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- using System;
-
- namespace UnityEditor.Purchasing
- {
- internal class GenericEditorClickCheckboxEvent : IEditorAnalyticsEvent
- {
- readonly string m_Component;
- readonly string m_Tool;
- readonly string m_Name;
- readonly bool m_Value;
-
- internal GenericEditorClickCheckboxEvent(string component, string tool, string name, bool value)
- {
- m_Component = component;
- m_Tool = tool;
- m_Name = name;
- m_Value = value;
- }
-
- public virtual EditorAnalyticsDataSignature GetSignature()
- {
- return SignatureDefinitions.k_EditorClickCheckboxSignature;
- }
-
- [Serializable]
- public struct GenericEditorClickCheckboxParams
- {
- //Important: These param names come from the DevEx core. Do not change/add/remove them until this event changes version
- public string name;
- public string tool;
- public string component;
- public bool value;
- public string platform;
- }
-
- public object CreateEventParams(string platformName, string packageKey)
- {
- return new GenericEditorClickCheckboxParams
- {
- name = m_Name,
- tool = m_Tool,
- component = m_Component,
- value = m_Value,
- platform = platformName
- };
- }
- }
- }
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