123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300 |
- #include "pch-c.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
-
-
- #include "codegen/il2cpp-codegen-metadata.h"
-
-
-
-
-
- // 0x00000001 System.String UnityEngine.PhysicsScene2D::ToString()
- extern void PhysicsScene2D_ToString_mACA22EF575F7544176360B16D431F2BB1DEBB307 (void);
- // 0x00000002 System.Int32 UnityEngine.PhysicsScene2D::GetHashCode()
- extern void PhysicsScene2D_GetHashCode_mD45B3437D088C66A35AE20066AD632D1D0858B1E (void);
- // 0x00000003 System.Boolean UnityEngine.PhysicsScene2D::Equals(System.Object)
- extern void PhysicsScene2D_Equals_m4A19DE0675BD596A1B5AC0F7138A9A6F4D6029B3 (void);
- // 0x00000004 System.Boolean UnityEngine.PhysicsScene2D::Equals(UnityEngine.PhysicsScene2D)
- extern void PhysicsScene2D_Equals_mA7C243A71CFDBFA905F057CE3E9C5E61B34216FB (void);
- // 0x00000005 UnityEngine.RaycastHit2D UnityEngine.PhysicsScene2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
- extern void PhysicsScene2D_Raycast_m5A2D66F6E7E8F34B6CF5B82099EFA4F69155F25D (void);
- // 0x00000006 UnityEngine.RaycastHit2D UnityEngine.PhysicsScene2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D)
- extern void PhysicsScene2D_Raycast_m74A71D9DBCC2CCD7454240AE784CEE5720E55EA0 (void);
- // 0x00000007 UnityEngine.RaycastHit2D UnityEngine.PhysicsScene2D::Raycast_Internal(UnityEngine.PhysicsScene2D,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D)
- extern void PhysicsScene2D_Raycast_Internal_m39487CD184C451A0932E85CF899B768B0AF04424 (void);
- // 0x00000008 System.Int32 UnityEngine.PhysicsScene2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,UnityEngine.RaycastHit2D[])
- extern void PhysicsScene2D_Raycast_m004884696543F60917C1ED72374C1528207229C3 (void);
- // 0x00000009 System.Int32 UnityEngine.PhysicsScene2D::RaycastArray_Internal(UnityEngine.PhysicsScene2D,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,UnityEngine.RaycastHit2D[])
- extern void PhysicsScene2D_RaycastArray_Internal_m78B0093DCC7AD643AE641D65D9A616FBAAF93D08 (void);
- // 0x0000000A System.Int32 UnityEngine.PhysicsScene2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>)
- extern void PhysicsScene2D_Raycast_m541841D244633BA234ED72B01204161686D6B3B9 (void);
- // 0x0000000B System.Int32 UnityEngine.PhysicsScene2D::RaycastList_Internal(UnityEngine.PhysicsScene2D,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>)
- extern void PhysicsScene2D_RaycastList_Internal_m8F8D0331D48A0A5F19238FB3FE48DF1007C078DD (void);
- // 0x0000000C System.Int32 UnityEngine.PhysicsScene2D::GetRayIntersection(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit2D[],System.Int32)
- extern void PhysicsScene2D_GetRayIntersection_mF3E0EC0D4F5A4B8C063E735979C851ED5B4B4C2E (void);
- // 0x0000000D System.Int32 UnityEngine.PhysicsScene2D::GetRayIntersectionArray_Internal(UnityEngine.PhysicsScene2D,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.RaycastHit2D[])
- extern void PhysicsScene2D_GetRayIntersectionArray_Internal_m5E84231D490515C4B9D39733E3CB11EDDF979B20 (void);
- // 0x0000000E System.Void UnityEngine.PhysicsScene2D::Raycast_Internal_Injected(UnityEngine.PhysicsScene2D&,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,UnityEngine.ContactFilter2D&,UnityEngine.RaycastHit2D&)
- extern void PhysicsScene2D_Raycast_Internal_Injected_mFDE2EC874A7E78DF64283FD6396B8C3F9B69659E (void);
- // 0x0000000F System.Int32 UnityEngine.PhysicsScene2D::RaycastArray_Internal_Injected(UnityEngine.PhysicsScene2D&,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,UnityEngine.ContactFilter2D&,UnityEngine.RaycastHit2D[])
- extern void PhysicsScene2D_RaycastArray_Internal_Injected_m554BD34B09F598A0B0F264957AB06ADD1285582F (void);
- // 0x00000010 System.Int32 UnityEngine.PhysicsScene2D::RaycastList_Internal_Injected(UnityEngine.PhysicsScene2D&,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,UnityEngine.ContactFilter2D&,System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>)
- extern void PhysicsScene2D_RaycastList_Internal_Injected_m6B018025FABC15C19B02E005C87B5228C4D8A917 (void);
- // 0x00000011 System.Int32 UnityEngine.PhysicsScene2D::GetRayIntersectionArray_Internal_Injected(UnityEngine.PhysicsScene2D&,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.RaycastHit2D[])
- extern void PhysicsScene2D_GetRayIntersectionArray_Internal_Injected_mAC45B2CE0A6FC10A72166EFEA0D04151C2C579A2 (void);
- // 0x00000012 UnityEngine.PhysicsScene2D UnityEngine.Physics2D::get_defaultPhysicsScene()
- extern void Physics2D_get_defaultPhysicsScene_m688935D2C81F56703A1F0E3C8712604A42CB2804 (void);
- // 0x00000013 System.Boolean UnityEngine.Physics2D::get_queriesHitTriggers()
- extern void Physics2D_get_queriesHitTriggers_m2652ECB55DB31ADA6E1BD62DFB9792860A7B5FE8 (void);
- // 0x00000014 UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2)
- extern void Physics2D_Raycast_mBECD869F0788D0B0E665BBA3611362E6D5CD2947 (void);
- // 0x00000015 UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
- extern void Physics2D_Raycast_m758FB450001D6EA88A3C51FA2E93D98988B7F630 (void);
- // 0x00000016 UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
- extern void Physics2D_Raycast_m5BF2A59AAEE0B488FB3ECD1D3AF3537FD7789E7F (void);
- // 0x00000017 UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32,System.Single)
- extern void Physics2D_Raycast_mBB6A989AFAFE4B32BEC77543F3121C4ED38A1710 (void);
- // 0x00000018 UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32,System.Single,System.Single)
- extern void Physics2D_Raycast_m03D33CAF9BCCAE7DC2863E263FB8CEFAD87D5E27 (void);
- // 0x00000019 System.Int32 UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.ContactFilter2D,UnityEngine.RaycastHit2D[])
- extern void Physics2D_Raycast_m56E5CBDA49BD64A3A775F4850F18F66A07D1085B (void);
- // 0x0000001A System.Int32 UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.ContactFilter2D,UnityEngine.RaycastHit2D[],System.Single)
- extern void Physics2D_Raycast_m65A222170C18F173E06309A784D736E5C6EB32D6 (void);
- // 0x0000001B System.Int32 UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.ContactFilter2D,System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>,System.Single)
- extern void Physics2D_Raycast_mB49B869989A276E025785C0FB53443551B3C8B17 (void);
- // 0x0000001C UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::GetRayIntersectionAll(UnityEngine.Ray)
- extern void Physics2D_GetRayIntersectionAll_mE44882D00E63761758A1C10D8579F5AD5A027C14 (void);
- // 0x0000001D UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::GetRayIntersectionAll(UnityEngine.Ray,System.Single)
- extern void Physics2D_GetRayIntersectionAll_m71F010CB1DF9881A6AEC32123FFD7BFDE32A59EA (void);
- // 0x0000001E UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::GetRayIntersectionAll(UnityEngine.Ray,System.Single,System.Int32)
- extern void Physics2D_GetRayIntersectionAll_m1584C9C6ABD1AAEB6235830DC16D05C4566EB80D (void);
- // 0x0000001F UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::GetRayIntersectionAll_Internal(UnityEngine.PhysicsScene2D,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
- extern void Physics2D_GetRayIntersectionAll_Internal_m98C9407CC390AA4F560D4BAFE3D35FE06DD3400C (void);
- // 0x00000020 System.Int32 UnityEngine.Physics2D::GetRayIntersectionNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit2D[])
- extern void Physics2D_GetRayIntersectionNonAlloc_mC17430C3F478EAB0F15D96D10F25CE5E42579A5C (void);
- // 0x00000021 System.Int32 UnityEngine.Physics2D::GetRayIntersectionNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single)
- extern void Physics2D_GetRayIntersectionNonAlloc_m77BF66F763DE34E2BA96789FC7AC5C2797037228 (void);
- // 0x00000022 System.Int32 UnityEngine.Physics2D::GetRayIntersectionNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
- extern void Physics2D_GetRayIntersectionNonAlloc_mB7942B73C8B86F369262FC3B87F080132E7A369C (void);
- // 0x00000023 System.Void UnityEngine.Physics2D::.cctor()
- extern void Physics2D__cctor_m7B7A8EEEE744CE27534A7ADF12F31A4E376544E8 (void);
- // 0x00000024 UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::GetRayIntersectionAll_Internal_Injected(UnityEngine.PhysicsScene2D&,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Int32)
- extern void Physics2D_GetRayIntersectionAll_Internal_Injected_mB7BCACD0A0B90CCD4CD4041764BD19B95D553E2B (void);
- // 0x00000025 System.Void UnityEngine.ContactFilter2D::CheckConsistency()
- extern void ContactFilter2D_CheckConsistency_mD918F11F977EA35E87CF491F7AE8794F5D01DF72 (void);
- // 0x00000026 System.Void UnityEngine.ContactFilter2D::SetLayerMask(UnityEngine.LayerMask)
- extern void ContactFilter2D_SetLayerMask_mC3FBC2D806C1A3ACB2D060CE48F8157505E42F9B (void);
- // 0x00000027 System.Void UnityEngine.ContactFilter2D::SetDepth(System.Single,System.Single)
- extern void ContactFilter2D_SetDepth_mE614DDDDAEA489D150E61D2DF8104F9292236F18 (void);
- // 0x00000028 UnityEngine.ContactFilter2D UnityEngine.ContactFilter2D::CreateLegacyFilter(System.Int32,System.Single,System.Single)
- extern void ContactFilter2D_CreateLegacyFilter_m7DF755B13D055FA510CB7F57A2CA5B45EAD161E2 (void);
- // 0x00000029 System.Void UnityEngine.ContactFilter2D::CheckConsistency_Injected(UnityEngine.ContactFilter2D&)
- extern void ContactFilter2D_CheckConsistency_Injected_mE330C47C2583E5057F24B9E7B2D8F4B63B2B7A7C (void);
- // 0x0000002A UnityEngine.Collider2D UnityEngine.Collision2D::get_collider()
- extern void Collision2D_get_collider_m90FA98F6619E9F1E2EFAE8132EDB6ECA1A2C4F37 (void);
- // 0x0000002B UnityEngine.Vector2 UnityEngine.Collision2D::get_relativeVelocity()
- extern void Collision2D_get_relativeVelocity_m1F0BB90BC73FB0A0EA27212D832BB3F26D4C004A (void);
- // 0x0000002C System.Boolean UnityEngine.Collision2D::get_enabled()
- extern void Collision2D_get_enabled_mBA3D8BA274E40F606E8356C64A78896B6D2D77B6 (void);
- // 0x0000002D UnityEngine.ContactPoint2D[] UnityEngine.Collision2D::get_contacts()
- extern void Collision2D_get_contacts_mA4A1EDCC2D82407E30EC63689C7858C684462E68 (void);
- // 0x0000002E UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
- extern void RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B (void);
- // 0x0000002F UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
- extern void RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2 (void);
- // 0x00000030 System.Single UnityEngine.RaycastHit2D::get_distance()
- extern void RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613 (void);
- // 0x00000031 UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
- extern void RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD (void);
- // 0x00000032 System.Void UnityEngine.Rigidbody2D::.ctor()
- extern void Rigidbody2D__ctor_mFF16B8ADAAE2FFD5FD4FBE3F412FC9E8FBBDBC88 (void);
- // 0x00000033 UnityEngine.Rigidbody2D UnityEngine.Joint2D::get_connectedBody()
- extern void Joint2D_get_connectedBody_m2ACC7B59AFFF74F080B96DBBC42866B15F6EA125 (void);
- // 0x00000034 System.Single UnityEngine.Joint2D::get_breakForce()
- extern void Joint2D_get_breakForce_mB07CFACCF8173013AE59639635067991C67AA1F3 (void);
- // 0x00000035 System.Single UnityEngine.Joint2D::get_breakTorque()
- extern void Joint2D_get_breakTorque_m03E456D986A250828053D33391C5792BBD464F4A (void);
- // 0x00000036 UnityEngine.Vector2 UnityEngine.Joint2D::get_reactionForce()
- extern void Joint2D_get_reactionForce_m89418F3DB76BAA9FBD8695B496B139C8F091D26F (void);
- // 0x00000037 System.Single UnityEngine.Joint2D::get_reactionTorque()
- extern void Joint2D_get_reactionTorque_m1A3E7969A0627E174968D2A4BBAB230ED131ED85 (void);
- // 0x00000038 System.Void UnityEngine.Joint2D::get_reactionForce_Injected(UnityEngine.Vector2&)
- extern void Joint2D_get_reactionForce_Injected_m2A4E8C2CB88769FCC8340DAFBE18717420621FBF (void);
- static Il2CppMethodPointer s_methodPointers[56] =
- {
- PhysicsScene2D_ToString_mACA22EF575F7544176360B16D431F2BB1DEBB307,
- PhysicsScene2D_GetHashCode_mD45B3437D088C66A35AE20066AD632D1D0858B1E,
- PhysicsScene2D_Equals_m4A19DE0675BD596A1B5AC0F7138A9A6F4D6029B3,
- PhysicsScene2D_Equals_mA7C243A71CFDBFA905F057CE3E9C5E61B34216FB,
- PhysicsScene2D_Raycast_m5A2D66F6E7E8F34B6CF5B82099EFA4F69155F25D,
- PhysicsScene2D_Raycast_m74A71D9DBCC2CCD7454240AE784CEE5720E55EA0,
- PhysicsScene2D_Raycast_Internal_m39487CD184C451A0932E85CF899B768B0AF04424,
- PhysicsScene2D_Raycast_m004884696543F60917C1ED72374C1528207229C3,
- PhysicsScene2D_RaycastArray_Internal_m78B0093DCC7AD643AE641D65D9A616FBAAF93D08,
- PhysicsScene2D_Raycast_m541841D244633BA234ED72B01204161686D6B3B9,
- PhysicsScene2D_RaycastList_Internal_m8F8D0331D48A0A5F19238FB3FE48DF1007C078DD,
- PhysicsScene2D_GetRayIntersection_mF3E0EC0D4F5A4B8C063E735979C851ED5B4B4C2E,
- PhysicsScene2D_GetRayIntersectionArray_Internal_m5E84231D490515C4B9D39733E3CB11EDDF979B20,
- PhysicsScene2D_Raycast_Internal_Injected_mFDE2EC874A7E78DF64283FD6396B8C3F9B69659E,
- PhysicsScene2D_RaycastArray_Internal_Injected_m554BD34B09F598A0B0F264957AB06ADD1285582F,
- PhysicsScene2D_RaycastList_Internal_Injected_m6B018025FABC15C19B02E005C87B5228C4D8A917,
- PhysicsScene2D_GetRayIntersectionArray_Internal_Injected_mAC45B2CE0A6FC10A72166EFEA0D04151C2C579A2,
- Physics2D_get_defaultPhysicsScene_m688935D2C81F56703A1F0E3C8712604A42CB2804,
- Physics2D_get_queriesHitTriggers_m2652ECB55DB31ADA6E1BD62DFB9792860A7B5FE8,
- Physics2D_Raycast_mBECD869F0788D0B0E665BBA3611362E6D5CD2947,
- Physics2D_Raycast_m758FB450001D6EA88A3C51FA2E93D98988B7F630,
- Physics2D_Raycast_m5BF2A59AAEE0B488FB3ECD1D3AF3537FD7789E7F,
- Physics2D_Raycast_mBB6A989AFAFE4B32BEC77543F3121C4ED38A1710,
- Physics2D_Raycast_m03D33CAF9BCCAE7DC2863E263FB8CEFAD87D5E27,
- Physics2D_Raycast_m56E5CBDA49BD64A3A775F4850F18F66A07D1085B,
- Physics2D_Raycast_m65A222170C18F173E06309A784D736E5C6EB32D6,
- Physics2D_Raycast_mB49B869989A276E025785C0FB53443551B3C8B17,
- Physics2D_GetRayIntersectionAll_mE44882D00E63761758A1C10D8579F5AD5A027C14,
- Physics2D_GetRayIntersectionAll_m71F010CB1DF9881A6AEC32123FFD7BFDE32A59EA,
- Physics2D_GetRayIntersectionAll_m1584C9C6ABD1AAEB6235830DC16D05C4566EB80D,
- Physics2D_GetRayIntersectionAll_Internal_m98C9407CC390AA4F560D4BAFE3D35FE06DD3400C,
- Physics2D_GetRayIntersectionNonAlloc_mC17430C3F478EAB0F15D96D10F25CE5E42579A5C,
- Physics2D_GetRayIntersectionNonAlloc_m77BF66F763DE34E2BA96789FC7AC5C2797037228,
- Physics2D_GetRayIntersectionNonAlloc_mB7942B73C8B86F369262FC3B87F080132E7A369C,
- Physics2D__cctor_m7B7A8EEEE744CE27534A7ADF12F31A4E376544E8,
- Physics2D_GetRayIntersectionAll_Internal_Injected_mB7BCACD0A0B90CCD4CD4041764BD19B95D553E2B,
- ContactFilter2D_CheckConsistency_mD918F11F977EA35E87CF491F7AE8794F5D01DF72,
- ContactFilter2D_SetLayerMask_mC3FBC2D806C1A3ACB2D060CE48F8157505E42F9B,
- ContactFilter2D_SetDepth_mE614DDDDAEA489D150E61D2DF8104F9292236F18,
- ContactFilter2D_CreateLegacyFilter_m7DF755B13D055FA510CB7F57A2CA5B45EAD161E2,
- ContactFilter2D_CheckConsistency_Injected_mE330C47C2583E5057F24B9E7B2D8F4B63B2B7A7C,
- Collision2D_get_collider_m90FA98F6619E9F1E2EFAE8132EDB6ECA1A2C4F37,
- Collision2D_get_relativeVelocity_m1F0BB90BC73FB0A0EA27212D832BB3F26D4C004A,
- Collision2D_get_enabled_mBA3D8BA274E40F606E8356C64A78896B6D2D77B6,
- Collision2D_get_contacts_mA4A1EDCC2D82407E30EC63689C7858C684462E68,
- RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B,
- RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2,
- RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613,
- RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD,
- Rigidbody2D__ctor_mFF16B8ADAAE2FFD5FD4FBE3F412FC9E8FBBDBC88,
- Joint2D_get_connectedBody_m2ACC7B59AFFF74F080B96DBBC42866B15F6EA125,
- Joint2D_get_breakForce_mB07CFACCF8173013AE59639635067991C67AA1F3,
- Joint2D_get_breakTorque_m03E456D986A250828053D33391C5792BBD464F4A,
- Joint2D_get_reactionForce_m89418F3DB76BAA9FBD8695B496B139C8F091D26F,
- Joint2D_get_reactionTorque_m1A3E7969A0627E174968D2A4BBAB230ED131ED85,
- Joint2D_get_reactionForce_Injected_m2A4E8C2CB88769FCC8340DAFBE18717420621FBF,
- };
- extern void PhysicsScene2D_ToString_mACA22EF575F7544176360B16D431F2BB1DEBB307_AdjustorThunk (void);
- extern void PhysicsScene2D_GetHashCode_mD45B3437D088C66A35AE20066AD632D1D0858B1E_AdjustorThunk (void);
- extern void PhysicsScene2D_Equals_m4A19DE0675BD596A1B5AC0F7138A9A6F4D6029B3_AdjustorThunk (void);
- extern void PhysicsScene2D_Equals_mA7C243A71CFDBFA905F057CE3E9C5E61B34216FB_AdjustorThunk (void);
- extern void PhysicsScene2D_Raycast_m5A2D66F6E7E8F34B6CF5B82099EFA4F69155F25D_AdjustorThunk (void);
- extern void PhysicsScene2D_Raycast_m74A71D9DBCC2CCD7454240AE784CEE5720E55EA0_AdjustorThunk (void);
- extern void PhysicsScene2D_Raycast_m004884696543F60917C1ED72374C1528207229C3_AdjustorThunk (void);
- extern void PhysicsScene2D_Raycast_m541841D244633BA234ED72B01204161686D6B3B9_AdjustorThunk (void);
- extern void PhysicsScene2D_GetRayIntersection_mF3E0EC0D4F5A4B8C063E735979C851ED5B4B4C2E_AdjustorThunk (void);
- extern void ContactFilter2D_CheckConsistency_mD918F11F977EA35E87CF491F7AE8794F5D01DF72_AdjustorThunk (void);
- extern void ContactFilter2D_SetLayerMask_mC3FBC2D806C1A3ACB2D060CE48F8157505E42F9B_AdjustorThunk (void);
- extern void ContactFilter2D_SetDepth_mE614DDDDAEA489D150E61D2DF8104F9292236F18_AdjustorThunk (void);
- extern void RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B_AdjustorThunk (void);
- extern void RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2_AdjustorThunk (void);
- extern void RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613_AdjustorThunk (void);
- extern void RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD_AdjustorThunk (void);
- static Il2CppTokenAdjustorThunkPair s_adjustorThunks[16] =
- {
- { 0x06000001, PhysicsScene2D_ToString_mACA22EF575F7544176360B16D431F2BB1DEBB307_AdjustorThunk },
- { 0x06000002, PhysicsScene2D_GetHashCode_mD45B3437D088C66A35AE20066AD632D1D0858B1E_AdjustorThunk },
- { 0x06000003, PhysicsScene2D_Equals_m4A19DE0675BD596A1B5AC0F7138A9A6F4D6029B3_AdjustorThunk },
- { 0x06000004, PhysicsScene2D_Equals_mA7C243A71CFDBFA905F057CE3E9C5E61B34216FB_AdjustorThunk },
- { 0x06000005, PhysicsScene2D_Raycast_m5A2D66F6E7E8F34B6CF5B82099EFA4F69155F25D_AdjustorThunk },
- { 0x06000006, PhysicsScene2D_Raycast_m74A71D9DBCC2CCD7454240AE784CEE5720E55EA0_AdjustorThunk },
- { 0x06000008, PhysicsScene2D_Raycast_m004884696543F60917C1ED72374C1528207229C3_AdjustorThunk },
- { 0x0600000A, PhysicsScene2D_Raycast_m541841D244633BA234ED72B01204161686D6B3B9_AdjustorThunk },
- { 0x0600000C, PhysicsScene2D_GetRayIntersection_mF3E0EC0D4F5A4B8C063E735979C851ED5B4B4C2E_AdjustorThunk },
- { 0x06000025, ContactFilter2D_CheckConsistency_mD918F11F977EA35E87CF491F7AE8794F5D01DF72_AdjustorThunk },
- { 0x06000026, ContactFilter2D_SetLayerMask_mC3FBC2D806C1A3ACB2D060CE48F8157505E42F9B_AdjustorThunk },
- { 0x06000027, ContactFilter2D_SetDepth_mE614DDDDAEA489D150E61D2DF8104F9292236F18_AdjustorThunk },
- { 0x0600002E, RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B_AdjustorThunk },
- { 0x0600002F, RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2_AdjustorThunk },
- { 0x06000030, RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613_AdjustorThunk },
- { 0x06000031, RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD_AdjustorThunk },
- };
- static const int32_t s_InvokerIndices[56] =
- {
- 5579,
- 5554,
- 3454,
- 3459,
- 970,
- 969,
- 6337,
- 505,
- 6047,
- 505,
- 6047,
- 901,
- 6048,
- 6086,
- 6033,
- 6033,
- 6034,
- 8646,
- 8622,
- 7744,
- 7159,
- 6726,
- 6338,
- 6075,
- 6647,
- 6286,
- 6286,
- 8298,
- 7721,
- 7146,
- 6333,
- 7628,
- 7053,
- 6646,
- 8674,
- 6293,
- 5700,
- 4666,
- 2841,
- 6972,
- 8526,
- 5579,
- 5690,
- 5498,
- 5579,
- 5690,
- 5690,
- 5627,
- 5579,
- 5700,
- 5579,
- 5627,
- 5627,
- 5690,
- 5627,
- 4589,
- };
- IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_Physics2DModule_CodeGenModule;
- const Il2CppCodeGenModule g_UnityEngine_Physics2DModule_CodeGenModule =
- {
- "UnityEngine.Physics2DModule.dll",
- 56,
- s_methodPointers,
- 16,
- s_adjustorThunks,
- s_InvokerIndices,
- 0,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- NULL,
- NULL, // module initializer,
- NULL,
- NULL,
- NULL,
- };
|