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package.json 1.5KB

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  1. {
  2. "name": "com.unity.test-framework",
  3. "displayName": "Test Framework",
  4. "version": "1.1.33",
  5. "unity": "2019.2",
  6. "unityRelease": "0a10",
  7. "description": "Test framework for running Edit mode and Play mode tests in Unity.",
  8. "keywords": [
  9. "Test",
  10. "TestFramework"
  11. ],
  12. "category": "Unity Test Framework",
  13. "repository": {
  14. "url": "https://github.com/Unity-Technologies/com.unity.test-framework.git",
  15. "type": "git",
  16. "revision": "34a4d423d64926635eb36d3bb86276179cc186e1"
  17. },
  18. "dependencies": {
  19. "com.unity.ext.nunit": "1.0.6",
  20. "com.unity.modules.imgui": "1.0.0",
  21. "com.unity.modules.jsonserialize": "1.0.0"
  22. },
  23. "relatedPackages": {
  24. "com.unity.test-framework.tests": "1.1.33"
  25. },
  26. "_upm": {
  27. "changelog": "- Fixed an issue where using Assert.Expect with the same string multiple times can lead to incorrect errors in some cases (DSTR-442).\r\n- Improved the logging when using multiple Assert.Expect that the logs appear in another order than expected (DSTR-442).\r\n- Moved the targetPlatform specified when running tests in the TestRunnerApi from the Filter to the ExecutionSettings (DSTR-186).\r\n- Fixed an issue where an inheritance of UnityPlatformAttribute which was not working (ESTT-70).\r\n- Fixed the log of excluded platforms which was not displaying the right information.\r\n- Added filename and linenumber to test finished message (DSTR-505).\r\n- Add the possibility of running tests in a specified order from a test list (DSTR-494)."
  28. },
  29. "upmCi": {
  30. "footprint": "2279493b9acd323ab758f64369634dc0daf0dbac"
  31. }
  32. }