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- using System;
-
- namespace UnityEngine.Purchasing.Default
- {
- /// <summary>
- /// A factory for creating stub WinRT Store objects.
- /// </summary>
- public class Factory
- {
- /// <summary>
- /// Creates a <c>WinRTStore</c> objects.
- /// </summary>
- /// <param name="mocked"> Whether or not to use a mock store. </param>
- /// <returns> The instance of the <c>WinRTStore</c> created</returns>
- public static IWindowsIAP Create(bool mocked)
- {
- throw new NotImplementedException();
- }
- }
- }
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