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UnityEngine.CoreModule1.cpp 1.8MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. template <typename T1>
  9. struct VirtualActionInvoker1
  10. {
  11. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  16. }
  17. };
  18. template <typename T1, typename T2>
  19. struct VirtualActionInvoker2
  20. {
  21. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2, typename T3>
  29. struct VirtualActionInvoker3
  30. {
  31. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  36. }
  37. };
  38. template <typename R>
  39. struct VirtualFuncInvoker0
  40. {
  41. typedef R (*Func)(void*, const RuntimeMethod*);
  42. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  46. }
  47. };
  48. template <typename R, typename T1>
  49. struct VirtualFuncInvoker1
  50. {
  51. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  52. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  56. }
  57. };
  58. template <typename R, typename T1, typename T2>
  59. struct VirtualFuncInvoker2
  60. {
  61. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  65. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  66. }
  67. };
  68. template <typename R, typename T1, typename T2, typename T3, typename T4>
  69. struct VirtualFuncInvoker4
  70. {
  71. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  72. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  75. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  76. }
  77. };
  78. template <typename R, typename T1>
  79. struct GenericVirtualFuncInvoker1
  80. {
  81. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  82. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  83. {
  84. VirtualInvokeData invokeData;
  85. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  86. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. struct InterfaceActionInvoker0
  90. {
  91. typedef void (*Action)(void*, const RuntimeMethod*);
  92. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  93. {
  94. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  95. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  96. }
  97. };
  98. template <typename T1>
  99. struct InterfaceActionInvoker1
  100. {
  101. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  105. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  106. }
  107. };
  108. template <typename T1, typename T2, typename T3>
  109. struct InterfaceActionInvoker3
  110. {
  111. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  112. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  113. {
  114. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  115. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  116. }
  117. };
  118. template <typename R>
  119. struct InterfaceFuncInvoker0
  120. {
  121. typedef R (*Func)(void*, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  126. }
  127. };
  128. template <typename R, typename T1>
  129. struct InterfaceFuncInvoker1
  130. {
  131. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  132. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  133. {
  134. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  135. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  136. }
  137. };
  138. template <typename R, typename T1, typename T2, typename T3>
  139. struct InterfaceFuncInvoker3
  140. {
  141. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  142. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  143. {
  144. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  145. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  146. }
  147. };
  148. template <typename R, typename T1>
  149. struct GenericInterfaceFuncInvoker1
  150. {
  151. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  152. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  153. {
  154. VirtualInvokeData invokeData;
  155. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  156. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  157. }
  158. };
  159. struct InvokerActionInvoker0
  160. {
  161. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  162. {
  163. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  164. }
  165. };
  166. template <typename T1>
  167. struct InvokerActionInvoker1;
  168. template <typename T1>
  169. struct InvokerActionInvoker1<T1*>
  170. {
  171. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  172. {
  173. void* params[1] = { p1 };
  174. method->invoker_method(methodPtr, method, obj, params, NULL);
  175. }
  176. };
  177. template <typename T1, typename T2>
  178. struct InvokerActionInvoker2;
  179. template <typename T1, typename T2>
  180. struct InvokerActionInvoker2<T1*, T2>
  181. {
  182. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  183. {
  184. void* params[2] = { p1, &p2 };
  185. method->invoker_method(methodPtr, method, obj, params, NULL);
  186. }
  187. };
  188. template <typename T1, typename T2>
  189. struct InvokerActionInvoker2<T1*, T2*>
  190. {
  191. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  192. {
  193. void* params[2] = { p1, p2 };
  194. method->invoker_method(methodPtr, method, obj, params, NULL);
  195. }
  196. };
  197. template <typename T1, typename T2, typename T3>
  198. struct InvokerActionInvoker3;
  199. template <typename T1, typename T2, typename T3>
  200. struct InvokerActionInvoker3<T1*, T2*, T3>
  201. {
  202. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
  203. {
  204. void* params[3] = { p1, p2, &p3 };
  205. method->invoker_method(methodPtr, method, obj, params, NULL);
  206. }
  207. };
  208. template <typename T1, typename T2, typename T3, typename T4>
  209. struct InvokerActionInvoker4;
  210. template <typename T1, typename T2, typename T3, typename T4>
  211. struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
  212. {
  213. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
  214. {
  215. void* params[4] = { p1, p2, p3, &p4 };
  216. method->invoker_method(methodPtr, method, obj, params, NULL);
  217. }
  218. };
  219. template <typename R, typename T1, typename T2>
  220. struct InvokerFuncInvoker2;
  221. template <typename R, typename T1, typename T2>
  222. struct InvokerFuncInvoker2<R, T1*, T2>
  223. {
  224. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  225. {
  226. R ret;
  227. void* params[2] = { p1, &p2 };
  228. method->invoker_method(methodPtr, method, obj, params, &ret);
  229. return ret;
  230. }
  231. };
  232. template <typename R, typename T1, typename T2>
  233. struct InvokerFuncInvoker2<R, T1, T2*>
  234. {
  235. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2)
  236. {
  237. R ret;
  238. void* params[2] = { &p1, p2 };
  239. method->invoker_method(methodPtr, method, obj, params, &ret);
  240. return ret;
  241. }
  242. };
  243. template <typename R, typename T1, typename T2, typename T3>
  244. struct InvokerFuncInvoker3;
  245. template <typename R, typename T1, typename T2, typename T3>
  246. struct InvokerFuncInvoker3<R, T1*, T2*, T3>
  247. {
  248. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
  249. {
  250. R ret;
  251. void* params[3] = { p1, p2, &p3 };
  252. method->invoker_method(methodPtr, method, obj, params, &ret);
  253. return ret;
  254. }
  255. };
  256. template <typename R, typename T1, typename T2, typename T3>
  257. struct InvokerFuncInvoker3<R, T1*, T2, T3*>
  258. {
  259. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3)
  260. {
  261. R ret;
  262. void* params[3] = { p1, &p2, p3 };
  263. method->invoker_method(methodPtr, method, obj, params, &ret);
  264. return ret;
  265. }
  266. };
  267. // System.Action`1<UnityEngine.AsyncOperation>
  268. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  269. // System.Action`1<System.Boolean>
  270. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
  271. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  272. struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75;
  273. // System.Action`1<System.Object>
  274. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  275. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  276. struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D;
  277. // System.Action`1<System.String>
  278. struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
  279. // System.Action`2<System.Object,System.Boolean>
  280. struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915;
  281. // System.Action`2<System.Object,System.Object>
  282. struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C;
  283. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  284. struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A;
  285. // System.Action`2<System.String,System.Boolean>
  286. struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A;
  287. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  288. struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452;
  289. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  290. struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C;
  291. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  292. struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD;
  293. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  294. struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78;
  295. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  296. struct CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA;
  297. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  298. struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3;
  299. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  300. struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9;
  301. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  302. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  303. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  304. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  305. // System.Func`1<System.Boolean>
  306. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  307. // System.Func`2<System.Object,System.Boolean>
  308. struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
  309. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  310. struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9;
  311. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  312. struct IEnumerable_1_tF935EA96E674DA576274AF74E38AEA7E077E7A85;
  313. // System.Collections.Generic.IEnumerable`1<System.Object>
  314. struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
  315. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  316. struct IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8;
  317. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  318. struct IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA;
  319. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  320. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23;
  321. // System.Collections.Generic.List`1<UnityEngine.Camera>
  322. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
  323. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  324. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B;
  325. // System.Collections.Generic.List`1<System.Int32>
  326. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  327. // System.Collections.Generic.List`1<System.Object>
  328. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  329. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  330. struct List_1_t1EC718175613632CD4775345600304230E9A83DF;
  331. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  332. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48;
  333. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  334. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1;
  335. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  336. struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55;
  337. // System.Predicate`1<System.Object>
  338. struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
  339. // UnityEngine.Events.UnityAction`1<System.Boolean>
  340. struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9;
  341. // UnityEngine.Events.UnityAction`1<System.Int32>
  342. struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60;
  343. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  344. struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2;
  345. // UnityEngine.Events.UnityAction`1<System.Object>
  346. struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A;
  347. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  348. struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C;
  349. // UnityEngine.Events.UnityAction`1<System.Single>
  350. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
  351. // UnityEngine.Events.UnityAction`1<System.String>
  352. struct UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B;
  353. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  354. struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD;
  355. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  356. struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A;
  357. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  358. struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE;
  359. // UnityEngine.Events.UnityEvent`1<System.Int32>
  360. struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A;
  361. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  362. struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A;
  363. // UnityEngine.Events.UnityEvent`1<System.Object>
  364. struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
  365. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  366. struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
  367. // UnityEngine.Events.BaseInvokableCall[]
  368. struct BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F;
  369. // System.Boolean[]
  370. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  371. // System.Byte[]
  372. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  373. // UnityEngine.Camera[]
  374. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  375. // System.Char[]
  376. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  377. // System.Delegate[]
  378. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  379. // UnityEngine.GameObject[]
  380. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
  381. // UnityEngine.GradientAlphaKey[]
  382. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
  383. // UnityEngine.GradientColorKey[]
  384. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
  385. // UnityEngine.Experimental.Rendering.GraphicsFormat[]
  386. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
  387. // System.Int32[]
  388. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  389. // System.IntPtr[]
  390. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  391. // UnityEngine.Light[]
  392. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
  393. // System.Object[]
  394. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  395. // UnityEngine.Object[]
  396. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  397. // System.Reflection.ParameterModifier[]
  398. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  399. // UnityEngine.Events.PersistentCall[]
  400. struct PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28;
  401. // UnityEngine.Playables.PlayableBinding[]
  402. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
  403. // System.Diagnostics.StackTrace[]
  404. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  405. // System.String[]
  406. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  407. // System.Type[]
  408. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  409. // System.UInt16[]
  410. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  411. // UnityEngine.Vector2[]
  412. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  413. // UnityEngine.Vector3[]
  414. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  415. // UnityEngine.Camera/RenderRequest[]
  416. struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940;
  417. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  418. struct MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306;
  419. // System.Action
  420. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  421. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  422. struct AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61;
  423. // UnityEngine.Events.ArgumentCache
  424. struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D;
  425. // System.ArgumentException
  426. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  427. // System.ArgumentNullException
  428. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  429. // System.ArgumentOutOfRangeException
  430. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  431. // System.Reflection.AssemblyName
  432. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2;
  433. // UnityEngine.Assertions.AssertionException
  434. struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372;
  435. // UnityEngine.AsyncOperation
  436. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  437. // System.Attribute
  438. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  439. // UnityEngine.Events.BaseInvokableCall
  440. struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339;
  441. // UnityEngine.Rendering.BatchRendererGroup
  442. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10;
  443. // UnityEngine.Rendering.BatchVisibility
  444. struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA;
  445. // System.Reflection.Binder
  446. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  447. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  448. struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE;
  449. // System.Globalization.Calendar
  450. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  451. // UnityEngine.Camera
  452. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  453. // UnityEngine.Rendering.CommandBuffer
  454. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  455. // System.Globalization.CompareInfo
  456. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  457. // UnityEngine.Component
  458. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  459. // UnityEngine.ComputeShader
  460. struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8;
  461. // System.Reflection.ConstructorInfo
  462. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB;
  463. // System.Globalization.CultureData
  464. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  465. // System.Globalization.CultureInfo
  466. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  467. // System.Globalization.DateTimeFormatInfo
  468. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  469. // UnityEngine.Internal.DefaultValueAttribute
  470. struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121;
  471. // System.Delegate
  472. struct Delegate_t;
  473. // System.DelegateData
  474. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  475. // System.Exception
  476. struct Exception_t;
  477. // UnityEngine.Internal.ExcludeFromDocsAttribute
  478. struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279;
  479. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  480. struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343;
  481. // UnityEngine.GameObject
  482. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  483. // UnityEngine.Gradient
  484. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
  485. // System.Collections.IDictionary
  486. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  487. // System.Collections.IEnumerator
  488. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  489. // System.IFormatProvider
  490. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  491. // UnityEngine.IPlayerEditorConnectionNative
  492. struct IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3;
  493. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  494. struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD;
  495. // System.IndexOutOfRangeException
  496. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  497. // System.Int32
  498. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C;
  499. // UnityEngine.Events.InvokableCall
  500. struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122;
  501. // UnityEngine.Events.InvokableCallList
  502. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
  503. // UnityEngine.Light
  504. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  505. // UnityEngine.LowerResBlitTexture
  506. struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4;
  507. // UnityEngine.Material
  508. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  509. // System.Reflection.MemberFilter
  510. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  511. // System.Reflection.MemberInfo
  512. struct MemberInfo_t;
  513. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  514. struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9;
  515. // UnityEngine.Profiling.Memory.Experimental.MetaData
  516. struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7;
  517. // System.Reflection.MethodBase
  518. struct MethodBase_t;
  519. // System.Reflection.MethodInfo
  520. struct MethodInfo_t;
  521. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  522. struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432;
  523. // System.Globalization.NumberFormatInfo
  524. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  525. // UnityEngine.Object
  526. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  527. // System.ObjectDisposedException
  528. struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB;
  529. // System.ObsoleteAttribute
  530. struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A;
  531. // System.Reflection.ParameterInfo
  532. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  533. // UnityEngine.Events.PersistentCall
  534. struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF;
  535. // UnityEngine.Events.PersistentCallGroup
  536. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
  537. // UnityEngine.Plane
  538. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C;
  539. // UnityEngine.Playables.PlayableAsset
  540. struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
  541. // UnityEngine.Playables.PlayableBehaviour
  542. struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2;
  543. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  544. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53;
  545. // UnityEngine.PlayerConnectionInternal
  546. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  547. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  548. struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB;
  549. // UnityEngine.PreloadData
  550. struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613;
  551. // UnityEngine.Scripting.PreserveAttribute
  552. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  553. // UnityEngine.RectTransform
  554. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
  555. // UnityEngine.Rendering.RenderPipeline
  556. struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
  557. // UnityEngine.Rendering.RenderPipelineAsset
  558. struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
  559. // UnityEngine.Scripting.RequireDerivedAttribute
  560. struct RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64;
  561. // UnityEngine.ResourcesAPI
  562. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  563. // System.Runtime.Serialization.SafeSerializationManager
  564. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  565. // UnityEngine.SceneManagement.SceneManagerAPI
  566. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169;
  567. // UnityEngine.ScriptableObject
  568. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  569. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  570. struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924;
  571. // UnityEngine.Shader
  572. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  573. // UnityEngine.Sprite
  574. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
  575. // UnityEngine.U2D.SpriteAtlas
  576. struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8;
  577. // UnityEngine.SpriteRenderer
  578. struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B;
  579. // System.String
  580. struct String_t;
  581. // System.Reflection.StrongNameKeyPair
  582. struct StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2;
  583. // UnityEngine.Rendering.SupportedRenderingFeatures
  584. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6;
  585. // System.Globalization.TextInfo
  586. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  587. // UnityEngine.Texture
  588. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  589. // UnityEngine.Texture2D
  590. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  591. // UnityEngine.Transform
  592. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  593. // System.Type
  594. struct Type_t;
  595. // UnityEngine.Events.UnityAction
  596. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  597. // UnityEngine.Events.UnityEventBase
  598. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8;
  599. // System.Version
  600. struct Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7;
  601. // System.Void
  602. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  603. // UnityEngine.Application/LogCallback
  604. struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
  605. // UnityEngine.Application/LowMemoryCallback
  606. struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
  607. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  608. struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2;
  609. // UnityEngine.Camera/CameraCallback
  610. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  611. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  612. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4;
  613. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  614. struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
  615. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  616. struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
  617. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  618. struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D;
  619. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  620. struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B;
  621. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  622. struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46;
  623. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  624. struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA;
  625. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  626. struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6;
  627. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  628. struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE;
  629. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  630. struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B;
  631. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  632. struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9;
  633. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  634. struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D;
  635. // UnityEngine.RectTransform/ReapplyDrivenProperties
  636. struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
  637. // UnityEngine.Transform/Enumerator
  638. struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1;
  639. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var;
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  815. IL2CPP_EXTERN_C const RuntimeMethod* Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var;
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  822. IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var;
  828. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var;
  829. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var;
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  843. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeType* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var;
  907. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var;
  908. IL2CPP_EXTERN_C const RuntimeType* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var;
  909. IL2CPP_EXTERN_C const RuntimeType* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var;
  910. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  911. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var;
  912. IL2CPP_EXTERN_C const RuntimeType* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var;
  913. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var;
  914. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  915. IL2CPP_EXTERN_C const RuntimeType* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var;
  916. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  917. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var;
  918. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  919. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  920. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  921. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  922. struct Delegate_t_marshaled_com;
  923. struct Delegate_t_marshaled_pinvoke;
  924. struct Exception_t_marshaled_com;
  925. struct Exception_t_marshaled_pinvoke;
  926. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
  927. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
  928. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
  929. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
  930. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
  931. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  932. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  933. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  934. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
  935. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
  936. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
  937. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
  938. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  939. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
  940. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  941. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  942. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  943. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  944. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
  945. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  946. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  947. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  948. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  949. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  950. IL2CPP_EXTERN_C_BEGIN
  951. IL2CPP_EXTERN_C_END
  952. #ifdef __clang__
  953. #pragma clang diagnostic push
  954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  955. #pragma clang diagnostic ignored "-Wunused-variable"
  956. #endif
  957. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  958. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23 : public RuntimeObject
  959. {
  960. // T[] System.Collections.Generic.List`1::_items
  961. BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ____items_1;
  962. // System.Int32 System.Collections.Generic.List`1::_size
  963. int32_t ____size_2;
  964. // System.Int32 System.Collections.Generic.List`1::_version
  965. int32_t ____version_3;
  966. // System.Object System.Collections.Generic.List`1::_syncRoot
  967. RuntimeObject* ____syncRoot_4;
  968. };
  969. // System.Collections.Generic.List`1<UnityEngine.Camera>
  970. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject
  971. {
  972. // T[] System.Collections.Generic.List`1::_items
  973. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1;
  974. // System.Int32 System.Collections.Generic.List`1::_size
  975. int32_t ____size_2;
  976. // System.Int32 System.Collections.Generic.List`1::_version
  977. int32_t ____version_3;
  978. // System.Object System.Collections.Generic.List`1::_syncRoot
  979. RuntimeObject* ____syncRoot_4;
  980. };
  981. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  982. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B : public RuntimeObject
  983. {
  984. // T[] System.Collections.Generic.List`1::_items
  985. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ____items_1;
  986. // System.Int32 System.Collections.Generic.List`1::_size
  987. int32_t ____size_2;
  988. // System.Int32 System.Collections.Generic.List`1::_version
  989. int32_t ____version_3;
  990. // System.Object System.Collections.Generic.List`1::_syncRoot
  991. RuntimeObject* ____syncRoot_4;
  992. };
  993. // System.Collections.Generic.List`1<System.Int32>
  994. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  995. {
  996. // T[] System.Collections.Generic.List`1::_items
  997. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  998. // System.Int32 System.Collections.Generic.List`1::_size
  999. int32_t ____size_2;
  1000. // System.Int32 System.Collections.Generic.List`1::_version
  1001. int32_t ____version_3;
  1002. // System.Object System.Collections.Generic.List`1::_syncRoot
  1003. RuntimeObject* ____syncRoot_4;
  1004. };
  1005. // System.Collections.Generic.List`1<System.Object>
  1006. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1007. {
  1008. // T[] System.Collections.Generic.List`1::_items
  1009. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1010. // System.Int32 System.Collections.Generic.List`1::_size
  1011. int32_t ____size_2;
  1012. // System.Int32 System.Collections.Generic.List`1::_version
  1013. int32_t ____version_3;
  1014. // System.Object System.Collections.Generic.List`1::_syncRoot
  1015. RuntimeObject* ____syncRoot_4;
  1016. };
  1017. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1018. struct List_1_t1EC718175613632CD4775345600304230E9A83DF : public RuntimeObject
  1019. {
  1020. // T[] System.Collections.Generic.List`1::_items
  1021. PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ____items_1;
  1022. // System.Int32 System.Collections.Generic.List`1::_size
  1023. int32_t ____size_2;
  1024. // System.Int32 System.Collections.Generic.List`1::_version
  1025. int32_t ____version_3;
  1026. // System.Object System.Collections.Generic.List`1::_syncRoot
  1027. RuntimeObject* ____syncRoot_4;
  1028. };
  1029. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1030. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject
  1031. {
  1032. // T[] System.Collections.Generic.List`1::_items
  1033. RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1;
  1034. // System.Int32 System.Collections.Generic.List`1::_size
  1035. int32_t ____size_2;
  1036. // System.Int32 System.Collections.Generic.List`1::_version
  1037. int32_t ____version_3;
  1038. // System.Object System.Collections.Generic.List`1::_syncRoot
  1039. RuntimeObject* ____syncRoot_4;
  1040. };
  1041. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1042. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1 : public RuntimeObject
  1043. {
  1044. // T[] System.Collections.Generic.List`1::_items
  1045. MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ____items_1;
  1046. // System.Int32 System.Collections.Generic.List`1::_size
  1047. int32_t ____size_2;
  1048. // System.Int32 System.Collections.Generic.List`1::_version
  1049. int32_t ____version_3;
  1050. // System.Object System.Collections.Generic.List`1::_syncRoot
  1051. RuntimeObject* ____syncRoot_4;
  1052. };
  1053. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1054. struct APIUpdaterRuntimeHelpers_t5AAE6FE9D573002EAD03E4D17F910902D815EED3 : public RuntimeObject
  1055. {
  1056. };
  1057. // UnityEngine.Application
  1058. struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
  1059. {
  1060. };
  1061. // UnityEngine.Events.ArgumentCache
  1062. struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D : public RuntimeObject
  1063. {
  1064. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1065. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectArgument_0;
  1066. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1067. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1068. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1069. int32_t ___m_IntArgument_2;
  1070. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1071. float ___m_FloatArgument_3;
  1072. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1073. String_t* ___m_StringArgument_4;
  1074. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1075. bool ___m_BoolArgument_5;
  1076. };
  1077. // System.Reflection.Assembly
  1078. struct Assembly_t : public RuntimeObject
  1079. {
  1080. };
  1081. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  1082. struct Assembly_t_marshaled_pinvoke
  1083. {
  1084. };
  1085. // Native definition for COM marshalling of System.Reflection.Assembly
  1086. struct Assembly_t_marshaled_com
  1087. {
  1088. };
  1089. // System.Reflection.AssemblyName
  1090. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2 : public RuntimeObject
  1091. {
  1092. // System.String System.Reflection.AssemblyName::name
  1093. String_t* ___name_0;
  1094. // System.String System.Reflection.AssemblyName::codebase
  1095. String_t* ___codebase_1;
  1096. // System.Int32 System.Reflection.AssemblyName::major
  1097. int32_t ___major_2;
  1098. // System.Int32 System.Reflection.AssemblyName::minor
  1099. int32_t ___minor_3;
  1100. // System.Int32 System.Reflection.AssemblyName::build
  1101. int32_t ___build_4;
  1102. // System.Int32 System.Reflection.AssemblyName::revision
  1103. int32_t ___revision_5;
  1104. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  1105. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___cultureinfo_6;
  1106. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  1107. int32_t ___flags_7;
  1108. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  1109. int32_t ___hashalg_8;
  1110. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  1111. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1112. // System.Byte[] System.Reflection.AssemblyName::publicKey
  1113. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___publicKey_10;
  1114. // System.Byte[] System.Reflection.AssemblyName::keyToken
  1115. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___keyToken_11;
  1116. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  1117. int32_t ___versioncompat_12;
  1118. // System.Version System.Reflection.AssemblyName::version
  1119. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1120. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  1121. int32_t ___processor_architecture_14;
  1122. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  1123. int32_t ___contentType_15;
  1124. };
  1125. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  1126. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_pinvoke
  1127. {
  1128. char* ___name_0;
  1129. char* ___codebase_1;
  1130. int32_t ___major_2;
  1131. int32_t ___minor_3;
  1132. int32_t ___build_4;
  1133. int32_t ___revision_5;
  1134. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___cultureinfo_6;
  1135. int32_t ___flags_7;
  1136. int32_t ___hashalg_8;
  1137. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1138. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  1139. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  1140. int32_t ___versioncompat_12;
  1141. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1142. int32_t ___processor_architecture_14;
  1143. int32_t ___contentType_15;
  1144. };
  1145. // Native definition for COM marshalling of System.Reflection.AssemblyName
  1146. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_com
  1147. {
  1148. Il2CppChar* ___name_0;
  1149. Il2CppChar* ___codebase_1;
  1150. int32_t ___major_2;
  1151. int32_t ___minor_3;
  1152. int32_t ___build_4;
  1153. int32_t ___revision_5;
  1154. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___cultureinfo_6;
  1155. int32_t ___flags_7;
  1156. int32_t ___hashalg_8;
  1157. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1158. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  1159. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  1160. int32_t ___versioncompat_12;
  1161. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1162. int32_t ___processor_architecture_14;
  1163. int32_t ___contentType_15;
  1164. };
  1165. // UnityEngine.Assertions.Assert
  1166. struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject
  1167. {
  1168. };
  1169. // UnityEngine.Assertions.AssertionMessageUtil
  1170. struct AssertionMessageUtil_t6B8BAAD78CE5B0EE8ADB7F650827295343FB842D : public RuntimeObject
  1171. {
  1172. };
  1173. // System.Attribute
  1174. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1175. {
  1176. };
  1177. // UnityEngine.Events.BaseInvokableCall
  1178. struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339 : public RuntimeObject
  1179. {
  1180. };
  1181. // System.Reflection.Binder
  1182. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1183. {
  1184. };
  1185. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  1186. struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject
  1187. {
  1188. };
  1189. // UnityEngine.ColorUtility
  1190. struct ColorUtility_t178C5F58ACF5AE3BCFF2DDB9FCFE04A62AFA8EC7 : public RuntimeObject
  1191. {
  1192. };
  1193. // System.Globalization.CultureInfo
  1194. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1195. {
  1196. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1197. bool ___m_isReadOnly_3;
  1198. // System.Int32 System.Globalization.CultureInfo::cultureID
  1199. int32_t ___cultureID_4;
  1200. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1201. int32_t ___parent_lcid_5;
  1202. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1203. int32_t ___datetime_index_6;
  1204. // System.Int32 System.Globalization.CultureInfo::number_index
  1205. int32_t ___number_index_7;
  1206. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1207. int32_t ___default_calendar_type_8;
  1208. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1209. bool ___m_useUserOverride_9;
  1210. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1211. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1212. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1213. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1214. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1215. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1216. // System.String System.Globalization.CultureInfo::m_name
  1217. String_t* ___m_name_13;
  1218. // System.String System.Globalization.CultureInfo::englishname
  1219. String_t* ___englishname_14;
  1220. // System.String System.Globalization.CultureInfo::nativename
  1221. String_t* ___nativename_15;
  1222. // System.String System.Globalization.CultureInfo::iso3lang
  1223. String_t* ___iso3lang_16;
  1224. // System.String System.Globalization.CultureInfo::iso2lang
  1225. String_t* ___iso2lang_17;
  1226. // System.String System.Globalization.CultureInfo::win3lang
  1227. String_t* ___win3lang_18;
  1228. // System.String System.Globalization.CultureInfo::territory
  1229. String_t* ___territory_19;
  1230. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1231. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1232. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1233. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1234. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1235. void* ___textinfo_data_22;
  1236. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1237. int32_t ___m_dataItem_23;
  1238. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1239. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1240. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1241. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1242. // System.Boolean System.Globalization.CultureInfo::constructed
  1243. bool ___constructed_26;
  1244. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1245. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1246. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1247. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1248. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1249. bool ___m_isInherited_29;
  1250. };
  1251. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1252. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1253. {
  1254. int32_t ___m_isReadOnly_3;
  1255. int32_t ___cultureID_4;
  1256. int32_t ___parent_lcid_5;
  1257. int32_t ___datetime_index_6;
  1258. int32_t ___number_index_7;
  1259. int32_t ___default_calendar_type_8;
  1260. int32_t ___m_useUserOverride_9;
  1261. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1262. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1263. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1264. char* ___m_name_13;
  1265. char* ___englishname_14;
  1266. char* ___nativename_15;
  1267. char* ___iso3lang_16;
  1268. char* ___iso2lang_17;
  1269. char* ___win3lang_18;
  1270. char* ___territory_19;
  1271. char** ___native_calendar_names_20;
  1272. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1273. void* ___textinfo_data_22;
  1274. int32_t ___m_dataItem_23;
  1275. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1276. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1277. int32_t ___constructed_26;
  1278. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1279. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1280. int32_t ___m_isInherited_29;
  1281. };
  1282. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1283. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1284. {
  1285. int32_t ___m_isReadOnly_3;
  1286. int32_t ___cultureID_4;
  1287. int32_t ___parent_lcid_5;
  1288. int32_t ___datetime_index_6;
  1289. int32_t ___number_index_7;
  1290. int32_t ___default_calendar_type_8;
  1291. int32_t ___m_useUserOverride_9;
  1292. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1293. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1294. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1295. Il2CppChar* ___m_name_13;
  1296. Il2CppChar* ___englishname_14;
  1297. Il2CppChar* ___nativename_15;
  1298. Il2CppChar* ___iso3lang_16;
  1299. Il2CppChar* ___iso2lang_17;
  1300. Il2CppChar* ___win3lang_18;
  1301. Il2CppChar* ___territory_19;
  1302. Il2CppChar** ___native_calendar_names_20;
  1303. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1304. void* ___textinfo_data_22;
  1305. int32_t ___m_dataItem_23;
  1306. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1307. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1308. int32_t ___constructed_26;
  1309. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1310. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1311. int32_t ___m_isInherited_29;
  1312. };
  1313. // UnityEngine.Sprites.DataUtility
  1314. struct DataUtility_tB86BA45E6A443ED6A080B37BAE1CD8765A89EA20 : public RuntimeObject
  1315. {
  1316. };
  1317. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  1318. struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject
  1319. {
  1320. };
  1321. // UnityEngine.Events.InvokableCallList
  1322. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382 : public RuntimeObject
  1323. {
  1324. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  1325. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_PersistentCalls_0;
  1326. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  1327. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_RuntimeCalls_1;
  1328. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  1329. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_ExecutingCalls_2;
  1330. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  1331. bool ___m_NeedsUpdate_3;
  1332. };
  1333. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  1334. struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject
  1335. {
  1336. };
  1337. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  1338. struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject
  1339. {
  1340. };
  1341. // System.Reflection.MemberInfo
  1342. struct MemberInfo_t : public RuntimeObject
  1343. {
  1344. };
  1345. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  1346. struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E : public RuntimeObject
  1347. {
  1348. };
  1349. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  1350. struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9 : public RuntimeObject
  1351. {
  1352. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  1353. int32_t ___playerId_0;
  1354. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  1355. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data_1;
  1356. };
  1357. // UnityEngine.Profiling.Memory.Experimental.MetaData
  1358. struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7 : public RuntimeObject
  1359. {
  1360. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  1361. String_t* ___content_0;
  1362. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  1363. String_t* ___platform_1;
  1364. };
  1365. // System.Globalization.NumberFormatInfo
  1366. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1367. {
  1368. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1369. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1370. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1371. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1372. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1373. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1374. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1375. String_t* ___positiveSign_4;
  1376. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1377. String_t* ___negativeSign_5;
  1378. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1379. String_t* ___numberDecimalSeparator_6;
  1380. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1381. String_t* ___numberGroupSeparator_7;
  1382. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1383. String_t* ___currencyGroupSeparator_8;
  1384. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1385. String_t* ___currencyDecimalSeparator_9;
  1386. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1387. String_t* ___currencySymbol_10;
  1388. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1389. String_t* ___ansiCurrencySymbol_11;
  1390. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1391. String_t* ___nanSymbol_12;
  1392. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1393. String_t* ___positiveInfinitySymbol_13;
  1394. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1395. String_t* ___negativeInfinitySymbol_14;
  1396. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1397. String_t* ___percentDecimalSeparator_15;
  1398. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1399. String_t* ___percentGroupSeparator_16;
  1400. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1401. String_t* ___percentSymbol_17;
  1402. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1403. String_t* ___perMilleSymbol_18;
  1404. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1405. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1406. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1407. int32_t ___m_dataItem_20;
  1408. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1409. int32_t ___numberDecimalDigits_21;
  1410. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1411. int32_t ___currencyDecimalDigits_22;
  1412. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1413. int32_t ___currencyPositivePattern_23;
  1414. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1415. int32_t ___currencyNegativePattern_24;
  1416. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1417. int32_t ___numberNegativePattern_25;
  1418. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1419. int32_t ___percentPositivePattern_26;
  1420. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1421. int32_t ___percentNegativePattern_27;
  1422. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1423. int32_t ___percentDecimalDigits_28;
  1424. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1425. int32_t ___digitSubstitution_29;
  1426. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1427. bool ___isReadOnly_30;
  1428. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1429. bool ___m_useUserOverride_31;
  1430. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1431. bool ___m_isInvariant_32;
  1432. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1433. bool ___validForParseAsNumber_33;
  1434. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1435. bool ___validForParseAsCurrency_34;
  1436. };
  1437. // UnityEngine.Rendering.OnDemandRendering
  1438. struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E : public RuntimeObject
  1439. {
  1440. };
  1441. // System.Reflection.ParameterInfo
  1442. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1443. {
  1444. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1445. int32_t ___AttrsImpl_0;
  1446. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1447. Type_t* ___ClassImpl_1;
  1448. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1449. RuntimeObject* ___DefaultValueImpl_2;
  1450. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1451. MemberInfo_t* ___MemberImpl_3;
  1452. // System.String System.Reflection.ParameterInfo::NameImpl
  1453. String_t* ___NameImpl_4;
  1454. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1455. int32_t ___PositionImpl_5;
  1456. };
  1457. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1458. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1459. {
  1460. int32_t ___AttrsImpl_0;
  1461. Type_t* ___ClassImpl_1;
  1462. Il2CppIUnknown* ___DefaultValueImpl_2;
  1463. MemberInfo_t* ___MemberImpl_3;
  1464. char* ___NameImpl_4;
  1465. int32_t ___PositionImpl_5;
  1466. };
  1467. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1468. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1469. {
  1470. int32_t ___AttrsImpl_0;
  1471. Type_t* ___ClassImpl_1;
  1472. Il2CppIUnknown* ___DefaultValueImpl_2;
  1473. MemberInfo_t* ___MemberImpl_3;
  1474. Il2CppChar* ___NameImpl_4;
  1475. int32_t ___PositionImpl_5;
  1476. };
  1477. // UnityEngine.Events.PersistentCall
  1478. struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF : public RuntimeObject
  1479. {
  1480. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  1481. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Target_0;
  1482. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  1483. String_t* ___m_TargetAssemblyTypeName_1;
  1484. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  1485. String_t* ___m_MethodName_2;
  1486. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  1487. int32_t ___m_Mode_3;
  1488. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  1489. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___m_Arguments_4;
  1490. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  1491. int32_t ___m_CallState_5;
  1492. };
  1493. // UnityEngine.Events.PersistentCallGroup
  1494. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25 : public RuntimeObject
  1495. {
  1496. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  1497. List_1_t1EC718175613632CD4775345600304230E9A83DF* ___m_Calls_0;
  1498. };
  1499. // UnityEngine.Playables.PlayableBehaviour
  1500. struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject
  1501. {
  1502. };
  1503. // UnityEngine.PlayerConnectionInternal
  1504. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1505. {
  1506. };
  1507. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  1508. struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB : public RuntimeObject
  1509. {
  1510. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  1511. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* ___messageTypeSubscribers_0;
  1512. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  1513. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___connectionEvent_1;
  1514. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  1515. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___disconnectionEvent_2;
  1516. };
  1517. // UnityEngine.Profiling.Profiler
  1518. struct Profiler_t6C2388C2F16243AAE039DAEA634CCE8EC884B19B : public RuntimeObject
  1519. {
  1520. };
  1521. // UnityEngine.Rendering.RenderPipeline
  1522. struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
  1523. {
  1524. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  1525. bool ___U3CdisposedU3Ek__BackingField_0;
  1526. };
  1527. // UnityEngine.Rendering.RenderPipelineManager
  1528. struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB : public RuntimeObject
  1529. {
  1530. };
  1531. // UnityEngine.Resources
  1532. struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject
  1533. {
  1534. };
  1535. // UnityEngine.ResourcesAPI
  1536. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1537. {
  1538. };
  1539. // UnityEngine.ResourcesAPIInternal
  1540. struct ResourcesAPIInternal_t8230A0119883FA9C396C58C1413F9C3D139F8050 : public RuntimeObject
  1541. {
  1542. };
  1543. // UnityEngine.SceneManagement.SceneManager
  1544. struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA : public RuntimeObject
  1545. {
  1546. };
  1547. // UnityEngine.SceneManagement.SceneManagerAPI
  1548. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169 : public RuntimeObject
  1549. {
  1550. };
  1551. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  1552. struct SceneManagerAPIInternal_t60C54632D8C0D1EE03FEFFDACE92A833D9F88CE8 : public RuntimeObject
  1553. {
  1554. };
  1555. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  1556. struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject
  1557. {
  1558. };
  1559. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  1560. struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject
  1561. {
  1562. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  1563. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  1564. };
  1565. // UnityEngine.U2D.SpriteAtlasManager
  1566. struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40 : public RuntimeObject
  1567. {
  1568. };
  1569. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  1570. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject
  1571. {
  1572. };
  1573. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  1574. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke
  1575. {
  1576. };
  1577. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  1578. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com
  1579. {
  1580. };
  1581. // System.String
  1582. struct String_t : public RuntimeObject
  1583. {
  1584. // System.Int32 System.String::_stringLength
  1585. int32_t ____stringLength_4;
  1586. // System.Char System.String::_firstChar
  1587. Il2CppChar ____firstChar_5;
  1588. };
  1589. // UnityEngine.Rendering.SupportedRenderingFeatures
  1590. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject
  1591. {
  1592. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  1593. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  1594. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  1595. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  1596. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  1597. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  1598. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  1599. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  1600. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  1601. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  1602. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlightenLightmapper>k__BackingField
  1603. bool ___U3CenlightenLightmapperU3Ek__BackingField_6;
  1604. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  1605. bool ___U3CenlightenU3Ek__BackingField_7;
  1606. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  1607. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8;
  1608. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  1609. bool ___U3CmotionVectorsU3Ek__BackingField_9;
  1610. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  1611. bool ___U3CreceiveShadowsU3Ek__BackingField_10;
  1612. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  1613. bool ___U3CreflectionProbesU3Ek__BackingField_11;
  1614. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbesBlendDistance>k__BackingField
  1615. bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12;
  1616. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  1617. bool ___U3CrendererPriorityU3Ek__BackingField_13;
  1618. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  1619. bool ___U3CrendersUIOverlayU3Ek__BackingField_14;
  1620. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  1621. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15;
  1622. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  1623. bool ___U3CoverridesFogU3Ek__BackingField_16;
  1624. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  1625. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17;
  1626. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  1627. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18;
  1628. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  1629. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19;
  1630. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  1631. bool ___U3CoverridesLODBiasU3Ek__BackingField_20;
  1632. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  1633. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21;
  1634. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  1635. bool ___U3CrendererProbesU3Ek__BackingField_22;
  1636. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  1637. bool ___U3CparticleSystemInstancingU3Ek__BackingField_23;
  1638. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
  1639. bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  1640. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
  1641. bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  1642. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  1643. bool ___U3CoverridesShadowmaskU3Ek__BackingField_26;
  1644. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  1645. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27;
  1646. };
  1647. // UnityEngine.Events.UnityEventBase
  1648. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
  1649. {
  1650. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1651. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
  1652. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1653. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
  1654. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1655. bool ___m_CallsDirty_2;
  1656. };
  1657. // UnityEngine.Events.UnityEventTools
  1658. struct UnityEventTools_t96225E3D7394F9F843F8473AC88F158DEEFDD90D : public RuntimeObject
  1659. {
  1660. };
  1661. // System.ValueType
  1662. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1663. {
  1664. };
  1665. // Native definition for P/Invoke marshalling of System.ValueType
  1666. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1667. {
  1668. };
  1669. // Native definition for COM marshalling of System.ValueType
  1670. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1671. {
  1672. };
  1673. // UnityEngine.YieldInstruction
  1674. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1675. {
  1676. };
  1677. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1678. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1679. {
  1680. };
  1681. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1682. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1683. {
  1684. };
  1685. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  1686. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject
  1687. {
  1688. };
  1689. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  1690. struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46 : public RuntimeObject
  1691. {
  1692. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  1693. bool ___msgReceived_0;
  1694. };
  1695. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  1696. struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D : public RuntimeObject
  1697. {
  1698. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  1699. String_t* ___m_messageTypeId_0;
  1700. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  1701. int32_t ___subscriberCount_1;
  1702. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  1703. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* ___messageCallback_2;
  1704. };
  1705. // UnityEngine.Transform/Enumerator
  1706. struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1 : public RuntimeObject
  1707. {
  1708. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  1709. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___outer_0;
  1710. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  1711. int32_t ___currentIndex_1;
  1712. };
  1713. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  1714. struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC
  1715. {
  1716. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1717. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0;
  1718. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1719. int32_t ____index_1;
  1720. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1721. int32_t ____version_2;
  1722. // T System.Collections.Generic.List`1/Enumerator::_current
  1723. int32_t ____current_3;
  1724. };
  1725. // System.Collections.Generic.List`1/Enumerator<System.Object>
  1726. struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
  1727. {
  1728. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1729. List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
  1730. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1731. int32_t ____index_1;
  1732. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1733. int32_t ____version_2;
  1734. // T System.Collections.Generic.List`1/Enumerator::_current
  1735. RuntimeObject* ____current_3;
  1736. };
  1737. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  1738. struct Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9
  1739. {
  1740. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1741. List_1_t1EC718175613632CD4775345600304230E9A83DF* ____list_0;
  1742. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1743. int32_t ____index_1;
  1744. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1745. int32_t ____version_2;
  1746. // T System.Collections.Generic.List`1/Enumerator::_current
  1747. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ____current_3;
  1748. };
  1749. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  1750. struct InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1751. {
  1752. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1753. UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___Delegate_0;
  1754. };
  1755. // UnityEngine.Events.InvokableCall`1<System.Int32>
  1756. struct InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1757. {
  1758. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1759. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___Delegate_0;
  1760. };
  1761. // UnityEngine.Events.InvokableCall`1<System.Single>
  1762. struct InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1763. {
  1764. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1765. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___Delegate_0;
  1766. };
  1767. // UnityEngine.Events.InvokableCall`1<System.String>
  1768. struct InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1769. {
  1770. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1771. UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B* ___Delegate_0;
  1772. };
  1773. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  1774. struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9
  1775. {
  1776. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1777. void* ___m_Buffer_0;
  1778. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1779. int32_t ___m_Length_1;
  1780. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1781. int32_t ___m_AllocatorLabel_2;
  1782. };
  1783. // Unity.Collections.NativeArray`1<System.Byte>
  1784. struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF
  1785. {
  1786. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1787. void* ___m_Buffer_0;
  1788. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1789. int32_t ___m_Length_1;
  1790. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1791. int32_t ___m_AllocatorLabel_2;
  1792. };
  1793. // Unity.Collections.NativeArray`1<System.Int32>
  1794. struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
  1795. {
  1796. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1797. void* ___m_Buffer_0;
  1798. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1799. int32_t ___m_Length_1;
  1800. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1801. int32_t ___m_AllocatorLabel_2;
  1802. };
  1803. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  1804. struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
  1805. {
  1806. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1807. void* ___m_Buffer_0;
  1808. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1809. int32_t ___m_Length_1;
  1810. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1811. int32_t ___m_AllocatorLabel_2;
  1812. };
  1813. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  1814. struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49
  1815. {
  1816. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1817. void* ___m_Buffer_0;
  1818. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1819. int32_t ___m_Length_1;
  1820. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1821. int32_t ___m_AllocatorLabel_2;
  1822. };
  1823. // UnityEngine.Events.UnityEvent`1<System.Int32>
  1824. struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1825. {
  1826. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1827. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1828. };
  1829. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  1830. struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1831. {
  1832. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1833. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1834. };
  1835. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  1836. struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1837. {
  1838. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1839. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1840. };
  1841. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  1842. struct AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1843. {
  1844. };
  1845. // UnityEngine.Rendering.BatchVisibility
  1846. struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA
  1847. {
  1848. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  1849. int32_t ___offset_0;
  1850. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  1851. int32_t ___instancesCount_1;
  1852. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  1853. int32_t ___visibleCount_2;
  1854. };
  1855. // System.Boolean
  1856. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1857. {
  1858. // System.Boolean System.Boolean::m_value
  1859. bool ___m_value_0;
  1860. };
  1861. // System.Byte
  1862. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1863. {
  1864. // System.Byte System.Byte::m_value
  1865. uint8_t ___m_value_0;
  1866. };
  1867. // System.Char
  1868. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1869. {
  1870. // System.Char System.Char::m_value
  1871. Il2CppChar ___m_value_0;
  1872. };
  1873. // UnityEngine.Color
  1874. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1875. {
  1876. // System.Single UnityEngine.Color::r
  1877. float ___r_0;
  1878. // System.Single UnityEngine.Color::g
  1879. float ___g_1;
  1880. // System.Single UnityEngine.Color::b
  1881. float ___b_2;
  1882. // System.Single UnityEngine.Color::a
  1883. float ___a_3;
  1884. };
  1885. // UnityEngine.Color32
  1886. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1887. {
  1888. union
  1889. {
  1890. #pragma pack(push, tp, 1)
  1891. struct
  1892. {
  1893. // System.Int32 UnityEngine.Color32::rgba
  1894. int32_t ___rgba_0;
  1895. };
  1896. #pragma pack(pop, tp)
  1897. struct
  1898. {
  1899. int32_t ___rgba_0_forAlignmentOnly;
  1900. };
  1901. #pragma pack(push, tp, 1)
  1902. struct
  1903. {
  1904. // System.Byte UnityEngine.Color32::r
  1905. uint8_t ___r_1;
  1906. };
  1907. #pragma pack(pop, tp)
  1908. struct
  1909. {
  1910. uint8_t ___r_1_forAlignmentOnly;
  1911. };
  1912. #pragma pack(push, tp, 1)
  1913. struct
  1914. {
  1915. char ___g_2_OffsetPadding[1];
  1916. // System.Byte UnityEngine.Color32::g
  1917. uint8_t ___g_2;
  1918. };
  1919. #pragma pack(pop, tp)
  1920. struct
  1921. {
  1922. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1923. uint8_t ___g_2_forAlignmentOnly;
  1924. };
  1925. #pragma pack(push, tp, 1)
  1926. struct
  1927. {
  1928. char ___b_3_OffsetPadding[2];
  1929. // System.Byte UnityEngine.Color32::b
  1930. uint8_t ___b_3;
  1931. };
  1932. #pragma pack(pop, tp)
  1933. struct
  1934. {
  1935. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1936. uint8_t ___b_3_forAlignmentOnly;
  1937. };
  1938. #pragma pack(push, tp, 1)
  1939. struct
  1940. {
  1941. char ___a_4_OffsetPadding[3];
  1942. // System.Byte UnityEngine.Color32::a
  1943. uint8_t ___a_4;
  1944. };
  1945. #pragma pack(pop, tp)
  1946. struct
  1947. {
  1948. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1949. uint8_t ___a_4_forAlignmentOnly;
  1950. };
  1951. };
  1952. };
  1953. // System.DateTime
  1954. struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D
  1955. {
  1956. // System.UInt64 System.DateTime::_dateData
  1957. uint64_t ____dateData_46;
  1958. };
  1959. // UnityEngine.Internal.DefaultValueAttribute
  1960. struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1961. {
  1962. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  1963. RuntimeObject* ___DefaultValue_0;
  1964. };
  1965. // System.Double
  1966. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1967. {
  1968. // System.Double System.Double::m_value
  1969. double ___m_value_0;
  1970. };
  1971. // UnityEngine.DrivenRectTransformTracker
  1972. struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
  1973. {
  1974. union
  1975. {
  1976. struct
  1977. {
  1978. };
  1979. uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
  1980. };
  1981. };
  1982. // System.Enum
  1983. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  1984. {
  1985. };
  1986. // Native definition for P/Invoke marshalling of System.Enum
  1987. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  1988. {
  1989. };
  1990. // Native definition for COM marshalling of System.Enum
  1991. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  1992. {
  1993. };
  1994. // UnityEngine.Internal.ExcludeFromDocsAttribute
  1995. struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1996. {
  1997. };
  1998. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  1999. struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2000. {
  2001. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  2002. String_t* ___m_oldName_0;
  2003. };
  2004. // UnityEngine.GradientAlphaKey
  2005. struct GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0
  2006. {
  2007. // System.Single UnityEngine.GradientAlphaKey::alpha
  2008. float ___alpha_0;
  2009. // System.Single UnityEngine.GradientAlphaKey::time
  2010. float ___time_1;
  2011. };
  2012. // System.Guid
  2013. struct Guid_t
  2014. {
  2015. // System.Int32 System.Guid::_a
  2016. int32_t ____a_1;
  2017. // System.Int16 System.Guid::_b
  2018. int16_t ____b_2;
  2019. // System.Int16 System.Guid::_c
  2020. int16_t ____c_3;
  2021. // System.Byte System.Guid::_d
  2022. uint8_t ____d_4;
  2023. // System.Byte System.Guid::_e
  2024. uint8_t ____e_5;
  2025. // System.Byte System.Guid::_f
  2026. uint8_t ____f_6;
  2027. // System.Byte System.Guid::_g
  2028. uint8_t ____g_7;
  2029. // System.Byte System.Guid::_h
  2030. uint8_t ____h_8;
  2031. // System.Byte System.Guid::_i
  2032. uint8_t ____i_9;
  2033. // System.Byte System.Guid::_j
  2034. uint8_t ____j_10;
  2035. // System.Byte System.Guid::_k
  2036. uint8_t ____k_11;
  2037. };
  2038. // System.Int32
  2039. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2040. {
  2041. // System.Int32 System.Int32::m_value
  2042. int32_t ___m_value_0;
  2043. };
  2044. // System.IntPtr
  2045. struct IntPtr_t
  2046. {
  2047. // System.Void* System.IntPtr::m_value
  2048. void* ___m_value_0;
  2049. };
  2050. // UnityEngine.Events.InvokableCall
  2051. struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  2052. {
  2053. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  2054. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___Delegate_0;
  2055. };
  2056. // UnityEngine.LightBakingOutput
  2057. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2058. {
  2059. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2060. int32_t ___probeOcclusionLightIndex_0;
  2061. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2062. int32_t ___occlusionMaskChannel_1;
  2063. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2064. int32_t ___lightmapBakeType_2;
  2065. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2066. int32_t ___mixedLightingMode_3;
  2067. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2068. bool ___isBaked_4;
  2069. };
  2070. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2071. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2072. {
  2073. int32_t ___probeOcclusionLightIndex_0;
  2074. int32_t ___occlusionMaskChannel_1;
  2075. int32_t ___lightmapBakeType_2;
  2076. int32_t ___mixedLightingMode_3;
  2077. int32_t ___isBaked_4;
  2078. };
  2079. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2080. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2081. {
  2082. int32_t ___probeOcclusionLightIndex_0;
  2083. int32_t ___occlusionMaskChannel_1;
  2084. int32_t ___lightmapBakeType_2;
  2085. int32_t ___mixedLightingMode_3;
  2086. int32_t ___isBaked_4;
  2087. };
  2088. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  2089. struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
  2090. {
  2091. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  2092. float ___m_red_0;
  2093. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  2094. float ___m_green_1;
  2095. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  2096. float ___m_blue_2;
  2097. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  2098. float ___m_intensity_3;
  2099. };
  2100. // UnityEngine.SceneManagement.LoadSceneParameters
  2101. struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E
  2102. {
  2103. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  2104. int32_t ___m_LoadSceneMode_0;
  2105. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  2106. int32_t ___m_LocalPhysicsMode_1;
  2107. };
  2108. // UnityEngine.Mathf
  2109. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2110. {
  2111. union
  2112. {
  2113. struct
  2114. {
  2115. };
  2116. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2117. };
  2118. };
  2119. // UnityEngineInternal.MathfInternal
  2120. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2121. {
  2122. union
  2123. {
  2124. struct
  2125. {
  2126. };
  2127. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2128. };
  2129. };
  2130. // UnityEngine.Matrix4x4
  2131. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2132. {
  2133. // System.Single UnityEngine.Matrix4x4::m00
  2134. float ___m00_0;
  2135. // System.Single UnityEngine.Matrix4x4::m10
  2136. float ___m10_1;
  2137. // System.Single UnityEngine.Matrix4x4::m20
  2138. float ___m20_2;
  2139. // System.Single UnityEngine.Matrix4x4::m30
  2140. float ___m30_3;
  2141. // System.Single UnityEngine.Matrix4x4::m01
  2142. float ___m01_4;
  2143. // System.Single UnityEngine.Matrix4x4::m11
  2144. float ___m11_5;
  2145. // System.Single UnityEngine.Matrix4x4::m21
  2146. float ___m21_6;
  2147. // System.Single UnityEngine.Matrix4x4::m31
  2148. float ___m31_7;
  2149. // System.Single UnityEngine.Matrix4x4::m02
  2150. float ___m02_8;
  2151. // System.Single UnityEngine.Matrix4x4::m12
  2152. float ___m12_9;
  2153. // System.Single UnityEngine.Matrix4x4::m22
  2154. float ___m22_10;
  2155. // System.Single UnityEngine.Matrix4x4::m32
  2156. float ___m32_11;
  2157. // System.Single UnityEngine.Matrix4x4::m03
  2158. float ___m03_12;
  2159. // System.Single UnityEngine.Matrix4x4::m13
  2160. float ___m13_13;
  2161. // System.Single UnityEngine.Matrix4x4::m23
  2162. float ___m23_14;
  2163. // System.Single UnityEngine.Matrix4x4::m33
  2164. float ___m33_15;
  2165. };
  2166. // System.Reflection.MethodBase
  2167. struct MethodBase_t : public MemberInfo_t
  2168. {
  2169. };
  2170. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2171. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F
  2172. {
  2173. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  2174. String_t* ___className_0;
  2175. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  2176. String_t* ___nameSpace_1;
  2177. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  2178. String_t* ___assembly_2;
  2179. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  2180. bool ___classHasChanged_3;
  2181. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  2182. bool ___nameSpaceHasChanged_4;
  2183. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  2184. bool ___assemblyHasChanged_5;
  2185. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  2186. bool ___autoUdpateAPI_6;
  2187. };
  2188. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2189. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke
  2190. {
  2191. char* ___className_0;
  2192. char* ___nameSpace_1;
  2193. char* ___assembly_2;
  2194. int32_t ___classHasChanged_3;
  2195. int32_t ___nameSpaceHasChanged_4;
  2196. int32_t ___assemblyHasChanged_5;
  2197. int32_t ___autoUdpateAPI_6;
  2198. };
  2199. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2200. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com
  2201. {
  2202. Il2CppChar* ___className_0;
  2203. Il2CppChar* ___nameSpace_1;
  2204. Il2CppChar* ___assembly_2;
  2205. int32_t ___classHasChanged_3;
  2206. int32_t ___nameSpaceHasChanged_4;
  2207. int32_t ___assemblyHasChanged_5;
  2208. int32_t ___autoUdpateAPI_6;
  2209. };
  2210. // System.ObsoleteAttribute
  2211. struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2212. {
  2213. // System.String System.ObsoleteAttribute::_message
  2214. String_t* ____message_0;
  2215. // System.Boolean System.ObsoleteAttribute::_error
  2216. bool ____error_1;
  2217. };
  2218. // System.Reflection.ParameterModifier
  2219. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2220. {
  2221. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2222. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2223. };
  2224. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2225. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2226. {
  2227. int32_t* ____byRef_0;
  2228. };
  2229. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2230. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2231. {
  2232. int32_t* ____byRef_0;
  2233. };
  2234. // UnityEngine.Scripting.PreserveAttribute
  2235. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2236. {
  2237. };
  2238. // UnityEngine.Quaternion
  2239. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2240. {
  2241. // System.Single UnityEngine.Quaternion::x
  2242. float ___x_0;
  2243. // System.Single UnityEngine.Quaternion::y
  2244. float ___y_1;
  2245. // System.Single UnityEngine.Quaternion::z
  2246. float ___z_2;
  2247. // System.Single UnityEngine.Quaternion::w
  2248. float ___w_3;
  2249. };
  2250. // UnityEngine.Rect
  2251. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2252. {
  2253. // System.Single UnityEngine.Rect::m_XMin
  2254. float ___m_XMin_0;
  2255. // System.Single UnityEngine.Rect::m_YMin
  2256. float ___m_YMin_1;
  2257. // System.Single UnityEngine.Rect::m_Width
  2258. float ___m_Width_2;
  2259. // System.Single UnityEngine.Rect::m_Height
  2260. float ___m_Height_3;
  2261. };
  2262. // UnityEngine.Scripting.RequireDerivedAttribute
  2263. struct RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2264. {
  2265. };
  2266. // UnityEngine.SceneManagement.Scene
  2267. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2268. {
  2269. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2270. int32_t ___m_Handle_0;
  2271. };
  2272. // UnityEngine.Rendering.ShaderTagId
  2273. struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
  2274. {
  2275. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  2276. int32_t ___m_Id_0;
  2277. };
  2278. // System.Single
  2279. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2280. {
  2281. // System.Single System.Single::m_value
  2282. float ___m_value_0;
  2283. };
  2284. // UnityEngine.SortingLayer
  2285. struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
  2286. {
  2287. // System.Int32 UnityEngine.SortingLayer::m_Id
  2288. int32_t ___m_Id_0;
  2289. };
  2290. // UnityEngine.Rendering.StencilState
  2291. struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
  2292. {
  2293. // System.Byte UnityEngine.Rendering.StencilState::m_Enabled
  2294. uint8_t ___m_Enabled_0;
  2295. // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
  2296. uint8_t ___m_ReadMask_1;
  2297. // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
  2298. uint8_t ___m_WriteMask_2;
  2299. // System.Byte UnityEngine.Rendering.StencilState::m_Padding
  2300. uint8_t ___m_Padding_3;
  2301. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
  2302. uint8_t ___m_CompareFunctionFront_4;
  2303. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
  2304. uint8_t ___m_PassOperationFront_5;
  2305. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
  2306. uint8_t ___m_FailOperationFront_6;
  2307. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
  2308. uint8_t ___m_ZFailOperationFront_7;
  2309. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
  2310. uint8_t ___m_CompareFunctionBack_8;
  2311. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
  2312. uint8_t ___m_PassOperationBack_9;
  2313. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
  2314. uint8_t ___m_FailOperationBack_10;
  2315. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
  2316. uint8_t ___m_ZFailOperationBack_11;
  2317. };
  2318. // System.TimeSpan
  2319. struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A
  2320. {
  2321. // System.Int64 System.TimeSpan::_ticks
  2322. int64_t ____ticks_22;
  2323. };
  2324. // System.UInt16
  2325. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2326. {
  2327. // System.UInt16 System.UInt16::m_value
  2328. uint16_t ___m_value_0;
  2329. };
  2330. // System.UInt32
  2331. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2332. {
  2333. // System.UInt32 System.UInt32::m_value
  2334. uint32_t ___m_value_0;
  2335. };
  2336. // System.UInt64
  2337. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2338. {
  2339. // System.UInt64 System.UInt64::m_value
  2340. uint64_t ___m_value_0;
  2341. };
  2342. // UnityEngine.Vector2
  2343. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2344. {
  2345. // System.Single UnityEngine.Vector2::x
  2346. float ___x_0;
  2347. // System.Single UnityEngine.Vector2::y
  2348. float ___y_1;
  2349. };
  2350. // UnityEngine.Vector3
  2351. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2352. {
  2353. // System.Single UnityEngine.Vector3::x
  2354. float ___x_2;
  2355. // System.Single UnityEngine.Vector3::y
  2356. float ___y_3;
  2357. // System.Single UnityEngine.Vector3::z
  2358. float ___z_4;
  2359. };
  2360. // UnityEngine.Vector4
  2361. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2362. {
  2363. // System.Single UnityEngine.Vector4::x
  2364. float ___x_1;
  2365. // System.Single UnityEngine.Vector4::y
  2366. float ___y_2;
  2367. // System.Single UnityEngine.Vector4::z
  2368. float ___z_3;
  2369. // System.Single UnityEngine.Vector4::w
  2370. float ___w_4;
  2371. };
  2372. // UnityEngine.Rendering.VertexAttributeDescriptor
  2373. struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
  2374. {
  2375. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
  2376. int32_t ___U3CattributeU3Ek__BackingField_0;
  2377. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
  2378. int32_t ___U3CformatU3Ek__BackingField_1;
  2379. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
  2380. int32_t ___U3CdimensionU3Ek__BackingField_2;
  2381. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
  2382. int32_t ___U3CstreamU3Ek__BackingField_3;
  2383. };
  2384. // System.Void
  2385. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2386. {
  2387. union
  2388. {
  2389. struct
  2390. {
  2391. };
  2392. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2393. };
  2394. };
  2395. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  2396. struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD : public InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942
  2397. {
  2398. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2399. bool ___m_Arg1_1;
  2400. };
  2401. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  2402. struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78 : public InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801
  2403. {
  2404. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2405. int32_t ___m_Arg1_1;
  2406. };
  2407. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  2408. struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3 : public InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E
  2409. {
  2410. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2411. float ___m_Arg1_1;
  2412. };
  2413. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  2414. struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9 : public InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D
  2415. {
  2416. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2417. String_t* ___m_Arg1_1;
  2418. };
  2419. // UnityEngine.AsyncOperation
  2420. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2421. {
  2422. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  2423. intptr_t ___m_Ptr_0;
  2424. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  2425. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  2426. };
  2427. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  2428. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2429. {
  2430. intptr_t ___m_Ptr_0;
  2431. Il2CppMethodPointer ___m_completeCallback_1;
  2432. };
  2433. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  2434. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2435. {
  2436. intptr_t ___m_Ptr_0;
  2437. Il2CppMethodPointer ___m_completeCallback_1;
  2438. };
  2439. // UnityEngine.Rendering.BatchRendererGroup
  2440. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10 : public RuntimeObject
  2441. {
  2442. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  2443. intptr_t ___m_GroupHandle_0;
  2444. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  2445. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* ___m_PerformCulling_1;
  2446. };
  2447. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  2448. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke
  2449. {
  2450. intptr_t ___m_GroupHandle_0;
  2451. Il2CppMethodPointer ___m_PerformCulling_1;
  2452. };
  2453. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  2454. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com
  2455. {
  2456. intptr_t ___m_GroupHandle_0;
  2457. Il2CppMethodPointer ___m_PerformCulling_1;
  2458. };
  2459. // UnityEngine.Bounds
  2460. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  2461. {
  2462. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  2463. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  2464. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  2465. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  2466. };
  2467. // UnityEngine.Rendering.CommandBuffer
  2468. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  2469. {
  2470. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  2471. intptr_t ___m_Ptr_0;
  2472. };
  2473. // System.Reflection.ConstructorInfo
  2474. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB : public MethodBase_t
  2475. {
  2476. };
  2477. // UnityEngine.Experimental.GlobalIllumination.Cookie
  2478. struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0
  2479. {
  2480. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  2481. int32_t ___instanceID_0;
  2482. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  2483. float ___scale_1;
  2484. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  2485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2;
  2486. };
  2487. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  2488. struct DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5
  2489. {
  2490. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  2491. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  2492. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  2493. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  2494. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  2495. int32_t ___U3CwidthU3Ek__BackingField_2;
  2496. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  2497. int32_t ___U3CheightU3Ek__BackingField_3;
  2498. };
  2499. // System.Delegate
  2500. struct Delegate_t : public RuntimeObject
  2501. {
  2502. // System.IntPtr System.Delegate::method_ptr
  2503. Il2CppMethodPointer ___method_ptr_0;
  2504. // System.IntPtr System.Delegate::invoke_impl
  2505. intptr_t ___invoke_impl_1;
  2506. // System.Object System.Delegate::m_target
  2507. RuntimeObject* ___m_target_2;
  2508. // System.IntPtr System.Delegate::method
  2509. intptr_t ___method_3;
  2510. // System.IntPtr System.Delegate::delegate_trampoline
  2511. intptr_t ___delegate_trampoline_4;
  2512. // System.IntPtr System.Delegate::extra_arg
  2513. intptr_t ___extra_arg_5;
  2514. // System.IntPtr System.Delegate::method_code
  2515. intptr_t ___method_code_6;
  2516. // System.IntPtr System.Delegate::interp_method
  2517. intptr_t ___interp_method_7;
  2518. // System.IntPtr System.Delegate::interp_invoke_impl
  2519. intptr_t ___interp_invoke_impl_8;
  2520. // System.Reflection.MethodInfo System.Delegate::method_info
  2521. MethodInfo_t* ___method_info_9;
  2522. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2523. MethodInfo_t* ___original_method_info_10;
  2524. // System.DelegateData System.Delegate::data
  2525. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2526. // System.Boolean System.Delegate::method_is_virtual
  2527. bool ___method_is_virtual_12;
  2528. };
  2529. // Native definition for P/Invoke marshalling of System.Delegate
  2530. struct Delegate_t_marshaled_pinvoke
  2531. {
  2532. intptr_t ___method_ptr_0;
  2533. intptr_t ___invoke_impl_1;
  2534. Il2CppIUnknown* ___m_target_2;
  2535. intptr_t ___method_3;
  2536. intptr_t ___delegate_trampoline_4;
  2537. intptr_t ___extra_arg_5;
  2538. intptr_t ___method_code_6;
  2539. intptr_t ___interp_method_7;
  2540. intptr_t ___interp_invoke_impl_8;
  2541. MethodInfo_t* ___method_info_9;
  2542. MethodInfo_t* ___original_method_info_10;
  2543. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2544. int32_t ___method_is_virtual_12;
  2545. };
  2546. // Native definition for COM marshalling of System.Delegate
  2547. struct Delegate_t_marshaled_com
  2548. {
  2549. intptr_t ___method_ptr_0;
  2550. intptr_t ___invoke_impl_1;
  2551. Il2CppIUnknown* ___m_target_2;
  2552. intptr_t ___method_3;
  2553. intptr_t ___delegate_trampoline_4;
  2554. intptr_t ___extra_arg_5;
  2555. intptr_t ___method_code_6;
  2556. intptr_t ___interp_method_7;
  2557. intptr_t ___interp_invoke_impl_8;
  2558. MethodInfo_t* ___method_info_9;
  2559. MethodInfo_t* ___original_method_info_10;
  2560. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2561. int32_t ___method_is_virtual_12;
  2562. };
  2563. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2564. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
  2565. {
  2566. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  2567. int32_t ___instanceID_0;
  2568. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  2569. bool ___shadow_1;
  2570. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  2571. uint8_t ___mode_2;
  2572. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  2573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2574. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  2575. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2576. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  2577. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2578. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  2579. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2580. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  2581. float ___penumbraWidthRadian_7;
  2582. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  2583. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2584. };
  2585. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2586. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
  2587. {
  2588. int32_t ___instanceID_0;
  2589. int32_t ___shadow_1;
  2590. uint8_t ___mode_2;
  2591. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2592. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2593. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2594. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2595. float ___penumbraWidthRadian_7;
  2596. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2597. };
  2598. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2599. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
  2600. {
  2601. int32_t ___instanceID_0;
  2602. int32_t ___shadow_1;
  2603. uint8_t ___mode_2;
  2604. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2605. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2606. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2607. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2608. float ___penumbraWidthRadian_7;
  2609. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2610. };
  2611. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  2612. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E
  2613. {
  2614. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  2615. int32_t ___instanceID_0;
  2616. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  2617. bool ___shadow_1;
  2618. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  2619. uint8_t ___mode_2;
  2620. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  2621. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2622. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  2623. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2624. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  2625. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2626. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  2627. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2628. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  2629. float ___range_7;
  2630. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  2631. float ___radius_8;
  2632. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  2633. uint8_t ___falloff_9;
  2634. };
  2635. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  2636. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke
  2637. {
  2638. int32_t ___instanceID_0;
  2639. int32_t ___shadow_1;
  2640. uint8_t ___mode_2;
  2641. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2642. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2643. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2644. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2645. float ___range_7;
  2646. float ___radius_8;
  2647. uint8_t ___falloff_9;
  2648. };
  2649. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  2650. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com
  2651. {
  2652. int32_t ___instanceID_0;
  2653. int32_t ___shadow_1;
  2654. uint8_t ___mode_2;
  2655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2656. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2657. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2658. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2659. float ___range_7;
  2660. float ___radius_8;
  2661. uint8_t ___falloff_9;
  2662. };
  2663. // System.Exception
  2664. struct Exception_t : public RuntimeObject
  2665. {
  2666. // System.String System.Exception::_className
  2667. String_t* ____className_1;
  2668. // System.String System.Exception::_message
  2669. String_t* ____message_2;
  2670. // System.Collections.IDictionary System.Exception::_data
  2671. RuntimeObject* ____data_3;
  2672. // System.Exception System.Exception::_innerException
  2673. Exception_t* ____innerException_4;
  2674. // System.String System.Exception::_helpURL
  2675. String_t* ____helpURL_5;
  2676. // System.Object System.Exception::_stackTrace
  2677. RuntimeObject* ____stackTrace_6;
  2678. // System.String System.Exception::_stackTraceString
  2679. String_t* ____stackTraceString_7;
  2680. // System.String System.Exception::_remoteStackTraceString
  2681. String_t* ____remoteStackTraceString_8;
  2682. // System.Int32 System.Exception::_remoteStackIndex
  2683. int32_t ____remoteStackIndex_9;
  2684. // System.Object System.Exception::_dynamicMethods
  2685. RuntimeObject* ____dynamicMethods_10;
  2686. // System.Int32 System.Exception::_HResult
  2687. int32_t ____HResult_11;
  2688. // System.String System.Exception::_source
  2689. String_t* ____source_12;
  2690. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  2691. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2692. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  2693. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2694. // System.IntPtr[] System.Exception::native_trace_ips
  2695. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  2696. // System.Int32 System.Exception::caught_in_unmanaged
  2697. int32_t ___caught_in_unmanaged_16;
  2698. };
  2699. // Native definition for P/Invoke marshalling of System.Exception
  2700. struct Exception_t_marshaled_pinvoke
  2701. {
  2702. char* ____className_1;
  2703. char* ____message_2;
  2704. RuntimeObject* ____data_3;
  2705. Exception_t_marshaled_pinvoke* ____innerException_4;
  2706. char* ____helpURL_5;
  2707. Il2CppIUnknown* ____stackTrace_6;
  2708. char* ____stackTraceString_7;
  2709. char* ____remoteStackTraceString_8;
  2710. int32_t ____remoteStackIndex_9;
  2711. Il2CppIUnknown* ____dynamicMethods_10;
  2712. int32_t ____HResult_11;
  2713. char* ____source_12;
  2714. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2715. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2716. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2717. int32_t ___caught_in_unmanaged_16;
  2718. };
  2719. // Native definition for COM marshalling of System.Exception
  2720. struct Exception_t_marshaled_com
  2721. {
  2722. Il2CppChar* ____className_1;
  2723. Il2CppChar* ____message_2;
  2724. RuntimeObject* ____data_3;
  2725. Exception_t_marshaled_com* ____innerException_4;
  2726. Il2CppChar* ____helpURL_5;
  2727. Il2CppIUnknown* ____stackTrace_6;
  2728. Il2CppChar* ____stackTraceString_7;
  2729. Il2CppChar* ____remoteStackTraceString_8;
  2730. int32_t ____remoteStackIndex_9;
  2731. Il2CppIUnknown* ____dynamicMethods_10;
  2732. int32_t ____HResult_11;
  2733. Il2CppChar* ____source_12;
  2734. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2735. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2736. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2737. int32_t ___caught_in_unmanaged_16;
  2738. };
  2739. // UnityEngine.Gradient
  2740. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
  2741. {
  2742. // System.IntPtr UnityEngine.Gradient::m_Ptr
  2743. intptr_t ___m_Ptr_0;
  2744. };
  2745. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  2746. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
  2747. {
  2748. intptr_t ___m_Ptr_0;
  2749. };
  2750. // Native definition for COM marshalling of UnityEngine.Gradient
  2751. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
  2752. {
  2753. intptr_t ___m_Ptr_0;
  2754. };
  2755. // UnityEngine.GradientColorKey
  2756. struct GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A
  2757. {
  2758. // UnityEngine.Color UnityEngine.GradientColorKey::color
  2759. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0;
  2760. // System.Single UnityEngine.GradientColorKey::time
  2761. float ___time_1;
  2762. };
  2763. // UnityEngine.Experimental.Rendering.GraphicsFormat
  2764. struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
  2765. {
  2766. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  2767. int32_t ___value___2;
  2768. };
  2769. // Unity.Jobs.JobHandle
  2770. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  2771. {
  2772. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  2773. intptr_t ___jobGroup_0;
  2774. // System.Int32 Unity.Jobs.JobHandle::version
  2775. int32_t ___version_1;
  2776. };
  2777. // UnityEngine.Rendering.LODParameters
  2778. struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
  2779. {
  2780. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  2781. int32_t ___m_IsOrthographic_0;
  2782. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  2783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
  2784. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  2785. float ___m_FieldOfView_2;
  2786. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  2787. float ___m_OrthoSize_3;
  2788. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  2789. int32_t ___m_CameraPixelHeight_4;
  2790. };
  2791. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  2792. struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
  2793. {
  2794. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  2795. int32_t ___instanceID_0;
  2796. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  2797. int32_t ___cookieID_1;
  2798. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  2799. float ___cookieScale_2;
  2800. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  2801. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
  2802. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  2803. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
  2804. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  2805. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
  2806. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  2807. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
  2808. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  2809. float ___range_7;
  2810. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  2811. float ___coneAngle_8;
  2812. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  2813. float ___innerConeAngle_9;
  2814. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  2815. float ___shape0_10;
  2816. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  2817. float ___shape1_11;
  2818. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  2819. uint8_t ___type_12;
  2820. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  2821. uint8_t ___mode_13;
  2822. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  2823. uint8_t ___shadow_14;
  2824. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  2825. uint8_t ___falloff_15;
  2826. };
  2827. // System.Reflection.MethodInfo
  2828. struct MethodInfo_t : public MethodBase_t
  2829. {
  2830. };
  2831. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  2832. struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2833. {
  2834. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  2835. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F ___data_0;
  2836. };
  2837. // UnityEngine.Object
  2838. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  2839. {
  2840. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2841. intptr_t ___m_CachedPtr_0;
  2842. };
  2843. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2844. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2845. {
  2846. intptr_t ___m_CachedPtr_0;
  2847. };
  2848. // Native definition for COM marshalling of UnityEngine.Object
  2849. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2850. {
  2851. intptr_t ___m_CachedPtr_0;
  2852. };
  2853. // UnityEngine.Plane
  2854. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  2855. {
  2856. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  2857. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  2858. // System.Single UnityEngine.Plane::m_Distance
  2859. float ___m_Distance_1;
  2860. };
  2861. // UnityEngine.Playables.PlayableGraph
  2862. struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
  2863. {
  2864. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  2865. intptr_t ___m_Handle_0;
  2866. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  2867. uint32_t ___m_Version_1;
  2868. };
  2869. // UnityEngine.Playables.PlayableHandle
  2870. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
  2871. {
  2872. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  2873. intptr_t ___m_Handle_0;
  2874. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  2875. uint32_t ___m_Version_1;
  2876. };
  2877. // UnityEngine.Playables.PlayableOutputHandle
  2878. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
  2879. {
  2880. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  2881. intptr_t ___m_Handle_0;
  2882. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  2883. uint32_t ___m_Version_1;
  2884. };
  2885. // UnityEngine.Experimental.GlobalIllumination.PointLight
  2886. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
  2887. {
  2888. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  2889. int32_t ___instanceID_0;
  2890. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  2891. bool ___shadow_1;
  2892. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  2893. uint8_t ___mode_2;
  2894. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  2895. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2896. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  2897. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2898. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  2899. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2900. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  2901. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2902. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  2903. float ___range_7;
  2904. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  2905. float ___sphereRadius_8;
  2906. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  2907. uint8_t ___falloff_9;
  2908. };
  2909. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  2910. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
  2911. {
  2912. int32_t ___instanceID_0;
  2913. int32_t ___shadow_1;
  2914. uint8_t ___mode_2;
  2915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2916. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2917. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2918. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2919. float ___range_7;
  2920. float ___sphereRadius_8;
  2921. uint8_t ___falloff_9;
  2922. };
  2923. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  2924. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
  2925. {
  2926. int32_t ___instanceID_0;
  2927. int32_t ___shadow_1;
  2928. uint8_t ___mode_2;
  2929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2930. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2931. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2932. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2933. float ___range_7;
  2934. float ___sphereRadius_8;
  2935. uint8_t ___falloff_9;
  2936. };
  2937. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2938. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698
  2939. {
  2940. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  2941. int32_t ___instanceID_0;
  2942. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  2943. bool ___shadow_1;
  2944. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  2945. uint8_t ___mode_2;
  2946. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  2947. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2948. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  2949. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2950. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  2951. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2952. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  2953. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2954. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  2955. float ___range_7;
  2956. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  2957. float ___width_8;
  2958. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  2959. float ___height_9;
  2960. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  2961. uint8_t ___falloff_10;
  2962. };
  2963. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2964. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke
  2965. {
  2966. int32_t ___instanceID_0;
  2967. int32_t ___shadow_1;
  2968. uint8_t ___mode_2;
  2969. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2970. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2971. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2972. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2973. float ___range_7;
  2974. float ___width_8;
  2975. float ___height_9;
  2976. uint8_t ___falloff_10;
  2977. };
  2978. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2979. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com
  2980. {
  2981. int32_t ___instanceID_0;
  2982. int32_t ___shadow_1;
  2983. uint8_t ___mode_2;
  2984. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2985. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2986. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2987. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2988. float ___range_7;
  2989. float ___width_8;
  2990. float ___height_9;
  2991. uint8_t ___falloff_10;
  2992. };
  2993. // System.RuntimeTypeHandle
  2994. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  2995. {
  2996. // System.IntPtr System.RuntimeTypeHandle::value
  2997. intptr_t ___value_0;
  2998. };
  2999. // UnityEngine.Rendering.ScriptableRenderContext
  3000. struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
  3001. {
  3002. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  3003. intptr_t ___m_Ptr_1;
  3004. };
  3005. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  3006. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
  3007. {
  3008. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  3009. int32_t ___instanceID_0;
  3010. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  3011. bool ___shadow_1;
  3012. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  3013. uint8_t ___mode_2;
  3014. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  3015. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3016. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  3017. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3018. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  3019. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3020. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  3021. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3022. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  3023. float ___range_7;
  3024. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  3025. float ___sphereRadius_8;
  3026. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  3027. float ___coneAngle_9;
  3028. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  3029. float ___innerConeAngle_10;
  3030. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  3031. uint8_t ___falloff_11;
  3032. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  3033. uint8_t ___angularFalloff_12;
  3034. };
  3035. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  3036. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
  3037. {
  3038. int32_t ___instanceID_0;
  3039. int32_t ___shadow_1;
  3040. uint8_t ___mode_2;
  3041. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3042. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3043. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3044. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3045. float ___range_7;
  3046. float ___sphereRadius_8;
  3047. float ___coneAngle_9;
  3048. float ___innerConeAngle_10;
  3049. uint8_t ___falloff_11;
  3050. uint8_t ___angularFalloff_12;
  3051. };
  3052. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  3053. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
  3054. {
  3055. int32_t ___instanceID_0;
  3056. int32_t ___shadow_1;
  3057. uint8_t ___mode_2;
  3058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3059. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3060. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3061. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3062. float ___range_7;
  3063. float ___sphereRadius_8;
  3064. float ___coneAngle_9;
  3065. float ___innerConeAngle_10;
  3066. uint8_t ___falloff_11;
  3067. uint8_t ___angularFalloff_12;
  3068. };
  3069. // UnityEngine.U2D.SpriteBone
  3070. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044
  3071. {
  3072. // System.String UnityEngine.U2D.SpriteBone::m_Name
  3073. String_t* ___m_Name_0;
  3074. // System.String UnityEngine.U2D.SpriteBone::m_Guid
  3075. String_t* ___m_Guid_1;
  3076. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  3077. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3078. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  3079. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3080. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  3081. float ___m_Length_4;
  3082. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  3083. int32_t ___m_ParentId_5;
  3084. // UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
  3085. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3086. };
  3087. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  3088. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke
  3089. {
  3090. char* ___m_Name_0;
  3091. char* ___m_Guid_1;
  3092. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3093. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3094. float ___m_Length_4;
  3095. int32_t ___m_ParentId_5;
  3096. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3097. };
  3098. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  3099. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com
  3100. {
  3101. Il2CppChar* ___m_Name_0;
  3102. Il2CppChar* ___m_Guid_1;
  3103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3104. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3105. float ___m_Length_4;
  3106. int32_t ___m_ParentId_5;
  3107. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3108. };
  3109. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  3110. struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D : public RuntimeObject
  3111. {
  3112. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  3113. Guid_t ___messageId_0;
  3114. };
  3115. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  3116. struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B : public RuntimeObject
  3117. {
  3118. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  3119. Guid_t ___messageId_0;
  3120. };
  3121. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  3122. struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA : public RuntimeObject
  3123. {
  3124. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  3125. Guid_t ___messageId_0;
  3126. };
  3127. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  3128. struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6 : public RuntimeObject
  3129. {
  3130. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  3131. Guid_t ___messageId_0;
  3132. };
  3133. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  3134. struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE : public RuntimeObject
  3135. {
  3136. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  3137. Guid_t ___messageId_0;
  3138. };
  3139. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  3140. struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A
  3141. {
  3142. };
  3143. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  3144. struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9 : public UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A
  3145. {
  3146. };
  3147. // UnityEngine.Assertions.AssertionException
  3148. struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372 : public Exception_t
  3149. {
  3150. // System.String UnityEngine.Assertions.AssertionException::m_UserMessage
  3151. String_t* ___m_UserMessage_18;
  3152. };
  3153. // UnityEngine.Rendering.BatchCullingContext
  3154. struct BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659
  3155. {
  3156. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  3157. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___cullingPlanes_0;
  3158. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  3159. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___batchVisibility_1;
  3160. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  3161. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndices_2;
  3162. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  3163. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndicesY_3;
  3164. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  3165. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___lodParameters_4;
  3166. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  3167. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_5;
  3168. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  3169. float ___nearPlane_6;
  3170. };
  3171. // UnityEngine.Rendering.BatchRendererCullingOutput
  3172. struct BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5
  3173. {
  3174. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  3175. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___cullingJobsFence_0;
  3176. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  3177. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_1;
  3178. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  3179. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* ___cullingPlanes_2;
  3180. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  3181. BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* ___batchVisibility_3;
  3182. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  3183. int32_t* ___visibleIndices_4;
  3184. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  3185. int32_t* ___visibleIndicesY_5;
  3186. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  3187. int32_t ___cullingPlanesCount_6;
  3188. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  3189. int32_t ___batchVisibilityCount_7;
  3190. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  3191. int32_t ___visibleIndicesCount_8;
  3192. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  3193. float ___nearPlane_9;
  3194. };
  3195. // UnityEngine.Experimental.Playables.CameraPlayable
  3196. struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1
  3197. {
  3198. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  3199. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3200. };
  3201. // UnityEngine.Component
  3202. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3203. {
  3204. };
  3205. // UnityEngine.ComputeShader
  3206. struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3207. {
  3208. };
  3209. // UnityEngine.GameObject
  3210. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3211. {
  3212. };
  3213. // UnityEngine.Rendering.GraphicsSettings
  3214. struct GraphicsSettings_t01785CE5CB5C5105CB527619AF4D74BEF417EF1A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3215. {
  3216. };
  3217. // UnityEngine.LowerResBlitTexture
  3218. struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3219. {
  3220. };
  3221. // UnityEngine.Material
  3222. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3223. {
  3224. };
  3225. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  3226. struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504
  3227. {
  3228. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  3229. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3230. };
  3231. // System.MulticastDelegate
  3232. struct MulticastDelegate_t : public Delegate_t
  3233. {
  3234. // System.Delegate[] System.MulticastDelegate::delegates
  3235. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3236. };
  3237. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3238. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3239. {
  3240. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3241. };
  3242. // Native definition for COM marshalling of System.MulticastDelegate
  3243. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3244. {
  3245. Delegate_t_marshaled_com** ___delegates_13;
  3246. };
  3247. // UnityEngine.Playables.Playable
  3248. struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
  3249. {
  3250. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  3251. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3252. };
  3253. // UnityEngine.Playables.PlayableBinding
  3254. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
  3255. {
  3256. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  3257. String_t* ___m_StreamName_0;
  3258. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  3259. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
  3260. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  3261. Type_t* ___m_SourceBindingType_2;
  3262. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  3263. CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
  3264. };
  3265. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  3266. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
  3267. {
  3268. char* ___m_StreamName_0;
  3269. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
  3270. Type_t* ___m_SourceBindingType_2;
  3271. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  3272. };
  3273. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  3274. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
  3275. {
  3276. Il2CppChar* ___m_StreamName_0;
  3277. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
  3278. Type_t* ___m_SourceBindingType_2;
  3279. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  3280. };
  3281. // UnityEngine.Playables.PlayableOutput
  3282. struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
  3283. {
  3284. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  3285. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3286. };
  3287. // UnityEngine.PreloadData
  3288. struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3289. {
  3290. };
  3291. // UnityEngine.ResourceRequest
  3292. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868 : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C
  3293. {
  3294. // System.String UnityEngine.ResourceRequest::m_Path
  3295. String_t* ___m_Path_2;
  3296. // System.Type UnityEngine.ResourceRequest::m_Type
  3297. Type_t* ___m_Type_3;
  3298. };
  3299. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  3300. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke
  3301. {
  3302. char* ___m_Path_2;
  3303. Type_t* ___m_Type_3;
  3304. };
  3305. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  3306. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com
  3307. {
  3308. Il2CppChar* ___m_Path_2;
  3309. Type_t* ___m_Type_3;
  3310. };
  3311. // UnityEngine.Playables.ScriptPlayableOutput
  3312. struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F
  3313. {
  3314. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  3315. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3316. };
  3317. // UnityEngine.ScriptableObject
  3318. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3319. {
  3320. };
  3321. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3322. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3323. {
  3324. };
  3325. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3326. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3327. {
  3328. };
  3329. // UnityEngine.Shader
  3330. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3331. {
  3332. };
  3333. // UnityEngine.Sprite
  3334. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3335. {
  3336. };
  3337. // UnityEngine.U2D.SpriteAtlas
  3338. struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3339. {
  3340. };
  3341. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  3342. struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934
  3343. {
  3344. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  3345. int32_t ___SpriteID_0;
  3346. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  3347. int32_t ___TextureID_1;
  3348. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  3349. int32_t ___MaterialID_2;
  3350. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  3351. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3;
  3352. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  3353. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4;
  3354. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  3355. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5;
  3356. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  3357. int32_t ___Layer_6;
  3358. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  3359. int32_t ___SortingLayer_7;
  3360. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  3361. int32_t ___SortingOrder_8;
  3362. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  3363. uint64_t ___SceneCullingMask_9;
  3364. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  3365. intptr_t ___IndexData_10;
  3366. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  3367. intptr_t ___VertexData_11;
  3368. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  3369. int32_t ___IndexCount_12;
  3370. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  3371. int32_t ___VertexCount_13;
  3372. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  3373. int32_t ___ShaderChannelMask_14;
  3374. };
  3375. // System.SystemException
  3376. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3377. {
  3378. };
  3379. // UnityEngine.Texture
  3380. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3381. {
  3382. };
  3383. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  3384. struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445
  3385. {
  3386. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  3387. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3388. };
  3389. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  3390. struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B
  3391. {
  3392. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  3393. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3394. };
  3395. // System.Type
  3396. struct Type_t : public MemberInfo_t
  3397. {
  3398. // System.RuntimeTypeHandle System.Type::_impl
  3399. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3400. };
  3401. // System.Action`1<UnityEngine.AsyncOperation>
  3402. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3403. {
  3404. };
  3405. // System.Action`1<System.Boolean>
  3406. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
  3407. {
  3408. };
  3409. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  3410. struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75 : public MulticastDelegate_t
  3411. {
  3412. };
  3413. // System.Action`1<System.Object>
  3414. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3415. {
  3416. };
  3417. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  3418. struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t
  3419. {
  3420. };
  3421. // System.Action`1<System.String>
  3422. struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
  3423. {
  3424. };
  3425. // System.Action`2<System.Object,System.Boolean>
  3426. struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915 : public MulticastDelegate_t
  3427. {
  3428. };
  3429. // System.Action`2<System.Object,System.Object>
  3430. struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t
  3431. {
  3432. };
  3433. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  3434. struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A : public MulticastDelegate_t
  3435. {
  3436. };
  3437. // System.Action`2<System.String,System.Boolean>
  3438. struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A : public MulticastDelegate_t
  3439. {
  3440. };
  3441. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  3442. struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452 : public MulticastDelegate_t
  3443. {
  3444. };
  3445. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  3446. struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C : public MulticastDelegate_t
  3447. {
  3448. };
  3449. // System.Func`1<System.Boolean>
  3450. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3451. {
  3452. };
  3453. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  3454. struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9 : public MulticastDelegate_t
  3455. {
  3456. };
  3457. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  3458. struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55 : public MulticastDelegate_t
  3459. {
  3460. };
  3461. // UnityEngine.Events.UnityAction`1<System.Int32>
  3462. struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60 : public MulticastDelegate_t
  3463. {
  3464. };
  3465. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3466. struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2 : public MulticastDelegate_t
  3467. {
  3468. };
  3469. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  3470. struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C : public MulticastDelegate_t
  3471. {
  3472. };
  3473. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  3474. struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD : public MulticastDelegate_t
  3475. {
  3476. };
  3477. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  3478. struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A : public MulticastDelegate_t
  3479. {
  3480. };
  3481. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  3482. struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE : public MulticastDelegate_t
  3483. {
  3484. };
  3485. // System.Action
  3486. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3487. {
  3488. };
  3489. // System.ArgumentException
  3490. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3491. {
  3492. // System.String System.ArgumentException::_paramName
  3493. String_t* ____paramName_18;
  3494. };
  3495. // UnityEngine.Behaviour
  3496. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3497. {
  3498. };
  3499. // UnityEngine.Playables.FrameData
  3500. struct FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314
  3501. {
  3502. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  3503. uint64_t ___m_FrameID_0;
  3504. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  3505. double ___m_DeltaTime_1;
  3506. // System.Single UnityEngine.Playables.FrameData::m_Weight
  3507. float ___m_Weight_2;
  3508. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  3509. float ___m_EffectiveWeight_3;
  3510. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  3511. double ___m_EffectiveParentDelay_4;
  3512. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  3513. float ___m_EffectiveParentSpeed_5;
  3514. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  3515. float ___m_EffectiveSpeed_6;
  3516. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  3517. int32_t ___m_Flags_7;
  3518. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  3519. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_Output_8;
  3520. };
  3521. // System.IndexOutOfRangeException
  3522. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3523. {
  3524. };
  3525. // System.InvalidOperationException
  3526. struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3527. {
  3528. };
  3529. // UnityEngine.Playables.PlayableAsset
  3530. struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3531. {
  3532. };
  3533. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  3534. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3535. {
  3536. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  3537. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* ___m_PlayerEditorConnectionEvents_5;
  3538. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  3539. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_connectedPlayers_6;
  3540. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  3541. bool ___m_IsInitilized_7;
  3542. };
  3543. // UnityEngine.Rendering.RenderPipelineAsset
  3544. struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3545. {
  3546. };
  3547. // UnityEngine.Renderer
  3548. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3549. {
  3550. };
  3551. // UnityEngine.Texture2D
  3552. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3553. {
  3554. };
  3555. // UnityEngine.Transform
  3556. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3557. {
  3558. };
  3559. // UnityEngine.Events.UnityAction
  3560. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3561. {
  3562. };
  3563. // UnityEngine.Application/LogCallback
  3564. struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
  3565. {
  3566. };
  3567. // UnityEngine.Application/LowMemoryCallback
  3568. struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
  3569. {
  3570. };
  3571. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  3572. struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2 : public MulticastDelegate_t
  3573. {
  3574. };
  3575. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  3576. struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
  3577. {
  3578. };
  3579. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  3580. struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
  3581. {
  3582. };
  3583. // UnityEngine.RectTransform/ReapplyDrivenProperties
  3584. struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24 : public MulticastDelegate_t
  3585. {
  3586. };
  3587. // System.ArgumentNullException
  3588. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3589. {
  3590. };
  3591. // System.ArgumentOutOfRangeException
  3592. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3593. {
  3594. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3595. RuntimeObject* ____actualValue_19;
  3596. };
  3597. // UnityEngine.Camera
  3598. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3599. {
  3600. };
  3601. // UnityEngine.Light
  3602. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3603. {
  3604. // System.Int32 UnityEngine.Light::m_BakedIndex
  3605. int32_t ___m_BakedIndex_4;
  3606. };
  3607. // System.ObjectDisposedException
  3608. struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB : public InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB
  3609. {
  3610. // System.String System.ObjectDisposedException::_objectName
  3611. String_t* ____objectName_18;
  3612. };
  3613. // UnityEngine.RectTransform
  3614. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
  3615. {
  3616. };
  3617. // UnityEngine.SpriteRenderer
  3618. struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3619. {
  3620. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
  3621. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
  3622. };
  3623. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  3624. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23_StaticFields
  3625. {
  3626. // T[] System.Collections.Generic.List`1::s_emptyArray
  3627. BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ___s_emptyArray_5;
  3628. };
  3629. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  3630. // System.Collections.Generic.List`1<UnityEngine.Camera>
  3631. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields
  3632. {
  3633. // T[] System.Collections.Generic.List`1::s_emptyArray
  3634. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5;
  3635. };
  3636. // System.Collections.Generic.List`1<UnityEngine.Camera>
  3637. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3638. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_StaticFields
  3639. {
  3640. // T[] System.Collections.Generic.List`1::s_emptyArray
  3641. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ___s_emptyArray_5;
  3642. };
  3643. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3644. // System.Collections.Generic.List`1<System.Int32>
  3645. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3646. {
  3647. // T[] System.Collections.Generic.List`1::s_emptyArray
  3648. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3649. };
  3650. // System.Collections.Generic.List`1<System.Int32>
  3651. // System.Collections.Generic.List`1<System.Object>
  3652. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3653. {
  3654. // T[] System.Collections.Generic.List`1::s_emptyArray
  3655. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3656. };
  3657. // System.Collections.Generic.List`1<System.Object>
  3658. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  3659. struct List_1_t1EC718175613632CD4775345600304230E9A83DF_StaticFields
  3660. {
  3661. // T[] System.Collections.Generic.List`1::s_emptyArray
  3662. PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ___s_emptyArray_5;
  3663. };
  3664. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  3665. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  3666. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields
  3667. {
  3668. // T[] System.Collections.Generic.List`1::s_emptyArray
  3669. RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5;
  3670. };
  3671. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  3672. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  3673. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_StaticFields
  3674. {
  3675. // T[] System.Collections.Generic.List`1::s_emptyArray
  3676. MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ___s_emptyArray_5;
  3677. };
  3678. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  3679. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  3680. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  3681. // UnityEngine.Application
  3682. struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
  3683. {
  3684. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  3685. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
  3686. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  3687. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
  3688. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  3689. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
  3690. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  3691. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
  3692. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  3693. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
  3694. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  3695. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
  3696. // System.Action UnityEngine.Application::quitting
  3697. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
  3698. // System.Action UnityEngine.Application::unloading
  3699. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
  3700. };
  3701. // UnityEngine.Application
  3702. // UnityEngine.Events.ArgumentCache
  3703. // UnityEngine.Events.ArgumentCache
  3704. // System.Reflection.Assembly
  3705. // System.Reflection.Assembly
  3706. // System.Reflection.AssemblyName
  3707. // System.Reflection.AssemblyName
  3708. // UnityEngine.Assertions.Assert
  3709. struct Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields
  3710. {
  3711. // System.Boolean UnityEngine.Assertions.Assert::raiseExceptions
  3712. bool ___raiseExceptions_0;
  3713. };
  3714. // UnityEngine.Assertions.Assert
  3715. // UnityEngine.Assertions.AssertionMessageUtil
  3716. // UnityEngine.Assertions.AssertionMessageUtil
  3717. // System.Attribute
  3718. // System.Attribute
  3719. // UnityEngine.Events.BaseInvokableCall
  3720. // UnityEngine.Events.BaseInvokableCall
  3721. // System.Reflection.Binder
  3722. // System.Reflection.Binder
  3723. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  3724. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  3725. // UnityEngine.ColorUtility
  3726. // UnityEngine.ColorUtility
  3727. // System.Globalization.CultureInfo
  3728. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3729. {
  3730. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3731. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3732. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3733. RuntimeObject* ___shared_table_lock_1;
  3734. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3735. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3736. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3737. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3738. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3739. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3740. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3741. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3742. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3743. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3744. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3745. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3746. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3747. bool ___IsTaiwanSku_39;
  3748. };
  3749. // System.Globalization.CultureInfo
  3750. // UnityEngine.Sprites.DataUtility
  3751. // UnityEngine.Sprites.DataUtility
  3752. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  3753. struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields
  3754. {
  3755. // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil
  3756. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0;
  3757. // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil
  3758. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1;
  3759. };
  3760. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  3761. // UnityEngine.Events.InvokableCallList
  3762. // UnityEngine.Events.InvokableCallList
  3763. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  3764. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  3765. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  3766. struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields
  3767. {
  3768. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  3769. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0;
  3770. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  3771. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1;
  3772. };
  3773. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  3774. // System.Reflection.MemberInfo
  3775. // System.Reflection.MemberInfo
  3776. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  3777. struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields
  3778. {
  3779. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  3780. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* ___m_SnapshotFinished_0;
  3781. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  3782. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* ___m_SaveScreenshotToDisk_1;
  3783. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  3784. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* ___createMetaData_2;
  3785. };
  3786. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  3787. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3788. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3789. // UnityEngine.Profiling.Memory.Experimental.MetaData
  3790. // UnityEngine.Profiling.Memory.Experimental.MetaData
  3791. // System.Globalization.NumberFormatInfo
  3792. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  3793. {
  3794. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  3795. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  3796. };
  3797. // System.Globalization.NumberFormatInfo
  3798. // UnityEngine.Rendering.OnDemandRendering
  3799. struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields
  3800. {
  3801. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  3802. int32_t ___m_RenderFrameInterval_0;
  3803. };
  3804. // UnityEngine.Rendering.OnDemandRendering
  3805. // System.Reflection.ParameterInfo
  3806. // System.Reflection.ParameterInfo
  3807. // UnityEngine.Events.PersistentCall
  3808. // UnityEngine.Events.PersistentCall
  3809. // UnityEngine.Events.PersistentCallGroup
  3810. // UnityEngine.Events.PersistentCallGroup
  3811. // UnityEngine.Playables.PlayableBehaviour
  3812. // UnityEngine.Playables.PlayableBehaviour
  3813. // UnityEngine.PlayerConnectionInternal
  3814. // UnityEngine.PlayerConnectionInternal
  3815. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3816. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3817. // UnityEngine.Profiling.Profiler
  3818. // UnityEngine.Profiling.Profiler
  3819. // UnityEngine.Rendering.RenderPipeline
  3820. // UnityEngine.Rendering.RenderPipeline
  3821. // UnityEngine.Rendering.RenderPipelineManager
  3822. struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields
  3823. {
  3824. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  3825. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___s_CurrentPipelineAsset_0;
  3826. // System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  3827. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___s_Cameras_1;
  3828. // System.String UnityEngine.Rendering.RenderPipelineManager::s_currentPipelineType
  3829. String_t* ___s_currentPipelineType_2;
  3830. // System.String UnityEngine.Rendering.RenderPipelineManager::s_builtinPipelineName
  3831. String_t* ___s_builtinPipelineName_3;
  3832. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::s_currentPipeline
  3833. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___s_currentPipeline_4;
  3834. // System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
  3835. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___activeRenderPipelineTypeChanged_5;
  3836. };
  3837. // UnityEngine.Rendering.RenderPipelineManager
  3838. // UnityEngine.Resources
  3839. // UnityEngine.Resources
  3840. // UnityEngine.ResourcesAPI
  3841. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  3842. {
  3843. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  3844. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  3845. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  3846. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  3847. };
  3848. // UnityEngine.ResourcesAPI
  3849. // UnityEngine.ResourcesAPIInternal
  3850. // UnityEngine.ResourcesAPIInternal
  3851. // UnityEngine.SceneManagement.SceneManager
  3852. struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields
  3853. {
  3854. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  3855. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___sceneLoaded_0;
  3856. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  3857. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___sceneUnloaded_1;
  3858. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  3859. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* ___activeSceneChanged_2;
  3860. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  3861. bool ___s_AllowLoadScene_3;
  3862. };
  3863. // UnityEngine.SceneManagement.SceneManager
  3864. // UnityEngine.SceneManagement.SceneManagerAPI
  3865. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields
  3866. {
  3867. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  3868. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___s_DefaultAPI_0;
  3869. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  3870. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___U3CoverrideAPIU3Ek__BackingField_1;
  3871. };
  3872. // UnityEngine.SceneManagement.SceneManagerAPI
  3873. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  3874. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  3875. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  3876. struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields
  3877. {
  3878. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  3879. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0;
  3880. };
  3881. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  3882. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  3883. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  3884. // UnityEngine.U2D.SpriteAtlasManager
  3885. struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields
  3886. {
  3887. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  3888. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* ___atlasRequested_0;
  3889. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  3890. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___atlasRegistered_1;
  3891. };
  3892. // UnityEngine.U2D.SpriteAtlasManager
  3893. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  3894. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  3895. // System.String
  3896. struct String_t_StaticFields
  3897. {
  3898. // System.String System.String::Empty
  3899. String_t* ___Empty_6;
  3900. };
  3901. // System.String
  3902. // UnityEngine.Rendering.SupportedRenderingFeatures
  3903. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields
  3904. {
  3905. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  3906. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0;
  3907. };
  3908. // UnityEngine.Rendering.SupportedRenderingFeatures
  3909. // UnityEngine.Events.UnityEventBase
  3910. // UnityEngine.Events.UnityEventBase
  3911. // UnityEngine.Events.UnityEventTools
  3912. // UnityEngine.Events.UnityEventTools
  3913. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3914. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields
  3915. {
  3916. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  3917. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0;
  3918. };
  3919. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3920. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3921. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3922. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3923. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3924. // UnityEngine.Transform/Enumerator
  3925. // UnityEngine.Transform/Enumerator
  3926. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3927. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3928. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3929. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3930. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3931. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3932. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  3933. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  3934. // Unity.Collections.NativeArray`1<System.Byte>
  3935. // Unity.Collections.NativeArray`1<System.Byte>
  3936. // Unity.Collections.NativeArray`1<System.Int32>
  3937. // Unity.Collections.NativeArray`1<System.Int32>
  3938. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  3939. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  3940. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  3941. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  3942. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3943. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3944. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3945. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3946. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  3947. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  3948. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  3949. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  3950. // UnityEngine.Rendering.BatchVisibility
  3951. // UnityEngine.Rendering.BatchVisibility
  3952. // System.Boolean
  3953. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  3954. {
  3955. // System.String System.Boolean::TrueString
  3956. String_t* ___TrueString_5;
  3957. // System.String System.Boolean::FalseString
  3958. String_t* ___FalseString_6;
  3959. };
  3960. // System.Boolean
  3961. // System.Byte
  3962. // System.Byte
  3963. // System.Char
  3964. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  3965. {
  3966. // System.Byte[] System.Char::s_categoryForLatin1
  3967. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  3968. };
  3969. // System.Char
  3970. // UnityEngine.Color
  3971. // UnityEngine.Color
  3972. // UnityEngine.Color32
  3973. // UnityEngine.Color32
  3974. // System.DateTime
  3975. struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields
  3976. {
  3977. // System.Int32[] System.DateTime::s_daysToMonth365
  3978. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30;
  3979. // System.Int32[] System.DateTime::s_daysToMonth366
  3980. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31;
  3981. // System.DateTime System.DateTime::MinValue
  3982. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32;
  3983. // System.DateTime System.DateTime::MaxValue
  3984. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33;
  3985. // System.DateTime System.DateTime::UnixEpoch
  3986. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34;
  3987. };
  3988. // System.DateTime
  3989. // UnityEngine.Internal.DefaultValueAttribute
  3990. // UnityEngine.Internal.DefaultValueAttribute
  3991. // System.Double
  3992. // System.Double
  3993. // UnityEngine.DrivenRectTransformTracker
  3994. // UnityEngine.DrivenRectTransformTracker
  3995. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3996. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3997. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3998. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3999. // UnityEngine.GradientAlphaKey
  4000. // UnityEngine.GradientAlphaKey
  4001. // System.Guid
  4002. struct Guid_t_StaticFields
  4003. {
  4004. // System.Guid System.Guid::Empty
  4005. Guid_t ___Empty_0;
  4006. };
  4007. // System.Guid
  4008. // System.Int32
  4009. // System.Int32
  4010. // System.IntPtr
  4011. struct IntPtr_t_StaticFields
  4012. {
  4013. // System.IntPtr System.IntPtr::Zero
  4014. intptr_t ___Zero_1;
  4015. };
  4016. // System.IntPtr
  4017. // UnityEngine.Events.InvokableCall
  4018. // UnityEngine.Events.InvokableCall
  4019. // UnityEngine.LightBakingOutput
  4020. // UnityEngine.LightBakingOutput
  4021. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4022. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4023. // UnityEngine.SceneManagement.LoadSceneParameters
  4024. // UnityEngine.SceneManagement.LoadSceneParameters
  4025. // UnityEngine.Mathf
  4026. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4027. {
  4028. // System.Single UnityEngine.Mathf::Epsilon
  4029. float ___Epsilon_0;
  4030. };
  4031. // UnityEngine.Mathf
  4032. // UnityEngineInternal.MathfInternal
  4033. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4034. {
  4035. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4036. float ___FloatMinNormal_0;
  4037. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4038. float ___FloatMinDenormal_1;
  4039. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4040. bool ___IsFlushToZeroEnabled_2;
  4041. };
  4042. // UnityEngineInternal.MathfInternal
  4043. // UnityEngine.Matrix4x4
  4044. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4045. {
  4046. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4047. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4048. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4049. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4050. };
  4051. // UnityEngine.Matrix4x4
  4052. // System.Reflection.MethodBase
  4053. // System.Reflection.MethodBase
  4054. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4055. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4056. // System.ObsoleteAttribute
  4057. // System.ObsoleteAttribute
  4058. // System.Reflection.ParameterModifier
  4059. // System.Reflection.ParameterModifier
  4060. // UnityEngine.Scripting.PreserveAttribute
  4061. // UnityEngine.Scripting.PreserveAttribute
  4062. // UnityEngine.Quaternion
  4063. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4064. {
  4065. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4066. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4067. };
  4068. // UnityEngine.Quaternion
  4069. // UnityEngine.Rect
  4070. // UnityEngine.Rect
  4071. // UnityEngine.Scripting.RequireDerivedAttribute
  4072. // UnityEngine.Scripting.RequireDerivedAttribute
  4073. // UnityEngine.SceneManagement.Scene
  4074. // UnityEngine.SceneManagement.Scene
  4075. // UnityEngine.Rendering.ShaderTagId
  4076. // UnityEngine.Rendering.ShaderTagId
  4077. // System.Single
  4078. // System.Single
  4079. // UnityEngine.SortingLayer
  4080. // UnityEngine.SortingLayer
  4081. // UnityEngine.Rendering.StencilState
  4082. // UnityEngine.Rendering.StencilState
  4083. // System.TimeSpan
  4084. struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields
  4085. {
  4086. // System.TimeSpan System.TimeSpan::Zero
  4087. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19;
  4088. // System.TimeSpan System.TimeSpan::MaxValue
  4089. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20;
  4090. // System.TimeSpan System.TimeSpan::MinValue
  4091. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21;
  4092. };
  4093. // System.TimeSpan
  4094. // System.UInt16
  4095. // System.UInt16
  4096. // System.UInt32
  4097. // System.UInt32
  4098. // System.UInt64
  4099. // System.UInt64
  4100. // UnityEngine.Vector2
  4101. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4102. {
  4103. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4104. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4105. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4106. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4107. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4108. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4109. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4110. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4111. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4112. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4113. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4114. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4115. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4117. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4118. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4119. };
  4120. // UnityEngine.Vector2
  4121. // UnityEngine.Vector3
  4122. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4123. {
  4124. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4125. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4126. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4127. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4128. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4129. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4130. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4131. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4132. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4133. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4134. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4135. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4136. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4137. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4138. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4139. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4140. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4141. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4142. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4143. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4144. };
  4145. // UnityEngine.Vector3
  4146. // UnityEngine.Vector4
  4147. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4148. {
  4149. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4150. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4151. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4152. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4153. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4154. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4155. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4156. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4157. };
  4158. // UnityEngine.Vector4
  4159. // UnityEngine.Rendering.VertexAttributeDescriptor
  4160. // UnityEngine.Rendering.VertexAttributeDescriptor
  4161. // System.Void
  4162. // System.Void
  4163. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  4164. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  4165. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  4166. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  4167. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  4168. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  4169. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  4170. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  4171. // UnityEngine.AsyncOperation
  4172. // UnityEngine.AsyncOperation
  4173. // UnityEngine.Rendering.BatchRendererGroup
  4174. // UnityEngine.Rendering.BatchRendererGroup
  4175. // UnityEngine.Bounds
  4176. // UnityEngine.Bounds
  4177. // UnityEngine.Rendering.CommandBuffer
  4178. // UnityEngine.Rendering.CommandBuffer
  4179. // System.Reflection.ConstructorInfo
  4180. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB_StaticFields
  4181. {
  4182. // System.String System.Reflection.ConstructorInfo::ConstructorName
  4183. String_t* ___ConstructorName_0;
  4184. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  4185. String_t* ___TypeConstructorName_1;
  4186. };
  4187. // System.Reflection.ConstructorInfo
  4188. // UnityEngine.Experimental.GlobalIllumination.Cookie
  4189. // UnityEngine.Experimental.GlobalIllumination.Cookie
  4190. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  4191. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  4192. // System.Delegate
  4193. // System.Delegate
  4194. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  4195. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  4196. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  4197. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  4198. // System.Exception
  4199. struct Exception_t_StaticFields
  4200. {
  4201. // System.Object System.Exception::s_EDILock
  4202. RuntimeObject* ___s_EDILock_0;
  4203. };
  4204. // System.Exception
  4205. // UnityEngine.Gradient
  4206. // UnityEngine.Gradient
  4207. // UnityEngine.GradientColorKey
  4208. // UnityEngine.GradientColorKey
  4209. // UnityEngine.Experimental.Rendering.GraphicsFormat
  4210. // UnityEngine.Experimental.Rendering.GraphicsFormat
  4211. // Unity.Jobs.JobHandle
  4212. // Unity.Jobs.JobHandle
  4213. // UnityEngine.Rendering.LODParameters
  4214. // UnityEngine.Rendering.LODParameters
  4215. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  4216. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  4217. // System.Reflection.MethodInfo
  4218. // System.Reflection.MethodInfo
  4219. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  4220. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  4221. // UnityEngine.Object
  4222. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4223. {
  4224. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4225. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4226. };
  4227. // UnityEngine.Object
  4228. // UnityEngine.Plane
  4229. // UnityEngine.Plane
  4230. // UnityEngine.Playables.PlayableGraph
  4231. // UnityEngine.Playables.PlayableGraph
  4232. // UnityEngine.Playables.PlayableHandle
  4233. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
  4234. {
  4235. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  4236. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
  4237. };
  4238. // UnityEngine.Playables.PlayableHandle
  4239. // UnityEngine.Playables.PlayableOutputHandle
  4240. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
  4241. {
  4242. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  4243. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
  4244. };
  4245. // UnityEngine.Playables.PlayableOutputHandle
  4246. // UnityEngine.Experimental.GlobalIllumination.PointLight
  4247. // UnityEngine.Experimental.GlobalIllumination.PointLight
  4248. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  4249. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  4250. // System.RuntimeTypeHandle
  4251. // System.RuntimeTypeHandle
  4252. // UnityEngine.Rendering.ScriptableRenderContext
  4253. struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
  4254. {
  4255. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  4256. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
  4257. };
  4258. // UnityEngine.Rendering.ScriptableRenderContext
  4259. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  4260. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  4261. // UnityEngine.U2D.SpriteBone
  4262. // UnityEngine.U2D.SpriteBone
  4263. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  4264. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  4265. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  4266. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  4267. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  4268. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  4269. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  4270. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  4271. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  4272. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  4273. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  4274. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  4275. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  4276. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  4277. // UnityEngine.Assertions.AssertionException
  4278. // UnityEngine.Assertions.AssertionException
  4279. // UnityEngine.Rendering.BatchCullingContext
  4280. // UnityEngine.Rendering.BatchCullingContext
  4281. // UnityEngine.Rendering.BatchRendererCullingOutput
  4282. // UnityEngine.Rendering.BatchRendererCullingOutput
  4283. // UnityEngine.Experimental.Playables.CameraPlayable
  4284. // UnityEngine.Experimental.Playables.CameraPlayable
  4285. // UnityEngine.Component
  4286. // UnityEngine.Component
  4287. // UnityEngine.ComputeShader
  4288. // UnityEngine.ComputeShader
  4289. // UnityEngine.GameObject
  4290. // UnityEngine.GameObject
  4291. // UnityEngine.Rendering.GraphicsSettings
  4292. // UnityEngine.Rendering.GraphicsSettings
  4293. // UnityEngine.LowerResBlitTexture
  4294. // UnityEngine.LowerResBlitTexture
  4295. // UnityEngine.Material
  4296. // UnityEngine.Material
  4297. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  4298. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  4299. // UnityEngine.Playables.Playable
  4300. struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
  4301. {
  4302. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  4303. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
  4304. };
  4305. // UnityEngine.Playables.Playable
  4306. // UnityEngine.Playables.PlayableBinding
  4307. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
  4308. {
  4309. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  4310. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
  4311. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  4312. double ___DefaultDuration_5;
  4313. };
  4314. // UnityEngine.Playables.PlayableBinding
  4315. // UnityEngine.Playables.PlayableOutput
  4316. struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
  4317. {
  4318. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  4319. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
  4320. };
  4321. // UnityEngine.Playables.PlayableOutput
  4322. // UnityEngine.PreloadData
  4323. // UnityEngine.PreloadData
  4324. // UnityEngine.ResourceRequest
  4325. // UnityEngine.ResourceRequest
  4326. // UnityEngine.Playables.ScriptPlayableOutput
  4327. // UnityEngine.Playables.ScriptPlayableOutput
  4328. // UnityEngine.ScriptableObject
  4329. // UnityEngine.ScriptableObject
  4330. // UnityEngine.Shader
  4331. // UnityEngine.Shader
  4332. // UnityEngine.Sprite
  4333. // UnityEngine.Sprite
  4334. // UnityEngine.U2D.SpriteAtlas
  4335. // UnityEngine.U2D.SpriteAtlas
  4336. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  4337. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  4338. // UnityEngine.Texture
  4339. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4340. {
  4341. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4342. int32_t ___GenerateAllMips_4;
  4343. };
  4344. // UnityEngine.Texture
  4345. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  4346. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  4347. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  4348. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  4349. // System.Type
  4350. struct Type_t_StaticFields
  4351. {
  4352. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4353. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4354. // System.Char System.Type::Delimiter
  4355. Il2CppChar ___Delimiter_1;
  4356. // System.Type[] System.Type::EmptyTypes
  4357. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4358. // System.Object System.Type::Missing
  4359. RuntimeObject* ___Missing_3;
  4360. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4361. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4362. // System.Reflection.MemberFilter System.Type::FilterName
  4363. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4364. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4365. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4366. };
  4367. // System.Type
  4368. // System.Action`1<UnityEngine.AsyncOperation>
  4369. // System.Action`1<UnityEngine.AsyncOperation>
  4370. // System.Action`1<System.Boolean>
  4371. // System.Action`1<System.Boolean>
  4372. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  4373. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  4374. // System.Action`1<System.Object>
  4375. // System.Action`1<System.Object>
  4376. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  4377. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  4378. // System.Action`1<System.String>
  4379. // System.Action`1<System.String>
  4380. // System.Action`2<System.Object,System.Boolean>
  4381. // System.Action`2<System.Object,System.Boolean>
  4382. // System.Action`2<System.Object,System.Object>
  4383. // System.Action`2<System.Object,System.Object>
  4384. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  4385. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  4386. // System.Action`2<System.String,System.Boolean>
  4387. // System.Action`2<System.String,System.Boolean>
  4388. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4389. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4390. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4391. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4392. // System.Func`1<System.Boolean>
  4393. // System.Func`1<System.Boolean>
  4394. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  4395. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  4396. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  4397. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  4398. // UnityEngine.Events.UnityAction`1<System.Int32>
  4399. // UnityEngine.Events.UnityAction`1<System.Int32>
  4400. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  4401. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  4402. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  4403. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  4404. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  4405. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  4406. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  4407. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  4408. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  4409. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  4410. // System.Action
  4411. // System.Action
  4412. // System.ArgumentException
  4413. // System.ArgumentException
  4414. // UnityEngine.Playables.FrameData
  4415. // UnityEngine.Playables.FrameData
  4416. // System.IndexOutOfRangeException
  4417. // System.IndexOutOfRangeException
  4418. // UnityEngine.Playables.PlayableAsset
  4419. // UnityEngine.Playables.PlayableAsset
  4420. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  4421. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields
  4422. {
  4423. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  4424. RuntimeObject* ___connectionNative_4;
  4425. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  4426. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ___s_Instance_8;
  4427. };
  4428. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  4429. // UnityEngine.Rendering.RenderPipelineAsset
  4430. // UnityEngine.Rendering.RenderPipelineAsset
  4431. // UnityEngine.Texture2D
  4432. // UnityEngine.Texture2D
  4433. // UnityEngine.Transform
  4434. // UnityEngine.Transform
  4435. // UnityEngine.Events.UnityAction
  4436. // UnityEngine.Events.UnityAction
  4437. // UnityEngine.Application/LogCallback
  4438. // UnityEngine.Application/LogCallback
  4439. // UnityEngine.Application/LowMemoryCallback
  4440. // UnityEngine.Application/LowMemoryCallback
  4441. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  4442. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  4443. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  4444. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  4445. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  4446. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  4447. // UnityEngine.RectTransform/ReapplyDrivenProperties
  4448. // UnityEngine.RectTransform/ReapplyDrivenProperties
  4449. // System.ArgumentNullException
  4450. // System.ArgumentNullException
  4451. // System.ArgumentOutOfRangeException
  4452. // System.ArgumentOutOfRangeException
  4453. // UnityEngine.Camera
  4454. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4455. {
  4456. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4457. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4458. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4459. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4460. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4461. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4462. };
  4463. // UnityEngine.Camera
  4464. // UnityEngine.Light
  4465. // UnityEngine.Light
  4466. // System.ObjectDisposedException
  4467. // System.ObjectDisposedException
  4468. // UnityEngine.RectTransform
  4469. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
  4470. {
  4471. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  4472. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
  4473. };
  4474. // UnityEngine.RectTransform
  4475. // UnityEngine.SpriteRenderer
  4476. // UnityEngine.SpriteRenderer
  4477. #ifdef __clang__
  4478. #pragma clang diagnostic pop
  4479. #endif
  4480. // System.Object[]
  4481. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  4482. {
  4483. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  4484. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  4485. {
  4486. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4487. return m_Items[index];
  4488. }
  4489. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  4490. {
  4491. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4492. return m_Items + index;
  4493. }
  4494. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  4495. {
  4496. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4497. m_Items[index] = value;
  4498. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4499. }
  4500. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  4501. {
  4502. return m_Items[index];
  4503. }
  4504. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4505. {
  4506. return m_Items + index;
  4507. }
  4508. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  4509. {
  4510. m_Items[index] = value;
  4511. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4512. }
  4513. };
  4514. // UnityEngine.GradientColorKey[]
  4515. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18 : public RuntimeArray
  4516. {
  4517. ALIGN_FIELD (8) GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A m_Items[1];
  4518. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAt(il2cpp_array_size_t index) const
  4519. {
  4520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4521. return m_Items[index];
  4522. }
  4523. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAt(il2cpp_array_size_t index)
  4524. {
  4525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4526. return m_Items + index;
  4527. }
  4528. inline void SetAt(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
  4529. {
  4530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4531. m_Items[index] = value;
  4532. }
  4533. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAtUnchecked(il2cpp_array_size_t index) const
  4534. {
  4535. return m_Items[index];
  4536. }
  4537. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4538. {
  4539. return m_Items + index;
  4540. }
  4541. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
  4542. {
  4543. m_Items[index] = value;
  4544. }
  4545. };
  4546. // UnityEngine.GradientAlphaKey[]
  4547. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E : public RuntimeArray
  4548. {
  4549. ALIGN_FIELD (8) GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 m_Items[1];
  4550. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAt(il2cpp_array_size_t index) const
  4551. {
  4552. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4553. return m_Items[index];
  4554. }
  4555. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAt(il2cpp_array_size_t index)
  4556. {
  4557. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4558. return m_Items + index;
  4559. }
  4560. inline void SetAt(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
  4561. {
  4562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4563. m_Items[index] = value;
  4564. }
  4565. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAtUnchecked(il2cpp_array_size_t index) const
  4566. {
  4567. return m_Items[index];
  4568. }
  4569. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4570. {
  4571. return m_Items + index;
  4572. }
  4573. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
  4574. {
  4575. m_Items[index] = value;
  4576. }
  4577. };
  4578. // UnityEngine.Object[]
  4579. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  4580. {
  4581. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  4582. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  4583. {
  4584. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4585. return m_Items[index];
  4586. }
  4587. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  4588. {
  4589. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4590. return m_Items + index;
  4591. }
  4592. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  4593. {
  4594. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4595. m_Items[index] = value;
  4596. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4597. }
  4598. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  4599. {
  4600. return m_Items[index];
  4601. }
  4602. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4603. {
  4604. return m_Items + index;
  4605. }
  4606. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  4607. {
  4608. m_Items[index] = value;
  4609. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4610. }
  4611. };
  4612. // System.Delegate[]
  4613. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4614. {
  4615. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4616. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4617. {
  4618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4619. return m_Items[index];
  4620. }
  4621. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4622. {
  4623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4624. return m_Items + index;
  4625. }
  4626. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4627. {
  4628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4629. m_Items[index] = value;
  4630. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4631. }
  4632. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4633. {
  4634. return m_Items[index];
  4635. }
  4636. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4637. {
  4638. return m_Items + index;
  4639. }
  4640. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4641. {
  4642. m_Items[index] = value;
  4643. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4644. }
  4645. };
  4646. // UnityEngine.Vector3[]
  4647. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  4648. {
  4649. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  4650. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  4651. {
  4652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4653. return m_Items[index];
  4654. }
  4655. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  4656. {
  4657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4658. return m_Items + index;
  4659. }
  4660. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  4661. {
  4662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4663. m_Items[index] = value;
  4664. }
  4665. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  4666. {
  4667. return m_Items[index];
  4668. }
  4669. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4670. {
  4671. return m_Items + index;
  4672. }
  4673. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  4674. {
  4675. m_Items[index] = value;
  4676. }
  4677. };
  4678. // UnityEngine.Vector2[]
  4679. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  4680. {
  4681. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  4682. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  4683. {
  4684. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4685. return m_Items[index];
  4686. }
  4687. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  4688. {
  4689. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4690. return m_Items + index;
  4691. }
  4692. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  4693. {
  4694. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4695. m_Items[index] = value;
  4696. }
  4697. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  4698. {
  4699. return m_Items[index];
  4700. }
  4701. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4702. {
  4703. return m_Items + index;
  4704. }
  4705. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  4706. {
  4707. m_Items[index] = value;
  4708. }
  4709. };
  4710. // System.UInt16[]
  4711. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
  4712. {
  4713. ALIGN_FIELD (8) uint16_t m_Items[1];
  4714. inline uint16_t GetAt(il2cpp_array_size_t index) const
  4715. {
  4716. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4717. return m_Items[index];
  4718. }
  4719. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  4720. {
  4721. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4722. return m_Items + index;
  4723. }
  4724. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  4725. {
  4726. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4727. m_Items[index] = value;
  4728. }
  4729. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  4730. {
  4731. return m_Items[index];
  4732. }
  4733. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4734. {
  4735. return m_Items + index;
  4736. }
  4737. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  4738. {
  4739. m_Items[index] = value;
  4740. }
  4741. };
  4742. // System.Byte[]
  4743. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4744. {
  4745. ALIGN_FIELD (8) uint8_t m_Items[1];
  4746. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4747. {
  4748. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4749. return m_Items[index];
  4750. }
  4751. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4752. {
  4753. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4754. return m_Items + index;
  4755. }
  4756. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4757. {
  4758. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4759. m_Items[index] = value;
  4760. }
  4761. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4762. {
  4763. return m_Items[index];
  4764. }
  4765. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4766. {
  4767. return m_Items + index;
  4768. }
  4769. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4770. {
  4771. m_Items[index] = value;
  4772. }
  4773. };
  4774. // System.String[]
  4775. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  4776. {
  4777. ALIGN_FIELD (8) String_t* m_Items[1];
  4778. inline String_t* GetAt(il2cpp_array_size_t index) const
  4779. {
  4780. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4781. return m_Items[index];
  4782. }
  4783. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  4784. {
  4785. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4786. return m_Items + index;
  4787. }
  4788. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  4789. {
  4790. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4791. m_Items[index] = value;
  4792. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4793. }
  4794. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4795. {
  4796. return m_Items[index];
  4797. }
  4798. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4799. {
  4800. return m_Items + index;
  4801. }
  4802. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  4803. {
  4804. m_Items[index] = value;
  4805. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4806. }
  4807. };
  4808. // UnityEngine.Camera[]
  4809. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  4810. {
  4811. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  4812. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  4813. {
  4814. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4815. return m_Items[index];
  4816. }
  4817. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  4818. {
  4819. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4820. return m_Items + index;
  4821. }
  4822. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  4823. {
  4824. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4825. m_Items[index] = value;
  4826. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4827. }
  4828. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  4829. {
  4830. return m_Items[index];
  4831. }
  4832. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4833. {
  4834. return m_Items + index;
  4835. }
  4836. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  4837. {
  4838. m_Items[index] = value;
  4839. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4840. }
  4841. };
  4842. // UnityEngine.GameObject[]
  4843. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF : public RuntimeArray
  4844. {
  4845. ALIGN_FIELD (8) GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* m_Items[1];
  4846. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAt(il2cpp_array_size_t index) const
  4847. {
  4848. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4849. return m_Items[index];
  4850. }
  4851. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAt(il2cpp_array_size_t index)
  4852. {
  4853. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4854. return m_Items + index;
  4855. }
  4856. inline void SetAt(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
  4857. {
  4858. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4859. m_Items[index] = value;
  4860. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4861. }
  4862. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAtUnchecked(il2cpp_array_size_t index) const
  4863. {
  4864. return m_Items[index];
  4865. }
  4866. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4867. {
  4868. return m_Items + index;
  4869. }
  4870. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
  4871. {
  4872. m_Items[index] = value;
  4873. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4874. }
  4875. };
  4876. // UnityEngine.Light[]
  4877. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
  4878. {
  4879. ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
  4880. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
  4881. {
  4882. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4883. return m_Items[index];
  4884. }
  4885. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
  4886. {
  4887. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4888. return m_Items + index;
  4889. }
  4890. inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
  4891. {
  4892. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4893. m_Items[index] = value;
  4894. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4895. }
  4896. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
  4897. {
  4898. return m_Items[index];
  4899. }
  4900. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4901. {
  4902. return m_Items + index;
  4903. }
  4904. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
  4905. {
  4906. m_Items[index] = value;
  4907. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4908. }
  4909. };
  4910. // UnityEngine.Experimental.Rendering.GraphicsFormat[]
  4911. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
  4912. {
  4913. ALIGN_FIELD (8) int32_t m_Items[1];
  4914. inline int32_t GetAt(il2cpp_array_size_t index) const
  4915. {
  4916. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4917. return m_Items[index];
  4918. }
  4919. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4920. {
  4921. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4922. return m_Items + index;
  4923. }
  4924. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4925. {
  4926. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4927. m_Items[index] = value;
  4928. }
  4929. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4930. {
  4931. return m_Items[index];
  4932. }
  4933. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4934. {
  4935. return m_Items + index;
  4936. }
  4937. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4938. {
  4939. m_Items[index] = value;
  4940. }
  4941. };
  4942. // UnityEngine.Playables.PlayableBinding[]
  4943. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD : public RuntimeArray
  4944. {
  4945. ALIGN_FIELD (8) PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 m_Items[1];
  4946. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAt(il2cpp_array_size_t index) const
  4947. {
  4948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4949. return m_Items[index];
  4950. }
  4951. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAt(il2cpp_array_size_t index)
  4952. {
  4953. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4954. return m_Items + index;
  4955. }
  4956. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
  4957. {
  4958. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4959. m_Items[index] = value;
  4960. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  4961. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4962. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  4963. #endif
  4964. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4965. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  4966. #endif
  4967. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4968. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  4969. #endif
  4970. }
  4971. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAtUnchecked(il2cpp_array_size_t index) const
  4972. {
  4973. return m_Items[index];
  4974. }
  4975. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4976. {
  4977. return m_Items + index;
  4978. }
  4979. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
  4980. {
  4981. m_Items[index] = value;
  4982. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  4983. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4984. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  4985. #endif
  4986. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4987. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  4988. #endif
  4989. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4990. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  4991. #endif
  4992. }
  4993. };
  4994. // System.Type[]
  4995. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  4996. {
  4997. ALIGN_FIELD (8) Type_t* m_Items[1];
  4998. inline Type_t* GetAt(il2cpp_array_size_t index) const
  4999. {
  5000. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5001. return m_Items[index];
  5002. }
  5003. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5004. {
  5005. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5006. return m_Items + index;
  5007. }
  5008. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5009. {
  5010. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5011. m_Items[index] = value;
  5012. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5013. }
  5014. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5015. {
  5016. return m_Items[index];
  5017. }
  5018. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5019. {
  5020. return m_Items + index;
  5021. }
  5022. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5023. {
  5024. m_Items[index] = value;
  5025. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5026. }
  5027. };
  5028. // System.Reflection.ParameterInfo[]
  5029. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5030. {
  5031. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5032. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5033. {
  5034. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5035. return m_Items[index];
  5036. }
  5037. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5038. {
  5039. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5040. return m_Items + index;
  5041. }
  5042. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5043. {
  5044. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5045. m_Items[index] = value;
  5046. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5047. }
  5048. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5049. {
  5050. return m_Items[index];
  5051. }
  5052. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5053. {
  5054. return m_Items + index;
  5055. }
  5056. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5057. {
  5058. m_Items[index] = value;
  5059. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5060. }
  5061. };
  5062. // System.Reflection.ParameterModifier[]
  5063. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5064. {
  5065. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5066. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5067. {
  5068. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5069. return m_Items[index];
  5070. }
  5071. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5072. {
  5073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5074. return m_Items + index;
  5075. }
  5076. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5077. {
  5078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5079. m_Items[index] = value;
  5080. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5081. }
  5082. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5083. {
  5084. return m_Items[index];
  5085. }
  5086. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5087. {
  5088. return m_Items + index;
  5089. }
  5090. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5091. {
  5092. m_Items[index] = value;
  5093. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5094. }
  5095. };
  5096. // System.Int32[]
  5097. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5098. {
  5099. ALIGN_FIELD (8) int32_t m_Items[1];
  5100. inline int32_t GetAt(il2cpp_array_size_t index) const
  5101. {
  5102. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5103. return m_Items[index];
  5104. }
  5105. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5106. {
  5107. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5108. return m_Items + index;
  5109. }
  5110. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5111. {
  5112. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5113. m_Items[index] = value;
  5114. }
  5115. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5116. {
  5117. return m_Items[index];
  5118. }
  5119. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5120. {
  5121. return m_Items + index;
  5122. }
  5123. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5124. {
  5125. m_Items[index] = value;
  5126. }
  5127. };
  5128. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  5129. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  5130. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  5131. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  5132. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  5133. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  5134. // TResult System.Func`1<System.Boolean>::Invoke()
  5135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5136. // System.Void System.Action`1<System.Boolean>::Invoke(T)
  5137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
  5138. // System.Void System.Action`1<System.Object>::Invoke(T)
  5139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5140. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  5141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
  5142. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5144. // System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2)
  5145. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ;
  5146. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2)
  5147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) ;
  5148. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5150. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
  5151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) ;
  5152. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  5153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5154. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5156. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
  5157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
  5158. // TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5160. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5161. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5162. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
  5164. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  5165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5166. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5168. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  5169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
  5170. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  5171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ;
  5172. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  5173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ;
  5174. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5176. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
  5178. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  5179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  5180. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  5181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5182. // T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  5183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5184. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  5185. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
  5186. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  5187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5188. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
  5190. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
  5192. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5194. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  5195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
  5196. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  5197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
  5198. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
  5199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
  5200. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  5201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  5202. // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
  5203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) ;
  5204. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  5205. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5206. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5208. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  5209. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5210. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  5211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5212. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5214. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5216. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5218. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  5219. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method) ;
  5220. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  5221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method) ;
  5222. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  5223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method) ;
  5224. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  5225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5226. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Capacity()
  5227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_mF05ADA0EC0B9CC71EDE6D06F6A33A50705EEA32D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5228. // System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32)
  5229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_mD826E33A9E5EBC19C714653217071790693E0B95_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5230. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5232. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method) ;
  5234. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method) ;
  5236. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared (CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, RuntimeObject* ___2_argument, const RuntimeMethod* method) ;
  5238. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method) ;
  5240. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  5241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5242. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  5243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5244. // T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  5245. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5246. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  5247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5248. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5250. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>)
  5251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___0_match, const RuntimeMethod* method) ;
  5252. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5254. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  5255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5256. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  5257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  5258. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  5259. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5260. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  5261. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5262. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  5263. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  5264. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  5265. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  5266. // System.Int32 System.Single::GetHashCode()
  5267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  5268. // System.Int32 UnityEngine.Vector4::GetHashCode()
  5269. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5270. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  5271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  5272. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  5273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5274. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  5275. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method) ;
  5276. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  5277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5278. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  5279. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ;
  5280. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  5281. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
  5282. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  5283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
  5284. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  5285. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5286. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  5287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5288. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  5289. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5290. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  5291. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
  5292. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  5293. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  5294. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  5295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5296. // System.String UnityEngine.Vector4::ToString()
  5297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5298. // System.Boolean System.String::IsNullOrEmpty(System.String)
  5299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  5300. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  5301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  5302. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  5303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  5304. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  5305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  5306. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  5307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171 (String_t* ___0_htmlString, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___1_color, const RuntimeMethod* method) ;
  5308. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  5309. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method) ;
  5310. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  5311. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method) ;
  5312. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  5313. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) ;
  5314. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  5315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
  5316. // System.Single UnityEngine.Time::get_deltaTime()
  5317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
  5318. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  5319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
  5320. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  5321. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5322. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  5323. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5324. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  5325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  5326. // System.Int32 UnityEngine.Vector3::GetHashCode()
  5327. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5328. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  5329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  5330. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  5331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5332. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  5333. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  5334. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  5335. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5336. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  5337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  5338. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  5339. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5340. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  5341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5342. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  5343. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  5344. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  5345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5346. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  5347. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  5348. // System.Single UnityEngine.Vector3::get_magnitude()
  5349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5350. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  5351. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  5352. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  5353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5354. // System.String UnityEngine.Vector3::ToString()
  5355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5356. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  5357. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  5358. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  5359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5360. // System.String UnityEngine.Color32::ToString()
  5361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ;
  5362. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  5363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  5364. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  5365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ;
  5366. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  5367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5368. // System.String UnityEngine.Color::ToString()
  5369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5370. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  5371. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  5372. // System.Int32 UnityEngine.Color::GetHashCode()
  5373. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5374. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  5375. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ;
  5376. // System.Boolean UnityEngine.Color::Equals(System.Object)
  5377. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5378. // System.Boolean System.Single::Equals(System.Single)
  5379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  5380. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  5381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
  5382. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  5383. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method) ;
  5384. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  5385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method) ;
  5386. // UnityEngine.Color UnityEngine.Color::get_linear()
  5387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5388. // System.Single UnityEngine.Color::get_maxColorComponent()
  5389. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5390. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  5391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
  5392. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  5393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
  5394. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  5395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
  5396. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  5397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  5398. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  5399. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ;
  5400. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  5401. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ;
  5402. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  5403. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
  5404. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  5405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5406. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  5407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
  5408. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  5409. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
  5410. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  5411. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method) ;
  5412. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  5413. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5414. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  5415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5416. // System.String UnityEngine.Quaternion::ToString()
  5417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
  5418. // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
  5419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  5420. // System.Double System.Math::Pow(System.Double,System.Double)
  5421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265 (double ___0_x, double ___1_y, const RuntimeMethod* method) ;
  5422. // System.Double System.Math::Log(System.Double,System.Double)
  5423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054 (double ___0_a, double ___1_newBase, const RuntimeMethod* method) ;
  5424. // System.Single UnityEngine.Mathf::Sign(System.Single)
  5425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method) ;
  5426. // System.Void System.Object::.ctor()
  5427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5428. // System.IntPtr UnityEngine.Gradient::Init()
  5429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method) ;
  5430. // System.Void System.Object::Finalize()
  5431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5432. // System.Void UnityEngine.Gradient::Cleanup()
  5433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ;
  5434. // System.Type System.Object::GetType()
  5435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5436. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  5437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method) ;
  5438. // System.Boolean System.IntPtr::Equals(System.Object)
  5439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5440. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  5441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  5442. // System.Int32 System.IntPtr::GetHashCode()
  5443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  5444. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  5445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) ;
  5446. // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
  5447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method) ;
  5448. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  5449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) ;
  5450. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  5451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
  5452. // System.Void UnityEngine.ResourcesAPI::.ctor()
  5453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) ;
  5454. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  5455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  5456. // System.Void UnityEngine.Application::Quit(System.Int32)
  5457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) ;
  5458. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  5459. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
  5460. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  5461. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ;
  5462. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  5463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
  5464. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  5465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
  5466. // TResult System.Func`1<System.Boolean>::Invoke()
  5467. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  5468. {
  5469. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  5470. }
  5471. // System.Void UnityEngine.Debug::LogException(System.Exception)
  5472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  5473. // System.Void System.Action::Invoke()
  5474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  5475. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  5476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ;
  5477. // System.Void System.Action`1<System.Boolean>::Invoke(T)
  5478. inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
  5479. {
  5480. (( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
  5481. }
  5482. // System.Void System.Action`1<System.String>::Invoke(T)
  5483. inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method)
  5484. {
  5485. (( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5486. }
  5487. // System.Void UnityEngine.Component::.ctor()
  5488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5489. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  5490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5491. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  5492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5493. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  5494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
  5495. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  5496. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
  5497. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  5498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
  5499. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  5500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5501. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  5502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ;
  5503. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  5504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ;
  5505. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  5506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
  5507. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  5508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
  5509. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  5510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
  5511. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  5512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5513. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  5514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
  5515. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  5516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5517. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  5518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  5519. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  5520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
  5521. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  5522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5523. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  5524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ;
  5525. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  5526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) ;
  5527. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  5528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
  5529. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  5530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
  5531. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  5532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  5533. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  5534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  5535. // System.Void System.ArgumentNullException::.ctor(System.String)
  5536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  5537. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  5538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method) ;
  5539. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  5540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5541. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  5542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) ;
  5543. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  5544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5545. // System.Int32 UnityEngine.Transform::get_childCount()
  5546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5547. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  5548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ;
  5549. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  5550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ;
  5551. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  5552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5553. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  5554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5555. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  5556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5557. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  5558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5559. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  5560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5561. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  5562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5563. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  5564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5565. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  5566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5567. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  5568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5569. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  5570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5571. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  5572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5573. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  5574. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  5575. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  5576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5577. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  5578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5579. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  5580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5581. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  5582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5583. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  5584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5585. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  5586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5587. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  5588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5589. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  5590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5591. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  5592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5593. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  5594. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
  5595. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  5596. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5597. // System.Void UnityEngine.Debug::LogError(System.Object)
  5598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5599. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  5600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5601. // System.Single UnityEngine.Rect::get_x()
  5602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5603. // System.Single UnityEngine.Rect::get_y()
  5604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5605. // System.Single UnityEngine.Rect::get_xMax()
  5606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5607. // System.Single UnityEngine.Rect::get_yMax()
  5608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5609. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  5610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ;
  5611. // UnityEngine.Transform UnityEngine.Component::get_transform()
  5612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5613. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  5614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5615. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  5616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  5617. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  5618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5619. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  5620. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5621. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  5622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5623. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  5624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5625. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  5626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5627. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  5628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) ;
  5629. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  5630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5631. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  5632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  5633. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  5634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  5635. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  5636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5637. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>::Invoke(T0)
  5638. inline void UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_arg0, const RuntimeMethod* method)
  5639. {
  5640. (( void (*) (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E*, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
  5641. }
  5642. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  5643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  5644. // System.Void UnityEngine.Object::.ctor()
  5645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  5646. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  5647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5648. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  5649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5650. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  5651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5652. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  5653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5654. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  5655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  5656. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  5657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5658. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  5659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5660. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  5661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5662. // System.Int32 UnityEngine.Sprite::GetPacked()
  5663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5664. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  5665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5666. // System.Int32 UnityEngine.Sprite::GetPackingRotation()
  5667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5668. // System.Boolean UnityEngine.Sprite::get_packed()
  5669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5670. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  5671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5672. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  5673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ;
  5674. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  5675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5676. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  5677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  5678. // System.String System.ObsoleteAttribute::get_Message()
  5679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) ;
  5680. // System.Int32 System.String::IndexOf(System.String)
  5681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5682. // System.Int32 System.String::get_Length()
  5683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  5684. // System.String System.String::Substring(System.Int32)
  5685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472 (String_t* __this, int32_t ___0_startIndex, const RuntimeMethod* method) ;
  5686. // System.String System.String::Trim()
  5687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  5688. // System.Char System.String::get_Chars(System.Int32)
  5689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5690. // System.Int32 System.String::IndexOf(System.Char)
  5691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966 (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
  5692. // System.String System.String::Substring(System.Int32,System.Int32)
  5693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  5694. // System.String System.Reflection.AssemblyName::get_Name()
  5695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) ;
  5696. // System.Int32 System.String::LastIndexOf(System.Char)
  5697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
  5698. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  5699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5700. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  5701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5702. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  5703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5704. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  5705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5706. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  5707. inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5708. {
  5709. (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5710. }
  5711. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(T1,T2)
  5712. inline void Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline (Action_2_t39F9A40857E06142231322CA3632F32C6926572A* __this, String_t* ___0_arg1, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___1_arg2, const RuntimeMethod* method)
  5713. {
  5714. (( void (*) (Action_2_t39F9A40857E06142231322CA3632F32C6926572A*, String_t*, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, const RuntimeMethod*))Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  5715. }
  5716. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(T)
  5717. inline void Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_obj, const RuntimeMethod* method)
  5718. {
  5719. (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5720. }
  5721. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  5722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) ;
  5723. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(T)
  5724. inline void Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* __this, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* ___0_obj, const RuntimeMethod* method)
  5725. {
  5726. (( void (*) (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5727. }
  5728. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  5729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) ;
  5730. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  5731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) ;
  5732. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  5733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD (const RuntimeMethod* method) ;
  5734. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(T1,T2)
  5735. inline void Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* __this, String_t* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
  5736. {
  5737. (( void (*) (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  5738. }
  5739. // System.Void* System.IntPtr::ToPointer()
  5740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  5741. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5742. inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  5743. {
  5744. return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  5745. }
  5746. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  5747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) ;
  5748. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  5749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5750. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  5751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5752. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  5753. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5754. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
  5755. inline void Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* __this, String_t* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
  5756. {
  5757. (( void (*) (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*, String_t*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*))Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline)(__this, ___0_arg1, ___1_arg2, ___2_arg3, method);
  5758. }
  5759. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  5760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) ;
  5761. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  5762. inline void Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5763. {
  5764. (( void (*) (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
  5765. }
  5766. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5767. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5768. {
  5769. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method);
  5770. }
  5771. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>)
  5772. inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819 (RuntimeObject* ___0_source, const RuntimeMethod* method)
  5773. {
  5774. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared)(___0_source, method);
  5775. }
  5776. // System.String System.Guid::ToString()
  5777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C (Guid_t* __this, const RuntimeMethod* method) ;
  5778. // System.String System.String::Concat(System.String,System.String)
  5779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  5780. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  5781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) ;
  5782. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  5783. inline void UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_arg0, const RuntimeMethod* method)
  5784. {
  5785. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
  5786. }
  5787. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  5788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) ;
  5789. // TSource System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5790. inline MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5791. {
  5792. return (( MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared)(___0_source, ___1_predicate, method);
  5793. }
  5794. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  5795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
  5796. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  5797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) ;
  5798. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  5799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) ;
  5800. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(T)
  5801. inline void List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
  5802. {
  5803. (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5804. }
  5805. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  5806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) ;
  5807. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5808. inline void UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
  5809. {
  5810. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared)(__this, ___0_call, method);
  5811. }
  5812. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(T)
  5813. inline bool List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
  5814. {
  5815. return (( bool (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  5816. }
  5817. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  5818. inline void List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, const RuntimeMethod* method)
  5819. {
  5820. (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5821. }
  5822. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  5823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) ;
  5824. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  5825. inline void UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1 (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, const RuntimeMethod* method)
  5826. {
  5827. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
  5828. }
  5829. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  5830. inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method)
  5831. {
  5832. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method);
  5833. }
  5834. // System.Void System.Guid::.ctor(System.String)
  5835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ;
  5836. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  5837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
  5838. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  5839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  5840. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  5841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5842. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  5843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) ;
  5844. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  5845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) ;
  5846. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  5847. inline PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA (const RuntimeMethod* method)
  5848. {
  5849. return (( PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method);
  5850. }
  5851. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  5852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5853. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  5854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) ;
  5855. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  5856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) ;
  5857. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  5858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  5859. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5860. inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5861. {
  5862. return (( bool (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared)(___0_source, ___1_predicate, method);
  5863. }
  5864. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  5865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) ;
  5866. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5867. inline void UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
  5868. {
  5869. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared)(__this, ___0_call, method);
  5870. }
  5871. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  5872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) ;
  5873. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5875. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  5876. inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5877. {
  5878. return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method);
  5879. }
  5880. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  5881. inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5882. {
  5883. (( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method);
  5884. }
  5885. // T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  5886. inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5887. {
  5888. return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method);
  5889. }
  5890. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  5891. inline void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  5892. {
  5893. (( void (*) (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline)(__this, ___0_arg0, method);
  5894. }
  5895. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  5896. inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5897. {
  5898. return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method);
  5899. }
  5900. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5901. inline void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
  5902. {
  5903. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared)(__this, ___0_call, method);
  5904. }
  5905. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5906. inline void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
  5907. {
  5908. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared)(__this, ___0_call, method);
  5909. }
  5910. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  5911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) ;
  5912. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  5913. inline void UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5914. {
  5915. (( void (*) (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___0_object, ___1_method, method);
  5916. }
  5917. // System.DateTime System.DateTime::get_Now()
  5918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C (const RuntimeMethod* method) ;
  5919. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5921. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  5922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123 (DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___0_d1, DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___1_d2, const RuntimeMethod* method) ;
  5923. // System.Double System.TimeSpan::get_TotalMilliseconds()
  5924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF (TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A* __this, const RuntimeMethod* method) ;
  5925. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5927. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  5928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  5929. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  5930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) ;
  5931. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  5932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  5933. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  5934. inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  5935. {
  5936. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method);
  5937. }
  5938. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  5939. inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  5940. {
  5941. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___0_arg0, method);
  5942. }
  5943. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
  5944. inline bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  5945. {
  5946. return (( bool (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared)(__this, ___0_item, method);
  5947. }
  5948. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) ;
  5950. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  5951. inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5952. {
  5953. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
  5954. }
  5955. // System.Void UnityEngine.ScriptableObject::.ctor()
  5956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
  5957. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  5958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ;
  5959. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  5960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) ;
  5961. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  5962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
  5963. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  5964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5965. // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
  5966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) ;
  5967. // System.String System.String::Concat(System.String,System.String,System.String)
  5968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  5969. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  5970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5971. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  5972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
  5973. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
  5974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) ;
  5975. // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
  5976. inline void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  5977. {
  5978. (( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared)(___0_expected, ___1_actual, ___2_message, method);
  5979. }
  5980. // System.String System.Environment::get_NewLine()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF (const RuntimeMethod* method) ;
  5982. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  5983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) ;
  5984. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  5985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) ;
  5986. // System.String System.Boolean::ToString()
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ;
  5988. // System.Void System.Exception::.ctor(System.String)
  5989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  5990. // System.String System.Exception::get_Message()
  5991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441 (Exception_t* __this, const RuntimeMethod* method) ;
  5992. // System.Void System.Attribute::.ctor()
  5993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  5994. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) ;
  5996. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) ;
  5998. // System.Int32 System.Attribute::GetHashCode()
  5999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  6000. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  6001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) ;
  6002. // System.Void System.GC::SuppressFinalize(System.Object)
  6003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6004. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
  6006. // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) ;
  6008. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  6009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  6010. // System.Void System.ArgumentException::.ctor(System.String)
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6012. // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) ;
  6014. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method) ;
  6016. // System.Int32 UnityEngine.Time::get_frameCount()
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method) ;
  6018. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) ;
  6020. // System.Single UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()
  6021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38 (const RuntimeMethod* method) ;
  6022. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
  6023. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6024. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
  6025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6026. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
  6027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6028. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
  6029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6030. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
  6031. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6032. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
  6033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6034. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
  6035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6036. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
  6037. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6038. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ;
  6040. // System.String System.String::Format(System.String,System.Object[])
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6042. // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6044. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6046. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) ;
  6048. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6050. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) ;
  6052. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  6053. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) ;
  6054. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  6055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
  6056. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  6057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
  6058. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) ;
  6060. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6062. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ;
  6064. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
  6066. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6068. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
  6069. inline void List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6070. {
  6071. (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6072. }
  6073. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  6074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) ;
  6075. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  6076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
  6077. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  6078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) ;
  6079. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  6080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
  6081. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  6082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
  6083. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
  6084. inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6085. {
  6086. (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6087. }
  6088. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) ;
  6090. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6092. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  6093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) ;
  6094. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6098. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ;
  6100. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6102. // System.Int32 System.Int32::GetHashCode()
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  6104. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
  6106. // T[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
  6107. inline CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6108. {
  6109. return (( CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  6110. }
  6111. // System.String System.String::Format(System.String,System.Object)
  6112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6113. // System.Void System.ObjectDisposedException::.ctor(System.String)
  6114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48 (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* __this, String_t* ___0_objectName, const RuntimeMethod* method) ;
  6115. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
  6116. inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6117. {
  6118. return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6119. }
  6120. // T System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
  6121. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method)
  6122. {
  6123. return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6124. }
  6125. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  6126. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) ;
  6127. // System.Byte System.Convert::ToByte(System.Boolean)
  6128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08 (bool ___0_value, const RuntimeMethod* method) ;
  6129. // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
  6130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ;
  6131. // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
  6132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6133. // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
  6134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6135. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
  6136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6137. // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
  6138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6139. // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
  6140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6141. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
  6142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6143. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
  6144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6145. // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
  6146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6147. // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
  6148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6149. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
  6150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6151. // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
  6152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) ;
  6153. // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
  6154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6155. // System.Int32 System.Byte::GetHashCode()
  6156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678 (uint8_t* __this, const RuntimeMethod* method) ;
  6157. // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
  6158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
  6159. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  6160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  6161. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  6162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) ;
  6163. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  6164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6165. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  6166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
  6167. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  6168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) ;
  6169. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  6170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  6171. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  6172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method) ;
  6173. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  6174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6175. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  6176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6177. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  6178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method) ;
  6179. // System.Void System.IntPtr::.ctor(System.Void*)
  6180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method) ;
  6181. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  6182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
  6183. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  6184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method) ;
  6185. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  6186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
  6187. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  6188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6189. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  6190. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6191. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  6192. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6193. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
  6194. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6195. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  6196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6197. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  6198. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6199. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  6200. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6201. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  6202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method) ;
  6203. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6204. inline NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6205. {
  6206. return (( NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6207. }
  6208. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6209. inline NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6210. {
  6211. return (( NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6212. }
  6213. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6214. inline NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6215. {
  6216. return (( NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6217. }
  6218. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  6219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method) ;
  6220. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  6221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method) ;
  6222. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  6223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
  6224. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
  6225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
  6226. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  6227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6228. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  6229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method) ;
  6230. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  6231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method) ;
  6232. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  6233. inline void UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
  6234. {
  6235. (( void (*) (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
  6236. }
  6237. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  6238. inline void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
  6239. {
  6240. (( void (*) (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline)(__this, ___0_arg0, method);
  6241. }
  6242. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  6243. inline void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
  6244. {
  6245. (( void (*) (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
  6246. }
  6247. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  6248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  6249. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method) ;
  6251. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  6252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method) ;
  6253. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
  6254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method) ;
  6255. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  6256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6257. // System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
  6258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6259. // System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
  6260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6261. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  6262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6263. // System.String UnityEngine.SceneManagement.Scene::get_name()
  6264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6265. // System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
  6266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6267. // System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
  6268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6269. // System.Int32 UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)
  6270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6271. // System.Int32 UnityEngine.SceneManagement.Scene::get_rootCount()
  6272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6273. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor(System.Int32)
  6274. inline void List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6275. {
  6276. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6277. }
  6278. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjects(System.Collections.Generic.List`1<UnityEngine.GameObject>)
  6279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method) ;
  6280. // T[] System.Collections.Generic.List`1<UnityEngine.GameObject>::ToArray()
  6281. inline GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6282. {
  6283. return (( GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  6284. }
  6285. // UnityEngine.GameObject[] UnityEngine.SceneManagement.Scene::GetRootGameObjects()
  6286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6287. // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Capacity()
  6288. inline int32_t List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2 (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6289. {
  6290. return (( int32_t (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_get_Capacity_mF05ADA0EC0B9CC71EDE6D06F6A33A50705EEA32D_gshared)(__this, method);
  6291. }
  6292. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::set_Capacity(System.Int32)
  6293. inline void List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, int32_t ___0_value, const RuntimeMethod* method)
  6294. {
  6295. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, int32_t, const RuntimeMethod*))List_1_set_Capacity_mD826E33A9E5EBC19C714653217071790693E0B95_gshared)(__this, ___0_value, method);
  6296. }
  6297. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
  6298. inline void List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6299. {
  6300. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6301. }
  6302. // System.Boolean UnityEngine.Application::get_isPlaying()
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) ;
  6304. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)
  6305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70 (int32_t ___0_sceneHandle, RuntimeObject* ___1_resultRootList, const RuntimeMethod* method) ;
  6306. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  6307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6308. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  6309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6310. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  6311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6312. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  6313. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method) ;
  6314. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  6315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6316. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  6317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method) ;
  6318. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  6319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6320. // System.String System.Single::ToString()
  6321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
  6322. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  6323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6324. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  6325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6326. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6328. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6330. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6332. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6334. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method) ;
  6336. // System.String System.String::Concat(System.String[])
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
  6338. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method) ;
  6340. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6342. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6344. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6346. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6350. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method) ;
  6352. // UnityEngine.Color UnityEngine.Light::get_color()
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6354. // System.Single UnityEngine.Light::get_intensity()
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6356. // System.Single UnityEngine.Light::get_bounceIntensity()
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6358. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method) ;
  6360. // System.Single UnityEngine.Light::get_spotAngle()
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6364. // System.Single UnityEngine.Light::get_colorTemperature()
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6366. // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method) ;
  6368. // System.Int32 UnityEngine.Object::GetInstanceID()
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6370. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6372. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method) ;
  6374. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6376. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  6378. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6380. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6382. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method) ;
  6384. // System.Single UnityEngine.Light::get_range()
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6386. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6388. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6390. // UnityEngine.LightType UnityEngine.Light::get_type()
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6392. // System.Single UnityEngine.Light::get_cookieSize()
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6394. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6395. inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6396. {
  6397. return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6398. }
  6399. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  6400. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method) ;
  6401. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  6402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  6403. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  6404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ;
  6405. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  6406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method) ;
  6407. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6409. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  6410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method) ;
  6411. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  6412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method) ;
  6413. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  6414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method) ;
  6415. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  6416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method) ;
  6417. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  6418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6419. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  6420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6421. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  6422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) ;
  6423. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  6424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6425. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
  6426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6427. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  6428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) ;
  6429. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6431. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method) ;
  6433. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  6434. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
  6435. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  6436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6437. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  6438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
  6439. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  6440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method) ;
  6441. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  6442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method) ;
  6443. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  6444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ;
  6445. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  6446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ;
  6447. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  6448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
  6449. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  6450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method) ;
  6451. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  6452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ;
  6453. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  6454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method) ;
  6455. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  6456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ;
  6457. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  6458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method) ;
  6459. // System.Int32 System.UInt32::GetHashCode()
  6460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
  6461. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  6462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
  6463. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  6464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
  6465. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  6466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method) ;
  6467. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  6468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
  6469. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  6470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method) ;
  6471. // System.Object System.Object::MemberwiseClone()
  6472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6473. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  6474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  6475. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  6476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
  6477. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  6478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method) ;
  6479. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  6480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
  6481. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  6482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
  6483. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  6484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
  6485. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  6486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
  6487. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  6488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method) ;
  6489. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  6490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ;
  6491. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  6492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method) ;
  6493. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  6494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method) ;
  6495. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  6496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
  6497. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  6498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6499. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  6500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
  6501. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  6502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6503. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  6504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
  6505. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  6506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6507. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6509. // System.Boolean System.String::EndsWith(System.String)
  6510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  6511. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  6512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method) ;
  6513. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  6514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E (MethodBase_t* __this, const RuntimeMethod* method) ;
  6515. // System.Object System.Delegate::get_Target()
  6516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method) ;
  6517. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  6518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method) ;
  6519. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  6520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7 (Type_t* ___0_type, RuntimeObject* ___1_firstArgument, MethodInfo_t* ___2_method, const RuntimeMethod* method) ;
  6521. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  6522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) ;
  6523. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  6524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method) ;
  6525. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  6526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method) ;
  6527. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6529. // System.Reflection.MethodInfo System.Delegate::get_Method()
  6530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019 (Delegate_t* __this, const RuntimeMethod* method) ;
  6531. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  6532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6533. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  6534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6535. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  6536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method) ;
  6537. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  6538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6539. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  6540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method) ;
  6541. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  6542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6543. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6544. inline void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747 (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method)
  6545. {
  6546. (( void (*) (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6547. }
  6548. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6550. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6551. inline void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method)
  6552. {
  6553. (( void (*) (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6554. }
  6555. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  6556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6557. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6558. inline void CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441 (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, String_t* ___2_argument, const RuntimeMethod* method)
  6559. {
  6560. (( void (*) (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6561. }
  6562. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  6563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6564. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6565. inline void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30 (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method)
  6566. {
  6567. (( void (*) (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6568. }
  6569. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  6570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method) ;
  6571. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  6572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6573. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  6574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554 (Type_t* __this, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___0_types, const RuntimeMethod* method) ;
  6575. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  6576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6577. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  6578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE (ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_parameters, const RuntimeMethod* method) ;
  6579. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  6580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6581. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  6582. inline void List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
  6583. {
  6584. (( void (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6585. }
  6586. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  6587. inline Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
  6588. {
  6589. return (( Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  6590. }
  6591. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  6592. inline void Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6593. {
  6594. (( void (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  6595. }
  6596. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  6597. inline PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6598. {
  6599. return (( PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  6600. }
  6601. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  6602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6603. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  6604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method) ;
  6605. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  6606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
  6607. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  6608. inline bool Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6609. {
  6610. return (( bool (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  6611. }
  6612. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(T)
  6613. inline void List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_item, const RuntimeMethod* method)
  6614. {
  6615. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6616. }
  6617. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  6618. inline void List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6619. {
  6620. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6621. }
  6622. // T System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  6623. inline BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_index, const RuntimeMethod* method)
  6624. {
  6625. return (( BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6626. }
  6627. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  6628. inline int32_t List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6629. {
  6630. return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6631. }
  6632. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  6633. inline void Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  6634. {
  6635. (( void (*) (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___0_object, ___1_method, method);
  6636. }
  6637. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<T>)
  6638. inline int32_t List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* ___0_match, const RuntimeMethod* method)
  6639. {
  6640. return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, const RuntimeMethod*))List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared)(__this, ___0_match, method);
  6641. }
  6642. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Int32)
  6643. inline void List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6644. {
  6645. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6646. }
  6647. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  6648. inline void List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  6649. {
  6650. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___0_collection, method);
  6651. }
  6652. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  6653. inline void List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6654. {
  6655. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6656. }
  6657. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  6658. inline void List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  6659. {
  6660. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___0_collection, method);
  6661. }
  6662. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  6663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6664. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  6665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method) ;
  6666. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  6667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
  6668. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  6669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6670. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  6671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6672. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  6673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method) ;
  6674. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  6675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method) ;
  6676. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  6677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6678. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  6679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method) ;
  6680. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  6681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
  6682. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  6683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method) ;
  6684. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  6685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6686. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  6687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
  6688. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  6689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6690. // System.String System.Object::ToString()
  6691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F (RuntimeObject* __this, const RuntimeMethod* method) ;
  6692. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  6693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562 (Type_t* __this, String_t* ___0_name, int32_t ___1_bindingAttr, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___2_binder, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___3_types, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364* ___4_modifiers, const RuntimeMethod* method) ;
  6694. // System.Boolean System.Type::get_IsPrimitive()
  6695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18 (Type_t* __this, const RuntimeMethod* method) ;
  6696. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  6697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  6698. #ifdef __clang__
  6699. #pragma clang diagnostic push
  6700. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6701. #pragma clang diagnostic ignored "-Wunused-variable"
  6702. #endif
  6703. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  6704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
  6705. {
  6706. int32_t V_0 = 0;
  6707. int32_t V_1 = 0;
  6708. float V_2 = 0.0f;
  6709. {
  6710. int32_t L_0 = ___0_index;
  6711. V_1 = L_0;
  6712. int32_t L_1 = V_1;
  6713. V_0 = L_1;
  6714. int32_t L_2 = V_0;
  6715. switch (L_2)
  6716. {
  6717. case 0:
  6718. {
  6719. goto IL_001d;
  6720. }
  6721. case 1:
  6722. {
  6723. goto IL_0026;
  6724. }
  6725. case 2:
  6726. {
  6727. goto IL_002f;
  6728. }
  6729. case 3:
  6730. {
  6731. goto IL_0038;
  6732. }
  6733. }
  6734. }
  6735. {
  6736. goto IL_0041;
  6737. }
  6738. IL_001d:
  6739. {
  6740. float L_3 = __this->___x_1;
  6741. V_2 = L_3;
  6742. goto IL_004c;
  6743. }
  6744. IL_0026:
  6745. {
  6746. float L_4 = __this->___y_2;
  6747. V_2 = L_4;
  6748. goto IL_004c;
  6749. }
  6750. IL_002f:
  6751. {
  6752. float L_5 = __this->___z_3;
  6753. V_2 = L_5;
  6754. goto IL_004c;
  6755. }
  6756. IL_0038:
  6757. {
  6758. float L_6 = __this->___w_4;
  6759. V_2 = L_6;
  6760. goto IL_004c;
  6761. }
  6762. IL_0041:
  6763. {
  6764. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  6765. NullCheck(L_7);
  6766. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  6767. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
  6768. }
  6769. IL_004c:
  6770. {
  6771. float L_8 = V_2;
  6772. return L_8;
  6773. }
  6774. }
  6775. IL2CPP_EXTERN_C float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  6776. {
  6777. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6778. int32_t _offset = 1;
  6779. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6780. float _returnValue;
  6781. _returnValue = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(_thisAdjusted, ___0_index, method);
  6782. return _returnValue;
  6783. }
  6784. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  6785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  6786. {
  6787. int32_t V_0 = 0;
  6788. int32_t V_1 = 0;
  6789. {
  6790. int32_t L_0 = ___0_index;
  6791. V_1 = L_0;
  6792. int32_t L_1 = V_1;
  6793. V_0 = L_1;
  6794. int32_t L_2 = V_0;
  6795. switch (L_2)
  6796. {
  6797. case 0:
  6798. {
  6799. goto IL_001d;
  6800. }
  6801. case 1:
  6802. {
  6803. goto IL_0026;
  6804. }
  6805. case 2:
  6806. {
  6807. goto IL_002f;
  6808. }
  6809. case 3:
  6810. {
  6811. goto IL_0038;
  6812. }
  6813. }
  6814. }
  6815. {
  6816. goto IL_0041;
  6817. }
  6818. IL_001d:
  6819. {
  6820. float L_3 = ___1_value;
  6821. __this->___x_1 = L_3;
  6822. goto IL_004c;
  6823. }
  6824. IL_0026:
  6825. {
  6826. float L_4 = ___1_value;
  6827. __this->___y_2 = L_4;
  6828. goto IL_004c;
  6829. }
  6830. IL_002f:
  6831. {
  6832. float L_5 = ___1_value;
  6833. __this->___z_3 = L_5;
  6834. goto IL_004c;
  6835. }
  6836. IL_0038:
  6837. {
  6838. float L_6 = ___1_value;
  6839. __this->___w_4 = L_6;
  6840. goto IL_004c;
  6841. }
  6842. IL_0041:
  6843. {
  6844. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  6845. NullCheck(L_7);
  6846. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  6847. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
  6848. }
  6849. IL_004c:
  6850. {
  6851. return;
  6852. }
  6853. }
  6854. IL2CPP_EXTERN_C void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  6855. {
  6856. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6857. int32_t _offset = 1;
  6858. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6859. Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(_thisAdjusted, ___0_index, ___1_value, method);
  6860. }
  6861. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  6862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  6863. {
  6864. {
  6865. float L_0 = ___0_x;
  6866. __this->___x_1 = L_0;
  6867. float L_1 = ___1_y;
  6868. __this->___y_2 = L_1;
  6869. float L_2 = ___2_z;
  6870. __this->___z_3 = L_2;
  6871. float L_3 = ___3_w;
  6872. __this->___w_4 = L_3;
  6873. return;
  6874. }
  6875. }
  6876. IL2CPP_EXTERN_C void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  6877. {
  6878. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6879. int32_t _offset = 1;
  6880. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6881. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
  6882. }
  6883. // UnityEngine.Vector4 UnityEngine.Vector4::Lerp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  6884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Lerp_mE5FFF3D013F0880F7DF8C613E7CB44EBD7349DAB (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, float ___2_t, const RuntimeMethod* method)
  6885. {
  6886. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  6887. memset((&V_0), 0, sizeof(V_0));
  6888. {
  6889. float L_0 = ___2_t;
  6890. float L_1;
  6891. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  6892. ___2_t = L_1;
  6893. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_a;
  6894. float L_3 = L_2.___x_1;
  6895. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___1_b;
  6896. float L_5 = L_4.___x_1;
  6897. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  6898. float L_7 = L_6.___x_1;
  6899. float L_8 = ___2_t;
  6900. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  6901. float L_10 = L_9.___y_2;
  6902. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = ___1_b;
  6903. float L_12 = L_11.___y_2;
  6904. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = ___0_a;
  6905. float L_14 = L_13.___y_2;
  6906. float L_15 = ___2_t;
  6907. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_a;
  6908. float L_17 = L_16.___z_3;
  6909. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_b;
  6910. float L_19 = L_18.___z_3;
  6911. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___0_a;
  6912. float L_21 = L_20.___z_3;
  6913. float L_22 = ___2_t;
  6914. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = ___0_a;
  6915. float L_24 = L_23.___w_4;
  6916. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_25 = ___1_b;
  6917. float L_26 = L_25.___w_4;
  6918. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27 = ___0_a;
  6919. float L_28 = L_27.___w_4;
  6920. float L_29 = ___2_t;
  6921. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30;
  6922. memset((&L_30), 0, sizeof(L_30));
  6923. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
  6924. V_0 = L_30;
  6925. goto IL_0069;
  6926. }
  6927. IL_0069:
  6928. {
  6929. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_0;
  6930. return L_31;
  6931. }
  6932. }
  6933. // UnityEngine.Vector4 UnityEngine.Vector4::MoveTowards(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  6934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_MoveTowards_m55F38110E6F96D9ACC7355560195D7662FDC80C3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_current, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  6935. {
  6936. static bool s_Il2CppMethodInitialized;
  6937. if (!s_Il2CppMethodInitialized)
  6938. {
  6939. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  6940. s_Il2CppMethodInitialized = true;
  6941. }
  6942. float V_0 = 0.0f;
  6943. float V_1 = 0.0f;
  6944. float V_2 = 0.0f;
  6945. float V_3 = 0.0f;
  6946. float V_4 = 0.0f;
  6947. float V_5 = 0.0f;
  6948. bool V_6 = false;
  6949. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_7;
  6950. memset((&V_7), 0, sizeof(V_7));
  6951. int32_t G_B4_0 = 0;
  6952. int32_t G_B6_0 = 0;
  6953. {
  6954. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___1_target;
  6955. float L_1 = L_0.___x_1;
  6956. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_current;
  6957. float L_3 = L_2.___x_1;
  6958. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  6959. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___1_target;
  6960. float L_5 = L_4.___y_2;
  6961. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_current;
  6962. float L_7 = L_6.___y_2;
  6963. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  6964. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___1_target;
  6965. float L_9 = L_8.___z_3;
  6966. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_current;
  6967. float L_11 = L_10.___z_3;
  6968. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  6969. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_target;
  6970. float L_13 = L_12.___w_4;
  6971. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___0_current;
  6972. float L_15 = L_14.___w_4;
  6973. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  6974. float L_16 = V_0;
  6975. float L_17 = V_0;
  6976. float L_18 = V_1;
  6977. float L_19 = V_1;
  6978. float L_20 = V_2;
  6979. float L_21 = V_2;
  6980. float L_22 = V_3;
  6981. float L_23 = V_3;
  6982. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  6983. float L_24 = V_4;
  6984. if ((((float)L_24) == ((float)(0.0f))))
  6985. {
  6986. goto IL_006a;
  6987. }
  6988. }
  6989. {
  6990. float L_25 = ___2_maxDistanceDelta;
  6991. if ((!(((float)L_25) >= ((float)(0.0f)))))
  6992. {
  6993. goto IL_0067;
  6994. }
  6995. }
  6996. {
  6997. float L_26 = V_4;
  6998. float L_27 = ___2_maxDistanceDelta;
  6999. float L_28 = ___2_maxDistanceDelta;
  7000. G_B4_0 = ((((int32_t)((!(((float)L_26) <= ((float)((float)il2cpp_codegen_multiply(L_27, L_28)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7001. goto IL_0068;
  7002. }
  7003. IL_0067:
  7004. {
  7005. G_B4_0 = 0;
  7006. }
  7007. IL_0068:
  7008. {
  7009. G_B6_0 = G_B4_0;
  7010. goto IL_006b;
  7011. }
  7012. IL_006a:
  7013. {
  7014. G_B6_0 = 1;
  7015. }
  7016. IL_006b:
  7017. {
  7018. V_6 = (bool)G_B6_0;
  7019. bool L_29 = V_6;
  7020. if (!L_29)
  7021. {
  7022. goto IL_0076;
  7023. }
  7024. }
  7025. {
  7026. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___1_target;
  7027. V_7 = L_30;
  7028. goto IL_00be;
  7029. }
  7030. IL_0076:
  7031. {
  7032. float L_31 = V_4;
  7033. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7034. double L_32;
  7035. L_32 = sqrt(((double)L_31));
  7036. V_5 = ((float)L_32);
  7037. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = ___0_current;
  7038. float L_34 = L_33.___x_1;
  7039. float L_35 = V_0;
  7040. float L_36 = V_5;
  7041. float L_37 = ___2_maxDistanceDelta;
  7042. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = ___0_current;
  7043. float L_39 = L_38.___y_2;
  7044. float L_40 = V_1;
  7045. float L_41 = V_5;
  7046. float L_42 = ___2_maxDistanceDelta;
  7047. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_43 = ___0_current;
  7048. float L_44 = L_43.___z_3;
  7049. float L_45 = V_2;
  7050. float L_46 = V_5;
  7051. float L_47 = ___2_maxDistanceDelta;
  7052. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48 = ___0_current;
  7053. float L_49 = L_48.___w_4;
  7054. float L_50 = V_3;
  7055. float L_51 = V_5;
  7056. float L_52 = ___2_maxDistanceDelta;
  7057. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53;
  7058. memset((&L_53), 0, sizeof(L_53));
  7059. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_53), ((float)il2cpp_codegen_add(L_34, ((float)il2cpp_codegen_multiply(((float)(L_35/L_36)), L_37)))), ((float)il2cpp_codegen_add(L_39, ((float)il2cpp_codegen_multiply(((float)(L_40/L_41)), L_42)))), ((float)il2cpp_codegen_add(L_44, ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47)))), ((float)il2cpp_codegen_add(L_49, ((float)il2cpp_codegen_multiply(((float)(L_50/L_51)), L_52)))), /*hidden argument*/NULL);
  7060. V_7 = L_53;
  7061. goto IL_00be;
  7062. }
  7063. IL_00be:
  7064. {
  7065. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = V_7;
  7066. return L_54;
  7067. }
  7068. }
  7069. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7071. {
  7072. int32_t V_0 = 0;
  7073. {
  7074. float* L_0 = (&__this->___x_1);
  7075. int32_t L_1;
  7076. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  7077. float* L_2 = (&__this->___y_2);
  7078. int32_t L_3;
  7079. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  7080. float* L_4 = (&__this->___z_3);
  7081. int32_t L_5;
  7082. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  7083. float* L_6 = (&__this->___w_4);
  7084. int32_t L_7;
  7085. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  7086. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  7087. goto IL_0039;
  7088. }
  7089. IL_0039:
  7090. {
  7091. int32_t L_8 = V_0;
  7092. return L_8;
  7093. }
  7094. }
  7095. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7096. {
  7097. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7098. int32_t _offset = 1;
  7099. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7100. int32_t _returnValue;
  7101. _returnValue = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(_thisAdjusted, method);
  7102. return _returnValue;
  7103. }
  7104. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  7105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  7106. {
  7107. static bool s_Il2CppMethodInitialized;
  7108. if (!s_Il2CppMethodInitialized)
  7109. {
  7110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7111. s_Il2CppMethodInitialized = true;
  7112. }
  7113. bool V_0 = false;
  7114. bool V_1 = false;
  7115. {
  7116. RuntimeObject* L_0 = ___0_other;
  7117. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7118. bool L_1 = V_0;
  7119. if (!L_1)
  7120. {
  7121. goto IL_0015;
  7122. }
  7123. }
  7124. {
  7125. V_1 = (bool)0;
  7126. goto IL_0024;
  7127. }
  7128. IL_0015:
  7129. {
  7130. RuntimeObject* L_2 = ___0_other;
  7131. bool L_3;
  7132. L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
  7133. V_1 = L_3;
  7134. goto IL_0024;
  7135. }
  7136. IL_0024:
  7137. {
  7138. bool L_4 = V_1;
  7139. return L_4;
  7140. }
  7141. }
  7142. IL2CPP_EXTERN_C bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  7143. {
  7144. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7145. int32_t _offset = 1;
  7146. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7147. bool _returnValue;
  7148. _returnValue = Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline(_thisAdjusted, ___0_other, method);
  7149. return _returnValue;
  7150. }
  7151. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  7153. {
  7154. bool V_0 = false;
  7155. int32_t G_B5_0 = 0;
  7156. {
  7157. float L_0 = __this->___x_1;
  7158. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  7159. float L_2 = L_1.___x_1;
  7160. if ((!(((float)L_0) == ((float)L_2))))
  7161. {
  7162. goto IL_003b;
  7163. }
  7164. }
  7165. {
  7166. float L_3 = __this->___y_2;
  7167. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  7168. float L_5 = L_4.___y_2;
  7169. if ((!(((float)L_3) == ((float)L_5))))
  7170. {
  7171. goto IL_003b;
  7172. }
  7173. }
  7174. {
  7175. float L_6 = __this->___z_3;
  7176. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  7177. float L_8 = L_7.___z_3;
  7178. if ((!(((float)L_6) == ((float)L_8))))
  7179. {
  7180. goto IL_003b;
  7181. }
  7182. }
  7183. {
  7184. float L_9 = __this->___w_4;
  7185. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  7186. float L_11 = L_10.___w_4;
  7187. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  7188. goto IL_003c;
  7189. }
  7190. IL_003b:
  7191. {
  7192. G_B5_0 = 0;
  7193. }
  7194. IL_003c:
  7195. {
  7196. V_0 = (bool)G_B5_0;
  7197. goto IL_003f;
  7198. }
  7199. IL_003f:
  7200. {
  7201. bool L_12 = V_0;
  7202. return L_12;
  7203. }
  7204. }
  7205. IL2CPP_EXTERN_C bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  7206. {
  7207. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7208. int32_t _offset = 1;
  7209. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7210. bool _returnValue;
  7211. _returnValue = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(_thisAdjusted, ___0_other, method);
  7212. return _returnValue;
  7213. }
  7214. // UnityEngine.Vector4 UnityEngine.Vector4::Normalize(UnityEngine.Vector4)
  7215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Normalize_m1D1B879617A0F54904EDD0E59D356D605457002B (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  7216. {
  7217. float V_0 = 0.0f;
  7218. bool V_1 = false;
  7219. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  7220. memset((&V_2), 0, sizeof(V_2));
  7221. {
  7222. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7223. float L_1;
  7224. L_1 = Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline(L_0, NULL);
  7225. V_0 = L_1;
  7226. float L_2 = V_0;
  7227. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  7228. bool L_3 = V_1;
  7229. if (!L_3)
  7230. {
  7231. goto IL_001e;
  7232. }
  7233. }
  7234. {
  7235. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7236. float L_5 = V_0;
  7237. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  7238. L_6 = Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline(L_4, L_5, NULL);
  7239. V_2 = L_6;
  7240. goto IL_0026;
  7241. }
  7242. IL_001e:
  7243. {
  7244. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  7245. L_7 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  7246. V_2 = L_7;
  7247. goto IL_0026;
  7248. }
  7249. IL_0026:
  7250. {
  7251. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = V_2;
  7252. return L_8;
  7253. }
  7254. }
  7255. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  7256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7257. {
  7258. float V_0 = 0.0f;
  7259. {
  7260. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7261. float L_1 = L_0.___x_1;
  7262. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7263. float L_3 = L_2.___x_1;
  7264. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7265. float L_5 = L_4.___y_2;
  7266. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7267. float L_7 = L_6.___y_2;
  7268. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7269. float L_9 = L_8.___z_3;
  7270. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7271. float L_11 = L_10.___z_3;
  7272. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7273. float L_13 = L_12.___w_4;
  7274. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7275. float L_15 = L_14.___w_4;
  7276. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  7277. goto IL_003b;
  7278. }
  7279. IL_003b:
  7280. {
  7281. float L_16 = V_0;
  7282. return L_16;
  7283. }
  7284. }
  7285. // System.Single UnityEngine.Vector4::Distance(UnityEngine.Vector4,UnityEngine.Vector4)
  7286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Distance_mDF852EE33E73E5B36084FB8DD91957BD86F9FACD (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7287. {
  7288. float V_0 = 0.0f;
  7289. {
  7290. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7291. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_b;
  7292. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  7293. L_2 = Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline(L_0, L_1, NULL);
  7294. float L_3;
  7295. L_3 = Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline(L_2, NULL);
  7296. V_0 = L_3;
  7297. goto IL_0010;
  7298. }
  7299. IL_0010:
  7300. {
  7301. float L_4 = V_0;
  7302. return L_4;
  7303. }
  7304. }
  7305. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  7306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  7307. {
  7308. static bool s_Il2CppMethodInitialized;
  7309. if (!s_Il2CppMethodInitialized)
  7310. {
  7311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7312. s_Il2CppMethodInitialized = true;
  7313. }
  7314. float V_0 = 0.0f;
  7315. {
  7316. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7317. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_a;
  7318. float L_2;
  7319. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  7320. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7321. double L_3;
  7322. L_3 = sqrt(((double)L_2));
  7323. V_0 = ((float)L_3);
  7324. goto IL_0012;
  7325. }
  7326. IL_0012:
  7327. {
  7328. float L_4 = V_0;
  7329. return L_4;
  7330. }
  7331. }
  7332. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  7333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7334. {
  7335. float V_0 = 0.0f;
  7336. {
  7337. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  7338. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  7339. float L_2;
  7340. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  7341. V_0 = L_2;
  7342. goto IL_0015;
  7343. }
  7344. IL_0015:
  7345. {
  7346. float L_3 = V_0;
  7347. return L_3;
  7348. }
  7349. }
  7350. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7351. {
  7352. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7353. int32_t _offset = 1;
  7354. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7355. float _returnValue;
  7356. _returnValue = Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline(_thisAdjusted, method);
  7357. return _returnValue;
  7358. }
  7359. // UnityEngine.Vector4 UnityEngine.Vector4::Min(UnityEngine.Vector4,UnityEngine.Vector4)
  7360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Min_m79D392F470109DE55DE1B0D48A585B5732C2C652 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7361. {
  7362. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7363. memset((&V_0), 0, sizeof(V_0));
  7364. {
  7365. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7366. float L_1 = L_0.___x_1;
  7367. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7368. float L_3 = L_2.___x_1;
  7369. float L_4;
  7370. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  7371. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ___0_lhs;
  7372. float L_6 = L_5.___y_2;
  7373. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___1_rhs;
  7374. float L_8 = L_7.___y_2;
  7375. float L_9;
  7376. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  7377. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_lhs;
  7378. float L_11 = L_10.___z_3;
  7379. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_rhs;
  7380. float L_13 = L_12.___z_3;
  7381. float L_14;
  7382. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  7383. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = ___0_lhs;
  7384. float L_16 = L_15.___w_4;
  7385. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = ___1_rhs;
  7386. float L_18 = L_17.___w_4;
  7387. float L_19;
  7388. L_19 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_16, L_18, NULL);
  7389. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
  7390. memset((&L_20), 0, sizeof(L_20));
  7391. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_20), L_4, L_9, L_14, L_19, /*hidden argument*/NULL);
  7392. V_0 = L_20;
  7393. goto IL_004d;
  7394. }
  7395. IL_004d:
  7396. {
  7397. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21 = V_0;
  7398. return L_21;
  7399. }
  7400. }
  7401. // UnityEngine.Vector4 UnityEngine.Vector4::Max(UnityEngine.Vector4,UnityEngine.Vector4)
  7402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Max_mB699724D9F17B16ECA962E7F16766FC3D0A64B8C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7403. {
  7404. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7405. memset((&V_0), 0, sizeof(V_0));
  7406. {
  7407. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7408. float L_1 = L_0.___x_1;
  7409. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7410. float L_3 = L_2.___x_1;
  7411. float L_4;
  7412. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  7413. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ___0_lhs;
  7414. float L_6 = L_5.___y_2;
  7415. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___1_rhs;
  7416. float L_8 = L_7.___y_2;
  7417. float L_9;
  7418. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  7419. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_lhs;
  7420. float L_11 = L_10.___z_3;
  7421. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_rhs;
  7422. float L_13 = L_12.___z_3;
  7423. float L_14;
  7424. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  7425. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = ___0_lhs;
  7426. float L_16 = L_15.___w_4;
  7427. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = ___1_rhs;
  7428. float L_18 = L_17.___w_4;
  7429. float L_19;
  7430. L_19 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_16, L_18, NULL);
  7431. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
  7432. memset((&L_20), 0, sizeof(L_20));
  7433. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_20), L_4, L_9, L_14, L_19, /*hidden argument*/NULL);
  7434. V_0 = L_20;
  7435. goto IL_004d;
  7436. }
  7437. IL_004d:
  7438. {
  7439. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21 = V_0;
  7440. return L_21;
  7441. }
  7442. }
  7443. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  7444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1 (const RuntimeMethod* method)
  7445. {
  7446. static bool s_Il2CppMethodInitialized;
  7447. if (!s_Il2CppMethodInitialized)
  7448. {
  7449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7450. s_Il2CppMethodInitialized = true;
  7451. }
  7452. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7453. memset((&V_0), 0, sizeof(V_0));
  7454. {
  7455. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  7456. V_0 = L_0;
  7457. goto IL_0009;
  7458. }
  7459. IL_0009:
  7460. {
  7461. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  7462. return L_1;
  7463. }
  7464. }
  7465. // UnityEngine.Vector4 UnityEngine.Vector4::get_one()
  7466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_one_m0AA55064B3C47D9D94E5BC4EE6AEC5B6E4F2D151 (const RuntimeMethod* method)
  7467. {
  7468. static bool s_Il2CppMethodInitialized;
  7469. if (!s_Il2CppMethodInitialized)
  7470. {
  7471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7472. s_Il2CppMethodInitialized = true;
  7473. }
  7474. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7475. memset((&V_0), 0, sizeof(V_0));
  7476. {
  7477. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6;
  7478. V_0 = L_0;
  7479. goto IL_0009;
  7480. }
  7481. IL_0009:
  7482. {
  7483. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  7484. return L_1;
  7485. }
  7486. }
  7487. // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
  7488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Addition_m471A0C9B30316933F8CE430F17A7F8806ECA3EB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7489. {
  7490. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7491. memset((&V_0), 0, sizeof(V_0));
  7492. {
  7493. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7494. float L_1 = L_0.___x_1;
  7495. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7496. float L_3 = L_2.___x_1;
  7497. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7498. float L_5 = L_4.___y_2;
  7499. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7500. float L_7 = L_6.___y_2;
  7501. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7502. float L_9 = L_8.___z_3;
  7503. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7504. float L_11 = L_10.___z_3;
  7505. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7506. float L_13 = L_12.___w_4;
  7507. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7508. float L_15 = L_14.___w_4;
  7509. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  7510. memset((&L_16), 0, sizeof(L_16));
  7511. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
  7512. V_0 = L_16;
  7513. goto IL_003d;
  7514. }
  7515. IL_003d:
  7516. {
  7517. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  7518. return L_17;
  7519. }
  7520. }
  7521. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  7522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7523. {
  7524. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7525. memset((&V_0), 0, sizeof(V_0));
  7526. {
  7527. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7528. float L_1 = L_0.___x_1;
  7529. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7530. float L_3 = L_2.___x_1;
  7531. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7532. float L_5 = L_4.___y_2;
  7533. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7534. float L_7 = L_6.___y_2;
  7535. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7536. float L_9 = L_8.___z_3;
  7537. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7538. float L_11 = L_10.___z_3;
  7539. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7540. float L_13 = L_12.___w_4;
  7541. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7542. float L_15 = L_14.___w_4;
  7543. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  7544. memset((&L_16), 0, sizeof(L_16));
  7545. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL);
  7546. V_0 = L_16;
  7547. goto IL_003d;
  7548. }
  7549. IL_003d:
  7550. {
  7551. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  7552. return L_17;
  7553. }
  7554. }
  7555. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  7556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m02FE150FD7366546FC19A36B6928512376BF64E8 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  7557. {
  7558. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7559. memset((&V_0), 0, sizeof(V_0));
  7560. {
  7561. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7562. float L_1 = L_0.___x_1;
  7563. float L_2 = ___1_d;
  7564. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  7565. float L_4 = L_3.___y_2;
  7566. float L_5 = ___1_d;
  7567. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  7568. float L_7 = L_6.___z_3;
  7569. float L_8 = ___1_d;
  7570. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  7571. float L_10 = L_9.___w_4;
  7572. float L_11 = ___1_d;
  7573. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  7574. memset((&L_12), 0, sizeof(L_12));
  7575. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
  7576. V_0 = L_12;
  7577. goto IL_0029;
  7578. }
  7579. IL_0029:
  7580. {
  7581. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  7582. return L_13;
  7583. }
  7584. }
  7585. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  7586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  7587. {
  7588. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7589. memset((&V_0), 0, sizeof(V_0));
  7590. {
  7591. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7592. float L_1 = L_0.___x_1;
  7593. float L_2 = ___1_d;
  7594. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  7595. float L_4 = L_3.___y_2;
  7596. float L_5 = ___1_d;
  7597. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  7598. float L_7 = L_6.___z_3;
  7599. float L_8 = ___1_d;
  7600. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  7601. float L_10 = L_9.___w_4;
  7602. float L_11 = ___1_d;
  7603. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  7604. memset((&L_12), 0, sizeof(L_12));
  7605. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
  7606. V_0 = L_12;
  7607. goto IL_0029;
  7608. }
  7609. IL_0029:
  7610. {
  7611. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  7612. return L_13;
  7613. }
  7614. }
  7615. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  7616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7617. {
  7618. float V_0 = 0.0f;
  7619. float V_1 = 0.0f;
  7620. float V_2 = 0.0f;
  7621. float V_3 = 0.0f;
  7622. float V_4 = 0.0f;
  7623. bool V_5 = false;
  7624. {
  7625. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7626. float L_1 = L_0.___x_1;
  7627. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7628. float L_3 = L_2.___x_1;
  7629. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  7630. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
  7631. float L_5 = L_4.___y_2;
  7632. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
  7633. float L_7 = L_6.___y_2;
  7634. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  7635. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
  7636. float L_9 = L_8.___z_3;
  7637. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
  7638. float L_11 = L_10.___z_3;
  7639. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  7640. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
  7641. float L_13 = L_12.___w_4;
  7642. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
  7643. float L_15 = L_14.___w_4;
  7644. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  7645. float L_16 = V_0;
  7646. float L_17 = V_0;
  7647. float L_18 = V_1;
  7648. float L_19 = V_1;
  7649. float L_20 = V_2;
  7650. float L_21 = V_2;
  7651. float L_22 = V_3;
  7652. float L_23 = V_3;
  7653. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  7654. float L_24 = V_4;
  7655. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  7656. goto IL_0057;
  7657. }
  7658. IL_0057:
  7659. {
  7660. bool L_25 = V_5;
  7661. return L_25;
  7662. }
  7663. }
  7664. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  7665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7666. {
  7667. bool V_0 = false;
  7668. {
  7669. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7670. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_rhs;
  7671. bool L_2;
  7672. L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
  7673. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  7674. goto IL_000e;
  7675. }
  7676. IL_000e:
  7677. {
  7678. bool L_3 = V_0;
  7679. return L_3;
  7680. }
  7681. }
  7682. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  7683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m2ECA73F345A7AD84144133E9E51657204002B12D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  7684. {
  7685. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7686. memset((&V_0), 0, sizeof(V_0));
  7687. {
  7688. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  7689. float L_1 = L_0.___x_2;
  7690. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  7691. float L_3 = L_2.___y_3;
  7692. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_v;
  7693. float L_5 = L_4.___z_4;
  7694. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  7695. memset((&L_6), 0, sizeof(L_6));
  7696. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  7697. V_0 = L_6;
  7698. goto IL_0020;
  7699. }
  7700. IL_0020:
  7701. {
  7702. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
  7703. return L_7;
  7704. }
  7705. }
  7706. // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  7707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector4_op_Implicit_m0217ADDC8CADDB93ACBABB17A50207698DAB0071 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  7708. {
  7709. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  7710. memset((&V_0), 0, sizeof(V_0));
  7711. {
  7712. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  7713. float L_1 = L_0.___x_1;
  7714. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  7715. float L_3 = L_2.___y_2;
  7716. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  7717. float L_5 = L_4.___z_3;
  7718. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  7719. memset((&L_6), 0, sizeof(L_6));
  7720. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
  7721. V_0 = L_6;
  7722. goto IL_001b;
  7723. }
  7724. IL_001b:
  7725. {
  7726. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  7727. return L_7;
  7728. }
  7729. }
  7730. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  7731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  7732. {
  7733. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7734. memset((&V_0), 0, sizeof(V_0));
  7735. {
  7736. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  7737. float L_1 = L_0.___x_0;
  7738. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  7739. float L_3 = L_2.___y_1;
  7740. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  7741. memset((&L_4), 0, sizeof(L_4));
  7742. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  7743. V_0 = L_4;
  7744. goto IL_001f;
  7745. }
  7746. IL_001f:
  7747. {
  7748. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
  7749. return L_5;
  7750. }
  7751. }
  7752. // System.String UnityEngine.Vector4::ToString()
  7753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7754. {
  7755. String_t* V_0 = NULL;
  7756. {
  7757. String_t* L_0;
  7758. L_0 = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  7759. V_0 = L_0;
  7760. goto IL_000c;
  7761. }
  7762. IL_000c:
  7763. {
  7764. String_t* L_1 = V_0;
  7765. return L_1;
  7766. }
  7767. }
  7768. IL2CPP_EXTERN_C String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7769. {
  7770. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7771. int32_t _offset = 1;
  7772. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7773. String_t* _returnValue;
  7774. _returnValue = Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388(_thisAdjusted, method);
  7775. return _returnValue;
  7776. }
  7777. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  7778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  7779. {
  7780. static bool s_Il2CppMethodInitialized;
  7781. if (!s_Il2CppMethodInitialized)
  7782. {
  7783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  7784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  7785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  7786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  7787. s_Il2CppMethodInitialized = true;
  7788. }
  7789. bool V_0 = false;
  7790. bool V_1 = false;
  7791. String_t* V_2 = NULL;
  7792. {
  7793. String_t* L_0 = ___0_format;
  7794. bool L_1;
  7795. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  7796. V_0 = L_1;
  7797. bool L_2 = V_0;
  7798. if (!L_2)
  7799. {
  7800. goto IL_0012;
  7801. }
  7802. }
  7803. {
  7804. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  7805. }
  7806. IL_0012:
  7807. {
  7808. RuntimeObject* L_3 = ___1_formatProvider;
  7809. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  7810. bool L_4 = V_1;
  7811. if (!L_4)
  7812. {
  7813. goto IL_0026;
  7814. }
  7815. }
  7816. {
  7817. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  7818. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  7819. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  7820. NullCheck(L_5);
  7821. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  7822. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  7823. ___1_formatProvider = L_6;
  7824. }
  7825. IL_0026:
  7826. {
  7827. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  7828. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  7829. float* L_9 = (&__this->___x_1);
  7830. String_t* L_10 = ___0_format;
  7831. RuntimeObject* L_11 = ___1_formatProvider;
  7832. String_t* L_12;
  7833. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  7834. NullCheck(L_8);
  7835. ArrayElementTypeCheck (L_8, L_12);
  7836. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  7837. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  7838. float* L_14 = (&__this->___y_2);
  7839. String_t* L_15 = ___0_format;
  7840. RuntimeObject* L_16 = ___1_formatProvider;
  7841. String_t* L_17;
  7842. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  7843. NullCheck(L_13);
  7844. ArrayElementTypeCheck (L_13, L_17);
  7845. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  7846. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  7847. float* L_19 = (&__this->___z_3);
  7848. String_t* L_20 = ___0_format;
  7849. RuntimeObject* L_21 = ___1_formatProvider;
  7850. String_t* L_22;
  7851. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  7852. NullCheck(L_18);
  7853. ArrayElementTypeCheck (L_18, L_22);
  7854. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  7855. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  7856. float* L_24 = (&__this->___w_4);
  7857. String_t* L_25 = ___0_format;
  7858. RuntimeObject* L_26 = ___1_formatProvider;
  7859. String_t* L_27;
  7860. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  7861. NullCheck(L_23);
  7862. ArrayElementTypeCheck (L_23, L_27);
  7863. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  7864. String_t* L_28;
  7865. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
  7866. V_2 = L_28;
  7867. goto IL_0079;
  7868. }
  7869. IL_0079:
  7870. {
  7871. String_t* L_29 = V_2;
  7872. return L_29;
  7873. }
  7874. }
  7875. IL2CPP_EXTERN_C String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  7876. {
  7877. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7878. int32_t _offset = 1;
  7879. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7880. String_t* _returnValue;
  7881. _returnValue = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  7882. return _returnValue;
  7883. }
  7884. // System.Void UnityEngine.Vector4::.cctor()
  7885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_mE18131D0C5FFBF3305D29CB0F337057BF8CEB802 (const RuntimeMethod* method)
  7886. {
  7887. static bool s_Il2CppMethodInitialized;
  7888. if (!s_Il2CppMethodInitialized)
  7889. {
  7890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7891. s_Il2CppMethodInitialized = true;
  7892. }
  7893. {
  7894. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  7895. memset((&L_0), 0, sizeof(L_0));
  7896. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  7897. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
  7898. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  7899. memset((&L_1), 0, sizeof(L_1));
  7900. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  7901. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
  7902. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  7903. memset((&L_2), 0, sizeof(L_2));
  7904. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  7905. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___positiveInfinityVector_7 = L_2;
  7906. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  7907. memset((&L_3), 0, sizeof(L_3));
  7908. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  7909. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___negativeInfinityVector_8 = L_3;
  7910. return;
  7911. }
  7912. }
  7913. #ifdef __clang__
  7914. #pragma clang diagnostic pop
  7915. #endif
  7916. #ifdef __clang__
  7917. #pragma clang diagnostic push
  7918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7919. #pragma clang diagnostic ignored "-Wunused-variable"
  7920. #endif
  7921. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  7922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171 (String_t* ___0_htmlString, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___1_color, const RuntimeMethod* method)
  7923. {
  7924. typedef bool (*ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn) (String_t*, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*);
  7925. static ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn _il2cpp_icall_func;
  7926. if (!_il2cpp_icall_func)
  7927. _il2cpp_icall_func = (ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)");
  7928. bool icallRetVal = _il2cpp_icall_func(___0_htmlString, ___1_color);
  7929. return icallRetVal;
  7930. }
  7931. // System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&)
  7932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_TryParseHtmlString_m8E4DF912AF247EE6893655537CDF0FB47BFE563D (String_t* ___0_htmlString, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_color, const RuntimeMethod* method)
  7933. {
  7934. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  7935. memset((&V_0), 0, sizeof(V_0));
  7936. bool V_1 = false;
  7937. bool V_2 = false;
  7938. {
  7939. String_t* L_0 = ___0_htmlString;
  7940. bool L_1;
  7941. L_1 = ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171(L_0, (&V_0), NULL);
  7942. V_1 = L_1;
  7943. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_2 = ___1_color;
  7944. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_3 = V_0;
  7945. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  7946. L_4 = Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline(L_3, NULL);
  7947. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_2 = L_4;
  7948. bool L_5 = V_1;
  7949. V_2 = L_5;
  7950. goto IL_001a;
  7951. }
  7952. IL_001a:
  7953. {
  7954. bool L_6 = V_2;
  7955. return L_6;
  7956. }
  7957. }
  7958. // System.String UnityEngine.ColorUtility::ToHtmlStringRGBA(UnityEngine.Color)
  7959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ColorUtility_ToHtmlStringRGBA_m54909224DA2C5FA940C41FBAD832B0B838163409 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, const RuntimeMethod* method)
  7960. {
  7961. static bool s_Il2CppMethodInitialized;
  7962. if (!s_Il2CppMethodInitialized)
  7963. {
  7964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var);
  7965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  7966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B76A0D4B6701EA5E02C0413A42A3886C662DDED);
  7967. s_Il2CppMethodInitialized = true;
  7968. }
  7969. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  7970. memset((&V_0), 0, sizeof(V_0));
  7971. String_t* V_1 = NULL;
  7972. {
  7973. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_color;
  7974. float L_1 = L_0.___r_0;
  7975. int32_t L_2;
  7976. L_2 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_1, (255.0f))), NULL);
  7977. int32_t L_3;
  7978. L_3 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_2, 0, ((int32_t)255), NULL);
  7979. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_color;
  7980. float L_5 = L_4.___g_1;
  7981. int32_t L_6;
  7982. L_6 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_5, (255.0f))), NULL);
  7983. int32_t L_7;
  7984. L_7 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_6, 0, ((int32_t)255), NULL);
  7985. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_color;
  7986. float L_9 = L_8.___b_2;
  7987. int32_t L_10;
  7988. L_10 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_9, (255.0f))), NULL);
  7989. int32_t L_11;
  7990. L_11 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_10, 0, ((int32_t)255), NULL);
  7991. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_color;
  7992. float L_13 = L_12.___a_3;
  7993. int32_t L_14;
  7994. L_14 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_13, (255.0f))), NULL);
  7995. int32_t L_15;
  7996. L_15 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_14, 0, ((int32_t)255), NULL);
  7997. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&V_0), (uint8_t)((int32_t)(uint8_t)L_3), (uint8_t)((int32_t)(uint8_t)L_7), (uint8_t)((int32_t)(uint8_t)L_11), (uint8_t)((int32_t)(uint8_t)L_15), NULL);
  7998. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_16 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  7999. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_16;
  8000. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_18 = V_0;
  8001. uint8_t L_19 = L_18.___r_1;
  8002. uint8_t L_20 = L_19;
  8003. RuntimeObject* L_21 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_20);
  8004. NullCheck(L_17);
  8005. ArrayElementTypeCheck (L_17, L_21);
  8006. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_21);
  8007. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_22 = L_17;
  8008. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_23 = V_0;
  8009. uint8_t L_24 = L_23.___g_2;
  8010. uint8_t L_25 = L_24;
  8011. RuntimeObject* L_26 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_25);
  8012. NullCheck(L_22);
  8013. ArrayElementTypeCheck (L_22, L_26);
  8014. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_26);
  8015. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_27 = L_22;
  8016. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_28 = V_0;
  8017. uint8_t L_29 = L_28.___b_3;
  8018. uint8_t L_30 = L_29;
  8019. RuntimeObject* L_31 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_30);
  8020. NullCheck(L_27);
  8021. ArrayElementTypeCheck (L_27, L_31);
  8022. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_31);
  8023. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_32 = L_27;
  8024. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_33 = V_0;
  8025. uint8_t L_34 = L_33.___a_4;
  8026. uint8_t L_35 = L_34;
  8027. RuntimeObject* L_36 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_35);
  8028. NullCheck(L_32);
  8029. ArrayElementTypeCheck (L_32, L_36);
  8030. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_36);
  8031. String_t* L_37;
  8032. L_37 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8B76A0D4B6701EA5E02C0413A42A3886C662DDED, L_32, NULL);
  8033. V_1 = L_37;
  8034. goto IL_00c7;
  8035. }
  8036. IL_00c7:
  8037. {
  8038. String_t* L_38 = V_1;
  8039. return L_38;
  8040. }
  8041. }
  8042. #ifdef __clang__
  8043. #pragma clang diagnostic pop
  8044. #endif
  8045. #ifdef __clang__
  8046. #pragma clang diagnostic push
  8047. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8048. #pragma clang diagnostic ignored "-Wunused-variable"
  8049. #endif
  8050. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
  8052. {
  8053. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8054. memset((&V_0), 0, sizeof(V_0));
  8055. {
  8056. float L_0 = ___2_t;
  8057. float L_1;
  8058. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  8059. ___2_t = L_1;
  8060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
  8061. float L_3 = L_2.___x_2;
  8062. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
  8063. float L_5 = L_4.___x_2;
  8064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  8065. float L_7 = L_6.___x_2;
  8066. float L_8 = ___2_t;
  8067. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
  8068. float L_10 = L_9.___y_3;
  8069. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
  8070. float L_12 = L_11.___y_3;
  8071. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
  8072. float L_14 = L_13.___y_3;
  8073. float L_15 = ___2_t;
  8074. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
  8075. float L_17 = L_16.___z_4;
  8076. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
  8077. float L_19 = L_18.___z_4;
  8078. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
  8079. float L_21 = L_20.___z_4;
  8080. float L_22 = ___2_t;
  8081. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  8082. memset((&L_23), 0, sizeof(L_23));
  8083. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
  8084. V_0 = L_23;
  8085. goto IL_0053;
  8086. }
  8087. IL_0053:
  8088. {
  8089. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
  8090. return L_24;
  8091. }
  8092. }
  8093. // UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_m4109A459C1DB823310A10B8B1E80CB6877418347 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
  8095. {
  8096. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8097. memset((&V_0), 0, sizeof(V_0));
  8098. {
  8099. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  8100. float L_1 = L_0.___x_2;
  8101. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  8102. float L_3 = L_2.___x_2;
  8103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  8104. float L_5 = L_4.___x_2;
  8105. float L_6 = ___2_t;
  8106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_a;
  8107. float L_8 = L_7.___y_3;
  8108. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___1_b;
  8109. float L_10 = L_9.___y_3;
  8110. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_a;
  8111. float L_12 = L_11.___y_3;
  8112. float L_13 = ___2_t;
  8113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_a;
  8114. float L_15 = L_14.___z_4;
  8115. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___1_b;
  8116. float L_17 = L_16.___z_4;
  8117. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___0_a;
  8118. float L_19 = L_18.___z_4;
  8119. float L_20 = ___2_t;
  8120. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
  8121. memset((&L_21), 0, sizeof(L_21));
  8122. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL);
  8123. V_0 = L_21;
  8124. goto IL_004b;
  8125. }
  8126. IL_004b:
  8127. {
  8128. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
  8129. return L_22;
  8130. }
  8131. }
  8132. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  8134. {
  8135. static bool s_Il2CppMethodInitialized;
  8136. if (!s_Il2CppMethodInitialized)
  8137. {
  8138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8139. s_Il2CppMethodInitialized = true;
  8140. }
  8141. float V_0 = 0.0f;
  8142. float V_1 = 0.0f;
  8143. float V_2 = 0.0f;
  8144. float V_3 = 0.0f;
  8145. float V_4 = 0.0f;
  8146. bool V_5 = false;
  8147. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
  8148. memset((&V_6), 0, sizeof(V_6));
  8149. int32_t G_B4_0 = 0;
  8150. int32_t G_B6_0 = 0;
  8151. {
  8152. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_target;
  8153. float L_1 = L_0.___x_2;
  8154. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_current;
  8155. float L_3 = L_2.___x_2;
  8156. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  8157. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_target;
  8158. float L_5 = L_4.___y_3;
  8159. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_current;
  8160. float L_7 = L_6.___y_3;
  8161. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  8162. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_target;
  8163. float L_9 = L_8.___z_4;
  8164. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_current;
  8165. float L_11 = L_10.___z_4;
  8166. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  8167. float L_12 = V_0;
  8168. float L_13 = V_0;
  8169. float L_14 = V_1;
  8170. float L_15 = V_1;
  8171. float L_16 = V_2;
  8172. float L_17 = V_2;
  8173. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  8174. float L_18 = V_3;
  8175. if ((((float)L_18) == ((float)(0.0f))))
  8176. {
  8177. goto IL_0055;
  8178. }
  8179. }
  8180. {
  8181. float L_19 = ___2_maxDistanceDelta;
  8182. if ((!(((float)L_19) >= ((float)(0.0f)))))
  8183. {
  8184. goto IL_0052;
  8185. }
  8186. }
  8187. {
  8188. float L_20 = V_3;
  8189. float L_21 = ___2_maxDistanceDelta;
  8190. float L_22 = ___2_maxDistanceDelta;
  8191. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply(L_21, L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  8192. goto IL_0053;
  8193. }
  8194. IL_0052:
  8195. {
  8196. G_B4_0 = 0;
  8197. }
  8198. IL_0053:
  8199. {
  8200. G_B6_0 = G_B4_0;
  8201. goto IL_0056;
  8202. }
  8203. IL_0055:
  8204. {
  8205. G_B6_0 = 1;
  8206. }
  8207. IL_0056:
  8208. {
  8209. V_5 = (bool)G_B6_0;
  8210. bool L_23 = V_5;
  8211. if (!L_23)
  8212. {
  8213. goto IL_0061;
  8214. }
  8215. }
  8216. {
  8217. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___1_target;
  8218. V_6 = L_24;
  8219. goto IL_009b;
  8220. }
  8221. IL_0061:
  8222. {
  8223. float L_25 = V_3;
  8224. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8225. double L_26;
  8226. L_26 = sqrt(((double)L_25));
  8227. V_4 = ((float)L_26);
  8228. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_current;
  8229. float L_28 = L_27.___x_2;
  8230. float L_29 = V_0;
  8231. float L_30 = V_4;
  8232. float L_31 = ___2_maxDistanceDelta;
  8233. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = ___0_current;
  8234. float L_33 = L_32.___y_3;
  8235. float L_34 = V_1;
  8236. float L_35 = V_4;
  8237. float L_36 = ___2_maxDistanceDelta;
  8238. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_current;
  8239. float L_38 = L_37.___z_4;
  8240. float L_39 = V_2;
  8241. float L_40 = V_4;
  8242. float L_41 = ___2_maxDistanceDelta;
  8243. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
  8244. memset((&L_42), 0, sizeof(L_42));
  8245. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_42), ((float)il2cpp_codegen_add(L_28, ((float)il2cpp_codegen_multiply(((float)(L_29/L_30)), L_31)))), ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)(L_34/L_35)), L_36)))), ((float)il2cpp_codegen_add(L_38, ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41)))), /*hidden argument*/NULL);
  8246. V_6 = L_42;
  8247. goto IL_009b;
  8248. }
  8249. IL_009b:
  8250. {
  8251. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = V_6;
  8252. return L_43;
  8253. }
  8254. }
  8255. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
  8256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method)
  8257. {
  8258. float V_0 = 0.0f;
  8259. float V_1 = 0.0f;
  8260. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  8261. memset((&V_2), 0, sizeof(V_2));
  8262. {
  8263. float L_0;
  8264. L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
  8265. V_0 = L_0;
  8266. V_1 = (std::numeric_limits<float>::infinity());
  8267. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_current;
  8268. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_target;
  8269. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = ___2_currentVelocity;
  8270. float L_4 = ___3_smoothTime;
  8271. float L_5 = V_1;
  8272. float L_6 = V_0;
  8273. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  8274. L_7 = Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  8275. V_2 = L_7;
  8276. goto IL_001b;
  8277. }
  8278. IL_001b:
  8279. {
  8280. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  8281. return L_8;
  8282. }
  8283. }
  8284. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  8285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
  8286. {
  8287. static bool s_Il2CppMethodInitialized;
  8288. if (!s_Il2CppMethodInitialized)
  8289. {
  8290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8291. s_Il2CppMethodInitialized = true;
  8292. }
  8293. float V_0 = 0.0f;
  8294. float V_1 = 0.0f;
  8295. float V_2 = 0.0f;
  8296. float V_3 = 0.0f;
  8297. float V_4 = 0.0f;
  8298. float V_5 = 0.0f;
  8299. float V_6 = 0.0f;
  8300. float V_7 = 0.0f;
  8301. float V_8 = 0.0f;
  8302. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
  8303. memset((&V_9), 0, sizeof(V_9));
  8304. float V_10 = 0.0f;
  8305. float V_11 = 0.0f;
  8306. float V_12 = 0.0f;
  8307. float V_13 = 0.0f;
  8308. float V_14 = 0.0f;
  8309. float V_15 = 0.0f;
  8310. float V_16 = 0.0f;
  8311. float V_17 = 0.0f;
  8312. float V_18 = 0.0f;
  8313. float V_19 = 0.0f;
  8314. float V_20 = 0.0f;
  8315. float V_21 = 0.0f;
  8316. bool V_22 = false;
  8317. float V_23 = 0.0f;
  8318. bool V_24 = false;
  8319. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_25;
  8320. memset((&V_25), 0, sizeof(V_25));
  8321. {
  8322. V_0 = (0.0f);
  8323. V_1 = (0.0f);
  8324. V_2 = (0.0f);
  8325. float L_0 = ___3_smoothTime;
  8326. float L_1;
  8327. L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
  8328. ___3_smoothTime = L_1;
  8329. float L_2 = ___3_smoothTime;
  8330. V_3 = ((float)((2.0f)/L_2));
  8331. float L_3 = V_3;
  8332. float L_4 = ___5_deltaTime;
  8333. V_4 = ((float)il2cpp_codegen_multiply(L_3, L_4));
  8334. float L_5 = V_4;
  8335. float L_6 = V_4;
  8336. float L_7 = V_4;
  8337. float L_8 = V_4;
  8338. float L_9 = V_4;
  8339. float L_10 = V_4;
  8340. V_5 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
  8341. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_current;
  8342. float L_12 = L_11.___x_2;
  8343. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___1_target;
  8344. float L_14 = L_13.___x_2;
  8345. V_6 = ((float)il2cpp_codegen_subtract(L_12, L_14));
  8346. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___0_current;
  8347. float L_16 = L_15.___y_3;
  8348. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___1_target;
  8349. float L_18 = L_17.___y_3;
  8350. V_7 = ((float)il2cpp_codegen_subtract(L_16, L_18));
  8351. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_current;
  8352. float L_20 = L_19.___z_4;
  8353. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___1_target;
  8354. float L_22 = L_21.___z_4;
  8355. V_8 = ((float)il2cpp_codegen_subtract(L_20, L_22));
  8356. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___1_target;
  8357. V_9 = L_23;
  8358. float L_24 = ___4_maxSpeed;
  8359. float L_25 = ___3_smoothTime;
  8360. V_10 = ((float)il2cpp_codegen_multiply(L_24, L_25));
  8361. float L_26 = V_10;
  8362. float L_27 = V_10;
  8363. V_11 = ((float)il2cpp_codegen_multiply(L_26, L_27));
  8364. float L_28 = V_6;
  8365. float L_29 = V_6;
  8366. float L_30 = V_7;
  8367. float L_31 = V_7;
  8368. float L_32 = V_8;
  8369. float L_33 = V_8;
  8370. V_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_30, L_31)))), ((float)il2cpp_codegen_multiply(L_32, L_33))));
  8371. float L_34 = V_12;
  8372. float L_35 = V_11;
  8373. V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0);
  8374. bool L_36 = V_22;
  8375. if (!L_36)
  8376. {
  8377. goto IL_00e0;
  8378. }
  8379. }
  8380. {
  8381. float L_37 = V_12;
  8382. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8383. double L_38;
  8384. L_38 = sqrt(((double)L_37));
  8385. V_23 = ((float)L_38);
  8386. float L_39 = V_6;
  8387. float L_40 = V_23;
  8388. float L_41 = V_10;
  8389. V_6 = ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41));
  8390. float L_42 = V_7;
  8391. float L_43 = V_23;
  8392. float L_44 = V_10;
  8393. V_7 = ((float)il2cpp_codegen_multiply(((float)(L_42/L_43)), L_44));
  8394. float L_45 = V_8;
  8395. float L_46 = V_23;
  8396. float L_47 = V_10;
  8397. V_8 = ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47));
  8398. }
  8399. IL_00e0:
  8400. {
  8401. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = ___0_current;
  8402. float L_49 = L_48.___x_2;
  8403. float L_50 = V_6;
  8404. (&___1_target)->___x_2 = ((float)il2cpp_codegen_subtract(L_49, L_50));
  8405. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___0_current;
  8406. float L_52 = L_51.___y_3;
  8407. float L_53 = V_7;
  8408. (&___1_target)->___y_3 = ((float)il2cpp_codegen_subtract(L_52, L_53));
  8409. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = ___0_current;
  8410. float L_55 = L_54.___z_4;
  8411. float L_56 = V_8;
  8412. (&___1_target)->___z_4 = ((float)il2cpp_codegen_subtract(L_55, L_56));
  8413. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = ___2_currentVelocity;
  8414. float L_58 = L_57->___x_2;
  8415. float L_59 = V_3;
  8416. float L_60 = V_6;
  8417. float L_61 = ___5_deltaTime;
  8418. V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_58, ((float)il2cpp_codegen_multiply(L_59, L_60)))), L_61));
  8419. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = ___2_currentVelocity;
  8420. float L_63 = L_62->___y_3;
  8421. float L_64 = V_3;
  8422. float L_65 = V_7;
  8423. float L_66 = ___5_deltaTime;
  8424. V_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)))), L_66));
  8425. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = ___2_currentVelocity;
  8426. float L_68 = L_67->___z_4;
  8427. float L_69 = V_3;
  8428. float L_70 = V_8;
  8429. float L_71 = ___5_deltaTime;
  8430. V_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_68, ((float)il2cpp_codegen_multiply(L_69, L_70)))), L_71));
  8431. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_72 = ___2_currentVelocity;
  8432. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_73 = ___2_currentVelocity;
  8433. float L_74 = L_73->___x_2;
  8434. float L_75 = V_3;
  8435. float L_76 = V_13;
  8436. float L_77 = V_5;
  8437. L_72->___x_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_74, ((float)il2cpp_codegen_multiply(L_75, L_76)))), L_77));
  8438. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_78 = ___2_currentVelocity;
  8439. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = ___2_currentVelocity;
  8440. float L_80 = L_79->___y_3;
  8441. float L_81 = V_3;
  8442. float L_82 = V_14;
  8443. float L_83 = V_5;
  8444. L_78->___y_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_80, ((float)il2cpp_codegen_multiply(L_81, L_82)))), L_83));
  8445. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = ___2_currentVelocity;
  8446. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_85 = ___2_currentVelocity;
  8447. float L_86 = L_85->___z_4;
  8448. float L_87 = V_3;
  8449. float L_88 = V_15;
  8450. float L_89 = V_5;
  8451. L_84->___z_4 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_86, ((float)il2cpp_codegen_multiply(L_87, L_88)))), L_89));
  8452. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = ___1_target;
  8453. float L_91 = L_90.___x_2;
  8454. float L_92 = V_6;
  8455. float L_93 = V_13;
  8456. float L_94 = V_5;
  8457. V_0 = ((float)il2cpp_codegen_add(L_91, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_92, L_93)), L_94))));
  8458. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = ___1_target;
  8459. float L_96 = L_95.___y_3;
  8460. float L_97 = V_7;
  8461. float L_98 = V_14;
  8462. float L_99 = V_5;
  8463. V_1 = ((float)il2cpp_codegen_add(L_96, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_97, L_98)), L_99))));
  8464. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = ___1_target;
  8465. float L_101 = L_100.___z_4;
  8466. float L_102 = V_8;
  8467. float L_103 = V_15;
  8468. float L_104 = V_5;
  8469. V_2 = ((float)il2cpp_codegen_add(L_101, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_102, L_103)), L_104))));
  8470. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_9;
  8471. float L_106 = L_105.___x_2;
  8472. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = ___0_current;
  8473. float L_108 = L_107.___x_2;
  8474. V_16 = ((float)il2cpp_codegen_subtract(L_106, L_108));
  8475. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_9;
  8476. float L_110 = L_109.___y_3;
  8477. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = ___0_current;
  8478. float L_112 = L_111.___y_3;
  8479. V_17 = ((float)il2cpp_codegen_subtract(L_110, L_112));
  8480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_9;
  8481. float L_114 = L_113.___z_4;
  8482. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = ___0_current;
  8483. float L_116 = L_115.___z_4;
  8484. V_18 = ((float)il2cpp_codegen_subtract(L_114, L_116));
  8485. float L_117 = V_0;
  8486. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_118 = V_9;
  8487. float L_119 = L_118.___x_2;
  8488. V_19 = ((float)il2cpp_codegen_subtract(L_117, L_119));
  8489. float L_120 = V_1;
  8490. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_9;
  8491. float L_122 = L_121.___y_3;
  8492. V_20 = ((float)il2cpp_codegen_subtract(L_120, L_122));
  8493. float L_123 = V_2;
  8494. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_124 = V_9;
  8495. float L_125 = L_124.___z_4;
  8496. V_21 = ((float)il2cpp_codegen_subtract(L_123, L_125));
  8497. float L_126 = V_16;
  8498. float L_127 = V_19;
  8499. float L_128 = V_17;
  8500. float L_129 = V_20;
  8501. float L_130 = V_18;
  8502. float L_131 = V_21;
  8503. V_24 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_126, L_127)), ((float)il2cpp_codegen_multiply(L_128, L_129)))), ((float)il2cpp_codegen_multiply(L_130, L_131))))) > ((float)(0.0f)))? 1 : 0);
  8504. bool L_132 = V_24;
  8505. if (!L_132)
  8506. {
  8507. goto IL_026b;
  8508. }
  8509. }
  8510. {
  8511. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_9;
  8512. float L_134 = L_133.___x_2;
  8513. V_0 = L_134;
  8514. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_135 = V_9;
  8515. float L_136 = L_135.___y_3;
  8516. V_1 = L_136;
  8517. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_137 = V_9;
  8518. float L_138 = L_137.___z_4;
  8519. V_2 = L_138;
  8520. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_139 = ___2_currentVelocity;
  8521. float L_140 = V_0;
  8522. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_141 = V_9;
  8523. float L_142 = L_141.___x_2;
  8524. float L_143 = ___5_deltaTime;
  8525. L_139->___x_2 = ((float)(((float)il2cpp_codegen_subtract(L_140, L_142))/L_143));
  8526. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_144 = ___2_currentVelocity;
  8527. float L_145 = V_1;
  8528. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_146 = V_9;
  8529. float L_147 = L_146.___y_3;
  8530. float L_148 = ___5_deltaTime;
  8531. L_144->___y_3 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_147))/L_148));
  8532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_149 = ___2_currentVelocity;
  8533. float L_150 = V_2;
  8534. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151 = V_9;
  8535. float L_152 = L_151.___z_4;
  8536. float L_153 = ___5_deltaTime;
  8537. L_149->___z_4 = ((float)(((float)il2cpp_codegen_subtract(L_150, L_152))/L_153));
  8538. }
  8539. IL_026b:
  8540. {
  8541. float L_154 = V_0;
  8542. float L_155 = V_1;
  8543. float L_156 = V_2;
  8544. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157;
  8545. memset((&L_157), 0, sizeof(L_157));
  8546. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL);
  8547. V_25 = L_157;
  8548. goto IL_0277;
  8549. }
  8550. IL_0277:
  8551. {
  8552. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_158 = V_25;
  8553. return L_158;
  8554. }
  8555. }
  8556. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  8557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
  8558. {
  8559. int32_t V_0 = 0;
  8560. int32_t V_1 = 0;
  8561. float V_2 = 0.0f;
  8562. {
  8563. int32_t L_0 = ___0_index;
  8564. V_1 = L_0;
  8565. int32_t L_1 = V_1;
  8566. V_0 = L_1;
  8567. int32_t L_2 = V_0;
  8568. switch (L_2)
  8569. {
  8570. case 0:
  8571. {
  8572. goto IL_0019;
  8573. }
  8574. case 1:
  8575. {
  8576. goto IL_0022;
  8577. }
  8578. case 2:
  8579. {
  8580. goto IL_002b;
  8581. }
  8582. }
  8583. }
  8584. {
  8585. goto IL_0034;
  8586. }
  8587. IL_0019:
  8588. {
  8589. float L_3 = __this->___x_2;
  8590. V_2 = L_3;
  8591. goto IL_003f;
  8592. }
  8593. IL_0022:
  8594. {
  8595. float L_4 = __this->___y_3;
  8596. V_2 = L_4;
  8597. goto IL_003f;
  8598. }
  8599. IL_002b:
  8600. {
  8601. float L_5 = __this->___z_4;
  8602. V_2 = L_5;
  8603. goto IL_003f;
  8604. }
  8605. IL_0034:
  8606. {
  8607. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  8608. NullCheck(L_6);
  8609. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  8610. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
  8611. }
  8612. IL_003f:
  8613. {
  8614. float L_7 = V_2;
  8615. return L_7;
  8616. }
  8617. }
  8618. IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  8619. {
  8620. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8621. int32_t _offset = 1;
  8622. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8623. float _returnValue;
  8624. _returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___0_index, method);
  8625. return _returnValue;
  8626. }
  8627. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  8628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  8629. {
  8630. int32_t V_0 = 0;
  8631. int32_t V_1 = 0;
  8632. {
  8633. int32_t L_0 = ___0_index;
  8634. V_1 = L_0;
  8635. int32_t L_1 = V_1;
  8636. V_0 = L_1;
  8637. int32_t L_2 = V_0;
  8638. switch (L_2)
  8639. {
  8640. case 0:
  8641. {
  8642. goto IL_0019;
  8643. }
  8644. case 1:
  8645. {
  8646. goto IL_0022;
  8647. }
  8648. case 2:
  8649. {
  8650. goto IL_002b;
  8651. }
  8652. }
  8653. }
  8654. {
  8655. goto IL_0034;
  8656. }
  8657. IL_0019:
  8658. {
  8659. float L_3 = ___1_value;
  8660. __this->___x_2 = L_3;
  8661. goto IL_003f;
  8662. }
  8663. IL_0022:
  8664. {
  8665. float L_4 = ___1_value;
  8666. __this->___y_3 = L_4;
  8667. goto IL_003f;
  8668. }
  8669. IL_002b:
  8670. {
  8671. float L_5 = ___1_value;
  8672. __this->___z_4 = L_5;
  8673. goto IL_003f;
  8674. }
  8675. IL_0034:
  8676. {
  8677. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  8678. NullCheck(L_6);
  8679. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  8680. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
  8681. }
  8682. IL_003f:
  8683. {
  8684. return;
  8685. }
  8686. }
  8687. IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  8688. {
  8689. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8690. int32_t _offset = 1;
  8691. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8692. Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___0_index, ___1_value, method);
  8693. }
  8694. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  8695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  8696. {
  8697. {
  8698. float L_0 = ___0_x;
  8699. __this->___x_2 = L_0;
  8700. float L_1 = ___1_y;
  8701. __this->___y_3 = L_1;
  8702. float L_2 = ___2_z;
  8703. __this->___z_4 = L_2;
  8704. return;
  8705. }
  8706. }
  8707. IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  8708. {
  8709. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8710. int32_t _offset = 1;
  8711. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8712. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, method);
  8713. }
  8714. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  8715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  8716. {
  8717. {
  8718. float L_0 = ___0_x;
  8719. __this->___x_2 = L_0;
  8720. float L_1 = ___1_y;
  8721. __this->___y_3 = L_1;
  8722. __this->___z_4 = (0.0f);
  8723. return;
  8724. }
  8725. }
  8726. IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  8727. {
  8728. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8729. int32_t _offset = 1;
  8730. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8731. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___0_x, ___1_y, method);
  8732. }
  8733. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  8734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  8735. {
  8736. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8737. memset((&V_0), 0, sizeof(V_0));
  8738. {
  8739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  8740. float L_1 = L_0.___y_3;
  8741. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  8742. float L_3 = L_2.___z_4;
  8743. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  8744. float L_5 = L_4.___z_4;
  8745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  8746. float L_7 = L_6.___y_3;
  8747. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  8748. float L_9 = L_8.___z_4;
  8749. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  8750. float L_11 = L_10.___x_2;
  8751. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs;
  8752. float L_13 = L_12.___x_2;
  8753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs;
  8754. float L_15 = L_14.___z_4;
  8755. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs;
  8756. float L_17 = L_16.___x_2;
  8757. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs;
  8758. float L_19 = L_18.___y_3;
  8759. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs;
  8760. float L_21 = L_20.___y_3;
  8761. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs;
  8762. float L_23 = L_22.___x_2;
  8763. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
  8764. memset((&L_24), 0, sizeof(L_24));
  8765. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
  8766. V_0 = L_24;
  8767. goto IL_005a;
  8768. }
  8769. IL_005a:
  8770. {
  8771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
  8772. return L_25;
  8773. }
  8774. }
  8775. // System.Int32 UnityEngine.Vector3::GetHashCode()
  8776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  8777. {
  8778. int32_t V_0 = 0;
  8779. {
  8780. float* L_0 = (&__this->___x_2);
  8781. int32_t L_1;
  8782. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  8783. float* L_2 = (&__this->___y_3);
  8784. int32_t L_3;
  8785. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  8786. float* L_4 = (&__this->___z_4);
  8787. int32_t L_5;
  8788. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  8789. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  8790. goto IL_002b;
  8791. }
  8792. IL_002b:
  8793. {
  8794. int32_t L_6 = V_0;
  8795. return L_6;
  8796. }
  8797. }
  8798. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8799. {
  8800. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8801. int32_t _offset = 1;
  8802. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8803. int32_t _returnValue;
  8804. _returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method);
  8805. return _returnValue;
  8806. }
  8807. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  8808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  8809. {
  8810. static bool s_Il2CppMethodInitialized;
  8811. if (!s_Il2CppMethodInitialized)
  8812. {
  8813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  8814. s_Il2CppMethodInitialized = true;
  8815. }
  8816. bool V_0 = false;
  8817. bool V_1 = false;
  8818. {
  8819. RuntimeObject* L_0 = ___0_other;
  8820. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  8821. bool L_1 = V_0;
  8822. if (!L_1)
  8823. {
  8824. goto IL_0015;
  8825. }
  8826. }
  8827. {
  8828. V_1 = (bool)0;
  8829. goto IL_0024;
  8830. }
  8831. IL_0015:
  8832. {
  8833. RuntimeObject* L_2 = ___0_other;
  8834. bool L_3;
  8835. L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
  8836. V_1 = L_3;
  8837. goto IL_0024;
  8838. }
  8839. IL_0024:
  8840. {
  8841. bool L_4 = V_1;
  8842. return L_4;
  8843. }
  8844. }
  8845. IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  8846. {
  8847. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8848. int32_t _offset = 1;
  8849. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8850. bool _returnValue;
  8851. _returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___0_other, method);
  8852. return _returnValue;
  8853. }
  8854. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  8855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  8856. {
  8857. bool V_0 = false;
  8858. int32_t G_B4_0 = 0;
  8859. {
  8860. float L_0 = __this->___x_2;
  8861. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  8862. float L_2 = L_1.___x_2;
  8863. if ((!(((float)L_0) == ((float)L_2))))
  8864. {
  8865. goto IL_002d;
  8866. }
  8867. }
  8868. {
  8869. float L_3 = __this->___y_3;
  8870. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  8871. float L_5 = L_4.___y_3;
  8872. if ((!(((float)L_3) == ((float)L_5))))
  8873. {
  8874. goto IL_002d;
  8875. }
  8876. }
  8877. {
  8878. float L_6 = __this->___z_4;
  8879. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  8880. float L_8 = L_7.___z_4;
  8881. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  8882. goto IL_002e;
  8883. }
  8884. IL_002d:
  8885. {
  8886. G_B4_0 = 0;
  8887. }
  8888. IL_002e:
  8889. {
  8890. V_0 = (bool)G_B4_0;
  8891. goto IL_0031;
  8892. }
  8893. IL_0031:
  8894. {
  8895. bool L_9 = V_0;
  8896. return L_9;
  8897. }
  8898. }
  8899. IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  8900. {
  8901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8902. int32_t _offset = 1;
  8903. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8904. bool _returnValue;
  8905. _returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___0_other, method);
  8906. return _returnValue;
  8907. }
  8908. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  8909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  8910. {
  8911. float V_0 = 0.0f;
  8912. bool V_1 = false;
  8913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  8914. memset((&V_2), 0, sizeof(V_2));
  8915. {
  8916. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  8917. float L_1;
  8918. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  8919. V_0 = L_1;
  8920. float L_2 = V_0;
  8921. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  8922. bool L_3 = V_1;
  8923. if (!L_3)
  8924. {
  8925. goto IL_001e;
  8926. }
  8927. }
  8928. {
  8929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  8930. float L_5 = V_0;
  8931. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  8932. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  8933. V_2 = L_6;
  8934. goto IL_0026;
  8935. }
  8936. IL_001e:
  8937. {
  8938. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  8939. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  8940. V_2 = L_7;
  8941. goto IL_0026;
  8942. }
  8943. IL_0026:
  8944. {
  8945. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  8946. return L_8;
  8947. }
  8948. }
  8949. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  8950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  8951. {
  8952. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8953. memset((&V_0), 0, sizeof(V_0));
  8954. {
  8955. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  8956. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  8957. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  8958. V_0 = L_1;
  8959. goto IL_000f;
  8960. }
  8961. IL_000f:
  8962. {
  8963. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  8964. return L_2;
  8965. }
  8966. }
  8967. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8968. {
  8969. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8970. int32_t _offset = 1;
  8971. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8972. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  8973. _returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method);
  8974. return _returnValue;
  8975. }
  8976. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  8977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  8978. {
  8979. float V_0 = 0.0f;
  8980. {
  8981. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  8982. float L_1 = L_0.___x_2;
  8983. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  8984. float L_3 = L_2.___x_2;
  8985. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  8986. float L_5 = L_4.___y_3;
  8987. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  8988. float L_7 = L_6.___y_3;
  8989. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  8990. float L_9 = L_8.___z_4;
  8991. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  8992. float L_11 = L_10.___z_4;
  8993. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  8994. goto IL_002d;
  8995. }
  8996. IL_002d:
  8997. {
  8998. float L_12 = V_0;
  8999. return L_12;
  9000. }
  9001. }
  9002. // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
  9003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m85DF3CB297EC5E1A17BD6266FF65E86AB7372C9B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_onNormal, const RuntimeMethod* method)
  9004. {
  9005. static bool s_Il2CppMethodInitialized;
  9006. if (!s_Il2CppMethodInitialized)
  9007. {
  9008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  9009. s_Il2CppMethodInitialized = true;
  9010. }
  9011. float V_0 = 0.0f;
  9012. bool V_1 = false;
  9013. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  9014. memset((&V_2), 0, sizeof(V_2));
  9015. float V_3 = 0.0f;
  9016. {
  9017. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_onNormal;
  9018. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_onNormal;
  9019. float L_2;
  9020. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  9021. V_0 = L_2;
  9022. float L_3 = V_0;
  9023. float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  9024. V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
  9025. bool L_5 = V_1;
  9026. if (!L_5)
  9027. {
  9028. goto IL_001d;
  9029. }
  9030. }
  9031. {
  9032. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9033. L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  9034. V_2 = L_6;
  9035. goto IL_004c;
  9036. }
  9037. IL_001d:
  9038. {
  9039. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  9040. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_onNormal;
  9041. float L_9;
  9042. L_9 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_7, L_8, NULL);
  9043. V_3 = L_9;
  9044. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_onNormal;
  9045. float L_11 = L_10.___x_2;
  9046. float L_12 = V_3;
  9047. float L_13 = V_0;
  9048. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_onNormal;
  9049. float L_15 = L_14.___y_3;
  9050. float L_16 = V_3;
  9051. float L_17 = V_0;
  9052. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_onNormal;
  9053. float L_19 = L_18.___z_4;
  9054. float L_20 = V_3;
  9055. float L_21 = V_0;
  9056. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
  9057. memset((&L_22), 0, sizeof(L_22));
  9058. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)(((float)il2cpp_codegen_multiply(L_11, L_12))/L_13)), ((float)(((float)il2cpp_codegen_multiply(L_15, L_16))/L_17)), ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)), /*hidden argument*/NULL);
  9059. V_2 = L_22;
  9060. goto IL_004c;
  9061. }
  9062. IL_004c:
  9063. {
  9064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_2;
  9065. return L_23;
  9066. }
  9067. }
  9068. // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
  9069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
  9070. {
  9071. static bool s_Il2CppMethodInitialized;
  9072. if (!s_Il2CppMethodInitialized)
  9073. {
  9074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9075. s_Il2CppMethodInitialized = true;
  9076. }
  9077. float V_0 = 0.0f;
  9078. float V_1 = 0.0f;
  9079. bool V_2 = false;
  9080. float V_3 = 0.0f;
  9081. {
  9082. float L_0;
  9083. L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___0_from), NULL);
  9084. float L_1;
  9085. L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___1_to), NULL);
  9086. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9087. double L_2;
  9088. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  9089. V_0 = ((float)L_2);
  9090. float L_3 = V_0;
  9091. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  9092. bool L_4 = V_2;
  9093. if (!L_4)
  9094. {
  9095. goto IL_002c;
  9096. }
  9097. }
  9098. {
  9099. V_3 = (0.0f);
  9100. goto IL_0056;
  9101. }
  9102. IL_002c:
  9103. {
  9104. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_from;
  9105. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_to;
  9106. float L_7;
  9107. L_7 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_5, L_6, NULL);
  9108. float L_8 = V_0;
  9109. float L_9;
  9110. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  9111. V_1 = L_9;
  9112. float L_10 = V_1;
  9113. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9114. double L_11;
  9115. L_11 = acos(((double)L_10));
  9116. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  9117. goto IL_0056;
  9118. }
  9119. IL_0056:
  9120. {
  9121. float L_12 = V_3;
  9122. return L_12;
  9123. }
  9124. }
  9125. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  9126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9127. {
  9128. static bool s_Il2CppMethodInitialized;
  9129. if (!s_Il2CppMethodInitialized)
  9130. {
  9131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9132. s_Il2CppMethodInitialized = true;
  9133. }
  9134. float V_0 = 0.0f;
  9135. float V_1 = 0.0f;
  9136. float V_2 = 0.0f;
  9137. float V_3 = 0.0f;
  9138. {
  9139. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9140. float L_1 = L_0.___x_2;
  9141. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9142. float L_3 = L_2.___x_2;
  9143. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  9144. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9145. float L_5 = L_4.___y_3;
  9146. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9147. float L_7 = L_6.___y_3;
  9148. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  9149. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9150. float L_9 = L_8.___z_4;
  9151. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9152. float L_11 = L_10.___z_4;
  9153. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  9154. float L_12 = V_0;
  9155. float L_13 = V_0;
  9156. float L_14 = V_1;
  9157. float L_15 = V_1;
  9158. float L_16 = V_2;
  9159. float L_17 = V_2;
  9160. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9161. double L_18;
  9162. L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
  9163. V_3 = ((float)L_18);
  9164. goto IL_0040;
  9165. }
  9166. IL_0040:
  9167. {
  9168. float L_19 = V_3;
  9169. return L_19;
  9170. }
  9171. }
  9172. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  9173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  9174. {
  9175. static bool s_Il2CppMethodInitialized;
  9176. if (!s_Il2CppMethodInitialized)
  9177. {
  9178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9179. s_Il2CppMethodInitialized = true;
  9180. }
  9181. float V_0 = 0.0f;
  9182. {
  9183. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  9184. float L_1 = L_0.___x_2;
  9185. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  9186. float L_3 = L_2.___x_2;
  9187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  9188. float L_5 = L_4.___y_3;
  9189. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  9190. float L_7 = L_6.___y_3;
  9191. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  9192. float L_9 = L_8.___z_4;
  9193. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  9194. float L_11 = L_10.___z_4;
  9195. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9196. double L_12;
  9197. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  9198. V_0 = ((float)L_12);
  9199. goto IL_0034;
  9200. }
  9201. IL_0034:
  9202. {
  9203. float L_13 = V_0;
  9204. return L_13;
  9205. }
  9206. }
  9207. // System.Single UnityEngine.Vector3::get_magnitude()
  9208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9209. {
  9210. static bool s_Il2CppMethodInitialized;
  9211. if (!s_Il2CppMethodInitialized)
  9212. {
  9213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9214. s_Il2CppMethodInitialized = true;
  9215. }
  9216. float V_0 = 0.0f;
  9217. {
  9218. float L_0 = __this->___x_2;
  9219. float L_1 = __this->___x_2;
  9220. float L_2 = __this->___y_3;
  9221. float L_3 = __this->___y_3;
  9222. float L_4 = __this->___z_4;
  9223. float L_5 = __this->___z_4;
  9224. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9225. double L_6;
  9226. L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
  9227. V_0 = ((float)L_6);
  9228. goto IL_0034;
  9229. }
  9230. IL_0034:
  9231. {
  9232. float L_7 = V_0;
  9233. return L_7;
  9234. }
  9235. }
  9236. IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9237. {
  9238. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9239. int32_t _offset = 1;
  9240. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9241. float _returnValue;
  9242. _returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method);
  9243. return _returnValue;
  9244. }
  9245. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  9246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9247. {
  9248. float V_0 = 0.0f;
  9249. {
  9250. float L_0 = __this->___x_2;
  9251. float L_1 = __this->___x_2;
  9252. float L_2 = __this->___y_3;
  9253. float L_3 = __this->___y_3;
  9254. float L_4 = __this->___z_4;
  9255. float L_5 = __this->___z_4;
  9256. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
  9257. goto IL_002d;
  9258. }
  9259. IL_002d:
  9260. {
  9261. float L_6 = V_0;
  9262. return L_6;
  9263. }
  9264. }
  9265. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9266. {
  9267. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9268. int32_t _offset = 1;
  9269. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9270. float _returnValue;
  9271. _returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method);
  9272. return _returnValue;
  9273. }
  9274. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  9275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9276. {
  9277. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9278. memset((&V_0), 0, sizeof(V_0));
  9279. {
  9280. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9281. float L_1 = L_0.___x_2;
  9282. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9283. float L_3 = L_2.___x_2;
  9284. float L_4;
  9285. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  9286. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  9287. float L_6 = L_5.___y_3;
  9288. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  9289. float L_8 = L_7.___y_3;
  9290. float L_9;
  9291. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  9292. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  9293. float L_11 = L_10.___z_4;
  9294. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  9295. float L_13 = L_12.___z_4;
  9296. float L_14;
  9297. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  9298. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  9299. memset((&L_15), 0, sizeof(L_15));
  9300. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  9301. V_0 = L_15;
  9302. goto IL_003c;
  9303. }
  9304. IL_003c:
  9305. {
  9306. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  9307. return L_16;
  9308. }
  9309. }
  9310. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  9311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9312. {
  9313. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9314. memset((&V_0), 0, sizeof(V_0));
  9315. {
  9316. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9317. float L_1 = L_0.___x_2;
  9318. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9319. float L_3 = L_2.___x_2;
  9320. float L_4;
  9321. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  9322. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  9323. float L_6 = L_5.___y_3;
  9324. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  9325. float L_8 = L_7.___y_3;
  9326. float L_9;
  9327. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  9328. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  9329. float L_11 = L_10.___z_4;
  9330. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  9331. float L_13 = L_12.___z_4;
  9332. float L_14;
  9333. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  9334. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  9335. memset((&L_15), 0, sizeof(L_15));
  9336. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  9337. V_0 = L_15;
  9338. goto IL_003c;
  9339. }
  9340. IL_003c:
  9341. {
  9342. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  9343. return L_16;
  9344. }
  9345. }
  9346. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  9347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39 (const RuntimeMethod* method)
  9348. {
  9349. static bool s_Il2CppMethodInitialized;
  9350. if (!s_Il2CppMethodInitialized)
  9351. {
  9352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9353. s_Il2CppMethodInitialized = true;
  9354. }
  9355. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9356. memset((&V_0), 0, sizeof(V_0));
  9357. {
  9358. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  9359. V_0 = L_0;
  9360. goto IL_0009;
  9361. }
  9362. IL_0009:
  9363. {
  9364. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9365. return L_1;
  9366. }
  9367. }
  9368. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  9369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02 (const RuntimeMethod* method)
  9370. {
  9371. static bool s_Il2CppMethodInitialized;
  9372. if (!s_Il2CppMethodInitialized)
  9373. {
  9374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9375. s_Il2CppMethodInitialized = true;
  9376. }
  9377. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9378. memset((&V_0), 0, sizeof(V_0));
  9379. {
  9380. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
  9381. V_0 = L_0;
  9382. goto IL_0009;
  9383. }
  9384. IL_0009:
  9385. {
  9386. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9387. return L_1;
  9388. }
  9389. }
  9390. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  9391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A (const RuntimeMethod* method)
  9392. {
  9393. static bool s_Il2CppMethodInitialized;
  9394. if (!s_Il2CppMethodInitialized)
  9395. {
  9396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9397. s_Il2CppMethodInitialized = true;
  9398. }
  9399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9400. memset((&V_0), 0, sizeof(V_0));
  9401. {
  9402. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
  9403. V_0 = L_0;
  9404. goto IL_0009;
  9405. }
  9406. IL_0009:
  9407. {
  9408. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9409. return L_1;
  9410. }
  9411. }
  9412. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  9413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57 (const RuntimeMethod* method)
  9414. {
  9415. static bool s_Il2CppMethodInitialized;
  9416. if (!s_Il2CppMethodInitialized)
  9417. {
  9418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9419. s_Il2CppMethodInitialized = true;
  9420. }
  9421. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9422. memset((&V_0), 0, sizeof(V_0));
  9423. {
  9424. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
  9425. V_0 = L_0;
  9426. goto IL_0009;
  9427. }
  9428. IL_0009:
  9429. {
  9430. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9431. return L_1;
  9432. }
  9433. }
  9434. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  9435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA (const RuntimeMethod* method)
  9436. {
  9437. static bool s_Il2CppMethodInitialized;
  9438. if (!s_Il2CppMethodInitialized)
  9439. {
  9440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9441. s_Il2CppMethodInitialized = true;
  9442. }
  9443. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9444. memset((&V_0), 0, sizeof(V_0));
  9445. {
  9446. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
  9447. V_0 = L_0;
  9448. goto IL_0009;
  9449. }
  9450. IL_0009:
  9451. {
  9452. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9453. return L_1;
  9454. }
  9455. }
  9456. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  9457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599 (const RuntimeMethod* method)
  9458. {
  9459. static bool s_Il2CppMethodInitialized;
  9460. if (!s_Il2CppMethodInitialized)
  9461. {
  9462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9463. s_Il2CppMethodInitialized = true;
  9464. }
  9465. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9466. memset((&V_0), 0, sizeof(V_0));
  9467. {
  9468. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
  9469. V_0 = L_0;
  9470. goto IL_0009;
  9471. }
  9472. IL_0009:
  9473. {
  9474. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9475. return L_1;
  9476. }
  9477. }
  9478. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  9479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1 (const RuntimeMethod* method)
  9480. {
  9481. static bool s_Il2CppMethodInitialized;
  9482. if (!s_Il2CppMethodInitialized)
  9483. {
  9484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9485. s_Il2CppMethodInitialized = true;
  9486. }
  9487. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9488. memset((&V_0), 0, sizeof(V_0));
  9489. {
  9490. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
  9491. V_0 = L_0;
  9492. goto IL_0009;
  9493. }
  9494. IL_0009:
  9495. {
  9496. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9497. return L_1;
  9498. }
  9499. }
  9500. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  9501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0 (const RuntimeMethod* method)
  9502. {
  9503. static bool s_Il2CppMethodInitialized;
  9504. if (!s_Il2CppMethodInitialized)
  9505. {
  9506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9507. s_Il2CppMethodInitialized = true;
  9508. }
  9509. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9510. memset((&V_0), 0, sizeof(V_0));
  9511. {
  9512. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
  9513. V_0 = L_0;
  9514. goto IL_0009;
  9515. }
  9516. IL_0009:
  9517. {
  9518. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9519. return L_1;
  9520. }
  9521. }
  9522. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  9523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9524. {
  9525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9526. memset((&V_0), 0, sizeof(V_0));
  9527. {
  9528. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9529. float L_1 = L_0.___x_2;
  9530. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9531. float L_3 = L_2.___x_2;
  9532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9533. float L_5 = L_4.___y_3;
  9534. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9535. float L_7 = L_6.___y_3;
  9536. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9537. float L_9 = L_8.___z_4;
  9538. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9539. float L_11 = L_10.___z_4;
  9540. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  9541. memset((&L_12), 0, sizeof(L_12));
  9542. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  9543. V_0 = L_12;
  9544. goto IL_0030;
  9545. }
  9546. IL_0030:
  9547. {
  9548. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  9549. return L_13;
  9550. }
  9551. }
  9552. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  9553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9554. {
  9555. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9556. memset((&V_0), 0, sizeof(V_0));
  9557. {
  9558. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9559. float L_1 = L_0.___x_2;
  9560. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9561. float L_3 = L_2.___x_2;
  9562. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9563. float L_5 = L_4.___y_3;
  9564. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9565. float L_7 = L_6.___y_3;
  9566. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9567. float L_9 = L_8.___z_4;
  9568. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9569. float L_11 = L_10.___z_4;
  9570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  9571. memset((&L_12), 0, sizeof(L_12));
  9572. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  9573. V_0 = L_12;
  9574. goto IL_0030;
  9575. }
  9576. IL_0030:
  9577. {
  9578. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  9579. return L_13;
  9580. }
  9581. }
  9582. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  9583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method)
  9584. {
  9585. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9586. memset((&V_0), 0, sizeof(V_0));
  9587. {
  9588. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9589. float L_1 = L_0.___x_2;
  9590. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
  9591. float L_3 = L_2.___y_3;
  9592. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9593. float L_5 = L_4.___z_4;
  9594. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9595. memset((&L_6), 0, sizeof(L_6));
  9596. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  9597. V_0 = L_6;
  9598. goto IL_001e;
  9599. }
  9600. IL_001e:
  9601. {
  9602. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  9603. return L_7;
  9604. }
  9605. }
  9606. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  9607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  9608. {
  9609. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9610. memset((&V_0), 0, sizeof(V_0));
  9611. {
  9612. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9613. float L_1 = L_0.___x_2;
  9614. float L_2 = ___1_d;
  9615. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  9616. float L_4 = L_3.___y_3;
  9617. float L_5 = ___1_d;
  9618. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  9619. float L_7 = L_6.___z_4;
  9620. float L_8 = ___1_d;
  9621. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9622. memset((&L_9), 0, sizeof(L_9));
  9623. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  9624. V_0 = L_9;
  9625. goto IL_0021;
  9626. }
  9627. IL_0021:
  9628. {
  9629. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9630. return L_10;
  9631. }
  9632. }
  9633. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  9634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41 (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method)
  9635. {
  9636. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9637. memset((&V_0), 0, sizeof(V_0));
  9638. {
  9639. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a;
  9640. float L_1 = L_0.___x_2;
  9641. float L_2 = ___0_d;
  9642. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a;
  9643. float L_4 = L_3.___y_3;
  9644. float L_5 = ___0_d;
  9645. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a;
  9646. float L_7 = L_6.___z_4;
  9647. float L_8 = ___0_d;
  9648. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9649. memset((&L_9), 0, sizeof(L_9));
  9650. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  9651. V_0 = L_9;
  9652. goto IL_0021;
  9653. }
  9654. IL_0021:
  9655. {
  9656. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9657. return L_10;
  9658. }
  9659. }
  9660. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  9661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  9662. {
  9663. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9664. memset((&V_0), 0, sizeof(V_0));
  9665. {
  9666. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9667. float L_1 = L_0.___x_2;
  9668. float L_2 = ___1_d;
  9669. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  9670. float L_4 = L_3.___y_3;
  9671. float L_5 = ___1_d;
  9672. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  9673. float L_7 = L_6.___z_4;
  9674. float L_8 = ___1_d;
  9675. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9676. memset((&L_9), 0, sizeof(L_9));
  9677. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  9678. V_0 = L_9;
  9679. goto IL_0021;
  9680. }
  9681. IL_0021:
  9682. {
  9683. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9684. return L_10;
  9685. }
  9686. }
  9687. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  9688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9689. {
  9690. float V_0 = 0.0f;
  9691. float V_1 = 0.0f;
  9692. float V_2 = 0.0f;
  9693. float V_3 = 0.0f;
  9694. bool V_4 = false;
  9695. {
  9696. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9697. float L_1 = L_0.___x_2;
  9698. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9699. float L_3 = L_2.___x_2;
  9700. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  9701. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  9702. float L_5 = L_4.___y_3;
  9703. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  9704. float L_7 = L_6.___y_3;
  9705. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  9706. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  9707. float L_9 = L_8.___z_4;
  9708. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  9709. float L_11 = L_10.___z_4;
  9710. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  9711. float L_12 = V_0;
  9712. float L_13 = V_0;
  9713. float L_14 = V_1;
  9714. float L_15 = V_1;
  9715. float L_16 = V_2;
  9716. float L_17 = V_2;
  9717. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  9718. float L_18 = V_3;
  9719. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  9720. goto IL_0043;
  9721. }
  9722. IL_0043:
  9723. {
  9724. bool L_19 = V_4;
  9725. return L_19;
  9726. }
  9727. }
  9728. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  9729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9730. {
  9731. bool V_0 = false;
  9732. {
  9733. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
  9735. bool L_2;
  9736. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  9737. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9738. goto IL_000e;
  9739. }
  9740. IL_000e:
  9741. {
  9742. bool L_3 = V_0;
  9743. return L_3;
  9744. }
  9745. }
  9746. // System.String UnityEngine.Vector3::ToString()
  9747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9748. {
  9749. String_t* V_0 = NULL;
  9750. {
  9751. String_t* L_0;
  9752. L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  9753. V_0 = L_0;
  9754. goto IL_000c;
  9755. }
  9756. IL_000c:
  9757. {
  9758. String_t* L_1 = V_0;
  9759. return L_1;
  9760. }
  9761. }
  9762. IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9763. {
  9764. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9765. int32_t _offset = 1;
  9766. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9767. String_t* _returnValue;
  9768. _returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method);
  9769. return _returnValue;
  9770. }
  9771. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  9772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  9773. {
  9774. static bool s_Il2CppMethodInitialized;
  9775. if (!s_Il2CppMethodInitialized)
  9776. {
  9777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  9778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  9779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  9780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  9781. s_Il2CppMethodInitialized = true;
  9782. }
  9783. bool V_0 = false;
  9784. bool V_1 = false;
  9785. String_t* V_2 = NULL;
  9786. {
  9787. String_t* L_0 = ___0_format;
  9788. bool L_1;
  9789. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  9790. V_0 = L_1;
  9791. bool L_2 = V_0;
  9792. if (!L_2)
  9793. {
  9794. goto IL_0012;
  9795. }
  9796. }
  9797. {
  9798. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  9799. }
  9800. IL_0012:
  9801. {
  9802. RuntimeObject* L_3 = ___1_formatProvider;
  9803. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9804. bool L_4 = V_1;
  9805. if (!L_4)
  9806. {
  9807. goto IL_0026;
  9808. }
  9809. }
  9810. {
  9811. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  9812. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  9813. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  9814. NullCheck(L_5);
  9815. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  9816. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  9817. ___1_formatProvider = L_6;
  9818. }
  9819. IL_0026:
  9820. {
  9821. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  9822. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  9823. float* L_9 = (&__this->___x_2);
  9824. String_t* L_10 = ___0_format;
  9825. RuntimeObject* L_11 = ___1_formatProvider;
  9826. String_t* L_12;
  9827. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  9828. NullCheck(L_8);
  9829. ArrayElementTypeCheck (L_8, L_12);
  9830. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  9831. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  9832. float* L_14 = (&__this->___y_3);
  9833. String_t* L_15 = ___0_format;
  9834. RuntimeObject* L_16 = ___1_formatProvider;
  9835. String_t* L_17;
  9836. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  9837. NullCheck(L_13);
  9838. ArrayElementTypeCheck (L_13, L_17);
  9839. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  9840. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  9841. float* L_19 = (&__this->___z_4);
  9842. String_t* L_20 = ___0_format;
  9843. RuntimeObject* L_21 = ___1_formatProvider;
  9844. String_t* L_22;
  9845. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  9846. NullCheck(L_18);
  9847. ArrayElementTypeCheck (L_18, L_22);
  9848. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  9849. String_t* L_23;
  9850. L_23 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL);
  9851. V_2 = L_23;
  9852. goto IL_0069;
  9853. }
  9854. IL_0069:
  9855. {
  9856. String_t* L_24 = V_2;
  9857. return L_24;
  9858. }
  9859. }
  9860. IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  9861. {
  9862. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9863. int32_t _offset = 1;
  9864. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9865. String_t* _returnValue;
  9866. _returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  9867. return _returnValue;
  9868. }
  9869. // System.Void UnityEngine.Vector3::.cctor()
  9870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mBE529AB9D272468D923A964C5F2CE611422EADA8 (const RuntimeMethod* method)
  9871. {
  9872. static bool s_Il2CppMethodInitialized;
  9873. if (!s_Il2CppMethodInitialized)
  9874. {
  9875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9876. s_Il2CppMethodInitialized = true;
  9877. }
  9878. {
  9879. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  9880. memset((&L_0), 0, sizeof(L_0));
  9881. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9882. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
  9883. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  9884. memset((&L_1), 0, sizeof(L_1));
  9885. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  9886. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
  9887. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  9888. memset((&L_2), 0, sizeof(L_2));
  9889. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  9890. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2;
  9891. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  9892. memset((&L_3), 0, sizeof(L_3));
  9893. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  9894. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3;
  9895. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  9896. memset((&L_4), 0, sizeof(L_4));
  9897. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9898. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4;
  9899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  9900. memset((&L_5), 0, sizeof(L_5));
  9901. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9902. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5;
  9903. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9904. memset((&L_6), 0, sizeof(L_6));
  9905. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  9906. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6;
  9907. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  9908. memset((&L_7), 0, sizeof(L_7));
  9909. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  9910. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7;
  9911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  9912. memset((&L_8), 0, sizeof(L_8));
  9913. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  9914. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8;
  9915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9916. memset((&L_9), 0, sizeof(L_9));
  9917. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  9918. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9;
  9919. return;
  9920. }
  9921. }
  9922. #ifdef __clang__
  9923. #pragma clang diagnostic pop
  9924. #endif
  9925. #ifdef __clang__
  9926. #pragma clang diagnostic push
  9927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9928. #pragma clang diagnostic ignored "-Wunused-variable"
  9929. #endif
  9930. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  9931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  9932. {
  9933. {
  9934. __this->___rgba_0 = 0;
  9935. uint8_t L_0 = ___0_r;
  9936. __this->___r_1 = L_0;
  9937. uint8_t L_1 = ___1_g;
  9938. __this->___g_2 = L_1;
  9939. uint8_t L_2 = ___2_b;
  9940. __this->___b_3 = L_2;
  9941. uint8_t L_3 = ___3_a;
  9942. __this->___a_4 = L_3;
  9943. return;
  9944. }
  9945. }
  9946. IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  9947. {
  9948. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  9949. int32_t _offset = 1;
  9950. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  9951. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
  9952. }
  9953. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  9954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  9955. {
  9956. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  9957. memset((&V_0), 0, sizeof(V_0));
  9958. {
  9959. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  9960. float L_1 = L_0.___r_0;
  9961. float L_2;
  9962. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  9963. float L_3;
  9964. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
  9965. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  9966. float L_5 = L_4.___g_1;
  9967. float L_6;
  9968. L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
  9969. float L_7;
  9970. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
  9971. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
  9972. float L_9 = L_8.___b_2;
  9973. float L_10;
  9974. L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
  9975. float L_11;
  9976. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
  9977. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
  9978. float L_13 = L_12.___a_3;
  9979. float L_14;
  9980. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
  9981. float L_15;
  9982. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
  9983. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
  9984. memset((&L_16), 0, sizeof(L_16));
  9985. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  9986. V_0 = L_16;
  9987. goto IL_0065;
  9988. }
  9989. IL_0065:
  9990. {
  9991. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
  9992. return L_17;
  9993. }
  9994. }
  9995. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  9996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
  9997. {
  9998. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  9999. memset((&V_0), 0, sizeof(V_0));
  10000. {
  10001. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
  10002. uint8_t L_1 = L_0.___r_1;
  10003. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
  10004. uint8_t L_3 = L_2.___g_2;
  10005. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
  10006. uint8_t L_5 = L_4.___b_3;
  10007. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
  10008. uint8_t L_7 = L_6.___a_4;
  10009. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  10010. memset((&L_8), 0, sizeof(L_8));
  10011. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
  10012. V_0 = L_8;
  10013. goto IL_003d;
  10014. }
  10015. IL_003d:
  10016. {
  10017. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  10018. return L_9;
  10019. }
  10020. }
  10021. // UnityEngine.Color32 UnityEngine.Color32::Lerp(UnityEngine.Color32,UnityEngine.Color32,System.Single)
  10022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_Lerp_mA2474A351A93CC63EA568E92C99B6E8D91065F7C (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_a, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_b, float ___2_t, const RuntimeMethod* method)
  10023. {
  10024. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  10025. memset((&V_0), 0, sizeof(V_0));
  10026. {
  10027. float L_0 = ___2_t;
  10028. float L_1;
  10029. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  10030. ___2_t = L_1;
  10031. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_a;
  10032. uint8_t L_3 = L_2.___r_1;
  10033. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___1_b;
  10034. uint8_t L_5 = L_4.___r_1;
  10035. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_a;
  10036. uint8_t L_7 = L_6.___r_1;
  10037. float L_8 = ___2_t;
  10038. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_9 = ___0_a;
  10039. uint8_t L_10 = L_9.___g_2;
  10040. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_11 = ___1_b;
  10041. uint8_t L_12 = L_11.___g_2;
  10042. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_13 = ___0_a;
  10043. uint8_t L_14 = L_13.___g_2;
  10044. float L_15 = ___2_t;
  10045. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16 = ___0_a;
  10046. uint8_t L_17 = L_16.___b_3;
  10047. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_18 = ___1_b;
  10048. uint8_t L_19 = L_18.___b_3;
  10049. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_20 = ___0_a;
  10050. uint8_t L_21 = L_20.___b_3;
  10051. float L_22 = ___2_t;
  10052. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_23 = ___0_a;
  10053. uint8_t L_24 = L_23.___a_4;
  10054. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_25 = ___1_b;
  10055. uint8_t L_26 = L_25.___a_4;
  10056. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_27 = ___0_a;
  10057. uint8_t L_28 = L_27.___a_4;
  10058. float L_29 = ___2_t;
  10059. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_30;
  10060. memset((&L_30), 0, sizeof(L_30));
  10061. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_30), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_3), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)L_7))), L_8))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_10), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)L_14))), L_15))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_17), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_19, (int32_t)L_21))), L_22))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_24), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)L_28))), L_29))))), /*hidden argument*/NULL);
  10062. V_0 = L_30;
  10063. goto IL_0075;
  10064. }
  10065. IL_0075:
  10066. {
  10067. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_31 = V_0;
  10068. return L_31;
  10069. }
  10070. }
  10071. // System.String UnityEngine.Color32::ToString()
  10072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method)
  10073. {
  10074. String_t* V_0 = NULL;
  10075. {
  10076. String_t* L_0;
  10077. L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  10078. V_0 = L_0;
  10079. goto IL_000c;
  10080. }
  10081. IL_000c:
  10082. {
  10083. String_t* L_1 = V_0;
  10084. return L_1;
  10085. }
  10086. }
  10087. IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10088. {
  10089. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  10090. int32_t _offset = 1;
  10091. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  10092. String_t* _returnValue;
  10093. _returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method);
  10094. return _returnValue;
  10095. }
  10096. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  10097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10098. {
  10099. static bool s_Il2CppMethodInitialized;
  10100. if (!s_Il2CppMethodInitialized)
  10101. {
  10102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  10105. s_Il2CppMethodInitialized = true;
  10106. }
  10107. bool V_0 = false;
  10108. String_t* V_1 = NULL;
  10109. {
  10110. RuntimeObject* L_0 = ___1_formatProvider;
  10111. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10112. bool L_1 = V_0;
  10113. if (!L_1)
  10114. {
  10115. goto IL_0015;
  10116. }
  10117. }
  10118. {
  10119. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10120. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  10121. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10122. NullCheck(L_2);
  10123. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  10124. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  10125. ___1_formatProvider = L_3;
  10126. }
  10127. IL_0015:
  10128. {
  10129. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  10130. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  10131. uint8_t* L_6 = (&__this->___r_1);
  10132. String_t* L_7 = ___0_format;
  10133. RuntimeObject* L_8 = ___1_formatProvider;
  10134. String_t* L_9;
  10135. L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL);
  10136. NullCheck(L_5);
  10137. ArrayElementTypeCheck (L_5, L_9);
  10138. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  10139. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  10140. uint8_t* L_11 = (&__this->___g_2);
  10141. String_t* L_12 = ___0_format;
  10142. RuntimeObject* L_13 = ___1_formatProvider;
  10143. String_t* L_14;
  10144. L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL);
  10145. NullCheck(L_10);
  10146. ArrayElementTypeCheck (L_10, L_14);
  10147. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  10148. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  10149. uint8_t* L_16 = (&__this->___b_3);
  10150. String_t* L_17 = ___0_format;
  10151. RuntimeObject* L_18 = ___1_formatProvider;
  10152. String_t* L_19;
  10153. L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL);
  10154. NullCheck(L_15);
  10155. ArrayElementTypeCheck (L_15, L_19);
  10156. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  10157. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  10158. uint8_t* L_21 = (&__this->___a_4);
  10159. String_t* L_22 = ___0_format;
  10160. RuntimeObject* L_23 = ___1_formatProvider;
  10161. String_t* L_24;
  10162. L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL);
  10163. NullCheck(L_20);
  10164. ArrayElementTypeCheck (L_20, L_24);
  10165. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  10166. String_t* L_25;
  10167. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL);
  10168. V_1 = L_25;
  10169. goto IL_0068;
  10170. }
  10171. IL_0068:
  10172. {
  10173. String_t* L_26 = V_1;
  10174. return L_26;
  10175. }
  10176. }
  10177. IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10178. {
  10179. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  10180. int32_t _offset = 1;
  10181. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  10182. String_t* _returnValue;
  10183. _returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  10184. return _returnValue;
  10185. }
  10186. #ifdef __clang__
  10187. #pragma clang diagnostic pop
  10188. #endif
  10189. #ifdef __clang__
  10190. #pragma clang diagnostic push
  10191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10192. #pragma clang diagnostic ignored "-Wunused-variable"
  10193. #endif
  10194. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  10195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  10196. {
  10197. {
  10198. float L_0 = ___0_r;
  10199. __this->___r_0 = L_0;
  10200. float L_1 = ___1_g;
  10201. __this->___g_1 = L_1;
  10202. float L_2 = ___2_b;
  10203. __this->___b_2 = L_2;
  10204. float L_3 = ___3_a;
  10205. __this->___a_3 = L_3;
  10206. return;
  10207. }
  10208. }
  10209. IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  10210. {
  10211. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10212. int32_t _offset = 1;
  10213. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10214. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
  10215. }
  10216. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  10217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  10218. {
  10219. {
  10220. float L_0 = ___0_r;
  10221. __this->___r_0 = L_0;
  10222. float L_1 = ___1_g;
  10223. __this->___g_1 = L_1;
  10224. float L_2 = ___2_b;
  10225. __this->___b_2 = L_2;
  10226. __this->___a_3 = (1.0f);
  10227. return;
  10228. }
  10229. }
  10230. IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  10231. {
  10232. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10233. int32_t _offset = 1;
  10234. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10235. Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, method);
  10236. }
  10237. // System.String UnityEngine.Color::ToString()
  10238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10239. {
  10240. String_t* V_0 = NULL;
  10241. {
  10242. String_t* L_0;
  10243. L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  10244. V_0 = L_0;
  10245. goto IL_000c;
  10246. }
  10247. IL_000c:
  10248. {
  10249. String_t* L_1 = V_0;
  10250. return L_1;
  10251. }
  10252. }
  10253. IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10254. {
  10255. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10256. int32_t _offset = 1;
  10257. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10258. String_t* _returnValue;
  10259. _returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method);
  10260. return _returnValue;
  10261. }
  10262. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  10263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10264. {
  10265. static bool s_Il2CppMethodInitialized;
  10266. if (!s_Il2CppMethodInitialized)
  10267. {
  10268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  10271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  10272. s_Il2CppMethodInitialized = true;
  10273. }
  10274. bool V_0 = false;
  10275. bool V_1 = false;
  10276. String_t* V_2 = NULL;
  10277. {
  10278. String_t* L_0 = ___0_format;
  10279. bool L_1;
  10280. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  10281. V_0 = L_1;
  10282. bool L_2 = V_0;
  10283. if (!L_2)
  10284. {
  10285. goto IL_0012;
  10286. }
  10287. }
  10288. {
  10289. ___0_format = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  10290. }
  10291. IL_0012:
  10292. {
  10293. RuntimeObject* L_3 = ___1_formatProvider;
  10294. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10295. bool L_4 = V_1;
  10296. if (!L_4)
  10297. {
  10298. goto IL_0026;
  10299. }
  10300. }
  10301. {
  10302. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10303. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  10304. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10305. NullCheck(L_5);
  10306. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  10307. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  10308. ___1_formatProvider = L_6;
  10309. }
  10310. IL_0026:
  10311. {
  10312. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  10313. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  10314. float* L_9 = (&__this->___r_0);
  10315. String_t* L_10 = ___0_format;
  10316. RuntimeObject* L_11 = ___1_formatProvider;
  10317. String_t* L_12;
  10318. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  10319. NullCheck(L_8);
  10320. ArrayElementTypeCheck (L_8, L_12);
  10321. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  10322. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  10323. float* L_14 = (&__this->___g_1);
  10324. String_t* L_15 = ___0_format;
  10325. RuntimeObject* L_16 = ___1_formatProvider;
  10326. String_t* L_17;
  10327. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  10328. NullCheck(L_13);
  10329. ArrayElementTypeCheck (L_13, L_17);
  10330. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  10331. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  10332. float* L_19 = (&__this->___b_2);
  10333. String_t* L_20 = ___0_format;
  10334. RuntimeObject* L_21 = ___1_formatProvider;
  10335. String_t* L_22;
  10336. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  10337. NullCheck(L_18);
  10338. ArrayElementTypeCheck (L_18, L_22);
  10339. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  10340. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  10341. float* L_24 = (&__this->___a_3);
  10342. String_t* L_25 = ___0_format;
  10343. RuntimeObject* L_26 = ___1_formatProvider;
  10344. String_t* L_27;
  10345. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  10346. NullCheck(L_23);
  10347. ArrayElementTypeCheck (L_23, L_27);
  10348. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  10349. String_t* L_28;
  10350. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL);
  10351. V_2 = L_28;
  10352. goto IL_0079;
  10353. }
  10354. IL_0079:
  10355. {
  10356. String_t* L_29 = V_2;
  10357. return L_29;
  10358. }
  10359. }
  10360. IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10361. {
  10362. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10363. int32_t _offset = 1;
  10364. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10365. String_t* _returnValue;
  10366. _returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  10367. return _returnValue;
  10368. }
  10369. // System.Int32 UnityEngine.Color::GetHashCode()
  10370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10371. {
  10372. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  10373. memset((&V_0), 0, sizeof(V_0));
  10374. int32_t V_1 = 0;
  10375. {
  10376. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
  10377. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  10378. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  10379. V_0 = L_1;
  10380. int32_t L_2;
  10381. L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  10382. V_1 = L_2;
  10383. goto IL_001d;
  10384. }
  10385. IL_001d:
  10386. {
  10387. int32_t L_3 = V_1;
  10388. return L_3;
  10389. }
  10390. }
  10391. IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10392. {
  10393. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10394. int32_t _offset = 1;
  10395. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10396. int32_t _returnValue;
  10397. _returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method);
  10398. return _returnValue;
  10399. }
  10400. // System.Boolean UnityEngine.Color::Equals(System.Object)
  10401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  10402. {
  10403. static bool s_Il2CppMethodInitialized;
  10404. if (!s_Il2CppMethodInitialized)
  10405. {
  10406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
  10407. s_Il2CppMethodInitialized = true;
  10408. }
  10409. bool V_0 = false;
  10410. bool V_1 = false;
  10411. {
  10412. RuntimeObject* L_0 = ___0_other;
  10413. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10414. bool L_1 = V_0;
  10415. if (!L_1)
  10416. {
  10417. goto IL_0015;
  10418. }
  10419. }
  10420. {
  10421. V_1 = (bool)0;
  10422. goto IL_0024;
  10423. }
  10424. IL_0015:
  10425. {
  10426. RuntimeObject* L_2 = ___0_other;
  10427. bool L_3;
  10428. L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
  10429. V_1 = L_3;
  10430. goto IL_0024;
  10431. }
  10432. IL_0024:
  10433. {
  10434. bool L_4 = V_1;
  10435. return L_4;
  10436. }
  10437. }
  10438. IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  10439. {
  10440. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10441. int32_t _offset = 1;
  10442. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10443. bool _returnValue;
  10444. _returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___0_other, method);
  10445. return _returnValue;
  10446. }
  10447. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  10448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  10449. {
  10450. bool V_0 = false;
  10451. int32_t G_B5_0 = 0;
  10452. {
  10453. float* L_0 = (&__this->___r_0);
  10454. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
  10455. float L_2 = L_1.___r_0;
  10456. bool L_3;
  10457. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  10458. if (!L_3)
  10459. {
  10460. goto IL_004d;
  10461. }
  10462. }
  10463. {
  10464. float* L_4 = (&__this->___g_1);
  10465. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
  10466. float L_6 = L_5.___g_1;
  10467. bool L_7;
  10468. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  10469. if (!L_7)
  10470. {
  10471. goto IL_004d;
  10472. }
  10473. }
  10474. {
  10475. float* L_8 = (&__this->___b_2);
  10476. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
  10477. float L_10 = L_9.___b_2;
  10478. bool L_11;
  10479. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  10480. if (!L_11)
  10481. {
  10482. goto IL_004d;
  10483. }
  10484. }
  10485. {
  10486. float* L_12 = (&__this->___a_3);
  10487. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
  10488. float L_14 = L_13.___a_3;
  10489. bool L_15;
  10490. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  10491. G_B5_0 = ((int32_t)(L_15));
  10492. goto IL_004e;
  10493. }
  10494. IL_004d:
  10495. {
  10496. G_B5_0 = 0;
  10497. }
  10498. IL_004e:
  10499. {
  10500. V_0 = (bool)G_B5_0;
  10501. goto IL_0051;
  10502. }
  10503. IL_0051:
  10504. {
  10505. bool L_16 = V_0;
  10506. return L_16;
  10507. }
  10508. }
  10509. IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  10510. {
  10511. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10512. int32_t _offset = 1;
  10513. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10514. bool _returnValue;
  10515. _returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___0_other, method);
  10516. return _returnValue;
  10517. }
  10518. // UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
  10519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_mA7A51CACA49ED8D23D3D9CA3A0092D32F657E053 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
  10520. {
  10521. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10522. memset((&V_0), 0, sizeof(V_0));
  10523. {
  10524. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10525. float L_1 = L_0.___r_0;
  10526. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10527. float L_3 = L_2.___r_0;
  10528. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10529. float L_5 = L_4.___g_1;
  10530. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
  10531. float L_7 = L_6.___g_1;
  10532. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
  10533. float L_9 = L_8.___b_2;
  10534. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
  10535. float L_11 = L_10.___b_2;
  10536. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
  10537. float L_13 = L_12.___a_3;
  10538. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
  10539. float L_15 = L_14.___a_3;
  10540. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  10541. memset((&L_16), 0, sizeof(L_16));
  10542. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
  10543. V_0 = L_16;
  10544. goto IL_003d;
  10545. }
  10546. IL_003d:
  10547. {
  10548. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  10549. return L_17;
  10550. }
  10551. }
  10552. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
  10553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
  10554. {
  10555. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10556. memset((&V_0), 0, sizeof(V_0));
  10557. {
  10558. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10559. float L_1 = L_0.___r_0;
  10560. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10561. float L_3 = L_2.___r_0;
  10562. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10563. float L_5 = L_4.___g_1;
  10564. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
  10565. float L_7 = L_6.___g_1;
  10566. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
  10567. float L_9 = L_8.___b_2;
  10568. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
  10569. float L_11 = L_10.___b_2;
  10570. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
  10571. float L_13 = L_12.___a_3;
  10572. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
  10573. float L_15 = L_14.___a_3;
  10574. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  10575. memset((&L_16), 0, sizeof(L_16));
  10576. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
  10577. V_0 = L_16;
  10578. goto IL_003d;
  10579. }
  10580. IL_003d:
  10581. {
  10582. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  10583. return L_17;
  10584. }
  10585. }
  10586. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  10587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
  10588. {
  10589. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10590. memset((&V_0), 0, sizeof(V_0));
  10591. {
  10592. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10593. float L_1 = L_0.___r_0;
  10594. float L_2 = ___1_b;
  10595. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
  10596. float L_4 = L_3.___g_1;
  10597. float L_5 = ___1_b;
  10598. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  10599. float L_7 = L_6.___b_2;
  10600. float L_8 = ___1_b;
  10601. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  10602. float L_10 = L_9.___a_3;
  10603. float L_11 = ___1_b;
  10604. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
  10605. memset((&L_12), 0, sizeof(L_12));
  10606. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
  10607. V_0 = L_12;
  10608. goto IL_0029;
  10609. }
  10610. IL_0029:
  10611. {
  10612. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
  10613. return L_13;
  10614. }
  10615. }
  10616. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  10617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  10618. {
  10619. bool V_0 = false;
  10620. {
  10621. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  10622. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  10623. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  10624. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
  10625. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  10626. L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
  10627. bool L_4;
  10628. L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
  10629. V_0 = L_4;
  10630. goto IL_0015;
  10631. }
  10632. IL_0015:
  10633. {
  10634. bool L_5 = V_0;
  10635. return L_5;
  10636. }
  10637. }
  10638. // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
  10639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  10640. {
  10641. bool V_0 = false;
  10642. {
  10643. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  10644. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_rhs;
  10645. bool L_2;
  10646. L_2 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_0, L_1, NULL);
  10647. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  10648. goto IL_000e;
  10649. }
  10650. IL_000e:
  10651. {
  10652. bool L_3 = V_0;
  10653. return L_3;
  10654. }
  10655. }
  10656. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  10657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
  10658. {
  10659. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10660. memset((&V_0), 0, sizeof(V_0));
  10661. {
  10662. float L_0 = ___2_t;
  10663. float L_1;
  10664. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  10665. ___2_t = L_1;
  10666. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_a;
  10667. float L_3 = L_2.___r_0;
  10668. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___1_b;
  10669. float L_5 = L_4.___r_0;
  10670. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  10671. float L_7 = L_6.___r_0;
  10672. float L_8 = ___2_t;
  10673. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  10674. float L_10 = L_9.___g_1;
  10675. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___1_b;
  10676. float L_12 = L_11.___g_1;
  10677. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_a;
  10678. float L_14 = L_13.___g_1;
  10679. float L_15 = ___2_t;
  10680. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___0_a;
  10681. float L_17 = L_16.___b_2;
  10682. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___1_b;
  10683. float L_19 = L_18.___b_2;
  10684. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___0_a;
  10685. float L_21 = L_20.___b_2;
  10686. float L_22 = ___2_t;
  10687. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___0_a;
  10688. float L_24 = L_23.___a_3;
  10689. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___1_b;
  10690. float L_26 = L_25.___a_3;
  10691. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___0_a;
  10692. float L_28 = L_27.___a_3;
  10693. float L_29 = ___2_t;
  10694. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
  10695. memset((&L_30), 0, sizeof(L_30));
  10696. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
  10697. V_0 = L_30;
  10698. goto IL_0069;
  10699. }
  10700. IL_0069:
  10701. {
  10702. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
  10703. return L_31;
  10704. }
  10705. }
  10706. // UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
  10707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_m91027D026E64424B71959149B942F706FC16B1A2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
  10708. {
  10709. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10710. memset((&V_0), 0, sizeof(V_0));
  10711. {
  10712. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10713. float L_1 = L_0.___r_0;
  10714. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10715. float L_3 = L_2.___r_0;
  10716. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10717. float L_5 = L_4.___r_0;
  10718. float L_6 = ___2_t;
  10719. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___0_a;
  10720. float L_8 = L_7.___g_1;
  10721. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___1_b;
  10722. float L_10 = L_9.___g_1;
  10723. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___0_a;
  10724. float L_12 = L_11.___g_1;
  10725. float L_13 = ___2_t;
  10726. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___0_a;
  10727. float L_15 = L_14.___b_2;
  10728. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___1_b;
  10729. float L_17 = L_16.___b_2;
  10730. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___0_a;
  10731. float L_19 = L_18.___b_2;
  10732. float L_20 = ___2_t;
  10733. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___0_a;
  10734. float L_22 = L_21.___a_3;
  10735. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___1_b;
  10736. float L_24 = L_23.___a_3;
  10737. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___0_a;
  10738. float L_26 = L_25.___a_3;
  10739. float L_27 = ___2_t;
  10740. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
  10741. memset((&L_28), 0, sizeof(L_28));
  10742. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL);
  10743. V_0 = L_28;
  10744. goto IL_0061;
  10745. }
  10746. IL_0061:
  10747. {
  10748. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  10749. return L_29;
  10750. }
  10751. }
  10752. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  10753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
  10754. {
  10755. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10756. memset((&V_0), 0, sizeof(V_0));
  10757. {
  10758. float L_0 = __this->___r_0;
  10759. float L_1 = ___0_multiplier;
  10760. float L_2 = __this->___g_1;
  10761. float L_3 = ___0_multiplier;
  10762. float L_4 = __this->___b_2;
  10763. float L_5 = ___0_multiplier;
  10764. float L_6 = __this->___a_3;
  10765. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  10766. memset((&L_7), 0, sizeof(L_7));
  10767. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
  10768. V_0 = L_7;
  10769. goto IL_0027;
  10770. }
  10771. IL_0027:
  10772. {
  10773. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  10774. return L_8;
  10775. }
  10776. }
  10777. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___0_multiplier, const RuntimeMethod* method)
  10778. {
  10779. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10780. int32_t _offset = 1;
  10781. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10782. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  10783. _returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___0_multiplier, method);
  10784. return _returnValue;
  10785. }
  10786. // UnityEngine.Color UnityEngine.Color::get_red()
  10787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_mA2E53E7173FDC97E68E335049AB0FAAEE43A844D (const RuntimeMethod* method)
  10788. {
  10789. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10790. memset((&V_0), 0, sizeof(V_0));
  10791. {
  10792. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10793. memset((&L_0), 0, sizeof(L_0));
  10794. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10795. V_0 = L_0;
  10796. goto IL_001d;
  10797. }
  10798. IL_001d:
  10799. {
  10800. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10801. return L_1;
  10802. }
  10803. }
  10804. // UnityEngine.Color UnityEngine.Color::get_green()
  10805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF (const RuntimeMethod* method)
  10806. {
  10807. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10808. memset((&V_0), 0, sizeof(V_0));
  10809. {
  10810. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10811. memset((&L_0), 0, sizeof(L_0));
  10812. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10813. V_0 = L_0;
  10814. goto IL_001d;
  10815. }
  10816. IL_001d:
  10817. {
  10818. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10819. return L_1;
  10820. }
  10821. }
  10822. // UnityEngine.Color UnityEngine.Color::get_blue()
  10823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_mF04A26CE61D6DA3C0D8B1C4720901B1028C7AB87 (const RuntimeMethod* method)
  10824. {
  10825. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10826. memset((&V_0), 0, sizeof(V_0));
  10827. {
  10828. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10829. memset((&L_0), 0, sizeof(L_0));
  10830. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  10831. V_0 = L_0;
  10832. goto IL_001d;
  10833. }
  10834. IL_001d:
  10835. {
  10836. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10837. return L_1;
  10838. }
  10839. }
  10840. // UnityEngine.Color UnityEngine.Color::get_white()
  10841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6 (const RuntimeMethod* method)
  10842. {
  10843. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10844. memset((&V_0), 0, sizeof(V_0));
  10845. {
  10846. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10847. memset((&L_0), 0, sizeof(L_0));
  10848. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  10849. V_0 = L_0;
  10850. goto IL_001d;
  10851. }
  10852. IL_001d:
  10853. {
  10854. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10855. return L_1;
  10856. }
  10857. }
  10858. // UnityEngine.Color UnityEngine.Color::get_black()
  10859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737 (const RuntimeMethod* method)
  10860. {
  10861. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10862. memset((&V_0), 0, sizeof(V_0));
  10863. {
  10864. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10865. memset((&L_0), 0, sizeof(L_0));
  10866. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10867. V_0 = L_0;
  10868. goto IL_001d;
  10869. }
  10870. IL_001d:
  10871. {
  10872. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10873. return L_1;
  10874. }
  10875. }
  10876. // UnityEngine.Color UnityEngine.Color::get_yellow()
  10877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m66637FA14383E8D74F24AE256B577CE1D55D469F (const RuntimeMethod* method)
  10878. {
  10879. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10880. memset((&V_0), 0, sizeof(V_0));
  10881. {
  10882. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10883. memset((&L_0), 0, sizeof(L_0));
  10884. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  10885. V_0 = L_0;
  10886. goto IL_001d;
  10887. }
  10888. IL_001d:
  10889. {
  10890. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10891. return L_1;
  10892. }
  10893. }
  10894. // UnityEngine.Color UnityEngine.Color::get_gray()
  10895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gray_m6D01087E0F20F34718EBA5B213853B4BB49F1DEF (const RuntimeMethod* method)
  10896. {
  10897. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10898. memset((&V_0), 0, sizeof(V_0));
  10899. {
  10900. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10901. memset((&L_0), 0, sizeof(L_0));
  10902. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  10903. V_0 = L_0;
  10904. goto IL_001d;
  10905. }
  10906. IL_001d:
  10907. {
  10908. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10909. return L_1;
  10910. }
  10911. }
  10912. // UnityEngine.Color UnityEngine.Color::get_grey()
  10913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_m1CE6BEDA3EF8569E939F77A4B0231D9839864F92 (const RuntimeMethod* method)
  10914. {
  10915. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10916. memset((&V_0), 0, sizeof(V_0));
  10917. {
  10918. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10919. memset((&L_0), 0, sizeof(L_0));
  10920. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  10921. V_0 = L_0;
  10922. goto IL_001d;
  10923. }
  10924. IL_001d:
  10925. {
  10926. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10927. return L_1;
  10928. }
  10929. }
  10930. // UnityEngine.Color UnityEngine.Color::get_clear()
  10931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D (const RuntimeMethod* method)
  10932. {
  10933. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10934. memset((&V_0), 0, sizeof(V_0));
  10935. {
  10936. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10937. memset((&L_0), 0, sizeof(L_0));
  10938. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  10939. V_0 = L_0;
  10940. goto IL_001d;
  10941. }
  10942. IL_001d:
  10943. {
  10944. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10945. return L_1;
  10946. }
  10947. }
  10948. // UnityEngine.Color UnityEngine.Color::get_linear()
  10949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10950. {
  10951. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10952. memset((&V_0), 0, sizeof(V_0));
  10953. {
  10954. float L_0 = __this->___r_0;
  10955. float L_1;
  10956. L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
  10957. float L_2 = __this->___g_1;
  10958. float L_3;
  10959. L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
  10960. float L_4 = __this->___b_2;
  10961. float L_5;
  10962. L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
  10963. float L_6 = __this->___a_3;
  10964. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  10965. memset((&L_7), 0, sizeof(L_7));
  10966. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  10967. V_0 = L_7;
  10968. goto IL_0030;
  10969. }
  10970. IL_0030:
  10971. {
  10972. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  10973. return L_8;
  10974. }
  10975. }
  10976. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10977. {
  10978. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10979. int32_t _offset = 1;
  10980. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10981. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  10982. _returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method);
  10983. return _returnValue;
  10984. }
  10985. // System.Single UnityEngine.Color::get_maxColorComponent()
  10986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10987. {
  10988. float V_0 = 0.0f;
  10989. {
  10990. float L_0 = __this->___r_0;
  10991. float L_1 = __this->___g_1;
  10992. float L_2;
  10993. L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
  10994. float L_3 = __this->___b_2;
  10995. float L_4;
  10996. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
  10997. V_0 = L_4;
  10998. goto IL_0020;
  10999. }
  11000. IL_0020:
  11001. {
  11002. float L_5 = V_0;
  11003. return L_5;
  11004. }
  11005. }
  11006. IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11007. {
  11008. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  11009. int32_t _offset = 1;
  11010. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  11011. float _returnValue;
  11012. _returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method);
  11013. return _returnValue;
  11014. }
  11015. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  11016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  11017. {
  11018. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  11019. memset((&V_0), 0, sizeof(V_0));
  11020. {
  11021. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  11022. float L_1 = L_0.___r_0;
  11023. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  11024. float L_3 = L_2.___g_1;
  11025. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  11026. float L_5 = L_4.___b_2;
  11027. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  11028. float L_7 = L_6.___a_3;
  11029. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  11030. memset((&L_8), 0, sizeof(L_8));
  11031. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  11032. V_0 = L_8;
  11033. goto IL_0021;
  11034. }
  11035. IL_0021:
  11036. {
  11037. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  11038. return L_9;
  11039. }
  11040. }
  11041. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  11042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  11043. {
  11044. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11045. memset((&V_0), 0, sizeof(V_0));
  11046. {
  11047. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  11048. float L_1 = L_0.___x_1;
  11049. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  11050. float L_3 = L_2.___y_2;
  11051. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  11052. float L_5 = L_4.___z_3;
  11053. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  11054. float L_7 = L_6.___w_4;
  11055. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  11056. memset((&L_8), 0, sizeof(L_8));
  11057. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  11058. V_0 = L_8;
  11059. goto IL_0021;
  11060. }
  11061. IL_0021:
  11062. {
  11063. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  11064. return L_9;
  11065. }
  11066. }
  11067. #ifdef __clang__
  11068. #pragma clang diagnostic pop
  11069. #endif
  11070. #ifdef __clang__
  11071. #pragma clang diagnostic push
  11072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11073. #pragma clang diagnostic ignored "-Wunused-variable"
  11074. #endif
  11075. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  11076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
  11077. {
  11078. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11079. memset((&V_0), 0, sizeof(V_0));
  11080. {
  11081. Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563((&___0_rotation), (&V_0), NULL);
  11082. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  11083. return L_0;
  11084. }
  11085. }
  11086. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  11087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  11088. {
  11089. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11090. memset((&V_0), 0, sizeof(V_0));
  11091. {
  11092. Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8((&___0_euler), (&V_0), NULL);
  11093. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  11094. return L_0;
  11095. }
  11096. }
  11097. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  11098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_axis, const RuntimeMethod* method)
  11099. {
  11100. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11101. memset((&V_0), 0, sizeof(V_0));
  11102. {
  11103. float L_0 = ___0_angle;
  11104. Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5(L_0, (&___1_axis), (&V_0), NULL);
  11105. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
  11106. return L_1;
  11107. }
  11108. }
  11109. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  11110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  11111. {
  11112. {
  11113. float L_0 = ___0_x;
  11114. __this->___x_0 = L_0;
  11115. float L_1 = ___1_y;
  11116. __this->___y_1 = L_1;
  11117. float L_2 = ___2_z;
  11118. __this->___z_2 = L_2;
  11119. float L_3 = ___3_w;
  11120. __this->___w_3 = L_3;
  11121. return;
  11122. }
  11123. }
  11124. IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  11125. {
  11126. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11127. int32_t _offset = 1;
  11128. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11129. Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
  11130. }
  11131. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  11132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5 (const RuntimeMethod* method)
  11133. {
  11134. static bool s_Il2CppMethodInitialized;
  11135. if (!s_Il2CppMethodInitialized)
  11136. {
  11137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11138. s_Il2CppMethodInitialized = true;
  11139. }
  11140. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11141. memset((&V_0), 0, sizeof(V_0));
  11142. {
  11143. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
  11144. V_0 = L_0;
  11145. goto IL_0009;
  11146. }
  11147. IL_0009:
  11148. {
  11149. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
  11150. return L_1;
  11151. }
  11152. }
  11153. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  11154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method)
  11155. {
  11156. float V_0 = 0.0f;
  11157. float V_1 = 0.0f;
  11158. float V_2 = 0.0f;
  11159. float V_3 = 0.0f;
  11160. float V_4 = 0.0f;
  11161. float V_5 = 0.0f;
  11162. float V_6 = 0.0f;
  11163. float V_7 = 0.0f;
  11164. float V_8 = 0.0f;
  11165. float V_9 = 0.0f;
  11166. float V_10 = 0.0f;
  11167. float V_11 = 0.0f;
  11168. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
  11169. memset((&V_12), 0, sizeof(V_12));
  11170. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
  11171. memset((&V_13), 0, sizeof(V_13));
  11172. {
  11173. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_rotation;
  11174. float L_1 = L_0.___x_0;
  11175. V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
  11176. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___0_rotation;
  11177. float L_3 = L_2.___y_1;
  11178. V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
  11179. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_rotation;
  11180. float L_5 = L_4.___z_2;
  11181. V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
  11182. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_rotation;
  11183. float L_7 = L_6.___x_0;
  11184. float L_8 = V_0;
  11185. V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
  11186. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_rotation;
  11187. float L_10 = L_9.___y_1;
  11188. float L_11 = V_1;
  11189. V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
  11190. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_rotation;
  11191. float L_13 = L_12.___z_2;
  11192. float L_14 = V_2;
  11193. V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
  11194. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___0_rotation;
  11195. float L_16 = L_15.___x_0;
  11196. float L_17 = V_1;
  11197. V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
  11198. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___0_rotation;
  11199. float L_19 = L_18.___x_0;
  11200. float L_20 = V_2;
  11201. V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
  11202. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___0_rotation;
  11203. float L_22 = L_21.___y_1;
  11204. float L_23 = V_2;
  11205. V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
  11206. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_rotation;
  11207. float L_25 = L_24.___w_3;
  11208. float L_26 = V_0;
  11209. V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
  11210. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___0_rotation;
  11211. float L_28 = L_27.___w_3;
  11212. float L_29 = V_1;
  11213. V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
  11214. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___0_rotation;
  11215. float L_31 = L_30.___w_3;
  11216. float L_32 = V_2;
  11217. V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
  11218. float L_33 = V_4;
  11219. float L_34 = V_5;
  11220. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___1_point;
  11221. float L_36 = L_35.___x_2;
  11222. float L_37 = V_6;
  11223. float L_38 = V_11;
  11224. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___1_point;
  11225. float L_40 = L_39.___y_3;
  11226. float L_41 = V_7;
  11227. float L_42 = V_10;
  11228. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___1_point;
  11229. float L_44 = L_43.___z_4;
  11230. (&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44))));
  11231. float L_45 = V_6;
  11232. float L_46 = V_11;
  11233. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___1_point;
  11234. float L_48 = L_47.___x_2;
  11235. float L_49 = V_3;
  11236. float L_50 = V_5;
  11237. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___1_point;
  11238. float L_52 = L_51.___y_3;
  11239. float L_53 = V_8;
  11240. float L_54 = V_9;
  11241. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___1_point;
  11242. float L_56 = L_55.___z_4;
  11243. (&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56))));
  11244. float L_57 = V_7;
  11245. float L_58 = V_10;
  11246. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___1_point;
  11247. float L_60 = L_59.___x_2;
  11248. float L_61 = V_8;
  11249. float L_62 = V_9;
  11250. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___1_point;
  11251. float L_64 = L_63.___y_3;
  11252. float L_65 = V_3;
  11253. float L_66 = V_4;
  11254. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___1_point;
  11255. float L_68 = L_67.___z_4;
  11256. (&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68))));
  11257. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12;
  11258. V_13 = L_69;
  11259. goto IL_011e;
  11260. }
  11261. IL_011e:
  11262. {
  11263. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13;
  11264. return L_70;
  11265. }
  11266. }
  11267. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  11268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD (float ___0_dot, const RuntimeMethod* method)
  11269. {
  11270. bool V_0 = false;
  11271. {
  11272. float L_0 = ___0_dot;
  11273. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  11274. goto IL_000c;
  11275. }
  11276. IL_000c:
  11277. {
  11278. bool L_1 = V_0;
  11279. return L_1;
  11280. }
  11281. }
  11282. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  11284. {
  11285. bool V_0 = false;
  11286. {
  11287. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  11288. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  11289. float L_2;
  11290. L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
  11291. bool L_3;
  11292. L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
  11293. V_0 = L_3;
  11294. goto IL_0010;
  11295. }
  11296. IL_0010:
  11297. {
  11298. bool L_4 = V_0;
  11299. return L_4;
  11300. }
  11301. }
  11302. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m4EC1EF263D0E42432A301F85CB52028D2973F5DA (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  11304. {
  11305. bool V_0 = false;
  11306. {
  11307. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  11308. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  11309. bool L_2;
  11310. L_2 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_0, L_1, NULL);
  11311. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  11312. goto IL_000e;
  11313. }
  11314. IL_000e:
  11315. {
  11316. bool L_3 = V_0;
  11317. return L_3;
  11318. }
  11319. }
  11320. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
  11322. {
  11323. float V_0 = 0.0f;
  11324. {
  11325. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
  11326. float L_1 = L_0.___x_0;
  11327. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
  11328. float L_3 = L_2.___x_0;
  11329. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
  11330. float L_5 = L_4.___y_1;
  11331. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
  11332. float L_7 = L_6.___y_1;
  11333. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
  11334. float L_9 = L_8.___z_2;
  11335. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
  11336. float L_11 = L_10.___z_2;
  11337. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
  11338. float L_13 = L_12.___w_3;
  11339. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
  11340. float L_15 = L_14.___w_3;
  11341. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  11342. goto IL_003b;
  11343. }
  11344. IL_003b:
  11345. {
  11346. float L_16 = V_0;
  11347. return L_16;
  11348. }
  11349. }
  11350. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  11351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  11352. {
  11353. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11354. memset((&V_0), 0, sizeof(V_0));
  11355. {
  11356. float L_0 = ___0_x;
  11357. float L_1 = ___1_y;
  11358. float L_2 = ___2_z;
  11359. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  11360. memset((&L_3), 0, sizeof(L_3));
  11361. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  11362. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  11363. L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
  11364. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
  11365. L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
  11366. V_0 = L_5;
  11367. goto IL_001b;
  11368. }
  11369. IL_001b:
  11370. {
  11371. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
  11372. return L_6;
  11373. }
  11374. }
  11375. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  11376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  11377. {
  11378. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11379. memset((&V_0), 0, sizeof(V_0));
  11380. {
  11381. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
  11382. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  11383. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
  11384. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
  11385. L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
  11386. V_0 = L_2;
  11387. goto IL_0014;
  11388. }
  11389. IL_0014:
  11390. {
  11391. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
  11392. return L_3;
  11393. }
  11394. }
  11395. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  11396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  11397. {
  11398. int32_t V_0 = 0;
  11399. {
  11400. float* L_0 = (&__this->___x_0);
  11401. int32_t L_1;
  11402. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  11403. float* L_2 = (&__this->___y_1);
  11404. int32_t L_3;
  11405. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  11406. float* L_4 = (&__this->___z_2);
  11407. int32_t L_5;
  11408. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  11409. float* L_6 = (&__this->___w_3);
  11410. int32_t L_7;
  11411. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  11412. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  11413. goto IL_0039;
  11414. }
  11415. IL_0039:
  11416. {
  11417. int32_t L_8 = V_0;
  11418. return L_8;
  11419. }
  11420. }
  11421. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11422. {
  11423. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11424. int32_t _offset = 1;
  11425. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11426. int32_t _returnValue;
  11427. _returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method);
  11428. return _returnValue;
  11429. }
  11430. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  11431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  11432. {
  11433. static bool s_Il2CppMethodInitialized;
  11434. if (!s_Il2CppMethodInitialized)
  11435. {
  11436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11437. s_Il2CppMethodInitialized = true;
  11438. }
  11439. bool V_0 = false;
  11440. bool V_1 = false;
  11441. {
  11442. RuntimeObject* L_0 = ___0_other;
  11443. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11444. bool L_1 = V_0;
  11445. if (!L_1)
  11446. {
  11447. goto IL_0015;
  11448. }
  11449. }
  11450. {
  11451. V_1 = (bool)0;
  11452. goto IL_0024;
  11453. }
  11454. IL_0015:
  11455. {
  11456. RuntimeObject* L_2 = ___0_other;
  11457. bool L_3;
  11458. L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
  11459. V_1 = L_3;
  11460. goto IL_0024;
  11461. }
  11462. IL_0024:
  11463. {
  11464. bool L_4 = V_1;
  11465. return L_4;
  11466. }
  11467. }
  11468. IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  11469. {
  11470. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11471. int32_t _offset = 1;
  11472. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11473. bool _returnValue;
  11474. _returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___0_other, method);
  11475. return _returnValue;
  11476. }
  11477. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  11478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  11479. {
  11480. bool V_0 = false;
  11481. int32_t G_B5_0 = 0;
  11482. {
  11483. float* L_0 = (&__this->___x_0);
  11484. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
  11485. float L_2 = L_1.___x_0;
  11486. bool L_3;
  11487. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  11488. if (!L_3)
  11489. {
  11490. goto IL_004d;
  11491. }
  11492. }
  11493. {
  11494. float* L_4 = (&__this->___y_1);
  11495. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
  11496. float L_6 = L_5.___y_1;
  11497. bool L_7;
  11498. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  11499. if (!L_7)
  11500. {
  11501. goto IL_004d;
  11502. }
  11503. }
  11504. {
  11505. float* L_8 = (&__this->___z_2);
  11506. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
  11507. float L_10 = L_9.___z_2;
  11508. bool L_11;
  11509. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  11510. if (!L_11)
  11511. {
  11512. goto IL_004d;
  11513. }
  11514. }
  11515. {
  11516. float* L_12 = (&__this->___w_3);
  11517. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
  11518. float L_14 = L_13.___w_3;
  11519. bool L_15;
  11520. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  11521. G_B5_0 = ((int32_t)(L_15));
  11522. goto IL_004e;
  11523. }
  11524. IL_004d:
  11525. {
  11526. G_B5_0 = 0;
  11527. }
  11528. IL_004e:
  11529. {
  11530. V_0 = (bool)G_B5_0;
  11531. goto IL_0051;
  11532. }
  11533. IL_0051:
  11534. {
  11535. bool L_16 = V_0;
  11536. return L_16;
  11537. }
  11538. }
  11539. IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  11540. {
  11541. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11542. int32_t _offset = 1;
  11543. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11544. bool _returnValue;
  11545. _returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___0_other, method);
  11546. return _returnValue;
  11547. }
  11548. // System.String UnityEngine.Quaternion::ToString()
  11549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  11550. {
  11551. String_t* V_0 = NULL;
  11552. {
  11553. String_t* L_0;
  11554. L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  11555. V_0 = L_0;
  11556. goto IL_000c;
  11557. }
  11558. IL_000c:
  11559. {
  11560. String_t* L_1 = V_0;
  11561. return L_1;
  11562. }
  11563. }
  11564. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11565. {
  11566. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11567. int32_t _offset = 1;
  11568. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11569. String_t* _returnValue;
  11570. _returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method);
  11571. return _returnValue;
  11572. }
  11573. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  11574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  11575. {
  11576. static bool s_Il2CppMethodInitialized;
  11577. if (!s_Il2CppMethodInitialized)
  11578. {
  11579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  11580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  11582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  11583. s_Il2CppMethodInitialized = true;
  11584. }
  11585. bool V_0 = false;
  11586. bool V_1 = false;
  11587. String_t* V_2 = NULL;
  11588. {
  11589. String_t* L_0 = ___0_format;
  11590. bool L_1;
  11591. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  11592. V_0 = L_1;
  11593. bool L_2 = V_0;
  11594. if (!L_2)
  11595. {
  11596. goto IL_0012;
  11597. }
  11598. }
  11599. {
  11600. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  11601. }
  11602. IL_0012:
  11603. {
  11604. RuntimeObject* L_3 = ___1_formatProvider;
  11605. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  11606. bool L_4 = V_1;
  11607. if (!L_4)
  11608. {
  11609. goto IL_0026;
  11610. }
  11611. }
  11612. {
  11613. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  11614. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  11615. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  11616. NullCheck(L_5);
  11617. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  11618. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  11619. ___1_formatProvider = L_6;
  11620. }
  11621. IL_0026:
  11622. {
  11623. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  11624. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  11625. float* L_9 = (&__this->___x_0);
  11626. String_t* L_10 = ___0_format;
  11627. RuntimeObject* L_11 = ___1_formatProvider;
  11628. String_t* L_12;
  11629. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  11630. NullCheck(L_8);
  11631. ArrayElementTypeCheck (L_8, L_12);
  11632. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  11633. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  11634. float* L_14 = (&__this->___y_1);
  11635. String_t* L_15 = ___0_format;
  11636. RuntimeObject* L_16 = ___1_formatProvider;
  11637. String_t* L_17;
  11638. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  11639. NullCheck(L_13);
  11640. ArrayElementTypeCheck (L_13, L_17);
  11641. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  11642. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  11643. float* L_19 = (&__this->___z_2);
  11644. String_t* L_20 = ___0_format;
  11645. RuntimeObject* L_21 = ___1_formatProvider;
  11646. String_t* L_22;
  11647. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  11648. NullCheck(L_18);
  11649. ArrayElementTypeCheck (L_18, L_22);
  11650. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  11651. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  11652. float* L_24 = (&__this->___w_3);
  11653. String_t* L_25 = ___0_format;
  11654. RuntimeObject* L_26 = ___1_formatProvider;
  11655. String_t* L_27;
  11656. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  11657. NullCheck(L_23);
  11658. ArrayElementTypeCheck (L_23, L_27);
  11659. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  11660. String_t* L_28;
  11661. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
  11662. V_2 = L_28;
  11663. goto IL_0079;
  11664. }
  11665. IL_0079:
  11666. {
  11667. String_t* L_29 = V_2;
  11668. return L_29;
  11669. }
  11670. }
  11671. IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  11672. {
  11673. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11674. int32_t _offset = 1;
  11675. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11676. String_t* _returnValue;
  11677. _returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  11678. return _returnValue;
  11679. }
  11680. // System.Void UnityEngine.Quaternion::.cctor()
  11681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0C8018E54211DA5CFB4CF107C12EE466951F6575 (const RuntimeMethod* method)
  11682. {
  11683. static bool s_Il2CppMethodInitialized;
  11684. if (!s_Il2CppMethodInitialized)
  11685. {
  11686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11687. s_Il2CppMethodInitialized = true;
  11688. }
  11689. {
  11690. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
  11691. memset((&L_0), 0, sizeof(L_0));
  11692. Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  11693. ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0;
  11694. return;
  11695. }
  11696. }
  11697. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  11698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
  11699. {
  11700. typedef void (*Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11701. static Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn _il2cpp_icall_func;
  11702. if (!_il2cpp_icall_func)
  11703. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  11704. _il2cpp_icall_func(___0_rotation, ___1_ret);
  11705. }
  11706. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
  11708. {
  11709. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11710. static Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn _il2cpp_icall_func;
  11711. if (!_il2cpp_icall_func)
  11712. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  11713. _il2cpp_icall_func(___0_euler, ___1_ret);
  11714. }
  11715. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
  11717. {
  11718. typedef void (*Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11719. static Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn _il2cpp_icall_func;
  11720. if (!_il2cpp_icall_func)
  11721. _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  11722. _il2cpp_icall_func(___0_angle, ___1_axis, ___2_ret);
  11723. }
  11724. #ifdef __clang__
  11725. #pragma clang diagnostic pop
  11726. #endif
  11727. #ifdef __clang__
  11728. #pragma clang diagnostic push
  11729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11730. #pragma clang diagnostic ignored "-Wunused-variable"
  11731. #endif
  11732. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  11733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method)
  11734. {
  11735. typedef bool (*Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn) (int32_t);
  11736. static Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn _il2cpp_icall_func;
  11737. if (!_il2cpp_icall_func)
  11738. _il2cpp_icall_func = (Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
  11739. bool icallRetVal = _il2cpp_icall_func(___0_value);
  11740. return icallRetVal;
  11741. }
  11742. // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
  11743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485 (int32_t ___0_value, const RuntimeMethod* method)
  11744. {
  11745. typedef int32_t (*Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn) (int32_t);
  11746. static Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn _il2cpp_icall_func;
  11747. if (!_il2cpp_icall_func)
  11748. _il2cpp_icall_func = (Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
  11749. int32_t icallRetVal = _il2cpp_icall_func(___0_value);
  11750. return icallRetVal;
  11751. }
  11752. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  11753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method)
  11754. {
  11755. typedef float (*Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn) (float);
  11756. static Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn _il2cpp_icall_func;
  11757. if (!_il2cpp_icall_func)
  11758. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  11759. float icallRetVal = _il2cpp_icall_func(___0_value);
  11760. return icallRetVal;
  11761. }
  11762. // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
  11763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method)
  11764. {
  11765. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11766. memset((&V_0), 0, sizeof(V_0));
  11767. {
  11768. float L_0 = ___0_kelvin;
  11769. Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020(L_0, (&V_0), NULL);
  11770. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  11771. return L_1;
  11772. }
  11773. }
  11774. // System.Single UnityEngine.Mathf::Sin(System.Single)
  11775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m8498BAF996D13BEEE734F6D1B1BE4D7853BBF2C0 (float ___0_f, const RuntimeMethod* method)
  11776. {
  11777. static bool s_Il2CppMethodInitialized;
  11778. if (!s_Il2CppMethodInitialized)
  11779. {
  11780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11781. s_Il2CppMethodInitialized = true;
  11782. }
  11783. float V_0 = 0.0f;
  11784. {
  11785. float L_0 = ___0_f;
  11786. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11787. double L_1;
  11788. L_1 = sin(((double)L_0));
  11789. V_0 = ((float)L_1);
  11790. goto IL_000c;
  11791. }
  11792. IL_000c:
  11793. {
  11794. float L_2 = V_0;
  11795. return L_2;
  11796. }
  11797. }
  11798. // System.Single UnityEngine.Mathf::Cos(System.Single)
  11799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mB9E0E085EE4433B820DC752E68B395A7C59014AA (float ___0_f, const RuntimeMethod* method)
  11800. {
  11801. static bool s_Il2CppMethodInitialized;
  11802. if (!s_Il2CppMethodInitialized)
  11803. {
  11804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11805. s_Il2CppMethodInitialized = true;
  11806. }
  11807. float V_0 = 0.0f;
  11808. {
  11809. float L_0 = ___0_f;
  11810. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11811. double L_1;
  11812. L_1 = cos(((double)L_0));
  11813. V_0 = ((float)L_1);
  11814. goto IL_000c;
  11815. }
  11816. IL_000c:
  11817. {
  11818. float L_2 = V_0;
  11819. return L_2;
  11820. }
  11821. }
  11822. // System.Single UnityEngine.Mathf::Tan(System.Single)
  11823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m02B11ED38704291D448322E57D396F9FAB4EE5B7 (float ___0_f, const RuntimeMethod* method)
  11824. {
  11825. static bool s_Il2CppMethodInitialized;
  11826. if (!s_Il2CppMethodInitialized)
  11827. {
  11828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11829. s_Il2CppMethodInitialized = true;
  11830. }
  11831. float V_0 = 0.0f;
  11832. {
  11833. float L_0 = ___0_f;
  11834. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11835. double L_1;
  11836. L_1 = tan(((double)L_0));
  11837. V_0 = ((float)L_1);
  11838. goto IL_000c;
  11839. }
  11840. IL_000c:
  11841. {
  11842. float L_2 = V_0;
  11843. return L_2;
  11844. }
  11845. }
  11846. // System.Single UnityEngine.Mathf::Asin(System.Single)
  11847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Asin_m42E3ACFD7F17FDD8277200B0291EC81CD8C0EB86 (float ___0_f, const RuntimeMethod* method)
  11848. {
  11849. static bool s_Il2CppMethodInitialized;
  11850. if (!s_Il2CppMethodInitialized)
  11851. {
  11852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11853. s_Il2CppMethodInitialized = true;
  11854. }
  11855. float V_0 = 0.0f;
  11856. {
  11857. float L_0 = ___0_f;
  11858. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11859. double L_1;
  11860. L_1 = asin(((double)L_0));
  11861. V_0 = ((float)L_1);
  11862. goto IL_000c;
  11863. }
  11864. IL_000c:
  11865. {
  11866. float L_2 = V_0;
  11867. return L_2;
  11868. }
  11869. }
  11870. // System.Single UnityEngine.Mathf::Acos(System.Single)
  11871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m18B78367C77DC32AA04D2623FB860CF7DF587093 (float ___0_f, const RuntimeMethod* method)
  11872. {
  11873. static bool s_Il2CppMethodInitialized;
  11874. if (!s_Il2CppMethodInitialized)
  11875. {
  11876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11877. s_Il2CppMethodInitialized = true;
  11878. }
  11879. float V_0 = 0.0f;
  11880. {
  11881. float L_0 = ___0_f;
  11882. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11883. double L_1;
  11884. L_1 = acos(((double)L_0));
  11885. V_0 = ((float)L_1);
  11886. goto IL_000c;
  11887. }
  11888. IL_000c:
  11889. {
  11890. float L_2 = V_0;
  11891. return L_2;
  11892. }
  11893. }
  11894. // System.Single UnityEngine.Mathf::Atan(System.Single)
  11895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m92C7BFD0B9C392FA72C8940EC4EA3F927907ABF5 (float ___0_f, const RuntimeMethod* method)
  11896. {
  11897. static bool s_Il2CppMethodInitialized;
  11898. if (!s_Il2CppMethodInitialized)
  11899. {
  11900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11901. s_Il2CppMethodInitialized = true;
  11902. }
  11903. float V_0 = 0.0f;
  11904. {
  11905. float L_0 = ___0_f;
  11906. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11907. double L_1;
  11908. L_1 = atan(((double)L_0));
  11909. V_0 = ((float)L_1);
  11910. goto IL_000c;
  11911. }
  11912. IL_000c:
  11913. {
  11914. float L_2 = V_0;
  11915. return L_2;
  11916. }
  11917. }
  11918. // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
  11919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m329EF9B5D191198E9FC08769FB0E1D27632192E3 (float ___0_y, float ___1_x, const RuntimeMethod* method)
  11920. {
  11921. static bool s_Il2CppMethodInitialized;
  11922. if (!s_Il2CppMethodInitialized)
  11923. {
  11924. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11925. s_Il2CppMethodInitialized = true;
  11926. }
  11927. float V_0 = 0.0f;
  11928. {
  11929. float L_0 = ___0_y;
  11930. float L_1 = ___1_x;
  11931. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11932. double L_2;
  11933. L_2 = atan2(((double)L_0), ((double)L_1));
  11934. V_0 = ((float)L_2);
  11935. goto IL_000e;
  11936. }
  11937. IL_000e:
  11938. {
  11939. float L_3 = V_0;
  11940. return L_3;
  11941. }
  11942. }
  11943. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  11944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m42E8E54D522D4FA070A76AD1ED62BFFEEEB3317A (float ___0_f, const RuntimeMethod* method)
  11945. {
  11946. static bool s_Il2CppMethodInitialized;
  11947. if (!s_Il2CppMethodInitialized)
  11948. {
  11949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11950. s_Il2CppMethodInitialized = true;
  11951. }
  11952. float V_0 = 0.0f;
  11953. {
  11954. float L_0 = ___0_f;
  11955. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11956. double L_1;
  11957. L_1 = sqrt(((double)L_0));
  11958. V_0 = ((float)L_1);
  11959. goto IL_000c;
  11960. }
  11961. IL_000c:
  11962. {
  11963. float L_2 = V_0;
  11964. return L_2;
  11965. }
  11966. }
  11967. // System.Single UnityEngine.Mathf::Abs(System.Single)
  11968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m4778EE107161FAC49E51E7BEF3F4A4FB2F02A715 (float ___0_f, const RuntimeMethod* method)
  11969. {
  11970. static bool s_Il2CppMethodInitialized;
  11971. if (!s_Il2CppMethodInitialized)
  11972. {
  11973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11974. s_Il2CppMethodInitialized = true;
  11975. }
  11976. float V_0 = 0.0f;
  11977. {
  11978. float L_0 = ___0_f;
  11979. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11980. float L_1;
  11981. L_1 = fabsf(L_0);
  11982. V_0 = L_1;
  11983. goto IL_000a;
  11984. }
  11985. IL_000a:
  11986. {
  11987. float L_2 = V_0;
  11988. return L_2;
  11989. }
  11990. }
  11991. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  11992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mD945EDDEA0D62D21BFDBAB7B1C0F18DFF1CEC905 (int32_t ___0_value, const RuntimeMethod* method)
  11993. {
  11994. static bool s_Il2CppMethodInitialized;
  11995. if (!s_Il2CppMethodInitialized)
  11996. {
  11997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11998. s_Il2CppMethodInitialized = true;
  11999. }
  12000. int32_t V_0 = 0;
  12001. {
  12002. int32_t L_0 = ___0_value;
  12003. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12004. int32_t L_1;
  12005. L_1 = il2cpp_codegen_abs(L_0);
  12006. V_0 = L_1;
  12007. goto IL_000a;
  12008. }
  12009. IL_000a:
  12010. {
  12011. int32_t L_2 = V_0;
  12012. return L_2;
  12013. }
  12014. }
  12015. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  12016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4 (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12017. {
  12018. float V_0 = 0.0f;
  12019. float G_B3_0 = 0.0f;
  12020. {
  12021. float L_0 = ___0_a;
  12022. float L_1 = ___1_b;
  12023. if ((((float)L_0) < ((float)L_1)))
  12024. {
  12025. goto IL_0008;
  12026. }
  12027. }
  12028. {
  12029. float L_2 = ___1_b;
  12030. G_B3_0 = L_2;
  12031. goto IL_0009;
  12032. }
  12033. IL_0008:
  12034. {
  12035. float L_3 = ___0_a;
  12036. G_B3_0 = L_3;
  12037. }
  12038. IL_0009:
  12039. {
  12040. V_0 = G_B3_0;
  12041. goto IL_000c;
  12042. }
  12043. IL_000c:
  12044. {
  12045. float L_4 = V_0;
  12046. return L_4;
  12047. }
  12048. }
  12049. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  12050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  12051. {
  12052. int32_t V_0 = 0;
  12053. int32_t G_B3_0 = 0;
  12054. {
  12055. int32_t L_0 = ___0_a;
  12056. int32_t L_1 = ___1_b;
  12057. if ((((int32_t)L_0) < ((int32_t)L_1)))
  12058. {
  12059. goto IL_0008;
  12060. }
  12061. }
  12062. {
  12063. int32_t L_2 = ___1_b;
  12064. G_B3_0 = L_2;
  12065. goto IL_0009;
  12066. }
  12067. IL_0008:
  12068. {
  12069. int32_t L_3 = ___0_a;
  12070. G_B3_0 = L_3;
  12071. }
  12072. IL_0009:
  12073. {
  12074. V_0 = G_B3_0;
  12075. goto IL_000c;
  12076. }
  12077. IL_000c:
  12078. {
  12079. int32_t L_4 = V_0;
  12080. return L_4;
  12081. }
  12082. }
  12083. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051 (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12085. {
  12086. float V_0 = 0.0f;
  12087. float G_B3_0 = 0.0f;
  12088. {
  12089. float L_0 = ___0_a;
  12090. float L_1 = ___1_b;
  12091. if ((((float)L_0) > ((float)L_1)))
  12092. {
  12093. goto IL_0008;
  12094. }
  12095. }
  12096. {
  12097. float L_2 = ___1_b;
  12098. G_B3_0 = L_2;
  12099. goto IL_0009;
  12100. }
  12101. IL_0008:
  12102. {
  12103. float L_3 = ___0_a;
  12104. G_B3_0 = L_3;
  12105. }
  12106. IL_0009:
  12107. {
  12108. V_0 = G_B3_0;
  12109. goto IL_000c;
  12110. }
  12111. IL_000c:
  12112. {
  12113. float L_4 = V_0;
  12114. return L_4;
  12115. }
  12116. }
  12117. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  12118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8 (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  12119. {
  12120. int32_t V_0 = 0;
  12121. int32_t G_B3_0 = 0;
  12122. {
  12123. int32_t L_0 = ___0_a;
  12124. int32_t L_1 = ___1_b;
  12125. if ((((int32_t)L_0) > ((int32_t)L_1)))
  12126. {
  12127. goto IL_0008;
  12128. }
  12129. }
  12130. {
  12131. int32_t L_2 = ___1_b;
  12132. G_B3_0 = L_2;
  12133. goto IL_0009;
  12134. }
  12135. IL_0008:
  12136. {
  12137. int32_t L_3 = ___0_a;
  12138. G_B3_0 = L_3;
  12139. }
  12140. IL_0009:
  12141. {
  12142. V_0 = G_B3_0;
  12143. goto IL_000c;
  12144. }
  12145. IL_000c:
  12146. {
  12147. int32_t L_4 = V_0;
  12148. return L_4;
  12149. }
  12150. }
  12151. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  12152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_m54654EC32D45E0679E06F367125EE3EE3BD086F1 (float ___0_f, float ___1_p, const RuntimeMethod* method)
  12153. {
  12154. static bool s_Il2CppMethodInitialized;
  12155. if (!s_Il2CppMethodInitialized)
  12156. {
  12157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12158. s_Il2CppMethodInitialized = true;
  12159. }
  12160. float V_0 = 0.0f;
  12161. {
  12162. float L_0 = ___0_f;
  12163. float L_1 = ___1_p;
  12164. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12165. double L_2;
  12166. L_2 = Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265(((double)L_0), ((double)L_1), NULL);
  12167. V_0 = ((float)L_2);
  12168. goto IL_000e;
  12169. }
  12170. IL_000e:
  12171. {
  12172. float L_3 = V_0;
  12173. return L_3;
  12174. }
  12175. }
  12176. // System.Single UnityEngine.Mathf::Exp(System.Single)
  12177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Exp_mB82BCC6875143003CF0D6105487420E5522ACF10 (float ___0_power, const RuntimeMethod* method)
  12178. {
  12179. static bool s_Il2CppMethodInitialized;
  12180. if (!s_Il2CppMethodInitialized)
  12181. {
  12182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12183. s_Il2CppMethodInitialized = true;
  12184. }
  12185. float V_0 = 0.0f;
  12186. {
  12187. float L_0 = ___0_power;
  12188. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12189. double L_1;
  12190. L_1 = exp(((double)L_0));
  12191. V_0 = ((float)L_1);
  12192. goto IL_000c;
  12193. }
  12194. IL_000c:
  12195. {
  12196. float L_2 = V_0;
  12197. return L_2;
  12198. }
  12199. }
  12200. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  12201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m116F062EEBF1C53EC8D18C9B1748E999EF9424EF (float ___0_f, float ___1_p, const RuntimeMethod* method)
  12202. {
  12203. static bool s_Il2CppMethodInitialized;
  12204. if (!s_Il2CppMethodInitialized)
  12205. {
  12206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12207. s_Il2CppMethodInitialized = true;
  12208. }
  12209. float V_0 = 0.0f;
  12210. {
  12211. float L_0 = ___0_f;
  12212. float L_1 = ___1_p;
  12213. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12214. double L_2;
  12215. L_2 = Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054(((double)L_0), ((double)L_1), NULL);
  12216. V_0 = ((float)L_2);
  12217. goto IL_000e;
  12218. }
  12219. IL_000e:
  12220. {
  12221. float L_3 = V_0;
  12222. return L_3;
  12223. }
  12224. }
  12225. // System.Single UnityEngine.Mathf::Log10(System.Single)
  12226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_m807D2F7C24B7A9BBB8C4E5633F1E8FDACFB267C2 (float ___0_f, const RuntimeMethod* method)
  12227. {
  12228. static bool s_Il2CppMethodInitialized;
  12229. if (!s_Il2CppMethodInitialized)
  12230. {
  12231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12232. s_Il2CppMethodInitialized = true;
  12233. }
  12234. float V_0 = 0.0f;
  12235. {
  12236. float L_0 = ___0_f;
  12237. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12238. double L_1;
  12239. L_1 = log10(((double)L_0));
  12240. V_0 = ((float)L_1);
  12241. goto IL_000c;
  12242. }
  12243. IL_000c:
  12244. {
  12245. float L_2 = V_0;
  12246. return L_2;
  12247. }
  12248. }
  12249. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  12250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mDEE98B3A54FB2F82B3783DB30ECB31E2015C57D9 (float ___0_f, const RuntimeMethod* method)
  12251. {
  12252. static bool s_Il2CppMethodInitialized;
  12253. if (!s_Il2CppMethodInitialized)
  12254. {
  12255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12256. s_Il2CppMethodInitialized = true;
  12257. }
  12258. float V_0 = 0.0f;
  12259. {
  12260. float L_0 = ___0_f;
  12261. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12262. double L_1;
  12263. L_1 = ceil(((double)L_0));
  12264. V_0 = ((float)L_1);
  12265. goto IL_000c;
  12266. }
  12267. IL_000c:
  12268. {
  12269. float L_2 = V_0;
  12270. return L_2;
  12271. }
  12272. }
  12273. // System.Single UnityEngine.Mathf::Floor(System.Single)
  12274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mF5A5487B496B3DE8196ADABC733E45A895F422AA (float ___0_f, const RuntimeMethod* method)
  12275. {
  12276. static bool s_Il2CppMethodInitialized;
  12277. if (!s_Il2CppMethodInitialized)
  12278. {
  12279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12280. s_Il2CppMethodInitialized = true;
  12281. }
  12282. float V_0 = 0.0f;
  12283. {
  12284. float L_0 = ___0_f;
  12285. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12286. double L_1;
  12287. L_1 = floor(((double)L_0));
  12288. V_0 = ((float)L_1);
  12289. goto IL_000c;
  12290. }
  12291. IL_000c:
  12292. {
  12293. float L_2 = V_0;
  12294. return L_2;
  12295. }
  12296. }
  12297. // System.Single UnityEngine.Mathf::Round(System.Single)
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m5C834461627B464609DF863457BB4ED2CD5FEA9E (float ___0_f, const RuntimeMethod* method)
  12299. {
  12300. static bool s_Il2CppMethodInitialized;
  12301. if (!s_Il2CppMethodInitialized)
  12302. {
  12303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12304. s_Il2CppMethodInitialized = true;
  12305. }
  12306. float V_0 = 0.0f;
  12307. {
  12308. float L_0 = ___0_f;
  12309. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12310. double L_1;
  12311. L_1 = bankers_round(((double)L_0));
  12312. V_0 = ((float)L_1);
  12313. goto IL_000c;
  12314. }
  12315. IL_000c:
  12316. {
  12317. float L_2 = V_0;
  12318. return L_2;
  12319. }
  12320. }
  12321. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963 (float ___0_f, const RuntimeMethod* method)
  12323. {
  12324. static bool s_Il2CppMethodInitialized;
  12325. if (!s_Il2CppMethodInitialized)
  12326. {
  12327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12328. s_Il2CppMethodInitialized = true;
  12329. }
  12330. int32_t V_0 = 0;
  12331. {
  12332. float L_0 = ___0_f;
  12333. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12334. double L_1;
  12335. L_1 = ceil(((double)L_0));
  12336. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12337. goto IL_000c;
  12338. }
  12339. IL_000c:
  12340. {
  12341. int32_t L_2 = V_0;
  12342. return L_2;
  12343. }
  12344. }
  12345. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  12346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7 (float ___0_f, const RuntimeMethod* method)
  12347. {
  12348. static bool s_Il2CppMethodInitialized;
  12349. if (!s_Il2CppMethodInitialized)
  12350. {
  12351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12352. s_Il2CppMethodInitialized = true;
  12353. }
  12354. int32_t V_0 = 0;
  12355. {
  12356. float L_0 = ___0_f;
  12357. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12358. double L_1;
  12359. L_1 = floor(((double)L_0));
  12360. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12361. goto IL_000c;
  12362. }
  12363. IL_000c:
  12364. {
  12365. int32_t L_2 = V_0;
  12366. return L_2;
  12367. }
  12368. }
  12369. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B (float ___0_f, const RuntimeMethod* method)
  12371. {
  12372. static bool s_Il2CppMethodInitialized;
  12373. if (!s_Il2CppMethodInitialized)
  12374. {
  12375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12376. s_Il2CppMethodInitialized = true;
  12377. }
  12378. int32_t V_0 = 0;
  12379. {
  12380. float L_0 = ___0_f;
  12381. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12382. double L_1;
  12383. L_1 = bankers_round(((double)L_0));
  12384. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12385. goto IL_000c;
  12386. }
  12387. IL_000c:
  12388. {
  12389. int32_t L_2 = V_0;
  12390. return L_2;
  12391. }
  12392. }
  12393. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A (float ___0_f, const RuntimeMethod* method)
  12395. {
  12396. float V_0 = 0.0f;
  12397. float G_B3_0 = 0.0f;
  12398. {
  12399. float L_0 = ___0_f;
  12400. if ((((float)L_0) >= ((float)(0.0f))))
  12401. {
  12402. goto IL_0010;
  12403. }
  12404. }
  12405. {
  12406. G_B3_0 = (-1.0f);
  12407. goto IL_0015;
  12408. }
  12409. IL_0010:
  12410. {
  12411. G_B3_0 = (1.0f);
  12412. }
  12413. IL_0015:
  12414. {
  12415. V_0 = G_B3_0;
  12416. goto IL_0018;
  12417. }
  12418. IL_0018:
  12419. {
  12420. float L_1 = V_0;
  12421. return L_1;
  12422. }
  12423. }
  12424. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  12426. {
  12427. bool V_0 = false;
  12428. bool V_1 = false;
  12429. float V_2 = 0.0f;
  12430. {
  12431. float L_0 = ___0_value;
  12432. float L_1 = ___1_min;
  12433. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  12434. bool L_2 = V_0;
  12435. if (!L_2)
  12436. {
  12437. goto IL_000e;
  12438. }
  12439. }
  12440. {
  12441. float L_3 = ___1_min;
  12442. ___0_value = L_3;
  12443. goto IL_0019;
  12444. }
  12445. IL_000e:
  12446. {
  12447. float L_4 = ___0_value;
  12448. float L_5 = ___2_max;
  12449. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  12450. bool L_6 = V_1;
  12451. if (!L_6)
  12452. {
  12453. goto IL_0019;
  12454. }
  12455. }
  12456. {
  12457. float L_7 = ___2_max;
  12458. ___0_value = L_7;
  12459. }
  12460. IL_0019:
  12461. {
  12462. float L_8 = ___0_value;
  12463. V_2 = L_8;
  12464. goto IL_001d;
  12465. }
  12466. IL_001d:
  12467. {
  12468. float L_9 = V_2;
  12469. return L_9;
  12470. }
  12471. }
  12472. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  12473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
  12474. {
  12475. bool V_0 = false;
  12476. bool V_1 = false;
  12477. int32_t V_2 = 0;
  12478. {
  12479. int32_t L_0 = ___0_value;
  12480. int32_t L_1 = ___1_min;
  12481. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  12482. bool L_2 = V_0;
  12483. if (!L_2)
  12484. {
  12485. goto IL_000e;
  12486. }
  12487. }
  12488. {
  12489. int32_t L_3 = ___1_min;
  12490. ___0_value = L_3;
  12491. goto IL_0019;
  12492. }
  12493. IL_000e:
  12494. {
  12495. int32_t L_4 = ___0_value;
  12496. int32_t L_5 = ___2_max;
  12497. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  12498. bool L_6 = V_1;
  12499. if (!L_6)
  12500. {
  12501. goto IL_0019;
  12502. }
  12503. }
  12504. {
  12505. int32_t L_7 = ___2_max;
  12506. ___0_value = L_7;
  12507. }
  12508. IL_0019:
  12509. {
  12510. int32_t L_8 = ___0_value;
  12511. V_2 = L_8;
  12512. goto IL_001d;
  12513. }
  12514. IL_001d:
  12515. {
  12516. int32_t L_9 = V_2;
  12517. return L_9;
  12518. }
  12519. }
  12520. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14 (float ___0_value, const RuntimeMethod* method)
  12522. {
  12523. bool V_0 = false;
  12524. float V_1 = 0.0f;
  12525. bool V_2 = false;
  12526. {
  12527. float L_0 = ___0_value;
  12528. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  12529. bool L_1 = V_0;
  12530. if (!L_1)
  12531. {
  12532. goto IL_0015;
  12533. }
  12534. }
  12535. {
  12536. V_1 = (0.0f);
  12537. goto IL_002d;
  12538. }
  12539. IL_0015:
  12540. {
  12541. float L_2 = ___0_value;
  12542. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  12543. bool L_3 = V_2;
  12544. if (!L_3)
  12545. {
  12546. goto IL_0029;
  12547. }
  12548. }
  12549. {
  12550. V_1 = (1.0f);
  12551. goto IL_002d;
  12552. }
  12553. IL_0029:
  12554. {
  12555. float L_4 = ___0_value;
  12556. V_1 = L_4;
  12557. goto IL_002d;
  12558. }
  12559. IL_002d:
  12560. {
  12561. float L_5 = V_1;
  12562. return L_5;
  12563. }
  12564. }
  12565. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  12566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  12567. {
  12568. float V_0 = 0.0f;
  12569. {
  12570. float L_0 = ___0_a;
  12571. float L_1 = ___1_b;
  12572. float L_2 = ___0_a;
  12573. float L_3 = ___2_t;
  12574. float L_4;
  12575. L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
  12576. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
  12577. goto IL_0010;
  12578. }
  12579. IL_0010:
  12580. {
  12581. float L_5 = V_0;
  12582. return L_5;
  12583. }
  12584. }
  12585. // System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
  12586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF35042F9D25A221BDD4B3FD6251224610AFC1F35 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  12587. {
  12588. float V_0 = 0.0f;
  12589. {
  12590. float L_0 = ___0_a;
  12591. float L_1 = ___1_b;
  12592. float L_2 = ___0_a;
  12593. float L_3 = ___2_t;
  12594. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3))));
  12595. goto IL_000b;
  12596. }
  12597. IL_000b:
  12598. {
  12599. float L_4 = V_0;
  12600. return L_4;
  12601. }
  12602. }
  12603. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  12604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m69751B5EC50D8E7127D4BB2C8D908E38808AF45D (float ___0_current, float ___1_target, float ___2_maxDelta, const RuntimeMethod* method)
  12605. {
  12606. bool V_0 = false;
  12607. float V_1 = 0.0f;
  12608. {
  12609. float L_0 = ___1_target;
  12610. float L_1 = ___0_current;
  12611. float L_2;
  12612. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  12613. float L_3 = ___2_maxDelta;
  12614. V_0 = (bool)((((int32_t)((!(((float)L_2) <= ((float)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12615. bool L_4 = V_0;
  12616. if (!L_4)
  12617. {
  12618. goto IL_0017;
  12619. }
  12620. }
  12621. {
  12622. float L_5 = ___1_target;
  12623. V_1 = L_5;
  12624. goto IL_0026;
  12625. }
  12626. IL_0017:
  12627. {
  12628. float L_6 = ___0_current;
  12629. float L_7 = ___1_target;
  12630. float L_8 = ___0_current;
  12631. float L_9;
  12632. L_9 = Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline(((float)il2cpp_codegen_subtract(L_7, L_8)), NULL);
  12633. float L_10 = ___2_maxDelta;
  12634. V_1 = ((float)il2cpp_codegen_add(L_6, ((float)il2cpp_codegen_multiply(L_9, L_10))));
  12635. goto IL_0026;
  12636. }
  12637. IL_0026:
  12638. {
  12639. float L_11 = V_1;
  12640. return L_11;
  12641. }
  12642. }
  12643. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  12644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12645. {
  12646. static bool s_Il2CppMethodInitialized;
  12647. if (!s_Il2CppMethodInitialized)
  12648. {
  12649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  12650. s_Il2CppMethodInitialized = true;
  12651. }
  12652. bool V_0 = false;
  12653. {
  12654. float L_0 = ___1_b;
  12655. float L_1 = ___0_a;
  12656. float L_2;
  12657. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  12658. float L_3 = ___0_a;
  12659. float L_4;
  12660. L_4 = fabsf(L_3);
  12661. float L_5 = ___1_b;
  12662. float L_6;
  12663. L_6 = fabsf(L_5);
  12664. float L_7;
  12665. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  12666. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  12667. float L_9;
  12668. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  12669. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  12670. goto IL_0035;
  12671. }
  12672. IL_0035:
  12673. {
  12674. bool L_10 = V_0;
  12675. return L_10;
  12676. }
  12677. }
  12678. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
  12680. {
  12681. float V_0 = 0.0f;
  12682. float V_1 = 0.0f;
  12683. float V_2 = 0.0f;
  12684. float V_3 = 0.0f;
  12685. float V_4 = 0.0f;
  12686. float V_5 = 0.0f;
  12687. float V_6 = 0.0f;
  12688. float V_7 = 0.0f;
  12689. bool V_8 = false;
  12690. float V_9 = 0.0f;
  12691. {
  12692. float L_0 = ___3_smoothTime;
  12693. float L_1;
  12694. L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
  12695. ___3_smoothTime = L_1;
  12696. float L_2 = ___3_smoothTime;
  12697. V_0 = ((float)((2.0f)/L_2));
  12698. float L_3 = V_0;
  12699. float L_4 = ___5_deltaTime;
  12700. V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4));
  12701. float L_5 = V_1;
  12702. float L_6 = V_1;
  12703. float L_7 = V_1;
  12704. float L_8 = V_1;
  12705. float L_9 = V_1;
  12706. float L_10 = V_1;
  12707. V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
  12708. float L_11 = ___0_current;
  12709. float L_12 = ___1_target;
  12710. V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12));
  12711. float L_13 = ___1_target;
  12712. V_4 = L_13;
  12713. float L_14 = ___4_maxSpeed;
  12714. float L_15 = ___3_smoothTime;
  12715. V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15));
  12716. float L_16 = V_3;
  12717. float L_17 = V_5;
  12718. float L_18 = V_5;
  12719. float L_19;
  12720. L_19 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_16, ((-L_17)), L_18, NULL);
  12721. V_3 = L_19;
  12722. float L_20 = ___0_current;
  12723. float L_21 = V_3;
  12724. ___1_target = ((float)il2cpp_codegen_subtract(L_20, L_21));
  12725. float* L_22 = ___2_currentVelocity;
  12726. float L_23 = *((float*)L_22);
  12727. float L_24 = V_0;
  12728. float L_25 = V_3;
  12729. float L_26 = ___5_deltaTime;
  12730. V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26));
  12731. float* L_27 = ___2_currentVelocity;
  12732. float* L_28 = ___2_currentVelocity;
  12733. float L_29 = *((float*)L_28);
  12734. float L_30 = V_0;
  12735. float L_31 = V_6;
  12736. float L_32 = V_2;
  12737. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32));
  12738. float L_33 = ___1_target;
  12739. float L_34 = V_3;
  12740. float L_35 = V_6;
  12741. float L_36 = V_2;
  12742. V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36))));
  12743. float L_37 = V_4;
  12744. float L_38 = ___0_current;
  12745. float L_39 = V_7;
  12746. float L_40 = V_4;
  12747. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  12748. bool L_41 = V_8;
  12749. if (!L_41)
  12750. {
  12751. goto IL_00a6;
  12752. }
  12753. }
  12754. {
  12755. float L_42 = V_4;
  12756. V_7 = L_42;
  12757. float* L_43 = ___2_currentVelocity;
  12758. float L_44 = V_7;
  12759. float L_45 = V_4;
  12760. float L_46 = ___5_deltaTime;
  12761. *((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46));
  12762. }
  12763. IL_00a6:
  12764. {
  12765. float L_47 = V_7;
  12766. V_9 = L_47;
  12767. goto IL_00ac;
  12768. }
  12769. IL_00ac:
  12770. {
  12771. float L_48 = V_9;
  12772. return L_48;
  12773. }
  12774. }
  12775. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  12776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA (float ___0_t, float ___1_length, const RuntimeMethod* method)
  12777. {
  12778. float V_0 = 0.0f;
  12779. {
  12780. float L_0 = ___0_t;
  12781. float L_1 = ___0_t;
  12782. float L_2 = ___1_length;
  12783. float L_3;
  12784. L_3 = floorf(((float)(L_1/L_2)));
  12785. float L_4 = ___1_length;
  12786. float L_5 = ___1_length;
  12787. float L_6;
  12788. L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
  12789. V_0 = L_6;
  12790. goto IL_001b;
  12791. }
  12792. IL_001b:
  12793. {
  12794. float L_7 = V_0;
  12795. return L_7;
  12796. }
  12797. }
  12798. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  12799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method)
  12800. {
  12801. bool V_0 = false;
  12802. float V_1 = 0.0f;
  12803. {
  12804. float L_0 = ___0_a;
  12805. float L_1 = ___1_b;
  12806. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12807. bool L_2 = V_0;
  12808. if (!L_2)
  12809. {
  12810. goto IL_001b;
  12811. }
  12812. }
  12813. {
  12814. float L_3 = ___2_value;
  12815. float L_4 = ___0_a;
  12816. float L_5 = ___1_b;
  12817. float L_6 = ___0_a;
  12818. float L_7;
  12819. L_7 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
  12820. V_1 = L_7;
  12821. goto IL_0023;
  12822. }
  12823. IL_001b:
  12824. {
  12825. V_1 = (0.0f);
  12826. goto IL_0023;
  12827. }
  12828. IL_0023:
  12829. {
  12830. float L_8 = V_1;
  12831. return L_8;
  12832. }
  12833. }
  12834. // System.Void UnityEngine.Mathf::.cctor()
  12835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m096B4CC2F751E87D1018F79D32E28182BDC5E652 (const RuntimeMethod* method)
  12836. {
  12837. static bool s_Il2CppMethodInitialized;
  12838. if (!s_Il2CppMethodInitialized)
  12839. {
  12840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  12841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  12842. s_Il2CppMethodInitialized = true;
  12843. }
  12844. float G_B3_0 = 0.0f;
  12845. {
  12846. bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2;
  12847. if (L_0)
  12848. {
  12849. goto IL_0010;
  12850. }
  12851. }
  12852. {
  12853. float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  12854. il2cpp_codegen_memory_barrier();
  12855. G_B3_0 = L_1;
  12856. goto IL_0017;
  12857. }
  12858. IL_0010:
  12859. {
  12860. float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0;
  12861. il2cpp_codegen_memory_barrier();
  12862. G_B3_0 = L_2;
  12863. }
  12864. IL_0017:
  12865. {
  12866. ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0;
  12867. return;
  12868. }
  12869. }
  12870. // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
  12871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  12872. {
  12873. typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  12874. static Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn _il2cpp_icall_func;
  12875. if (!_il2cpp_icall_func)
  12876. _il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)");
  12877. _il2cpp_icall_func(___0_kelvin, ___1_ret);
  12878. }
  12879. #ifdef __clang__
  12880. #pragma clang diagnostic pop
  12881. #endif
  12882. #ifdef __clang__
  12883. #pragma clang diagnostic push
  12884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12885. #pragma clang diagnostic ignored "-Wunused-variable"
  12886. #endif
  12887. #ifdef __clang__
  12888. #pragma clang diagnostic pop
  12889. #endif
  12890. #ifdef __clang__
  12891. #pragma clang diagnostic push
  12892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12893. #pragma clang diagnostic ignored "-Wunused-variable"
  12894. #endif
  12895. #ifdef __clang__
  12896. #pragma clang diagnostic pop
  12897. #endif
  12898. #ifdef __clang__
  12899. #pragma clang diagnostic push
  12900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12901. #pragma clang diagnostic ignored "-Wunused-variable"
  12902. #endif
  12903. // Conversion methods for marshalling of: UnityEngine.Gradient
  12904. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
  12905. {
  12906. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  12907. }
  12908. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
  12909. {
  12910. intptr_t unmarshaledm_Ptr_temp_0;
  12911. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  12912. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12913. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  12914. }
  12915. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  12916. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
  12917. {
  12918. }
  12919. // Conversion methods for marshalling of: UnityEngine.Gradient
  12920. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
  12921. {
  12922. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  12923. }
  12924. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
  12925. {
  12926. intptr_t unmarshaledm_Ptr_temp_0;
  12927. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  12928. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12929. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  12930. }
  12931. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  12932. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
  12933. {
  12934. }
  12935. // System.IntPtr UnityEngine.Gradient::Init()
  12936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method)
  12937. {
  12938. typedef intptr_t (*Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn) ();
  12939. static Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn _il2cpp_icall_func;
  12940. if (!_il2cpp_icall_func)
  12941. _il2cpp_icall_func = (Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  12942. intptr_t icallRetVal = _il2cpp_icall_func();
  12943. return icallRetVal;
  12944. }
  12945. // System.Void UnityEngine.Gradient::Cleanup()
  12946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12947. {
  12948. typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  12949. static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func;
  12950. if (!_il2cpp_icall_func)
  12951. _il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  12952. _il2cpp_icall_func(__this);
  12953. }
  12954. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method)
  12956. {
  12957. typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t);
  12958. static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func;
  12959. if (!_il2cpp_icall_func)
  12960. _il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  12961. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  12962. return icallRetVal;
  12963. }
  12964. // System.Void UnityEngine.Gradient::.ctor()
  12965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12966. {
  12967. {
  12968. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  12969. intptr_t L_0;
  12970. L_0 = Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95(NULL);
  12971. __this->___m_Ptr_0 = L_0;
  12972. return;
  12973. }
  12974. }
  12975. // System.Void UnityEngine.Gradient::Finalize()
  12976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12977. {
  12978. {
  12979. }
  12980. {
  12981. auto __finallyBlock = il2cpp::utils::Finally([&]
  12982. {
  12983. FINALLY_000b:
  12984. {// begin finally (depth: 1)
  12985. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  12986. return;
  12987. }// end finally (depth: 1)
  12988. });
  12989. try
  12990. {// begin try (depth: 1)
  12991. Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL);
  12992. goto IL_0013;
  12993. }// end try (depth: 1)
  12994. catch(Il2CppExceptionWrapper& e)
  12995. {
  12996. __finallyBlock.StoreException(e.ex);
  12997. }
  12998. }
  12999. IL_0013:
  13000. {
  13001. return;
  13002. }
  13003. }
  13004. // UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys()
  13005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13006. {
  13007. typedef GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* (*Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13008. static Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn _il2cpp_icall_func;
  13009. if (!_il2cpp_icall_func)
  13010. _il2cpp_icall_func = (Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_colorKeys()");
  13011. GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* icallRetVal = _il2cpp_icall_func(__this);
  13012. return icallRetVal;
  13013. }
  13014. // System.Void UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])
  13015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* ___0_value, const RuntimeMethod* method)
  13016. {
  13017. typedef void (*Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18*);
  13018. static Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn _il2cpp_icall_func;
  13019. if (!_il2cpp_icall_func)
  13020. _il2cpp_icall_func = (Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])");
  13021. _il2cpp_icall_func(__this, ___0_value);
  13022. }
  13023. // UnityEngine.GradientAlphaKey[] UnityEngine.Gradient::get_alphaKeys()
  13024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13025. {
  13026. typedef GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* (*Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13027. static Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn _il2cpp_icall_func;
  13028. if (!_il2cpp_icall_func)
  13029. _il2cpp_icall_func = (Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_alphaKeys()");
  13030. GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* icallRetVal = _il2cpp_icall_func(__this);
  13031. return icallRetVal;
  13032. }
  13033. // System.Void UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])
  13034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* ___0_value, const RuntimeMethod* method)
  13035. {
  13036. typedef void (*Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E*);
  13037. static Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn _il2cpp_icall_func;
  13038. if (!_il2cpp_icall_func)
  13039. _il2cpp_icall_func = (Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])");
  13040. _il2cpp_icall_func(__this, ___0_value);
  13041. }
  13042. // UnityEngine.GradientMode UnityEngine.Gradient::get_mode()
  13043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13044. {
  13045. typedef int32_t (*Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13046. static Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn _il2cpp_icall_func;
  13047. if (!_il2cpp_icall_func)
  13048. _il2cpp_icall_func = (Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_mode()");
  13049. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13050. return icallRetVal;
  13051. }
  13052. // System.Void UnityEngine.Gradient::set_mode(UnityEngine.GradientMode)
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, int32_t ___0_value, const RuntimeMethod* method)
  13054. {
  13055. typedef void (*Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, int32_t);
  13056. static Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn _il2cpp_icall_func;
  13057. if (!_il2cpp_icall_func)
  13058. _il2cpp_icall_func = (Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_mode(UnityEngine.GradientMode)");
  13059. _il2cpp_icall_func(__this, ___0_value);
  13060. }
  13061. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  13062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  13063. {
  13064. static bool s_Il2CppMethodInitialized;
  13065. if (!s_Il2CppMethodInitialized)
  13066. {
  13067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var);
  13068. s_Il2CppMethodInitialized = true;
  13069. }
  13070. bool V_0 = false;
  13071. bool V_1 = false;
  13072. bool V_2 = false;
  13073. bool V_3 = false;
  13074. {
  13075. RuntimeObject* L_0 = ___0_o;
  13076. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  13077. bool L_1 = V_0;
  13078. if (!L_1)
  13079. {
  13080. goto IL_000e;
  13081. }
  13082. }
  13083. {
  13084. V_1 = (bool)0;
  13085. goto IL_0044;
  13086. }
  13087. IL_000e:
  13088. {
  13089. RuntimeObject* L_2 = ___0_o;
  13090. V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  13091. bool L_3 = V_2;
  13092. if (!L_3)
  13093. {
  13094. goto IL_001b;
  13095. }
  13096. }
  13097. {
  13098. V_1 = (bool)1;
  13099. goto IL_0044;
  13100. }
  13101. IL_001b:
  13102. {
  13103. RuntimeObject* L_4 = ___0_o;
  13104. NullCheck(L_4);
  13105. Type_t* L_5;
  13106. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  13107. Type_t* L_6;
  13108. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  13109. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13110. bool L_7 = V_3;
  13111. if (!L_7)
  13112. {
  13113. goto IL_0035;
  13114. }
  13115. }
  13116. {
  13117. V_1 = (bool)0;
  13118. goto IL_0044;
  13119. }
  13120. IL_0035:
  13121. {
  13122. RuntimeObject* L_8 = ___0_o;
  13123. bool L_9;
  13124. L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL);
  13125. V_1 = L_9;
  13126. goto IL_0044;
  13127. }
  13128. IL_0044:
  13129. {
  13130. bool L_10 = V_1;
  13131. return L_10;
  13132. }
  13133. }
  13134. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method)
  13136. {
  13137. static bool s_Il2CppMethodInitialized;
  13138. if (!s_Il2CppMethodInitialized)
  13139. {
  13140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13141. s_Il2CppMethodInitialized = true;
  13142. }
  13143. bool V_0 = false;
  13144. bool V_1 = false;
  13145. bool V_2 = false;
  13146. bool V_3 = false;
  13147. {
  13148. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___0_other;
  13149. V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  13150. bool L_1 = V_0;
  13151. if (!L_1)
  13152. {
  13153. goto IL_000e;
  13154. }
  13155. }
  13156. {
  13157. V_1 = (bool)0;
  13158. goto IL_0049;
  13159. }
  13160. IL_000e:
  13161. {
  13162. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___0_other;
  13163. V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0);
  13164. bool L_3 = V_2;
  13165. if (!L_3)
  13166. {
  13167. goto IL_001b;
  13168. }
  13169. }
  13170. {
  13171. V_1 = (bool)1;
  13172. goto IL_0049;
  13173. }
  13174. IL_001b:
  13175. {
  13176. intptr_t* L_4 = (&__this->___m_Ptr_0);
  13177. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___0_other;
  13178. NullCheck(L_5);
  13179. intptr_t L_6 = L_5->___m_Ptr_0;
  13180. intptr_t L_7 = L_6;
  13181. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  13182. bool L_9;
  13183. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  13184. V_3 = L_9;
  13185. bool L_10 = V_3;
  13186. if (!L_10)
  13187. {
  13188. goto IL_003a;
  13189. }
  13190. }
  13191. {
  13192. V_1 = (bool)1;
  13193. goto IL_0049;
  13194. }
  13195. IL_003a:
  13196. {
  13197. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___0_other;
  13198. NullCheck(L_11);
  13199. intptr_t L_12 = L_11->___m_Ptr_0;
  13200. bool L_13;
  13201. L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL);
  13202. V_1 = L_13;
  13203. goto IL_0049;
  13204. }
  13205. IL_0049:
  13206. {
  13207. bool L_14 = V_1;
  13208. return L_14;
  13209. }
  13210. }
  13211. // System.Int32 UnityEngine.Gradient::GetHashCode()
  13212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13213. {
  13214. int32_t V_0 = 0;
  13215. {
  13216. intptr_t* L_0 = (&__this->___m_Ptr_0);
  13217. int32_t L_1;
  13218. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  13219. V_0 = L_1;
  13220. goto IL_000f;
  13221. }
  13222. IL_000f:
  13223. {
  13224. int32_t L_2 = V_0;
  13225. return L_2;
  13226. }
  13227. }
  13228. #ifdef __clang__
  13229. #pragma clang diagnostic pop
  13230. #endif
  13231. #ifdef __clang__
  13232. #pragma clang diagnostic push
  13233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13234. #pragma clang diagnostic ignored "-Wunused-variable"
  13235. #endif
  13236. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  13237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* __this, String_t* ___0_name, const RuntimeMethod* method)
  13238. {
  13239. typedef int32_t (*ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn) (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, String_t*);
  13240. static ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn _il2cpp_icall_func;
  13241. if (!_il2cpp_icall_func)
  13242. _il2cpp_icall_func = (ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  13243. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  13244. return icallRetVal;
  13245. }
  13246. #ifdef __clang__
  13247. #pragma clang diagnostic pop
  13248. #endif
  13249. #ifdef __clang__
  13250. #pragma clang diagnostic push
  13251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13252. #pragma clang diagnostic ignored "-Wunused-variable"
  13253. #endif
  13254. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  13255. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
  13256. {
  13257. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13258. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13259. }
  13260. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
  13261. {
  13262. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13263. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13264. }
  13265. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  13266. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
  13267. {
  13268. }
  13269. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  13270. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
  13271. {
  13272. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13273. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13274. }
  13275. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
  13276. {
  13277. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13278. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13279. }
  13280. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  13281. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
  13282. {
  13283. }
  13284. #ifdef __clang__
  13285. #pragma clang diagnostic pop
  13286. #endif
  13287. #ifdef __clang__
  13288. #pragma clang diagnostic push
  13289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13290. #pragma clang diagnostic ignored "-Wunused-variable"
  13291. #endif
  13292. // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
  13293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method)
  13294. {
  13295. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn) (Type_t*);
  13296. static ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn _il2cpp_icall_func;
  13297. if (!_il2cpp_icall_func)
  13298. _il2cpp_icall_func = (ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)");
  13299. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  13300. return icallRetVal;
  13301. }
  13302. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  13303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method)
  13304. {
  13305. typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn) (String_t*);
  13306. static ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn _il2cpp_icall_func;
  13307. if (!_il2cpp_icall_func)
  13308. _il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
  13309. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___0_name);
  13310. return icallRetVal;
  13311. }
  13312. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  13313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13314. {
  13315. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn) (String_t*, Type_t*);
  13316. static ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn _il2cpp_icall_func;
  13317. if (!_il2cpp_icall_func)
  13318. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  13319. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance);
  13320. return icallRetVal;
  13321. }
  13322. #ifdef __clang__
  13323. #pragma clang diagnostic pop
  13324. #endif
  13325. #ifdef __clang__
  13326. #pragma clang diagnostic push
  13327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13328. #pragma clang diagnostic ignored "-Wunused-variable"
  13329. #endif
  13330. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  13331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method)
  13332. {
  13333. static bool s_Il2CppMethodInitialized;
  13334. if (!s_Il2CppMethodInitialized)
  13335. {
  13336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13337. s_Il2CppMethodInitialized = true;
  13338. }
  13339. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B2_0 = NULL;
  13340. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B1_0 = NULL;
  13341. {
  13342. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13343. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13344. L_0 = ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline(NULL);
  13345. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_1 = L_0;
  13346. G_B1_0 = L_1;
  13347. if (L_1)
  13348. {
  13349. G_B2_0 = L_1;
  13350. goto IL_000e;
  13351. }
  13352. }
  13353. {
  13354. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13355. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_2 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
  13356. G_B2_0 = L_2;
  13357. }
  13358. IL_000e:
  13359. {
  13360. return G_B2_0;
  13361. }
  13362. }
  13363. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  13364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9 (const RuntimeMethod* method)
  13365. {
  13366. static bool s_Il2CppMethodInitialized;
  13367. if (!s_Il2CppMethodInitialized)
  13368. {
  13369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13370. s_Il2CppMethodInitialized = true;
  13371. }
  13372. {
  13373. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13374. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  13375. return L_0;
  13376. }
  13377. }
  13378. // System.Void UnityEngine.ResourcesAPI::.ctor()
  13379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method)
  13380. {
  13381. {
  13382. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  13383. return;
  13384. }
  13385. }
  13386. // UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type)
  13387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, Type_t* ___0_systemTypeInstance, const RuntimeMethod* method)
  13388. {
  13389. {
  13390. Type_t* L_0 = ___0_systemTypeInstance;
  13391. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  13392. L_1 = ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9(L_0, NULL);
  13393. return L_1;
  13394. }
  13395. }
  13396. // UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
  13397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_name, const RuntimeMethod* method)
  13398. {
  13399. {
  13400. String_t* L_0 = ___0_name;
  13401. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1;
  13402. L_1 = ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D(L_0, NULL);
  13403. return L_1;
  13404. }
  13405. }
  13406. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  13407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13408. {
  13409. {
  13410. String_t* L_0 = ___0_path;
  13411. Type_t* L_1 = ___1_systemTypeInstance;
  13412. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  13413. L_2 = ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2(L_0, L_1, NULL);
  13414. return L_2;
  13415. }
  13416. }
  13417. // System.Void UnityEngine.ResourcesAPI::.cctor()
  13418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_m29BD424C62AF8562DC203416CCD86EFDD8F588F4 (const RuntimeMethod* method)
  13419. {
  13420. static bool s_Il2CppMethodInitialized;
  13421. if (!s_Il2CppMethodInitialized)
  13422. {
  13423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13424. s_Il2CppMethodInitialized = true;
  13425. }
  13426. {
  13427. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95*)il2cpp_codegen_object_new(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13428. NullCheck(L_0);
  13429. ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0(L_0, NULL);
  13430. ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
  13431. Il2CppCodeGenWriteBarrier((void**)(&((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
  13432. return;
  13433. }
  13434. }
  13435. #ifdef __clang__
  13436. #pragma clang diagnostic pop
  13437. #endif
  13438. #ifdef __clang__
  13439. #pragma clang diagnostic push
  13440. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13441. #pragma clang diagnostic ignored "-Wunused-variable"
  13442. #endif
  13443. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  13444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method)
  13445. {
  13446. static bool s_Il2CppMethodInitialized;
  13447. if (!s_Il2CppMethodInitialized)
  13448. {
  13449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13450. s_Il2CppMethodInitialized = true;
  13451. }
  13452. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  13453. {
  13454. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13455. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13456. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  13457. Type_t* L_1 = ___0_type;
  13458. NullCheck(L_0);
  13459. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  13460. L_2 = VirtualFuncInvoker1< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, Type_t* >::Invoke(4 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type) */, L_0, L_1);
  13461. V_0 = L_2;
  13462. goto IL_000f;
  13463. }
  13464. IL_000f:
  13465. {
  13466. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  13467. return L_3;
  13468. }
  13469. }
  13470. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  13471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13472. {
  13473. static bool s_Il2CppMethodInitialized;
  13474. if (!s_Il2CppMethodInitialized)
  13475. {
  13476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13477. s_Il2CppMethodInitialized = true;
  13478. }
  13479. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  13480. {
  13481. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13482. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13483. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  13484. String_t* L_1 = ___0_path;
  13485. Type_t* L_2 = ___1_systemTypeInstance;
  13486. NullCheck(L_0);
  13487. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3;
  13488. L_3 = VirtualFuncInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, Type_t* >::Invoke(6 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  13489. V_0 = L_3;
  13490. goto IL_0010;
  13491. }
  13492. IL_0010:
  13493. {
  13494. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0;
  13495. return L_4;
  13496. }
  13497. }
  13498. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  13499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B (Type_t* ___0_type, String_t* ___1_path, const RuntimeMethod* method)
  13500. {
  13501. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn) (Type_t*, String_t*);
  13502. static Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn _il2cpp_icall_func;
  13503. if (!_il2cpp_icall_func)
  13504. _il2cpp_icall_func = (Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  13505. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_type, ___1_path);
  13506. return icallRetVal;
  13507. }
  13508. #ifdef __clang__
  13509. #pragma clang diagnostic pop
  13510. #endif
  13511. #ifdef __clang__
  13512. #pragma clang diagnostic push
  13513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13514. #pragma clang diagnostic ignored "-Wunused-variable"
  13515. #endif
  13516. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  13517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method)
  13518. {
  13519. typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t);
  13520. static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func;
  13521. if (!_il2cpp_icall_func)
  13522. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  13523. int32_t icallRetVal = _il2cpp_icall_func(___0_id);
  13524. return icallRetVal;
  13525. }
  13526. #ifdef __clang__
  13527. #pragma clang diagnostic pop
  13528. #endif
  13529. #ifdef __clang__
  13530. #pragma clang diagnostic push
  13531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13532. #pragma clang diagnostic ignored "-Wunused-variable"
  13533. #endif
  13534. // System.Void UnityEngine.Application::Quit(System.Int32)
  13535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method)
  13536. {
  13537. typedef void (*Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn) (int32_t);
  13538. static Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn _il2cpp_icall_func;
  13539. if (!_il2cpp_icall_func)
  13540. _il2cpp_icall_func = (Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
  13541. _il2cpp_icall_func(___0_exitCode);
  13542. }
  13543. // System.Void UnityEngine.Application::Quit()
  13544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_mE304382DB9A6455C2A474C8F364C7387F37E9281 (const RuntimeMethod* method)
  13545. {
  13546. {
  13547. Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC(0, NULL);
  13548. return;
  13549. }
  13550. }
  13551. // System.Boolean UnityEngine.Application::get_isPlaying()
  13552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method)
  13553. {
  13554. typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) ();
  13555. static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func;
  13556. if (!_il2cpp_icall_func)
  13557. _il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  13558. bool icallRetVal = _il2cpp_icall_func();
  13559. return icallRetVal;
  13560. }
  13561. // System.Boolean UnityEngine.Application::get_isFocused()
  13562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method)
  13563. {
  13564. typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) ();
  13565. static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func;
  13566. if (!_il2cpp_icall_func)
  13567. _il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
  13568. bool icallRetVal = _il2cpp_icall_func();
  13569. return icallRetVal;
  13570. }
  13571. // System.Boolean UnityEngine.Application::get_isBatchMode()
  13572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method)
  13573. {
  13574. typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) ();
  13575. static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func;
  13576. if (!_il2cpp_icall_func)
  13577. _il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
  13578. bool icallRetVal = _il2cpp_icall_func();
  13579. return icallRetVal;
  13580. }
  13581. // System.String UnityEngine.Application::get_persistentDataPath()
  13582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399 (const RuntimeMethod* method)
  13583. {
  13584. typedef String_t* (*Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn) ();
  13585. static Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn _il2cpp_icall_func;
  13586. if (!_il2cpp_icall_func)
  13587. _il2cpp_icall_func = (Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
  13588. String_t* icallRetVal = _il2cpp_icall_func();
  13589. return icallRetVal;
  13590. }
  13591. // System.String UnityEngine.Application::get_identifier()
  13592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056 (const RuntimeMethod* method)
  13593. {
  13594. typedef String_t* (*Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn) ();
  13595. static Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn _il2cpp_icall_func;
  13596. if (!_il2cpp_icall_func)
  13597. _il2cpp_icall_func = (Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_identifier()");
  13598. String_t* icallRetVal = _il2cpp_icall_func();
  13599. return icallRetVal;
  13600. }
  13601. // System.Void UnityEngine.Application::OpenURL(System.String)
  13602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89 (String_t* ___0_url, const RuntimeMethod* method)
  13603. {
  13604. typedef void (*Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn) (String_t*);
  13605. static Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn _il2cpp_icall_func;
  13606. if (!_il2cpp_icall_func)
  13607. _il2cpp_icall_func = (Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)");
  13608. _il2cpp_icall_func(___0_url);
  13609. }
  13610. // System.Int32 UnityEngine.Application::get_targetFrameRate()
  13611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1 (const RuntimeMethod* method)
  13612. {
  13613. typedef int32_t (*Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn) ();
  13614. static Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn _il2cpp_icall_func;
  13615. if (!_il2cpp_icall_func)
  13616. _il2cpp_icall_func = (Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_targetFrameRate()");
  13617. int32_t icallRetVal = _il2cpp_icall_func();
  13618. return icallRetVal;
  13619. }
  13620. // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
  13621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method)
  13622. {
  13623. typedef void (*Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn) (int32_t);
  13624. static Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn _il2cpp_icall_func;
  13625. if (!_il2cpp_icall_func)
  13626. _il2cpp_icall_func = (Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
  13627. _il2cpp_icall_func(___0_value);
  13628. }
  13629. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  13630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method)
  13631. {
  13632. typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) ();
  13633. static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func;
  13634. if (!_il2cpp_icall_func)
  13635. _il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  13636. int32_t icallRetVal = _il2cpp_icall_func();
  13637. return icallRetVal;
  13638. }
  13639. // System.Void UnityEngine.Application::CallLowMemory()
  13640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method)
  13641. {
  13642. static bool s_Il2CppMethodInitialized;
  13643. if (!s_Il2CppMethodInitialized)
  13644. {
  13645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13646. s_Il2CppMethodInitialized = true;
  13647. }
  13648. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
  13649. bool V_1 = false;
  13650. {
  13651. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
  13652. V_0 = L_0;
  13653. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
  13654. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13655. bool L_2 = V_1;
  13656. if (!L_2)
  13657. {
  13658. goto IL_0016;
  13659. }
  13660. }
  13661. {
  13662. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
  13663. NullCheck(L_3);
  13664. LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
  13665. }
  13666. IL_0016:
  13667. {
  13668. return;
  13669. }
  13670. }
  13671. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  13672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method)
  13673. {
  13674. static bool s_Il2CppMethodInitialized;
  13675. if (!s_Il2CppMethodInitialized)
  13676. {
  13677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13678. s_Il2CppMethodInitialized = true;
  13679. }
  13680. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
  13681. bool V_1 = false;
  13682. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
  13683. bool V_3 = false;
  13684. bool V_4 = false;
  13685. {
  13686. bool L_0 = ___3_invokedOnMainThread;
  13687. V_1 = L_0;
  13688. bool L_1 = V_1;
  13689. if (!L_1)
  13690. {
  13691. goto IL_0020;
  13692. }
  13693. }
  13694. {
  13695. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
  13696. V_2 = L_2;
  13697. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
  13698. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13699. bool L_4 = V_3;
  13700. if (!L_4)
  13701. {
  13702. goto IL_001f;
  13703. }
  13704. }
  13705. {
  13706. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
  13707. String_t* L_6 = ___0_logString;
  13708. String_t* L_7 = ___1_stackTrace;
  13709. int32_t L_8 = ___2_type;
  13710. NullCheck(L_5);
  13711. LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
  13712. }
  13713. IL_001f:
  13714. {
  13715. }
  13716. IL_0020:
  13717. {
  13718. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
  13719. V_0 = L_9;
  13720. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
  13721. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13722. bool L_11 = V_4;
  13723. if (!L_11)
  13724. {
  13725. goto IL_003a;
  13726. }
  13727. }
  13728. {
  13729. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
  13730. String_t* L_13 = ___0_logString;
  13731. String_t* L_14 = ___1_stackTrace;
  13732. int32_t L_15 = ___2_type;
  13733. NullCheck(L_12);
  13734. LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
  13735. }
  13736. IL_003a:
  13737. {
  13738. return;
  13739. }
  13740. }
  13741. // System.Void UnityEngine.Application::add_quitting(System.Action)
  13742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
  13743. {
  13744. static bool s_Il2CppMethodInitialized;
  13745. if (!s_Il2CppMethodInitialized)
  13746. {
  13747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13749. s_Il2CppMethodInitialized = true;
  13750. }
  13751. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
  13752. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
  13753. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
  13754. {
  13755. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13756. V_0 = L_0;
  13757. }
  13758. IL_0006:
  13759. {
  13760. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
  13761. V_1 = L_1;
  13762. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
  13763. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
  13764. Delegate_t* L_4;
  13765. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  13766. V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
  13767. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
  13768. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
  13769. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
  13770. L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
  13771. V_0 = L_7;
  13772. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
  13773. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
  13774. if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
  13775. {
  13776. goto IL_0006;
  13777. }
  13778. }
  13779. {
  13780. return;
  13781. }
  13782. }
  13783. // System.Void UnityEngine.Application::remove_quitting(System.Action)
  13784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_m9DC9D4165EDB0FD93AB893655E26BF73566D2C1B (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
  13785. {
  13786. static bool s_Il2CppMethodInitialized;
  13787. if (!s_Il2CppMethodInitialized)
  13788. {
  13789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13791. s_Il2CppMethodInitialized = true;
  13792. }
  13793. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
  13794. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
  13795. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
  13796. {
  13797. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13798. V_0 = L_0;
  13799. }
  13800. IL_0006:
  13801. {
  13802. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
  13803. V_1 = L_1;
  13804. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
  13805. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
  13806. Delegate_t* L_4;
  13807. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  13808. V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
  13809. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
  13810. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
  13811. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
  13812. L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
  13813. V_0 = L_7;
  13814. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
  13815. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
  13816. if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
  13817. {
  13818. goto IL_0006;
  13819. }
  13820. }
  13821. {
  13822. return;
  13823. }
  13824. }
  13825. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  13826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method)
  13827. {
  13828. static bool s_Il2CppMethodInitialized;
  13829. if (!s_Il2CppMethodInitialized)
  13830. {
  13831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
  13833. s_Il2CppMethodInitialized = true;
  13834. }
  13835. bool V_0 = false;
  13836. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
  13837. int32_t V_2 = 0;
  13838. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
  13839. bool V_4 = false;
  13840. bool V_5 = false;
  13841. Exception_t* V_6 = NULL;
  13842. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  13843. {
  13844. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
  13845. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13846. bool L_1 = V_0;
  13847. if (!L_1)
  13848. {
  13849. goto IL_005a;
  13850. }
  13851. }
  13852. {
  13853. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
  13854. NullCheck(L_2);
  13855. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
  13856. L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  13857. V_1 = L_3;
  13858. V_2 = 0;
  13859. goto IL_0053;
  13860. }
  13861. IL_001e:
  13862. {
  13863. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
  13864. int32_t L_5 = V_2;
  13865. NullCheck(L_4);
  13866. int32_t L_6 = L_5;
  13867. Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  13868. V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
  13869. }
  13870. try
  13871. {// begin try (depth: 1)
  13872. {
  13873. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
  13874. NullCheck(L_8);
  13875. bool L_9;
  13876. L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
  13877. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  13878. bool L_10 = V_4;
  13879. if (!L_10)
  13880. {
  13881. goto IL_003d_1;
  13882. }
  13883. }
  13884. {
  13885. V_5 = (bool)0;
  13886. goto IL_005f;
  13887. }
  13888. IL_003d_1:
  13889. {
  13890. goto IL_004e;
  13891. }
  13892. }// end try (depth: 1)
  13893. catch(Il2CppExceptionWrapper& e)
  13894. {
  13895. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  13896. {
  13897. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  13898. goto CATCH_0040;
  13899. }
  13900. throw e;
  13901. }
  13902. CATCH_0040:
  13903. {// begin catch(System.Exception)
  13904. V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  13905. Exception_t* L_11 = V_6;
  13906. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  13907. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
  13908. IL2CPP_POP_ACTIVE_EXCEPTION();
  13909. goto IL_004e;
  13910. }// end catch (depth: 1)
  13911. IL_004e:
  13912. {
  13913. int32_t L_12 = V_2;
  13914. V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  13915. }
  13916. IL_0053:
  13917. {
  13918. int32_t L_13 = V_2;
  13919. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
  13920. NullCheck(L_14);
  13921. if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
  13922. {
  13923. goto IL_001e;
  13924. }
  13925. }
  13926. {
  13927. }
  13928. IL_005a:
  13929. {
  13930. V_5 = (bool)1;
  13931. goto IL_005f;
  13932. }
  13933. IL_005f:
  13934. {
  13935. bool L_15 = V_5;
  13936. return L_15;
  13937. }
  13938. }
  13939. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  13940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method)
  13941. {
  13942. static bool s_Il2CppMethodInitialized;
  13943. if (!s_Il2CppMethodInitialized)
  13944. {
  13945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13946. s_Il2CppMethodInitialized = true;
  13947. }
  13948. bool V_0 = false;
  13949. {
  13950. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13951. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13952. bool L_1 = V_0;
  13953. if (!L_1)
  13954. {
  13955. goto IL_0018;
  13956. }
  13957. }
  13958. {
  13959. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13960. NullCheck(L_2);
  13961. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  13962. }
  13963. IL_0018:
  13964. {
  13965. return;
  13966. }
  13967. }
  13968. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  13969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method)
  13970. {
  13971. static bool s_Il2CppMethodInitialized;
  13972. if (!s_Il2CppMethodInitialized)
  13973. {
  13974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13975. s_Il2CppMethodInitialized = true;
  13976. }
  13977. bool V_0 = false;
  13978. {
  13979. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
  13980. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13981. bool L_1 = V_0;
  13982. if (!L_1)
  13983. {
  13984. goto IL_0018;
  13985. }
  13986. }
  13987. {
  13988. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
  13989. NullCheck(L_2);
  13990. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  13991. }
  13992. IL_0018:
  13993. {
  13994. return;
  13995. }
  13996. }
  13997. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  13998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method)
  13999. {
  14000. static bool s_Il2CppMethodInitialized;
  14001. if (!s_Il2CppMethodInitialized)
  14002. {
  14003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  14004. s_Il2CppMethodInitialized = true;
  14005. }
  14006. {
  14007. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  14008. BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL);
  14009. return;
  14010. }
  14011. }
  14012. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method)
  14014. {
  14015. static bool s_Il2CppMethodInitialized;
  14016. if (!s_Il2CppMethodInitialized)
  14017. {
  14018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  14019. s_Il2CppMethodInitialized = true;
  14020. }
  14021. bool V_0 = false;
  14022. {
  14023. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
  14024. V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14025. bool L_1 = V_0;
  14026. if (!L_1)
  14027. {
  14028. goto IL_0019;
  14029. }
  14030. }
  14031. {
  14032. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
  14033. bool L_3 = ___0_focus;
  14034. NullCheck(L_2);
  14035. Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
  14036. }
  14037. IL_0019:
  14038. {
  14039. return;
  14040. }
  14041. }
  14042. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method)
  14044. {
  14045. static bool s_Il2CppMethodInitialized;
  14046. if (!s_Il2CppMethodInitialized)
  14047. {
  14048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  14049. s_Il2CppMethodInitialized = true;
  14050. }
  14051. bool V_0 = false;
  14052. {
  14053. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
  14054. V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14055. bool L_1 = V_0;
  14056. if (!L_1)
  14057. {
  14058. goto IL_0019;
  14059. }
  14060. }
  14061. {
  14062. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
  14063. String_t* L_3 = ___0_url;
  14064. NullCheck(L_2);
  14065. Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
  14066. }
  14067. IL_0019:
  14068. {
  14069. return;
  14070. }
  14071. }
  14072. // System.Boolean UnityEngine.Application::get_isEditor()
  14073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method)
  14074. {
  14075. bool V_0 = false;
  14076. {
  14077. V_0 = (bool)0;
  14078. goto IL_0005;
  14079. }
  14080. IL_0005:
  14081. {
  14082. bool L_0 = V_0;
  14083. return L_0;
  14084. }
  14085. }
  14086. #ifdef __clang__
  14087. #pragma clang diagnostic pop
  14088. #endif
  14089. #ifdef __clang__
  14090. #pragma clang diagnostic push
  14091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14092. #pragma clang diagnostic ignored "-Wunused-variable"
  14093. #endif
  14094. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14095. {
  14096. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  14097. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  14098. for (il2cpp_array_size_t i = 0; i < length; i++)
  14099. {
  14100. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
  14101. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  14102. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  14103. }
  14104. }
  14105. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14106. {
  14107. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  14108. ((FunctionPointerType)__this->___method_ptr_0)(method);
  14109. }
  14110. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14111. {
  14112. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  14113. ((FunctionPointerType)__this->___method_ptr_0)(method);
  14114. }
  14115. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14116. {
  14117. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  14118. }
  14119. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14120. {
  14121. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  14122. }
  14123. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14124. {
  14125. typedef void (DEFAULT_CALL *PInvokeFunc)();
  14126. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  14127. // Native function invocation
  14128. il2cppPInvokeFunc();
  14129. }
  14130. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  14131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  14132. {
  14133. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  14134. __this->___method_3 = ___1_method;
  14135. __this->___m_target_2 = ___0_object;
  14136. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  14137. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  14138. __this->___method_code_6 = (intptr_t)__this;
  14139. if (MethodIsStatic((RuntimeMethod*)___1_method))
  14140. {
  14141. bool isOpen = parameterCount == 0;
  14142. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  14143. if (isOpen)
  14144. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
  14145. else
  14146. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
  14147. else
  14148. if (isOpen)
  14149. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic;
  14150. else
  14151. {
  14152. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14153. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14154. }
  14155. }
  14156. else
  14157. {
  14158. if (___0_object == NULL)
  14159. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  14160. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14161. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14162. }
  14163. __this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
  14164. }
  14165. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  14166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14167. {
  14168. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  14169. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  14170. }
  14171. #ifdef __clang__
  14172. #pragma clang diagnostic pop
  14173. #endif
  14174. #ifdef __clang__
  14175. #pragma clang diagnostic push
  14176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14177. #pragma clang diagnostic ignored "-Wunused-variable"
  14178. #endif
  14179. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14180. {
  14181. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  14182. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  14183. for (il2cpp_array_size_t i = 0; i < length; i++)
  14184. {
  14185. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
  14186. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14187. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  14188. }
  14189. }
  14190. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14191. {
  14192. NullCheck(___0_condition);
  14193. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  14194. ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
  14195. }
  14196. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14197. {
  14198. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  14199. ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
  14200. }
  14201. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14202. {
  14203. InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type);
  14204. }
  14205. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14206. {
  14207. InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type);
  14208. }
  14209. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14210. {
  14211. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  14212. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  14213. // Marshaling of parameter '___0_condition' to native representation
  14214. char* ____0_condition_marshaled = NULL;
  14215. ____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition);
  14216. // Marshaling of parameter '___1_stackTrace' to native representation
  14217. char* ____1_stackTrace_marshaled = NULL;
  14218. ____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace);
  14219. // Native function invocation
  14220. il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type);
  14221. // Marshaling cleanup of parameter '___0_condition' native representation
  14222. il2cpp_codegen_marshal_free(____0_condition_marshaled);
  14223. ____0_condition_marshaled = NULL;
  14224. // Marshaling cleanup of parameter '___1_stackTrace' native representation
  14225. il2cpp_codegen_marshal_free(____1_stackTrace_marshaled);
  14226. ____1_stackTrace_marshaled = NULL;
  14227. }
  14228. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  14229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  14230. {
  14231. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  14232. __this->___method_3 = ___1_method;
  14233. __this->___m_target_2 = ___0_object;
  14234. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  14235. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  14236. __this->___method_code_6 = (intptr_t)__this;
  14237. if (MethodIsStatic((RuntimeMethod*)___1_method))
  14238. {
  14239. bool isOpen = parameterCount == 3;
  14240. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  14241. if (isOpen)
  14242. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
  14243. else
  14244. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
  14245. else
  14246. if (isOpen)
  14247. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic;
  14248. else
  14249. {
  14250. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14251. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14252. }
  14253. }
  14254. else
  14255. {
  14256. bool isOpen = parameterCount == 2;
  14257. if (isOpen)
  14258. {
  14259. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst;
  14260. }
  14261. else
  14262. {
  14263. if (___0_object == NULL)
  14264. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  14265. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14266. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14267. }
  14268. }
  14269. __this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
  14270. }
  14271. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  14272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14273. {
  14274. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14275. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  14276. }
  14277. #ifdef __clang__
  14278. #pragma clang diagnostic pop
  14279. #endif
  14280. #ifdef __clang__
  14281. #pragma clang diagnostic push
  14282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14283. #pragma clang diagnostic ignored "-Wunused-variable"
  14284. #endif
  14285. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  14286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4* __this, const RuntimeMethod* method)
  14287. {
  14288. {
  14289. return;
  14290. }
  14291. }
  14292. #ifdef __clang__
  14293. #pragma clang diagnostic pop
  14294. #endif
  14295. #ifdef __clang__
  14296. #pragma clang diagnostic push
  14297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14298. #pragma clang diagnostic ignored "-Wunused-variable"
  14299. #endif
  14300. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  14301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613* __this, const RuntimeMethod* method)
  14302. {
  14303. {
  14304. return;
  14305. }
  14306. }
  14307. #ifdef __clang__
  14308. #pragma clang diagnostic pop
  14309. #endif
  14310. #ifdef __clang__
  14311. #pragma clang diagnostic push
  14312. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14313. #pragma clang diagnostic ignored "-Wunused-variable"
  14314. #endif
  14315. // System.Void UnityEngine.Transform::.ctor()
  14316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14317. {
  14318. {
  14319. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  14320. return;
  14321. }
  14322. }
  14323. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  14324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14325. {
  14326. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14327. memset((&V_0), 0, sizeof(V_0));
  14328. {
  14329. Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815(__this, (&V_0), NULL);
  14330. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14331. return L_0;
  14332. }
  14333. }
  14334. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  14335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14336. {
  14337. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14338. memset((&V_0), 0, sizeof(V_0));
  14339. {
  14340. Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22(__this, (&V_0), NULL);
  14341. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14342. return L_0;
  14343. }
  14344. }
  14345. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  14346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14347. {
  14348. {
  14349. Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A(__this, (&___0_value), NULL);
  14350. return;
  14351. }
  14352. }
  14353. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  14354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14355. {
  14356. {
  14357. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  14358. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
  14359. L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL);
  14360. Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_1, NULL);
  14361. return;
  14362. }
  14363. }
  14364. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  14365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14366. {
  14367. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14368. memset((&V_0), 0, sizeof(V_0));
  14369. {
  14370. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
  14371. L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
  14372. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  14373. L_1 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL);
  14374. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  14375. L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
  14376. V_0 = L_2;
  14377. goto IL_0014;
  14378. }
  14379. IL_0014:
  14380. {
  14381. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  14382. return L_3;
  14383. }
  14384. }
  14385. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  14386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14387. {
  14388. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  14389. memset((&V_0), 0, sizeof(V_0));
  14390. {
  14391. Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC(__this, (&V_0), NULL);
  14392. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  14393. return L_0;
  14394. }
  14395. }
  14396. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  14397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14398. {
  14399. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  14400. memset((&V_0), 0, sizeof(V_0));
  14401. {
  14402. Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1(__this, (&V_0), NULL);
  14403. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  14404. return L_0;
  14405. }
  14406. }
  14407. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  14408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
  14409. {
  14410. {
  14411. Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53(__this, (&___0_value), NULL);
  14412. return;
  14413. }
  14414. }
  14415. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  14416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14417. {
  14418. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14419. memset((&V_0), 0, sizeof(V_0));
  14420. {
  14421. Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9(__this, (&V_0), NULL);
  14422. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14423. return L_0;
  14424. }
  14425. }
  14426. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  14427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14428. {
  14429. {
  14430. Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2(__this, (&___0_value), NULL);
  14431. return;
  14432. }
  14433. }
  14434. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  14435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14436. {
  14437. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  14438. {
  14439. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  14440. L_0 = Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E(__this, NULL);
  14441. V_0 = L_0;
  14442. goto IL_000a;
  14443. }
  14444. IL_000a:
  14445. {
  14446. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
  14447. return L_1;
  14448. }
  14449. }
  14450. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  14451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
  14452. {
  14453. static bool s_Il2CppMethodInitialized;
  14454. if (!s_Il2CppMethodInitialized)
  14455. {
  14456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  14458. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  14459. s_Il2CppMethodInitialized = true;
  14460. }
  14461. bool V_0 = false;
  14462. {
  14463. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)__this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14464. bool L_0 = V_0;
  14465. if (!L_0)
  14466. {
  14467. goto IL_001a;
  14468. }
  14469. }
  14470. {
  14471. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14472. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, NULL);
  14473. }
  14474. IL_001a:
  14475. {
  14476. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_value;
  14477. Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979(__this, L_1, NULL);
  14478. return;
  14479. }
  14480. }
  14481. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  14482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14483. {
  14484. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  14485. {
  14486. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  14487. L_0 = Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B(__this, NULL);
  14488. V_0 = L_0;
  14489. goto IL_000a;
  14490. }
  14491. IL_000a:
  14492. {
  14493. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
  14494. return L_1;
  14495. }
  14496. }
  14497. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  14498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
  14499. {
  14500. {
  14501. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_value;
  14502. Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(__this, L_0, NULL);
  14503. return;
  14504. }
  14505. }
  14506. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  14507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14508. {
  14509. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14510. static Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn _il2cpp_icall_func;
  14511. if (!_il2cpp_icall_func)
  14512. _il2cpp_icall_func = (Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  14513. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  14514. return icallRetVal;
  14515. }
  14516. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  14517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method)
  14518. {
  14519. {
  14520. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_p;
  14521. Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(__this, L_0, (bool)1, NULL);
  14522. return;
  14523. }
  14524. }
  14525. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  14526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method)
  14527. {
  14528. typedef void (*Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  14529. static Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn _il2cpp_icall_func;
  14530. if (!_il2cpp_icall_func)
  14531. _il2cpp_icall_func = (Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  14532. _il2cpp_icall_func(__this, ___0_parent, ___1_worldPositionStays);
  14533. }
  14534. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  14535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14536. {
  14537. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  14538. memset((&V_0), 0, sizeof(V_0));
  14539. {
  14540. Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963(__this, (&V_0), NULL);
  14541. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  14542. return L_0;
  14543. }
  14544. }
  14545. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  14546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14547. {
  14548. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  14549. memset((&V_0), 0, sizeof(V_0));
  14550. {
  14551. Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D(__this, (&V_0), NULL);
  14552. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  14553. return L_0;
  14554. }
  14555. }
  14556. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  14557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  14558. {
  14559. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14560. memset((&V_0), 0, sizeof(V_0));
  14561. {
  14562. Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E(__this, (&___0_position), (&V_0), NULL);
  14563. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14564. return L_0;
  14565. }
  14566. }
  14567. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  14568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  14569. {
  14570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14571. memset((&V_0), 0, sizeof(V_0));
  14572. {
  14573. Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6(__this, (&___0_position), (&V_0), NULL);
  14574. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14575. return L_0;
  14576. }
  14577. }
  14578. // System.Int32 UnityEngine.Transform::get_childCount()
  14579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14580. {
  14581. typedef int32_t (*Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14582. static Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn _il2cpp_icall_func;
  14583. if (!_il2cpp_icall_func)
  14584. _il2cpp_icall_func = (Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  14585. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14586. return icallRetVal;
  14587. }
  14588. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  14589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14590. {
  14591. typedef void (*Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14592. static Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn _il2cpp_icall_func;
  14593. if (!_il2cpp_icall_func)
  14594. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  14595. _il2cpp_icall_func(__this);
  14596. }
  14597. // System.Void UnityEngine.Transform::SetAsLastSibling()
  14598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14599. {
  14600. typedef void (*Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14601. static Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn _il2cpp_icall_func;
  14602. if (!_il2cpp_icall_func)
  14603. _il2cpp_icall_func = (Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()");
  14604. _il2cpp_icall_func(__this);
  14605. }
  14606. // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
  14607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
  14608. {
  14609. typedef void (*Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
  14610. static Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn _il2cpp_icall_func;
  14611. if (!_il2cpp_icall_func)
  14612. _il2cpp_icall_func = (Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)");
  14613. _il2cpp_icall_func(__this, ___0_index);
  14614. }
  14615. // System.Int32 UnityEngine.Transform::GetSiblingIndex()
  14616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14617. {
  14618. typedef int32_t (*Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14619. static Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn _il2cpp_icall_func;
  14620. if (!_il2cpp_icall_func)
  14621. _il2cpp_icall_func = (Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()");
  14622. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14623. return icallRetVal;
  14624. }
  14625. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  14626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method)
  14627. {
  14628. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, String_t*, bool);
  14629. static Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn _il2cpp_icall_func;
  14630. if (!_il2cpp_icall_func)
  14631. _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)");
  14632. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transform, ___1_path, ___2_isActiveOnly);
  14633. return icallRetVal;
  14634. }
  14635. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  14636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, String_t* ___0_n, const RuntimeMethod* method)
  14637. {
  14638. bool V_0 = false;
  14639. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
  14640. {
  14641. String_t* L_0 = ___0_n;
  14642. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  14643. bool L_1 = V_0;
  14644. if (!L_1)
  14645. {
  14646. goto IL_0014;
  14647. }
  14648. }
  14649. {
  14650. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  14651. NullCheck(L_2);
  14652. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D7C24BA58C692229F5C117FC24CF76686DE66E3)), NULL);
  14653. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var)));
  14654. }
  14655. IL_0014:
  14656. {
  14657. String_t* L_3 = ___0_n;
  14658. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  14659. L_4 = Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6(__this, L_3, (bool)0, NULL);
  14660. V_1 = L_4;
  14661. goto IL_001f;
  14662. }
  14663. IL_001f:
  14664. {
  14665. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = V_1;
  14666. return L_5;
  14667. }
  14668. }
  14669. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  14670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14671. {
  14672. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14673. memset((&V_0), 0, sizeof(V_0));
  14674. {
  14675. Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68(__this, (&V_0), NULL);
  14676. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14677. return L_0;
  14678. }
  14679. }
  14680. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  14681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, const RuntimeMethod* method)
  14682. {
  14683. typedef bool (*Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14684. static Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn _il2cpp_icall_func;
  14685. if (!_il2cpp_icall_func)
  14686. _il2cpp_icall_func = (Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  14687. bool icallRetVal = _il2cpp_icall_func(__this, ___0_parent);
  14688. return icallRetVal;
  14689. }
  14690. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  14691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, bool ___0_value, const RuntimeMethod* method)
  14692. {
  14693. typedef void (*Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  14694. static Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn _il2cpp_icall_func;
  14695. if (!_il2cpp_icall_func)
  14696. _il2cpp_icall_func = (Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  14697. _il2cpp_icall_func(__this, ___0_value);
  14698. }
  14699. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  14700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14701. {
  14702. static bool s_Il2CppMethodInitialized;
  14703. if (!s_Il2CppMethodInitialized)
  14704. {
  14705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
  14706. s_Il2CppMethodInitialized = true;
  14707. }
  14708. RuntimeObject* V_0 = NULL;
  14709. {
  14710. Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* L_0 = (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1*)il2cpp_codegen_object_new(Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
  14711. NullCheck(L_0);
  14712. Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A(L_0, __this, NULL);
  14713. V_0 = L_0;
  14714. goto IL_000a;
  14715. }
  14716. IL_000a:
  14717. {
  14718. RuntimeObject* L_1 = V_0;
  14719. return L_1;
  14720. }
  14721. }
  14722. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  14723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
  14724. {
  14725. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
  14726. static Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn _il2cpp_icall_func;
  14727. if (!_il2cpp_icall_func)
  14728. _il2cpp_icall_func = (Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  14729. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_index);
  14730. return icallRetVal;
  14731. }
  14732. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  14733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14734. {
  14735. typedef void (*Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14736. static Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn _il2cpp_icall_func;
  14737. if (!_il2cpp_icall_func)
  14738. _il2cpp_icall_func = (Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  14739. _il2cpp_icall_func(__this, ___0_ret);
  14740. }
  14741. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  14742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14743. {
  14744. typedef void (*Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14745. static Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn _il2cpp_icall_func;
  14746. if (!_il2cpp_icall_func)
  14747. _il2cpp_icall_func = (Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  14748. _il2cpp_icall_func(__this, ___0_ret);
  14749. }
  14750. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  14751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
  14752. {
  14753. typedef void (*Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14754. static Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn _il2cpp_icall_func;
  14755. if (!_il2cpp_icall_func)
  14756. _il2cpp_icall_func = (Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  14757. _il2cpp_icall_func(__this, ___0_value);
  14758. }
  14759. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  14760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
  14761. {
  14762. typedef void (*Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14763. static Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn _il2cpp_icall_func;
  14764. if (!_il2cpp_icall_func)
  14765. _il2cpp_icall_func = (Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  14766. _il2cpp_icall_func(__this, ___0_ret);
  14767. }
  14768. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  14769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
  14770. {
  14771. typedef void (*Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14772. static Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn _il2cpp_icall_func;
  14773. if (!_il2cpp_icall_func)
  14774. _il2cpp_icall_func = (Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  14775. _il2cpp_icall_func(__this, ___0_ret);
  14776. }
  14777. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  14778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
  14779. {
  14780. typedef void (*Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14781. static Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn _il2cpp_icall_func;
  14782. if (!_il2cpp_icall_func)
  14783. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  14784. _il2cpp_icall_func(__this, ___0_value);
  14785. }
  14786. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  14787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14788. {
  14789. typedef void (*Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14790. static Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn _il2cpp_icall_func;
  14791. if (!_il2cpp_icall_func)
  14792. _il2cpp_icall_func = (Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  14793. _il2cpp_icall_func(__this, ___0_ret);
  14794. }
  14795. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  14796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
  14797. {
  14798. typedef void (*Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14799. static Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn _il2cpp_icall_func;
  14800. if (!_il2cpp_icall_func)
  14801. _il2cpp_icall_func = (Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  14802. _il2cpp_icall_func(__this, ___0_value);
  14803. }
  14804. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  14805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
  14806. {
  14807. typedef void (*Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  14808. static Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn _il2cpp_icall_func;
  14809. if (!_il2cpp_icall_func)
  14810. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  14811. _il2cpp_icall_func(__this, ___0_ret);
  14812. }
  14813. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  14814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
  14815. {
  14816. typedef void (*Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  14817. static Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn _il2cpp_icall_func;
  14818. if (!_il2cpp_icall_func)
  14819. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  14820. _il2cpp_icall_func(__this, ___0_ret);
  14821. }
  14822. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  14823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  14824. {
  14825. typedef void (*Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14826. static Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn _il2cpp_icall_func;
  14827. if (!_il2cpp_icall_func)
  14828. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  14829. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  14830. }
  14831. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  14832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  14833. {
  14834. typedef void (*Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14835. static Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn _il2cpp_icall_func;
  14836. if (!_il2cpp_icall_func)
  14837. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  14838. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  14839. }
  14840. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  14841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14842. {
  14843. typedef void (*Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14844. static Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn _il2cpp_icall_func;
  14845. if (!_il2cpp_icall_func)
  14846. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  14847. _il2cpp_icall_func(__this, ___0_ret);
  14848. }
  14849. #ifdef __clang__
  14850. #pragma clang diagnostic pop
  14851. #endif
  14852. #ifdef __clang__
  14853. #pragma clang diagnostic push
  14854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14855. #pragma clang diagnostic ignored "-Wunused-variable"
  14856. #endif
  14857. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  14858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method)
  14859. {
  14860. {
  14861. __this->___currentIndex_1 = (-1);
  14862. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  14863. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_outer;
  14864. __this->___outer_0 = L_0;
  14865. Il2CppCodeGenWriteBarrier((void**)(&__this->___outer_0), (void*)L_0);
  14866. return;
  14867. }
  14868. }
  14869. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  14870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14871. {
  14872. RuntimeObject* V_0 = NULL;
  14873. {
  14874. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
  14875. int32_t L_1 = __this->___currentIndex_1;
  14876. NullCheck(L_0);
  14877. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
  14878. L_2 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_0, L_1, NULL);
  14879. V_0 = L_2;
  14880. goto IL_0015;
  14881. }
  14882. IL_0015:
  14883. {
  14884. RuntimeObject* L_3 = V_0;
  14885. return L_3;
  14886. }
  14887. }
  14888. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  14889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14890. {
  14891. int32_t V_0 = 0;
  14892. int32_t V_1 = 0;
  14893. bool V_2 = false;
  14894. {
  14895. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
  14896. NullCheck(L_0);
  14897. int32_t L_1;
  14898. L_1 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_0, NULL);
  14899. V_0 = L_1;
  14900. int32_t L_2 = __this->___currentIndex_1;
  14901. V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  14902. int32_t L_3 = V_1;
  14903. __this->___currentIndex_1 = L_3;
  14904. int32_t L_4 = V_1;
  14905. int32_t L_5 = V_0;
  14906. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  14907. goto IL_0024;
  14908. }
  14909. IL_0024:
  14910. {
  14911. bool L_6 = V_2;
  14912. return L_6;
  14913. }
  14914. }
  14915. // System.Void UnityEngine.Transform/Enumerator::Reset()
  14916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14917. {
  14918. {
  14919. __this->___currentIndex_1 = (-1);
  14920. return;
  14921. }
  14922. }
  14923. #ifdef __clang__
  14924. #pragma clang diagnostic pop
  14925. #endif
  14926. #ifdef __clang__
  14927. #pragma clang diagnostic push
  14928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14929. #pragma clang diagnostic ignored "-Wunused-variable"
  14930. #endif
  14931. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  14932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
  14933. {
  14934. {
  14935. return;
  14936. }
  14937. }
  14938. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
  14939. {
  14940. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
  14941. int32_t _offset = 1;
  14942. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
  14943. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(_thisAdjusted, ___0_driver, ___1_rectTransform, ___2_drivenProperties, method);
  14944. }
  14945. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  14946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method)
  14947. {
  14948. {
  14949. return;
  14950. }
  14951. }
  14952. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  14953. {
  14954. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
  14955. int32_t _offset = 1;
  14956. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
  14957. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(_thisAdjusted, method);
  14958. }
  14959. #ifdef __clang__
  14960. #pragma clang diagnostic pop
  14961. #endif
  14962. #ifdef __clang__
  14963. #pragma clang diagnostic push
  14964. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14965. #pragma clang diagnostic ignored "-Wunused-variable"
  14966. #endif
  14967. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  14968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m92F5BD1B2500C408447F882F378CB52647AB6E72 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
  14969. {
  14970. static bool s_Il2CppMethodInitialized;
  14971. if (!s_Il2CppMethodInitialized)
  14972. {
  14973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
  14974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  14975. s_Il2CppMethodInitialized = true;
  14976. }
  14977. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
  14978. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
  14979. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
  14980. {
  14981. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  14982. V_0 = L_0;
  14983. }
  14984. IL_0006:
  14985. {
  14986. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
  14987. V_1 = L_1;
  14988. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
  14989. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
  14990. Delegate_t* L_4;
  14991. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  14992. V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
  14993. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
  14994. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
  14995. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
  14996. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
  14997. V_0 = L_7;
  14998. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
  14999. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
  15000. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
  15001. {
  15002. goto IL_0006;
  15003. }
  15004. }
  15005. {
  15006. return;
  15007. }
  15008. }
  15009. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  15010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m265B69E542E3AABF284ED76EDF974C3A83B2D242 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
  15011. {
  15012. static bool s_Il2CppMethodInitialized;
  15013. if (!s_Il2CppMethodInitialized)
  15014. {
  15015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
  15016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15017. s_Il2CppMethodInitialized = true;
  15018. }
  15019. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
  15020. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
  15021. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
  15022. {
  15023. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  15024. V_0 = L_0;
  15025. }
  15026. IL_0006:
  15027. {
  15028. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
  15029. V_1 = L_1;
  15030. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
  15031. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
  15032. Delegate_t* L_4;
  15033. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  15034. V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
  15035. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
  15036. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
  15037. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
  15038. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
  15039. V_0 = L_7;
  15040. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
  15041. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
  15042. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
  15043. {
  15044. goto IL_0006;
  15045. }
  15046. }
  15047. {
  15048. return;
  15049. }
  15050. }
  15051. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  15052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15053. {
  15054. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15055. memset((&V_0), 0, sizeof(V_0));
  15056. {
  15057. RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22(__this, (&V_0), NULL);
  15058. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  15059. return L_0;
  15060. }
  15061. }
  15062. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  15063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15064. {
  15065. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15066. memset((&V_0), 0, sizeof(V_0));
  15067. {
  15068. RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0(__this, (&V_0), NULL);
  15069. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15070. return L_0;
  15071. }
  15072. }
  15073. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  15074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15075. {
  15076. {
  15077. RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696(__this, (&___0_value), NULL);
  15078. return;
  15079. }
  15080. }
  15081. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  15082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15083. {
  15084. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15085. memset((&V_0), 0, sizeof(V_0));
  15086. {
  15087. RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0(__this, (&V_0), NULL);
  15088. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15089. return L_0;
  15090. }
  15091. }
  15092. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  15093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15094. {
  15095. {
  15096. RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5(__this, (&___0_value), NULL);
  15097. return;
  15098. }
  15099. }
  15100. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  15101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15102. {
  15103. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15104. memset((&V_0), 0, sizeof(V_0));
  15105. {
  15106. RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7(__this, (&V_0), NULL);
  15107. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15108. return L_0;
  15109. }
  15110. }
  15111. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  15112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15113. {
  15114. {
  15115. RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A(__this, (&___0_value), NULL);
  15116. return;
  15117. }
  15118. }
  15119. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  15120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15121. {
  15122. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15123. memset((&V_0), 0, sizeof(V_0));
  15124. {
  15125. RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405(__this, (&V_0), NULL);
  15126. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15127. return L_0;
  15128. }
  15129. }
  15130. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  15131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15132. {
  15133. {
  15134. RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E(__this, (&___0_value), NULL);
  15135. return;
  15136. }
  15137. }
  15138. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  15139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15140. {
  15141. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15142. memset((&V_0), 0, sizeof(V_0));
  15143. {
  15144. RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F(__this, (&V_0), NULL);
  15145. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15146. return L_0;
  15147. }
  15148. }
  15149. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  15150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15151. {
  15152. {
  15153. RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C(__this, (&___0_value), NULL);
  15154. return;
  15155. }
  15156. }
  15157. // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
  15158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m214FBDBA019743FAED8FA03857475073AA0539C4 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  15159. {
  15160. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  15161. memset((&V_0), 0, sizeof(V_0));
  15162. {
  15163. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  15164. float L_1 = L_0.___x_2;
  15165. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_value;
  15166. float L_3 = L_2.___y_3;
  15167. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15168. memset((&L_4), 0, sizeof(L_4));
  15169. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  15170. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_4, NULL);
  15171. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  15172. L_5 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(__this, NULL);
  15173. V_0 = L_5;
  15174. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_value;
  15175. float L_7 = L_6.___z_4;
  15176. (&V_0)->___z_4 = L_7;
  15177. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0;
  15178. Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(__this, L_8, NULL);
  15179. return;
  15180. }
  15181. }
  15182. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
  15183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15184. {
  15185. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15186. memset((&V_0), 0, sizeof(V_0));
  15187. {
  15188. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  15189. L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15190. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15191. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15192. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15193. L_2 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15194. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15195. L_3 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_2, NULL);
  15196. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15197. L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_3, NULL);
  15198. V_0 = L_4;
  15199. goto IL_0020;
  15200. }
  15201. IL_0020:
  15202. {
  15203. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  15204. return L_5;
  15205. }
  15206. }
  15207. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  15208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15209. {
  15210. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15211. memset((&V_0), 0, sizeof(V_0));
  15212. {
  15213. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  15214. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15215. L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15216. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15217. L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15218. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15219. L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15221. L_4 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_3, NULL);
  15222. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15223. L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_4, NULL);
  15224. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15225. L_6 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_5, NULL);
  15226. V_0 = L_6;
  15227. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15228. L_7 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
  15230. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  15231. L_9 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_7, L_8, NULL);
  15232. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_9, NULL);
  15233. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  15234. L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15235. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  15236. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  15237. L_12 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15238. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
  15239. L_13 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15240. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  15241. L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL);
  15242. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  15243. L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_11, L_14, NULL);
  15244. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  15245. L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_10, L_15, NULL);
  15246. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
  15247. return;
  15248. }
  15249. }
  15250. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
  15251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15252. {
  15253. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15254. memset((&V_0), 0, sizeof(V_0));
  15255. {
  15256. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  15257. L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15258. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15259. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15260. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15261. L_2 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15262. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15263. L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15264. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15265. L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_2, L_3, NULL);
  15266. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15267. L_5 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_4, NULL);
  15268. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15269. L_6 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_0, L_5, NULL);
  15270. V_0 = L_6;
  15271. goto IL_002a;
  15272. }
  15273. IL_002a:
  15274. {
  15275. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  15276. return L_7;
  15277. }
  15278. }
  15279. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  15280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15281. {
  15282. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15283. memset((&V_0), 0, sizeof(V_0));
  15284. {
  15285. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  15286. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15287. L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15288. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15289. L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15290. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15291. L_3 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15292. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15293. L_4 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15294. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15295. L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_3, L_4, NULL);
  15296. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15297. L_6 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_5, NULL);
  15298. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15299. L_7 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_1, L_6, NULL);
  15300. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  15301. L_8 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_7, NULL);
  15302. V_0 = L_8;
  15303. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  15304. L_9 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15305. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
  15306. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  15307. L_11 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_9, L_10, NULL);
  15308. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_11, NULL);
  15309. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  15310. L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15311. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0;
  15312. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  15313. L_14 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15314. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  15315. L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_13, L_14, NULL);
  15316. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  15317. L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_12, L_15, NULL);
  15318. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
  15319. return;
  15320. }
  15321. }
  15322. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  15323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
  15324. {
  15325. static bool s_Il2CppMethodInitialized;
  15326. if (!s_Il2CppMethodInitialized)
  15327. {
  15328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  15330. s_Il2CppMethodInitialized = true;
  15331. }
  15332. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15333. memset((&V_0), 0, sizeof(V_0));
  15334. float V_1 = 0.0f;
  15335. float V_2 = 0.0f;
  15336. float V_3 = 0.0f;
  15337. float V_4 = 0.0f;
  15338. bool V_5 = false;
  15339. int32_t G_B3_0 = 0;
  15340. {
  15341. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
  15342. if (!L_0)
  15343. {
  15344. goto IL_000c;
  15345. }
  15346. }
  15347. {
  15348. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
  15349. NullCheck(L_1);
  15350. G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
  15351. goto IL_000d;
  15352. }
  15353. IL_000c:
  15354. {
  15355. G_B3_0 = 1;
  15356. }
  15357. IL_000d:
  15358. {
  15359. V_5 = (bool)G_B3_0;
  15360. bool L_2 = V_5;
  15361. if (!L_2)
  15362. {
  15363. goto IL_0021;
  15364. }
  15365. }
  15366. {
  15367. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15368. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, NULL);
  15369. goto IL_0097;
  15370. }
  15371. IL_0021:
  15372. {
  15373. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  15374. L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(__this, NULL);
  15375. V_0 = L_3;
  15376. float L_4;
  15377. L_4 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
  15378. V_1 = L_4;
  15379. float L_5;
  15380. L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
  15381. V_2 = L_5;
  15382. float L_6;
  15383. L_6 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
  15384. V_3 = L_6;
  15385. float L_7;
  15386. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
  15387. V_4 = L_7;
  15388. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
  15389. float L_9 = V_1;
  15390. float L_10 = V_2;
  15391. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
  15392. memset((&L_11), 0, sizeof(L_11));
  15393. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  15394. NullCheck(L_8);
  15395. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_11);
  15396. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_12 = ___0_fourCornersArray;
  15397. float L_13 = V_1;
  15398. float L_14 = V_4;
  15399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  15400. memset((&L_15), 0, sizeof(L_15));
  15401. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  15402. NullCheck(L_12);
  15403. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15);
  15404. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___0_fourCornersArray;
  15405. float L_17 = V_3;
  15406. float L_18 = V_4;
  15407. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
  15408. memset((&L_19), 0, sizeof(L_19));
  15409. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  15410. NullCheck(L_16);
  15411. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_19);
  15412. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = ___0_fourCornersArray;
  15413. float L_21 = V_3;
  15414. float L_22 = V_2;
  15415. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  15416. memset((&L_23), 0, sizeof(L_23));
  15417. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  15418. NullCheck(L_20);
  15419. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_23);
  15420. }
  15421. IL_0097:
  15422. {
  15423. return;
  15424. }
  15425. }
  15426. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  15427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
  15428. {
  15429. static bool s_Il2CppMethodInitialized;
  15430. if (!s_Il2CppMethodInitialized)
  15431. {
  15432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  15434. s_Il2CppMethodInitialized = true;
  15435. }
  15436. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  15437. memset((&V_0), 0, sizeof(V_0));
  15438. bool V_1 = false;
  15439. int32_t V_2 = 0;
  15440. bool V_3 = false;
  15441. int32_t G_B3_0 = 0;
  15442. {
  15443. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
  15444. if (!L_0)
  15445. {
  15446. goto IL_000c;
  15447. }
  15448. }
  15449. {
  15450. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
  15451. NullCheck(L_1);
  15452. G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
  15453. goto IL_000d;
  15454. }
  15455. IL_000c:
  15456. {
  15457. G_B3_0 = 1;
  15458. }
  15459. IL_000d:
  15460. {
  15461. V_1 = (bool)G_B3_0;
  15462. bool L_2 = V_1;
  15463. if (!L_2)
  15464. {
  15465. goto IL_001f;
  15466. }
  15467. }
  15468. {
  15469. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15470. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, NULL);
  15471. goto IL_0058;
  15472. }
  15473. IL_001f:
  15474. {
  15475. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_fourCornersArray;
  15476. RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11(__this, L_3, NULL);
  15477. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  15478. L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15479. NullCheck(L_4);
  15480. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
  15481. L_5 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_4, NULL);
  15482. V_0 = L_5;
  15483. V_2 = 0;
  15484. goto IL_0050;
  15485. }
  15486. IL_0037:
  15487. {
  15488. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_fourCornersArray;
  15489. int32_t L_7 = V_2;
  15490. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
  15491. int32_t L_9 = V_2;
  15492. NullCheck(L_8);
  15493. int32_t L_10 = L_9;
  15494. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  15495. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  15496. L_12 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_0), L_11, NULL);
  15497. NullCheck(L_6);
  15498. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_12);
  15499. int32_t L_13 = V_2;
  15500. V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  15501. }
  15502. IL_0050:
  15503. {
  15504. int32_t L_14 = V_2;
  15505. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  15506. bool L_15 = V_3;
  15507. if (L_15)
  15508. {
  15509. goto IL_0037;
  15510. }
  15511. }
  15512. IL_0058:
  15513. {
  15514. return;
  15515. }
  15516. }
  15517. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  15518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, int32_t ___0_axis, float ___1_size, const RuntimeMethod* method)
  15519. {
  15520. int32_t V_0 = 0;
  15521. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  15522. memset((&V_1), 0, sizeof(V_1));
  15523. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  15524. memset((&V_2), 0, sizeof(V_2));
  15525. {
  15526. int32_t L_0 = ___0_axis;
  15527. V_0 = L_0;
  15528. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15529. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15530. V_1 = L_1;
  15531. int32_t L_2 = V_0;
  15532. float L_3 = ___1_size;
  15533. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15534. L_4 = RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42(__this, NULL);
  15535. V_2 = L_4;
  15536. int32_t L_5 = V_0;
  15537. float L_6;
  15538. L_6 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_5, NULL);
  15539. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15540. L_7 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(__this, NULL);
  15541. V_2 = L_7;
  15542. int32_t L_8 = V_0;
  15543. float L_9;
  15544. L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL);
  15545. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  15546. L_10 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(__this, NULL);
  15547. V_2 = L_10;
  15548. int32_t L_11 = V_0;
  15549. float L_12;
  15550. L_12 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_11, NULL);
  15551. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_2, ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_multiply(L_6, ((float)il2cpp_codegen_subtract(L_9, L_12)))))), NULL);
  15552. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
  15553. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_13, NULL);
  15554. return;
  15555. }
  15556. }
  15557. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  15558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_mCBDC6A65528E92A7E7D5DDC6EB94A058050CFF8D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15559. {
  15560. static bool s_Il2CppMethodInitialized;
  15561. if (!s_Il2CppMethodInitialized)
  15562. {
  15563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15564. s_Il2CppMethodInitialized = true;
  15565. }
  15566. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B2_0 = NULL;
  15567. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B1_0 = NULL;
  15568. {
  15569. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  15570. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = L_0;
  15571. G_B1_0 = L_1;
  15572. if (L_1)
  15573. {
  15574. G_B2_0 = L_1;
  15575. goto IL_000c;
  15576. }
  15577. }
  15578. {
  15579. goto IL_0013;
  15580. }
  15581. IL_000c:
  15582. {
  15583. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = ___0_driven;
  15584. NullCheck(G_B2_0);
  15585. ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline(G_B2_0, L_2, NULL);
  15586. }
  15587. IL_0013:
  15588. {
  15589. return;
  15590. }
  15591. }
  15592. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  15593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15594. {
  15595. static bool s_Il2CppMethodInitialized;
  15596. if (!s_Il2CppMethodInitialized)
  15597. {
  15598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15600. s_Il2CppMethodInitialized = true;
  15601. }
  15602. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
  15603. bool V_1 = false;
  15604. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  15605. memset((&V_2), 0, sizeof(V_2));
  15606. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
  15607. memset((&V_3), 0, sizeof(V_3));
  15608. {
  15609. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  15610. L_0 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(__this, NULL);
  15611. V_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_0, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  15612. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
  15613. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15614. bool L_2;
  15615. L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
  15616. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  15617. bool L_3 = V_1;
  15618. if (!L_3)
  15619. {
  15620. goto IL_0022;
  15621. }
  15622. }
  15623. {
  15624. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15625. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  15626. V_2 = L_4;
  15627. goto IL_0033;
  15628. }
  15629. IL_0022:
  15630. {
  15631. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0;
  15632. NullCheck(L_5);
  15633. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  15634. L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
  15635. V_3 = L_6;
  15636. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15637. L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
  15638. V_2 = L_7;
  15639. goto IL_0033;
  15640. }
  15641. IL_0033:
  15642. {
  15643. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_2;
  15644. return L_8;
  15645. }
  15646. }
  15647. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  15648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  15649. {
  15650. typedef void (*RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  15651. static RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn _il2cpp_icall_func;
  15652. if (!_il2cpp_icall_func)
  15653. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  15654. _il2cpp_icall_func(__this, ___0_ret);
  15655. }
  15656. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  15657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15658. {
  15659. typedef void (*RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15660. static RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn _il2cpp_icall_func;
  15661. if (!_il2cpp_icall_func)
  15662. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  15663. _il2cpp_icall_func(__this, ___0_ret);
  15664. }
  15665. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  15666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15667. {
  15668. typedef void (*RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15669. static RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn _il2cpp_icall_func;
  15670. if (!_il2cpp_icall_func)
  15671. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  15672. _il2cpp_icall_func(__this, ___0_value);
  15673. }
  15674. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  15675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15676. {
  15677. typedef void (*RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15678. static RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn _il2cpp_icall_func;
  15679. if (!_il2cpp_icall_func)
  15680. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  15681. _il2cpp_icall_func(__this, ___0_ret);
  15682. }
  15683. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  15684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15685. {
  15686. typedef void (*RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15687. static RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn _il2cpp_icall_func;
  15688. if (!_il2cpp_icall_func)
  15689. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  15690. _il2cpp_icall_func(__this, ___0_value);
  15691. }
  15692. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  15693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15694. {
  15695. typedef void (*RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15696. static RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn _il2cpp_icall_func;
  15697. if (!_il2cpp_icall_func)
  15698. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  15699. _il2cpp_icall_func(__this, ___0_ret);
  15700. }
  15701. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  15702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15703. {
  15704. typedef void (*RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15705. static RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn _il2cpp_icall_func;
  15706. if (!_il2cpp_icall_func)
  15707. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  15708. _il2cpp_icall_func(__this, ___0_value);
  15709. }
  15710. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  15711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15712. {
  15713. typedef void (*RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15714. static RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn _il2cpp_icall_func;
  15715. if (!_il2cpp_icall_func)
  15716. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  15717. _il2cpp_icall_func(__this, ___0_ret);
  15718. }
  15719. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  15720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15721. {
  15722. typedef void (*RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15723. static RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn _il2cpp_icall_func;
  15724. if (!_il2cpp_icall_func)
  15725. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  15726. _il2cpp_icall_func(__this, ___0_value);
  15727. }
  15728. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  15729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15730. {
  15731. typedef void (*RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15732. static RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn _il2cpp_icall_func;
  15733. if (!_il2cpp_icall_func)
  15734. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  15735. _il2cpp_icall_func(__this, ___0_ret);
  15736. }
  15737. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  15738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15739. {
  15740. typedef void (*RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15741. static RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn _il2cpp_icall_func;
  15742. if (!_il2cpp_icall_func)
  15743. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  15744. _il2cpp_icall_func(__this, ___0_value);
  15745. }
  15746. #ifdef __clang__
  15747. #pragma clang diagnostic pop
  15748. #endif
  15749. #ifdef __clang__
  15750. #pragma clang diagnostic push
  15751. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15752. #pragma clang diagnostic ignored "-Wunused-variable"
  15753. #endif
  15754. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15755. {
  15756. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  15757. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  15758. for (il2cpp_array_size_t i = 0; i < length; i++)
  15759. {
  15760. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* currentDelegate = reinterpret_cast<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>(delegatesToInvoke[i]);
  15761. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15762. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  15763. }
  15764. }
  15765. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15766. {
  15767. NullCheck(___0_driven);
  15768. typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15769. ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
  15770. }
  15771. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15772. {
  15773. typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15774. ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
  15775. }
  15776. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15777. {
  15778. InvokerActionInvoker1< RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_driven);
  15779. }
  15780. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15781. {
  15782. InvokerActionInvoker2< RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_driven);
  15783. }
  15784. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  15785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  15786. {
  15787. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  15788. __this->___method_3 = ___1_method;
  15789. __this->___m_target_2 = ___0_object;
  15790. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  15791. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  15792. __this->___method_code_6 = (intptr_t)__this;
  15793. if (MethodIsStatic((RuntimeMethod*)___1_method))
  15794. {
  15795. bool isOpen = parameterCount == 1;
  15796. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  15797. if (isOpen)
  15798. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker;
  15799. else
  15800. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker;
  15801. else
  15802. if (isOpen)
  15803. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic;
  15804. else
  15805. {
  15806. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15807. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15808. }
  15809. }
  15810. else
  15811. {
  15812. bool isOpen = parameterCount == 0;
  15813. if (isOpen)
  15814. {
  15815. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst;
  15816. }
  15817. else
  15818. {
  15819. if (___0_object == NULL)
  15820. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  15821. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15822. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15823. }
  15824. }
  15825. __this->___extra_arg_5 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast;
  15826. }
  15827. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  15828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15829. {
  15830. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15831. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  15832. }
  15833. #ifdef __clang__
  15834. #pragma clang diagnostic pop
  15835. #endif
  15836. #ifdef __clang__
  15837. #pragma clang diagnostic push
  15838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15839. #pragma clang diagnostic ignored "-Wunused-variable"
  15840. #endif
  15841. // System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
  15842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method)
  15843. {
  15844. static bool s_Il2CppMethodInitialized;
  15845. if (!s_Il2CppMethodInitialized)
  15846. {
  15847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
  15848. s_Il2CppMethodInitialized = true;
  15849. }
  15850. Exception_t* V_0 = NULL;
  15851. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  15852. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B3_0 = NULL;
  15853. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B2_0 = NULL;
  15854. {
  15855. }
  15856. try
  15857. {// begin try (depth: 1)
  15858. {
  15859. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_0 = __this->___m_SpriteChangeEvent_4;
  15860. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_1 = L_0;
  15861. G_B2_0 = L_1;
  15862. if (L_1)
  15863. {
  15864. G_B3_0 = L_1;
  15865. goto IL_000e_1;
  15866. }
  15867. }
  15868. {
  15869. goto IL_0015_1;
  15870. }
  15871. IL_000e_1:
  15872. {
  15873. NullCheck(G_B3_0);
  15874. UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B(G_B3_0, __this, UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
  15875. }
  15876. IL_0015_1:
  15877. {
  15878. goto IL_0025;
  15879. }
  15880. }// end try (depth: 1)
  15881. catch(Il2CppExceptionWrapper& e)
  15882. {
  15883. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  15884. {
  15885. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  15886. goto CATCH_0018;
  15887. }
  15888. throw e;
  15889. }
  15890. CATCH_0018:
  15891. {// begin catch(System.Exception)
  15892. V_0 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  15893. Exception_t* L_2 = V_0;
  15894. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  15895. Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498(L_2, __this, NULL);
  15896. IL2CPP_POP_ACTIVE_EXCEPTION();
  15897. goto IL_0025;
  15898. }// end catch (depth: 1)
  15899. IL_0025:
  15900. {
  15901. return;
  15902. }
  15903. }
  15904. #ifdef __clang__
  15905. #pragma clang diagnostic pop
  15906. #endif
  15907. #ifdef __clang__
  15908. #pragma clang diagnostic push
  15909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15910. #pragma clang diagnostic ignored "-Wunused-variable"
  15911. #endif
  15912. // System.Void UnityEngine.Sprite::.ctor()
  15913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15914. {
  15915. static bool s_Il2CppMethodInitialized;
  15916. if (!s_Il2CppMethodInitialized)
  15917. {
  15918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15919. s_Il2CppMethodInitialized = true;
  15920. }
  15921. {
  15922. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15923. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  15924. return;
  15925. }
  15926. }
  15927. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  15928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15929. {
  15930. typedef int32_t (*Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15931. static Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn _il2cpp_icall_func;
  15932. if (!_il2cpp_icall_func)
  15933. _il2cpp_icall_func = (Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  15934. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15935. return icallRetVal;
  15936. }
  15937. // System.Int32 UnityEngine.Sprite::GetPackingRotation()
  15938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15939. {
  15940. typedef int32_t (*Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15941. static Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn _il2cpp_icall_func;
  15942. if (!_il2cpp_icall_func)
  15943. _il2cpp_icall_func = (Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingRotation()");
  15944. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15945. return icallRetVal;
  15946. }
  15947. // System.Int32 UnityEngine.Sprite::GetPacked()
  15948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15949. {
  15950. typedef int32_t (*Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15951. static Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn _il2cpp_icall_func;
  15952. if (!_il2cpp_icall_func)
  15953. _il2cpp_icall_func = (Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  15954. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15955. return icallRetVal;
  15956. }
  15957. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  15958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15959. {
  15960. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15961. memset((&V_0), 0, sizeof(V_0));
  15962. {
  15963. Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63(__this, (&V_0), NULL);
  15964. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  15965. return L_0;
  15966. }
  15967. }
  15968. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  15969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15970. {
  15971. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15972. memset((&V_0), 0, sizeof(V_0));
  15973. {
  15974. Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA(__this, (&V_0), NULL);
  15975. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15976. return L_0;
  15977. }
  15978. }
  15979. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  15980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15981. {
  15982. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15983. memset((&V_0), 0, sizeof(V_0));
  15984. {
  15985. Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A(__this, (&V_0), NULL);
  15986. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15987. return L_0;
  15988. }
  15989. }
  15990. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  15991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15992. {
  15993. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15994. memset((&V_0), 0, sizeof(V_0));
  15995. {
  15996. Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9(__this, (&V_0), NULL);
  15997. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15998. return L_0;
  15999. }
  16000. }
  16001. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  16002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16003. {
  16004. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  16005. memset((&V_0), 0, sizeof(V_0));
  16006. {
  16007. Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A(__this, (&V_0), NULL);
  16008. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  16009. return L_0;
  16010. }
  16011. }
  16012. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  16013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16014. {
  16015. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  16016. memset((&V_0), 0, sizeof(V_0));
  16017. {
  16018. Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97(__this, (&V_0), NULL);
  16019. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  16020. return L_0;
  16021. }
  16022. }
  16023. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  16024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16025. {
  16026. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16027. memset((&V_0), 0, sizeof(V_0));
  16028. {
  16029. Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200(__this, (&V_0), NULL);
  16030. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  16031. return L_0;
  16032. }
  16033. }
  16034. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  16035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16036. {
  16037. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16038. static Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn _il2cpp_icall_func;
  16039. if (!_il2cpp_icall_func)
  16040. _il2cpp_icall_func = (Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  16041. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
  16042. return icallRetVal;
  16043. }
  16044. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  16045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16046. {
  16047. typedef float (*Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16048. static Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn _il2cpp_icall_func;
  16049. if (!_il2cpp_icall_func)
  16050. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  16051. float icallRetVal = _il2cpp_icall_func(__this);
  16052. return icallRetVal;
  16053. }
  16054. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  16055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16056. {
  16057. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16058. static Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn _il2cpp_icall_func;
  16059. if (!_il2cpp_icall_func)
  16060. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  16061. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
  16062. return icallRetVal;
  16063. }
  16064. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  16065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16066. {
  16067. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  16068. memset((&V_0), 0, sizeof(V_0));
  16069. {
  16070. Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9(__this, (&V_0), NULL);
  16071. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  16072. return L_0;
  16073. }
  16074. }
  16075. // System.Boolean UnityEngine.Sprite::get_packed()
  16076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16077. {
  16078. bool V_0 = false;
  16079. {
  16080. int32_t L_0;
  16081. L_0 = Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684(__this, NULL);
  16082. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  16083. goto IL_000d;
  16084. }
  16085. IL_000d:
  16086. {
  16087. bool L_1 = V_0;
  16088. return L_1;
  16089. }
  16090. }
  16091. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  16092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16093. {
  16094. int32_t V_0 = 0;
  16095. {
  16096. int32_t L_0;
  16097. L_0 = Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8(__this, NULL);
  16098. V_0 = L_0;
  16099. goto IL_000a;
  16100. }
  16101. IL_000a:
  16102. {
  16103. int32_t L_1 = V_0;
  16104. return L_1;
  16105. }
  16106. }
  16107. // UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
  16108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16109. {
  16110. int32_t V_0 = 0;
  16111. {
  16112. int32_t L_0;
  16113. L_0 = Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9(__this, NULL);
  16114. V_0 = L_0;
  16115. goto IL_000a;
  16116. }
  16117. IL_000a:
  16118. {
  16119. int32_t L_1 = V_0;
  16120. return L_1;
  16121. }
  16122. }
  16123. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  16124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16125. {
  16126. bool V_0 = false;
  16127. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  16128. memset((&V_1), 0, sizeof(V_1));
  16129. int32_t G_B3_0 = 0;
  16130. {
  16131. bool L_0;
  16132. L_0 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(__this, NULL);
  16133. if (!L_0)
  16134. {
  16135. goto IL_0017;
  16136. }
  16137. }
  16138. {
  16139. int32_t L_1;
  16140. L_1 = Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A(__this, NULL);
  16141. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16142. goto IL_0018;
  16143. }
  16144. IL_0017:
  16145. {
  16146. G_B3_0 = 0;
  16147. }
  16148. IL_0018:
  16149. {
  16150. V_0 = (bool)G_B3_0;
  16151. bool L_2 = V_0;
  16152. if (!L_2)
  16153. {
  16154. goto IL_0024;
  16155. }
  16156. }
  16157. {
  16158. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  16159. L_3 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL);
  16160. V_1 = L_3;
  16161. goto IL_002d;
  16162. }
  16163. IL_0024:
  16164. {
  16165. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  16166. L_4 = Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0(__this, NULL);
  16167. V_1 = L_4;
  16168. goto IL_002d;
  16169. }
  16170. IL_002d:
  16171. {
  16172. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = V_1;
  16173. return L_5;
  16174. }
  16175. }
  16176. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  16177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16178. {
  16179. typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16180. static Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn _il2cpp_icall_func;
  16181. if (!_il2cpp_icall_func)
  16182. _il2cpp_icall_func = (Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  16183. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
  16184. return icallRetVal;
  16185. }
  16186. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  16187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16188. {
  16189. typedef UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16190. static Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn _il2cpp_icall_func;
  16191. if (!_il2cpp_icall_func)
  16192. _il2cpp_icall_func = (Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  16193. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* icallRetVal = _il2cpp_icall_func(__this);
  16194. return icallRetVal;
  16195. }
  16196. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  16197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16198. {
  16199. typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16200. static Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn _il2cpp_icall_func;
  16201. if (!_il2cpp_icall_func)
  16202. _il2cpp_icall_func = (Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  16203. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
  16204. return icallRetVal;
  16205. }
  16206. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  16207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  16208. {
  16209. typedef void (*Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  16210. static Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn _il2cpp_icall_func;
  16211. if (!_il2cpp_icall_func)
  16212. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  16213. _il2cpp_icall_func(__this, ___0_ret);
  16214. }
  16215. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  16216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16217. {
  16218. typedef void (*Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16219. static Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn _il2cpp_icall_func;
  16220. if (!_il2cpp_icall_func)
  16221. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  16222. _il2cpp_icall_func(__this, ___0_ret);
  16223. }
  16224. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  16225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16226. {
  16227. typedef void (*Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16228. static Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn _il2cpp_icall_func;
  16229. if (!_il2cpp_icall_func)
  16230. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  16231. _il2cpp_icall_func(__this, ___0_ret);
  16232. }
  16233. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  16234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16235. {
  16236. typedef void (*Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16237. static Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn _il2cpp_icall_func;
  16238. if (!_il2cpp_icall_func)
  16239. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  16240. _il2cpp_icall_func(__this, ___0_ret);
  16241. }
  16242. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  16243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  16244. {
  16245. typedef void (*Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  16246. static Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn _il2cpp_icall_func;
  16247. if (!_il2cpp_icall_func)
  16248. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  16249. _il2cpp_icall_func(__this, ___0_ret);
  16250. }
  16251. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  16252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  16253. {
  16254. typedef void (*Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  16255. static Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn _il2cpp_icall_func;
  16256. if (!_il2cpp_icall_func)
  16257. _il2cpp_icall_func = (Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  16258. _il2cpp_icall_func(__this, ___0_ret);
  16259. }
  16260. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  16261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16262. {
  16263. typedef void (*Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16264. static Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn _il2cpp_icall_func;
  16265. if (!_il2cpp_icall_func)
  16266. _il2cpp_icall_func = (Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  16267. _il2cpp_icall_func(__this, ___0_ret);
  16268. }
  16269. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  16270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  16271. {
  16272. typedef void (*Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  16273. static Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn _il2cpp_icall_func;
  16274. if (!_il2cpp_icall_func)
  16275. _il2cpp_icall_func = (Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  16276. _il2cpp_icall_func(__this, ___0_ret);
  16277. }
  16278. #ifdef __clang__
  16279. #pragma clang diagnostic pop
  16280. #endif
  16281. #ifdef __clang__
  16282. #pragma clang diagnostic push
  16283. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16284. #pragma clang diagnostic ignored "-Wunused-variable"
  16285. #endif
  16286. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  16287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m572E9998D4C574A15D5D044699A572DEBC3FC1E3 (Type_t* ___0_sourceType, String_t** ___1_assembly, String_t** ___2_nsp, String_t** ___3_klass, const RuntimeMethod* method)
  16288. {
  16289. static bool s_Il2CppMethodInitialized;
  16290. if (!s_Il2CppMethodInitialized)
  16291. {
  16292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var);
  16293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var);
  16294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16295. s_Il2CppMethodInitialized = true;
  16296. }
  16297. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  16298. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* V_1 = NULL;
  16299. bool V_2 = false;
  16300. bool V_3 = false;
  16301. {
  16302. String_t** L_0 = ___3_klass;
  16303. *((RuntimeObject**)L_0) = (RuntimeObject*)NULL;
  16304. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)NULL);
  16305. String_t** L_1 = ___2_nsp;
  16306. *((RuntimeObject**)L_1) = (RuntimeObject*)NULL;
  16307. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_1, (void*)(RuntimeObject*)NULL);
  16308. String_t** L_2 = ___1_assembly;
  16309. *((RuntimeObject**)L_2) = (RuntimeObject*)NULL;
  16310. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)NULL);
  16311. Type_t* L_3 = ___0_sourceType;
  16312. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var) };
  16313. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  16314. Type_t* L_5;
  16315. L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL);
  16316. NullCheck(L_3);
  16317. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6;
  16318. L_6 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  16319. V_0 = L_6;
  16320. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
  16321. NullCheck(L_7);
  16322. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16323. bool L_8 = V_2;
  16324. if (!L_8)
  16325. {
  16326. goto IL_002d;
  16327. }
  16328. }
  16329. {
  16330. V_3 = (bool)0;
  16331. goto IL_0061;
  16332. }
  16333. IL_002d:
  16334. {
  16335. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  16336. NullCheck(L_9);
  16337. int32_t L_10 = 0;
  16338. RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  16339. V_1 = ((MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432*)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var));
  16340. String_t** L_12 = ___3_klass;
  16341. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_13 = V_1;
  16342. NullCheck(L_13);
  16343. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_14 = (&L_13->___data_0);
  16344. String_t* L_15 = L_14->___className_0;
  16345. *((RuntimeObject**)L_12) = (RuntimeObject*)L_15;
  16346. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_15);
  16347. String_t** L_16 = ___2_nsp;
  16348. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_17 = V_1;
  16349. NullCheck(L_17);
  16350. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_18 = (&L_17->___data_0);
  16351. String_t* L_19 = L_18->___nameSpace_1;
  16352. *((RuntimeObject**)L_16) = (RuntimeObject*)L_19;
  16353. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_19);
  16354. String_t** L_20 = ___1_assembly;
  16355. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_21 = V_1;
  16356. NullCheck(L_21);
  16357. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_22 = (&L_21->___data_0);
  16358. String_t* L_23 = L_22->___assembly_2;
  16359. *((RuntimeObject**)L_20) = (RuntimeObject*)L_23;
  16360. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_20, (void*)(RuntimeObject*)L_23);
  16361. V_3 = (bool)1;
  16362. goto IL_0061;
  16363. }
  16364. IL_0061:
  16365. {
  16366. bool L_24 = V_3;
  16367. return L_24;
  16368. }
  16369. }
  16370. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  16371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m135466CB807CB14025653915037D56D246F0F46C (Type_t* ___0_sourceType, String_t** ___1_assemblyName, String_t** ___2_nsp, String_t** ___3_className, const RuntimeMethod* method)
  16372. {
  16373. static bool s_Il2CppMethodInitialized;
  16374. if (!s_Il2CppMethodInitialized)
  16375. {
  16376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var);
  16377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var);
  16378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  16380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  16381. s_Il2CppMethodInitialized = true;
  16382. }
  16383. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  16384. ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* V_1 = NULL;
  16385. String_t* V_2 = NULL;
  16386. String_t* V_3 = NULL;
  16387. int32_t V_4 = 0;
  16388. bool V_5 = false;
  16389. bool V_6 = false;
  16390. bool V_7 = false;
  16391. bool V_8 = false;
  16392. String_t* V_9 = NULL;
  16393. int32_t V_10 = 0;
  16394. bool V_11 = false;
  16395. bool V_12 = false;
  16396. bool V_13 = false;
  16397. bool V_14 = false;
  16398. bool V_15 = false;
  16399. {
  16400. Type_t* L_0 = ___0_sourceType;
  16401. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) };
  16402. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  16403. Type_t* L_2;
  16404. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  16405. NullCheck(L_0);
  16406. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  16407. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  16408. V_0 = L_3;
  16409. String_t** L_4 = ___1_assemblyName;
  16410. *((RuntimeObject**)L_4) = (RuntimeObject*)NULL;
  16411. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_4, (void*)(RuntimeObject*)NULL);
  16412. String_t** L_5 = ___2_nsp;
  16413. *((RuntimeObject**)L_5) = (RuntimeObject*)NULL;
  16414. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL);
  16415. String_t** L_6 = ___3_className;
  16416. *((RuntimeObject**)L_6) = (RuntimeObject*)NULL;
  16417. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)NULL);
  16418. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
  16419. NullCheck(L_7);
  16420. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16421. bool L_8 = V_5;
  16422. if (!L_8)
  16423. {
  16424. goto IL_0033;
  16425. }
  16426. }
  16427. {
  16428. V_6 = (bool)0;
  16429. goto IL_0179;
  16430. }
  16431. IL_0033:
  16432. {
  16433. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  16434. NullCheck(L_9);
  16435. int32_t L_10 = 0;
  16436. RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  16437. V_1 = ((ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A*)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var));
  16438. ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* L_12 = V_1;
  16439. NullCheck(L_12);
  16440. String_t* L_13;
  16441. L_13 = ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline(L_12, NULL);
  16442. V_2 = L_13;
  16443. String_t* L_14 = V_2;
  16444. bool L_15;
  16445. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  16446. V_7 = L_15;
  16447. bool L_16 = V_7;
  16448. if (!L_16)
  16449. {
  16450. goto IL_0057;
  16451. }
  16452. }
  16453. {
  16454. V_6 = (bool)0;
  16455. goto IL_0179;
  16456. }
  16457. IL_0057:
  16458. {
  16459. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  16460. String_t* L_17 = V_2;
  16461. String_t* L_18 = V_3;
  16462. NullCheck(L_17);
  16463. int32_t L_19;
  16464. L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_17, L_18, NULL);
  16465. V_4 = L_19;
  16466. int32_t L_20 = V_4;
  16467. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16468. bool L_21 = V_8;
  16469. if (!L_21)
  16470. {
  16471. goto IL_0174;
  16472. }
  16473. }
  16474. {
  16475. String_t* L_22 = V_2;
  16476. int32_t L_23 = V_4;
  16477. String_t* L_24 = V_3;
  16478. NullCheck(L_24);
  16479. int32_t L_25;
  16480. L_25 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_24, NULL);
  16481. NullCheck(L_22);
  16482. String_t* L_26;
  16483. L_26 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_22, ((int32_t)il2cpp_codegen_add(L_23, L_25)), NULL);
  16484. NullCheck(L_26);
  16485. String_t* L_27;
  16486. L_27 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_26, NULL);
  16487. V_9 = L_27;
  16488. String_t* L_28 = V_9;
  16489. NullCheck(L_28);
  16490. int32_t L_29;
  16491. L_29 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_28, NULL);
  16492. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  16493. bool L_30 = V_11;
  16494. if (!L_30)
  16495. {
  16496. goto IL_00a6;
  16497. }
  16498. }
  16499. {
  16500. V_6 = (bool)0;
  16501. goto IL_0179;
  16502. }
  16503. IL_00a6:
  16504. {
  16505. V_10 = 0;
  16506. String_t* L_31 = V_9;
  16507. NullCheck(L_31);
  16508. Il2CppChar L_32;
  16509. L_32 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_31, 0, NULL);
  16510. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  16511. bool L_33 = V_12;
  16512. if (!L_33)
  16513. {
  16514. goto IL_00fd;
  16515. }
  16516. }
  16517. {
  16518. String_t* L_34 = V_9;
  16519. NullCheck(L_34);
  16520. int32_t L_35;
  16521. L_35 = String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966(L_34, ((int32_t)93), NULL);
  16522. V_10 = L_35;
  16523. int32_t L_36 = V_10;
  16524. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  16525. bool L_37 = V_13;
  16526. if (!L_37)
  16527. {
  16528. goto IL_00da;
  16529. }
  16530. }
  16531. {
  16532. V_6 = (bool)0;
  16533. goto IL_0179;
  16534. }
  16535. IL_00da:
  16536. {
  16537. String_t** L_38 = ___1_assemblyName;
  16538. String_t* L_39 = V_9;
  16539. int32_t L_40 = V_10;
  16540. NullCheck(L_39);
  16541. String_t* L_41;
  16542. L_41 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_39, 1, ((int32_t)il2cpp_codegen_subtract(L_40, 1)), NULL);
  16543. *((RuntimeObject**)L_38) = (RuntimeObject*)L_41;
  16544. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_38, (void*)(RuntimeObject*)L_41);
  16545. String_t* L_42 = V_9;
  16546. int32_t L_43 = V_10;
  16547. NullCheck(L_42);
  16548. String_t* L_44;
  16549. L_44 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_42, ((int32_t)il2cpp_codegen_add(L_43, 1)), NULL);
  16550. NullCheck(L_44);
  16551. String_t* L_45;
  16552. L_45 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_44, NULL);
  16553. V_9 = L_45;
  16554. goto IL_010f;
  16555. }
  16556. IL_00fd:
  16557. {
  16558. String_t** L_46 = ___1_assemblyName;
  16559. Type_t* L_47 = ___0_sourceType;
  16560. NullCheck(L_47);
  16561. Assembly_t* L_48;
  16562. L_48 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  16563. NullCheck(L_48);
  16564. AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* L_49;
  16565. L_49 = VirtualFuncInvoker0< AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* >::Invoke(22 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  16566. NullCheck(L_49);
  16567. String_t* L_50;
  16568. L_50 = AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline(L_49, NULL);
  16569. *((RuntimeObject**)L_46) = (RuntimeObject*)L_50;
  16570. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_46, (void*)(RuntimeObject*)L_50);
  16571. }
  16572. IL_010f:
  16573. {
  16574. String_t* L_51 = V_9;
  16575. NullCheck(L_51);
  16576. int32_t L_52;
  16577. L_52 = String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E(L_51, ((int32_t)46), NULL);
  16578. V_10 = L_52;
  16579. int32_t L_53 = V_10;
  16580. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  16581. bool L_54 = V_14;
  16582. if (!L_54)
  16583. {
  16584. goto IL_0142;
  16585. }
  16586. }
  16587. {
  16588. String_t** L_55 = ___3_className;
  16589. String_t* L_56 = V_9;
  16590. int32_t L_57 = V_10;
  16591. NullCheck(L_56);
  16592. String_t* L_58;
  16593. L_58 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_56, ((int32_t)il2cpp_codegen_add(L_57, 1)), NULL);
  16594. *((RuntimeObject**)L_55) = (RuntimeObject*)L_58;
  16595. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_55, (void*)(RuntimeObject*)L_58);
  16596. String_t* L_59 = V_9;
  16597. int32_t L_60 = V_10;
  16598. NullCheck(L_59);
  16599. String_t* L_61;
  16600. L_61 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_59, 0, L_60, NULL);
  16601. V_9 = L_61;
  16602. goto IL_014f;
  16603. }
  16604. IL_0142:
  16605. {
  16606. String_t** L_62 = ___3_className;
  16607. String_t* L_63 = V_9;
  16608. *((RuntimeObject**)L_62) = (RuntimeObject*)L_63;
  16609. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_62, (void*)(RuntimeObject*)L_63);
  16610. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  16611. }
  16612. IL_014f:
  16613. {
  16614. String_t* L_64 = V_9;
  16615. NullCheck(L_64);
  16616. int32_t L_65;
  16617. L_65 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_64, NULL);
  16618. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  16619. bool L_66 = V_15;
  16620. if (!L_66)
  16621. {
  16622. goto IL_0165;
  16623. }
  16624. }
  16625. {
  16626. String_t** L_67 = ___2_nsp;
  16627. String_t* L_68 = V_9;
  16628. *((RuntimeObject**)L_67) = (RuntimeObject*)L_68;
  16629. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_67, (void*)(RuntimeObject*)L_68);
  16630. goto IL_016f;
  16631. }
  16632. IL_0165:
  16633. {
  16634. String_t** L_69 = ___2_nsp;
  16635. Type_t* L_70 = ___0_sourceType;
  16636. NullCheck(L_70);
  16637. String_t* L_71;
  16638. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_70);
  16639. *((RuntimeObject**)L_69) = (RuntimeObject*)L_71;
  16640. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_69, (void*)(RuntimeObject*)L_71);
  16641. }
  16642. IL_016f:
  16643. {
  16644. V_6 = (bool)1;
  16645. goto IL_0179;
  16646. }
  16647. IL_0174:
  16648. {
  16649. V_6 = (bool)0;
  16650. goto IL_0179;
  16651. }
  16652. IL_0179:
  16653. {
  16654. bool L_72 = V_6;
  16655. return L_72;
  16656. }
  16657. }
  16658. #ifdef __clang__
  16659. #pragma clang diagnostic pop
  16660. #endif
  16661. #ifdef __clang__
  16662. #pragma clang diagnostic push
  16663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16664. #pragma clang diagnostic ignored "-Wunused-variable"
  16665. #endif
  16666. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  16667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_m0CEE9FB4108D7A880A4807F2F5BD5FA98C9917ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16668. {
  16669. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16670. memset((&V_0), 0, sizeof(V_0));
  16671. {
  16672. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16673. NullCheck(L_0);
  16674. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16675. L_1 = Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A(L_0, NULL);
  16676. V_0 = L_1;
  16677. goto IL_000a;
  16678. }
  16679. IL_000a:
  16680. {
  16681. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16682. return L_2;
  16683. }
  16684. }
  16685. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  16686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m408EFF91CB39DE165F8D00D42603DF1C49C57CF2 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16687. {
  16688. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16689. memset((&V_0), 0, sizeof(V_0));
  16690. {
  16691. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16692. NullCheck(L_0);
  16693. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16694. L_1 = Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42(L_0, NULL);
  16695. V_0 = L_1;
  16696. goto IL_000a;
  16697. }
  16698. IL_000a:
  16699. {
  16700. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16701. return L_2;
  16702. }
  16703. }
  16704. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  16705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mB8E2E01509BFABEEACC45EA11D6A0FCF05F809C6 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16706. {
  16707. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16708. memset((&V_0), 0, sizeof(V_0));
  16709. {
  16710. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16711. NullCheck(L_0);
  16712. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16713. L_1 = Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066(L_0, NULL);
  16714. V_0 = L_1;
  16715. goto IL_000a;
  16716. }
  16717. IL_000a:
  16718. {
  16719. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16720. return L_2;
  16721. }
  16722. }
  16723. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  16724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m927FDAD3190433E999165BD16CE81677EA9C0896 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16725. {
  16726. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  16727. memset((&V_0), 0, sizeof(V_0));
  16728. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  16729. memset((&V_1), 0, sizeof(V_1));
  16730. {
  16731. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16732. NullCheck(L_0);
  16733. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16734. L_1 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_0, NULL);
  16735. float L_2 = L_1.___x_1;
  16736. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_sprite;
  16737. NullCheck(L_3);
  16738. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  16739. L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL);
  16740. float L_5 = L_4.___z_3;
  16741. (&V_0)->___x_0 = ((float)il2cpp_codegen_add(L_2, L_5));
  16742. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = ___0_sprite;
  16743. NullCheck(L_6);
  16744. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  16745. L_7 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_6, NULL);
  16746. float L_8 = L_7.___y_2;
  16747. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = ___0_sprite;
  16748. NullCheck(L_9);
  16749. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  16750. L_10 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_9, NULL);
  16751. float L_11 = L_10.___w_4;
  16752. (&V_0)->___y_1 = ((float)il2cpp_codegen_add(L_8, L_11));
  16753. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0;
  16754. V_1 = L_12;
  16755. goto IL_0041;
  16756. }
  16757. IL_0041:
  16758. {
  16759. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
  16760. return L_13;
  16761. }
  16762. }
  16763. #ifdef __clang__
  16764. #pragma clang diagnostic pop
  16765. #endif
  16766. #ifdef __clang__
  16767. #pragma clang diagnostic push
  16768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16769. #pragma clang diagnostic ignored "-Wunused-variable"
  16770. #endif
  16771. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  16772. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
  16773. {
  16774. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
  16775. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_Guid_1);
  16776. marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
  16777. marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
  16778. marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
  16779. marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
  16780. marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
  16781. }
  16782. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
  16783. {
  16784. unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
  16785. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  16786. unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1);
  16787. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
  16788. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
  16789. memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
  16790. unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
  16791. unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
  16792. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
  16793. memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
  16794. unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
  16795. unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
  16796. float unmarshaledm_Length_temp_4 = 0.0f;
  16797. unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
  16798. unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
  16799. int32_t unmarshaledm_ParentId_temp_5 = 0;
  16800. unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
  16801. unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
  16802. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
  16803. memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
  16804. unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
  16805. unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
  16806. }
  16807. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  16808. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
  16809. {
  16810. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  16811. marshaled.___m_Name_0 = NULL;
  16812. il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
  16813. marshaled.___m_Guid_1 = NULL;
  16814. }
  16815. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  16816. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
  16817. {
  16818. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
  16819. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Guid_1);
  16820. marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
  16821. marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
  16822. marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
  16823. marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
  16824. marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
  16825. }
  16826. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
  16827. {
  16828. unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
  16829. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  16830. unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1);
  16831. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
  16832. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
  16833. memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
  16834. unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
  16835. unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
  16836. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
  16837. memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
  16838. unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
  16839. unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
  16840. float unmarshaledm_Length_temp_4 = 0.0f;
  16841. unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
  16842. unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
  16843. int32_t unmarshaledm_ParentId_temp_5 = 0;
  16844. unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
  16845. unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
  16846. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
  16847. memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
  16848. unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
  16849. unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
  16850. }
  16851. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  16852. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
  16853. {
  16854. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  16855. marshaled.___m_Name_0 = NULL;
  16856. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
  16857. marshaled.___m_Guid_1 = NULL;
  16858. }
  16859. #ifdef __clang__
  16860. #pragma clang diagnostic pop
  16861. #endif
  16862. #ifdef __clang__
  16863. #pragma clang diagnostic push
  16864. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16865. #pragma clang diagnostic ignored "-Wunused-variable"
  16866. #endif
  16867. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  16868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_mE6D9398ADA0A5CB1A76407B59511779F2DAA2593 (String_t* ___0_tag, const RuntimeMethod* method)
  16869. {
  16870. static bool s_Il2CppMethodInitialized;
  16871. if (!s_Il2CppMethodInitialized)
  16872. {
  16873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var);
  16875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16876. s_Il2CppMethodInitialized = true;
  16877. }
  16878. bool V_0 = false;
  16879. bool V_1 = false;
  16880. {
  16881. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
  16882. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t39F9A40857E06142231322CA3632F32C6926572A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16883. bool L_1 = V_0;
  16884. if (!L_1)
  16885. {
  16886. goto IL_002a;
  16887. }
  16888. }
  16889. {
  16890. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_2 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
  16891. String_t* L_3 = ___0_tag;
  16892. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_4 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16893. NullCheck(L_4);
  16894. Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_4, NULL, (intptr_t)((void*)SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var), NULL);
  16895. NullCheck(L_2);
  16896. Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline(L_2, L_3, L_4, NULL);
  16897. V_1 = (bool)1;
  16898. goto IL_002e;
  16899. }
  16900. IL_002a:
  16901. {
  16902. V_1 = (bool)0;
  16903. goto IL_002e;
  16904. }
  16905. IL_002e:
  16906. {
  16907. bool L_5 = V_1;
  16908. return L_5;
  16909. }
  16910. }
  16911. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  16912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mA46A6A347F25B2E03DB4FD8044B93B4FD8ED50A5 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
  16913. {
  16914. static bool s_Il2CppMethodInitialized;
  16915. if (!s_Il2CppMethodInitialized)
  16916. {
  16917. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16919. s_Il2CppMethodInitialized = true;
  16920. }
  16921. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
  16922. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
  16923. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
  16924. {
  16925. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  16926. V_0 = L_0;
  16927. }
  16928. IL_0006:
  16929. {
  16930. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
  16931. V_1 = L_1;
  16932. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
  16933. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
  16934. Delegate_t* L_4;
  16935. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  16936. V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
  16937. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
  16938. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
  16939. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
  16940. L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
  16941. V_0 = L_7;
  16942. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
  16943. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
  16944. if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
  16945. {
  16946. goto IL_0006;
  16947. }
  16948. }
  16949. {
  16950. return;
  16951. }
  16952. }
  16953. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  16954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m67E745D3503463E3DB9CC12C157ABB4F469ABE79 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
  16955. {
  16956. static bool s_Il2CppMethodInitialized;
  16957. if (!s_Il2CppMethodInitialized)
  16958. {
  16959. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16961. s_Il2CppMethodInitialized = true;
  16962. }
  16963. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
  16964. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
  16965. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
  16966. {
  16967. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  16968. V_0 = L_0;
  16969. }
  16970. IL_0006:
  16971. {
  16972. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
  16973. V_1 = L_1;
  16974. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
  16975. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
  16976. Delegate_t* L_4;
  16977. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  16978. V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
  16979. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
  16980. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
  16981. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
  16982. L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
  16983. V_0 = L_7;
  16984. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
  16985. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
  16986. if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
  16987. {
  16988. goto IL_0006;
  16989. }
  16990. }
  16991. {
  16992. return;
  16993. }
  16994. }
  16995. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  16996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_mEBA789EAA074F9C6450ADF50722343BEF4509110 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
  16997. {
  16998. static bool s_Il2CppMethodInitialized;
  16999. if (!s_Il2CppMethodInitialized)
  17000. {
  17001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  17002. s_Il2CppMethodInitialized = true;
  17003. }
  17004. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B2_0 = NULL;
  17005. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B1_0 = NULL;
  17006. {
  17007. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  17008. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = L_0;
  17009. G_B1_0 = L_1;
  17010. if (L_1)
  17011. {
  17012. G_B2_0 = L_1;
  17013. goto IL_000c;
  17014. }
  17015. }
  17016. {
  17017. goto IL_0013;
  17018. }
  17019. IL_000c:
  17020. {
  17021. SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_2 = ___0_spriteAtlas;
  17022. NullCheck(G_B2_0);
  17023. Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline(G_B2_0, L_2, NULL);
  17024. }
  17025. IL_0013:
  17026. {
  17027. return;
  17028. }
  17029. }
  17030. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  17031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
  17032. {
  17033. typedef void (*SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*);
  17034. static SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn _il2cpp_icall_func;
  17035. if (!_il2cpp_icall_func)
  17036. _il2cpp_icall_func = (SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  17037. _il2cpp_icall_func(___0_spriteAtlas);
  17038. }
  17039. #ifdef __clang__
  17040. #pragma clang diagnostic pop
  17041. #endif
  17042. #ifdef __clang__
  17043. #pragma clang diagnostic push
  17044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17045. #pragma clang diagnostic ignored "-Wunused-variable"
  17046. #endif
  17047. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  17048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  17049. {
  17050. typedef bool (*SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  17051. static SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn _il2cpp_icall_func;
  17052. if (!_il2cpp_icall_func)
  17053. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  17054. bool icallRetVal = _il2cpp_icall_func(__this, ___0_sprite);
  17055. return icallRetVal;
  17056. }
  17057. #ifdef __clang__
  17058. #pragma clang diagnostic pop
  17059. #endif
  17060. #ifdef __clang__
  17061. #pragma clang diagnostic push
  17062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17063. #pragma clang diagnostic ignored "-Wunused-variable"
  17064. #endif
  17065. // System.Boolean UnityEngine.Profiling.Profiler::get_enabled()
  17066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628 (const RuntimeMethod* method)
  17067. {
  17068. typedef bool (*Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn) ();
  17069. static Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn _il2cpp_icall_func;
  17070. if (!_il2cpp_icall_func)
  17071. _il2cpp_icall_func = (Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::get_enabled()");
  17072. bool icallRetVal = _il2cpp_icall_func();
  17073. return icallRetVal;
  17074. }
  17075. #ifdef __clang__
  17076. #pragma clang diagnostic pop
  17077. #endif
  17078. #ifdef __clang__
  17079. #pragma clang diagnostic push
  17080. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17081. #pragma clang diagnostic ignored "-Wunused-variable"
  17082. #endif
  17083. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  17084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method)
  17085. {
  17086. {
  17087. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17088. return;
  17089. }
  17090. }
  17091. #ifdef __clang__
  17092. #pragma clang diagnostic pop
  17093. #endif
  17094. #ifdef __clang__
  17095. #pragma clang diagnostic push
  17096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17097. #pragma clang diagnostic ignored "-Wunused-variable"
  17098. #endif
  17099. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  17100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* MemoryProfiler_PrepareMetadata_m9F0875C731E18579722FA591CAB90AA5E801CDC7 (const RuntimeMethod* method)
  17101. {
  17102. static bool s_Il2CppMethodInitialized;
  17103. if (!s_Il2CppMethodInitialized)
  17104. {
  17105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  17106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
  17108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17109. s_Il2CppMethodInitialized = true;
  17110. }
  17111. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* V_0 = NULL;
  17112. int32_t V_1 = 0;
  17113. int32_t V_2 = 0;
  17114. int32_t V_3 = 0;
  17115. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  17116. int32_t V_5 = 0;
  17117. bool V_6 = false;
  17118. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_7 = NULL;
  17119. bool V_8 = false;
  17120. bool V_9 = false;
  17121. {
  17122. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
  17123. V_6 = (bool)((((RuntimeObject*)(Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17124. bool L_1 = V_6;
  17125. if (!L_1)
  17126. {
  17127. goto IL_001d;
  17128. }
  17129. }
  17130. {
  17131. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_2 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)0);
  17132. V_7 = L_2;
  17133. goto IL_00e5;
  17134. }
  17135. IL_001d:
  17136. {
  17137. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_3 = (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*)il2cpp_codegen_object_new(MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
  17138. NullCheck(L_3);
  17139. MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842(L_3, NULL);
  17140. V_0 = L_3;
  17141. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_4 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
  17142. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_5 = V_0;
  17143. NullCheck(L_4);
  17144. Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline(L_4, L_5, NULL);
  17145. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_6 = V_0;
  17146. NullCheck(L_6);
  17147. String_t* L_7 = L_6->___content_0;
  17148. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17149. bool L_8 = V_8;
  17150. if (!L_8)
  17151. {
  17152. goto IL_0049;
  17153. }
  17154. }
  17155. {
  17156. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_9 = V_0;
  17157. NullCheck(L_9);
  17158. L_9->___content_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  17159. Il2CppCodeGenWriteBarrier((void**)(&L_9->___content_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17160. }
  17161. IL_0049:
  17162. {
  17163. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_10 = V_0;
  17164. NullCheck(L_10);
  17165. String_t* L_11 = L_10->___platform_1;
  17166. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17167. bool L_12 = V_9;
  17168. if (!L_12)
  17169. {
  17170. goto IL_0063;
  17171. }
  17172. }
  17173. {
  17174. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_13 = V_0;
  17175. NullCheck(L_13);
  17176. L_13->___platform_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  17177. Il2CppCodeGenWriteBarrier((void**)(&L_13->___platform_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17178. }
  17179. IL_0063:
  17180. {
  17181. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_14 = V_0;
  17182. NullCheck(L_14);
  17183. String_t* L_15 = L_14->___content_0;
  17184. NullCheck(L_15);
  17185. int32_t L_16;
  17186. L_16 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_15, NULL);
  17187. V_1 = ((int32_t)il2cpp_codegen_multiply(2, L_16));
  17188. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_17 = V_0;
  17189. NullCheck(L_17);
  17190. String_t* L_18 = L_17->___platform_1;
  17191. NullCheck(L_18);
  17192. int32_t L_19;
  17193. L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL);
  17194. V_2 = ((int32_t)il2cpp_codegen_multiply(2, L_19));
  17195. int32_t L_20 = V_1;
  17196. int32_t L_21 = V_2;
  17197. V_3 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_20, L_21)), ((int32_t)12)));
  17198. int32_t L_22 = V_3;
  17199. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_22);
  17200. V_4 = L_23;
  17201. V_5 = 0;
  17202. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_24 = V_4;
  17203. int32_t L_25 = V_5;
  17204. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_26 = V_0;
  17205. NullCheck(L_26);
  17206. String_t* L_27 = L_26->___content_0;
  17207. NullCheck(L_27);
  17208. int32_t L_28;
  17209. L_28 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_27, NULL);
  17210. int32_t L_29;
  17211. L_29 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_24, L_25, L_28, NULL);
  17212. V_5 = L_29;
  17213. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_30 = V_4;
  17214. int32_t L_31 = V_5;
  17215. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_32 = V_0;
  17216. NullCheck(L_32);
  17217. String_t* L_33 = L_32->___content_0;
  17218. int32_t L_34;
  17219. L_34 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_30, L_31, L_33, NULL);
  17220. V_5 = L_34;
  17221. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_35 = V_4;
  17222. int32_t L_36 = V_5;
  17223. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_37 = V_0;
  17224. NullCheck(L_37);
  17225. String_t* L_38 = L_37->___platform_1;
  17226. NullCheck(L_38);
  17227. int32_t L_39;
  17228. L_39 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_38, NULL);
  17229. int32_t L_40;
  17230. L_40 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_35, L_36, L_39, NULL);
  17231. V_5 = L_40;
  17232. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_41 = V_4;
  17233. int32_t L_42 = V_5;
  17234. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_43 = V_0;
  17235. NullCheck(L_43);
  17236. String_t* L_44 = L_43->___platform_1;
  17237. int32_t L_45;
  17238. L_45 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_41, L_42, L_44, NULL);
  17239. V_5 = L_45;
  17240. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_46 = V_4;
  17241. V_7 = L_46;
  17242. goto IL_00e5;
  17243. }
  17244. IL_00e5:
  17245. {
  17246. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_47 = V_7;
  17247. return L_47;
  17248. }
  17249. }
  17250. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  17251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method)
  17252. {
  17253. uint8_t* V_0 = NULL;
  17254. int32_t V_1 = 0;
  17255. {
  17256. V_0 = (uint8_t*)((uintptr_t)(&___2_value));
  17257. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0 = ___0_array;
  17258. int32_t L_1 = ___1_offset;
  17259. int32_t L_2 = L_1;
  17260. ___1_offset = ((int32_t)il2cpp_codegen_add(L_2, 1));
  17261. uint8_t* L_3 = V_0;
  17262. int32_t L_4 = *((uint8_t*)L_3);
  17263. NullCheck(L_0);
  17264. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  17265. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_array;
  17266. int32_t L_6 = ___1_offset;
  17267. int32_t L_7 = L_6;
  17268. ___1_offset = ((int32_t)il2cpp_codegen_add(L_7, 1));
  17269. uint8_t* L_8 = V_0;
  17270. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, 1)));
  17271. NullCheck(L_5);
  17272. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  17273. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_10 = ___0_array;
  17274. int32_t L_11 = ___1_offset;
  17275. int32_t L_12 = L_11;
  17276. ___1_offset = ((int32_t)il2cpp_codegen_add(L_12, 1));
  17277. uint8_t* L_13 = V_0;
  17278. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, 2)));
  17279. NullCheck(L_10);
  17280. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  17281. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_15 = ___0_array;
  17282. int32_t L_16 = ___1_offset;
  17283. int32_t L_17 = L_16;
  17284. ___1_offset = ((int32_t)il2cpp_codegen_add(L_17, 1));
  17285. uint8_t* L_18 = V_0;
  17286. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 3)));
  17287. NullCheck(L_15);
  17288. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  17289. int32_t L_20 = ___1_offset;
  17290. V_1 = L_20;
  17291. goto IL_0039;
  17292. }
  17293. IL_0039:
  17294. {
  17295. int32_t L_21 = V_1;
  17296. return L_21;
  17297. }
  17298. }
  17299. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  17300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method)
  17301. {
  17302. bool V_0 = false;
  17303. Il2CppChar* V_1 = NULL;
  17304. String_t* V_2 = NULL;
  17305. Il2CppChar* V_3 = NULL;
  17306. Il2CppChar* V_4 = NULL;
  17307. int32_t V_5 = 0;
  17308. bool V_6 = false;
  17309. bool V_7 = false;
  17310. int32_t V_8 = 0;
  17311. {
  17312. String_t* L_0 = ___2_value;
  17313. NullCheck(L_0);
  17314. int32_t L_1;
  17315. L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL);
  17316. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  17317. bool L_2 = V_0;
  17318. if (!L_2)
  17319. {
  17320. goto IL_0070;
  17321. }
  17322. }
  17323. {
  17324. String_t* L_3 = ___2_value;
  17325. V_2 = L_3;
  17326. String_t* L_4 = V_2;
  17327. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  17328. Il2CppChar* L_5 = V_1;
  17329. if (!L_5)
  17330. {
  17331. goto IL_0020;
  17332. }
  17333. }
  17334. {
  17335. Il2CppChar* L_6 = V_1;
  17336. int32_t L_7;
  17337. L_7 = RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD(NULL);
  17338. V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, L_7));
  17339. }
  17340. IL_0020:
  17341. {
  17342. Il2CppChar* L_8 = V_1;
  17343. V_3 = L_8;
  17344. Il2CppChar* L_9 = V_1;
  17345. String_t* L_10 = ___2_value;
  17346. NullCheck(L_10);
  17347. int32_t L_11;
  17348. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  17349. V_4 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_11), 2))));
  17350. goto IL_005d;
  17351. }
  17352. IL_0032:
  17353. {
  17354. V_5 = 0;
  17355. goto IL_004d;
  17356. }
  17357. IL_0038:
  17358. {
  17359. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_array;
  17360. int32_t L_13 = ___1_offset;
  17361. int32_t L_14 = L_13;
  17362. ___1_offset = ((int32_t)il2cpp_codegen_add(L_14, 1));
  17363. Il2CppChar* L_15 = V_3;
  17364. int32_t L_16 = V_5;
  17365. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, L_16)));
  17366. NullCheck(L_12);
  17367. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  17368. int32_t L_18 = V_5;
  17369. V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
  17370. }
  17371. IL_004d:
  17372. {
  17373. int32_t L_19 = V_5;
  17374. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  17375. bool L_20 = V_6;
  17376. if (L_20)
  17377. {
  17378. goto IL_0038;
  17379. }
  17380. }
  17381. {
  17382. Il2CppChar* L_21 = V_3;
  17383. V_3 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, 2));
  17384. }
  17385. IL_005d:
  17386. {
  17387. Il2CppChar* L_22 = V_3;
  17388. Il2CppChar* L_23 = V_4;
  17389. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17390. bool L_24 = V_7;
  17391. if (L_24)
  17392. {
  17393. goto IL_0032;
  17394. }
  17395. }
  17396. {
  17397. V_2 = (String_t*)NULL;
  17398. }
  17399. IL_0070:
  17400. {
  17401. int32_t L_25 = ___1_offset;
  17402. V_8 = L_25;
  17403. goto IL_0075;
  17404. }
  17405. IL_0075:
  17406. {
  17407. int32_t L_26 = V_8;
  17408. return L_26;
  17409. }
  17410. }
  17411. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  17412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m9ADE80FB19E347CFE5BB7A6FAE99790096FAB1CA (String_t* ___0_path, bool ___1_result, const RuntimeMethod* method)
  17413. {
  17414. static bool s_Il2CppMethodInitialized;
  17415. if (!s_Il2CppMethodInitialized)
  17416. {
  17417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17418. s_Il2CppMethodInitialized = true;
  17419. }
  17420. bool V_0 = false;
  17421. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* V_1 = NULL;
  17422. {
  17423. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
  17424. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17425. bool L_1 = V_0;
  17426. if (!L_1)
  17427. {
  17428. goto IL_0024;
  17429. }
  17430. }
  17431. {
  17432. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
  17433. V_1 = L_2;
  17434. ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0 = (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL;
  17435. Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0), (void*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL);
  17436. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_3 = V_1;
  17437. String_t* L_4 = ___0_path;
  17438. bool L_5 = ___1_result;
  17439. NullCheck(L_3);
  17440. Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline(L_3, L_4, L_5, NULL);
  17441. }
  17442. IL_0024:
  17443. {
  17444. return;
  17445. }
  17446. }
  17447. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  17448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mD82F1DE5F475C600E7CF5E1BCF1E7E9BDB61404A (String_t* ___0_path, bool ___1_result, intptr_t ___2_pixelsPtr, int32_t ___3_pixelsCount, int32_t ___4_format, int32_t ___5_width, int32_t ___6_height, const RuntimeMethod* method)
  17449. {
  17450. static bool s_Il2CppMethodInitialized;
  17451. if (!s_Il2CppMethodInitialized)
  17452. {
  17453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
  17455. s_Il2CppMethodInitialized = true;
  17456. }
  17457. bool V_0 = false;
  17458. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* V_1 = NULL;
  17459. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 V_2;
  17460. memset((&V_2), 0, sizeof(V_2));
  17461. bool V_3 = false;
  17462. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_4;
  17463. memset((&V_4), 0, sizeof(V_4));
  17464. {
  17465. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
  17466. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17467. bool L_1 = V_0;
  17468. if (!L_1)
  17469. {
  17470. goto IL_006e;
  17471. }
  17472. }
  17473. {
  17474. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
  17475. V_1 = L_2;
  17476. ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1 = (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL;
  17477. Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1), (void*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL);
  17478. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5));
  17479. bool L_3 = ___1_result;
  17480. V_3 = L_3;
  17481. bool L_4 = V_3;
  17482. if (!L_4)
  17483. {
  17484. goto IL_0063;
  17485. }
  17486. }
  17487. {
  17488. void* L_5;
  17489. L_5 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___2_pixelsPtr), NULL);
  17490. int32_t L_6 = ___3_pixelsCount;
  17491. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7;
  17492. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA(L_5, L_6, 4, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
  17493. V_4 = L_7;
  17494. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_8 = V_4;
  17495. DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline((&V_2), L_8, NULL);
  17496. int32_t L_9 = ___6_height;
  17497. DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline((&V_2), L_9, NULL);
  17498. int32_t L_10 = ___5_width;
  17499. DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline((&V_2), L_10, NULL);
  17500. int32_t L_11 = ___4_format;
  17501. DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline((&V_2), L_11, NULL);
  17502. }
  17503. IL_0063:
  17504. {
  17505. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_12 = V_1;
  17506. String_t* L_13 = ___0_path;
  17507. bool L_14 = ___1_result;
  17508. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 L_15 = V_2;
  17509. NullCheck(L_12);
  17510. Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline(L_12, L_13, L_14, L_15, NULL);
  17511. }
  17512. IL_006e:
  17513. {
  17514. return;
  17515. }
  17516. }
  17517. #ifdef __clang__
  17518. #pragma clang diagnostic pop
  17519. #endif
  17520. #ifdef __clang__
  17521. #pragma clang diagnostic push
  17522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17523. #pragma clang diagnostic ignored "-Wunused-variable"
  17524. #endif
  17525. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  17526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  17527. {
  17528. {
  17529. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
  17530. __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
  17531. return;
  17532. }
  17533. }
  17534. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  17535. {
  17536. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17537. int32_t _offset = 1;
  17538. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17539. DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline(_thisAdjusted, ___0_value, method);
  17540. }
  17541. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  17542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17543. {
  17544. {
  17545. int32_t L_0 = ___0_value;
  17546. __this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
  17547. return;
  17548. }
  17549. }
  17550. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17551. {
  17552. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17553. int32_t _offset = 1;
  17554. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17555. DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline(_thisAdjusted, ___0_value, method);
  17556. }
  17557. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  17558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17559. {
  17560. {
  17561. int32_t L_0 = ___0_value;
  17562. __this->___U3CwidthU3Ek__BackingField_2 = L_0;
  17563. return;
  17564. }
  17565. }
  17566. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17567. {
  17568. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17569. int32_t _offset = 1;
  17570. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17571. DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline(_thisAdjusted, ___0_value, method);
  17572. }
  17573. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  17574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17575. {
  17576. {
  17577. int32_t L_0 = ___0_value;
  17578. __this->___U3CheightU3Ek__BackingField_3 = L_0;
  17579. return;
  17580. }
  17581. }
  17582. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17583. {
  17584. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17585. int32_t _offset = 1;
  17586. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17587. DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline(_thisAdjusted, ___0_value, method);
  17588. }
  17589. #ifdef __clang__
  17590. #pragma clang diagnostic pop
  17591. #endif
  17592. #ifdef __clang__
  17593. #pragma clang diagnostic push
  17594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17595. #pragma clang diagnostic ignored "-Wunused-variable"
  17596. #endif
  17597. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  17598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  17599. {
  17600. static bool s_Il2CppMethodInitialized;
  17601. if (!s_Il2CppMethodInitialized)
  17602. {
  17603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
  17605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
  17606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  17608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var);
  17609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var);
  17610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  17611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
  17612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var);
  17613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
  17614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
  17615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  17616. s_Il2CppMethodInitialized = true;
  17617. }
  17618. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* V_0 = NULL;
  17619. RuntimeObject* V_1 = NULL;
  17620. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* V_2 = NULL;
  17621. bool V_3 = false;
  17622. Guid_t V_4;
  17623. memset((&V_4), 0, sizeof(V_4));
  17624. RuntimeObject* V_5 = NULL;
  17625. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_6 = NULL;
  17626. {
  17627. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_0 = (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
  17628. NullCheck(L_0);
  17629. U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303(L_0, NULL);
  17630. V_0 = L_0;
  17631. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_1 = V_0;
  17632. Guid_t L_2 = ___0_messageId;
  17633. NullCheck(L_1);
  17634. L_1->___messageId_0 = L_2;
  17635. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17636. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_4 = V_0;
  17637. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17638. NullCheck(L_5);
  17639. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var), NULL);
  17640. RuntimeObject* L_6;
  17641. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117(L_3, L_5, Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
  17642. V_1 = L_6;
  17643. RuntimeObject* L_7 = V_1;
  17644. bool L_8;
  17645. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819(L_7, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
  17646. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  17647. bool L_9 = V_3;
  17648. if (!L_9)
  17649. {
  17650. goto IL_005b;
  17651. }
  17652. }
  17653. {
  17654. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_10 = V_0;
  17655. NullCheck(L_10);
  17656. Guid_t L_11 = L_10->___messageId_0;
  17657. V_4 = L_11;
  17658. String_t* L_12;
  17659. L_12 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&V_4), NULL);
  17660. String_t* L_13;
  17661. L_13 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, NULL);
  17662. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17663. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_13, NULL);
  17664. goto IL_00ab;
  17665. }
  17666. IL_005b:
  17667. {
  17668. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_14 = (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*)il2cpp_codegen_object_new(MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
  17669. NullCheck(L_14);
  17670. MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45(L_14, NULL);
  17671. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_15 = L_14;
  17672. int32_t L_16 = ___2_playerId;
  17673. NullCheck(L_15);
  17674. L_15->___playerId_0 = L_16;
  17675. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_17 = L_15;
  17676. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = ___1_data;
  17677. NullCheck(L_17);
  17678. L_17->___data_1 = L_18;
  17679. Il2CppCodeGenWriteBarrier((void**)(&L_17->___data_1), (void*)L_18);
  17680. V_2 = L_17;
  17681. RuntimeObject* L_19 = V_1;
  17682. NullCheck(L_19);
  17683. RuntimeObject* L_20;
  17684. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var, L_19);
  17685. V_5 = L_20;
  17686. }
  17687. {
  17688. auto __finallyBlock = il2cpp::utils::Finally([&]
  17689. {
  17690. FINALLY_009e:
  17691. {// begin finally (depth: 1)
  17692. {
  17693. RuntimeObject* L_21 = V_5;
  17694. if (!L_21)
  17695. {
  17696. goto IL_00aa;
  17697. }
  17698. }
  17699. {
  17700. RuntimeObject* L_22 = V_5;
  17701. NullCheck(L_22);
  17702. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_22);
  17703. }
  17704. IL_00aa:
  17705. {
  17706. return;
  17707. }
  17708. }// end finally (depth: 1)
  17709. });
  17710. try
  17711. {// begin try (depth: 1)
  17712. {
  17713. goto IL_0093_1;
  17714. }
  17715. IL_007a_1:
  17716. {
  17717. RuntimeObject* L_23 = V_5;
  17718. NullCheck(L_23);
  17719. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_24;
  17720. L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var, L_23);
  17721. V_6 = L_24;
  17722. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_25 = V_6;
  17723. NullCheck(L_25);
  17724. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_26 = L_25->___messageCallback_2;
  17725. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_27 = V_2;
  17726. NullCheck(L_26);
  17727. UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B(L_26, L_27, UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
  17728. }
  17729. IL_0093_1:
  17730. {
  17731. RuntimeObject* L_28 = V_5;
  17732. NullCheck(L_28);
  17733. bool L_29;
  17734. L_29 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_28);
  17735. if (L_29)
  17736. {
  17737. goto IL_007a_1;
  17738. }
  17739. }
  17740. {
  17741. goto IL_00ab;
  17742. }
  17743. }// end try (depth: 1)
  17744. catch(Il2CppExceptionWrapper& e)
  17745. {
  17746. __finallyBlock.StoreException(e.ex);
  17747. }
  17748. }
  17749. IL_00ab:
  17750. {
  17751. return;
  17752. }
  17753. }
  17754. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  17755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  17756. {
  17757. static bool s_Il2CppMethodInitialized;
  17758. if (!s_Il2CppMethodInitialized)
  17759. {
  17760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
  17763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  17764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
  17765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var);
  17766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
  17767. s_Il2CppMethodInitialized = true;
  17768. }
  17769. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* V_0 = NULL;
  17770. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
  17771. bool V_2 = false;
  17772. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* V_3 = NULL;
  17773. {
  17774. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_0 = (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
  17775. NullCheck(L_0);
  17776. U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E(L_0, NULL);
  17777. V_0 = L_0;
  17778. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_1 = V_0;
  17779. Guid_t L_2 = ___0_messageId;
  17780. NullCheck(L_1);
  17781. L_1->___messageId_0 = L_2;
  17782. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17783. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_4 = V_0;
  17784. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17785. NullCheck(L_5);
  17786. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var), NULL);
  17787. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
  17788. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17789. V_1 = L_6;
  17790. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
  17791. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17792. bool L_8 = V_2;
  17793. if (!L_8)
  17794. {
  17795. goto IL_005b;
  17796. }
  17797. }
  17798. {
  17799. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)il2cpp_codegen_object_new(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
  17800. NullCheck(L_9);
  17801. MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6(L_9, NULL);
  17802. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
  17803. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_11 = V_0;
  17804. NullCheck(L_11);
  17805. Guid_t L_12 = L_11->___messageId_0;
  17806. NullCheck(L_10);
  17807. MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B(L_10, L_12, NULL);
  17808. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_13 = L_10;
  17809. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_14 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  17810. NullCheck(L_14);
  17811. MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_14, NULL);
  17812. NullCheck(L_13);
  17813. L_13->___messageCallback_2 = L_14;
  17814. Il2CppCodeGenWriteBarrier((void**)(&L_13->___messageCallback_2), (void*)L_14);
  17815. V_1 = L_13;
  17816. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_15 = __this->___messageTypeSubscribers_0;
  17817. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_16 = V_1;
  17818. NullCheck(L_15);
  17819. List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline(L_15, L_16, List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
  17820. }
  17821. IL_005b:
  17822. {
  17823. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_17 = V_1;
  17824. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_18 = L_17;
  17825. NullCheck(L_18);
  17826. int32_t L_19 = L_18->___subscriberCount_1;
  17827. NullCheck(L_18);
  17828. L_18->___subscriberCount_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
  17829. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_20 = V_1;
  17830. NullCheck(L_20);
  17831. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_21 = L_20->___messageCallback_2;
  17832. V_3 = L_21;
  17833. goto IL_0072;
  17834. }
  17835. IL_0072:
  17836. {
  17837. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_22 = V_3;
  17838. return L_22;
  17839. }
  17840. }
  17841. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  17842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  17843. {
  17844. static bool s_Il2CppMethodInitialized;
  17845. if (!s_Il2CppMethodInitialized)
  17846. {
  17847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
  17850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var);
  17851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
  17852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
  17853. s_Il2CppMethodInitialized = true;
  17854. }
  17855. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* V_0 = NULL;
  17856. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
  17857. bool V_2 = false;
  17858. bool V_3 = false;
  17859. {
  17860. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_0 = (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
  17861. NullCheck(L_0);
  17862. U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93(L_0, NULL);
  17863. V_0 = L_0;
  17864. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_1 = V_0;
  17865. Guid_t L_2 = ___0_messageId;
  17866. NullCheck(L_1);
  17867. L_1->___messageId_0 = L_2;
  17868. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17869. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_4 = V_0;
  17870. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17871. NullCheck(L_5);
  17872. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var), NULL);
  17873. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
  17874. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17875. V_1 = L_6;
  17876. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
  17877. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17878. bool L_8 = V_2;
  17879. if (!L_8)
  17880. {
  17881. goto IL_0031;
  17882. }
  17883. }
  17884. {
  17885. goto IL_006b;
  17886. }
  17887. IL_0031:
  17888. {
  17889. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = V_1;
  17890. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
  17891. NullCheck(L_10);
  17892. int32_t L_11 = L_10->___subscriberCount_1;
  17893. NullCheck(L_10);
  17894. L_10->___subscriberCount_1 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
  17895. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_12 = V_1;
  17896. NullCheck(L_12);
  17897. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_13 = L_12->___messageCallback_2;
  17898. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_14 = ___1_callback;
  17899. NullCheck(L_13);
  17900. UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F(L_13, L_14, UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
  17901. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_15 = V_1;
  17902. NullCheck(L_15);
  17903. int32_t L_16 = L_15->___subscriberCount_1;
  17904. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17905. bool L_17 = V_3;
  17906. if (!L_17)
  17907. {
  17908. goto IL_006b;
  17909. }
  17910. }
  17911. {
  17912. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_18 = __this->___messageTypeSubscribers_0;
  17913. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_19 = V_1;
  17914. NullCheck(L_18);
  17915. bool L_20;
  17916. L_20 = List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63(L_18, L_19, List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
  17917. }
  17918. IL_006b:
  17919. {
  17920. return;
  17921. }
  17922. }
  17923. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  17924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method)
  17925. {
  17926. static bool s_Il2CppMethodInitialized;
  17927. if (!s_Il2CppMethodInitialized)
  17928. {
  17929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
  17931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
  17932. s_Il2CppMethodInitialized = true;
  17933. }
  17934. {
  17935. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_0 = (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*)il2cpp_codegen_object_new(List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
  17936. NullCheck(L_0);
  17937. List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9(L_0, List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
  17938. __this->___messageTypeSubscribers_0 = L_0;
  17939. Il2CppCodeGenWriteBarrier((void**)(&__this->___messageTypeSubscribers_0), (void*)L_0);
  17940. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17941. NullCheck(L_1);
  17942. ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_1, NULL);
  17943. __this->___connectionEvent_1 = L_1;
  17944. Il2CppCodeGenWriteBarrier((void**)(&__this->___connectionEvent_1), (void*)L_1);
  17945. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_2 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17946. NullCheck(L_2);
  17947. ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_2, NULL);
  17948. __this->___disconnectionEvent_2 = L_2;
  17949. Il2CppCodeGenWriteBarrier((void**)(&__this->___disconnectionEvent_2), (void*)L_2);
  17950. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17951. return;
  17952. }
  17953. }
  17954. #ifdef __clang__
  17955. #pragma clang diagnostic pop
  17956. #endif
  17957. #ifdef __clang__
  17958. #pragma clang diagnostic push
  17959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17960. #pragma clang diagnostic ignored "-Wunused-variable"
  17961. #endif
  17962. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  17963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method)
  17964. {
  17965. static bool s_Il2CppMethodInitialized;
  17966. if (!s_Il2CppMethodInitialized)
  17967. {
  17968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
  17969. s_Il2CppMethodInitialized = true;
  17970. }
  17971. {
  17972. UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1(__this, UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
  17973. return;
  17974. }
  17975. }
  17976. #ifdef __clang__
  17977. #pragma clang diagnostic pop
  17978. #endif
  17979. #ifdef __clang__
  17980. #pragma clang diagnostic push
  17981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17982. #pragma clang diagnostic ignored "-Wunused-variable"
  17983. #endif
  17984. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  17985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method)
  17986. {
  17987. static bool s_Il2CppMethodInitialized;
  17988. if (!s_Il2CppMethodInitialized)
  17989. {
  17990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
  17991. s_Il2CppMethodInitialized = true;
  17992. }
  17993. {
  17994. UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
  17995. return;
  17996. }
  17997. }
  17998. #ifdef __clang__
  17999. #pragma clang diagnostic pop
  18000. #endif
  18001. #ifdef __clang__
  18002. #pragma clang diagnostic push
  18003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18004. #pragma clang diagnostic ignored "-Wunused-variable"
  18005. #endif
  18006. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  18007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
  18008. {
  18009. Guid_t V_0;
  18010. memset((&V_0), 0, sizeof(V_0));
  18011. {
  18012. String_t* L_0 = __this->___m_messageTypeId_0;
  18013. Guid_t L_1;
  18014. memset((&L_1), 0, sizeof(L_1));
  18015. Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_1), L_0, /*hidden argument*/NULL);
  18016. V_0 = L_1;
  18017. goto IL_000f;
  18018. }
  18019. IL_000f:
  18020. {
  18021. Guid_t L_2 = V_0;
  18022. return L_2;
  18023. }
  18024. }
  18025. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  18026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method)
  18027. {
  18028. {
  18029. String_t* L_0;
  18030. L_0 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&___0_value), NULL);
  18031. __this->___m_messageTypeId_0 = L_0;
  18032. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_messageTypeId_0), (void*)L_0);
  18033. return;
  18034. }
  18035. }
  18036. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  18037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
  18038. {
  18039. static bool s_Il2CppMethodInitialized;
  18040. if (!s_Il2CppMethodInitialized)
  18041. {
  18042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  18043. s_Il2CppMethodInitialized = true;
  18044. }
  18045. {
  18046. __this->___subscriberCount_1 = 0;
  18047. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_0 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  18048. NullCheck(L_0);
  18049. MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_0, NULL);
  18050. __this->___messageCallback_2 = L_0;
  18051. Il2CppCodeGenWriteBarrier((void**)(&__this->___messageCallback_2), (void*)L_0);
  18052. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18053. return;
  18054. }
  18055. }
  18056. #ifdef __clang__
  18057. #pragma clang diagnostic pop
  18058. #endif
  18059. #ifdef __clang__
  18060. #pragma clang diagnostic push
  18061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18062. #pragma clang diagnostic ignored "-Wunused-variable"
  18063. #endif
  18064. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  18065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method)
  18066. {
  18067. {
  18068. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18069. return;
  18070. }
  18071. }
  18072. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18074. {
  18075. {
  18076. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18077. NullCheck(L_0);
  18078. Guid_t L_1;
  18079. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18080. Guid_t L_2 = __this->___messageId_0;
  18081. bool L_3;
  18082. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18083. return L_3;
  18084. }
  18085. }
  18086. #ifdef __clang__
  18087. #pragma clang diagnostic pop
  18088. #endif
  18089. #ifdef __clang__
  18090. #pragma clang diagnostic push
  18091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18092. #pragma clang diagnostic ignored "-Wunused-variable"
  18093. #endif
  18094. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  18095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method)
  18096. {
  18097. {
  18098. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18099. return;
  18100. }
  18101. }
  18102. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18104. {
  18105. {
  18106. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18107. NullCheck(L_0);
  18108. Guid_t L_1;
  18109. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18110. Guid_t L_2 = __this->___messageId_0;
  18111. bool L_3;
  18112. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18113. return L_3;
  18114. }
  18115. }
  18116. #ifdef __clang__
  18117. #pragma clang diagnostic pop
  18118. #endif
  18119. #ifdef __clang__
  18120. #pragma clang diagnostic push
  18121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18122. #pragma clang diagnostic ignored "-Wunused-variable"
  18123. #endif
  18124. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  18125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method)
  18126. {
  18127. {
  18128. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18129. return;
  18130. }
  18131. }
  18132. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18134. {
  18135. {
  18136. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18137. NullCheck(L_0);
  18138. Guid_t L_1;
  18139. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18140. Guid_t L_2 = __this->___messageId_0;
  18141. bool L_3;
  18142. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18143. return L_3;
  18144. }
  18145. }
  18146. #ifdef __clang__
  18147. #pragma clang diagnostic pop
  18148. #endif
  18149. #ifdef __clang__
  18150. #pragma clang diagnostic push
  18151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18152. #pragma clang diagnostic ignored "-Wunused-variable"
  18153. #endif
  18154. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  18155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method)
  18156. {
  18157. static bool s_Il2CppMethodInitialized;
  18158. if (!s_Il2CppMethodInitialized)
  18159. {
  18160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18162. s_Il2CppMethodInitialized = true;
  18163. }
  18164. bool V_0 = false;
  18165. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_1 = NULL;
  18166. {
  18167. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18168. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18169. bool L_1;
  18170. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18171. V_0 = L_1;
  18172. bool L_2 = V_0;
  18173. if (!L_2)
  18174. {
  18175. goto IL_0019;
  18176. }
  18177. }
  18178. {
  18179. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
  18180. L_3 = PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777(NULL);
  18181. V_1 = L_3;
  18182. goto IL_0021;
  18183. }
  18184. IL_0019:
  18185. {
  18186. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18187. V_1 = L_4;
  18188. goto IL_0021;
  18189. }
  18190. IL_0021:
  18191. {
  18192. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_5 = V_1;
  18193. return L_5;
  18194. }
  18195. }
  18196. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  18197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18198. {
  18199. static bool s_Il2CppMethodInitialized;
  18200. if (!s_Il2CppMethodInitialized)
  18201. {
  18202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18203. s_Il2CppMethodInitialized = true;
  18204. }
  18205. bool V_0 = false;
  18206. {
  18207. RuntimeObject* L_0;
  18208. L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18209. NullCheck(L_0);
  18210. bool L_1;
  18211. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
  18212. V_0 = L_1;
  18213. goto IL_000f;
  18214. }
  18215. IL_000f:
  18216. {
  18217. bool L_2 = V_0;
  18218. return L_2;
  18219. }
  18220. }
  18221. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  18222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method)
  18223. {
  18224. static bool s_Il2CppMethodInitialized;
  18225. if (!s_Il2CppMethodInitialized)
  18226. {
  18227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
  18229. s_Il2CppMethodInitialized = true;
  18230. }
  18231. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_0 = NULL;
  18232. {
  18233. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18234. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA(ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
  18235. ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8 = L_0;
  18236. Il2CppCodeGenWriteBarrier((void**)(&((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8), (void*)L_0);
  18237. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_1 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18238. NullCheck(L_1);
  18239. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_1, ((int32_t)61), NULL);
  18240. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_2 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18241. V_0 = L_2;
  18242. goto IL_0020;
  18243. }
  18244. IL_0020:
  18245. {
  18246. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3 = V_0;
  18247. return L_3;
  18248. }
  18249. }
  18250. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  18251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18252. {
  18253. static bool s_Il2CppMethodInitialized;
  18254. if (!s_Il2CppMethodInitialized)
  18255. {
  18256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18257. s_Il2CppMethodInitialized = true;
  18258. }
  18259. bool V_0 = false;
  18260. {
  18261. bool L_0 = __this->___m_IsInitilized_7;
  18262. V_0 = L_0;
  18263. bool L_1 = V_0;
  18264. if (!L_1)
  18265. {
  18266. goto IL_000e;
  18267. }
  18268. }
  18269. {
  18270. goto IL_0021;
  18271. }
  18272. IL_000e:
  18273. {
  18274. __this->___m_IsInitilized_7 = (bool)1;
  18275. RuntimeObject* L_2;
  18276. L_2 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18277. NullCheck(L_2);
  18278. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_2);
  18279. }
  18280. IL_0021:
  18281. {
  18282. return;
  18283. }
  18284. }
  18285. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  18286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18287. {
  18288. static bool s_Il2CppMethodInitialized;
  18289. if (!s_Il2CppMethodInitialized)
  18290. {
  18291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
  18292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18293. s_Il2CppMethodInitialized = true;
  18294. }
  18295. RuntimeObject* V_0 = NULL;
  18296. RuntimeObject* G_B2_0 = NULL;
  18297. RuntimeObject* G_B1_0 = NULL;
  18298. {
  18299. RuntimeObject* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___connectionNative_4;
  18300. RuntimeObject* L_1 = L_0;
  18301. G_B1_0 = L_1;
  18302. if (L_1)
  18303. {
  18304. G_B2_0 = L_1;
  18305. goto IL_000f;
  18306. }
  18307. }
  18308. {
  18309. PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* L_2 = (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9*)il2cpp_codegen_object_new(PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
  18310. NullCheck(L_2);
  18311. PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45(L_2, NULL);
  18312. G_B2_0 = ((RuntimeObject*)(L_2));
  18313. }
  18314. IL_000f:
  18315. {
  18316. V_0 = G_B2_0;
  18317. goto IL_0012;
  18318. }
  18319. IL_0012:
  18320. {
  18321. RuntimeObject* L_3 = V_0;
  18322. return L_3;
  18323. }
  18324. }
  18325. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  18326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  18327. {
  18328. static bool s_Il2CppMethodInitialized;
  18329. if (!s_Il2CppMethodInitialized)
  18330. {
  18331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var);
  18336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
  18337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
  18338. s_Il2CppMethodInitialized = true;
  18339. }
  18340. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* V_0 = NULL;
  18341. bool V_1 = false;
  18342. bool V_2 = false;
  18343. {
  18344. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_0 = (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
  18345. NullCheck(L_0);
  18346. U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB(L_0, NULL);
  18347. V_0 = L_0;
  18348. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_1 = V_0;
  18349. Guid_t L_2 = ___0_messageId;
  18350. NullCheck(L_1);
  18351. L_1->___messageId_0 = L_2;
  18352. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_3 = V_0;
  18353. NullCheck(L_3);
  18354. Guid_t L_4 = L_3->___messageId_0;
  18355. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18356. bool L_6;
  18357. L_6 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_4, L_5, NULL);
  18358. V_1 = L_6;
  18359. bool L_7 = V_1;
  18360. if (!L_7)
  18361. {
  18362. goto IL_0033;
  18363. }
  18364. }
  18365. {
  18366. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18367. NullCheck(L_8);
  18368. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18369. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var)));
  18370. }
  18371. IL_0033:
  18372. {
  18373. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_9 = __this->___m_PlayerEditorConnectionEvents_5;
  18374. NullCheck(L_9);
  18375. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_10 = L_9->___messageTypeSubscribers_0;
  18376. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_11 = V_0;
  18377. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_12 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18378. NullCheck(L_12);
  18379. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_12, L_11, (intptr_t)((void*)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var), NULL);
  18380. bool L_13;
  18381. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_10, L_12, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18382. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  18383. bool L_14 = V_2;
  18384. if (!L_14)
  18385. {
  18386. goto IL_006a;
  18387. }
  18388. }
  18389. {
  18390. RuntimeObject* L_15;
  18391. L_15 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18392. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_16 = V_0;
  18393. NullCheck(L_16);
  18394. Guid_t L_17 = L_16->___messageId_0;
  18395. NullCheck(L_15);
  18396. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_15, L_17);
  18397. }
  18398. IL_006a:
  18399. {
  18400. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_18 = __this->___m_PlayerEditorConnectionEvents_5;
  18401. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_19 = V_0;
  18402. NullCheck(L_19);
  18403. Guid_t L_20 = L_19->___messageId_0;
  18404. NullCheck(L_18);
  18405. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_21;
  18406. L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308(L_18, L_20, NULL);
  18407. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_22 = ___1_callback;
  18408. NullCheck(L_21);
  18409. UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E(L_21, L_22, UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
  18410. return;
  18411. }
  18412. }
  18413. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  18414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  18415. {
  18416. static bool s_Il2CppMethodInitialized;
  18417. if (!s_Il2CppMethodInitialized)
  18418. {
  18419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var);
  18423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
  18424. s_Il2CppMethodInitialized = true;
  18425. }
  18426. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* V_0 = NULL;
  18427. bool V_1 = false;
  18428. {
  18429. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_0 = (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
  18430. NullCheck(L_0);
  18431. U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA(L_0, NULL);
  18432. V_0 = L_0;
  18433. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_1 = V_0;
  18434. Guid_t L_2 = ___0_messageId;
  18435. NullCheck(L_1);
  18436. L_1->___messageId_0 = L_2;
  18437. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_3 = __this->___m_PlayerEditorConnectionEvents_5;
  18438. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_4 = V_0;
  18439. NullCheck(L_4);
  18440. Guid_t L_5 = L_4->___messageId_0;
  18441. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = ___1_callback;
  18442. NullCheck(L_3);
  18443. PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809(L_3, L_5, L_6, NULL);
  18444. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_7 = __this->___m_PlayerEditorConnectionEvents_5;
  18445. NullCheck(L_7);
  18446. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_8 = L_7->___messageTypeSubscribers_0;
  18447. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_9 = V_0;
  18448. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_10 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18449. NullCheck(L_10);
  18450. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_10, L_9, (intptr_t)((void*)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var), NULL);
  18451. bool L_11;
  18452. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_8, L_10, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18453. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  18454. bool L_12 = V_1;
  18455. if (!L_12)
  18456. {
  18457. goto IL_0058;
  18458. }
  18459. }
  18460. {
  18461. RuntimeObject* L_13;
  18462. L_13 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18463. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_14 = V_0;
  18464. NullCheck(L_14);
  18465. Guid_t L_15 = L_14->___messageId_0;
  18466. NullCheck(L_13);
  18467. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_13, L_15);
  18468. }
  18469. IL_0058:
  18470. {
  18471. return;
  18472. }
  18473. }
  18474. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18476. {
  18477. static bool s_Il2CppMethodInitialized;
  18478. if (!s_Il2CppMethodInitialized)
  18479. {
  18480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
  18481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
  18482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
  18483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
  18484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18485. s_Il2CppMethodInitialized = true;
  18486. }
  18487. Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_0;
  18488. memset((&V_0), 0, sizeof(V_0));
  18489. int32_t V_1 = 0;
  18490. {
  18491. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_connectedPlayers_6;
  18492. NullCheck(L_0);
  18493. Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_1;
  18494. L_1 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_0, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
  18495. V_0 = L_1;
  18496. }
  18497. {
  18498. auto __finallyBlock = il2cpp::utils::Finally([&]
  18499. {
  18500. FINALLY_002d:
  18501. {// begin finally (depth: 1)
  18502. Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_0), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
  18503. return;
  18504. }// end finally (depth: 1)
  18505. });
  18506. try
  18507. {// begin try (depth: 1)
  18508. {
  18509. goto IL_0022_1;
  18510. }
  18511. IL_0010_1:
  18512. {
  18513. int32_t L_2;
  18514. L_2 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_0), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
  18515. V_1 = L_2;
  18516. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_3 = ___0_callback;
  18517. int32_t L_4 = V_1;
  18518. NullCheck(L_3);
  18519. UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline(L_3, L_4, NULL);
  18520. }
  18521. IL_0022_1:
  18522. {
  18523. bool L_5;
  18524. L_5 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_0), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
  18525. if (L_5)
  18526. {
  18527. goto IL_0010_1;
  18528. }
  18529. }
  18530. {
  18531. goto IL_003c;
  18532. }
  18533. }// end try (depth: 1)
  18534. catch(Il2CppExceptionWrapper& e)
  18535. {
  18536. __finallyBlock.StoreException(e.ex);
  18537. }
  18538. }
  18539. IL_003c:
  18540. {
  18541. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_6 = __this->___m_PlayerEditorConnectionEvents_5;
  18542. NullCheck(L_6);
  18543. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_7 = L_6->___connectionEvent_1;
  18544. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_8 = ___0_callback;
  18545. NullCheck(L_7);
  18546. UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_7, L_8, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18547. return;
  18548. }
  18549. }
  18550. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18552. {
  18553. static bool s_Il2CppMethodInitialized;
  18554. if (!s_Il2CppMethodInitialized)
  18555. {
  18556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18557. s_Il2CppMethodInitialized = true;
  18558. }
  18559. {
  18560. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18561. NullCheck(L_0);
  18562. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
  18563. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18564. NullCheck(L_1);
  18565. UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_1, L_2, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18566. return;
  18567. }
  18568. }
  18569. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18571. {
  18572. static bool s_Il2CppMethodInitialized;
  18573. if (!s_Il2CppMethodInitialized)
  18574. {
  18575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18576. s_Il2CppMethodInitialized = true;
  18577. }
  18578. {
  18579. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18580. NullCheck(L_0);
  18581. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___connectionEvent_1;
  18582. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18583. NullCheck(L_1);
  18584. UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18585. return;
  18586. }
  18587. }
  18588. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18590. {
  18591. static bool s_Il2CppMethodInitialized;
  18592. if (!s_Il2CppMethodInitialized)
  18593. {
  18594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18595. s_Il2CppMethodInitialized = true;
  18596. }
  18597. {
  18598. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18599. NullCheck(L_0);
  18600. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
  18601. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18602. NullCheck(L_1);
  18603. UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18604. return;
  18605. }
  18606. }
  18607. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  18608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
  18609. {
  18610. static bool s_Il2CppMethodInitialized;
  18611. if (!s_Il2CppMethodInitialized)
  18612. {
  18613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18615. s_Il2CppMethodInitialized = true;
  18616. }
  18617. bool V_0 = false;
  18618. {
  18619. Guid_t L_0 = ___0_messageId;
  18620. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18621. bool L_2;
  18622. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  18623. V_0 = L_2;
  18624. bool L_3 = V_0;
  18625. if (!L_3)
  18626. {
  18627. goto IL_0021;
  18628. }
  18629. }
  18630. {
  18631. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18632. NullCheck(L_4);
  18633. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18634. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var)));
  18635. }
  18636. IL_0021:
  18637. {
  18638. RuntimeObject* L_5;
  18639. L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18640. Guid_t L_6 = ___0_messageId;
  18641. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
  18642. NullCheck(L_5);
  18643. InterfaceActionInvoker3< Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  18644. return;
  18645. }
  18646. }
  18647. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  18648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
  18649. {
  18650. static bool s_Il2CppMethodInitialized;
  18651. if (!s_Il2CppMethodInitialized)
  18652. {
  18653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18655. s_Il2CppMethodInitialized = true;
  18656. }
  18657. bool V_0 = false;
  18658. bool V_1 = false;
  18659. {
  18660. Guid_t L_0 = ___0_messageId;
  18661. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18662. bool L_2;
  18663. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  18664. V_0 = L_2;
  18665. bool L_3 = V_0;
  18666. if (!L_3)
  18667. {
  18668. goto IL_0021;
  18669. }
  18670. }
  18671. {
  18672. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18673. NullCheck(L_4);
  18674. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18675. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var)));
  18676. }
  18677. IL_0021:
  18678. {
  18679. RuntimeObject* L_5;
  18680. L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18681. Guid_t L_6 = ___0_messageId;
  18682. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
  18683. NullCheck(L_5);
  18684. bool L_8;
  18685. L_8 = InterfaceFuncInvoker3< bool, Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  18686. V_1 = L_8;
  18687. goto IL_0032;
  18688. }
  18689. IL_0032:
  18690. {
  18691. bool L_9 = V_1;
  18692. return L_9;
  18693. }
  18694. }
  18695. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  18696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, int32_t ___1_timeout, const RuntimeMethod* method)
  18697. {
  18698. static bool s_Il2CppMethodInitialized;
  18699. if (!s_Il2CppMethodInitialized)
  18700. {
  18701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var);
  18704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
  18705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
  18706. s_Il2CppMethodInitialized = true;
  18707. }
  18708. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* V_0 = NULL;
  18709. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* V_1 = NULL;
  18710. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D V_2;
  18711. memset((&V_2), 0, sizeof(V_2));
  18712. bool V_3 = false;
  18713. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A V_4;
  18714. memset((&V_4), 0, sizeof(V_4));
  18715. bool V_5 = false;
  18716. int32_t G_B5_0 = 0;
  18717. {
  18718. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_0 = (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
  18719. NullCheck(L_0);
  18720. U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA(L_0, NULL);
  18721. V_0 = L_0;
  18722. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_1 = V_0;
  18723. NullCheck(L_1);
  18724. L_1->___msgReceived_0 = (bool)0;
  18725. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_2 = V_0;
  18726. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_3 = (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*)il2cpp_codegen_object_new(UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
  18727. NullCheck(L_3);
  18728. UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB(L_3, L_2, (intptr_t)((void*)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var), NULL);
  18729. V_1 = L_3;
  18730. il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18731. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_4;
  18732. L_4 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
  18733. V_2 = L_4;
  18734. Guid_t L_5 = ___0_messageId;
  18735. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = V_1;
  18736. PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86(__this, L_5, L_6, NULL);
  18737. goto IL_0038;
  18738. }
  18739. IL_002c:
  18740. {
  18741. RuntimeObject* L_7;
  18742. L_7 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18743. NullCheck(L_7);
  18744. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_7);
  18745. }
  18746. IL_0038:
  18747. {
  18748. il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18749. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_8;
  18750. L_8 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
  18751. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_9 = V_2;
  18752. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A L_10;
  18753. L_10 = DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123(L_8, L_9, NULL);
  18754. V_4 = L_10;
  18755. double L_11;
  18756. L_11 = TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF((&V_4), NULL);
  18757. int32_t L_12 = ___1_timeout;
  18758. if ((!(((double)L_11) < ((double)((double)L_12)))))
  18759. {
  18760. goto IL_005b;
  18761. }
  18762. }
  18763. {
  18764. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_13 = V_0;
  18765. NullCheck(L_13);
  18766. bool L_14 = L_13->___msgReceived_0;
  18767. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  18768. goto IL_005c;
  18769. }
  18770. IL_005b:
  18771. {
  18772. G_B5_0 = 0;
  18773. }
  18774. IL_005c:
  18775. {
  18776. V_3 = (bool)G_B5_0;
  18777. bool L_15 = V_3;
  18778. if (L_15)
  18779. {
  18780. goto IL_002c;
  18781. }
  18782. }
  18783. {
  18784. Guid_t L_16 = ___0_messageId;
  18785. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_17 = V_1;
  18786. PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1(__this, L_16, L_17, NULL);
  18787. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_18 = V_0;
  18788. NullCheck(L_18);
  18789. bool L_19 = L_18->___msgReceived_0;
  18790. V_5 = L_19;
  18791. goto IL_0073;
  18792. }
  18793. IL_0073:
  18794. {
  18795. bool L_20 = V_5;
  18796. return L_20;
  18797. }
  18798. }
  18799. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  18800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18801. {
  18802. static bool s_Il2CppMethodInitialized;
  18803. if (!s_Il2CppMethodInitialized)
  18804. {
  18805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18806. s_Il2CppMethodInitialized = true;
  18807. }
  18808. {
  18809. RuntimeObject* L_0;
  18810. L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18811. NullCheck(L_0);
  18812. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
  18813. return;
  18814. }
  18815. }
  18816. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  18817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC (intptr_t ___0_data, uint64_t ___1_size, uint64_t ___2_guid, String_t* ___3_messageId, const RuntimeMethod* method)
  18818. {
  18819. static bool s_Il2CppMethodInitialized;
  18820. if (!s_Il2CppMethodInitialized)
  18821. {
  18822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  18823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  18824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
  18825. s_Il2CppMethodInitialized = true;
  18826. }
  18827. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  18828. bool V_1 = false;
  18829. {
  18830. V_0 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL;
  18831. uint64_t L_0 = ___1_size;
  18832. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)0))))? 1 : 0);
  18833. bool L_1 = V_1;
  18834. if (!L_1)
  18835. {
  18836. goto IL_0021;
  18837. }
  18838. }
  18839. {
  18840. uint64_t L_2 = ___1_size;
  18841. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
  18842. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  18843. V_0 = L_3;
  18844. intptr_t L_4 = ___0_data;
  18845. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = V_0;
  18846. uint64_t L_6 = ___1_size;
  18847. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  18848. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_4, L_5, 0, ((int32_t)L_6), NULL);
  18849. }
  18850. IL_0021:
  18851. {
  18852. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_7;
  18853. L_7 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18854. NullCheck(L_7);
  18855. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_8 = L_7->___m_PlayerEditorConnectionEvents_5;
  18856. String_t* L_9 = ___3_messageId;
  18857. Guid_t L_10;
  18858. memset((&L_10), 0, sizeof(L_10));
  18859. Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_10), L_9, /*hidden argument*/NULL);
  18860. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_11 = V_0;
  18861. uint64_t L_12 = ___2_guid;
  18862. NullCheck(L_8);
  18863. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE(L_8, L_10, L_11, ((int32_t)L_12), NULL);
  18864. return;
  18865. }
  18866. }
  18867. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  18868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m64117185C66F8947BFB1ED0E41C6D35A9AC35177 (int32_t ___0_playerId, const RuntimeMethod* method)
  18869. {
  18870. static bool s_Il2CppMethodInitialized;
  18871. if (!s_Il2CppMethodInitialized)
  18872. {
  18873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  18874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18875. s_Il2CppMethodInitialized = true;
  18876. }
  18877. {
  18878. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18879. L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18880. NullCheck(L_0);
  18881. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
  18882. int32_t L_2 = ___0_playerId;
  18883. NullCheck(L_1);
  18884. List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_1, L_2, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  18885. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
  18886. L_3 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18887. NullCheck(L_3);
  18888. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_4 = L_3->___m_PlayerEditorConnectionEvents_5;
  18889. NullCheck(L_4);
  18890. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_5 = L_4->___connectionEvent_1;
  18891. int32_t L_6 = ___0_playerId;
  18892. NullCheck(L_5);
  18893. UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_5, L_6, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18894. return;
  18895. }
  18896. }
  18897. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  18898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mC66E0C59A86620D43E7C1418F8EAA006B63690A2 (int32_t ___0_playerId, const RuntimeMethod* method)
  18899. {
  18900. static bool s_Il2CppMethodInitialized;
  18901. if (!s_Il2CppMethodInitialized)
  18902. {
  18903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
  18904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18905. s_Il2CppMethodInitialized = true;
  18906. }
  18907. {
  18908. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18909. L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18910. NullCheck(L_0);
  18911. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
  18912. int32_t L_2 = ___0_playerId;
  18913. NullCheck(L_1);
  18914. bool L_3;
  18915. L_3 = List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5(L_1, L_2, List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
  18916. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4;
  18917. L_4 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18918. NullCheck(L_4);
  18919. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_5 = L_4->___m_PlayerEditorConnectionEvents_5;
  18920. NullCheck(L_5);
  18921. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_6 = L_5->___disconnectionEvent_2;
  18922. int32_t L_7 = ___0_playerId;
  18923. NullCheck(L_6);
  18924. UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_6, L_7, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18925. return;
  18926. }
  18927. }
  18928. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  18929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18930. {
  18931. static bool s_Il2CppMethodInitialized;
  18932. if (!s_Il2CppMethodInitialized)
  18933. {
  18934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
  18935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
  18936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
  18937. s_Il2CppMethodInitialized = true;
  18938. }
  18939. {
  18940. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB*)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
  18941. NullCheck(L_0);
  18942. PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3(L_0, NULL);
  18943. __this->___m_PlayerEditorConnectionEvents_5 = L_0;
  18944. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PlayerEditorConnectionEvents_5), (void*)L_0);
  18945. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
  18946. NullCheck(L_1);
  18947. List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
  18948. __this->___m_connectedPlayers_6 = L_1;
  18949. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_connectedPlayers_6), (void*)L_1);
  18950. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  18951. return;
  18952. }
  18953. }
  18954. #ifdef __clang__
  18955. #pragma clang diagnostic pop
  18956. #endif
  18957. #ifdef __clang__
  18958. #pragma clang diagnostic push
  18959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18960. #pragma clang diagnostic ignored "-Wunused-variable"
  18961. #endif
  18962. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  18963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method)
  18964. {
  18965. {
  18966. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18967. return;
  18968. }
  18969. }
  18970. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18972. {
  18973. {
  18974. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18975. NullCheck(L_0);
  18976. Guid_t L_1;
  18977. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18978. Guid_t L_2 = __this->___messageId_0;
  18979. bool L_3;
  18980. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18981. return L_3;
  18982. }
  18983. }
  18984. #ifdef __clang__
  18985. #pragma clang diagnostic pop
  18986. #endif
  18987. #ifdef __clang__
  18988. #pragma clang diagnostic push
  18989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18990. #pragma clang diagnostic ignored "-Wunused-variable"
  18991. #endif
  18992. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  18993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method)
  18994. {
  18995. {
  18996. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18997. return;
  18998. }
  18999. }
  19000. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  19001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  19002. {
  19003. {
  19004. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  19005. NullCheck(L_0);
  19006. Guid_t L_1;
  19007. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  19008. Guid_t L_2 = __this->___messageId_0;
  19009. bool L_3;
  19010. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  19011. return L_3;
  19012. }
  19013. }
  19014. #ifdef __clang__
  19015. #pragma clang diagnostic pop
  19016. #endif
  19017. #ifdef __clang__
  19018. #pragma clang diagnostic push
  19019. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19020. #pragma clang diagnostic ignored "-Wunused-variable"
  19021. #endif
  19022. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  19023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method)
  19024. {
  19025. {
  19026. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19027. return;
  19028. }
  19029. }
  19030. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  19031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_args, const RuntimeMethod* method)
  19032. {
  19033. {
  19034. __this->___msgReceived_0 = (bool)1;
  19035. return;
  19036. }
  19037. }
  19038. #ifdef __clang__
  19039. #pragma clang diagnostic pop
  19040. #endif
  19041. #ifdef __clang__
  19042. #pragma clang diagnostic push
  19043. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19044. #pragma clang diagnostic ignored "-Wunused-variable"
  19045. #endif
  19046. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  19047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method)
  19048. {
  19049. {
  19050. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19051. return;
  19052. }
  19053. }
  19054. #ifdef __clang__
  19055. #pragma clang diagnostic pop
  19056. #endif
  19057. #ifdef __clang__
  19058. #pragma clang diagnostic push
  19059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19060. #pragma clang diagnostic ignored "-Wunused-variable"
  19061. #endif
  19062. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
  19063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mE42C53B7220324D1FBAFB7AE48A7D8DD7796A663 (bool ___0_condition, const RuntimeMethod* method)
  19064. {
  19065. static bool s_Il2CppMethodInitialized;
  19066. if (!s_Il2CppMethodInitialized)
  19067. {
  19068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19069. s_Il2CppMethodInitialized = true;
  19070. }
  19071. bool V_0 = false;
  19072. {
  19073. bool L_0 = ___0_condition;
  19074. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19075. bool L_1 = V_0;
  19076. if (!L_1)
  19077. {
  19078. goto IL_0011;
  19079. }
  19080. }
  19081. {
  19082. bool L_2 = ___0_condition;
  19083. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19084. Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE(L_2, (String_t*)NULL, NULL);
  19085. }
  19086. IL_0011:
  19087. {
  19088. return;
  19089. }
  19090. }
  19091. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  19092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  19093. {
  19094. static bool s_Il2CppMethodInitialized;
  19095. if (!s_Il2CppMethodInitialized)
  19096. {
  19097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19098. s_Il2CppMethodInitialized = true;
  19099. }
  19100. bool V_0 = false;
  19101. {
  19102. bool L_0 = ___0_condition;
  19103. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19104. bool L_1 = V_0;
  19105. if (!L_1)
  19106. {
  19107. goto IL_0016;
  19108. }
  19109. }
  19110. {
  19111. String_t* L_2;
  19112. L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)1, NULL);
  19113. String_t* L_3 = ___1_message;
  19114. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19115. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
  19116. }
  19117. IL_0016:
  19118. {
  19119. return;
  19120. }
  19121. }
  19122. // System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
  19123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsFalse_mC11212C418E6B5009F6474AE90FFB24734482E56 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  19124. {
  19125. static bool s_Il2CppMethodInitialized;
  19126. if (!s_Il2CppMethodInitialized)
  19127. {
  19128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19129. s_Il2CppMethodInitialized = true;
  19130. }
  19131. bool V_0 = false;
  19132. {
  19133. bool L_0 = ___0_condition;
  19134. V_0 = L_0;
  19135. bool L_1 = V_0;
  19136. if (!L_1)
  19137. {
  19138. goto IL_0013;
  19139. }
  19140. }
  19141. {
  19142. String_t* L_2;
  19143. L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)0, NULL);
  19144. String_t* L_3 = ___1_message;
  19145. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19146. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
  19147. }
  19148. IL_0013:
  19149. {
  19150. return;
  19151. }
  19152. }
  19153. // System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
  19154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNull_mB7DAD5AA378E4A36BC1D27B88CFADD31023530BB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
  19155. {
  19156. static bool s_Il2CppMethodInitialized;
  19157. if (!s_Il2CppMethodInitialized)
  19158. {
  19159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19161. s_Il2CppMethodInitialized = true;
  19162. }
  19163. bool V_0 = false;
  19164. {
  19165. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
  19166. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19167. bool L_1;
  19168. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19169. V_0 = L_1;
  19170. bool L_2 = V_0;
  19171. if (!L_2)
  19172. {
  19173. goto IL_001a;
  19174. }
  19175. }
  19176. {
  19177. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
  19178. String_t* L_4;
  19179. L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)1, NULL);
  19180. String_t* L_5 = ___1_message;
  19181. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19182. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
  19183. }
  19184. IL_001a:
  19185. {
  19186. return;
  19187. }
  19188. }
  19189. // System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
  19190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_mB889D13B7935F20A9CE32629C00434099E30D931 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
  19191. {
  19192. static bool s_Il2CppMethodInitialized;
  19193. if (!s_Il2CppMethodInitialized)
  19194. {
  19195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19197. s_Il2CppMethodInitialized = true;
  19198. }
  19199. bool V_0 = false;
  19200. {
  19201. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
  19202. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19203. bool L_1;
  19204. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19205. V_0 = L_1;
  19206. bool L_2 = V_0;
  19207. if (!L_2)
  19208. {
  19209. goto IL_001a;
  19210. }
  19211. }
  19212. {
  19213. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
  19214. String_t* L_4;
  19215. L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)0, NULL);
  19216. String_t* L_5 = ___1_message;
  19217. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19218. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
  19219. }
  19220. IL_001a:
  19221. {
  19222. return;
  19223. }
  19224. }
  19225. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  19226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
  19227. {
  19228. static bool s_Il2CppMethodInitialized;
  19229. if (!s_Il2CppMethodInitialized)
  19230. {
  19231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  19234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1);
  19235. s_Il2CppMethodInitialized = true;
  19236. }
  19237. bool V_0 = false;
  19238. bool V_1 = false;
  19239. bool V_2 = false;
  19240. {
  19241. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19242. bool L_0 = ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0;
  19243. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19244. bool L_1 = V_0;
  19245. if (!L_1)
  19246. {
  19247. goto IL_003c;
  19248. }
  19249. }
  19250. {
  19251. String_t* L_2 = ___0_message;
  19252. V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  19253. bool L_3 = V_1;
  19254. if (!L_3)
  19255. {
  19256. goto IL_001d;
  19257. }
  19258. }
  19259. {
  19260. ___0_message = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1;
  19261. }
  19262. IL_001d:
  19263. {
  19264. String_t* L_4 = ___1_userMessage;
  19265. V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19266. bool L_5 = V_2;
  19267. if (!L_5)
  19268. {
  19269. goto IL_0033;
  19270. }
  19271. }
  19272. {
  19273. String_t* L_6 = ___1_userMessage;
  19274. String_t* L_7 = ___0_message;
  19275. String_t* L_8;
  19276. L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, NULL);
  19277. ___0_message = L_8;
  19278. }
  19279. IL_0033:
  19280. {
  19281. String_t* L_9 = ___0_message;
  19282. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19283. Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0(L_9, NULL);
  19284. goto IL_0044;
  19285. }
  19286. IL_003c:
  19287. {
  19288. String_t* L_10 = ___0_message;
  19289. String_t* L_11 = ___1_userMessage;
  19290. AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* L_12 = (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var)));
  19291. NullCheck(L_12);
  19292. AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6(L_12, L_10, L_11, NULL);
  19293. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var)));
  19294. }
  19295. IL_0044:
  19296. {
  19297. return;
  19298. }
  19299. }
  19300. // System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
  19301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mA4CD725133015119B0219ABAA6337650814B803B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  19302. {
  19303. static bool s_Il2CppMethodInitialized;
  19304. if (!s_Il2CppMethodInitialized)
  19305. {
  19306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19308. s_Il2CppMethodInitialized = true;
  19309. }
  19310. bool V_0 = false;
  19311. {
  19312. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
  19313. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
  19314. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19315. bool L_2;
  19316. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, L_1, NULL);
  19317. V_0 = L_2;
  19318. bool L_3 = V_0;
  19319. if (!L_3)
  19320. {
  19321. goto IL_001b;
  19322. }
  19323. }
  19324. {
  19325. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
  19326. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
  19327. String_t* L_6;
  19328. L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)1, NULL);
  19329. String_t* L_7 = ___2_message;
  19330. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19331. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
  19332. }
  19333. IL_001b:
  19334. {
  19335. return;
  19336. }
  19337. }
  19338. // System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
  19339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreNotEqual_m4E953971244A0BEACD42190612093ACC87C1A26F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  19340. {
  19341. static bool s_Il2CppMethodInitialized;
  19342. if (!s_Il2CppMethodInitialized)
  19343. {
  19344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19346. s_Il2CppMethodInitialized = true;
  19347. }
  19348. bool V_0 = false;
  19349. {
  19350. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
  19351. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
  19352. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19353. bool L_2;
  19354. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  19355. V_0 = L_2;
  19356. bool L_3 = V_0;
  19357. if (!L_3)
  19358. {
  19359. goto IL_001b;
  19360. }
  19361. }
  19362. {
  19363. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
  19364. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
  19365. String_t* L_6;
  19366. L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)0, NULL);
  19367. String_t* L_7 = ___2_message;
  19368. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19369. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
  19370. }
  19371. IL_001b:
  19372. {
  19373. return;
  19374. }
  19375. }
  19376. // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
  19377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m718BB4BD31FA3176A3A236F96BC5405EB750D6CF (int32_t ___0_expected, int32_t ___1_actual, const RuntimeMethod* method)
  19378. {
  19379. static bool s_Il2CppMethodInitialized;
  19380. if (!s_Il2CppMethodInitialized)
  19381. {
  19382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
  19383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19384. s_Il2CppMethodInitialized = true;
  19385. }
  19386. bool V_0 = false;
  19387. {
  19388. int32_t L_0 = ___0_expected;
  19389. int32_t L_1 = ___1_actual;
  19390. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19391. bool L_2 = V_0;
  19392. if (!L_2)
  19393. {
  19394. goto IL_0015;
  19395. }
  19396. }
  19397. {
  19398. int32_t L_3 = ___0_expected;
  19399. int32_t L_4 = ___1_actual;
  19400. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19401. Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E(L_3, L_4, (String_t*)NULL, Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
  19402. }
  19403. IL_0015:
  19404. {
  19405. return;
  19406. }
  19407. }
  19408. // System.Void UnityEngine.Assertions.Assert::.cctor()
  19409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mC2C4583746B3D6E98224F4692EAE5EF17B5F9CC8 (const RuntimeMethod* method)
  19410. {
  19411. static bool s_Il2CppMethodInitialized;
  19412. if (!s_Il2CppMethodInitialized)
  19413. {
  19414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19415. s_Il2CppMethodInitialized = true;
  19416. }
  19417. {
  19418. ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0 = (bool)1;
  19419. return;
  19420. }
  19421. }
  19422. #ifdef __clang__
  19423. #pragma clang diagnostic pop
  19424. #endif
  19425. #ifdef __clang__
  19426. #pragma clang diagnostic push
  19427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19428. #pragma clang diagnostic ignored "-Wunused-variable"
  19429. #endif
  19430. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  19431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method)
  19432. {
  19433. static bool s_Il2CppMethodInitialized;
  19434. if (!s_Il2CppMethodInitialized)
  19435. {
  19436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E);
  19439. s_Il2CppMethodInitialized = true;
  19440. }
  19441. String_t* V_0 = NULL;
  19442. {
  19443. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  19444. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19445. NullCheck(L_1);
  19446. ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19447. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19448. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = L_1;
  19449. String_t* L_3 = ___0_failureMessage;
  19450. NullCheck(L_2);
  19451. ArrayElementTypeCheck (L_2, L_3);
  19452. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_3);
  19453. String_t* L_4;
  19454. L_4 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, NULL);
  19455. V_0 = L_4;
  19456. goto IL_0020;
  19457. }
  19458. IL_0020:
  19459. {
  19460. String_t* L_5 = V_0;
  19461. return L_5;
  19462. }
  19463. }
  19464. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  19465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method)
  19466. {
  19467. static bool s_Il2CppMethodInitialized;
  19468. if (!s_Il2CppMethodInitialized)
  19469. {
  19470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988);
  19472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19473. s_Il2CppMethodInitialized = true;
  19474. }
  19475. String_t* V_0 = NULL;
  19476. {
  19477. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  19478. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19479. String_t* L_2 = ___0_failureMessage;
  19480. NullCheck(L_1);
  19481. ArrayElementTypeCheck (L_1, L_2);
  19482. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
  19483. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1;
  19484. String_t* L_4;
  19485. L_4 = Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF(NULL);
  19486. NullCheck(L_3);
  19487. ArrayElementTypeCheck (L_3, L_4);
  19488. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_4);
  19489. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_3;
  19490. NullCheck(L_5);
  19491. ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19492. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19493. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  19494. String_t* L_7 = ___1_expected;
  19495. NullCheck(L_6);
  19496. ArrayElementTypeCheck (L_6, L_7);
  19497. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_7);
  19498. String_t* L_8;
  19499. L_8 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, NULL);
  19500. String_t* L_9;
  19501. L_9 = AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C(L_8, NULL);
  19502. V_0 = L_9;
  19503. goto IL_0031;
  19504. }
  19505. IL_0031:
  19506. {
  19507. String_t* L_10 = V_0;
  19508. return L_10;
  19509. }
  19510. }
  19511. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
  19512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method)
  19513. {
  19514. static bool s_Il2CppMethodInitialized;
  19515. if (!s_Il2CppMethodInitialized)
  19516. {
  19517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15688BC513A63346074978C5D893B01207733A34);
  19519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE);
  19520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E);
  19521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
  19522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27);
  19524. s_Il2CppMethodInitialized = true;
  19525. }
  19526. String_t* V_0 = NULL;
  19527. int32_t G_B2_0 = 0;
  19528. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
  19529. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
  19530. String_t* G_B2_3 = NULL;
  19531. int32_t G_B1_0 = 0;
  19532. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
  19533. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
  19534. String_t* G_B1_3 = NULL;
  19535. String_t* G_B3_0 = NULL;
  19536. int32_t G_B3_1 = 0;
  19537. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
  19538. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
  19539. String_t* G_B3_4 = NULL;
  19540. int32_t G_B5_0 = 0;
  19541. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
  19542. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
  19543. String_t* G_B5_3 = NULL;
  19544. String_t* G_B5_4 = NULL;
  19545. int32_t G_B4_0 = 0;
  19546. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
  19547. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
  19548. String_t* G_B4_3 = NULL;
  19549. String_t* G_B4_4 = NULL;
  19550. String_t* G_B6_0 = NULL;
  19551. int32_t G_B6_1 = 0;
  19552. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
  19553. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
  19554. String_t* G_B6_4 = NULL;
  19555. String_t* G_B6_5 = NULL;
  19556. {
  19557. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19558. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19559. bool L_2 = ___2_expectEqual;
  19560. G_B1_0 = 0;
  19561. G_B1_1 = L_1;
  19562. G_B1_2 = L_1;
  19563. G_B1_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
  19564. if (L_2)
  19565. {
  19566. G_B2_0 = 0;
  19567. G_B2_1 = L_1;
  19568. G_B2_2 = L_1;
  19569. G_B2_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
  19570. goto IL_0018;
  19571. }
  19572. }
  19573. {
  19574. G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19575. G_B3_1 = G_B1_0;
  19576. G_B3_2 = G_B1_1;
  19577. G_B3_3 = G_B1_2;
  19578. G_B3_4 = G_B1_3;
  19579. goto IL_001d;
  19580. }
  19581. IL_0018:
  19582. {
  19583. G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19584. G_B3_1 = G_B2_0;
  19585. G_B3_2 = G_B2_1;
  19586. G_B3_3 = G_B2_2;
  19587. G_B3_4 = G_B2_3;
  19588. }
  19589. IL_001d:
  19590. {
  19591. NullCheck(G_B3_2);
  19592. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  19593. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
  19594. String_t* L_3;
  19595. L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
  19596. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  19597. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  19598. RuntimeObject* L_6 = ___0_actual;
  19599. NullCheck(L_5);
  19600. ArrayElementTypeCheck (L_5, L_6);
  19601. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_6);
  19602. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_5;
  19603. RuntimeObject* L_8 = ___1_expected;
  19604. NullCheck(L_7);
  19605. ArrayElementTypeCheck (L_7, L_8);
  19606. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  19607. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7;
  19608. bool L_10 = ___2_expectEqual;
  19609. G_B4_0 = 2;
  19610. G_B4_1 = L_9;
  19611. G_B4_2 = L_9;
  19612. G_B4_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
  19613. G_B4_4 = L_3;
  19614. if (L_10)
  19615. {
  19616. G_B5_0 = 2;
  19617. G_B5_1 = L_9;
  19618. G_B5_2 = L_9;
  19619. G_B5_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
  19620. G_B5_4 = L_3;
  19621. goto IL_0042;
  19622. }
  19623. }
  19624. {
  19625. G_B6_0 = _stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27;
  19626. G_B6_1 = G_B4_0;
  19627. G_B6_2 = G_B4_1;
  19628. G_B6_3 = G_B4_2;
  19629. G_B6_4 = G_B4_3;
  19630. G_B6_5 = G_B4_4;
  19631. goto IL_0047;
  19632. }
  19633. IL_0042:
  19634. {
  19635. G_B6_0 = _stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE;
  19636. G_B6_1 = G_B5_0;
  19637. G_B6_2 = G_B5_1;
  19638. G_B6_3 = G_B5_2;
  19639. G_B6_4 = G_B5_3;
  19640. G_B6_5 = G_B5_4;
  19641. }
  19642. IL_0047:
  19643. {
  19644. NullCheck(G_B6_2);
  19645. ArrayElementTypeCheck (G_B6_2, G_B6_0);
  19646. (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
  19647. String_t* L_11;
  19648. L_11 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
  19649. String_t* L_12;
  19650. L_12 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_11, NULL);
  19651. V_0 = L_12;
  19652. goto IL_0055;
  19653. }
  19654. IL_0055:
  19655. {
  19656. String_t* L_13 = V_0;
  19657. return L_13;
  19658. }
  19659. }
  19660. // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
  19661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method)
  19662. {
  19663. static bool s_Il2CppMethodInitialized;
  19664. if (!s_Il2CppMethodInitialized)
  19665. {
  19666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249);
  19668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
  19669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19670. s_Il2CppMethodInitialized = true;
  19671. }
  19672. String_t* V_0 = NULL;
  19673. int32_t G_B2_0 = 0;
  19674. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
  19675. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
  19676. String_t* G_B2_3 = NULL;
  19677. int32_t G_B1_0 = 0;
  19678. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
  19679. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
  19680. String_t* G_B1_3 = NULL;
  19681. String_t* G_B3_0 = NULL;
  19682. int32_t G_B3_1 = 0;
  19683. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
  19684. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
  19685. String_t* G_B3_4 = NULL;
  19686. int32_t G_B5_0 = 0;
  19687. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
  19688. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
  19689. String_t* G_B5_3 = NULL;
  19690. String_t* G_B5_4 = NULL;
  19691. int32_t G_B4_0 = 0;
  19692. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
  19693. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
  19694. String_t* G_B4_3 = NULL;
  19695. String_t* G_B4_4 = NULL;
  19696. String_t* G_B6_0 = NULL;
  19697. int32_t G_B6_1 = 0;
  19698. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
  19699. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
  19700. String_t* G_B6_4 = NULL;
  19701. String_t* G_B6_5 = NULL;
  19702. {
  19703. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19704. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19705. bool L_2 = ___1_expectNull;
  19706. G_B1_0 = 0;
  19707. G_B1_1 = L_1;
  19708. G_B1_2 = L_1;
  19709. G_B1_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19710. if (L_2)
  19711. {
  19712. G_B2_0 = 0;
  19713. G_B2_1 = L_1;
  19714. G_B2_2 = L_1;
  19715. G_B2_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19716. goto IL_0018;
  19717. }
  19718. }
  19719. {
  19720. G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19721. G_B3_1 = G_B1_0;
  19722. G_B3_2 = G_B1_1;
  19723. G_B3_3 = G_B1_2;
  19724. G_B3_4 = G_B1_3;
  19725. goto IL_001d;
  19726. }
  19727. IL_0018:
  19728. {
  19729. G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19730. G_B3_1 = G_B2_0;
  19731. G_B3_2 = G_B2_1;
  19732. G_B3_3 = G_B2_2;
  19733. G_B3_4 = G_B2_3;
  19734. }
  19735. IL_001d:
  19736. {
  19737. NullCheck(G_B3_2);
  19738. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  19739. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
  19740. String_t* L_3;
  19741. L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
  19742. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19743. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  19744. bool L_6 = ___1_expectNull;
  19745. G_B4_0 = 0;
  19746. G_B4_1 = L_5;
  19747. G_B4_2 = L_5;
  19748. G_B4_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19749. G_B4_4 = L_3;
  19750. if (L_6)
  19751. {
  19752. G_B5_0 = 0;
  19753. G_B5_1 = L_5;
  19754. G_B5_2 = L_5;
  19755. G_B5_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19756. G_B5_4 = L_3;
  19757. goto IL_003a;
  19758. }
  19759. }
  19760. {
  19761. G_B6_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19762. G_B6_1 = G_B4_0;
  19763. G_B6_2 = G_B4_1;
  19764. G_B6_3 = G_B4_2;
  19765. G_B6_4 = G_B4_3;
  19766. G_B6_5 = G_B4_4;
  19767. goto IL_003f;
  19768. }
  19769. IL_003a:
  19770. {
  19771. G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19772. G_B6_1 = G_B5_0;
  19773. G_B6_2 = G_B5_1;
  19774. G_B6_3 = G_B5_2;
  19775. G_B6_4 = G_B5_3;
  19776. G_B6_5 = G_B5_4;
  19777. }
  19778. IL_003f:
  19779. {
  19780. NullCheck(G_B6_2);
  19781. ArrayElementTypeCheck (G_B6_2, G_B6_0);
  19782. (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
  19783. String_t* L_7;
  19784. L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
  19785. String_t* L_8;
  19786. L_8 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_7, NULL);
  19787. V_0 = L_8;
  19788. goto IL_004d;
  19789. }
  19790. IL_004d:
  19791. {
  19792. String_t* L_9 = V_0;
  19793. return L_9;
  19794. }
  19795. }
  19796. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  19797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method)
  19798. {
  19799. static bool s_Il2CppMethodInitialized;
  19800. if (!s_Il2CppMethodInitialized)
  19801. {
  19802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB);
  19803. s_Il2CppMethodInitialized = true;
  19804. }
  19805. bool V_0 = false;
  19806. String_t* V_1 = NULL;
  19807. {
  19808. bool L_0 = ___0_expected;
  19809. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19810. String_t* L_1;
  19811. L_1 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_0), NULL);
  19812. String_t* L_2;
  19813. L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, NULL);
  19814. String_t* L_3;
  19815. L_3 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&___0_expected), NULL);
  19816. String_t* L_4;
  19817. L_4 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(L_2, L_3, NULL);
  19818. V_1 = L_4;
  19819. goto IL_0026;
  19820. }
  19821. IL_0026:
  19822. {
  19823. String_t* L_5 = V_1;
  19824. return L_5;
  19825. }
  19826. }
  19827. #ifdef __clang__
  19828. #pragma clang diagnostic pop
  19829. #endif
  19830. #ifdef __clang__
  19831. #pragma clang diagnostic push
  19832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19833. #pragma clang diagnostic ignored "-Wunused-variable"
  19834. #endif
  19835. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  19836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
  19837. {
  19838. static bool s_Il2CppMethodInitialized;
  19839. if (!s_Il2CppMethodInitialized)
  19840. {
  19841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  19842. s_Il2CppMethodInitialized = true;
  19843. }
  19844. {
  19845. String_t* L_0 = ___0_message;
  19846. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  19847. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  19848. String_t* L_1 = ___1_userMessage;
  19849. __this->___m_UserMessage_18 = L_1;
  19850. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UserMessage_18), (void*)L_1);
  19851. return;
  19852. }
  19853. }
  19854. // System.String UnityEngine.Assertions.AssertionException::get_Message()
  19855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, const RuntimeMethod* method)
  19856. {
  19857. static bool s_Il2CppMethodInitialized;
  19858. if (!s_Il2CppMethodInitialized)
  19859. {
  19860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  19861. s_Il2CppMethodInitialized = true;
  19862. }
  19863. String_t* V_0 = NULL;
  19864. bool V_1 = false;
  19865. String_t* V_2 = NULL;
  19866. {
  19867. String_t* L_0;
  19868. L_0 = Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441(__this, NULL);
  19869. V_0 = L_0;
  19870. String_t* L_1 = __this->___m_UserMessage_18;
  19871. V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19872. bool L_2 = V_1;
  19873. if (!L_2)
  19874. {
  19875. goto IL_0027;
  19876. }
  19877. }
  19878. {
  19879. String_t* L_3 = __this->___m_UserMessage_18;
  19880. String_t* L_4 = V_0;
  19881. String_t* L_5;
  19882. L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, NULL);
  19883. V_0 = L_5;
  19884. }
  19885. IL_0027:
  19886. {
  19887. String_t* L_6 = V_0;
  19888. V_2 = L_6;
  19889. goto IL_002b;
  19890. }
  19891. IL_002b:
  19892. {
  19893. String_t* L_7 = V_2;
  19894. return L_7;
  19895. }
  19896. }
  19897. #ifdef __clang__
  19898. #pragma clang diagnostic pop
  19899. #endif
  19900. #ifdef __clang__
  19901. #pragma clang diagnostic push
  19902. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19903. #pragma clang diagnostic ignored "-Wunused-variable"
  19904. #endif
  19905. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  19906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method)
  19907. {
  19908. {
  19909. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19910. return;
  19911. }
  19912. }
  19913. #ifdef __clang__
  19914. #pragma clang diagnostic pop
  19915. #endif
  19916. #ifdef __clang__
  19917. #pragma clang diagnostic push
  19918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19919. #pragma clang diagnostic ignored "-Wunused-variable"
  19920. #endif
  19921. // System.Void UnityEngine.Scripting.RequireDerivedAttribute::.ctor()
  19922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireDerivedAttribute__ctor_mDE2D439980BB33C5AEB061D0ED83634D9F4115FF (RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64* __this, const RuntimeMethod* method)
  19923. {
  19924. {
  19925. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19926. return;
  19927. }
  19928. }
  19929. #ifdef __clang__
  19930. #pragma clang diagnostic pop
  19931. #endif
  19932. #ifdef __clang__
  19933. #pragma clang diagnostic push
  19934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19935. #pragma clang diagnostic ignored "-Wunused-variable"
  19936. #endif
  19937. // System.Void UnityEngine.Scripting.AlwaysLinkAssemblyAttribute::.ctor()
  19938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AlwaysLinkAssemblyAttribute__ctor_m4F7CEB8C9B82C4F3DB440C4D596BD8954B84D496 (AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61* __this, const RuntimeMethod* method)
  19939. {
  19940. {
  19941. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19942. return;
  19943. }
  19944. }
  19945. #ifdef __clang__
  19946. #pragma clang diagnostic pop
  19947. #endif
  19948. #ifdef __clang__
  19949. #pragma clang diagnostic push
  19950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19951. #pragma clang diagnostic ignored "-Wunused-variable"
  19952. #endif
  19953. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19954. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
  19955. {
  19956. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.___className_0);
  19957. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.___nameSpace_1);
  19958. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.___assembly_2);
  19959. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
  19960. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
  19961. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
  19962. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
  19963. }
  19964. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
  19965. {
  19966. unmarshaled.___className_0 = il2cpp_codegen_marshal_string_result(marshaled.___className_0);
  19967. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  19968. unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1);
  19969. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  19970. unmarshaled.___assembly_2 = il2cpp_codegen_marshal_string_result(marshaled.___assembly_2);
  19971. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  19972. bool unmarshaledclassHasChanged_temp_3 = false;
  19973. unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  19974. unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
  19975. bool unmarshalednameSpaceHasChanged_temp_4 = false;
  19976. unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  19977. unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
  19978. bool unmarshaledassemblyHasChanged_temp_5 = false;
  19979. unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  19980. unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
  19981. bool unmarshaledautoUdpateAPI_temp_6 = false;
  19982. unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  19983. unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
  19984. }
  19985. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19986. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
  19987. {
  19988. il2cpp_codegen_marshal_free(marshaled.___className_0);
  19989. marshaled.___className_0 = NULL;
  19990. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  19991. marshaled.___nameSpace_1 = NULL;
  19992. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  19993. marshaled.___assembly_2 = NULL;
  19994. }
  19995. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19996. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
  19997. {
  19998. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___className_0);
  19999. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___nameSpace_1);
  20000. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.___assembly_2);
  20001. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
  20002. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
  20003. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
  20004. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
  20005. }
  20006. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
  20007. {
  20008. unmarshaled.___className_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___className_0);
  20009. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  20010. unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1);
  20011. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  20012. unmarshaled.___assembly_2 = il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2);
  20013. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  20014. bool unmarshaledclassHasChanged_temp_3 = false;
  20015. unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  20016. unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
  20017. bool unmarshalednameSpaceHasChanged_temp_4 = false;
  20018. unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  20019. unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
  20020. bool unmarshaledassemblyHasChanged_temp_5 = false;
  20021. unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  20022. unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
  20023. bool unmarshaledautoUdpateAPI_temp_6 = false;
  20024. unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  20025. unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
  20026. }
  20027. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  20028. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
  20029. {
  20030. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  20031. marshaled.___className_0 = NULL;
  20032. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  20033. marshaled.___nameSpace_1 = NULL;
  20034. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  20035. marshaled.___assembly_2 = NULL;
  20036. }
  20037. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  20038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20039. {
  20040. {
  20041. String_t* L_0 = ___3_sourceClassName;
  20042. __this->___className_0 = L_0;
  20043. Il2CppCodeGenWriteBarrier((void**)(&__this->___className_0), (void*)L_0);
  20044. String_t* L_1 = __this->___className_0;
  20045. __this->___classHasChanged_3 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20046. String_t* L_2 = ___1_sourceNamespace;
  20047. __this->___nameSpace_1 = L_2;
  20048. Il2CppCodeGenWriteBarrier((void**)(&__this->___nameSpace_1), (void*)L_2);
  20049. String_t* L_3 = __this->___nameSpace_1;
  20050. __this->___nameSpaceHasChanged_4 = (bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20051. String_t* L_4 = ___2_sourceAssembly;
  20052. __this->___assembly_2 = L_4;
  20053. Il2CppCodeGenWriteBarrier((void**)(&__this->___assembly_2), (void*)L_4);
  20054. String_t* L_5 = __this->___assembly_2;
  20055. __this->___assemblyHasChanged_5 = (bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20056. bool L_6 = ___0_autoUpdateAPI;
  20057. __this->___autoUdpateAPI_6 = L_6;
  20058. return;
  20059. }
  20060. }
  20061. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (RuntimeObject* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20062. {
  20063. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* _thisAdjusted;
  20064. int32_t _offset = 1;
  20065. _thisAdjusted = reinterpret_cast<MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F*>(__this + _offset);
  20066. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(_thisAdjusted, ___0_autoUpdateAPI, ___1_sourceNamespace, ___2_sourceAssembly, ___3_sourceClassName, method);
  20067. }
  20068. #ifdef __clang__
  20069. #pragma clang diagnostic pop
  20070. #endif
  20071. #ifdef __clang__
  20072. #pragma clang diagnostic push
  20073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20074. #pragma clang diagnostic ignored "-Wunused-variable"
  20075. #endif
  20076. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
  20077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20078. {
  20079. {
  20080. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20081. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
  20082. bool L_1 = ___0_autoUpdateAPI;
  20083. String_t* L_2 = ___1_sourceNamespace;
  20084. String_t* L_3 = ___2_sourceAssembly;
  20085. String_t* L_4 = ___3_sourceClassName;
  20086. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, L_1, L_2, L_3, L_4, NULL);
  20087. return;
  20088. }
  20089. }
  20090. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  20091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, String_t* ___0_sourceNamespace, const RuntimeMethod* method)
  20092. {
  20093. {
  20094. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20095. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
  20096. String_t* L_1 = ___0_sourceNamespace;
  20097. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, NULL);
  20098. return;
  20099. }
  20100. }
  20101. #ifdef __clang__
  20102. #pragma clang diagnostic pop
  20103. #endif
  20104. #ifdef __clang__
  20105. #pragma clang diagnostic push
  20106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20107. #pragma clang diagnostic ignored "-Wunused-variable"
  20108. #endif
  20109. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  20110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279* __this, const RuntimeMethod* method)
  20111. {
  20112. {
  20113. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20114. return;
  20115. }
  20116. }
  20117. #ifdef __clang__
  20118. #pragma clang diagnostic pop
  20119. #endif
  20120. #ifdef __clang__
  20121. #pragma clang diagnostic push
  20122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20123. #pragma clang diagnostic ignored "-Wunused-variable"
  20124. #endif
  20125. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  20126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, String_t* ___0_value, const RuntimeMethod* method)
  20127. {
  20128. {
  20129. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20130. String_t* L_0 = ___0_value;
  20131. __this->___DefaultValue_0 = L_0;
  20132. Il2CppCodeGenWriteBarrier((void**)(&__this->___DefaultValue_0), (void*)L_0);
  20133. return;
  20134. }
  20135. }
  20136. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  20137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
  20138. {
  20139. RuntimeObject* V_0 = NULL;
  20140. {
  20141. RuntimeObject* L_0 = __this->___DefaultValue_0;
  20142. V_0 = L_0;
  20143. goto IL_000a;
  20144. }
  20145. IL_000a:
  20146. {
  20147. RuntimeObject* L_1 = V_0;
  20148. return L_1;
  20149. }
  20150. }
  20151. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  20152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  20153. {
  20154. static bool s_Il2CppMethodInitialized;
  20155. if (!s_Il2CppMethodInitialized)
  20156. {
  20157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var);
  20158. s_Il2CppMethodInitialized = true;
  20159. }
  20160. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* V_0 = NULL;
  20161. bool V_1 = false;
  20162. bool V_2 = false;
  20163. bool V_3 = false;
  20164. {
  20165. RuntimeObject* L_0 = ___0_obj;
  20166. V_0 = ((DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var));
  20167. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_1 = V_0;
  20168. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20169. bool L_2 = V_1;
  20170. if (!L_2)
  20171. {
  20172. goto IL_0014;
  20173. }
  20174. }
  20175. {
  20176. V_2 = (bool)0;
  20177. goto IL_0041;
  20178. }
  20179. IL_0014:
  20180. {
  20181. RuntimeObject* L_3 = __this->___DefaultValue_0;
  20182. V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20183. bool L_4 = V_3;
  20184. if (!L_4)
  20185. {
  20186. goto IL_002d;
  20187. }
  20188. }
  20189. {
  20190. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_5 = V_0;
  20191. NullCheck(L_5);
  20192. RuntimeObject* L_6;
  20193. L_6 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_5, NULL);
  20194. V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20195. goto IL_0041;
  20196. }
  20197. IL_002d:
  20198. {
  20199. RuntimeObject* L_7 = __this->___DefaultValue_0;
  20200. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_8 = V_0;
  20201. NullCheck(L_8);
  20202. RuntimeObject* L_9;
  20203. L_9 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_8, NULL);
  20204. NullCheck(L_7);
  20205. bool L_10;
  20206. L_10 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  20207. V_2 = L_10;
  20208. goto IL_0041;
  20209. }
  20210. IL_0041:
  20211. {
  20212. bool L_11 = V_2;
  20213. return L_11;
  20214. }
  20215. }
  20216. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  20217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
  20218. {
  20219. bool V_0 = false;
  20220. int32_t V_1 = 0;
  20221. {
  20222. RuntimeObject* L_0 = __this->___DefaultValue_0;
  20223. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20224. bool L_1 = V_0;
  20225. if (!L_1)
  20226. {
  20227. goto IL_0017;
  20228. }
  20229. }
  20230. {
  20231. int32_t L_2;
  20232. L_2 = Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08(__this, NULL);
  20233. V_1 = L_2;
  20234. goto IL_0025;
  20235. }
  20236. IL_0017:
  20237. {
  20238. RuntimeObject* L_3 = __this->___DefaultValue_0;
  20239. NullCheck(L_3);
  20240. int32_t L_4;
  20241. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  20242. V_1 = L_4;
  20243. goto IL_0025;
  20244. }
  20245. IL_0025:
  20246. {
  20247. int32_t L_5 = V_1;
  20248. return L_5;
  20249. }
  20250. }
  20251. #ifdef __clang__
  20252. #pragma clang diagnostic pop
  20253. #endif
  20254. #ifdef __clang__
  20255. #pragma clang diagnostic push
  20256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20257. #pragma clang diagnostic ignored "-Wunused-variable"
  20258. #endif
  20259. // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
  20260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method)
  20261. {
  20262. typedef intptr_t (*CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn) ();
  20263. static CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn _il2cpp_icall_func;
  20264. if (!_il2cpp_icall_func)
  20265. _il2cpp_icall_func = (CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()");
  20266. intptr_t icallRetVal = _il2cpp_icall_func();
  20267. return icallRetVal;
  20268. }
  20269. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  20270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20271. {
  20272. typedef void (*CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  20273. static CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn _il2cpp_icall_func;
  20274. if (!_il2cpp_icall_func)
  20275. _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
  20276. _il2cpp_icall_func(__this);
  20277. }
  20278. // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
  20279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method)
  20280. {
  20281. typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
  20282. static CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn _il2cpp_icall_func;
  20283. if (!_il2cpp_icall_func)
  20284. _il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)");
  20285. bool icallRetVal = _il2cpp_icall_func(__this, ___0_requiredFlags, ___1_invalidFlags);
  20286. return icallRetVal;
  20287. }
  20288. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)
  20289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method)
  20290. {
  20291. typedef void (*CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, intptr_t, int32_t, intptr_t);
  20292. static CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn _il2cpp_icall_func;
  20293. if (!_il2cpp_icall_func)
  20294. _il2cpp_icall_func = (CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)");
  20295. _il2cpp_icall_func(__this, ___0_callback, ___1_eventID, ___2_data);
  20296. }
  20297. // System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
  20298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20299. {
  20300. {
  20301. }
  20302. {
  20303. auto __finallyBlock = il2cpp::utils::Finally([&]
  20304. {
  20305. FINALLY_000c:
  20306. {// begin finally (depth: 1)
  20307. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  20308. return;
  20309. }// end finally (depth: 1)
  20310. });
  20311. try
  20312. {// begin try (depth: 1)
  20313. CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)0, NULL);
  20314. goto IL_0014;
  20315. }// end try (depth: 1)
  20316. catch(Il2CppExceptionWrapper& e)
  20317. {
  20318. __finallyBlock.StoreException(e.ex);
  20319. }
  20320. }
  20321. IL_0014:
  20322. {
  20323. return;
  20324. }
  20325. }
  20326. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
  20327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20328. {
  20329. static bool s_Il2CppMethodInitialized;
  20330. if (!s_Il2CppMethodInitialized)
  20331. {
  20332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  20333. s_Il2CppMethodInitialized = true;
  20334. }
  20335. {
  20336. CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)1, NULL);
  20337. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  20338. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  20339. return;
  20340. }
  20341. }
  20342. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  20343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method)
  20344. {
  20345. static bool s_Il2CppMethodInitialized;
  20346. if (!s_Il2CppMethodInitialized)
  20347. {
  20348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20349. s_Il2CppMethodInitialized = true;
  20350. }
  20351. {
  20352. CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C(__this, NULL);
  20353. intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  20354. __this->___m_Ptr_0 = L_0;
  20355. return;
  20356. }
  20357. }
  20358. // System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
  20359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20360. {
  20361. {
  20362. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20363. intptr_t L_0;
  20364. L_0 = CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A(NULL);
  20365. __this->___m_Ptr_0 = L_0;
  20366. return;
  20367. }
  20368. }
  20369. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndData(System.IntPtr,System.Int32,System.IntPtr)
  20370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method)
  20371. {
  20372. static bool s_Il2CppMethodInitialized;
  20373. if (!s_Il2CppMethodInitialized)
  20374. {
  20375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20376. s_Il2CppMethodInitialized = true;
  20377. }
  20378. bool V_0 = false;
  20379. {
  20380. intptr_t L_0 = ___0_callback;
  20381. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  20382. bool L_2;
  20383. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  20384. V_0 = L_2;
  20385. bool L_3 = V_0;
  20386. if (!L_3)
  20387. {
  20388. goto IL_001b;
  20389. }
  20390. }
  20391. {
  20392. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  20393. NullCheck(L_4);
  20394. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB6BE5E6EB8C59B49D99F881735E7F7B961518D18)), NULL);
  20395. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C_RuntimeMethod_var)));
  20396. }
  20397. IL_001b:
  20398. {
  20399. bool L_5;
  20400. L_5 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
  20401. intptr_t L_6 = ___0_callback;
  20402. int32_t L_7 = ___1_eventID;
  20403. intptr_t L_8 = ___2_data;
  20404. CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A(__this, L_6, L_7, L_8, NULL);
  20405. return;
  20406. }
  20407. }
  20408. #ifdef __clang__
  20409. #pragma clang diagnostic pop
  20410. #endif
  20411. #ifdef __clang__
  20412. #pragma clang diagnostic push
  20413. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20414. #pragma clang diagnostic ignored "-Wunused-variable"
  20415. #endif
  20416. // System.Boolean UnityEngine.Rendering.OnDemandRendering::get_willCurrentFrameRender()
  20417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnDemandRendering_get_willCurrentFrameRender_mDBE10C3FE2D78250F86F8077ED5CE681FC688DB7 (const RuntimeMethod* method)
  20418. {
  20419. static bool s_Il2CppMethodInitialized;
  20420. if (!s_Il2CppMethodInitialized)
  20421. {
  20422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20423. s_Il2CppMethodInitialized = true;
  20424. }
  20425. bool V_0 = false;
  20426. {
  20427. int32_t L_0;
  20428. L_0 = Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667(NULL);
  20429. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20430. int32_t L_1;
  20431. L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
  20432. V_0 = (bool)((((int32_t)((int32_t)(L_0%L_1))) == ((int32_t)0))? 1 : 0);
  20433. goto IL_0012;
  20434. }
  20435. IL_0012:
  20436. {
  20437. bool L_2 = V_0;
  20438. return L_2;
  20439. }
  20440. }
  20441. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  20442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method)
  20443. {
  20444. static bool s_Il2CppMethodInitialized;
  20445. if (!s_Il2CppMethodInitialized)
  20446. {
  20447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20448. s_Il2CppMethodInitialized = true;
  20449. }
  20450. int32_t V_0 = 0;
  20451. {
  20452. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20453. int32_t L_0 = ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0;
  20454. V_0 = L_0;
  20455. goto IL_0009;
  20456. }
  20457. IL_0009:
  20458. {
  20459. int32_t L_1 = V_0;
  20460. return L_1;
  20461. }
  20462. }
  20463. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  20464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2E7629CD00648D6DEC5D78E631510ACF1350A931 (int32_t* ___0_frameInterval, const RuntimeMethod* method)
  20465. {
  20466. static bool s_Il2CppMethodInitialized;
  20467. if (!s_Il2CppMethodInitialized)
  20468. {
  20469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20470. s_Il2CppMethodInitialized = true;
  20471. }
  20472. {
  20473. int32_t* L_0 = ___0_frameInterval;
  20474. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20475. int32_t L_1;
  20476. L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
  20477. *((int32_t*)L_0) = (int32_t)L_1;
  20478. return;
  20479. }
  20480. }
  20481. // System.Single UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()
  20482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38 (const RuntimeMethod* method)
  20483. {
  20484. typedef float (*OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn) ();
  20485. static OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn _il2cpp_icall_func;
  20486. if (!_il2cpp_icall_func)
  20487. _il2cpp_icall_func = (OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()");
  20488. float icallRetVal = _il2cpp_icall_func();
  20489. return icallRetVal;
  20490. }
  20491. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_effectiveRenderFrameRate()
  20492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_effectiveRenderFrameRate_mA62F744BCDCF74D53B0E1E0F8CDDABF9C74799E3 (const RuntimeMethod* method)
  20493. {
  20494. static bool s_Il2CppMethodInitialized;
  20495. if (!s_Il2CppMethodInitialized)
  20496. {
  20497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20498. s_Il2CppMethodInitialized = true;
  20499. }
  20500. float V_0 = 0.0f;
  20501. bool V_1 = false;
  20502. int32_t V_2 = 0;
  20503. {
  20504. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20505. float L_0;
  20506. L_0 = OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38(NULL);
  20507. V_0 = L_0;
  20508. float L_1 = V_0;
  20509. V_1 = (bool)((((int32_t)((!(((double)((double)L_1)) <= ((double)(0.0))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20510. bool L_2 = V_1;
  20511. if (!L_2)
  20512. {
  20513. goto IL_0020;
  20514. }
  20515. }
  20516. {
  20517. float L_3 = V_0;
  20518. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20519. goto IL_002b;
  20520. }
  20521. IL_0020:
  20522. {
  20523. float L_4 = V_0;
  20524. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_add(L_4, (0.5f))));
  20525. goto IL_002b;
  20526. }
  20527. IL_002b:
  20528. {
  20529. int32_t L_5 = V_2;
  20530. return L_5;
  20531. }
  20532. }
  20533. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  20534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_mED0B1BA868A046D26D214B1DD1C0BAAD6147E9BB (const RuntimeMethod* method)
  20535. {
  20536. static bool s_Il2CppMethodInitialized;
  20537. if (!s_Il2CppMethodInitialized)
  20538. {
  20539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20540. s_Il2CppMethodInitialized = true;
  20541. }
  20542. {
  20543. ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0 = 1;
  20544. return;
  20545. }
  20546. }
  20547. #ifdef __clang__
  20548. #pragma clang diagnostic pop
  20549. #endif
  20550. #ifdef __clang__
  20551. #pragma clang diagnostic push
  20552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20553. #pragma clang diagnostic ignored "-Wunused-variable"
  20554. #endif
  20555. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  20556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method)
  20557. {
  20558. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn) ();
  20559. static GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn _il2cpp_icall_func;
  20560. if (!_il2cpp_icall_func)
  20561. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  20562. bool icallRetVal = _il2cpp_icall_func();
  20563. return icallRetVal;
  20564. }
  20565. #ifdef __clang__
  20566. #pragma clang diagnostic pop
  20567. #endif
  20568. #ifdef __clang__
  20569. #pragma clang diagnostic push
  20570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20571. #pragma clang diagnostic ignored "-Wunused-variable"
  20572. #endif
  20573. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
  20574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20575. {
  20576. {
  20577. int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
  20578. return L_0;
  20579. }
  20580. }
  20581. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20582. {
  20583. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20584. int32_t _offset = 1;
  20585. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20586. int32_t _returnValue;
  20587. _returnValue = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(_thisAdjusted, method);
  20588. return _returnValue;
  20589. }
  20590. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
  20591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20592. {
  20593. {
  20594. int32_t L_0 = ___0_value;
  20595. __this->___U3CattributeU3Ek__BackingField_0 = L_0;
  20596. return;
  20597. }
  20598. }
  20599. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20600. {
  20601. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20602. int32_t _offset = 1;
  20603. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20604. VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(_thisAdjusted, ___0_value, method);
  20605. }
  20606. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
  20607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20608. {
  20609. {
  20610. int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
  20611. return L_0;
  20612. }
  20613. }
  20614. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20615. {
  20616. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20617. int32_t _offset = 1;
  20618. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20619. int32_t _returnValue;
  20620. _returnValue = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(_thisAdjusted, method);
  20621. return _returnValue;
  20622. }
  20623. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
  20624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20625. {
  20626. {
  20627. int32_t L_0 = ___0_value;
  20628. __this->___U3CformatU3Ek__BackingField_1 = L_0;
  20629. return;
  20630. }
  20631. }
  20632. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20633. {
  20634. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20635. int32_t _offset = 1;
  20636. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20637. VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(_thisAdjusted, ___0_value, method);
  20638. }
  20639. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
  20640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20641. {
  20642. {
  20643. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
  20644. return L_0;
  20645. }
  20646. }
  20647. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20648. {
  20649. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20650. int32_t _offset = 1;
  20651. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20652. int32_t _returnValue;
  20653. _returnValue = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(_thisAdjusted, method);
  20654. return _returnValue;
  20655. }
  20656. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
  20657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20658. {
  20659. {
  20660. int32_t L_0 = ___0_value;
  20661. __this->___U3CdimensionU3Ek__BackingField_2 = L_0;
  20662. return;
  20663. }
  20664. }
  20665. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20666. {
  20667. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20668. int32_t _offset = 1;
  20669. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20670. VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(_thisAdjusted, ___0_value, method);
  20671. }
  20672. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
  20673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20674. {
  20675. {
  20676. int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
  20677. return L_0;
  20678. }
  20679. }
  20680. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20681. {
  20682. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20683. int32_t _offset = 1;
  20684. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20685. int32_t _returnValue;
  20686. _returnValue = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(_thisAdjusted, method);
  20687. return _returnValue;
  20688. }
  20689. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
  20690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20691. {
  20692. {
  20693. int32_t L_0 = ___0_value;
  20694. __this->___U3CstreamU3Ek__BackingField_3 = L_0;
  20695. return;
  20696. }
  20697. }
  20698. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20699. {
  20700. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20701. int32_t _offset = 1;
  20702. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20703. VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(_thisAdjusted, ___0_value, method);
  20704. }
  20705. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
  20706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
  20707. {
  20708. {
  20709. int32_t L_0 = ___0_attribute;
  20710. VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(__this, L_0, NULL);
  20711. int32_t L_1 = ___1_format;
  20712. VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(__this, L_1, NULL);
  20713. int32_t L_2 = ___2_dimension;
  20714. VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(__this, L_2, NULL);
  20715. int32_t L_3 = ___3_stream;
  20716. VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(__this, L_3, NULL);
  20717. return;
  20718. }
  20719. }
  20720. IL2CPP_EXTERN_C void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
  20721. {
  20722. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20723. int32_t _offset = 1;
  20724. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20725. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A(_thisAdjusted, ___0_attribute, ___1_format, ___2_dimension, ___3_stream, method);
  20726. }
  20727. // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
  20728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20729. {
  20730. static bool s_Il2CppMethodInitialized;
  20731. if (!s_Il2CppMethodInitialized)
  20732. {
  20733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  20734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  20735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var);
  20736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var);
  20737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C);
  20738. s_Il2CppMethodInitialized = true;
  20739. }
  20740. String_t* V_0 = NULL;
  20741. {
  20742. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  20743. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  20744. int32_t L_2;
  20745. L_2 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20746. int32_t L_3 = L_2;
  20747. RuntimeObject* L_4 = Box(VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var, &L_3);
  20748. NullCheck(L_1);
  20749. ArrayElementTypeCheck (L_1, L_4);
  20750. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  20751. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  20752. int32_t L_6;
  20753. L_6 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20754. int32_t L_7 = L_6;
  20755. RuntimeObject* L_8 = Box(VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var, &L_7);
  20756. NullCheck(L_5);
  20757. ArrayElementTypeCheck (L_5, L_8);
  20758. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  20759. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  20760. int32_t L_10;
  20761. L_10 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20762. int32_t L_11 = L_10;
  20763. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  20764. NullCheck(L_9);
  20765. ArrayElementTypeCheck (L_9, L_12);
  20766. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  20767. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
  20768. int32_t L_14;
  20769. L_14 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20770. int32_t L_15 = L_14;
  20771. RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
  20772. NullCheck(L_13);
  20773. ArrayElementTypeCheck (L_13, L_16);
  20774. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
  20775. String_t* L_17;
  20776. L_17 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C, L_13, NULL);
  20777. V_0 = L_17;
  20778. goto IL_004c;
  20779. }
  20780. IL_004c:
  20781. {
  20782. String_t* L_18 = V_0;
  20783. return L_18;
  20784. }
  20785. }
  20786. IL2CPP_EXTERN_C String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20787. {
  20788. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20789. int32_t _offset = 1;
  20790. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20791. String_t* _returnValue;
  20792. _returnValue = VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F(_thisAdjusted, method);
  20793. return _returnValue;
  20794. }
  20795. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
  20796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20797. {
  20798. int32_t V_0 = 0;
  20799. int32_t V_1 = 0;
  20800. {
  20801. V_0 = ((int32_t)17);
  20802. int32_t L_0 = V_0;
  20803. int32_t L_1;
  20804. L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20805. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), (int32_t)L_1));
  20806. int32_t L_2 = V_0;
  20807. int32_t L_3;
  20808. L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20809. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), (int32_t)L_3));
  20810. int32_t L_4 = V_0;
  20811. int32_t L_5;
  20812. L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20813. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), L_5));
  20814. int32_t L_6 = V_0;
  20815. int32_t L_7;
  20816. L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20817. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_7));
  20818. int32_t L_8 = V_0;
  20819. V_1 = L_8;
  20820. goto IL_0039;
  20821. }
  20822. IL_0039:
  20823. {
  20824. int32_t L_9 = V_1;
  20825. return L_9;
  20826. }
  20827. }
  20828. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20829. {
  20830. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20831. int32_t _offset = 1;
  20832. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20833. int32_t _returnValue;
  20834. _returnValue = VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8(_thisAdjusted, method);
  20835. return _returnValue;
  20836. }
  20837. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
  20838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  20839. {
  20840. static bool s_Il2CppMethodInitialized;
  20841. if (!s_Il2CppMethodInitialized)
  20842. {
  20843. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var);
  20844. s_Il2CppMethodInitialized = true;
  20845. }
  20846. bool V_0 = false;
  20847. bool V_1 = false;
  20848. {
  20849. RuntimeObject* L_0 = ___0_other;
  20850. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20851. bool L_1 = V_0;
  20852. if (!L_1)
  20853. {
  20854. goto IL_0015;
  20855. }
  20856. }
  20857. {
  20858. V_1 = (bool)0;
  20859. goto IL_0024;
  20860. }
  20861. IL_0015:
  20862. {
  20863. RuntimeObject* L_2 = ___0_other;
  20864. bool L_3;
  20865. L_3 = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(__this, ((*(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)((VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)UnBox(L_2, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var)))), NULL);
  20866. V_1 = L_3;
  20867. goto IL_0024;
  20868. }
  20869. IL_0024:
  20870. {
  20871. bool L_4 = V_1;
  20872. return L_4;
  20873. }
  20874. }
  20875. IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  20876. {
  20877. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20878. int32_t _offset = 1;
  20879. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20880. bool _returnValue;
  20881. _returnValue = VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5(_thisAdjusted, ___0_other, method);
  20882. return _returnValue;
  20883. }
  20884. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
  20885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
  20886. {
  20887. bool V_0 = false;
  20888. int32_t G_B5_0 = 0;
  20889. {
  20890. int32_t L_0;
  20891. L_0 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20892. int32_t L_1;
  20893. L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline((&___0_other), NULL);
  20894. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  20895. {
  20896. goto IL_003f;
  20897. }
  20898. }
  20899. {
  20900. int32_t L_2;
  20901. L_2 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20902. int32_t L_3;
  20903. L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline((&___0_other), NULL);
  20904. if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
  20905. {
  20906. goto IL_003f;
  20907. }
  20908. }
  20909. {
  20910. int32_t L_4;
  20911. L_4 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20912. int32_t L_5;
  20913. L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline((&___0_other), NULL);
  20914. if ((!(((uint32_t)L_4) == ((uint32_t)L_5))))
  20915. {
  20916. goto IL_003f;
  20917. }
  20918. }
  20919. {
  20920. int32_t L_6;
  20921. L_6 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20922. int32_t L_7;
  20923. L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline((&___0_other), NULL);
  20924. G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
  20925. goto IL_0040;
  20926. }
  20927. IL_003f:
  20928. {
  20929. G_B5_0 = 0;
  20930. }
  20931. IL_0040:
  20932. {
  20933. V_0 = (bool)G_B5_0;
  20934. goto IL_0043;
  20935. }
  20936. IL_0043:
  20937. {
  20938. bool L_8 = V_0;
  20939. return L_8;
  20940. }
  20941. }
  20942. IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (RuntimeObject* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
  20943. {
  20944. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20945. int32_t _offset = 1;
  20946. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20947. bool _returnValue;
  20948. _returnValue = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(_thisAdjusted, ___0_other, method);
  20949. return _returnValue;
  20950. }
  20951. #ifdef __clang__
  20952. #pragma clang diagnostic pop
  20953. #endif
  20954. #ifdef __clang__
  20955. #pragma clang diagnostic push
  20956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20957. #pragma clang diagnostic ignored "-Wunused-variable"
  20958. #endif
  20959. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  20960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D (const RuntimeMethod* method)
  20961. {
  20962. static bool s_Il2CppMethodInitialized;
  20963. if (!s_Il2CppMethodInitialized)
  20964. {
  20965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20966. s_Il2CppMethodInitialized = true;
  20967. }
  20968. {
  20969. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20970. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
  20971. return L_0;
  20972. }
  20973. }
  20974. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  20975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method)
  20976. {
  20977. static bool s_Il2CppMethodInitialized;
  20978. if (!s_Il2CppMethodInitialized)
  20979. {
  20980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20981. s_Il2CppMethodInitialized = true;
  20982. }
  20983. String_t* G_B3_0 = NULL;
  20984. {
  20985. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ___0_value;
  20986. if (L_0)
  20987. {
  20988. goto IL_000b;
  20989. }
  20990. }
  20991. {
  20992. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20993. String_t* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3;
  20994. G_B3_0 = L_1;
  20995. goto IL_0016;
  20996. }
  20997. IL_000b:
  20998. {
  20999. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_2 = ___0_value;
  21000. NullCheck(L_2);
  21001. Type_t* L_3;
  21002. L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_2, NULL);
  21003. NullCheck(L_3);
  21004. String_t* L_4;
  21005. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_3);
  21006. G_B3_0 = L_4;
  21007. }
  21008. IL_0016:
  21009. {
  21010. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21011. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2 = G_B3_0;
  21012. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2), (void*)G_B3_0);
  21013. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_5 = ___0_value;
  21014. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = L_5;
  21015. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)L_5);
  21016. return;
  21017. }
  21018. }
  21019. // System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
  21020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m7BCA10285B43964387C7DA20EFC7C0C6A47C4E24 (const RuntimeMethod* method)
  21021. {
  21022. static bool s_Il2CppMethodInitialized;
  21023. if (!s_Il2CppMethodInitialized)
  21024. {
  21025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21026. s_Il2CppMethodInitialized = true;
  21027. }
  21028. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
  21029. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
  21030. {
  21031. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21032. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___activeRenderPipelineTypeChanged_5;
  21033. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
  21034. G_B1_0 = L_1;
  21035. if (L_1)
  21036. {
  21037. G_B2_0 = L_1;
  21038. goto IL_000c;
  21039. }
  21040. }
  21041. {
  21042. goto IL_0012;
  21043. }
  21044. IL_000c:
  21045. {
  21046. NullCheck(G_B2_0);
  21047. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
  21048. }
  21049. IL_0012:
  21050. {
  21051. return;
  21052. }
  21053. }
  21054. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  21055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
  21056. {
  21057. static bool s_Il2CppMethodInitialized;
  21058. if (!s_Il2CppMethodInitialized)
  21059. {
  21060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21061. s_Il2CppMethodInitialized = true;
  21062. }
  21063. bool V_0 = false;
  21064. bool V_1 = false;
  21065. {
  21066. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21067. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21068. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ___0_pipelineAsset;
  21069. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21070. bool L_2 = V_0;
  21071. V_1 = L_2;
  21072. bool L_3 = V_1;
  21073. if (!L_3)
  21074. {
  21075. goto IL_0020;
  21076. }
  21077. }
  21078. {
  21079. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21080. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21081. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_4 = ___0_pipelineAsset;
  21082. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = L_4;
  21083. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)L_4);
  21084. }
  21085. IL_0020:
  21086. {
  21087. return;
  21088. }
  21089. }
  21090. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  21091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method)
  21092. {
  21093. static bool s_Il2CppMethodInitialized;
  21094. if (!s_Il2CppMethodInitialized)
  21095. {
  21096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21098. s_Il2CppMethodInitialized = true;
  21099. }
  21100. bool V_0 = false;
  21101. int32_t G_B3_0 = 0;
  21102. {
  21103. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21104. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
  21105. L_0 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21106. if (!L_0)
  21107. {
  21108. goto IL_0017;
  21109. }
  21110. }
  21111. {
  21112. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21113. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
  21114. L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21115. NullCheck(L_1);
  21116. bool L_2;
  21117. L_2 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_1, NULL);
  21118. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  21119. goto IL_0018;
  21120. }
  21121. IL_0017:
  21122. {
  21123. G_B3_0 = 0;
  21124. }
  21125. IL_0018:
  21126. {
  21127. V_0 = (bool)G_B3_0;
  21128. bool L_3 = V_0;
  21129. if (!L_3)
  21130. {
  21131. goto IL_0041;
  21132. }
  21133. }
  21134. {
  21135. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21136. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
  21137. L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21138. NullCheck(L_4);
  21139. RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179(L_4, NULL);
  21140. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL;
  21141. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL);
  21142. RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F((RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL, NULL);
  21143. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_5 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21144. NullCheck(L_5);
  21145. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_5, NULL);
  21146. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21147. SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_5, NULL);
  21148. }
  21149. IL_0041:
  21150. {
  21151. return;
  21152. }
  21153. }
  21154. // System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
  21155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderPipelineManager_GetCurrentPipelineAssetType_m78BBEBD08F2BCB77FA23BDCD54C10A4102115EF5 (const RuntimeMethod* method)
  21156. {
  21157. static bool s_Il2CppMethodInitialized;
  21158. if (!s_Il2CppMethodInitialized)
  21159. {
  21160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21161. s_Il2CppMethodInitialized = true;
  21162. }
  21163. String_t* V_0 = NULL;
  21164. {
  21165. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21166. String_t* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2;
  21167. V_0 = L_0;
  21168. goto IL_0009;
  21169. }
  21170. IL_0009:
  21171. {
  21172. String_t* L_1 = V_0;
  21173. return L_1;
  21174. }
  21175. }
  21176. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  21177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m01D54C058082806D20515903AC0558768DA1A0FA (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipe, intptr_t ___1_loopPtr, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  21178. {
  21179. static bool s_Il2CppMethodInitialized;
  21180. if (!s_Il2CppMethodInitialized)
  21181. {
  21182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21184. s_Il2CppMethodInitialized = true;
  21185. }
  21186. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_0;
  21187. memset((&V_0), 0, sizeof(V_0));
  21188. bool V_1 = false;
  21189. bool V_2 = false;
  21190. {
  21191. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipe;
  21192. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21193. RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(L_0, NULL);
  21194. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
  21195. L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21196. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21197. bool L_2 = V_1;
  21198. if (!L_2)
  21199. {
  21200. goto IL_0016;
  21201. }
  21202. }
  21203. {
  21204. goto IL_006e;
  21205. }
  21206. IL_0016:
  21207. {
  21208. intptr_t L_3 = ___1_loopPtr;
  21209. ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5((&V_0), L_3, NULL);
  21210. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21211. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21212. NullCheck(L_4);
  21213. List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_4, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21214. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21215. ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189((&V_0), L_5, NULL);
  21216. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_6 = ___2_renderRequests;
  21217. V_2 = (bool)((((RuntimeObject*)(List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21218. bool L_7 = V_2;
  21219. if (!L_7)
  21220. {
  21221. goto IL_0051;
  21222. }
  21223. }
  21224. {
  21225. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21226. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
  21227. L_8 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21228. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = V_0;
  21229. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21230. NullCheck(L_8);
  21231. RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE(L_8, L_9, L_10, NULL);
  21232. goto IL_0063;
  21233. }
  21234. IL_0051:
  21235. {
  21236. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21237. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_11;
  21238. L_11 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21239. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_12 = V_0;
  21240. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_13 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21241. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_14 = ___2_renderRequests;
  21242. NullCheck(L_11);
  21243. RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57(L_11, L_12, L_13, L_14, NULL);
  21244. }
  21245. IL_0063:
  21246. {
  21247. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21248. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21249. NullCheck(L_15);
  21250. List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_15, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21251. }
  21252. IL_006e:
  21253. {
  21254. return;
  21255. }
  21256. }
  21257. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  21258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
  21259. {
  21260. static bool s_Il2CppMethodInitialized;
  21261. if (!s_Il2CppMethodInitialized)
  21262. {
  21263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21265. s_Il2CppMethodInitialized = true;
  21266. }
  21267. bool V_0 = false;
  21268. int32_t G_B4_0 = 0;
  21269. int32_t G_B6_0 = 0;
  21270. {
  21271. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipelineAsset;
  21272. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21273. RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E(L_0, NULL);
  21274. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21275. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21276. bool L_2;
  21277. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21278. if (!L_2)
  21279. {
  21280. goto IL_002b;
  21281. }
  21282. }
  21283. {
  21284. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21285. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_3;
  21286. L_3 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21287. if (!L_3)
  21288. {
  21289. goto IL_0028;
  21290. }
  21291. }
  21292. {
  21293. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21294. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
  21295. L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21296. NullCheck(L_4);
  21297. bool L_5;
  21298. L_5 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_4, NULL);
  21299. G_B4_0 = ((int32_t)(L_5));
  21300. goto IL_0029;
  21301. }
  21302. IL_0028:
  21303. {
  21304. G_B4_0 = 1;
  21305. }
  21306. IL_0029:
  21307. {
  21308. G_B6_0 = G_B4_0;
  21309. goto IL_002c;
  21310. }
  21311. IL_002b:
  21312. {
  21313. G_B6_0 = 0;
  21314. }
  21315. IL_002c:
  21316. {
  21317. V_0 = (bool)G_B6_0;
  21318. bool L_6 = V_0;
  21319. if (!L_6)
  21320. {
  21321. goto IL_0042;
  21322. }
  21323. }
  21324. {
  21325. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21326. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_7 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21327. NullCheck(L_7);
  21328. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
  21329. L_8 = RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252(L_7, NULL);
  21330. RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F(L_8, NULL);
  21331. }
  21332. IL_0042:
  21333. {
  21334. return;
  21335. }
  21336. }
  21337. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  21338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m8A9308C1CD1B4F533F5D9855ECB44D6B71620807 (const RuntimeMethod* method)
  21339. {
  21340. static bool s_Il2CppMethodInitialized;
  21341. if (!s_Il2CppMethodInitialized)
  21342. {
  21343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
  21344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
  21345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
  21347. s_Il2CppMethodInitialized = true;
  21348. }
  21349. {
  21350. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
  21351. NullCheck(L_0);
  21352. List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
  21353. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1 = L_0;
  21354. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1), (void*)L_0);
  21355. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3 = _stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05;
  21356. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3), (void*)_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
  21357. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
  21358. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL);
  21359. return;
  21360. }
  21361. }
  21362. #ifdef __clang__
  21363. #pragma clang diagnostic pop
  21364. #endif
  21365. #ifdef __clang__
  21366. #pragma clang diagnostic push
  21367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21368. #pragma clang diagnostic ignored "-Wunused-variable"
  21369. #endif
  21370. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  21371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
  21372. {
  21373. bool V_0 = false;
  21374. int32_t G_B6_0 = 0;
  21375. {
  21376. int32_t L_0 = __this->___m_IsOrthographic_0;
  21377. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_1 = ___0_other;
  21378. int32_t L_2 = L_1.___m_IsOrthographic_0;
  21379. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  21380. {
  21381. goto IL_0058;
  21382. }
  21383. }
  21384. {
  21385. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1);
  21386. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___0_other;
  21387. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = L_4.___m_CameraPosition_1;
  21388. bool L_6;
  21389. L_6 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_3, L_5, NULL);
  21390. if (!L_6)
  21391. {
  21392. goto IL_0058;
  21393. }
  21394. }
  21395. {
  21396. float* L_7 = (&__this->___m_FieldOfView_2);
  21397. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_8 = ___0_other;
  21398. float L_9 = L_8.___m_FieldOfView_2;
  21399. bool L_10;
  21400. L_10 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_7, L_9, NULL);
  21401. if (!L_10)
  21402. {
  21403. goto IL_0058;
  21404. }
  21405. }
  21406. {
  21407. float* L_11 = (&__this->___m_OrthoSize_3);
  21408. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_12 = ___0_other;
  21409. float L_13 = L_12.___m_OrthoSize_3;
  21410. bool L_14;
  21411. L_14 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_11, L_13, NULL);
  21412. if (!L_14)
  21413. {
  21414. goto IL_0058;
  21415. }
  21416. }
  21417. {
  21418. int32_t L_15 = __this->___m_CameraPixelHeight_4;
  21419. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_16 = ___0_other;
  21420. int32_t L_17 = L_16.___m_CameraPixelHeight_4;
  21421. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  21422. goto IL_0059;
  21423. }
  21424. IL_0058:
  21425. {
  21426. G_B6_0 = 0;
  21427. }
  21428. IL_0059:
  21429. {
  21430. V_0 = (bool)G_B6_0;
  21431. goto IL_005c;
  21432. }
  21433. IL_005c:
  21434. {
  21435. bool L_18 = V_0;
  21436. return L_18;
  21437. }
  21438. }
  21439. IL2CPP_EXTERN_C bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (RuntimeObject* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
  21440. {
  21441. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21442. int32_t _offset = 1;
  21443. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21444. bool _returnValue;
  21445. _returnValue = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(_thisAdjusted, ___0_other, method);
  21446. return _returnValue;
  21447. }
  21448. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  21449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21450. {
  21451. static bool s_Il2CppMethodInitialized;
  21452. if (!s_Il2CppMethodInitialized)
  21453. {
  21454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var);
  21455. s_Il2CppMethodInitialized = true;
  21456. }
  21457. bool V_0 = false;
  21458. bool V_1 = false;
  21459. int32_t G_B5_0 = 0;
  21460. {
  21461. RuntimeObject* L_0 = ___0_obj;
  21462. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21463. bool L_1 = V_0;
  21464. if (!L_1)
  21465. {
  21466. goto IL_000d;
  21467. }
  21468. }
  21469. {
  21470. V_1 = (bool)0;
  21471. goto IL_0027;
  21472. }
  21473. IL_000d:
  21474. {
  21475. RuntimeObject* L_2 = ___0_obj;
  21476. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))
  21477. {
  21478. goto IL_0023;
  21479. }
  21480. }
  21481. {
  21482. RuntimeObject* L_3 = ___0_obj;
  21483. bool L_4;
  21484. L_4 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(__this, ((*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)((LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)UnBox(L_3, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))), NULL);
  21485. G_B5_0 = ((int32_t)(L_4));
  21486. goto IL_0024;
  21487. }
  21488. IL_0023:
  21489. {
  21490. G_B5_0 = 0;
  21491. }
  21492. IL_0024:
  21493. {
  21494. V_1 = (bool)G_B5_0;
  21495. goto IL_0027;
  21496. }
  21497. IL_0027:
  21498. {
  21499. bool L_5 = V_1;
  21500. return L_5;
  21501. }
  21502. }
  21503. IL2CPP_EXTERN_C bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21504. {
  21505. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21506. int32_t _offset = 1;
  21507. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21508. bool _returnValue;
  21509. _returnValue = LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE(_thisAdjusted, ___0_obj, method);
  21510. return _returnValue;
  21511. }
  21512. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  21513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method)
  21514. {
  21515. int32_t V_0 = 0;
  21516. int32_t V_1 = 0;
  21517. {
  21518. int32_t L_0 = __this->___m_IsOrthographic_0;
  21519. V_0 = L_0;
  21520. int32_t L_1 = V_0;
  21521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___m_CameraPosition_1);
  21522. int32_t L_3;
  21523. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_2, NULL);
  21524. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
  21525. int32_t L_4 = V_0;
  21526. float* L_5 = (&__this->___m_FieldOfView_2);
  21527. int32_t L_6;
  21528. L_6 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_5, NULL);
  21529. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6));
  21530. int32_t L_7 = V_0;
  21531. float* L_8 = (&__this->___m_OrthoSize_3);
  21532. int32_t L_9;
  21533. L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_8, NULL);
  21534. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9));
  21535. int32_t L_10 = V_0;
  21536. int32_t L_11 = __this->___m_CameraPixelHeight_4;
  21537. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11));
  21538. int32_t L_12 = V_0;
  21539. V_1 = L_12;
  21540. goto IL_005e;
  21541. }
  21542. IL_005e:
  21543. {
  21544. int32_t L_13 = V_1;
  21545. return L_13;
  21546. }
  21547. }
  21548. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  21549. {
  21550. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21551. int32_t _offset = 1;
  21552. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21553. int32_t _returnValue;
  21554. _returnValue = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(_thisAdjusted, method);
  21555. return _returnValue;
  21556. }
  21557. #ifdef __clang__
  21558. #pragma clang diagnostic pop
  21559. #endif
  21560. #ifdef __clang__
  21561. #pragma clang diagnostic push
  21562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21563. #pragma clang diagnostic ignored "-Wunused-variable"
  21564. #endif
  21565. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  21566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method)
  21567. {
  21568. {
  21569. String_t* L_0 = ___0_name;
  21570. int32_t L_1;
  21571. L_1 = Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9(L_0, NULL);
  21572. __this->___m_Id_0 = L_1;
  21573. return;
  21574. }
  21575. }
  21576. IL2CPP_EXTERN_C void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  21577. {
  21578. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21579. int32_t _offset = 1;
  21580. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21581. ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B(_thisAdjusted, ___0_name, method);
  21582. }
  21583. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  21584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21585. {
  21586. static bool s_Il2CppMethodInitialized;
  21587. if (!s_Il2CppMethodInitialized)
  21588. {
  21589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
  21590. s_Il2CppMethodInitialized = true;
  21591. }
  21592. bool V_0 = false;
  21593. int32_t G_B3_0 = 0;
  21594. {
  21595. RuntimeObject* L_0 = ___0_obj;
  21596. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))
  21597. {
  21598. goto IL_0017;
  21599. }
  21600. }
  21601. {
  21602. RuntimeObject* L_1 = ___0_obj;
  21603. bool L_2;
  21604. L_2 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(__this, ((*(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)UnBox(L_1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))), NULL);
  21605. G_B3_0 = ((int32_t)(L_2));
  21606. goto IL_0018;
  21607. }
  21608. IL_0017:
  21609. {
  21610. G_B3_0 = 0;
  21611. }
  21612. IL_0018:
  21613. {
  21614. V_0 = (bool)G_B3_0;
  21615. goto IL_001b;
  21616. }
  21617. IL_001b:
  21618. {
  21619. bool L_3 = V_0;
  21620. return L_3;
  21621. }
  21622. }
  21623. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21624. {
  21625. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21626. int32_t _offset = 1;
  21627. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21628. bool _returnValue;
  21629. _returnValue = ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33(_thisAdjusted, ___0_obj, method);
  21630. return _returnValue;
  21631. }
  21632. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  21633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
  21634. {
  21635. bool V_0 = false;
  21636. {
  21637. int32_t L_0 = __this->___m_Id_0;
  21638. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___0_other;
  21639. int32_t L_2 = L_1.___m_Id_0;
  21640. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  21641. goto IL_0012;
  21642. }
  21643. IL_0012:
  21644. {
  21645. bool L_3 = V_0;
  21646. return L_3;
  21647. }
  21648. }
  21649. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
  21650. {
  21651. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21652. int32_t _offset = 1;
  21653. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21654. bool _returnValue;
  21655. _returnValue = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(_thisAdjusted, ___0_other, method);
  21656. return _returnValue;
  21657. }
  21658. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  21659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method)
  21660. {
  21661. int32_t V_0 = 0;
  21662. int32_t V_1 = 0;
  21663. {
  21664. V_0 = ((int32_t)2079669542);
  21665. int32_t L_0 = V_0;
  21666. int32_t* L_1 = (&__this->___m_Id_0);
  21667. int32_t L_2;
  21668. L_2 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_1, NULL);
  21669. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2));
  21670. int32_t L_3 = V_0;
  21671. V_1 = L_3;
  21672. goto IL_001f;
  21673. }
  21674. IL_001f:
  21675. {
  21676. int32_t L_4 = V_1;
  21677. return L_4;
  21678. }
  21679. }
  21680. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  21681. {
  21682. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21683. int32_t _offset = 1;
  21684. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21685. int32_t _returnValue;
  21686. _returnValue = ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF(_thisAdjusted, method);
  21687. return _returnValue;
  21688. }
  21689. #ifdef __clang__
  21690. #pragma clang diagnostic pop
  21691. #endif
  21692. #ifdef __clang__
  21693. #pragma clang diagnostic push
  21694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21695. #pragma clang diagnostic ignored "-Wunused-variable"
  21696. #endif
  21697. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  21698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21699. {
  21700. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_0 = NULL;
  21701. Exception_t* V_1 = NULL;
  21702. bool V_2 = false;
  21703. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL;
  21704. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  21705. int32_t G_B6_0 = 0;
  21706. {
  21707. V_0 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
  21708. }
  21709. try
  21710. {// begin try (depth: 1)
  21711. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
  21712. L_0 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  21713. V_0 = L_0;
  21714. goto IL_0065;
  21715. }// end try (depth: 1)
  21716. catch(Il2CppExceptionWrapper& e)
  21717. {
  21718. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  21719. {
  21720. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  21721. goto CATCH_000e;
  21722. }
  21723. throw e;
  21724. }
  21725. CATCH_000e:
  21726. {// begin catch(System.Exception)
  21727. {
  21728. V_1 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  21729. Exception_t* L_1 = V_1;
  21730. NullCheck(L_1);
  21731. RuntimeObject* L_2;
  21732. L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  21733. NullCheck(L_2);
  21734. bool L_3;
  21735. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject* >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21736. if (!L_3)
  21737. {
  21738. goto IL_0056;
  21739. }
  21740. }
  21741. {
  21742. Exception_t* L_4 = V_1;
  21743. NullCheck(L_4);
  21744. RuntimeObject* L_5;
  21745. L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  21746. NullCheck(L_5);
  21747. RuntimeObject* L_6;
  21748. L_6 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21749. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))))
  21750. {
  21751. goto IL_0056;
  21752. }
  21753. }
  21754. {
  21755. Exception_t* L_7 = V_1;
  21756. NullCheck(L_7);
  21757. RuntimeObject* L_8;
  21758. L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  21759. NullCheck(L_8);
  21760. RuntimeObject* L_9;
  21761. L_9 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21762. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21763. goto IL_0057;
  21764. }
  21765. IL_0056:
  21766. {
  21767. G_B6_0 = 1;
  21768. }
  21769. IL_0057:
  21770. {
  21771. V_2 = (bool)G_B6_0;
  21772. bool L_10 = V_2;
  21773. if (!L_10)
  21774. {
  21775. goto IL_0062;
  21776. }
  21777. }
  21778. {
  21779. Exception_t* L_11 = V_1;
  21780. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  21781. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
  21782. }
  21783. IL_0062:
  21784. {
  21785. IL2CPP_POP_ACTIVE_EXCEPTION();
  21786. goto IL_0065;
  21787. }
  21788. }// end catch (depth: 1)
  21789. IL_0065:
  21790. {
  21791. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_12 = V_0;
  21792. V_3 = L_12;
  21793. goto IL_0069;
  21794. }
  21795. IL_0069:
  21796. {
  21797. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_13 = V_3;
  21798. return L_13;
  21799. }
  21800. }
  21801. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  21802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21803. {
  21804. {
  21805. return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
  21806. }
  21807. }
  21808. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
  21809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21810. {
  21811. {
  21812. return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
  21813. }
  21814. }
  21815. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  21816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21817. {
  21818. {
  21819. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21820. }
  21821. }
  21822. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  21823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21824. {
  21825. {
  21826. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21827. }
  21828. }
  21829. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  21830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21831. {
  21832. {
  21833. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21834. }
  21835. }
  21836. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  21837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21838. {
  21839. {
  21840. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21841. }
  21842. }
  21843. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  21844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21845. {
  21846. {
  21847. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21848. }
  21849. }
  21850. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  21851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21852. {
  21853. {
  21854. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21855. }
  21856. }
  21857. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  21858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21859. {
  21860. {
  21861. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21862. }
  21863. }
  21864. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  21865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21866. {
  21867. {
  21868. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21869. }
  21870. }
  21871. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  21872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21873. {
  21874. {
  21875. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21876. }
  21877. }
  21878. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  21879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21880. {
  21881. {
  21882. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21883. }
  21884. }
  21885. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  21886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21887. {
  21888. {
  21889. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21890. }
  21891. }
  21892. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  21893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21894. {
  21895. {
  21896. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21897. }
  21898. }
  21899. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  21900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21901. {
  21902. {
  21903. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21904. }
  21905. }
  21906. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  21907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21908. {
  21909. {
  21910. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21911. }
  21912. }
  21913. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
  21914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21915. {
  21916. {
  21917. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21918. }
  21919. }
  21920. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  21921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21922. {
  21923. {
  21924. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21925. }
  21926. }
  21927. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  21928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21929. {
  21930. {
  21931. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21932. }
  21933. }
  21934. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  21935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21936. {
  21937. {
  21938. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21939. }
  21940. }
  21941. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  21942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21943. {
  21944. static bool s_Il2CppMethodInitialized;
  21945. if (!s_Il2CppMethodInitialized)
  21946. {
  21947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21949. s_Il2CppMethodInitialized = true;
  21950. }
  21951. bool V_0 = false;
  21952. {
  21953. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21954. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21955. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21956. bool L_1;
  21957. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL);
  21958. V_0 = L_1;
  21959. bool L_2 = V_0;
  21960. if (!L_2)
  21961. {
  21962. goto IL_001f;
  21963. }
  21964. }
  21965. {
  21966. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21967. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21968. RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(__this, NULL);
  21969. }
  21970. IL_001f:
  21971. {
  21972. return;
  21973. }
  21974. }
  21975. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  21976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21977. {
  21978. static bool s_Il2CppMethodInitialized;
  21979. if (!s_Il2CppMethodInitialized)
  21980. {
  21981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21982. s_Il2CppMethodInitialized = true;
  21983. }
  21984. {
  21985. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21986. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21987. return;
  21988. }
  21989. }
  21990. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  21991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21992. {
  21993. {
  21994. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  21995. return;
  21996. }
  21997. }
  21998. #ifdef __clang__
  21999. #pragma clang diagnostic pop
  22000. #endif
  22001. #ifdef __clang__
  22002. #pragma clang diagnostic push
  22003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22004. #pragma clang diagnostic ignored "-Wunused-variable"
  22005. #endif
  22006. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  22008. {
  22009. {
  22010. return;
  22011. }
  22012. }
  22013. // System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
  22015. {
  22016. static bool s_Il2CppMethodInitialized;
  22017. if (!s_Il2CppMethodInitialized)
  22018. {
  22019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
  22020. s_Il2CppMethodInitialized = true;
  22021. }
  22022. {
  22023. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
  22024. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
  22025. NullCheck(L_1);
  22026. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2;
  22027. L_2 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_1, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
  22028. VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
  22029. return;
  22030. }
  22031. }
  22032. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
  22034. {
  22035. bool V_0 = false;
  22036. {
  22037. bool L_0;
  22038. L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
  22039. V_0 = L_0;
  22040. bool L_1 = V_0;
  22041. if (!L_1)
  22042. {
  22043. goto IL_001c;
  22044. }
  22045. }
  22046. {
  22047. String_t* L_2;
  22048. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
  22049. ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
  22050. NullCheck(L_3);
  22051. ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
  22052. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var)));
  22053. }
  22054. IL_001c:
  22055. {
  22056. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
  22057. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
  22058. VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
  22059. return;
  22060. }
  22061. }
  22062. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  22064. {
  22065. static bool s_Il2CppMethodInitialized;
  22066. if (!s_Il2CppMethodInitialized)
  22067. {
  22068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
  22069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
  22070. s_Il2CppMethodInitialized = true;
  22071. }
  22072. bool V_0 = false;
  22073. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B5_0;
  22074. memset((&G_B5_0), 0, sizeof(G_B5_0));
  22075. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B5_1 = NULL;
  22076. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B3_0;
  22077. memset((&G_B3_0), 0, sizeof(G_B3_0));
  22078. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B3_1 = NULL;
  22079. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B4_0;
  22080. memset((&G_B4_0), 0, sizeof(G_B4_0));
  22081. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B4_1 = NULL;
  22082. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_0 = NULL;
  22083. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B6_1;
  22084. memset((&G_B6_1), 0, sizeof(G_B6_1));
  22085. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B6_2 = NULL;
  22086. {
  22087. bool L_0;
  22088. L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
  22089. V_0 = L_0;
  22090. bool L_1 = V_0;
  22091. if (!L_1)
  22092. {
  22093. goto IL_001c;
  22094. }
  22095. }
  22096. {
  22097. String_t* L_2;
  22098. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
  22099. ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
  22100. NullCheck(L_3);
  22101. ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
  22102. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var)));
  22103. }
  22104. IL_001c:
  22105. {
  22106. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
  22107. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
  22108. G_B3_0 = L_4;
  22109. G_B3_1 = __this;
  22110. if (!L_5)
  22111. {
  22112. G_B5_0 = L_4;
  22113. G_B5_1 = __this;
  22114. goto IL_0032;
  22115. }
  22116. }
  22117. {
  22118. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_6 = ___1_cameras;
  22119. NullCheck(L_6);
  22120. int32_t L_7;
  22121. L_7 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_6, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
  22122. G_B4_0 = G_B3_0;
  22123. G_B4_1 = G_B3_1;
  22124. if (!L_7)
  22125. {
  22126. G_B5_0 = G_B3_0;
  22127. G_B5_1 = G_B3_1;
  22128. goto IL_0032;
  22129. }
  22130. }
  22131. {
  22132. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
  22133. NullCheck(L_8);
  22134. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
  22135. L_9 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_8, 0, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
  22136. G_B6_0 = L_9;
  22137. G_B6_1 = G_B4_0;
  22138. G_B6_2 = G_B4_1;
  22139. goto IL_0033;
  22140. }
  22141. IL_0032:
  22142. {
  22143. G_B6_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)(NULL));
  22144. G_B6_1 = G_B5_0;
  22145. G_B6_2 = G_B5_1;
  22146. }
  22147. IL_0033:
  22148. {
  22149. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_10 = ___2_renderRequests;
  22150. NullCheck(G_B6_2);
  22151. VirtualActionInvoker3< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  22152. return;
  22153. }
  22154. }
  22155. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  22156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  22157. {
  22158. {
  22159. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  22160. return L_0;
  22161. }
  22162. }
  22163. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  22164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
  22165. {
  22166. {
  22167. bool L_0 = ___0_value;
  22168. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  22169. return;
  22170. }
  22171. }
  22172. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  22173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  22174. {
  22175. static bool s_Il2CppMethodInitialized;
  22176. if (!s_Il2CppMethodInitialized)
  22177. {
  22178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  22179. s_Il2CppMethodInitialized = true;
  22180. }
  22181. {
  22182. VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  22183. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  22184. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  22185. RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline(__this, (bool)1, NULL);
  22186. return;
  22187. }
  22188. }
  22189. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  22190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method)
  22191. {
  22192. {
  22193. return;
  22194. }
  22195. }
  22196. #ifdef __clang__
  22197. #pragma clang diagnostic pop
  22198. #endif
  22199. #ifdef __clang__
  22200. #pragma clang diagnostic push
  22201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22202. #pragma clang diagnostic ignored "-Wunused-variable"
  22203. #endif
  22204. // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
  22205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method)
  22206. {
  22207. static bool s_Il2CppMethodInitialized;
  22208. if (!s_Il2CppMethodInitialized)
  22209. {
  22210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  22211. s_Il2CppMethodInitialized = true;
  22212. }
  22213. {
  22214. bool L_0 = ___0_value;
  22215. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  22216. uint8_t L_1;
  22217. L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
  22218. __this->___m_Enabled_0 = L_1;
  22219. return;
  22220. }
  22221. }
  22222. IL2CPP_EXTERN_C void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  22223. {
  22224. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22225. int32_t _offset = 1;
  22226. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22227. StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(_thisAdjusted, ___0_value, method);
  22228. }
  22229. // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
  22230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22231. {
  22232. {
  22233. uint8_t L_0 = ___0_value;
  22234. __this->___m_ReadMask_1 = L_0;
  22235. return;
  22236. }
  22237. }
  22238. IL2CPP_EXTERN_C void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22239. {
  22240. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22241. int32_t _offset = 1;
  22242. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22243. StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B(_thisAdjusted, ___0_value, method);
  22244. }
  22245. // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
  22246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22247. {
  22248. {
  22249. uint8_t L_0 = ___0_value;
  22250. __this->___m_WriteMask_2 = L_0;
  22251. return;
  22252. }
  22253. }
  22254. IL2CPP_EXTERN_C void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22255. {
  22256. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22257. int32_t _offset = 1;
  22258. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22259. StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65(_thisAdjusted, ___0_value, method);
  22260. }
  22261. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
  22262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22263. {
  22264. {
  22265. int32_t L_0 = ___0_value;
  22266. __this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_0);
  22267. return;
  22268. }
  22269. }
  22270. IL2CPP_EXTERN_C void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22271. {
  22272. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22273. int32_t _offset = 1;
  22274. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22275. StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(_thisAdjusted, ___0_value, method);
  22276. }
  22277. // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
  22278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22279. {
  22280. {
  22281. int32_t L_0 = ___0_value;
  22282. __this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_0);
  22283. return;
  22284. }
  22285. }
  22286. IL2CPP_EXTERN_C void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22287. {
  22288. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22289. int32_t _offset = 1;
  22290. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22291. StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(_thisAdjusted, ___0_value, method);
  22292. }
  22293. // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
  22294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22295. {
  22296. {
  22297. int32_t L_0 = ___0_value;
  22298. __this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_0);
  22299. return;
  22300. }
  22301. }
  22302. IL2CPP_EXTERN_C void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22303. {
  22304. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22305. int32_t _offset = 1;
  22306. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22307. StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(_thisAdjusted, ___0_value, method);
  22308. }
  22309. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
  22310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22311. {
  22312. {
  22313. int32_t L_0 = ___0_value;
  22314. __this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_0);
  22315. return;
  22316. }
  22317. }
  22318. IL2CPP_EXTERN_C void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22319. {
  22320. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22321. int32_t _offset = 1;
  22322. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22323. StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(_thisAdjusted, ___0_value, method);
  22324. }
  22325. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
  22326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22327. {
  22328. {
  22329. int32_t L_0 = ___0_value;
  22330. __this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_0);
  22331. return;
  22332. }
  22333. }
  22334. IL2CPP_EXTERN_C void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22335. {
  22336. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22337. int32_t _offset = 1;
  22338. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22339. StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(_thisAdjusted, ___0_value, method);
  22340. }
  22341. // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
  22342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22343. {
  22344. {
  22345. int32_t L_0 = ___0_value;
  22346. __this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_0);
  22347. return;
  22348. }
  22349. }
  22350. IL2CPP_EXTERN_C void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22351. {
  22352. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22353. int32_t _offset = 1;
  22354. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22355. StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(_thisAdjusted, ___0_value, method);
  22356. }
  22357. // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
  22358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22359. {
  22360. {
  22361. int32_t L_0 = ___0_value;
  22362. __this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_0);
  22363. return;
  22364. }
  22365. }
  22366. IL2CPP_EXTERN_C void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22367. {
  22368. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22369. int32_t _offset = 1;
  22370. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22371. StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(_thisAdjusted, ___0_value, method);
  22372. }
  22373. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
  22374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22375. {
  22376. {
  22377. int32_t L_0 = ___0_value;
  22378. __this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_0);
  22379. return;
  22380. }
  22381. }
  22382. IL2CPP_EXTERN_C void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22383. {
  22384. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22385. int32_t _offset = 1;
  22386. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22387. StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(_thisAdjusted, ___0_value, method);
  22388. }
  22389. // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
  22390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
  22391. {
  22392. bool V_0 = false;
  22393. int32_t G_B12_0 = 0;
  22394. {
  22395. uint8_t L_0 = __this->___m_Enabled_0;
  22396. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = ___0_other;
  22397. uint8_t L_2 = L_1.___m_Enabled_0;
  22398. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  22399. {
  22400. goto IL_00a3;
  22401. }
  22402. }
  22403. {
  22404. uint8_t L_3 = __this->___m_ReadMask_1;
  22405. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_4 = ___0_other;
  22406. uint8_t L_5 = L_4.___m_ReadMask_1;
  22407. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  22408. {
  22409. goto IL_00a3;
  22410. }
  22411. }
  22412. {
  22413. uint8_t L_6 = __this->___m_WriteMask_2;
  22414. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_7 = ___0_other;
  22415. uint8_t L_8 = L_7.___m_WriteMask_2;
  22416. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  22417. {
  22418. goto IL_00a3;
  22419. }
  22420. }
  22421. {
  22422. uint8_t L_9 = __this->___m_CompareFunctionFront_4;
  22423. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_10 = ___0_other;
  22424. uint8_t L_11 = L_10.___m_CompareFunctionFront_4;
  22425. if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
  22426. {
  22427. goto IL_00a3;
  22428. }
  22429. }
  22430. {
  22431. uint8_t L_12 = __this->___m_PassOperationFront_5;
  22432. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_13 = ___0_other;
  22433. uint8_t L_14 = L_13.___m_PassOperationFront_5;
  22434. if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
  22435. {
  22436. goto IL_00a3;
  22437. }
  22438. }
  22439. {
  22440. uint8_t L_15 = __this->___m_FailOperationFront_6;
  22441. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_16 = ___0_other;
  22442. uint8_t L_17 = L_16.___m_FailOperationFront_6;
  22443. if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
  22444. {
  22445. goto IL_00a3;
  22446. }
  22447. }
  22448. {
  22449. uint8_t L_18 = __this->___m_ZFailOperationFront_7;
  22450. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_19 = ___0_other;
  22451. uint8_t L_20 = L_19.___m_ZFailOperationFront_7;
  22452. if ((!(((uint32_t)L_18) == ((uint32_t)L_20))))
  22453. {
  22454. goto IL_00a3;
  22455. }
  22456. }
  22457. {
  22458. uint8_t L_21 = __this->___m_CompareFunctionBack_8;
  22459. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_22 = ___0_other;
  22460. uint8_t L_23 = L_22.___m_CompareFunctionBack_8;
  22461. if ((!(((uint32_t)L_21) == ((uint32_t)L_23))))
  22462. {
  22463. goto IL_00a3;
  22464. }
  22465. }
  22466. {
  22467. uint8_t L_24 = __this->___m_PassOperationBack_9;
  22468. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_25 = ___0_other;
  22469. uint8_t L_26 = L_25.___m_PassOperationBack_9;
  22470. if ((!(((uint32_t)L_24) == ((uint32_t)L_26))))
  22471. {
  22472. goto IL_00a3;
  22473. }
  22474. }
  22475. {
  22476. uint8_t L_27 = __this->___m_FailOperationBack_10;
  22477. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_28 = ___0_other;
  22478. uint8_t L_29 = L_28.___m_FailOperationBack_10;
  22479. if ((!(((uint32_t)L_27) == ((uint32_t)L_29))))
  22480. {
  22481. goto IL_00a3;
  22482. }
  22483. }
  22484. {
  22485. uint8_t L_30 = __this->___m_ZFailOperationBack_11;
  22486. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_31 = ___0_other;
  22487. uint8_t L_32 = L_31.___m_ZFailOperationBack_11;
  22488. G_B12_0 = ((((int32_t)L_30) == ((int32_t)L_32))? 1 : 0);
  22489. goto IL_00a4;
  22490. }
  22491. IL_00a3:
  22492. {
  22493. G_B12_0 = 0;
  22494. }
  22495. IL_00a4:
  22496. {
  22497. V_0 = (bool)G_B12_0;
  22498. goto IL_00a7;
  22499. }
  22500. IL_00a7:
  22501. {
  22502. bool L_33 = V_0;
  22503. return L_33;
  22504. }
  22505. }
  22506. IL2CPP_EXTERN_C bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
  22507. {
  22508. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22509. int32_t _offset = 1;
  22510. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22511. bool _returnValue;
  22512. _returnValue = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(_thisAdjusted, ___0_other, method);
  22513. return _returnValue;
  22514. }
  22515. // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
  22516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22517. {
  22518. static bool s_Il2CppMethodInitialized;
  22519. if (!s_Il2CppMethodInitialized)
  22520. {
  22521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var);
  22522. s_Il2CppMethodInitialized = true;
  22523. }
  22524. bool V_0 = false;
  22525. bool V_1 = false;
  22526. int32_t G_B5_0 = 0;
  22527. {
  22528. RuntimeObject* L_0 = ___0_obj;
  22529. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22530. bool L_1 = V_0;
  22531. if (!L_1)
  22532. {
  22533. goto IL_000d;
  22534. }
  22535. }
  22536. {
  22537. V_1 = (bool)0;
  22538. goto IL_0027;
  22539. }
  22540. IL_000d:
  22541. {
  22542. RuntimeObject* L_2 = ___0_obj;
  22543. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))
  22544. {
  22545. goto IL_0023;
  22546. }
  22547. }
  22548. {
  22549. RuntimeObject* L_3 = ___0_obj;
  22550. bool L_4;
  22551. L_4 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(__this, ((*(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)((StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)UnBox(L_3, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))), NULL);
  22552. G_B5_0 = ((int32_t)(L_4));
  22553. goto IL_0024;
  22554. }
  22555. IL_0023:
  22556. {
  22557. G_B5_0 = 0;
  22558. }
  22559. IL_0024:
  22560. {
  22561. V_1 = (bool)G_B5_0;
  22562. goto IL_0027;
  22563. }
  22564. IL_0027:
  22565. {
  22566. bool L_5 = V_1;
  22567. return L_5;
  22568. }
  22569. }
  22570. IL2CPP_EXTERN_C bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22571. {
  22572. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22573. int32_t _offset = 1;
  22574. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22575. bool _returnValue;
  22576. _returnValue = StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B(_thisAdjusted, ___0_obj, method);
  22577. return _returnValue;
  22578. }
  22579. // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
  22580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
  22581. {
  22582. int32_t V_0 = 0;
  22583. int32_t V_1 = 0;
  22584. {
  22585. uint8_t* L_0 = (&__this->___m_Enabled_0);
  22586. int32_t L_1;
  22587. L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
  22588. V_0 = L_1;
  22589. int32_t L_2 = V_0;
  22590. uint8_t* L_3 = (&__this->___m_ReadMask_1);
  22591. int32_t L_4;
  22592. L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL);
  22593. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
  22594. int32_t L_5 = V_0;
  22595. uint8_t* L_6 = (&__this->___m_WriteMask_2);
  22596. int32_t L_7;
  22597. L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL);
  22598. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
  22599. int32_t L_8 = V_0;
  22600. uint8_t* L_9 = (&__this->___m_CompareFunctionFront_4);
  22601. int32_t L_10;
  22602. L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL);
  22603. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
  22604. int32_t L_11 = V_0;
  22605. uint8_t* L_12 = (&__this->___m_PassOperationFront_5);
  22606. int32_t L_13;
  22607. L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL);
  22608. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
  22609. int32_t L_14 = V_0;
  22610. uint8_t* L_15 = (&__this->___m_FailOperationFront_6);
  22611. int32_t L_16;
  22612. L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL);
  22613. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
  22614. int32_t L_17 = V_0;
  22615. uint8_t* L_18 = (&__this->___m_ZFailOperationFront_7);
  22616. int32_t L_19;
  22617. L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL);
  22618. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
  22619. int32_t L_20 = V_0;
  22620. uint8_t* L_21 = (&__this->___m_CompareFunctionBack_8);
  22621. int32_t L_22;
  22622. L_22 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_21, NULL);
  22623. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
  22624. int32_t L_23 = V_0;
  22625. uint8_t* L_24 = (&__this->___m_PassOperationBack_9);
  22626. int32_t L_25;
  22627. L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL);
  22628. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
  22629. int32_t L_26 = V_0;
  22630. uint8_t* L_27 = (&__this->___m_FailOperationBack_10);
  22631. int32_t L_28;
  22632. L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL);
  22633. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
  22634. int32_t L_29 = V_0;
  22635. uint8_t* L_30 = (&__this->___m_ZFailOperationBack_11);
  22636. int32_t L_31;
  22637. L_31 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_30, NULL);
  22638. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
  22639. int32_t L_32 = V_0;
  22640. V_1 = L_32;
  22641. goto IL_00da;
  22642. }
  22643. IL_00da:
  22644. {
  22645. int32_t L_33 = V_1;
  22646. return L_33;
  22647. }
  22648. }
  22649. IL2CPP_EXTERN_C int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22650. {
  22651. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22652. int32_t _offset = 1;
  22653. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22654. int32_t _returnValue;
  22655. _returnValue = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(_thisAdjusted, method);
  22656. return _returnValue;
  22657. }
  22658. #ifdef __clang__
  22659. #pragma clang diagnostic pop
  22660. #endif
  22661. #ifdef __clang__
  22662. #pragma clang diagnostic push
  22663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22664. #pragma clang diagnostic ignored "-Wunused-variable"
  22665. #endif
  22666. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  22667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
  22668. {
  22669. {
  22670. intptr_t L_0 = ___0_ptr;
  22671. __this->___m_Ptr_1 = L_0;
  22672. return;
  22673. }
  22674. }
  22675. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
  22676. {
  22677. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22678. int32_t _offset = 1;
  22679. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22680. ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5(_thisAdjusted, ___0_ptr, method);
  22681. }
  22682. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  22683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
  22684. {
  22685. static bool s_Il2CppMethodInitialized;
  22686. if (!s_Il2CppMethodInitialized)
  22687. {
  22688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var);
  22689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  22690. s_Il2CppMethodInitialized = true;
  22691. }
  22692. {
  22693. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var) };
  22694. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  22695. Type_t* L_1;
  22696. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  22697. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_results;
  22698. ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(__this, L_1, L_2, NULL);
  22699. return;
  22700. }
  22701. }
  22702. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (RuntimeObject* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
  22703. {
  22704. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22705. int32_t _offset = 1;
  22706. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22707. ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189(_thisAdjusted, ___0_results, method);
  22708. }
  22709. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  22710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
  22711. {
  22712. static bool s_Il2CppMethodInitialized;
  22713. if (!s_Il2CppMethodInitialized)
  22714. {
  22715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22716. s_Il2CppMethodInitialized = true;
  22717. }
  22718. bool V_0 = false;
  22719. {
  22720. intptr_t* L_0 = (&__this->___m_Ptr_1);
  22721. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___0_other;
  22722. intptr_t L_2 = L_1.___m_Ptr_1;
  22723. intptr_t L_3 = L_2;
  22724. RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  22725. bool L_5;
  22726. L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL);
  22727. V_0 = L_5;
  22728. goto IL_001a;
  22729. }
  22730. IL_001a:
  22731. {
  22732. bool L_6 = V_0;
  22733. return L_6;
  22734. }
  22735. }
  22736. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (RuntimeObject* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
  22737. {
  22738. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22739. int32_t _offset = 1;
  22740. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22741. bool _returnValue;
  22742. _returnValue = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(_thisAdjusted, ___0_other, method);
  22743. return _returnValue;
  22744. }
  22745. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  22746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22747. {
  22748. static bool s_Il2CppMethodInitialized;
  22749. if (!s_Il2CppMethodInitialized)
  22750. {
  22751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22752. s_Il2CppMethodInitialized = true;
  22753. }
  22754. bool V_0 = false;
  22755. bool V_1 = false;
  22756. int32_t G_B5_0 = 0;
  22757. {
  22758. RuntimeObject* L_0 = ___0_obj;
  22759. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22760. bool L_1 = V_0;
  22761. if (!L_1)
  22762. {
  22763. goto IL_000d;
  22764. }
  22765. }
  22766. {
  22767. V_1 = (bool)0;
  22768. goto IL_0027;
  22769. }
  22770. IL_000d:
  22771. {
  22772. RuntimeObject* L_2 = ___0_obj;
  22773. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))
  22774. {
  22775. goto IL_0023;
  22776. }
  22777. }
  22778. {
  22779. RuntimeObject* L_3 = ___0_obj;
  22780. bool L_4;
  22781. L_4 = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(__this, ((*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)UnBox(L_3, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))), NULL);
  22782. G_B5_0 = ((int32_t)(L_4));
  22783. goto IL_0024;
  22784. }
  22785. IL_0023:
  22786. {
  22787. G_B5_0 = 0;
  22788. }
  22789. IL_0024:
  22790. {
  22791. V_1 = (bool)G_B5_0;
  22792. goto IL_0027;
  22793. }
  22794. IL_0027:
  22795. {
  22796. bool L_5 = V_1;
  22797. return L_5;
  22798. }
  22799. }
  22800. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22801. {
  22802. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22803. int32_t _offset = 1;
  22804. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22805. bool _returnValue;
  22806. _returnValue = ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88(_thisAdjusted, ___0_obj, method);
  22807. return _returnValue;
  22808. }
  22809. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  22810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
  22811. {
  22812. int32_t V_0 = 0;
  22813. {
  22814. intptr_t* L_0 = (&__this->___m_Ptr_1);
  22815. int32_t L_1;
  22816. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  22817. V_0 = L_1;
  22818. goto IL_000f;
  22819. }
  22820. IL_000f:
  22821. {
  22822. int32_t L_2 = V_0;
  22823. return L_2;
  22824. }
  22825. }
  22826. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22827. {
  22828. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22829. int32_t _offset = 1;
  22830. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22831. int32_t _returnValue;
  22832. _returnValue = ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207(_thisAdjusted, method);
  22833. return _returnValue;
  22834. }
  22835. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  22836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  22837. {
  22838. static bool s_Il2CppMethodInitialized;
  22839. if (!s_Il2CppMethodInitialized)
  22840. {
  22841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22842. s_Il2CppMethodInitialized = true;
  22843. }
  22844. {
  22845. Type_t* L_0 = ___0_listType;
  22846. RuntimeObject* L_1 = ___1_resultList;
  22847. il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22848. ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7(__this, L_0, L_1, NULL);
  22849. return;
  22850. }
  22851. }
  22852. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  22853. {
  22854. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22855. int32_t _offset = 1;
  22856. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22857. ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(_thisAdjusted, ___0_listType, ___1_resultList, method);
  22858. }
  22859. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  22860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m0C385A2E228FAAEBACE8E912E26F05147525E8B1 (const RuntimeMethod* method)
  22861. {
  22862. static bool s_Il2CppMethodInitialized;
  22863. if (!s_Il2CppMethodInitialized)
  22864. {
  22865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  22867. s_Il2CppMethodInitialized = true;
  22868. }
  22869. {
  22870. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0;
  22871. memset((&L_0), 0, sizeof(L_0));
  22872. ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  22873. ((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))->___kRenderTypeTag_0 = L_0;
  22874. return;
  22875. }
  22876. }
  22877. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  22878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method)
  22879. {
  22880. typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Type_t*, RuntimeObject*);
  22881. static ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn _il2cpp_icall_func;
  22882. if (!_il2cpp_icall_func)
  22883. _il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
  22884. _il2cpp_icall_func(___0__unity_self, ___1_listType, ___2_resultList);
  22885. }
  22886. #ifdef __clang__
  22887. #pragma clang diagnostic pop
  22888. #endif
  22889. #ifdef __clang__
  22890. #pragma clang diagnostic push
  22891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22892. #pragma clang diagnostic ignored "-Wunused-variable"
  22893. #endif
  22894. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  22895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method)
  22896. {
  22897. static bool s_Il2CppMethodInitialized;
  22898. if (!s_Il2CppMethodInitialized)
  22899. {
  22900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22901. s_Il2CppMethodInitialized = true;
  22902. }
  22903. bool V_0 = false;
  22904. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* V_1 = NULL;
  22905. {
  22906. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22907. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
  22908. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22909. bool L_1 = V_0;
  22910. if (!L_1)
  22911. {
  22912. goto IL_0017;
  22913. }
  22914. }
  22915. {
  22916. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22917. NullCheck(L_2);
  22918. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL);
  22919. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22920. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_2;
  22921. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_2);
  22922. }
  22923. IL_0017:
  22924. {
  22925. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22926. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
  22927. V_1 = L_3;
  22928. goto IL_001f;
  22929. }
  22930. IL_001f:
  22931. {
  22932. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4 = V_1;
  22933. return L_4;
  22934. }
  22935. }
  22936. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  22937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method)
  22938. {
  22939. static bool s_Il2CppMethodInitialized;
  22940. if (!s_Il2CppMethodInitialized)
  22941. {
  22942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22943. s_Il2CppMethodInitialized = true;
  22944. }
  22945. {
  22946. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ___0_value;
  22947. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22948. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
  22949. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
  22950. return;
  22951. }
  22952. }
  22953. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  22954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22955. {
  22956. {
  22957. int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  22958. return L_0;
  22959. }
  22960. }
  22961. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  22962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22963. {
  22964. {
  22965. int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
  22966. return L_0;
  22967. }
  22968. }
  22969. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  22970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22971. {
  22972. {
  22973. int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
  22974. return L_0;
  22975. }
  22976. }
  22977. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  22978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22979. {
  22980. {
  22981. int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
  22982. return L_0;
  22983. }
  22984. }
  22985. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
  22986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22987. {
  22988. {
  22989. bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
  22990. return L_0;
  22991. }
  22992. }
  22993. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  22994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22995. {
  22996. {
  22997. bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
  22998. return L_0;
  22999. }
  23000. }
  23001. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  23002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23003. {
  23004. {
  23005. bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
  23006. return L_0;
  23007. }
  23008. }
  23009. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  23010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23011. {
  23012. {
  23013. bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  23014. return L_0;
  23015. }
  23016. }
  23017. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  23018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23019. {
  23020. {
  23021. bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  23022. return L_0;
  23023. }
  23024. }
  23025. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  23026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_mEC3BA55F7A145AFCD9762F1FD752CA4D587D0F88 (intptr_t ___0_fallbackModePtr, const RuntimeMethod* method)
  23027. {
  23028. static bool s_Il2CppMethodInitialized;
  23029. if (!s_Il2CppMethodInitialized)
  23030. {
  23031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23032. s_Il2CppMethodInitialized = true;
  23033. }
  23034. int32_t* V_0 = 0;
  23035. bool V_1 = false;
  23036. int32_t V_2 = 0;
  23037. int32_t V_3 = 0;
  23038. bool V_4 = false;
  23039. bool V_5 = false;
  23040. int32_t G_B3_0 = 0;
  23041. {
  23042. intptr_t L_0 = ___0_fallbackModePtr;
  23043. void* L_1;
  23044. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23045. V_0 = (int32_t*)L_1;
  23046. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23047. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2;
  23048. L_2 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23049. NullCheck(L_2);
  23050. int32_t L_3;
  23051. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_2, NULL);
  23052. if (!L_3)
  23053. {
  23054. goto IL_0037;
  23055. }
  23056. }
  23057. {
  23058. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23059. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
  23060. L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23061. NullCheck(L_4);
  23062. int32_t L_5;
  23063. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_4, NULL);
  23064. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
  23065. L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23066. NullCheck(L_6);
  23067. int32_t L_7;
  23068. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_6, NULL);
  23069. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_8;
  23070. L_8 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23071. NullCheck(L_8);
  23072. int32_t L_9;
  23073. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_8, NULL);
  23074. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  23075. goto IL_0038;
  23076. }
  23077. IL_0037:
  23078. {
  23079. G_B3_0 = 0;
  23080. }
  23081. IL_0038:
  23082. {
  23083. V_1 = (bool)G_B3_0;
  23084. bool L_10 = V_1;
  23085. if (!L_10)
  23086. {
  23087. goto IL_0067;
  23088. }
  23089. }
  23090. {
  23091. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23092. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
  23093. L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23094. NullCheck(L_11);
  23095. int32_t L_12;
  23096. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_11, NULL);
  23097. V_3 = L_12;
  23098. int32_t L_13 = V_3;
  23099. V_2 = L_13;
  23100. int32_t L_14 = V_2;
  23101. if ((((int32_t)L_14) == ((int32_t)2)))
  23102. {
  23103. goto IL_005b;
  23104. }
  23105. }
  23106. {
  23107. goto IL_0050;
  23108. }
  23109. IL_0050:
  23110. {
  23111. int32_t L_15 = V_2;
  23112. if ((((int32_t)L_15) == ((int32_t)4)))
  23113. {
  23114. goto IL_0056;
  23115. }
  23116. }
  23117. {
  23118. goto IL_0060;
  23119. }
  23120. IL_0056:
  23121. {
  23122. int32_t* L_16 = V_0;
  23123. *((int32_t*)L_16) = (int32_t)2;
  23124. goto IL_0065;
  23125. }
  23126. IL_005b:
  23127. {
  23128. int32_t* L_17 = V_0;
  23129. *((int32_t*)L_17) = (int32_t)1;
  23130. goto IL_0065;
  23131. }
  23132. IL_0060:
  23133. {
  23134. int32_t* L_18 = V_0;
  23135. *((int32_t*)L_18) = (int32_t)0;
  23136. goto IL_0065;
  23137. }
  23138. IL_0065:
  23139. {
  23140. goto IL_008e;
  23141. }
  23142. IL_0067:
  23143. {
  23144. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23145. bool L_19;
  23146. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(2, NULL);
  23147. V_4 = L_19;
  23148. bool L_20 = V_4;
  23149. if (!L_20)
  23150. {
  23151. goto IL_0079;
  23152. }
  23153. }
  23154. {
  23155. int32_t* L_21 = V_0;
  23156. *((int32_t*)L_21) = (int32_t)2;
  23157. goto IL_008e;
  23158. }
  23159. IL_0079:
  23160. {
  23161. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23162. bool L_22;
  23163. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(1, NULL);
  23164. V_5 = L_22;
  23165. bool L_23 = V_5;
  23166. if (!L_23)
  23167. {
  23168. goto IL_008b;
  23169. }
  23170. }
  23171. {
  23172. int32_t* L_24 = V_0;
  23173. *((int32_t*)L_24) = (int32_t)1;
  23174. goto IL_008e;
  23175. }
  23176. IL_008b:
  23177. {
  23178. int32_t* L_25 = V_0;
  23179. *((int32_t*)L_25) = (int32_t)0;
  23180. }
  23181. IL_008e:
  23182. {
  23183. return;
  23184. }
  23185. }
  23186. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  23187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method)
  23188. {
  23189. static bool s_Il2CppMethodInitialized;
  23190. if (!s_Il2CppMethodInitialized)
  23191. {
  23192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23193. s_Il2CppMethodInitialized = true;
  23194. }
  23195. bool V_0 = false;
  23196. bool V_1 = false;
  23197. {
  23198. int32_t L_0 = ___0_mixedMode;
  23199. intptr_t L_1;
  23200. memset((&L_1), 0, sizeof(L_1));
  23201. IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  23202. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23203. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF(L_0, L_1, NULL);
  23204. bool L_2 = V_0;
  23205. V_1 = L_2;
  23206. goto IL_0014;
  23207. }
  23208. IL_0014:
  23209. {
  23210. bool L_3 = V_1;
  23211. return L_3;
  23212. }
  23213. }
  23214. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  23215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23216. {
  23217. static bool s_Il2CppMethodInitialized;
  23218. if (!s_Il2CppMethodInitialized)
  23219. {
  23220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23221. s_Il2CppMethodInitialized = true;
  23222. }
  23223. bool* V_0 = NULL;
  23224. bool V_1 = false;
  23225. bool* G_B4_0 = NULL;
  23226. bool* G_B3_0 = NULL;
  23227. bool* G_B10_0 = NULL;
  23228. bool* G_B6_0 = NULL;
  23229. bool* G_B5_0 = NULL;
  23230. bool* G_B8_0 = NULL;
  23231. bool* G_B7_0 = NULL;
  23232. int32_t G_B9_0 = 0;
  23233. bool* G_B9_1 = NULL;
  23234. int32_t G_B11_0 = 0;
  23235. bool* G_B11_1 = NULL;
  23236. {
  23237. intptr_t L_0 = ___1_isSupportedPtr;
  23238. void* L_1;
  23239. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23240. V_0 = (bool*)L_1;
  23241. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23242. bool L_2;
  23243. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(1, NULL);
  23244. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  23245. bool L_3 = V_1;
  23246. if (!L_3)
  23247. {
  23248. goto IL_001b;
  23249. }
  23250. }
  23251. {
  23252. bool* L_4 = V_0;
  23253. *((int8_t*)L_4) = (int8_t)0;
  23254. goto IL_005b;
  23255. }
  23256. IL_001b:
  23257. {
  23258. bool* L_5 = V_0;
  23259. int32_t L_6 = ___0_mixedMode;
  23260. G_B3_0 = L_5;
  23261. if (L_6)
  23262. {
  23263. G_B4_0 = L_5;
  23264. goto IL_002e;
  23265. }
  23266. }
  23267. {
  23268. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23269. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_7;
  23270. L_7 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23271. NullCheck(L_7);
  23272. int32_t L_8;
  23273. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_7, NULL);
  23274. G_B4_0 = G_B3_0;
  23275. if ((((int32_t)((int32_t)((int32_t)L_8&1))) == ((int32_t)1)))
  23276. {
  23277. G_B10_0 = G_B3_0;
  23278. goto IL_0059;
  23279. }
  23280. }
  23281. IL_002e:
  23282. {
  23283. int32_t L_9 = ___0_mixedMode;
  23284. G_B5_0 = G_B4_0;
  23285. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  23286. {
  23287. G_B6_0 = G_B4_0;
  23288. goto IL_0041;
  23289. }
  23290. }
  23291. {
  23292. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23293. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_10;
  23294. L_10 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23295. NullCheck(L_10);
  23296. int32_t L_11;
  23297. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_10, NULL);
  23298. G_B6_0 = G_B5_0;
  23299. if ((((int32_t)((int32_t)((int32_t)L_11&2))) == ((int32_t)2)))
  23300. {
  23301. G_B10_0 = G_B5_0;
  23302. goto IL_0059;
  23303. }
  23304. }
  23305. IL_0041:
  23306. {
  23307. int32_t L_12 = ___0_mixedMode;
  23308. G_B7_0 = G_B6_0;
  23309. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  23310. {
  23311. G_B8_0 = G_B6_0;
  23312. goto IL_0056;
  23313. }
  23314. }
  23315. {
  23316. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23317. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_13;
  23318. L_13 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23319. NullCheck(L_13);
  23320. int32_t L_14;
  23321. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_13, NULL);
  23322. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&4))) == ((int32_t)4))? 1 : 0);
  23323. G_B9_1 = G_B7_0;
  23324. goto IL_0057;
  23325. }
  23326. IL_0056:
  23327. {
  23328. G_B9_0 = 0;
  23329. G_B9_1 = G_B8_0;
  23330. }
  23331. IL_0057:
  23332. {
  23333. G_B11_0 = G_B9_0;
  23334. G_B11_1 = G_B9_1;
  23335. goto IL_005a;
  23336. }
  23337. IL_0059:
  23338. {
  23339. G_B11_0 = 1;
  23340. G_B11_1 = G_B10_0;
  23341. }
  23342. IL_005a:
  23343. {
  23344. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  23345. }
  23346. IL_005b:
  23347. {
  23348. return;
  23349. }
  23350. }
  23351. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  23352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method)
  23353. {
  23354. static bool s_Il2CppMethodInitialized;
  23355. if (!s_Il2CppMethodInitialized)
  23356. {
  23357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23358. s_Il2CppMethodInitialized = true;
  23359. }
  23360. bool V_0 = false;
  23361. bool V_1 = false;
  23362. {
  23363. int32_t L_0 = ___0_bakeType;
  23364. intptr_t L_1;
  23365. memset((&L_1), 0, sizeof(L_1));
  23366. IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  23367. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23368. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460(L_0, L_1, NULL);
  23369. bool L_2 = V_0;
  23370. V_1 = L_2;
  23371. goto IL_0014;
  23372. }
  23373. IL_0014:
  23374. {
  23375. bool L_3 = V_1;
  23376. return L_3;
  23377. }
  23378. }
  23379. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  23380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23381. {
  23382. static bool s_Il2CppMethodInitialized;
  23383. if (!s_Il2CppMethodInitialized)
  23384. {
  23385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23386. s_Il2CppMethodInitialized = true;
  23387. }
  23388. bool* V_0 = NULL;
  23389. bool V_1 = false;
  23390. bool V_2 = false;
  23391. bool V_3 = false;
  23392. bool V_4 = false;
  23393. int32_t G_B4_0 = 0;
  23394. int32_t G_B10_0 = 0;
  23395. {
  23396. intptr_t L_0 = ___1_isSupportedPtr;
  23397. void* L_1;
  23398. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23399. V_0 = (bool*)L_1;
  23400. int32_t L_2 = ___0_bakeType;
  23401. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  23402. bool L_3 = V_1;
  23403. if (!L_3)
  23404. {
  23405. goto IL_0036;
  23406. }
  23407. }
  23408. {
  23409. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23410. bool L_4;
  23411. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(2, NULL);
  23412. V_2 = L_4;
  23413. bool L_5 = V_2;
  23414. if (!L_5)
  23415. {
  23416. goto IL_002a;
  23417. }
  23418. }
  23419. {
  23420. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23421. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
  23422. L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23423. NullCheck(L_6);
  23424. int32_t L_7;
  23425. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_6, NULL);
  23426. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  23427. goto IL_002b;
  23428. }
  23429. IL_002a:
  23430. {
  23431. G_B4_0 = 1;
  23432. }
  23433. IL_002b:
  23434. {
  23435. V_3 = (bool)G_B4_0;
  23436. bool L_8 = V_3;
  23437. if (!L_8)
  23438. {
  23439. goto IL_0035;
  23440. }
  23441. }
  23442. {
  23443. bool* L_9 = V_0;
  23444. *((int8_t*)L_9) = (int8_t)0;
  23445. goto IL_0064;
  23446. }
  23447. IL_0035:
  23448. {
  23449. }
  23450. IL_0036:
  23451. {
  23452. bool* L_10 = V_0;
  23453. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23454. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
  23455. L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23456. NullCheck(L_11);
  23457. int32_t L_12;
  23458. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_11, NULL);
  23459. int32_t L_13 = ___0_bakeType;
  23460. int32_t L_14 = ___0_bakeType;
  23461. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  23462. int32_t L_15 = ___0_bakeType;
  23463. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  23464. {
  23465. goto IL_005a;
  23466. }
  23467. }
  23468. {
  23469. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23470. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_16;
  23471. L_16 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23472. NullCheck(L_16);
  23473. bool L_17;
  23474. L_17 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_16, NULL);
  23475. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  23476. goto IL_005b;
  23477. }
  23478. IL_005a:
  23479. {
  23480. G_B10_0 = 0;
  23481. }
  23482. IL_005b:
  23483. {
  23484. V_4 = (bool)G_B10_0;
  23485. bool L_18 = V_4;
  23486. if (!L_18)
  23487. {
  23488. goto IL_0064;
  23489. }
  23490. }
  23491. {
  23492. bool* L_19 = V_0;
  23493. *((int8_t*)L_19) = (int8_t)0;
  23494. }
  23495. IL_0064:
  23496. {
  23497. return;
  23498. }
  23499. }
  23500. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  23501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m99BF1104DDA5C0EB37E529F76670E7F10E6319E8 (int32_t ___0_mode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23502. {
  23503. static bool s_Il2CppMethodInitialized;
  23504. if (!s_Il2CppMethodInitialized)
  23505. {
  23506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23507. s_Il2CppMethodInitialized = true;
  23508. }
  23509. bool* V_0 = NULL;
  23510. {
  23511. intptr_t L_0 = ___1_isSupportedPtr;
  23512. void* L_1;
  23513. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23514. V_0 = (bool*)L_1;
  23515. bool* L_2 = V_0;
  23516. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23517. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23518. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23519. NullCheck(L_3);
  23520. int32_t L_4;
  23521. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline(L_3, NULL);
  23522. int32_t L_5 = ___0_mode;
  23523. int32_t L_6 = ___0_mode;
  23524. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  23525. return;
  23526. }
  23527. }
  23528. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  23529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m891045E2F4FF9AC667E6FC75F6119D5AB546FBDB (int32_t ___0_lightmapper, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23530. {
  23531. static bool s_Il2CppMethodInitialized;
  23532. if (!s_Il2CppMethodInitialized)
  23533. {
  23534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23535. s_Il2CppMethodInitialized = true;
  23536. }
  23537. bool* V_0 = NULL;
  23538. bool* G_B2_0 = NULL;
  23539. bool* G_B1_0 = NULL;
  23540. int32_t G_B3_0 = 0;
  23541. bool* G_B3_1 = NULL;
  23542. {
  23543. intptr_t L_0 = ___1_isSupportedPtr;
  23544. void* L_1;
  23545. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23546. V_0 = (bool*)L_1;
  23547. bool* L_2 = V_0;
  23548. int32_t L_3 = ___0_lightmapper;
  23549. G_B1_0 = L_2;
  23550. if (L_3)
  23551. {
  23552. G_B2_0 = L_2;
  23553. goto IL_0018;
  23554. }
  23555. }
  23556. {
  23557. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23558. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
  23559. L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23560. NullCheck(L_4);
  23561. bool L_5;
  23562. L_5 = SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline(L_4, NULL);
  23563. G_B3_0 = ((int32_t)(L_5));
  23564. G_B3_1 = G_B1_0;
  23565. goto IL_0019;
  23566. }
  23567. IL_0018:
  23568. {
  23569. G_B3_0 = 1;
  23570. G_B3_1 = G_B2_0;
  23571. }
  23572. IL_0019:
  23573. {
  23574. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  23575. return;
  23576. }
  23577. }
  23578. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  23579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m15CF763E502A362DC677DEBBEC12A9B45CEEB458 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23580. {
  23581. static bool s_Il2CppMethodInitialized;
  23582. if (!s_Il2CppMethodInitialized)
  23583. {
  23584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23585. s_Il2CppMethodInitialized = true;
  23586. }
  23587. bool* V_0 = NULL;
  23588. {
  23589. intptr_t L_0 = ___0_isSupportedPtr;
  23590. void* L_1;
  23591. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23592. V_0 = (bool*)L_1;
  23593. bool* L_2 = V_0;
  23594. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23595. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23596. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23597. NullCheck(L_3);
  23598. bool L_4;
  23599. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline(L_3, NULL);
  23600. *((int8_t*)L_2) = (int8_t)L_4;
  23601. return;
  23602. }
  23603. }
  23604. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
  23605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_mBC9E03F60617335C1E8D4DE88FD57F591CDA6C50 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23606. {
  23607. static bool s_Il2CppMethodInitialized;
  23608. if (!s_Il2CppMethodInitialized)
  23609. {
  23610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23611. s_Il2CppMethodInitialized = true;
  23612. }
  23613. bool* V_0 = NULL;
  23614. {
  23615. intptr_t L_0 = ___0_isSupportedPtr;
  23616. void* L_1;
  23617. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23618. V_0 = (bool*)L_1;
  23619. bool* L_2 = V_0;
  23620. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23621. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23622. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23623. NullCheck(L_3);
  23624. bool L_4;
  23625. L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline(L_3, NULL);
  23626. *((int8_t*)L_2) = (int8_t)L_4;
  23627. return;
  23628. }
  23629. }
  23630. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
  23631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_mD59A4D48FC5A6095035739F187C9BCF4D0DC67C5 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23632. {
  23633. static bool s_Il2CppMethodInitialized;
  23634. if (!s_Il2CppMethodInitialized)
  23635. {
  23636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23637. s_Il2CppMethodInitialized = true;
  23638. }
  23639. bool* V_0 = NULL;
  23640. {
  23641. intptr_t L_0 = ___0_isSupportedPtr;
  23642. void* L_1;
  23643. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23644. V_0 = (bool*)L_1;
  23645. bool* L_2 = V_0;
  23646. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23647. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23648. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23649. NullCheck(L_3);
  23650. bool L_4;
  23651. L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline(L_3, NULL);
  23652. *((int8_t*)L_2) = (int8_t)L_4;
  23653. return;
  23654. }
  23655. }
  23656. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  23657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mBA3E826098F185845769A99830E50C43294304FF (intptr_t ___0_lightmapperPtr, const RuntimeMethod* method)
  23658. {
  23659. int32_t* V_0 = NULL;
  23660. {
  23661. intptr_t L_0 = ___0_lightmapperPtr;
  23662. void* L_1;
  23663. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23664. V_0 = (int32_t*)L_1;
  23665. int32_t* L_2 = V_0;
  23666. *((int32_t*)L_2) = (int32_t)1;
  23667. return;
  23668. }
  23669. }
  23670. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  23671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23672. {
  23673. static bool s_Il2CppMethodInitialized;
  23674. if (!s_Il2CppMethodInitialized)
  23675. {
  23676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  23677. s_Il2CppMethodInitialized = true;
  23678. }
  23679. {
  23680. __this->___U3CreflectionProbeModesU3Ek__BackingField_1 = 0;
  23681. __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = 0;
  23682. __this->___U3CmixedLightingModesU3Ek__BackingField_3 = 7;
  23683. __this->___U3ClightmapBakeTypesU3Ek__BackingField_4 = 7;
  23684. __this->___U3ClightmapsModesU3Ek__BackingField_5 = 1;
  23685. __this->___U3CenlightenLightmapperU3Ek__BackingField_6 = (bool)1;
  23686. __this->___U3CenlightenU3Ek__BackingField_7 = (bool)1;
  23687. __this->___U3ClightProbeProxyVolumesU3Ek__BackingField_8 = (bool)1;
  23688. __this->___U3CmotionVectorsU3Ek__BackingField_9 = (bool)1;
  23689. __this->___U3CreceiveShadowsU3Ek__BackingField_10 = (bool)1;
  23690. __this->___U3CreflectionProbesU3Ek__BackingField_11 = (bool)1;
  23691. __this->___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12 = (bool)1;
  23692. __this->___U3CrendererPriorityU3Ek__BackingField_13 = (bool)0;
  23693. __this->___U3CoverridesEnvironmentLightingU3Ek__BackingField_15 = (bool)0;
  23694. __this->___U3CoverridesFogU3Ek__BackingField_16 = (bool)0;
  23695. __this->___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17 = (bool)0;
  23696. __this->___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18 = (bool)0;
  23697. __this->___U3CeditableMaterialRenderQueueU3Ek__BackingField_19 = (bool)1;
  23698. __this->___U3CoverridesLODBiasU3Ek__BackingField_20 = (bool)0;
  23699. __this->___U3CoverridesMaximumLODLevelU3Ek__BackingField_21 = (bool)0;
  23700. __this->___U3CrendererProbesU3Ek__BackingField_22 = (bool)1;
  23701. __this->___U3CparticleSystemInstancingU3Ek__BackingField_23 = (bool)1;
  23702. __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24 = (bool)1;
  23703. __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25 = (bool)1;
  23704. __this->___U3CoverridesShadowmaskU3Ek__BackingField_26 = (bool)0;
  23705. __this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  23706. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  23707. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  23708. return;
  23709. }
  23710. }
  23711. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  23712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mD97BB2123C1AC4DAEF2B5D8D1DC8219C31968416 (const RuntimeMethod* method)
  23713. {
  23714. static bool s_Il2CppMethodInitialized;
  23715. if (!s_Il2CppMethodInitialized)
  23716. {
  23717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23718. s_Il2CppMethodInitialized = true;
  23719. }
  23720. {
  23721. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23722. NullCheck(L_0);
  23723. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_0, NULL);
  23724. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
  23725. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
  23726. return;
  23727. }
  23728. }
  23729. #ifdef __clang__
  23730. #pragma clang diagnostic pop
  23731. #endif
  23732. #ifdef __clang__
  23733. #pragma clang diagnostic push
  23734. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23735. #pragma clang diagnostic ignored "-Wunused-variable"
  23736. #endif
  23737. #ifdef __clang__
  23738. #pragma clang diagnostic pop
  23739. #endif
  23740. #ifdef __clang__
  23741. #pragma clang diagnostic push
  23742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23743. #pragma clang diagnostic ignored "-Wunused-variable"
  23744. #endif
  23745. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  23746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
  23747. {
  23748. {
  23749. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_0 = ___0_inCullingPlanes;
  23750. __this->___cullingPlanes_0 = L_0;
  23751. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_1 = ___1_inOutBatchVisibility;
  23752. __this->___batchVisibility_1 = L_1;
  23753. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_2 = ___2_outVisibleIndices;
  23754. __this->___visibleIndices_2 = L_2;
  23755. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_3 = ___3_outVisibleIndicesY;
  23756. __this->___visibleIndicesY_3 = L_3;
  23757. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___4_inLodParameters;
  23758. __this->___lodParameters_4 = L_4;
  23759. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___5_inCullingMatrix;
  23760. __this->___cullingMatrix_5 = L_5;
  23761. float L_6 = ___6_inNearPlane;
  23762. __this->___nearPlane_6 = L_6;
  23763. return;
  23764. }
  23765. }
  23766. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
  23767. {
  23768. BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* _thisAdjusted;
  23769. int32_t _offset = 1;
  23770. _thisAdjusted = reinterpret_cast<BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659*>(__this + _offset);
  23771. BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449(_thisAdjusted, ___0_inCullingPlanes, ___1_inOutBatchVisibility, ___2_outVisibleIndices, ___3_outVisibleIndicesY, ___4_inLodParameters, ___5_inCullingMatrix, ___6_inNearPlane, method);
  23772. }
  23773. #ifdef __clang__
  23774. #pragma clang diagnostic pop
  23775. #endif
  23776. #ifdef __clang__
  23777. #pragma clang diagnostic push
  23778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23779. #pragma clang diagnostic ignored "-Wunused-variable"
  23780. #endif
  23781. #ifdef __clang__
  23782. #pragma clang diagnostic pop
  23783. #endif
  23784. #ifdef __clang__
  23785. #pragma clang diagnostic push
  23786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23787. #pragma clang diagnostic ignored "-Wunused-variable"
  23788. #endif
  23789. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23790. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
  23791. {
  23792. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23793. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23794. }
  23795. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
  23796. {
  23797. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23798. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23799. }
  23800. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23801. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
  23802. {
  23803. }
  23804. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23805. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
  23806. {
  23807. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23808. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23809. }
  23810. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
  23811. {
  23812. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23813. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23814. }
  23815. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23816. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
  23817. {
  23818. }
  23819. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  23820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m26A4A11ADF3CDF55A9B6F0A93A16841A405F32E7 (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_group, BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* ___1_context, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* ___2_lodParameters, const RuntimeMethod* method)
  23821. {
  23822. static bool s_Il2CppMethodInitialized;
  23823. if (!s_Il2CppMethodInitialized)
  23824. {
  23825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
  23826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
  23828. s_Il2CppMethodInitialized = true;
  23829. }
  23830. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 V_0;
  23831. memset((&V_0), 0, sizeof(V_0));
  23832. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 V_1;
  23833. memset((&V_1), 0, sizeof(V_1));
  23834. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2;
  23835. memset((&V_2), 0, sizeof(V_2));
  23836. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_3;
  23837. memset((&V_3), 0, sizeof(V_3));
  23838. {
  23839. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_0 = ___1_context;
  23840. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_1 = L_0->___cullingPlanes_2;
  23841. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_2 = ___1_context;
  23842. int32_t L_3 = L_2->___cullingPlanesCount_6;
  23843. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_4;
  23844. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441((void*)L_1, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
  23845. V_0 = L_4;
  23846. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_5 = ___1_context;
  23847. BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* L_6 = L_5->___batchVisibility_3;
  23848. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_7 = ___1_context;
  23849. int32_t L_8 = L_7->___batchVisibilityCount_7;
  23850. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_9;
  23851. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E((void*)L_6, L_8, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
  23852. V_1 = L_9;
  23853. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_10 = ___1_context;
  23854. int32_t* L_11 = L_10->___visibleIndices_4;
  23855. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_12 = ___1_context;
  23856. int32_t L_13 = L_12->___visibleIndicesCount_8;
  23857. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_14;
  23858. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_11, L_13, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23859. V_2 = L_14;
  23860. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_15 = ___1_context;
  23861. int32_t* L_16 = L_15->___visibleIndicesY_5;
  23862. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_17 = ___1_context;
  23863. int32_t L_18 = L_17->___visibleIndicesCount_8;
  23864. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_19;
  23865. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_16, L_18, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23866. V_3 = L_19;
  23867. }
  23868. {
  23869. auto __finallyBlock = il2cpp::utils::Finally([&]
  23870. {
  23871. FINALLY_007e:
  23872. {// begin finally (depth: 1)
  23873. JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA(NULL);
  23874. return;
  23875. }// end finally (depth: 1)
  23876. });
  23877. try
  23878. {// begin try (depth: 1)
  23879. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_20 = ___1_context;
  23880. BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_21 = ___0_group;
  23881. NullCheck(L_21);
  23882. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* L_22 = L_21->___m_PerformCulling_1;
  23883. BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_23 = ___0_group;
  23884. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_24 = V_0;
  23885. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_25 = V_1;
  23886. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_26 = V_2;
  23887. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_27 = V_3;
  23888. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_28 = ___2_lodParameters;
  23889. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_29 = (*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)L_28);
  23890. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_30 = ___1_context;
  23891. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = L_30->___cullingMatrix_1;
  23892. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_32 = ___1_context;
  23893. float L_33 = L_32->___nearPlane_9;
  23894. BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 L_34;
  23895. memset((&L_34), 0, sizeof(L_34));
  23896. BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  23897. NullCheck(L_22);
  23898. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_35;
  23899. L_35 = OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline(L_22, L_23, L_34, NULL);
  23900. L_20->___cullingJobsFence_0 = L_35;
  23901. goto IL_0087;
  23902. }// end try (depth: 1)
  23903. catch(Il2CppExceptionWrapper& e)
  23904. {
  23905. __finallyBlock.StoreException(e.ex);
  23906. }
  23907. }
  23908. IL_0087:
  23909. {
  23910. return;
  23911. }
  23912. }
  23913. #ifdef __clang__
  23914. #pragma clang diagnostic pop
  23915. #endif
  23916. #ifdef __clang__
  23917. #pragma clang diagnostic push
  23918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23919. #pragma clang diagnostic ignored "-Wunused-variable"
  23920. #endif
  23921. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23922. {
  23923. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  23924. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  23925. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 retVal;
  23926. memset((&retVal), 0, sizeof(retVal));
  23927. for (il2cpp_array_size_t i = 0; i < length; i++)
  23928. {
  23929. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* currentDelegate = reinterpret_cast<OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2*>(delegatesToInvoke[i]);
  23930. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23931. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  23932. }
  23933. return retVal;
  23934. }
  23935. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23936. {
  23937. NullCheck(___0_rendererGroup);
  23938. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23939. return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
  23940. }
  23941. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23942. {
  23943. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23944. return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
  23945. }
  23946. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23947. {
  23948. return InvokerFuncInvoker2< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_rendererGroup, ___1_cullingContext);
  23949. }
  23950. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23951. {
  23952. return InvokerFuncInvoker3< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_rendererGroup, ___1_cullingContext);
  23953. }
  23954. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23955. {
  23956. NullCheck(___0_rendererGroup);
  23957. return VirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_rendererGroup, ___1_cullingContext);
  23958. }
  23959. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23960. {
  23961. NullCheck(___0_rendererGroup);
  23962. return InterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_rendererGroup, ___1_cullingContext);
  23963. }
  23964. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23965. {
  23966. NullCheck(___0_rendererGroup);
  23967. return GenericVirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
  23968. }
  23969. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23970. {
  23971. NullCheck(___0_rendererGroup);
  23972. return GenericInterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
  23973. }
  23974. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  23975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  23976. {
  23977. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  23978. __this->___method_3 = ___1_method;
  23979. __this->___m_target_2 = ___0_object;
  23980. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  23981. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  23982. __this->___method_code_6 = (intptr_t)__this;
  23983. if (MethodIsStatic((RuntimeMethod*)___1_method))
  23984. {
  23985. bool isOpen = parameterCount == 2;
  23986. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  23987. if (isOpen)
  23988. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker;
  23989. else
  23990. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker;
  23991. else
  23992. if (isOpen)
  23993. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic;
  23994. else
  23995. {
  23996. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  23997. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  23998. }
  23999. }
  24000. else
  24001. {
  24002. bool isOpen = parameterCount == 1;
  24003. if (isOpen)
  24004. {
  24005. if (__this->___method_is_virtual_12)
  24006. {
  24007. if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
  24008. if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
  24009. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface;
  24010. else
  24011. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual;
  24012. else
  24013. if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
  24014. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface;
  24015. else
  24016. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual;
  24017. }
  24018. else
  24019. {
  24020. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst;
  24021. }
  24022. }
  24023. else
  24024. {
  24025. if (___0_object == NULL)
  24026. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24027. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24028. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24029. }
  24030. }
  24031. __this->___extra_arg_5 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast;
  24032. }
  24033. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  24034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  24035. {
  24036. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  24037. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24038. }
  24039. #ifdef __clang__
  24040. #pragma clang diagnostic pop
  24041. #endif
  24042. #ifdef __clang__
  24043. #pragma clang diagnostic push
  24044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24045. #pragma clang diagnostic ignored "-Wunused-variable"
  24046. #endif
  24047. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  24048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method)
  24049. {
  24050. {
  24051. int32_t L_0 = ___0_mode;
  24052. __this->___m_LoadSceneMode_0 = L_0;
  24053. __this->___m_LocalPhysicsMode_1 = 0;
  24054. return;
  24055. }
  24056. }
  24057. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
  24058. {
  24059. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* _thisAdjusted;
  24060. int32_t _offset = 1;
  24061. _thisAdjusted = reinterpret_cast<LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*>(__this + _offset);
  24062. LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380(_thisAdjusted, ___0_mode, method);
  24063. }
  24064. #ifdef __clang__
  24065. #pragma clang diagnostic pop
  24066. #endif
  24067. #ifdef __clang__
  24068. #pragma clang diagnostic push
  24069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24070. #pragma clang diagnostic ignored "-Wunused-variable"
  24071. #endif
  24072. // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  24073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneUnloaded_mC3BAE77FFFA0DBA3F6EE3303CA78400A3932F029 (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___0_value, const RuntimeMethod* method)
  24074. {
  24075. static bool s_Il2CppMethodInitialized;
  24076. if (!s_Il2CppMethodInitialized)
  24077. {
  24078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var);
  24080. s_Il2CppMethodInitialized = true;
  24081. }
  24082. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_0 = NULL;
  24083. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_1 = NULL;
  24084. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_2 = NULL;
  24085. {
  24086. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24087. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24088. V_0 = L_0;
  24089. }
  24090. IL_0006:
  24091. {
  24092. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_1 = V_0;
  24093. V_1 = L_1;
  24094. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = V_1;
  24095. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_3 = ___0_value;
  24096. Delegate_t* L_4;
  24097. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  24098. V_2 = ((UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)Castclass((RuntimeObject*)L_4, UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var));
  24099. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24100. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_5 = V_2;
  24101. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_6 = V_1;
  24102. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_7;
  24103. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1), L_5, L_6);
  24104. V_0 = L_7;
  24105. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_8 = V_0;
  24106. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_9 = V_1;
  24107. if ((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_8) == ((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_9))))
  24108. {
  24109. goto IL_0006;
  24110. }
  24111. }
  24112. {
  24113. return;
  24114. }
  24115. }
  24116. // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  24117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneUnloaded_m2CACDB3F47DED2C92E6AA1912906F7E2C61424EB (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___0_value, const RuntimeMethod* method)
  24118. {
  24119. static bool s_Il2CppMethodInitialized;
  24120. if (!s_Il2CppMethodInitialized)
  24121. {
  24122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var);
  24124. s_Il2CppMethodInitialized = true;
  24125. }
  24126. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_0 = NULL;
  24127. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_1 = NULL;
  24128. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_2 = NULL;
  24129. {
  24130. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24131. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24132. V_0 = L_0;
  24133. }
  24134. IL_0006:
  24135. {
  24136. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_1 = V_0;
  24137. V_1 = L_1;
  24138. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = V_1;
  24139. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_3 = ___0_value;
  24140. Delegate_t* L_4;
  24141. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  24142. V_2 = ((UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)Castclass((RuntimeObject*)L_4, UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var));
  24143. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24144. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_5 = V_2;
  24145. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_6 = V_1;
  24146. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_7;
  24147. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1), L_5, L_6);
  24148. V_0 = L_7;
  24149. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_8 = V_0;
  24150. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_9 = V_1;
  24151. if ((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_8) == ((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_9))))
  24152. {
  24153. goto IL_0006;
  24154. }
  24155. }
  24156. {
  24157. return;
  24158. }
  24159. }
  24160. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
  24161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m0957E62F2A0A0243C79394E5B74E8EFA86BE5ED1 (int32_t ___0_sceneBuildIndex, const RuntimeMethod* method)
  24162. {
  24163. static bool s_Il2CppMethodInitialized;
  24164. if (!s_Il2CppMethodInitialized)
  24165. {
  24166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24167. s_Il2CppMethodInitialized = true;
  24168. }
  24169. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
  24170. memset((&V_0), 0, sizeof(V_0));
  24171. {
  24172. LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), 0, NULL);
  24173. int32_t L_0 = ___0_sceneBuildIndex;
  24174. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = V_0;
  24175. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24176. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_2;
  24177. L_2 = SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07(L_0, L_1, NULL);
  24178. return;
  24179. }
  24180. }
  24181. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
  24182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
  24183. {
  24184. static bool s_Il2CppMethodInitialized;
  24185. if (!s_Il2CppMethodInitialized)
  24186. {
  24187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24188. s_Il2CppMethodInitialized = true;
  24189. }
  24190. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24191. memset((&V_0), 0, sizeof(V_0));
  24192. {
  24193. int32_t L_0 = ___0_sceneBuildIndex;
  24194. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
  24195. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24196. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
  24197. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB((String_t*)NULL, L_0, L_1, (bool)1, NULL);
  24198. int32_t L_3;
  24199. L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
  24200. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
  24201. L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
  24202. V_0 = L_4;
  24203. goto IL_001a;
  24204. }
  24205. IL_001a:
  24206. {
  24207. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
  24208. return L_5;
  24209. }
  24210. }
  24211. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  24212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m929615D240C989E0EA73E3141C8AAAA73BCB51D4 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_mode, const RuntimeMethod* method)
  24213. {
  24214. static bool s_Il2CppMethodInitialized;
  24215. if (!s_Il2CppMethodInitialized)
  24216. {
  24217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24218. s_Il2CppMethodInitialized = true;
  24219. }
  24220. bool V_0 = false;
  24221. {
  24222. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24223. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
  24224. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24225. bool L_1 = V_0;
  24226. if (!L_1)
  24227. {
  24228. goto IL_001c;
  24229. }
  24230. }
  24231. {
  24232. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24233. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
  24234. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
  24235. int32_t L_4 = ___1_mode;
  24236. NullCheck(L_2);
  24237. UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline(L_2, L_3, L_4, NULL);
  24238. }
  24239. IL_001c:
  24240. {
  24241. return;
  24242. }
  24243. }
  24244. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  24245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m8F6929B480F6398033CF78E654F01D9FDDBA0321 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, const RuntimeMethod* method)
  24246. {
  24247. static bool s_Il2CppMethodInitialized;
  24248. if (!s_Il2CppMethodInitialized)
  24249. {
  24250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24251. s_Il2CppMethodInitialized = true;
  24252. }
  24253. bool V_0 = false;
  24254. {
  24255. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24256. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24257. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24258. bool L_1 = V_0;
  24259. if (!L_1)
  24260. {
  24261. goto IL_001b;
  24262. }
  24263. }
  24264. {
  24265. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24266. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24267. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
  24268. NullCheck(L_2);
  24269. UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline(L_2, L_3, NULL);
  24270. }
  24271. IL_001b:
  24272. {
  24273. return;
  24274. }
  24275. }
  24276. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  24277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mD1207F7C46CFBA85FA58A4ACCF7C326A8AEE55DC (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_previousActiveScene, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_newActiveScene, const RuntimeMethod* method)
  24278. {
  24279. static bool s_Il2CppMethodInitialized;
  24280. if (!s_Il2CppMethodInitialized)
  24281. {
  24282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24283. s_Il2CppMethodInitialized = true;
  24284. }
  24285. bool V_0 = false;
  24286. {
  24287. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24288. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
  24289. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24290. bool L_1 = V_0;
  24291. if (!L_1)
  24292. {
  24293. goto IL_001c;
  24294. }
  24295. }
  24296. {
  24297. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24298. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
  24299. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_previousActiveScene;
  24300. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4 = ___1_newActiveScene;
  24301. NullCheck(L_2);
  24302. UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline(L_2, L_3, L_4, NULL);
  24303. }
  24304. IL_001c:
  24305. {
  24306. return;
  24307. }
  24308. }
  24309. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  24310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method)
  24311. {
  24312. typedef int32_t (*SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn) ();
  24313. static SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn _il2cpp_icall_func;
  24314. if (!_il2cpp_icall_func)
  24315. _il2cpp_icall_func = (SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  24316. int32_t icallRetVal = _il2cpp_icall_func();
  24317. return icallRetVal;
  24318. }
  24319. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
  24320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetActiveScene_m0B320EC4302F51A71495D1CCD1A0FF9C2ED1FDC8 (const RuntimeMethod* method)
  24321. {
  24322. static bool s_Il2CppMethodInitialized;
  24323. if (!s_Il2CppMethodInitialized)
  24324. {
  24325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24326. s_Il2CppMethodInitialized = true;
  24327. }
  24328. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24329. memset((&V_0), 0, sizeof(V_0));
  24330. {
  24331. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24332. SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6((&V_0), NULL);
  24333. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  24334. return L_0;
  24335. }
  24336. }
  24337. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  24338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method)
  24339. {
  24340. static bool s_Il2CppMethodInitialized;
  24341. if (!s_Il2CppMethodInitialized)
  24342. {
  24343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24344. s_Il2CppMethodInitialized = true;
  24345. }
  24346. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24347. memset((&V_0), 0, sizeof(V_0));
  24348. {
  24349. int32_t L_0 = ___0_index;
  24350. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24351. SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60(L_0, (&V_0), NULL);
  24352. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_1 = V_0;
  24353. return L_1;
  24354. }
  24355. }
  24356. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  24357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24358. {
  24359. static bool s_Il2CppMethodInitialized;
  24360. if (!s_Il2CppMethodInitialized)
  24361. {
  24362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24364. s_Il2CppMethodInitialized = true;
  24365. }
  24366. bool V_0 = false;
  24367. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_1 = NULL;
  24368. {
  24369. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24370. bool L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3;
  24371. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  24372. bool L_1 = V_0;
  24373. if (!L_1)
  24374. {
  24375. goto IL_0011;
  24376. }
  24377. }
  24378. {
  24379. V_1 = (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
  24380. goto IL_0022;
  24381. }
  24382. IL_0011:
  24383. {
  24384. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24385. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2;
  24386. L_2 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
  24387. String_t* L_3 = ___0_sceneName;
  24388. int32_t L_4 = ___1_sceneBuildIndex;
  24389. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_5 = ___2_parameters;
  24390. bool L_6 = ___3_mustCompleteNextFrame;
  24391. NullCheck(L_2);
  24392. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_7;
  24393. L_7 = VirtualFuncInvoker4< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E, bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  24394. V_1 = L_7;
  24395. goto IL_0022;
  24396. }
  24397. IL_0022:
  24398. {
  24399. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_8 = V_1;
  24400. return L_8;
  24401. }
  24402. }
  24403. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene)
  24404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_mF5DC73256FA145D321DE14771F93AF7B832FE62A (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_scene, const RuntimeMethod* method)
  24405. {
  24406. static bool s_Il2CppMethodInitialized;
  24407. if (!s_Il2CppMethodInitialized)
  24408. {
  24409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24410. s_Il2CppMethodInitialized = true;
  24411. }
  24412. {
  24413. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_go;
  24414. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24415. SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F(L_0, (&___1_scene), NULL);
  24416. return;
  24417. }
  24418. }
  24419. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  24420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadFirstScene_Internal_mBD991BBA665DF9A290C6525A09B6D0D275CC5259 (bool ___0_async, const RuntimeMethod* method)
  24421. {
  24422. static bool s_Il2CppMethodInitialized;
  24423. if (!s_Il2CppMethodInitialized)
  24424. {
  24425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24426. s_Il2CppMethodInitialized = true;
  24427. }
  24428. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_0 = NULL;
  24429. {
  24430. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24431. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
  24432. L_0 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
  24433. bool L_1 = ___0_async;
  24434. NullCheck(L_0);
  24435. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
  24436. L_2 = VirtualFuncInvoker1< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  24437. V_0 = L_2;
  24438. goto IL_000f;
  24439. }
  24440. IL_000f:
  24441. {
  24442. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3 = V_0;
  24443. return L_3;
  24444. }
  24445. }
  24446. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  24447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m130A0393C55C3A0553E24DC895939CC7184D91F9 (const RuntimeMethod* method)
  24448. {
  24449. static bool s_Il2CppMethodInitialized;
  24450. if (!s_Il2CppMethodInitialized)
  24451. {
  24452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24453. s_Il2CppMethodInitialized = true;
  24454. }
  24455. {
  24456. ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3 = (bool)1;
  24457. return;
  24458. }
  24459. }
  24460. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  24461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  24462. {
  24463. typedef void (*SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn) (Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24464. static SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn _il2cpp_icall_func;
  24465. if (!_il2cpp_icall_func)
  24466. _il2cpp_icall_func = (SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)");
  24467. _il2cpp_icall_func(___0_ret);
  24468. }
  24469. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  24470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method)
  24471. {
  24472. typedef void (*SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn) (int32_t, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24473. static SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn _il2cpp_icall_func;
  24474. if (!_il2cpp_icall_func)
  24475. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  24476. _il2cpp_icall_func(___0_index, ___1_ret);
  24477. }
  24478. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
  24479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method)
  24480. {
  24481. typedef void (*SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24482. static SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn _il2cpp_icall_func;
  24483. if (!_il2cpp_icall_func)
  24484. _il2cpp_icall_func = (SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)");
  24485. _il2cpp_icall_func(___0_go, ___1_scene);
  24486. }
  24487. #ifdef __clang__
  24488. #pragma clang diagnostic pop
  24489. #endif
  24490. #ifdef __clang__
  24491. #pragma clang diagnostic push
  24492. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24493. #pragma clang diagnostic ignored "-Wunused-variable"
  24494. #endif
  24495. // System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
  24496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24497. {
  24498. typedef bool (*Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn) (int32_t);
  24499. static Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn _il2cpp_icall_func;
  24500. if (!_il2cpp_icall_func)
  24501. _il2cpp_icall_func = (Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)");
  24502. bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24503. return icallRetVal;
  24504. }
  24505. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  24506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24507. {
  24508. typedef String_t* (*Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn) (int32_t);
  24509. static Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn _il2cpp_icall_func;
  24510. if (!_il2cpp_icall_func)
  24511. _il2cpp_icall_func = (Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)");
  24512. String_t* icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24513. return icallRetVal;
  24514. }
  24515. // System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
  24516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24517. {
  24518. typedef bool (*Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn) (int32_t);
  24519. static Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn _il2cpp_icall_func;
  24520. if (!_il2cpp_icall_func)
  24521. _il2cpp_icall_func = (Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)");
  24522. bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24523. return icallRetVal;
  24524. }
  24525. // System.Int32 UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)
  24526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24527. {
  24528. typedef int32_t (*Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn) (int32_t);
  24529. static Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn _il2cpp_icall_func;
  24530. if (!_il2cpp_icall_func)
  24531. _il2cpp_icall_func = (Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)");
  24532. int32_t icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24533. return icallRetVal;
  24534. }
  24535. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)
  24536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70 (int32_t ___0_sceneHandle, RuntimeObject* ___1_resultRootList, const RuntimeMethod* method)
  24537. {
  24538. typedef void (*Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn) (int32_t, RuntimeObject*);
  24539. static Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn _il2cpp_icall_func;
  24540. if (!_il2cpp_icall_func)
  24541. _il2cpp_icall_func = (Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)");
  24542. _il2cpp_icall_func(___0_sceneHandle, ___1_resultRootList);
  24543. }
  24544. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  24545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24546. {
  24547. int32_t V_0 = 0;
  24548. {
  24549. int32_t L_0 = __this->___m_Handle_0;
  24550. V_0 = L_0;
  24551. goto IL_000a;
  24552. }
  24553. IL_000a:
  24554. {
  24555. int32_t L_1 = V_0;
  24556. return L_1;
  24557. }
  24558. }
  24559. IL2CPP_EXTERN_C int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24560. {
  24561. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24562. int32_t _offset = 1;
  24563. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24564. int32_t _returnValue;
  24565. _returnValue = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(_thisAdjusted, method);
  24566. return _returnValue;
  24567. }
  24568. // System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
  24569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24570. {
  24571. bool V_0 = false;
  24572. {
  24573. int32_t L_0;
  24574. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24575. bool L_1;
  24576. L_1 = Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD(L_0, NULL);
  24577. V_0 = L_1;
  24578. goto IL_000f;
  24579. }
  24580. IL_000f:
  24581. {
  24582. bool L_2 = V_0;
  24583. return L_2;
  24584. }
  24585. }
  24586. IL2CPP_EXTERN_C bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24587. {
  24588. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24589. int32_t _offset = 1;
  24590. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24591. bool _returnValue;
  24592. _returnValue = Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599(_thisAdjusted, method);
  24593. return _returnValue;
  24594. }
  24595. // System.String UnityEngine.SceneManagement.Scene::get_name()
  24596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24597. {
  24598. String_t* V_0 = NULL;
  24599. {
  24600. int32_t L_0;
  24601. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24602. String_t* L_1;
  24603. L_1 = Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E(L_0, NULL);
  24604. V_0 = L_1;
  24605. goto IL_000f;
  24606. }
  24607. IL_000f:
  24608. {
  24609. String_t* L_2 = V_0;
  24610. return L_2;
  24611. }
  24612. }
  24613. IL2CPP_EXTERN_C String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24614. {
  24615. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24616. int32_t _offset = 1;
  24617. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24618. String_t* _returnValue;
  24619. _returnValue = Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C(_thisAdjusted, method);
  24620. return _returnValue;
  24621. }
  24622. // System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
  24623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24624. {
  24625. bool V_0 = false;
  24626. {
  24627. int32_t L_0;
  24628. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24629. bool L_1;
  24630. L_1 = Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6(L_0, NULL);
  24631. V_0 = L_1;
  24632. goto IL_000f;
  24633. }
  24634. IL_000f:
  24635. {
  24636. bool L_2 = V_0;
  24637. return L_2;
  24638. }
  24639. }
  24640. IL2CPP_EXTERN_C bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24641. {
  24642. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24643. int32_t _offset = 1;
  24644. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24645. bool _returnValue;
  24646. _returnValue = Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC(_thisAdjusted, method);
  24647. return _returnValue;
  24648. }
  24649. // System.Int32 UnityEngine.SceneManagement.Scene::get_rootCount()
  24650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24651. {
  24652. int32_t V_0 = 0;
  24653. {
  24654. int32_t L_0;
  24655. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24656. int32_t L_1;
  24657. L_1 = Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF(L_0, NULL);
  24658. V_0 = L_1;
  24659. goto IL_000f;
  24660. }
  24661. IL_000f:
  24662. {
  24663. int32_t L_2 = V_0;
  24664. return L_2;
  24665. }
  24666. }
  24667. IL2CPP_EXTERN_C int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24668. {
  24669. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24670. int32_t _offset = 1;
  24671. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24672. int32_t _returnValue;
  24673. _returnValue = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(_thisAdjusted, method);
  24674. return _returnValue;
  24675. }
  24676. // UnityEngine.GameObject[] UnityEngine.SceneManagement.Scene::GetRootGameObjects()
  24677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24678. {
  24679. static bool s_Il2CppMethodInitialized;
  24680. if (!s_Il2CppMethodInitialized)
  24681. {
  24682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C_RuntimeMethod_var);
  24683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C_RuntimeMethod_var);
  24684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  24685. s_Il2CppMethodInitialized = true;
  24686. }
  24687. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* V_0 = NULL;
  24688. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* V_1 = NULL;
  24689. {
  24690. int32_t L_0;
  24691. L_0 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24692. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_1 = (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*)il2cpp_codegen_object_new(List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  24693. NullCheck(L_1);
  24694. List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C(L_1, L_0, List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C_RuntimeMethod_var);
  24695. V_0 = L_1;
  24696. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_2 = V_0;
  24697. Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0(__this, L_2, NULL);
  24698. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_3 = V_0;
  24699. NullCheck(L_3);
  24700. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_4;
  24701. L_4 = List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C(L_3, List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C_RuntimeMethod_var);
  24702. V_1 = L_4;
  24703. goto IL_001e;
  24704. }
  24705. IL_001e:
  24706. {
  24707. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_5 = V_1;
  24708. return L_5;
  24709. }
  24710. }
  24711. IL2CPP_EXTERN_C GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24712. {
  24713. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24714. int32_t _offset = 1;
  24715. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24716. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* _returnValue;
  24717. _returnValue = Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B(_thisAdjusted, method);
  24718. return _returnValue;
  24719. }
  24720. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjects(System.Collections.Generic.List`1<UnityEngine.GameObject>)
  24721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method)
  24722. {
  24723. static bool s_Il2CppMethodInitialized;
  24724. if (!s_Il2CppMethodInitialized)
  24725. {
  24726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  24727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var);
  24728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var);
  24729. s_Il2CppMethodInitialized = true;
  24730. }
  24731. bool V_0 = false;
  24732. bool V_1 = false;
  24733. bool V_2 = false;
  24734. bool V_3 = false;
  24735. int32_t G_B7_0 = 0;
  24736. {
  24737. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_0 = ___0_rootGameObjects;
  24738. NullCheck(L_0);
  24739. int32_t L_1;
  24740. L_1 = List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2(L_0, List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var);
  24741. int32_t L_2;
  24742. L_2 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24743. V_0 = (bool)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0);
  24744. bool L_3 = V_0;
  24745. if (!L_3)
  24746. {
  24747. goto IL_0020;
  24748. }
  24749. }
  24750. {
  24751. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_4 = ___0_rootGameObjects;
  24752. int32_t L_5;
  24753. L_5 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24754. NullCheck(L_4);
  24755. List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C(L_4, L_5, List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var);
  24756. }
  24757. IL_0020:
  24758. {
  24759. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_6 = ___0_rootGameObjects;
  24760. NullCheck(L_6);
  24761. List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline(L_6, List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  24762. bool L_7;
  24763. L_7 = Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599(__this, NULL);
  24764. V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  24765. bool L_8 = V_1;
  24766. if (!L_8)
  24767. {
  24768. goto IL_003f;
  24769. }
  24770. }
  24771. {
  24772. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  24773. NullCheck(L_9);
  24774. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C900BD6BA518D612CBAE23AF2EBE2349FBA72E7)), NULL);
  24775. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var)));
  24776. }
  24777. IL_003f:
  24778. {
  24779. bool L_10;
  24780. L_10 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24781. if (L_10)
  24782. {
  24783. goto IL_0051;
  24784. }
  24785. }
  24786. {
  24787. bool L_11;
  24788. L_11 = Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC(__this, NULL);
  24789. G_B7_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  24790. goto IL_0052;
  24791. }
  24792. IL_0051:
  24793. {
  24794. G_B7_0 = 0;
  24795. }
  24796. IL_0052:
  24797. {
  24798. V_2 = (bool)G_B7_0;
  24799. bool L_12 = V_2;
  24800. if (!L_12)
  24801. {
  24802. goto IL_0061;
  24803. }
  24804. }
  24805. {
  24806. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_13 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  24807. NullCheck(L_13);
  24808. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral146E540E8ADAE0D16B4171F3086BBE95F3F741B2)), NULL);
  24809. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var)));
  24810. }
  24811. IL_0061:
  24812. {
  24813. int32_t L_14;
  24814. L_14 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24815. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  24816. bool L_15 = V_3;
  24817. if (!L_15)
  24818. {
  24819. goto IL_0070;
  24820. }
  24821. }
  24822. {
  24823. goto IL_007d;
  24824. }
  24825. IL_0070:
  24826. {
  24827. int32_t L_16;
  24828. L_16 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24829. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_17 = ___0_rootGameObjects;
  24830. Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70(L_16, L_17, NULL);
  24831. }
  24832. IL_007d:
  24833. {
  24834. return;
  24835. }
  24836. }
  24837. IL2CPP_EXTERN_C void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_AdjustorThunk (RuntimeObject* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method)
  24838. {
  24839. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24840. int32_t _offset = 1;
  24841. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24842. Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0(_thisAdjusted, ___0_rootGameObjects, method);
  24843. }
  24844. // System.Boolean UnityEngine.SceneManagement.Scene::op_Equality(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  24845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_op_Equality_m9FC9CA5FAE2FF94568EC2AB878B64ED8DC53CF68 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_lhs, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_rhs, const RuntimeMethod* method)
  24846. {
  24847. bool V_0 = false;
  24848. {
  24849. int32_t L_0;
  24850. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___0_lhs), NULL);
  24851. int32_t L_1;
  24852. L_1 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___1_rhs), NULL);
  24853. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  24854. goto IL_0014;
  24855. }
  24856. IL_0014:
  24857. {
  24858. bool L_2 = V_0;
  24859. return L_2;
  24860. }
  24861. }
  24862. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  24863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24864. {
  24865. int32_t V_0 = 0;
  24866. {
  24867. int32_t L_0 = __this->___m_Handle_0;
  24868. V_0 = L_0;
  24869. goto IL_000a;
  24870. }
  24871. IL_000a:
  24872. {
  24873. int32_t L_1 = V_0;
  24874. return L_1;
  24875. }
  24876. }
  24877. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24878. {
  24879. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24880. int32_t _offset = 1;
  24881. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24882. int32_t _returnValue;
  24883. _returnValue = Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9(_thisAdjusted, method);
  24884. return _returnValue;
  24885. }
  24886. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  24887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24888. {
  24889. static bool s_Il2CppMethodInitialized;
  24890. if (!s_Il2CppMethodInitialized)
  24891. {
  24892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var);
  24893. s_Il2CppMethodInitialized = true;
  24894. }
  24895. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24896. memset((&V_0), 0, sizeof(V_0));
  24897. bool V_1 = false;
  24898. bool V_2 = false;
  24899. {
  24900. RuntimeObject* L_0 = ___0_other;
  24901. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24902. bool L_1 = V_1;
  24903. if (!L_1)
  24904. {
  24905. goto IL_0015;
  24906. }
  24907. }
  24908. {
  24909. V_2 = (bool)0;
  24910. goto IL_002e;
  24911. }
  24912. IL_0015:
  24913. {
  24914. RuntimeObject* L_2 = ___0_other;
  24915. V_0 = ((*(Scene_tA1DC762B79745EB5140F054C884855B922318356*)((Scene_tA1DC762B79745EB5140F054C884855B922318356*)(Scene_tA1DC762B79745EB5140F054C884855B922318356*)UnBox(L_2, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))));
  24916. int32_t L_3;
  24917. L_3 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24918. int32_t L_4;
  24919. L_4 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&V_0), NULL);
  24920. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  24921. goto IL_002e;
  24922. }
  24923. IL_002e:
  24924. {
  24925. bool L_5 = V_2;
  24926. return L_5;
  24927. }
  24928. }
  24929. IL2CPP_EXTERN_C bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24930. {
  24931. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24932. int32_t _offset = 1;
  24933. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24934. bool _returnValue;
  24935. _returnValue = Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D(_thisAdjusted, ___0_other, method);
  24936. return _returnValue;
  24937. }
  24938. #ifdef __clang__
  24939. #pragma clang diagnostic pop
  24940. #endif
  24941. #ifdef __clang__
  24942. #pragma clang diagnostic push
  24943. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24944. #pragma clang diagnostic ignored "-Wunused-variable"
  24945. #endif
  24946. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  24947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24948. {
  24949. {
  24950. String_t* L_0 = ___0_sceneName;
  24951. int32_t L_1 = ___1_sceneBuildIndex;
  24952. bool L_2 = ___3_mustCompleteNextFrame;
  24953. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3;
  24954. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771(L_0, L_1, (&___2_parameters), L_2, NULL);
  24955. return L_3;
  24956. }
  24957. }
  24958. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  24959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24960. {
  24961. typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn) (String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*, bool);
  24962. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn _il2cpp_icall_func;
  24963. if (!_il2cpp_icall_func)
  24964. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  24965. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func(___0_sceneName, ___1_sceneBuildIndex, ___2_parameters, ___3_mustCompleteNextFrame);
  24966. return icallRetVal;
  24967. }
  24968. #ifdef __clang__
  24969. #pragma clang diagnostic pop
  24970. #endif
  24971. #ifdef __clang__
  24972. #pragma clang diagnostic push
  24973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24974. #pragma clang diagnostic ignored "-Wunused-variable"
  24975. #endif
  24976. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  24977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method)
  24978. {
  24979. static bool s_Il2CppMethodInitialized;
  24980. if (!s_Il2CppMethodInitialized)
  24981. {
  24982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24983. s_Il2CppMethodInitialized = true;
  24984. }
  24985. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B2_0 = NULL;
  24986. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B1_0 = NULL;
  24987. {
  24988. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24989. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
  24990. L_0 = SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline(NULL);
  24991. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_1 = L_0;
  24992. G_B1_0 = L_1;
  24993. if (L_1)
  24994. {
  24995. G_B2_0 = L_1;
  24996. goto IL_000e;
  24997. }
  24998. }
  24999. {
  25000. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25001. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
  25002. G_B2_0 = L_2;
  25003. }
  25004. IL_000e:
  25005. {
  25006. return G_B2_0;
  25007. }
  25008. }
  25009. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  25010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6 (const RuntimeMethod* method)
  25011. {
  25012. static bool s_Il2CppMethodInitialized;
  25013. if (!s_Il2CppMethodInitialized)
  25014. {
  25015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25016. s_Il2CppMethodInitialized = true;
  25017. }
  25018. {
  25019. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25020. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  25021. return L_0;
  25022. }
  25023. }
  25024. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  25025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method)
  25026. {
  25027. {
  25028. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25029. return;
  25030. }
  25031. }
  25032. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  25033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  25034. {
  25035. {
  25036. String_t* L_0 = ___0_sceneName;
  25037. int32_t L_1 = ___1_sceneBuildIndex;
  25038. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_2 = ___2_parameters;
  25039. bool L_3 = ___3_mustCompleteNextFrame;
  25040. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_4;
  25041. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A(L_0, L_1, L_2, L_3, NULL);
  25042. return L_4;
  25043. }
  25044. }
  25045. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  25046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, bool ___0_mustLoadAsync, const RuntimeMethod* method)
  25047. {
  25048. {
  25049. return (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
  25050. }
  25051. }
  25052. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  25053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mEF0EF066433E952992273F1624DE367B9FCD52A6 (const RuntimeMethod* method)
  25054. {
  25055. static bool s_Il2CppMethodInitialized;
  25056. if (!s_Il2CppMethodInitialized)
  25057. {
  25058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25059. s_Il2CppMethodInitialized = true;
  25060. }
  25061. {
  25062. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169*)il2cpp_codegen_object_new(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25063. NullCheck(L_0);
  25064. SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307(L_0, NULL);
  25065. ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
  25066. Il2CppCodeGenWriteBarrier((void**)(&((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
  25067. return;
  25068. }
  25069. }
  25070. #ifdef __clang__
  25071. #pragma clang diagnostic pop
  25072. #endif
  25073. #ifdef __clang__
  25074. #pragma clang diagnostic push
  25075. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25076. #pragma clang diagnostic ignored "-Wunused-variable"
  25077. #endif
  25078. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  25079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343* __this, String_t* ___0_oldName, const RuntimeMethod* method)
  25080. {
  25081. {
  25082. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  25083. String_t* L_0 = ___0_oldName;
  25084. __this->___m_oldName_0 = L_0;
  25085. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_oldName_0), (void*)L_0);
  25086. return;
  25087. }
  25088. }
  25089. #ifdef __clang__
  25090. #pragma clang diagnostic pop
  25091. #endif
  25092. #ifdef __clang__
  25093. #pragma clang diagnostic push
  25094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25095. #pragma clang diagnostic ignored "-Wunused-variable"
  25096. #endif
  25097. #ifdef __clang__
  25098. #pragma clang diagnostic pop
  25099. #endif
  25100. #ifdef __clang__
  25101. #pragma clang diagnostic push
  25102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25103. #pragma clang diagnostic ignored "-Wunused-variable"
  25104. #endif
  25105. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25106. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
  25107. {
  25108. }
  25109. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
  25110. {
  25111. }
  25112. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25113. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
  25114. {
  25115. }
  25116. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25117. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
  25118. {
  25119. }
  25120. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
  25121. {
  25122. }
  25123. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25124. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
  25125. {
  25126. }
  25127. #ifdef __clang__
  25128. #pragma clang diagnostic pop
  25129. #endif
  25130. #ifdef __clang__
  25131. #pragma clang diagnostic push
  25132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25133. #pragma clang diagnostic ignored "-Wunused-variable"
  25134. #endif
  25135. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  25136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25137. {
  25138. float V_0 = 0.0f;
  25139. {
  25140. float L_0 = __this->___m_red_0;
  25141. V_0 = L_0;
  25142. goto IL_000a;
  25143. }
  25144. IL_000a:
  25145. {
  25146. float L_1 = V_0;
  25147. return L_1;
  25148. }
  25149. }
  25150. IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25151. {
  25152. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25153. int32_t _offset = 1;
  25154. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25155. float _returnValue;
  25156. _returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method);
  25157. return _returnValue;
  25158. }
  25159. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  25160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25161. {
  25162. bool V_0 = false;
  25163. int32_t G_B3_0 = 0;
  25164. {
  25165. float L_0 = ___0_value;
  25166. if ((((float)L_0) < ((float)(0.0f))))
  25167. {
  25168. goto IL_0013;
  25169. }
  25170. }
  25171. {
  25172. float L_1 = ___0_value;
  25173. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25174. goto IL_0014;
  25175. }
  25176. IL_0013:
  25177. {
  25178. G_B3_0 = 1;
  25179. }
  25180. IL_0014:
  25181. {
  25182. V_0 = (bool)G_B3_0;
  25183. bool L_2 = V_0;
  25184. if (!L_2)
  25185. {
  25186. goto IL_0034;
  25187. }
  25188. }
  25189. {
  25190. String_t* L_3;
  25191. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25192. String_t* L_4;
  25193. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25194. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25195. NullCheck(L_5);
  25196. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25197. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var)));
  25198. }
  25199. IL_0034:
  25200. {
  25201. float L_6 = ___0_value;
  25202. __this->___m_red_0 = L_6;
  25203. return;
  25204. }
  25205. }
  25206. IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25207. {
  25208. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25209. int32_t _offset = 1;
  25210. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25211. LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___0_value, method);
  25212. }
  25213. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  25214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25215. {
  25216. float V_0 = 0.0f;
  25217. {
  25218. float L_0 = __this->___m_green_1;
  25219. V_0 = L_0;
  25220. goto IL_000a;
  25221. }
  25222. IL_000a:
  25223. {
  25224. float L_1 = V_0;
  25225. return L_1;
  25226. }
  25227. }
  25228. IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25229. {
  25230. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25231. int32_t _offset = 1;
  25232. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25233. float _returnValue;
  25234. _returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method);
  25235. return _returnValue;
  25236. }
  25237. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  25238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25239. {
  25240. bool V_0 = false;
  25241. int32_t G_B3_0 = 0;
  25242. {
  25243. float L_0 = ___0_value;
  25244. if ((((float)L_0) < ((float)(0.0f))))
  25245. {
  25246. goto IL_0013;
  25247. }
  25248. }
  25249. {
  25250. float L_1 = ___0_value;
  25251. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25252. goto IL_0014;
  25253. }
  25254. IL_0013:
  25255. {
  25256. G_B3_0 = 1;
  25257. }
  25258. IL_0014:
  25259. {
  25260. V_0 = (bool)G_B3_0;
  25261. bool L_2 = V_0;
  25262. if (!L_2)
  25263. {
  25264. goto IL_0034;
  25265. }
  25266. }
  25267. {
  25268. String_t* L_3;
  25269. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25270. String_t* L_4;
  25271. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25272. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25273. NullCheck(L_5);
  25274. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25275. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var)));
  25276. }
  25277. IL_0034:
  25278. {
  25279. float L_6 = ___0_value;
  25280. __this->___m_green_1 = L_6;
  25281. return;
  25282. }
  25283. }
  25284. IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25285. {
  25286. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25287. int32_t _offset = 1;
  25288. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25289. LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___0_value, method);
  25290. }
  25291. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  25292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25293. {
  25294. float V_0 = 0.0f;
  25295. {
  25296. float L_0 = __this->___m_blue_2;
  25297. V_0 = L_0;
  25298. goto IL_000a;
  25299. }
  25300. IL_000a:
  25301. {
  25302. float L_1 = V_0;
  25303. return L_1;
  25304. }
  25305. }
  25306. IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25307. {
  25308. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25309. int32_t _offset = 1;
  25310. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25311. float _returnValue;
  25312. _returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method);
  25313. return _returnValue;
  25314. }
  25315. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  25316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25317. {
  25318. bool V_0 = false;
  25319. int32_t G_B3_0 = 0;
  25320. {
  25321. float L_0 = ___0_value;
  25322. if ((((float)L_0) < ((float)(0.0f))))
  25323. {
  25324. goto IL_0013;
  25325. }
  25326. }
  25327. {
  25328. float L_1 = ___0_value;
  25329. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25330. goto IL_0014;
  25331. }
  25332. IL_0013:
  25333. {
  25334. G_B3_0 = 1;
  25335. }
  25336. IL_0014:
  25337. {
  25338. V_0 = (bool)G_B3_0;
  25339. bool L_2 = V_0;
  25340. if (!L_2)
  25341. {
  25342. goto IL_0034;
  25343. }
  25344. }
  25345. {
  25346. String_t* L_3;
  25347. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25348. String_t* L_4;
  25349. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25350. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25351. NullCheck(L_5);
  25352. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25353. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var)));
  25354. }
  25355. IL_0034:
  25356. {
  25357. float L_6 = ___0_value;
  25358. __this->___m_blue_2 = L_6;
  25359. return;
  25360. }
  25361. }
  25362. IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25363. {
  25364. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25365. int32_t _offset = 1;
  25366. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25367. LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___0_value, method);
  25368. }
  25369. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  25370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method)
  25371. {
  25372. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  25373. memset((&V_0), 0, sizeof(V_0));
  25374. float V_1 = 0.0f;
  25375. float V_2 = 0.0f;
  25376. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3;
  25377. memset((&V_3), 0, sizeof(V_3));
  25378. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4;
  25379. memset((&V_4), 0, sizeof(V_4));
  25380. bool V_5 = false;
  25381. bool V_6 = false;
  25382. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7;
  25383. memset((&V_7), 0, sizeof(V_7));
  25384. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
  25385. memset((&G_B3_0), 0, sizeof(G_B3_0));
  25386. int32_t G_B7_0 = 0;
  25387. {
  25388. bool L_0;
  25389. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
  25390. if (L_0)
  25391. {
  25392. goto IL_001b;
  25393. }
  25394. }
  25395. {
  25396. float L_1 = ___1_intensity;
  25397. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  25398. L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___0_color), L_1, NULL);
  25399. V_4 = L_2;
  25400. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
  25401. L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL);
  25402. G_B3_0 = L_3;
  25403. goto IL_002c;
  25404. }
  25405. IL_001b:
  25406. {
  25407. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  25408. L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___0_color), NULL);
  25409. V_4 = L_4;
  25410. float L_5 = ___1_intensity;
  25411. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
  25412. L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL);
  25413. G_B3_0 = L_6;
  25414. }
  25415. IL_002c:
  25416. {
  25417. V_0 = G_B3_0;
  25418. float L_7;
  25419. L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
  25420. V_1 = L_7;
  25421. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  25422. float L_9 = L_8.___r_0;
  25423. if ((((float)L_9) < ((float)(0.0f))))
  25424. {
  25425. goto IL_005e;
  25426. }
  25427. }
  25428. {
  25429. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0;
  25430. float L_11 = L_10.___g_1;
  25431. if ((((float)L_11) < ((float)(0.0f))))
  25432. {
  25433. goto IL_005e;
  25434. }
  25435. }
  25436. {
  25437. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0;
  25438. float L_13 = L_12.___b_2;
  25439. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  25440. goto IL_005f;
  25441. }
  25442. IL_005e:
  25443. {
  25444. G_B7_0 = 1;
  25445. }
  25446. IL_005f:
  25447. {
  25448. V_5 = (bool)G_B7_0;
  25449. bool L_14 = V_5;
  25450. if (!L_14)
  25451. {
  25452. goto IL_00c3;
  25453. }
  25454. }
  25455. {
  25456. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7);
  25457. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
  25458. NullCheck(L_16);
  25459. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25460. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25461. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
  25462. float* L_18 = (&(&V_0)->___r_0);
  25463. String_t* L_19;
  25464. L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
  25465. NullCheck(L_17);
  25466. ArrayElementTypeCheck (L_17, L_19);
  25467. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  25468. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
  25469. NullCheck(L_20);
  25470. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25471. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25472. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
  25473. float* L_22 = (&(&V_0)->___g_1);
  25474. String_t* L_23;
  25475. L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL);
  25476. NullCheck(L_21);
  25477. ArrayElementTypeCheck (L_21, L_23);
  25478. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  25479. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
  25480. NullCheck(L_24);
  25481. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25482. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25483. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
  25484. float* L_26 = (&(&V_0)->___b_2);
  25485. String_t* L_27;
  25486. L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL);
  25487. NullCheck(L_25);
  25488. ArrayElementTypeCheck (L_25, L_27);
  25489. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  25490. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
  25491. NullCheck(L_28);
  25492. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25493. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25494. String_t* L_29;
  25495. L_29 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_28, NULL);
  25496. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25497. NullCheck(L_30);
  25498. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL);
  25499. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var)));
  25500. }
  25501. IL_00c3:
  25502. {
  25503. float L_31 = V_1;
  25504. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25505. bool L_32 = V_6;
  25506. if (!L_32)
  25507. {
  25508. goto IL_00dd;
  25509. }
  25510. }
  25511. {
  25512. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33;
  25513. L_33 = LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42(NULL);
  25514. V_7 = L_33;
  25515. goto IL_0125;
  25516. }
  25517. IL_00dd:
  25518. {
  25519. float L_34;
  25520. L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
  25521. V_2 = ((float)((1.0f)/L_34));
  25522. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
  25523. float L_36 = L_35.___r_0;
  25524. float L_37 = V_2;
  25525. (&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37));
  25526. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0;
  25527. float L_39 = L_38.___g_1;
  25528. float L_40 = V_2;
  25529. (&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40));
  25530. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0;
  25531. float L_42 = L_41.___b_2;
  25532. float L_43 = V_2;
  25533. (&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43));
  25534. float L_44 = V_1;
  25535. (&V_3)->___m_intensity_3 = L_44;
  25536. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3;
  25537. V_7 = L_45;
  25538. goto IL_0125;
  25539. }
  25540. IL_0125:
  25541. {
  25542. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7;
  25543. return L_46;
  25544. }
  25545. }
  25546. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  25547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method)
  25548. {
  25549. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
  25550. memset((&V_0), 0, sizeof(V_0));
  25551. float V_1 = 0.0f;
  25552. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  25553. memset((&V_2), 0, sizeof(V_2));
  25554. {
  25555. float L_0 = (0.0f);
  25556. V_1 = L_0;
  25557. (&V_0)->___m_intensity_3 = L_0;
  25558. float L_1 = V_1;
  25559. float L_2 = L_1;
  25560. V_1 = L_2;
  25561. (&V_0)->___m_blue_2 = L_2;
  25562. float L_3 = V_1;
  25563. float L_4 = L_3;
  25564. V_1 = L_4;
  25565. (&V_0)->___m_green_1 = L_4;
  25566. float L_5 = V_1;
  25567. (&V_0)->___m_red_0 = L_5;
  25568. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0;
  25569. V_2 = L_6;
  25570. goto IL_002f;
  25571. }
  25572. IL_002f:
  25573. {
  25574. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2;
  25575. return L_7;
  25576. }
  25577. }
  25578. #ifdef __clang__
  25579. #pragma clang diagnostic pop
  25580. #endif
  25581. #ifdef __clang__
  25582. #pragma clang diagnostic push
  25583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25584. #pragma clang diagnostic ignored "-Wunused-variable"
  25585. #endif
  25586. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25587. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
  25588. {
  25589. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25590. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25591. marshaled.___mode_2 = unmarshaled.___mode_2;
  25592. marshaled.___position_3 = unmarshaled.___position_3;
  25593. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25594. marshaled.___color_5 = unmarshaled.___color_5;
  25595. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25596. marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
  25597. marshaled.___direction_8 = unmarshaled.___direction_8;
  25598. }
  25599. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
  25600. {
  25601. int32_t unmarshaledinstanceID_temp_0 = 0;
  25602. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25603. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25604. bool unmarshaledshadow_temp_1 = false;
  25605. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25606. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25607. uint8_t unmarshaledmode_temp_2 = 0;
  25608. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25609. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25610. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25611. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25612. unmarshaledposition_temp_3 = marshaled.___position_3;
  25613. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25614. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25615. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25616. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25617. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25618. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25619. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25620. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25621. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25622. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25623. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25624. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25625. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25626. float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
  25627. unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  25628. unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
  25629. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
  25630. memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
  25631. unmarshaleddirection_temp_8 = marshaled.___direction_8;
  25632. unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
  25633. }
  25634. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25635. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
  25636. {
  25637. }
  25638. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25639. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
  25640. {
  25641. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25642. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25643. marshaled.___mode_2 = unmarshaled.___mode_2;
  25644. marshaled.___position_3 = unmarshaled.___position_3;
  25645. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25646. marshaled.___color_5 = unmarshaled.___color_5;
  25647. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25648. marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
  25649. marshaled.___direction_8 = unmarshaled.___direction_8;
  25650. }
  25651. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
  25652. {
  25653. int32_t unmarshaledinstanceID_temp_0 = 0;
  25654. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25655. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25656. bool unmarshaledshadow_temp_1 = false;
  25657. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25658. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25659. uint8_t unmarshaledmode_temp_2 = 0;
  25660. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25661. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25662. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25663. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25664. unmarshaledposition_temp_3 = marshaled.___position_3;
  25665. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25666. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25667. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25668. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25669. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25670. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25671. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25672. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25673. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25674. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25675. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25676. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25677. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25678. float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
  25679. unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  25680. unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
  25681. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
  25682. memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
  25683. unmarshaleddirection_temp_8 = marshaled.___direction_8;
  25684. unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
  25685. }
  25686. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25687. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
  25688. {
  25689. }
  25690. #ifdef __clang__
  25691. #pragma clang diagnostic pop
  25692. #endif
  25693. #ifdef __clang__
  25694. #pragma clang diagnostic push
  25695. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25696. #pragma clang diagnostic ignored "-Wunused-variable"
  25697. #endif
  25698. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25699. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
  25700. {
  25701. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25702. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25703. marshaled.___mode_2 = unmarshaled.___mode_2;
  25704. marshaled.___position_3 = unmarshaled.___position_3;
  25705. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25706. marshaled.___color_5 = unmarshaled.___color_5;
  25707. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25708. marshaled.___range_7 = unmarshaled.___range_7;
  25709. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25710. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  25711. }
  25712. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
  25713. {
  25714. int32_t unmarshaledinstanceID_temp_0 = 0;
  25715. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25716. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25717. bool unmarshaledshadow_temp_1 = false;
  25718. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25719. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25720. uint8_t unmarshaledmode_temp_2 = 0;
  25721. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25722. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25723. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25724. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25725. unmarshaledposition_temp_3 = marshaled.___position_3;
  25726. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25727. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25728. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25729. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25730. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25731. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25732. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25733. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25734. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25735. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25736. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25737. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25738. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25739. float unmarshaledrange_temp_7 = 0.0f;
  25740. unmarshaledrange_temp_7 = marshaled.___range_7;
  25741. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25742. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25743. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25744. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25745. uint8_t unmarshaledfalloff_temp_9 = 0;
  25746. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  25747. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  25748. }
  25749. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25750. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
  25751. {
  25752. }
  25753. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25754. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
  25755. {
  25756. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25757. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25758. marshaled.___mode_2 = unmarshaled.___mode_2;
  25759. marshaled.___position_3 = unmarshaled.___position_3;
  25760. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25761. marshaled.___color_5 = unmarshaled.___color_5;
  25762. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25763. marshaled.___range_7 = unmarshaled.___range_7;
  25764. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25765. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  25766. }
  25767. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
  25768. {
  25769. int32_t unmarshaledinstanceID_temp_0 = 0;
  25770. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25771. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25772. bool unmarshaledshadow_temp_1 = false;
  25773. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25774. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25775. uint8_t unmarshaledmode_temp_2 = 0;
  25776. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25777. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25778. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25779. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25780. unmarshaledposition_temp_3 = marshaled.___position_3;
  25781. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25782. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25783. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25784. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25785. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25786. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25787. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25788. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25789. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25790. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25791. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25792. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25793. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25794. float unmarshaledrange_temp_7 = 0.0f;
  25795. unmarshaledrange_temp_7 = marshaled.___range_7;
  25796. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25797. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25798. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25799. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25800. uint8_t unmarshaledfalloff_temp_9 = 0;
  25801. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  25802. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  25803. }
  25804. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25805. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
  25806. {
  25807. }
  25808. #ifdef __clang__
  25809. #pragma clang diagnostic pop
  25810. #endif
  25811. #ifdef __clang__
  25812. #pragma clang diagnostic push
  25813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25814. #pragma clang diagnostic ignored "-Wunused-variable"
  25815. #endif
  25816. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25817. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
  25818. {
  25819. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25820. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25821. marshaled.___mode_2 = unmarshaled.___mode_2;
  25822. marshaled.___position_3 = unmarshaled.___position_3;
  25823. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25824. marshaled.___color_5 = unmarshaled.___color_5;
  25825. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25826. marshaled.___range_7 = unmarshaled.___range_7;
  25827. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25828. marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
  25829. marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
  25830. marshaled.___falloff_11 = unmarshaled.___falloff_11;
  25831. marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
  25832. }
  25833. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
  25834. {
  25835. int32_t unmarshaledinstanceID_temp_0 = 0;
  25836. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25837. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25838. bool unmarshaledshadow_temp_1 = false;
  25839. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25840. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25841. uint8_t unmarshaledmode_temp_2 = 0;
  25842. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25843. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25844. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25845. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25846. unmarshaledposition_temp_3 = marshaled.___position_3;
  25847. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25848. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25849. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25850. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25851. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25852. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25853. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25854. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25855. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25856. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25857. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25858. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25859. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25860. float unmarshaledrange_temp_7 = 0.0f;
  25861. unmarshaledrange_temp_7 = marshaled.___range_7;
  25862. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25863. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25864. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25865. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25866. float unmarshaledconeAngle_temp_9 = 0.0f;
  25867. unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
  25868. unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
  25869. float unmarshaledinnerConeAngle_temp_10 = 0.0f;
  25870. unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  25871. unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
  25872. uint8_t unmarshaledfalloff_temp_11 = 0;
  25873. unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
  25874. unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
  25875. uint8_t unmarshaledangularFalloff_temp_12 = 0;
  25876. unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
  25877. unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
  25878. }
  25879. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25880. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
  25881. {
  25882. }
  25883. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25884. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
  25885. {
  25886. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25887. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25888. marshaled.___mode_2 = unmarshaled.___mode_2;
  25889. marshaled.___position_3 = unmarshaled.___position_3;
  25890. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25891. marshaled.___color_5 = unmarshaled.___color_5;
  25892. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25893. marshaled.___range_7 = unmarshaled.___range_7;
  25894. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25895. marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
  25896. marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
  25897. marshaled.___falloff_11 = unmarshaled.___falloff_11;
  25898. marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
  25899. }
  25900. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
  25901. {
  25902. int32_t unmarshaledinstanceID_temp_0 = 0;
  25903. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25904. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25905. bool unmarshaledshadow_temp_1 = false;
  25906. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25907. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25908. uint8_t unmarshaledmode_temp_2 = 0;
  25909. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25910. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25912. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25913. unmarshaledposition_temp_3 = marshaled.___position_3;
  25914. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25915. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25916. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25917. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25918. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25919. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25920. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25921. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25922. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25923. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25924. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25925. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25926. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25927. float unmarshaledrange_temp_7 = 0.0f;
  25928. unmarshaledrange_temp_7 = marshaled.___range_7;
  25929. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25930. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25931. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25932. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25933. float unmarshaledconeAngle_temp_9 = 0.0f;
  25934. unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
  25935. unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
  25936. float unmarshaledinnerConeAngle_temp_10 = 0.0f;
  25937. unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  25938. unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
  25939. uint8_t unmarshaledfalloff_temp_11 = 0;
  25940. unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
  25941. unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
  25942. uint8_t unmarshaledangularFalloff_temp_12 = 0;
  25943. unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
  25944. unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
  25945. }
  25946. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25947. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
  25948. {
  25949. }
  25950. #ifdef __clang__
  25951. #pragma clang diagnostic pop
  25952. #endif
  25953. #ifdef __clang__
  25954. #pragma clang diagnostic push
  25955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25956. #pragma clang diagnostic ignored "-Wunused-variable"
  25957. #endif
  25958. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  25959. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
  25960. {
  25961. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25962. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25963. marshaled.___mode_2 = unmarshaled.___mode_2;
  25964. marshaled.___position_3 = unmarshaled.___position_3;
  25965. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25966. marshaled.___color_5 = unmarshaled.___color_5;
  25967. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25968. marshaled.___range_7 = unmarshaled.___range_7;
  25969. marshaled.___width_8 = unmarshaled.___width_8;
  25970. marshaled.___height_9 = unmarshaled.___height_9;
  25971. marshaled.___falloff_10 = unmarshaled.___falloff_10;
  25972. }
  25973. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
  25974. {
  25975. int32_t unmarshaledinstanceID_temp_0 = 0;
  25976. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25977. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25978. bool unmarshaledshadow_temp_1 = false;
  25979. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25980. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25981. uint8_t unmarshaledmode_temp_2 = 0;
  25982. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25983. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25984. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25985. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25986. unmarshaledposition_temp_3 = marshaled.___position_3;
  25987. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25988. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25989. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25990. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25991. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25992. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25993. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25994. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25995. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25996. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25997. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25998. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25999. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26000. float unmarshaledrange_temp_7 = 0.0f;
  26001. unmarshaledrange_temp_7 = marshaled.___range_7;
  26002. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26003. float unmarshaledwidth_temp_8 = 0.0f;
  26004. unmarshaledwidth_temp_8 = marshaled.___width_8;
  26005. unmarshaled.___width_8 = unmarshaledwidth_temp_8;
  26006. float unmarshaledheight_temp_9 = 0.0f;
  26007. unmarshaledheight_temp_9 = marshaled.___height_9;
  26008. unmarshaled.___height_9 = unmarshaledheight_temp_9;
  26009. uint8_t unmarshaledfalloff_temp_10 = 0;
  26010. unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
  26011. unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
  26012. }
  26013. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26014. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
  26015. {
  26016. }
  26017. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26018. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
  26019. {
  26020. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26021. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26022. marshaled.___mode_2 = unmarshaled.___mode_2;
  26023. marshaled.___position_3 = unmarshaled.___position_3;
  26024. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26025. marshaled.___color_5 = unmarshaled.___color_5;
  26026. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26027. marshaled.___range_7 = unmarshaled.___range_7;
  26028. marshaled.___width_8 = unmarshaled.___width_8;
  26029. marshaled.___height_9 = unmarshaled.___height_9;
  26030. marshaled.___falloff_10 = unmarshaled.___falloff_10;
  26031. }
  26032. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
  26033. {
  26034. int32_t unmarshaledinstanceID_temp_0 = 0;
  26035. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26036. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26037. bool unmarshaledshadow_temp_1 = false;
  26038. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26039. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26040. uint8_t unmarshaledmode_temp_2 = 0;
  26041. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26042. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26043. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26044. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26045. unmarshaledposition_temp_3 = marshaled.___position_3;
  26046. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26047. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26048. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26049. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26050. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26051. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26052. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26053. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26054. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26055. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26056. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26057. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26058. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26059. float unmarshaledrange_temp_7 = 0.0f;
  26060. unmarshaledrange_temp_7 = marshaled.___range_7;
  26061. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26062. float unmarshaledwidth_temp_8 = 0.0f;
  26063. unmarshaledwidth_temp_8 = marshaled.___width_8;
  26064. unmarshaled.___width_8 = unmarshaledwidth_temp_8;
  26065. float unmarshaledheight_temp_9 = 0.0f;
  26066. unmarshaledheight_temp_9 = marshaled.___height_9;
  26067. unmarshaled.___height_9 = unmarshaledheight_temp_9;
  26068. uint8_t unmarshaledfalloff_temp_10 = 0;
  26069. unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
  26070. unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
  26071. }
  26072. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26073. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
  26074. {
  26075. }
  26076. #ifdef __clang__
  26077. #pragma clang diagnostic pop
  26078. #endif
  26079. #ifdef __clang__
  26080. #pragma clang diagnostic push
  26081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26082. #pragma clang diagnostic ignored "-Wunused-variable"
  26083. #endif
  26084. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26085. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
  26086. {
  26087. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26088. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26089. marshaled.___mode_2 = unmarshaled.___mode_2;
  26090. marshaled.___position_3 = unmarshaled.___position_3;
  26091. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26092. marshaled.___color_5 = unmarshaled.___color_5;
  26093. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26094. marshaled.___range_7 = unmarshaled.___range_7;
  26095. marshaled.___radius_8 = unmarshaled.___radius_8;
  26096. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  26097. }
  26098. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
  26099. {
  26100. int32_t unmarshaledinstanceID_temp_0 = 0;
  26101. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26102. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26103. bool unmarshaledshadow_temp_1 = false;
  26104. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26105. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26106. uint8_t unmarshaledmode_temp_2 = 0;
  26107. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26108. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26109. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26110. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26111. unmarshaledposition_temp_3 = marshaled.___position_3;
  26112. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26113. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26114. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26115. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26116. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26117. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26118. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26119. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26120. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26121. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26122. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26123. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26124. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26125. float unmarshaledrange_temp_7 = 0.0f;
  26126. unmarshaledrange_temp_7 = marshaled.___range_7;
  26127. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26128. float unmarshaledradius_temp_8 = 0.0f;
  26129. unmarshaledradius_temp_8 = marshaled.___radius_8;
  26130. unmarshaled.___radius_8 = unmarshaledradius_temp_8;
  26131. uint8_t unmarshaledfalloff_temp_9 = 0;
  26132. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  26133. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  26134. }
  26135. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26136. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
  26137. {
  26138. }
  26139. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26140. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
  26141. {
  26142. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26143. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26144. marshaled.___mode_2 = unmarshaled.___mode_2;
  26145. marshaled.___position_3 = unmarshaled.___position_3;
  26146. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26147. marshaled.___color_5 = unmarshaled.___color_5;
  26148. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26149. marshaled.___range_7 = unmarshaled.___range_7;
  26150. marshaled.___radius_8 = unmarshaled.___radius_8;
  26151. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  26152. }
  26153. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
  26154. {
  26155. int32_t unmarshaledinstanceID_temp_0 = 0;
  26156. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26157. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26158. bool unmarshaledshadow_temp_1 = false;
  26159. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26160. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26161. uint8_t unmarshaledmode_temp_2 = 0;
  26162. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26163. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26164. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26165. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26166. unmarshaledposition_temp_3 = marshaled.___position_3;
  26167. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26168. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26169. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26170. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26171. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26172. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26173. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26174. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26175. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26176. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26177. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26178. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26179. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26180. float unmarshaledrange_temp_7 = 0.0f;
  26181. unmarshaledrange_temp_7 = marshaled.___range_7;
  26182. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26183. float unmarshaledradius_temp_8 = 0.0f;
  26184. unmarshaledradius_temp_8 = marshaled.___radius_8;
  26185. unmarshaled.___radius_8 = unmarshaledradius_temp_8;
  26186. uint8_t unmarshaledfalloff_temp_9 = 0;
  26187. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  26188. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  26189. }
  26190. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26191. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
  26192. {
  26193. }
  26194. #ifdef __clang__
  26195. #pragma clang diagnostic pop
  26196. #endif
  26197. #ifdef __clang__
  26198. #pragma clang diagnostic push
  26199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26200. #pragma clang diagnostic ignored "-Wunused-variable"
  26201. #endif
  26202. #ifdef __clang__
  26203. #pragma clang diagnostic pop
  26204. #endif
  26205. #ifdef __clang__
  26206. #pragma clang diagnostic push
  26207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26208. #pragma clang diagnostic ignored "-Wunused-variable"
  26209. #endif
  26210. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26212. {
  26213. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26214. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26215. int32_t G_B3_0 = 0;
  26216. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26217. {
  26218. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___0_light;
  26219. int32_t L_1 = L_0->___instanceID_0;
  26220. __this->___instanceID_0 = L_1;
  26221. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26222. int32_t L_3 = L_2->___instanceID_0;
  26223. __this->___cookieID_1 = L_3;
  26224. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26225. float L_5 = L_4->___scale_1;
  26226. __this->___cookieScale_2 = L_5;
  26227. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___0_light;
  26228. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26229. __this->___color_3 = L_7;
  26230. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___0_light;
  26231. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26232. __this->___indirectColor_4 = L_9;
  26233. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___0_light;
  26234. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26235. __this->___orientation_5 = L_11;
  26236. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___0_light;
  26237. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26238. __this->___position_6 = L_13;
  26239. __this->___range_7 = (0.0f);
  26240. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___1_cookie;
  26241. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2);
  26242. float L_16 = L_15->___x_0;
  26243. __this->___coneAngle_8 = L_16;
  26244. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___1_cookie;
  26245. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2);
  26246. float L_19 = L_18->___y_1;
  26247. __this->___innerConeAngle_9 = L_19;
  26248. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___0_light;
  26249. float L_21 = L_20->___penumbraWidthRadian_7;
  26250. __this->___shape0_10 = L_21;
  26251. __this->___shape1_11 = (0.0f);
  26252. __this->___type_12 = 0;
  26253. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___0_light;
  26254. uint8_t L_23 = L_22->___mode_2;
  26255. __this->___mode_13 = L_23;
  26256. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___0_light;
  26257. bool L_25 = L_24->___shadow_1;
  26258. G_B1_0 = __this;
  26259. if (L_25)
  26260. {
  26261. G_B2_0 = __this;
  26262. goto IL_00b8;
  26263. }
  26264. }
  26265. {
  26266. G_B3_0 = 0;
  26267. G_B3_1 = G_B1_0;
  26268. goto IL_00b9;
  26269. }
  26270. IL_00b8:
  26271. {
  26272. G_B3_0 = 1;
  26273. G_B3_1 = G_B2_0;
  26274. }
  26275. IL_00b9:
  26276. {
  26277. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26278. __this->___falloff_15 = 4;
  26279. return;
  26280. }
  26281. }
  26282. IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26283. {
  26284. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26285. int32_t _offset = 1;
  26286. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26287. LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___0_light, ___1_cookie, method);
  26288. }
  26289. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26291. {
  26292. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26293. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26294. int32_t G_B3_0 = 0;
  26295. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26296. {
  26297. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___0_light;
  26298. int32_t L_1 = L_0->___instanceID_0;
  26299. __this->___instanceID_0 = L_1;
  26300. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26301. int32_t L_3 = L_2->___instanceID_0;
  26302. __this->___cookieID_1 = L_3;
  26303. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26304. float L_5 = L_4->___scale_1;
  26305. __this->___cookieScale_2 = L_5;
  26306. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___0_light;
  26307. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26308. __this->___color_3 = L_7;
  26309. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___0_light;
  26310. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26311. __this->___indirectColor_4 = L_9;
  26312. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___0_light;
  26313. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26314. __this->___orientation_5 = L_11;
  26315. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___0_light;
  26316. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26317. __this->___position_6 = L_13;
  26318. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___0_light;
  26319. float L_15 = L_14->___range_7;
  26320. __this->___range_7 = L_15;
  26321. __this->___coneAngle_8 = (0.0f);
  26322. __this->___innerConeAngle_9 = (0.0f);
  26323. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___0_light;
  26324. float L_17 = L_16->___sphereRadius_8;
  26325. __this->___shape0_10 = L_17;
  26326. __this->___shape1_11 = (0.0f);
  26327. __this->___type_12 = 1;
  26328. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___0_light;
  26329. uint8_t L_19 = L_18->___mode_2;
  26330. __this->___mode_13 = L_19;
  26331. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___0_light;
  26332. bool L_21 = L_20->___shadow_1;
  26333. G_B1_0 = __this;
  26334. if (L_21)
  26335. {
  26336. G_B2_0 = __this;
  26337. goto IL_00ad;
  26338. }
  26339. }
  26340. {
  26341. G_B3_0 = 0;
  26342. G_B3_1 = G_B1_0;
  26343. goto IL_00ae;
  26344. }
  26345. IL_00ad:
  26346. {
  26347. G_B3_0 = 1;
  26348. G_B3_1 = G_B2_0;
  26349. }
  26350. IL_00ae:
  26351. {
  26352. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26353. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___0_light;
  26354. uint8_t L_23 = L_22->___falloff_9;
  26355. __this->___falloff_15 = L_23;
  26356. return;
  26357. }
  26358. }
  26359. IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26360. {
  26361. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26362. int32_t _offset = 1;
  26363. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26364. LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___0_light, ___1_cookie, method);
  26365. }
  26366. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26368. {
  26369. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26370. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26371. int32_t G_B3_0 = 0;
  26372. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26373. {
  26374. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___0_light;
  26375. int32_t L_1 = L_0->___instanceID_0;
  26376. __this->___instanceID_0 = L_1;
  26377. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26378. int32_t L_3 = L_2->___instanceID_0;
  26379. __this->___cookieID_1 = L_3;
  26380. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26381. float L_5 = L_4->___scale_1;
  26382. __this->___cookieScale_2 = L_5;
  26383. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___0_light;
  26384. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26385. __this->___color_3 = L_7;
  26386. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___0_light;
  26387. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26388. __this->___indirectColor_4 = L_9;
  26389. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___0_light;
  26390. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26391. __this->___orientation_5 = L_11;
  26392. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___0_light;
  26393. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26394. __this->___position_6 = L_13;
  26395. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___0_light;
  26396. float L_15 = L_14->___range_7;
  26397. __this->___range_7 = L_15;
  26398. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___0_light;
  26399. float L_17 = L_16->___coneAngle_9;
  26400. __this->___coneAngle_8 = L_17;
  26401. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___0_light;
  26402. float L_19 = L_18->___innerConeAngle_10;
  26403. __this->___innerConeAngle_9 = L_19;
  26404. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___0_light;
  26405. float L_21 = L_20->___sphereRadius_8;
  26406. __this->___shape0_10 = L_21;
  26407. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___0_light;
  26408. uint8_t L_23 = L_22->___angularFalloff_12;
  26409. __this->___shape1_11 = ((float)L_23);
  26410. __this->___type_12 = 2;
  26411. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___0_light;
  26412. uint8_t L_25 = L_24->___mode_2;
  26413. __this->___mode_13 = L_25;
  26414. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___0_light;
  26415. bool L_27 = L_26->___shadow_1;
  26416. G_B1_0 = __this;
  26417. if (L_27)
  26418. {
  26419. G_B2_0 = __this;
  26420. goto IL_00b1;
  26421. }
  26422. }
  26423. {
  26424. G_B3_0 = 0;
  26425. G_B3_1 = G_B1_0;
  26426. goto IL_00b2;
  26427. }
  26428. IL_00b1:
  26429. {
  26430. G_B3_0 = 1;
  26431. G_B3_1 = G_B2_0;
  26432. }
  26433. IL_00b2:
  26434. {
  26435. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26436. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___0_light;
  26437. uint8_t L_29 = L_28->___falloff_11;
  26438. __this->___falloff_15 = L_29;
  26439. return;
  26440. }
  26441. }
  26442. IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26443. {
  26444. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26445. int32_t _offset = 1;
  26446. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26447. LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___0_light, ___1_cookie, method);
  26448. }
  26449. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26451. {
  26452. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26453. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26454. int32_t G_B3_0 = 0;
  26455. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26456. {
  26457. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___0_light;
  26458. int32_t L_1 = L_0->___instanceID_0;
  26459. __this->___instanceID_0 = L_1;
  26460. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26461. int32_t L_3 = L_2->___instanceID_0;
  26462. __this->___cookieID_1 = L_3;
  26463. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26464. float L_5 = L_4->___scale_1;
  26465. __this->___cookieScale_2 = L_5;
  26466. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___0_light;
  26467. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26468. __this->___color_3 = L_7;
  26469. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___0_light;
  26470. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26471. __this->___indirectColor_4 = L_9;
  26472. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___0_light;
  26473. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26474. __this->___orientation_5 = L_11;
  26475. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___0_light;
  26476. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26477. __this->___position_6 = L_13;
  26478. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___0_light;
  26479. float L_15 = L_14->___range_7;
  26480. __this->___range_7 = L_15;
  26481. __this->___coneAngle_8 = (0.0f);
  26482. __this->___innerConeAngle_9 = (0.0f);
  26483. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___0_light;
  26484. float L_17 = L_16->___width_8;
  26485. __this->___shape0_10 = L_17;
  26486. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___0_light;
  26487. float L_19 = L_18->___height_9;
  26488. __this->___shape1_11 = L_19;
  26489. __this->___type_12 = 3;
  26490. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___0_light;
  26491. uint8_t L_21 = L_20->___mode_2;
  26492. __this->___mode_13 = L_21;
  26493. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___0_light;
  26494. bool L_23 = L_22->___shadow_1;
  26495. G_B1_0 = __this;
  26496. if (L_23)
  26497. {
  26498. G_B2_0 = __this;
  26499. goto IL_00ae;
  26500. }
  26501. }
  26502. {
  26503. G_B3_0 = 0;
  26504. G_B3_1 = G_B1_0;
  26505. goto IL_00af;
  26506. }
  26507. IL_00ae:
  26508. {
  26509. G_B3_0 = 1;
  26510. G_B3_1 = G_B2_0;
  26511. }
  26512. IL_00af:
  26513. {
  26514. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26515. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___0_light;
  26516. uint8_t L_25 = L_24->___falloff_10;
  26517. __this->___falloff_15 = L_25;
  26518. return;
  26519. }
  26520. }
  26521. IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26522. {
  26523. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26524. int32_t _offset = 1;
  26525. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26526. LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___0_light, ___1_cookie, method);
  26527. }
  26528. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26530. {
  26531. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26532. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26533. int32_t G_B3_0 = 0;
  26534. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26535. {
  26536. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___0_light;
  26537. int32_t L_1 = L_0->___instanceID_0;
  26538. __this->___instanceID_0 = L_1;
  26539. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26540. int32_t L_3 = L_2->___instanceID_0;
  26541. __this->___cookieID_1 = L_3;
  26542. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26543. float L_5 = L_4->___scale_1;
  26544. __this->___cookieScale_2 = L_5;
  26545. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___0_light;
  26546. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26547. __this->___color_3 = L_7;
  26548. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___0_light;
  26549. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26550. __this->___indirectColor_4 = L_9;
  26551. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___0_light;
  26552. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26553. __this->___orientation_5 = L_11;
  26554. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___0_light;
  26555. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26556. __this->___position_6 = L_13;
  26557. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___0_light;
  26558. float L_15 = L_14->___range_7;
  26559. __this->___range_7 = L_15;
  26560. __this->___coneAngle_8 = (0.0f);
  26561. __this->___innerConeAngle_9 = (0.0f);
  26562. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___0_light;
  26563. float L_17 = L_16->___radius_8;
  26564. __this->___shape0_10 = L_17;
  26565. __this->___shape1_11 = (0.0f);
  26566. __this->___type_12 = 4;
  26567. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___0_light;
  26568. uint8_t L_19 = L_18->___mode_2;
  26569. __this->___mode_13 = L_19;
  26570. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___0_light;
  26571. bool L_21 = L_20->___shadow_1;
  26572. G_B1_0 = __this;
  26573. if (L_21)
  26574. {
  26575. G_B2_0 = __this;
  26576. goto IL_00ad;
  26577. }
  26578. }
  26579. {
  26580. G_B3_0 = 0;
  26581. G_B3_1 = G_B1_0;
  26582. goto IL_00ae;
  26583. }
  26584. IL_00ad:
  26585. {
  26586. G_B3_0 = 1;
  26587. G_B3_1 = G_B2_0;
  26588. }
  26589. IL_00ae:
  26590. {
  26591. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26592. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___0_light;
  26593. uint8_t L_23 = L_22->___falloff_9;
  26594. __this->___falloff_15 = L_23;
  26595. return;
  26596. }
  26597. }
  26598. IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26599. {
  26600. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26601. int32_t _offset = 1;
  26602. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26603. LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___0_light, ___1_cookie, method);
  26604. }
  26605. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  26606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
  26607. {
  26608. {
  26609. int32_t L_0 = ___0_lightInstanceID;
  26610. __this->___instanceID_0 = L_0;
  26611. __this->___mode_13 = 3;
  26612. return;
  26613. }
  26614. }
  26615. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
  26616. {
  26617. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26618. int32_t _offset = 1;
  26619. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26620. LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___0_lightInstanceID, method);
  26621. }
  26622. #ifdef __clang__
  26623. #pragma clang diagnostic pop
  26624. #endif
  26625. #ifdef __clang__
  26626. #pragma clang diagnostic push
  26627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26628. #pragma clang diagnostic ignored "-Wunused-variable"
  26629. #endif
  26630. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  26631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method)
  26632. {
  26633. uint8_t V_0 = 0;
  26634. int32_t G_B4_0 = 0;
  26635. int32_t G_B6_0 = 0;
  26636. {
  26637. int32_t L_0 = ___0_baketype;
  26638. if ((((int32_t)L_0) == ((int32_t)4)))
  26639. {
  26640. goto IL_000f;
  26641. }
  26642. }
  26643. {
  26644. int32_t L_1 = ___0_baketype;
  26645. if ((((int32_t)L_1) == ((int32_t)1)))
  26646. {
  26647. goto IL_000c;
  26648. }
  26649. }
  26650. {
  26651. G_B4_0 = 2;
  26652. goto IL_000d;
  26653. }
  26654. IL_000c:
  26655. {
  26656. G_B4_0 = 1;
  26657. }
  26658. IL_000d:
  26659. {
  26660. G_B6_0 = G_B4_0;
  26661. goto IL_0010;
  26662. }
  26663. IL_000f:
  26664. {
  26665. G_B6_0 = 0;
  26666. }
  26667. IL_0010:
  26668. {
  26669. V_0 = G_B6_0;
  26670. goto IL_0013;
  26671. }
  26672. IL_0013:
  26673. {
  26674. uint8_t L_2 = V_0;
  26675. return L_2;
  26676. }
  26677. }
  26678. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  26679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26680. {
  26681. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
  26682. memset((&V_0), 0, sizeof(V_0));
  26683. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26684. memset((&V_1), 0, sizeof(V_1));
  26685. {
  26686. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26687. NullCheck(L_0);
  26688. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  26689. L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL);
  26690. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___0_l;
  26691. NullCheck(L_2);
  26692. float L_3;
  26693. L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL);
  26694. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26695. NullCheck(L_4);
  26696. float L_5;
  26697. L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL);
  26698. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6;
  26699. L_6 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL);
  26700. V_0 = L_6;
  26701. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0;
  26702. V_1 = L_7;
  26703. goto IL_001e;
  26704. }
  26705. IL_001e:
  26706. {
  26707. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1;
  26708. return L_8;
  26709. }
  26710. }
  26711. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  26712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26713. {
  26714. float V_0 = 0.0f;
  26715. {
  26716. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26717. NullCheck(L_0);
  26718. float L_1;
  26719. L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL);
  26720. float L_2;
  26721. L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f))));
  26722. float L_3;
  26723. L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f))));
  26724. V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3));
  26725. goto IL_0032;
  26726. }
  26727. IL_0032:
  26728. {
  26729. float L_4 = V_0;
  26730. return L_4;
  26731. }
  26732. }
  26733. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  26734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26735. {
  26736. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26737. memset((&V_0), 0, sizeof(V_0));
  26738. bool V_1 = false;
  26739. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
  26740. memset((&V_2), 0, sizeof(V_2));
  26741. int32_t G_B3_0 = 0;
  26742. {
  26743. Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL);
  26744. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26745. NullCheck(L_0);
  26746. bool L_1;
  26747. L_1 = Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF(L_0, NULL);
  26748. if (!L_1)
  26749. {
  26750. goto IL_0026;
  26751. }
  26752. }
  26753. {
  26754. bool L_2;
  26755. L_2 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
  26756. G_B3_0 = ((int32_t)(L_2));
  26757. goto IL_0027;
  26758. }
  26759. IL_0026:
  26760. {
  26761. G_B3_0 = 0;
  26762. }
  26763. IL_0027:
  26764. {
  26765. V_1 = (bool)G_B3_0;
  26766. bool L_3 = V_1;
  26767. if (!L_3)
  26768. {
  26769. goto IL_0037;
  26770. }
  26771. }
  26772. {
  26773. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26774. NullCheck(L_4);
  26775. float L_5;
  26776. L_5 = Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08(L_4, NULL);
  26777. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
  26778. L_6 = Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C(L_5, NULL);
  26779. V_0 = L_6;
  26780. }
  26781. IL_0037:
  26782. {
  26783. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_0;
  26784. V_2 = L_7;
  26785. goto IL_003b;
  26786. }
  26787. IL_003b:
  26788. {
  26789. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2;
  26790. return L_8;
  26791. }
  26792. }
  26793. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  26794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method)
  26795. {
  26796. {
  26797. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___1_lightColor;
  26798. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0;
  26799. float L_2;
  26800. L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL);
  26801. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_cct;
  26802. float L_4 = L_3.___r_0;
  26803. LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL);
  26804. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___1_lightColor;
  26805. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5;
  26806. float L_7;
  26807. L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL);
  26808. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_cct;
  26809. float L_9 = L_8.___g_1;
  26810. LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL);
  26811. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___1_lightColor;
  26812. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10;
  26813. float L_12;
  26814. L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL);
  26815. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_cct;
  26816. float L_14 = L_13.___b_2;
  26817. LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL);
  26818. return;
  26819. }
  26820. }
  26821. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  26822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method)
  26823. {
  26824. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26825. memset((&V_0), 0, sizeof(V_0));
  26826. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26827. memset((&V_1), 0, sizeof(V_1));
  26828. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  26829. memset((&V_2), 0, sizeof(V_2));
  26830. {
  26831. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___1_dir;
  26832. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  26833. NullCheck(L_1);
  26834. int32_t L_2;
  26835. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  26836. L_0->___instanceID_0 = L_2;
  26837. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___1_dir;
  26838. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26839. NullCheck(L_4);
  26840. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  26841. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  26842. int32_t L_6 = L_5.___lightmapBakeType_2;
  26843. uint8_t L_7;
  26844. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  26845. L_3->___mode_2 = L_7;
  26846. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___1_dir;
  26847. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  26848. NullCheck(L_9);
  26849. int32_t L_10;
  26850. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  26851. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  26852. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___1_dir;
  26853. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  26854. NullCheck(L_12);
  26855. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  26856. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  26857. NullCheck(L_13);
  26858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  26859. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  26860. L_11->___position_3 = L_14;
  26861. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___1_dir;
  26862. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  26863. NullCheck(L_16);
  26864. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  26865. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  26866. NullCheck(L_17);
  26867. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  26868. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  26869. L_15->___orientation_4 = L_18;
  26870. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  26871. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  26872. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  26873. V_0 = L_20;
  26874. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  26875. NullCheck(L_21);
  26876. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  26877. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  26878. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  26879. NullCheck(L_23);
  26880. float L_24;
  26881. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  26882. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  26883. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  26884. V_1 = L_25;
  26885. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  26886. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  26887. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  26888. V_2 = L_27;
  26889. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  26890. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  26891. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  26892. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  26893. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___1_dir;
  26894. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  26895. L_30->___color_5 = L_31;
  26896. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___1_dir;
  26897. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  26898. L_32->___indirectColor_6 = L_33;
  26899. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___1_dir;
  26900. L_34->___penumbraWidthRadian_7 = (0.0f);
  26901. return;
  26902. }
  26903. }
  26904. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  26905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method)
  26906. {
  26907. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26908. memset((&V_0), 0, sizeof(V_0));
  26909. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26910. memset((&V_1), 0, sizeof(V_1));
  26911. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  26912. memset((&V_2), 0, sizeof(V_2));
  26913. {
  26914. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___1_point;
  26915. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  26916. NullCheck(L_1);
  26917. int32_t L_2;
  26918. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  26919. L_0->___instanceID_0 = L_2;
  26920. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___1_point;
  26921. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26922. NullCheck(L_4);
  26923. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  26924. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  26925. int32_t L_6 = L_5.___lightmapBakeType_2;
  26926. uint8_t L_7;
  26927. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  26928. L_3->___mode_2 = L_7;
  26929. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___1_point;
  26930. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  26931. NullCheck(L_9);
  26932. int32_t L_10;
  26933. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  26934. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  26935. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___1_point;
  26936. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  26937. NullCheck(L_12);
  26938. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  26939. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  26940. NullCheck(L_13);
  26941. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  26942. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  26943. L_11->___position_3 = L_14;
  26944. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___1_point;
  26945. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  26946. NullCheck(L_16);
  26947. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  26948. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  26949. NullCheck(L_17);
  26950. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  26951. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  26952. L_15->___orientation_4 = L_18;
  26953. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  26954. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  26955. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  26956. V_0 = L_20;
  26957. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  26958. NullCheck(L_21);
  26959. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  26960. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  26961. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  26962. NullCheck(L_23);
  26963. float L_24;
  26964. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  26965. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  26966. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  26967. V_1 = L_25;
  26968. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  26969. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  26970. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  26971. V_2 = L_27;
  26972. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  26973. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  26974. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  26975. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  26976. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___1_point;
  26977. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  26978. L_30->___color_5 = L_31;
  26979. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___1_point;
  26980. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  26981. L_32->___indirectColor_6 = L_33;
  26982. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___1_point;
  26983. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  26984. NullCheck(L_35);
  26985. float L_36;
  26986. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  26987. L_34->___range_7 = L_36;
  26988. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___1_point;
  26989. L_37->___sphereRadius_8 = (0.0f);
  26990. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___1_point;
  26991. L_38->___falloff_9 = 3;
  26992. return;
  26993. }
  26994. }
  26995. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  26996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method)
  26997. {
  26998. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26999. memset((&V_0), 0, sizeof(V_0));
  27000. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  27001. memset((&V_1), 0, sizeof(V_1));
  27002. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27003. memset((&V_2), 0, sizeof(V_2));
  27004. {
  27005. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___1_spot;
  27006. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27007. NullCheck(L_1);
  27008. int32_t L_2;
  27009. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27010. L_0->___instanceID_0 = L_2;
  27011. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___1_spot;
  27012. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27013. NullCheck(L_4);
  27014. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27015. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27016. int32_t L_6 = L_5.___lightmapBakeType_2;
  27017. uint8_t L_7;
  27018. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27019. L_3->___mode_2 = L_7;
  27020. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___1_spot;
  27021. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27022. NullCheck(L_9);
  27023. int32_t L_10;
  27024. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27025. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27026. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___1_spot;
  27027. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27028. NullCheck(L_12);
  27029. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27030. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27031. NullCheck(L_13);
  27032. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27033. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27034. L_11->___position_3 = L_14;
  27035. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___1_spot;
  27036. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27037. NullCheck(L_16);
  27038. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27039. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27040. NullCheck(L_17);
  27041. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27042. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27043. L_15->___orientation_4 = L_18;
  27044. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27045. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27046. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27047. V_0 = L_20;
  27048. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27049. NullCheck(L_21);
  27050. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27051. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27052. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27053. NullCheck(L_23);
  27054. float L_24;
  27055. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27056. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27057. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27058. V_1 = L_25;
  27059. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27060. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27061. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27062. V_2 = L_27;
  27063. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27064. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27065. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27066. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27067. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___1_spot;
  27068. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27069. L_30->___color_5 = L_31;
  27070. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___1_spot;
  27071. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27072. L_32->___indirectColor_6 = L_33;
  27073. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___1_spot;
  27074. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27075. NullCheck(L_35);
  27076. float L_36;
  27077. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27078. L_34->___range_7 = L_36;
  27079. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___1_spot;
  27080. L_37->___sphereRadius_8 = (0.0f);
  27081. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___1_spot;
  27082. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___0_l;
  27083. NullCheck(L_39);
  27084. float L_40;
  27085. L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL);
  27086. L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f)));
  27087. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___1_spot;
  27088. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___0_l;
  27089. float L_43;
  27090. L_43 = LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E(L_42, NULL);
  27091. L_41->___innerConeAngle_10 = L_43;
  27092. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___1_spot;
  27093. L_44->___falloff_11 = 3;
  27094. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___1_spot;
  27095. L_45->___angularFalloff_12 = 0;
  27096. return;
  27097. }
  27098. }
  27099. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  27100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method)
  27101. {
  27102. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  27103. memset((&V_0), 0, sizeof(V_0));
  27104. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  27105. memset((&V_1), 0, sizeof(V_1));
  27106. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27107. memset((&V_2), 0, sizeof(V_2));
  27108. {
  27109. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___1_rect;
  27110. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27111. NullCheck(L_1);
  27112. int32_t L_2;
  27113. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27114. L_0->___instanceID_0 = L_2;
  27115. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___1_rect;
  27116. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27117. NullCheck(L_4);
  27118. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27119. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27120. int32_t L_6 = L_5.___lightmapBakeType_2;
  27121. uint8_t L_7;
  27122. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27123. L_3->___mode_2 = L_7;
  27124. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___1_rect;
  27125. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27126. NullCheck(L_9);
  27127. int32_t L_10;
  27128. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27129. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27130. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___1_rect;
  27131. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27132. NullCheck(L_12);
  27133. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27134. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27135. NullCheck(L_13);
  27136. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27137. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27138. L_11->___position_3 = L_14;
  27139. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___1_rect;
  27140. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27141. NullCheck(L_16);
  27142. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27143. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27144. NullCheck(L_17);
  27145. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27146. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27147. L_15->___orientation_4 = L_18;
  27148. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27149. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27150. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27151. V_0 = L_20;
  27152. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27153. NullCheck(L_21);
  27154. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27155. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27156. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27157. NullCheck(L_23);
  27158. float L_24;
  27159. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27160. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27161. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27162. V_1 = L_25;
  27163. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27164. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27165. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27166. V_2 = L_27;
  27167. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27168. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27169. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27170. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27171. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___1_rect;
  27172. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27173. L_30->___color_5 = L_31;
  27174. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___1_rect;
  27175. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27176. L_32->___indirectColor_6 = L_33;
  27177. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___1_rect;
  27178. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27179. NullCheck(L_35);
  27180. float L_36;
  27181. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27182. L_34->___range_7 = L_36;
  27183. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___1_rect;
  27184. L_37->___width_8 = (0.0f);
  27185. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___1_rect;
  27186. L_38->___height_9 = (0.0f);
  27187. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___1_rect;
  27188. L_39->___falloff_10 = 3;
  27189. return;
  27190. }
  27191. }
  27192. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  27193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method)
  27194. {
  27195. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  27196. memset((&V_0), 0, sizeof(V_0));
  27197. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  27198. memset((&V_1), 0, sizeof(V_1));
  27199. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27200. memset((&V_2), 0, sizeof(V_2));
  27201. {
  27202. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___1_disc;
  27203. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27204. NullCheck(L_1);
  27205. int32_t L_2;
  27206. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27207. L_0->___instanceID_0 = L_2;
  27208. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___1_disc;
  27209. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27210. NullCheck(L_4);
  27211. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27212. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27213. int32_t L_6 = L_5.___lightmapBakeType_2;
  27214. uint8_t L_7;
  27215. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27216. L_3->___mode_2 = L_7;
  27217. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___1_disc;
  27218. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27219. NullCheck(L_9);
  27220. int32_t L_10;
  27221. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27222. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27223. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___1_disc;
  27224. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27225. NullCheck(L_12);
  27226. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27227. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27228. NullCheck(L_13);
  27229. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27230. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27231. L_11->___position_3 = L_14;
  27232. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___1_disc;
  27233. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27234. NullCheck(L_16);
  27235. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27236. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27237. NullCheck(L_17);
  27238. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27239. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27240. L_15->___orientation_4 = L_18;
  27241. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27242. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27243. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27244. V_0 = L_20;
  27245. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27246. NullCheck(L_21);
  27247. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27248. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27249. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27250. NullCheck(L_23);
  27251. float L_24;
  27252. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27253. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27254. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27255. V_1 = L_25;
  27256. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27257. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27258. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27259. V_2 = L_27;
  27260. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27261. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27262. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27263. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27264. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___1_disc;
  27265. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27266. L_30->___color_5 = L_31;
  27267. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___1_disc;
  27268. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27269. L_32->___indirectColor_6 = L_33;
  27270. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___1_disc;
  27271. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27272. NullCheck(L_35);
  27273. float L_36;
  27274. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27275. L_34->___range_7 = L_36;
  27276. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___1_disc;
  27277. L_37->___radius_8 = (0.0f);
  27278. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___1_disc;
  27279. L_38->___falloff_9 = 3;
  27280. return;
  27281. }
  27282. }
  27283. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  27284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  27285. {
  27286. static bool s_Il2CppMethodInitialized;
  27287. if (!s_Il2CppMethodInitialized)
  27288. {
  27289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27290. s_Il2CppMethodInitialized = true;
  27291. }
  27292. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL;
  27293. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL;
  27294. int32_t G_B3_0 = 0;
  27295. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL;
  27296. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL;
  27297. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL;
  27298. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL;
  27299. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0;
  27300. memset((&G_B7_0), 0, sizeof(G_B7_0));
  27301. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL;
  27302. {
  27303. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___1_cookie;
  27304. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27305. NullCheck(L_1);
  27306. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  27307. L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL);
  27308. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27309. bool L_3;
  27310. L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
  27311. G_B1_0 = L_0;
  27312. if (L_3)
  27313. {
  27314. G_B2_0 = L_0;
  27315. goto IL_0012;
  27316. }
  27317. }
  27318. {
  27319. G_B3_0 = 0;
  27320. G_B3_1 = G_B1_0;
  27321. goto IL_001d;
  27322. }
  27323. IL_0012:
  27324. {
  27325. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27326. NullCheck(L_4);
  27327. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  27328. L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL);
  27329. NullCheck(L_5);
  27330. int32_t L_6;
  27331. L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL);
  27332. G_B3_0 = L_6;
  27333. G_B3_1 = G_B2_0;
  27334. }
  27335. IL_001d:
  27336. {
  27337. G_B3_1->___instanceID_0 = G_B3_0;
  27338. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___1_cookie;
  27339. L_7->___scale_1 = (1.0f);
  27340. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___1_cookie;
  27341. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27342. NullCheck(L_9);
  27343. int32_t L_10;
  27344. L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL);
  27345. G_B4_0 = L_8;
  27346. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  27347. {
  27348. G_B5_0 = L_8;
  27349. goto IL_0044;
  27350. }
  27351. }
  27352. {
  27353. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___0_l;
  27354. NullCheck(L_11);
  27355. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12;
  27356. L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL);
  27357. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27358. bool L_13;
  27359. L_13 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_12, NULL);
  27360. G_B5_0 = G_B4_0;
  27361. if (L_13)
  27362. {
  27363. G_B6_0 = G_B4_0;
  27364. goto IL_0055;
  27365. }
  27366. }
  27367. IL_0044:
  27368. {
  27369. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  27370. memset((&L_14), 0, sizeof(L_14));
  27371. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  27372. G_B7_0 = L_14;
  27373. G_B7_1 = G_B5_0;
  27374. goto IL_0066;
  27375. }
  27376. IL_0055:
  27377. {
  27378. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___0_l;
  27379. NullCheck(L_15);
  27380. float L_16;
  27381. L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL);
  27382. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___0_l;
  27383. NullCheck(L_17);
  27384. float L_18;
  27385. L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL);
  27386. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  27387. memset((&L_19), 0, sizeof(L_19));
  27388. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  27389. G_B7_0 = L_19;
  27390. G_B7_1 = G_B6_0;
  27391. }
  27392. IL_0066:
  27393. {
  27394. G_B7_1->___sizes_2 = G_B7_0;
  27395. return;
  27396. }
  27397. }
  27398. #ifdef __clang__
  27399. #pragma clang diagnostic pop
  27400. #endif
  27401. #ifdef __clang__
  27402. #pragma clang diagnostic push
  27403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27404. #pragma clang diagnostic ignored "-Wunused-variable"
  27405. #endif
  27406. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  27407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___0_del, const RuntimeMethod* method)
  27408. {
  27409. static bool s_Il2CppMethodInitialized;
  27410. if (!s_Il2CppMethodInitialized)
  27411. {
  27412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27413. s_Il2CppMethodInitialized = true;
  27414. }
  27415. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL;
  27416. {
  27417. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___0_del;
  27418. if (L_0)
  27419. {
  27420. goto IL_000b;
  27421. }
  27422. }
  27423. {
  27424. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27425. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27426. G_B3_0 = L_1;
  27427. goto IL_000c;
  27428. }
  27429. IL_000b:
  27430. {
  27431. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___0_del;
  27432. G_B3_0 = L_2;
  27433. }
  27434. IL_000c:
  27435. {
  27436. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27437. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0;
  27438. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0);
  27439. return;
  27440. }
  27441. }
  27442. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  27443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m073E4FFA73169C20833F77984024BD328003258A (const RuntimeMethod* method)
  27444. {
  27445. static bool s_Il2CppMethodInitialized;
  27446. if (!s_Il2CppMethodInitialized)
  27447. {
  27448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27449. s_Il2CppMethodInitialized = true;
  27450. }
  27451. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL;
  27452. {
  27453. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27454. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
  27455. V_0 = L_0;
  27456. goto IL_0009;
  27457. }
  27458. IL_0009:
  27459. {
  27460. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0;
  27461. return L_1;
  27462. }
  27463. }
  27464. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  27465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9 (const RuntimeMethod* method)
  27466. {
  27467. static bool s_Il2CppMethodInitialized;
  27468. if (!s_Il2CppMethodInitialized)
  27469. {
  27470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27471. s_Il2CppMethodInitialized = true;
  27472. }
  27473. {
  27474. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27475. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27476. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0;
  27477. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0);
  27478. return;
  27479. }
  27480. }
  27481. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  27482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m1967533AFFB328B3386E7E0D1EC414105E509B80 (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_lights, intptr_t ___1_outLightsPtr, int32_t ___2_outLightsCount, const RuntimeMethod* method)
  27483. {
  27484. static bool s_Il2CppMethodInitialized;
  27485. if (!s_Il2CppMethodInitialized)
  27486. {
  27487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
  27489. s_Il2CppMethodInitialized = true;
  27490. }
  27491. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0;
  27492. memset((&V_0), 0, sizeof(V_0));
  27493. {
  27494. intptr_t L_0 = ___1_outLightsPtr;
  27495. void* L_1;
  27496. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  27497. int32_t L_2 = ___2_outLightsCount;
  27498. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3;
  27499. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
  27500. V_0 = L_3;
  27501. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27502. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
  27503. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___0_lights;
  27504. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0;
  27505. NullCheck(L_4);
  27506. RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL);
  27507. return;
  27508. }
  27509. }
  27510. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  27511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m6AEDE40A651280EC1A7944E9CFD161AFB78802B3 (const RuntimeMethod* method)
  27512. {
  27513. static bool s_Il2CppMethodInitialized;
  27514. if (!s_Il2CppMethodInitialized)
  27515. {
  27516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
  27518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var);
  27519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27520. s_Il2CppMethodInitialized = true;
  27521. }
  27522. {
  27523. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27524. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  27525. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
  27526. NullCheck(L_1);
  27527. RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL);
  27528. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1;
  27529. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1);
  27530. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27531. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2;
  27532. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2);
  27533. return;
  27534. }
  27535. }
  27536. #ifdef __clang__
  27537. #pragma clang diagnostic pop
  27538. #endif
  27539. #ifdef __clang__
  27540. #pragma clang diagnostic push
  27541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27542. #pragma clang diagnostic ignored "-Wunused-variable"
  27543. #endif
  27544. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27545. {
  27546. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  27547. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  27548. for (il2cpp_array_size_t i = 0; i < length; i++)
  27549. {
  27550. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast<RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*>(delegatesToInvoke[i]);
  27551. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27552. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  27553. }
  27554. }
  27555. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27556. {
  27557. NullCheck(___0_requests);
  27558. typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27559. ((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
  27560. }
  27561. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27562. {
  27563. typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27564. ((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
  27565. }
  27566. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27567. {
  27568. InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___0_requests, ___1_lightsOutput);
  27569. }
  27570. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27571. {
  27572. InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_requests, ___1_lightsOutput);
  27573. }
  27574. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  27575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  27576. {
  27577. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  27578. __this->___method_3 = ___1_method;
  27579. __this->___m_target_2 = ___0_object;
  27580. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  27581. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  27582. __this->___method_code_6 = (intptr_t)__this;
  27583. if (MethodIsStatic((RuntimeMethod*)___1_method))
  27584. {
  27585. bool isOpen = parameterCount == 2;
  27586. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  27587. if (isOpen)
  27588. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker;
  27589. else
  27590. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker;
  27591. else
  27592. if (isOpen)
  27593. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic;
  27594. else
  27595. {
  27596. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  27597. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  27598. }
  27599. }
  27600. else
  27601. {
  27602. bool isOpen = parameterCount == 1;
  27603. if (isOpen)
  27604. {
  27605. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst;
  27606. }
  27607. else
  27608. {
  27609. if (___0_object == NULL)
  27610. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  27611. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  27612. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  27613. }
  27614. }
  27615. __this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast;
  27616. }
  27617. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  27618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27619. {
  27620. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27621. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  27622. }
  27623. #ifdef __clang__
  27624. #pragma clang diagnostic pop
  27625. #endif
  27626. #ifdef __clang__
  27627. #pragma clang diagnostic push
  27628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27629. #pragma clang diagnostic ignored "-Wunused-variable"
  27630. #endif
  27631. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  27632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m766681161796D9912477BF60542C4DD1EB0D2096 (const RuntimeMethod* method)
  27633. {
  27634. static bool s_Il2CppMethodInitialized;
  27635. if (!s_Il2CppMethodInitialized)
  27636. {
  27637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27638. s_Il2CppMethodInitialized = true;
  27639. }
  27640. {
  27641. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27642. NullCheck(L_0);
  27643. U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL);
  27644. ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  27645. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  27646. return;
  27647. }
  27648. }
  27649. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  27650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method)
  27651. {
  27652. {
  27653. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27654. return;
  27655. }
  27656. }
  27657. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  27658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27659. {
  27660. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0;
  27661. memset((&V_0), 0, sizeof(V_0));
  27662. PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1;
  27663. memset((&V_1), 0, sizeof(V_1));
  27664. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2;
  27665. memset((&V_2), 0, sizeof(V_2));
  27666. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3;
  27667. memset((&V_3), 0, sizeof(V_3));
  27668. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4;
  27669. memset((&V_4), 0, sizeof(V_4));
  27670. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5;
  27671. memset((&V_5), 0, sizeof(V_5));
  27672. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6;
  27673. memset((&V_6), 0, sizeof(V_6));
  27674. int32_t V_7 = 0;
  27675. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL;
  27676. int32_t V_9 = 0;
  27677. int32_t V_10 = 0;
  27678. bool V_11 = false;
  27679. {
  27680. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
  27681. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
  27682. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
  27683. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698));
  27684. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E));
  27685. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0));
  27686. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
  27687. V_7 = 0;
  27688. goto IL_0146;
  27689. }
  27690. IL_0041:
  27691. {
  27692. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___0_requests;
  27693. int32_t L_1 = V_7;
  27694. NullCheck(L_0);
  27695. int32_t L_2 = L_1;
  27696. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  27697. V_8 = L_3;
  27698. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8;
  27699. NullCheck(L_4);
  27700. int32_t L_5;
  27701. L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL);
  27702. V_10 = L_5;
  27703. int32_t L_6 = V_10;
  27704. V_9 = L_6;
  27705. int32_t L_7 = V_9;
  27706. switch (L_7)
  27707. {
  27708. case 0:
  27709. {
  27710. goto IL_00bc;
  27711. }
  27712. case 1:
  27713. {
  27714. goto IL_0075;
  27715. }
  27716. case 2:
  27717. {
  27718. goto IL_009a;
  27719. }
  27720. case 3:
  27721. {
  27722. goto IL_00de;
  27723. }
  27724. case 4:
  27725. {
  27726. goto IL_0100;
  27727. }
  27728. }
  27729. }
  27730. {
  27731. goto IL_0122;
  27732. }
  27733. IL_0075:
  27734. {
  27735. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8;
  27736. LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F(L_8, (&V_0), NULL);
  27737. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8;
  27738. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_9, (&V_5), NULL);
  27739. LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL);
  27740. goto IL_0133;
  27741. }
  27742. IL_009a:
  27743. {
  27744. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8;
  27745. LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2(L_10, (&V_1), NULL);
  27746. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8;
  27747. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_11, (&V_5), NULL);
  27748. LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL);
  27749. goto IL_0133;
  27750. }
  27751. IL_00bc:
  27752. {
  27753. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8;
  27754. LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9(L_12, (&V_2), NULL);
  27755. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8;
  27756. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_13, (&V_5), NULL);
  27757. LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL);
  27758. goto IL_0133;
  27759. }
  27760. IL_00de:
  27761. {
  27762. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8;
  27763. LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1(L_14, (&V_3), NULL);
  27764. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8;
  27765. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_15, (&V_5), NULL);
  27766. LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL);
  27767. goto IL_0133;
  27768. }
  27769. IL_0100:
  27770. {
  27771. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8;
  27772. LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB(L_16, (&V_4), NULL);
  27773. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8;
  27774. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_17, (&V_5), NULL);
  27775. LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL);
  27776. goto IL_0133;
  27777. }
  27778. IL_0122:
  27779. {
  27780. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8;
  27781. NullCheck(L_18);
  27782. int32_t L_19;
  27783. L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL);
  27784. LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL);
  27785. goto IL_0133;
  27786. }
  27787. IL_0133:
  27788. {
  27789. int32_t L_20 = V_7;
  27790. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6;
  27791. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_20, (L_21));
  27792. int32_t L_22 = V_7;
  27793. V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1));
  27794. }
  27795. IL_0146:
  27796. {
  27797. int32_t L_23 = V_7;
  27798. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___0_requests;
  27799. NullCheck(L_24);
  27800. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0);
  27801. bool L_25 = V_11;
  27802. if (L_25)
  27803. {
  27804. goto IL_0041;
  27805. }
  27806. }
  27807. {
  27808. return;
  27809. }
  27810. }
  27811. #ifdef __clang__
  27812. #pragma clang diagnostic pop
  27813. #endif
  27814. #ifdef __clang__
  27815. #pragma clang diagnostic push
  27816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27817. #pragma clang diagnostic ignored "-Wunused-variable"
  27818. #endif
  27819. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  27820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27821. {
  27822. static bool s_Il2CppMethodInitialized;
  27823. if (!s_Il2CppMethodInitialized)
  27824. {
  27825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27826. s_Il2CppMethodInitialized = true;
  27827. }
  27828. int32_t V_0 = 0;
  27829. {
  27830. int32_t L_0 = ___0_format;
  27831. bool L_1 = ___1_isSRGB;
  27832. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27833. int32_t L_2;
  27834. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319(L_0, L_1, NULL);
  27835. V_0 = L_2;
  27836. goto IL_000b;
  27837. }
  27838. IL_000b:
  27839. {
  27840. int32_t L_3 = V_0;
  27841. return L_3;
  27842. }
  27843. }
  27844. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  27845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27846. {
  27847. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn) (int32_t, bool);
  27848. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn _il2cpp_icall_func;
  27849. if (!_il2cpp_icall_func)
  27850. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  27851. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
  27852. return icallRetVal;
  27853. }
  27854. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  27855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27856. {
  27857. static bool s_Il2CppMethodInitialized;
  27858. if (!s_Il2CppMethodInitialized)
  27859. {
  27860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27861. s_Il2CppMethodInitialized = true;
  27862. }
  27863. int32_t V_0 = 0;
  27864. {
  27865. int32_t L_0 = ___0_format;
  27866. bool L_1 = ___1_isSRGB;
  27867. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27868. int32_t L_2;
  27869. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942(L_0, L_1, NULL);
  27870. V_0 = L_2;
  27871. goto IL_000b;
  27872. }
  27873. IL_000b:
  27874. {
  27875. int32_t L_3 = V_0;
  27876. return L_3;
  27877. }
  27878. }
  27879. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  27880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27881. {
  27882. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn) (int32_t, bool);
  27883. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn _il2cpp_icall_func;
  27884. if (!_il2cpp_icall_func)
  27885. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  27886. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
  27887. return icallRetVal;
  27888. }
  27889. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  27890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method)
  27891. {
  27892. static bool s_Il2CppMethodInitialized;
  27893. if (!s_Il2CppMethodInitialized)
  27894. {
  27895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27896. s_Il2CppMethodInitialized = true;
  27897. }
  27898. bool V_0 = false;
  27899. bool V_1 = false;
  27900. int32_t V_2 = 0;
  27901. int32_t G_B3_0 = 0;
  27902. {
  27903. int32_t L_0;
  27904. L_0 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL);
  27905. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  27906. int32_t L_1 = ___1_readWrite;
  27907. if (!L_1)
  27908. {
  27909. goto IL_0013;
  27910. }
  27911. }
  27912. {
  27913. int32_t L_2 = ___1_readWrite;
  27914. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  27915. goto IL_0014;
  27916. }
  27917. IL_0013:
  27918. {
  27919. bool L_3 = V_0;
  27920. G_B3_0 = ((int32_t)(L_3));
  27921. }
  27922. IL_0014:
  27923. {
  27924. V_1 = (bool)G_B3_0;
  27925. int32_t L_4 = ___0_format;
  27926. bool L_5 = V_1;
  27927. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27928. int32_t L_6;
  27929. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_4, L_5, NULL);
  27930. V_2 = L_6;
  27931. goto IL_001f;
  27932. }
  27933. IL_001f:
  27934. {
  27935. int32_t L_7 = V_2;
  27936. return L_7;
  27937. }
  27938. }
  27939. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
  27940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
  27941. {
  27942. typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn) (int32_t);
  27943. static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn _il2cpp_icall_func;
  27944. if (!_il2cpp_icall_func)
  27945. _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)");
  27946. int32_t icallRetVal = _il2cpp_icall_func(___0_minimumDepthBits);
  27947. return icallRetVal;
  27948. }
  27949. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  27950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
  27951. {
  27952. static bool s_Il2CppMethodInitialized;
  27953. if (!s_Il2CppMethodInitialized)
  27954. {
  27955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27956. s_Il2CppMethodInitialized = true;
  27957. }
  27958. int32_t V_0 = 0;
  27959. {
  27960. int32_t L_0 = ___0_minimumDepthBits;
  27961. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27962. int32_t L_1;
  27963. L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B(L_0, NULL);
  27964. V_0 = L_1;
  27965. goto IL_000a;
  27966. }
  27967. IL_000a:
  27968. {
  27969. int32_t L_2 = V_0;
  27970. return L_2;
  27971. }
  27972. }
  27973. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  27974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method)
  27975. {
  27976. typedef int32_t (*GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn) (int32_t);
  27977. static GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn _il2cpp_icall_func;
  27978. if (!_il2cpp_icall_func)
  27979. _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  27980. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  27981. return icallRetVal;
  27982. }
  27983. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  27984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method)
  27985. {
  27986. static bool s_Il2CppMethodInitialized;
  27987. if (!s_Il2CppMethodInitialized)
  27988. {
  27989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27991. s_Il2CppMethodInitialized = true;
  27992. }
  27993. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL;
  27994. int32_t V_1 = 0;
  27995. bool V_2 = false;
  27996. int32_t V_3 = 0;
  27997. bool V_4 = false;
  27998. bool V_5 = false;
  27999. bool V_6 = false;
  28000. bool V_7 = false;
  28001. bool V_8 = false;
  28002. bool V_9 = false;
  28003. int32_t V_10 = 0;
  28004. int32_t V_11 = 0;
  28005. bool V_12 = false;
  28006. bool V_13 = false;
  28007. int32_t G_B3_0 = 0;
  28008. int32_t G_B8_0 = 0;
  28009. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL;
  28010. {
  28011. int32_t L_0 = ___0_minimumDepthBits;
  28012. if (L_0)
  28013. {
  28014. goto IL_000a;
  28015. }
  28016. }
  28017. {
  28018. int32_t L_1 = ___1_minimumStencilBits;
  28019. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28020. goto IL_000b;
  28021. }
  28022. IL_000a:
  28023. {
  28024. G_B3_0 = 0;
  28025. }
  28026. IL_000b:
  28027. {
  28028. V_2 = (bool)G_B3_0;
  28029. bool L_2 = V_2;
  28030. if (!L_2)
  28031. {
  28032. goto IL_0016;
  28033. }
  28034. }
  28035. {
  28036. V_3 = 0;
  28037. goto IL_00fe;
  28038. }
  28039. IL_0016:
  28040. {
  28041. int32_t L_3 = ___0_minimumDepthBits;
  28042. if ((((int32_t)L_3) < ((int32_t)0)))
  28043. {
  28044. goto IL_0020;
  28045. }
  28046. }
  28047. {
  28048. int32_t L_4 = ___1_minimumStencilBits;
  28049. G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
  28050. goto IL_0021;
  28051. }
  28052. IL_0020:
  28053. {
  28054. G_B8_0 = 1;
  28055. }
  28056. IL_0021:
  28057. {
  28058. V_4 = (bool)G_B8_0;
  28059. bool L_5 = V_4;
  28060. if (!L_5)
  28061. {
  28062. goto IL_0032;
  28063. }
  28064. }
  28065. {
  28066. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28067. NullCheck(L_6);
  28068. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL);
  28069. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28070. }
  28071. IL_0032:
  28072. {
  28073. int32_t L_7 = ___0_minimumDepthBits;
  28074. V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0);
  28075. bool L_8 = V_5;
  28076. if (!L_8)
  28077. {
  28078. goto IL_0048;
  28079. }
  28080. }
  28081. {
  28082. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28083. NullCheck(L_9);
  28084. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL);
  28085. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28086. }
  28087. IL_0048:
  28088. {
  28089. int32_t L_10 = ___1_minimumStencilBits;
  28090. V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0);
  28091. bool L_11 = V_6;
  28092. if (!L_11)
  28093. {
  28094. goto IL_005d;
  28095. }
  28096. }
  28097. {
  28098. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28099. NullCheck(L_12);
  28100. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL);
  28101. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28102. }
  28103. IL_005d:
  28104. {
  28105. int32_t L_13 = ___0_minimumDepthBits;
  28106. V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28107. bool L_14 = V_7;
  28108. if (!L_14)
  28109. {
  28110. goto IL_0073;
  28111. }
  28112. }
  28113. {
  28114. ___0_minimumDepthBits = ((int32_t)16);
  28115. goto IL_008f;
  28116. }
  28117. IL_0073:
  28118. {
  28119. int32_t L_15 = ___0_minimumDepthBits;
  28120. V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28121. bool L_16 = V_8;
  28122. if (!L_16)
  28123. {
  28124. goto IL_0089;
  28125. }
  28126. }
  28127. {
  28128. ___0_minimumDepthBits = ((int32_t)24);
  28129. goto IL_008f;
  28130. }
  28131. IL_0089:
  28132. {
  28133. ___0_minimumDepthBits = ((int32_t)32);
  28134. }
  28135. IL_008f:
  28136. {
  28137. int32_t L_17 = ___1_minimumStencilBits;
  28138. V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
  28139. bool L_18 = V_9;
  28140. if (!L_18)
  28141. {
  28142. goto IL_009c;
  28143. }
  28144. }
  28145. {
  28146. ___1_minimumStencilBits = 8;
  28147. }
  28148. IL_009c:
  28149. {
  28150. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28151. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
  28152. NullCheck(L_19);
  28153. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
  28154. NullCheck(L_20);
  28155. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  28156. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL);
  28157. int32_t L_21 = ___1_minimumStencilBits;
  28158. if ((((int32_t)L_21) > ((int32_t)0)))
  28159. {
  28160. goto IL_00bd;
  28161. }
  28162. }
  28163. {
  28164. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28165. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
  28166. G_B24_0 = L_22;
  28167. goto IL_00c2;
  28168. }
  28169. IL_00bd:
  28170. {
  28171. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28172. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
  28173. G_B24_0 = L_23;
  28174. }
  28175. IL_00c2:
  28176. {
  28177. V_0 = G_B24_0;
  28178. int32_t L_24 = ___0_minimumDepthBits;
  28179. V_1 = ((int32_t)(L_24/8));
  28180. int32_t L_25 = V_1;
  28181. V_10 = L_25;
  28182. goto IL_00ed;
  28183. }
  28184. IL_00cc:
  28185. {
  28186. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0;
  28187. int32_t L_27 = V_10;
  28188. NullCheck(L_26);
  28189. int32_t L_28 = L_27;
  28190. int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  28191. V_11 = L_29;
  28192. int32_t L_30 = V_11;
  28193. bool L_31;
  28194. L_31 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_30, 4, NULL);
  28195. V_12 = L_31;
  28196. bool L_32 = V_12;
  28197. if (!L_32)
  28198. {
  28199. goto IL_00e6;
  28200. }
  28201. }
  28202. {
  28203. int32_t L_33 = V_11;
  28204. V_3 = L_33;
  28205. goto IL_00fe;
  28206. }
  28207. IL_00e6:
  28208. {
  28209. int32_t L_34 = V_10;
  28210. V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1));
  28211. }
  28212. IL_00ed:
  28213. {
  28214. int32_t L_35 = V_10;
  28215. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0;
  28216. NullCheck(L_36);
  28217. V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0);
  28218. bool L_37 = V_13;
  28219. if (L_37)
  28220. {
  28221. goto IL_00cc;
  28222. }
  28223. }
  28224. {
  28225. V_3 = 0;
  28226. goto IL_00fe;
  28227. }
  28228. IL_00fe:
  28229. {
  28230. int32_t L_38 = V_3;
  28231. return L_38;
  28232. }
  28233. }
  28234. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method)
  28236. {
  28237. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn) (int32_t);
  28238. static GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn _il2cpp_icall_func;
  28239. if (!_il2cpp_icall_func)
  28240. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28241. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28242. return icallRetVal;
  28243. }
  28244. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  28245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method)
  28246. {
  28247. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn) (int32_t);
  28248. static GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn _il2cpp_icall_func;
  28249. if (!_il2cpp_icall_func)
  28250. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  28251. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28252. return icallRetVal;
  28253. }
  28254. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  28255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method)
  28256. {
  28257. typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn) (int32_t, bool);
  28258. static GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn _il2cpp_icall_func;
  28259. if (!_il2cpp_icall_func)
  28260. _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  28261. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_wholeImage);
  28262. return icallRetVal;
  28263. }
  28264. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method)
  28266. {
  28267. static bool s_Il2CppMethodInitialized;
  28268. if (!s_Il2CppMethodInitialized)
  28269. {
  28270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28271. s_Il2CppMethodInitialized = true;
  28272. }
  28273. bool V_0 = false;
  28274. {
  28275. int32_t L_0 = ___0_format;
  28276. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28277. bool L_1;
  28278. L_1 = GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6(L_0, (bool)1, NULL);
  28279. V_0 = L_1;
  28280. goto IL_000b;
  28281. }
  28282. IL_000b:
  28283. {
  28284. bool L_2 = V_0;
  28285. return L_2;
  28286. }
  28287. }
  28288. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method)
  28290. {
  28291. typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn) (int32_t);
  28292. static GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn _il2cpp_icall_func;
  28293. if (!_il2cpp_icall_func)
  28294. _il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28295. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28296. return icallRetVal;
  28297. }
  28298. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method)
  28300. {
  28301. typedef bool (*GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn) (int32_t);
  28302. static GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn _il2cpp_icall_func;
  28303. if (!_il2cpp_icall_func)
  28304. _il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28305. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28306. return icallRetVal;
  28307. }
  28308. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method)
  28310. {
  28311. typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn) (int32_t);
  28312. static GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn _il2cpp_icall_func;
  28313. if (!_il2cpp_icall_func)
  28314. _il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28315. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28316. return icallRetVal;
  28317. }
  28318. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  28319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method)
  28320. {
  28321. bool V_0 = false;
  28322. int32_t G_B5_0 = 0;
  28323. {
  28324. int32_t L_0 = ___0_format;
  28325. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  28326. {
  28327. goto IL_0017;
  28328. }
  28329. }
  28330. {
  28331. int32_t L_1 = ___0_format;
  28332. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  28333. {
  28334. goto IL_0017;
  28335. }
  28336. }
  28337. {
  28338. int32_t L_2 = ___0_format;
  28339. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  28340. {
  28341. goto IL_0017;
  28342. }
  28343. }
  28344. {
  28345. int32_t L_3 = ___0_format;
  28346. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  28347. goto IL_0018;
  28348. }
  28349. IL_0017:
  28350. {
  28351. G_B5_0 = 1;
  28352. }
  28353. IL_0018:
  28354. {
  28355. V_0 = (bool)G_B5_0;
  28356. goto IL_001b;
  28357. }
  28358. IL_001b:
  28359. {
  28360. bool L_4 = V_0;
  28361. return L_4;
  28362. }
  28363. }
  28364. // System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
  28365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_mA72A657D7B9FB8670567D2CB6B6FA3A1419980D1 (const RuntimeMethod* method)
  28366. {
  28367. static bool s_Il2CppMethodInitialized;
  28368. if (!s_Il2CppMethodInitialized)
  28369. {
  28370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
  28371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28372. s_Il2CppMethodInitialized = true;
  28373. }
  28374. {
  28375. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
  28376. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0;
  28377. NullCheck(L_1);
  28378. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)90));
  28379. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1;
  28380. NullCheck(L_2);
  28381. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)90));
  28382. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
  28383. NullCheck(L_3);
  28384. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)91));
  28385. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3;
  28386. NullCheck(L_4);
  28387. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)93));
  28388. ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4;
  28389. Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4);
  28390. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
  28391. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
  28392. NullCheck(L_6);
  28393. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)92));
  28394. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6;
  28395. NullCheck(L_7);
  28396. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)92));
  28397. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7;
  28398. NullCheck(L_8);
  28399. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)92));
  28400. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
  28401. NullCheck(L_9);
  28402. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)94));
  28403. ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9;
  28404. Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9);
  28405. return;
  28406. }
  28407. }
  28408. #ifdef __clang__
  28409. #pragma clang diagnostic pop
  28410. #endif
  28411. #ifdef __clang__
  28412. #pragma clang diagnostic push
  28413. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28414. #pragma clang diagnostic ignored "-Wunused-variable"
  28415. #endif
  28416. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  28417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mA216659518CF27854FB65C184B10197AB74AFBF7 (RuntimeObject* ___0_value, const RuntimeMethod* method)
  28418. {
  28419. static bool s_Il2CppMethodInitialized;
  28420. if (!s_Il2CppMethodInitialized)
  28421. {
  28422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  28423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28424. s_Il2CppMethodInitialized = true;
  28425. }
  28426. bool V_0 = false;
  28427. bool V_1 = false;
  28428. {
  28429. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28430. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28431. NullCheck(L_0);
  28432. RuntimeObject* L_1;
  28433. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL);
  28434. RuntimeObject* L_2 = ___0_value;
  28435. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28436. bool L_3 = V_0;
  28437. if (!L_3)
  28438. {
  28439. goto IL_0038;
  28440. }
  28441. }
  28442. {
  28443. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28444. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28445. NullCheck(L_4);
  28446. RuntimeObject* L_5;
  28447. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL);
  28448. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  28449. bool L_6 = V_1;
  28450. if (!L_6)
  28451. {
  28452. goto IL_0037;
  28453. }
  28454. }
  28455. {
  28456. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28457. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28458. NullCheck(L_7);
  28459. RuntimeObject* L_8;
  28460. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL);
  28461. NullCheck(L_8);
  28462. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  28463. }
  28464. IL_0037:
  28465. {
  28466. }
  28467. IL_0038:
  28468. {
  28469. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28470. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28471. RuntimeObject* L_10 = ___0_value;
  28472. NullCheck(L_9);
  28473. ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL);
  28474. return;
  28475. }
  28476. }
  28477. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  28478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mED3776EB64E9E6BF61705125F20F6893C2098E03 (const RuntimeMethod* method)
  28479. {
  28480. static bool s_Il2CppMethodInitialized;
  28481. if (!s_Il2CppMethodInitialized)
  28482. {
  28483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28484. s_Il2CppMethodInitialized = true;
  28485. }
  28486. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL;
  28487. {
  28488. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28489. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28490. V_0 = L_0;
  28491. goto IL_0009;
  28492. }
  28493. IL_0009:
  28494. {
  28495. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0;
  28496. return L_1;
  28497. }
  28498. }
  28499. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  28500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB (const RuntimeMethod* method)
  28501. {
  28502. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn) ();
  28503. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn _il2cpp_icall_func;
  28504. if (!_il2cpp_icall_func)
  28505. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  28506. _il2cpp_icall_func();
  28507. }
  28508. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  28509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m8225B0B8673C3B8B4529F9BFDAC91D417F1DB083 (const RuntimeMethod* method)
  28510. {
  28511. static bool s_Il2CppMethodInitialized;
  28512. if (!s_Il2CppMethodInitialized)
  28513. {
  28514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
  28516. s_Il2CppMethodInitialized = true;
  28517. }
  28518. {
  28519. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
  28520. NullCheck(L_0);
  28521. ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL);
  28522. ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0;
  28523. Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0);
  28524. return;
  28525. }
  28526. }
  28527. #ifdef __clang__
  28528. #pragma clang diagnostic pop
  28529. #endif
  28530. #ifdef __clang__
  28531. #pragma clang diagnostic push
  28532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28533. #pragma clang diagnostic ignored "-Wunused-variable"
  28534. #endif
  28535. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  28536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  28537. {
  28538. {
  28539. RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
  28540. return L_0;
  28541. }
  28542. }
  28543. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  28544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  28545. {
  28546. {
  28547. RuntimeObject* L_0 = ___0_value;
  28548. __this->___U3CimplementationU3Ek__BackingField_0 = L_0;
  28549. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
  28550. return;
  28551. }
  28552. }
  28553. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  28554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___0_result, const RuntimeMethod* method)
  28555. {
  28556. static bool s_Il2CppMethodInitialized;
  28557. if (!s_Il2CppMethodInitialized)
  28558. {
  28559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var);
  28560. s_Il2CppMethodInitialized = true;
  28561. }
  28562. bool* G_B2_0 = NULL;
  28563. bool* G_B1_0 = NULL;
  28564. int32_t G_B3_0 = 0;
  28565. bool* G_B3_1 = NULL;
  28566. {
  28567. bool* L_0 = ___0_result;
  28568. RuntimeObject* L_1;
  28569. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
  28570. G_B1_0 = L_0;
  28571. if (!L_1)
  28572. {
  28573. G_B2_0 = L_0;
  28574. goto IL_0017;
  28575. }
  28576. }
  28577. {
  28578. RuntimeObject* L_2;
  28579. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
  28580. NullCheck(L_2);
  28581. bool L_3;
  28582. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2);
  28583. G_B3_0 = ((int32_t)(L_3));
  28584. G_B3_1 = G_B1_0;
  28585. goto IL_0018;
  28586. }
  28587. IL_0017:
  28588. {
  28589. G_B3_0 = 0;
  28590. G_B3_1 = G_B2_0;
  28591. }
  28592. IL_0018:
  28593. {
  28594. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  28595. return;
  28596. }
  28597. }
  28598. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  28599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  28600. {
  28601. {
  28602. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  28603. return;
  28604. }
  28605. }
  28606. #ifdef __clang__
  28607. #pragma clang diagnostic pop
  28608. #endif
  28609. #ifdef __clang__
  28610. #pragma clang diagnostic push
  28611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28612. #pragma clang diagnostic ignored "-Wunused-variable"
  28613. #endif
  28614. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  28615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28616. {
  28617. bool V_0 = false;
  28618. {
  28619. bool L_0;
  28620. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941(NULL);
  28621. V_0 = L_0;
  28622. goto IL_0009;
  28623. }
  28624. IL_0009:
  28625. {
  28626. bool L_1 = V_0;
  28627. return L_1;
  28628. }
  28629. }
  28630. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  28631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28632. {
  28633. {
  28634. BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL);
  28635. return;
  28636. }
  28637. }
  28638. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  28639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method)
  28640. {
  28641. {
  28642. return;
  28643. }
  28644. }
  28645. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  28646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method)
  28647. {
  28648. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn) ();
  28649. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn _il2cpp_icall_func;
  28650. if (!_il2cpp_icall_func)
  28651. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  28652. bool icallRetVal = _il2cpp_icall_func();
  28653. return icallRetVal;
  28654. }
  28655. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  28656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA100197AC7CA73600AAD55A67E43039EEF8D2C27 (const RuntimeMethod* method)
  28657. {
  28658. static bool s_Il2CppMethodInitialized;
  28659. if (!s_Il2CppMethodInitialized)
  28660. {
  28661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
  28662. s_Il2CppMethodInitialized = true;
  28663. }
  28664. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL;
  28665. {
  28666. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
  28667. NullCheck(L_0);
  28668. BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL);
  28669. V_0 = L_0;
  28670. goto IL_0009;
  28671. }
  28672. IL_0009:
  28673. {
  28674. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0;
  28675. return L_1;
  28676. }
  28677. }
  28678. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  28679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28680. {
  28681. {
  28682. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  28683. return;
  28684. }
  28685. }
  28686. #ifdef __clang__
  28687. #pragma clang diagnostic pop
  28688. #endif
  28689. #ifdef __clang__
  28690. #pragma clang diagnostic push
  28691. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28692. #pragma clang diagnostic ignored "-Wunused-variable"
  28693. #endif
  28694. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  28695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method)
  28696. {
  28697. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28698. memset((&V_0), 0, sizeof(V_0));
  28699. {
  28700. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28701. V_0 = L_0;
  28702. goto IL_000a;
  28703. }
  28704. IL_000a:
  28705. {
  28706. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28707. return L_1;
  28708. }
  28709. }
  28710. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28711. {
  28712. MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
  28713. int32_t _offset = 1;
  28714. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
  28715. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28716. _returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method);
  28717. return _returnValue;
  28718. }
  28719. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  28720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
  28721. {
  28722. static bool s_Il2CppMethodInitialized;
  28723. if (!s_Il2CppMethodInitialized)
  28724. {
  28725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28726. s_Il2CppMethodInitialized = true;
  28727. }
  28728. bool V_0 = false;
  28729. {
  28730. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28731. L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL);
  28732. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28733. L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___0_other), NULL);
  28734. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28735. bool L_2;
  28736. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28737. V_0 = L_2;
  28738. goto IL_0016;
  28739. }
  28740. IL_0016:
  28741. {
  28742. bool L_3 = V_0;
  28743. return L_3;
  28744. }
  28745. }
  28746. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
  28747. {
  28748. MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
  28749. int32_t _offset = 1;
  28750. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
  28751. bool _returnValue;
  28752. _returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___0_other, method);
  28753. return _returnValue;
  28754. }
  28755. #ifdef __clang__
  28756. #pragma clang diagnostic pop
  28757. #endif
  28758. #ifdef __clang__
  28759. #pragma clang diagnostic push
  28760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28761. #pragma clang diagnostic ignored "-Wunused-variable"
  28762. #endif
  28763. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  28764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method)
  28765. {
  28766. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28767. memset((&V_0), 0, sizeof(V_0));
  28768. {
  28769. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28770. V_0 = L_0;
  28771. goto IL_000a;
  28772. }
  28773. IL_000a:
  28774. {
  28775. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28776. return L_1;
  28777. }
  28778. }
  28779. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28780. {
  28781. CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
  28782. int32_t _offset = 1;
  28783. _thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
  28784. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28785. _returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method);
  28786. return _returnValue;
  28787. }
  28788. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  28789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
  28790. {
  28791. static bool s_Il2CppMethodInitialized;
  28792. if (!s_Il2CppMethodInitialized)
  28793. {
  28794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28795. s_Il2CppMethodInitialized = true;
  28796. }
  28797. bool V_0 = false;
  28798. {
  28799. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28800. L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL);
  28801. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28802. L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___0_other), NULL);
  28803. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28804. bool L_2;
  28805. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28806. V_0 = L_2;
  28807. goto IL_0016;
  28808. }
  28809. IL_0016:
  28810. {
  28811. bool L_3 = V_0;
  28812. return L_3;
  28813. }
  28814. }
  28815. IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
  28816. {
  28817. CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
  28818. int32_t _offset = 1;
  28819. _thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
  28820. bool _returnValue;
  28821. _returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___0_other, method);
  28822. return _returnValue;
  28823. }
  28824. #ifdef __clang__
  28825. #pragma clang diagnostic pop
  28826. #endif
  28827. #ifdef __clang__
  28828. #pragma clang diagnostic push
  28829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28830. #pragma clang diagnostic ignored "-Wunused-variable"
  28831. #endif
  28832. #ifdef __clang__
  28833. #pragma clang diagnostic pop
  28834. #endif
  28835. #ifdef __clang__
  28836. #pragma clang diagnostic push
  28837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28838. #pragma clang diagnostic ignored "-Wunused-variable"
  28839. #endif
  28840. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  28841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method)
  28842. {
  28843. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28844. memset((&V_0), 0, sizeof(V_0));
  28845. {
  28846. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28847. V_0 = L_0;
  28848. goto IL_000a;
  28849. }
  28850. IL_000a:
  28851. {
  28852. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28853. return L_1;
  28854. }
  28855. }
  28856. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28857. {
  28858. TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
  28859. int32_t _offset = 1;
  28860. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
  28861. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28862. _returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method);
  28863. return _returnValue;
  28864. }
  28865. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  28866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
  28867. {
  28868. static bool s_Il2CppMethodInitialized;
  28869. if (!s_Il2CppMethodInitialized)
  28870. {
  28871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28872. s_Il2CppMethodInitialized = true;
  28873. }
  28874. bool V_0 = false;
  28875. {
  28876. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28877. L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL);
  28878. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28879. L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___0_other), NULL);
  28880. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28881. bool L_2;
  28882. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28883. V_0 = L_2;
  28884. goto IL_0016;
  28885. }
  28886. IL_0016:
  28887. {
  28888. bool L_3 = V_0;
  28889. return L_3;
  28890. }
  28891. }
  28892. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
  28893. {
  28894. TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
  28895. int32_t _offset = 1;
  28896. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
  28897. bool _returnValue;
  28898. _returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___0_other, method);
  28899. return _returnValue;
  28900. }
  28901. #ifdef __clang__
  28902. #pragma clang diagnostic pop
  28903. #endif
  28904. #ifdef __clang__
  28905. #pragma clang diagnostic push
  28906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28907. #pragma clang diagnostic ignored "-Wunused-variable"
  28908. #endif
  28909. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  28910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method)
  28911. {
  28912. static bool s_Il2CppMethodInitialized;
  28913. if (!s_Il2CppMethodInitialized)
  28914. {
  28915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28916. s_Il2CppMethodInitialized = true;
  28917. }
  28918. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
  28919. memset((&V_0), 0, sizeof(V_0));
  28920. {
  28921. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28922. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2;
  28923. V_0 = L_0;
  28924. goto IL_0009;
  28925. }
  28926. IL_0009:
  28927. {
  28928. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
  28929. return L_1;
  28930. }
  28931. }
  28932. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  28933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
  28934. {
  28935. int32_t V_0 = 0;
  28936. {
  28937. intptr_t* L_0 = (&__this->___m_Handle_0);
  28938. int32_t L_1;
  28939. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  28940. uint32_t* L_2 = (&__this->___m_Version_1);
  28941. int32_t L_3;
  28942. L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
  28943. V_0 = ((int32_t)(L_1^L_3));
  28944. goto IL_001b;
  28945. }
  28946. IL_001b:
  28947. {
  28948. int32_t L_4 = V_0;
  28949. return L_4;
  28950. }
  28951. }
  28952. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28953. {
  28954. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  28955. int32_t _offset = 1;
  28956. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  28957. int32_t _returnValue;
  28958. _returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method);
  28959. return _returnValue;
  28960. }
  28961. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  28962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
  28963. {
  28964. static bool s_Il2CppMethodInitialized;
  28965. if (!s_Il2CppMethodInitialized)
  28966. {
  28967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28968. s_Il2CppMethodInitialized = true;
  28969. }
  28970. bool V_0 = false;
  28971. {
  28972. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
  28973. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___1_rhs;
  28974. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28975. bool L_2;
  28976. L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
  28977. V_0 = L_2;
  28978. goto IL_000b;
  28979. }
  28980. IL_000b:
  28981. {
  28982. bool L_3 = V_0;
  28983. return L_3;
  28984. }
  28985. }
  28986. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  28987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  28988. {
  28989. static bool s_Il2CppMethodInitialized;
  28990. if (!s_Il2CppMethodInitialized)
  28991. {
  28992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28993. s_Il2CppMethodInitialized = true;
  28994. }
  28995. bool V_0 = false;
  28996. int32_t G_B3_0 = 0;
  28997. {
  28998. RuntimeObject* L_0 = ___0_p;
  28999. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))
  29000. {
  29001. goto IL_0017;
  29002. }
  29003. }
  29004. {
  29005. RuntimeObject* L_1 = ___0_p;
  29006. bool L_2;
  29007. L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL);
  29008. G_B3_0 = ((int32_t)(L_2));
  29009. goto IL_0018;
  29010. }
  29011. IL_0017:
  29012. {
  29013. G_B3_0 = 0;
  29014. }
  29015. IL_0018:
  29016. {
  29017. V_0 = (bool)G_B3_0;
  29018. goto IL_001b;
  29019. }
  29020. IL_001b:
  29021. {
  29022. bool L_3 = V_0;
  29023. return L_3;
  29024. }
  29025. }
  29026. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29027. {
  29028. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  29029. int32_t _offset = 1;
  29030. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  29031. bool _returnValue;
  29032. _returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___0_p, method);
  29033. return _returnValue;
  29034. }
  29035. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  29036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
  29037. {
  29038. static bool s_Il2CppMethodInitialized;
  29039. if (!s_Il2CppMethodInitialized)
  29040. {
  29041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29042. s_Il2CppMethodInitialized = true;
  29043. }
  29044. bool V_0 = false;
  29045. {
  29046. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this);
  29047. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___0_other;
  29048. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29049. bool L_2;
  29050. L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
  29051. V_0 = L_2;
  29052. goto IL_0010;
  29053. }
  29054. IL_0010:
  29055. {
  29056. bool L_3 = V_0;
  29057. return L_3;
  29058. }
  29059. }
  29060. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
  29061. {
  29062. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  29063. int32_t _offset = 1;
  29064. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  29065. bool _returnValue;
  29066. _returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___0_other, method);
  29067. return _returnValue;
  29068. }
  29069. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  29070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
  29071. {
  29072. bool V_0 = false;
  29073. int32_t G_B3_0 = 0;
  29074. {
  29075. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
  29076. intptr_t L_1 = L_0.___m_Handle_0;
  29077. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___1_rhs;
  29078. intptr_t L_3 = L_2.___m_Handle_0;
  29079. bool L_4;
  29080. L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
  29081. if (!L_4)
  29082. {
  29083. goto IL_0024;
  29084. }
  29085. }
  29086. {
  29087. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_lhs;
  29088. uint32_t L_6 = L_5.___m_Version_1;
  29089. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___1_rhs;
  29090. uint32_t L_8 = L_7.___m_Version_1;
  29091. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  29092. goto IL_0025;
  29093. }
  29094. IL_0024:
  29095. {
  29096. G_B3_0 = 0;
  29097. }
  29098. IL_0025:
  29099. {
  29100. V_0 = (bool)G_B3_0;
  29101. goto IL_0028;
  29102. }
  29103. IL_0028:
  29104. {
  29105. bool L_9 = V_0;
  29106. return L_9;
  29107. }
  29108. }
  29109. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  29110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mBA610D820061BDA36802735EEC57A83B0985CFC2 (const RuntimeMethod* method)
  29111. {
  29112. static bool s_Il2CppMethodInitialized;
  29113. if (!s_Il2CppMethodInitialized)
  29114. {
  29115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29116. s_Il2CppMethodInitialized = true;
  29117. }
  29118. {
  29119. il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883));
  29120. return;
  29121. }
  29122. }
  29123. #ifdef __clang__
  29124. #pragma clang diagnostic pop
  29125. #endif
  29126. #ifdef __clang__
  29127. #pragma clang diagnostic push
  29128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29129. #pragma clang diagnostic ignored "-Wunused-variable"
  29130. #endif
  29131. #ifdef __clang__
  29132. #pragma clang diagnostic pop
  29133. #endif
  29134. #ifdef __clang__
  29135. #pragma clang diagnostic push
  29136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29137. #pragma clang diagnostic ignored "-Wunused-variable"
  29138. #endif
  29139. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  29140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29141. {
  29142. static bool s_Il2CppMethodInitialized;
  29143. if (!s_Il2CppMethodInitialized)
  29144. {
  29145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29146. s_Il2CppMethodInitialized = true;
  29147. }
  29148. double V_0 = 0.0;
  29149. {
  29150. il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29151. double L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
  29152. V_0 = L_0;
  29153. goto IL_0009;
  29154. }
  29155. IL_0009:
  29156. {
  29157. double L_1 = V_0;
  29158. return L_1;
  29159. }
  29160. }
  29161. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  29162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29163. {
  29164. static bool s_Il2CppMethodInitialized;
  29165. if (!s_Il2CppMethodInitialized)
  29166. {
  29167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29168. s_Il2CppMethodInitialized = true;
  29169. }
  29170. RuntimeObject* V_0 = NULL;
  29171. {
  29172. il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29173. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4;
  29174. V_0 = (RuntimeObject*)L_0;
  29175. goto IL_0009;
  29176. }
  29177. IL_0009:
  29178. {
  29179. RuntimeObject* L_1 = V_0;
  29180. return L_1;
  29181. }
  29182. }
  29183. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  29184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m8D90055AAB62B51D1F73B58F30715C4512100714 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___1_graph, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___2_go, intptr_t ___3_ptr, const RuntimeMethod* method)
  29185. {
  29186. static bool s_Il2CppMethodInitialized;
  29187. if (!s_Il2CppMethodInitialized)
  29188. {
  29189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29191. s_Il2CppMethodInitialized = true;
  29192. }
  29193. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
  29194. memset((&V_0), 0, sizeof(V_0));
  29195. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* V_1 = NULL;
  29196. bool V_2 = false;
  29197. {
  29198. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
  29199. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29200. bool L_1;
  29201. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29202. V_2 = L_1;
  29203. bool L_2 = V_2;
  29204. if (!L_2)
  29205. {
  29206. goto IL_0014;
  29207. }
  29208. }
  29209. {
  29210. il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29211. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
  29212. L_3 = Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2(NULL);
  29213. V_0 = L_3;
  29214. goto IL_001d;
  29215. }
  29216. IL_0014:
  29217. {
  29218. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_4 = ___0_asset;
  29219. PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_5 = ___1_graph;
  29220. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___2_go;
  29221. NullCheck(L_4);
  29222. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_7;
  29223. L_7 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  29224. V_0 = L_7;
  29225. }
  29226. IL_001d:
  29227. {
  29228. void* L_8;
  29229. L_8 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___3_ptr), NULL);
  29230. V_1 = (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_8;
  29231. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* L_9 = V_1;
  29232. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_0;
  29233. *(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_9 = L_10;
  29234. return;
  29235. }
  29236. }
  29237. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  29238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mD80D4032B1E5DECC8710CB63A49E815F21EFDBDA (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, intptr_t ___1_ptrToDouble, const RuntimeMethod* method)
  29239. {
  29240. double V_0 = 0.0;
  29241. double* V_1 = NULL;
  29242. {
  29243. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
  29244. NullCheck(L_0);
  29245. double L_1;
  29246. L_1 = VirtualFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  29247. V_0 = L_1;
  29248. void* L_2;
  29249. L_2 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_ptrToDouble), NULL);
  29250. V_1 = (double*)L_2;
  29251. double* L_3 = V_1;
  29252. double L_4 = V_0;
  29253. *((double*)L_3) = (double)L_4;
  29254. return;
  29255. }
  29256. }
  29257. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  29258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29259. {
  29260. {
  29261. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  29262. return;
  29263. }
  29264. }
  29265. #ifdef __clang__
  29266. #pragma clang diagnostic pop
  29267. #endif
  29268. #ifdef __clang__
  29269. #pragma clang diagnostic push
  29270. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29271. #pragma clang diagnostic ignored "-Wunused-variable"
  29272. #endif
  29273. #ifdef __clang__
  29274. #pragma clang diagnostic pop
  29275. #endif
  29276. #ifdef __clang__
  29277. #pragma clang diagnostic push
  29278. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29279. #pragma clang diagnostic ignored "-Wunused-variable"
  29280. #endif
  29281. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  29282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
  29283. {
  29284. {
  29285. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  29286. return;
  29287. }
  29288. }
  29289. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  29290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29291. {
  29292. {
  29293. return;
  29294. }
  29295. }
  29296. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  29297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29298. {
  29299. {
  29300. return;
  29301. }
  29302. }
  29303. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  29304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29305. {
  29306. {
  29307. return;
  29308. }
  29309. }
  29310. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  29311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29312. {
  29313. {
  29314. return;
  29315. }
  29316. }
  29317. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29319. {
  29320. {
  29321. return;
  29322. }
  29323. }
  29324. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29326. {
  29327. {
  29328. return;
  29329. }
  29330. }
  29331. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29333. {
  29334. {
  29335. return;
  29336. }
  29337. }
  29338. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  29339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, RuntimeObject* ___2_playerData, const RuntimeMethod* method)
  29340. {
  29341. {
  29342. return;
  29343. }
  29344. }
  29345. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  29346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
  29347. {
  29348. RuntimeObject* V_0 = NULL;
  29349. {
  29350. RuntimeObject* L_0;
  29351. L_0 = Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3(__this, NULL);
  29352. V_0 = L_0;
  29353. goto IL_000a;
  29354. }
  29355. IL_000a:
  29356. {
  29357. RuntimeObject* L_1 = V_0;
  29358. return L_1;
  29359. }
  29360. }
  29361. #ifdef __clang__
  29362. #pragma clang diagnostic pop
  29363. #endif
  29364. #ifdef __clang__
  29365. #pragma clang diagnostic push
  29366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29367. #pragma clang diagnostic ignored "-Wunused-variable"
  29368. #endif
  29369. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  29370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method)
  29371. {
  29372. static bool s_Il2CppMethodInitialized;
  29373. if (!s_Il2CppMethodInitialized)
  29374. {
  29375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29376. s_Il2CppMethodInitialized = true;
  29377. }
  29378. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
  29379. memset((&V_0), 0, sizeof(V_0));
  29380. {
  29381. il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29382. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1;
  29383. V_0 = L_0;
  29384. goto IL_0009;
  29385. }
  29386. IL_0009:
  29387. {
  29388. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
  29389. return L_1;
  29390. }
  29391. }
  29392. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  29393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  29394. {
  29395. {
  29396. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_handle;
  29397. __this->___m_Handle_0 = L_0;
  29398. return;
  29399. }
  29400. }
  29401. IL2CPP_EXTERN_C void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  29402. {
  29403. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29404. int32_t _offset = 1;
  29405. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29406. Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4(_thisAdjusted, ___0_handle, method);
  29407. }
  29408. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  29409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
  29410. {
  29411. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  29412. memset((&V_0), 0, sizeof(V_0));
  29413. {
  29414. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  29415. V_0 = L_0;
  29416. goto IL_000a;
  29417. }
  29418. IL_000a:
  29419. {
  29420. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  29421. return L_1;
  29422. }
  29423. }
  29424. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29425. {
  29426. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29427. int32_t _offset = 1;
  29428. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29429. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  29430. _returnValue = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(_thisAdjusted, method);
  29431. return _returnValue;
  29432. }
  29433. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  29434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
  29435. {
  29436. static bool s_Il2CppMethodInitialized;
  29437. if (!s_Il2CppMethodInitialized)
  29438. {
  29439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29440. s_Il2CppMethodInitialized = true;
  29441. }
  29442. bool V_0 = false;
  29443. {
  29444. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  29445. L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(__this, NULL);
  29446. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  29447. L_1 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_other), NULL);
  29448. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29449. bool L_2;
  29450. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  29451. V_0 = L_2;
  29452. goto IL_0016;
  29453. }
  29454. IL_0016:
  29455. {
  29456. bool L_3 = V_0;
  29457. return L_3;
  29458. }
  29459. }
  29460. IL2CPP_EXTERN_C bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (RuntimeObject* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
  29461. {
  29462. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29463. int32_t _offset = 1;
  29464. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29465. bool _returnValue;
  29466. _returnValue = Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86(_thisAdjusted, ___0_other, method);
  29467. return _returnValue;
  29468. }
  29469. // System.Void UnityEngine.Playables.Playable::.cctor()
  29470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m079282CFC9FB3C8D02C0F6F9FF45C167DF583459 (const RuntimeMethod* method)
  29471. {
  29472. static bool s_Il2CppMethodInitialized;
  29473. if (!s_Il2CppMethodInitialized)
  29474. {
  29475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29477. s_Il2CppMethodInitialized = true;
  29478. }
  29479. {
  29480. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29481. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  29482. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  29483. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
  29484. memset((&L_1), 0, sizeof(L_1));
  29485. Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
  29486. ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  29487. return;
  29488. }
  29489. }
  29490. #ifdef __clang__
  29491. #pragma clang diagnostic pop
  29492. #endif
  29493. #ifdef __clang__
  29494. #pragma clang diagnostic push
  29495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29496. #pragma clang diagnostic ignored "-Wunused-variable"
  29497. #endif
  29498. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29499. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
  29500. {
  29501. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29502. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29503. }
  29504. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
  29505. {
  29506. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29507. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29508. }
  29509. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29510. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
  29511. {
  29512. }
  29513. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29514. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
  29515. {
  29516. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29517. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29518. }
  29519. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
  29520. {
  29521. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29522. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29523. }
  29524. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29525. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
  29526. {
  29527. }
  29528. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  29529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m3055AFB9F43633F1353C40FC9E1B2A4492732AF1 (const RuntimeMethod* method)
  29530. {
  29531. static bool s_Il2CppMethodInitialized;
  29532. if (!s_Il2CppMethodInitialized)
  29533. {
  29534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var);
  29535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29536. s_Il2CppMethodInitialized = true;
  29537. }
  29538. {
  29539. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = (PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)SZArrayNew(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var, (uint32_t)0);
  29540. ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4 = L_0;
  29541. Il2CppCodeGenWriteBarrier((void**)(&((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4), (void*)L_0);
  29542. ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5 = (std::numeric_limits<double>::infinity());
  29543. return;
  29544. }
  29545. }
  29546. #ifdef __clang__
  29547. #pragma clang diagnostic pop
  29548. #endif
  29549. #ifdef __clang__
  29550. #pragma clang diagnostic push
  29551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29552. #pragma clang diagnostic ignored "-Wunused-variable"
  29553. #endif
  29554. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29555. {
  29556. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  29557. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  29558. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 retVal;
  29559. memset((&retVal), 0, sizeof(retVal));
  29560. for (il2cpp_array_size_t i = 0; i < length; i++)
  29561. {
  29562. CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* currentDelegate = reinterpret_cast<CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*>(delegatesToInvoke[i]);
  29563. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29564. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  29565. }
  29566. return retVal;
  29567. }
  29568. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenInst(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29569. {
  29570. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29571. return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
  29572. }
  29573. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29574. {
  29575. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29576. return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
  29577. }
  29578. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29579. {
  29580. return InvokerFuncInvoker2< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_graph, ___1_name);
  29581. }
  29582. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29583. {
  29584. return InvokerFuncInvoker3< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_graph, ___1_name);
  29585. }
  29586. IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 DelegatePInvokeWrapper_CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29587. {
  29588. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, char*);
  29589. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  29590. // Marshaling of parameter '___1_name' to native representation
  29591. char* ____1_name_marshaled = NULL;
  29592. ____1_name_marshaled = il2cpp_codegen_marshal_string(___1_name);
  29593. // Native function invocation
  29594. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 returnValue = il2cppPInvokeFunc(___0_graph, ____1_name_marshaled);
  29595. // Marshaling cleanup of parameter '___1_name' native representation
  29596. il2cpp_codegen_marshal_free(____1_name_marshaled);
  29597. ____1_name_marshaled = NULL;
  29598. return returnValue;
  29599. }
  29600. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  29601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  29602. {
  29603. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  29604. __this->___method_3 = ___1_method;
  29605. __this->___m_target_2 = ___0_object;
  29606. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  29607. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  29608. __this->___method_code_6 = (intptr_t)__this;
  29609. if (MethodIsStatic((RuntimeMethod*)___1_method))
  29610. {
  29611. bool isOpen = parameterCount == 2;
  29612. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  29613. if (isOpen)
  29614. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker;
  29615. else
  29616. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker;
  29617. else
  29618. if (isOpen)
  29619. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic;
  29620. else
  29621. {
  29622. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  29623. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  29624. }
  29625. }
  29626. else
  29627. {
  29628. if (___0_object == NULL)
  29629. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  29630. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  29631. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  29632. }
  29633. __this->___extra_arg_5 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast;
  29634. }
  29635. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  29636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29637. {
  29638. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29639. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  29640. }
  29641. #ifdef __clang__
  29642. #pragma clang diagnostic pop
  29643. #endif
  29644. #ifdef __clang__
  29645. #pragma clang diagnostic push
  29646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29647. #pragma clang diagnostic ignored "-Wunused-variable"
  29648. #endif
  29649. #ifdef __clang__
  29650. #pragma clang diagnostic pop
  29651. #endif
  29652. #ifdef __clang__
  29653. #pragma clang diagnostic push
  29654. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29655. #pragma clang diagnostic ignored "-Wunused-variable"
  29656. #endif
  29657. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  29658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
  29659. {
  29660. {
  29661. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_handle;
  29662. __this->___m_Handle_0 = L_0;
  29663. return;
  29664. }
  29665. }
  29666. IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
  29667. {
  29668. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29669. int32_t _offset = 1;
  29670. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29671. PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___0_handle, method);
  29672. }
  29673. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  29674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method)
  29675. {
  29676. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
  29677. memset((&V_0), 0, sizeof(V_0));
  29678. {
  29679. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
  29680. V_0 = L_0;
  29681. goto IL_000a;
  29682. }
  29683. IL_000a:
  29684. {
  29685. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
  29686. return L_1;
  29687. }
  29688. }
  29689. IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29690. {
  29691. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29692. int32_t _offset = 1;
  29693. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29694. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
  29695. _returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method);
  29696. return _returnValue;
  29697. }
  29698. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  29699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
  29700. {
  29701. static bool s_Il2CppMethodInitialized;
  29702. if (!s_Il2CppMethodInitialized)
  29703. {
  29704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29705. s_Il2CppMethodInitialized = true;
  29706. }
  29707. bool V_0 = false;
  29708. {
  29709. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
  29710. L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL);
  29711. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1;
  29712. L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_other), NULL);
  29713. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29714. bool L_2;
  29715. L_2 = PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C(L_0, L_1, NULL);
  29716. V_0 = L_2;
  29717. goto IL_0016;
  29718. }
  29719. IL_0016:
  29720. {
  29721. bool L_3 = V_0;
  29722. return L_3;
  29723. }
  29724. }
  29725. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
  29726. {
  29727. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29728. int32_t _offset = 1;
  29729. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29730. bool _returnValue;
  29731. _returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___0_other, method);
  29732. return _returnValue;
  29733. }
  29734. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  29735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m02CBFEB6C9DB324655B9D354B32C268EED13749A (const RuntimeMethod* method)
  29736. {
  29737. static bool s_Il2CppMethodInitialized;
  29738. if (!s_Il2CppMethodInitialized)
  29739. {
  29740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
  29742. s_Il2CppMethodInitialized = true;
  29743. }
  29744. {
  29745. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29746. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
  29747. L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
  29748. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
  29749. memset((&L_1), 0, sizeof(L_1));
  29750. PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
  29751. ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1;
  29752. return;
  29753. }
  29754. }
  29755. #ifdef __clang__
  29756. #pragma clang diagnostic pop
  29757. #endif
  29758. #ifdef __clang__
  29759. #pragma clang diagnostic push
  29760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29761. #pragma clang diagnostic ignored "-Wunused-variable"
  29762. #endif
  29763. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  29764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method)
  29765. {
  29766. static bool s_Il2CppMethodInitialized;
  29767. if (!s_Il2CppMethodInitialized)
  29768. {
  29769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29770. s_Il2CppMethodInitialized = true;
  29771. }
  29772. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  29773. memset((&V_0), 0, sizeof(V_0));
  29774. {
  29775. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29776. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2;
  29777. V_0 = L_0;
  29778. goto IL_0009;
  29779. }
  29780. IL_0009:
  29781. {
  29782. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  29783. return L_1;
  29784. }
  29785. }
  29786. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method)
  29788. {
  29789. static bool s_Il2CppMethodInitialized;
  29790. if (!s_Il2CppMethodInitialized)
  29791. {
  29792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29793. s_Il2CppMethodInitialized = true;
  29794. }
  29795. bool V_0 = false;
  29796. {
  29797. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_x;
  29798. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___1_y;
  29799. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29800. bool L_2;
  29801. L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
  29802. V_0 = L_2;
  29803. goto IL_000b;
  29804. }
  29805. IL_000b:
  29806. {
  29807. bool L_3 = V_0;
  29808. return L_3;
  29809. }
  29810. }
  29811. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  29812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29813. {
  29814. static bool s_Il2CppMethodInitialized;
  29815. if (!s_Il2CppMethodInitialized)
  29816. {
  29817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29818. s_Il2CppMethodInitialized = true;
  29819. }
  29820. bool V_0 = false;
  29821. int32_t G_B3_0 = 0;
  29822. {
  29823. RuntimeObject* L_0 = ___0_p;
  29824. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))
  29825. {
  29826. goto IL_0017;
  29827. }
  29828. }
  29829. {
  29830. RuntimeObject* L_1 = ___0_p;
  29831. bool L_2;
  29832. L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL);
  29833. G_B3_0 = ((int32_t)(L_2));
  29834. goto IL_0018;
  29835. }
  29836. IL_0017:
  29837. {
  29838. G_B3_0 = 0;
  29839. }
  29840. IL_0018:
  29841. {
  29842. V_0 = (bool)G_B3_0;
  29843. goto IL_001b;
  29844. }
  29845. IL_001b:
  29846. {
  29847. bool L_3 = V_0;
  29848. return L_3;
  29849. }
  29850. }
  29851. IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29852. {
  29853. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29854. int32_t _offset = 1;
  29855. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29856. bool _returnValue;
  29857. _returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___0_p, method);
  29858. return _returnValue;
  29859. }
  29860. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  29861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
  29862. {
  29863. static bool s_Il2CppMethodInitialized;
  29864. if (!s_Il2CppMethodInitialized)
  29865. {
  29866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29867. s_Il2CppMethodInitialized = true;
  29868. }
  29869. bool V_0 = false;
  29870. {
  29871. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this);
  29872. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_other;
  29873. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29874. bool L_2;
  29875. L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
  29876. V_0 = L_2;
  29877. goto IL_0010;
  29878. }
  29879. IL_0010:
  29880. {
  29881. bool L_3 = V_0;
  29882. return L_3;
  29883. }
  29884. }
  29885. IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
  29886. {
  29887. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29888. int32_t _offset = 1;
  29889. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29890. bool _returnValue;
  29891. _returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___0_other, method);
  29892. return _returnValue;
  29893. }
  29894. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  29895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29896. {
  29897. int32_t V_0 = 0;
  29898. {
  29899. intptr_t* L_0 = (&__this->___m_Handle_0);
  29900. int32_t L_1;
  29901. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  29902. uint32_t* L_2 = (&__this->___m_Version_1);
  29903. int32_t L_3;
  29904. L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
  29905. V_0 = ((int32_t)(L_1^L_3));
  29906. goto IL_001b;
  29907. }
  29908. IL_001b:
  29909. {
  29910. int32_t L_4 = V_0;
  29911. return L_4;
  29912. }
  29913. }
  29914. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29915. {
  29916. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29917. int32_t _offset = 1;
  29918. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29919. int32_t _returnValue;
  29920. _returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method);
  29921. return _returnValue;
  29922. }
  29923. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method)
  29925. {
  29926. bool V_0 = false;
  29927. int32_t G_B3_0 = 0;
  29928. {
  29929. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_lhs;
  29930. intptr_t L_1 = L_0.___m_Handle_0;
  29931. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___1_rhs;
  29932. intptr_t L_3 = L_2.___m_Handle_0;
  29933. bool L_4;
  29934. L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
  29935. if (!L_4)
  29936. {
  29937. goto IL_0024;
  29938. }
  29939. }
  29940. {
  29941. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_lhs;
  29942. uint32_t L_6 = L_5.___m_Version_1;
  29943. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___1_rhs;
  29944. uint32_t L_8 = L_7.___m_Version_1;
  29945. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  29946. goto IL_0025;
  29947. }
  29948. IL_0024:
  29949. {
  29950. G_B3_0 = 0;
  29951. }
  29952. IL_0025:
  29953. {
  29954. V_0 = (bool)G_B3_0;
  29955. goto IL_0028;
  29956. }
  29957. IL_0028:
  29958. {
  29959. bool L_9 = V_0;
  29960. return L_9;
  29961. }
  29962. }
  29963. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  29964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29965. {
  29966. static bool s_Il2CppMethodInitialized;
  29967. if (!s_Il2CppMethodInitialized)
  29968. {
  29969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29970. s_Il2CppMethodInitialized = true;
  29971. }
  29972. {
  29973. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29974. bool L_0;
  29975. L_0 = PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9(__this, NULL);
  29976. return L_0;
  29977. }
  29978. }
  29979. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29980. {
  29981. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29982. int32_t _offset = 1;
  29983. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29984. bool _returnValue;
  29985. _returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method);
  29986. return _returnValue;
  29987. }
  29988. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  29989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29990. {
  29991. static bool s_Il2CppMethodInitialized;
  29992. if (!s_Il2CppMethodInitialized)
  29993. {
  29994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29995. s_Il2CppMethodInitialized = true;
  29996. }
  29997. {
  29998. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29999. Type_t* L_0;
  30000. L_0 = PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D(__this, NULL);
  30001. return L_0;
  30002. }
  30003. }
  30004. IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30005. {
  30006. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  30007. int32_t _offset = 1;
  30008. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  30009. Type_t* _returnValue;
  30010. _returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method);
  30011. return _returnValue;
  30012. }
  30013. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  30014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mE31857278AA27F9CF449BD99AC79EC5E295A5278 (const RuntimeMethod* method)
  30015. {
  30016. static bool s_Il2CppMethodInitialized;
  30017. if (!s_Il2CppMethodInitialized)
  30018. {
  30019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  30020. s_Il2CppMethodInitialized = true;
  30021. }
  30022. {
  30023. il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4));
  30024. return;
  30025. }
  30026. }
  30027. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  30028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
  30029. {
  30030. typedef bool (*PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
  30031. static PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn _il2cpp_icall_func;
  30032. if (!_il2cpp_icall_func)
  30033. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  30034. bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
  30035. return icallRetVal;
  30036. }
  30037. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  30038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
  30039. {
  30040. typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
  30041. static PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn _il2cpp_icall_func;
  30042. if (!_il2cpp_icall_func)
  30043. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  30044. Type_t* icallRetVal = _il2cpp_icall_func(___0__unity_self);
  30045. return icallRetVal;
  30046. }
  30047. #ifdef __clang__
  30048. #pragma clang diagnostic pop
  30049. #endif
  30050. #ifdef __clang__
  30051. #pragma clang diagnostic push
  30052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30053. #pragma clang diagnostic ignored "-Wunused-variable"
  30054. #endif
  30055. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  30056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method)
  30057. {
  30058. static bool s_Il2CppMethodInitialized;
  30059. if (!s_Il2CppMethodInitialized)
  30060. {
  30061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  30063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  30064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  30065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  30066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  30067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  30068. s_Il2CppMethodInitialized = true;
  30069. }
  30070. int32_t V_0 = 0;
  30071. int32_t V_1 = 0;
  30072. bool V_2 = false;
  30073. String_t* V_3 = NULL;
  30074. bool V_4 = false;
  30075. bool V_5 = false;
  30076. bool V_6 = false;
  30077. bool V_7 = false;
  30078. bool V_8 = false;
  30079. int32_t G_B13_0 = 0;
  30080. {
  30081. String_t* L_0 = ___0_assemblyTypeName;
  30082. bool L_1;
  30083. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30084. V_2 = L_1;
  30085. bool L_2 = V_2;
  30086. if (!L_2)
  30087. {
  30088. goto IL_0012;
  30089. }
  30090. }
  30091. {
  30092. String_t* L_3 = ___0_assemblyTypeName;
  30093. V_3 = L_3;
  30094. goto IL_00d2;
  30095. }
  30096. IL_0012:
  30097. {
  30098. V_0 = ((int32_t)2147483647LL);
  30099. String_t* L_4 = ___0_assemblyTypeName;
  30100. NullCheck(L_4);
  30101. int32_t L_5;
  30102. L_5 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, NULL);
  30103. V_1 = L_5;
  30104. int32_t L_6 = V_1;
  30105. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30106. bool L_7 = V_4;
  30107. if (!L_7)
  30108. {
  30109. goto IL_0039;
  30110. }
  30111. }
  30112. {
  30113. int32_t L_8 = V_1;
  30114. int32_t L_9 = V_0;
  30115. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30116. int32_t L_10;
  30117. L_10 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_8, L_9, NULL);
  30118. V_0 = L_10;
  30119. }
  30120. IL_0039:
  30121. {
  30122. String_t* L_11 = ___0_assemblyTypeName;
  30123. NullCheck(L_11);
  30124. int32_t L_12;
  30125. L_12 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, NULL);
  30126. V_1 = L_12;
  30127. int32_t L_13 = V_1;
  30128. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30129. bool L_14 = V_5;
  30130. if (!L_14)
  30131. {
  30132. goto IL_005a;
  30133. }
  30134. }
  30135. {
  30136. int32_t L_15 = V_1;
  30137. int32_t L_16 = V_0;
  30138. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30139. int32_t L_17;
  30140. L_17 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_15, L_16, NULL);
  30141. V_0 = L_17;
  30142. }
  30143. IL_005a:
  30144. {
  30145. String_t* L_18 = ___0_assemblyTypeName;
  30146. NullCheck(L_18);
  30147. int32_t L_19;
  30148. L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, NULL);
  30149. V_1 = L_19;
  30150. int32_t L_20 = V_1;
  30151. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30152. bool L_21 = V_6;
  30153. if (!L_21)
  30154. {
  30155. goto IL_007b;
  30156. }
  30157. }
  30158. {
  30159. int32_t L_22 = V_1;
  30160. int32_t L_23 = V_0;
  30161. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30162. int32_t L_24;
  30163. L_24 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_22, L_23, NULL);
  30164. V_0 = L_24;
  30165. }
  30166. IL_007b:
  30167. {
  30168. int32_t L_25 = V_0;
  30169. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30170. bool L_26 = V_7;
  30171. if (!L_26)
  30172. {
  30173. goto IL_0096;
  30174. }
  30175. }
  30176. {
  30177. String_t* L_27 = ___0_assemblyTypeName;
  30178. int32_t L_28 = V_0;
  30179. NullCheck(L_27);
  30180. String_t* L_29;
  30181. L_29 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_27, 0, L_28, NULL);
  30182. ___0_assemblyTypeName = L_29;
  30183. }
  30184. IL_0096:
  30185. {
  30186. String_t* L_30 = ___0_assemblyTypeName;
  30187. NullCheck(L_30);
  30188. int32_t L_31;
  30189. L_31 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, NULL);
  30190. V_1 = L_31;
  30191. int32_t L_32 = V_1;
  30192. if ((((int32_t)L_32) == ((int32_t)(-1))))
  30193. {
  30194. goto IL_00b3;
  30195. }
  30196. }
  30197. {
  30198. String_t* L_33 = ___0_assemblyTypeName;
  30199. NullCheck(L_33);
  30200. bool L_34;
  30201. L_34 = String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, NULL);
  30202. G_B13_0 = ((int32_t)(L_34));
  30203. goto IL_00b4;
  30204. }
  30205. IL_00b3:
  30206. {
  30207. G_B13_0 = 0;
  30208. }
  30209. IL_00b4:
  30210. {
  30211. V_8 = (bool)G_B13_0;
  30212. bool L_35 = V_8;
  30213. if (!L_35)
  30214. {
  30215. goto IL_00ce;
  30216. }
  30217. }
  30218. {
  30219. String_t* L_36 = ___0_assemblyTypeName;
  30220. int32_t L_37 = V_1;
  30221. NullCheck(L_36);
  30222. String_t* L_38;
  30223. L_38 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_36, 0, L_37, NULL);
  30224. String_t* L_39;
  30225. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, NULL);
  30226. ___0_assemblyTypeName = L_39;
  30227. }
  30228. IL_00ce:
  30229. {
  30230. String_t* L_40 = ___0_assemblyTypeName;
  30231. V_3 = L_40;
  30232. goto IL_00d2;
  30233. }
  30234. IL_00d2:
  30235. {
  30236. String_t* L_41 = V_3;
  30237. return L_41;
  30238. }
  30239. }
  30240. #ifdef __clang__
  30241. #pragma clang diagnostic pop
  30242. #endif
  30243. #ifdef __clang__
  30244. #pragma clang diagnostic push
  30245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30246. #pragma clang diagnostic ignored "-Wunused-variable"
  30247. #endif
  30248. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  30249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30250. {
  30251. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  30252. {
  30253. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_ObjectArgument_0;
  30254. V_0 = L_0;
  30255. goto IL_000a;
  30256. }
  30257. IL_000a:
  30258. {
  30259. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  30260. return L_1;
  30261. }
  30262. }
  30263. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  30264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30265. {
  30266. String_t* V_0 = NULL;
  30267. {
  30268. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30269. V_0 = L_0;
  30270. goto IL_000a;
  30271. }
  30272. IL_000a:
  30273. {
  30274. String_t* L_1 = V_0;
  30275. return L_1;
  30276. }
  30277. }
  30278. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  30279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30280. {
  30281. int32_t V_0 = 0;
  30282. {
  30283. int32_t L_0 = __this->___m_IntArgument_2;
  30284. V_0 = L_0;
  30285. goto IL_000a;
  30286. }
  30287. IL_000a:
  30288. {
  30289. int32_t L_1 = V_0;
  30290. return L_1;
  30291. }
  30292. }
  30293. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  30294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30295. {
  30296. float V_0 = 0.0f;
  30297. {
  30298. float L_0 = __this->___m_FloatArgument_3;
  30299. V_0 = L_0;
  30300. goto IL_000a;
  30301. }
  30302. IL_000a:
  30303. {
  30304. float L_1 = V_0;
  30305. return L_1;
  30306. }
  30307. }
  30308. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  30309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30310. {
  30311. String_t* V_0 = NULL;
  30312. {
  30313. String_t* L_0 = __this->___m_StringArgument_4;
  30314. V_0 = L_0;
  30315. goto IL_000a;
  30316. }
  30317. IL_000a:
  30318. {
  30319. String_t* L_1 = V_0;
  30320. return L_1;
  30321. }
  30322. }
  30323. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  30324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30325. {
  30326. bool V_0 = false;
  30327. {
  30328. bool L_0 = __this->___m_BoolArgument_5;
  30329. V_0 = L_0;
  30330. goto IL_000a;
  30331. }
  30332. IL_000a:
  30333. {
  30334. bool L_1 = V_0;
  30335. return L_1;
  30336. }
  30337. }
  30338. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  30339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30340. {
  30341. {
  30342. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30343. String_t* L_1;
  30344. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  30345. __this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
  30346. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
  30347. return;
  30348. }
  30349. }
  30350. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  30351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30352. {
  30353. {
  30354. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30355. String_t* L_1;
  30356. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  30357. __this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
  30358. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
  30359. return;
  30360. }
  30361. }
  30362. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  30363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30364. {
  30365. {
  30366. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30367. return;
  30368. }
  30369. }
  30370. #ifdef __clang__
  30371. #pragma clang diagnostic pop
  30372. #endif
  30373. #ifdef __clang__
  30374. #pragma clang diagnostic push
  30375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30376. #pragma clang diagnostic ignored "-Wunused-variable"
  30377. #endif
  30378. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  30379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method)
  30380. {
  30381. {
  30382. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30383. return;
  30384. }
  30385. }
  30386. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  30387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method)
  30388. {
  30389. bool V_0 = false;
  30390. bool V_1 = false;
  30391. bool V_2 = false;
  30392. bool V_3 = false;
  30393. {
  30394. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30395. MethodInfo_t* L_0 = ___1_function;
  30396. V_0 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30397. bool L_1 = V_0;
  30398. if (!L_1)
  30399. {
  30400. goto IL_001b;
  30401. }
  30402. }
  30403. {
  30404. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  30405. NullCheck(L_2);
  30406. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), NULL);
  30407. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30408. }
  30409. IL_001b:
  30410. {
  30411. MethodInfo_t* L_3 = ___1_function;
  30412. NullCheck(L_3);
  30413. bool L_4;
  30414. L_4 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_3, NULL);
  30415. V_1 = L_4;
  30416. bool L_5 = V_1;
  30417. if (!L_5)
  30418. {
  30419. goto IL_003c;
  30420. }
  30421. }
  30422. {
  30423. RuntimeObject* L_6 = ___0_target;
  30424. V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30425. bool L_7 = V_2;
  30426. if (!L_7)
  30427. {
  30428. goto IL_0039;
  30429. }
  30430. }
  30431. {
  30432. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30433. NullCheck(L_8);
  30434. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), NULL);
  30435. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30436. }
  30437. IL_0039:
  30438. {
  30439. goto IL_0051;
  30440. }
  30441. IL_003c:
  30442. {
  30443. RuntimeObject* L_9 = ___0_target;
  30444. V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_9) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30445. bool L_10 = V_3;
  30446. if (!L_10)
  30447. {
  30448. goto IL_0050;
  30449. }
  30450. }
  30451. {
  30452. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  30453. NullCheck(L_11);
  30454. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), NULL);
  30455. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30456. }
  30457. IL_0050:
  30458. {
  30459. }
  30460. IL_0051:
  30461. {
  30462. return;
  30463. }
  30464. }
  30465. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  30466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method)
  30467. {
  30468. static bool s_Il2CppMethodInitialized;
  30469. if (!s_Il2CppMethodInitialized)
  30470. {
  30471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30472. s_Il2CppMethodInitialized = true;
  30473. }
  30474. RuntimeObject* V_0 = NULL;
  30475. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  30476. bool V_2 = false;
  30477. bool V_3 = false;
  30478. bool V_4 = false;
  30479. {
  30480. Delegate_t* L_0 = ___0_delegate;
  30481. NullCheck(L_0);
  30482. RuntimeObject* L_1;
  30483. L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
  30484. V_0 = L_1;
  30485. RuntimeObject* L_2 = V_0;
  30486. V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30487. bool L_3 = V_2;
  30488. if (!L_3)
  30489. {
  30490. goto IL_0014;
  30491. }
  30492. }
  30493. {
  30494. V_3 = (bool)1;
  30495. goto IL_0033;
  30496. }
  30497. IL_0014:
  30498. {
  30499. RuntimeObject* L_4 = V_0;
  30500. V_1 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  30501. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = V_1;
  30502. V_4 = (bool)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30503. bool L_6 = V_4;
  30504. if (!L_6)
  30505. {
  30506. goto IL_002f;
  30507. }
  30508. }
  30509. {
  30510. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  30511. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30512. bool L_8;
  30513. L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  30514. V_3 = L_8;
  30515. goto IL_0033;
  30516. }
  30517. IL_002f:
  30518. {
  30519. V_3 = (bool)1;
  30520. goto IL_0033;
  30521. }
  30522. IL_0033:
  30523. {
  30524. bool L_9 = V_3;
  30525. return L_9;
  30526. }
  30527. }
  30528. #ifdef __clang__
  30529. #pragma clang diagnostic pop
  30530. #endif
  30531. #ifdef __clang__
  30532. #pragma clang diagnostic push
  30533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30534. #pragma clang diagnostic ignored "-Wunused-variable"
  30535. #endif
  30536. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  30537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
  30538. {
  30539. static bool s_Il2CppMethodInitialized;
  30540. if (!s_Il2CppMethodInitialized)
  30541. {
  30542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30543. s_Il2CppMethodInitialized = true;
  30544. }
  30545. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
  30546. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
  30547. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  30548. {
  30549. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30550. V_0 = L_0;
  30551. }
  30552. IL_0007:
  30553. {
  30554. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
  30555. V_1 = L_1;
  30556. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
  30557. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
  30558. Delegate_t* L_4;
  30559. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  30560. V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  30561. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
  30562. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
  30563. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
  30564. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
  30565. L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
  30566. V_0 = L_8;
  30567. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
  30568. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
  30569. if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
  30570. {
  30571. goto IL_0007;
  30572. }
  30573. }
  30574. {
  30575. return;
  30576. }
  30577. }
  30578. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  30579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
  30580. {
  30581. static bool s_Il2CppMethodInitialized;
  30582. if (!s_Il2CppMethodInitialized)
  30583. {
  30584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30585. s_Il2CppMethodInitialized = true;
  30586. }
  30587. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
  30588. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
  30589. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  30590. {
  30591. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30592. V_0 = L_0;
  30593. }
  30594. IL_0007:
  30595. {
  30596. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
  30597. V_1 = L_1;
  30598. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
  30599. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
  30600. Delegate_t* L_4;
  30601. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  30602. V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  30603. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
  30604. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
  30605. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
  30606. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
  30607. L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
  30608. V_0 = L_8;
  30609. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
  30610. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
  30611. if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
  30612. {
  30613. goto IL_0007;
  30614. }
  30615. }
  30616. {
  30617. return;
  30618. }
  30619. }
  30620. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  30621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method)
  30622. {
  30623. static bool s_Il2CppMethodInitialized;
  30624. if (!s_Il2CppMethodInitialized)
  30625. {
  30626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  30627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var);
  30628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30629. s_Il2CppMethodInitialized = true;
  30630. }
  30631. {
  30632. RuntimeObject* L_0 = ___0_target;
  30633. MethodInfo_t* L_1 = ___1_theFunction;
  30634. BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE(__this, L_0, L_1, NULL);
  30635. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var) };
  30636. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  30637. Type_t* L_3;
  30638. L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL);
  30639. RuntimeObject* L_4 = ___0_target;
  30640. MethodInfo_t* L_5 = ___1_theFunction;
  30641. Delegate_t* L_6;
  30642. L_6 = Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7(L_3, L_4, L_5, NULL);
  30643. InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_6, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)), NULL);
  30644. return;
  30645. }
  30646. }
  30647. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  30648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method)
  30649. {
  30650. {
  30651. BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39(__this, NULL);
  30652. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_action;
  30653. InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, L_0, NULL);
  30654. return;
  30655. }
  30656. }
  30657. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  30658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_args, const RuntimeMethod* method)
  30659. {
  30660. bool V_0 = false;
  30661. {
  30662. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30663. bool L_1;
  30664. L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
  30665. V_0 = L_1;
  30666. bool L_2 = V_0;
  30667. if (!L_2)
  30668. {
  30669. goto IL_001c;
  30670. }
  30671. }
  30672. {
  30673. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30674. NullCheck(L_3);
  30675. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
  30676. }
  30677. IL_001c:
  30678. {
  30679. return;
  30680. }
  30681. }
  30682. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  30683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, const RuntimeMethod* method)
  30684. {
  30685. bool V_0 = false;
  30686. {
  30687. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30688. bool L_1;
  30689. L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
  30690. V_0 = L_1;
  30691. bool L_2 = V_0;
  30692. if (!L_2)
  30693. {
  30694. goto IL_001c;
  30695. }
  30696. }
  30697. {
  30698. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30699. NullCheck(L_3);
  30700. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
  30701. }
  30702. IL_001c:
  30703. {
  30704. return;
  30705. }
  30706. }
  30707. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  30708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  30709. {
  30710. bool V_0 = false;
  30711. int32_t G_B3_0 = 0;
  30712. {
  30713. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30714. NullCheck(L_0);
  30715. RuntimeObject* L_1;
  30716. L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
  30717. RuntimeObject* L_2 = ___0_targetObj;
  30718. if ((!(((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))))
  30719. {
  30720. goto IL_0022;
  30721. }
  30722. }
  30723. {
  30724. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30725. NullCheck(L_3);
  30726. MethodInfo_t* L_4;
  30727. L_4 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_3, NULL);
  30728. MethodInfo_t* L_5 = ___1_method;
  30729. NullCheck(L_4);
  30730. bool L_6;
  30731. L_6 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  30732. G_B3_0 = ((int32_t)(L_6));
  30733. goto IL_0023;
  30734. }
  30735. IL_0022:
  30736. {
  30737. G_B3_0 = 0;
  30738. }
  30739. IL_0023:
  30740. {
  30741. V_0 = (bool)G_B3_0;
  30742. goto IL_0026;
  30743. }
  30744. IL_0026:
  30745. {
  30746. bool L_7 = V_0;
  30747. return L_7;
  30748. }
  30749. }
  30750. #ifdef __clang__
  30751. #pragma clang diagnostic pop
  30752. #endif
  30753. #ifdef __clang__
  30754. #pragma clang diagnostic push
  30755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30756. #pragma clang diagnostic ignored "-Wunused-variable"
  30757. #endif
  30758. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  30759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30760. {
  30761. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  30762. {
  30763. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Target_0;
  30764. V_0 = L_0;
  30765. goto IL_000a;
  30766. }
  30767. IL_000a:
  30768. {
  30769. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  30770. return L_1;
  30771. }
  30772. }
  30773. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  30774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30775. {
  30776. static bool s_Il2CppMethodInitialized;
  30777. if (!s_Il2CppMethodInitialized)
  30778. {
  30779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30780. s_Il2CppMethodInitialized = true;
  30781. }
  30782. bool V_0 = false;
  30783. String_t* V_1 = NULL;
  30784. int32_t G_B3_0 = 0;
  30785. {
  30786. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  30787. bool L_1;
  30788. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30789. if (!L_1)
  30790. {
  30791. goto IL_001c;
  30792. }
  30793. }
  30794. {
  30795. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = __this->___m_Target_0;
  30796. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30797. bool L_3;
  30798. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  30799. G_B3_0 = ((int32_t)(L_3));
  30800. goto IL_001d;
  30801. }
  30802. IL_001c:
  30803. {
  30804. G_B3_0 = 0;
  30805. }
  30806. IL_001d:
  30807. {
  30808. V_0 = (bool)G_B3_0;
  30809. bool L_4 = V_0;
  30810. if (!L_4)
  30811. {
  30812. goto IL_003e;
  30813. }
  30814. }
  30815. {
  30816. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = __this->___m_Target_0;
  30817. NullCheck(L_5);
  30818. Type_t* L_6;
  30819. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30820. NullCheck(L_6);
  30821. String_t* L_7;
  30822. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  30823. String_t* L_8;
  30824. L_8 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_7, NULL);
  30825. __this->___m_TargetAssemblyTypeName_1 = L_8;
  30826. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_8);
  30827. }
  30828. IL_003e:
  30829. {
  30830. String_t* L_9 = __this->___m_TargetAssemblyTypeName_1;
  30831. V_1 = L_9;
  30832. goto IL_0047;
  30833. }
  30834. IL_0047:
  30835. {
  30836. String_t* L_10 = V_1;
  30837. return L_10;
  30838. }
  30839. }
  30840. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  30841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30842. {
  30843. String_t* V_0 = NULL;
  30844. {
  30845. String_t* L_0 = __this->___m_MethodName_2;
  30846. V_0 = L_0;
  30847. goto IL_000a;
  30848. }
  30849. IL_000a:
  30850. {
  30851. String_t* L_1 = V_0;
  30852. return L_1;
  30853. }
  30854. }
  30855. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  30856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30857. {
  30858. int32_t V_0 = 0;
  30859. {
  30860. int32_t L_0 = __this->___m_Mode_3;
  30861. V_0 = L_0;
  30862. goto IL_000a;
  30863. }
  30864. IL_000a:
  30865. {
  30866. int32_t L_1 = V_0;
  30867. return L_1;
  30868. }
  30869. }
  30870. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  30871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30872. {
  30873. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* V_0 = NULL;
  30874. {
  30875. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = __this->___m_Arguments_4;
  30876. V_0 = L_0;
  30877. goto IL_000a;
  30878. }
  30879. IL_000a:
  30880. {
  30881. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_1 = V_0;
  30882. return L_1;
  30883. }
  30884. }
  30885. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  30886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30887. {
  30888. bool V_0 = false;
  30889. int32_t G_B3_0 = 0;
  30890. {
  30891. String_t* L_0;
  30892. L_0 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(__this, NULL);
  30893. bool L_1;
  30894. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30895. if (L_1)
  30896. {
  30897. goto IL_001e;
  30898. }
  30899. }
  30900. {
  30901. String_t* L_2;
  30902. L_2 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(__this, NULL);
  30903. bool L_3;
  30904. L_3 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_2, NULL);
  30905. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30906. goto IL_001f;
  30907. }
  30908. IL_001e:
  30909. {
  30910. G_B3_0 = 0;
  30911. }
  30912. IL_001f:
  30913. {
  30914. V_0 = (bool)G_B3_0;
  30915. goto IL_0022;
  30916. }
  30917. IL_0022:
  30918. {
  30919. bool L_4 = V_0;
  30920. return L_4;
  30921. }
  30922. }
  30923. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  30924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method)
  30925. {
  30926. static bool s_Il2CppMethodInitialized;
  30927. if (!s_Il2CppMethodInitialized)
  30928. {
  30929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
  30930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
  30931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
  30932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
  30933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
  30934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
  30935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
  30936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
  30937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
  30938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30939. s_Il2CppMethodInitialized = true;
  30940. }
  30941. MethodInfo_t* V_0 = NULL;
  30942. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  30943. bool V_2 = false;
  30944. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_3 = NULL;
  30945. bool V_4 = false;
  30946. bool V_5 = false;
  30947. int32_t V_6 = 0;
  30948. int32_t V_7 = 0;
  30949. int32_t G_B3_0 = 0;
  30950. int32_t G_B10_0 = 0;
  30951. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B15_0 = NULL;
  30952. {
  30953. int32_t L_0 = __this->___m_CallState_5;
  30954. if (!L_0)
  30955. {
  30956. goto IL_000f;
  30957. }
  30958. }
  30959. {
  30960. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_1 = ___0_theEvent;
  30961. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30962. goto IL_0010;
  30963. }
  30964. IL_000f:
  30965. {
  30966. G_B3_0 = 1;
  30967. }
  30968. IL_0010:
  30969. {
  30970. V_2 = (bool)G_B3_0;
  30971. bool L_2 = V_2;
  30972. if (!L_2)
  30973. {
  30974. goto IL_001b;
  30975. }
  30976. }
  30977. {
  30978. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  30979. goto IL_0118;
  30980. }
  30981. IL_001b:
  30982. {
  30983. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_3 = ___0_theEvent;
  30984. NullCheck(L_3);
  30985. MethodInfo_t* L_4;
  30986. L_4 = UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B(L_3, __this, NULL);
  30987. V_0 = L_4;
  30988. MethodInfo_t* L_5 = V_0;
  30989. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30990. bool L_6 = V_4;
  30991. if (!L_6)
  30992. {
  30993. goto IL_0034;
  30994. }
  30995. }
  30996. {
  30997. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  30998. goto IL_0118;
  30999. }
  31000. IL_0034:
  31001. {
  31002. MethodInfo_t* L_7 = V_0;
  31003. NullCheck(L_7);
  31004. bool L_8;
  31005. L_8 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_7, NULL);
  31006. if (L_8)
  31007. {
  31008. goto IL_004a;
  31009. }
  31010. }
  31011. {
  31012. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  31013. L_9 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
  31014. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31015. bool L_10;
  31016. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31017. G_B10_0 = ((int32_t)(L_10));
  31018. goto IL_004b;
  31019. }
  31020. IL_004a:
  31021. {
  31022. G_B10_0 = 0;
  31023. }
  31024. IL_004b:
  31025. {
  31026. V_5 = (bool)G_B10_0;
  31027. bool L_11 = V_5;
  31028. if (!L_11)
  31029. {
  31030. goto IL_0058;
  31031. }
  31032. }
  31033. {
  31034. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  31035. goto IL_0118;
  31036. }
  31037. IL_0058:
  31038. {
  31039. MethodInfo_t* L_12 = V_0;
  31040. NullCheck(L_12);
  31041. bool L_13;
  31042. L_13 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_12, NULL);
  31043. if (L_13)
  31044. {
  31045. goto IL_0068;
  31046. }
  31047. }
  31048. {
  31049. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14;
  31050. L_14 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
  31051. G_B15_0 = L_14;
  31052. goto IL_0069;
  31053. }
  31054. IL_0068:
  31055. {
  31056. G_B15_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  31057. }
  31058. IL_0069:
  31059. {
  31060. V_1 = G_B15_0;
  31061. int32_t L_15 = __this->___m_Mode_3;
  31062. V_7 = L_15;
  31063. int32_t L_16 = V_7;
  31064. V_6 = L_16;
  31065. int32_t L_17 = V_6;
  31066. switch (L_17)
  31067. {
  31068. case 0:
  31069. {
  31070. goto IL_009b;
  31071. }
  31072. case 1:
  31073. {
  31074. goto IL_010a;
  31075. }
  31076. case 2:
  31077. {
  31078. goto IL_00a6;
  31079. }
  31080. case 3:
  31081. {
  31082. goto IL_00cb;
  31083. }
  31084. case 4:
  31085. {
  31086. goto IL_00b6;
  31087. }
  31088. case 5:
  31089. {
  31090. goto IL_00e0;
  31091. }
  31092. case 6:
  31093. {
  31094. goto IL_00f5;
  31095. }
  31096. }
  31097. }
  31098. {
  31099. goto IL_0114;
  31100. }
  31101. IL_009b:
  31102. {
  31103. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_18 = ___0_theEvent;
  31104. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_19 = V_1;
  31105. MethodInfo_t* L_20 = V_0;
  31106. NullCheck(L_18);
  31107. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_21;
  31108. L_21 = VirtualFuncInvoker2< BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, RuntimeObject*, MethodInfo_t* >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
  31109. V_3 = L_21;
  31110. goto IL_0118;
  31111. }
  31112. IL_00a6:
  31113. {
  31114. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_22 = V_1;
  31115. MethodInfo_t* L_23 = V_0;
  31116. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_24 = __this->___m_Arguments_4;
  31117. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_25;
  31118. L_25 = PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D(L_22, L_23, L_24, NULL);
  31119. V_3 = L_25;
  31120. goto IL_0118;
  31121. }
  31122. IL_00b6:
  31123. {
  31124. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_26 = V_1;
  31125. MethodInfo_t* L_27 = V_0;
  31126. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_28 = __this->___m_Arguments_4;
  31127. NullCheck(L_28);
  31128. float L_29;
  31129. L_29 = ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38(L_28, NULL);
  31130. CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* L_30 = (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*)il2cpp_codegen_object_new(CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
  31131. NullCheck(L_30);
  31132. CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747(L_30, L_26, L_27, L_29, CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
  31133. V_3 = L_30;
  31134. goto IL_0118;
  31135. }
  31136. IL_00cb:
  31137. {
  31138. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31 = V_1;
  31139. MethodInfo_t* L_32 = V_0;
  31140. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_33 = __this->___m_Arguments_4;
  31141. NullCheck(L_33);
  31142. int32_t L_34;
  31143. L_34 = ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C(L_33, NULL);
  31144. CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* L_35 = (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
  31145. NullCheck(L_35);
  31146. CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F(L_35, L_31, L_32, L_34, CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
  31147. V_3 = L_35;
  31148. goto IL_0118;
  31149. }
  31150. IL_00e0:
  31151. {
  31152. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_36 = V_1;
  31153. MethodInfo_t* L_37 = V_0;
  31154. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_38 = __this->___m_Arguments_4;
  31155. NullCheck(L_38);
  31156. String_t* L_39;
  31157. L_39 = ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A(L_38, NULL);
  31158. CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* L_40 = (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*)il2cpp_codegen_object_new(CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
  31159. NullCheck(L_40);
  31160. CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441(L_40, L_36, L_37, L_39, CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
  31161. V_3 = L_40;
  31162. goto IL_0118;
  31163. }
  31164. IL_00f5:
  31165. {
  31166. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_41 = V_1;
  31167. MethodInfo_t* L_42 = V_0;
  31168. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_43 = __this->___m_Arguments_4;
  31169. NullCheck(L_43);
  31170. bool L_44;
  31171. L_44 = ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A(L_43, NULL);
  31172. CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* L_45 = (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
  31173. NullCheck(L_45);
  31174. CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30(L_45, L_41, L_42, L_44, CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
  31175. V_3 = L_45;
  31176. goto IL_0118;
  31177. }
  31178. IL_010a:
  31179. {
  31180. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_1;
  31181. MethodInfo_t* L_47 = V_0;
  31182. InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_48 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
  31183. NullCheck(L_48);
  31184. InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464(L_48, L_46, L_47, NULL);
  31185. V_3 = L_48;
  31186. goto IL_0118;
  31187. }
  31188. IL_0114:
  31189. {
  31190. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  31191. goto IL_0118;
  31192. }
  31193. IL_0118:
  31194. {
  31195. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_49 = V_3;
  31196. return L_49;
  31197. }
  31198. }
  31199. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  31200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method)
  31201. {
  31202. static bool s_Il2CppMethodInitialized;
  31203. if (!s_Il2CppMethodInitialized)
  31204. {
  31205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var);
  31206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var);
  31207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  31208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  31209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  31210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
  31212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  31213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
  31214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31215. s_Il2CppMethodInitialized = true;
  31216. }
  31217. Type_t* V_0 = NULL;
  31218. Type_t* V_1 = NULL;
  31219. Type_t* V_2 = NULL;
  31220. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* V_3 = NULL;
  31221. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_4 = NULL;
  31222. bool V_5 = false;
  31223. bool V_6 = false;
  31224. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_7 = NULL;
  31225. Type_t* G_B3_0 = NULL;
  31226. Type_t* G_B2_0 = NULL;
  31227. int32_t G_B7_0 = 0;
  31228. {
  31229. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31230. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31231. Type_t* L_1;
  31232. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  31233. V_0 = L_1;
  31234. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_2 = ___2_arguments;
  31235. NullCheck(L_2);
  31236. String_t* L_3;
  31237. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_2, NULL);
  31238. bool L_4;
  31239. L_4 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_3, NULL);
  31240. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31241. bool L_5 = V_5;
  31242. if (!L_5)
  31243. {
  31244. goto IL_003b;
  31245. }
  31246. }
  31247. {
  31248. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_6 = ___2_arguments;
  31249. NullCheck(L_6);
  31250. String_t* L_7;
  31251. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_6, NULL);
  31252. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31253. Type_t* L_8;
  31254. L_8 = il2cpp_codegen_get_type(L_7, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
  31255. Type_t* L_9 = L_8;
  31256. G_B2_0 = L_9;
  31257. if (L_9)
  31258. {
  31259. G_B3_0 = L_9;
  31260. goto IL_003a;
  31261. }
  31262. }
  31263. {
  31264. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31265. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31266. Type_t* L_11;
  31267. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  31268. G_B3_0 = L_11;
  31269. }
  31270. IL_003a:
  31271. {
  31272. V_0 = G_B3_0;
  31273. }
  31274. IL_003b:
  31275. {
  31276. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var) };
  31277. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31278. Type_t* L_13;
  31279. L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
  31280. V_1 = L_13;
  31281. Type_t* L_14 = V_1;
  31282. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_15 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  31283. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = L_15;
  31284. Type_t* L_17 = V_0;
  31285. NullCheck(L_16);
  31286. ArrayElementTypeCheck (L_16, L_17);
  31287. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_17);
  31288. NullCheck(L_14);
  31289. Type_t* L_18;
  31290. L_18 = VirtualFuncInvoker1< Type_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(125 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  31291. V_2 = L_18;
  31292. Type_t* L_19 = V_2;
  31293. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  31294. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_20;
  31295. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_22 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31296. Type_t* L_23;
  31297. L_23 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_22, NULL);
  31298. NullCheck(L_21);
  31299. ArrayElementTypeCheck (L_21, L_23);
  31300. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_23);
  31301. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  31302. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  31303. Type_t* L_26;
  31304. L_26 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_25, NULL);
  31305. NullCheck(L_24);
  31306. ArrayElementTypeCheck (L_24, L_26);
  31307. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_26);
  31308. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_24;
  31309. Type_t* L_28 = V_0;
  31310. NullCheck(L_27);
  31311. ArrayElementTypeCheck (L_27, L_28);
  31312. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_28);
  31313. NullCheck(L_19);
  31314. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_29;
  31315. L_29 = Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554(L_19, L_27, NULL);
  31316. V_3 = L_29;
  31317. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_30 = ___2_arguments;
  31318. NullCheck(L_30);
  31319. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31;
  31320. L_31 = ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69(L_30, NULL);
  31321. V_4 = L_31;
  31322. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_32 = V_4;
  31323. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31324. bool L_33;
  31325. L_33 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31326. if (!L_33)
  31327. {
  31328. goto IL_00a6;
  31329. }
  31330. }
  31331. {
  31332. Type_t* L_34 = V_0;
  31333. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_35 = V_4;
  31334. NullCheck(L_35);
  31335. Type_t* L_36;
  31336. L_36 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_35, NULL);
  31337. NullCheck(L_34);
  31338. bool L_37;
  31339. L_37 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  31340. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  31341. goto IL_00a7;
  31342. }
  31343. IL_00a6:
  31344. {
  31345. G_B7_0 = 0;
  31346. }
  31347. IL_00a7:
  31348. {
  31349. V_6 = (bool)G_B7_0;
  31350. bool L_38 = V_6;
  31351. if (!L_38)
  31352. {
  31353. goto IL_00b0;
  31354. }
  31355. }
  31356. {
  31357. V_4 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  31358. }
  31359. IL_00b0:
  31360. {
  31361. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_39 = V_3;
  31362. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_40 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  31363. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_41 = L_40;
  31364. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_42 = ___0_target;
  31365. NullCheck(L_41);
  31366. ArrayElementTypeCheck (L_41, L_42);
  31367. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_42);
  31368. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_41;
  31369. MethodInfo_t* L_44 = ___1_method;
  31370. NullCheck(L_43);
  31371. ArrayElementTypeCheck (L_43, L_44);
  31372. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_44);
  31373. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_45 = L_43;
  31374. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_4;
  31375. NullCheck(L_45);
  31376. ArrayElementTypeCheck (L_45, L_46);
  31377. (L_45)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_46);
  31378. NullCheck(L_39);
  31379. RuntimeObject* L_47;
  31380. L_47 = ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE(L_39, L_45, NULL);
  31381. V_7 = ((BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var));
  31382. goto IL_00d2;
  31383. }
  31384. IL_00d2:
  31385. {
  31386. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_48 = V_7;
  31387. return L_48;
  31388. }
  31389. }
  31390. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  31391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31392. {
  31393. {
  31394. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  31395. String_t* L_1;
  31396. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  31397. __this->___m_TargetAssemblyTypeName_1 = L_1;
  31398. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
  31399. return;
  31400. }
  31401. }
  31402. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  31403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31404. {
  31405. {
  31406. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  31407. String_t* L_1;
  31408. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  31409. __this->___m_TargetAssemblyTypeName_1 = L_1;
  31410. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
  31411. return;
  31412. }
  31413. }
  31414. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  31415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31416. {
  31417. static bool s_Il2CppMethodInitialized;
  31418. if (!s_Il2CppMethodInitialized)
  31419. {
  31420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
  31421. s_Il2CppMethodInitialized = true;
  31422. }
  31423. {
  31424. __this->___m_Mode_3 = 0;
  31425. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D*)il2cpp_codegen_object_new(ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
  31426. NullCheck(L_0);
  31427. ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331(L_0, NULL);
  31428. __this->___m_Arguments_4 = L_0;
  31429. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Arguments_4), (void*)L_0);
  31430. __this->___m_CallState_5 = 2;
  31431. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31432. return;
  31433. }
  31434. }
  31435. #ifdef __clang__
  31436. #pragma clang diagnostic pop
  31437. #endif
  31438. #ifdef __clang__
  31439. #pragma clang diagnostic push
  31440. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31441. #pragma clang diagnostic ignored "-Wunused-variable"
  31442. #endif
  31443. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  31444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method)
  31445. {
  31446. static bool s_Il2CppMethodInitialized;
  31447. if (!s_Il2CppMethodInitialized)
  31448. {
  31449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
  31450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
  31451. s_Il2CppMethodInitialized = true;
  31452. }
  31453. {
  31454. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31455. List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = (List_1_t1EC718175613632CD4775345600304230E9A83DF*)il2cpp_codegen_object_new(List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
  31456. NullCheck(L_0);
  31457. List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2(L_0, List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
  31458. __this->___m_Calls_0 = L_0;
  31459. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
  31460. return;
  31461. }
  31462. }
  31463. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  31464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method)
  31465. {
  31466. static bool s_Il2CppMethodInitialized;
  31467. if (!s_Il2CppMethodInitialized)
  31468. {
  31469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
  31470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
  31471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
  31472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
  31473. s_Il2CppMethodInitialized = true;
  31474. }
  31475. Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 V_0;
  31476. memset((&V_0), 0, sizeof(V_0));
  31477. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* V_1 = NULL;
  31478. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_2 = NULL;
  31479. bool V_3 = false;
  31480. bool V_4 = false;
  31481. {
  31482. List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = __this->___m_Calls_0;
  31483. NullCheck(L_0);
  31484. Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 L_1;
  31485. L_1 = List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924(L_0, List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
  31486. V_0 = L_1;
  31487. }
  31488. {
  31489. auto __finallyBlock = il2cpp::utils::Finally([&]
  31490. {
  31491. FINALLY_004e:
  31492. {// begin finally (depth: 1)
  31493. Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97((&V_0), Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
  31494. return;
  31495. }// end finally (depth: 1)
  31496. });
  31497. try
  31498. {// begin try (depth: 1)
  31499. {
  31500. goto IL_0043_1;
  31501. }
  31502. IL_0010_1:
  31503. {
  31504. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2;
  31505. L_2 = Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline((&V_0), Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
  31506. V_1 = L_2;
  31507. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_3 = V_1;
  31508. NullCheck(L_3);
  31509. bool L_4;
  31510. L_4 = PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D(L_3, NULL);
  31511. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31512. bool L_5 = V_3;
  31513. if (!L_5)
  31514. {
  31515. goto IL_0028_1;
  31516. }
  31517. }
  31518. {
  31519. goto IL_0043_1;
  31520. }
  31521. IL_0028_1:
  31522. {
  31523. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_6 = V_1;
  31524. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_7 = ___1_unityEventBase;
  31525. NullCheck(L_6);
  31526. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_8;
  31527. L_8 = PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072(L_6, L_7, NULL);
  31528. V_2 = L_8;
  31529. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_9 = V_2;
  31530. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)L_9) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31531. bool L_10 = V_4;
  31532. if (!L_10)
  31533. {
  31534. goto IL_0042_1;
  31535. }
  31536. }
  31537. {
  31538. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_11 = ___0_invokableList;
  31539. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_12 = V_2;
  31540. NullCheck(L_11);
  31541. InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1(L_11, L_12, NULL);
  31542. }
  31543. IL_0042_1:
  31544. {
  31545. }
  31546. IL_0043_1:
  31547. {
  31548. bool L_13;
  31549. L_13 = Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007((&V_0), Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
  31550. if (L_13)
  31551. {
  31552. goto IL_0010_1;
  31553. }
  31554. }
  31555. {
  31556. goto IL_005d;
  31557. }
  31558. }// end try (depth: 1)
  31559. catch(Il2CppExceptionWrapper& e)
  31560. {
  31561. __finallyBlock.StoreException(e.ex);
  31562. }
  31563. }
  31564. IL_005d:
  31565. {
  31566. return;
  31567. }
  31568. }
  31569. #ifdef __clang__
  31570. #pragma clang diagnostic pop
  31571. #endif
  31572. #ifdef __clang__
  31573. #pragma clang diagnostic push
  31574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31575. #pragma clang diagnostic ignored "-Wunused-variable"
  31576. #endif
  31577. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  31578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  31579. {
  31580. static bool s_Il2CppMethodInitialized;
  31581. if (!s_Il2CppMethodInitialized)
  31582. {
  31583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31584. s_Il2CppMethodInitialized = true;
  31585. }
  31586. {
  31587. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
  31588. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  31589. NullCheck(L_0);
  31590. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31591. __this->___m_NeedsUpdate_3 = (bool)1;
  31592. return;
  31593. }
  31594. }
  31595. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  31596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  31597. {
  31598. static bool s_Il2CppMethodInitialized;
  31599. if (!s_Il2CppMethodInitialized)
  31600. {
  31601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31602. s_Il2CppMethodInitialized = true;
  31603. }
  31604. {
  31605. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_RuntimeCalls_1;
  31606. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  31607. NullCheck(L_0);
  31608. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31609. __this->___m_NeedsUpdate_3 = (bool)1;
  31610. return;
  31611. }
  31612. }
  31613. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  31614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  31615. {
  31616. static bool s_Il2CppMethodInitialized;
  31617. if (!s_Il2CppMethodInitialized)
  31618. {
  31619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
  31622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
  31624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
  31628. s_Il2CppMethodInitialized = true;
  31629. }
  31630. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  31631. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
  31632. int32_t V_2 = 0;
  31633. bool V_3 = false;
  31634. bool V_4 = false;
  31635. {
  31636. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31637. NullCheck(L_0);
  31638. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31639. V_0 = L_0;
  31640. V_2 = 0;
  31641. goto IL_003b;
  31642. }
  31643. IL_000b:
  31644. {
  31645. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
  31646. int32_t L_2 = V_2;
  31647. NullCheck(L_1);
  31648. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_3;
  31649. L_3 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_1, L_2, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31650. RuntimeObject* L_4 = ___0_targetObj;
  31651. MethodInfo_t* L_5 = ___1_method;
  31652. NullCheck(L_3);
  31653. bool L_6;
  31654. L_6 = VirtualFuncInvoker2< bool, RuntimeObject*, MethodInfo_t* >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  31655. V_3 = L_6;
  31656. bool L_7 = V_3;
  31657. if (!L_7)
  31658. {
  31659. goto IL_0036;
  31660. }
  31661. }
  31662. {
  31663. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_0;
  31664. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_9 = __this->___m_RuntimeCalls_1;
  31665. int32_t L_10 = V_2;
  31666. NullCheck(L_9);
  31667. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_11;
  31668. L_11 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_9, L_10, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31669. NullCheck(L_8);
  31670. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_8, L_11, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31671. }
  31672. IL_0036:
  31673. {
  31674. int32_t L_12 = V_2;
  31675. V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  31676. }
  31677. IL_003b:
  31678. {
  31679. int32_t L_13 = V_2;
  31680. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_14 = __this->___m_RuntimeCalls_1;
  31681. NullCheck(L_14);
  31682. int32_t L_15;
  31683. L_15 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_14, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31684. V_4 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  31685. bool L_16 = V_4;
  31686. if (L_16)
  31687. {
  31688. goto IL_000b;
  31689. }
  31690. }
  31691. {
  31692. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_17 = __this->___m_RuntimeCalls_1;
  31693. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_18 = V_0;
  31694. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_19 = L_18;
  31695. Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* L_20 = (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*)il2cpp_codegen_object_new(Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
  31696. NullCheck(L_20);
  31697. Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B(L_20, L_19, (intptr_t)((void*)GetVirtualMethodInfo(L_19, 13)), NULL);
  31698. NullCheck(L_17);
  31699. int32_t L_21;
  31700. L_21 = List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30(L_17, L_20, List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
  31701. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_22 = __this->___m_PersistentCalls_0;
  31702. NullCheck(L_22);
  31703. int32_t L_23;
  31704. L_23 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_22, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31705. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_24 = __this->___m_RuntimeCalls_1;
  31706. NullCheck(L_24);
  31707. int32_t L_25;
  31708. L_25 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_24, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31709. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_26 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31710. NullCheck(L_26);
  31711. List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7(L_26, ((int32_t)il2cpp_codegen_add(L_23, L_25)), List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
  31712. V_1 = L_26;
  31713. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_27 = V_1;
  31714. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_28 = __this->___m_PersistentCalls_0;
  31715. NullCheck(L_27);
  31716. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_27, L_28, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31717. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_29 = V_1;
  31718. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_30 = __this->___m_RuntimeCalls_1;
  31719. NullCheck(L_29);
  31720. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_29, L_30, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31721. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_31 = V_1;
  31722. __this->___m_ExecutingCalls_2 = L_31;
  31723. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_31);
  31724. __this->___m_NeedsUpdate_3 = (bool)0;
  31725. return;
  31726. }
  31727. }
  31728. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  31729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31730. {
  31731. static bool s_Il2CppMethodInitialized;
  31732. if (!s_Il2CppMethodInitialized)
  31733. {
  31734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31737. s_Il2CppMethodInitialized = true;
  31738. }
  31739. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  31740. {
  31741. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_RuntimeCalls_1;
  31742. NullCheck(L_0);
  31743. List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_0, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31744. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_PersistentCalls_0;
  31745. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31746. NullCheck(L_2);
  31747. List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53(L_2, L_1, List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31748. V_0 = L_2;
  31749. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = V_0;
  31750. __this->___m_ExecutingCalls_2 = L_3;
  31751. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_3);
  31752. __this->___m_NeedsUpdate_3 = (bool)0;
  31753. return;
  31754. }
  31755. }
  31756. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  31757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31758. {
  31759. static bool s_Il2CppMethodInitialized;
  31760. if (!s_Il2CppMethodInitialized)
  31761. {
  31762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31765. s_Il2CppMethodInitialized = true;
  31766. }
  31767. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  31768. {
  31769. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
  31770. NullCheck(L_0);
  31771. List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_0, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31772. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
  31773. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31774. NullCheck(L_2);
  31775. List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53(L_2, L_1, List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31776. V_0 = L_2;
  31777. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = V_0;
  31778. __this->___m_ExecutingCalls_2 = L_3;
  31779. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_3);
  31780. __this->___m_NeedsUpdate_3 = (bool)0;
  31781. return;
  31782. }
  31783. }
  31784. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  31785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31786. {
  31787. static bool s_Il2CppMethodInitialized;
  31788. if (!s_Il2CppMethodInitialized)
  31789. {
  31790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31792. s_Il2CppMethodInitialized = true;
  31793. }
  31794. bool V_0 = false;
  31795. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
  31796. {
  31797. bool L_0 = __this->___m_NeedsUpdate_3;
  31798. V_0 = L_0;
  31799. bool L_1 = V_0;
  31800. if (!L_1)
  31801. {
  31802. goto IL_0044;
  31803. }
  31804. }
  31805. {
  31806. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = __this->___m_ExecutingCalls_2;
  31807. NullCheck(L_2);
  31808. List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_2, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31809. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = __this->___m_ExecutingCalls_2;
  31810. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_4 = __this->___m_PersistentCalls_0;
  31811. NullCheck(L_3);
  31812. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_3, L_4, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31813. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_5 = __this->___m_ExecutingCalls_2;
  31814. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_6 = __this->___m_RuntimeCalls_1;
  31815. NullCheck(L_5);
  31816. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_5, L_6, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31817. __this->___m_NeedsUpdate_3 = (bool)0;
  31818. }
  31819. IL_0044:
  31820. {
  31821. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_7 = __this->___m_ExecutingCalls_2;
  31822. V_1 = L_7;
  31823. goto IL_004d;
  31824. }
  31825. IL_004d:
  31826. {
  31827. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_1;
  31828. return L_8;
  31829. }
  31830. }
  31831. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  31832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31833. {
  31834. static bool s_Il2CppMethodInitialized;
  31835. if (!s_Il2CppMethodInitialized)
  31836. {
  31837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31839. s_Il2CppMethodInitialized = true;
  31840. }
  31841. {
  31842. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31843. NullCheck(L_0);
  31844. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31845. __this->___m_PersistentCalls_0 = L_0;
  31846. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_0), (void*)L_0);
  31847. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31848. NullCheck(L_1);
  31849. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_1, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31850. __this->___m_RuntimeCalls_1 = L_1;
  31851. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RuntimeCalls_1), (void*)L_1);
  31852. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31853. NullCheck(L_2);
  31854. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_2, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31855. __this->___m_ExecutingCalls_2 = L_2;
  31856. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_2);
  31857. __this->___m_NeedsUpdate_3 = (bool)1;
  31858. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31859. return;
  31860. }
  31861. }
  31862. #ifdef __clang__
  31863. #pragma clang diagnostic pop
  31864. #endif
  31865. #ifdef __clang__
  31866. #pragma clang diagnostic push
  31867. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31868. #pragma clang diagnostic ignored "-Wunused-variable"
  31869. #endif
  31870. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  31871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31872. {
  31873. static bool s_Il2CppMethodInitialized;
  31874. if (!s_Il2CppMethodInitialized)
  31875. {
  31876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
  31877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
  31878. s_Il2CppMethodInitialized = true;
  31879. }
  31880. {
  31881. __this->___m_CallsDirty_2 = (bool)1;
  31882. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31883. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382*)il2cpp_codegen_object_new(InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
  31884. NullCheck(L_0);
  31885. InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A(L_0, NULL);
  31886. __this->___m_Calls_0 = L_0;
  31887. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
  31888. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_1 = (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25*)il2cpp_codegen_object_new(PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
  31889. NullCheck(L_1);
  31890. PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A(L_1, NULL);
  31891. __this->___m_PersistentCalls_1 = L_1;
  31892. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_1), (void*)L_1);
  31893. return;
  31894. }
  31895. }
  31896. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  31897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mC47C72ED57A467E299925019E7DB9645D0F631F9 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31898. {
  31899. {
  31900. UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
  31901. return;
  31902. }
  31903. }
  31904. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  31905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m835BA25C9F342C93FB9DF774C0894A82C4F049CB (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31906. {
  31907. {
  31908. UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
  31909. return;
  31910. }
  31911. }
  31912. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  31913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method)
  31914. {
  31915. static bool s_Il2CppMethodInitialized;
  31916. if (!s_Il2CppMethodInitialized)
  31917. {
  31918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  31919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
  31921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  31923. s_Il2CppMethodInitialized = true;
  31924. }
  31925. Type_t* V_0 = NULL;
  31926. Type_t* V_1 = NULL;
  31927. bool V_2 = false;
  31928. MethodInfo_t* V_3 = NULL;
  31929. Type_t* G_B3_0 = NULL;
  31930. Type_t* G_B2_0 = NULL;
  31931. Type_t* G_B7_0 = NULL;
  31932. {
  31933. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31934. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31935. Type_t* L_1;
  31936. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  31937. V_0 = L_1;
  31938. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2 = ___0_call;
  31939. NullCheck(L_2);
  31940. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_3;
  31941. L_3 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_2, NULL);
  31942. NullCheck(L_3);
  31943. String_t* L_4;
  31944. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_3, NULL);
  31945. bool L_5;
  31946. L_5 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_4, NULL);
  31947. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  31948. bool L_6 = V_2;
  31949. if (!L_6)
  31950. {
  31951. goto IL_0043;
  31952. }
  31953. }
  31954. {
  31955. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_7 = ___0_call;
  31956. NullCheck(L_7);
  31957. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_8;
  31958. L_8 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_7, NULL);
  31959. NullCheck(L_8);
  31960. String_t* L_9;
  31961. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_8, NULL);
  31962. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31963. Type_t* L_10;
  31964. L_10 = il2cpp_codegen_get_type(L_9, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  31965. Type_t* L_11 = L_10;
  31966. G_B2_0 = L_11;
  31967. if (L_11)
  31968. {
  31969. G_B3_0 = L_11;
  31970. goto IL_0042;
  31971. }
  31972. }
  31973. {
  31974. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31975. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31976. Type_t* L_13;
  31977. L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
  31978. G_B3_0 = L_13;
  31979. }
  31980. IL_0042:
  31981. {
  31982. V_0 = G_B3_0;
  31983. }
  31984. IL_0043:
  31985. {
  31986. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_14 = ___0_call;
  31987. NullCheck(L_14);
  31988. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15;
  31989. L_15 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_14, NULL);
  31990. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31991. bool L_16;
  31992. L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31993. if (L_16)
  31994. {
  31995. goto IL_005f;
  31996. }
  31997. }
  31998. {
  31999. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_17 = ___0_call;
  32000. NullCheck(L_17);
  32001. String_t* L_18;
  32002. L_18 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(L_17, NULL);
  32003. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32004. Type_t* L_19;
  32005. L_19 = il2cpp_codegen_get_type(L_18, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  32006. G_B7_0 = L_19;
  32007. goto IL_006a;
  32008. }
  32009. IL_005f:
  32010. {
  32011. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_20 = ___0_call;
  32012. NullCheck(L_20);
  32013. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_21;
  32014. L_21 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_20, NULL);
  32015. NullCheck(L_21);
  32016. Type_t* L_22;
  32017. L_22 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_21, NULL);
  32018. G_B7_0 = L_22;
  32019. }
  32020. IL_006a:
  32021. {
  32022. V_1 = G_B7_0;
  32023. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_23 = ___0_call;
  32024. NullCheck(L_23);
  32025. String_t* L_24;
  32026. L_24 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(L_23, NULL);
  32027. Type_t* L_25 = V_1;
  32028. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_26 = ___0_call;
  32029. NullCheck(L_26);
  32030. int32_t L_27;
  32031. L_27 = PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928(L_26, NULL);
  32032. Type_t* L_28 = V_0;
  32033. MethodInfo_t* L_29;
  32034. L_29 = UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B(__this, L_24, L_25, L_27, L_28, NULL);
  32035. V_3 = L_29;
  32036. goto IL_0082;
  32037. }
  32038. IL_0082:
  32039. {
  32040. MethodInfo_t* L_30 = V_3;
  32041. return L_30;
  32042. }
  32043. }
  32044. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  32045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method)
  32046. {
  32047. static bool s_Il2CppMethodInitialized;
  32048. if (!s_Il2CppMethodInitialized)
  32049. {
  32050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var);
  32051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var);
  32052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  32053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var);
  32054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  32055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  32056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  32057. s_Il2CppMethodInitialized = true;
  32058. }
  32059. int32_t V_0 = 0;
  32060. int32_t V_1 = 0;
  32061. MethodInfo_t* V_2 = NULL;
  32062. Type_t* G_B10_0 = NULL;
  32063. int32_t G_B10_1 = 0;
  32064. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_2 = NULL;
  32065. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_3 = NULL;
  32066. String_t* G_B10_4 = NULL;
  32067. Type_t* G_B10_5 = NULL;
  32068. Type_t* G_B9_0 = NULL;
  32069. int32_t G_B9_1 = 0;
  32070. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_2 = NULL;
  32071. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_3 = NULL;
  32072. String_t* G_B9_4 = NULL;
  32073. Type_t* G_B9_5 = NULL;
  32074. {
  32075. int32_t L_0 = ___2_mode;
  32076. V_1 = L_0;
  32077. int32_t L_1 = V_1;
  32078. V_0 = L_1;
  32079. int32_t L_2 = V_0;
  32080. switch (L_2)
  32081. {
  32082. case 0:
  32083. {
  32084. goto IL_002c;
  32085. }
  32086. case 1:
  32087. {
  32088. goto IL_003a;
  32089. }
  32090. case 2:
  32091. {
  32092. goto IL_00c1;
  32093. }
  32094. case 3:
  32095. {
  32096. goto IL_006a;
  32097. }
  32098. case 4:
  32099. {
  32100. goto IL_004d;
  32101. }
  32102. case 5:
  32103. {
  32104. goto IL_00a4;
  32105. }
  32106. case 6:
  32107. {
  32108. goto IL_0087;
  32109. }
  32110. }
  32111. }
  32112. {
  32113. goto IL_00e4;
  32114. }
  32115. IL_002c:
  32116. {
  32117. String_t* L_3 = ___0_name;
  32118. Type_t* L_4 = ___1_listenerType;
  32119. MethodInfo_t* L_5;
  32120. L_5 = VirtualFuncInvoker2< MethodInfo_t*, String_t*, Type_t* >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  32121. V_2 = L_5;
  32122. goto IL_00e8;
  32123. }
  32124. IL_003a:
  32125. {
  32126. Type_t* L_6 = ___1_listenerType;
  32127. String_t* L_7 = ___0_name;
  32128. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)0);
  32129. MethodInfo_t* L_9;
  32130. L_9 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_6, L_7, L_8, NULL);
  32131. V_2 = L_9;
  32132. goto IL_00e8;
  32133. }
  32134. IL_004d:
  32135. {
  32136. Type_t* L_10 = ___1_listenerType;
  32137. String_t* L_11 = ___0_name;
  32138. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_12 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32139. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = L_12;
  32140. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  32141. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32142. Type_t* L_15;
  32143. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  32144. NullCheck(L_13);
  32145. ArrayElementTypeCheck (L_13, L_15);
  32146. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_15);
  32147. MethodInfo_t* L_16;
  32148. L_16 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_10, L_11, L_13, NULL);
  32149. V_2 = L_16;
  32150. goto IL_00e8;
  32151. }
  32152. IL_006a:
  32153. {
  32154. Type_t* L_17 = ___1_listenerType;
  32155. String_t* L_18 = ___0_name;
  32156. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32157. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
  32158. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  32159. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32160. Type_t* L_22;
  32161. L_22 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_21, NULL);
  32162. NullCheck(L_20);
  32163. ArrayElementTypeCheck (L_20, L_22);
  32164. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
  32165. MethodInfo_t* L_23;
  32166. L_23 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_17, L_18, L_20, NULL);
  32167. V_2 = L_23;
  32168. goto IL_00e8;
  32169. }
  32170. IL_0087:
  32171. {
  32172. Type_t* L_24 = ___1_listenerType;
  32173. String_t* L_25 = ___0_name;
  32174. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32175. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_26;
  32176. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_28 = { reinterpret_cast<intptr_t> (Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var) };
  32177. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32178. Type_t* L_29;
  32179. L_29 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_28, NULL);
  32180. NullCheck(L_27);
  32181. ArrayElementTypeCheck (L_27, L_29);
  32182. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_29);
  32183. MethodInfo_t* L_30;
  32184. L_30 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_24, L_25, L_27, NULL);
  32185. V_2 = L_30;
  32186. goto IL_00e8;
  32187. }
  32188. IL_00a4:
  32189. {
  32190. Type_t* L_31 = ___1_listenerType;
  32191. String_t* L_32 = ___0_name;
  32192. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_33 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32193. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_34 = L_33;
  32194. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  32195. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32196. Type_t* L_36;
  32197. L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
  32198. NullCheck(L_34);
  32199. ArrayElementTypeCheck (L_34, L_36);
  32200. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_36);
  32201. MethodInfo_t* L_37;
  32202. L_37 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_31, L_32, L_34, NULL);
  32203. V_2 = L_37;
  32204. goto IL_00e8;
  32205. }
  32206. IL_00c1:
  32207. {
  32208. Type_t* L_38 = ___1_listenerType;
  32209. String_t* L_39 = ___0_name;
  32210. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_40 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32211. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_41 = L_40;
  32212. Type_t* L_42 = ___3_argumentType;
  32213. Type_t* L_43 = L_42;
  32214. G_B9_0 = L_43;
  32215. G_B9_1 = 0;
  32216. G_B9_2 = L_41;
  32217. G_B9_3 = L_41;
  32218. G_B9_4 = L_39;
  32219. G_B9_5 = L_38;
  32220. if (L_43)
  32221. {
  32222. G_B10_0 = L_43;
  32223. G_B10_1 = 0;
  32224. G_B10_2 = L_41;
  32225. G_B10_3 = L_41;
  32226. G_B10_4 = L_39;
  32227. G_B10_5 = L_38;
  32228. goto IL_00db;
  32229. }
  32230. }
  32231. {
  32232. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_44 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  32233. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32234. Type_t* L_45;
  32235. L_45 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_44, NULL);
  32236. G_B10_0 = L_45;
  32237. G_B10_1 = G_B9_1;
  32238. G_B10_2 = G_B9_2;
  32239. G_B10_3 = G_B9_3;
  32240. G_B10_4 = G_B9_4;
  32241. G_B10_5 = G_B9_5;
  32242. }
  32243. IL_00db:
  32244. {
  32245. NullCheck(G_B10_2);
  32246. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  32247. (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t*)G_B10_0);
  32248. MethodInfo_t* L_46;
  32249. L_46 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(G_B10_5, G_B10_4, G_B10_3, NULL);
  32250. V_2 = L_46;
  32251. goto IL_00e8;
  32252. }
  32253. IL_00e4:
  32254. {
  32255. V_2 = (MethodInfo_t*)NULL;
  32256. goto IL_00e8;
  32257. }
  32258. IL_00e8:
  32259. {
  32260. MethodInfo_t* L_47 = V_2;
  32261. return L_47;
  32262. }
  32263. }
  32264. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  32265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32266. {
  32267. {
  32268. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32269. NullCheck(L_0);
  32270. InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192(L_0, NULL);
  32271. __this->___m_CallsDirty_2 = (bool)1;
  32272. return;
  32273. }
  32274. }
  32275. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  32276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32277. {
  32278. bool V_0 = false;
  32279. {
  32280. bool L_0 = __this->___m_CallsDirty_2;
  32281. V_0 = L_0;
  32282. bool L_1 = V_0;
  32283. if (!L_1)
  32284. {
  32285. goto IL_0027;
  32286. }
  32287. }
  32288. {
  32289. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_2 = __this->___m_PersistentCalls_1;
  32290. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_3 = __this->___m_Calls_0;
  32291. NullCheck(L_2);
  32292. PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB(L_2, L_3, __this, NULL);
  32293. __this->___m_CallsDirty_2 = (bool)0;
  32294. }
  32295. IL_0027:
  32296. {
  32297. return;
  32298. }
  32299. }
  32300. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  32301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  32302. {
  32303. {
  32304. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32305. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  32306. NullCheck(L_0);
  32307. InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A(L_0, L_1, NULL);
  32308. return;
  32309. }
  32310. }
  32311. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  32312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  32313. {
  32314. {
  32315. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32316. RuntimeObject* L_1 = ___0_targetObj;
  32317. MethodInfo_t* L_2 = ___1_method;
  32318. NullCheck(L_0);
  32319. InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8(L_0, L_1, L_2, NULL);
  32320. return;
  32321. }
  32322. }
  32323. // System.Void UnityEngine.Events.UnityEventBase::RemoveAllListeners()
  32324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveAllListeners_m6E68297189537543B0C72FE38804646CA204D076 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32325. {
  32326. {
  32327. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32328. NullCheck(L_0);
  32329. InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F(L_0, NULL);
  32330. return;
  32331. }
  32332. }
  32333. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  32334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32335. {
  32336. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  32337. {
  32338. UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266(__this, NULL);
  32339. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32340. NullCheck(L_0);
  32341. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1;
  32342. L_1 = InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301(L_0, NULL);
  32343. V_0 = L_1;
  32344. goto IL_0016;
  32345. }
  32346. IL_0016:
  32347. {
  32348. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = V_0;
  32349. return L_2;
  32350. }
  32351. }
  32352. // System.String UnityEngine.Events.UnityEventBase::ToString()
  32353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_mE86F29D699C7537CACCAF3945F797EE659CE6522 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32354. {
  32355. static bool s_Il2CppMethodInitialized;
  32356. if (!s_Il2CppMethodInitialized)
  32357. {
  32358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  32359. s_Il2CppMethodInitialized = true;
  32360. }
  32361. String_t* V_0 = NULL;
  32362. {
  32363. String_t* L_0;
  32364. L_0 = Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F(__this, NULL);
  32365. Type_t* L_1;
  32366. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  32367. NullCheck(L_1);
  32368. String_t* L_2;
  32369. L_2 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_FullName() */, L_1);
  32370. String_t* L_3;
  32371. L_3 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, NULL);
  32372. V_0 = L_3;
  32373. goto IL_001f;
  32374. }
  32375. IL_001f:
  32376. {
  32377. String_t* L_4 = V_0;
  32378. return L_4;
  32379. }
  32380. }
  32381. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  32382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method)
  32383. {
  32384. static bool s_Il2CppMethodInitialized;
  32385. if (!s_Il2CppMethodInitialized)
  32386. {
  32387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  32388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  32389. s_Il2CppMethodInitialized = true;
  32390. }
  32391. MethodInfo_t* V_0 = NULL;
  32392. bool V_1 = false;
  32393. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_2 = NULL;
  32394. bool V_3 = false;
  32395. int32_t V_4 = 0;
  32396. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_5 = NULL;
  32397. int32_t V_6 = 0;
  32398. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* V_7 = NULL;
  32399. Type_t* V_8 = NULL;
  32400. Type_t* V_9 = NULL;
  32401. bool V_10 = false;
  32402. bool V_11 = false;
  32403. MethodInfo_t* V_12 = NULL;
  32404. bool V_13 = false;
  32405. int32_t G_B14_0 = 0;
  32406. {
  32407. goto IL_0091;
  32408. }
  32409. IL_0006:
  32410. {
  32411. Type_t* L_0 = ___0_objectType;
  32412. String_t* L_1 = ___1_functionName;
  32413. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = ___2_argumentTypes;
  32414. NullCheck(L_0);
  32415. MethodInfo_t* L_3;
  32416. L_3 = Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562(L_0, L_1, ((int32_t)60), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_2, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, NULL);
  32417. V_0 = L_3;
  32418. MethodInfo_t* L_4 = V_0;
  32419. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  32420. bool L_5 = V_1;
  32421. if (!L_5)
  32422. {
  32423. goto IL_0088;
  32424. }
  32425. }
  32426. {
  32427. MethodInfo_t* L_6 = V_0;
  32428. NullCheck(L_6);
  32429. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_7;
  32430. L_7 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(16 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  32431. V_2 = L_7;
  32432. V_3 = (bool)1;
  32433. V_4 = 0;
  32434. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_8 = V_2;
  32435. V_5 = L_8;
  32436. V_6 = 0;
  32437. goto IL_0073;
  32438. }
  32439. IL_0032:
  32440. {
  32441. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_9 = V_5;
  32442. int32_t L_10 = V_6;
  32443. NullCheck(L_9);
  32444. int32_t L_11 = L_10;
  32445. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  32446. V_7 = L_12;
  32447. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = ___2_argumentTypes;
  32448. int32_t L_14 = V_4;
  32449. NullCheck(L_13);
  32450. int32_t L_15 = L_14;
  32451. Type_t* L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  32452. V_8 = L_16;
  32453. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_17 = V_7;
  32454. NullCheck(L_17);
  32455. Type_t* L_18;
  32456. L_18 = VirtualFuncInvoker0< Type_t* >::Invoke(11 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  32457. V_9 = L_18;
  32458. Type_t* L_19 = V_8;
  32459. NullCheck(L_19);
  32460. bool L_20;
  32461. L_20 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_19, NULL);
  32462. Type_t* L_21 = V_9;
  32463. NullCheck(L_21);
  32464. bool L_22;
  32465. L_22 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_21, NULL);
  32466. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  32467. bool L_23 = V_3;
  32468. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  32469. bool L_24 = V_10;
  32470. if (!L_24)
  32471. {
  32472. goto IL_0066;
  32473. }
  32474. }
  32475. {
  32476. goto IL_007b;
  32477. }
  32478. IL_0066:
  32479. {
  32480. int32_t L_25 = V_4;
  32481. V_4 = ((int32_t)il2cpp_codegen_add(L_25, 1));
  32482. int32_t L_26 = V_6;
  32483. V_6 = ((int32_t)il2cpp_codegen_add(L_26, 1));
  32484. }
  32485. IL_0073:
  32486. {
  32487. int32_t L_27 = V_6;
  32488. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_28 = V_5;
  32489. NullCheck(L_28);
  32490. if ((((int32_t)L_27) < ((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length)))))
  32491. {
  32492. goto IL_0032;
  32493. }
  32494. }
  32495. IL_007b:
  32496. {
  32497. bool L_29 = V_3;
  32498. V_11 = L_29;
  32499. bool L_30 = V_11;
  32500. if (!L_30)
  32501. {
  32502. goto IL_0087;
  32503. }
  32504. }
  32505. {
  32506. MethodInfo_t* L_31 = V_0;
  32507. V_12 = L_31;
  32508. goto IL_00b3;
  32509. }
  32510. IL_0087:
  32511. {
  32512. }
  32513. IL_0088:
  32514. {
  32515. Type_t* L_32 = ___0_objectType;
  32516. NullCheck(L_32);
  32517. Type_t* L_33;
  32518. L_33 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_32);
  32519. ___0_objectType = L_33;
  32520. }
  32521. IL_0091:
  32522. {
  32523. Type_t* L_34 = ___0_objectType;
  32524. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  32525. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32526. Type_t* L_36;
  32527. L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
  32528. if ((((RuntimeObject*)(Type_t*)L_34) == ((RuntimeObject*)(Type_t*)L_36)))
  32529. {
  32530. goto IL_00a4;
  32531. }
  32532. }
  32533. {
  32534. Type_t* L_37 = ___0_objectType;
  32535. G_B14_0 = ((!(((RuntimeObject*)(Type_t*)L_37) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  32536. goto IL_00a5;
  32537. }
  32538. IL_00a4:
  32539. {
  32540. G_B14_0 = 0;
  32541. }
  32542. IL_00a5:
  32543. {
  32544. V_13 = (bool)G_B14_0;
  32545. bool L_38 = V_13;
  32546. if (L_38)
  32547. {
  32548. goto IL_0006;
  32549. }
  32550. }
  32551. {
  32552. V_12 = (MethodInfo_t*)NULL;
  32553. goto IL_00b3;
  32554. }
  32555. IL_00b3:
  32556. {
  32557. MethodInfo_t* L_39 = V_12;
  32558. return L_39;
  32559. }
  32560. }
  32561. #ifdef __clang__
  32562. #pragma clang diagnostic pop
  32563. #endif
  32564. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
  32565. {
  32566. int32_t V_0 = 0;
  32567. int32_t V_1 = 0;
  32568. float V_2 = 0.0f;
  32569. {
  32570. int32_t L_0 = ___0_index;
  32571. V_1 = L_0;
  32572. int32_t L_1 = V_1;
  32573. V_0 = L_1;
  32574. int32_t L_2 = V_0;
  32575. switch (L_2)
  32576. {
  32577. case 0:
  32578. {
  32579. goto IL_001d;
  32580. }
  32581. case 1:
  32582. {
  32583. goto IL_0026;
  32584. }
  32585. case 2:
  32586. {
  32587. goto IL_002f;
  32588. }
  32589. case 3:
  32590. {
  32591. goto IL_0038;
  32592. }
  32593. }
  32594. }
  32595. {
  32596. goto IL_0041;
  32597. }
  32598. IL_001d:
  32599. {
  32600. float L_3 = __this->___x_1;
  32601. V_2 = L_3;
  32602. goto IL_004c;
  32603. }
  32604. IL_0026:
  32605. {
  32606. float L_4 = __this->___y_2;
  32607. V_2 = L_4;
  32608. goto IL_004c;
  32609. }
  32610. IL_002f:
  32611. {
  32612. float L_5 = __this->___z_3;
  32613. V_2 = L_5;
  32614. goto IL_004c;
  32615. }
  32616. IL_0038:
  32617. {
  32618. float L_6 = __this->___w_4;
  32619. V_2 = L_6;
  32620. goto IL_004c;
  32621. }
  32622. IL_0041:
  32623. {
  32624. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  32625. NullCheck(L_7);
  32626. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  32627. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
  32628. }
  32629. IL_004c:
  32630. {
  32631. float L_8 = V_2;
  32632. return L_8;
  32633. }
  32634. }
  32635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  32636. {
  32637. int32_t V_0 = 0;
  32638. int32_t V_1 = 0;
  32639. {
  32640. int32_t L_0 = ___0_index;
  32641. V_1 = L_0;
  32642. int32_t L_1 = V_1;
  32643. V_0 = L_1;
  32644. int32_t L_2 = V_0;
  32645. switch (L_2)
  32646. {
  32647. case 0:
  32648. {
  32649. goto IL_001d;
  32650. }
  32651. case 1:
  32652. {
  32653. goto IL_0026;
  32654. }
  32655. case 2:
  32656. {
  32657. goto IL_002f;
  32658. }
  32659. case 3:
  32660. {
  32661. goto IL_0038;
  32662. }
  32663. }
  32664. }
  32665. {
  32666. goto IL_0041;
  32667. }
  32668. IL_001d:
  32669. {
  32670. float L_3 = ___1_value;
  32671. __this->___x_1 = L_3;
  32672. goto IL_004c;
  32673. }
  32674. IL_0026:
  32675. {
  32676. float L_4 = ___1_value;
  32677. __this->___y_2 = L_4;
  32678. goto IL_004c;
  32679. }
  32680. IL_002f:
  32681. {
  32682. float L_5 = ___1_value;
  32683. __this->___z_3 = L_5;
  32684. goto IL_004c;
  32685. }
  32686. IL_0038:
  32687. {
  32688. float L_6 = ___1_value;
  32689. __this->___w_4 = L_6;
  32690. goto IL_004c;
  32691. }
  32692. IL_0041:
  32693. {
  32694. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  32695. NullCheck(L_7);
  32696. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  32697. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
  32698. }
  32699. IL_004c:
  32700. {
  32701. return;
  32702. }
  32703. }
  32704. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  32705. {
  32706. {
  32707. float L_0 = ___0_x;
  32708. __this->___x_1 = L_0;
  32709. float L_1 = ___1_y;
  32710. __this->___y_2 = L_1;
  32711. float L_2 = ___2_z;
  32712. __this->___z_3 = L_2;
  32713. float L_3 = ___3_w;
  32714. __this->___w_4 = L_3;
  32715. return;
  32716. }
  32717. }
  32718. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  32719. {
  32720. bool V_0 = false;
  32721. float V_1 = 0.0f;
  32722. bool V_2 = false;
  32723. {
  32724. float L_0 = ___0_value;
  32725. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  32726. bool L_1 = V_0;
  32727. if (!L_1)
  32728. {
  32729. goto IL_0015;
  32730. }
  32731. }
  32732. {
  32733. V_1 = (0.0f);
  32734. goto IL_002d;
  32735. }
  32736. IL_0015:
  32737. {
  32738. float L_2 = ___0_value;
  32739. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  32740. bool L_3 = V_2;
  32741. if (!L_3)
  32742. {
  32743. goto IL_0029;
  32744. }
  32745. }
  32746. {
  32747. V_1 = (1.0f);
  32748. goto IL_002d;
  32749. }
  32750. IL_0029:
  32751. {
  32752. float L_4 = ___0_value;
  32753. V_1 = L_4;
  32754. goto IL_002d;
  32755. }
  32756. IL_002d:
  32757. {
  32758. float L_5 = V_1;
  32759. return L_5;
  32760. }
  32761. }
  32762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  32763. {
  32764. int32_t V_0 = 0;
  32765. {
  32766. float* L_0 = (&__this->___x_1);
  32767. int32_t L_1;
  32768. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  32769. float* L_2 = (&__this->___y_2);
  32770. int32_t L_3;
  32771. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  32772. float* L_4 = (&__this->___z_3);
  32773. int32_t L_5;
  32774. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  32775. float* L_6 = (&__this->___w_4);
  32776. int32_t L_7;
  32777. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  32778. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  32779. goto IL_0039;
  32780. }
  32781. IL_0039:
  32782. {
  32783. int32_t L_8 = V_0;
  32784. return L_8;
  32785. }
  32786. }
  32787. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  32788. {
  32789. bool V_0 = false;
  32790. int32_t G_B5_0 = 0;
  32791. {
  32792. float L_0 = __this->___x_1;
  32793. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  32794. float L_2 = L_1.___x_1;
  32795. if ((!(((float)L_0) == ((float)L_2))))
  32796. {
  32797. goto IL_003b;
  32798. }
  32799. }
  32800. {
  32801. float L_3 = __this->___y_2;
  32802. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  32803. float L_5 = L_4.___y_2;
  32804. if ((!(((float)L_3) == ((float)L_5))))
  32805. {
  32806. goto IL_003b;
  32807. }
  32808. }
  32809. {
  32810. float L_6 = __this->___z_3;
  32811. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  32812. float L_8 = L_7.___z_3;
  32813. if ((!(((float)L_6) == ((float)L_8))))
  32814. {
  32815. goto IL_003b;
  32816. }
  32817. }
  32818. {
  32819. float L_9 = __this->___w_4;
  32820. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  32821. float L_11 = L_10.___w_4;
  32822. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  32823. goto IL_003c;
  32824. }
  32825. IL_003b:
  32826. {
  32827. G_B5_0 = 0;
  32828. }
  32829. IL_003c:
  32830. {
  32831. V_0 = (bool)G_B5_0;
  32832. goto IL_003f;
  32833. }
  32834. IL_003f:
  32835. {
  32836. bool L_12 = V_0;
  32837. return L_12;
  32838. }
  32839. }
  32840. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  32841. {
  32842. static bool s_Il2CppMethodInitialized;
  32843. if (!s_Il2CppMethodInitialized)
  32844. {
  32845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  32846. s_Il2CppMethodInitialized = true;
  32847. }
  32848. bool V_0 = false;
  32849. bool V_1 = false;
  32850. {
  32851. RuntimeObject* L_0 = ___0_other;
  32852. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32853. bool L_1 = V_0;
  32854. if (!L_1)
  32855. {
  32856. goto IL_0015;
  32857. }
  32858. }
  32859. {
  32860. V_1 = (bool)0;
  32861. goto IL_0024;
  32862. }
  32863. IL_0015:
  32864. {
  32865. RuntimeObject* L_2 = ___0_other;
  32866. bool L_3;
  32867. L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
  32868. V_1 = L_3;
  32869. goto IL_0024;
  32870. }
  32871. IL_0024:
  32872. {
  32873. bool L_4 = V_1;
  32874. return L_4;
  32875. }
  32876. }
  32877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  32878. {
  32879. static bool s_Il2CppMethodInitialized;
  32880. if (!s_Il2CppMethodInitialized)
  32881. {
  32882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  32883. s_Il2CppMethodInitialized = true;
  32884. }
  32885. float V_0 = 0.0f;
  32886. {
  32887. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32888. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_a;
  32889. float L_2;
  32890. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  32891. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  32892. double L_3;
  32893. L_3 = sqrt(((double)L_2));
  32894. V_0 = ((float)L_3);
  32895. goto IL_0012;
  32896. }
  32897. IL_0012:
  32898. {
  32899. float L_4 = V_0;
  32900. return L_4;
  32901. }
  32902. }
  32903. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  32904. {
  32905. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32906. memset((&V_0), 0, sizeof(V_0));
  32907. {
  32908. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32909. float L_1 = L_0.___x_1;
  32910. float L_2 = ___1_d;
  32911. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  32912. float L_4 = L_3.___y_2;
  32913. float L_5 = ___1_d;
  32914. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  32915. float L_7 = L_6.___z_3;
  32916. float L_8 = ___1_d;
  32917. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  32918. float L_10 = L_9.___w_4;
  32919. float L_11 = ___1_d;
  32920. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  32921. memset((&L_12), 0, sizeof(L_12));
  32922. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
  32923. V_0 = L_12;
  32924. goto IL_0029;
  32925. }
  32926. IL_0029:
  32927. {
  32928. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  32929. return L_13;
  32930. }
  32931. }
  32932. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method)
  32933. {
  32934. static bool s_Il2CppMethodInitialized;
  32935. if (!s_Il2CppMethodInitialized)
  32936. {
  32937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  32938. s_Il2CppMethodInitialized = true;
  32939. }
  32940. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32941. memset((&V_0), 0, sizeof(V_0));
  32942. {
  32943. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  32944. V_0 = L_0;
  32945. goto IL_0009;
  32946. }
  32947. IL_0009:
  32948. {
  32949. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  32950. return L_1;
  32951. }
  32952. }
  32953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  32954. {
  32955. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32956. memset((&V_0), 0, sizeof(V_0));
  32957. {
  32958. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32959. float L_1 = L_0.___x_1;
  32960. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  32961. float L_3 = L_2.___x_1;
  32962. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  32963. float L_5 = L_4.___y_2;
  32964. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  32965. float L_7 = L_6.___y_2;
  32966. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  32967. float L_9 = L_8.___z_3;
  32968. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  32969. float L_11 = L_10.___z_3;
  32970. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  32971. float L_13 = L_12.___w_4;
  32972. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  32973. float L_15 = L_14.___w_4;
  32974. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  32975. memset((&L_16), 0, sizeof(L_16));
  32976. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL);
  32977. V_0 = L_16;
  32978. goto IL_003d;
  32979. }
  32980. IL_003d:
  32981. {
  32982. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  32983. return L_17;
  32984. }
  32985. }
  32986. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  32987. {
  32988. float V_0 = 0.0f;
  32989. {
  32990. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32991. float L_1 = L_0.___x_1;
  32992. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  32993. float L_3 = L_2.___x_1;
  32994. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  32995. float L_5 = L_4.___y_2;
  32996. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  32997. float L_7 = L_6.___y_2;
  32998. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  32999. float L_9 = L_8.___z_3;
  33000. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  33001. float L_11 = L_10.___z_3;
  33002. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  33003. float L_13 = L_12.___w_4;
  33004. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  33005. float L_15 = L_14.___w_4;
  33006. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  33007. goto IL_003b;
  33008. }
  33009. IL_003b:
  33010. {
  33011. float L_16 = V_0;
  33012. return L_16;
  33013. }
  33014. }
  33015. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  33016. {
  33017. float V_0 = 0.0f;
  33018. {
  33019. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  33020. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  33021. float L_2;
  33022. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  33023. V_0 = L_2;
  33024. goto IL_0015;
  33025. }
  33026. IL_0015:
  33027. {
  33028. float L_3 = V_0;
  33029. return L_3;
  33030. }
  33031. }
  33032. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  33033. {
  33034. float V_0 = 0.0f;
  33035. float G_B3_0 = 0.0f;
  33036. {
  33037. float L_0 = ___0_a;
  33038. float L_1 = ___1_b;
  33039. if ((((float)L_0) < ((float)L_1)))
  33040. {
  33041. goto IL_0008;
  33042. }
  33043. }
  33044. {
  33045. float L_2 = ___1_b;
  33046. G_B3_0 = L_2;
  33047. goto IL_0009;
  33048. }
  33049. IL_0008:
  33050. {
  33051. float L_3 = ___0_a;
  33052. G_B3_0 = L_3;
  33053. }
  33054. IL_0009:
  33055. {
  33056. V_0 = G_B3_0;
  33057. goto IL_000c;
  33058. }
  33059. IL_000c:
  33060. {
  33061. float L_4 = V_0;
  33062. return L_4;
  33063. }
  33064. }
  33065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  33066. {
  33067. float V_0 = 0.0f;
  33068. float G_B3_0 = 0.0f;
  33069. {
  33070. float L_0 = ___0_a;
  33071. float L_1 = ___1_b;
  33072. if ((((float)L_0) > ((float)L_1)))
  33073. {
  33074. goto IL_0008;
  33075. }
  33076. }
  33077. {
  33078. float L_2 = ___1_b;
  33079. G_B3_0 = L_2;
  33080. goto IL_0009;
  33081. }
  33082. IL_0008:
  33083. {
  33084. float L_3 = ___0_a;
  33085. G_B3_0 = L_3;
  33086. }
  33087. IL_0009:
  33088. {
  33089. V_0 = G_B3_0;
  33090. goto IL_000c;
  33091. }
  33092. IL_000c:
  33093. {
  33094. float L_4 = V_0;
  33095. return L_4;
  33096. }
  33097. }
  33098. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  33099. {
  33100. float V_0 = 0.0f;
  33101. float V_1 = 0.0f;
  33102. float V_2 = 0.0f;
  33103. float V_3 = 0.0f;
  33104. float V_4 = 0.0f;
  33105. bool V_5 = false;
  33106. {
  33107. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  33108. float L_1 = L_0.___x_1;
  33109. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  33110. float L_3 = L_2.___x_1;
  33111. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  33112. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
  33113. float L_5 = L_4.___y_2;
  33114. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
  33115. float L_7 = L_6.___y_2;
  33116. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  33117. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
  33118. float L_9 = L_8.___z_3;
  33119. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
  33120. float L_11 = L_10.___z_3;
  33121. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  33122. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
  33123. float L_13 = L_12.___w_4;
  33124. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
  33125. float L_15 = L_14.___w_4;
  33126. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  33127. float L_16 = V_0;
  33128. float L_17 = V_0;
  33129. float L_18 = V_1;
  33130. float L_19 = V_1;
  33131. float L_20 = V_2;
  33132. float L_21 = V_2;
  33133. float L_22 = V_3;
  33134. float L_23 = V_3;
  33135. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  33136. float L_24 = V_4;
  33137. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  33138. goto IL_0057;
  33139. }
  33140. IL_0057:
  33141. {
  33142. bool L_25 = V_5;
  33143. return L_25;
  33144. }
  33145. }
  33146. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  33147. {
  33148. {
  33149. float L_0 = ___0_x;
  33150. __this->___x_2 = L_0;
  33151. float L_1 = ___1_y;
  33152. __this->___y_3 = L_1;
  33153. float L_2 = ___2_z;
  33154. __this->___z_4 = L_2;
  33155. return;
  33156. }
  33157. }
  33158. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
  33159. {
  33160. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  33161. memset((&V_0), 0, sizeof(V_0));
  33162. {
  33163. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
  33164. uint8_t L_1 = L_0.___r_1;
  33165. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
  33166. uint8_t L_3 = L_2.___g_2;
  33167. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
  33168. uint8_t L_5 = L_4.___b_3;
  33169. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
  33170. uint8_t L_7 = L_6.___a_4;
  33171. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  33172. memset((&L_8), 0, sizeof(L_8));
  33173. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
  33174. V_0 = L_8;
  33175. goto IL_003d;
  33176. }
  33177. IL_003d:
  33178. {
  33179. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  33180. return L_9;
  33181. }
  33182. }
  33183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method)
  33184. {
  33185. static bool s_Il2CppMethodInitialized;
  33186. if (!s_Il2CppMethodInitialized)
  33187. {
  33188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33189. s_Il2CppMethodInitialized = true;
  33190. }
  33191. int32_t V_0 = 0;
  33192. {
  33193. float L_0 = ___0_f;
  33194. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33195. double L_1;
  33196. L_1 = bankers_round(((double)L_0));
  33197. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  33198. goto IL_000c;
  33199. }
  33200. IL_000c:
  33201. {
  33202. int32_t L_2 = V_0;
  33203. return L_2;
  33204. }
  33205. }
  33206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
  33207. {
  33208. bool V_0 = false;
  33209. bool V_1 = false;
  33210. int32_t V_2 = 0;
  33211. {
  33212. int32_t L_0 = ___0_value;
  33213. int32_t L_1 = ___1_min;
  33214. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  33215. bool L_2 = V_0;
  33216. if (!L_2)
  33217. {
  33218. goto IL_000e;
  33219. }
  33220. }
  33221. {
  33222. int32_t L_3 = ___1_min;
  33223. ___0_value = L_3;
  33224. goto IL_0019;
  33225. }
  33226. IL_000e:
  33227. {
  33228. int32_t L_4 = ___0_value;
  33229. int32_t L_5 = ___2_max;
  33230. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  33231. bool L_6 = V_1;
  33232. if (!L_6)
  33233. {
  33234. goto IL_0019;
  33235. }
  33236. }
  33237. {
  33238. int32_t L_7 = ___2_max;
  33239. ___0_value = L_7;
  33240. }
  33241. IL_0019:
  33242. {
  33243. int32_t L_8 = ___0_value;
  33244. V_2 = L_8;
  33245. goto IL_001d;
  33246. }
  33247. IL_001d:
  33248. {
  33249. int32_t L_9 = V_2;
  33250. return L_9;
  33251. }
  33252. }
  33253. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  33254. {
  33255. {
  33256. __this->___rgba_0 = 0;
  33257. uint8_t L_0 = ___0_r;
  33258. __this->___r_1 = L_0;
  33259. uint8_t L_1 = ___1_g;
  33260. __this->___g_2 = L_1;
  33261. uint8_t L_2 = ___2_b;
  33262. __this->___b_3 = L_2;
  33263. uint8_t L_3 = ___3_a;
  33264. __this->___a_4 = L_3;
  33265. return;
  33266. }
  33267. }
  33268. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
  33269. {
  33270. int32_t V_0 = 0;
  33271. int32_t V_1 = 0;
  33272. float V_2 = 0.0f;
  33273. {
  33274. int32_t L_0 = ___0_index;
  33275. V_1 = L_0;
  33276. int32_t L_1 = V_1;
  33277. V_0 = L_1;
  33278. int32_t L_2 = V_0;
  33279. switch (L_2)
  33280. {
  33281. case 0:
  33282. {
  33283. goto IL_0019;
  33284. }
  33285. case 1:
  33286. {
  33287. goto IL_0022;
  33288. }
  33289. case 2:
  33290. {
  33291. goto IL_002b;
  33292. }
  33293. }
  33294. }
  33295. {
  33296. goto IL_0034;
  33297. }
  33298. IL_0019:
  33299. {
  33300. float L_3 = __this->___x_2;
  33301. V_2 = L_3;
  33302. goto IL_003f;
  33303. }
  33304. IL_0022:
  33305. {
  33306. float L_4 = __this->___y_3;
  33307. V_2 = L_4;
  33308. goto IL_003f;
  33309. }
  33310. IL_002b:
  33311. {
  33312. float L_5 = __this->___z_4;
  33313. V_2 = L_5;
  33314. goto IL_003f;
  33315. }
  33316. IL_0034:
  33317. {
  33318. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  33319. NullCheck(L_6);
  33320. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  33321. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
  33322. }
  33323. IL_003f:
  33324. {
  33325. float L_7 = V_2;
  33326. return L_7;
  33327. }
  33328. }
  33329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  33330. {
  33331. int32_t V_0 = 0;
  33332. int32_t V_1 = 0;
  33333. {
  33334. int32_t L_0 = ___0_index;
  33335. V_1 = L_0;
  33336. int32_t L_1 = V_1;
  33337. V_0 = L_1;
  33338. int32_t L_2 = V_0;
  33339. switch (L_2)
  33340. {
  33341. case 0:
  33342. {
  33343. goto IL_0019;
  33344. }
  33345. case 1:
  33346. {
  33347. goto IL_0022;
  33348. }
  33349. case 2:
  33350. {
  33351. goto IL_002b;
  33352. }
  33353. }
  33354. }
  33355. {
  33356. goto IL_0034;
  33357. }
  33358. IL_0019:
  33359. {
  33360. float L_3 = ___1_value;
  33361. __this->___x_2 = L_3;
  33362. goto IL_003f;
  33363. }
  33364. IL_0022:
  33365. {
  33366. float L_4 = ___1_value;
  33367. __this->___y_3 = L_4;
  33368. goto IL_003f;
  33369. }
  33370. IL_002b:
  33371. {
  33372. float L_5 = ___1_value;
  33373. __this->___z_4 = L_5;
  33374. goto IL_003f;
  33375. }
  33376. IL_0034:
  33377. {
  33378. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  33379. NullCheck(L_6);
  33380. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  33381. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
  33382. }
  33383. IL_003f:
  33384. {
  33385. return;
  33386. }
  33387. }
  33388. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  33389. {
  33390. {
  33391. float L_0 = ___0_x;
  33392. __this->___x_2 = L_0;
  33393. float L_1 = ___1_y;
  33394. __this->___y_3 = L_1;
  33395. __this->___z_4 = (0.0f);
  33396. return;
  33397. }
  33398. }
  33399. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33400. {
  33401. int32_t V_0 = 0;
  33402. {
  33403. float* L_0 = (&__this->___x_2);
  33404. int32_t L_1;
  33405. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  33406. float* L_2 = (&__this->___y_3);
  33407. int32_t L_3;
  33408. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  33409. float* L_4 = (&__this->___z_4);
  33410. int32_t L_5;
  33411. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  33412. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  33413. goto IL_002b;
  33414. }
  33415. IL_002b:
  33416. {
  33417. int32_t L_6 = V_0;
  33418. return L_6;
  33419. }
  33420. }
  33421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  33422. {
  33423. bool V_0 = false;
  33424. int32_t G_B4_0 = 0;
  33425. {
  33426. float L_0 = __this->___x_2;
  33427. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  33428. float L_2 = L_1.___x_2;
  33429. if ((!(((float)L_0) == ((float)L_2))))
  33430. {
  33431. goto IL_002d;
  33432. }
  33433. }
  33434. {
  33435. float L_3 = __this->___y_3;
  33436. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  33437. float L_5 = L_4.___y_3;
  33438. if ((!(((float)L_3) == ((float)L_5))))
  33439. {
  33440. goto IL_002d;
  33441. }
  33442. }
  33443. {
  33444. float L_6 = __this->___z_4;
  33445. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  33446. float L_8 = L_7.___z_4;
  33447. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  33448. goto IL_002e;
  33449. }
  33450. IL_002d:
  33451. {
  33452. G_B4_0 = 0;
  33453. }
  33454. IL_002e:
  33455. {
  33456. V_0 = (bool)G_B4_0;
  33457. goto IL_0031;
  33458. }
  33459. IL_0031:
  33460. {
  33461. bool L_9 = V_0;
  33462. return L_9;
  33463. }
  33464. }
  33465. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  33466. {
  33467. static bool s_Il2CppMethodInitialized;
  33468. if (!s_Il2CppMethodInitialized)
  33469. {
  33470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  33471. s_Il2CppMethodInitialized = true;
  33472. }
  33473. bool V_0 = false;
  33474. bool V_1 = false;
  33475. {
  33476. RuntimeObject* L_0 = ___0_other;
  33477. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33478. bool L_1 = V_0;
  33479. if (!L_1)
  33480. {
  33481. goto IL_0015;
  33482. }
  33483. }
  33484. {
  33485. V_1 = (bool)0;
  33486. goto IL_0024;
  33487. }
  33488. IL_0015:
  33489. {
  33490. RuntimeObject* L_2 = ___0_other;
  33491. bool L_3;
  33492. L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
  33493. V_1 = L_3;
  33494. goto IL_0024;
  33495. }
  33496. IL_0024:
  33497. {
  33498. bool L_4 = V_1;
  33499. return L_4;
  33500. }
  33501. }
  33502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  33503. {
  33504. static bool s_Il2CppMethodInitialized;
  33505. if (!s_Il2CppMethodInitialized)
  33506. {
  33507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33508. s_Il2CppMethodInitialized = true;
  33509. }
  33510. float V_0 = 0.0f;
  33511. {
  33512. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  33513. float L_1 = L_0.___x_2;
  33514. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  33515. float L_3 = L_2.___x_2;
  33516. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  33517. float L_5 = L_4.___y_3;
  33518. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  33519. float L_7 = L_6.___y_3;
  33520. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  33521. float L_9 = L_8.___z_4;
  33522. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  33523. float L_11 = L_10.___z_4;
  33524. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33525. double L_12;
  33526. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  33527. V_0 = ((float)L_12);
  33528. goto IL_0034;
  33529. }
  33530. IL_0034:
  33531. {
  33532. float L_13 = V_0;
  33533. return L_13;
  33534. }
  33535. }
  33536. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  33537. {
  33538. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33539. memset((&V_0), 0, sizeof(V_0));
  33540. {
  33541. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  33542. float L_1 = L_0.___x_2;
  33543. float L_2 = ___1_d;
  33544. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  33545. float L_4 = L_3.___y_3;
  33546. float L_5 = ___1_d;
  33547. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  33548. float L_7 = L_6.___z_4;
  33549. float L_8 = ___1_d;
  33550. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  33551. memset((&L_9), 0, sizeof(L_9));
  33552. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  33553. V_0 = L_9;
  33554. goto IL_0021;
  33555. }
  33556. IL_0021:
  33557. {
  33558. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  33559. return L_10;
  33560. }
  33561. }
  33562. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  33563. {
  33564. static bool s_Il2CppMethodInitialized;
  33565. if (!s_Il2CppMethodInitialized)
  33566. {
  33567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  33568. s_Il2CppMethodInitialized = true;
  33569. }
  33570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33571. memset((&V_0), 0, sizeof(V_0));
  33572. {
  33573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  33574. V_0 = L_0;
  33575. goto IL_0009;
  33576. }
  33577. IL_0009:
  33578. {
  33579. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  33580. return L_1;
  33581. }
  33582. }
  33583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  33584. {
  33585. float V_0 = 0.0f;
  33586. bool V_1 = false;
  33587. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  33588. memset((&V_2), 0, sizeof(V_2));
  33589. {
  33590. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  33591. float L_1;
  33592. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  33593. V_0 = L_1;
  33594. float L_2 = V_0;
  33595. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  33596. bool L_3 = V_1;
  33597. if (!L_3)
  33598. {
  33599. goto IL_001e;
  33600. }
  33601. }
  33602. {
  33603. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  33604. float L_5 = V_0;
  33605. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  33606. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  33607. V_2 = L_6;
  33608. goto IL_0026;
  33609. }
  33610. IL_001e:
  33611. {
  33612. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  33613. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  33614. V_2 = L_7;
  33615. goto IL_0026;
  33616. }
  33617. IL_0026:
  33618. {
  33619. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  33620. return L_8;
  33621. }
  33622. }
  33623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33624. {
  33625. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33626. memset((&V_0), 0, sizeof(V_0));
  33627. {
  33628. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  33629. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  33630. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  33631. V_0 = L_1;
  33632. goto IL_000f;
  33633. }
  33634. IL_000f:
  33635. {
  33636. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  33637. return L_2;
  33638. }
  33639. }
  33640. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  33641. {
  33642. float V_0 = 0.0f;
  33643. {
  33644. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  33645. float L_1 = L_0.___x_2;
  33646. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  33647. float L_3 = L_2.___x_2;
  33648. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  33649. float L_5 = L_4.___y_3;
  33650. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  33651. float L_7 = L_6.___y_3;
  33652. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  33653. float L_9 = L_8.___z_4;
  33654. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  33655. float L_11 = L_10.___z_4;
  33656. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  33657. goto IL_002d;
  33658. }
  33659. IL_002d:
  33660. {
  33661. float L_12 = V_0;
  33662. return L_12;
  33663. }
  33664. }
  33665. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33666. {
  33667. float V_0 = 0.0f;
  33668. {
  33669. float L_0 = __this->___x_2;
  33670. float L_1 = __this->___x_2;
  33671. float L_2 = __this->___y_3;
  33672. float L_3 = __this->___y_3;
  33673. float L_4 = __this->___z_4;
  33674. float L_5 = __this->___z_4;
  33675. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
  33676. goto IL_002d;
  33677. }
  33678. IL_002d:
  33679. {
  33680. float L_6 = V_0;
  33681. return L_6;
  33682. }
  33683. }
  33684. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  33685. {
  33686. bool V_0 = false;
  33687. bool V_1 = false;
  33688. float V_2 = 0.0f;
  33689. {
  33690. float L_0 = ___0_value;
  33691. float L_1 = ___1_min;
  33692. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  33693. bool L_2 = V_0;
  33694. if (!L_2)
  33695. {
  33696. goto IL_000e;
  33697. }
  33698. }
  33699. {
  33700. float L_3 = ___1_min;
  33701. ___0_value = L_3;
  33702. goto IL_0019;
  33703. }
  33704. IL_000e:
  33705. {
  33706. float L_4 = ___0_value;
  33707. float L_5 = ___2_max;
  33708. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  33709. bool L_6 = V_1;
  33710. if (!L_6)
  33711. {
  33712. goto IL_0019;
  33713. }
  33714. }
  33715. {
  33716. float L_7 = ___2_max;
  33717. ___0_value = L_7;
  33718. }
  33719. IL_0019:
  33720. {
  33721. float L_8 = ___0_value;
  33722. V_2 = L_8;
  33723. goto IL_001d;
  33724. }
  33725. IL_001d:
  33726. {
  33727. float L_9 = V_2;
  33728. return L_9;
  33729. }
  33730. }
  33731. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33732. {
  33733. static bool s_Il2CppMethodInitialized;
  33734. if (!s_Il2CppMethodInitialized)
  33735. {
  33736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33737. s_Il2CppMethodInitialized = true;
  33738. }
  33739. float V_0 = 0.0f;
  33740. {
  33741. float L_0 = __this->___x_2;
  33742. float L_1 = __this->___x_2;
  33743. float L_2 = __this->___y_3;
  33744. float L_3 = __this->___y_3;
  33745. float L_4 = __this->___z_4;
  33746. float L_5 = __this->___z_4;
  33747. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33748. double L_6;
  33749. L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
  33750. V_0 = ((float)L_6);
  33751. goto IL_0034;
  33752. }
  33753. IL_0034:
  33754. {
  33755. float L_7 = V_0;
  33756. return L_7;
  33757. }
  33758. }
  33759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  33760. {
  33761. float V_0 = 0.0f;
  33762. float V_1 = 0.0f;
  33763. float V_2 = 0.0f;
  33764. float V_3 = 0.0f;
  33765. bool V_4 = false;
  33766. {
  33767. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  33768. float L_1 = L_0.___x_2;
  33769. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  33770. float L_3 = L_2.___x_2;
  33771. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  33772. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  33773. float L_5 = L_4.___y_3;
  33774. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  33775. float L_7 = L_6.___y_3;
  33776. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  33777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  33778. float L_9 = L_8.___z_4;
  33779. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  33780. float L_11 = L_10.___z_4;
  33781. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  33782. float L_12 = V_0;
  33783. float L_13 = V_0;
  33784. float L_14 = V_1;
  33785. float L_15 = V_1;
  33786. float L_16 = V_2;
  33787. float L_17 = V_2;
  33788. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  33789. float L_18 = V_3;
  33790. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  33791. goto IL_0043;
  33792. }
  33793. IL_0043:
  33794. {
  33795. bool L_19 = V_4;
  33796. return L_19;
  33797. }
  33798. }
  33799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  33800. {
  33801. {
  33802. float L_0 = ___0_r;
  33803. __this->___r_0 = L_0;
  33804. float L_1 = ___1_g;
  33805. __this->___g_1 = L_1;
  33806. float L_2 = ___2_b;
  33807. __this->___b_2 = L_2;
  33808. float L_3 = ___3_a;
  33809. __this->___a_3 = L_3;
  33810. return;
  33811. }
  33812. }
  33813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  33814. {
  33815. {
  33816. float L_0 = ___0_r;
  33817. __this->___r_0 = L_0;
  33818. float L_1 = ___1_g;
  33819. __this->___g_1 = L_1;
  33820. float L_2 = ___2_b;
  33821. __this->___b_2 = L_2;
  33822. __this->___a_3 = (1.0f);
  33823. return;
  33824. }
  33825. }
  33826. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  33827. {
  33828. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  33829. memset((&V_0), 0, sizeof(V_0));
  33830. {
  33831. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  33832. float L_1 = L_0.___r_0;
  33833. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  33834. float L_3 = L_2.___g_1;
  33835. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  33836. float L_5 = L_4.___b_2;
  33837. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  33838. float L_7 = L_6.___a_3;
  33839. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  33840. memset((&L_8), 0, sizeof(L_8));
  33841. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  33842. V_0 = L_8;
  33843. goto IL_0021;
  33844. }
  33845. IL_0021:
  33846. {
  33847. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  33848. return L_9;
  33849. }
  33850. }
  33851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  33852. {
  33853. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  33854. memset((&V_0), 0, sizeof(V_0));
  33855. int32_t V_1 = 0;
  33856. {
  33857. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
  33858. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  33859. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  33860. V_0 = L_1;
  33861. int32_t L_2;
  33862. L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  33863. V_1 = L_2;
  33864. goto IL_001d;
  33865. }
  33866. IL_001d:
  33867. {
  33868. int32_t L_3 = V_1;
  33869. return L_3;
  33870. }
  33871. }
  33872. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  33873. {
  33874. bool V_0 = false;
  33875. int32_t G_B5_0 = 0;
  33876. {
  33877. float* L_0 = (&__this->___r_0);
  33878. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
  33879. float L_2 = L_1.___r_0;
  33880. bool L_3;
  33881. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  33882. if (!L_3)
  33883. {
  33884. goto IL_004d;
  33885. }
  33886. }
  33887. {
  33888. float* L_4 = (&__this->___g_1);
  33889. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
  33890. float L_6 = L_5.___g_1;
  33891. bool L_7;
  33892. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  33893. if (!L_7)
  33894. {
  33895. goto IL_004d;
  33896. }
  33897. }
  33898. {
  33899. float* L_8 = (&__this->___b_2);
  33900. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
  33901. float L_10 = L_9.___b_2;
  33902. bool L_11;
  33903. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  33904. if (!L_11)
  33905. {
  33906. goto IL_004d;
  33907. }
  33908. }
  33909. {
  33910. float* L_12 = (&__this->___a_3);
  33911. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
  33912. float L_14 = L_13.___a_3;
  33913. bool L_15;
  33914. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  33915. G_B5_0 = ((int32_t)(L_15));
  33916. goto IL_004e;
  33917. }
  33918. IL_004d:
  33919. {
  33920. G_B5_0 = 0;
  33921. }
  33922. IL_004e:
  33923. {
  33924. V_0 = (bool)G_B5_0;
  33925. goto IL_0051;
  33926. }
  33927. IL_0051:
  33928. {
  33929. bool L_16 = V_0;
  33930. return L_16;
  33931. }
  33932. }
  33933. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  33934. {
  33935. static bool s_Il2CppMethodInitialized;
  33936. if (!s_Il2CppMethodInitialized)
  33937. {
  33938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
  33939. s_Il2CppMethodInitialized = true;
  33940. }
  33941. bool V_0 = false;
  33942. bool V_1 = false;
  33943. {
  33944. RuntimeObject* L_0 = ___0_other;
  33945. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33946. bool L_1 = V_0;
  33947. if (!L_1)
  33948. {
  33949. goto IL_0015;
  33950. }
  33951. }
  33952. {
  33953. V_1 = (bool)0;
  33954. goto IL_0024;
  33955. }
  33956. IL_0015:
  33957. {
  33958. RuntimeObject* L_2 = ___0_other;
  33959. bool L_3;
  33960. L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
  33961. V_1 = L_3;
  33962. goto IL_0024;
  33963. }
  33964. IL_0024:
  33965. {
  33966. bool L_4 = V_1;
  33967. return L_4;
  33968. }
  33969. }
  33970. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  33971. {
  33972. bool V_0 = false;
  33973. {
  33974. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  33975. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  33976. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  33977. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
  33978. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  33979. L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
  33980. bool L_4;
  33981. L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
  33982. V_0 = L_4;
  33983. goto IL_0015;
  33984. }
  33985. IL_0015:
  33986. {
  33987. bool L_5 = V_0;
  33988. return L_5;
  33989. }
  33990. }
  33991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
  33992. {
  33993. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  33994. memset((&V_0), 0, sizeof(V_0));
  33995. {
  33996. float L_0 = __this->___r_0;
  33997. float L_1 = ___0_multiplier;
  33998. float L_2 = __this->___g_1;
  33999. float L_3 = ___0_multiplier;
  34000. float L_4 = __this->___b_2;
  34001. float L_5 = ___0_multiplier;
  34002. float L_6 = __this->___a_3;
  34003. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  34004. memset((&L_7), 0, sizeof(L_7));
  34005. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
  34006. V_0 = L_7;
  34007. goto IL_0027;
  34008. }
  34009. IL_0027:
  34010. {
  34011. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  34012. return L_8;
  34013. }
  34014. }
  34015. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  34016. {
  34017. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  34018. memset((&V_0), 0, sizeof(V_0));
  34019. {
  34020. float L_0 = __this->___r_0;
  34021. float L_1;
  34022. L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
  34023. float L_2 = __this->___g_1;
  34024. float L_3;
  34025. L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
  34026. float L_4 = __this->___b_2;
  34027. float L_5;
  34028. L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
  34029. float L_6 = __this->___a_3;
  34030. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  34031. memset((&L_7), 0, sizeof(L_7));
  34032. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  34033. V_0 = L_7;
  34034. goto IL_0030;
  34035. }
  34036. IL_0030:
  34037. {
  34038. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  34039. return L_8;
  34040. }
  34041. }
  34042. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  34043. {
  34044. float V_0 = 0.0f;
  34045. {
  34046. float L_0 = __this->___r_0;
  34047. float L_1 = __this->___g_1;
  34048. float L_2;
  34049. L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
  34050. float L_3 = __this->___b_2;
  34051. float L_4;
  34052. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
  34053. V_0 = L_4;
  34054. goto IL_0020;
  34055. }
  34056. IL_0020:
  34057. {
  34058. float L_5 = V_0;
  34059. return L_5;
  34060. }
  34061. }
  34062. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  34063. {
  34064. {
  34065. float L_0 = ___0_x;
  34066. __this->___x_0 = L_0;
  34067. float L_1 = ___1_y;
  34068. __this->___y_1 = L_1;
  34069. float L_2 = ___2_z;
  34070. __this->___z_2 = L_2;
  34071. float L_3 = ___3_w;
  34072. __this->___w_3 = L_3;
  34073. return;
  34074. }
  34075. }
  34076. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
  34077. {
  34078. float V_0 = 0.0f;
  34079. {
  34080. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
  34081. float L_1 = L_0.___x_0;
  34082. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
  34083. float L_3 = L_2.___x_0;
  34084. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
  34085. float L_5 = L_4.___y_1;
  34086. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
  34087. float L_7 = L_6.___y_1;
  34088. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
  34089. float L_9 = L_8.___z_2;
  34090. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
  34091. float L_11 = L_10.___z_2;
  34092. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
  34093. float L_13 = L_12.___w_3;
  34094. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
  34095. float L_15 = L_14.___w_3;
  34096. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  34097. goto IL_003b;
  34098. }
  34099. IL_003b:
  34100. {
  34101. float L_16 = V_0;
  34102. return L_16;
  34103. }
  34104. }
  34105. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method)
  34106. {
  34107. bool V_0 = false;
  34108. {
  34109. float L_0 = ___0_dot;
  34110. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  34111. goto IL_000c;
  34112. }
  34113. IL_000c:
  34114. {
  34115. bool L_1 = V_0;
  34116. return L_1;
  34117. }
  34118. }
  34119. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  34120. {
  34121. bool V_0 = false;
  34122. {
  34123. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  34124. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  34125. float L_2;
  34126. L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
  34127. bool L_3;
  34128. L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
  34129. V_0 = L_3;
  34130. goto IL_0010;
  34131. }
  34132. IL_0010:
  34133. {
  34134. bool L_4 = V_0;
  34135. return L_4;
  34136. }
  34137. }
  34138. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  34139. {
  34140. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  34141. memset((&V_0), 0, sizeof(V_0));
  34142. {
  34143. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  34144. float L_1 = L_0.___x_2;
  34145. float L_2 = ___1_d;
  34146. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  34147. float L_4 = L_3.___y_3;
  34148. float L_5 = ___1_d;
  34149. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  34150. float L_7 = L_6.___z_4;
  34151. float L_8 = ___1_d;
  34152. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  34153. memset((&L_9), 0, sizeof(L_9));
  34154. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  34155. V_0 = L_9;
  34156. goto IL_0021;
  34157. }
  34158. IL_0021:
  34159. {
  34160. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  34161. return L_10;
  34162. }
  34163. }
  34164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  34165. {
  34166. int32_t V_0 = 0;
  34167. {
  34168. float* L_0 = (&__this->___x_0);
  34169. int32_t L_1;
  34170. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  34171. float* L_2 = (&__this->___y_1);
  34172. int32_t L_3;
  34173. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  34174. float* L_4 = (&__this->___z_2);
  34175. int32_t L_5;
  34176. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  34177. float* L_6 = (&__this->___w_3);
  34178. int32_t L_7;
  34179. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  34180. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  34181. goto IL_0039;
  34182. }
  34183. IL_0039:
  34184. {
  34185. int32_t L_8 = V_0;
  34186. return L_8;
  34187. }
  34188. }
  34189. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  34190. {
  34191. bool V_0 = false;
  34192. int32_t G_B5_0 = 0;
  34193. {
  34194. float* L_0 = (&__this->___x_0);
  34195. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
  34196. float L_2 = L_1.___x_0;
  34197. bool L_3;
  34198. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  34199. if (!L_3)
  34200. {
  34201. goto IL_004d;
  34202. }
  34203. }
  34204. {
  34205. float* L_4 = (&__this->___y_1);
  34206. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
  34207. float L_6 = L_5.___y_1;
  34208. bool L_7;
  34209. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  34210. if (!L_7)
  34211. {
  34212. goto IL_004d;
  34213. }
  34214. }
  34215. {
  34216. float* L_8 = (&__this->___z_2);
  34217. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
  34218. float L_10 = L_9.___z_2;
  34219. bool L_11;
  34220. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  34221. if (!L_11)
  34222. {
  34223. goto IL_004d;
  34224. }
  34225. }
  34226. {
  34227. float* L_12 = (&__this->___w_3);
  34228. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
  34229. float L_14 = L_13.___w_3;
  34230. bool L_15;
  34231. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  34232. G_B5_0 = ((int32_t)(L_15));
  34233. goto IL_004e;
  34234. }
  34235. IL_004d:
  34236. {
  34237. G_B5_0 = 0;
  34238. }
  34239. IL_004e:
  34240. {
  34241. V_0 = (bool)G_B5_0;
  34242. goto IL_0051;
  34243. }
  34244. IL_0051:
  34245. {
  34246. bool L_16 = V_0;
  34247. return L_16;
  34248. }
  34249. }
  34250. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  34251. {
  34252. static bool s_Il2CppMethodInitialized;
  34253. if (!s_Il2CppMethodInitialized)
  34254. {
  34255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  34256. s_Il2CppMethodInitialized = true;
  34257. }
  34258. bool V_0 = false;
  34259. bool V_1 = false;
  34260. {
  34261. RuntimeObject* L_0 = ___0_other;
  34262. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34263. bool L_1 = V_0;
  34264. if (!L_1)
  34265. {
  34266. goto IL_0015;
  34267. }
  34268. }
  34269. {
  34270. V_1 = (bool)0;
  34271. goto IL_0024;
  34272. }
  34273. IL_0015:
  34274. {
  34275. RuntimeObject* L_2 = ___0_other;
  34276. bool L_3;
  34277. L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
  34278. V_1 = L_3;
  34279. goto IL_0024;
  34280. }
  34281. IL_0024:
  34282. {
  34283. bool L_4 = V_1;
  34284. return L_4;
  34285. }
  34286. }
  34287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method)
  34288. {
  34289. float V_0 = 0.0f;
  34290. float G_B3_0 = 0.0f;
  34291. {
  34292. float L_0 = ___0_f;
  34293. if ((((float)L_0) >= ((float)(0.0f))))
  34294. {
  34295. goto IL_0010;
  34296. }
  34297. }
  34298. {
  34299. G_B3_0 = (-1.0f);
  34300. goto IL_0015;
  34301. }
  34302. IL_0010:
  34303. {
  34304. G_B3_0 = (1.0f);
  34305. }
  34306. IL_0015:
  34307. {
  34308. V_0 = G_B3_0;
  34309. goto IL_0018;
  34310. }
  34311. IL_0018:
  34312. {
  34313. float L_1 = V_0;
  34314. return L_1;
  34315. }
  34316. }
  34317. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method)
  34318. {
  34319. static bool s_Il2CppMethodInitialized;
  34320. if (!s_Il2CppMethodInitialized)
  34321. {
  34322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  34323. s_Il2CppMethodInitialized = true;
  34324. }
  34325. {
  34326. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  34327. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  34328. return L_0;
  34329. }
  34330. }
  34331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  34332. {
  34333. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34334. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34335. }
  34336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  34337. {
  34338. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  34339. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34340. }
  34341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  34342. {
  34343. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34344. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34345. }
  34346. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  34347. {
  34348. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  34349. memset((&V_0), 0, sizeof(V_0));
  34350. {
  34351. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
  34352. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  34353. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
  34354. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
  34355. L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
  34356. V_0 = L_2;
  34357. goto IL_0014;
  34358. }
  34359. IL_0014:
  34360. {
  34361. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
  34362. return L_3;
  34363. }
  34364. }
  34365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method)
  34366. {
  34367. static bool s_Il2CppMethodInitialized;
  34368. if (!s_Il2CppMethodInitialized)
  34369. {
  34370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  34371. s_Il2CppMethodInitialized = true;
  34372. }
  34373. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  34374. memset((&V_0), 0, sizeof(V_0));
  34375. {
  34376. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
  34377. V_0 = L_0;
  34378. goto IL_0009;
  34379. }
  34380. IL_0009:
  34381. {
  34382. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  34383. return L_1;
  34384. }
  34385. }
  34386. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34387. {
  34388. {
  34389. float L_0 = ___0_x;
  34390. __this->___x_0 = L_0;
  34391. float L_1 = ___1_y;
  34392. __this->___y_1 = L_1;
  34393. return;
  34394. }
  34395. }
  34396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34397. {
  34398. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34399. memset((&V_0), 0, sizeof(V_0));
  34400. {
  34401. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34402. float L_1 = L_0.___x_0;
  34403. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34404. float L_3 = L_2.___x_0;
  34405. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34406. float L_5 = L_4.___y_1;
  34407. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34408. float L_7 = L_6.___y_1;
  34409. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34410. memset((&L_8), 0, sizeof(L_8));
  34411. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  34412. V_0 = L_8;
  34413. goto IL_0023;
  34414. }
  34415. IL_0023:
  34416. {
  34417. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34418. return L_9;
  34419. }
  34420. }
  34421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34422. {
  34423. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34424. memset((&V_0), 0, sizeof(V_0));
  34425. {
  34426. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34427. float L_1 = L_0.___x_0;
  34428. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34429. float L_3 = L_2.___x_0;
  34430. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34431. float L_5 = L_4.___y_1;
  34432. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34433. float L_7 = L_6.___y_1;
  34434. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34435. memset((&L_8), 0, sizeof(L_8));
  34436. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  34437. V_0 = L_8;
  34438. goto IL_0023;
  34439. }
  34440. IL_0023:
  34441. {
  34442. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34443. return L_9;
  34444. }
  34445. }
  34446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
  34447. {
  34448. static bool s_Il2CppMethodInitialized;
  34449. if (!s_Il2CppMethodInitialized)
  34450. {
  34451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  34452. s_Il2CppMethodInitialized = true;
  34453. }
  34454. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34455. memset((&V_0), 0, sizeof(V_0));
  34456. {
  34457. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  34458. V_0 = L_0;
  34459. goto IL_0009;
  34460. }
  34461. IL_0009:
  34462. {
  34463. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  34464. return L_1;
  34465. }
  34466. }
  34467. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34468. {
  34469. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34470. memset((&V_0), 0, sizeof(V_0));
  34471. {
  34472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34473. float L_1 = L_0.___x_0;
  34474. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34475. float L_3 = L_2.___x_0;
  34476. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34477. float L_5 = L_4.___y_1;
  34478. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34479. float L_7 = L_6.___y_1;
  34480. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34481. memset((&L_8), 0, sizeof(L_8));
  34482. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  34483. V_0 = L_8;
  34484. goto IL_0023;
  34485. }
  34486. IL_0023:
  34487. {
  34488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34489. return L_9;
  34490. }
  34491. }
  34492. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34493. {
  34494. int32_t V_0 = 0;
  34495. int32_t V_1 = 0;
  34496. float V_2 = 0.0f;
  34497. {
  34498. int32_t L_0 = ___0_index;
  34499. V_1 = L_0;
  34500. int32_t L_1 = V_1;
  34501. V_0 = L_1;
  34502. int32_t L_2 = V_0;
  34503. if (!L_2)
  34504. {
  34505. goto IL_0010;
  34506. }
  34507. }
  34508. {
  34509. goto IL_000a;
  34510. }
  34511. IL_000a:
  34512. {
  34513. int32_t L_3 = V_0;
  34514. if ((((int32_t)L_3) == ((int32_t)1)))
  34515. {
  34516. goto IL_0019;
  34517. }
  34518. }
  34519. {
  34520. goto IL_0022;
  34521. }
  34522. IL_0010:
  34523. {
  34524. float L_4 = __this->___x_0;
  34525. V_2 = L_4;
  34526. goto IL_002d;
  34527. }
  34528. IL_0019:
  34529. {
  34530. float L_5 = __this->___y_1;
  34531. V_2 = L_5;
  34532. goto IL_002d;
  34533. }
  34534. IL_0022:
  34535. {
  34536. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34537. NullCheck(L_6);
  34538. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34539. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34540. }
  34541. IL_002d:
  34542. {
  34543. float L_7 = V_2;
  34544. return L_7;
  34545. }
  34546. }
  34547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34548. {
  34549. int32_t V_0 = 0;
  34550. int32_t V_1 = 0;
  34551. {
  34552. int32_t L_0 = ___0_index;
  34553. V_1 = L_0;
  34554. int32_t L_1 = V_1;
  34555. V_0 = L_1;
  34556. int32_t L_2 = V_0;
  34557. if (!L_2)
  34558. {
  34559. goto IL_0010;
  34560. }
  34561. }
  34562. {
  34563. goto IL_000a;
  34564. }
  34565. IL_000a:
  34566. {
  34567. int32_t L_3 = V_0;
  34568. if ((((int32_t)L_3) == ((int32_t)1)))
  34569. {
  34570. goto IL_0019;
  34571. }
  34572. }
  34573. {
  34574. goto IL_0022;
  34575. }
  34576. IL_0010:
  34577. {
  34578. float L_4 = ___1_value;
  34579. __this->___x_0 = L_4;
  34580. goto IL_002d;
  34581. }
  34582. IL_0019:
  34583. {
  34584. float L_5 = ___1_value;
  34585. __this->___y_1 = L_5;
  34586. goto IL_002d;
  34587. }
  34588. IL_0022:
  34589. {
  34590. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34591. NullCheck(L_6);
  34592. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34593. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34594. }
  34595. IL_002d:
  34596. {
  34597. return;
  34598. }
  34599. }
  34600. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  34601. {
  34602. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  34603. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34604. }
  34605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  34606. {
  34607. static bool s_Il2CppMethodInitialized;
  34608. if (!s_Il2CppMethodInitialized)
  34609. {
  34610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  34611. s_Il2CppMethodInitialized = true;
  34612. }
  34613. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34614. memset((&V_0), 0, sizeof(V_0));
  34615. {
  34616. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  34617. V_0 = L_0;
  34618. goto IL_0009;
  34619. }
  34620. IL_0009:
  34621. {
  34622. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  34623. return L_1;
  34624. }
  34625. }
  34626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method)
  34627. {
  34628. {
  34629. String_t* L_0 = __this->____message_0;
  34630. return L_0;
  34631. }
  34632. }
  34633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  34634. {
  34635. {
  34636. int32_t L_0 = __this->____stringLength_4;
  34637. return L_0;
  34638. }
  34639. }
  34640. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method)
  34641. {
  34642. {
  34643. String_t* L_0 = __this->___name_0;
  34644. return L_0;
  34645. }
  34646. }
  34647. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  34648. {
  34649. {
  34650. intptr_t L_0 = *__this;
  34651. return (void*)(L_0);
  34652. }
  34653. }
  34654. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  34655. {
  34656. {
  34657. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
  34658. __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
  34659. return;
  34660. }
  34661. }
  34662. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34663. {
  34664. {
  34665. int32_t L_0 = ___0_value;
  34666. __this->___U3CheightU3Ek__BackingField_3 = L_0;
  34667. return;
  34668. }
  34669. }
  34670. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34671. {
  34672. {
  34673. int32_t L_0 = ___0_value;
  34674. __this->___U3CwidthU3Ek__BackingField_2 = L_0;
  34675. return;
  34676. }
  34677. }
  34678. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34679. {
  34680. {
  34681. int32_t L_0 = ___0_value;
  34682. __this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
  34683. return;
  34684. }
  34685. }
  34686. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34687. {
  34688. {
  34689. int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
  34690. return L_0;
  34691. }
  34692. }
  34693. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34694. {
  34695. {
  34696. int32_t L_0 = ___0_value;
  34697. __this->___U3CattributeU3Ek__BackingField_0 = L_0;
  34698. return;
  34699. }
  34700. }
  34701. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34702. {
  34703. {
  34704. int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
  34705. return L_0;
  34706. }
  34707. }
  34708. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34709. {
  34710. {
  34711. int32_t L_0 = ___0_value;
  34712. __this->___U3CformatU3Ek__BackingField_1 = L_0;
  34713. return;
  34714. }
  34715. }
  34716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34717. {
  34718. {
  34719. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
  34720. return L_0;
  34721. }
  34722. }
  34723. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34724. {
  34725. {
  34726. int32_t L_0 = ___0_value;
  34727. __this->___U3CdimensionU3Ek__BackingField_2 = L_0;
  34728. return;
  34729. }
  34730. }
  34731. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34732. {
  34733. {
  34734. int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
  34735. return L_0;
  34736. }
  34737. }
  34738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34739. {
  34740. {
  34741. int32_t L_0 = ___0_value;
  34742. __this->___U3CstreamU3Ek__BackingField_3 = L_0;
  34743. return;
  34744. }
  34745. }
  34746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method)
  34747. {
  34748. static bool s_Il2CppMethodInitialized;
  34749. if (!s_Il2CppMethodInitialized)
  34750. {
  34751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  34752. s_Il2CppMethodInitialized = true;
  34753. }
  34754. {
  34755. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  34756. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
  34757. return L_0;
  34758. }
  34759. }
  34760. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  34761. {
  34762. {
  34763. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  34764. return L_0;
  34765. }
  34766. }
  34767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
  34768. {
  34769. {
  34770. bool L_0 = ___0_value;
  34771. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  34772. return;
  34773. }
  34774. }
  34775. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34776. {
  34777. {
  34778. int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  34779. return L_0;
  34780. }
  34781. }
  34782. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34783. {
  34784. {
  34785. int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
  34786. return L_0;
  34787. }
  34788. }
  34789. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method)
  34790. {
  34791. {
  34792. void* L_0 = ___0_value;
  34793. *__this = ((intptr_t)L_0);
  34794. return;
  34795. }
  34796. }
  34797. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34798. {
  34799. {
  34800. int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
  34801. return L_0;
  34802. }
  34803. }
  34804. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34805. {
  34806. {
  34807. bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
  34808. return L_0;
  34809. }
  34810. }
  34811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34812. {
  34813. {
  34814. int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
  34815. return L_0;
  34816. }
  34817. }
  34818. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34819. {
  34820. {
  34821. bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
  34822. return L_0;
  34823. }
  34824. }
  34825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34826. {
  34827. {
  34828. bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
  34829. return L_0;
  34830. }
  34831. }
  34832. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34833. {
  34834. {
  34835. bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  34836. return L_0;
  34837. }
  34838. }
  34839. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34840. {
  34841. {
  34842. bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  34843. return L_0;
  34844. }
  34845. }
  34846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  34847. {
  34848. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  34849. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34850. }
  34851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method)
  34852. {
  34853. static bool s_Il2CppMethodInitialized;
  34854. if (!s_Il2CppMethodInitialized)
  34855. {
  34856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  34857. s_Il2CppMethodInitialized = true;
  34858. }
  34859. {
  34860. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  34861. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  34862. return L_0;
  34863. }
  34864. }
  34865. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  34866. {
  34867. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  34868. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34869. }
  34870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  34871. {
  34872. {
  34873. RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
  34874. return L_0;
  34875. }
  34876. }
  34877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  34878. {
  34879. {
  34880. RuntimeObject* L_0 = ___0_value;
  34881. __this->___U3CimplementationU3Ek__BackingField_0 = L_0;
  34882. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
  34883. return;
  34884. }
  34885. }
  34886. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method)
  34887. {
  34888. {
  34889. RuntimeObject* L_0 = __this->___m_target_2;
  34890. return L_0;
  34891. }
  34892. }
  34893. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  34894. {
  34895. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34896. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34897. }
  34898. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  34899. {
  34900. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34901. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34902. }
  34903. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
  34904. {
  34905. typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
  34906. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34907. }
  34908. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  34909. {
  34910. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  34911. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34912. }
  34913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method)
  34914. {
  34915. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  34916. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34917. }
  34918. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
  34919. {
  34920. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, const RuntimeMethod*);
  34921. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34922. }
  34923. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
  34924. {
  34925. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*);
  34926. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, ___2_arg3, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34927. }
  34928. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  34929. {
  34930. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  34931. int32_t V_1 = 0;
  34932. {
  34933. int32_t L_0 = (int32_t)__this->____version_3;
  34934. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  34935. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  34936. V_0 = L_1;
  34937. int32_t L_2 = (int32_t)__this->____size_2;
  34938. V_1 = L_2;
  34939. int32_t L_3 = V_1;
  34940. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  34941. NullCheck(L_4);
  34942. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  34943. {
  34944. goto IL_0034;
  34945. }
  34946. }
  34947. {
  34948. int32_t L_5 = V_1;
  34949. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  34950. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  34951. int32_t L_7 = V_1;
  34952. RuntimeObject* L_8 = ___0_item;
  34953. NullCheck(L_6);
  34954. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  34955. return;
  34956. }
  34957. IL_0034:
  34958. {
  34959. RuntimeObject* L_9 = ___0_item;
  34960. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  34961. return;
  34962. }
  34963. }
  34964. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  34965. {
  34966. {
  34967. int32_t L_0 = (int32_t)__this->____current_3;
  34968. return L_0;
  34969. }
  34970. }
  34971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  34972. {
  34973. typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
  34974. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34975. }
  34976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  34977. {
  34978. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  34979. int32_t V_1 = 0;
  34980. {
  34981. int32_t L_0 = (int32_t)__this->____version_3;
  34982. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  34983. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
  34984. V_0 = L_1;
  34985. int32_t L_2 = (int32_t)__this->____size_2;
  34986. V_1 = L_2;
  34987. int32_t L_3 = V_1;
  34988. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
  34989. NullCheck(L_4);
  34990. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  34991. {
  34992. goto IL_0034;
  34993. }
  34994. }
  34995. {
  34996. int32_t L_5 = V_1;
  34997. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  34998. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  34999. int32_t L_7 = V_1;
  35000. int32_t L_8 = ___0_item;
  35001. NullCheck(L_6);
  35002. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
  35003. return;
  35004. }
  35005. IL_0034:
  35006. {
  35007. int32_t L_9 = ___0_item;
  35008. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  35009. return;
  35010. }
  35011. }
  35012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  35013. {
  35014. int32_t V_0 = 0;
  35015. {
  35016. int32_t L_0 = (int32_t)__this->____version_3;
  35017. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  35018. if (!true)
  35019. {
  35020. goto IL_0035;
  35021. }
  35022. }
  35023. {
  35024. int32_t L_1 = (int32_t)__this->____size_2;
  35025. V_0 = L_1;
  35026. __this->____size_2 = 0;
  35027. int32_t L_2 = V_0;
  35028. if ((((int32_t)L_2) <= ((int32_t)0)))
  35029. {
  35030. goto IL_003c;
  35031. }
  35032. }
  35033. {
  35034. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  35035. int32_t L_4 = V_0;
  35036. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  35037. return;
  35038. }
  35039. IL_0035:
  35040. {
  35041. __this->____size_2 = 0;
  35042. }
  35043. IL_003c:
  35044. {
  35045. return;
  35046. }
  35047. }
  35048. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  35049. {
  35050. {
  35051. int32_t L_0 = (int32_t)__this->____size_2;
  35052. return L_0;
  35053. }
  35054. }
  35055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
  35056. {
  35057. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*);
  35058. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35059. }
  35060. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
  35061. {
  35062. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
  35063. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35064. }
  35065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
  35066. {
  35067. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
  35068. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35069. }
  35070. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
  35071. {
  35072. {
  35073. RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
  35074. return L_0;
  35075. }
  35076. }