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- <UXML xmlns="UnityEngine.UIElements">
- <VisualElement name="GoogleConfigBlock" class="project-settings-title-container">
- <Label text="Google Play Configuration" class="project-settings-title"/>
- <VisualElement>
- <Label text="Please follow these steps to get your license key:" class="description"/>
- <VisualElement class="label-container">
- <Label text="1. Go to " class="numbered-item"/>
- <VisualElement name="GooglePlayLink" class="link-container-integrated">
- <TextElement text="Google Play Developer Console" class="link-button"/>
- <VisualElement class="external-link-icon"/>
- </VisualElement>
- </VisualElement>
- <Label text="2. Go to your appropriate project." class="numbered-item"/>
- <Label text="3. Go to "Services and API", there you will find your License Key " class="numbered-item"/>
- </VisualElement>
- <VisualElement class="invisible-separator" />
- <VisualElement name="RevenueValidationBlock">
- <Label text="Revenue Validation" class="project-settings-subtitle"/>
- <Label text="Enter your Google Play key on your project's dashboard:" class="note-tag"/>
- <VisualElement name="DashboardSettingsLink" class="link-container-integrated">
- <TextElement text="Unity Project Settings in the dashboard" class="link-button"/>
- <VisualElement class="external-link-icon"/>
- </VisualElement>
- <VisualElement name="verified-mode">
- <Label text="Great! You will now be able to track verified transactions taking place on your app." class="description"/>
- </VisualElement>
- <VisualElement name="unverified-mode">
- <VisualElement name="error-request-format">
- <Label text="The request to get the key on the dashboard was invalid. Please Report this as a possible bug." class="warning-message"/>
- </VisualElement>
- <VisualElement name="error-unauthorized-user">
- <Label text="You are not authorized to set the license key." class="warning-message"/>
- </VisualElement>
- <VisualElement name="error-server-error">
- <Label text="There was an error retrieving the key from the backend. Please try again later." class="warning-message"/>
- </VisualElement>
- <VisualElement name="error-fetch-key">
- <Label text="There seems to be no existing key set on the backend." class="warning-message"/>
- <VisualElement class="warning-label-container">
- <VisualElement class="warning-info-icon2x"/>
- <Label text="Please verify your Dashboard in the link above to set Google Public Key for this application, in order to ensure revenue numbers reflect verified payments for Google." class="warning-message"/>
- </VisualElement>
- </VisualElement>
- </VisualElement>
- </VisualElement>
- <VisualElement class="invisible-separator" />
- <VisualElement name="ReceiptObfuscatorBlock">
- <Label text="Receipt Obfuscator" class="project-settings-subtitle"/>
- <Label text="Receipt obfuscation for Google Play will create a Tangle class in your project, note that this does not replace server side validation." class="label-container"/>
- <TextField name="GooglePlayKeyEntry" class="multiline-field-value" text="-Enter Key-" multiline="true"/>
- <VisualElement class="button-container">
- <Button name="ObfuscateKeysButton" text="Obfuscate License Keys" class="submit-button"/>
- </VisualElement>
- <VisualElement name="verification">
- <Label text="GooglePlayTangle.cs has been generated and exists in your project." class="label-container"/>
- </VisualElement>
- <VisualElement name="error-message">
- <Label text="-Google Errors Show Here-." class="warning-message"/>
- </VisualElement>
- </VisualElement>
- </VisualElement>
- <VisualElement class="separator" />
- </UXML>
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