apply plugin: 'com.android.library' apply from: '../shared/keepUnitySymbols.gradle' **APPLY_PLUGINS** dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) **DEPS**} android { namespace "com.unity3d.player" ndkPath "**NDKPATH**" ndkVersion "**NDKVERSION**" compileSdk **APIVERSION** buildToolsVersion = "**BUILDTOOLS**" compileOptions { sourceCompatibility JavaVersion.VERSION_17 targetCompatibility JavaVersion.VERSION_17 } defaultConfig { minSdk **MINSDK** targetSdk **TARGETSDK** ndk { abiFilters **ABIFILTERS** debugSymbolLevel **DEBUGSYMBOLLEVEL** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD** **DEFAULT_CONFIG_SETUP** } lint { abortOnError false } androidResources { noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" }**PACKAGING** } **IL_CPP_BUILD_SETUP** **SOURCE_BUILD_SETUP** **EXTERNAL_SOURCES**