No Description
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

Unity.Timeline.Editor.csproj 82KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LangVersion>9.0</LangVersion>
  5. </PropertyGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  9. <ProductVersion>10.0.20506</ProductVersion>
  10. <SchemaVersion>2.0</SchemaVersion>
  11. <RootNamespace></RootNamespace>
  12. <ProjectGuid>{25b0cb55-cd9b-9812-2126-36dba12ba858}</ProjectGuid>
  13. <OutputType>Library</OutputType>
  14. <AppDesignerFolder>Properties</AppDesignerFolder>
  15. <AssemblyName>Unity.Timeline.Editor</AssemblyName>
  16. <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
  17. <FileAlignment>512</FileAlignment>
  18. <BaseDirectory>.</BaseDirectory>
  19. </PropertyGroup>
  20. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  21. <DebugSymbols>true</DebugSymbols>
  22. <DebugType>full</DebugType>
  23. <Optimize>false</Optimize>
  24. <OutputPath>Temp\bin\Debug\</OutputPath>
  25. <DefineConstants>DEBUG;TRACE;UNITY_2021_3_18;UNITY_2021_3;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_ANDROID;TEXTCORE_1_0_OR_NEWER;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_ETC_COMPRESSION;PLATFORM_EXTENDS_VULKAN_DEVICE;PLATFORM_HAS_MULTIPLE_SWAPCHAINS;UNITY_ANDROID_SUPPORTS_SHADOWFILES;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;TIMELINE_FRAMEACCURATE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <NoWarn>0169</NoWarn>
  29. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  30. </PropertyGroup>
  31. <PropertyGroup>
  32. <NoConfig>true</NoConfig>
  33. <NoStdLib>true</NoStdLib>
  34. <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  35. <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
  36. <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  37. </PropertyGroup>
  38. <ItemGroup>
  39. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\Menus\MenuItemActionBase.cs" />
  40. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\HorizontalScope.cs" />
  41. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Breadcrumbs.cs" />
  42. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Control.cs" />
  43. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Undo\ApplyDefaultUndoAttribute.cs" />
  44. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\Invoker.cs" />
  45. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CustomEditors\CustomTimelineEditorCache.cs" />
  46. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\EditModeRippleUtils.cs" />
  47. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\MarkerAction.cs" />
  48. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\EditModeMixUtils.cs" />
  49. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\TrackZoom.cs" />
  50. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\RectangleSelect.cs" />
  51. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\State\SequenceState.cs" />
  52. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\ClipItem.cs" />
  53. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\TimelineSelection.cs" />
  54. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Undo\UndoExtensions.cs" />
  55. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\AddDelete\IAddDeleteItemMode.cs" />
  56. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\MarkerModifier.cs" />
  57. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Duration.cs" />
  58. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Tooltip.cs" />
  59. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\SelectAndMoveItem.cs" />
  60. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\ItemsGroup.cs" />
  61. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\LabelWidthScope.cs" />
  62. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\TimelineUtility.cs" />
  63. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalEmitterEditor.cs" />
  64. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\State\ISequenceState.cs" />
  65. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineDisabledMode.cs" />
  66. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Gui.cs" />
  67. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineTreeView.cs" />
  68. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\Menus\TimelineContextMenu.cs" />
  69. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\TreeView\SignalReceiverTreeView.cs" />
  70. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\EditModeGUIUtils.cs" />
  71. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\Jog.cs" />
  72. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Shortcuts.cs" />
  73. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindowTimeControl.cs" />
  74. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_EditorCallbacks.cs" />
  75. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\IndentLevelScope.cs" />
  76. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Trim\TrimItemModeRipple.cs" />
  77. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\PlacementValidity.cs" />
  78. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationClipCurveCache.cs" />
  79. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ItemGui\TimelineMarkerGUI.cs" />
  80. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\BindingTreeViewDataSource.cs" />
  81. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Attributes\MenuEntryAttribute.cs" />
  82. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Attributes\ActiveInModeAttribute.cs" />
  83. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TimeFieldDrawer.cs" />
  84. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TimelinePreferences.cs" />
  85. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\EditModeInputHandler.cs" />
  86. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\TrackResizeHandle.cs" />
  87. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\IMoveItemMode.cs" />
  88. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\ClipInspector\ClipInspector.cs" />
  89. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindowAnalytics.cs" />
  90. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationClipActions.cs" />
  91. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\BuiltInCurvePresets.cs" />
  92. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\GroupTrackInspector.cs" />
  93. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\TimelineRecording.cs" />
  94. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Audio\AudioPlayableAssetEditor.cs" />
  95. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\EditorClip.cs" />
  96. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\TimelineRecording_Monobehaviour.cs" />
  97. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\TrackDrawer.cs" />
  98. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Snapping\SnapEngine.cs" />
  99. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_PlayableLookup.cs" />
  100. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\GUIViewportScope.cs" />
  101. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_ActiveTimeline.cs" />
  102. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Attributes\TimelineShortcutAttribute.cs" />
  103. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\Layers\ClipsLayer.cs" />
  104. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\TimeIndicator.cs" />
  105. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TimelineKeyboardNavigation.cs" />
  106. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalEmitterInspector.cs" />
  107. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackPropertyCurvesDataSource.cs" />
  108. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Trim\TrimItemModeReplace.cs" />
  109. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\MenuPriority.cs" />
  110. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\ClipCurveEditor.cs" />
  111. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\TimelineAction.cs" />
  112. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineClipHandle.cs" />
  113. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\TrackActions.cs" />
  114. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\MarkerItem.cs" />
  115. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\AddDelete\AddDeleteItemModeMix.cs" />
  116. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow.cs" />
  117. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\Styles.cs" />
  118. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TypeUtility.cs" />
  119. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Audio\AudioPlayableAssetInspector.cs" />
  120. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimeReferenceMode.cs" />
  121. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\BindingTreeViewDataSourceGUI.cs" />
  122. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\MoveItemModeMix.cs" />
  123. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\CurvesOwner\ICurvesOwnerInspectorWrapper.cs" />
  124. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\TimelineHelpers.cs" />
  125. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\ActionContext.cs" />
  126. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\ControlPlayableUtility.cs" />
  127. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Trim\ITrimItemMode.cs" />
  128. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\IInspectorChangeHandler.cs" />
  129. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\GUIMixedValueScope.cs" />
  130. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\MoveItemHandler.cs" />
  131. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\ClipsActions.cs" />
  132. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ItemGui\TimelineMarkerClusterGUI.cs" />
  133. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\PlaybackScroller.cs" />
  134. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\GUIGroupScope.cs" />
  135. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\FrameRateDrawer.cs" />
  136. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\AnimatedParameterUtility.cs" />
  137. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\PickerUtils.cs" />
  138. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Manipulators.cs" />
  139. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\ClipInspector\ClipInspectorCurveEditor.cs" />
  140. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\ViewModel\TimelineAssetViewModel.cs" />
  141. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\TrackAssetRecordingExtensions.cs" />
  142. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\BindingSelector.cs" />
  143. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Properties\AssemblyInfo.cs" />
  144. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_HeaderGui.cs" />
  145. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\ClipInspector\ClipInspectorSelectionInfo.cs" />
  146. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\DirectorStyles.cs" />
  147. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\AddDelete\AddDeleteItemModeRipple.cs" />
  148. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\TrackItemsDrawer.cs" />
  149. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\IPropertyKeyDataSource.cs" />
  150. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\TimelineTrackErrorGUI.cs" />
  151. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_PlayRange.cs" />
  152. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\AnimationTrackKeyDataSource.cs" />
  153. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\AnimationTrackDrawer.cs" />
  154. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\PropertyScope.cs" />
  155. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\MarkerHeaderTrackManipulator.cs" />
  156. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Localization\Localization.cs" />
  157. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_TimeArea.cs" />
  158. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\AnimatedParameterCache.cs" />
  159. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\FileUtility.cs" />
  160. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\State\WindowState.cs" />
  161. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Scopes\GUIColorOverride.cs" />
  162. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ItemGui\TimelineClipGUI.cs" />
  163. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\DirectorNamedColorInspector.cs" />
  164. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\AnimationPlayableAssetInspector.cs" />
  165. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\TrackAction.cs" />
  166. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Range.cs" />
  167. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\ViewModel\ScriptableObjectViewPrefs.cs" />
  168. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\SequenceSelectorNameFormater.cs" />
  169. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\EditModeReplaceUtils.cs" />
  170. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ManipulationsTimeline.cs" />
  171. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineAssetEditionMode.cs" />
  172. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\TimelineRecordingContextualResponder.cs" />
  173. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Audio\AudioTrackInspector.cs" />
  174. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\RectangleTool.cs" />
  175. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\Layers\ItemsLayer.cs" />
  176. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineActiveMode.cs" />
  177. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Cursors\TimelineCursors.cs" />
  178. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalUtility.cs" />
  179. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\CurveDataSource.cs" />
  180. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationPlayableAssetEditor.cs" />
  181. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineMarkerHeaderGUI.cs" />
  182. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\ControlTrack\ControlPlayableAssetEditor.cs" />
  183. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\TimelineAnimationUtilities.cs" />
  184. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TimelineInspectorUtility.cs" />
  185. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CurveEditUtility.cs" />
  186. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineNavigator.cs" />
  187. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\IMenuName.cs" />
  188. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineTreeViewGUI.cs" />
  189. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Extensions\AnimatedParameterExtensions.cs" />
  190. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\StyleManager.cs" />
  191. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_TimeCursor.cs" />
  192. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Analytics\TimelineAnalytics.cs" />
  193. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineDragging.cs" />
  194. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\CustomTrackDrawerAttribute.cs" />
  195. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalReceiverInspector.cs" />
  196. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CustomEditors\MarkerTrackEditor.cs" />
  197. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\UnityEditorInternals.cs" />
  198. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TrackResourceCache.cs" />
  199. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\EditorClipFactory.cs" />
  200. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ManipulationsClips.cs" />
  201. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\InfiniteTrackDrawer.cs" />
  202. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\TimelineActions.cs" />
  203. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\BreadcrumbDrawer.cs" />
  204. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TimeFormat.cs" />
  205. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\State\SequencePath.cs" />
  206. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\ClipAction.cs" />
  207. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationTrackActions.cs" />
  208. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Graphics.cs" />
  209. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\TimelineRecording_PlayableAsset.cs" />
  210. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\InlineCurveEditor.cs" />
  211. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\SpacePartitioner.cs" />
  212. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TimelineProjectSettings.cs" />
  213. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Trackhead.cs" />
  214. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\CurveTreeViewNode.cs" />
  215. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\StyleNormalColorOverride.cs" />
  216. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Extensions\TrackExtensions.cs" />
  217. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationClipExtensions.cs" />
  218. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ManipulationsTracks.cs" />
  219. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\DisplayNameHelper.cs" />
  220. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_PreviewPlayMode.cs" />
  221. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineMode.cs" />
  222. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\AnimatedPropertyUtility.cs" />
  223. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\TimelineEditor.cs" />
  224. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\IRowGUI.cs" />
  225. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\AddDelete\AddDeleteItemModeReplace.cs" />
  226. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Recording\AnimationTrackRecorder.cs" />
  227. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\TimelineTrackBaseGUI.cs" />
  228. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\Layers\MarkersLayer.cs" />
  229. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineInactiveMode.cs" />
  230. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\EditModeUtils.cs" />
  231. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\TimelineClipGroup.cs" />
  232. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TimelineAssetInspector.cs" />
  233. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\PropertyCollector.cs" />
  234. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Activation\ActivationTrackEditor.cs" />
  235. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\EaseClip.cs" />
  236. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\ViewModel\TimelineWindowViewPrefs.cs" />
  237. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Activation\ActivationTrackInspector.cs" />
  238. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Utils\ManipulatorsUtils.cs" />
  239. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Extensions\AnimationTrackExtensions.cs" />
  240. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\WindowConstants.cs" />
  241. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\EditMode.cs" />
  242. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Snapping\ISnappable.cs" />
  243. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineDataSource.cs" />
  244. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\AnimationOffsetMenu.cs" />
  245. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CustomEditors\MarkerEditor.cs" />
  246. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\ClipModifier.cs" />
  247. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalReceiverHeader.cs" />
  248. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Audio\AudioClipPropertiesDrawer.cs" />
  249. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CustomEditors\ClipEditor.cs" />
  250. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\OverlayDrawer.cs" />
  251. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineEditorWindow.cs" />
  252. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Snapping\IAttractable.cs" />
  253. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ItemGui\ISelectable.cs" />
  254. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\HeaderSplitterManipulator.cs" />
  255. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\CurvesOwner\CurvesOwnerInspectorHelper.cs" />
  256. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\ItemGui\TimelineItemGUI.cs" />
  257. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalAssetInspector.cs" />
  258. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\SequenceContext.cs" />
  259. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Undo\UndoScope.cs" />
  260. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\CustomEditors\TrackEditor.cs" />
  261. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_StateChange.cs" />
  262. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Attributes\ShortcutAttribute.cs" />
  263. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\MarkerInspector.cs" />
  264. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\RectangleZoom.cs" />
  265. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TimelineClipUnion.cs" />
  266. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Selection.cs" />
  267. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\ItemsPerTrack.cs" />
  268. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Trim\TrimItemModeMix.cs" />
  269. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\DirectorNamedColor.cs" />
  270. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalEventDrawer.cs" />
  271. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\IMenuChecked.cs" />
  272. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\IAction.cs" />
  273. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Drawers\ClipDrawer.cs" />
  274. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TrackModifier.cs" />
  275. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\ITimelineItem.cs" />
  276. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Sequence\TrimClip.cs" />
  277. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Items\ItemsUtils.cs" />
  278. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\TreeView\SignalReceiverItem.cs" />
  279. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\MovingItems.cs" />
  280. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\MoveItemModeReplace.cs" />
  281. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\TrackAssetInspector.cs" />
  282. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\MarkerActions.cs" />
  283. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\FrameRateDisplayUtility.cs" />
  284. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\BasicAssetInspector.cs" />
  285. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\TimelineGroupGUI.cs" />
  286. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_Navigator.cs" />
  287. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Actions\ActionManager.cs" />
  288. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\Modes\TimelineReadOnlyMode.cs" />
  289. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\BindingUtility.cs" />
  290. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\ObjectExtension.cs" />
  291. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\TimeAreaAutoPanner.cs" />
  292. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\TreeView\SignalListFactory.cs" />
  293. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Playables\ControlPlayableInspector.cs" />
  294. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\Manipulator.cs" />
  295. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Window\TimelineWindow_TrackGui.cs" />
  296. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\ObjectReferenceField.cs" />
  297. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\Clipboard.cs" />
  298. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\TimeReferenceUtility.cs" />
  299. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\treeview\TrackGui\TimelineTrackGUI.cs" />
  300. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\State\SequenceHierarchy.cs" />
  301. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Animation\CurvesProxy.cs" />
  302. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Signals\SignalManager.cs" />
  303. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Utilities\KeyTraverser.cs" />
  304. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\inspectors\AnimationTrackInspector.cs" />
  305. <Compile Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Manipulators\Move\MoveItemModeRipple.cs" />
  306. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\Unity.Timeline.Editor.asmdef" />
  307. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\StyleSheets\res\Timeline_LightSkin.txt" />
  308. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\StyleSheets\Extensions\dark.uss" />
  309. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\StyleSheets\res\Timeline_DarkSkin.txt" />
  310. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\StyleSheets\Extensions\light.uss" />
  311. <None Include="Library\PackageCache\com.unity.timeline@1.6.4\Editor\StyleSheets\Extensions\common.uss" />
  312. <Reference Include="UnityEngine">
  313. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
  314. </Reference>
  315. <Reference Include="UnityEngine.AIModule">
  316. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
  317. </Reference>
  318. <Reference Include="UnityEngine.ARModule">
  319. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
  320. </Reference>
  321. <Reference Include="UnityEngine.AccessibilityModule">
  322. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
  323. </Reference>
  324. <Reference Include="UnityEngine.AndroidJNIModule">
  325. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
  326. </Reference>
  327. <Reference Include="UnityEngine.AnimationModule">
  328. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
  329. </Reference>
  330. <Reference Include="UnityEngine.AssetBundleModule">
  331. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
  332. </Reference>
  333. <Reference Include="UnityEngine.AudioModule">
  334. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
  335. </Reference>
  336. <Reference Include="UnityEngine.ClothModule">
  337. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
  338. </Reference>
  339. <Reference Include="UnityEngine.ClusterInputModule">
  340. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
  341. </Reference>
  342. <Reference Include="UnityEngine.ClusterRendererModule">
  343. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
  344. </Reference>
  345. <Reference Include="UnityEngine.CoreModule">
  346. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
  347. </Reference>
  348. <Reference Include="UnityEngine.CrashReportingModule">
  349. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
  350. </Reference>
  351. <Reference Include="UnityEngine.DSPGraphModule">
  352. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
  353. </Reference>
  354. <Reference Include="UnityEngine.DirectorModule">
  355. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
  356. </Reference>
  357. <Reference Include="UnityEngine.GIModule">
  358. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
  359. </Reference>
  360. <Reference Include="UnityEngine.GameCenterModule">
  361. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
  362. </Reference>
  363. <Reference Include="UnityEngine.GridModule">
  364. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
  365. </Reference>
  366. <Reference Include="UnityEngine.HotReloadModule">
  367. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
  368. </Reference>
  369. <Reference Include="UnityEngine.IMGUIModule">
  370. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
  371. </Reference>
  372. <Reference Include="UnityEngine.ImageConversionModule">
  373. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
  374. </Reference>
  375. <Reference Include="UnityEngine.InputModule">
  376. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
  377. </Reference>
  378. <Reference Include="UnityEngine.InputLegacyModule">
  379. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
  380. </Reference>
  381. <Reference Include="UnityEngine.JSONSerializeModule">
  382. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
  383. </Reference>
  384. <Reference Include="UnityEngine.LocalizationModule">
  385. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
  386. </Reference>
  387. <Reference Include="UnityEngine.NVIDIAModule">
  388. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.NVIDIAModule.dll</HintPath>
  389. </Reference>
  390. <Reference Include="UnityEngine.ParticleSystemModule">
  391. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
  392. </Reference>
  393. <Reference Include="UnityEngine.PerformanceReportingModule">
  394. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
  395. </Reference>
  396. <Reference Include="UnityEngine.PhysicsModule">
  397. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
  398. </Reference>
  399. <Reference Include="UnityEngine.Physics2DModule">
  400. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
  401. </Reference>
  402. <Reference Include="UnityEngine.ProfilerModule">
  403. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
  404. </Reference>
  405. <Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
  406. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
  407. </Reference>
  408. <Reference Include="UnityEngine.ScreenCaptureModule">
  409. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
  410. </Reference>
  411. <Reference Include="UnityEngine.SharedInternalsModule">
  412. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
  413. </Reference>
  414. <Reference Include="UnityEngine.SpriteMaskModule">
  415. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
  416. </Reference>
  417. <Reference Include="UnityEngine.SpriteShapeModule">
  418. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
  419. </Reference>
  420. <Reference Include="UnityEngine.StreamingModule">
  421. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
  422. </Reference>
  423. <Reference Include="UnityEngine.SubstanceModule">
  424. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
  425. </Reference>
  426. <Reference Include="UnityEngine.SubsystemsModule">
  427. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
  428. </Reference>
  429. <Reference Include="UnityEngine.TLSModule">
  430. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
  431. </Reference>
  432. <Reference Include="UnityEngine.TerrainModule">
  433. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
  434. </Reference>
  435. <Reference Include="UnityEngine.TerrainPhysicsModule">
  436. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
  437. </Reference>
  438. <Reference Include="UnityEngine.TextCoreFontEngineModule">
  439. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
  440. </Reference>
  441. <Reference Include="UnityEngine.TextCoreTextEngineModule">
  442. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
  443. </Reference>
  444. <Reference Include="UnityEngine.TextRenderingModule">
  445. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
  446. </Reference>
  447. <Reference Include="UnityEngine.TilemapModule">
  448. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
  449. </Reference>
  450. <Reference Include="UnityEngine.UIModule">
  451. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
  452. </Reference>
  453. <Reference Include="UnityEngine.UIElementsModule">
  454. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
  455. </Reference>
  456. <Reference Include="UnityEngine.UIElementsNativeModule">
  457. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
  458. </Reference>
  459. <Reference Include="UnityEngine.UNETModule">
  460. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
  461. </Reference>
  462. <Reference Include="UnityEngine.UmbraModule">
  463. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
  464. </Reference>
  465. <Reference Include="UnityEngine.UnityAnalyticsModule">
  466. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
  467. </Reference>
  468. <Reference Include="UnityEngine.UnityAnalyticsCommonModule">
  469. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
  470. </Reference>
  471. <Reference Include="UnityEngine.UnityConnectModule">
  472. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
  473. </Reference>
  474. <Reference Include="UnityEngine.UnityCurlModule">
  475. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
  476. </Reference>
  477. <Reference Include="UnityEngine.UnityTestProtocolModule">
  478. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
  479. </Reference>
  480. <Reference Include="UnityEngine.UnityWebRequestModule">
  481. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
  482. </Reference>
  483. <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
  484. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  485. </Reference>
  486. <Reference Include="UnityEngine.UnityWebRequestAudioModule">
  487. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  488. </Reference>
  489. <Reference Include="UnityEngine.UnityWebRequestTextureModule">
  490. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  491. </Reference>
  492. <Reference Include="UnityEngine.UnityWebRequestWWWModule">
  493. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  494. </Reference>
  495. <Reference Include="UnityEngine.VFXModule">
  496. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
  497. </Reference>
  498. <Reference Include="UnityEngine.VRModule">
  499. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
  500. </Reference>
  501. <Reference Include="UnityEngine.VehiclesModule">
  502. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
  503. </Reference>
  504. <Reference Include="UnityEngine.VideoModule">
  505. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
  506. </Reference>
  507. <Reference Include="UnityEngine.VirtualTexturingModule">
  508. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
  509. </Reference>
  510. <Reference Include="UnityEngine.WindModule">
  511. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
  512. </Reference>
  513. <Reference Include="UnityEngine.XRModule">
  514. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
  515. </Reference>
  516. <Reference Include="UnityEditor">
  517. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
  518. </Reference>
  519. <Reference Include="UnityEditor.CoreModule">
  520. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
  521. </Reference>
  522. <Reference Include="UnityEditor.DeviceSimulatorModule">
  523. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath>
  524. </Reference>
  525. <Reference Include="UnityEditor.DiagnosticsModule">
  526. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath>
  527. </Reference>
  528. <Reference Include="UnityEditor.GraphViewModule">
  529. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
  530. </Reference>
  531. <Reference Include="UnityEditor.PackageManagerUIModule">
  532. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
  533. </Reference>
  534. <Reference Include="UnityEditor.QuickSearchModule">
  535. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath>
  536. </Reference>
  537. <Reference Include="UnityEditor.SceneTemplateModule">
  538. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
  539. </Reference>
  540. <Reference Include="UnityEditor.TextCoreFontEngineModule">
  541. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath>
  542. </Reference>
  543. <Reference Include="UnityEditor.TextCoreTextEngineModule">
  544. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath>
  545. </Reference>
  546. <Reference Include="UnityEditor.UIBuilderModule">
  547. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath>
  548. </Reference>
  549. <Reference Include="UnityEditor.UIElementsModule">
  550. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
  551. </Reference>
  552. <Reference Include="UnityEditor.UIElementsSamplesModule">
  553. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
  554. </Reference>
  555. <Reference Include="UnityEditor.UIServiceModule">
  556. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
  557. </Reference>
  558. <Reference Include="UnityEditor.UnityConnectModule">
  559. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
  560. </Reference>
  561. <Reference Include="UnityEditor.Graphs">
  562. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
  563. </Reference>
  564. <Reference Include="UnityEditor.Android.Extensions">
  565. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll</HintPath>
  566. </Reference>
  567. <Reference Include="UnityEditor.WindowsStandalone.Extensions">
  568. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  569. </Reference>
  570. <Reference Include="Google.VersionHandler">
  571. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\ExternalDependencyManager\Editor\Google.VersionHandler.dll</HintPath>
  572. </Reference>
  573. <Reference Include="Google.JarResolver">
  574. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\ExternalDependencyManager\Editor\1.2.179\Google.JarResolver.dll</HintPath>
  575. </Reference>
  576. <Reference Include="Google.IOSResolver">
  577. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\ExternalDependencyManager\Editor\1.2.179\Google.IOSResolver.dll</HintPath>
  578. </Reference>
  579. <Reference Include="Google.VersionHandlerImpl">
  580. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\ExternalDependencyManager\Editor\1.2.179\Google.VersionHandlerImpl.dll</HintPath>
  581. </Reference>
  582. <Reference Include="Unity.VisualScripting.IonicZip">
  583. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
  584. </Reference>
  585. <Reference Include="Unity.Burst.Cecil.Pdb">
  586. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.burst@1.6.6\Unity.Burst.CodeGen\Unity.Burst.Cecil.Pdb.dll</HintPath>
  587. </Reference>
  588. <Reference Include="I18N">
  589. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\I18N.dll</HintPath>
  590. </Reference>
  591. <Reference Include="log4netPlastic">
  592. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.collab-proxy@2.0.0\Lib\Editor\PlasticSCM\log4netPlastic.dll</HintPath>
  593. </Reference>
  594. <Reference Include="Google.PackageManagerResolver">
  595. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\ExternalDependencyManager\Editor\1.2.179\Google.PackageManagerResolver.dll</HintPath>
  596. </Reference>
  597. <Reference Include="Firebase.App">
  598. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Plugins\Firebase.App.dll</HintPath>
  599. </Reference>
  600. <Reference Include="I18N.West">
  601. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\I18N.West.dll</HintPath>
  602. </Reference>
  603. <Reference Include="Unity.Plastic.Newtonsoft.Json">
  604. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.collab-proxy@2.0.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
  605. </Reference>
  606. <Reference Include="Firebase.Editor">
  607. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Editor\Firebase.Editor.dll</HintPath>
  608. </Reference>
  609. <Reference Include="Unity.Plastic.Antlr3.Runtime">
  610. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.collab-proxy@2.0.0\Lib\Editor\PlasticSCM\Unity.Plastic.Antlr3.Runtime.dll</HintPath>
  611. </Reference>
  612. <Reference Include="Unity.VisualScripting.YamlDotNet">
  613. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
  614. </Reference>
  615. <Reference Include="Unity.Burst.Unsafe">
  616. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.burst@1.6.6\Unity.Burst.Unsafe.dll</HintPath>
  617. </Reference>
  618. <Reference Include="Unity.Burst.Cecil.Mdb">
  619. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.burst@1.6.6\Unity.Burst.CodeGen\Unity.Burst.Cecil.Mdb.dll</HintPath>
  620. </Reference>
  621. <Reference Include="unityplastic">
  622. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.collab-proxy@2.0.0\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath>
  623. </Reference>
  624. <Reference Include="Unity.VisualScripting.TextureAssets">
  625. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
  626. </Reference>
  627. <Reference Include="Firebase.TaskExtension">
  628. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Plugins\Firebase.TaskExtension.dll</HintPath>
  629. </Reference>
  630. <Reference Include="Unity.Burst.Cecil">
  631. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.burst@1.6.6\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll</HintPath>
  632. </Reference>
  633. <Reference Include="Google.MiniJson">
  634. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Plugins\Google.MiniJson.dll</HintPath>
  635. </Reference>
  636. <Reference Include="Unity.Burst.Cecil.Rocks">
  637. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.burst@1.6.6\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll</HintPath>
  638. </Reference>
  639. <Reference Include="I18N.CJK">
  640. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\I18N.CJK.dll</HintPath>
  641. </Reference>
  642. <Reference Include="Unity.VisualScripting.Antlr3.Runtime">
  643. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.visualscripting@1.8.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
  644. </Reference>
  645. <Reference Include="Firebase.Platform">
  646. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Plugins\Firebase.Platform.dll</HintPath>
  647. </Reference>
  648. <Reference Include="Firebase.Auth">
  649. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\Firebase\Plugins\Firebase.Auth.dll</HintPath>
  650. </Reference>
  651. <Reference Include="zxing.unity">
  652. <HintPath>D:\Unuty\GCMFarmer-Android\Assets\zxing.unity.dll</HintPath>
  653. </Reference>
  654. <Reference Include="nunit.framework">
  655. <HintPath>D:\Unuty\GCMFarmer-Android\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
  656. </Reference>
  657. <Reference Include="Unity.Android.Types">
  658. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll</HintPath>
  659. </Reference>
  660. <Reference Include="Unity.Android.Gradle">
  661. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Gradle.dll</HintPath>
  662. </Reference>
  663. <Reference Include="mscorlib">
  664. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
  665. </Reference>
  666. <Reference Include="System">
  667. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.dll</HintPath>
  668. </Reference>
  669. <Reference Include="System.Core">
  670. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Core.dll</HintPath>
  671. </Reference>
  672. <Reference Include="System.Runtime.Serialization">
  673. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Runtime.Serialization.dll</HintPath>
  674. </Reference>
  675. <Reference Include="System.Xml">
  676. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.dll</HintPath>
  677. </Reference>
  678. <Reference Include="System.Xml.Linq">
  679. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.Linq.dll</HintPath>
  680. </Reference>
  681. <Reference Include="System.Numerics">
  682. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.dll</HintPath>
  683. </Reference>
  684. <Reference Include="System.Numerics.Vectors">
  685. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.Vectors.dll</HintPath>
  686. </Reference>
  687. <Reference Include="System.Net.Http">
  688. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Net.Http.dll</HintPath>
  689. </Reference>
  690. <Reference Include="System.IO.Compression">
  691. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.IO.Compression.dll</HintPath>
  692. </Reference>
  693. <Reference Include="Microsoft.CSharp">
  694. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Microsoft.CSharp.dll</HintPath>
  695. </Reference>
  696. <Reference Include="System.Data">
  697. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Data.dll</HintPath>
  698. </Reference>
  699. <Reference Include="System.Data.DataSetExtensions">
  700. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Data.DataSetExtensions.dll</HintPath>
  701. </Reference>
  702. <Reference Include="System.Drawing">
  703. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Drawing.dll</HintPath>
  704. </Reference>
  705. <Reference Include="System.IO.Compression.FileSystem">
  706. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.IO.Compression.FileSystem.dll</HintPath>
  707. </Reference>
  708. <Reference Include="System.ComponentModel.Composition">
  709. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll</HintPath>
  710. </Reference>
  711. <Reference Include="System.Transactions">
  712. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Transactions.dll</HintPath>
  713. </Reference>
  714. <Reference Include="Microsoft.Win32.Primitives">
  715. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
  716. </Reference>
  717. <Reference Include="netstandard">
  718. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\netstandard.dll</HintPath>
  719. </Reference>
  720. <Reference Include="System.AppContext">
  721. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.AppContext.dll</HintPath>
  722. </Reference>
  723. <Reference Include="System.Buffers">
  724. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Buffers.dll</HintPath>
  725. </Reference>
  726. <Reference Include="System.Collections.Concurrent">
  727. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Concurrent.dll</HintPath>
  728. </Reference>
  729. <Reference Include="System.Collections">
  730. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.dll</HintPath>
  731. </Reference>
  732. <Reference Include="System.Collections.NonGeneric">
  733. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.NonGeneric.dll</HintPath>
  734. </Reference>
  735. <Reference Include="System.Collections.Specialized">
  736. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Specialized.dll</HintPath>
  737. </Reference>
  738. <Reference Include="System.ComponentModel.Annotations">
  739. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
  740. </Reference>
  741. <Reference Include="System.ComponentModel">
  742. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.dll</HintPath>
  743. </Reference>
  744. <Reference Include="System.ComponentModel.EventBasedAsync">
  745. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
  746. </Reference>
  747. <Reference Include="System.ComponentModel.Primitives">
  748. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
  749. </Reference>
  750. <Reference Include="System.ComponentModel.TypeConverter">
  751. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
  752. </Reference>
  753. <Reference Include="System.Console">
  754. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Console.dll</HintPath>
  755. </Reference>
  756. <Reference Include="System.Data.Common">
  757. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Data.Common.dll</HintPath>
  758. </Reference>
  759. <Reference Include="System.Diagnostics.Contracts">
  760. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
  761. </Reference>
  762. <Reference Include="System.Diagnostics.Debug">
  763. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Debug.dll</HintPath>
  764. </Reference>
  765. <Reference Include="System.Diagnostics.FileVersionInfo">
  766. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
  767. </Reference>
  768. <Reference Include="System.Diagnostics.Process">
  769. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Process.dll</HintPath>
  770. </Reference>
  771. <Reference Include="System.Diagnostics.StackTrace">
  772. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
  773. </Reference>
  774. <Reference Include="System.Diagnostics.TextWriterTraceListener">
  775. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  776. </Reference>
  777. <Reference Include="System.Diagnostics.Tools">
  778. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Tools.dll</HintPath>
  779. </Reference>
  780. <Reference Include="System.Diagnostics.TraceSource">
  781. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
  782. </Reference>
  783. <Reference Include="System.Drawing.Primitives">
  784. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Drawing.Primitives.dll</HintPath>
  785. </Reference>
  786. <Reference Include="System.Dynamic.Runtime">
  787. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Dynamic.Runtime.dll</HintPath>
  788. </Reference>
  789. <Reference Include="System.Globalization.Calendars">
  790. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Calendars.dll</HintPath>
  791. </Reference>
  792. <Reference Include="System.Globalization">
  793. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.dll</HintPath>
  794. </Reference>
  795. <Reference Include="System.Globalization.Extensions">
  796. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Extensions.dll</HintPath>
  797. </Reference>
  798. <Reference Include="System.IO.Compression.ZipFile">
  799. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
  800. </Reference>
  801. <Reference Include="System.IO">
  802. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.dll</HintPath>
  803. </Reference>
  804. <Reference Include="System.IO.FileSystem">
  805. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.dll</HintPath>
  806. </Reference>
  807. <Reference Include="System.IO.FileSystem.DriveInfo">
  808. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
  809. </Reference>
  810. <Reference Include="System.IO.FileSystem.Primitives">
  811. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
  812. </Reference>
  813. <Reference Include="System.IO.FileSystem.Watcher">
  814. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
  815. </Reference>
  816. <Reference Include="System.IO.IsolatedStorage">
  817. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
  818. </Reference>
  819. <Reference Include="System.IO.MemoryMappedFiles">
  820. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
  821. </Reference>
  822. <Reference Include="System.IO.Pipes">
  823. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Pipes.dll</HintPath>
  824. </Reference>
  825. <Reference Include="System.IO.UnmanagedMemoryStream">
  826. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
  827. </Reference>
  828. <Reference Include="System.Linq">
  829. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.dll</HintPath>
  830. </Reference>
  831. <Reference Include="System.Linq.Expressions">
  832. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Expressions.dll</HintPath>
  833. </Reference>
  834. <Reference Include="System.Linq.Parallel">
  835. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Parallel.dll</HintPath>
  836. </Reference>
  837. <Reference Include="System.Linq.Queryable">
  838. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Queryable.dll</HintPath>
  839. </Reference>
  840. <Reference Include="System.Memory">
  841. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Memory.dll</HintPath>
  842. </Reference>
  843. <Reference Include="System.Net.Http.Rtc">
  844. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Http.Rtc.dll</HintPath>
  845. </Reference>
  846. <Reference Include="System.Net.NameResolution">
  847. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NameResolution.dll</HintPath>
  848. </Reference>
  849. <Reference Include="System.Net.NetworkInformation">
  850. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NetworkInformation.dll</HintPath>
  851. </Reference>
  852. <Reference Include="System.Net.Ping">
  853. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Ping.dll</HintPath>
  854. </Reference>
  855. <Reference Include="System.Net.Primitives">
  856. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Primitives.dll</HintPath>
  857. </Reference>
  858. <Reference Include="System.Net.Requests">
  859. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Requests.dll</HintPath>
  860. </Reference>
  861. <Reference Include="System.Net.Security">
  862. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Security.dll</HintPath>
  863. </Reference>
  864. <Reference Include="System.Net.Sockets">
  865. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Sockets.dll</HintPath>
  866. </Reference>
  867. <Reference Include="System.Net.WebHeaderCollection">
  868. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
  869. </Reference>
  870. <Reference Include="System.Net.WebSockets.Client">
  871. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
  872. </Reference>
  873. <Reference Include="System.Net.WebSockets">
  874. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.dll</HintPath>
  875. </Reference>
  876. <Reference Include="System.ObjectModel">
  877. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ObjectModel.dll</HintPath>
  878. </Reference>
  879. <Reference Include="System.Reflection.DispatchProxy">
  880. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.DispatchProxy.dll</HintPath>
  881. </Reference>
  882. <Reference Include="System.Reflection">
  883. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.dll</HintPath>
  884. </Reference>
  885. <Reference Include="System.Reflection.Emit">
  886. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.dll</HintPath>
  887. </Reference>
  888. <Reference Include="System.Reflection.Emit.ILGeneration">
  889. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
  890. </Reference>
  891. <Reference Include="System.Reflection.Emit.Lightweight">
  892. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
  893. </Reference>
  894. <Reference Include="System.Reflection.Extensions">
  895. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Extensions.dll</HintPath>
  896. </Reference>
  897. <Reference Include="System.Reflection.Primitives">
  898. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Primitives.dll</HintPath>
  899. </Reference>
  900. <Reference Include="System.Resources.Reader">
  901. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Reader.dll</HintPath>
  902. </Reference>
  903. <Reference Include="System.Resources.ResourceManager">
  904. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.ResourceManager.dll</HintPath>
  905. </Reference>
  906. <Reference Include="System.Resources.Writer">
  907. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Writer.dll</HintPath>
  908. </Reference>
  909. <Reference Include="System.Runtime.CompilerServices.VisualC">
  910. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
  911. </Reference>
  912. <Reference Include="System.Runtime">
  913. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.dll</HintPath>
  914. </Reference>
  915. <Reference Include="System.Runtime.Extensions">
  916. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Extensions.dll</HintPath>
  917. </Reference>
  918. <Reference Include="System.Runtime.Handles">
  919. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Handles.dll</HintPath>
  920. </Reference>
  921. <Reference Include="System.Runtime.InteropServices">
  922. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.dll</HintPath>
  923. </Reference>
  924. <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
  925. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  926. </Reference>
  927. <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
  928. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  929. </Reference>
  930. <Reference Include="System.Runtime.Numerics">
  931. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Numerics.dll</HintPath>
  932. </Reference>
  933. <Reference Include="System.Runtime.Serialization.Formatters">
  934. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
  935. </Reference>
  936. <Reference Include="System.Runtime.Serialization.Json">
  937. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
  938. </Reference>
  939. <Reference Include="System.Runtime.Serialization.Primitives">
  940. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
  941. </Reference>
  942. <Reference Include="System.Runtime.Serialization.Xml">
  943. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
  944. </Reference>
  945. <Reference Include="System.Security.Claims">
  946. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Claims.dll</HintPath>
  947. </Reference>
  948. <Reference Include="System.Security.Cryptography.Algorithms">
  949. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
  950. </Reference>
  951. <Reference Include="System.Security.Cryptography.Csp">
  952. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
  953. </Reference>
  954. <Reference Include="System.Security.Cryptography.Encoding">
  955. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
  956. </Reference>
  957. <Reference Include="System.Security.Cryptography.Primitives">
  958. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
  959. </Reference>
  960. <Reference Include="System.Security.Cryptography.X509Certificates">
  961. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
  962. </Reference>
  963. <Reference Include="System.Security.Principal">
  964. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Principal.dll</HintPath>
  965. </Reference>
  966. <Reference Include="System.Security.SecureString">
  967. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.SecureString.dll</HintPath>
  968. </Reference>
  969. <Reference Include="System.ServiceModel.Duplex">
  970. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
  971. </Reference>
  972. <Reference Include="System.ServiceModel.Http">
  973. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Http.dll</HintPath>
  974. </Reference>
  975. <Reference Include="System.ServiceModel.NetTcp">
  976. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
  977. </Reference>
  978. <Reference Include="System.ServiceModel.Primitives">
  979. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
  980. </Reference>
  981. <Reference Include="System.ServiceModel.Security">
  982. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Security.dll</HintPath>
  983. </Reference>
  984. <Reference Include="System.Text.Encoding">
  985. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.dll</HintPath>
  986. </Reference>
  987. <Reference Include="System.Text.Encoding.Extensions">
  988. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
  989. </Reference>
  990. <Reference Include="System.Text.RegularExpressions">
  991. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.RegularExpressions.dll</HintPath>
  992. </Reference>
  993. <Reference Include="System.Threading">
  994. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.dll</HintPath>
  995. </Reference>
  996. <Reference Include="System.Threading.Overlapped">
  997. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Overlapped.dll</HintPath>
  998. </Reference>
  999. <Reference Include="System.Threading.Tasks">
  1000. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.dll</HintPath>
  1001. </Reference>
  1002. <Reference Include="System.Threading.Tasks.Extensions">
  1003. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Extensions.dll</HintPath>
  1004. </Reference>
  1005. <Reference Include="System.Threading.Tasks.Parallel">
  1006. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
  1007. </Reference>
  1008. <Reference Include="System.Threading.Thread">
  1009. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Thread.dll</HintPath>
  1010. </Reference>
  1011. <Reference Include="System.Threading.ThreadPool">
  1012. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.ThreadPool.dll</HintPath>
  1013. </Reference>
  1014. <Reference Include="System.Threading.Timer">
  1015. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Timer.dll</HintPath>
  1016. </Reference>
  1017. <Reference Include="System.ValueTuple">
  1018. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ValueTuple.dll</HintPath>
  1019. </Reference>
  1020. <Reference Include="System.Xml.ReaderWriter">
  1021. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
  1022. </Reference>
  1023. <Reference Include="System.Xml.XDocument">
  1024. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XDocument.dll</HintPath>
  1025. </Reference>
  1026. <Reference Include="System.Xml.XmlDocument">
  1027. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlDocument.dll</HintPath>
  1028. </Reference>
  1029. <Reference Include="System.Xml.XmlSerializer">
  1030. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
  1031. </Reference>
  1032. <Reference Include="System.Xml.XPath">
  1033. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.dll</HintPath>
  1034. </Reference>
  1035. <Reference Include="System.Xml.XPath.XDocument">
  1036. <HintPath>D:\Unuty\2021.3.18f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
  1037. </Reference>
  1038. </ItemGroup>
  1039. <ItemGroup>
  1040. <ProjectReference Include="Unity.Timeline.csproj">
  1041. <Project>{24d52804-7301-a74b-236c-3111e9294913}</Project>
  1042. <Name>Unity.Timeline</Name>
  1043. </ProjectReference>
  1044. <ProjectReference Include="UnityEditor.UI.csproj">
  1045. <Project>{f151f8d5-e860-4dea-2668-459ce5adceea}</Project>
  1046. <Name>UnityEditor.UI</Name>
  1047. </ProjectReference>
  1048. <ProjectReference Include="UnityEngine.UI.csproj">
  1049. <Project>{65fd61b2-c701-53b1-8bbb-41fefc178acb}</Project>
  1050. <Name>UnityEngine.UI</Name>
  1051. </ProjectReference>
  1052. <ProjectReference Include="UnityEditor.TestRunner.csproj">
  1053. <Project>{03606964-6188-90e9-e38f-96e7141e6500}</Project>
  1054. <Name>UnityEditor.TestRunner</Name>
  1055. </ProjectReference>
  1056. <ProjectReference Include="UnityEngine.TestRunner.csproj">
  1057. <Project>{8e4fd06b-0bf4-f54f-2089-e6550b904414}</Project>
  1058. <Name>UnityEngine.TestRunner</Name>
  1059. </ProjectReference>
  1060. </ItemGroup>
  1061. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  1062. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  1063. Other similar extension points exist, see Microsoft.Common.targets.
  1064. <Target Name="BeforeBuild">
  1065. </Target>
  1066. <Target Name="AfterBuild">
  1067. </Target>
  1068. -->
  1069. </Project>