{ "name": "com.unity.2d.aseprite", "version": "1.1.2", "unity": "2021.3", "unityRelease": "15f1", "displayName": "2D Aseprite Importer", "description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.", "keywords": [ "2d", "Aseprite", "Pixel", "Art", "assetimporter" ], "category": "2D", "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.2d.common": "6.0.6", "com.unity.mathematics": "1.2.6", "com.unity.modules.animation": "1.0.0" }, "relatedPackages": { "com.unity.2d.aseprite.tests": "1.1.2" }, "_upm": { "changelog": "### Fixed\n- Fixed an issue where the Mosaic padding did not show up in Sprite Sheet import mode.\n- Fixed an issue where using Sprite Padding with individual import mode would misalign the GameObjects in the generated model prefab.\n- Fixed an issue where the Aseprite package would contest with the XR subsystem package over the InternalAPIEditorBridge.005. (UUM-49338)" }, "upmCi": { "footprint": "a30baddfffe6ebab395d3ed4b87cc97e8f482e91" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.1/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git", "type": "git", "revision": "8275421014cb00f6e46a4dd3d73132df4b144ad4" } }