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- #if SERVICES_SDK_CORE_ENABLED
-
- using Unity.Services.Core.Editor;
-
- namespace UnityEditor.Purchasing
- {
- internal class GameServicesAnalyticsPackageKeyHolder : IAnalyticsPackageKeyHolder
- {
- static IEditorGameServiceIdentifier s_Identifier;
-
- IEditorGameServiceIdentifier Identifier
- {
- get
- {
- if (s_Identifier == null)
- {
- s_Identifier = EditorGameServiceRegistry.Instance.GetEditorGameService<PurchasingServiceIdentifier>().Identifier;
- }
- return s_Identifier;
- }
- }
-
- public string GetPackageKey()
- {
- return Identifier.GetKey();
- }
- }
- }
-
- #endif
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