Ingen beskrivning
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

HandlingDeferredPurchases.cs 4.5KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143
  1. using System;
  2. using UnityEngine;
  3. using UnityEngine.Purchasing;
  4. using UnityEngine.Purchasing.Extension;
  5. using UnityEngine.UI;
  6. namespace Samples.Purchasing.GooglePlay.HandlingDeferredPurchases
  7. {
  8. [RequireComponent(typeof(UserWarningGooglePlayStore))]
  9. public class HandlingDeferredPurchases : MonoBehaviour, IDetailedStoreListener
  10. {
  11. IStoreController m_StoreController;
  12. IGooglePlayStoreExtensions m_GooglePlayStoreExtensions;
  13. public string goldProductId = "com.mycompany.mygame.gold1";
  14. public ProductType goldType = ProductType.Consumable;
  15. public Text goldCountText;
  16. public Text waitingOnDeferredPurchaseText;
  17. int m_GoldCount;
  18. void Start()
  19. {
  20. InitializePurchasing();
  21. UpdateWarningMessage();
  22. }
  23. void InitializePurchasing()
  24. {
  25. var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
  26. builder.Configure<IGooglePlayConfiguration>().SetDeferredPurchaseListener(OnDeferredPurchase);
  27. builder.AddProduct(goldProductId, goldType);
  28. UnityPurchasing.Initialize(this, builder);
  29. }
  30. void OnDeferredPurchase(Product product)
  31. {
  32. Debug.Log($"Purchase of {product.definition.id} is deferred");
  33. UpdateUI();
  34. }
  35. public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
  36. {
  37. Debug.Log("In-App Purchasing successfully initialized");
  38. m_StoreController = controller;
  39. m_GooglePlayStoreExtensions = extensions.GetExtension<IGooglePlayStoreExtensions>();
  40. UpdateUI();
  41. }
  42. public void BuyGold()
  43. {
  44. m_StoreController.InitiatePurchase(goldProductId);
  45. }
  46. public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
  47. {
  48. var product = args.purchasedProduct;
  49. Debug.Log($"Processing Purchase: {product.definition.id}");
  50. if (m_GooglePlayStoreExtensions.IsPurchasedProductDeferred(product))
  51. {
  52. //The purchase is Deferred.
  53. //Therefore, we do not unlock the content or complete the transaction.
  54. //ProcessPurchase will be called again once the purchase is Purchased.
  55. return PurchaseProcessingResult.Pending;
  56. }
  57. UnlockContent(product);
  58. return PurchaseProcessingResult.Complete;
  59. }
  60. void UnlockContent(Product product)
  61. {
  62. Debug.Log($"Unlock Content: {product.definition.id}");
  63. if (product.definition.id == goldProductId)
  64. {
  65. AddGold();
  66. }
  67. UpdateUI();
  68. }
  69. void AddGold()
  70. {
  71. m_GoldCount++;
  72. }
  73. void UpdateUI()
  74. {
  75. goldCountText.text = $"Your Gold: {m_GoldCount}";
  76. waitingOnDeferredPurchaseText.text = IsPurchasedProductDeferred(goldProductId) ? $"Waiting on deferred purchase: {goldProductId}" : "";
  77. }
  78. bool IsPurchasedProductDeferred(string productId)
  79. {
  80. var product = m_StoreController.products.WithID(productId);
  81. return m_GooglePlayStoreExtensions.IsPurchasedProductDeferred(product);
  82. }
  83. public void OnInitializeFailed(InitializationFailureReason error)
  84. {
  85. OnInitializeFailed(error, null);
  86. }
  87. public void OnInitializeFailed(InitializationFailureReason error, string message)
  88. {
  89. var errorMessage = $"Purchasing failed to initialize. Reason: {error}.";
  90. if (message != null)
  91. {
  92. errorMessage += $" More details: {message}";
  93. }
  94. Debug.Log(errorMessage);
  95. }
  96. public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
  97. {
  98. Debug.Log($"Purchase failed - Product: '{product.definition.id}', PurchaseFailureReason: {failureReason}");
  99. }
  100. public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
  101. {
  102. Debug.Log($"Purchase failed - Product: '{product.definition.id}'," +
  103. $" Purchase failure reason: {failureDescription.reason}," +
  104. $" Purchase failure details: {failureDescription.message}");
  105. }
  106. void UpdateWarningMessage()
  107. {
  108. GetComponent<UserWarningGooglePlayStore>().UpdateWarningText();
  109. }
  110. }
  111. }