- using System.Reflection;
- using System.Runtime.CompilerServices;
-
- [assembly: InternalsVisibleTo("UnityEditor.Purchasing")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.Stores")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.Apple")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.AppleCore")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.AppleMacos")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.AppleMacosStub")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.AppleStub")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.Security")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.SecurityStub")]
- [assembly: InternalsVisibleTo("UnityEngine.Purchasing.RuntimeTests")]
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