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Factory.cs 565B

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  1. using System;
  2. namespace UnityEngine.Purchasing.Default
  3. {
  4. /// <summary>
  5. /// A factory for creating stub WinRT Store objects.
  6. /// </summary>
  7. public class Factory
  8. {
  9. /// <summary>
  10. /// Creates a <c>WinRTStore</c> objects.
  11. /// </summary>
  12. /// <param name="mocked"> Whether or not to use a mock store. </param>
  13. /// <returns> The instance of the <c>WinRTStore</c> created</returns>
  14. public static IWindowsIAP Create(bool mocked)
  15. {
  16. throw new NotImplementedException();
  17. }
  18. }
  19. }