#nullable enable using System; using System.Collections.Generic; namespace UnityEngine.Purchasing { class FakeAppleConfiguration : IAppleConfiguration { public string appReceipt => "This is a fake receipt. When running on an Apple store, a base64 encoded App Receipt would be returned"; public bool canMakePayments => true; public void SetApplePromotionalPurchaseInterceptorCallback(Action callback) { } public void SetEntitlementsRevokedListener(Action> callback) { } } }