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package.json 1.4KB

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  1. {
  2. "name": "com.unity.2d.aseprite",
  3. "version": "1.1.2",
  4. "unity": "2021.3",
  5. "unityRelease": "15f1",
  6. "displayName": "2D Aseprite Importer",
  7. "description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.",
  8. "keywords": [
  9. "2d",
  10. "Aseprite",
  11. "Pixel",
  12. "Art",
  13. "assetimporter"
  14. ],
  15. "category": "2D",
  16. "dependencies": {
  17. "com.unity.2d.sprite": "1.0.0",
  18. "com.unity.2d.common": "6.0.6",
  19. "com.unity.mathematics": "1.2.6",
  20. "com.unity.modules.animation": "1.0.0"
  21. },
  22. "relatedPackages": {
  23. "com.unity.2d.aseprite.tests": "1.1.2"
  24. },
  25. "_upm": {
  26. "changelog": "### Fixed\n- Fixed an issue where the Mosaic padding did not show up in Sprite Sheet import mode.\n- Fixed an issue where using Sprite Padding with individual import mode would misalign the GameObjects in the generated model prefab.\n- Fixed an issue where the Aseprite package would contest with the XR subsystem package over the InternalAPIEditorBridge.005. (UUM-49338)"
  27. },
  28. "upmCi": {
  29. "footprint": "a30baddfffe6ebab395d3ed4b87cc97e8f482e91"
  30. },
  31. "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.1/manual/index.html",
  32. "repository": {
  33. "url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git",
  34. "type": "git",
  35. "revision": "8275421014cb00f6e46a4dd3d73132df4b144ad4"
  36. }
  37. }