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- using UnityEngine.Advertisements.Platform;
-
- namespace UnityEngine.Advertisements
- {
- internal interface INativePlatform
- {
- void SetupPlatform(IPlatform platform);
- void Initialize(string gameId, bool testMode, IUnityAdsInitializationListener initializationListener);
- void Load(string placementId, IUnityAdsLoadListener loadListener);
- void Show(string placementId, IUnityAdsShowListener showListener);
- void SetMetaData(MetaData metaData);
- bool GetDebugMode();
- void SetDebugMode(bool debugMode);
- string GetVersion();
- bool IsInitialized();
- }
- }
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