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TimelineWindowAnalytics.cs 4.5KB

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  1. //#define ANALITICS_DEBUG
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using UnityEngine;
  7. using UnityEngine.Timeline;
  8. namespace UnityEditor.Timeline
  9. {
  10. class TimelineWindowAnalytics
  11. {
  12. const string vendorKey = "unity.timeline";
  13. const string eventName = "timeline_editor_info";
  14. const int version = 2;
  15. const int maxEventsPerHour = 1000;
  16. const int maxNumberOfElements = 1000;
  17. [Serializable]
  18. internal struct timeline_asset_stats
  19. {
  20. public string asset_guid;
  21. public double duration;
  22. public double frame_rate;
  23. public List<track_asset_stats> track_stats;
  24. public double mix_samples_count, ripple_samples_count, replace_samples_count;
  25. public string display_format;
  26. }
  27. [Serializable]
  28. internal struct track_asset_stats
  29. {
  30. public string track_type;
  31. public int clip_count;
  32. public int marker_count;
  33. }
  34. class WindowAnalyticsStats
  35. {
  36. internal int[] editModeSamples = new int[3]; // EditModes
  37. }
  38. static WindowAnalyticsStats analyticsStats = new WindowAnalyticsStats();
  39. public void SendPlayEvent(bool start)
  40. {
  41. if (!start || !EditorAnalytics.enabled)
  42. {
  43. return;
  44. }
  45. EditorAnalytics.RegisterEventWithLimit(eventName, maxEventsPerHour, maxNumberOfElements, vendorKey, version);
  46. var ret = GenerateTimelineAssetStats(out var data);
  47. if (!ret)
  48. {
  49. return;
  50. }
  51. #if ANALITICS_DEBUG
  52. Debug.Log(JsonUtility.ToJson(data, true));
  53. #endif
  54. EditorAnalytics.SendEventWithLimit(eventName, data, version);
  55. SendAfterSequenceChangeEvent();
  56. }
  57. public void SendAfterSequenceChangeEvent()
  58. {
  59. analyticsStats = new WindowAnalyticsStats(); // Wipe Window Stats
  60. }
  61. public void SendManipulationEndedEvent()
  62. {
  63. analyticsStats.editModeSamples[(int)EditMode.editType]++;
  64. }
  65. internal static bool GenerateTimelineAssetStats(out timeline_asset_stats data)
  66. {
  67. var timeline = TimelineEditor.inspectedAsset;
  68. if (timeline == null ||
  69. !AssetDatabase.TryGetGUIDAndLocalFileIdentifier(timeline, out var guid, out long _))
  70. {
  71. data = new timeline_asset_stats();
  72. return false;
  73. }
  74. data = new timeline_asset_stats
  75. {
  76. asset_guid = guid,
  77. duration = timeline.duration,
  78. frame_rate = timeline.editorSettings.frameRate,
  79. track_stats = GetTrackAssetStats(timeline),
  80. display_format = TimelinePreferences.instance.timeFormat.ConvertToString(),
  81. mix_samples_count = analyticsStats.editModeSamples[(int)EditMode.EditType.Mix],
  82. ripple_samples_count = analyticsStats.editModeSamples[(int)EditMode.EditType.Ripple],
  83. replace_samples_count = analyticsStats.editModeSamples[(int)EditMode.EditType.Replace],
  84. };
  85. return true;
  86. }
  87. static List<track_asset_stats> GetTrackAssetStats(TimelineAsset timeline)
  88. {
  89. var ret = new List<track_asset_stats>();
  90. foreach (var track in timeline.flattenedTracks)
  91. {
  92. ret.Add(new track_asset_stats
  93. {
  94. track_type = track.GetType().FullName,
  95. clip_count = track.GetClips().Count(),
  96. marker_count = track.GetMarkers().Count()
  97. }
  98. );
  99. }
  100. return ret;
  101. }
  102. }
  103. static class ConversionUtilities
  104. {
  105. internal static string ConvertToString<T>(this T e) where T : Enum
  106. {
  107. return Enum.GetName(typeof(T), e).ToSnakeCase();
  108. }
  109. static string ToSnakeCase(this string str)
  110. {
  111. var sb = new StringBuilder();
  112. for (var i = 0; i < str.Length - 1; ++i)
  113. {
  114. var ch = str[i];
  115. var nCh = str[i + 1];
  116. if (char.IsUpper(ch) && char.IsLower(nCh))
  117. {
  118. sb.Append("_");
  119. }
  120. sb.Append(ch.ToString().ToLower());
  121. }
  122. sb.Append(str[str.Length - 1].ToString().ToLower());
  123. return sb.ToString().TrimStart('_');
  124. }
  125. }
  126. }