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EventActions.cs 1.3KB

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  1. using System;
  2. namespace UnityEditor.Purchasing
  3. {
  4. internal static class EventActions
  5. {
  6. internal const string k_ActionAddIapButton_legacy = "legacy_add_iap_button";
  7. internal const string k_ActionAddIapButton = "add_iap_button";
  8. internal const string k_ActionAddIapListener = "add_iap_listener";
  9. internal const string k_ActionAddPayout = "add_payout";
  10. internal const string k_ActionAddProduct = "add_product";
  11. internal const string k_ActionAddTranslation = "add_translation";
  12. internal const string k_ActionAppStoreExport = "app_store_export";
  13. internal const string k_ActionObfuscationGooglePlayButton = "obfuscation_google_play_button";
  14. internal const string k_ActionObfuscationOpenWindow = "obfuscation_open_window";
  15. internal const string k_ActionOpenCatalog = "open_catalog";
  16. internal const string k_ActionRemovePayout = "remove_payout";
  17. internal const string k_ActionRemoveProduct = "remove_product";
  18. internal const string k_ActionRemoveTranslation = "remove_translation";
  19. internal const string k_ActionSelectAppleScreenshot = "select_apple_screenshot";
  20. [Obsolete("Internal API to be removed with UDP deprecation.")]
  21. internal const string k_ActionSyncToUdp = "sync_to_udp";
  22. }
  23. }