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  1. # Values used to calculate the hash in this folder name.
  2. # Should not depend on the absolute path of the project itself.
  3. # - AGP: 8.3.0.
  4. # - $NDK is the path to NDK 23.1.7779620.
  5. # - $PROJECT is the path to the parent folder of the root Gradle build file.
  6. # - $ABI is the ABI to be built with. The specific value doesn't contribute to the value of the hash.
  7. # - $HASH is the hash value computed from this text.
  8. # - $CMAKE is the path to CMake 3.22.1.
  9. # - $NINJA is the path to Ninja.
  10. -H$PROJECT/unityLibrary/src/main/cpp
  11. -DCMAKE_SYSTEM_NAME=Android
  12. -DCMAKE_EXPORT_COMPILE_COMMANDS=ON
  13. -DCMAKE_SYSTEM_VERSION=23
  14. -DANDROID_PLATFORM=android-23
  15. -DANDROID_ABI=$ABI
  16. -DCMAKE_ANDROID_ARCH_ABI=$ABI
  17. -DANDROID_NDK=$NDK
  18. -DCMAKE_ANDROID_NDK=$NDK
  19. -DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake
  20. -DCMAKE_MAKE_PROGRAM=$NINJA
  21. -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
  22. -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
  23. -DCMAKE_BUILD_TYPE=RelWithDebInfo
  24. -DCMAKE_FIND_ROOT_PATH=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/$HASH/prefab/$ABI/prefab
  25. -BD:/Unity/BarrierFree/.utmp/RelWithDebInfo/$HASH/$ABI
  26. -GNinja
  27. -DANDROID_STL=c++_shared