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EventSources.cs 449B

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  1. using System;
  2. namespace UnityEditor.Purchasing
  3. {
  4. /// <summary>
  5. /// This is an internal API.
  6. /// We recommend that you do not use it as it will be removed in a future release.
  7. /// </summary>
  8. [Obsolete("Internal API, it will be removed soon.")]
  9. public static class EventSources
  10. {
  11. internal const string k_SourceIapMenu = "iap_menu";
  12. internal const string k_SourceGameObjectMenu = "game_object_menu";
  13. }
  14. }