#include #include NS_ASSUME_NONNULL_BEGIN /** * An enumeration for the various ways to position the Unity Ads banner placement. */ typedef NS_ENUM (NSInteger, UnityAdsBannerPosition) { kUnityAdsBannerPositionTopLeft, kUnityAdsBannerPositionTopCenter, kUnityAdsBannerPositionTopRight, kUnityAdsBannerPositionBottomLeft, kUnityAdsBannerPositionBottomCenter, kUnityAdsBannerPositionBottomRight, kUnityAdsBannerPositionCenter, kUnityAdsBannerPositionNone }; /** * UnityAdsBanner is a static class for handling showing and hiding the Unity Ads banner. */ @interface UnityAdsBanner : NSObject /* * Loads the banner with the given placement. * @param placementId The placement ID, as defined in the Unity Ads admin tools. */ + (void)loadBanner: (nonnull NSString *)placementId __attribute__((deprecated)); /** * Destroys the current banner placement. */ + (void) destroy __attribute__((deprecated)); + (void)setBannerPosition: (UnityAdsBannerPosition)bannerPosition __attribute__((deprecated)); /** * Provides the currently assigned `UnityAdsBannerDelegate`. * * @return The current `UnityAdsBannerDelegate`. */ + (nullable id )getDelegate __attribute__((deprecated)); /** * Asigns the banner delegate. * * @param delegate The new `UnityAdsBannerDelegate' for UnityAds to send banner callbacks to. */ + (void)setDelegate: (id )delegate __attribute__((deprecated)); @end NS_ASSUME_NONNULL_END