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EventComponents.cs 283B

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  1. namespace UnityEditor.Purchasing
  2. {
  3. internal static class EventComponents
  4. {
  5. internal const string k_ComponentBuild = "build";
  6. internal const string k_ComponentCodeless = "codeless";
  7. internal const string k_ComponentObfuscation = "obfuscation";
  8. }
  9. }