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LunarTime.cs 10KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using Lunar.Util;
  4. // ReSharper disable MemberCanBePrivate.Global
  5. // ReSharper disable IdentifierTypo
  6. namespace Lunar
  7. {
  8. /// <summary>
  9. /// 时辰
  10. /// </summary>
  11. public class LunarTime
  12. {
  13. /// <summary>
  14. /// 天干下标,0-9
  15. /// </summary>
  16. public int GanIndex { get; }
  17. /// <summary>
  18. /// 地支下标,0-11
  19. /// </summary>
  20. public int ZhiIndex { get; }
  21. /// <summary>
  22. /// 阴历
  23. /// </summary>
  24. public Lunar Lunar { get; }
  25. /// <summary>
  26. /// 通过农历年月日时初始化
  27. /// </summary>
  28. /// <param name="lunarYear">年(农历)</param>
  29. /// <param name="lunarMonth">月(农历),1到12,闰月为负,即闰2月=-2</param>
  30. /// <param name="lunarDay">日(农历),1到31</param>
  31. /// <param name="hour">小时(阳历)</param>
  32. /// <param name="minute">分钟(阳历)</param>
  33. /// <param name="second">秒钟(阳历)</param>
  34. public LunarTime(int lunarYear, int lunarMonth, int lunarDay, int hour, int minute, int second)
  35. {
  36. Lunar = Lunar.FromYmdHms(lunarYear, lunarMonth, lunarDay, hour, minute, second);
  37. ZhiIndex = LunarUtil.GetTimeZhiIndex((hour < 10 ? "0" : "") + hour + ":" + (minute < 10 ? "0" : "") + minute);
  38. GanIndex = (Lunar.DayGanIndexExact % 5 * 2 + ZhiIndex) % 10;
  39. }
  40. /// <summary>
  41. /// 通过指定农历年月日获取时辰
  42. /// </summary>
  43. /// <param name="lunarYear">年(农历)</param>
  44. /// <param name="lunarMonth">月(农历),1到12,闰月为负,即闰2月=-2</param>
  45. /// <param name="lunarDay">日(农历),1到31</param>
  46. /// <param name="hour">小时(阳历)</param>
  47. /// <param name="minute">分钟(阳历)</param>
  48. /// <param name="second">秒钟(阳历)</param>
  49. /// <returns>时辰</returns>
  50. public static LunarTime FromYmdHms(int lunarYear, int lunarMonth, int lunarDay, int hour, int minute, int second)
  51. {
  52. return new LunarTime(lunarYear, lunarMonth, lunarDay, hour, minute, second);
  53. }
  54. /// <summary>
  55. /// 生肖,如虎
  56. /// </summary>
  57. public string ShengXiao => LunarUtil.SHENGXIAO[ZhiIndex + 1];
  58. /// <summary>
  59. /// 地支
  60. /// </summary>
  61. public string Zhi => LunarUtil.ZHI[ZhiIndex + 1];
  62. /// <summary>
  63. /// 天干
  64. /// </summary>
  65. public string Gan => LunarUtil.GAN[GanIndex + 1];
  66. /// <summary>
  67. /// 干支(时柱)
  68. /// </summary>
  69. public string GanZhi => $"{Gan}{Zhi}";
  70. /// <summary>
  71. /// 喜神方位,如艮
  72. /// </summary>
  73. public string PositionXi => LunarUtil.POSITION_XI[GanIndex + 1];
  74. /// <summary>
  75. /// 喜神方位描述,如东北
  76. /// </summary>
  77. public string PositionXiDesc => LunarUtil.POSITION_DESC[PositionXi];
  78. /// <summary>
  79. /// 阳贵神方位,如艮
  80. /// </summary>
  81. public string PositionYangGui => LunarUtil.POSITION_YANG_GUI[GanIndex + 1];
  82. /// <summary>
  83. /// 阳贵神方位描述,如东北
  84. /// </summary>
  85. public string PositionYangGuiDesc => LunarUtil.POSITION_DESC[PositionYangGui];
  86. /// <summary>
  87. /// 阴贵神方位,如艮
  88. /// </summary>
  89. public string PositionYinGui => LunarUtil.POSITION_YIN_GUI[GanIndex + 1];
  90. /// <summary>
  91. /// 阴贵神方位描述,如东北
  92. /// </summary>
  93. public string PositionYinGuiDesc => LunarUtil.POSITION_DESC[PositionYinGui];
  94. /// <summary>
  95. /// 福神方位(流派2),如艮
  96. /// </summary>
  97. public string PositionFu => GetPositionFu();
  98. /// <summary>
  99. /// 获取福神方位
  100. /// </summary>
  101. /// <param name="sect">流派,可选1或2</param>
  102. /// <returns>福神方位,如艮</returns>
  103. public string GetPositionFu(int sect = 2)
  104. {
  105. return (1 == sect ? LunarUtil.POSITION_FU : LunarUtil.POSITION_FU_2)[GanIndex + 1];
  106. }
  107. /// <summary>
  108. /// 福神方位描述(流派2),如东北
  109. /// </summary>
  110. public string PositionFuDesc => GetPositionFuDesc();
  111. /// <summary>
  112. /// 获取福神方位描述
  113. /// </summary>
  114. /// <param name="sect">流派,可选1或2</param>
  115. /// <returns>福神方位描述,如东北</returns>
  116. public string GetPositionFuDesc(int sect = 2)
  117. {
  118. return LunarUtil.POSITION_DESC[GetPositionFu(sect)];
  119. }
  120. /// <summary>
  121. /// 财神方位,如艮
  122. /// </summary>
  123. public string PositionCai => LunarUtil.POSITION_CAI[GanIndex + 1];
  124. /// <summary>
  125. /// 财神方位描述,如东北
  126. /// </summary>
  127. /// <returns>描述</returns>
  128. public string PositionCaiDesc => LunarUtil.POSITION_DESC[PositionCai];
  129. /// <summary>
  130. /// 冲,如申
  131. /// </summary>
  132. /// <returns>描述</returns>
  133. public string Chong => LunarUtil.CHONG[ZhiIndex];
  134. /// <summary>
  135. /// 无情之克的冲天干,如甲
  136. /// </summary>
  137. public string ChongGan => LunarUtil.CHONG_GAN[GanIndex];
  138. /// <summary>
  139. /// 有情之克的冲天干,如甲
  140. /// </summary>
  141. public string ChongGanTie => LunarUtil.CHONG_GAN_TIE[GanIndex];
  142. /// <summary>
  143. /// 冲生肖,如猴
  144. /// </summary>
  145. public string ChongShengXiao
  146. {
  147. get
  148. {
  149. for (int i = 0, j = LunarUtil.ZHI.Length; i < j; i++)
  150. {
  151. if (LunarUtil.ZHI[i].Equals(Chong))
  152. {
  153. return LunarUtil.SHENGXIAO[i];
  154. }
  155. }
  156. return "";
  157. }
  158. }
  159. /// <summary>
  160. /// 冲描述,如(壬申)猴
  161. /// </summary>
  162. public string ChongDesc => "(" + ChongGan + Chong + ")" + ChongShengXiao;
  163. /// <summary>
  164. /// 煞,如北
  165. /// </summary>
  166. public string Sha => LunarUtil.SHA[Zhi];
  167. /// <summary>
  168. /// 纳音,如剑锋金
  169. /// </summary>
  170. public string NaYin => LunarUtil.NAYIN[GanZhi];
  171. /// <summary>
  172. /// 天神
  173. /// </summary>
  174. public string TianShen => LunarUtil.TIAN_SHEN[(ZhiIndex + LunarUtil.ZHI_TIAN_SHEN_OFFSET[Lunar.DayZhiExact]) % 12 + 1];
  175. /// <summary>
  176. /// 天神类型:黄道/黑道
  177. /// </summary>
  178. public string TianShenType => LunarUtil.TIAN_SHEN_TYPE[TianShen];
  179. /// <summary>
  180. /// 天神吉凶:吉/凶
  181. /// </summary>
  182. public string TianShenLuck => LunarUtil.TIAN_SHEN_TYPE_LUCK[TianShenType];
  183. /// <summary>
  184. /// 宜,如果没有,返回["无"]
  185. /// </summary>
  186. public List<string> Yi => LunarUtil.GetTimeYi(Lunar.DayInGanZhiExact, GanZhi);
  187. /// <summary>
  188. /// 忌,如果没有,返回["无"]
  189. /// </summary>
  190. public List<string> Ji => LunarUtil.GetTimeJi(Lunar.DayInGanZhiExact, GanZhi);
  191. /// <summary>
  192. /// 九星(时家紫白星歌诀:三元时白最为佳,冬至阳生顺莫差,孟日七宫仲一白,季日四绿发萌芽,每把时辰起甲子,本时星耀照光华,时星移入中宫去,顺飞八方逐细查。夏至阴生逆回首,孟归三碧季加六,仲在九宫时起甲,依然掌中逆轮跨。)
  193. /// </summary>
  194. public NineStar NineStar
  195. {
  196. get
  197. {
  198. var solarYmd = Lunar.Solar.Ymd;
  199. var jieQi = Lunar.JieQiTable;
  200. // 顺逆
  201. var asc = string.Compare(solarYmd, jieQi["冬至"].Ymd, StringComparison.Ordinal) >= 0 && string.Compare(solarYmd, jieQi["夏至"].Ymd, StringComparison.Ordinal) < 0;
  202. var start = asc ? 7 : 3;
  203. var dayZhi = Lunar.DayZhi;
  204. if ("子午卯酉".Contains(dayZhi))
  205. {
  206. start = asc ? 1 : 9;
  207. }
  208. else if ("辰戌丑未".Contains(dayZhi))
  209. {
  210. start = asc ? 4 : 6;
  211. }
  212. var index = asc ? start + ZhiIndex - 1 : start - ZhiIndex - 1;
  213. if (index > 8)
  214. {
  215. index -= 9;
  216. }
  217. if (index < 0)
  218. {
  219. index += 9;
  220. }
  221. return new NineStar(index);
  222. }
  223. }
  224. /// <inheritdoc />
  225. public override string ToString()
  226. {
  227. return GanZhi;
  228. }
  229. /// <summary>
  230. /// 旬
  231. /// </summary>
  232. public string Xun => LunarUtil.GetXun(GanZhi);
  233. /// <summary>
  234. /// 空亡(旬空)
  235. /// </summary>
  236. public string XunKong => LunarUtil.GetXunKong(GanZhi);
  237. /// <summary>
  238. /// 当前时辰的最早时分,如:21:00
  239. /// </summary>
  240. public string MinHm
  241. {
  242. get
  243. {
  244. var hour = Lunar.Hour;
  245. if (hour < 1)
  246. {
  247. return "00:00";
  248. }
  249. if (hour > 22)
  250. {
  251. return "23:00";
  252. }
  253. if (hour % 2 == 0)
  254. {
  255. hour -= 1;
  256. }
  257. return hour.ToString().PadLeft(2, '0') + ":00";
  258. }
  259. }
  260. /// <summary>
  261. /// 当前时辰的最晚时分,如:22:59
  262. /// </summary>
  263. public string MaxHm
  264. {
  265. get
  266. {
  267. var hour = Lunar.Hour;
  268. if (hour < 1)
  269. {
  270. return "00:59";
  271. }
  272. if (hour > 22)
  273. {
  274. return "23:59";
  275. }
  276. if (hour % 2 != 0)
  277. {
  278. hour += 1;
  279. }
  280. return hour.ToString().PadLeft(2, '0') + ":59";
  281. }
  282. }
  283. }
  284. }