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UnityEngine.PhysicsModule_CodeGen.c 21KB

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  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.Void UnityEngine.Physics::OnSceneContactModify(UnityEngine.PhysicsScene,System.IntPtr,System.Int32,System.Boolean)
  9. extern void Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D (void);
  10. // 0x00000002 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
  11. extern void Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A (void);
  12. // 0x00000003 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  13. extern void Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D (void);
  14. // 0x00000004 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  15. extern void Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377 (void);
  16. // 0x00000005 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  17. extern void Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE (void);
  18. // 0x00000006 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
  19. extern void Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028 (void);
  20. // 0x00000007 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  21. extern void Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688 (void);
  22. // 0x00000008 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
  23. extern void Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12 (void);
  24. // 0x00000009 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
  25. extern void Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33 (void);
  26. // 0x0000000A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
  27. extern void Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903 (void);
  28. // 0x0000000B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  29. extern void Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8 (void);
  30. // 0x0000000C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
  31. extern void Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50 (void);
  32. // 0x0000000D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
  33. extern void Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488 (void);
  34. // 0x0000000E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
  35. extern void Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3 (void);
  36. // 0x0000000F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  37. extern void Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB (void);
  38. // 0x00000010 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  39. extern void Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025 (void);
  40. // 0x00000011 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
  41. extern void Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685 (void);
  42. // 0x00000012 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
  43. extern void Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5 (void);
  44. // 0x00000013 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  45. extern void Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074 (void);
  46. // 0x00000014 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  47. extern void Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34 (void);
  48. // 0x00000015 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  49. extern void Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51 (void);
  50. // 0x00000016 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  51. extern void Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E (void);
  52. // 0x00000017 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
  53. extern void Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789 (void);
  54. // 0x00000018 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  55. extern void Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74 (void);
  56. // 0x00000019 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
  57. extern void Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87 (void);
  58. // 0x0000001A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
  59. extern void Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468 (void);
  60. // 0x0000001B UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
  61. extern void Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2 (void);
  62. // 0x0000001C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  63. extern void Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE (void);
  64. // 0x0000001D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  65. extern void Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC (void);
  66. // 0x0000001E System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
  67. extern void Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C (void);
  68. // 0x0000001F System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
  69. extern void Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E (void);
  70. // 0x00000020 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  71. extern void Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836 (void);
  72. // 0x00000021 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
  73. extern void Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0 (void);
  74. // 0x00000022 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
  75. extern void Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9 (void);
  76. // 0x00000023 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
  77. extern void Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460 (void);
  78. // 0x00000024 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
  79. extern void Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6 (void);
  80. // 0x00000025 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  81. extern void Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92 (void);
  82. // 0x00000026 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  83. extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (void);
  84. // 0x00000027 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  85. extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (void);
  86. // 0x00000028 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  87. extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (void);
  88. // 0x00000029 System.Single UnityEngine.RaycastHit::get_distance()
  89. extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (void);
  90. // 0x0000002A UnityEngine.Vector3 UnityEngine.Collision::get_relativeVelocity()
  91. extern void Collision_get_relativeVelocity_mAD9D45864C56FFAB284E77835BF75DF86D4E4CC0 (void);
  92. // 0x0000002B UnityEngine.Collider UnityEngine.Collision::get_collider()
  93. extern void Collision_get_collider_mBB5A086C78FE4BE0589E216F899B611673ADD25D (void);
  94. // 0x0000002C UnityEngine.ContactPoint[] UnityEngine.Collision::get_contacts()
  95. extern void Collision_get_contacts_m2E8E27E0399230DFA4303A4F4D81C1BD55CBC473 (void);
  96. // 0x0000002D UnityEngine.Vector3 UnityEngine.Collision::get_impulse()
  97. extern void Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D (void);
  98. // 0x0000002E System.String UnityEngine.PhysicsScene::ToString()
  99. extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7 (void);
  100. // 0x0000002F System.Int32 UnityEngine.PhysicsScene::GetHashCode()
  101. extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814 (void);
  102. // 0x00000030 System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
  103. extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3 (void);
  104. // 0x00000031 System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
  105. extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1 (void);
  106. // 0x00000032 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  107. extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730 (void);
  108. // 0x00000033 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  109. extern void PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0 (void);
  110. // 0x00000034 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  111. extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE (void);
  112. // 0x00000035 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  113. extern void PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74 (void);
  114. // 0x00000036 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  115. extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3 (void);
  116. // 0x00000037 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  117. extern void PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB (void);
  118. // 0x00000038 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  119. extern void PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62 (void);
  120. // 0x00000039 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  121. extern void PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D (void);
  122. // 0x0000003A System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  123. extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27 (void);
  124. // 0x0000003B UnityEngine.CharacterController UnityEngine.ControllerColliderHit::get_controller()
  125. extern void ControllerColliderHit_get_controller_mEC3E909A4B9843AA2F7A6606B021D3E88771F9EB (void);
  126. // 0x0000003C UnityEngine.Collider UnityEngine.ControllerColliderHit::get_collider()
  127. extern void ControllerColliderHit_get_collider_mA2CF90334AD1231C04452B2D99715A9E289691D6 (void);
  128. // 0x0000003D UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_point()
  129. extern void ControllerColliderHit_get_point_mCE74937BAC07AD84F6B255471177974A5C12E915 (void);
  130. // 0x0000003E UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_normal()
  131. extern void ControllerColliderHit_get_normal_mDA7A9B952DEA2B2EDFFDD153DFAA08089C9FFBB6 (void);
  132. // 0x0000003F UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_moveDirection()
  133. extern void ControllerColliderHit_get_moveDirection_mC4C6384C18B4DAE3D301D079AE2A30FCC2E78A93 (void);
  134. // 0x00000040 System.Single UnityEngine.ControllerColliderHit::get_moveLength()
  135. extern void ControllerColliderHit_get_moveLength_mC681AFC545104C3F9F1B117D9603C3A80EDF4CED (void);
  136. static Il2CppMethodPointer s_methodPointers[64] =
  137. {
  138. Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D,
  139. Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A,
  140. Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D,
  141. Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377,
  142. Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE,
  143. Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028,
  144. Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688,
  145. Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12,
  146. Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33,
  147. Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903,
  148. Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8,
  149. Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50,
  150. Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488,
  151. Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3,
  152. Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB,
  153. Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025,
  154. Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685,
  155. Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5,
  156. Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074,
  157. Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34,
  158. Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51,
  159. Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E,
  160. Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789,
  161. Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74,
  162. Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87,
  163. Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468,
  164. Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2,
  165. Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE,
  166. Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC,
  167. Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C,
  168. Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E,
  169. Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836,
  170. Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0,
  171. Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9,
  172. Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460,
  173. Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6,
  174. Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92,
  175. RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D,
  176. RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39,
  177. RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5,
  178. RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78,
  179. Collision_get_relativeVelocity_mAD9D45864C56FFAB284E77835BF75DF86D4E4CC0,
  180. Collision_get_collider_mBB5A086C78FE4BE0589E216F899B611673ADD25D,
  181. Collision_get_contacts_m2E8E27E0399230DFA4303A4F4D81C1BD55CBC473,
  182. Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D,
  183. PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7,
  184. PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814,
  185. PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3,
  186. PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1,
  187. PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730,
  188. PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0,
  189. PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE,
  190. PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74,
  191. PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3,
  192. PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB,
  193. PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62,
  194. PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D,
  195. PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27,
  196. ControllerColliderHit_get_controller_mEC3E909A4B9843AA2F7A6606B021D3E88771F9EB,
  197. ControllerColliderHit_get_collider_mA2CF90334AD1231C04452B2D99715A9E289691D6,
  198. ControllerColliderHit_get_point_mCE74937BAC07AD84F6B255471177974A5C12E915,
  199. ControllerColliderHit_get_normal_mDA7A9B952DEA2B2EDFFDD153DFAA08089C9FFBB6,
  200. ControllerColliderHit_get_moveDirection_mC4C6384C18B4DAE3D301D079AE2A30FCC2E78A93,
  201. ControllerColliderHit_get_moveLength_mC681AFC545104C3F9F1B117D9603C3A80EDF4CED,
  202. };
  203. extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk (void);
  204. extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk (void);
  205. extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk (void);
  206. extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk (void);
  207. extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk (void);
  208. extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk (void);
  209. extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk (void);
  210. extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk (void);
  211. extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk (void);
  212. extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk (void);
  213. extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk (void);
  214. static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] =
  215. {
  216. { 0x06000026, RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk },
  217. { 0x06000027, RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk },
  218. { 0x06000028, RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk },
  219. { 0x06000029, RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk },
  220. { 0x0600002E, PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk },
  221. { 0x0600002F, PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk },
  222. { 0x06000030, PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk },
  223. { 0x06000031, PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk },
  224. { 0x06000032, PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk },
  225. { 0x06000034, PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk },
  226. { 0x06000036, PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk },
  227. };
  228. static const int32_t s_InvokerIndices[64] =
  229. {
  230. 6866,
  231. 8645,
  232. 6180,
  233. 6512,
  234. 6965,
  235. 7542,
  236. 6029,
  237. 6179,
  238. 6511,
  239. 6963,
  240. 6504,
  241. 6955,
  242. 7501,
  243. 8099,
  244. 6172,
  245. 6503,
  246. 6954,
  247. 7500,
  248. 6332,
  249. 6336,
  250. 6725,
  251. 7156,
  252. 7739,
  253. 6719,
  254. 7146,
  255. 7721,
  256. 8298,
  257. 6285,
  258. 6646,
  259. 7053,
  260. 7628,
  261. 6049,
  262. 6287,
  263. 6648,
  264. 7055,
  265. 8526,
  266. 6294,
  267. 5579,
  268. 5692,
  269. 5692,
  270. 5627,
  271. 5692,
  272. 5579,
  273. 5579,
  274. 5692,
  275. 5579,
  276. 5554,
  277. 3454,
  278. 3458,
  279. 404,
  280. 6171,
  281. 271,
  282. 6028,
  283. 281,
  284. 6046,
  285. 6146,
  286. 6017,
  287. 6035,
  288. 5579,
  289. 5579,
  290. 5692,
  291. 5692,
  292. 5692,
  293. 5627,
  294. };
  295. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule;
  296. const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule =
  297. {
  298. "UnityEngine.PhysicsModule.dll",
  299. 64,
  300. s_methodPointers,
  301. 11,
  302. s_adjustorThunks,
  303. s_InvokerIndices,
  304. 0,
  305. NULL,
  306. 0,
  307. NULL,
  308. 0,
  309. NULL,
  310. NULL,
  311. NULL, // module initializer,
  312. NULL,
  313. NULL,
  314. NULL,
  315. };