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GameServicesEventActions.cs 723B

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  1. namespace UnityEditor.Purchasing
  2. {
  3. static class GameServicesEventActions
  4. {
  5. internal const string k_ActionConfigure = "Configure";
  6. internal const string k_ActionCreateIapButton_legacy = "Legacy_CreateIapButton";
  7. internal const string k_ActionCreateIapButton = "CreateIapButton";
  8. internal const string k_ActionCreateIapListener = "CreateIapListener";
  9. internal const string k_ActionIapCatalog = "IapCatalog";
  10. internal const string k_ActionReceiptValidationObfuscator = "ReceiptValidationObfuscator";
  11. internal const string k_ActionSwitchStore = "SwitchStore";
  12. internal const string k_ActionOpenDashboardForPublicKey = "OpenDashboardForPublicKey";
  13. }
  14. }