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CMakeCache.txt 18KB

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  1. # This is the CMakeCache file.
  2. # For build in directory: d:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/arm64-v8a
  3. # It was generated by CMake: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake.exe
  4. # You can edit this file to change values found and used by cmake.
  5. # If you do not want to change any of the values, simply exit the editor.
  6. # If you do want to change a value, simply edit, save, and exit the editor.
  7. # The syntax for the file is as follows:
  8. # KEY:TYPE=VALUE
  9. # KEY is the name of a variable in the cache.
  10. # TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
  11. # VALUE is the current value for the KEY.
  12. ########################
  13. # EXTERNAL cache entries
  14. ########################
  15. //No help, variable specified on the command line.
  16. ANDROID_ABI:UNINITIALIZED=arm64-v8a
  17. //No help, variable specified on the command line.
  18. ANDROID_NDK:UNINITIALIZED=D:\Unity\6000.0.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
  19. //No help, variable specified on the command line.
  20. ANDROID_PLATFORM:UNINITIALIZED=android-23
  21. //No help, variable specified on the command line.
  22. ANDROID_STL:UNINITIALIZED=c++_shared
  23. //Path to a program.
  24. CMAKE_ADDR2LINE:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-addr2line.exe
  25. //No help, variable specified on the command line.
  26. CMAKE_ANDROID_ARCH_ABI:UNINITIALIZED=arm64-v8a
  27. //No help, variable specified on the command line.
  28. CMAKE_ANDROID_NDK:UNINITIALIZED=D:\Unity\6000.0.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
  29. //Path to a program.
  30. CMAKE_AR:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe
  31. //Choose the type of build, options are: None Debug Release RelWithDebInfo
  32. // MinSizeRel ...
  33. CMAKE_BUILD_TYPE:STRING=RelWithDebInfo
  34. //LLVM archiver
  35. CMAKE_CXX_COMPILER_AR:FILEPATH=CMAKE_CXX_COMPILER_AR-NOTFOUND
  36. //Generate index for LLVM archive
  37. CMAKE_CXX_COMPILER_RANLIB:FILEPATH=CMAKE_CXX_COMPILER_RANLIB-NOTFOUND
  38. //Flags used by the CXX compiler during all build types.
  39. CMAKE_CXX_FLAGS:STRING=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++
  40. //Flags used by the CXX compiler during DEBUG builds.
  41. CMAKE_CXX_FLAGS_DEBUG:STRING=-g -fno-limit-debug-info
  42. //Flags used by the CXX compiler during MINSIZEREL builds.
  43. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
  44. //Flags used by the CXX compiler during RELEASE builds.
  45. CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
  46. //Flags used by the CXX compiler during RELWITHDEBINFO builds.
  47. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
  48. //LLVM archiver
  49. CMAKE_C_COMPILER_AR:FILEPATH=CMAKE_C_COMPILER_AR-NOTFOUND
  50. //Generate index for LLVM archive
  51. CMAKE_C_COMPILER_RANLIB:FILEPATH=CMAKE_C_COMPILER_RANLIB-NOTFOUND
  52. //Flags used by the C compiler during all build types.
  53. CMAKE_C_FLAGS:STRING=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions
  54. //Flags used by the C compiler during DEBUG builds.
  55. CMAKE_C_FLAGS_DEBUG:STRING=-g -fno-limit-debug-info
  56. //Flags used by the C compiler during MINSIZEREL builds.
  57. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
  58. //Flags used by the C compiler during RELEASE builds.
  59. CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
  60. //Flags used by the C compiler during RELWITHDEBINFO builds.
  61. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
  62. //Path to a program.
  63. CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
  64. //Flags used by the linker during all build types.
  65. CMAKE_EXE_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -Wl,--gc-sections
  66. //Flags used by the linker during DEBUG builds.
  67. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
  68. //Flags used by the linker during MINSIZEREL builds.
  69. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
  70. //Flags used by the linker during RELEASE builds.
  71. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
  72. //Flags used by the linker during RELWITHDEBINFO builds.
  73. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  74. //No help, variable specified on the command line.
  75. CMAKE_EXPORT_COMPILE_COMMANDS:UNINITIALIZED=ON
  76. //No help, variable specified on the command line.
  77. CMAKE_FIND_ROOT_PATH:UNINITIALIZED=D:\Unity\BarrierFree\.utmp\RelWithDebInfo\35x6f1n4\prefab\arm64-v8a\prefab
  78. //Install path prefix, prepended onto install directories.
  79. CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/Unity
  80. //No help, variable specified on the command line.
  81. CMAKE_LIBRARY_OUTPUT_DIRECTORY:UNINITIALIZED=D:\Unity\BarrierFree\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\35x6f1n4\obj\arm64-v8a
  82. //Path to a program.
  83. CMAKE_LINKER:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/ld.lld.exe
  84. //No help, variable specified on the command line.
  85. CMAKE_MAKE_PROGRAM:UNINITIALIZED=D:\Unity\6000.0.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe
  86. //Flags used by the linker during the creation of modules during
  87. // all build types.
  88. CMAKE_MODULE_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined
  89. //Flags used by the linker during the creation of modules during
  90. // DEBUG builds.
  91. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
  92. //Flags used by the linker during the creation of modules during
  93. // MINSIZEREL builds.
  94. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
  95. //Flags used by the linker during the creation of modules during
  96. // RELEASE builds.
  97. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
  98. //Flags used by the linker during the creation of modules during
  99. // RELWITHDEBINFO builds.
  100. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  101. //Path to a program.
  102. CMAKE_NM:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-nm.exe
  103. //Path to a program.
  104. CMAKE_OBJCOPY:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objcopy.exe
  105. //Path to a program.
  106. CMAKE_OBJDUMP:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objdump.exe
  107. //Value Computed by CMake
  108. CMAKE_PROJECT_DESCRIPTION:STATIC=
  109. //Value Computed by CMake
  110. CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
  111. //Value Computed by CMake
  112. CMAKE_PROJECT_NAME:STATIC=Unity
  113. //Path to a program.
  114. CMAKE_RANLIB:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe
  115. //Path to a program.
  116. CMAKE_READELF:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-readelf.exe
  117. //No help, variable specified on the command line.
  118. CMAKE_RUNTIME_OUTPUT_DIRECTORY:UNINITIALIZED=D:\Unity\BarrierFree\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\35x6f1n4\obj\arm64-v8a
  119. //Flags used by the linker during the creation of shared libraries
  120. // during all build types.
  121. CMAKE_SHARED_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined
  122. //Flags used by the linker during the creation of shared libraries
  123. // during DEBUG builds.
  124. CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
  125. //Flags used by the linker during the creation of shared libraries
  126. // during MINSIZEREL builds.
  127. CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
  128. //Flags used by the linker during the creation of shared libraries
  129. // during RELEASE builds.
  130. CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
  131. //Flags used by the linker during the creation of shared libraries
  132. // during RELWITHDEBINFO builds.
  133. CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  134. //If set, runtime paths are not added when installing shared libraries,
  135. // but are added when building.
  136. CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
  137. //If set, runtime paths are not added when using shared libraries.
  138. CMAKE_SKIP_RPATH:BOOL=NO
  139. //Flags used by the linker during the creation of static libraries
  140. // during all build types.
  141. CMAKE_STATIC_LINKER_FLAGS:STRING=
  142. //Flags used by the linker during the creation of static libraries
  143. // during DEBUG builds.
  144. CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
  145. //Flags used by the linker during the creation of static libraries
  146. // during MINSIZEREL builds.
  147. CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
  148. //Flags used by the linker during the creation of static libraries
  149. // during RELEASE builds.
  150. CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
  151. //Flags used by the linker during the creation of static libraries
  152. // during RELWITHDEBINFO builds.
  153. CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  154. //Path to a program.
  155. CMAKE_STRIP:FILEPATH=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-strip.exe
  156. //No help, variable specified on the command line.
  157. CMAKE_SYSTEM_NAME:UNINITIALIZED=Android
  158. //No help, variable specified on the command line.
  159. CMAKE_SYSTEM_VERSION:UNINITIALIZED=23
  160. //No help, variable specified on the command line.
  161. CMAKE_TOOLCHAIN_FILE:UNINITIALIZED=D:\Unity\6000.0.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\build\cmake\android.toolchain.cmake
  162. //If this value is on, makefiles will be generated without the
  163. // .SILENT directive, and all commands will be echoed to the console
  164. // during the make. This is useful for debugging only. With Visual
  165. // Studio IDE projects all commands are done without /nologo.
  166. CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
  167. //Value Computed by CMake
  168. Unity_BINARY_DIR:STATIC=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/arm64-v8a
  169. //Value Computed by CMake
  170. Unity_IS_TOP_LEVEL:STATIC=ON
  171. //Value Computed by CMake
  172. Unity_SOURCE_DIR:STATIC=D:/Unity/BarrierFree/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
  173. //The directory containing a CMake configuration file for game-activity.
  174. game-activity_DIR:PATH=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/prefab/arm64-v8a/prefab/lib/aarch64-linux-android/cmake/game-activity
  175. //Value Computed by CMake
  176. game_BINARY_DIR:STATIC=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/arm64-v8a/GameActivity
  177. //Value Computed by CMake
  178. game_IS_TOP_LEVEL:STATIC=OFF
  179. //Dependencies for the target
  180. game_LIB_DEPENDS:STATIC=general;android;general;game-activity::game-activity_static;general;log;
  181. //Value Computed by CMake
  182. game_SOURCE_DIR:STATIC=D:/Unity/BarrierFree/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity
  183. //The directory containing a CMake configuration file for games-frame-pacing.
  184. games-frame-pacing_DIR:PATH=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/prefab/arm64-v8a/prefab/lib/aarch64-linux-android/cmake/games-frame-pacing
  185. //Value Computed by CMake
  186. swappywrapper_BINARY_DIR:STATIC=D:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/arm64-v8a/FramePacing
  187. //Value Computed by CMake
  188. swappywrapper_IS_TOP_LEVEL:STATIC=OFF
  189. //Dependencies for the target
  190. swappywrapper_LIB_DEPENDS:STATIC=general;android;general;games-frame-pacing::swappy_static;general;log;
  191. //Value Computed by CMake
  192. swappywrapper_SOURCE_DIR:STATIC=D:/Unity/BarrierFree/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/FramePacing
  193. ########################
  194. # INTERNAL cache entries
  195. ########################
  196. //ADVANCED property for variable: CMAKE_ADDR2LINE
  197. CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1
  198. //ADVANCED property for variable: CMAKE_AR
  199. CMAKE_AR-ADVANCED:INTERNAL=1
  200. //This is the directory where this CMakeCache.txt was created
  201. CMAKE_CACHEFILE_DIR:INTERNAL=d:/Unity/BarrierFree/.utmp/RelWithDebInfo/35x6f1n4/arm64-v8a
  202. //Major version of cmake used to create the current loaded cache
  203. CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
  204. //Minor version of cmake used to create the current loaded cache
  205. CMAKE_CACHE_MINOR_VERSION:INTERNAL=22
  206. //Patch version of cmake used to create the current loaded cache
  207. CMAKE_CACHE_PATCH_VERSION:INTERNAL=1
  208. //Path to CMake executable.
  209. CMAKE_COMMAND:INTERNAL=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake.exe
  210. //Path to cpack program executable.
  211. CMAKE_CPACK_COMMAND:INTERNAL=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cpack.exe
  212. //Path to ctest program executable.
  213. CMAKE_CTEST_COMMAND:INTERNAL=D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ctest.exe
  214. //ADVANCED property for variable: CMAKE_CXX_COMPILER_AR
  215. CMAKE_CXX_COMPILER_AR-ADVANCED:INTERNAL=1
  216. //ADVANCED property for variable: CMAKE_CXX_COMPILER_RANLIB
  217. CMAKE_CXX_COMPILER_RANLIB-ADVANCED:INTERNAL=1
  218. //ADVANCED property for variable: CMAKE_CXX_FLAGS
  219. CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
  220. //ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
  221. CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
  222. //ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
  223. CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
  224. //ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
  225. CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
  226. //ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
  227. CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
  228. //ADVANCED property for variable: CMAKE_C_COMPILER_AR
  229. CMAKE_C_COMPILER_AR-ADVANCED:INTERNAL=1
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  233. CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
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  237. CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
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  240. //ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
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  256. //Name of external makefile project generator.
  257. CMAKE_EXTRA_GENERATOR:INTERNAL=
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  259. CMAKE_GENERATOR:INTERNAL=Ninja
  260. //Generator instance identifier.
  261. CMAKE_GENERATOR_INSTANCE:INTERNAL=
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  263. CMAKE_GENERATOR_PLATFORM:INTERNAL=
  264. //Name of generator toolset.
  265. CMAKE_GENERATOR_TOOLSET:INTERNAL=
  266. //Source directory with the top level CMakeLists.txt file for this
  267. // project
  268. CMAKE_HOME_DIRECTORY:INTERNAL=D:/Unity/BarrierFree/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
  269. //Install .so files without execute permission.
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  297. //Path to CMake installation.
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  320. CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
  321. //ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
  322. CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
  323. //ADVANCED property for variable: CMAKE_STRIP
  324. CMAKE_STRIP-ADVANCED:INTERNAL=1
  325. //ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
  326. CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1