#import #import NS_ASSUME_NONNULL_BEGIN /** * The `UnityAdsShowDelegate` defines the methods which will notify UnityAds show call * is either successfully completed with its completion state or failed with error category and error message */ @protocol UnityAdsShowDelegate /** * Called when UnityAds completes show operation successfully for a placement with completion state. * @param placementId The ID of the placement as defined in Unity Ads admin tools. * @param state An enum value indicating the finish state of the ad. Possible values are `Completed`, `Skipped`. */ - (void)unityAdsShowComplete: (NSString *)placementId withFinishState: (UnityAdsShowCompletionState)state; /** * Called when UnityAds has failed to show a specific placement with an error message and error category. * @param placementId The ID of the placement as defined in Unity Ads admin tools. * @param error * if `kUnityShowErrorNotInitialized`, show failed due to SDK not initialized. * if `kUnityShowErrorNotReady`, show failed due to placement not being ready. * if `kUnityShowErrorVideoPlayerError`, show failed due to video player. * if `kUnityShowErrorInvalidArgument`, show failed due to invalid arguments. * if `kUnityShowErrorNoConnection`, show failed due to internet connection. * if `kUnityShowErrorAlreadyShowing`, show failed due to ad is already being showen. * if `kUnityShowErrorInternalError`, show failed due to environment or internal services. * @param message A human readable error message */ - (void)unityAdsShowFailed: (NSString *)placementId withError: (UnityAdsShowError)error withMessage: (NSString *)message; /** * Called when UnityAds has started to show ad with a specific placement. * @param placementId The ID of the placement as defined in Unity Ads admin tools. */ - (void)unityAdsShowStart: (NSString *)placementId; /** * Called when UnityAds has received a click while showing ad with a specific placement. * @param placementId The ID of the placement as defined in Unity Ads admin tools. */ - (void)unityAdsShowClick: (NSString *)placementId; @end NS_ASSUME_NONNULL_END