1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
-
- namespace UnityEngine.Purchasing.Default
- {
- /// <summary>
- /// Interface for Universal Windows Platform purchasing callbacks.
- /// </summary>
- public interface IWindowsIAPCallback
- {
- /// <summary>
- /// Callback received when receiving the list of products.
- /// </summary>
- /// <param name="winProducts"> The products retrieved. </param>
- void OnProductListReceived(WinProductDescription[] winProducts);
-
- /// <summary>
- /// Callback received when receiving an error when attempting to get the list of products.
- /// </summary>
- /// <param name="message"> The error message explaining the failure. </param>
- void OnProductListError(string message);
-
- /// <summary>
- /// Callback received after making a successful purchase.
- /// </summary>
- /// <param name="productId"> The ID of the product purchased. </param>
- /// <param name="receipt"> The receipt of the purchase. </param>
- /// <param name="transactionId"> The ID of the transaction event. </param>
- void OnPurchaseSucceeded(string productId, string receipt, string transactionId);
-
- /// <summary>
- /// Callback received after making a failed purchase.
- /// </summary>
- /// <param name="productId"> The ID of the product purchased. </param>
- /// <param name="error"> The error explaining the failure. </param>
- void OnPurchaseFailed(string productId, string error);
-
- /// <summary>
- /// Call used to log messsages during the callbacks in this interface.
- /// </summary>
- /// <param name="message"> The message to be logged. </param>
- void log(string message);
-
- /// <summary>
- /// Call used to log various errors during the callbacks in this interface.
- /// </summary>
- /// <param name="error"> The error message to be logged. </param>
- void logError(string error);
- }
-
- /// <summary>
- /// Interface for Universal Windows Platform purchasing calls.
- /// </summary>
- public interface IWindowsIAP
- {
- /// <summary>
- /// Builds a set of local products to be used as a proxy for what's on the Windows Store.
- /// </summary>
- /// <param name="products"> The products used. </param>
- void BuildDummyProducts(List<WinProductDescription> products);
-
- /// <summary>
- /// Initializes the Windows Store.
- /// </summary>
- /// <param name="callback"> The implementation of <c>IWindowsIAPCallback</c> used to handle events. </param>
- void Initialize(IWindowsIAPCallback callback);
-
- /// <summary>
- /// Retrieve products from the Windows Store.
- /// </summary>
- /// <param name="retryIfOffline"> Whether or not to retry the retrieval if it fails due to lack of an Internet connection. </param>
- void RetrieveProducts(bool retryIfOffline);
-
- /// <summary>
- /// Purchases a product.
- /// </summary>
- /// <param name="productId"> The ID product to be purchased. </param>
- void Purchase(string productId);
-
- /// <summary>
- /// Finalizes a transaction.
- /// </summary>
- /// <param name="transactionId"> The ID of transaction to be finalzed. </param>
- void FinaliseTransaction(string transactionId);
- }
- }
|