#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.Physics::OnSceneContactModify(UnityEngine.PhysicsScene,System.IntPtr,System.Int32,System.Boolean) extern void Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D (void); // 0x00000002 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene() extern void Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A (void); // 0x00000003 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D (void); // 0x00000004 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377 (void); // 0x00000005 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE (void); // 0x00000006 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028 (void); // 0x00000007 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688 (void); // 0x00000008 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12 (void); // 0x00000009 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33 (void); // 0x0000000A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&) extern void Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903 (void); // 0x0000000B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8 (void); // 0x0000000C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50 (void); // 0x0000000D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single) extern void Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488 (void); // 0x0000000E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray) extern void Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3 (void); // 0x0000000F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB (void); // 0x00000010 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025 (void); // 0x00000011 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685 (void); // 0x00000012 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&) extern void Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5 (void); // 0x00000013 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074 (void); // 0x00000014 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34 (void); // 0x00000015 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51 (void); // 0x00000016 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E (void); // 0x00000017 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789 (void); // 0x00000018 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74 (void); // 0x00000019 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87 (void); // 0x0000001A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single) extern void Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468 (void); // 0x0000001B UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray) extern void Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2 (void); // 0x0000001C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE (void); // 0x0000001D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC (void); // 0x0000001E System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C (void); // 0x0000001F System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E (void); // 0x00000020 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836 (void); // 0x00000021 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0 (void); // 0x00000022 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9 (void); // 0x00000023 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460 (void); // 0x00000024 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&) extern void Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6 (void); // 0x00000025 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92 (void); // 0x00000026 UnityEngine.Collider UnityEngine.RaycastHit::get_collider() extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (void); // 0x00000027 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (void); // 0x00000028 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (void); // 0x00000029 System.Single UnityEngine.RaycastHit::get_distance() extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (void); // 0x0000002A UnityEngine.Vector3 UnityEngine.Collision::get_relativeVelocity() extern void Collision_get_relativeVelocity_mAD9D45864C56FFAB284E77835BF75DF86D4E4CC0 (void); // 0x0000002B UnityEngine.Collider UnityEngine.Collision::get_collider() extern void Collision_get_collider_mBB5A086C78FE4BE0589E216F899B611673ADD25D (void); // 0x0000002C UnityEngine.ContactPoint[] UnityEngine.Collision::get_contacts() extern void Collision_get_contacts_m2E8E27E0399230DFA4303A4F4D81C1BD55CBC473 (void); // 0x0000002D UnityEngine.Vector3 UnityEngine.Collision::get_impulse() extern void Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D (void); // 0x0000002E System.String UnityEngine.PhysicsScene::ToString() extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7 (void); // 0x0000002F System.Int32 UnityEngine.PhysicsScene::GetHashCode() extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814 (void); // 0x00000030 System.Boolean UnityEngine.PhysicsScene::Equals(System.Object) extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3 (void); // 0x00000031 System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene) extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1 (void); // 0x00000032 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730 (void); // 0x00000033 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0 (void); // 0x00000034 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE (void); // 0x00000035 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74 (void); // 0x00000036 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3 (void); // 0x00000037 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB (void); // 0x00000038 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62 (void); // 0x00000039 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D (void); // 0x0000003A System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27 (void); // 0x0000003B UnityEngine.CharacterController UnityEngine.ControllerColliderHit::get_controller() extern void ControllerColliderHit_get_controller_mEC3E909A4B9843AA2F7A6606B021D3E88771F9EB (void); // 0x0000003C UnityEngine.Collider UnityEngine.ControllerColliderHit::get_collider() extern void ControllerColliderHit_get_collider_mA2CF90334AD1231C04452B2D99715A9E289691D6 (void); // 0x0000003D UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_point() extern void ControllerColliderHit_get_point_mCE74937BAC07AD84F6B255471177974A5C12E915 (void); // 0x0000003E UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_normal() extern void ControllerColliderHit_get_normal_mDA7A9B952DEA2B2EDFFDD153DFAA08089C9FFBB6 (void); // 0x0000003F UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_moveDirection() extern void ControllerColliderHit_get_moveDirection_mC4C6384C18B4DAE3D301D079AE2A30FCC2E78A93 (void); // 0x00000040 System.Single UnityEngine.ControllerColliderHit::get_moveLength() extern void ControllerColliderHit_get_moveLength_mC681AFC545104C3F9F1B117D9603C3A80EDF4CED (void); static Il2CppMethodPointer s_methodPointers[64] = { Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D, Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A, Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D, Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377, Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE, Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028, Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688, Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12, Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33, Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903, Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8, Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50, Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488, Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3, Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB, Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025, Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685, Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5, Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074, Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34, Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51, Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E, Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789, Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74, Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87, Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468, Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2, Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE, Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC, Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C, Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E, Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836, Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0, Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9, Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460, Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6, Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92, RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D, RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39, RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5, RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78, Collision_get_relativeVelocity_mAD9D45864C56FFAB284E77835BF75DF86D4E4CC0, Collision_get_collider_mBB5A086C78FE4BE0589E216F899B611673ADD25D, Collision_get_contacts_m2E8E27E0399230DFA4303A4F4D81C1BD55CBC473, Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D, PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7, PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814, PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3, PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1, PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730, PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0, PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE, PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74, PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3, PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB, PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62, PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D, PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27, ControllerColliderHit_get_controller_mEC3E909A4B9843AA2F7A6606B021D3E88771F9EB, ControllerColliderHit_get_collider_mA2CF90334AD1231C04452B2D99715A9E289691D6, ControllerColliderHit_get_point_mCE74937BAC07AD84F6B255471177974A5C12E915, ControllerColliderHit_get_normal_mDA7A9B952DEA2B2EDFFDD153DFAA08089C9FFBB6, ControllerColliderHit_get_moveDirection_mC4C6384C18B4DAE3D301D079AE2A30FCC2E78A93, ControllerColliderHit_get_moveLength_mC681AFC545104C3F9F1B117D9603C3A80EDF4CED, }; extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk (void); extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk (void); extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk (void); extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk (void); extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk (void); extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk (void); extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk (void); extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk (void); extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk (void); extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk (void); extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] = { { 0x06000026, RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk }, { 0x06000027, RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk }, { 0x06000028, RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk }, { 0x06000029, RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk }, { 0x0600002E, PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk }, { 0x0600002F, PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk }, { 0x06000030, PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk }, { 0x06000031, PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk }, { 0x06000032, PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk }, { 0x06000034, PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk }, { 0x06000036, PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk }, }; static const int32_t s_InvokerIndices[64] = { 6866, 8645, 6180, 6512, 6965, 7542, 6029, 6179, 6511, 6963, 6504, 6955, 7501, 8099, 6172, 6503, 6954, 7500, 6332, 6336, 6725, 7156, 7739, 6719, 7146, 7721, 8298, 6285, 6646, 7053, 7628, 6049, 6287, 6648, 7055, 8526, 6294, 5579, 5692, 5692, 5627, 5692, 5579, 5579, 5692, 5579, 5554, 3454, 3458, 404, 6171, 271, 6028, 281, 6046, 6146, 6017, 6035, 5579, 5579, 5692, 5692, 5692, 5627, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule = { "UnityEngine.PhysicsModule.dll", 64, s_methodPointers, 11, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };