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- // WARNING: Do not modify! Generated file.
-
- namespace UnityEngine.Purchasing.Security {
- public class {NAME}Tangle
- {
- private static byte[] data = System.Convert.FromBase64String("{DATA}");
- private static int[] order = new int[] { {ORDER} };
- private static int key = {KEY};
-
- public static readonly bool IsPopulated = {POPULATED};
-
- public static byte[] Data() {
- if (IsPopulated == false)
- return null;
- return Obfuscator.DeObfuscate(data, order, key);
- }
- }
- }
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