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- #if SERVICES_SDK_CORE_ENABLED
-
- using Unity.Services.Core.Editor;
-
- namespace UnityEditor.Purchasing
- {
- internal struct PurchasingServiceIdentifier : IEditorGameServiceIdentifier
- {
- public string GetKey()
- {
- return PurchasingIdentifierKey.k_PurchasingKey;
- }
- }
- }
-
- #endif
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