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UnityEngine.CoreModule.cpp 2.1MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtualFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename R, typename T1>
  38. struct VirtualFuncInvoker1
  39. {
  40. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1, typename T2>
  48. struct VirtualFuncInvoker2
  49. {
  50. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  55. }
  56. };
  57. template <typename R, typename T1, typename T2, typename T3>
  58. struct VirtualFuncInvoker3
  59. {
  60. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  65. }
  66. };
  67. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  68. struct VirtualFuncInvoker8
  69. {
  70. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  71. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  74. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  75. }
  76. };
  77. struct InterfaceActionInvoker0
  78. {
  79. typedef void (*Action)(void*, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct InterfaceActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename T1, typename T2, typename T3>
  97. struct InterfaceActionInvoker3
  98. {
  99. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename T1, typename T2, typename T3, typename T4>
  107. struct InterfaceActionInvoker4
  108. {
  109. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  110. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  113. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  114. }
  115. };
  116. template <typename R>
  117. struct InterfaceFuncInvoker0
  118. {
  119. typedef R (*Func)(void*, const RuntimeMethod*);
  120. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  121. {
  122. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  123. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  124. }
  125. };
  126. template <typename R, typename T1, typename T2>
  127. struct InterfaceFuncInvoker2
  128. {
  129. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  130. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  131. {
  132. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  133. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  134. }
  135. };
  136. struct InvokerActionInvoker0
  137. {
  138. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  139. {
  140. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  141. }
  142. };
  143. template <typename T1>
  144. struct InvokerActionInvoker1
  145. {
  146. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
  147. {
  148. void* params[1] = { &p1 };
  149. method->invoker_method(methodPtr, method, obj, params, NULL);
  150. }
  151. };
  152. template <typename T1>
  153. struct InvokerActionInvoker1<T1*>
  154. {
  155. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  156. {
  157. void* params[1] = { p1 };
  158. method->invoker_method(methodPtr, method, obj, params, NULL);
  159. }
  160. };
  161. template <typename T1, typename T2>
  162. struct InvokerActionInvoker2;
  163. template <typename T1, typename T2>
  164. struct InvokerActionInvoker2<T1*, T2>
  165. {
  166. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  167. {
  168. void* params[2] = { p1, &p2 };
  169. method->invoker_method(methodPtr, method, obj, params, NULL);
  170. }
  171. };
  172. template <typename T1, typename T2>
  173. struct InvokerActionInvoker2<T1*, T2*>
  174. {
  175. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  176. {
  177. void* params[2] = { p1, p2 };
  178. method->invoker_method(methodPtr, method, obj, params, NULL);
  179. }
  180. };
  181. // System.Action`1<UnityEngine.AsyncOperation>
  182. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  183. // System.Action`1<UnityEngine.CustomRenderTexture>
  184. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
  185. // System.Action`1<System.Object>
  186. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  187. // System.Action`1<UnityEngine.Texture>
  188. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
  189. // System.Action`2<System.Object,System.Int32Enum>
  190. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
  191. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  192. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
  193. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  194. struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD;
  195. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  196. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  197. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
  198. struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
  199. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  200. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  201. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  202. struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
  203. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  204. struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
  205. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  206. struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
  207. // System.Func`1<System.Boolean>
  208. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  209. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  210. struct IEnumerable_1_tBA9822E764C7F9AD80E155F6777048133C78505B;
  211. // System.Collections.Generic.List`1<UnityEngine.Color32>
  212. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  213. // System.Collections.Generic.List`1<UnityEngine.Component>
  214. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
  215. // System.Collections.Generic.List`1<System.Int32>
  216. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  217. // System.Collections.Generic.List`1<System.Object>
  218. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  219. // System.Collections.Generic.List`1<System.String>
  220. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  221. // System.Collections.Generic.List`1<System.Type>
  222. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72;
  223. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  224. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  225. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  226. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  227. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  228. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
  229. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  230. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4;
  231. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  232. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  233. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  234. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  235. // System.Boolean[]
  236. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  237. // System.Byte[]
  238. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  239. // UnityEngine.Camera[]
  240. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  241. // System.Char[]
  242. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  243. // UnityEngine.Color[]
  244. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
  245. // UnityEngine.Color32[]
  246. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  247. // UnityEngine.Component[]
  248. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  249. // System.Delegate[]
  250. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  251. // UnityEngine.DisallowMultipleComponent[]
  252. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  253. // UnityEngine.Display[]
  254. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  255. // UnityEngine.ExecuteInEditMode[]
  256. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  257. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  258. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  259. // UnityEngine.FrameTiming[]
  260. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  261. // System.Int32[]
  262. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  263. // System.IntPtr[]
  264. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  265. // UnityEngine.Keyframe[]
  266. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  267. // System.Object[]
  268. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  269. // UnityEngine.Object[]
  270. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  271. // Unity.IO.LowLevel.Unsafe.Priority[]
  272. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  273. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  274. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  275. // UnityEngine.RequireComponent[]
  276. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  277. // System.Single[]
  278. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  279. // System.Diagnostics.StackFrame[]
  280. struct StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7;
  281. // System.Diagnostics.StackTrace[]
  282. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  283. // System.String[]
  284. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  285. // System.Type[]
  286. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  287. // System.UInt64[]
  288. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  289. // UnityEngine.Vector2[]
  290. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  291. // UnityEngine.Vector3[]
  292. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  293. // UnityEngine.Vector4[]
  294. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  295. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  296. struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
  297. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  298. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  299. // System.Action
  300. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  301. // UnityEngine.AddComponentMenu
  302. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3;
  303. // UnityEngine.AnimationCurve
  304. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
  305. // System.AppDomain
  306. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
  307. // System.ArgumentException
  308. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  309. // System.ArgumentNullException
  310. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  311. // System.ArgumentOutOfRangeException
  312. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  313. // System.AssemblyLoadEventHandler
  314. struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
  315. // UnityEngine.AsyncOperation
  316. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  317. // System.Attribute
  318. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  319. // UnityEngine.Behaviour
  320. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  321. // System.Reflection.Binder
  322. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  323. // UnityEngine.BootConfigData
  324. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
  325. // System.Byte
  326. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
  327. // System.Globalization.Calendar
  328. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  329. // UnityEngine.Camera
  330. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  331. // JetBrains.Annotations.CanBeNullAttribute
  332. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7;
  333. // System.Globalization.CodePageDataItem
  334. struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
  335. // UnityEngine.Rendering.CommandBuffer
  336. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  337. // System.Globalization.CompareInfo
  338. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  339. // UnityEngine.Component
  340. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  341. // UnityEngine.ContextMenu
  342. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF;
  343. // UnityEngine.Coroutine
  344. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  345. // UnityEngine.CreateAssetMenuAttribute
  346. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E;
  347. // UnityEngine.Cubemap
  348. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
  349. // UnityEngine.CubemapArray
  350. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
  351. // UnityEngine.CullingGroup
  352. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
  353. // System.Globalization.CultureData
  354. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  355. // System.Globalization.CultureInfo
  356. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  357. // UnityEngine.CustomRenderTexture
  358. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
  359. // UnityEngine.CustomYieldInstruction
  360. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617;
  361. // System.Globalization.DateTimeFormatInfo
  362. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  363. // UnityEngine.DebugLogHandler
  364. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
  365. // System.Text.DecoderFallback
  366. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
  367. // System.Text.DecoderReplacementFallback
  368. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0;
  369. // UnityEngine.DefaultExecutionOrder
  370. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26;
  371. // System.Delegate
  372. struct Delegate_t;
  373. // System.DelegateData
  374. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  375. // UnityEngine.DisallowMultipleComponent
  376. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333;
  377. // UnityEngine.Display
  378. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  379. // Microsoft.CodeAnalysis.EmbeddedAttribute
  380. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
  381. // System.Text.EncoderFallback
  382. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
  383. // System.Text.EncoderReplacementFallback
  384. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16;
  385. // System.Text.Encoding
  386. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
  387. // System.Enum
  388. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
  389. // System.EventHandler
  390. struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
  391. // System.Threading.EventWaitHandle
  392. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E;
  393. // System.Exception
  394. struct Exception_t;
  395. // UnityEngine.ExcludeFromObjectFactoryAttribute
  396. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0;
  397. // UnityEngine.ExcludeFromPresetAttribute
  398. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD;
  399. // UnityEngine.ExecuteAlways
  400. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896;
  401. // UnityEngine.ExecuteInEditMode
  402. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD;
  403. // System.Threading.ExecutionContext
  404. struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710;
  405. // UnityEngine.ExtensionOfNativeClassAttribute
  406. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD;
  407. // UnityEngine.GameObject
  408. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  409. // UnityEngineInternal.GenericStack
  410. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
  411. // UnityEngine.HelpURLAttribute
  412. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D;
  413. // UnityEngine.HideInInspector
  414. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76;
  415. // System.Collections.IDictionary
  416. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  417. // System.Collections.IEnumerator
  418. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  419. // System.IFormatProvider
  420. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  421. // System.Runtime.Serialization.IFormatterConverter
  422. struct IFormatterConverter_t726606DAC82C384B08C82471313C340968DDB609;
  423. // UnityEngine.ILogHandler
  424. struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
  425. // UnityEngine.ILogger
  426. struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
  427. // System.Security.Principal.IPrincipal
  428. struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F;
  429. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  430. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
  431. // System.IndexOutOfRangeException
  432. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  433. // UnityEngine.InspectorNameAttribute
  434. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497;
  435. // System.Threading.InternalThread
  436. struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687;
  437. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  438. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
  439. // UnityEngine.Light
  440. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  441. // UnityEngine.LightingSettings
  442. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
  443. // System.LocalDataStoreHolder
  444. struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F;
  445. // System.LocalDataStoreMgr
  446. struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E;
  447. // UnityEngine.Logger
  448. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
  449. // System.Threading.ManualResetEvent
  450. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158;
  451. // UnityEngine.Material
  452. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  453. // UnityEngine.MaterialPropertyBlock
  454. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
  455. // System.Reflection.MemberFilter
  456. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  457. // System.Reflection.MemberInfo
  458. struct MemberInfo_t;
  459. // UnityEngine.Mesh
  460. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  461. // UnityEngine.MeshFilter
  462. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
  463. // UnityEngine.MeshRenderer
  464. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
  465. // System.Reflection.MethodBase
  466. struct MethodBase_t;
  467. // System.Reflection.MethodInfo
  468. struct MethodInfo_t;
  469. // UnityEngine.MonoBehaviour
  470. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  471. // System.MulticastDelegate
  472. struct MulticastDelegate_t;
  473. // UnityEngine.MultilineAttribute
  474. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301;
  475. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  476. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
  477. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  478. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
  479. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  480. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
  481. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  482. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
  483. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  484. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
  485. // JetBrains.Annotations.NoEnumerationAttribute
  486. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA;
  487. // System.NotImplementedException
  488. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
  489. // JetBrains.Annotations.NotNullAttribute
  490. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
  491. // System.NullReferenceException
  492. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
  493. // System.Globalization.NumberFormatInfo
  494. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  495. // UnityEngine.Object
  496. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  497. // System.Reflection.ParameterInfo
  498. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  499. // UnityEngine.PlayerConnectionInternal
  500. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  501. // UnityEngine.PlayerPrefsException
  502. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
  503. // UnityEngine.Scripting.PreserveAttribute
  504. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  505. // UnityEngine.PropertyAttribute
  506. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
  507. // JetBrains.Annotations.PureAttribute
  508. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
  509. // UnityEngine.RangeAttribute
  510. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557;
  511. // UnityEngine.RectOffset
  512. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
  513. // UnityEngine.ReflectionProbe
  514. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
  515. // UnityEngine.RenderTexture
  516. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  517. // UnityEngine.Renderer
  518. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
  519. // UnityEngine.RequireComponent
  520. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138;
  521. // System.ResolveEventHandler
  522. struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
  523. // UnityEngine.ResourcesAPI
  524. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  525. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  526. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C;
  527. // System.Runtime.Serialization.SafeSerializationManager
  528. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  529. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  530. struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449;
  531. // UnityEngine.ScriptableObject
  532. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  533. // UnityEngine.SelectionBaseAttribute
  534. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2;
  535. // System.Threading.SemaphoreSlim
  536. struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2;
  537. // System.Threading.SendOrPostCallback
  538. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E;
  539. // System.Runtime.Serialization.SerializationInfo
  540. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  541. // UnityEngine.SerializeField
  542. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C;
  543. // UnityEngine.Shader
  544. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  545. // UnityEngine.SpaceAttribute
  546. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
  547. // System.Collections.Stack
  548. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
  549. // System.Diagnostics.StackTrace
  550. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853;
  551. // System.Diagnostics.Stopwatch
  552. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043;
  553. // System.IO.Stream
  554. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE;
  555. // System.String
  556. struct String_t;
  557. // System.Text.StringBuilder
  558. struct StringBuilder_t;
  559. // System.Threading.SynchronizationContext
  560. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0;
  561. // UnityEngine.TextAreaAttribute
  562. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39;
  563. // UnityEngine.TextAsset
  564. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69;
  565. // System.Globalization.TextInfo
  566. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  567. // System.IO.TextWriter
  568. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
  569. // UnityEngine.Texture
  570. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  571. // UnityEngine.Texture2D
  572. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  573. // UnityEngine.Texture2DArray
  574. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
  575. // UnityEngine.Texture3D
  576. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
  577. // System.Threading.Thread
  578. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F;
  579. // UnityEngine.TooltipAttribute
  580. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
  581. // UnityEngine.TouchScreenKeyboard
  582. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
  583. // UnityEngine.TrackedReference
  584. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
  585. // UnityEngine.Transform
  586. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  587. // System.Type
  588. struct Type_t;
  589. // UnityEngineInternal.TypeInferenceRuleAttribute
  590. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
  591. // System.Text.UTF32Encoding
  592. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B;
  593. // System.Text.UTF8Encoding
  594. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE;
  595. // System.UnhandledExceptionEventArgs
  596. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0;
  597. // System.UnhandledExceptionEventHandler
  598. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
  599. // System.Text.UnicodeEncoding
  600. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0;
  601. // UnityEngine.Events.UnityAction
  602. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  603. // UnityEngine.UnityException
  604. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
  605. // UnityEngine.UnityLogWriter
  606. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
  607. // UnityEngine.UnitySynchronizationContext
  608. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3;
  609. // JetBrains.Annotations.UsedImplicitlyAttribute
  610. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC;
  611. // System.Void
  612. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  613. // UnityEngine.WaitForEndOfFrame
  614. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  615. // UnityEngine.WaitForSeconds
  616. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
  617. // UnityEngine.WaitForSecondsRealtime
  618. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
  619. // UnityEngine.WaitUntil
  620. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD;
  621. // UnityEngine.WaitWhile
  622. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967;
  623. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  624. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
  625. // UnityEngine.YieldInstruction
  626. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D;
  627. // UnityEngine.Camera/CameraCallback
  628. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  629. // UnityEngine.CullingGroup/StateChanged
  630. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
  631. // UnityEngine.Display/DisplaysUpdatedDelegate
  632. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  633. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  634. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
  635. // System.IO.Stream/ReadWriteTask
  636. struct ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05;
  637. // System.Text.UTF8Encoding/UTF8EncodingSealed
  638. struct UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36;
  639. // UnityEngine.UnhandledExceptionHandler/<>c
  640. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D;
  641. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var;
  734. IL2CPP_EXTERN_C RuntimeClass* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var;
  735. IL2CPP_EXTERN_C RuntimeClass* UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var;
  736. IL2CPP_EXTERN_C RuntimeClass* UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var;
  737. IL2CPP_EXTERN_C RuntimeClass* UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var;
  738. IL2CPP_EXTERN_C RuntimeClass* Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var;
  739. IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var;
  740. IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
  741. IL2CPP_EXTERN_C String_t* _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD;
  742. IL2CPP_EXTERN_C String_t* _stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011;
  743. IL2CPP_EXTERN_C String_t* _stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E;
  744. IL2CPP_EXTERN_C String_t* _stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57;
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  868. IL2CPP_EXTERN_C const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var;
  960. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  961. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  962. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var;
  963. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var;
  964. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var;
  965. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var;
  966. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var;
  967. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  968. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  969. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  970. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  971. struct Delegate_t_marshaled_com;
  972. struct Delegate_t_marshaled_pinvoke;
  973. struct Exception_t_marshaled_com;
  974. struct Exception_t_marshaled_pinvoke;
  975. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  976. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  977. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  978. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  979. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  980. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
  981. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  982. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  983. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  984. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  985. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  986. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  987. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  988. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  989. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  990. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  991. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  992. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  993. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  994. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  995. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  996. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  997. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  998. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  999. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  1000. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  1001. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  1002. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  1003. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  1004. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  1005. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  1006. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  1007. IL2CPP_EXTERN_C_BEGIN
  1008. IL2CPP_EXTERN_C_END
  1009. #ifdef __clang__
  1010. #pragma clang diagnostic push
  1011. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1012. #pragma clang diagnostic ignored "-Wunused-variable"
  1013. #endif
  1014. // <Module>
  1015. struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
  1016. {
  1017. };
  1018. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1019. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
  1020. {
  1021. // T[] System.Collections.Generic.List`1::_items
  1022. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
  1023. // System.Int32 System.Collections.Generic.List`1::_size
  1024. int32_t ____size_2;
  1025. // System.Int32 System.Collections.Generic.List`1::_version
  1026. int32_t ____version_3;
  1027. // System.Object System.Collections.Generic.List`1::_syncRoot
  1028. RuntimeObject* ____syncRoot_4;
  1029. };
  1030. // System.Collections.Generic.List`1<UnityEngine.Component>
  1031. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
  1032. {
  1033. // T[] System.Collections.Generic.List`1::_items
  1034. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
  1035. // System.Int32 System.Collections.Generic.List`1::_size
  1036. int32_t ____size_2;
  1037. // System.Int32 System.Collections.Generic.List`1::_version
  1038. int32_t ____version_3;
  1039. // System.Object System.Collections.Generic.List`1::_syncRoot
  1040. RuntimeObject* ____syncRoot_4;
  1041. };
  1042. // System.Collections.Generic.List`1<System.Int32>
  1043. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  1044. {
  1045. // T[] System.Collections.Generic.List`1::_items
  1046. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  1047. // System.Int32 System.Collections.Generic.List`1::_size
  1048. int32_t ____size_2;
  1049. // System.Int32 System.Collections.Generic.List`1::_version
  1050. int32_t ____version_3;
  1051. // System.Object System.Collections.Generic.List`1::_syncRoot
  1052. RuntimeObject* ____syncRoot_4;
  1053. };
  1054. // System.Collections.Generic.List`1<System.Object>
  1055. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1056. {
  1057. // T[] System.Collections.Generic.List`1::_items
  1058. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1059. // System.Int32 System.Collections.Generic.List`1::_size
  1060. int32_t ____size_2;
  1061. // System.Int32 System.Collections.Generic.List`1::_version
  1062. int32_t ____version_3;
  1063. // System.Object System.Collections.Generic.List`1::_syncRoot
  1064. RuntimeObject* ____syncRoot_4;
  1065. };
  1066. // System.Collections.Generic.List`1<System.Type>
  1067. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject
  1068. {
  1069. // T[] System.Collections.Generic.List`1::_items
  1070. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1;
  1071. // System.Int32 System.Collections.Generic.List`1::_size
  1072. int32_t ____size_2;
  1073. // System.Int32 System.Collections.Generic.List`1::_version
  1074. int32_t ____version_3;
  1075. // System.Object System.Collections.Generic.List`1::_syncRoot
  1076. RuntimeObject* ____syncRoot_4;
  1077. };
  1078. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1079. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
  1080. {
  1081. // T[] System.Collections.Generic.List`1::_items
  1082. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
  1083. // System.Int32 System.Collections.Generic.List`1::_size
  1084. int32_t ____size_2;
  1085. // System.Int32 System.Collections.Generic.List`1::_version
  1086. int32_t ____version_3;
  1087. // System.Object System.Collections.Generic.List`1::_syncRoot
  1088. RuntimeObject* ____syncRoot_4;
  1089. };
  1090. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1091. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
  1092. {
  1093. // T[] System.Collections.Generic.List`1::_items
  1094. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
  1095. // System.Int32 System.Collections.Generic.List`1::_size
  1096. int32_t ____size_2;
  1097. // System.Int32 System.Collections.Generic.List`1::_version
  1098. int32_t ____version_3;
  1099. // System.Object System.Collections.Generic.List`1::_syncRoot
  1100. RuntimeObject* ____syncRoot_4;
  1101. };
  1102. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1103. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
  1104. {
  1105. // T[] System.Collections.Generic.List`1::_items
  1106. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
  1107. // System.Int32 System.Collections.Generic.List`1::_size
  1108. int32_t ____size_2;
  1109. // System.Int32 System.Collections.Generic.List`1::_version
  1110. int32_t ____version_3;
  1111. // System.Object System.Collections.Generic.List`1::_syncRoot
  1112. RuntimeObject* ____syncRoot_4;
  1113. };
  1114. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1115. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4 : public RuntimeObject
  1116. {
  1117. // T[] System.Collections.Generic.List`1::_items
  1118. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ____items_1;
  1119. // System.Int32 System.Collections.Generic.List`1::_size
  1120. int32_t ____size_2;
  1121. // System.Int32 System.Collections.Generic.List`1::_version
  1122. int32_t ____version_3;
  1123. // System.Object System.Collections.Generic.List`1::_syncRoot
  1124. RuntimeObject* ____syncRoot_4;
  1125. };
  1126. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1127. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
  1128. {
  1129. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1130. UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
  1131. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1132. ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
  1133. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1134. FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
  1135. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1136. PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
  1137. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1138. AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
  1139. };
  1140. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1141. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
  1142. {
  1143. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1144. int32_t* ___States_1;
  1145. int32_t* ___ReadTypes_2;
  1146. int32_t* ___PriorityLevels_3;
  1147. int32_t* ___Subsystems_4;
  1148. };
  1149. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1150. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
  1151. {
  1152. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1153. int32_t* ___States_1;
  1154. int32_t* ___ReadTypes_2;
  1155. int32_t* ___PriorityLevels_3;
  1156. int32_t* ___Subsystems_4;
  1157. };
  1158. // System.Attribute
  1159. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1160. {
  1161. };
  1162. // UnityEngine.AttributeHelperEngine
  1163. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject
  1164. {
  1165. };
  1166. // UnityEngine.BeforeRenderHelper
  1167. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
  1168. {
  1169. };
  1170. // System.Reflection.Binder
  1171. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1172. {
  1173. };
  1174. // UnityEngine.ClassLibraryInitializer
  1175. struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject
  1176. {
  1177. };
  1178. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1179. struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject
  1180. {
  1181. };
  1182. // System.Globalization.CultureInfo
  1183. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1184. {
  1185. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1186. bool ___m_isReadOnly_3;
  1187. // System.Int32 System.Globalization.CultureInfo::cultureID
  1188. int32_t ___cultureID_4;
  1189. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1190. int32_t ___parent_lcid_5;
  1191. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1192. int32_t ___datetime_index_6;
  1193. // System.Int32 System.Globalization.CultureInfo::number_index
  1194. int32_t ___number_index_7;
  1195. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1196. int32_t ___default_calendar_type_8;
  1197. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1198. bool ___m_useUserOverride_9;
  1199. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1200. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1201. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1202. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1203. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1204. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1205. // System.String System.Globalization.CultureInfo::m_name
  1206. String_t* ___m_name_13;
  1207. // System.String System.Globalization.CultureInfo::englishname
  1208. String_t* ___englishname_14;
  1209. // System.String System.Globalization.CultureInfo::nativename
  1210. String_t* ___nativename_15;
  1211. // System.String System.Globalization.CultureInfo::iso3lang
  1212. String_t* ___iso3lang_16;
  1213. // System.String System.Globalization.CultureInfo::iso2lang
  1214. String_t* ___iso2lang_17;
  1215. // System.String System.Globalization.CultureInfo::win3lang
  1216. String_t* ___win3lang_18;
  1217. // System.String System.Globalization.CultureInfo::territory
  1218. String_t* ___territory_19;
  1219. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1220. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1221. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1222. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1223. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1224. void* ___textinfo_data_22;
  1225. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1226. int32_t ___m_dataItem_23;
  1227. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1228. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1229. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1230. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1231. // System.Boolean System.Globalization.CultureInfo::constructed
  1232. bool ___constructed_26;
  1233. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1234. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1235. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1236. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1237. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1238. bool ___m_isInherited_29;
  1239. };
  1240. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1241. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1242. {
  1243. int32_t ___m_isReadOnly_3;
  1244. int32_t ___cultureID_4;
  1245. int32_t ___parent_lcid_5;
  1246. int32_t ___datetime_index_6;
  1247. int32_t ___number_index_7;
  1248. int32_t ___default_calendar_type_8;
  1249. int32_t ___m_useUserOverride_9;
  1250. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1251. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1252. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1253. char* ___m_name_13;
  1254. char* ___englishname_14;
  1255. char* ___nativename_15;
  1256. char* ___iso3lang_16;
  1257. char* ___iso2lang_17;
  1258. char* ___win3lang_18;
  1259. char* ___territory_19;
  1260. char** ___native_calendar_names_20;
  1261. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1262. void* ___textinfo_data_22;
  1263. int32_t ___m_dataItem_23;
  1264. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1265. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1266. int32_t ___constructed_26;
  1267. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1268. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1269. int32_t ___m_isInherited_29;
  1270. };
  1271. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1272. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1273. {
  1274. int32_t ___m_isReadOnly_3;
  1275. int32_t ___cultureID_4;
  1276. int32_t ___parent_lcid_5;
  1277. int32_t ___datetime_index_6;
  1278. int32_t ___number_index_7;
  1279. int32_t ___default_calendar_type_8;
  1280. int32_t ___m_useUserOverride_9;
  1281. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1282. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1283. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1284. Il2CppChar* ___m_name_13;
  1285. Il2CppChar* ___englishname_14;
  1286. Il2CppChar* ___nativename_15;
  1287. Il2CppChar* ___iso3lang_16;
  1288. Il2CppChar* ___iso2lang_17;
  1289. Il2CppChar* ___win3lang_18;
  1290. Il2CppChar* ___territory_19;
  1291. Il2CppChar** ___native_calendar_names_20;
  1292. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1293. void* ___textinfo_data_22;
  1294. int32_t ___m_dataItem_23;
  1295. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1296. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1297. int32_t ___constructed_26;
  1298. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1299. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1300. int32_t ___m_isInherited_29;
  1301. };
  1302. // UnityEngine.Cursor
  1303. struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
  1304. {
  1305. };
  1306. // UnityEngine.CustomRenderTextureManager
  1307. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
  1308. {
  1309. };
  1310. // UnityEngine.CustomYieldInstruction
  1311. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  1312. {
  1313. };
  1314. // UnityEngine.Debug
  1315. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
  1316. {
  1317. };
  1318. // UnityEngine.DebugLogHandler
  1319. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
  1320. {
  1321. };
  1322. // System.Text.DecoderFallback
  1323. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90 : public RuntimeObject
  1324. {
  1325. };
  1326. // System.Text.EncoderFallback
  1327. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293 : public RuntimeObject
  1328. {
  1329. };
  1330. // System.Text.Encoding
  1331. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
  1332. {
  1333. // System.Int32 System.Text.Encoding::m_codePage
  1334. int32_t ___m_codePage_9;
  1335. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1336. CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
  1337. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1338. bool ___m_deserializedFromEverett_11;
  1339. // System.Boolean System.Text.Encoding::m_isReadOnly
  1340. bool ___m_isReadOnly_12;
  1341. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1342. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
  1343. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1344. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
  1345. };
  1346. // System.EventArgs
  1347. struct EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377 : public RuntimeObject
  1348. {
  1349. };
  1350. // UnityEngine.FrameTimingManager
  1351. struct FrameTimingManager_t2C03ADEF9B48CA24B71594C921673CA6283CBB05 : public RuntimeObject
  1352. {
  1353. };
  1354. // UnityEngine.GL
  1355. struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
  1356. {
  1357. };
  1358. // UnityEngine.Graphics
  1359. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
  1360. {
  1361. };
  1362. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  1363. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
  1364. {
  1365. };
  1366. // UnityEngine.Logger
  1367. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
  1368. {
  1369. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  1370. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  1371. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  1372. bool ___U3ClogEnabledU3Ek__BackingField_1;
  1373. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  1374. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  1375. };
  1376. // UnityEngine.ManagedStreamHelpers
  1377. struct ManagedStreamHelpers_t22DF8AAFFA97BDBA87CFF925CDA2937AA875FAB5 : public RuntimeObject
  1378. {
  1379. };
  1380. // System.MarshalByRefObject
  1381. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
  1382. {
  1383. // System.Object System.MarshalByRefObject::_identity
  1384. RuntimeObject* ____identity_0;
  1385. };
  1386. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1387. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  1388. {
  1389. Il2CppIUnknown* ____identity_0;
  1390. };
  1391. // Native definition for COM marshalling of System.MarshalByRefObject
  1392. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  1393. {
  1394. Il2CppIUnknown* ____identity_0;
  1395. };
  1396. // System.Reflection.MemberInfo
  1397. struct MemberInfo_t : public RuntimeObject
  1398. {
  1399. };
  1400. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  1401. struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
  1402. {
  1403. };
  1404. // Unity.Collections.NativeLeakDetection
  1405. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
  1406. {
  1407. };
  1408. // Unity.Collections.NativeSliceExtensions
  1409. struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
  1410. {
  1411. };
  1412. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  1413. struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
  1414. {
  1415. };
  1416. // UnityEngine.NoAllocHelpers
  1417. struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject
  1418. {
  1419. };
  1420. // System.Globalization.NumberFormatInfo
  1421. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1422. {
  1423. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1424. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1425. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1426. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1427. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1428. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1429. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1430. String_t* ___positiveSign_4;
  1431. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1432. String_t* ___negativeSign_5;
  1433. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1434. String_t* ___numberDecimalSeparator_6;
  1435. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1436. String_t* ___numberGroupSeparator_7;
  1437. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1438. String_t* ___currencyGroupSeparator_8;
  1439. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1440. String_t* ___currencyDecimalSeparator_9;
  1441. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1442. String_t* ___currencySymbol_10;
  1443. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1444. String_t* ___ansiCurrencySymbol_11;
  1445. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1446. String_t* ___nanSymbol_12;
  1447. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1448. String_t* ___positiveInfinitySymbol_13;
  1449. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1450. String_t* ___negativeInfinitySymbol_14;
  1451. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1452. String_t* ___percentDecimalSeparator_15;
  1453. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1454. String_t* ___percentGroupSeparator_16;
  1455. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1456. String_t* ___percentSymbol_17;
  1457. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1458. String_t* ___perMilleSymbol_18;
  1459. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1460. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1461. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1462. int32_t ___m_dataItem_20;
  1463. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1464. int32_t ___numberDecimalDigits_21;
  1465. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1466. int32_t ___currencyDecimalDigits_22;
  1467. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1468. int32_t ___currencyPositivePattern_23;
  1469. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1470. int32_t ___currencyNegativePattern_24;
  1471. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1472. int32_t ___numberNegativePattern_25;
  1473. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1474. int32_t ___percentPositivePattern_26;
  1475. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1476. int32_t ___percentNegativePattern_27;
  1477. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1478. int32_t ___percentDecimalDigits_28;
  1479. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1480. int32_t ___digitSubstitution_29;
  1481. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1482. bool ___isReadOnly_30;
  1483. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1484. bool ___m_useUserOverride_31;
  1485. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1486. bool ___m_isInvariant_32;
  1487. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1488. bool ___validForParseAsNumber_33;
  1489. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1490. bool ___validForParseAsCurrency_34;
  1491. };
  1492. // System.Reflection.ParameterInfo
  1493. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1494. {
  1495. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1496. int32_t ___AttrsImpl_0;
  1497. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1498. Type_t* ___ClassImpl_1;
  1499. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1500. RuntimeObject* ___DefaultValueImpl_2;
  1501. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1502. MemberInfo_t* ___MemberImpl_3;
  1503. // System.String System.Reflection.ParameterInfo::NameImpl
  1504. String_t* ___NameImpl_4;
  1505. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1506. int32_t ___PositionImpl_5;
  1507. };
  1508. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1509. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1510. {
  1511. int32_t ___AttrsImpl_0;
  1512. Type_t* ___ClassImpl_1;
  1513. Il2CppIUnknown* ___DefaultValueImpl_2;
  1514. MemberInfo_t* ___MemberImpl_3;
  1515. char* ___NameImpl_4;
  1516. int32_t ___PositionImpl_5;
  1517. };
  1518. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1519. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1520. {
  1521. int32_t ___AttrsImpl_0;
  1522. Type_t* ___ClassImpl_1;
  1523. Il2CppIUnknown* ___DefaultValueImpl_2;
  1524. MemberInfo_t* ___MemberImpl_3;
  1525. Il2CppChar* ___NameImpl_4;
  1526. int32_t ___PositionImpl_5;
  1527. };
  1528. // UnityEngine.PlayerConnectionInternal
  1529. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1530. {
  1531. };
  1532. // UnityEngine.PlayerPrefs
  1533. struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
  1534. {
  1535. };
  1536. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  1537. struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
  1538. {
  1539. };
  1540. // UnityEngine.PropertyNameUtils
  1541. struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject
  1542. {
  1543. };
  1544. // UnityEngine.Random
  1545. struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject
  1546. {
  1547. };
  1548. // UnityEngine.ResourcesAPI
  1549. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1550. {
  1551. };
  1552. // UnityEngine.ScalableBufferManager
  1553. struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject
  1554. {
  1555. };
  1556. // UnityEngine.Screen
  1557. struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
  1558. {
  1559. };
  1560. // UnityEngine.ScriptingRuntime
  1561. struct ScriptingRuntime_t1CF989C84EC1393A8957DD10B8EF2246B3492227 : public RuntimeObject
  1562. {
  1563. };
  1564. // UnityEngine.ScriptingUtility
  1565. struct ScriptingUtility_t13E9F08C920118E7A141484F6ED4899B30B26388 : public RuntimeObject
  1566. {
  1567. };
  1568. // System.Runtime.Serialization.SerializationInfo
  1569. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37 : public RuntimeObject
  1570. {
  1571. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  1572. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_members_3;
  1573. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  1574. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_data_4;
  1575. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  1576. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___m_types_5;
  1577. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  1578. Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_nameToIndex_6;
  1579. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  1580. int32_t ___m_currMember_7;
  1581. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  1582. RuntimeObject* ___m_converter_8;
  1583. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  1584. String_t* ___m_fullTypeName_9;
  1585. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  1586. String_t* ___m_assemName_10;
  1587. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  1588. Type_t* ___objectType_11;
  1589. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  1590. bool ___isFullTypeNameSetExplicit_12;
  1591. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  1592. bool ___isAssemblyNameSetExplicit_13;
  1593. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  1594. bool ___requireSameTokenInPartialTrust_14;
  1595. };
  1596. // UnityEngine.SetupCoroutine
  1597. struct SetupCoroutine_tE7F257B1A89A177FF1E5F2CB65E260E48EC2398E : public RuntimeObject
  1598. {
  1599. };
  1600. // System.Collections.Stack
  1601. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
  1602. {
  1603. // System.Object[] System.Collections.Stack::_array
  1604. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
  1605. // System.Int32 System.Collections.Stack::_size
  1606. int32_t ____size_1;
  1607. // System.Int32 System.Collections.Stack::_version
  1608. int32_t ____version_2;
  1609. // System.Object System.Collections.Stack::_syncRoot
  1610. RuntimeObject* ____syncRoot_3;
  1611. };
  1612. // System.Diagnostics.StackFrame
  1613. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443 : public RuntimeObject
  1614. {
  1615. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1616. int32_t ___ilOffset_1;
  1617. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1618. int32_t ___nativeOffset_2;
  1619. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  1620. int64_t ___methodAddress_3;
  1621. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  1622. uint32_t ___methodIndex_4;
  1623. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1624. MethodBase_t* ___methodBase_5;
  1625. // System.String System.Diagnostics.StackFrame::fileName
  1626. String_t* ___fileName_6;
  1627. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1628. int32_t ___lineNumber_7;
  1629. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1630. int32_t ___columnNumber_8;
  1631. // System.String System.Diagnostics.StackFrame::internalMethodName
  1632. String_t* ___internalMethodName_9;
  1633. };
  1634. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  1635. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_pinvoke
  1636. {
  1637. int32_t ___ilOffset_1;
  1638. int32_t ___nativeOffset_2;
  1639. int64_t ___methodAddress_3;
  1640. uint32_t ___methodIndex_4;
  1641. MethodBase_t* ___methodBase_5;
  1642. char* ___fileName_6;
  1643. int32_t ___lineNumber_7;
  1644. int32_t ___columnNumber_8;
  1645. char* ___internalMethodName_9;
  1646. };
  1647. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  1648. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_com
  1649. {
  1650. int32_t ___ilOffset_1;
  1651. int32_t ___nativeOffset_2;
  1652. int64_t ___methodAddress_3;
  1653. uint32_t ___methodIndex_4;
  1654. MethodBase_t* ___methodBase_5;
  1655. Il2CppChar* ___fileName_6;
  1656. int32_t ___lineNumber_7;
  1657. int32_t ___columnNumber_8;
  1658. Il2CppChar* ___internalMethodName_9;
  1659. };
  1660. // System.Diagnostics.StackTrace
  1661. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853 : public RuntimeObject
  1662. {
  1663. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  1664. StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7* ___frames_0;
  1665. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  1666. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_1;
  1667. // System.Boolean System.Diagnostics.StackTrace::debug_info
  1668. bool ___debug_info_2;
  1669. };
  1670. // UnityEngine.StackTraceUtility
  1671. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366 : public RuntimeObject
  1672. {
  1673. };
  1674. // System.Diagnostics.Stopwatch
  1675. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043 : public RuntimeObject
  1676. {
  1677. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  1678. int64_t ___elapsed_2;
  1679. // System.Int64 System.Diagnostics.Stopwatch::started
  1680. int64_t ___started_3;
  1681. // System.Boolean System.Diagnostics.Stopwatch::is_running
  1682. bool ___is_running_4;
  1683. };
  1684. // System.String
  1685. struct String_t : public RuntimeObject
  1686. {
  1687. // System.Int32 System.String::_stringLength
  1688. int32_t ____stringLength_4;
  1689. // System.Char System.String::_firstChar
  1690. Il2CppChar ____firstChar_5;
  1691. };
  1692. // System.Text.StringBuilder
  1693. struct StringBuilder_t : public RuntimeObject
  1694. {
  1695. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1696. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
  1697. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1698. StringBuilder_t* ___m_ChunkPrevious_1;
  1699. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1700. int32_t ___m_ChunkLength_2;
  1701. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1702. int32_t ___m_ChunkOffset_3;
  1703. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1704. int32_t ___m_MaxCapacity_4;
  1705. };
  1706. // System.Threading.SynchronizationContext
  1707. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject
  1708. {
  1709. // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
  1710. int32_t ____props_0;
  1711. };
  1712. // UnityEngine.SystemInfo
  1713. struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject
  1714. {
  1715. };
  1716. // UnityEngine.Time
  1717. struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject
  1718. {
  1719. };
  1720. // UnityEngine.UnhandledExceptionHandler
  1721. struct UnhandledExceptionHandler_t6B66FAF89251974D972A5BDF3D12EA8C2B5FE7F7 : public RuntimeObject
  1722. {
  1723. };
  1724. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  1725. struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
  1726. {
  1727. };
  1728. // System.ValueType
  1729. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1730. {
  1731. };
  1732. // Native definition for P/Invoke marshalling of System.ValueType
  1733. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1734. {
  1735. };
  1736. // Native definition for COM marshalling of System.ValueType
  1737. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1738. {
  1739. };
  1740. // UnityEngine.YieldInstruction
  1741. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1742. {
  1743. };
  1744. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1745. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1746. {
  1747. };
  1748. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1749. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1750. {
  1751. };
  1752. // UnityEngine.TextAsset/EncodingUtility
  1753. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B : public RuntimeObject
  1754. {
  1755. };
  1756. // UnityEngine.UnhandledExceptionHandler/<>c
  1757. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D : public RuntimeObject
  1758. {
  1759. };
  1760. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  1761. struct KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3
  1762. {
  1763. // TKey System.Collections.Generic.KeyValuePair`2::key
  1764. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___key_0;
  1765. // TValue System.Collections.Generic.KeyValuePair`2::value
  1766. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___value_1;
  1767. };
  1768. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  1769. struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
  1770. {
  1771. // TKey System.Collections.Generic.KeyValuePair`2::key
  1772. RuntimeObject* ___key_0;
  1773. // TValue System.Collections.Generic.KeyValuePair`2::value
  1774. RuntimeObject* ___value_1;
  1775. };
  1776. // UnityEngine.AddComponentMenu
  1777. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1778. {
  1779. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  1780. String_t* ___m_AddComponentMenu_0;
  1781. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  1782. int32_t ___m_Ordering_1;
  1783. };
  1784. // UnityEngine.AssemblyIsEditorAssembly
  1785. struct AssemblyIsEditorAssembly_t7BF7A1CCE53214C7C4E752B0BE91459D6F36F2A8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1786. {
  1787. };
  1788. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1789. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
  1790. {
  1791. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  1792. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  1793. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  1794. String_t* ___U3CFileNameU3Ek__BackingField_1;
  1795. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  1796. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1797. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  1798. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1799. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  1800. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1801. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  1802. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1803. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  1804. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1805. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  1806. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  1807. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  1808. int32_t ___U3CStateU3Ek__BackingField_8;
  1809. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  1810. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1811. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  1812. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1813. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  1814. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1815. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  1816. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1817. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  1818. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1819. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  1820. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1821. };
  1822. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1823. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
  1824. {
  1825. char* ___U3CAssetNameU3Ek__BackingField_0;
  1826. char* ___U3CFileNameU3Ek__BackingField_1;
  1827. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1828. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1829. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1830. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1831. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1832. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1833. int32_t ___U3CStateU3Ek__BackingField_8;
  1834. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1835. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1836. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1837. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1838. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1839. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1840. };
  1841. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1842. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
  1843. {
  1844. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  1845. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  1846. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1847. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1848. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1849. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1850. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1851. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1852. int32_t ___U3CStateU3Ek__BackingField_8;
  1853. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1854. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1855. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1856. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1857. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1858. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1859. };
  1860. // System.Boolean
  1861. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1862. {
  1863. // System.Boolean System.Boolean::m_value
  1864. bool ___m_value_0;
  1865. };
  1866. // System.Byte
  1867. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1868. {
  1869. // System.Byte System.Byte::m_value
  1870. uint8_t ___m_value_0;
  1871. };
  1872. // JetBrains.Annotations.CanBeNullAttribute
  1873. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1874. {
  1875. };
  1876. // System.Char
  1877. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1878. {
  1879. // System.Char System.Char::m_value
  1880. Il2CppChar ___m_value_0;
  1881. };
  1882. // UnityEngine.Color
  1883. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1884. {
  1885. // System.Single UnityEngine.Color::r
  1886. float ___r_0;
  1887. // System.Single UnityEngine.Color::g
  1888. float ___g_1;
  1889. // System.Single UnityEngine.Color::b
  1890. float ___b_2;
  1891. // System.Single UnityEngine.Color::a
  1892. float ___a_3;
  1893. };
  1894. // UnityEngine.Color32
  1895. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1896. {
  1897. union
  1898. {
  1899. #pragma pack(push, tp, 1)
  1900. struct
  1901. {
  1902. // System.Int32 UnityEngine.Color32::rgba
  1903. int32_t ___rgba_0;
  1904. };
  1905. #pragma pack(pop, tp)
  1906. struct
  1907. {
  1908. int32_t ___rgba_0_forAlignmentOnly;
  1909. };
  1910. #pragma pack(push, tp, 1)
  1911. struct
  1912. {
  1913. // System.Byte UnityEngine.Color32::r
  1914. uint8_t ___r_1;
  1915. };
  1916. #pragma pack(pop, tp)
  1917. struct
  1918. {
  1919. uint8_t ___r_1_forAlignmentOnly;
  1920. };
  1921. #pragma pack(push, tp, 1)
  1922. struct
  1923. {
  1924. char ___g_2_OffsetPadding[1];
  1925. // System.Byte UnityEngine.Color32::g
  1926. uint8_t ___g_2;
  1927. };
  1928. #pragma pack(pop, tp)
  1929. struct
  1930. {
  1931. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1932. uint8_t ___g_2_forAlignmentOnly;
  1933. };
  1934. #pragma pack(push, tp, 1)
  1935. struct
  1936. {
  1937. char ___b_3_OffsetPadding[2];
  1938. // System.Byte UnityEngine.Color32::b
  1939. uint8_t ___b_3;
  1940. };
  1941. #pragma pack(pop, tp)
  1942. struct
  1943. {
  1944. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1945. uint8_t ___b_3_forAlignmentOnly;
  1946. };
  1947. #pragma pack(push, tp, 1)
  1948. struct
  1949. {
  1950. char ___a_4_OffsetPadding[3];
  1951. // System.Byte UnityEngine.Color32::a
  1952. uint8_t ___a_4;
  1953. };
  1954. #pragma pack(pop, tp)
  1955. struct
  1956. {
  1957. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1958. uint8_t ___a_4_forAlignmentOnly;
  1959. };
  1960. };
  1961. };
  1962. // UnityEngine.ContextMenu
  1963. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1964. {
  1965. // System.String UnityEngine.ContextMenu::menuItem
  1966. String_t* ___menuItem_0;
  1967. // System.Boolean UnityEngine.ContextMenu::validate
  1968. bool ___validate_1;
  1969. // System.Int32 UnityEngine.ContextMenu::priority
  1970. int32_t ___priority_2;
  1971. };
  1972. // UnityEngine.CreateAssetMenuAttribute
  1973. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1974. {
  1975. // System.String UnityEngine.CreateAssetMenuAttribute::<menuName>k__BackingField
  1976. String_t* ___U3CmenuNameU3Ek__BackingField_0;
  1977. // System.String UnityEngine.CreateAssetMenuAttribute::<fileName>k__BackingField
  1978. String_t* ___U3CfileNameU3Ek__BackingField_1;
  1979. // System.Int32 UnityEngine.CreateAssetMenuAttribute::<order>k__BackingField
  1980. int32_t ___U3CorderU3Ek__BackingField_2;
  1981. };
  1982. // UnityEngine.CullingGroupEvent
  1983. struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
  1984. {
  1985. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  1986. int32_t ___m_Index_0;
  1987. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  1988. uint8_t ___m_PrevState_1;
  1989. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  1990. uint8_t ___m_ThisState_2;
  1991. };
  1992. // Unity.Collections.DeallocateOnJobCompletionAttribute
  1993. struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1994. {
  1995. };
  1996. // System.Text.DecoderReplacementFallback
  1997. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0 : public DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90
  1998. {
  1999. // System.String System.Text.DecoderReplacementFallback::_strDefault
  2000. String_t* ____strDefault_2;
  2001. };
  2002. // UnityEngine.DefaultExecutionOrder
  2003. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2004. {
  2005. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  2006. int32_t ___m_Order_0;
  2007. };
  2008. // UnityEngine.DisallowMultipleComponent
  2009. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2010. {
  2011. };
  2012. // System.Double
  2013. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  2014. {
  2015. // System.Double System.Double::m_value
  2016. double ___m_value_0;
  2017. };
  2018. // Microsoft.CodeAnalysis.EmbeddedAttribute
  2019. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2020. {
  2021. };
  2022. // System.Text.EncoderReplacementFallback
  2023. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16 : public EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293
  2024. {
  2025. // System.String System.Text.EncoderReplacementFallback::_strDefault
  2026. String_t* ____strDefault_2;
  2027. };
  2028. // System.Enum
  2029. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  2030. {
  2031. };
  2032. // Native definition for P/Invoke marshalling of System.Enum
  2033. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  2034. {
  2035. };
  2036. // Native definition for COM marshalling of System.Enum
  2037. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  2038. {
  2039. };
  2040. // UnityEngine.ExcludeFromObjectFactoryAttribute
  2041. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2042. {
  2043. };
  2044. // UnityEngine.ExcludeFromPresetAttribute
  2045. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2046. {
  2047. };
  2048. // UnityEngine.ExecuteAlways
  2049. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2050. {
  2051. };
  2052. // UnityEngine.ExecuteInEditMode
  2053. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2054. {
  2055. };
  2056. // UnityEngine.ExtensionOfNativeClassAttribute
  2057. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2058. {
  2059. };
  2060. // UnityEngine.FrameTiming
  2061. struct FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD
  2062. {
  2063. // System.UInt64 UnityEngine.FrameTiming::cpuTimePresentCalled
  2064. uint64_t ___cpuTimePresentCalled_0;
  2065. // System.Double UnityEngine.FrameTiming::cpuFrameTime
  2066. double ___cpuFrameTime_1;
  2067. // System.UInt64 UnityEngine.FrameTiming::cpuTimeFrameComplete
  2068. uint64_t ___cpuTimeFrameComplete_2;
  2069. // System.Double UnityEngine.FrameTiming::gpuFrameTime
  2070. double ___gpuFrameTime_3;
  2071. // System.Single UnityEngine.FrameTiming::heightScale
  2072. float ___heightScale_4;
  2073. // System.Single UnityEngine.FrameTiming::widthScale
  2074. float ___widthScale_5;
  2075. // System.UInt32 UnityEngine.FrameTiming::syncInterval
  2076. uint32_t ___syncInterval_6;
  2077. };
  2078. // UnityEngineInternal.GenericStack
  2079. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
  2080. {
  2081. };
  2082. // System.Guid
  2083. struct Guid_t
  2084. {
  2085. // System.Int32 System.Guid::_a
  2086. int32_t ____a_1;
  2087. // System.Int16 System.Guid::_b
  2088. int16_t ____b_2;
  2089. // System.Int16 System.Guid::_c
  2090. int16_t ____c_3;
  2091. // System.Byte System.Guid::_d
  2092. uint8_t ____d_4;
  2093. // System.Byte System.Guid::_e
  2094. uint8_t ____e_5;
  2095. // System.Byte System.Guid::_f
  2096. uint8_t ____f_6;
  2097. // System.Byte System.Guid::_g
  2098. uint8_t ____g_7;
  2099. // System.Byte System.Guid::_h
  2100. uint8_t ____h_8;
  2101. // System.Byte System.Guid::_i
  2102. uint8_t ____i_9;
  2103. // System.Byte System.Guid::_j
  2104. uint8_t ____j_10;
  2105. // System.Byte System.Guid::_k
  2106. uint8_t ____k_11;
  2107. };
  2108. // UnityEngine.HelpURLAttribute
  2109. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2110. {
  2111. // System.String UnityEngine.HelpURLAttribute::m_Url
  2112. String_t* ___m_Url_0;
  2113. // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
  2114. bool ___m_Dispatcher_1;
  2115. // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
  2116. String_t* ___m_DispatchingFieldName_2;
  2117. };
  2118. // UnityEngine.HideInInspector
  2119. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2120. {
  2121. };
  2122. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  2123. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2124. {
  2125. };
  2126. // System.Int32
  2127. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2128. {
  2129. // System.Int32 System.Int32::m_value
  2130. int32_t ___m_value_0;
  2131. };
  2132. // System.Int64
  2133. struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
  2134. {
  2135. // System.Int64 System.Int64::m_value
  2136. int64_t ___m_value_0;
  2137. };
  2138. // System.IntPtr
  2139. struct IntPtr_t
  2140. {
  2141. // System.Void* System.IntPtr::m_value
  2142. void* ___m_value_0;
  2143. };
  2144. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  2145. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2146. {
  2147. };
  2148. // UnityEngine.Keyframe
  2149. struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
  2150. {
  2151. // System.Single UnityEngine.Keyframe::m_Time
  2152. float ___m_Time_0;
  2153. // System.Single UnityEngine.Keyframe::m_Value
  2154. float ___m_Value_1;
  2155. // System.Single UnityEngine.Keyframe::m_InTangent
  2156. float ___m_InTangent_2;
  2157. // System.Single UnityEngine.Keyframe::m_OutTangent
  2158. float ___m_OutTangent_3;
  2159. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  2160. int32_t ___m_WeightedMode_4;
  2161. // System.Single UnityEngine.Keyframe::m_InWeight
  2162. float ___m_InWeight_5;
  2163. // System.Single UnityEngine.Keyframe::m_OutWeight
  2164. float ___m_OutWeight_6;
  2165. };
  2166. // UnityEngine.LayerMask
  2167. struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
  2168. {
  2169. // System.Int32 UnityEngine.LayerMask::m_Mask
  2170. int32_t ___m_Mask_0;
  2171. };
  2172. // UnityEngine.LightBakingOutput
  2173. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2174. {
  2175. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2176. int32_t ___probeOcclusionLightIndex_0;
  2177. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2178. int32_t ___occlusionMaskChannel_1;
  2179. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2180. int32_t ___lightmapBakeType_2;
  2181. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2182. int32_t ___mixedLightingMode_3;
  2183. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2184. bool ___isBaked_4;
  2185. };
  2186. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2187. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2188. {
  2189. int32_t ___probeOcclusionLightIndex_0;
  2190. int32_t ___occlusionMaskChannel_1;
  2191. int32_t ___lightmapBakeType_2;
  2192. int32_t ___mixedLightingMode_3;
  2193. int32_t ___isBaked_4;
  2194. };
  2195. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2196. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2197. {
  2198. int32_t ___probeOcclusionLightIndex_0;
  2199. int32_t ___occlusionMaskChannel_1;
  2200. int32_t ___lightmapBakeType_2;
  2201. int32_t ___mixedLightingMode_3;
  2202. int32_t ___isBaked_4;
  2203. };
  2204. // UnityEngine.Mathf
  2205. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2206. {
  2207. union
  2208. {
  2209. struct
  2210. {
  2211. };
  2212. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2213. };
  2214. };
  2215. // UnityEngineInternal.MathfInternal
  2216. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2217. {
  2218. union
  2219. {
  2220. struct
  2221. {
  2222. };
  2223. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2224. };
  2225. };
  2226. // UnityEngine.Matrix4x4
  2227. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2228. {
  2229. // System.Single UnityEngine.Matrix4x4::m00
  2230. float ___m00_0;
  2231. // System.Single UnityEngine.Matrix4x4::m10
  2232. float ___m10_1;
  2233. // System.Single UnityEngine.Matrix4x4::m20
  2234. float ___m20_2;
  2235. // System.Single UnityEngine.Matrix4x4::m30
  2236. float ___m30_3;
  2237. // System.Single UnityEngine.Matrix4x4::m01
  2238. float ___m01_4;
  2239. // System.Single UnityEngine.Matrix4x4::m11
  2240. float ___m11_5;
  2241. // System.Single UnityEngine.Matrix4x4::m21
  2242. float ___m21_6;
  2243. // System.Single UnityEngine.Matrix4x4::m31
  2244. float ___m31_7;
  2245. // System.Single UnityEngine.Matrix4x4::m02
  2246. float ___m02_8;
  2247. // System.Single UnityEngine.Matrix4x4::m12
  2248. float ___m12_9;
  2249. // System.Single UnityEngine.Matrix4x4::m22
  2250. float ___m22_10;
  2251. // System.Single UnityEngine.Matrix4x4::m32
  2252. float ___m32_11;
  2253. // System.Single UnityEngine.Matrix4x4::m03
  2254. float ___m03_12;
  2255. // System.Single UnityEngine.Matrix4x4::m13
  2256. float ___m13_13;
  2257. // System.Single UnityEngine.Matrix4x4::m23
  2258. float ___m23_14;
  2259. // System.Single UnityEngine.Matrix4x4::m33
  2260. float ___m33_15;
  2261. };
  2262. // System.Reflection.MethodBase
  2263. struct MethodBase_t : public MemberInfo_t
  2264. {
  2265. };
  2266. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  2267. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2268. {
  2269. };
  2270. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  2271. struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2272. {
  2273. };
  2274. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  2275. struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2276. {
  2277. };
  2278. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  2279. struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2280. {
  2281. };
  2282. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  2283. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2284. {
  2285. };
  2286. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  2287. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2288. {
  2289. };
  2290. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  2291. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2292. {
  2293. };
  2294. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  2295. struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2296. {
  2297. };
  2298. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  2299. struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2300. {
  2301. };
  2302. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  2303. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2304. {
  2305. };
  2306. // Unity.Collections.NativeFixedLengthAttribute
  2307. struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2308. {
  2309. };
  2310. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  2311. struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2312. {
  2313. };
  2314. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  2315. struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2316. {
  2317. };
  2318. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  2319. struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2320. {
  2321. };
  2322. // JetBrains.Annotations.NoEnumerationAttribute
  2323. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2324. {
  2325. };
  2326. // JetBrains.Annotations.NotNullAttribute
  2327. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2328. {
  2329. };
  2330. // System.Reflection.ParameterModifier
  2331. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2332. {
  2333. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2334. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2335. };
  2336. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2337. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2338. {
  2339. int32_t* ____byRef_0;
  2340. };
  2341. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2342. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2343. {
  2344. int32_t* ____byRef_0;
  2345. };
  2346. // UnityEngine.PreferBinarySerialization
  2347. struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2348. {
  2349. };
  2350. // UnityEngine.Scripting.PreserveAttribute
  2351. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2352. {
  2353. };
  2354. // Unity.Profiling.ProfilerCategory
  2355. struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
  2356. {
  2357. union
  2358. {
  2359. struct
  2360. {
  2361. union
  2362. {
  2363. #pragma pack(push, tp, 1)
  2364. struct
  2365. {
  2366. // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
  2367. uint16_t ___m_CategoryId_0;
  2368. };
  2369. #pragma pack(pop, tp)
  2370. struct
  2371. {
  2372. uint16_t ___m_CategoryId_0_forAlignmentOnly;
  2373. };
  2374. };
  2375. };
  2376. uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
  2377. };
  2378. };
  2379. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  2380. struct ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2
  2381. {
  2382. union
  2383. {
  2384. struct
  2385. {
  2386. union
  2387. {
  2388. #pragma pack(push, tp, 1)
  2389. struct
  2390. {
  2391. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Type
  2392. uint8_t ___Type_0;
  2393. };
  2394. #pragma pack(pop, tp)
  2395. struct
  2396. {
  2397. uint8_t ___Type_0_forAlignmentOnly;
  2398. };
  2399. #pragma pack(push, tp, 1)
  2400. struct
  2401. {
  2402. char ___reserved0_1_OffsetPadding[1];
  2403. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved0
  2404. uint8_t ___reserved0_1;
  2405. };
  2406. #pragma pack(pop, tp)
  2407. struct
  2408. {
  2409. char ___reserved0_1_OffsetPadding_forAlignmentOnly[1];
  2410. uint8_t ___reserved0_1_forAlignmentOnly;
  2411. };
  2412. #pragma pack(push, tp, 1)
  2413. struct
  2414. {
  2415. char ___reserved1_2_OffsetPadding[2];
  2416. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved1
  2417. uint16_t ___reserved1_2;
  2418. };
  2419. #pragma pack(pop, tp)
  2420. struct
  2421. {
  2422. char ___reserved1_2_OffsetPadding_forAlignmentOnly[2];
  2423. uint16_t ___reserved1_2_forAlignmentOnly;
  2424. };
  2425. #pragma pack(push, tp, 1)
  2426. struct
  2427. {
  2428. char ___Size_3_OffsetPadding[4];
  2429. // System.UInt32 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Size
  2430. uint32_t ___Size_3;
  2431. };
  2432. #pragma pack(pop, tp)
  2433. struct
  2434. {
  2435. char ___Size_3_OffsetPadding_forAlignmentOnly[4];
  2436. uint32_t ___Size_3_forAlignmentOnly;
  2437. };
  2438. #pragma pack(push, tp, 1)
  2439. struct
  2440. {
  2441. char ___Ptr_4_OffsetPadding[8];
  2442. // System.Void* Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Ptr
  2443. void* ___Ptr_4;
  2444. };
  2445. #pragma pack(pop, tp)
  2446. struct
  2447. {
  2448. char ___Ptr_4_OffsetPadding_forAlignmentOnly[8];
  2449. void* ___Ptr_4_forAlignmentOnly;
  2450. };
  2451. };
  2452. };
  2453. uint8_t ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2__padding[16];
  2454. };
  2455. };
  2456. // UnityEngine.PropertyAttribute
  2457. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2458. {
  2459. };
  2460. // UnityEngine.PropertyName
  2461. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  2462. {
  2463. // System.Int32 UnityEngine.PropertyName::id
  2464. int32_t ___id_0;
  2465. };
  2466. // JetBrains.Annotations.PureAttribute
  2467. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2468. {
  2469. };
  2470. // UnityEngine.Quaternion
  2471. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2472. {
  2473. // System.Single UnityEngine.Quaternion::x
  2474. float ___x_0;
  2475. // System.Single UnityEngine.Quaternion::y
  2476. float ___y_1;
  2477. // System.Single UnityEngine.Quaternion::z
  2478. float ___z_2;
  2479. // System.Single UnityEngine.Quaternion::w
  2480. float ___w_3;
  2481. };
  2482. // UnityEngine.RangeInt
  2483. struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268
  2484. {
  2485. // System.Int32 UnityEngine.RangeInt::start
  2486. int32_t ___start_0;
  2487. // System.Int32 UnityEngine.RangeInt::length
  2488. int32_t ___length_1;
  2489. };
  2490. // Unity.Collections.ReadOnlyAttribute
  2491. struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2492. {
  2493. };
  2494. // UnityEngine.Rect
  2495. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2496. {
  2497. // System.Single UnityEngine.Rect::m_XMin
  2498. float ___m_XMin_0;
  2499. // System.Single UnityEngine.Rect::m_YMin
  2500. float ___m_YMin_1;
  2501. // System.Single UnityEngine.Rect::m_Width
  2502. float ___m_Width_2;
  2503. // System.Single UnityEngine.Rect::m_Height
  2504. float ___m_Height_3;
  2505. };
  2506. // UnityEngine.RectInt
  2507. struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
  2508. {
  2509. // System.Int32 UnityEngine.RectInt::m_XMin
  2510. int32_t ___m_XMin_0;
  2511. // System.Int32 UnityEngine.RectInt::m_YMin
  2512. int32_t ___m_YMin_1;
  2513. // System.Int32 UnityEngine.RectInt::m_Width
  2514. int32_t ___m_Width_2;
  2515. // System.Int32 UnityEngine.RectInt::m_Height
  2516. int32_t ___m_Height_3;
  2517. };
  2518. // UnityEngine.RenderTextureDescriptor
  2519. struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
  2520. {
  2521. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  2522. int32_t ___U3CwidthU3Ek__BackingField_0;
  2523. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  2524. int32_t ___U3CheightU3Ek__BackingField_1;
  2525. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  2526. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  2527. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  2528. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  2529. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  2530. int32_t ___U3CmipCountU3Ek__BackingField_4;
  2531. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  2532. int32_t ____graphicsFormat_5;
  2533. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  2534. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  2535. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
  2536. int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
  2537. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  2538. int32_t ___U3CdimensionU3Ek__BackingField_8;
  2539. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  2540. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  2541. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  2542. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  2543. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  2544. int32_t ____flags_11;
  2545. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  2546. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  2547. };
  2548. // UnityEngine.RequireComponent
  2549. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2550. {
  2551. // System.Type UnityEngine.RequireComponent::m_Type0
  2552. Type_t* ___m_Type0_0;
  2553. // System.Type UnityEngine.RequireComponent::m_Type1
  2554. Type_t* ___m_Type1_1;
  2555. // System.Type UnityEngine.RequireComponent::m_Type2
  2556. Type_t* ___m_Type2_2;
  2557. };
  2558. // UnityEngine.Resolution
  2559. struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
  2560. {
  2561. // System.Int32 UnityEngine.Resolution::m_Width
  2562. int32_t ___m_Width_0;
  2563. // System.Int32 UnityEngine.Resolution::m_Height
  2564. int32_t ___m_Height_1;
  2565. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  2566. int32_t ___m_RefreshRate_2;
  2567. };
  2568. // System.SByte
  2569. struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
  2570. {
  2571. // System.SByte System.SByte::m_value
  2572. int8_t ___m_value_0;
  2573. };
  2574. // UnityEngine.SceneManagement.Scene
  2575. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2576. {
  2577. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2578. int32_t ___m_Handle_0;
  2579. };
  2580. // UnityEngine.SelectionBaseAttribute
  2581. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2582. {
  2583. };
  2584. // UnityEngine.SerializeField
  2585. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2586. {
  2587. };
  2588. // UnityEngine.SerializeReference
  2589. struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2590. {
  2591. };
  2592. // System.Single
  2593. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2594. {
  2595. // System.Single System.Single::m_value
  2596. float ___m_value_0;
  2597. };
  2598. // System.IO.Stream
  2599. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2600. {
  2601. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  2602. ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05* ____activeReadWriteTask_2;
  2603. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  2604. SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2* ____asyncActiveSemaphore_3;
  2605. };
  2606. // System.Runtime.Serialization.StreamingContext
  2607. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677
  2608. {
  2609. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  2610. RuntimeObject* ___m_additionalContext_0;
  2611. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  2612. int32_t ___m_state_1;
  2613. };
  2614. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  2615. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_pinvoke
  2616. {
  2617. Il2CppIUnknown* ___m_additionalContext_0;
  2618. int32_t ___m_state_1;
  2619. };
  2620. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  2621. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_com
  2622. {
  2623. Il2CppIUnknown* ___m_additionalContext_0;
  2624. int32_t ___m_state_1;
  2625. };
  2626. // System.IO.TextWriter
  2627. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2628. {
  2629. // System.Char[] System.IO.TextWriter::CoreNewLine
  2630. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
  2631. // System.String System.IO.TextWriter::CoreNewLineStr
  2632. String_t* ___CoreNewLineStr_4;
  2633. // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
  2634. RuntimeObject* ____internalFormatProvider_5;
  2635. };
  2636. // System.Threading.Thread
  2637. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9
  2638. {
  2639. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  2640. InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6;
  2641. // System.Object System.Threading.Thread::m_ThreadStartArg
  2642. RuntimeObject* ___m_ThreadStartArg_7;
  2643. // System.Object System.Threading.Thread::pending_exception
  2644. RuntimeObject* ___pending_exception_8;
  2645. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  2646. MulticastDelegate_t* ___m_Delegate_10;
  2647. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  2648. ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11;
  2649. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  2650. bool ___m_ExecutionContextBelongsToOuterScope_12;
  2651. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  2652. RuntimeObject* ___principal_13;
  2653. // System.Int32 System.Threading.Thread::principal_version
  2654. int32_t ___principal_version_14;
  2655. };
  2656. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  2657. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1
  2658. {
  2659. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  2660. uint32_t ___keyboardType_0;
  2661. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  2662. uint32_t ___autocorrection_1;
  2663. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  2664. uint32_t ___multiline_2;
  2665. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  2666. uint32_t ___secure_3;
  2667. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  2668. uint32_t ___alert_4;
  2669. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  2670. int32_t ___characterLimit_5;
  2671. };
  2672. // UnityEngineInternal.TypeInferenceRuleAttribute
  2673. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2674. {
  2675. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  2676. String_t* ____rule_0;
  2677. };
  2678. // System.UInt16
  2679. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2680. {
  2681. // System.UInt16 System.UInt16::m_value
  2682. uint16_t ___m_value_0;
  2683. };
  2684. // System.UInt32
  2685. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2686. {
  2687. // System.UInt32 System.UInt32::m_value
  2688. uint32_t ___m_value_0;
  2689. };
  2690. // System.UInt64
  2691. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2692. {
  2693. // System.UInt64 System.UInt64::m_value
  2694. uint64_t ___m_value_0;
  2695. };
  2696. // System.Text.UTF32Encoding
  2697. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2698. {
  2699. // System.Boolean System.Text.UTF32Encoding::_emitUTF32ByteOrderMark
  2700. bool ____emitUTF32ByteOrderMark_20;
  2701. // System.Boolean System.Text.UTF32Encoding::_isThrowException
  2702. bool ____isThrowException_21;
  2703. // System.Boolean System.Text.UTF32Encoding::_bigEndian
  2704. bool ____bigEndian_22;
  2705. };
  2706. // System.Text.UTF8Encoding
  2707. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2708. {
  2709. // System.Boolean System.Text.UTF8Encoding::_emitUTF8Identifier
  2710. bool ____emitUTF8Identifier_18;
  2711. // System.Boolean System.Text.UTF8Encoding::_isThrowException
  2712. bool ____isThrowException_19;
  2713. };
  2714. // System.UnhandledExceptionEventArgs
  2715. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0 : public EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377
  2716. {
  2717. // System.Object System.UnhandledExceptionEventArgs::_exception
  2718. RuntimeObject* ____exception_1;
  2719. // System.Boolean System.UnhandledExceptionEventArgs::_isTerminating
  2720. bool ____isTerminating_2;
  2721. };
  2722. // System.Text.UnicodeEncoding
  2723. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0 : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2724. {
  2725. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  2726. bool ___isThrowException_20;
  2727. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  2728. bool ___bigEndian_21;
  2729. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  2730. bool ___byteOrderMark_22;
  2731. };
  2732. // UnityEngine.UnitySynchronizationContext
  2733. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3 : public SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0
  2734. {
  2735. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  2736. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_AsyncWorkQueue_1;
  2737. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  2738. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_CurrentFrameWork_2;
  2739. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  2740. int32_t ___m_MainThreadID_3;
  2741. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  2742. int32_t ___m_TrackedCount_4;
  2743. };
  2744. // JetBrains.Annotations.UsedImplicitlyAttribute
  2745. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2746. {
  2747. // JetBrains.Annotations.ImplicitUseKindFlags JetBrains.Annotations.UsedImplicitlyAttribute::<UseKindFlags>k__BackingField
  2748. int32_t ___U3CUseKindFlagsU3Ek__BackingField_0;
  2749. // JetBrains.Annotations.ImplicitUseTargetFlags JetBrains.Annotations.UsedImplicitlyAttribute::<TargetFlags>k__BackingField
  2750. int32_t ___U3CTargetFlagsU3Ek__BackingField_1;
  2751. };
  2752. // UnityEngine.Vector2
  2753. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2754. {
  2755. // System.Single UnityEngine.Vector2::x
  2756. float ___x_0;
  2757. // System.Single UnityEngine.Vector2::y
  2758. float ___y_1;
  2759. };
  2760. // UnityEngine.Vector2Int
  2761. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  2762. {
  2763. // System.Int32 UnityEngine.Vector2Int::m_X
  2764. int32_t ___m_X_0;
  2765. // System.Int32 UnityEngine.Vector2Int::m_Y
  2766. int32_t ___m_Y_1;
  2767. };
  2768. // UnityEngine.Vector3
  2769. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2770. {
  2771. // System.Single UnityEngine.Vector3::x
  2772. float ___x_2;
  2773. // System.Single UnityEngine.Vector3::y
  2774. float ___y_3;
  2775. // System.Single UnityEngine.Vector3::z
  2776. float ___z_4;
  2777. };
  2778. // UnityEngine.Vector4
  2779. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2780. {
  2781. // System.Single UnityEngine.Vector4::x
  2782. float ___x_1;
  2783. // System.Single UnityEngine.Vector4::y
  2784. float ___y_2;
  2785. // System.Single UnityEngine.Vector4::z
  2786. float ___z_3;
  2787. // System.Single UnityEngine.Vector4::w
  2788. float ___w_4;
  2789. };
  2790. // System.Void
  2791. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2792. {
  2793. union
  2794. {
  2795. struct
  2796. {
  2797. };
  2798. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2799. };
  2800. };
  2801. // UnityEngine.WaitForEndOfFrame
  2802. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2803. {
  2804. };
  2805. // UnityEngine.WaitForFixedUpdate
  2806. struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2807. {
  2808. };
  2809. // UnityEngine.WaitForSeconds
  2810. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2811. {
  2812. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  2813. float ___m_Seconds_0;
  2814. };
  2815. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  2816. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2817. {
  2818. float ___m_Seconds_0;
  2819. };
  2820. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  2821. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2822. {
  2823. float ___m_Seconds_0;
  2824. };
  2825. // UnityEngine.WaitForSecondsRealtime
  2826. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2827. {
  2828. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  2829. float ___U3CwaitTimeU3Ek__BackingField_0;
  2830. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  2831. float ___m_WaitUntilTime_1;
  2832. };
  2833. // UnityEngine.WaitUntil
  2834. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2835. {
  2836. // System.Func`1<System.Boolean> UnityEngine.WaitUntil::m_Predicate
  2837. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2838. };
  2839. // UnityEngine.WaitWhile
  2840. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2841. {
  2842. // System.Func`1<System.Boolean> UnityEngine.WaitWhile::m_Predicate
  2843. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2844. };
  2845. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  2846. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2847. {
  2848. };
  2849. // Unity.Collections.WriteOnlyAttribute
  2850. struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2851. {
  2852. };
  2853. // UnityEngine.BeforeRenderHelper/OrderBlock
  2854. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
  2855. {
  2856. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  2857. int32_t ___order_0;
  2858. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  2859. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
  2860. };
  2861. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2862. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
  2863. {
  2864. int32_t ___order_0;
  2865. Il2CppMethodPointer ___callback_1;
  2866. };
  2867. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2868. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
  2869. {
  2870. int32_t ___order_0;
  2871. Il2CppMethodPointer ___callback_1;
  2872. };
  2873. // UnityEngine.Camera/RenderRequest
  2874. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
  2875. {
  2876. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  2877. int32_t ___m_CameraRenderMode_0;
  2878. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  2879. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2880. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  2881. int32_t ___m_OutputSpace_2;
  2882. };
  2883. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  2884. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
  2885. {
  2886. int32_t ___m_CameraRenderMode_0;
  2887. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2888. int32_t ___m_OutputSpace_2;
  2889. };
  2890. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  2891. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
  2892. {
  2893. int32_t ___m_CameraRenderMode_0;
  2894. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2895. int32_t ___m_OutputSpace_2;
  2896. };
  2897. // UnityEngine.ScriptingUtility/TestClass
  2898. struct TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193
  2899. {
  2900. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  2901. int32_t ___value_0;
  2902. };
  2903. // UnityEngine.UnitySynchronizationContext/WorkRequest
  2904. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44
  2905. {
  2906. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  2907. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0;
  2908. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  2909. RuntimeObject* ___m_DelagateState_1;
  2910. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  2911. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2912. };
  2913. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2914. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke
  2915. {
  2916. Il2CppMethodPointer ___m_DelagateCallback_0;
  2917. Il2CppIUnknown* ___m_DelagateState_1;
  2918. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2919. };
  2920. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2921. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com
  2922. {
  2923. Il2CppMethodPointer ___m_DelagateCallback_0;
  2924. Il2CppIUnknown* ___m_DelagateState_1;
  2925. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2926. };
  2927. // UnityEngine.AnimationCurve
  2928. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
  2929. {
  2930. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  2931. intptr_t ___m_Ptr_0;
  2932. };
  2933. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  2934. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
  2935. {
  2936. intptr_t ___m_Ptr_0;
  2937. };
  2938. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  2939. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
  2940. {
  2941. intptr_t ___m_Ptr_0;
  2942. };
  2943. // System.AppDomain
  2944. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2945. {
  2946. // System.IntPtr System.AppDomain::_mono_app_domain
  2947. intptr_t ____mono_app_domain_1;
  2948. // System.Object System.AppDomain::_evidence
  2949. RuntimeObject* ____evidence_6;
  2950. // System.Object System.AppDomain::_granted
  2951. RuntimeObject* ____granted_7;
  2952. // System.Int32 System.AppDomain::_principalPolicy
  2953. int32_t ____principalPolicy_8;
  2954. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  2955. AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
  2956. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  2957. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
  2958. // System.EventHandler System.AppDomain::DomainUnload
  2959. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
  2960. // System.EventHandler System.AppDomain::ProcessExit
  2961. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
  2962. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  2963. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
  2964. // System.ResolveEventHandler System.AppDomain::TypeResolve
  2965. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
  2966. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  2967. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
  2968. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  2969. EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
  2970. // System.Object System.AppDomain::_domain_manager
  2971. RuntimeObject* ____domain_manager_17;
  2972. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  2973. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
  2974. // System.Object System.AppDomain::_activation
  2975. RuntimeObject* ____activation_19;
  2976. // System.Object System.AppDomain::_applicationIdentity
  2977. RuntimeObject* ____applicationIdentity_20;
  2978. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  2979. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2980. };
  2981. // Native definition for P/Invoke marshalling of System.AppDomain
  2982. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  2983. {
  2984. intptr_t ____mono_app_domain_1;
  2985. Il2CppIUnknown* ____evidence_6;
  2986. Il2CppIUnknown* ____granted_7;
  2987. int32_t ____principalPolicy_8;
  2988. Il2CppMethodPointer ___AssemblyLoad_9;
  2989. Il2CppMethodPointer ___AssemblyResolve_10;
  2990. Il2CppMethodPointer ___DomainUnload_11;
  2991. Il2CppMethodPointer ___ProcessExit_12;
  2992. Il2CppMethodPointer ___ResourceResolve_13;
  2993. Il2CppMethodPointer ___TypeResolve_14;
  2994. Il2CppMethodPointer ___UnhandledException_15;
  2995. Il2CppMethodPointer ___FirstChanceException_16;
  2996. Il2CppIUnknown* ____domain_manager_17;
  2997. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2998. Il2CppIUnknown* ____activation_19;
  2999. Il2CppIUnknown* ____applicationIdentity_20;
  3000. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3001. };
  3002. // Native definition for COM marshalling of System.AppDomain
  3003. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3004. {
  3005. intptr_t ____mono_app_domain_1;
  3006. Il2CppIUnknown* ____evidence_6;
  3007. Il2CppIUnknown* ____granted_7;
  3008. int32_t ____principalPolicy_8;
  3009. Il2CppMethodPointer ___AssemblyLoad_9;
  3010. Il2CppMethodPointer ___AssemblyResolve_10;
  3011. Il2CppMethodPointer ___DomainUnload_11;
  3012. Il2CppMethodPointer ___ProcessExit_12;
  3013. Il2CppMethodPointer ___ResourceResolve_13;
  3014. Il2CppMethodPointer ___TypeResolve_14;
  3015. Il2CppMethodPointer ___UnhandledException_15;
  3016. Il2CppMethodPointer ___FirstChanceException_16;
  3017. Il2CppIUnknown* ____domain_manager_17;
  3018. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  3019. Il2CppIUnknown* ____activation_19;
  3020. Il2CppIUnknown* ____applicationIdentity_20;
  3021. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3022. };
  3023. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  3024. struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
  3025. {
  3026. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  3027. int32_t ___value___2;
  3028. };
  3029. // UnityEngine.AsyncOperation
  3030. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3031. {
  3032. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  3033. intptr_t ___m_Ptr_0;
  3034. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  3035. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  3036. };
  3037. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  3038. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3039. {
  3040. intptr_t ___m_Ptr_0;
  3041. Il2CppMethodPointer ___m_completeCallback_1;
  3042. };
  3043. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  3044. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3045. {
  3046. intptr_t ___m_Ptr_0;
  3047. Il2CppMethodPointer ___m_completeCallback_1;
  3048. };
  3049. // UnityEngine.BootConfigData
  3050. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
  3051. {
  3052. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  3053. intptr_t ___m_Ptr_0;
  3054. };
  3055. // UnityEngine.Bounds
  3056. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  3057. {
  3058. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3059. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  3060. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3061. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  3062. };
  3063. // UnityEngine.Rendering.CommandBuffer
  3064. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  3065. {
  3066. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  3067. intptr_t ___m_Ptr_0;
  3068. };
  3069. // UnityEngine.Coroutine
  3070. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3071. {
  3072. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3073. intptr_t ___m_Ptr_0;
  3074. };
  3075. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3076. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3077. {
  3078. intptr_t ___m_Ptr_0;
  3079. };
  3080. // Native definition for COM marshalling of UnityEngine.Coroutine
  3081. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3082. {
  3083. intptr_t ___m_Ptr_0;
  3084. };
  3085. // UnityEngine.CullingGroup
  3086. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
  3087. {
  3088. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  3089. intptr_t ___m_Ptr_0;
  3090. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  3091. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
  3092. };
  3093. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  3094. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
  3095. {
  3096. intptr_t ___m_Ptr_0;
  3097. Il2CppMethodPointer ___m_OnStateChanged_1;
  3098. };
  3099. // Native definition for COM marshalling of UnityEngine.CullingGroup
  3100. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
  3101. {
  3102. intptr_t ___m_Ptr_0;
  3103. Il2CppMethodPointer ___m_OnStateChanged_1;
  3104. };
  3105. // System.Delegate
  3106. struct Delegate_t : public RuntimeObject
  3107. {
  3108. // System.IntPtr System.Delegate::method_ptr
  3109. Il2CppMethodPointer ___method_ptr_0;
  3110. // System.IntPtr System.Delegate::invoke_impl
  3111. intptr_t ___invoke_impl_1;
  3112. // System.Object System.Delegate::m_target
  3113. RuntimeObject* ___m_target_2;
  3114. // System.IntPtr System.Delegate::method
  3115. intptr_t ___method_3;
  3116. // System.IntPtr System.Delegate::delegate_trampoline
  3117. intptr_t ___delegate_trampoline_4;
  3118. // System.IntPtr System.Delegate::extra_arg
  3119. intptr_t ___extra_arg_5;
  3120. // System.IntPtr System.Delegate::method_code
  3121. intptr_t ___method_code_6;
  3122. // System.IntPtr System.Delegate::interp_method
  3123. intptr_t ___interp_method_7;
  3124. // System.IntPtr System.Delegate::interp_invoke_impl
  3125. intptr_t ___interp_invoke_impl_8;
  3126. // System.Reflection.MethodInfo System.Delegate::method_info
  3127. MethodInfo_t* ___method_info_9;
  3128. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3129. MethodInfo_t* ___original_method_info_10;
  3130. // System.DelegateData System.Delegate::data
  3131. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3132. // System.Boolean System.Delegate::method_is_virtual
  3133. bool ___method_is_virtual_12;
  3134. };
  3135. // Native definition for P/Invoke marshalling of System.Delegate
  3136. struct Delegate_t_marshaled_pinvoke
  3137. {
  3138. intptr_t ___method_ptr_0;
  3139. intptr_t ___invoke_impl_1;
  3140. Il2CppIUnknown* ___m_target_2;
  3141. intptr_t ___method_3;
  3142. intptr_t ___delegate_trampoline_4;
  3143. intptr_t ___extra_arg_5;
  3144. intptr_t ___method_code_6;
  3145. intptr_t ___interp_method_7;
  3146. intptr_t ___interp_invoke_impl_8;
  3147. MethodInfo_t* ___method_info_9;
  3148. MethodInfo_t* ___original_method_info_10;
  3149. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3150. int32_t ___method_is_virtual_12;
  3151. };
  3152. // Native definition for COM marshalling of System.Delegate
  3153. struct Delegate_t_marshaled_com
  3154. {
  3155. intptr_t ___method_ptr_0;
  3156. intptr_t ___invoke_impl_1;
  3157. Il2CppIUnknown* ___m_target_2;
  3158. intptr_t ___method_3;
  3159. intptr_t ___delegate_trampoline_4;
  3160. intptr_t ___extra_arg_5;
  3161. intptr_t ___method_code_6;
  3162. intptr_t ___interp_method_7;
  3163. intptr_t ___interp_invoke_impl_8;
  3164. MethodInfo_t* ___method_info_9;
  3165. MethodInfo_t* ___original_method_info_10;
  3166. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3167. int32_t ___method_is_virtual_12;
  3168. };
  3169. // UnityEngine.Display
  3170. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  3171. {
  3172. // System.IntPtr UnityEngine.Display::nativeDisplay
  3173. intptr_t ___nativeDisplay_0;
  3174. };
  3175. // System.Exception
  3176. struct Exception_t : public RuntimeObject
  3177. {
  3178. // System.String System.Exception::_className
  3179. String_t* ____className_1;
  3180. // System.String System.Exception::_message
  3181. String_t* ____message_2;
  3182. // System.Collections.IDictionary System.Exception::_data
  3183. RuntimeObject* ____data_3;
  3184. // System.Exception System.Exception::_innerException
  3185. Exception_t* ____innerException_4;
  3186. // System.String System.Exception::_helpURL
  3187. String_t* ____helpURL_5;
  3188. // System.Object System.Exception::_stackTrace
  3189. RuntimeObject* ____stackTrace_6;
  3190. // System.String System.Exception::_stackTraceString
  3191. String_t* ____stackTraceString_7;
  3192. // System.String System.Exception::_remoteStackTraceString
  3193. String_t* ____remoteStackTraceString_8;
  3194. // System.Int32 System.Exception::_remoteStackIndex
  3195. int32_t ____remoteStackIndex_9;
  3196. // System.Object System.Exception::_dynamicMethods
  3197. RuntimeObject* ____dynamicMethods_10;
  3198. // System.Int32 System.Exception::_HResult
  3199. int32_t ____HResult_11;
  3200. // System.String System.Exception::_source
  3201. String_t* ____source_12;
  3202. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  3203. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3204. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  3205. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3206. // System.IntPtr[] System.Exception::native_trace_ips
  3207. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  3208. // System.Int32 System.Exception::caught_in_unmanaged
  3209. int32_t ___caught_in_unmanaged_16;
  3210. };
  3211. // Native definition for P/Invoke marshalling of System.Exception
  3212. struct Exception_t_marshaled_pinvoke
  3213. {
  3214. char* ____className_1;
  3215. char* ____message_2;
  3216. RuntimeObject* ____data_3;
  3217. Exception_t_marshaled_pinvoke* ____innerException_4;
  3218. char* ____helpURL_5;
  3219. Il2CppIUnknown* ____stackTrace_6;
  3220. char* ____stackTraceString_7;
  3221. char* ____remoteStackTraceString_8;
  3222. int32_t ____remoteStackIndex_9;
  3223. Il2CppIUnknown* ____dynamicMethods_10;
  3224. int32_t ____HResult_11;
  3225. char* ____source_12;
  3226. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3227. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3228. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3229. int32_t ___caught_in_unmanaged_16;
  3230. };
  3231. // Native definition for COM marshalling of System.Exception
  3232. struct Exception_t_marshaled_com
  3233. {
  3234. Il2CppChar* ____className_1;
  3235. Il2CppChar* ____message_2;
  3236. RuntimeObject* ____data_3;
  3237. Exception_t_marshaled_com* ____innerException_4;
  3238. Il2CppChar* ____helpURL_5;
  3239. Il2CppIUnknown* ____stackTrace_6;
  3240. Il2CppChar* ____stackTraceString_7;
  3241. Il2CppChar* ____remoteStackTraceString_8;
  3242. int32_t ____remoteStackIndex_9;
  3243. Il2CppIUnknown* ____dynamicMethods_10;
  3244. int32_t ____HResult_11;
  3245. Il2CppChar* ____source_12;
  3246. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3247. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3248. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3249. int32_t ___caught_in_unmanaged_16;
  3250. };
  3251. // Unity.IO.LowLevel.Unsafe.FileReadType
  3252. struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
  3253. {
  3254. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  3255. int32_t ___value___2;
  3256. };
  3257. // UnityEngine.InspectorNameAttribute
  3258. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3259. {
  3260. // System.String UnityEngine.InspectorNameAttribute::displayName
  3261. String_t* ___displayName_0;
  3262. };
  3263. // Unity.Jobs.JobHandle
  3264. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  3265. {
  3266. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  3267. intptr_t ___jobGroup_0;
  3268. // System.Int32 Unity.Jobs.JobHandle::version
  3269. int32_t ___version_1;
  3270. };
  3271. // UnityEngine.MaterialPropertyBlock
  3272. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
  3273. {
  3274. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  3275. intptr_t ___m_Ptr_0;
  3276. };
  3277. // UnityEngine.MultilineAttribute
  3278. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3279. {
  3280. // System.Int32 UnityEngine.MultilineAttribute::lines
  3281. int32_t ___lines_0;
  3282. };
  3283. // UnityEngine.Object
  3284. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  3285. {
  3286. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3287. intptr_t ___m_CachedPtr_0;
  3288. };
  3289. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3290. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3291. {
  3292. intptr_t ___m_CachedPtr_0;
  3293. };
  3294. // Native definition for COM marshalling of UnityEngine.Object
  3295. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3296. {
  3297. intptr_t ___m_CachedPtr_0;
  3298. };
  3299. // UnityEngine.Plane
  3300. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  3301. {
  3302. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  3303. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  3304. // System.Single UnityEngine.Plane::m_Distance
  3305. float ___m_Distance_1;
  3306. };
  3307. // Unity.IO.LowLevel.Unsafe.Priority
  3308. struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
  3309. {
  3310. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  3311. int32_t ___value___2;
  3312. };
  3313. // Unity.IO.LowLevel.Unsafe.ProcessingState
  3314. struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
  3315. {
  3316. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  3317. int32_t ___value___2;
  3318. };
  3319. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  3320. struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28
  3321. {
  3322. union
  3323. {
  3324. struct
  3325. {
  3326. union
  3327. {
  3328. #pragma pack(push, tp, 1)
  3329. struct
  3330. {
  3331. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id
  3332. uint16_t ___Id_0;
  3333. };
  3334. #pragma pack(pop, tp)
  3335. struct
  3336. {
  3337. uint16_t ___Id_0_forAlignmentOnly;
  3338. };
  3339. #pragma pack(push, tp, 1)
  3340. struct
  3341. {
  3342. char ___Flags_1_OffsetPadding[2];
  3343. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags
  3344. uint16_t ___Flags_1;
  3345. };
  3346. #pragma pack(pop, tp)
  3347. struct
  3348. {
  3349. char ___Flags_1_OffsetPadding_forAlignmentOnly[2];
  3350. uint16_t ___Flags_1_forAlignmentOnly;
  3351. };
  3352. #pragma pack(push, tp, 1)
  3353. struct
  3354. {
  3355. char ___Color_2_OffsetPadding[4];
  3356. // UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color
  3357. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2;
  3358. };
  3359. #pragma pack(pop, tp)
  3360. struct
  3361. {
  3362. char ___Color_2_OffsetPadding_forAlignmentOnly[4];
  3363. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly;
  3364. };
  3365. #pragma pack(push, tp, 1)
  3366. struct
  3367. {
  3368. char ___reserved0_3_OffsetPadding[8];
  3369. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0
  3370. int32_t ___reserved0_3;
  3371. };
  3372. #pragma pack(pop, tp)
  3373. struct
  3374. {
  3375. char ___reserved0_3_OffsetPadding_forAlignmentOnly[8];
  3376. int32_t ___reserved0_3_forAlignmentOnly;
  3377. };
  3378. #pragma pack(push, tp, 1)
  3379. struct
  3380. {
  3381. char ___NameUtf8Len_4_OffsetPadding[12];
  3382. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len
  3383. int32_t ___NameUtf8Len_4;
  3384. };
  3385. #pragma pack(pop, tp)
  3386. struct
  3387. {
  3388. char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12];
  3389. int32_t ___NameUtf8Len_4_forAlignmentOnly;
  3390. };
  3391. #pragma pack(push, tp, 1)
  3392. struct
  3393. {
  3394. char ___NameUtf8_5_OffsetPadding[16];
  3395. // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8
  3396. uint8_t* ___NameUtf8_5;
  3397. };
  3398. #pragma pack(pop, tp)
  3399. struct
  3400. {
  3401. char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16];
  3402. uint8_t* ___NameUtf8_5_forAlignmentOnly;
  3403. };
  3404. };
  3405. };
  3406. uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24];
  3407. };
  3408. };
  3409. // Unity.Profiling.ProfilerMarker
  3410. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  3411. {
  3412. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  3413. intptr_t ___m_Ptr_0;
  3414. };
  3415. // UnityEngine.RangeAttribute
  3416. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3417. {
  3418. // System.Single UnityEngine.RangeAttribute::min
  3419. float ___min_0;
  3420. // System.Single UnityEngine.RangeAttribute::max
  3421. float ___max_1;
  3422. };
  3423. // UnityEngine.Ray
  3424. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  3425. {
  3426. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  3427. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  3428. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  3429. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  3430. };
  3431. // UnityEngine.Ray2D
  3432. struct Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A
  3433. {
  3434. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin
  3435. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Origin_0;
  3436. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction
  3437. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Direction_1;
  3438. };
  3439. // UnityEngine.RectOffset
  3440. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
  3441. {
  3442. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  3443. intptr_t ___m_Ptr_0;
  3444. // System.Object UnityEngine.RectOffset::m_SourceStyle
  3445. RuntimeObject* ___m_SourceStyle_1;
  3446. };
  3447. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  3448. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
  3449. {
  3450. intptr_t ___m_Ptr_0;
  3451. Il2CppIUnknown* ___m_SourceStyle_1;
  3452. };
  3453. // Native definition for COM marshalling of UnityEngine.RectOffset
  3454. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
  3455. {
  3456. intptr_t ___m_Ptr_0;
  3457. Il2CppIUnknown* ___m_SourceStyle_1;
  3458. };
  3459. // UnityEngine.RenderBuffer
  3460. struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
  3461. {
  3462. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  3463. int32_t ___m_RenderTextureInstanceID_0;
  3464. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  3465. intptr_t ___m_BufferPtr_1;
  3466. };
  3467. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  3468. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C : public PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751
  3469. {
  3470. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  3471. int32_t ___m_LoadType_0;
  3472. };
  3473. // System.RuntimeTypeHandle
  3474. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  3475. {
  3476. // System.IntPtr System.RuntimeTypeHandle::value
  3477. intptr_t ___value_0;
  3478. };
  3479. // UnityEngine.SpaceAttribute
  3480. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3481. {
  3482. // System.Single UnityEngine.SpaceAttribute::height
  3483. float ___height_0;
  3484. };
  3485. // UnityEngine.TextAreaAttribute
  3486. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3487. {
  3488. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  3489. int32_t ___minLines_0;
  3490. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  3491. int32_t ___maxLines_1;
  3492. };
  3493. // UnityEngine.TooltipAttribute
  3494. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3495. {
  3496. // System.String UnityEngine.TooltipAttribute::tooltip
  3497. String_t* ___tooltip_0;
  3498. };
  3499. // UnityEngine.TouchScreenKeyboard
  3500. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject
  3501. {
  3502. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  3503. intptr_t ___m_Ptr_0;
  3504. };
  3505. // UnityEngine.TrackedReference
  3506. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
  3507. {
  3508. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  3509. intptr_t ___m_Ptr_0;
  3510. };
  3511. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  3512. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
  3513. {
  3514. intptr_t ___m_Ptr_0;
  3515. };
  3516. // Native definition for COM marshalling of UnityEngine.TrackedReference
  3517. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
  3518. {
  3519. intptr_t ___m_Ptr_0;
  3520. };
  3521. // UnityEngine.UnityLogWriter
  3522. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
  3523. {
  3524. };
  3525. // System.Threading.WaitHandle
  3526. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  3527. {
  3528. // System.IntPtr System.Threading.WaitHandle::waitHandle
  3529. intptr_t ___waitHandle_3;
  3530. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  3531. SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449* ___safeWaitHandle_4;
  3532. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  3533. bool ___hasThreadAffinity_5;
  3534. };
  3535. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  3536. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  3537. {
  3538. intptr_t ___waitHandle_3;
  3539. void* ___safeWaitHandle_4;
  3540. int32_t ___hasThreadAffinity_5;
  3541. };
  3542. // Native definition for COM marshalling of System.Threading.WaitHandle
  3543. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3544. {
  3545. intptr_t ___waitHandle_3;
  3546. void* ___safeWaitHandle_4;
  3547. int32_t ___hasThreadAffinity_5;
  3548. };
  3549. // UnityEngine.Mesh/MeshData
  3550. struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
  3551. {
  3552. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  3553. intptr_t ___m_Ptr_0;
  3554. };
  3555. // Unity.Profiling.ProfilerMarker/AutoScope
  3556. struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
  3557. {
  3558. // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
  3559. intptr_t ___m_Ptr_0;
  3560. };
  3561. // UnityEngine.Component
  3562. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3563. {
  3564. };
  3565. // System.Threading.EventWaitHandle
  3566. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E : public WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8
  3567. {
  3568. };
  3569. // UnityEngine.FailedToLoadScriptObject
  3570. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3571. {
  3572. };
  3573. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  3574. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3575. {
  3576. };
  3577. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  3578. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3579. {
  3580. };
  3581. // UnityEngine.GameObject
  3582. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3583. {
  3584. };
  3585. // UnityEngine.LightProbes
  3586. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3587. {
  3588. };
  3589. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  3590. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3591. {
  3592. };
  3593. // Native definition for COM marshalling of UnityEngine.LightProbes
  3594. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3595. {
  3596. };
  3597. // UnityEngine.LightingSettings
  3598. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3599. {
  3600. };
  3601. // UnityEngine.LightmapSettings
  3602. struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3603. {
  3604. };
  3605. // UnityEngine.Material
  3606. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3607. {
  3608. };
  3609. // UnityEngine.Mesh
  3610. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3611. {
  3612. };
  3613. // System.MulticastDelegate
  3614. struct MulticastDelegate_t : public Delegate_t
  3615. {
  3616. // System.Delegate[] System.MulticastDelegate::delegates
  3617. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3618. };
  3619. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3620. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3621. {
  3622. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3623. };
  3624. // Native definition for COM marshalling of System.MulticastDelegate
  3625. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3626. {
  3627. Delegate_t_marshaled_com** ___delegates_13;
  3628. };
  3629. // UnityEngine.PlayerPrefsException
  3630. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
  3631. {
  3632. };
  3633. // UnityEngine.QualitySettings
  3634. struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3635. {
  3636. };
  3637. // UnityEngine.RenderSettings
  3638. struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3639. {
  3640. };
  3641. // UnityEngine.ScriptableObject
  3642. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3643. {
  3644. };
  3645. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3646. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3647. {
  3648. };
  3649. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3650. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3651. {
  3652. };
  3653. // UnityEngine.Shader
  3654. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3655. {
  3656. };
  3657. // System.SystemException
  3658. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3659. {
  3660. };
  3661. // UnityEngine.TextAsset
  3662. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3663. {
  3664. };
  3665. // UnityEngine.Texture
  3666. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3667. {
  3668. };
  3669. // System.Type
  3670. struct Type_t : public MemberInfo_t
  3671. {
  3672. // System.RuntimeTypeHandle System.Type::_impl
  3673. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3674. };
  3675. // UnityEngine.UnityException
  3676. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
  3677. {
  3678. };
  3679. // System.Action`1<UnityEngine.AsyncOperation>
  3680. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3681. {
  3682. };
  3683. // System.Action`1<UnityEngine.CustomRenderTexture>
  3684. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
  3685. {
  3686. };
  3687. // System.Action`1<System.Object>
  3688. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3689. {
  3690. };
  3691. // System.Action`1<UnityEngine.Texture>
  3692. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
  3693. {
  3694. };
  3695. // System.Action`2<System.Object,System.Int32Enum>
  3696. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
  3697. {
  3698. };
  3699. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  3700. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
  3701. {
  3702. };
  3703. // System.Func`1<System.Boolean>
  3704. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3705. {
  3706. };
  3707. // System.Action
  3708. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3709. {
  3710. };
  3711. // System.ArgumentException
  3712. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3713. {
  3714. // System.String System.ArgumentException::_paramName
  3715. String_t* ____paramName_18;
  3716. };
  3717. // UnityEngine.Behaviour
  3718. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3719. {
  3720. };
  3721. // UnityEngine.Cubemap
  3722. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3723. {
  3724. };
  3725. // UnityEngine.CubemapArray
  3726. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3727. {
  3728. };
  3729. // System.IndexOutOfRangeException
  3730. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3731. {
  3732. };
  3733. // System.Threading.ManualResetEvent
  3734. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158 : public EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E
  3735. {
  3736. };
  3737. // UnityEngine.MeshFilter
  3738. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3739. {
  3740. };
  3741. // System.NotImplementedException
  3742. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3743. {
  3744. };
  3745. // System.NullReferenceException
  3746. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3747. {
  3748. };
  3749. // UnityEngine.RenderTexture
  3750. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3751. {
  3752. };
  3753. // UnityEngine.Renderer
  3754. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3755. {
  3756. };
  3757. // System.Threading.SendOrPostCallback
  3758. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E : public MulticastDelegate_t
  3759. {
  3760. };
  3761. // UnityEngine.Texture2D
  3762. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3763. {
  3764. };
  3765. // UnityEngine.Texture2DArray
  3766. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3767. {
  3768. };
  3769. // UnityEngine.Texture3D
  3770. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3771. {
  3772. };
  3773. // UnityEngine.Transform
  3774. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3775. {
  3776. };
  3777. // System.UnhandledExceptionEventHandler
  3778. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C : public MulticastDelegate_t
  3779. {
  3780. };
  3781. // UnityEngine.Events.UnityAction
  3782. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3783. {
  3784. };
  3785. // UnityEngine.Camera/CameraCallback
  3786. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
  3787. {
  3788. };
  3789. // UnityEngine.CullingGroup/StateChanged
  3790. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
  3791. {
  3792. };
  3793. // UnityEngine.Display/DisplaysUpdatedDelegate
  3794. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
  3795. {
  3796. };
  3797. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  3798. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
  3799. {
  3800. };
  3801. // System.ArgumentNullException
  3802. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3803. {
  3804. };
  3805. // System.ArgumentOutOfRangeException
  3806. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3807. {
  3808. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3809. RuntimeObject* ____actualValue_19;
  3810. };
  3811. // UnityEngine.Camera
  3812. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3813. {
  3814. };
  3815. // UnityEngine.CustomRenderTexture
  3816. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
  3817. {
  3818. };
  3819. // UnityEngine.Light
  3820. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3821. {
  3822. // System.Int32 UnityEngine.Light::m_BakedIndex
  3823. int32_t ___m_BakedIndex_4;
  3824. };
  3825. // UnityEngine.MeshRenderer
  3826. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3827. {
  3828. };
  3829. // UnityEngine.MonoBehaviour
  3830. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3831. {
  3832. };
  3833. // UnityEngine.ReflectionProbe
  3834. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3835. {
  3836. };
  3837. // UnityEngine.SkinnedMeshRenderer
  3838. struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3839. {
  3840. };
  3841. // <Module>
  3842. // <Module>
  3843. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3844. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
  3845. {
  3846. // T[] System.Collections.Generic.List`1::s_emptyArray
  3847. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
  3848. };
  3849. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3850. // System.Collections.Generic.List`1<UnityEngine.Component>
  3851. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
  3852. {
  3853. // T[] System.Collections.Generic.List`1::s_emptyArray
  3854. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
  3855. };
  3856. // System.Collections.Generic.List`1<UnityEngine.Component>
  3857. // System.Collections.Generic.List`1<System.Int32>
  3858. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3859. {
  3860. // T[] System.Collections.Generic.List`1::s_emptyArray
  3861. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3862. };
  3863. // System.Collections.Generic.List`1<System.Int32>
  3864. // System.Collections.Generic.List`1<System.Object>
  3865. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3866. {
  3867. // T[] System.Collections.Generic.List`1::s_emptyArray
  3868. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3869. };
  3870. // System.Collections.Generic.List`1<System.Object>
  3871. // System.Collections.Generic.List`1<System.Type>
  3872. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields
  3873. {
  3874. // T[] System.Collections.Generic.List`1::s_emptyArray
  3875. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5;
  3876. };
  3877. // System.Collections.Generic.List`1<System.Type>
  3878. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3879. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
  3880. {
  3881. // T[] System.Collections.Generic.List`1::s_emptyArray
  3882. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
  3883. };
  3884. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3885. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3886. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
  3887. {
  3888. // T[] System.Collections.Generic.List`1::s_emptyArray
  3889. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
  3890. };
  3891. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3892. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3893. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
  3894. {
  3895. // T[] System.Collections.Generic.List`1::s_emptyArray
  3896. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
  3897. };
  3898. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3899. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3900. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_StaticFields
  3901. {
  3902. // T[] System.Collections.Generic.List`1::s_emptyArray
  3903. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ___s_emptyArray_5;
  3904. };
  3905. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3906. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3907. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3908. // System.Attribute
  3909. // System.Attribute
  3910. // UnityEngine.AttributeHelperEngine
  3911. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields
  3912. {
  3913. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  3914. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0;
  3915. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  3916. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1;
  3917. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  3918. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2;
  3919. };
  3920. // UnityEngine.AttributeHelperEngine
  3921. // UnityEngine.BeforeRenderHelper
  3922. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
  3923. {
  3924. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  3925. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
  3926. };
  3927. // UnityEngine.BeforeRenderHelper
  3928. // System.Reflection.Binder
  3929. // System.Reflection.Binder
  3930. // UnityEngine.ClassLibraryInitializer
  3931. // UnityEngine.ClassLibraryInitializer
  3932. // System.Globalization.CultureInfo
  3933. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3934. {
  3935. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3936. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3937. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3938. RuntimeObject* ___shared_table_lock_1;
  3939. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3940. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3941. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3942. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3943. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3944. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3945. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3946. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3947. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3948. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3949. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3950. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3951. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3952. bool ___IsTaiwanSku_39;
  3953. };
  3954. // System.Globalization.CultureInfo
  3955. // UnityEngine.Cursor
  3956. // UnityEngine.Cursor
  3957. // UnityEngine.CustomRenderTextureManager
  3958. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
  3959. {
  3960. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  3961. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
  3962. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  3963. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
  3964. };
  3965. // UnityEngine.CustomRenderTextureManager
  3966. // UnityEngine.CustomYieldInstruction
  3967. // UnityEngine.CustomYieldInstruction
  3968. // UnityEngine.Debug
  3969. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
  3970. {
  3971. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  3972. RuntimeObject* ___s_DefaultLogger_0;
  3973. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  3974. RuntimeObject* ___s_Logger_1;
  3975. };
  3976. // UnityEngine.Debug
  3977. // UnityEngine.DebugLogHandler
  3978. // UnityEngine.DebugLogHandler
  3979. // System.Text.DecoderFallback
  3980. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90_StaticFields
  3981. {
  3982. // System.Text.DecoderFallback System.Text.DecoderFallback::s_replacementFallback
  3983. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_replacementFallback_0;
  3984. // System.Text.DecoderFallback System.Text.DecoderFallback::s_exceptionFallback
  3985. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_exceptionFallback_1;
  3986. };
  3987. // System.Text.DecoderFallback
  3988. // System.Text.EncoderFallback
  3989. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293_StaticFields
  3990. {
  3991. // System.Text.EncoderFallback System.Text.EncoderFallback::s_replacementFallback
  3992. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_replacementFallback_0;
  3993. // System.Text.EncoderFallback System.Text.EncoderFallback::s_exceptionFallback
  3994. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_exceptionFallback_1;
  3995. };
  3996. // System.Text.EncoderFallback
  3997. // System.Text.Encoding
  3998. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
  3999. {
  4000. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  4001. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
  4002. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  4003. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
  4004. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  4005. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
  4006. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  4007. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
  4008. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  4009. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
  4010. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  4011. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
  4012. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  4013. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
  4014. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  4015. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
  4016. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  4017. Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
  4018. // System.Object System.Text.Encoding::s_InternalSyncObject
  4019. RuntimeObject* ___s_InternalSyncObject_15;
  4020. };
  4021. // System.Text.Encoding
  4022. // UnityEngine.FrameTimingManager
  4023. // UnityEngine.FrameTimingManager
  4024. // UnityEngine.GL
  4025. // UnityEngine.GL
  4026. // UnityEngine.Graphics
  4027. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
  4028. {
  4029. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  4030. int32_t ___kMaxDrawMeshInstanceCount_0;
  4031. };
  4032. // UnityEngine.Graphics
  4033. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4034. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
  4035. {
  4036. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
  4037. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
  4038. };
  4039. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4040. // UnityEngine.Logger
  4041. // UnityEngine.Logger
  4042. // UnityEngine.ManagedStreamHelpers
  4043. // UnityEngine.ManagedStreamHelpers
  4044. // System.Reflection.MemberInfo
  4045. // System.Reflection.MemberInfo
  4046. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4047. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4048. // Unity.Collections.NativeLeakDetection
  4049. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
  4050. {
  4051. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  4052. int32_t ___s_NativeLeakDetectionMode_0;
  4053. };
  4054. // Unity.Collections.NativeLeakDetection
  4055. // Unity.Collections.NativeSliceExtensions
  4056. // Unity.Collections.NativeSliceExtensions
  4057. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4058. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4059. // UnityEngine.NoAllocHelpers
  4060. // UnityEngine.NoAllocHelpers
  4061. // System.Globalization.NumberFormatInfo
  4062. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  4063. {
  4064. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  4065. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  4066. };
  4067. // System.Globalization.NumberFormatInfo
  4068. // System.Reflection.ParameterInfo
  4069. // System.Reflection.ParameterInfo
  4070. // UnityEngine.PlayerConnectionInternal
  4071. // UnityEngine.PlayerConnectionInternal
  4072. // UnityEngine.PlayerPrefs
  4073. // UnityEngine.PlayerPrefs
  4074. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4075. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4076. // UnityEngine.PropertyNameUtils
  4077. // UnityEngine.PropertyNameUtils
  4078. // UnityEngine.Random
  4079. // UnityEngine.Random
  4080. // UnityEngine.ResourcesAPI
  4081. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  4082. {
  4083. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  4084. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  4085. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  4086. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  4087. };
  4088. // UnityEngine.ResourcesAPI
  4089. // UnityEngine.ScalableBufferManager
  4090. // UnityEngine.ScalableBufferManager
  4091. // UnityEngine.Screen
  4092. // UnityEngine.Screen
  4093. // UnityEngine.ScriptingRuntime
  4094. // UnityEngine.ScriptingRuntime
  4095. // UnityEngine.ScriptingUtility
  4096. // UnityEngine.ScriptingUtility
  4097. // System.Runtime.Serialization.SerializationInfo
  4098. // System.Runtime.Serialization.SerializationInfo
  4099. // UnityEngine.SetupCoroutine
  4100. // UnityEngine.SetupCoroutine
  4101. // System.Collections.Stack
  4102. // System.Collections.Stack
  4103. // System.Diagnostics.StackFrame
  4104. // System.Diagnostics.StackFrame
  4105. // System.Diagnostics.StackTrace
  4106. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_StaticFields
  4107. {
  4108. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  4109. bool ___isAotidSet_3;
  4110. // System.String System.Diagnostics.StackTrace::aotid
  4111. String_t* ___aotid_4;
  4112. };
  4113. // System.Diagnostics.StackTrace
  4114. // UnityEngine.StackTraceUtility
  4115. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields
  4116. {
  4117. // System.String UnityEngine.StackTraceUtility::projectFolder
  4118. String_t* ___projectFolder_0;
  4119. };
  4120. // UnityEngine.StackTraceUtility
  4121. // System.Diagnostics.Stopwatch
  4122. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_StaticFields
  4123. {
  4124. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  4125. int64_t ___Frequency_0;
  4126. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  4127. bool ___IsHighResolution_1;
  4128. };
  4129. // System.Diagnostics.Stopwatch
  4130. // System.String
  4131. struct String_t_StaticFields
  4132. {
  4133. // System.String System.String::Empty
  4134. String_t* ___Empty_6;
  4135. };
  4136. // System.String
  4137. // System.Text.StringBuilder
  4138. // System.Text.StringBuilder
  4139. // System.Threading.SynchronizationContext
  4140. // System.Threading.SynchronizationContext
  4141. // UnityEngine.SystemInfo
  4142. // UnityEngine.SystemInfo
  4143. // UnityEngine.Time
  4144. // UnityEngine.Time
  4145. // UnityEngine.UnhandledExceptionHandler
  4146. // UnityEngine.UnhandledExceptionHandler
  4147. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4148. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4149. // UnityEngine.YieldInstruction
  4150. // UnityEngine.YieldInstruction
  4151. // UnityEngine.TextAsset/EncodingUtility
  4152. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields
  4153. {
  4154. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  4155. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* ___encodingLookup_0;
  4156. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  4157. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___targetEncoding_1;
  4158. };
  4159. // UnityEngine.TextAsset/EncodingUtility
  4160. // UnityEngine.UnhandledExceptionHandler/<>c
  4161. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields
  4162. {
  4163. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  4164. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* ___U3CU3E9_0;
  4165. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  4166. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___U3CU3E9__0_0_1;
  4167. };
  4168. // UnityEngine.UnhandledExceptionHandler/<>c
  4169. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4170. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4171. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4172. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4173. // UnityEngine.AddComponentMenu
  4174. // UnityEngine.AddComponentMenu
  4175. // UnityEngine.AssemblyIsEditorAssembly
  4176. // UnityEngine.AssemblyIsEditorAssembly
  4177. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4178. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4179. // System.Boolean
  4180. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  4181. {
  4182. // System.String System.Boolean::TrueString
  4183. String_t* ___TrueString_5;
  4184. // System.String System.Boolean::FalseString
  4185. String_t* ___FalseString_6;
  4186. };
  4187. // System.Boolean
  4188. // System.Byte
  4189. // System.Byte
  4190. // JetBrains.Annotations.CanBeNullAttribute
  4191. // JetBrains.Annotations.CanBeNullAttribute
  4192. // System.Char
  4193. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  4194. {
  4195. // System.Byte[] System.Char::s_categoryForLatin1
  4196. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  4197. };
  4198. // System.Char
  4199. // UnityEngine.Color
  4200. // UnityEngine.Color
  4201. // UnityEngine.Color32
  4202. // UnityEngine.Color32
  4203. // UnityEngine.ContextMenu
  4204. // UnityEngine.ContextMenu
  4205. // UnityEngine.CreateAssetMenuAttribute
  4206. // UnityEngine.CreateAssetMenuAttribute
  4207. // UnityEngine.CullingGroupEvent
  4208. // UnityEngine.CullingGroupEvent
  4209. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4210. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4211. // System.Text.DecoderReplacementFallback
  4212. // System.Text.DecoderReplacementFallback
  4213. // UnityEngine.DefaultExecutionOrder
  4214. // UnityEngine.DefaultExecutionOrder
  4215. // UnityEngine.DisallowMultipleComponent
  4216. // UnityEngine.DisallowMultipleComponent
  4217. // System.Double
  4218. // System.Double
  4219. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4220. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4221. // System.Text.EncoderReplacementFallback
  4222. // System.Text.EncoderReplacementFallback
  4223. // System.Enum
  4224. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
  4225. {
  4226. // System.Char[] System.Enum::enumSeperatorCharArray
  4227. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
  4228. };
  4229. // System.Enum
  4230. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4231. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4232. // UnityEngine.ExcludeFromPresetAttribute
  4233. // UnityEngine.ExcludeFromPresetAttribute
  4234. // UnityEngine.ExecuteAlways
  4235. // UnityEngine.ExecuteAlways
  4236. // UnityEngine.ExecuteInEditMode
  4237. // UnityEngine.ExecuteInEditMode
  4238. // UnityEngine.ExtensionOfNativeClassAttribute
  4239. // UnityEngine.ExtensionOfNativeClassAttribute
  4240. // UnityEngine.FrameTiming
  4241. // UnityEngine.FrameTiming
  4242. // UnityEngineInternal.GenericStack
  4243. // UnityEngineInternal.GenericStack
  4244. // System.Guid
  4245. struct Guid_t_StaticFields
  4246. {
  4247. // System.Guid System.Guid::Empty
  4248. Guid_t ___Empty_0;
  4249. };
  4250. // System.Guid
  4251. // UnityEngine.HelpURLAttribute
  4252. // UnityEngine.HelpURLAttribute
  4253. // UnityEngine.HideInInspector
  4254. // UnityEngine.HideInInspector
  4255. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4256. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4257. // System.Int32
  4258. // System.Int32
  4259. // System.Int64
  4260. // System.Int64
  4261. // System.IntPtr
  4262. struct IntPtr_t_StaticFields
  4263. {
  4264. // System.IntPtr System.IntPtr::Zero
  4265. intptr_t ___Zero_1;
  4266. };
  4267. // System.IntPtr
  4268. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4269. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4270. // UnityEngine.Keyframe
  4271. // UnityEngine.Keyframe
  4272. // UnityEngine.LayerMask
  4273. // UnityEngine.LayerMask
  4274. // UnityEngine.LightBakingOutput
  4275. // UnityEngine.LightBakingOutput
  4276. // UnityEngine.Mathf
  4277. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4278. {
  4279. // System.Single UnityEngine.Mathf::Epsilon
  4280. float ___Epsilon_0;
  4281. };
  4282. // UnityEngine.Mathf
  4283. // UnityEngineInternal.MathfInternal
  4284. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4285. {
  4286. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4287. float ___FloatMinNormal_0;
  4288. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4289. float ___FloatMinDenormal_1;
  4290. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4291. bool ___IsFlushToZeroEnabled_2;
  4292. };
  4293. // UnityEngineInternal.MathfInternal
  4294. // UnityEngine.Matrix4x4
  4295. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4296. {
  4297. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4298. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4299. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4300. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4301. };
  4302. // UnityEngine.Matrix4x4
  4303. // System.Reflection.MethodBase
  4304. // System.Reflection.MethodBase
  4305. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4306. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4307. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4308. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4309. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4310. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4311. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4312. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4313. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4314. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4315. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4316. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4317. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4318. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4319. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4320. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4321. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4322. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4323. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4324. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4325. // Unity.Collections.NativeFixedLengthAttribute
  4326. // Unity.Collections.NativeFixedLengthAttribute
  4327. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4328. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4329. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4330. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4331. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4332. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4333. // JetBrains.Annotations.NoEnumerationAttribute
  4334. // JetBrains.Annotations.NoEnumerationAttribute
  4335. // JetBrains.Annotations.NotNullAttribute
  4336. // JetBrains.Annotations.NotNullAttribute
  4337. // System.Reflection.ParameterModifier
  4338. // System.Reflection.ParameterModifier
  4339. // UnityEngine.PreferBinarySerialization
  4340. // UnityEngine.PreferBinarySerialization
  4341. // UnityEngine.Scripting.PreserveAttribute
  4342. // UnityEngine.Scripting.PreserveAttribute
  4343. // Unity.Profiling.ProfilerCategory
  4344. // Unity.Profiling.ProfilerCategory
  4345. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4346. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4347. // UnityEngine.PropertyAttribute
  4348. // UnityEngine.PropertyAttribute
  4349. // UnityEngine.PropertyName
  4350. // UnityEngine.PropertyName
  4351. // JetBrains.Annotations.PureAttribute
  4352. // JetBrains.Annotations.PureAttribute
  4353. // UnityEngine.Quaternion
  4354. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4355. {
  4356. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4357. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4358. };
  4359. // UnityEngine.Quaternion
  4360. // UnityEngine.RangeInt
  4361. // UnityEngine.RangeInt
  4362. // Unity.Collections.ReadOnlyAttribute
  4363. // Unity.Collections.ReadOnlyAttribute
  4364. // UnityEngine.Rect
  4365. // UnityEngine.Rect
  4366. // UnityEngine.RectInt
  4367. // UnityEngine.RectInt
  4368. // UnityEngine.RenderTextureDescriptor
  4369. // UnityEngine.RenderTextureDescriptor
  4370. // UnityEngine.RequireComponent
  4371. // UnityEngine.RequireComponent
  4372. // UnityEngine.Resolution
  4373. // UnityEngine.Resolution
  4374. // System.SByte
  4375. // System.SByte
  4376. // UnityEngine.SceneManagement.Scene
  4377. // UnityEngine.SceneManagement.Scene
  4378. // UnityEngine.SelectionBaseAttribute
  4379. // UnityEngine.SelectionBaseAttribute
  4380. // UnityEngine.SerializeField
  4381. // UnityEngine.SerializeField
  4382. // UnityEngine.SerializeReference
  4383. // UnityEngine.SerializeReference
  4384. // System.Single
  4385. // System.Single
  4386. // System.IO.Stream
  4387. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE_StaticFields
  4388. {
  4389. // System.IO.Stream System.IO.Stream::Null
  4390. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___Null_1;
  4391. };
  4392. // System.IO.Stream
  4393. // System.Runtime.Serialization.StreamingContext
  4394. // System.Runtime.Serialization.StreamingContext
  4395. // System.IO.TextWriter
  4396. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
  4397. {
  4398. // System.IO.TextWriter System.IO.TextWriter::Null
  4399. TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
  4400. // System.Char[] System.IO.TextWriter::s_coreNewLine
  4401. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
  4402. };
  4403. // System.IO.TextWriter
  4404. // System.Threading.Thread
  4405. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_StaticFields
  4406. {
  4407. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4408. LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E* ___s_LocalDataStoreMgr_0;
  4409. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4410. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentCulture_4;
  4411. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4412. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentUICulture_5;
  4413. };
  4414. // System.Threading.Thread
  4415. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_ThreadStaticFields
  4416. {
  4417. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4418. LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F* ___s_LocalDataStore_1;
  4419. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4420. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentCulture_2;
  4421. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4422. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentUICulture_3;
  4423. // System.Threading.Thread System.Threading.Thread::current_thread
  4424. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___current_thread_9;
  4425. };
  4426. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4427. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4428. // UnityEngineInternal.TypeInferenceRuleAttribute
  4429. // UnityEngineInternal.TypeInferenceRuleAttribute
  4430. // System.UInt16
  4431. // System.UInt16
  4432. // System.UInt32
  4433. // System.UInt32
  4434. // System.UInt64
  4435. // System.UInt64
  4436. // System.Text.UTF32Encoding
  4437. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_StaticFields
  4438. {
  4439. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_default
  4440. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_default_16;
  4441. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_bigEndianDefault
  4442. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_bigEndianDefault_17;
  4443. // System.Byte[] System.Text.UTF32Encoding::s_bigEndianPreamble
  4444. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4445. // System.Byte[] System.Text.UTF32Encoding::s_littleEndianPreamble
  4446. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4447. };
  4448. // System.Text.UTF32Encoding
  4449. // System.Text.UTF8Encoding
  4450. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_StaticFields
  4451. {
  4452. // System.Text.UTF8Encoding/UTF8EncodingSealed System.Text.UTF8Encoding::s_default
  4453. UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36* ___s_default_16;
  4454. // System.Byte[] System.Text.UTF8Encoding::s_preamble
  4455. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_preamble_17;
  4456. };
  4457. // System.Text.UTF8Encoding
  4458. // System.UnhandledExceptionEventArgs
  4459. // System.UnhandledExceptionEventArgs
  4460. // System.Text.UnicodeEncoding
  4461. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_StaticFields
  4462. {
  4463. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_bigEndianDefault
  4464. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_bigEndianDefault_16;
  4465. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_littleEndianDefault
  4466. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_littleEndianDefault_17;
  4467. // System.Byte[] System.Text.UnicodeEncoding::s_bigEndianPreamble
  4468. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4469. // System.Byte[] System.Text.UnicodeEncoding::s_littleEndianPreamble
  4470. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4471. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4472. uint64_t ___highLowPatternMask_23;
  4473. };
  4474. // System.Text.UnicodeEncoding
  4475. // UnityEngine.UnitySynchronizationContext
  4476. // UnityEngine.UnitySynchronizationContext
  4477. // JetBrains.Annotations.UsedImplicitlyAttribute
  4478. // JetBrains.Annotations.UsedImplicitlyAttribute
  4479. // UnityEngine.Vector2
  4480. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4481. {
  4482. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4484. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4486. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4488. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4489. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4490. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4492. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4494. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4495. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4496. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4497. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4498. };
  4499. // UnityEngine.Vector2
  4500. // UnityEngine.Vector2Int
  4501. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  4502. {
  4503. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4504. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  4505. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4506. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  4507. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4508. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  4509. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4510. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  4511. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4512. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  4513. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4514. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  4515. };
  4516. // UnityEngine.Vector2Int
  4517. // UnityEngine.Vector3
  4518. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4519. {
  4520. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4522. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4524. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4526. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4527. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4528. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4529. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4530. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4531. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4532. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4534. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4536. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4537. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4538. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4539. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4540. };
  4541. // UnityEngine.Vector3
  4542. // UnityEngine.Vector4
  4543. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4544. {
  4545. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4546. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4547. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4548. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4549. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4550. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4551. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4552. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4553. };
  4554. // UnityEngine.Vector4
  4555. // System.Void
  4556. // System.Void
  4557. // UnityEngine.WaitForEndOfFrame
  4558. // UnityEngine.WaitForEndOfFrame
  4559. // UnityEngine.WaitForFixedUpdate
  4560. // UnityEngine.WaitForFixedUpdate
  4561. // UnityEngine.WaitForSeconds
  4562. // UnityEngine.WaitForSeconds
  4563. // UnityEngine.WaitForSecondsRealtime
  4564. // UnityEngine.WaitForSecondsRealtime
  4565. // UnityEngine.WaitUntil
  4566. // UnityEngine.WaitUntil
  4567. // UnityEngine.WaitWhile
  4568. // UnityEngine.WaitWhile
  4569. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4570. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4571. // Unity.Collections.WriteOnlyAttribute
  4572. // Unity.Collections.WriteOnlyAttribute
  4573. // UnityEngine.BeforeRenderHelper/OrderBlock
  4574. // UnityEngine.BeforeRenderHelper/OrderBlock
  4575. // UnityEngine.Camera/RenderRequest
  4576. // UnityEngine.Camera/RenderRequest
  4577. // UnityEngine.ScriptingUtility/TestClass
  4578. // UnityEngine.ScriptingUtility/TestClass
  4579. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4580. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4581. // UnityEngine.AnimationCurve
  4582. // UnityEngine.AnimationCurve
  4583. // System.AppDomain
  4584. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
  4585. {
  4586. // System.String System.AppDomain::_process_guid
  4587. String_t* ____process_guid_2;
  4588. };
  4589. // System.AppDomain
  4590. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
  4591. {
  4592. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  4593. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
  4594. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  4595. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
  4596. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  4597. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
  4598. };
  4599. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4600. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4601. // UnityEngine.AsyncOperation
  4602. // UnityEngine.AsyncOperation
  4603. // UnityEngine.BootConfigData
  4604. // UnityEngine.BootConfigData
  4605. // UnityEngine.Bounds
  4606. // UnityEngine.Bounds
  4607. // UnityEngine.Rendering.CommandBuffer
  4608. // UnityEngine.Rendering.CommandBuffer
  4609. // UnityEngine.Coroutine
  4610. // UnityEngine.Coroutine
  4611. // UnityEngine.CullingGroup
  4612. // UnityEngine.CullingGroup
  4613. // System.Delegate
  4614. // System.Delegate
  4615. // UnityEngine.Display
  4616. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  4617. {
  4618. // UnityEngine.Display[] UnityEngine.Display::displays
  4619. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  4620. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4621. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  4622. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  4623. int32_t ___m_ActiveEditorGameViewTarget_3;
  4624. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4625. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  4626. };
  4627. // UnityEngine.Display
  4628. // System.Exception
  4629. struct Exception_t_StaticFields
  4630. {
  4631. // System.Object System.Exception::s_EDILock
  4632. RuntimeObject* ___s_EDILock_0;
  4633. };
  4634. // System.Exception
  4635. // Unity.IO.LowLevel.Unsafe.FileReadType
  4636. // Unity.IO.LowLevel.Unsafe.FileReadType
  4637. // UnityEngine.InspectorNameAttribute
  4638. // UnityEngine.InspectorNameAttribute
  4639. // Unity.Jobs.JobHandle
  4640. // Unity.Jobs.JobHandle
  4641. // UnityEngine.MaterialPropertyBlock
  4642. // UnityEngine.MaterialPropertyBlock
  4643. // UnityEngine.MultilineAttribute
  4644. // UnityEngine.MultilineAttribute
  4645. // UnityEngine.Object
  4646. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4647. {
  4648. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4649. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4650. };
  4651. // UnityEngine.Object
  4652. // UnityEngine.Plane
  4653. // UnityEngine.Plane
  4654. // Unity.IO.LowLevel.Unsafe.Priority
  4655. // Unity.IO.LowLevel.Unsafe.Priority
  4656. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4657. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4658. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4659. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4660. // Unity.Profiling.ProfilerMarker
  4661. // Unity.Profiling.ProfilerMarker
  4662. // UnityEngine.RangeAttribute
  4663. // UnityEngine.RangeAttribute
  4664. // UnityEngine.Ray
  4665. // UnityEngine.Ray
  4666. // UnityEngine.Ray2D
  4667. // UnityEngine.Ray2D
  4668. // UnityEngine.RectOffset
  4669. // UnityEngine.RectOffset
  4670. // UnityEngine.RenderBuffer
  4671. // UnityEngine.RenderBuffer
  4672. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4673. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4674. // System.RuntimeTypeHandle
  4675. // System.RuntimeTypeHandle
  4676. // UnityEngine.SpaceAttribute
  4677. // UnityEngine.SpaceAttribute
  4678. // UnityEngine.TextAreaAttribute
  4679. // UnityEngine.TextAreaAttribute
  4680. // UnityEngine.TooltipAttribute
  4681. // UnityEngine.TooltipAttribute
  4682. // UnityEngine.TouchScreenKeyboard
  4683. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields
  4684. {
  4685. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  4686. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  4687. };
  4688. // UnityEngine.TouchScreenKeyboard
  4689. // UnityEngine.TrackedReference
  4690. // UnityEngine.TrackedReference
  4691. // UnityEngine.UnityLogWriter
  4692. // UnityEngine.UnityLogWriter
  4693. // System.Threading.WaitHandle
  4694. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_StaticFields
  4695. {
  4696. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  4697. intptr_t ___InvalidHandle_11;
  4698. };
  4699. // System.Threading.WaitHandle
  4700. // UnityEngine.Mesh/MeshData
  4701. // UnityEngine.Mesh/MeshData
  4702. // Unity.Profiling.ProfilerMarker/AutoScope
  4703. // Unity.Profiling.ProfilerMarker/AutoScope
  4704. // UnityEngine.Component
  4705. // UnityEngine.Component
  4706. // System.Threading.EventWaitHandle
  4707. // System.Threading.EventWaitHandle
  4708. // UnityEngine.FailedToLoadScriptObject
  4709. // UnityEngine.FailedToLoadScriptObject
  4710. // UnityEngine.GameObject
  4711. // UnityEngine.GameObject
  4712. // UnityEngine.LightProbes
  4713. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
  4714. {
  4715. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  4716. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
  4717. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  4718. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
  4719. };
  4720. // UnityEngine.LightProbes
  4721. // UnityEngine.LightingSettings
  4722. // UnityEngine.LightingSettings
  4723. // UnityEngine.LightmapSettings
  4724. // UnityEngine.LightmapSettings
  4725. // UnityEngine.Material
  4726. // UnityEngine.Material
  4727. // UnityEngine.Mesh
  4728. // UnityEngine.Mesh
  4729. // UnityEngine.PlayerPrefsException
  4730. // UnityEngine.PlayerPrefsException
  4731. // UnityEngine.QualitySettings
  4732. // UnityEngine.QualitySettings
  4733. // UnityEngine.RenderSettings
  4734. // UnityEngine.RenderSettings
  4735. // UnityEngine.ScriptableObject
  4736. // UnityEngine.ScriptableObject
  4737. // UnityEngine.Shader
  4738. // UnityEngine.Shader
  4739. // UnityEngine.TextAsset
  4740. // UnityEngine.TextAsset
  4741. // UnityEngine.Texture
  4742. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4743. {
  4744. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4745. int32_t ___GenerateAllMips_4;
  4746. };
  4747. // UnityEngine.Texture
  4748. // System.Type
  4749. struct Type_t_StaticFields
  4750. {
  4751. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4752. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4753. // System.Char System.Type::Delimiter
  4754. Il2CppChar ___Delimiter_1;
  4755. // System.Type[] System.Type::EmptyTypes
  4756. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4757. // System.Object System.Type::Missing
  4758. RuntimeObject* ___Missing_3;
  4759. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4760. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4761. // System.Reflection.MemberFilter System.Type::FilterName
  4762. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4763. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4764. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4765. };
  4766. // System.Type
  4767. // UnityEngine.UnityException
  4768. // UnityEngine.UnityException
  4769. // System.Action`1<UnityEngine.AsyncOperation>
  4770. // System.Action`1<UnityEngine.AsyncOperation>
  4771. // System.Action`1<UnityEngine.CustomRenderTexture>
  4772. // System.Action`1<UnityEngine.CustomRenderTexture>
  4773. // System.Action`1<System.Object>
  4774. // System.Action`1<System.Object>
  4775. // System.Action`1<UnityEngine.Texture>
  4776. // System.Action`1<UnityEngine.Texture>
  4777. // System.Action`2<System.Object,System.Int32Enum>
  4778. // System.Action`2<System.Object,System.Int32Enum>
  4779. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4780. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4781. // System.Func`1<System.Boolean>
  4782. // System.Func`1<System.Boolean>
  4783. // System.Action
  4784. // System.Action
  4785. // System.ArgumentException
  4786. // System.ArgumentException
  4787. // UnityEngine.Behaviour
  4788. // UnityEngine.Behaviour
  4789. // UnityEngine.Cubemap
  4790. // UnityEngine.Cubemap
  4791. // UnityEngine.CubemapArray
  4792. // UnityEngine.CubemapArray
  4793. // System.IndexOutOfRangeException
  4794. // System.IndexOutOfRangeException
  4795. // System.Threading.ManualResetEvent
  4796. // System.Threading.ManualResetEvent
  4797. // UnityEngine.MeshFilter
  4798. // UnityEngine.MeshFilter
  4799. // System.NotImplementedException
  4800. // System.NotImplementedException
  4801. // System.NullReferenceException
  4802. // System.NullReferenceException
  4803. // UnityEngine.RenderTexture
  4804. // UnityEngine.RenderTexture
  4805. // UnityEngine.Renderer
  4806. // UnityEngine.Renderer
  4807. // System.Threading.SendOrPostCallback
  4808. // System.Threading.SendOrPostCallback
  4809. // UnityEngine.Texture2D
  4810. // UnityEngine.Texture2D
  4811. // UnityEngine.Texture2DArray
  4812. // UnityEngine.Texture2DArray
  4813. // UnityEngine.Texture3D
  4814. // UnityEngine.Texture3D
  4815. // UnityEngine.Transform
  4816. // UnityEngine.Transform
  4817. // System.UnhandledExceptionEventHandler
  4818. // System.UnhandledExceptionEventHandler
  4819. // UnityEngine.Events.UnityAction
  4820. // UnityEngine.Events.UnityAction
  4821. // UnityEngine.Camera/CameraCallback
  4822. // UnityEngine.Camera/CameraCallback
  4823. // UnityEngine.CullingGroup/StateChanged
  4824. // UnityEngine.CullingGroup/StateChanged
  4825. // UnityEngine.Display/DisplaysUpdatedDelegate
  4826. // UnityEngine.Display/DisplaysUpdatedDelegate
  4827. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4828. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4829. // System.ArgumentNullException
  4830. // System.ArgumentNullException
  4831. // System.ArgumentOutOfRangeException
  4832. // System.ArgumentOutOfRangeException
  4833. // UnityEngine.Camera
  4834. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4835. {
  4836. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4837. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4838. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4839. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4840. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4841. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4842. };
  4843. // UnityEngine.Camera
  4844. // UnityEngine.CustomRenderTexture
  4845. // UnityEngine.CustomRenderTexture
  4846. // UnityEngine.Light
  4847. // UnityEngine.Light
  4848. // UnityEngine.MeshRenderer
  4849. // UnityEngine.MeshRenderer
  4850. // UnityEngine.MonoBehaviour
  4851. // UnityEngine.MonoBehaviour
  4852. // UnityEngine.ReflectionProbe
  4853. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
  4854. {
  4855. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  4856. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
  4857. // System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
  4858. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
  4859. };
  4860. // UnityEngine.ReflectionProbe
  4861. // UnityEngine.SkinnedMeshRenderer
  4862. // UnityEngine.SkinnedMeshRenderer
  4863. #ifdef __clang__
  4864. #pragma clang diagnostic pop
  4865. #endif
  4866. // System.Byte[]
  4867. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4868. {
  4869. ALIGN_FIELD (8) uint8_t m_Items[1];
  4870. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4871. {
  4872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4873. return m_Items[index];
  4874. }
  4875. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4876. {
  4877. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4878. return m_Items + index;
  4879. }
  4880. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4881. {
  4882. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4883. m_Items[index] = value;
  4884. }
  4885. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4886. {
  4887. return m_Items[index];
  4888. }
  4889. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4890. {
  4891. return m_Items + index;
  4892. }
  4893. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4894. {
  4895. m_Items[index] = value;
  4896. }
  4897. };
  4898. // System.Delegate[]
  4899. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4900. {
  4901. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4902. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4903. {
  4904. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4905. return m_Items[index];
  4906. }
  4907. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4908. {
  4909. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4910. return m_Items + index;
  4911. }
  4912. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4913. {
  4914. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4915. m_Items[index] = value;
  4916. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4917. }
  4918. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4919. {
  4920. return m_Items[index];
  4921. }
  4922. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4923. {
  4924. return m_Items + index;
  4925. }
  4926. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4927. {
  4928. m_Items[index] = value;
  4929. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4930. }
  4931. };
  4932. // System.UInt64[]
  4933. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
  4934. {
  4935. ALIGN_FIELD (8) uint64_t m_Items[1];
  4936. inline uint64_t GetAt(il2cpp_array_size_t index) const
  4937. {
  4938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4939. return m_Items[index];
  4940. }
  4941. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  4942. {
  4943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4944. return m_Items + index;
  4945. }
  4946. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  4947. {
  4948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4949. m_Items[index] = value;
  4950. }
  4951. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  4952. {
  4953. return m_Items[index];
  4954. }
  4955. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4956. {
  4957. return m_Items + index;
  4958. }
  4959. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  4960. {
  4961. m_Items[index] = value;
  4962. }
  4963. };
  4964. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  4965. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
  4966. {
  4967. ALIGN_FIELD (8) int32_t m_Items[1];
  4968. inline int32_t GetAt(il2cpp_array_size_t index) const
  4969. {
  4970. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4971. return m_Items[index];
  4972. }
  4973. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4974. {
  4975. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4976. return m_Items + index;
  4977. }
  4978. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4979. {
  4980. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4981. m_Items[index] = value;
  4982. }
  4983. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4984. {
  4985. return m_Items[index];
  4986. }
  4987. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4988. {
  4989. return m_Items + index;
  4990. }
  4991. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4992. {
  4993. m_Items[index] = value;
  4994. }
  4995. };
  4996. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  4997. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
  4998. {
  4999. ALIGN_FIELD (8) int32_t m_Items[1];
  5000. inline int32_t GetAt(il2cpp_array_size_t index) const
  5001. {
  5002. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5003. return m_Items[index];
  5004. }
  5005. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5006. {
  5007. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5008. return m_Items + index;
  5009. }
  5010. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5011. {
  5012. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5013. m_Items[index] = value;
  5014. }
  5015. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5016. {
  5017. return m_Items[index];
  5018. }
  5019. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5020. {
  5021. return m_Items + index;
  5022. }
  5023. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5024. {
  5025. m_Items[index] = value;
  5026. }
  5027. };
  5028. // Unity.IO.LowLevel.Unsafe.Priority[]
  5029. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
  5030. {
  5031. ALIGN_FIELD (8) int32_t m_Items[1];
  5032. inline int32_t GetAt(il2cpp_array_size_t index) const
  5033. {
  5034. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5035. return m_Items[index];
  5036. }
  5037. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5038. {
  5039. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5040. return m_Items + index;
  5041. }
  5042. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5043. {
  5044. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5045. m_Items[index] = value;
  5046. }
  5047. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5048. {
  5049. return m_Items[index];
  5050. }
  5051. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5052. {
  5053. return m_Items + index;
  5054. }
  5055. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5056. {
  5057. m_Items[index] = value;
  5058. }
  5059. };
  5060. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  5061. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
  5062. {
  5063. ALIGN_FIELD (8) int32_t m_Items[1];
  5064. inline int32_t GetAt(il2cpp_array_size_t index) const
  5065. {
  5066. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5067. return m_Items[index];
  5068. }
  5069. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5070. {
  5071. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5072. return m_Items + index;
  5073. }
  5074. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5075. {
  5076. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5077. m_Items[index] = value;
  5078. }
  5079. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5080. {
  5081. return m_Items[index];
  5082. }
  5083. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5084. {
  5085. return m_Items + index;
  5086. }
  5087. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5088. {
  5089. m_Items[index] = value;
  5090. }
  5091. };
  5092. // UnityEngine.Keyframe[]
  5093. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
  5094. {
  5095. ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
  5096. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
  5097. {
  5098. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5099. return m_Items[index];
  5100. }
  5101. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
  5102. {
  5103. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5104. return m_Items + index;
  5105. }
  5106. inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5107. {
  5108. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5109. m_Items[index] = value;
  5110. }
  5111. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
  5112. {
  5113. return m_Items[index];
  5114. }
  5115. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5116. {
  5117. return m_Items + index;
  5118. }
  5119. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5120. {
  5121. m_Items[index] = value;
  5122. }
  5123. };
  5124. // System.Object[]
  5125. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  5126. {
  5127. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  5128. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  5129. {
  5130. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5131. return m_Items[index];
  5132. }
  5133. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  5134. {
  5135. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5136. return m_Items + index;
  5137. }
  5138. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  5139. {
  5140. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5141. m_Items[index] = value;
  5142. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5143. }
  5144. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  5145. {
  5146. return m_Items[index];
  5147. }
  5148. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5149. {
  5150. return m_Items + index;
  5151. }
  5152. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  5153. {
  5154. m_Items[index] = value;
  5155. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5156. }
  5157. };
  5158. // System.Char[]
  5159. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
  5160. {
  5161. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  5162. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  5163. {
  5164. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5165. return m_Items[index];
  5166. }
  5167. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  5168. {
  5169. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5170. return m_Items + index;
  5171. }
  5172. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  5173. {
  5174. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5175. m_Items[index] = value;
  5176. }
  5177. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  5178. {
  5179. return m_Items[index];
  5180. }
  5181. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5182. {
  5183. return m_Items + index;
  5184. }
  5185. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  5186. {
  5187. m_Items[index] = value;
  5188. }
  5189. };
  5190. // System.Int32[]
  5191. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5192. {
  5193. ALIGN_FIELD (8) int32_t m_Items[1];
  5194. inline int32_t GetAt(il2cpp_array_size_t index) const
  5195. {
  5196. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5197. return m_Items[index];
  5198. }
  5199. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5200. {
  5201. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5202. return m_Items + index;
  5203. }
  5204. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5205. {
  5206. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5207. m_Items[index] = value;
  5208. }
  5209. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5210. {
  5211. return m_Items[index];
  5212. }
  5213. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5214. {
  5215. return m_Items + index;
  5216. }
  5217. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5218. {
  5219. m_Items[index] = value;
  5220. }
  5221. };
  5222. // UnityEngine.Vector3[]
  5223. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  5224. {
  5225. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  5226. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  5227. {
  5228. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5229. return m_Items[index];
  5230. }
  5231. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  5232. {
  5233. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5234. return m_Items + index;
  5235. }
  5236. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5237. {
  5238. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5239. m_Items[index] = value;
  5240. }
  5241. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  5242. {
  5243. return m_Items[index];
  5244. }
  5245. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5246. {
  5247. return m_Items + index;
  5248. }
  5249. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5250. {
  5251. m_Items[index] = value;
  5252. }
  5253. };
  5254. // UnityEngine.Vector4[]
  5255. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
  5256. {
  5257. ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
  5258. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
  5259. {
  5260. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5261. return m_Items[index];
  5262. }
  5263. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
  5264. {
  5265. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5266. return m_Items + index;
  5267. }
  5268. inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5269. {
  5270. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5271. m_Items[index] = value;
  5272. }
  5273. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
  5274. {
  5275. return m_Items[index];
  5276. }
  5277. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5278. {
  5279. return m_Items + index;
  5280. }
  5281. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5282. {
  5283. m_Items[index] = value;
  5284. }
  5285. };
  5286. // UnityEngine.Vector2[]
  5287. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  5288. {
  5289. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  5290. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  5291. {
  5292. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5293. return m_Items[index];
  5294. }
  5295. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  5296. {
  5297. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5298. return m_Items + index;
  5299. }
  5300. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5301. {
  5302. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5303. m_Items[index] = value;
  5304. }
  5305. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  5306. {
  5307. return m_Items[index];
  5308. }
  5309. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5310. {
  5311. return m_Items + index;
  5312. }
  5313. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5314. {
  5315. m_Items[index] = value;
  5316. }
  5317. };
  5318. // UnityEngine.Color32[]
  5319. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
  5320. {
  5321. ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
  5322. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
  5323. {
  5324. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5325. return m_Items[index];
  5326. }
  5327. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
  5328. {
  5329. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5330. return m_Items + index;
  5331. }
  5332. inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5333. {
  5334. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5335. m_Items[index] = value;
  5336. }
  5337. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
  5338. {
  5339. return m_Items[index];
  5340. }
  5341. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5342. {
  5343. return m_Items + index;
  5344. }
  5345. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5346. {
  5347. m_Items[index] = value;
  5348. }
  5349. };
  5350. // UnityEngine.Color[]
  5351. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
  5352. {
  5353. ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
  5354. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
  5355. {
  5356. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5357. return m_Items[index];
  5358. }
  5359. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
  5360. {
  5361. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5362. return m_Items + index;
  5363. }
  5364. inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
  5365. {
  5366. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5367. m_Items[index] = value;
  5368. }
  5369. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
  5370. {
  5371. return m_Items[index];
  5372. }
  5373. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5374. {
  5375. return m_Items + index;
  5376. }
  5377. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
  5378. {
  5379. m_Items[index] = value;
  5380. }
  5381. };
  5382. // System.String[]
  5383. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  5384. {
  5385. ALIGN_FIELD (8) String_t* m_Items[1];
  5386. inline String_t* GetAt(il2cpp_array_size_t index) const
  5387. {
  5388. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5389. return m_Items[index];
  5390. }
  5391. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  5392. {
  5393. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5394. return m_Items + index;
  5395. }
  5396. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  5397. {
  5398. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5399. m_Items[index] = value;
  5400. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5401. }
  5402. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5403. {
  5404. return m_Items[index];
  5405. }
  5406. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5407. {
  5408. return m_Items + index;
  5409. }
  5410. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  5411. {
  5412. m_Items[index] = value;
  5413. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5414. }
  5415. };
  5416. // System.IntPtr[]
  5417. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
  5418. {
  5419. ALIGN_FIELD (8) intptr_t m_Items[1];
  5420. inline intptr_t GetAt(il2cpp_array_size_t index) const
  5421. {
  5422. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5423. return m_Items[index];
  5424. }
  5425. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  5426. {
  5427. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5428. return m_Items + index;
  5429. }
  5430. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  5431. {
  5432. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5433. m_Items[index] = value;
  5434. }
  5435. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  5436. {
  5437. return m_Items[index];
  5438. }
  5439. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5440. {
  5441. return m_Items + index;
  5442. }
  5443. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  5444. {
  5445. m_Items[index] = value;
  5446. }
  5447. };
  5448. // UnityEngine.Display[]
  5449. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  5450. {
  5451. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  5452. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  5453. {
  5454. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5455. return m_Items[index];
  5456. }
  5457. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  5458. {
  5459. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5460. return m_Items + index;
  5461. }
  5462. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5463. {
  5464. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5465. m_Items[index] = value;
  5466. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5467. }
  5468. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  5469. {
  5470. return m_Items[index];
  5471. }
  5472. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5473. {
  5474. return m_Items + index;
  5475. }
  5476. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5477. {
  5478. m_Items[index] = value;
  5479. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5480. }
  5481. };
  5482. // UnityEngine.FrameTiming[]
  5483. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E : public RuntimeArray
  5484. {
  5485. ALIGN_FIELD (8) FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD m_Items[1];
  5486. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAt(il2cpp_array_size_t index) const
  5487. {
  5488. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5489. return m_Items[index];
  5490. }
  5491. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAt(il2cpp_array_size_t index)
  5492. {
  5493. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5494. return m_Items + index;
  5495. }
  5496. inline void SetAt(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5497. {
  5498. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5499. m_Items[index] = value;
  5500. }
  5501. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAtUnchecked(il2cpp_array_size_t index) const
  5502. {
  5503. return m_Items[index];
  5504. }
  5505. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5506. {
  5507. return m_Items + index;
  5508. }
  5509. inline void SetAtUnchecked(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5510. {
  5511. m_Items[index] = value;
  5512. }
  5513. };
  5514. // System.Single[]
  5515. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
  5516. {
  5517. ALIGN_FIELD (8) float m_Items[1];
  5518. inline float GetAt(il2cpp_array_size_t index) const
  5519. {
  5520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5521. return m_Items[index];
  5522. }
  5523. inline float* GetAddressAt(il2cpp_array_size_t index)
  5524. {
  5525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5526. return m_Items + index;
  5527. }
  5528. inline void SetAt(il2cpp_array_size_t index, float value)
  5529. {
  5530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5531. m_Items[index] = value;
  5532. }
  5533. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  5534. {
  5535. return m_Items[index];
  5536. }
  5537. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5538. {
  5539. return m_Items + index;
  5540. }
  5541. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  5542. {
  5543. m_Items[index] = value;
  5544. }
  5545. };
  5546. // UnityEngine.Camera[]
  5547. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  5548. {
  5549. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  5550. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  5551. {
  5552. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5553. return m_Items[index];
  5554. }
  5555. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  5556. {
  5557. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5558. return m_Items + index;
  5559. }
  5560. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5561. {
  5562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5563. m_Items[index] = value;
  5564. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5565. }
  5566. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  5567. {
  5568. return m_Items[index];
  5569. }
  5570. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5571. {
  5572. return m_Items + index;
  5573. }
  5574. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5575. {
  5576. m_Items[index] = value;
  5577. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5578. }
  5579. };
  5580. // System.Type[]
  5581. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  5582. {
  5583. ALIGN_FIELD (8) Type_t* m_Items[1];
  5584. inline Type_t* GetAt(il2cpp_array_size_t index) const
  5585. {
  5586. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5587. return m_Items[index];
  5588. }
  5589. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5590. {
  5591. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5592. return m_Items + index;
  5593. }
  5594. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5595. {
  5596. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5597. m_Items[index] = value;
  5598. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5599. }
  5600. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5601. {
  5602. return m_Items[index];
  5603. }
  5604. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5605. {
  5606. return m_Items + index;
  5607. }
  5608. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5609. {
  5610. m_Items[index] = value;
  5611. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5612. }
  5613. };
  5614. // UnityEngine.RequireComponent[]
  5615. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray
  5616. {
  5617. ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1];
  5618. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const
  5619. {
  5620. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5621. return m_Items[index];
  5622. }
  5623. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index)
  5624. {
  5625. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5626. return m_Items + index;
  5627. }
  5628. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5629. {
  5630. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5631. m_Items[index] = value;
  5632. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5633. }
  5634. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const
  5635. {
  5636. return m_Items[index];
  5637. }
  5638. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5639. {
  5640. return m_Items + index;
  5641. }
  5642. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5643. {
  5644. m_Items[index] = value;
  5645. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5646. }
  5647. };
  5648. // UnityEngine.DisallowMultipleComponent[]
  5649. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray
  5650. {
  5651. ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1];
  5652. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const
  5653. {
  5654. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5655. return m_Items[index];
  5656. }
  5657. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index)
  5658. {
  5659. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5660. return m_Items + index;
  5661. }
  5662. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5663. {
  5664. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5665. m_Items[index] = value;
  5666. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5667. }
  5668. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const
  5669. {
  5670. return m_Items[index];
  5671. }
  5672. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5673. {
  5674. return m_Items + index;
  5675. }
  5676. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5677. {
  5678. m_Items[index] = value;
  5679. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5680. }
  5681. };
  5682. // UnityEngine.ExecuteInEditMode[]
  5683. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray
  5684. {
  5685. ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1];
  5686. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const
  5687. {
  5688. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5689. return m_Items[index];
  5690. }
  5691. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index)
  5692. {
  5693. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5694. return m_Items + index;
  5695. }
  5696. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5697. {
  5698. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5699. m_Items[index] = value;
  5700. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5701. }
  5702. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const
  5703. {
  5704. return m_Items[index];
  5705. }
  5706. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5707. {
  5708. return m_Items + index;
  5709. }
  5710. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5711. {
  5712. m_Items[index] = value;
  5713. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5714. }
  5715. };
  5716. // UnityEngine.Component[]
  5717. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E : public RuntimeArray
  5718. {
  5719. ALIGN_FIELD (8) Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* m_Items[1];
  5720. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAt(il2cpp_array_size_t index) const
  5721. {
  5722. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5723. return m_Items[index];
  5724. }
  5725. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAt(il2cpp_array_size_t index)
  5726. {
  5727. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5728. return m_Items + index;
  5729. }
  5730. inline void SetAt(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5731. {
  5732. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5733. m_Items[index] = value;
  5734. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5735. }
  5736. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAtUnchecked(il2cpp_array_size_t index) const
  5737. {
  5738. return m_Items[index];
  5739. }
  5740. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5741. {
  5742. return m_Items + index;
  5743. }
  5744. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5745. {
  5746. m_Items[index] = value;
  5747. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5748. }
  5749. };
  5750. // UnityEngine.Object[]
  5751. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  5752. {
  5753. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  5754. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  5755. {
  5756. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5757. return m_Items[index];
  5758. }
  5759. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  5760. {
  5761. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5762. return m_Items + index;
  5763. }
  5764. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5765. {
  5766. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5767. m_Items[index] = value;
  5768. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5769. }
  5770. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  5771. {
  5772. return m_Items[index];
  5773. }
  5774. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5775. {
  5776. return m_Items + index;
  5777. }
  5778. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5779. {
  5780. m_Items[index] = value;
  5781. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5782. }
  5783. };
  5784. // System.Reflection.ParameterModifier[]
  5785. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5786. {
  5787. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5788. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5789. {
  5790. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5791. return m_Items[index];
  5792. }
  5793. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5794. {
  5795. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5796. return m_Items + index;
  5797. }
  5798. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5799. {
  5800. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5801. m_Items[index] = value;
  5802. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5803. }
  5804. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5805. {
  5806. return m_Items[index];
  5807. }
  5808. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5809. {
  5810. return m_Items + index;
  5811. }
  5812. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5813. {
  5814. m_Items[index] = value;
  5815. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5816. }
  5817. };
  5818. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  5819. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A : public RuntimeArray
  5820. {
  5821. ALIGN_FIELD (8) KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 m_Items[1];
  5822. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAt(il2cpp_array_size_t index) const
  5823. {
  5824. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5825. return m_Items[index];
  5826. }
  5827. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAt(il2cpp_array_size_t index)
  5828. {
  5829. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5830. return m_Items + index;
  5831. }
  5832. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5833. {
  5834. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5835. m_Items[index] = value;
  5836. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5837. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5838. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5839. #endif
  5840. }
  5841. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAtUnchecked(il2cpp_array_size_t index) const
  5842. {
  5843. return m_Items[index];
  5844. }
  5845. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5846. {
  5847. return m_Items + index;
  5848. }
  5849. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5850. {
  5851. m_Items[index] = value;
  5852. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5853. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5854. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5855. #endif
  5856. }
  5857. };
  5858. // System.Reflection.ParameterInfo[]
  5859. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5860. {
  5861. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5862. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5863. {
  5864. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5865. return m_Items[index];
  5866. }
  5867. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5868. {
  5869. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5870. return m_Items + index;
  5871. }
  5872. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5873. {
  5874. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5875. m_Items[index] = value;
  5876. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5877. }
  5878. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5879. {
  5880. return m_Items[index];
  5881. }
  5882. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5883. {
  5884. return m_Items + index;
  5885. }
  5886. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5887. {
  5888. m_Items[index] = value;
  5889. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5890. }
  5891. };
  5892. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  5893. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577 : public RuntimeArray
  5894. {
  5895. ALIGN_FIELD (8) WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 m_Items[1];
  5896. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAt(il2cpp_array_size_t index) const
  5897. {
  5898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5899. return m_Items[index];
  5900. }
  5901. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAt(il2cpp_array_size_t index)
  5902. {
  5903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5904. return m_Items + index;
  5905. }
  5906. inline void SetAt(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5907. {
  5908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5909. m_Items[index] = value;
  5910. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5911. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5912. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5913. #endif
  5914. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5915. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5916. #endif
  5917. }
  5918. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAtUnchecked(il2cpp_array_size_t index) const
  5919. {
  5920. return m_Items[index];
  5921. }
  5922. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5923. {
  5924. return m_Items + index;
  5925. }
  5926. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5927. {
  5928. m_Items[index] = value;
  5929. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5930. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5931. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5932. #endif
  5933. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5934. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5935. #endif
  5936. }
  5937. };
  5938. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  5939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5940. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5942. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  5943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5944. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5946. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5948. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
  5950. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ;
  5952. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  5953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
  5954. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5956. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  5957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
  5958. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5960. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  5961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
  5962. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
  5964. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
  5966. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  5967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
  5968. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  5969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
  5970. // System.Void System.Action`1<System.Object>::Invoke(T)
  5971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5972. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  5973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5974. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  5975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5976. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  5977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5978. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
  5979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
  5980. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5982. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5983. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5984. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5986. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ;
  5988. // TResult System.Func`1<System.Boolean>::Invoke()
  5989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5990. // TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  5991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5992. // TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  5993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5994. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5996. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5998. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  5999. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method) ;
  6000. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  6001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  6002. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  6003. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  6004. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  6006. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  6008. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  6009. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  6010. // System.Void System.Attribute::.ctor()
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  6012. // System.String System.Enum::ToString()
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6014. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
  6016. // System.Void System.Collections.Stack::.ctor()
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
  6018. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ;
  6020. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  6021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  6022. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  6023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
  6024. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  6025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6026. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  6027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6028. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  6029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  6030. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  6031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  6032. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  6033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6034. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  6035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6036. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  6037. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
  6038. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method) ;
  6040. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) ;
  6042. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) ;
  6044. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6046. // System.String Unity.Profiling.ProfilerCategory::ToString()
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6048. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) ;
  6050. // System.IntPtr System.IntPtr::op_Explicit(System.Void*)
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ;
  6052. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  6054. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  6055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ;
  6056. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  6057. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
  6058. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
  6060. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method) ;
  6062. // System.Void System.Exception::.ctor(System.String)
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6064. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ;
  6066. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
  6068. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ;
  6070. // System.Single UnityEngine.Keyframe::get_time()
  6071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6072. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6074. // System.Single UnityEngine.Keyframe::get_value()
  6075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6076. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6078. // System.Single UnityEngine.Keyframe::get_inTangent()
  6079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6080. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  6081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6082. // System.Single UnityEngine.Keyframe::get_outTangent()
  6083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6084. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  6085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6086. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  6087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6088. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6090. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6092. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  6093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6094. // System.Void System.Object::Finalize()
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6098. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
  6100. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6102. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ;
  6104. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) ;
  6106. // System.Void System.Object::.ctor()
  6107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6108. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  6109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6110. // System.Type System.Object::GetType()
  6111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6112. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  6113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
  6114. // System.Boolean System.IntPtr::Equals(System.Object)
  6115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6116. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  6117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  6118. // System.Int32 System.IntPtr::GetHashCode()
  6119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  6120. // System.String System.String::Format(System.String,System.Object[])
  6121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6122. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  6123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
  6124. // System.Void System.ArgumentNullException::.ctor(System.String)
  6125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6126. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  6127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
  6128. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  6129. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
  6130. // System.String System.String::Format(System.String,System.Object,System.Object)
  6131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
  6132. // System.Void UnityEngine.DebugLogHandler::.ctor()
  6133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
  6134. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  6135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
  6136. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  6137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
  6138. // System.Void UnityEngine.UnityLogWriter::.ctor()
  6139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
  6140. // System.Void System.Console::SetOut(System.IO.TextWriter)
  6141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
  6142. // System.String System.Char::ToString()
  6143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
  6144. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  6145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
  6146. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  6147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
  6148. // System.Void System.IO.TextWriter::.ctor()
  6149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
  6150. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  6151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6152. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  6153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
  6154. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  6155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6156. // System.Boolean UnityEngine.Logger::get_logEnabled()
  6157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6158. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  6159. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6160. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  6161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  6162. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  6163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
  6164. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  6165. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6166. // System.String UnityEngine.Logger::GetString(System.Object)
  6167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6168. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  6169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
  6170. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  6171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
  6172. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  6173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
  6174. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  6175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6176. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  6177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6178. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  6179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ;
  6180. // System.Void UnityEngine.Object::.ctor()
  6181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6182. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  6183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
  6184. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  6185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  6186. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  6187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ;
  6188. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  6189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  6190. // System.Boolean UnityEngine.Mesh::get_canAccess()
  6191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6192. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  6193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
  6194. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
  6196. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  6197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
  6198. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  6199. inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6200. {
  6201. return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
  6202. }
  6203. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6204. inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6205. {
  6206. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6207. }
  6208. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  6209. inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6210. {
  6211. return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
  6212. }
  6213. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6214. inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6215. {
  6216. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6217. }
  6218. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6219. inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6220. {
  6221. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6222. }
  6223. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  6224. inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  6225. {
  6226. return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
  6227. }
  6228. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6229. inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method)
  6230. {
  6231. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method);
  6232. }
  6233. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  6234. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
  6235. {
  6236. return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
  6237. }
  6238. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6240. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6242. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6243. inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6244. {
  6245. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6246. }
  6247. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6249. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6251. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  6252. inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
  6253. {
  6254. return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
  6255. }
  6256. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6258. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6260. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6261. inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6262. {
  6263. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6264. }
  6265. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  6266. inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
  6267. {
  6268. return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
  6269. }
  6270. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  6271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6272. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6274. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6275. inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
  6276. {
  6277. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
  6278. }
  6279. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
  6281. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  6283. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6284. inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
  6285. {
  6286. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
  6287. }
  6288. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  6289. inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
  6290. {
  6291. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
  6292. }
  6293. // System.String UnityEngine.Object::get_name()
  6294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6295. // System.String System.String::Format(System.String,System.Object)
  6296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6297. // System.Void UnityEngine.Debug::LogError(System.Object)
  6298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6299. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  6300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6301. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  6302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6303. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  6304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6305. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  6306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
  6307. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  6308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ;
  6309. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6311. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  6312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6313. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  6314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6315. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  6316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6317. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  6318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6319. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  6320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6321. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  6322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
  6323. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  6324. inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
  6325. {
  6326. return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
  6327. }
  6328. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
  6330. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6332. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
  6334. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
  6336. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6338. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6340. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6342. // System.Int32 UnityEngine.Texture::GetDataWidth()
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6344. // System.Void System.NotImplementedException::.ctor()
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
  6346. // System.Int32 UnityEngine.Texture::GetDataHeight()
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  6350. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6352. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
  6354. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
  6356. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6358. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
  6360. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6364. // System.Void UnityEngine.UnityException::.ctor(System.String)
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6366. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6368. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
  6370. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
  6372. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6374. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
  6376. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
  6378. // System.Void UnityEngine.Texture::.ctor()
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6380. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6382. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
  6384. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6386. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6388. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
  6390. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
  6392. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method) ;
  6394. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  6395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method) ;
  6396. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  6397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
  6398. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  6399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6400. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  6401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6402. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  6403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6404. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  6405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6406. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6408. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  6409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6410. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  6411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6412. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6414. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6416. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  6417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6418. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  6419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6420. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  6421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, int32_t ___4_miplevel, const RuntimeMethod* method) ;
  6422. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  6423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_miplevel, const RuntimeMethod* method) ;
  6424. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6426. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6428. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
  6430. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  6431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
  6432. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
  6434. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6436. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6438. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
  6440. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6442. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  6443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6444. // System.Void System.ArgumentException::.ctor(System.String)
  6445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6446. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6448. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6450. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6452. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6454. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6456. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  6457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6458. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6460. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6462. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6464. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6466. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  6467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6468. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
  6470. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6472. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6474. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
  6476. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6478. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
  6480. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6482. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6484. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6486. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
  6488. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  6489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
  6490. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  6491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6492. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  6493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6494. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  6495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6496. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  6497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6498. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  6499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6500. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6502. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
  6504. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  6505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6506. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  6507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6508. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  6509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6510. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  6511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6512. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  6513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  6514. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  6515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6516. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6518. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6520. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
  6522. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6524. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6526. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  6527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
  6528. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
  6530. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  6531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
  6532. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6534. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  6535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6536. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  6537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6538. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  6539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6540. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6542. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  6543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6544. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  6545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
  6546. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  6547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6548. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6550. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  6551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6552. // System.String System.String::Concat(System.String,System.String,System.String)
  6553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  6554. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
  6556. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
  6558. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  6559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6560. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  6561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6562. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  6563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6564. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  6565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6566. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  6567. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6568. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6570. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6572. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  6573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6574. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  6575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6576. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  6577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6578. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
  6580. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  6581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6582. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  6583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6584. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  6585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6586. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  6587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6588. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  6589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6590. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  6591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
  6592. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6594. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6596. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  6597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  6598. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  6599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6600. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  6601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6602. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6604. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  6605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
  6606. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6608. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6610. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  6611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
  6612. // System.Int32 UnityEngine.Resolution::get_width()
  6613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6614. // System.Int32 UnityEngine.Resolution::get_height()
  6615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6616. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  6617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6618. // System.String UnityEngine.Resolution::ToString()
  6619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6620. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
  6621. inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
  6622. {
  6623. (( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6624. }
  6625. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  6626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6627. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  6628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6629. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  6630. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6631. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  6632. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6633. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  6634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
  6635. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  6636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6637. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  6638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6639. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6641. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6643. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
  6645. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  6646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6647. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  6648. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6649. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6651. // System.Void System.Action::Invoke()
  6652. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  6653. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  6654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6655. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  6656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
  6657. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  6658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6659. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  6660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
  6661. // System.Void System.GC::SuppressFinalize(System.Object)
  6662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6663. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  6664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6665. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  6666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  6667. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6669. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  6670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6671. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  6672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
  6673. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  6674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
  6675. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  6676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ;
  6677. // System.Void UnityEngine.Debug::Log(System.Object)
  6678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6679. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  6680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method) ;
  6681. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  6682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method) ;
  6683. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  6684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method) ;
  6685. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  6686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  6687. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  6688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
  6689. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  6690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
  6691. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  6692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
  6693. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  6694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
  6695. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  6696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6697. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  6698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6699. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  6700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
  6701. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  6702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6703. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  6704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
  6705. // System.String[] UnityEngine.Material::GetShaderKeywords()
  6706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  6707. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  6708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ;
  6709. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
  6711. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  6712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
  6713. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  6715. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  6716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6717. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  6718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
  6719. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  6720. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
  6721. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  6722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ;
  6723. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6725. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  6726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6727. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  6728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6729. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  6730. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  6731. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  6732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6733. // System.Void System.Threading.Monitor::Enter(System.Object)
  6734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6735. // System.Void System.Threading.Monitor::Exit(System.Object)
  6736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6737. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  6738. inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
  6739. {
  6740. return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
  6741. }
  6742. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6744. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  6745. inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6746. {
  6747. return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
  6748. }
  6749. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  6750. inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6751. {
  6752. (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
  6753. }
  6754. // System.Void System.IntPtr::.ctor(System.Int32)
  6755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6756. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6758. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6760. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  6761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
  6762. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  6763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
  6764. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  6765. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
  6766. // System.Void UnityEngine.Display::.ctor()
  6767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  6768. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  6769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6770. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  6771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  6772. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  6773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
  6774. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  6775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  6776. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  6777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
  6778. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  6779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
  6780. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  6781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6782. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  6783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6784. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  6785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
  6786. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  6787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ;
  6788. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  6789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ;
  6790. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  6791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ;
  6792. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  6793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method) ;
  6794. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  6795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  6796. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  6797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ;
  6798. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  6799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ;
  6800. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  6801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ;
  6802. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  6803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ;
  6804. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  6805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ;
  6806. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  6807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  6808. // System.String System.Guid::ToString(System.String)
  6809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
  6810. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  6811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6812. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  6813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6814. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  6815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
  6816. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  6817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6818. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  6819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6820. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  6821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
  6822. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  6823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
  6824. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  6825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
  6826. // System.Void* System.IntPtr::ToPointer()
  6827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  6828. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  6829. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
  6830. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
  6831. inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  6832. {
  6833. (( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  6834. }
  6835. // System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
  6836. inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
  6837. {
  6838. (( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6839. }
  6840. // System.Void UnityEngine.Behaviour::.ctor()
  6841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  6842. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  6843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6844. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  6845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method) ;
  6846. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  6847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  6848. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  6849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
  6850. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
  6852. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  6853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  6854. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  6855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
  6856. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  6857. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  6858. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  6859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6860. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6862. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  6863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
  6864. // System.Void System.NullReferenceException::.ctor()
  6865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
  6866. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  6867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
  6868. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  6869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
  6870. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  6871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
  6872. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  6873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ;
  6874. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  6875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6876. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  6877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6878. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  6879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6880. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  6881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6882. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  6883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6884. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  6885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ;
  6886. // System.String UnityEngine.PropertyName::ToString()
  6887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6888. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  6889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ;
  6890. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  6891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
  6892. // System.Void UnityEngine.RectOffset::Destroy()
  6893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6894. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  6895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6896. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  6897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6898. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  6899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6900. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  6901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6902. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  6903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6904. // System.Int32 UnityEngine.RectOffset::get_left()
  6905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6906. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  6907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6908. // System.Int32 UnityEngine.RectOffset::get_right()
  6909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6910. // System.Int32 UnityEngine.RectOffset::get_top()
  6911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6912. // System.Int32 UnityEngine.RectOffset::get_bottom()
  6913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6914. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  6915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6916. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  6917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
  6918. // System.Int32 UnityEngine.RectInt::get_x()
  6919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6920. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  6921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6922. // System.Int32 UnityEngine.RectInt::get_y()
  6923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6924. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  6925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6926. // System.Int32 UnityEngine.RectInt::get_width()
  6927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6928. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  6929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6930. // System.Int32 UnityEngine.RectInt::get_height()
  6931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6932. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  6933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6934. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6936. // System.Int32 UnityEngine.RectInt::get_xMin()
  6937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6938. // System.Int32 UnityEngine.RectInt::get_yMin()
  6939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6940. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  6941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6942. // System.Int32 UnityEngine.RectInt::get_xMax()
  6943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6944. // System.Int32 UnityEngine.RectInt::get_yMax()
  6945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6946. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  6947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  6948. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  6949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6950. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  6951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6952. // System.String UnityEngine.RectInt::ToString()
  6953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6954. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  6955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6956. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  6957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6958. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  6959. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6960. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  6961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6962. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
  6964. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  6965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6966. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  6967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6968. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  6969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6970. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  6971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
  6972. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  6973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6974. // System.String UnityEngine.Plane::ToString()
  6975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6976. // System.Boolean System.String::IsNullOrEmpty(System.String)
  6977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  6978. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  6979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6980. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  6981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6982. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  6983. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  6984. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
  6986. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  6987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6988. // System.Int32 UnityEngine.Vector3::GetHashCode()
  6989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  6990. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  6991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6992. // System.Int32 UnityEngine.Bounds::GetHashCode()
  6993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6994. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  6995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
  6996. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  6997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6998. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  6999. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  7000. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  7001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7002. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  7003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7004. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  7005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7006. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  7007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7008. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  7009. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  7010. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  7011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7012. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  7013. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  7014. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  7015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7016. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  7017. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7018. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  7019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
  7020. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  7021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
  7022. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  7023. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7024. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  7025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7026. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  7027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7028. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  7029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7030. // System.String UnityEngine.Bounds::ToString()
  7031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7032. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  7033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  7034. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  7035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
  7036. // System.Single UnityEngine.Rect::get_x()
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7038. // System.Void UnityEngine.Rect::set_x(System.Single)
  7039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7040. // System.Single UnityEngine.Rect::get_y()
  7041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7042. // System.Void UnityEngine.Rect::set_y(System.Single)
  7043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7044. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7045. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  7046. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7048. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  7049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7050. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  7051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7052. // System.Single UnityEngine.Rect::get_xMin()
  7053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7054. // System.Single UnityEngine.Rect::get_yMin()
  7055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7056. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  7057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7058. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  7059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7060. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  7061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7062. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  7063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7064. // System.Single UnityEngine.Rect::get_xMax()
  7065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7066. // System.Single UnityEngine.Rect::get_yMax()
  7067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7068. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7070. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  7071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7072. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  7073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7074. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  7075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7076. // System.Single UnityEngine.Rect::get_width()
  7077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7078. // System.Void UnityEngine.Rect::set_width(System.Single)
  7079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7080. // System.Single UnityEngine.Rect::get_height()
  7081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7082. // System.Void UnityEngine.Rect::set_height(System.Single)
  7083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7084. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7086. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  7087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7088. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  7089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
  7090. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  7091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7092. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  7093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7094. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  7095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
  7096. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  7097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
  7098. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  7099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  7100. // System.Int32 System.Single::GetHashCode()
  7101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  7102. // System.Int32 UnityEngine.Rect::GetHashCode()
  7103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7104. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  7105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7106. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  7107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7108. // System.Boolean System.Single::Equals(System.Single)
  7109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  7110. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  7111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7112. // System.String UnityEngine.Rect::ToString()
  7113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7114. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  7115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7116. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  7117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7118. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  7119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7120. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  7121. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7122. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  7123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7124. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  7125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7126. // System.String UnityEngine.Ray2D::ToString()
  7127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7128. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  7129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7130. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7131. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  7132. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  7133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
  7134. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  7135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7136. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  7137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7138. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  7139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
  7140. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  7141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7142. // System.String UnityEngine.Ray::ToString()
  7143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  7144. // System.Void UnityEngine.PropertyAttribute::.ctor()
  7145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
  7146. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  7147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7148. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  7149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7150. // System.UInt32 System.Convert::ToUInt32(System.Object)
  7151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  7152. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  7153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ;
  7154. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  7155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ;
  7156. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  7157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
  7158. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  7159. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ;
  7160. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  7161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ;
  7162. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7164. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7166. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  7167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ;
  7168. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  7169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7170. // System.Int32 System.String::get_Length()
  7171. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  7172. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  7173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7174. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  7175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7176. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  7177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
  7178. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  7179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  7180. // System.Void UnityEngine.Component::.ctor()
  7181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7182. // System.Void UnityEngine.UnityLogWriter::Init()
  7183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ;
  7184. // System.Void UnityEngine.YieldInstruction::.ctor()
  7185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ;
  7186. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  7187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  7188. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  7189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ;
  7190. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  7191. inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7192. {
  7193. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  7194. }
  7195. // System.Void System.Collections.Generic.List`1<System.Type>::Add(T)
  7196. inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method)
  7197. {
  7198. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  7199. }
  7200. // T[] System.Collections.Generic.List`1<System.Type>::ToArray()
  7201. inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7202. {
  7203. return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  7204. }
  7205. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  7206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ;
  7207. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  7208. inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method)
  7209. {
  7210. return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method);
  7211. }
  7212. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  7213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ;
  7214. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  7215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) ;
  7216. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  7217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7218. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  7219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7220. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  7221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7222. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  7223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method) ;
  7224. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  7225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7226. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  7227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7228. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  7229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7230. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  7232. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  7233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7234. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  7235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method) ;
  7236. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  7237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7238. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  7239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  7240. // System.Int32 UnityEngine.RangeInt::get_end()
  7241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method) ;
  7242. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  7243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7244. // TResult System.Func`1<System.Boolean>::Invoke()
  7245. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  7246. {
  7247. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  7248. }
  7249. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  7250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method) ;
  7251. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  7252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method) ;
  7253. // System.Int64 System.IntPtr::ToInt64()
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
  7255. // System.Void System.IntPtr::.ctor(System.Int64)
  7256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC (intptr_t* __this, int64_t ___0_value, const RuntimeMethod* method) ;
  7257. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  7258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  7259. // System.Int32 System.Object::GetHashCode()
  7260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C (RuntimeObject* __this, const RuntimeMethod* method) ;
  7261. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  7262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method) ;
  7263. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  7264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) ;
  7265. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  7266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  7267. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  7268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7269. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  7270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method) ;
  7271. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  7272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method) ;
  7273. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method) ;
  7275. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method) ;
  7277. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  7278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method) ;
  7279. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  7280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method) ;
  7281. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method) ;
  7283. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  7284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method) ;
  7285. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method) ;
  7287. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  7288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
  7289. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  7290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method) ;
  7291. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  7292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7293. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  7294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method) ;
  7295. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  7296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method) ;
  7297. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  7298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method) ;
  7299. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  7300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7301. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method) ;
  7303. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method) ;
  7305. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  7306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7307. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(T)
  7308. inline void Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* __this, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___0_obj, const RuntimeMethod* method)
  7309. {
  7310. (( void (*) (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  7311. }
  7312. // System.Int32 UnityEngine.LayerMask::get_value()
  7313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method) ;
  7314. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  7315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7316. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  7317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7318. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  7319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method) ;
  7320. // System.String UnityEngine.TextAsset::get_text()
  7321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7322. // TKey System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  7323. inline ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7324. {
  7325. return (( ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline)(__this, method);
  7326. }
  7327. // TValue System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  7328. inline Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7329. {
  7330. return (( Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
  7331. }
  7332. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  7333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18 (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7334. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  7335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60 (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7336. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  7337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7 (int32_t ___0_codepage, EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___1_encoderFallback, DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___2_decoderFallback, const RuntimeMethod* method) ;
  7338. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4 (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidCharacters, const RuntimeMethod* method) ;
  7340. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7342. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  7343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726 (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* __this, bool ___0_encoderShouldEmitUTF8Identifier, bool ___1_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7344. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(TKey,TValue)
  7345. inline void KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822 (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_key, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___1_value, const RuntimeMethod* method)
  7346. {
  7347. (( void (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095*, const RuntimeMethod*))KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared)(__this, ___0_key, ___1_value, method);
  7348. }
  7349. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  7350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method) ;
  7351. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  7352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F (intptr_t ___0_value, const RuntimeMethod* method) ;
  7353. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  7354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method) ;
  7355. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  7356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method) ;
  7357. // System.String System.String::Replace(System.String,System.String)
  7358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166 (String_t* __this, String_t* ___0_oldValue, String_t* ___1_newValue, const RuntimeMethod* method) ;
  7359. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  7360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) ;
  7361. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  7362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___0_value, int32_t ___1_startIndex, int32_t ___2_length, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___3_enc, const RuntimeMethod* method) ;
  7363. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  7364. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480 (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* __this, int32_t ___0_skipFrames, bool ___1_fNeedFileInfo, const RuntimeMethod* method) ;
  7365. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  7366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method) ;
  7367. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  7368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5 (StringBuilder_t* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  7369. // System.Type System.Exception::GetType()
  7370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09 (Exception_t* __this, const RuntimeMethod* method) ;
  7371. // System.String System.String::Trim()
  7372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  7373. // System.String System.String::Concat(System.String,System.String)
  7374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  7375. // System.Exception System.Exception::get_InnerException()
  7376. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method) ;
  7377. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  7378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
  7379. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  7380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7381. // System.Boolean System.String::op_Equality(System.String,System.String)
  7382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  7383. // System.Boolean System.String::StartsWith(System.String)
  7384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7385. // System.String System.String::Substring(System.Int32,System.Int32)
  7386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  7387. // System.String System.Int32::ToString()
  7388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  7389. // System.Void System.Exception::set_HResult(System.Int32)
  7390. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7391. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  7392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120 (Exception_t* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method) ;
  7393. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  7394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method) ;
  7395. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  7396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method) ;
  7397. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  7398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7399. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  7400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7401. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  7402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method) ;
  7403. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  7404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7405. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  7406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7407. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  7408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7409. // System.Void System.NullReferenceException::.ctor(System.String)
  7410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7411. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  7412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7413. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  7414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7415. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  7416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method) ;
  7417. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  7418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7419. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  7420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7421. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  7422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
  7423. // System.AppDomain System.AppDomain::get_CurrentDomain()
  7424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
  7425. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  7426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  7427. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  7428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___0_value, const RuntimeMethod* method) ;
  7429. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  7430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method) ;
  7431. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  7432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method) ;
  7433. // System.Void UnityEngine.Debug::LogException(System.Exception)
  7434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  7435. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  7436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7437. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  7438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) ;
  7439. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  7440. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method) ;
  7441. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  7442. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method) ;
  7443. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  7444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7445. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  7446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method) ;
  7447. // System.Int32 System.Array::get_Length()
  7448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
  7449. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7451. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  7452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7453. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  7454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method) ;
  7455. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  7456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7457. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  7458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7459. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  7460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7461. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  7462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  7463. // System.String UnityEngine.GameObject::get_tag()
  7464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  7465. // System.Void UnityEngine.GameObject::set_tag(System.String)
  7466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7467. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  7468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method) ;
  7469. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  7470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7471. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7473. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method) ;
  7475. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  7476. inline void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  7477. {
  7478. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared)(__this, ___0_capacity, method);
  7479. }
  7480. // System.Void System.Threading.SynchronizationContext::.ctor()
  7481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* __this, const RuntimeMethod* method) ;
  7482. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  7483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD (const RuntimeMethod* method) ;
  7484. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  7485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05 (Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* __this, const RuntimeMethod* method) ;
  7486. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  7487. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method) ;
  7488. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  7489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* __this, bool ___0_initialState, const RuntimeMethod* method) ;
  7490. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  7491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method) ;
  7492. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  7493. inline void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  7494. {
  7495. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline)(__this, ___0_item, method);
  7496. }
  7497. // System.Int32 System.Threading.Interlocked::Increment(System.Int32&)
  7498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309 (int32_t* ___0_location, const RuntimeMethod* method) ;
  7499. // System.Int32 System.Threading.Interlocked::Decrement(System.Int32&)
  7500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D (int32_t* ___0_location, const RuntimeMethod* method) ;
  7501. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  7502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method) ;
  7503. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  7504. inline void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  7505. {
  7506. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared)(__this, ___0_collection, method);
  7507. }
  7508. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  7509. inline void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7510. {
  7511. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline)(__this, method);
  7512. }
  7513. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  7514. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7515. {
  7516. return (( WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared)(__this, ___0_index, method);
  7517. }
  7518. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  7519. inline void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7520. {
  7521. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared)(__this, ___0_index, method);
  7522. }
  7523. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  7524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method) ;
  7525. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  7526. inline int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7527. {
  7528. return (( int32_t (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline)(__this, method);
  7529. }
  7530. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  7531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method) ;
  7532. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  7533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___0_syncContext, const RuntimeMethod* method) ;
  7534. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  7535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82 (const RuntimeMethod* method) ;
  7536. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  7537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7538. // System.Void System.Diagnostics.Stopwatch::.ctor()
  7539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7540. // System.Void System.Diagnostics.Stopwatch::Start()
  7541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915 (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7542. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  7543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7544. // System.Void System.Threading.Thread::Sleep(System.Int32)
  7545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549 (int32_t ___0_millisecondsTimeout, const RuntimeMethod* method) ;
  7546. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  7547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7548. // System.Boolean System.Threading.EventWaitHandle::Set()
  7549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D (EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E* __this, const RuntimeMethod* method) ;
  7550. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  7551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7552. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  7553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7554. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  7555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7556. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7557. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  7558. // System.Single UnityEngine.Vector2::get_magnitude()
  7559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7560. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  7561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7562. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  7563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  7564. // System.Void UnityEngine.Vector2::Normalize()
  7565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7566. // System.String UnityEngine.Vector2::ToString()
  7567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7568. // System.Int32 UnityEngine.Vector2::GetHashCode()
  7569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7570. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  7571. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
  7572. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  7573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7574. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  7575. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7576. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  7577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7578. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  7579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  7580. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  7581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7582. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  7583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7584. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  7585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7586. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  7587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  7588. // System.Int32 UnityEngine.Vector2Int::get_x()
  7589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7590. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  7591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7592. // System.Int32 UnityEngine.Vector2Int::get_y()
  7593. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7594. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  7595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7596. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  7597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
  7598. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  7599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
  7600. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  7601. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
  7602. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  7603. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7604. // System.Int32 System.Int32::GetHashCode()
  7605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  7606. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  7607. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7608. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  7609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7610. // System.String UnityEngine.Vector2Int::ToString()
  7611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7612. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  7613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
  7614. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  7615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7616. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  7617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7618. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  7619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7620. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  7622. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  7623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7624. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  7625. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
  7626. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  7627. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7628. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7629. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  7630. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  7631. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  7632. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  7633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7634. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  7635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7636. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  7637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7638. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  7639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7640. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  7641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7642. // System.String UnityEngine.Matrix4x4::ToString()
  7643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7644. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  7645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  7646. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  7647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7648. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  7649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7650. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  7651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
  7652. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
  7654. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
  7656. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  7657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  7658. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  7659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7660. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  7661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  7662. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  7663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7664. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  7665. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7666. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  7668. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  7669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  7670. #ifdef __clang__
  7671. #pragma clang diagnostic push
  7672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7673. #pragma clang diagnostic ignored "-Wunused-variable"
  7674. #endif
  7675. #ifdef __clang__
  7676. #pragma clang diagnostic pop
  7677. #endif
  7678. #ifdef __clang__
  7679. #pragma clang diagnostic push
  7680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7681. #pragma clang diagnostic ignored "-Wunused-variable"
  7682. #endif
  7683. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  7684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
  7685. {
  7686. {
  7687. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7688. return;
  7689. }
  7690. }
  7691. #ifdef __clang__
  7692. #pragma clang diagnostic pop
  7693. #endif
  7694. #ifdef __clang__
  7695. #pragma clang diagnostic push
  7696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7697. #pragma clang diagnostic ignored "-Wunused-variable"
  7698. #endif
  7699. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  7700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
  7701. {
  7702. {
  7703. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7704. return;
  7705. }
  7706. }
  7707. #ifdef __clang__
  7708. #pragma clang diagnostic pop
  7709. #endif
  7710. #ifdef __clang__
  7711. #pragma clang diagnostic push
  7712. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7713. #pragma clang diagnostic ignored "-Wunused-variable"
  7714. #endif
  7715. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  7716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
  7717. {
  7718. static bool s_Il2CppMethodInitialized;
  7719. if (!s_Il2CppMethodInitialized)
  7720. {
  7721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
  7722. s_Il2CppMethodInitialized = true;
  7723. }
  7724. {
  7725. Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
  7726. String_t* L_1;
  7727. L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
  7728. TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
  7729. return;
  7730. }
  7731. }
  7732. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  7733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
  7734. {
  7735. {
  7736. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7737. String_t* L_0 = ___0_rule;
  7738. __this->____rule_0 = L_0;
  7739. Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
  7740. return;
  7741. }
  7742. }
  7743. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  7744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
  7745. {
  7746. String_t* V_0 = NULL;
  7747. {
  7748. String_t* L_0 = __this->____rule_0;
  7749. V_0 = L_0;
  7750. goto IL_000a;
  7751. }
  7752. IL_000a:
  7753. {
  7754. String_t* L_1 = V_0;
  7755. return L_1;
  7756. }
  7757. }
  7758. #ifdef __clang__
  7759. #pragma clang diagnostic pop
  7760. #endif
  7761. #ifdef __clang__
  7762. #pragma clang diagnostic push
  7763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7764. #pragma clang diagnostic ignored "-Wunused-variable"
  7765. #endif
  7766. // System.Void UnityEngineInternal.GenericStack::.ctor()
  7767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
  7768. {
  7769. {
  7770. Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
  7771. return;
  7772. }
  7773. }
  7774. #ifdef __clang__
  7775. #pragma clang diagnostic pop
  7776. #endif
  7777. #ifdef __clang__
  7778. #pragma clang diagnostic push
  7779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7780. #pragma clang diagnostic ignored "-Wunused-variable"
  7781. #endif
  7782. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  7783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
  7784. {
  7785. static bool s_Il2CppMethodInitialized;
  7786. if (!s_Il2CppMethodInitialized)
  7787. {
  7788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  7789. s_Il2CppMethodInitialized = true;
  7790. }
  7791. {
  7792. il2cpp_codegen_memory_barrier();
  7793. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
  7794. il2cpp_codegen_memory_barrier();
  7795. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
  7796. float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  7797. il2cpp_codegen_memory_barrier();
  7798. float L_1;
  7799. L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
  7800. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
  7801. return;
  7802. }
  7803. }
  7804. #ifdef __clang__
  7805. #pragma clang diagnostic pop
  7806. #endif
  7807. #ifdef __clang__
  7808. #pragma clang diagnostic push
  7809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7810. #pragma clang diagnostic ignored "-Wunused-variable"
  7811. #endif
  7812. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  7813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7814. {
  7815. {
  7816. intptr_t L_0 = __this->___m_Ptr_0;
  7817. return L_0;
  7818. }
  7819. }
  7820. IL2CPP_EXTERN_C intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7821. {
  7822. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7823. int32_t _offset = 1;
  7824. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7825. intptr_t _returnValue;
  7826. _returnValue = ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline(_thisAdjusted, method);
  7827. return _returnValue;
  7828. }
  7829. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  7830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  7831. {
  7832. {
  7833. String_t* L_0 = ___0_name;
  7834. intptr_t L_1;
  7835. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  7836. __this->___m_Ptr_0 = L_1;
  7837. return;
  7838. }
  7839. }
  7840. IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  7841. {
  7842. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7843. int32_t _offset = 1;
  7844. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7845. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
  7846. }
  7847. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  7848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7849. {
  7850. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  7851. memset((&V_0), 0, sizeof(V_0));
  7852. {
  7853. intptr_t L_0 = __this->___m_Ptr_0;
  7854. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  7855. memset((&L_1), 0, sizeof(L_1));
  7856. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  7857. V_0 = L_1;
  7858. goto IL_000f;
  7859. }
  7860. IL_000f:
  7861. {
  7862. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  7863. return L_2;
  7864. }
  7865. }
  7866. IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7867. {
  7868. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7869. int32_t _offset = 1;
  7870. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7871. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
  7872. _returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
  7873. return _returnValue;
  7874. }
  7875. #ifdef __clang__
  7876. #pragma clang diagnostic pop
  7877. #endif
  7878. #ifdef __clang__
  7879. #pragma clang diagnostic push
  7880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7881. #pragma clang diagnostic ignored "-Wunused-variable"
  7882. #endif
  7883. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  7884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7885. {
  7886. static bool s_Il2CppMethodInitialized;
  7887. if (!s_Il2CppMethodInitialized)
  7888. {
  7889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7890. s_Il2CppMethodInitialized = true;
  7891. }
  7892. bool V_0 = false;
  7893. {
  7894. intptr_t L_0 = ___0_markerPtr;
  7895. __this->___m_Ptr_0 = L_0;
  7896. intptr_t L_1 = __this->___m_Ptr_0;
  7897. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7898. bool L_3;
  7899. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  7900. V_0 = L_3;
  7901. bool L_4 = V_0;
  7902. if (!L_4)
  7903. {
  7904. goto IL_0023;
  7905. }
  7906. }
  7907. {
  7908. intptr_t L_5 = ___0_markerPtr;
  7909. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  7910. }
  7911. IL_0023:
  7912. {
  7913. return;
  7914. }
  7915. }
  7916. IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7917. {
  7918. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7919. int32_t _offset = 1;
  7920. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7921. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
  7922. }
  7923. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  7924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  7925. {
  7926. static bool s_Il2CppMethodInitialized;
  7927. if (!s_Il2CppMethodInitialized)
  7928. {
  7929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7930. s_Il2CppMethodInitialized = true;
  7931. }
  7932. bool V_0 = false;
  7933. {
  7934. intptr_t L_0 = __this->___m_Ptr_0;
  7935. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7936. bool L_2;
  7937. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  7938. V_0 = L_2;
  7939. bool L_3 = V_0;
  7940. if (!L_3)
  7941. {
  7942. goto IL_0021;
  7943. }
  7944. }
  7945. {
  7946. intptr_t L_4 = __this->___m_Ptr_0;
  7947. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  7948. }
  7949. IL_0021:
  7950. {
  7951. return;
  7952. }
  7953. }
  7954. IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7955. {
  7956. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7957. int32_t _offset = 1;
  7958. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7959. AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
  7960. }
  7961. #ifdef __clang__
  7962. #pragma clang diagnostic pop
  7963. #endif
  7964. #ifdef __clang__
  7965. #pragma clang diagnostic push
  7966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7967. #pragma clang diagnostic ignored "-Wunused-variable"
  7968. #endif
  7969. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  7970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7971. {
  7972. {
  7973. uint16_t L_0 = ___0_category;
  7974. __this->___m_CategoryId_0 = L_0;
  7975. return;
  7976. }
  7977. }
  7978. IL2CPP_EXTERN_C void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (RuntimeObject* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7979. {
  7980. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7981. int32_t _offset = 1;
  7982. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7983. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298(_thisAdjusted, ___0_category, method);
  7984. }
  7985. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  7986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7987. {
  7988. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  7989. memset((&V_0), 0, sizeof(V_0));
  7990. String_t* V_1 = NULL;
  7991. {
  7992. uint16_t L_0 = __this->___m_CategoryId_0;
  7993. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1;
  7994. L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391(L_0, NULL);
  7995. V_0 = L_1;
  7996. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0;
  7997. uint8_t* L_3 = L_2.___NameUtf8_5;
  7998. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0;
  7999. int32_t L_5 = L_4.___NameUtf8Len_4;
  8000. String_t* L_6;
  8001. L_6 = ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8(L_3, L_5, NULL);
  8002. V_1 = L_6;
  8003. goto IL_0021;
  8004. }
  8005. IL_0021:
  8006. {
  8007. String_t* L_7 = V_1;
  8008. return L_7;
  8009. }
  8010. }
  8011. IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8012. {
  8013. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  8014. int32_t _offset = 1;
  8015. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  8016. String_t* _returnValue;
  8017. _returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method);
  8018. return _returnValue;
  8019. }
  8020. // System.String Unity.Profiling.ProfilerCategory::ToString()
  8021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  8022. {
  8023. String_t* V_0 = NULL;
  8024. {
  8025. String_t* L_0;
  8026. L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL);
  8027. V_0 = L_0;
  8028. goto IL_000a;
  8029. }
  8030. IL_000a:
  8031. {
  8032. String_t* L_1 = V_0;
  8033. return L_1;
  8034. }
  8035. }
  8036. IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8037. {
  8038. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  8039. int32_t _offset = 1;
  8040. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  8041. String_t* _returnValue;
  8042. _returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method);
  8043. return _returnValue;
  8044. }
  8045. // Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Scripts()
  8046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE (const RuntimeMethod* method)
  8047. {
  8048. {
  8049. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
  8050. memset((&L_0), 0, sizeof(L_0));
  8051. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298((&L_0), (uint16_t)1, /*hidden argument*/NULL);
  8052. return L_0;
  8053. }
  8054. }
  8055. #ifdef __clang__
  8056. #pragma clang diagnostic pop
  8057. #endif
  8058. #ifdef __clang__
  8059. #pragma clang diagnostic push
  8060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8061. #pragma clang diagnostic ignored "-Wunused-variable"
  8062. #endif
  8063. #ifdef __clang__
  8064. #pragma clang diagnostic pop
  8065. #endif
  8066. #ifdef __clang__
  8067. #pragma clang diagnostic push
  8068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8069. #pragma clang diagnostic ignored "-Wunused-variable"
  8070. #endif
  8071. #ifdef __clang__
  8072. #pragma clang diagnostic pop
  8073. #endif
  8074. #ifdef __clang__
  8075. #pragma clang diagnostic push
  8076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8077. #pragma clang diagnostic ignored "-Wunused-variable"
  8078. #endif
  8079. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  8080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method)
  8081. {
  8082. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  8083. memset((&V_0), 0, sizeof(V_0));
  8084. {
  8085. uint16_t L_0 = ___0_categoryId;
  8086. ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC(L_0, (&V_0), NULL);
  8087. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0;
  8088. return L_1;
  8089. }
  8090. }
  8091. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  8092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
  8093. {
  8094. typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
  8095. static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
  8096. if (!_il2cpp_icall_func)
  8097. _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
  8098. intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
  8099. return icallRetVal;
  8100. }
  8101. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  8102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8103. {
  8104. typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
  8105. static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
  8106. if (!_il2cpp_icall_func)
  8107. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
  8108. _il2cpp_icall_func(___0_markerPtr);
  8109. }
  8110. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)
  8111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325 (intptr_t ___0_markerPtr, int32_t ___1_metadataCount, void* ___2_metadata, const RuntimeMethod* method)
  8112. {
  8113. typedef void (*ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn) (intptr_t, int32_t, void*);
  8114. static ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn _il2cpp_icall_func;
  8115. if (!_il2cpp_icall_func)
  8116. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)");
  8117. _il2cpp_icall_func(___0_markerPtr, ___1_metadataCount, ___2_metadata);
  8118. }
  8119. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  8120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8121. {
  8122. typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
  8123. static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
  8124. if (!_il2cpp_icall_func)
  8125. _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
  8126. _il2cpp_icall_func(___0_markerPtr);
  8127. }
  8128. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  8129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method)
  8130. {
  8131. static bool s_Il2CppMethodInitialized;
  8132. if (!s_Il2CppMethodInitialized)
  8133. {
  8134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  8135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8136. s_Il2CppMethodInitialized = true;
  8137. }
  8138. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  8139. bool V_1 = false;
  8140. String_t* V_2 = NULL;
  8141. {
  8142. uint8_t* L_0 = ___0_chars;
  8143. V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0);
  8144. bool L_1 = V_1;
  8145. if (!L_1)
  8146. {
  8147. goto IL_000e;
  8148. }
  8149. }
  8150. {
  8151. V_2 = (String_t*)NULL;
  8152. goto IL_0034;
  8153. }
  8154. IL_000e:
  8155. {
  8156. int32_t L_2 = ___1_charsLen;
  8157. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2);
  8158. V_0 = L_3;
  8159. uint8_t* L_4 = ___0_chars;
  8160. intptr_t L_5;
  8161. L_5 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_4, NULL);
  8162. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0;
  8163. int32_t L_7 = ___1_charsLen;
  8164. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8165. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_5, L_6, 0, L_7, NULL);
  8166. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8;
  8167. L_8 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  8168. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0;
  8169. int32_t L_10 = ___1_charsLen;
  8170. NullCheck(L_8);
  8171. String_t* L_11;
  8172. L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10);
  8173. V_2 = L_11;
  8174. goto IL_0034;
  8175. }
  8176. IL_0034:
  8177. {
  8178. String_t* L_12 = V_2;
  8179. return L_12;
  8180. }
  8181. }
  8182. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  8183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method)
  8184. {
  8185. typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*);
  8186. static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn _il2cpp_icall_func;
  8187. if (!_il2cpp_icall_func)
  8188. _il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)");
  8189. _il2cpp_icall_func(___0_categoryId, ___1_ret);
  8190. }
  8191. #ifdef __clang__
  8192. #pragma clang diagnostic pop
  8193. #endif
  8194. #ifdef __clang__
  8195. #pragma clang diagnostic push
  8196. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8197. #pragma clang diagnostic ignored "-Wunused-variable"
  8198. #endif
  8199. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  8200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
  8201. {
  8202. typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
  8203. static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
  8204. if (!_il2cpp_icall_func)
  8205. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  8206. _il2cpp_icall_func();
  8207. }
  8208. #ifdef __clang__
  8209. #pragma clang diagnostic pop
  8210. #endif
  8211. #ifdef __clang__
  8212. #pragma clang diagnostic push
  8213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8214. #pragma clang diagnostic ignored "-Wunused-variable"
  8215. #endif
  8216. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
  8217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
  8218. {
  8219. static bool s_Il2CppMethodInitialized;
  8220. if (!s_Il2CppMethodInitialized)
  8221. {
  8222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
  8223. s_Il2CppMethodInitialized = true;
  8224. }
  8225. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
  8226. bool V_1 = false;
  8227. {
  8228. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
  8229. V_0 = L_0;
  8230. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
  8231. V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  8232. bool L_2 = V_1;
  8233. if (!L_2)
  8234. {
  8235. goto IL_0011;
  8236. }
  8237. }
  8238. {
  8239. goto IL_0018;
  8240. }
  8241. IL_0011:
  8242. {
  8243. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
  8244. NullCheck(L_3);
  8245. PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
  8246. }
  8247. IL_0018:
  8248. {
  8249. return;
  8250. }
  8251. }
  8252. #ifdef __clang__
  8253. #pragma clang diagnostic pop
  8254. #endif
  8255. #ifdef __clang__
  8256. #pragma clang diagnostic push
  8257. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8258. #pragma clang diagnostic ignored "-Wunused-variable"
  8259. #endif
  8260. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8261. {
  8262. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  8263. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  8264. for (il2cpp_array_size_t i = 0; i < length; i++)
  8265. {
  8266. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
  8267. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8268. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  8269. }
  8270. }
  8271. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8272. {
  8273. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8274. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8275. }
  8276. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8277. {
  8278. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8279. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8280. }
  8281. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8282. {
  8283. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  8284. }
  8285. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8286. {
  8287. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  8288. }
  8289. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8290. {
  8291. typedef void (DEFAULT_CALL *PInvokeFunc)();
  8292. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  8293. // Native function invocation
  8294. il2cppPInvokeFunc();
  8295. }
  8296. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
  8297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  8298. {
  8299. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  8300. __this->___method_3 = ___1_method;
  8301. __this->___m_target_2 = ___0_object;
  8302. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  8303. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  8304. __this->___method_code_6 = (intptr_t)__this;
  8305. if (MethodIsStatic((RuntimeMethod*)___1_method))
  8306. {
  8307. bool isOpen = parameterCount == 0;
  8308. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  8309. if (isOpen)
  8310. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
  8311. else
  8312. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
  8313. else
  8314. if (isOpen)
  8315. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
  8316. else
  8317. {
  8318. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8319. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8320. }
  8321. }
  8322. else
  8323. {
  8324. if (___0_object == NULL)
  8325. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  8326. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8327. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8328. }
  8329. __this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
  8330. }
  8331. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  8332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8333. {
  8334. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8335. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  8336. }
  8337. #ifdef __clang__
  8338. #pragma clang diagnostic pop
  8339. #endif
  8340. #ifdef __clang__
  8341. #pragma clang diagnostic push
  8342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8343. #pragma clang diagnostic ignored "-Wunused-variable"
  8344. #endif
  8345. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  8346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
  8347. {
  8348. {
  8349. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8350. return;
  8351. }
  8352. }
  8353. #ifdef __clang__
  8354. #pragma clang diagnostic pop
  8355. #endif
  8356. #ifdef __clang__
  8357. #pragma clang diagnostic push
  8358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8359. #pragma clang diagnostic ignored "-Wunused-variable"
  8360. #endif
  8361. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8362. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8363. {
  8364. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8365. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8366. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8367. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8368. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8369. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8370. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8371. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8372. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8373. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8374. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8375. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8376. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8377. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8378. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8379. }
  8380. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8381. {
  8382. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8383. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8384. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8385. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8386. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8387. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8388. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8389. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8390. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8391. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8392. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8393. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8394. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8395. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8396. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8397. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8398. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8399. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8400. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8401. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8402. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8403. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8404. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8405. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8406. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8407. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8408. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8409. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8410. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8411. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8412. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8413. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8414. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8415. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8416. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8417. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8418. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8419. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8420. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8421. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8422. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8423. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8424. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8425. }
  8426. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8427. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8428. {
  8429. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8430. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8431. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8432. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8433. }
  8434. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8435. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8436. {
  8437. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8438. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8439. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8440. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8441. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8442. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8443. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8444. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8445. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8446. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8447. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8448. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8449. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8450. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8451. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8452. }
  8453. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8454. {
  8455. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8456. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8457. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8458. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8459. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8460. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8461. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8462. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8463. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8464. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8465. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8466. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8467. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8468. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8469. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8470. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8471. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8472. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8473. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8474. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8475. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8476. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8477. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8478. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8479. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8480. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8481. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8482. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8483. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8484. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8485. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8486. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8487. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8488. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8489. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8490. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8491. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8492. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8493. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8494. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8495. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8496. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8497. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8498. }
  8499. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8500. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8501. {
  8502. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8503. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8504. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8505. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8506. }
  8507. #ifdef __clang__
  8508. #pragma clang diagnostic pop
  8509. #endif
  8510. #ifdef __clang__
  8511. #pragma clang diagnostic push
  8512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8513. #pragma clang diagnostic ignored "-Wunused-variable"
  8514. #endif
  8515. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8516. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8517. {
  8518. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8519. if (unmarshaled.___States_1 != NULL)
  8520. {
  8521. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8522. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8523. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8524. {
  8525. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8526. }
  8527. }
  8528. else
  8529. {
  8530. marshaled.___States_1 = NULL;
  8531. }
  8532. if (unmarshaled.___ReadTypes_2 != NULL)
  8533. {
  8534. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8535. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8536. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8537. {
  8538. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8539. }
  8540. }
  8541. else
  8542. {
  8543. marshaled.___ReadTypes_2 = NULL;
  8544. }
  8545. if (unmarshaled.___PriorityLevels_3 != NULL)
  8546. {
  8547. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8548. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8549. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8550. {
  8551. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8552. }
  8553. }
  8554. else
  8555. {
  8556. marshaled.___PriorityLevels_3 = NULL;
  8557. }
  8558. if (unmarshaled.___Subsystems_4 != NULL)
  8559. {
  8560. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8561. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8562. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8563. {
  8564. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8565. }
  8566. }
  8567. else
  8568. {
  8569. marshaled.___Subsystems_4 = NULL;
  8570. }
  8571. }
  8572. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8573. {
  8574. static bool s_Il2CppMethodInitialized;
  8575. if (!s_Il2CppMethodInitialized)
  8576. {
  8577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8582. s_Il2CppMethodInitialized = true;
  8583. }
  8584. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8585. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8586. if (marshaled.___States_1 != NULL)
  8587. {
  8588. if (unmarshaled.___States_1 == NULL)
  8589. {
  8590. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8591. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8592. }
  8593. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8594. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8595. {
  8596. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8597. }
  8598. }
  8599. if (marshaled.___ReadTypes_2 != NULL)
  8600. {
  8601. if (unmarshaled.___ReadTypes_2 == NULL)
  8602. {
  8603. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8604. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8605. }
  8606. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8607. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8608. {
  8609. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8610. }
  8611. }
  8612. if (marshaled.___PriorityLevels_3 != NULL)
  8613. {
  8614. if (unmarshaled.___PriorityLevels_3 == NULL)
  8615. {
  8616. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8617. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8618. }
  8619. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8620. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8621. {
  8622. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8623. }
  8624. }
  8625. if (marshaled.___Subsystems_4 != NULL)
  8626. {
  8627. if (unmarshaled.___Subsystems_4 == NULL)
  8628. {
  8629. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8630. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8631. }
  8632. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8633. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8634. {
  8635. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8636. }
  8637. }
  8638. }
  8639. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8640. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8641. {
  8642. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8643. marshaled.___TypeIDs_0 = NULL;
  8644. if (marshaled.___States_1 != NULL)
  8645. {
  8646. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8647. marshaled.___States_1 = NULL;
  8648. }
  8649. if (marshaled.___ReadTypes_2 != NULL)
  8650. {
  8651. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8652. marshaled.___ReadTypes_2 = NULL;
  8653. }
  8654. if (marshaled.___PriorityLevels_3 != NULL)
  8655. {
  8656. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8657. marshaled.___PriorityLevels_3 = NULL;
  8658. }
  8659. if (marshaled.___Subsystems_4 != NULL)
  8660. {
  8661. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8662. marshaled.___Subsystems_4 = NULL;
  8663. }
  8664. }
  8665. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8666. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8667. {
  8668. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8669. if (unmarshaled.___States_1 != NULL)
  8670. {
  8671. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8672. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8673. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8674. {
  8675. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8676. }
  8677. }
  8678. else
  8679. {
  8680. marshaled.___States_1 = NULL;
  8681. }
  8682. if (unmarshaled.___ReadTypes_2 != NULL)
  8683. {
  8684. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8685. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8686. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8687. {
  8688. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8689. }
  8690. }
  8691. else
  8692. {
  8693. marshaled.___ReadTypes_2 = NULL;
  8694. }
  8695. if (unmarshaled.___PriorityLevels_3 != NULL)
  8696. {
  8697. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8698. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8699. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8700. {
  8701. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8702. }
  8703. }
  8704. else
  8705. {
  8706. marshaled.___PriorityLevels_3 = NULL;
  8707. }
  8708. if (unmarshaled.___Subsystems_4 != NULL)
  8709. {
  8710. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8711. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8712. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8713. {
  8714. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8715. }
  8716. }
  8717. else
  8718. {
  8719. marshaled.___Subsystems_4 = NULL;
  8720. }
  8721. }
  8722. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8723. {
  8724. static bool s_Il2CppMethodInitialized;
  8725. if (!s_Il2CppMethodInitialized)
  8726. {
  8727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8730. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8732. s_Il2CppMethodInitialized = true;
  8733. }
  8734. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8735. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8736. if (marshaled.___States_1 != NULL)
  8737. {
  8738. if (unmarshaled.___States_1 == NULL)
  8739. {
  8740. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8741. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8742. }
  8743. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8744. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8745. {
  8746. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8747. }
  8748. }
  8749. if (marshaled.___ReadTypes_2 != NULL)
  8750. {
  8751. if (unmarshaled.___ReadTypes_2 == NULL)
  8752. {
  8753. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8754. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8755. }
  8756. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8757. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8758. {
  8759. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8760. }
  8761. }
  8762. if (marshaled.___PriorityLevels_3 != NULL)
  8763. {
  8764. if (unmarshaled.___PriorityLevels_3 == NULL)
  8765. {
  8766. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8767. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8768. }
  8769. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8770. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8771. {
  8772. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8773. }
  8774. }
  8775. if (marshaled.___Subsystems_4 != NULL)
  8776. {
  8777. if (unmarshaled.___Subsystems_4 == NULL)
  8778. {
  8779. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8780. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8781. }
  8782. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8783. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8784. {
  8785. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8786. }
  8787. }
  8788. }
  8789. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8790. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8791. {
  8792. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8793. marshaled.___TypeIDs_0 = NULL;
  8794. if (marshaled.___States_1 != NULL)
  8795. {
  8796. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8797. marshaled.___States_1 = NULL;
  8798. }
  8799. if (marshaled.___ReadTypes_2 != NULL)
  8800. {
  8801. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8802. marshaled.___ReadTypes_2 = NULL;
  8803. }
  8804. if (marshaled.___PriorityLevels_3 != NULL)
  8805. {
  8806. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8807. marshaled.___PriorityLevels_3 = NULL;
  8808. }
  8809. if (marshaled.___Subsystems_4 != NULL)
  8810. {
  8811. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8812. marshaled.___Subsystems_4 = NULL;
  8813. }
  8814. }
  8815. #ifdef __clang__
  8816. #pragma clang diagnostic pop
  8817. #endif
  8818. #ifdef __clang__
  8819. #pragma clang diagnostic push
  8820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8821. #pragma clang diagnostic ignored "-Wunused-variable"
  8822. #endif
  8823. #ifdef __clang__
  8824. #pragma clang diagnostic pop
  8825. #endif
  8826. #ifdef __clang__
  8827. #pragma clang diagnostic push
  8828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8829. #pragma clang diagnostic ignored "-Wunused-variable"
  8830. #endif
  8831. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  8832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
  8833. {
  8834. static bool s_Il2CppMethodInitialized;
  8835. if (!s_Il2CppMethodInitialized)
  8836. {
  8837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
  8838. s_Il2CppMethodInitialized = true;
  8839. }
  8840. {
  8841. ((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
  8842. return;
  8843. }
  8844. }
  8845. #ifdef __clang__
  8846. #pragma clang diagnostic pop
  8847. #endif
  8848. #ifdef __clang__
  8849. #pragma clang diagnostic push
  8850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8851. #pragma clang diagnostic ignored "-Wunused-variable"
  8852. #endif
  8853. #ifdef __clang__
  8854. #pragma clang diagnostic pop
  8855. #endif
  8856. #ifdef __clang__
  8857. #pragma clang diagnostic push
  8858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8859. #pragma clang diagnostic ignored "-Wunused-variable"
  8860. #endif
  8861. #ifdef __clang__
  8862. #pragma clang diagnostic pop
  8863. #endif
  8864. #ifdef __clang__
  8865. #pragma clang diagnostic push
  8866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8867. #pragma clang diagnostic ignored "-Wunused-variable"
  8868. #endif
  8869. #ifdef __clang__
  8870. #pragma clang diagnostic pop
  8871. #endif
  8872. #ifdef __clang__
  8873. #pragma clang diagnostic push
  8874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8875. #pragma clang diagnostic ignored "-Wunused-variable"
  8876. #endif
  8877. #ifdef __clang__
  8878. #pragma clang diagnostic pop
  8879. #endif
  8880. #ifdef __clang__
  8881. #pragma clang diagnostic push
  8882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8883. #pragma clang diagnostic ignored "-Wunused-variable"
  8884. #endif
  8885. #ifdef __clang__
  8886. #pragma clang diagnostic pop
  8887. #endif
  8888. #ifdef __clang__
  8889. #pragma clang diagnostic push
  8890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8891. #pragma clang diagnostic ignored "-Wunused-variable"
  8892. #endif
  8893. #ifdef __clang__
  8894. #pragma clang diagnostic pop
  8895. #endif
  8896. #ifdef __clang__
  8897. #pragma clang diagnostic push
  8898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8899. #pragma clang diagnostic ignored "-Wunused-variable"
  8900. #endif
  8901. // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
  8902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
  8903. {
  8904. typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
  8905. static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
  8906. if (!_il2cpp_icall_func)
  8907. _il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
  8908. void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
  8909. return icallRetVal;
  8910. }
  8911. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  8912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
  8913. {
  8914. typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
  8915. static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
  8916. if (!_il2cpp_icall_func)
  8917. _il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  8918. _il2cpp_icall_func(___0_memory, ___1_allocator);
  8919. }
  8920. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  8921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
  8922. {
  8923. typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
  8924. static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
  8925. if (!_il2cpp_icall_func)
  8926. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  8927. _il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
  8928. }
  8929. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
  8930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
  8931. {
  8932. typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
  8933. static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
  8934. if (!_il2cpp_icall_func)
  8935. _il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
  8936. _il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
  8937. }
  8938. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  8939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
  8940. {
  8941. typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
  8942. static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
  8943. if (!_il2cpp_icall_func)
  8944. _il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
  8945. _il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
  8946. }
  8947. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
  8948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
  8949. {
  8950. {
  8951. void* L_0 = ___0_destination;
  8952. int64_t L_1 = ___1_size;
  8953. UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
  8954. return;
  8955. }
  8956. }
  8957. #ifdef __clang__
  8958. #pragma clang diagnostic pop
  8959. #endif
  8960. #ifdef __clang__
  8961. #pragma clang diagnostic push
  8962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8963. #pragma clang diagnostic ignored "-Wunused-variable"
  8964. #endif
  8965. #ifdef __clang__
  8966. #pragma clang diagnostic pop
  8967. #endif
  8968. #ifdef __clang__
  8969. #pragma clang diagnostic push
  8970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8971. #pragma clang diagnostic ignored "-Wunused-variable"
  8972. #endif
  8973. #ifdef __clang__
  8974. #pragma clang diagnostic pop
  8975. #endif
  8976. #ifdef __clang__
  8977. #pragma clang diagnostic push
  8978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8979. #pragma clang diagnostic ignored "-Wunused-variable"
  8980. #endif
  8981. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  8982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
  8983. {
  8984. {
  8985. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8986. return;
  8987. }
  8988. }
  8989. #ifdef __clang__
  8990. #pragma clang diagnostic pop
  8991. #endif
  8992. #ifdef __clang__
  8993. #pragma clang diagnostic push
  8994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8995. #pragma clang diagnostic ignored "-Wunused-variable"
  8996. #endif
  8997. #ifdef __clang__
  8998. #pragma clang diagnostic pop
  8999. #endif
  9000. #ifdef __clang__
  9001. #pragma clang diagnostic push
  9002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9003. #pragma clang diagnostic ignored "-Wunused-variable"
  9004. #endif
  9005. #ifdef __clang__
  9006. #pragma clang diagnostic pop
  9007. #endif
  9008. #ifdef __clang__
  9009. #pragma clang diagnostic push
  9010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9011. #pragma clang diagnostic ignored "-Wunused-variable"
  9012. #endif
  9013. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  9014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
  9015. {
  9016. {
  9017. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9018. return;
  9019. }
  9020. }
  9021. #ifdef __clang__
  9022. #pragma clang diagnostic pop
  9023. #endif
  9024. #ifdef __clang__
  9025. #pragma clang diagnostic push
  9026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9027. #pragma clang diagnostic ignored "-Wunused-variable"
  9028. #endif
  9029. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  9030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
  9031. {
  9032. {
  9033. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9034. return;
  9035. }
  9036. }
  9037. #ifdef __clang__
  9038. #pragma clang diagnostic pop
  9039. #endif
  9040. #ifdef __clang__
  9041. #pragma clang diagnostic push
  9042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9043. #pragma clang diagnostic ignored "-Wunused-variable"
  9044. #endif
  9045. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  9046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
  9047. {
  9048. {
  9049. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9050. return;
  9051. }
  9052. }
  9053. #ifdef __clang__
  9054. #pragma clang diagnostic pop
  9055. #endif
  9056. #ifdef __clang__
  9057. #pragma clang diagnostic push
  9058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9059. #pragma clang diagnostic ignored "-Wunused-variable"
  9060. #endif
  9061. #ifdef __clang__
  9062. #pragma clang diagnostic pop
  9063. #endif
  9064. #ifdef __clang__
  9065. #pragma clang diagnostic push
  9066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9067. #pragma clang diagnostic ignored "-Wunused-variable"
  9068. #endif
  9069. #ifdef __clang__
  9070. #pragma clang diagnostic pop
  9071. #endif
  9072. #ifdef __clang__
  9073. #pragma clang diagnostic push
  9074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9075. #pragma clang diagnostic ignored "-Wunused-variable"
  9076. #endif
  9077. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  9078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
  9079. {
  9080. {
  9081. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9082. return;
  9083. }
  9084. }
  9085. #ifdef __clang__
  9086. #pragma clang diagnostic pop
  9087. #endif
  9088. #ifdef __clang__
  9089. #pragma clang diagnostic push
  9090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9091. #pragma clang diagnostic ignored "-Wunused-variable"
  9092. #endif
  9093. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  9094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
  9095. {
  9096. {
  9097. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9098. return;
  9099. }
  9100. }
  9101. #ifdef __clang__
  9102. #pragma clang diagnostic pop
  9103. #endif
  9104. #ifdef __clang__
  9105. #pragma clang diagnostic push
  9106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9107. #pragma clang diagnostic ignored "-Wunused-variable"
  9108. #endif
  9109. #ifdef __clang__
  9110. #pragma clang diagnostic pop
  9111. #endif
  9112. #ifdef __clang__
  9113. #pragma clang diagnostic push
  9114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9115. #pragma clang diagnostic ignored "-Wunused-variable"
  9116. #endif
  9117. #ifdef __clang__
  9118. #pragma clang diagnostic pop
  9119. #endif
  9120. #ifdef __clang__
  9121. #pragma clang diagnostic push
  9122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9123. #pragma clang diagnostic ignored "-Wunused-variable"
  9124. #endif
  9125. // System.Void JetBrains.Annotations.CanBeNullAttribute::.ctor()
  9126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanBeNullAttribute__ctor_mA155D2A988E88AD5FD4DB3FDD7704203BFDD41DF (CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7* __this, const RuntimeMethod* method)
  9127. {
  9128. {
  9129. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9130. return;
  9131. }
  9132. }
  9133. #ifdef __clang__
  9134. #pragma clang diagnostic pop
  9135. #endif
  9136. #ifdef __clang__
  9137. #pragma clang diagnostic push
  9138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9139. #pragma clang diagnostic ignored "-Wunused-variable"
  9140. #endif
  9141. // System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
  9142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
  9143. {
  9144. {
  9145. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9146. return;
  9147. }
  9148. }
  9149. #ifdef __clang__
  9150. #pragma clang diagnostic pop
  9151. #endif
  9152. #ifdef __clang__
  9153. #pragma clang diagnostic push
  9154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9155. #pragma clang diagnostic ignored "-Wunused-variable"
  9156. #endif
  9157. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor()
  9158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m570B10AA783BF1A4AD8884A16F80CEDED9C4FC67 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, const RuntimeMethod* method)
  9159. {
  9160. {
  9161. UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5(__this, 7, 1, NULL);
  9162. return;
  9163. }
  9164. }
  9165. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  9166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method)
  9167. {
  9168. {
  9169. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9170. int32_t L_0 = ___0_useKindFlags;
  9171. __this->___U3CUseKindFlagsU3Ek__BackingField_0 = L_0;
  9172. int32_t L_1 = ___1_targetFlags;
  9173. __this->___U3CTargetFlagsU3Ek__BackingField_1 = L_1;
  9174. return;
  9175. }
  9176. }
  9177. #ifdef __clang__
  9178. #pragma clang diagnostic pop
  9179. #endif
  9180. #ifdef __clang__
  9181. #pragma clang diagnostic push
  9182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9183. #pragma clang diagnostic ignored "-Wunused-variable"
  9184. #endif
  9185. // System.Void JetBrains.Annotations.PureAttribute::.ctor()
  9186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
  9187. {
  9188. {
  9189. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9190. return;
  9191. }
  9192. }
  9193. #ifdef __clang__
  9194. #pragma clang diagnostic pop
  9195. #endif
  9196. #ifdef __clang__
  9197. #pragma clang diagnostic push
  9198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9199. #pragma clang diagnostic ignored "-Wunused-variable"
  9200. #endif
  9201. // System.Void JetBrains.Annotations.NoEnumerationAttribute::.ctor()
  9202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoEnumerationAttribute__ctor_m0330C5F5603C296BC43813A8B74F8A80400F0FD7 (NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA* __this, const RuntimeMethod* method)
  9203. {
  9204. {
  9205. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9206. return;
  9207. }
  9208. }
  9209. #ifdef __clang__
  9210. #pragma clang diagnostic pop
  9211. #endif
  9212. #ifdef __clang__
  9213. #pragma clang diagnostic push
  9214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9215. #pragma clang diagnostic ignored "-Wunused-variable"
  9216. #endif
  9217. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  9218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
  9219. {
  9220. static bool s_Il2CppMethodInitialized;
  9221. if (!s_Il2CppMethodInitialized)
  9222. {
  9223. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  9224. s_Il2CppMethodInitialized = true;
  9225. }
  9226. {
  9227. String_t* L_0 = ___0_error;
  9228. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  9229. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  9230. return;
  9231. }
  9232. }
  9233. #ifdef __clang__
  9234. #pragma clang diagnostic pop
  9235. #endif
  9236. #ifdef __clang__
  9237. #pragma clang diagnostic push
  9238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9239. #pragma clang diagnostic ignored "-Wunused-variable"
  9240. #endif
  9241. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  9242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9243. {
  9244. typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*);
  9245. static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func;
  9246. if (!_il2cpp_icall_func)
  9247. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  9248. bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
  9249. return icallRetVal;
  9250. }
  9251. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  9252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9253. {
  9254. bool V_0 = false;
  9255. {
  9256. String_t* L_0 = ___0_key;
  9257. String_t* L_1 = ___1_value;
  9258. bool L_2;
  9259. L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL);
  9260. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9261. bool L_3 = V_0;
  9262. if (!L_3)
  9263. {
  9264. goto IL_001a;
  9265. }
  9266. }
  9267. {
  9268. PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
  9269. NullCheck(L_4);
  9270. PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
  9271. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var)));
  9272. }
  9273. IL_001a:
  9274. {
  9275. return;
  9276. }
  9277. }
  9278. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  9279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method)
  9280. {
  9281. typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*);
  9282. static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func;
  9283. if (!_il2cpp_icall_func)
  9284. _il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  9285. String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
  9286. return icallRetVal;
  9287. }
  9288. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  9289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method)
  9290. {
  9291. static bool s_Il2CppMethodInitialized;
  9292. if (!s_Il2CppMethodInitialized)
  9293. {
  9294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  9295. s_Il2CppMethodInitialized = true;
  9296. }
  9297. String_t* V_0 = NULL;
  9298. {
  9299. String_t* L_0 = ___0_key;
  9300. String_t* L_1;
  9301. L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  9302. V_0 = L_1;
  9303. goto IL_000f;
  9304. }
  9305. IL_000f:
  9306. {
  9307. String_t* L_2 = V_0;
  9308. return L_2;
  9309. }
  9310. }
  9311. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  9312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method)
  9313. {
  9314. typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*);
  9315. static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func;
  9316. if (!_il2cpp_icall_func)
  9317. _il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  9318. bool icallRetVal = _il2cpp_icall_func(___0_key);
  9319. return icallRetVal;
  9320. }
  9321. // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  9322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30 (String_t* ___0_key, const RuntimeMethod* method)
  9323. {
  9324. typedef void (*PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn) (String_t*);
  9325. static PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn _il2cpp_icall_func;
  9326. if (!_il2cpp_icall_func)
  9327. _il2cpp_icall_func = (PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
  9328. _il2cpp_icall_func(___0_key);
  9329. }
  9330. // System.Void UnityEngine.PlayerPrefs::Save()
  9331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
  9332. {
  9333. typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
  9334. static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
  9335. if (!_il2cpp_icall_func)
  9336. _il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  9337. _il2cpp_icall_func();
  9338. }
  9339. #ifdef __clang__
  9340. #pragma clang diagnostic pop
  9341. #endif
  9342. #ifdef __clang__
  9343. #pragma clang diagnostic push
  9344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9345. #pragma clang diagnostic ignored "-Wunused-variable"
  9346. #endif
  9347. // System.Single UnityEngine.Keyframe::get_time()
  9348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9349. {
  9350. float V_0 = 0.0f;
  9351. {
  9352. float L_0 = __this->___m_Time_0;
  9353. V_0 = L_0;
  9354. goto IL_000a;
  9355. }
  9356. IL_000a:
  9357. {
  9358. float L_1 = V_0;
  9359. return L_1;
  9360. }
  9361. }
  9362. IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9363. {
  9364. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9365. int32_t _offset = 1;
  9366. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9367. float _returnValue;
  9368. _returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
  9369. return _returnValue;
  9370. }
  9371. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  9372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9373. {
  9374. {
  9375. float L_0 = ___0_value;
  9376. __this->___m_Time_0 = L_0;
  9377. return;
  9378. }
  9379. }
  9380. IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9381. {
  9382. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9383. int32_t _offset = 1;
  9384. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9385. Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___0_value, method);
  9386. }
  9387. // System.Single UnityEngine.Keyframe::get_value()
  9388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9389. {
  9390. float V_0 = 0.0f;
  9391. {
  9392. float L_0 = __this->___m_Value_1;
  9393. V_0 = L_0;
  9394. goto IL_000a;
  9395. }
  9396. IL_000a:
  9397. {
  9398. float L_1 = V_0;
  9399. return L_1;
  9400. }
  9401. }
  9402. IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9403. {
  9404. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9405. int32_t _offset = 1;
  9406. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9407. float _returnValue;
  9408. _returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
  9409. return _returnValue;
  9410. }
  9411. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  9412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9413. {
  9414. {
  9415. float L_0 = ___0_value;
  9416. __this->___m_Value_1 = L_0;
  9417. return;
  9418. }
  9419. }
  9420. IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9421. {
  9422. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9423. int32_t _offset = 1;
  9424. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9425. Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___0_value, method);
  9426. }
  9427. // System.Single UnityEngine.Keyframe::get_inTangent()
  9428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9429. {
  9430. float V_0 = 0.0f;
  9431. {
  9432. float L_0 = __this->___m_InTangent_2;
  9433. V_0 = L_0;
  9434. goto IL_000a;
  9435. }
  9436. IL_000a:
  9437. {
  9438. float L_1 = V_0;
  9439. return L_1;
  9440. }
  9441. }
  9442. IL2CPP_EXTERN_C float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9443. {
  9444. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9445. int32_t _offset = 1;
  9446. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9447. float _returnValue;
  9448. _returnValue = Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE(_thisAdjusted, method);
  9449. return _returnValue;
  9450. }
  9451. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  9452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9453. {
  9454. {
  9455. float L_0 = ___0_value;
  9456. __this->___m_InTangent_2 = L_0;
  9457. return;
  9458. }
  9459. }
  9460. IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9461. {
  9462. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9463. int32_t _offset = 1;
  9464. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9465. Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___0_value, method);
  9466. }
  9467. // System.Single UnityEngine.Keyframe::get_outTangent()
  9468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9469. {
  9470. float V_0 = 0.0f;
  9471. {
  9472. float L_0 = __this->___m_OutTangent_3;
  9473. V_0 = L_0;
  9474. goto IL_000a;
  9475. }
  9476. IL_000a:
  9477. {
  9478. float L_1 = V_0;
  9479. return L_1;
  9480. }
  9481. }
  9482. IL2CPP_EXTERN_C float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9483. {
  9484. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9485. int32_t _offset = 1;
  9486. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9487. float _returnValue;
  9488. _returnValue = Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99(_thisAdjusted, method);
  9489. return _returnValue;
  9490. }
  9491. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  9492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9493. {
  9494. {
  9495. float L_0 = ___0_value;
  9496. __this->___m_OutTangent_3 = L_0;
  9497. return;
  9498. }
  9499. }
  9500. IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9501. {
  9502. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9503. int32_t _offset = 1;
  9504. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9505. Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___0_value, method);
  9506. }
  9507. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  9508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9509. {
  9510. int32_t V_0 = 0;
  9511. {
  9512. int32_t L_0;
  9513. L_0 = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(__this, NULL);
  9514. V_0 = L_0;
  9515. goto IL_000a;
  9516. }
  9517. IL_000a:
  9518. {
  9519. int32_t L_1 = V_0;
  9520. return L_1;
  9521. }
  9522. }
  9523. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9524. {
  9525. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9526. int32_t _offset = 1;
  9527. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9528. int32_t _returnValue;
  9529. _returnValue = Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D(_thisAdjusted, method);
  9530. return _returnValue;
  9531. }
  9532. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  9533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9534. {
  9535. {
  9536. int32_t L_0 = ___0_value;
  9537. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(__this, L_0, NULL);
  9538. return;
  9539. }
  9540. }
  9541. IL2CPP_EXTERN_C void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9542. {
  9543. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9544. int32_t _offset = 1;
  9545. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9546. Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81(_thisAdjusted, ___0_value, method);
  9547. }
  9548. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  9549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9550. {
  9551. int32_t V_0 = 0;
  9552. {
  9553. V_0 = 0;
  9554. goto IL_0005;
  9555. }
  9556. IL_0005:
  9557. {
  9558. int32_t L_0 = V_0;
  9559. return L_0;
  9560. }
  9561. }
  9562. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9563. {
  9564. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9565. int32_t _offset = 1;
  9566. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9567. int32_t _returnValue;
  9568. _returnValue = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(_thisAdjusted, method);
  9569. return _returnValue;
  9570. }
  9571. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  9572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9573. {
  9574. {
  9575. return;
  9576. }
  9577. }
  9578. IL2CPP_EXTERN_C void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9579. {
  9580. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9581. int32_t _offset = 1;
  9582. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9583. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(_thisAdjusted, ___0_value, method);
  9584. }
  9585. #ifdef __clang__
  9586. #pragma clang diagnostic pop
  9587. #endif
  9588. #ifdef __clang__
  9589. #pragma clang diagnostic push
  9590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9591. #pragma clang diagnostic ignored "-Wunused-variable"
  9592. #endif
  9593. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9594. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9595. {
  9596. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9597. }
  9598. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9599. {
  9600. intptr_t unmarshaledm_Ptr_temp_0;
  9601. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9602. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9603. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9604. }
  9605. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9606. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9607. {
  9608. }
  9609. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9610. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9611. {
  9612. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9613. }
  9614. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9615. {
  9616. intptr_t unmarshaledm_Ptr_temp_0;
  9617. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9618. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9619. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9620. }
  9621. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9622. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9623. {
  9624. }
  9625. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  9626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
  9627. {
  9628. typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
  9629. static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
  9630. if (!_il2cpp_icall_func)
  9631. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  9632. _il2cpp_icall_func(___0_ptr);
  9633. }
  9634. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  9635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9636. {
  9637. typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9638. static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
  9639. if (!_il2cpp_icall_func)
  9640. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  9641. intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
  9642. return icallRetVal;
  9643. }
  9644. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  9645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
  9646. {
  9647. typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
  9648. static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
  9649. if (!_il2cpp_icall_func)
  9650. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  9651. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  9652. return icallRetVal;
  9653. }
  9654. // System.Void UnityEngine.AnimationCurve::Finalize()
  9655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9656. {
  9657. {
  9658. }
  9659. {
  9660. auto __finallyBlock = il2cpp::utils::Finally([&]
  9661. {
  9662. FINALLY_0010:
  9663. {// begin finally (depth: 1)
  9664. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  9665. return;
  9666. }// end finally (depth: 1)
  9667. });
  9668. try
  9669. {// begin try (depth: 1)
  9670. intptr_t L_0 = __this->___m_Ptr_0;
  9671. AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
  9672. goto IL_0018;
  9673. }// end try (depth: 1)
  9674. catch(Il2CppExceptionWrapper& e)
  9675. {
  9676. __finallyBlock.StoreException(e.ex);
  9677. }
  9678. }
  9679. IL_0018:
  9680. {
  9681. return;
  9682. }
  9683. }
  9684. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  9685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9686. {
  9687. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
  9688. {
  9689. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
  9690. L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
  9691. V_0 = L_0;
  9692. goto IL_000a;
  9693. }
  9694. IL_000a:
  9695. {
  9696. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
  9697. return L_1;
  9698. }
  9699. }
  9700. // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
  9701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method)
  9702. {
  9703. {
  9704. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value;
  9705. AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
  9706. return;
  9707. }
  9708. }
  9709. // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
  9710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9711. {
  9712. int32_t V_0 = 0;
  9713. {
  9714. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___0_key;
  9715. int32_t L_1;
  9716. L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL);
  9717. V_0 = L_1;
  9718. goto IL_000b;
  9719. }
  9720. IL_000b:
  9721. {
  9722. int32_t L_2 = V_0;
  9723. return L_2;
  9724. }
  9725. }
  9726. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  9727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9728. {
  9729. {
  9730. int32_t L_0;
  9731. L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___0_key), NULL);
  9732. return L_0;
  9733. }
  9734. }
  9735. // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
  9736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method)
  9737. {
  9738. typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9739. static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func;
  9740. if (!_il2cpp_icall_func)
  9741. _il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
  9742. _il2cpp_icall_func(__this, ___0_index);
  9743. }
  9744. // System.Int32 UnityEngine.AnimationCurve::get_length()
  9745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9746. {
  9747. typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9748. static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
  9749. if (!_il2cpp_icall_func)
  9750. _il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  9751. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9752. return icallRetVal;
  9753. }
  9754. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  9755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9756. {
  9757. typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9758. static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
  9759. if (!_il2cpp_icall_func)
  9760. _il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
  9761. _il2cpp_icall_func(__this, ___0_keys);
  9762. }
  9763. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  9764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9765. {
  9766. typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9767. static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
  9768. if (!_il2cpp_icall_func)
  9769. _il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  9770. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
  9771. return icallRetVal;
  9772. }
  9773. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode()
  9774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9775. {
  9776. typedef int32_t (*AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9777. static AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn _il2cpp_icall_func;
  9778. if (!_il2cpp_icall_func)
  9779. _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()");
  9780. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9781. return icallRetVal;
  9782. }
  9783. // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
  9784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9785. {
  9786. typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9787. static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
  9788. if (!_il2cpp_icall_func)
  9789. _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
  9790. _il2cpp_icall_func(__this, ___0_value);
  9791. }
  9792. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode()
  9793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9794. {
  9795. typedef int32_t (*AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9796. static AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn _il2cpp_icall_func;
  9797. if (!_il2cpp_icall_func)
  9798. _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()");
  9799. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9800. return icallRetVal;
  9801. }
  9802. // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
  9803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9804. {
  9805. typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9806. static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
  9807. if (!_il2cpp_icall_func)
  9808. _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
  9809. _il2cpp_icall_func(__this, ___0_value);
  9810. }
  9811. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  9812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9813. {
  9814. {
  9815. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9816. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
  9817. intptr_t L_1;
  9818. L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
  9819. __this->___m_Ptr_0 = L_1;
  9820. return;
  9821. }
  9822. }
  9823. // System.Void UnityEngine.AnimationCurve::.ctor()
  9824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9825. {
  9826. {
  9827. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9828. intptr_t L_0;
  9829. L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
  9830. __this->___m_Ptr_0 = L_0;
  9831. return;
  9832. }
  9833. }
  9834. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  9835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  9836. {
  9837. static bool s_Il2CppMethodInitialized;
  9838. if (!s_Il2CppMethodInitialized)
  9839. {
  9840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
  9841. s_Il2CppMethodInitialized = true;
  9842. }
  9843. bool V_0 = false;
  9844. bool V_1 = false;
  9845. bool V_2 = false;
  9846. bool V_3 = false;
  9847. {
  9848. RuntimeObject* L_0 = ___0_o;
  9849. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9850. bool L_1 = V_0;
  9851. if (!L_1)
  9852. {
  9853. goto IL_000e;
  9854. }
  9855. }
  9856. {
  9857. V_1 = (bool)0;
  9858. goto IL_0044;
  9859. }
  9860. IL_000e:
  9861. {
  9862. RuntimeObject* L_2 = ___0_o;
  9863. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  9864. bool L_3 = V_2;
  9865. if (!L_3)
  9866. {
  9867. goto IL_001b;
  9868. }
  9869. }
  9870. {
  9871. V_1 = (bool)1;
  9872. goto IL_0044;
  9873. }
  9874. IL_001b:
  9875. {
  9876. RuntimeObject* L_4 = ___0_o;
  9877. NullCheck(L_4);
  9878. Type_t* L_5;
  9879. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  9880. Type_t* L_6;
  9881. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  9882. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  9883. bool L_7 = V_3;
  9884. if (!L_7)
  9885. {
  9886. goto IL_0035;
  9887. }
  9888. }
  9889. {
  9890. V_1 = (bool)0;
  9891. goto IL_0044;
  9892. }
  9893. IL_0035:
  9894. {
  9895. RuntimeObject* L_8 = ___0_o;
  9896. bool L_9;
  9897. L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
  9898. V_1 = L_9;
  9899. goto IL_0044;
  9900. }
  9901. IL_0044:
  9902. {
  9903. bool L_10 = V_1;
  9904. return L_10;
  9905. }
  9906. }
  9907. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  9908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
  9909. {
  9910. static bool s_Il2CppMethodInitialized;
  9911. if (!s_Il2CppMethodInitialized)
  9912. {
  9913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  9914. s_Il2CppMethodInitialized = true;
  9915. }
  9916. bool V_0 = false;
  9917. bool V_1 = false;
  9918. bool V_2 = false;
  9919. bool V_3 = false;
  9920. {
  9921. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
  9922. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9923. bool L_1 = V_0;
  9924. if (!L_1)
  9925. {
  9926. goto IL_000e;
  9927. }
  9928. }
  9929. {
  9930. V_1 = (bool)0;
  9931. goto IL_0049;
  9932. }
  9933. IL_000e:
  9934. {
  9935. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
  9936. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
  9937. bool L_3 = V_2;
  9938. if (!L_3)
  9939. {
  9940. goto IL_001b;
  9941. }
  9942. }
  9943. {
  9944. V_1 = (bool)1;
  9945. goto IL_0049;
  9946. }
  9947. IL_001b:
  9948. {
  9949. intptr_t* L_4 = (&__this->___m_Ptr_0);
  9950. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
  9951. NullCheck(L_5);
  9952. intptr_t L_6 = L_5->___m_Ptr_0;
  9953. intptr_t L_7 = L_6;
  9954. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  9955. bool L_9;
  9956. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  9957. V_3 = L_9;
  9958. bool L_10 = V_3;
  9959. if (!L_10)
  9960. {
  9961. goto IL_003a;
  9962. }
  9963. }
  9964. {
  9965. V_1 = (bool)1;
  9966. goto IL_0049;
  9967. }
  9968. IL_003a:
  9969. {
  9970. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
  9971. NullCheck(L_11);
  9972. intptr_t L_12 = L_11->___m_Ptr_0;
  9973. bool L_13;
  9974. L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
  9975. V_1 = L_13;
  9976. goto IL_0049;
  9977. }
  9978. IL_0049:
  9979. {
  9980. bool L_14 = V_1;
  9981. return L_14;
  9982. }
  9983. }
  9984. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  9985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9986. {
  9987. int32_t V_0 = 0;
  9988. {
  9989. intptr_t* L_0 = (&__this->___m_Ptr_0);
  9990. int32_t L_1;
  9991. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  9992. V_0 = L_1;
  9993. goto IL_000f;
  9994. }
  9995. IL_000f:
  9996. {
  9997. int32_t L_2 = V_0;
  9998. return L_2;
  9999. }
  10000. }
  10001. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  10002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method)
  10003. {
  10004. typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
  10005. static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func;
  10006. if (!_il2cpp_icall_func)
  10007. _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)");
  10008. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_key);
  10009. return icallRetVal;
  10010. }
  10011. #ifdef __clang__
  10012. #pragma clang diagnostic pop
  10013. #endif
  10014. #ifdef __clang__
  10015. #pragma clang diagnostic push
  10016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10017. #pragma clang diagnostic ignored "-Wunused-variable"
  10018. #endif
  10019. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  10020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
  10021. {
  10022. typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  10023. static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
  10024. if (!_il2cpp_icall_func)
  10025. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  10026. _il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
  10027. }
  10028. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  10029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10030. {
  10031. typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  10032. static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
  10033. if (!_il2cpp_icall_func)
  10034. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  10035. _il2cpp_icall_func(___0_ex, ___1_obj);
  10036. }
  10037. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  10038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  10039. {
  10040. {
  10041. int32_t L_0 = ___0_logType;
  10042. String_t* L_1 = ___2_format;
  10043. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
  10044. String_t* L_3;
  10045. L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
  10046. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10047. DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
  10048. return;
  10049. }
  10050. }
  10051. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  10052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10053. {
  10054. bool V_0 = false;
  10055. {
  10056. Exception_t* L_0 = ___0_exception;
  10057. V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10058. bool L_1 = V_0;
  10059. if (!L_1)
  10060. {
  10061. goto IL_0014;
  10062. }
  10063. }
  10064. {
  10065. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  10066. NullCheck(L_2);
  10067. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
  10068. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
  10069. }
  10070. IL_0014:
  10071. {
  10072. Exception_t* L_3 = ___0_exception;
  10073. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10074. DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
  10075. return;
  10076. }
  10077. }
  10078. // System.Void UnityEngine.DebugLogHandler::.ctor()
  10079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
  10080. {
  10081. {
  10082. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10083. return;
  10084. }
  10085. }
  10086. #ifdef __clang__
  10087. #pragma clang diagnostic pop
  10088. #endif
  10089. #ifdef __clang__
  10090. #pragma clang diagnostic push
  10091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10092. #pragma clang diagnostic ignored "-Wunused-variable"
  10093. #endif
  10094. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  10095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
  10096. {
  10097. static bool s_Il2CppMethodInitialized;
  10098. if (!s_Il2CppMethodInitialized)
  10099. {
  10100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10101. s_Il2CppMethodInitialized = true;
  10102. }
  10103. {
  10104. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10105. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  10106. return L_0;
  10107. }
  10108. }
  10109. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  10110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
  10111. {
  10112. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
  10113. static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
  10114. if (!_il2cpp_icall_func)
  10115. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  10116. int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
  10117. return icallRetVal;
  10118. }
  10119. // System.Void UnityEngine.Debug::Log(System.Object)
  10120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10121. {
  10122. static bool s_Il2CppMethodInitialized;
  10123. if (!s_Il2CppMethodInitialized)
  10124. {
  10125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10127. s_Il2CppMethodInitialized = true;
  10128. }
  10129. {
  10130. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10131. RuntimeObject* L_0;
  10132. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10133. RuntimeObject* L_1 = ___0_message;
  10134. NullCheck(L_0);
  10135. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
  10136. return;
  10137. }
  10138. }
  10139. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  10140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10141. {
  10142. static bool s_Il2CppMethodInitialized;
  10143. if (!s_Il2CppMethodInitialized)
  10144. {
  10145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10147. s_Il2CppMethodInitialized = true;
  10148. }
  10149. {
  10150. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10151. RuntimeObject* L_0;
  10152. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10153. RuntimeObject* L_1 = ___0_message;
  10154. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10155. NullCheck(L_0);
  10156. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  10157. return;
  10158. }
  10159. }
  10160. // System.Void UnityEngine.Debug::LogError(System.Object)
  10161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10162. {
  10163. static bool s_Il2CppMethodInitialized;
  10164. if (!s_Il2CppMethodInitialized)
  10165. {
  10166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10168. s_Il2CppMethodInitialized = true;
  10169. }
  10170. {
  10171. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10172. RuntimeObject* L_0;
  10173. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10174. RuntimeObject* L_1 = ___0_message;
  10175. NullCheck(L_0);
  10176. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
  10177. return;
  10178. }
  10179. }
  10180. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  10181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10182. {
  10183. static bool s_Il2CppMethodInitialized;
  10184. if (!s_Il2CppMethodInitialized)
  10185. {
  10186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10188. s_Il2CppMethodInitialized = true;
  10189. }
  10190. {
  10191. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10192. RuntimeObject* L_0;
  10193. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10194. RuntimeObject* L_1 = ___0_message;
  10195. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10196. NullCheck(L_0);
  10197. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10198. return;
  10199. }
  10200. }
  10201. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  10202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10203. {
  10204. static bool s_Il2CppMethodInitialized;
  10205. if (!s_Il2CppMethodInitialized)
  10206. {
  10207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10209. s_Il2CppMethodInitialized = true;
  10210. }
  10211. {
  10212. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10213. RuntimeObject* L_0;
  10214. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10215. String_t* L_1 = ___0_format;
  10216. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10217. NullCheck(L_0);
  10218. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10219. return;
  10220. }
  10221. }
  10222. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  10223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10224. {
  10225. static bool s_Il2CppMethodInitialized;
  10226. if (!s_Il2CppMethodInitialized)
  10227. {
  10228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10230. s_Il2CppMethodInitialized = true;
  10231. }
  10232. {
  10233. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10234. RuntimeObject* L_0;
  10235. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10236. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10237. String_t* L_2 = ___1_format;
  10238. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10239. NullCheck(L_0);
  10240. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  10241. return;
  10242. }
  10243. }
  10244. // System.Void UnityEngine.Debug::LogException(System.Exception)
  10245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
  10246. {
  10247. static bool s_Il2CppMethodInitialized;
  10248. if (!s_Il2CppMethodInitialized)
  10249. {
  10250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10252. s_Il2CppMethodInitialized = true;
  10253. }
  10254. {
  10255. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10256. RuntimeObject* L_0;
  10257. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10258. Exception_t* L_1 = ___0_exception;
  10259. NullCheck(L_0);
  10260. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
  10261. return;
  10262. }
  10263. }
  10264. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  10265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10266. {
  10267. static bool s_Il2CppMethodInitialized;
  10268. if (!s_Il2CppMethodInitialized)
  10269. {
  10270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10272. s_Il2CppMethodInitialized = true;
  10273. }
  10274. {
  10275. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10276. RuntimeObject* L_0;
  10277. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10278. Exception_t* L_1 = ___0_exception;
  10279. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10280. NullCheck(L_0);
  10281. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  10282. return;
  10283. }
  10284. }
  10285. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  10286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10287. {
  10288. static bool s_Il2CppMethodInitialized;
  10289. if (!s_Il2CppMethodInitialized)
  10290. {
  10291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10293. s_Il2CppMethodInitialized = true;
  10294. }
  10295. {
  10296. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10297. RuntimeObject* L_0;
  10298. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10299. RuntimeObject* L_1 = ___0_message;
  10300. NullCheck(L_0);
  10301. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
  10302. return;
  10303. }
  10304. }
  10305. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  10306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10307. {
  10308. static bool s_Il2CppMethodInitialized;
  10309. if (!s_Il2CppMethodInitialized)
  10310. {
  10311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10313. s_Il2CppMethodInitialized = true;
  10314. }
  10315. {
  10316. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10317. RuntimeObject* L_0;
  10318. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10319. RuntimeObject* L_1 = ___0_message;
  10320. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10321. NullCheck(L_0);
  10322. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10323. return;
  10324. }
  10325. }
  10326. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  10327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10328. {
  10329. static bool s_Il2CppMethodInitialized;
  10330. if (!s_Il2CppMethodInitialized)
  10331. {
  10332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10334. s_Il2CppMethodInitialized = true;
  10335. }
  10336. {
  10337. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10338. RuntimeObject* L_0;
  10339. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10340. String_t* L_1 = ___0_format;
  10341. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10342. NullCheck(L_0);
  10343. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10344. return;
  10345. }
  10346. }
  10347. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  10348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10349. {
  10350. static bool s_Il2CppMethodInitialized;
  10351. if (!s_Il2CppMethodInitialized)
  10352. {
  10353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10355. s_Il2CppMethodInitialized = true;
  10356. }
  10357. {
  10358. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10359. RuntimeObject* L_0;
  10360. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10361. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10362. String_t* L_2 = ___1_format;
  10363. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10364. NullCheck(L_0);
  10365. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  10366. return;
  10367. }
  10368. }
  10369. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  10370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
  10371. {
  10372. static bool s_Il2CppMethodInitialized;
  10373. if (!s_Il2CppMethodInitialized)
  10374. {
  10375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10378. s_Il2CppMethodInitialized = true;
  10379. }
  10380. bool V_0 = false;
  10381. {
  10382. bool L_0 = ___0_condition;
  10383. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10384. bool L_1 = V_0;
  10385. if (!L_1)
  10386. {
  10387. goto IL_001a;
  10388. }
  10389. }
  10390. {
  10391. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10392. RuntimeObject* L_2;
  10393. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10394. NullCheck(L_2);
  10395. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10396. }
  10397. IL_001a:
  10398. {
  10399. return;
  10400. }
  10401. }
  10402. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  10403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  10404. {
  10405. static bool s_Il2CppMethodInitialized;
  10406. if (!s_Il2CppMethodInitialized)
  10407. {
  10408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10410. s_Il2CppMethodInitialized = true;
  10411. }
  10412. bool V_0 = false;
  10413. {
  10414. bool L_0 = ___0_condition;
  10415. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10416. bool L_1 = V_0;
  10417. if (!L_1)
  10418. {
  10419. goto IL_0016;
  10420. }
  10421. }
  10422. {
  10423. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10424. RuntimeObject* L_2;
  10425. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10426. String_t* L_3 = ___1_message;
  10427. NullCheck(L_2);
  10428. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
  10429. }
  10430. IL_0016:
  10431. {
  10432. return;
  10433. }
  10434. }
  10435. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  10436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10437. {
  10438. static bool s_Il2CppMethodInitialized;
  10439. if (!s_Il2CppMethodInitialized)
  10440. {
  10441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10443. s_Il2CppMethodInitialized = true;
  10444. }
  10445. {
  10446. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10447. RuntimeObject* L_0;
  10448. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10449. RuntimeObject* L_1 = ___0_message;
  10450. NullCheck(L_0);
  10451. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
  10452. return;
  10453. }
  10454. }
  10455. // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
  10456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10457. {
  10458. static bool s_Il2CppMethodInitialized;
  10459. if (!s_Il2CppMethodInitialized)
  10460. {
  10461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10463. s_Il2CppMethodInitialized = true;
  10464. }
  10465. {
  10466. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10467. RuntimeObject* L_0;
  10468. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10469. String_t* L_1 = ___0_format;
  10470. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10471. NullCheck(L_0);
  10472. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  10473. return;
  10474. }
  10475. }
  10476. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  10477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01 (const RuntimeMethod* method)
  10478. {
  10479. typedef bool (*Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn) ();
  10480. static Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn _il2cpp_icall_func;
  10481. if (!_il2cpp_icall_func)
  10482. _il2cpp_icall_func = (Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  10483. bool icallRetVal = _il2cpp_icall_func();
  10484. return icallRetVal;
  10485. }
  10486. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  10487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10488. {
  10489. static bool s_Il2CppMethodInitialized;
  10490. if (!s_Il2CppMethodInitialized)
  10491. {
  10492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10496. s_Il2CppMethodInitialized = true;
  10497. }
  10498. bool V_0 = false;
  10499. bool V_1 = false;
  10500. Exception_t* V_2 = NULL;
  10501. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  10502. {
  10503. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10504. RuntimeObject* L_0;
  10505. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10506. NullCheck(L_0);
  10507. RuntimeObject* L_1;
  10508. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10509. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10510. bool L_2 = V_0;
  10511. if (!L_2)
  10512. {
  10513. goto IL_001c;
  10514. }
  10515. }
  10516. {
  10517. V_1 = (bool)0;
  10518. goto IL_005e;
  10519. }
  10520. IL_001c:
  10521. {
  10522. }
  10523. try
  10524. {// begin try (depth: 1)
  10525. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10526. RuntimeObject* L_3;
  10527. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10528. Exception_t* L_4 = ___0_exception;
  10529. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
  10530. NullCheck(L_3);
  10531. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  10532. goto IL_005a;
  10533. }// end try (depth: 1)
  10534. catch(Il2CppExceptionWrapper& e)
  10535. {
  10536. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  10537. {
  10538. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  10539. goto CATCH_002e;
  10540. }
  10541. throw e;
  10542. }
  10543. CATCH_002e:
  10544. {// begin catch(System.Exception)
  10545. V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  10546. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  10547. RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
  10548. RuntimeObject* L_7;
  10549. L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10550. NullCheck(L_7);
  10551. RuntimeObject* L_8;
  10552. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
  10553. NullCheck(L_8);
  10554. Type_t* L_9;
  10555. L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
  10556. Exception_t* L_10 = V_2;
  10557. String_t* L_11;
  10558. L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
  10559. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
  10560. NullCheck(L_6);
  10561. InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  10562. V_1 = (bool)0;
  10563. IL2CPP_POP_ACTIVE_EXCEPTION();
  10564. goto IL_005e;
  10565. }// end catch (depth: 1)
  10566. IL_005a:
  10567. {
  10568. V_1 = (bool)1;
  10569. goto IL_005e;
  10570. }
  10571. IL_005e:
  10572. {
  10573. bool L_13 = V_1;
  10574. return L_13;
  10575. }
  10576. }
  10577. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  10578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
  10579. {
  10580. static bool s_Il2CppMethodInitialized;
  10581. if (!s_Il2CppMethodInitialized)
  10582. {
  10583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10586. s_Il2CppMethodInitialized = true;
  10587. }
  10588. bool V_0 = false;
  10589. bool V_1 = false;
  10590. {
  10591. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10592. RuntimeObject* L_0;
  10593. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10594. NullCheck(L_0);
  10595. RuntimeObject* L_1;
  10596. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10597. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10598. bool L_2 = V_0;
  10599. if (!L_2)
  10600. {
  10601. goto IL_0025;
  10602. }
  10603. }
  10604. {
  10605. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10606. RuntimeObject* L_3;
  10607. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10608. NullCheck(L_3);
  10609. bool L_4;
  10610. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
  10611. V_1 = L_4;
  10612. goto IL_0032;
  10613. }
  10614. IL_0025:
  10615. {
  10616. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10617. RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
  10618. NullCheck(L_5);
  10619. bool L_6;
  10620. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
  10621. V_1 = L_6;
  10622. goto IL_0032;
  10623. }
  10624. IL_0032:
  10625. {
  10626. bool L_7 = V_1;
  10627. return L_7;
  10628. }
  10629. }
  10630. // System.Void UnityEngine.Debug::.cctor()
  10631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
  10632. {
  10633. static bool s_Il2CppMethodInitialized;
  10634. if (!s_Il2CppMethodInitialized)
  10635. {
  10636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10639. s_Il2CppMethodInitialized = true;
  10640. }
  10641. {
  10642. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10643. NullCheck(L_0);
  10644. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
  10645. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10646. NullCheck(L_1);
  10647. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
  10648. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
  10649. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
  10650. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10651. NullCheck(L_2);
  10652. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
  10653. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10654. NullCheck(L_3);
  10655. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
  10656. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
  10657. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
  10658. return;
  10659. }
  10660. }
  10661. #ifdef __clang__
  10662. #pragma clang diagnostic pop
  10663. #endif
  10664. #ifdef __clang__
  10665. #pragma clang diagnostic push
  10666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10667. #pragma clang diagnostic ignored "-Wunused-variable"
  10668. #endif
  10669. // System.Void UnityEngine.SerializeField::.ctor()
  10670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method)
  10671. {
  10672. {
  10673. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  10674. return;
  10675. }
  10676. }
  10677. #ifdef __clang__
  10678. #pragma clang diagnostic pop
  10679. #endif
  10680. #ifdef __clang__
  10681. #pragma clang diagnostic push
  10682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10683. #pragma clang diagnostic ignored "-Wunused-variable"
  10684. #endif
  10685. #ifdef __clang__
  10686. #pragma clang diagnostic pop
  10687. #endif
  10688. #ifdef __clang__
  10689. #pragma clang diagnostic push
  10690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10691. #pragma clang diagnostic ignored "-Wunused-variable"
  10692. #endif
  10693. #ifdef __clang__
  10694. #pragma clang diagnostic pop
  10695. #endif
  10696. #ifdef __clang__
  10697. #pragma clang diagnostic push
  10698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10699. #pragma clang diagnostic ignored "-Wunused-variable"
  10700. #endif
  10701. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  10702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
  10703. {
  10704. bool V_0 = false;
  10705. {
  10706. String_t* L_0 = ___0_s;
  10707. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10708. bool L_1 = V_0;
  10709. if (!L_1)
  10710. {
  10711. goto IL_000b;
  10712. }
  10713. }
  10714. {
  10715. goto IL_0012;
  10716. }
  10717. IL_000b:
  10718. {
  10719. String_t* L_2 = ___0_s;
  10720. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
  10721. }
  10722. IL_0012:
  10723. {
  10724. return;
  10725. }
  10726. }
  10727. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  10728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
  10729. {
  10730. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
  10731. static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
  10732. if (!_il2cpp_icall_func)
  10733. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  10734. _il2cpp_icall_func(___0_s);
  10735. }
  10736. // System.Void UnityEngine.UnityLogWriter::Init()
  10737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
  10738. {
  10739. static bool s_Il2CppMethodInitialized;
  10740. if (!s_Il2CppMethodInitialized)
  10741. {
  10742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10744. s_Il2CppMethodInitialized = true;
  10745. }
  10746. {
  10747. UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10748. NullCheck(L_0);
  10749. UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
  10750. il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10751. Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
  10752. return;
  10753. }
  10754. }
  10755. // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
  10756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10757. {
  10758. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  10759. {
  10760. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  10761. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  10762. V_0 = L_0;
  10763. goto IL_0009;
  10764. }
  10765. IL_0009:
  10766. {
  10767. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_1 = V_0;
  10768. return L_1;
  10769. }
  10770. }
  10771. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  10772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
  10773. {
  10774. {
  10775. String_t* L_0;
  10776. L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
  10777. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10778. return;
  10779. }
  10780. }
  10781. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  10782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
  10783. {
  10784. {
  10785. String_t* L_0 = ___0_s;
  10786. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10787. return;
  10788. }
  10789. }
  10790. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  10791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
  10792. {
  10793. {
  10794. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
  10795. int32_t L_1 = ___1_index;
  10796. int32_t L_2 = ___2_count;
  10797. String_t* L_3;
  10798. L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
  10799. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
  10800. return;
  10801. }
  10802. }
  10803. // System.Void UnityEngine.UnityLogWriter::.ctor()
  10804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10805. {
  10806. static bool s_Il2CppMethodInitialized;
  10807. if (!s_Il2CppMethodInitialized)
  10808. {
  10809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10810. s_Il2CppMethodInitialized = true;
  10811. }
  10812. {
  10813. il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10814. TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
  10815. return;
  10816. }
  10817. }
  10818. #ifdef __clang__
  10819. #pragma clang diagnostic pop
  10820. #endif
  10821. #ifdef __clang__
  10822. #pragma clang diagnostic push
  10823. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10824. #pragma clang diagnostic ignored "-Wunused-variable"
  10825. #endif
  10826. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  10827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
  10828. {
  10829. {
  10830. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10831. RuntimeObject* L_0 = ___0_logHandler;
  10832. Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
  10833. Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
  10834. Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
  10835. return;
  10836. }
  10837. }
  10838. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  10839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10840. {
  10841. {
  10842. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  10843. return L_0;
  10844. }
  10845. }
  10846. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  10847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  10848. {
  10849. {
  10850. RuntimeObject* L_0 = ___0_value;
  10851. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  10852. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  10853. return;
  10854. }
  10855. }
  10856. // System.Boolean UnityEngine.Logger::get_logEnabled()
  10857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10858. {
  10859. {
  10860. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  10861. return L_0;
  10862. }
  10863. }
  10864. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  10865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  10866. {
  10867. {
  10868. bool L_0 = ___0_value;
  10869. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  10870. return;
  10871. }
  10872. }
  10873. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  10874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10875. {
  10876. {
  10877. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  10878. return L_0;
  10879. }
  10880. }
  10881. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  10882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  10883. {
  10884. {
  10885. int32_t L_0 = ___0_value;
  10886. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  10887. return;
  10888. }
  10889. }
  10890. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  10891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
  10892. {
  10893. bool V_0 = false;
  10894. bool V_1 = false;
  10895. bool V_2 = false;
  10896. bool V_3 = false;
  10897. {
  10898. bool L_0;
  10899. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  10900. V_0 = L_0;
  10901. bool L_1 = V_0;
  10902. if (!L_1)
  10903. {
  10904. goto IL_0038;
  10905. }
  10906. }
  10907. {
  10908. int32_t L_2 = ___0_logType;
  10909. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  10910. bool L_3 = V_1;
  10911. if (!L_3)
  10912. {
  10913. goto IL_0018;
  10914. }
  10915. }
  10916. {
  10917. V_2 = (bool)1;
  10918. goto IL_003c;
  10919. }
  10920. IL_0018:
  10921. {
  10922. int32_t L_4;
  10923. L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10924. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10925. bool L_5 = V_3;
  10926. if (!L_5)
  10927. {
  10928. goto IL_0037;
  10929. }
  10930. }
  10931. {
  10932. int32_t L_6 = ___0_logType;
  10933. int32_t L_7;
  10934. L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10935. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10936. goto IL_003c;
  10937. }
  10938. IL_0037:
  10939. {
  10940. }
  10941. IL_0038:
  10942. {
  10943. V_2 = (bool)0;
  10944. goto IL_003c;
  10945. }
  10946. IL_003c:
  10947. {
  10948. bool L_8 = V_2;
  10949. return L_8;
  10950. }
  10951. }
  10952. // System.String UnityEngine.Logger::GetString(System.Object)
  10953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10954. {
  10955. static bool s_Il2CppMethodInitialized;
  10956. if (!s_Il2CppMethodInitialized)
  10957. {
  10958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10959. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
  10960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  10961. s_Il2CppMethodInitialized = true;
  10962. }
  10963. RuntimeObject* V_0 = NULL;
  10964. bool V_1 = false;
  10965. String_t* V_2 = NULL;
  10966. bool V_3 = false;
  10967. {
  10968. RuntimeObject* L_0 = ___0_message;
  10969. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10970. bool L_1 = V_1;
  10971. if (!L_1)
  10972. {
  10973. goto IL_0012;
  10974. }
  10975. }
  10976. {
  10977. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  10978. goto IL_003b;
  10979. }
  10980. IL_0012:
  10981. {
  10982. RuntimeObject* L_2 = ___0_message;
  10983. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
  10984. RuntimeObject* L_3 = V_0;
  10985. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10986. bool L_4 = V_3;
  10987. if (!L_4)
  10988. {
  10989. goto IL_0031;
  10990. }
  10991. }
  10992. {
  10993. RuntimeObject* L_5 = V_0;
  10994. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10995. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
  10996. L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10997. NullCheck(L_5);
  10998. String_t* L_7;
  10999. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  11000. V_2 = L_7;
  11001. goto IL_003b;
  11002. }
  11003. IL_0031:
  11004. {
  11005. RuntimeObject* L_8 = ___0_message;
  11006. NullCheck(L_8);
  11007. String_t* L_9;
  11008. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  11009. V_2 = L_9;
  11010. goto IL_003b;
  11011. }
  11012. IL_003b:
  11013. {
  11014. String_t* L_10 = V_2;
  11015. return L_10;
  11016. }
  11017. }
  11018. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  11019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
  11020. {
  11021. static bool s_Il2CppMethodInitialized;
  11022. if (!s_Il2CppMethodInitialized)
  11023. {
  11024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  11027. s_Il2CppMethodInitialized = true;
  11028. }
  11029. bool V_0 = false;
  11030. {
  11031. int32_t L_0 = ___0_logType;
  11032. bool L_1;
  11033. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11034. V_0 = L_1;
  11035. bool L_2 = V_0;
  11036. if (!L_2)
  11037. {
  11038. goto IL_002e;
  11039. }
  11040. }
  11041. {
  11042. RuntimeObject* L_3;
  11043. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11044. int32_t L_4 = ___0_logType;
  11045. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11046. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  11047. RuntimeObject* L_7 = ___1_message;
  11048. String_t* L_8;
  11049. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11050. NullCheck(L_6);
  11051. ArrayElementTypeCheck (L_6, L_8);
  11052. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
  11053. NullCheck(L_3);
  11054. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  11055. }
  11056. IL_002e:
  11057. {
  11058. return;
  11059. }
  11060. }
  11061. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  11062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
  11063. {
  11064. static bool s_Il2CppMethodInitialized;
  11065. if (!s_Il2CppMethodInitialized)
  11066. {
  11067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  11070. s_Il2CppMethodInitialized = true;
  11071. }
  11072. bool V_0 = false;
  11073. {
  11074. int32_t L_0 = ___0_logType;
  11075. bool L_1;
  11076. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11077. V_0 = L_1;
  11078. bool L_2 = V_0;
  11079. if (!L_2)
  11080. {
  11081. goto IL_002e;
  11082. }
  11083. }
  11084. {
  11085. RuntimeObject* L_3;
  11086. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11087. int32_t L_4 = ___0_logType;
  11088. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
  11089. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11090. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
  11091. RuntimeObject* L_8 = ___1_message;
  11092. String_t* L_9;
  11093. L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
  11094. NullCheck(L_7);
  11095. ArrayElementTypeCheck (L_7, L_9);
  11096. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  11097. NullCheck(L_3);
  11098. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  11099. }
  11100. IL_002e:
  11101. {
  11102. return;
  11103. }
  11104. }
  11105. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  11106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
  11107. {
  11108. static bool s_Il2CppMethodInitialized;
  11109. if (!s_Il2CppMethodInitialized)
  11110. {
  11111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  11114. s_Il2CppMethodInitialized = true;
  11115. }
  11116. bool V_0 = false;
  11117. {
  11118. bool L_0;
  11119. L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
  11120. V_0 = L_0;
  11121. bool L_1 = V_0;
  11122. if (!L_1)
  11123. {
  11124. goto IL_0032;
  11125. }
  11126. }
  11127. {
  11128. RuntimeObject* L_2;
  11129. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11130. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  11131. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
  11132. String_t* L_5 = ___0_tag;
  11133. NullCheck(L_4);
  11134. ArrayElementTypeCheck (L_4, L_5);
  11135. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
  11136. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
  11137. RuntimeObject* L_7 = ___1_message;
  11138. String_t* L_8;
  11139. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11140. NullCheck(L_6);
  11141. ArrayElementTypeCheck (L_6, L_8);
  11142. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  11143. NullCheck(L_2);
  11144. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  11145. }
  11146. IL_0032:
  11147. {
  11148. return;
  11149. }
  11150. }
  11151. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  11152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  11153. {
  11154. static bool s_Il2CppMethodInitialized;
  11155. if (!s_Il2CppMethodInitialized)
  11156. {
  11157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11158. s_Il2CppMethodInitialized = true;
  11159. }
  11160. bool V_0 = false;
  11161. {
  11162. bool L_0;
  11163. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  11164. V_0 = L_0;
  11165. bool L_1 = V_0;
  11166. if (!L_1)
  11167. {
  11168. goto IL_0019;
  11169. }
  11170. }
  11171. {
  11172. RuntimeObject* L_2;
  11173. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11174. Exception_t* L_3 = ___0_exception;
  11175. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  11176. NullCheck(L_2);
  11177. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  11178. }
  11179. IL_0019:
  11180. {
  11181. return;
  11182. }
  11183. }
  11184. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  11185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  11186. {
  11187. static bool s_Il2CppMethodInitialized;
  11188. if (!s_Il2CppMethodInitialized)
  11189. {
  11190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11191. s_Il2CppMethodInitialized = true;
  11192. }
  11193. bool V_0 = false;
  11194. {
  11195. int32_t L_0 = ___0_logType;
  11196. bool L_1;
  11197. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11198. V_0 = L_1;
  11199. bool L_2 = V_0;
  11200. if (!L_2)
  11201. {
  11202. goto IL_001c;
  11203. }
  11204. }
  11205. {
  11206. RuntimeObject* L_3;
  11207. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11208. int32_t L_4 = ___0_logType;
  11209. String_t* L_5 = ___1_format;
  11210. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
  11211. NullCheck(L_3);
  11212. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
  11213. }
  11214. IL_001c:
  11215. {
  11216. return;
  11217. }
  11218. }
  11219. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  11220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  11221. {
  11222. static bool s_Il2CppMethodInitialized;
  11223. if (!s_Il2CppMethodInitialized)
  11224. {
  11225. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11226. s_Il2CppMethodInitialized = true;
  11227. }
  11228. bool V_0 = false;
  11229. {
  11230. int32_t L_0 = ___0_logType;
  11231. bool L_1;
  11232. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11233. V_0 = L_1;
  11234. bool L_2 = V_0;
  11235. if (!L_2)
  11236. {
  11237. goto IL_001d;
  11238. }
  11239. }
  11240. {
  11241. RuntimeObject* L_3;
  11242. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11243. int32_t L_4 = ___0_logType;
  11244. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
  11245. String_t* L_6 = ___2_format;
  11246. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
  11247. NullCheck(L_3);
  11248. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  11249. }
  11250. IL_001d:
  11251. {
  11252. return;
  11253. }
  11254. }
  11255. #ifdef __clang__
  11256. #pragma clang diagnostic pop
  11257. #endif
  11258. #ifdef __clang__
  11259. #pragma clang diagnostic push
  11260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11261. #pragma clang diagnostic ignored "-Wunused-variable"
  11262. #endif
  11263. // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
  11264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11265. {
  11266. {
  11267. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
  11268. int32_t L_1 = ___2_cursorMode;
  11269. Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
  11270. return;
  11271. }
  11272. }
  11273. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  11274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
  11275. {
  11276. typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
  11277. static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
  11278. if (!_il2cpp_icall_func)
  11279. _il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  11280. int32_t icallRetVal = _il2cpp_icall_func();
  11281. return icallRetVal;
  11282. }
  11283. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  11284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11285. {
  11286. typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
  11287. static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
  11288. if (!_il2cpp_icall_func)
  11289. _il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
  11290. _il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
  11291. }
  11292. #ifdef __clang__
  11293. #pragma clang diagnostic pop
  11294. #endif
  11295. #ifdef __clang__
  11296. #pragma clang diagnostic push
  11297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11298. #pragma clang diagnostic ignored "-Wunused-variable"
  11299. #endif
  11300. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  11301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11302. {
  11303. typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11304. static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
  11305. if (!_il2cpp_icall_func)
  11306. _il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  11307. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11308. return icallRetVal;
  11309. }
  11310. // System.Single UnityEngine.Light::get_cookieSize()
  11311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11312. {
  11313. typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11314. static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
  11315. if (!_il2cpp_icall_func)
  11316. _il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  11317. float icallRetVal = _il2cpp_icall_func(__this);
  11318. return icallRetVal;
  11319. }
  11320. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  11321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11322. {
  11323. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11324. static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
  11325. if (!_il2cpp_icall_func)
  11326. _il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  11327. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
  11328. return icallRetVal;
  11329. }
  11330. // UnityEngine.LightType UnityEngine.Light::get_type()
  11331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11332. {
  11333. typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11334. static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
  11335. if (!_il2cpp_icall_func)
  11336. _il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  11337. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11338. return icallRetVal;
  11339. }
  11340. // System.Single UnityEngine.Light::get_spotAngle()
  11341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11342. {
  11343. typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11344. static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
  11345. if (!_il2cpp_icall_func)
  11346. _il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  11347. float icallRetVal = _il2cpp_icall_func(__this);
  11348. return icallRetVal;
  11349. }
  11350. // UnityEngine.Color UnityEngine.Light::get_color()
  11351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11352. {
  11353. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11354. memset((&V_0), 0, sizeof(V_0));
  11355. {
  11356. Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
  11357. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
  11358. return L_0;
  11359. }
  11360. }
  11361. // System.Single UnityEngine.Light::get_colorTemperature()
  11362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11363. {
  11364. typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11365. static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
  11366. if (!_il2cpp_icall_func)
  11367. _il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
  11368. float icallRetVal = _il2cpp_icall_func(__this);
  11369. return icallRetVal;
  11370. }
  11371. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  11372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11373. {
  11374. typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11375. static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
  11376. if (!_il2cpp_icall_func)
  11377. _il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
  11378. bool icallRetVal = _il2cpp_icall_func(__this);
  11379. return icallRetVal;
  11380. }
  11381. // System.Single UnityEngine.Light::get_intensity()
  11382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11383. {
  11384. typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11385. static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
  11386. if (!_il2cpp_icall_func)
  11387. _il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  11388. float icallRetVal = _il2cpp_icall_func(__this);
  11389. return icallRetVal;
  11390. }
  11391. // System.Single UnityEngine.Light::get_bounceIntensity()
  11392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11393. {
  11394. typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11395. static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
  11396. if (!_il2cpp_icall_func)
  11397. _il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  11398. float icallRetVal = _il2cpp_icall_func(__this);
  11399. return icallRetVal;
  11400. }
  11401. // System.Single UnityEngine.Light::get_range()
  11402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11403. {
  11404. typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11405. static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
  11406. if (!_il2cpp_icall_func)
  11407. _il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  11408. float icallRetVal = _il2cpp_icall_func(__this);
  11409. return icallRetVal;
  11410. }
  11411. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  11412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11413. {
  11414. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
  11415. memset((&V_0), 0, sizeof(V_0));
  11416. {
  11417. Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
  11418. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
  11419. return L_0;
  11420. }
  11421. }
  11422. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  11423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
  11424. {
  11425. typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  11426. static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
  11427. if (!_il2cpp_icall_func)
  11428. _il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  11429. _il2cpp_icall_func(__this, ___0_ret);
  11430. }
  11431. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  11432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
  11433. {
  11434. typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
  11435. static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
  11436. if (!_il2cpp_icall_func)
  11437. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  11438. _il2cpp_icall_func(__this, ___0_ret);
  11439. }
  11440. #ifdef __clang__
  11441. #pragma clang diagnostic pop
  11442. #endif
  11443. #ifdef __clang__
  11444. #pragma clang diagnostic push
  11445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11446. #pragma clang diagnostic ignored "-Wunused-variable"
  11447. #endif
  11448. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  11449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11450. {
  11451. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11452. static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
  11453. if (!_il2cpp_icall_func)
  11454. _il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  11455. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11456. return icallRetVal;
  11457. }
  11458. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  11459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11460. {
  11461. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11462. static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
  11463. if (!_il2cpp_icall_func)
  11464. _il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  11465. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11466. return icallRetVal;
  11467. }
  11468. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  11469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method)
  11470. {
  11471. typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  11472. static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
  11473. if (!_il2cpp_icall_func)
  11474. _il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  11475. _il2cpp_icall_func(__this, ___0_m);
  11476. }
  11477. // System.Boolean UnityEngine.Renderer::get_enabled()
  11478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11479. {
  11480. typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11481. static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
  11482. if (!_il2cpp_icall_func)
  11483. _il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  11484. bool icallRetVal = _il2cpp_icall_func(__this);
  11485. return icallRetVal;
  11486. }
  11487. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  11488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11489. {
  11490. typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11491. static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
  11492. if (!_il2cpp_icall_func)
  11493. _il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  11494. _il2cpp_icall_func(__this, ___0_value);
  11495. }
  11496. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  11497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11498. {
  11499. typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11500. static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
  11501. if (!_il2cpp_icall_func)
  11502. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  11503. _il2cpp_icall_func(__this, ___0_value);
  11504. }
  11505. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  11506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11507. {
  11508. typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11509. static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
  11510. if (!_il2cpp_icall_func)
  11511. _il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  11512. _il2cpp_icall_func(__this, ___0_value);
  11513. }
  11514. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  11515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11516. {
  11517. typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11518. static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
  11519. if (!_il2cpp_icall_func)
  11520. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  11521. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11522. return icallRetVal;
  11523. }
  11524. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  11525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11526. {
  11527. typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11528. static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
  11529. if (!_il2cpp_icall_func)
  11530. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  11531. _il2cpp_icall_func(__this, ___0_value);
  11532. }
  11533. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  11534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11535. {
  11536. typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11537. static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
  11538. if (!_il2cpp_icall_func)
  11539. _il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  11540. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11541. return icallRetVal;
  11542. }
  11543. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  11544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11545. {
  11546. typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11547. static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
  11548. if (!_il2cpp_icall_func)
  11549. _il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  11550. _il2cpp_icall_func(__this, ___0_value);
  11551. }
  11552. // UnityEngine.Material UnityEngine.Renderer::get_material()
  11553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11554. {
  11555. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11556. {
  11557. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11558. L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
  11559. V_0 = L_0;
  11560. goto IL_000a;
  11561. }
  11562. IL_000a:
  11563. {
  11564. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11565. return L_1;
  11566. }
  11567. }
  11568. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  11569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11570. {
  11571. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11572. {
  11573. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11574. L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
  11575. V_0 = L_0;
  11576. goto IL_000a;
  11577. }
  11578. IL_000a:
  11579. {
  11580. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11581. return L_1;
  11582. }
  11583. }
  11584. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  11585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
  11586. {
  11587. {
  11588. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
  11589. Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
  11590. return;
  11591. }
  11592. }
  11593. #ifdef __clang__
  11594. #pragma clang diagnostic pop
  11595. #endif
  11596. #ifdef __clang__
  11597. #pragma clang diagnostic push
  11598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11599. #pragma clang diagnostic ignored "-Wunused-variable"
  11600. #endif
  11601. #ifdef __clang__
  11602. #pragma clang diagnostic pop
  11603. #endif
  11604. #ifdef __clang__
  11605. #pragma clang diagnostic push
  11606. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11607. #pragma clang diagnostic ignored "-Wunused-variable"
  11608. #endif
  11609. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  11610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
  11611. {
  11612. {
  11613. return;
  11614. }
  11615. }
  11616. #ifdef __clang__
  11617. #pragma clang diagnostic pop
  11618. #endif
  11619. #ifdef __clang__
  11620. #pragma clang diagnostic push
  11621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11622. #pragma clang diagnostic ignored "-Wunused-variable"
  11623. #endif
  11624. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  11625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
  11626. {
  11627. typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11628. static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
  11629. if (!_il2cpp_icall_func)
  11630. _il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  11631. _il2cpp_icall_func(___0_mono);
  11632. }
  11633. // System.Void UnityEngine.Mesh::.ctor()
  11634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11635. {
  11636. static bool s_Il2CppMethodInitialized;
  11637. if (!s_Il2CppMethodInitialized)
  11638. {
  11639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11640. s_Il2CppMethodInitialized = true;
  11641. }
  11642. {
  11643. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11644. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  11645. Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
  11646. return;
  11647. }
  11648. }
  11649. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  11650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  11651. {
  11652. typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
  11653. static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
  11654. if (!_il2cpp_icall_func)
  11655. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  11656. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
  11657. return icallRetVal;
  11658. }
  11659. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  11660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  11661. {
  11662. typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
  11663. static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
  11664. if (!_il2cpp_icall_func)
  11665. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  11666. _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
  11667. }
  11668. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  11669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
  11670. {
  11671. typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11672. static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
  11673. if (!_il2cpp_icall_func)
  11674. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  11675. _il2cpp_icall_func(__this, ___0_ch);
  11676. }
  11677. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  11678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
  11679. {
  11680. typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11681. static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
  11682. if (!_il2cpp_icall_func)
  11683. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  11684. bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
  11685. return icallRetVal;
  11686. }
  11687. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11689. {
  11690. typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
  11691. static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
  11692. if (!_il2cpp_icall_func)
  11693. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  11694. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
  11695. }
  11696. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  11698. {
  11699. typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
  11700. static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
  11701. if (!_il2cpp_icall_func)
  11702. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  11703. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
  11704. return icallRetVal;
  11705. }
  11706. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  11707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
  11708. {
  11709. typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
  11710. static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
  11711. if (!_il2cpp_icall_func)
  11712. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  11713. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
  11714. }
  11715. // System.Boolean UnityEngine.Mesh::get_canAccess()
  11716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11717. {
  11718. typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11719. static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
  11720. if (!_il2cpp_icall_func)
  11721. _il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  11722. bool icallRetVal = _il2cpp_icall_func(__this);
  11723. return icallRetVal;
  11724. }
  11725. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  11726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11727. {
  11728. typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11729. static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
  11730. if (!_il2cpp_icall_func)
  11731. _il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  11732. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11733. return icallRetVal;
  11734. }
  11735. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  11736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11737. {
  11738. typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11739. static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
  11740. if (!_il2cpp_icall_func)
  11741. _il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  11742. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11743. return icallRetVal;
  11744. }
  11745. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  11746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11747. {
  11748. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  11749. memset((&V_0), 0, sizeof(V_0));
  11750. {
  11751. Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
  11752. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  11753. return L_0;
  11754. }
  11755. }
  11756. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  11757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
  11758. {
  11759. {
  11760. Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL);
  11761. return;
  11762. }
  11763. }
  11764. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  11765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
  11766. {
  11767. typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
  11768. static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
  11769. if (!_il2cpp_icall_func)
  11770. _il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  11771. _il2cpp_icall_func(__this, ___0_keepVertexLayout);
  11772. }
  11773. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  11774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  11775. {
  11776. typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11777. static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
  11778. if (!_il2cpp_icall_func)
  11779. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  11780. _il2cpp_icall_func(__this, ___0_flags);
  11781. }
  11782. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  11783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11784. {
  11785. typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11786. static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
  11787. if (!_il2cpp_icall_func)
  11788. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  11789. _il2cpp_icall_func(__this);
  11790. }
  11791. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  11792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
  11793. {
  11794. bool V_0 = false;
  11795. int32_t V_1 = 0;
  11796. int32_t G_B3_0 = 0;
  11797. {
  11798. int32_t L_0 = ___0_uvIndex;
  11799. if ((((int32_t)L_0) < ((int32_t)0)))
  11800. {
  11801. goto IL_000b;
  11802. }
  11803. }
  11804. {
  11805. int32_t L_1 = ___0_uvIndex;
  11806. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  11807. goto IL_000c;
  11808. }
  11809. IL_000b:
  11810. {
  11811. G_B3_0 = 1;
  11812. }
  11813. IL_000c:
  11814. {
  11815. V_0 = (bool)G_B3_0;
  11816. bool L_2 = V_0;
  11817. if (!L_2)
  11818. {
  11819. goto IL_0020;
  11820. }
  11821. }
  11822. {
  11823. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11824. NullCheck(L_3);
  11825. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
  11826. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
  11827. }
  11828. IL_0020:
  11829. {
  11830. int32_t L_4 = ___0_uvIndex;
  11831. V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
  11832. goto IL_0026;
  11833. }
  11834. IL_0026:
  11835. {
  11836. int32_t L_5 = V_1;
  11837. return L_5;
  11838. }
  11839. }
  11840. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  11841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
  11842. {
  11843. bool V_0 = false;
  11844. int32_t V_1 = 0;
  11845. bool V_2 = false;
  11846. bool V_3 = false;
  11847. int32_t G_B3_0 = 0;
  11848. int32_t G_B8_0 = 0;
  11849. int32_t G_B13_0 = 0;
  11850. {
  11851. int32_t L_0 = ___0_channel;
  11852. if (!L_0)
  11853. {
  11854. goto IL_000a;
  11855. }
  11856. }
  11857. {
  11858. int32_t L_1 = ___0_channel;
  11859. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  11860. goto IL_000b;
  11861. }
  11862. IL_000a:
  11863. {
  11864. G_B3_0 = 1;
  11865. }
  11866. IL_000b:
  11867. {
  11868. V_0 = (bool)G_B3_0;
  11869. bool L_2 = V_0;
  11870. if (!L_2)
  11871. {
  11872. goto IL_0013;
  11873. }
  11874. }
  11875. {
  11876. V_1 = 3;
  11877. goto IL_004d;
  11878. }
  11879. IL_0013:
  11880. {
  11881. int32_t L_3 = ___0_channel;
  11882. if ((((int32_t)L_3) < ((int32_t)4)))
  11883. {
  11884. goto IL_0021;
  11885. }
  11886. }
  11887. {
  11888. int32_t L_4 = ___0_channel;
  11889. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11890. goto IL_0022;
  11891. }
  11892. IL_0021:
  11893. {
  11894. G_B8_0 = 0;
  11895. }
  11896. IL_0022:
  11897. {
  11898. V_2 = (bool)G_B8_0;
  11899. bool L_5 = V_2;
  11900. if (!L_5)
  11901. {
  11902. goto IL_002a;
  11903. }
  11904. }
  11905. {
  11906. V_1 = 2;
  11907. goto IL_004d;
  11908. }
  11909. IL_002a:
  11910. {
  11911. int32_t L_6 = ___0_channel;
  11912. if ((((int32_t)L_6) == ((int32_t)2)))
  11913. {
  11914. goto IL_0034;
  11915. }
  11916. }
  11917. {
  11918. int32_t L_7 = ___0_channel;
  11919. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  11920. goto IL_0035;
  11921. }
  11922. IL_0034:
  11923. {
  11924. G_B13_0 = 1;
  11925. }
  11926. IL_0035:
  11927. {
  11928. V_3 = (bool)G_B13_0;
  11929. bool L_8 = V_3;
  11930. if (!L_8)
  11931. {
  11932. goto IL_003d;
  11933. }
  11934. }
  11935. {
  11936. V_1 = 4;
  11937. goto IL_004d;
  11938. }
  11939. IL_003d:
  11940. {
  11941. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11942. NullCheck(L_9);
  11943. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
  11944. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
  11945. }
  11946. IL_004d:
  11947. {
  11948. int32_t L_10 = V_1;
  11949. return L_10;
  11950. }
  11951. }
  11952. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11954. {
  11955. bool V_0 = false;
  11956. bool V_1 = false;
  11957. bool V_2 = false;
  11958. bool V_3 = false;
  11959. bool V_4 = false;
  11960. bool V_5 = false;
  11961. int32_t G_B8_0 = 0;
  11962. {
  11963. bool L_0;
  11964. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  11965. V_0 = L_0;
  11966. bool L_1 = V_0;
  11967. if (!L_1)
  11968. {
  11969. goto IL_00c6;
  11970. }
  11971. }
  11972. {
  11973. int32_t L_2 = ___5_valuesStart;
  11974. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  11975. bool L_3 = V_1;
  11976. if (!L_3)
  11977. {
  11978. goto IL_002f;
  11979. }
  11980. }
  11981. {
  11982. int32_t L_4 = ___5_valuesStart;
  11983. int32_t L_5 = L_4;
  11984. RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
  11985. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11986. NullCheck(L_7);
  11987. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
  11988. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11989. }
  11990. IL_002f:
  11991. {
  11992. int32_t L_8 = ___6_valuesCount;
  11993. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  11994. bool L_9 = V_2;
  11995. if (!L_9)
  11996. {
  11997. goto IL_004f;
  11998. }
  11999. }
  12000. {
  12001. int32_t L_10 = ___6_valuesCount;
  12002. int32_t L_11 = L_10;
  12003. RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
  12004. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12005. NullCheck(L_13);
  12006. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
  12007. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12008. }
  12009. IL_004f:
  12010. {
  12011. int32_t L_14 = ___5_valuesStart;
  12012. int32_t L_15 = ___4_valuesArrayLength;
  12013. if ((((int32_t)L_14) < ((int32_t)L_15)))
  12014. {
  12015. goto IL_005c;
  12016. }
  12017. }
  12018. {
  12019. int32_t L_16 = ___6_valuesCount;
  12020. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  12021. goto IL_005d;
  12022. }
  12023. IL_005c:
  12024. {
  12025. G_B8_0 = 0;
  12026. }
  12027. IL_005d:
  12028. {
  12029. V_3 = (bool)G_B8_0;
  12030. bool L_17 = V_3;
  12031. if (!L_17)
  12032. {
  12033. goto IL_0078;
  12034. }
  12035. }
  12036. {
  12037. int32_t L_18 = ___5_valuesStart;
  12038. int32_t L_19 = L_18;
  12039. RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
  12040. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12041. NullCheck(L_21);
  12042. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
  12043. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12044. }
  12045. IL_0078:
  12046. {
  12047. int32_t L_22 = ___5_valuesStart;
  12048. int32_t L_23 = ___6_valuesCount;
  12049. int32_t L_24 = ___4_valuesArrayLength;
  12050. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
  12051. bool L_25 = V_4;
  12052. if (!L_25)
  12053. {
  12054. goto IL_00a1;
  12055. }
  12056. }
  12057. {
  12058. int32_t L_26 = ___5_valuesStart;
  12059. int32_t L_27 = ___6_valuesCount;
  12060. int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
  12061. RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
  12062. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12063. NullCheck(L_30);
  12064. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
  12065. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12066. }
  12067. IL_00a1:
  12068. {
  12069. RuntimeArray* L_31 = ___3_values;
  12070. V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  12071. bool L_32 = V_5;
  12072. if (!L_32)
  12073. {
  12074. goto IL_00af;
  12075. }
  12076. }
  12077. {
  12078. ___5_valuesStart = 0;
  12079. }
  12080. IL_00af:
  12081. {
  12082. int32_t L_33 = ___0_channel;
  12083. int32_t L_34 = ___1_format;
  12084. int32_t L_35 = ___2_dim;
  12085. RuntimeArray* L_36 = ___3_values;
  12086. int32_t L_37 = ___4_valuesArrayLength;
  12087. int32_t L_38 = ___5_valuesStart;
  12088. int32_t L_39 = ___6_valuesCount;
  12089. int32_t L_40 = ___7_flags;
  12090. Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
  12091. goto IL_00ce;
  12092. }
  12093. IL_00c6:
  12094. {
  12095. int32_t L_41 = ___0_channel;
  12096. Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
  12097. }
  12098. IL_00ce:
  12099. {
  12100. return;
  12101. }
  12102. }
  12103. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  12104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12105. {
  12106. static bool s_Il2CppMethodInitialized;
  12107. if (!s_Il2CppMethodInitialized)
  12108. {
  12109. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12110. s_Il2CppMethodInitialized = true;
  12111. }
  12112. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12113. {
  12114. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12115. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12116. V_0 = L_0;
  12117. goto IL_000b;
  12118. }
  12119. IL_000b:
  12120. {
  12121. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12122. return L_1;
  12123. }
  12124. }
  12125. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  12126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12127. {
  12128. static bool s_Il2CppMethodInitialized;
  12129. if (!s_Il2CppMethodInitialized)
  12130. {
  12131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12132. s_Il2CppMethodInitialized = true;
  12133. }
  12134. {
  12135. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12136. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12137. return;
  12138. }
  12139. }
  12140. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  12141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12142. {
  12143. static bool s_Il2CppMethodInitialized;
  12144. if (!s_Il2CppMethodInitialized)
  12145. {
  12146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12147. s_Il2CppMethodInitialized = true;
  12148. }
  12149. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12150. {
  12151. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12152. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12153. V_0 = L_0;
  12154. goto IL_000b;
  12155. }
  12156. IL_000b:
  12157. {
  12158. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12159. return L_1;
  12160. }
  12161. }
  12162. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  12163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12164. {
  12165. static bool s_Il2CppMethodInitialized;
  12166. if (!s_Il2CppMethodInitialized)
  12167. {
  12168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12169. s_Il2CppMethodInitialized = true;
  12170. }
  12171. {
  12172. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12173. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12174. return;
  12175. }
  12176. }
  12177. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  12178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12179. {
  12180. static bool s_Il2CppMethodInitialized;
  12181. if (!s_Il2CppMethodInitialized)
  12182. {
  12183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12184. s_Il2CppMethodInitialized = true;
  12185. }
  12186. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
  12187. {
  12188. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
  12189. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12190. V_0 = L_0;
  12191. goto IL_000b;
  12192. }
  12193. IL_000b:
  12194. {
  12195. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
  12196. return L_1;
  12197. }
  12198. }
  12199. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  12200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method)
  12201. {
  12202. static bool s_Il2CppMethodInitialized;
  12203. if (!s_Il2CppMethodInitialized)
  12204. {
  12205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12206. s_Il2CppMethodInitialized = true;
  12207. }
  12208. {
  12209. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value;
  12210. Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12211. return;
  12212. }
  12213. }
  12214. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  12215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12216. {
  12217. static bool s_Il2CppMethodInitialized;
  12218. if (!s_Il2CppMethodInitialized)
  12219. {
  12220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12221. s_Il2CppMethodInitialized = true;
  12222. }
  12223. {
  12224. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12225. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12226. return;
  12227. }
  12228. }
  12229. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  12230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12231. {
  12232. static bool s_Il2CppMethodInitialized;
  12233. if (!s_Il2CppMethodInitialized)
  12234. {
  12235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12236. s_Il2CppMethodInitialized = true;
  12237. }
  12238. {
  12239. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12240. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12241. return;
  12242. }
  12243. }
  12244. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  12245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12246. {
  12247. static bool s_Il2CppMethodInitialized;
  12248. if (!s_Il2CppMethodInitialized)
  12249. {
  12250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12251. s_Il2CppMethodInitialized = true;
  12252. }
  12253. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
  12254. {
  12255. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
  12256. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12257. V_0 = L_0;
  12258. goto IL_000d;
  12259. }
  12260. IL_000d:
  12261. {
  12262. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
  12263. return L_1;
  12264. }
  12265. }
  12266. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  12267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method)
  12268. {
  12269. static bool s_Il2CppMethodInitialized;
  12270. if (!s_Il2CppMethodInitialized)
  12271. {
  12272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12273. s_Il2CppMethodInitialized = true;
  12274. }
  12275. {
  12276. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value;
  12277. Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12278. return;
  12279. }
  12280. }
  12281. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
  12283. {
  12284. static bool s_Il2CppMethodInitialized;
  12285. if (!s_Il2CppMethodInitialized)
  12286. {
  12287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12288. s_Il2CppMethodInitialized = true;
  12289. }
  12290. {
  12291. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12292. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
  12293. int32_t L_2;
  12294. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12295. Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
  12296. return;
  12297. }
  12298. }
  12299. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12301. {
  12302. {
  12303. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12304. int32_t L_1 = ___1_start;
  12305. int32_t L_2 = ___2_length;
  12306. Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
  12307. return;
  12308. }
  12309. }
  12310. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12312. {
  12313. static bool s_Il2CppMethodInitialized;
  12314. if (!s_Il2CppMethodInitialized)
  12315. {
  12316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12317. s_Il2CppMethodInitialized = true;
  12318. }
  12319. {
  12320. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12321. int32_t L_1 = ___1_start;
  12322. int32_t L_2 = ___2_length;
  12323. int32_t L_3 = ___3_flags;
  12324. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12325. return;
  12326. }
  12327. }
  12328. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
  12330. {
  12331. static bool s_Il2CppMethodInitialized;
  12332. if (!s_Il2CppMethodInitialized)
  12333. {
  12334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12335. s_Il2CppMethodInitialized = true;
  12336. }
  12337. {
  12338. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12339. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
  12340. int32_t L_2;
  12341. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12342. Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
  12343. return;
  12344. }
  12345. }
  12346. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12348. {
  12349. {
  12350. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12351. int32_t L_1 = ___1_start;
  12352. int32_t L_2 = ___2_length;
  12353. Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
  12354. return;
  12355. }
  12356. }
  12357. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12359. {
  12360. static bool s_Il2CppMethodInitialized;
  12361. if (!s_Il2CppMethodInitialized)
  12362. {
  12363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12364. s_Il2CppMethodInitialized = true;
  12365. }
  12366. {
  12367. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12368. int32_t L_1 = ___1_start;
  12369. int32_t L_2 = ___2_length;
  12370. int32_t L_3 = ___3_flags;
  12371. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12372. return;
  12373. }
  12374. }
  12375. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
  12377. {
  12378. static bool s_Il2CppMethodInitialized;
  12379. if (!s_Il2CppMethodInitialized)
  12380. {
  12381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12382. s_Il2CppMethodInitialized = true;
  12383. }
  12384. {
  12385. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12386. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
  12387. int32_t L_2;
  12388. L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12389. Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
  12390. return;
  12391. }
  12392. }
  12393. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12395. {
  12396. {
  12397. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12398. int32_t L_1 = ___1_start;
  12399. int32_t L_2 = ___2_length;
  12400. Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
  12401. return;
  12402. }
  12403. }
  12404. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12406. {
  12407. static bool s_Il2CppMethodInitialized;
  12408. if (!s_Il2CppMethodInitialized)
  12409. {
  12410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12411. s_Il2CppMethodInitialized = true;
  12412. }
  12413. {
  12414. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12415. int32_t L_1 = ___1_start;
  12416. int32_t L_2 = ___2_length;
  12417. int32_t L_3 = ___3_flags;
  12418. Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12419. return;
  12420. }
  12421. }
  12422. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  12423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
  12424. {
  12425. static bool s_Il2CppMethodInitialized;
  12426. if (!s_Il2CppMethodInitialized)
  12427. {
  12428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12429. s_Il2CppMethodInitialized = true;
  12430. }
  12431. {
  12432. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12433. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
  12434. int32_t L_2;
  12435. L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12436. Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
  12437. return;
  12438. }
  12439. }
  12440. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12442. {
  12443. {
  12444. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12445. int32_t L_1 = ___1_start;
  12446. int32_t L_2 = ___2_length;
  12447. Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
  12448. return;
  12449. }
  12450. }
  12451. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12453. {
  12454. static bool s_Il2CppMethodInitialized;
  12455. if (!s_Il2CppMethodInitialized)
  12456. {
  12457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12458. s_Il2CppMethodInitialized = true;
  12459. }
  12460. {
  12461. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12462. int32_t L_1 = ___1_start;
  12463. int32_t L_2 = ___2_length;
  12464. int32_t L_3 = ___3_flags;
  12465. Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12466. return;
  12467. }
  12468. }
  12469. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12471. {
  12472. static bool s_Il2CppMethodInitialized;
  12473. if (!s_Il2CppMethodInitialized)
  12474. {
  12475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12476. s_Il2CppMethodInitialized = true;
  12477. }
  12478. {
  12479. int32_t L_0 = ___0_channel;
  12480. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12481. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
  12482. int32_t L_3;
  12483. L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12484. Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
  12485. return;
  12486. }
  12487. }
  12488. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
  12490. {
  12491. {
  12492. int32_t L_0 = ___0_channel;
  12493. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12494. int32_t L_2 = ___2_start;
  12495. int32_t L_3 = ___3_length;
  12496. Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
  12497. return;
  12498. }
  12499. }
  12500. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  12502. {
  12503. static bool s_Il2CppMethodInitialized;
  12504. if (!s_Il2CppMethodInitialized)
  12505. {
  12506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12507. s_Il2CppMethodInitialized = true;
  12508. }
  12509. {
  12510. int32_t L_0 = ___0_channel;
  12511. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12512. int32_t L_2 = ___2_start;
  12513. int32_t L_3 = ___3_length;
  12514. int32_t L_4 = ___4_flags;
  12515. Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12516. return;
  12517. }
  12518. }
  12519. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12521. {
  12522. static bool s_Il2CppMethodInitialized;
  12523. if (!s_Il2CppMethodInitialized)
  12524. {
  12525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12526. s_Il2CppMethodInitialized = true;
  12527. }
  12528. {
  12529. int32_t L_0 = ___0_channel;
  12530. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12531. Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12532. return;
  12533. }
  12534. }
  12535. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12537. {
  12538. static bool s_Il2CppMethodInitialized;
  12539. if (!s_Il2CppMethodInitialized)
  12540. {
  12541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  12543. s_Il2CppMethodInitialized = true;
  12544. }
  12545. {
  12546. String_t* L_0;
  12547. L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12548. String_t* L_1;
  12549. L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
  12550. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12551. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
  12552. return;
  12553. }
  12554. }
  12555. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
  12557. {
  12558. static bool s_Il2CppMethodInitialized;
  12559. if (!s_Il2CppMethodInitialized)
  12560. {
  12561. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  12563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  12564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  12565. s_Il2CppMethodInitialized = true;
  12566. }
  12567. bool V_0 = false;
  12568. bool V_1 = false;
  12569. bool V_2 = false;
  12570. int32_t G_B5_0 = 0;
  12571. String_t* G_B8_0 = NULL;
  12572. String_t* G_B7_0 = NULL;
  12573. String_t* G_B9_0 = NULL;
  12574. String_t* G_B9_1 = NULL;
  12575. {
  12576. bool L_0;
  12577. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12578. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  12579. bool L_1 = V_0;
  12580. if (!L_1)
  12581. {
  12582. goto IL_001a;
  12583. }
  12584. }
  12585. {
  12586. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12587. V_1 = (bool)0;
  12588. goto IL_005a;
  12589. }
  12590. IL_001a:
  12591. {
  12592. int32_t L_2 = ___0_submesh;
  12593. if ((((int32_t)L_2) < ((int32_t)0)))
  12594. {
  12595. goto IL_002c;
  12596. }
  12597. }
  12598. {
  12599. int32_t L_3 = ___0_submesh;
  12600. int32_t L_4;
  12601. L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
  12602. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12603. goto IL_002d;
  12604. }
  12605. IL_002c:
  12606. {
  12607. G_B5_0 = 1;
  12608. }
  12609. IL_002d:
  12610. {
  12611. V_2 = (bool)G_B5_0;
  12612. bool L_5 = V_2;
  12613. if (!L_5)
  12614. {
  12615. goto IL_0056;
  12616. }
  12617. }
  12618. {
  12619. bool L_6 = ___1_errorAboutTriangles;
  12620. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12621. if (L_6)
  12622. {
  12623. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12624. goto IL_0041;
  12625. }
  12626. }
  12627. {
  12628. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  12629. G_B9_1 = G_B7_0;
  12630. goto IL_0046;
  12631. }
  12632. IL_0041:
  12633. {
  12634. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  12635. G_B9_1 = G_B8_0;
  12636. }
  12637. IL_0046:
  12638. {
  12639. String_t* L_7;
  12640. L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
  12641. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12642. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
  12643. V_1 = (bool)0;
  12644. goto IL_005a;
  12645. }
  12646. IL_0056:
  12647. {
  12648. V_1 = (bool)1;
  12649. goto IL_005a;
  12650. }
  12651. IL_005a:
  12652. {
  12653. bool L_8 = V_1;
  12654. return L_8;
  12655. }
  12656. }
  12657. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12659. {
  12660. bool V_0 = false;
  12661. {
  12662. int32_t L_0 = ___0_submesh;
  12663. bool L_1;
  12664. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
  12665. V_0 = L_1;
  12666. goto IL_000c;
  12667. }
  12668. IL_000c:
  12669. {
  12670. bool L_2 = V_0;
  12671. return L_2;
  12672. }
  12673. }
  12674. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12676. {
  12677. bool V_0 = false;
  12678. {
  12679. int32_t L_0 = ___0_submesh;
  12680. bool L_1;
  12681. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
  12682. V_0 = L_1;
  12683. goto IL_000c;
  12684. }
  12685. IL_000c:
  12686. {
  12687. bool L_2 = V_0;
  12688. return L_2;
  12689. }
  12690. }
  12691. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  12692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method)
  12693. {
  12694. bool V_0 = false;
  12695. {
  12696. bool L_0;
  12697. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12698. V_0 = L_0;
  12699. bool L_1 = V_0;
  12700. if (!L_1)
  12701. {
  12702. goto IL_0026;
  12703. }
  12704. }
  12705. {
  12706. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value;
  12707. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value;
  12708. int32_t L_4;
  12709. L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
  12710. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value;
  12711. int32_t L_6;
  12712. L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
  12713. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
  12714. goto IL_002d;
  12715. }
  12716. IL_0026:
  12717. {
  12718. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12719. }
  12720. IL_002d:
  12721. {
  12722. return;
  12723. }
  12724. }
  12725. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  12726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12727. {
  12728. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12729. {
  12730. int32_t L_0 = ___0_submesh;
  12731. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
  12732. L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
  12733. V_0 = L_1;
  12734. goto IL_000c;
  12735. }
  12736. IL_000c:
  12737. {
  12738. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
  12739. return L_2;
  12740. }
  12741. }
  12742. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  12744. {
  12745. static bool s_Il2CppMethodInitialized;
  12746. if (!s_Il2CppMethodInitialized)
  12747. {
  12748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
  12749. s_Il2CppMethodInitialized = true;
  12750. }
  12751. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12752. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
  12753. {
  12754. int32_t L_0 = ___0_submesh;
  12755. bool L_1;
  12756. L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
  12757. if (L_1)
  12758. {
  12759. goto IL_0012;
  12760. }
  12761. }
  12762. {
  12763. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
  12764. G_B3_0 = L_2;
  12765. goto IL_001a;
  12766. }
  12767. IL_0012:
  12768. {
  12769. int32_t L_3 = ___0_submesh;
  12770. bool L_4 = ___1_applyBaseVertex;
  12771. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
  12772. L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
  12773. G_B3_0 = L_5;
  12774. }
  12775. IL_001a:
  12776. {
  12777. V_0 = G_B3_0;
  12778. goto IL_001d;
  12779. }
  12780. IL_001d:
  12781. {
  12782. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  12783. return L_6;
  12784. }
  12785. }
  12786. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12788. {
  12789. bool V_0 = false;
  12790. bool V_1 = false;
  12791. bool V_2 = false;
  12792. bool V_3 = false;
  12793. int32_t G_B7_0 = 0;
  12794. {
  12795. int32_t L_0 = ___1_start;
  12796. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  12797. bool L_1 = V_0;
  12798. if (!L_1)
  12799. {
  12800. goto IL_001f;
  12801. }
  12802. }
  12803. {
  12804. int32_t L_2 = ___1_start;
  12805. int32_t L_3 = L_2;
  12806. RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
  12807. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12808. NullCheck(L_5);
  12809. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
  12810. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12811. }
  12812. IL_001f:
  12813. {
  12814. int32_t L_6 = ___2_length;
  12815. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  12816. bool L_7 = V_1;
  12817. if (!L_7)
  12818. {
  12819. goto IL_003d;
  12820. }
  12821. }
  12822. {
  12823. int32_t L_8 = ___2_length;
  12824. int32_t L_9 = L_8;
  12825. RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
  12826. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12827. NullCheck(L_11);
  12828. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
  12829. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12830. }
  12831. IL_003d:
  12832. {
  12833. int32_t L_12 = ___1_start;
  12834. int32_t L_13 = ___0_valuesLength;
  12835. if ((((int32_t)L_12) < ((int32_t)L_13)))
  12836. {
  12837. goto IL_0047;
  12838. }
  12839. }
  12840. {
  12841. int32_t L_14 = ___2_length;
  12842. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  12843. goto IL_0048;
  12844. }
  12845. IL_0047:
  12846. {
  12847. G_B7_0 = 0;
  12848. }
  12849. IL_0048:
  12850. {
  12851. V_2 = (bool)G_B7_0;
  12852. bool L_15 = V_2;
  12853. if (!L_15)
  12854. {
  12855. goto IL_0062;
  12856. }
  12857. }
  12858. {
  12859. int32_t L_16 = ___1_start;
  12860. int32_t L_17 = L_16;
  12861. RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
  12862. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12863. NullCheck(L_19);
  12864. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
  12865. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12866. }
  12867. IL_0062:
  12868. {
  12869. int32_t L_20 = ___1_start;
  12870. int32_t L_21 = ___2_length;
  12871. int32_t L_22 = ___0_valuesLength;
  12872. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
  12873. bool L_23 = V_3;
  12874. if (!L_23)
  12875. {
  12876. goto IL_0084;
  12877. }
  12878. }
  12879. {
  12880. int32_t L_24 = ___1_start;
  12881. int32_t L_25 = ___2_length;
  12882. int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
  12883. RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
  12884. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12885. NullCheck(L_28);
  12886. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
  12887. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12888. }
  12889. IL_0084:
  12890. {
  12891. return;
  12892. }
  12893. }
  12894. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  12896. {
  12897. {
  12898. int32_t L_0 = ___3_trianglesArrayLength;
  12899. int32_t L_1 = ___4_start;
  12900. int32_t L_2 = ___5_length;
  12901. Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
  12902. int32_t L_3 = ___0_submesh;
  12903. int32_t L_4 = ___1_indicesFormat;
  12904. RuntimeArray* L_5 = ___2_triangles;
  12905. int32_t L_6 = ___4_start;
  12906. int32_t L_7 = ___5_length;
  12907. bool L_8 = ___6_calculateBounds;
  12908. int32_t L_9 = ___7_baseVertex;
  12909. Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
  12910. return;
  12911. }
  12912. }
  12913. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
  12915. {
  12916. {
  12917. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12918. int32_t L_1 = ___1_submesh;
  12919. Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
  12920. return;
  12921. }
  12922. }
  12923. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
  12925. {
  12926. static bool s_Il2CppMethodInitialized;
  12927. if (!s_Il2CppMethodInitialized)
  12928. {
  12929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12930. s_Il2CppMethodInitialized = true;
  12931. }
  12932. {
  12933. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12934. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
  12935. int32_t L_2;
  12936. L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12937. int32_t L_3 = ___1_submesh;
  12938. bool L_4 = ___2_calculateBounds;
  12939. int32_t L_5 = ___3_baseVertex;
  12940. Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
  12941. return;
  12942. }
  12943. }
  12944. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
  12946. {
  12947. static bool s_Il2CppMethodInitialized;
  12948. if (!s_Il2CppMethodInitialized)
  12949. {
  12950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12951. s_Il2CppMethodInitialized = true;
  12952. }
  12953. bool V_0 = false;
  12954. {
  12955. int32_t L_0 = ___3_submesh;
  12956. bool L_1;
  12957. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
  12958. V_0 = L_1;
  12959. bool L_2 = V_0;
  12960. if (!L_2)
  12961. {
  12962. goto IL_0029;
  12963. }
  12964. }
  12965. {
  12966. int32_t L_3 = ___3_submesh;
  12967. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
  12968. RuntimeArray* L_5;
  12969. L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
  12970. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
  12971. int32_t L_7;
  12972. L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12973. int32_t L_8 = ___1_trianglesStart;
  12974. int32_t L_9 = ___2_trianglesLength;
  12975. bool L_10 = ___4_calculateBounds;
  12976. int32_t L_11 = ___5_baseVertex;
  12977. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
  12978. }
  12979. IL_0029:
  12980. {
  12981. return;
  12982. }
  12983. }
  12984. // System.Void UnityEngine.Mesh::Clear()
  12985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12986. {
  12987. {
  12988. Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
  12989. return;
  12990. }
  12991. }
  12992. // System.Void UnityEngine.Mesh::RecalculateBounds()
  12993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12994. {
  12995. {
  12996. Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
  12997. return;
  12998. }
  12999. }
  13000. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  13001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  13002. {
  13003. static bool s_Il2CppMethodInitialized;
  13004. if (!s_Il2CppMethodInitialized)
  13005. {
  13006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  13008. s_Il2CppMethodInitialized = true;
  13009. }
  13010. bool V_0 = false;
  13011. {
  13012. bool L_0;
  13013. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  13014. V_0 = L_0;
  13015. bool L_1 = V_0;
  13016. if (!L_1)
  13017. {
  13018. goto IL_0015;
  13019. }
  13020. }
  13021. {
  13022. int32_t L_2 = ___0_flags;
  13023. Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
  13024. goto IL_002b;
  13025. }
  13026. IL_0015:
  13027. {
  13028. String_t* L_3;
  13029. L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  13030. String_t* L_4;
  13031. L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
  13032. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13033. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
  13034. }
  13035. IL_002b:
  13036. {
  13037. return;
  13038. }
  13039. }
  13040. // System.Void UnityEngine.Mesh::MarkDynamic()
  13041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  13042. {
  13043. bool V_0 = false;
  13044. {
  13045. bool L_0;
  13046. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  13047. V_0 = L_0;
  13048. bool L_1 = V_0;
  13049. if (!L_1)
  13050. {
  13051. goto IL_0012;
  13052. }
  13053. }
  13054. {
  13055. Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
  13056. }
  13057. IL_0012:
  13058. {
  13059. return;
  13060. }
  13061. }
  13062. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  13063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  13064. {
  13065. typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13066. static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
  13067. if (!_il2cpp_icall_func)
  13068. _il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  13069. _il2cpp_icall_func(__this, ___0_ret);
  13070. }
  13071. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  13072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method)
  13073. {
  13074. typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13075. static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
  13076. if (!_il2cpp_icall_func)
  13077. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  13078. _il2cpp_icall_func(__this, ___0_value);
  13079. }
  13080. #ifdef __clang__
  13081. #pragma clang diagnostic pop
  13082. #endif
  13083. #ifdef __clang__
  13084. #pragma clang diagnostic push
  13085. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13086. #pragma clang diagnostic ignored "-Wunused-variable"
  13087. #endif
  13088. #ifdef __clang__
  13089. #pragma clang diagnostic pop
  13090. #endif
  13091. #ifdef __clang__
  13092. #pragma clang diagnostic push
  13093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13094. #pragma clang diagnostic ignored "-Wunused-variable"
  13095. #endif
  13096. // System.Void UnityEngine.Texture::.ctor()
  13097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13098. {
  13099. static bool s_Il2CppMethodInitialized;
  13100. if (!s_Il2CppMethodInitialized)
  13101. {
  13102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13103. s_Il2CppMethodInitialized = true;
  13104. }
  13105. {
  13106. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13107. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  13108. return;
  13109. }
  13110. }
  13111. // System.Int32 UnityEngine.Texture::GetDataWidth()
  13112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13113. {
  13114. typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13115. static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
  13116. if (!_il2cpp_icall_func)
  13117. _il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  13118. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13119. return icallRetVal;
  13120. }
  13121. // System.Int32 UnityEngine.Texture::GetDataHeight()
  13122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13123. {
  13124. typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13125. static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
  13126. if (!_il2cpp_icall_func)
  13127. _il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  13128. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13129. return icallRetVal;
  13130. }
  13131. // System.Int32 UnityEngine.Texture::get_width()
  13132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13133. {
  13134. int32_t V_0 = 0;
  13135. {
  13136. int32_t L_0;
  13137. L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
  13138. V_0 = L_0;
  13139. goto IL_000a;
  13140. }
  13141. IL_000a:
  13142. {
  13143. int32_t L_1 = V_0;
  13144. return L_1;
  13145. }
  13146. }
  13147. // System.Void UnityEngine.Texture::set_width(System.Int32)
  13148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13149. {
  13150. {
  13151. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13152. NullCheck(L_0);
  13153. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13154. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
  13155. }
  13156. }
  13157. // System.Int32 UnityEngine.Texture::get_height()
  13158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13159. {
  13160. int32_t V_0 = 0;
  13161. {
  13162. int32_t L_0;
  13163. L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
  13164. V_0 = L_0;
  13165. goto IL_000a;
  13166. }
  13167. IL_000a:
  13168. {
  13169. int32_t L_1 = V_0;
  13170. return L_1;
  13171. }
  13172. }
  13173. // System.Void UnityEngine.Texture::set_height(System.Int32)
  13174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13175. {
  13176. {
  13177. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13178. NullCheck(L_0);
  13179. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13180. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
  13181. }
  13182. }
  13183. // System.Boolean UnityEngine.Texture::get_isReadable()
  13184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13185. {
  13186. typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13187. static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
  13188. if (!_il2cpp_icall_func)
  13189. _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  13190. bool icallRetVal = _il2cpp_icall_func(__this);
  13191. return icallRetVal;
  13192. }
  13193. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  13194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13195. {
  13196. typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13197. static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
  13198. if (!_il2cpp_icall_func)
  13199. _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  13200. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13201. return icallRetVal;
  13202. }
  13203. // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
  13204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13205. {
  13206. typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13207. static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
  13208. if (!_il2cpp_icall_func)
  13209. _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
  13210. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13211. return icallRetVal;
  13212. }
  13213. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  13214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13215. {
  13216. typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
  13217. static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
  13218. if (!_il2cpp_icall_func)
  13219. _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  13220. _il2cpp_icall_func(__this, ___0_value);
  13221. }
  13222. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  13223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13224. {
  13225. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  13226. memset((&V_0), 0, sizeof(V_0));
  13227. {
  13228. Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
  13229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  13230. return L_0;
  13231. }
  13232. }
  13233. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  13234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13235. {
  13236. typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13237. static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
  13238. if (!_il2cpp_icall_func)
  13239. _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
  13240. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13241. return icallRetVal;
  13242. }
  13243. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  13244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13245. {
  13246. int32_t V_0 = 0;
  13247. int32_t G_B3_0 = 0;
  13248. {
  13249. int32_t L_0;
  13250. L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
  13251. if (!L_0)
  13252. {
  13253. goto IL_000c;
  13254. }
  13255. }
  13256. {
  13257. G_B3_0 = 0;
  13258. goto IL_000d;
  13259. }
  13260. IL_000c:
  13261. {
  13262. G_B3_0 = 1;
  13263. }
  13264. IL_000d:
  13265. {
  13266. V_0 = G_B3_0;
  13267. goto IL_0010;
  13268. }
  13269. IL_0010:
  13270. {
  13271. int32_t L_1 = V_0;
  13272. return L_1;
  13273. }
  13274. }
  13275. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  13276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
  13277. {
  13278. static bool s_Il2CppMethodInitialized;
  13279. if (!s_Il2CppMethodInitialized)
  13280. {
  13281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  13284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  13285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  13286. s_Il2CppMethodInitialized = true;
  13287. }
  13288. bool V_0 = false;
  13289. bool V_1 = false;
  13290. bool V_2 = false;
  13291. int32_t G_B5_0 = 0;
  13292. {
  13293. int32_t L_0 = ___0_format;
  13294. bool L_1;
  13295. L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
  13296. V_0 = L_1;
  13297. bool L_2 = V_0;
  13298. if (!L_2)
  13299. {
  13300. goto IL_0010;
  13301. }
  13302. }
  13303. {
  13304. V_1 = (bool)1;
  13305. goto IL_0071;
  13306. }
  13307. IL_0010:
  13308. {
  13309. int32_t L_3 = ___0_format;
  13310. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13311. bool L_4;
  13312. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
  13313. if (!L_4)
  13314. {
  13315. goto IL_0026;
  13316. }
  13317. }
  13318. {
  13319. int32_t L_5 = ___0_format;
  13320. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13321. int32_t L_6;
  13322. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
  13323. bool L_7;
  13324. L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
  13325. G_B5_0 = ((int32_t)(L_7));
  13326. goto IL_0027;
  13327. }
  13328. IL_0026:
  13329. {
  13330. G_B5_0 = 0;
  13331. }
  13332. IL_0027:
  13333. {
  13334. V_2 = (bool)G_B5_0;
  13335. bool L_8 = V_2;
  13336. if (!L_8)
  13337. {
  13338. goto IL_004e;
  13339. }
  13340. }
  13341. {
  13342. Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13343. String_t* L_10;
  13344. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  13345. String_t* L_11;
  13346. L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
  13347. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13348. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
  13349. V_1 = (bool)1;
  13350. goto IL_0071;
  13351. }
  13352. IL_004e:
  13353. {
  13354. Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13355. String_t* L_13;
  13356. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13357. String_t* L_14;
  13358. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
  13359. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13360. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
  13361. V_1 = (bool)0;
  13362. goto IL_0071;
  13363. }
  13364. IL_0071:
  13365. {
  13366. bool L_15 = V_1;
  13367. return L_15;
  13368. }
  13369. }
  13370. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  13371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  13372. {
  13373. static bool s_Il2CppMethodInitialized;
  13374. if (!s_Il2CppMethodInitialized)
  13375. {
  13376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
  13378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  13379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
  13380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  13381. s_Il2CppMethodInitialized = true;
  13382. }
  13383. bool V_0 = false;
  13384. bool V_1 = false;
  13385. bool V_2 = false;
  13386. int32_t G_B4_0 = 0;
  13387. int32_t G_B6_0 = 0;
  13388. {
  13389. int32_t L_0 = ___1_usage;
  13390. if ((((int32_t)L_0) == ((int32_t)4)))
  13391. {
  13392. goto IL_001a;
  13393. }
  13394. }
  13395. {
  13396. int32_t L_1 = ___0_format;
  13397. if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
  13398. {
  13399. goto IL_0017;
  13400. }
  13401. }
  13402. {
  13403. int32_t L_2 = ___0_format;
  13404. G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
  13405. goto IL_0018;
  13406. }
  13407. IL_0017:
  13408. {
  13409. G_B4_0 = 1;
  13410. }
  13411. IL_0018:
  13412. {
  13413. G_B6_0 = G_B4_0;
  13414. goto IL_001b;
  13415. }
  13416. IL_001a:
  13417. {
  13418. G_B6_0 = 0;
  13419. }
  13420. IL_001b:
  13421. {
  13422. V_0 = (bool)G_B6_0;
  13423. bool L_3 = V_0;
  13424. if (!L_3)
  13425. {
  13426. goto IL_0042;
  13427. }
  13428. }
  13429. {
  13430. Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13431. String_t* L_5;
  13432. L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
  13433. String_t* L_6;
  13434. L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
  13435. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13436. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
  13437. V_1 = (bool)0;
  13438. goto IL_0082;
  13439. }
  13440. IL_0042:
  13441. {
  13442. int32_t L_7 = ___0_format;
  13443. int32_t L_8 = ___1_usage;
  13444. bool L_9;
  13445. L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
  13446. V_2 = L_9;
  13447. bool L_10 = V_2;
  13448. if (!L_10)
  13449. {
  13450. goto IL_0052;
  13451. }
  13452. }
  13453. {
  13454. V_1 = (bool)1;
  13455. goto IL_0082;
  13456. }
  13457. IL_0052:
  13458. {
  13459. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13460. String_t* L_12;
  13461. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  13462. Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
  13463. String_t* L_14;
  13464. L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
  13465. String_t* L_15;
  13466. L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
  13467. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13468. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
  13469. V_1 = (bool)0;
  13470. goto IL_0082;
  13471. }
  13472. IL_0082:
  13473. {
  13474. bool L_16 = V_1;
  13475. return L_16;
  13476. }
  13477. }
  13478. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  13479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
  13480. {
  13481. static bool s_Il2CppMethodInitialized;
  13482. if (!s_Il2CppMethodInitialized)
  13483. {
  13484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  13486. s_Il2CppMethodInitialized = true;
  13487. }
  13488. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13489. {
  13490. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
  13491. NullCheck(L_0);
  13492. String_t* L_1;
  13493. L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
  13494. String_t* L_2;
  13495. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
  13496. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13497. NullCheck(L_3);
  13498. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
  13499. V_0 = L_3;
  13500. goto IL_0019;
  13501. }
  13502. IL_0019:
  13503. {
  13504. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
  13505. return L_4;
  13506. }
  13507. }
  13508. // UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
  13509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13510. {
  13511. static bool s_Il2CppMethodInitialized;
  13512. if (!s_Il2CppMethodInitialized)
  13513. {
  13514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
  13516. s_Il2CppMethodInitialized = true;
  13517. }
  13518. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13519. {
  13520. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13521. NullCheck(L_0);
  13522. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
  13523. V_0 = L_0;
  13524. goto IL_000e;
  13525. }
  13526. IL_000e:
  13527. {
  13528. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
  13529. return L_1;
  13530. }
  13531. }
  13532. // System.Void UnityEngine.Texture::.cctor()
  13533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
  13534. {
  13535. static bool s_Il2CppMethodInitialized;
  13536. if (!s_Il2CppMethodInitialized)
  13537. {
  13538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13539. s_Il2CppMethodInitialized = true;
  13540. }
  13541. {
  13542. ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
  13543. return;
  13544. }
  13545. }
  13546. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  13547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  13548. {
  13549. typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  13550. static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
  13551. if (!_il2cpp_icall_func)
  13552. _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  13553. _il2cpp_icall_func(__this, ___0_ret);
  13554. }
  13555. #ifdef __clang__
  13556. #pragma clang diagnostic pop
  13557. #endif
  13558. #ifdef __clang__
  13559. #pragma clang diagnostic push
  13560. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13561. #pragma clang diagnostic ignored "-Wunused-variable"
  13562. #endif
  13563. // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
  13564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13565. {
  13566. typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13567. static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
  13568. if (!_il2cpp_icall_func)
  13569. _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
  13570. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13571. return icallRetVal;
  13572. }
  13573. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  13574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
  13575. {
  13576. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
  13577. static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
  13578. if (!_il2cpp_icall_func)
  13579. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  13580. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
  13581. return icallRetVal;
  13582. }
  13583. // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
  13584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C (const RuntimeMethod* method)
  13585. {
  13586. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn) ();
  13587. static Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn _il2cpp_icall_func;
  13588. if (!_il2cpp_icall_func)
  13589. _il2cpp_icall_func = (Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_blackTexture()");
  13590. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
  13591. return icallRetVal;
  13592. }
  13593. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13595. {
  13596. typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  13597. static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
  13598. if (!_il2cpp_icall_func)
  13599. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  13600. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
  13601. return icallRetVal;
  13602. }
  13603. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13605. {
  13606. bool V_0 = false;
  13607. {
  13608. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
  13609. int32_t L_1 = ___1_w;
  13610. int32_t L_2 = ___2_h;
  13611. int32_t L_3 = ___3_mipCount;
  13612. int32_t L_4 = ___4_format;
  13613. int32_t L_5 = ___5_flags;
  13614. intptr_t L_6 = ___6_nativeTex;
  13615. bool L_7;
  13616. L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  13617. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  13618. bool L_8 = V_0;
  13619. if (!L_8)
  13620. {
  13621. goto IL_0022;
  13622. }
  13623. }
  13624. {
  13625. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13626. NullCheck(L_9);
  13627. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  13628. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
  13629. }
  13630. IL_0022:
  13631. {
  13632. return;
  13633. }
  13634. }
  13635. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  13636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13637. {
  13638. typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13639. static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
  13640. if (!_il2cpp_icall_func)
  13641. _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  13642. bool icallRetVal = _il2cpp_icall_func(__this);
  13643. return icallRetVal;
  13644. }
  13645. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  13646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  13647. {
  13648. typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
  13649. static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
  13650. if (!_il2cpp_icall_func)
  13651. _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  13652. _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
  13653. }
  13654. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  13655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  13656. {
  13657. typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
  13658. static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
  13659. if (!_il2cpp_icall_func)
  13660. _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
  13661. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
  13662. return icallRetVal;
  13663. }
  13664. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  13665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
  13666. {
  13667. {
  13668. int32_t L_0 = ___0_image;
  13669. int32_t L_1 = ___1_mip;
  13670. int32_t L_2 = ___2_x;
  13671. int32_t L_3 = ___3_y;
  13672. Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
  13673. return;
  13674. }
  13675. }
  13676. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  13677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
  13678. {
  13679. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  13680. memset((&V_0), 0, sizeof(V_0));
  13681. {
  13682. int32_t L_0 = ___0_image;
  13683. int32_t L_1 = ___1_mip;
  13684. float L_2 = ___2_u;
  13685. float L_3 = ___3_v;
  13686. Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
  13687. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
  13688. return L_4;
  13689. }
  13690. }
  13691. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  13692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  13693. {
  13694. typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
  13695. static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
  13696. if (!_il2cpp_icall_func)
  13697. _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  13698. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
  13699. return icallRetVal;
  13700. }
  13701. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  13702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  13703. {
  13704. {
  13705. int32_t L_0 = ___1_destX;
  13706. int32_t L_1 = ___2_destY;
  13707. bool L_2 = ___3_recalculateMipMaps;
  13708. Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___0_source), L_0, L_1, L_2, NULL);
  13709. return;
  13710. }
  13711. }
  13712. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  13713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method)
  13714. {
  13715. typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t);
  13716. static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func;
  13717. if (!_il2cpp_icall_func)
  13718. _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
  13719. _il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_w, ___3_h, ___4_pixel, ___5_miplevel, ___6_frame);
  13720. }
  13721. // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
  13722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
  13723. {
  13724. typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
  13725. static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
  13726. if (!_il2cpp_icall_func)
  13727. _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
  13728. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
  13729. return icallRetVal;
  13730. }
  13731. // System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
  13732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13733. {
  13734. typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13735. static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
  13736. if (!_il2cpp_icall_func)
  13737. _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
  13738. uint64_t icallRetVal = _il2cpp_icall_func(__this);
  13739. return icallRetVal;
  13740. }
  13741. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  13742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  13743. {
  13744. typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
  13745. static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
  13746. if (!_il2cpp_icall_func)
  13747. _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
  13748. _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
  13749. }
  13750. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  13751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, int32_t ___4_miplevel, const RuntimeMethod* method)
  13752. {
  13753. typedef ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t);
  13754. static Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn _il2cpp_icall_func;
  13755. if (!_il2cpp_icall_func)
  13756. _il2cpp_icall_func = (Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
  13757. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* icallRetVal = _il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_blockWidth, ___3_blockHeight, ___4_miplevel);
  13758. return icallRetVal;
  13759. }
  13760. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  13761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  13762. {
  13763. bool V_0 = false;
  13764. bool V_1 = false;
  13765. bool V_2 = false;
  13766. bool V_3 = false;
  13767. bool V_4 = false;
  13768. int32_t G_B4_0 = 0;
  13769. int32_t G_B8_0 = 0;
  13770. int32_t G_B10_0 = 0;
  13771. {
  13772. int32_t L_0 = ___0_format;
  13773. bool L_1;
  13774. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  13775. V_0 = L_1;
  13776. bool L_2 = V_0;
  13777. V_1 = L_2;
  13778. bool L_3 = V_1;
  13779. if (!L_3)
  13780. {
  13781. goto IL_0058;
  13782. }
  13783. }
  13784. {
  13785. int32_t L_4 = ___0_format;
  13786. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  13787. {
  13788. goto IL_001e;
  13789. }
  13790. }
  13791. {
  13792. int32_t L_5 = ___0_format;
  13793. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13794. goto IL_001f;
  13795. }
  13796. IL_001e:
  13797. {
  13798. G_B4_0 = 0;
  13799. }
  13800. IL_001f:
  13801. {
  13802. V_2 = (bool)G_B4_0;
  13803. bool L_6 = V_2;
  13804. if (!L_6)
  13805. {
  13806. goto IL_0035;
  13807. }
  13808. }
  13809. {
  13810. int32_t L_7 = ___1_width;
  13811. int32_t L_8 = ___2_height;
  13812. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  13813. {
  13814. goto IL_0032;
  13815. }
  13816. }
  13817. {
  13818. int32_t L_9 = ___1_width;
  13819. bool L_10;
  13820. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  13821. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  13822. goto IL_0033;
  13823. }
  13824. IL_0032:
  13825. {
  13826. G_B8_0 = 1;
  13827. }
  13828. IL_0033:
  13829. {
  13830. G_B10_0 = G_B8_0;
  13831. goto IL_0036;
  13832. }
  13833. IL_0035:
  13834. {
  13835. G_B10_0 = 0;
  13836. }
  13837. IL_0036:
  13838. {
  13839. V_3 = (bool)G_B10_0;
  13840. bool L_11 = V_3;
  13841. if (!L_11)
  13842. {
  13843. goto IL_0057;
  13844. }
  13845. }
  13846. {
  13847. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  13848. String_t* L_13;
  13849. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13850. String_t* L_14;
  13851. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  13852. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13853. NullCheck(L_15);
  13854. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  13855. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
  13856. }
  13857. IL_0057:
  13858. {
  13859. }
  13860. IL_0058:
  13861. {
  13862. bool L_16 = V_0;
  13863. V_4 = L_16;
  13864. goto IL_005d;
  13865. }
  13866. IL_005d:
  13867. {
  13868. bool L_17 = V_4;
  13869. return L_17;
  13870. }
  13871. }
  13872. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  13873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  13874. {
  13875. static bool s_Il2CppMethodInitialized;
  13876. if (!s_Il2CppMethodInitialized)
  13877. {
  13878. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13880. s_Il2CppMethodInitialized = true;
  13881. }
  13882. int32_t V_0 = 0;
  13883. int32_t V_1 = 0;
  13884. bool V_2 = false;
  13885. bool V_3 = false;
  13886. int32_t G_B5_0 = 0;
  13887. {
  13888. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13889. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  13890. int32_t L_0 = ___2_textureFormat;
  13891. int32_t L_1 = ___0_width;
  13892. int32_t L_2 = ___1_height;
  13893. bool L_3;
  13894. L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
  13895. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  13896. bool L_4 = V_2;
  13897. if (!L_4)
  13898. {
  13899. goto IL_001a;
  13900. }
  13901. }
  13902. {
  13903. goto IL_004e;
  13904. }
  13905. IL_001a:
  13906. {
  13907. int32_t L_5 = ___2_textureFormat;
  13908. bool L_6 = ___4_linear;
  13909. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13910. int32_t L_7;
  13911. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  13912. V_0 = L_7;
  13913. int32_t L_8 = ___3_mipCount;
  13914. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  13915. {
  13916. goto IL_002e;
  13917. }
  13918. }
  13919. {
  13920. G_B5_0 = 0;
  13921. goto IL_002f;
  13922. }
  13923. IL_002e:
  13924. {
  13925. G_B5_0 = 1;
  13926. }
  13927. IL_002f:
  13928. {
  13929. V_1 = G_B5_0;
  13930. int32_t L_9 = ___2_textureFormat;
  13931. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13932. bool L_10;
  13933. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  13934. V_3 = L_10;
  13935. bool L_11 = V_3;
  13936. if (!L_11)
  13937. {
  13938. goto IL_003f;
  13939. }
  13940. }
  13941. {
  13942. int32_t L_12 = V_1;
  13943. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  13944. }
  13945. IL_003f:
  13946. {
  13947. int32_t L_13 = ___0_width;
  13948. int32_t L_14 = ___1_height;
  13949. int32_t L_15 = ___3_mipCount;
  13950. int32_t L_16 = V_0;
  13951. int32_t L_17 = V_1;
  13952. intptr_t L_18 = ___5_nativeTex;
  13953. Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
  13954. }
  13955. IL_004e:
  13956. {
  13957. return;
  13958. }
  13959. }
  13960. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  13961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  13962. {
  13963. static bool s_Il2CppMethodInitialized;
  13964. if (!s_Il2CppMethodInitialized)
  13965. {
  13966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13967. s_Il2CppMethodInitialized = true;
  13968. }
  13969. {
  13970. int32_t L_0 = ___0_width;
  13971. int32_t L_1 = ___1_height;
  13972. int32_t L_2 = ___2_textureFormat;
  13973. int32_t L_3 = ___3_mipCount;
  13974. bool L_4 = ___4_linear;
  13975. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13976. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  13977. return;
  13978. }
  13979. }
  13980. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  13981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  13982. {
  13983. static bool s_Il2CppMethodInitialized;
  13984. if (!s_Il2CppMethodInitialized)
  13985. {
  13986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13987. s_Il2CppMethodInitialized = true;
  13988. }
  13989. int32_t G_B2_0 = 0;
  13990. int32_t G_B2_1 = 0;
  13991. int32_t G_B2_2 = 0;
  13992. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
  13993. int32_t G_B1_0 = 0;
  13994. int32_t G_B1_1 = 0;
  13995. int32_t G_B1_2 = 0;
  13996. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
  13997. int32_t G_B3_0 = 0;
  13998. int32_t G_B3_1 = 0;
  13999. int32_t G_B3_2 = 0;
  14000. int32_t G_B3_3 = 0;
  14001. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
  14002. {
  14003. int32_t L_0 = ___0_width;
  14004. int32_t L_1 = ___1_height;
  14005. int32_t L_2 = ___2_textureFormat;
  14006. bool L_3 = ___3_mipChain;
  14007. G_B1_0 = L_2;
  14008. G_B1_1 = L_1;
  14009. G_B1_2 = L_0;
  14010. G_B1_3 = __this;
  14011. if (L_3)
  14012. {
  14013. G_B2_0 = L_2;
  14014. G_B2_1 = L_1;
  14015. G_B2_2 = L_0;
  14016. G_B2_3 = __this;
  14017. goto IL_000b;
  14018. }
  14019. }
  14020. {
  14021. G_B3_0 = 1;
  14022. G_B3_1 = G_B1_0;
  14023. G_B3_2 = G_B1_1;
  14024. G_B3_3 = G_B1_2;
  14025. G_B3_4 = G_B1_3;
  14026. goto IL_000c;
  14027. }
  14028. IL_000b:
  14029. {
  14030. G_B3_0 = (-1);
  14031. G_B3_1 = G_B2_0;
  14032. G_B3_2 = G_B2_1;
  14033. G_B3_3 = G_B2_2;
  14034. G_B3_4 = G_B2_3;
  14035. }
  14036. IL_000c:
  14037. {
  14038. intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14039. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
  14040. return;
  14041. }
  14042. }
  14043. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  14044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14045. {
  14046. static bool s_Il2CppMethodInitialized;
  14047. if (!s_Il2CppMethodInitialized)
  14048. {
  14049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14051. s_Il2CppMethodInitialized = true;
  14052. }
  14053. {
  14054. int32_t L_0 = ___0_width;
  14055. int32_t L_1 = ___1_height;
  14056. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14057. int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14058. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14059. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, L_3, NULL);
  14060. return;
  14061. }
  14062. }
  14063. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  14064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
  14065. {
  14066. bool V_0 = false;
  14067. {
  14068. bool L_0;
  14069. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14070. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14071. bool L_1 = V_0;
  14072. if (!L_1)
  14073. {
  14074. goto IL_0016;
  14075. }
  14076. }
  14077. {
  14078. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14079. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14080. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
  14081. }
  14082. IL_0016:
  14083. {
  14084. int32_t L_3 = ___0_x;
  14085. int32_t L_4 = ___1_y;
  14086. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
  14087. Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
  14088. return;
  14089. }
  14090. }
  14091. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  14092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method)
  14093. {
  14094. bool V_0 = false;
  14095. {
  14096. bool L_0;
  14097. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14098. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14099. bool L_1 = V_0;
  14100. if (!L_1)
  14101. {
  14102. goto IL_0016;
  14103. }
  14104. }
  14105. {
  14106. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14107. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14108. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var)));
  14109. }
  14110. IL_0016:
  14111. {
  14112. int32_t L_3 = ___0_x;
  14113. int32_t L_4 = ___1_y;
  14114. int32_t L_5 = ___2_blockWidth;
  14115. int32_t L_6 = ___3_blockHeight;
  14116. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___4_colors;
  14117. int32_t L_8 = ___5_miplevel;
  14118. Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL);
  14119. return;
  14120. }
  14121. }
  14122. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
  14123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, const RuntimeMethod* method)
  14124. {
  14125. {
  14126. int32_t L_0;
  14127. L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  14128. int32_t L_1;
  14129. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  14130. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___0_colors;
  14131. Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL);
  14132. return;
  14133. }
  14134. }
  14135. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  14136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
  14137. {
  14138. bool V_0 = false;
  14139. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
  14140. memset((&V_1), 0, sizeof(V_1));
  14141. {
  14142. bool L_0;
  14143. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14144. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14145. bool L_1 = V_0;
  14146. if (!L_1)
  14147. {
  14148. goto IL_0016;
  14149. }
  14150. }
  14151. {
  14152. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14153. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14154. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
  14155. }
  14156. IL_0016:
  14157. {
  14158. float L_3 = ___0_u;
  14159. float L_4 = ___1_v;
  14160. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
  14161. L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
  14162. V_1 = L_5;
  14163. goto IL_0023;
  14164. }
  14165. IL_0023:
  14166. {
  14167. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
  14168. return L_6;
  14169. }
  14170. }
  14171. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  14172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  14173. {
  14174. bool V_0 = false;
  14175. {
  14176. bool L_0;
  14177. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14178. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14179. bool L_1 = V_0;
  14180. if (!L_1)
  14181. {
  14182. goto IL_0016;
  14183. }
  14184. }
  14185. {
  14186. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14187. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14188. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
  14189. }
  14190. IL_0016:
  14191. {
  14192. bool L_3 = ___0_updateMipmaps;
  14193. bool L_4 = ___1_makeNoLongerReadable;
  14194. Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
  14195. return;
  14196. }
  14197. }
  14198. // System.Void UnityEngine.Texture2D::Apply()
  14199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  14200. {
  14201. {
  14202. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
  14203. return;
  14204. }
  14205. }
  14206. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  14207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14208. {
  14209. bool V_0 = false;
  14210. bool V_1 = false;
  14211. {
  14212. bool L_0;
  14213. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14214. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14215. bool L_1 = V_0;
  14216. if (!L_1)
  14217. {
  14218. goto IL_0016;
  14219. }
  14220. }
  14221. {
  14222. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14223. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14224. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
  14225. }
  14226. IL_0016:
  14227. {
  14228. int32_t L_3 = ___0_width;
  14229. int32_t L_4 = ___1_height;
  14230. bool L_5;
  14231. L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
  14232. V_1 = L_5;
  14233. goto IL_0021;
  14234. }
  14235. IL_0021:
  14236. {
  14237. bool L_6 = V_1;
  14238. return L_6;
  14239. }
  14240. }
  14241. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14243. {
  14244. static bool s_Il2CppMethodInitialized;
  14245. if (!s_Il2CppMethodInitialized)
  14246. {
  14247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14248. s_Il2CppMethodInitialized = true;
  14249. }
  14250. bool V_0 = false;
  14251. {
  14252. int32_t L_0 = ___0_width;
  14253. int32_t L_1 = ___1_height;
  14254. int32_t L_2 = ___2_format;
  14255. int32_t L_3;
  14256. L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
  14257. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14258. int32_t L_4;
  14259. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
  14260. bool L_5 = ___3_hasMipMap;
  14261. bool L_6;
  14262. L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
  14263. V_0 = L_6;
  14264. goto IL_001d;
  14265. }
  14266. IL_001d:
  14267. {
  14268. bool L_7 = V_0;
  14269. return L_7;
  14270. }
  14271. }
  14272. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  14273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14274. {
  14275. bool V_0 = false;
  14276. {
  14277. int32_t L_0 = ___0_width;
  14278. int32_t L_1 = ___1_height;
  14279. bool L_2;
  14280. L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
  14281. V_0 = L_2;
  14282. goto IL_000c;
  14283. }
  14284. IL_000c:
  14285. {
  14286. bool L_3 = V_0;
  14287. return L_3;
  14288. }
  14289. }
  14290. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14292. {
  14293. bool V_0 = false;
  14294. {
  14295. int32_t L_0 = ___0_width;
  14296. int32_t L_1 = ___1_height;
  14297. int32_t L_2 = ___2_format;
  14298. bool L_3 = ___3_hasMipMap;
  14299. bool L_4;
  14300. L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
  14301. V_0 = L_4;
  14302. goto IL_000f;
  14303. }
  14304. IL_000f:
  14305. {
  14306. bool L_5 = V_0;
  14307. return L_5;
  14308. }
  14309. }
  14310. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  14311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14312. {
  14313. bool V_0 = false;
  14314. {
  14315. bool L_0;
  14316. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14317. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14318. bool L_1 = V_0;
  14319. if (!L_1)
  14320. {
  14321. goto IL_0016;
  14322. }
  14323. }
  14324. {
  14325. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14326. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14327. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
  14328. }
  14329. IL_0016:
  14330. {
  14331. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_source;
  14332. int32_t L_4 = ___1_destX;
  14333. int32_t L_5 = ___2_destY;
  14334. bool L_6 = ___3_recalculateMipMaps;
  14335. Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
  14336. return;
  14337. }
  14338. }
  14339. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  14340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, const RuntimeMethod* method)
  14341. {
  14342. {
  14343. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_source;
  14344. int32_t L_1 = ___1_destX;
  14345. int32_t L_2 = ___2_destY;
  14346. Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL);
  14347. return;
  14348. }
  14349. }
  14350. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  14351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  14352. {
  14353. {
  14354. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14355. int32_t L_1 = ___1_miplevel;
  14356. Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
  14357. return;
  14358. }
  14359. }
  14360. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
  14361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
  14362. {
  14363. {
  14364. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14365. Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
  14366. return;
  14367. }
  14368. }
  14369. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  14370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_miplevel, const RuntimeMethod* method)
  14371. {
  14372. int32_t V_0 = 0;
  14373. int32_t V_1 = 0;
  14374. bool V_2 = false;
  14375. bool V_3 = false;
  14376. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_4 = NULL;
  14377. {
  14378. int32_t L_0;
  14379. L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  14380. int32_t L_1 = ___0_miplevel;
  14381. V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31)))));
  14382. int32_t L_2 = V_0;
  14383. V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
  14384. bool L_3 = V_2;
  14385. if (!L_3)
  14386. {
  14387. goto IL_0017;
  14388. }
  14389. }
  14390. {
  14391. V_0 = 1;
  14392. }
  14393. IL_0017:
  14394. {
  14395. int32_t L_4;
  14396. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  14397. int32_t L_5 = ___0_miplevel;
  14398. V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31)))));
  14399. int32_t L_6 = V_1;
  14400. V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
  14401. bool L_7 = V_3;
  14402. if (!L_7)
  14403. {
  14404. goto IL_002d;
  14405. }
  14406. }
  14407. {
  14408. V_1 = 1;
  14409. }
  14410. IL_002d:
  14411. {
  14412. int32_t L_8 = V_0;
  14413. int32_t L_9 = V_1;
  14414. int32_t L_10 = ___0_miplevel;
  14415. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_11;
  14416. L_11 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, 0, 0, L_8, L_9, L_10, NULL);
  14417. V_4 = L_11;
  14418. goto IL_003c;
  14419. }
  14420. IL_003c:
  14421. {
  14422. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_12 = V_4;
  14423. return L_12;
  14424. }
  14425. }
  14426. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
  14427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  14428. {
  14429. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
  14430. {
  14431. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0;
  14432. L_0 = Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036(__this, 0, NULL);
  14433. V_0 = L_0;
  14434. goto IL_000b;
  14435. }
  14436. IL_000b:
  14437. {
  14438. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0;
  14439. return L_1;
  14440. }
  14441. }
  14442. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  14443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
  14444. {
  14445. typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14446. static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
  14447. if (!_il2cpp_icall_func)
  14448. _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
  14449. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
  14450. }
  14451. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  14452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
  14453. {
  14454. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14455. static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
  14456. if (!_il2cpp_icall_func)
  14457. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  14458. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
  14459. }
  14460. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  14461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14462. {
  14463. typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
  14464. static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
  14465. if (!_il2cpp_icall_func)
  14466. _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  14467. _il2cpp_icall_func(__this, ___0_source, ___1_destX, ___2_destY, ___3_recalculateMipMaps);
  14468. }
  14469. #ifdef __clang__
  14470. #pragma clang diagnostic pop
  14471. #endif
  14472. #ifdef __clang__
  14473. #pragma clang diagnostic push
  14474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14475. #pragma clang diagnostic ignored "-Wunused-variable"
  14476. #endif
  14477. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14479. {
  14480. typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14481. static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
  14482. if (!_il2cpp_icall_func)
  14483. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14484. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
  14485. return icallRetVal;
  14486. }
  14487. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14489. {
  14490. bool V_0 = false;
  14491. {
  14492. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
  14493. int32_t L_1 = ___1_ext;
  14494. int32_t L_2 = ___2_mipCount;
  14495. int32_t L_3 = ___3_format;
  14496. int32_t L_4 = ___4_flags;
  14497. intptr_t L_5 = ___5_nativeTex;
  14498. bool L_6;
  14499. L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14500. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  14501. bool L_7 = V_0;
  14502. if (!L_7)
  14503. {
  14504. goto IL_0020;
  14505. }
  14506. }
  14507. {
  14508. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14509. NullCheck(L_8);
  14510. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14511. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
  14512. }
  14513. IL_0020:
  14514. {
  14515. return;
  14516. }
  14517. }
  14518. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  14519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
  14520. {
  14521. typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
  14522. static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
  14523. if (!_il2cpp_icall_func)
  14524. _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  14525. bool icallRetVal = _il2cpp_icall_func(__this);
  14526. return icallRetVal;
  14527. }
  14528. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  14529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14530. {
  14531. bool V_0 = false;
  14532. bool V_1 = false;
  14533. bool V_2 = false;
  14534. bool V_3 = false;
  14535. bool V_4 = false;
  14536. int32_t G_B4_0 = 0;
  14537. int32_t G_B7_0 = 0;
  14538. {
  14539. int32_t L_0 = ___0_format;
  14540. bool L_1;
  14541. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14542. V_0 = L_1;
  14543. bool L_2 = V_0;
  14544. V_1 = L_2;
  14545. bool L_3 = V_1;
  14546. if (!L_3)
  14547. {
  14548. goto IL_0051;
  14549. }
  14550. }
  14551. {
  14552. int32_t L_4 = ___0_format;
  14553. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  14554. {
  14555. goto IL_001e;
  14556. }
  14557. }
  14558. {
  14559. int32_t L_5 = ___0_format;
  14560. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14561. goto IL_001f;
  14562. }
  14563. IL_001e:
  14564. {
  14565. G_B4_0 = 0;
  14566. }
  14567. IL_001f:
  14568. {
  14569. V_2 = (bool)G_B4_0;
  14570. bool L_6 = V_2;
  14571. if (!L_6)
  14572. {
  14573. goto IL_002e;
  14574. }
  14575. }
  14576. {
  14577. int32_t L_7 = ___1_width;
  14578. bool L_8;
  14579. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14580. G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14581. goto IL_002f;
  14582. }
  14583. IL_002e:
  14584. {
  14585. G_B7_0 = 0;
  14586. }
  14587. IL_002f:
  14588. {
  14589. V_3 = (bool)G_B7_0;
  14590. bool L_9 = V_3;
  14591. if (!L_9)
  14592. {
  14593. goto IL_0050;
  14594. }
  14595. }
  14596. {
  14597. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  14598. String_t* L_11;
  14599. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14600. String_t* L_12;
  14601. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14602. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14603. NullCheck(L_13);
  14604. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14605. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
  14606. }
  14607. IL_0050:
  14608. {
  14609. }
  14610. IL_0051:
  14611. {
  14612. bool L_14 = V_0;
  14613. V_4 = L_14;
  14614. goto IL_0056;
  14615. }
  14616. IL_0056:
  14617. {
  14618. bool L_15 = V_4;
  14619. return L_15;
  14620. }
  14621. }
  14622. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14624. {
  14625. static bool s_Il2CppMethodInitialized;
  14626. if (!s_Il2CppMethodInitialized)
  14627. {
  14628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14629. s_Il2CppMethodInitialized = true;
  14630. }
  14631. bool V_0 = false;
  14632. bool V_1 = false;
  14633. bool V_2 = false;
  14634. bool V_3 = false;
  14635. bool V_4 = false;
  14636. int32_t G_B4_0 = 0;
  14637. {
  14638. int32_t L_0 = ___0_format;
  14639. bool L_1;
  14640. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14641. V_0 = L_1;
  14642. bool L_2 = V_0;
  14643. V_1 = L_2;
  14644. bool L_3 = V_1;
  14645. if (!L_3)
  14646. {
  14647. goto IL_0048;
  14648. }
  14649. }
  14650. {
  14651. int32_t L_4 = ___0_format;
  14652. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14653. bool L_5;
  14654. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  14655. V_2 = L_5;
  14656. bool L_6 = V_2;
  14657. if (!L_6)
  14658. {
  14659. goto IL_0025;
  14660. }
  14661. }
  14662. {
  14663. int32_t L_7 = ___1_width;
  14664. bool L_8;
  14665. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14666. G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14667. goto IL_0026;
  14668. }
  14669. IL_0025:
  14670. {
  14671. G_B4_0 = 0;
  14672. }
  14673. IL_0026:
  14674. {
  14675. V_3 = (bool)G_B4_0;
  14676. bool L_9 = V_3;
  14677. if (!L_9)
  14678. {
  14679. goto IL_0047;
  14680. }
  14681. }
  14682. {
  14683. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  14684. String_t* L_11;
  14685. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14686. String_t* L_12;
  14687. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14688. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14689. NullCheck(L_13);
  14690. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14691. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
  14692. }
  14693. IL_0047:
  14694. {
  14695. }
  14696. IL_0048:
  14697. {
  14698. bool L_14 = V_0;
  14699. V_4 = L_14;
  14700. goto IL_004d;
  14701. }
  14702. IL_004d:
  14703. {
  14704. bool L_15 = V_4;
  14705. return L_15;
  14706. }
  14707. }
  14708. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14710. {
  14711. {
  14712. int32_t L_0 = ___0_width;
  14713. int32_t L_1 = ___1_format;
  14714. int32_t L_2;
  14715. L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
  14716. int32_t L_3 = ___2_flags;
  14717. Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
  14718. return;
  14719. }
  14720. }
  14721. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14723. {
  14724. static bool s_Il2CppMethodInitialized;
  14725. if (!s_Il2CppMethodInitialized)
  14726. {
  14727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14729. s_Il2CppMethodInitialized = true;
  14730. }
  14731. bool V_0 = false;
  14732. {
  14733. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14734. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14735. int32_t L_0 = ___1_format;
  14736. int32_t L_1 = ___0_width;
  14737. bool L_2;
  14738. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14739. V_0 = L_2;
  14740. bool L_3 = V_0;
  14741. if (!L_3)
  14742. {
  14743. goto IL_0028;
  14744. }
  14745. }
  14746. {
  14747. int32_t L_4 = ___0_width;
  14748. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14749. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14750. int32_t L_6 = ___1_format;
  14751. int32_t L_7 = ___2_flags;
  14752. intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14753. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  14754. }
  14755. IL_0028:
  14756. {
  14757. return;
  14758. }
  14759. }
  14760. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  14761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
  14762. {
  14763. static bool s_Il2CppMethodInitialized;
  14764. if (!s_Il2CppMethodInitialized)
  14765. {
  14766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14767. s_Il2CppMethodInitialized = true;
  14768. }
  14769. {
  14770. int32_t L_0 = ___0_width;
  14771. int32_t L_1 = ___1_format;
  14772. int32_t L_2 = ___2_mipCount;
  14773. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14774. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
  14775. return;
  14776. }
  14777. }
  14778. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
  14780. {
  14781. static bool s_Il2CppMethodInitialized;
  14782. if (!s_Il2CppMethodInitialized)
  14783. {
  14784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14786. s_Il2CppMethodInitialized = true;
  14787. }
  14788. bool V_0 = false;
  14789. {
  14790. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14791. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14792. int32_t L_0 = ___1_format;
  14793. int32_t L_1 = ___0_width;
  14794. bool L_2;
  14795. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14796. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14797. bool L_3 = V_0;
  14798. if (!L_3)
  14799. {
  14800. goto IL_0019;
  14801. }
  14802. }
  14803. {
  14804. goto IL_0031;
  14805. }
  14806. IL_0019:
  14807. {
  14808. int32_t L_4 = ___2_flags;
  14809. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
  14810. int32_t L_5 = ___0_width;
  14811. int32_t L_6 = ___3_mipCount;
  14812. int32_t L_7 = ___1_format;
  14813. int32_t L_8 = ___2_flags;
  14814. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14815. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
  14816. }
  14817. IL_0031:
  14818. {
  14819. return;
  14820. }
  14821. }
  14822. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  14823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14824. {
  14825. static bool s_Il2CppMethodInitialized;
  14826. if (!s_Il2CppMethodInitialized)
  14827. {
  14828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14830. s_Il2CppMethodInitialized = true;
  14831. }
  14832. int32_t V_0 = 0;
  14833. int32_t V_1 = 0;
  14834. bool V_2 = false;
  14835. bool V_3 = false;
  14836. int32_t G_B5_0 = 0;
  14837. {
  14838. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14839. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14840. int32_t L_0 = ___1_textureFormat;
  14841. int32_t L_1 = ___0_width;
  14842. bool L_2;
  14843. L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
  14844. V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14845. bool L_3 = V_2;
  14846. if (!L_3)
  14847. {
  14848. goto IL_0019;
  14849. }
  14850. }
  14851. {
  14852. goto IL_004d;
  14853. }
  14854. IL_0019:
  14855. {
  14856. int32_t L_4 = ___1_textureFormat;
  14857. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14858. int32_t L_5;
  14859. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
  14860. V_0 = L_5;
  14861. int32_t L_6 = ___2_mipCount;
  14862. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  14863. {
  14864. goto IL_0028;
  14865. }
  14866. }
  14867. {
  14868. G_B5_0 = 0;
  14869. goto IL_0029;
  14870. }
  14871. IL_0028:
  14872. {
  14873. G_B5_0 = 1;
  14874. }
  14875. IL_0029:
  14876. {
  14877. V_1 = G_B5_0;
  14878. int32_t L_7 = ___1_textureFormat;
  14879. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14880. bool L_8;
  14881. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  14882. V_3 = L_8;
  14883. bool L_9 = V_3;
  14884. if (!L_9)
  14885. {
  14886. goto IL_0039;
  14887. }
  14888. }
  14889. {
  14890. int32_t L_10 = V_1;
  14891. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  14892. }
  14893. IL_0039:
  14894. {
  14895. int32_t L_11 = V_1;
  14896. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
  14897. int32_t L_12 = ___0_width;
  14898. int32_t L_13 = ___2_mipCount;
  14899. int32_t L_14 = V_0;
  14900. int32_t L_15 = V_1;
  14901. intptr_t L_16 = ___3_nativeTex;
  14902. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  14903. }
  14904. IL_004d:
  14905. {
  14906. return;
  14907. }
  14908. }
  14909. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  14910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14911. {
  14912. int32_t G_B2_0 = 0;
  14913. int32_t G_B2_1 = 0;
  14914. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14915. int32_t G_B1_0 = 0;
  14916. int32_t G_B1_1 = 0;
  14917. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14918. int32_t G_B3_0 = 0;
  14919. int32_t G_B3_1 = 0;
  14920. int32_t G_B3_2 = 0;
  14921. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14922. {
  14923. int32_t L_0 = ___0_width;
  14924. int32_t L_1 = ___1_textureFormat;
  14925. bool L_2 = ___2_mipChain;
  14926. G_B1_0 = L_1;
  14927. G_B1_1 = L_0;
  14928. G_B1_2 = __this;
  14929. if (L_2)
  14930. {
  14931. G_B2_0 = L_1;
  14932. G_B2_1 = L_0;
  14933. G_B2_2 = __this;
  14934. goto IL_0009;
  14935. }
  14936. }
  14937. {
  14938. G_B3_0 = 1;
  14939. G_B3_1 = G_B1_0;
  14940. G_B3_2 = G_B1_1;
  14941. G_B3_3 = G_B1_2;
  14942. goto IL_000a;
  14943. }
  14944. IL_0009:
  14945. {
  14946. G_B3_0 = (-1);
  14947. G_B3_1 = G_B2_0;
  14948. G_B3_2 = G_B2_1;
  14949. G_B3_3 = G_B2_2;
  14950. }
  14951. IL_000a:
  14952. {
  14953. intptr_t L_3 = ___3_nativeTex;
  14954. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14955. return;
  14956. }
  14957. }
  14958. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
  14960. {
  14961. static bool s_Il2CppMethodInitialized;
  14962. if (!s_Il2CppMethodInitialized)
  14963. {
  14964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14965. s_Il2CppMethodInitialized = true;
  14966. }
  14967. int32_t G_B2_0 = 0;
  14968. int32_t G_B2_1 = 0;
  14969. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14970. int32_t G_B1_0 = 0;
  14971. int32_t G_B1_1 = 0;
  14972. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14973. int32_t G_B3_0 = 0;
  14974. int32_t G_B3_1 = 0;
  14975. int32_t G_B3_2 = 0;
  14976. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14977. {
  14978. int32_t L_0 = ___0_width;
  14979. int32_t L_1 = ___1_textureFormat;
  14980. bool L_2 = ___2_mipChain;
  14981. G_B1_0 = L_1;
  14982. G_B1_1 = L_0;
  14983. G_B1_2 = __this;
  14984. if (L_2)
  14985. {
  14986. G_B2_0 = L_1;
  14987. G_B2_1 = L_0;
  14988. G_B2_2 = __this;
  14989. goto IL_0009;
  14990. }
  14991. }
  14992. {
  14993. G_B3_0 = 1;
  14994. G_B3_1 = G_B1_0;
  14995. G_B3_2 = G_B1_1;
  14996. G_B3_3 = G_B1_2;
  14997. goto IL_000a;
  14998. }
  14999. IL_0009:
  15000. {
  15001. G_B3_0 = (-1);
  15002. G_B3_1 = G_B2_0;
  15003. G_B3_2 = G_B2_1;
  15004. G_B3_3 = G_B2_2;
  15005. }
  15006. IL_000a:
  15007. {
  15008. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15009. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  15010. return;
  15011. }
  15012. }
  15013. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
  15015. {
  15016. bool V_0 = false;
  15017. {
  15018. int32_t L_0 = ___0_flags;
  15019. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15020. ___0_flags = L_1;
  15021. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15022. bool L_2 = V_0;
  15023. if (!L_2)
  15024. {
  15025. goto IL_001a;
  15026. }
  15027. }
  15028. {
  15029. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15030. NullCheck(L_3);
  15031. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
  15032. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
  15033. }
  15034. IL_001a:
  15035. {
  15036. return;
  15037. }
  15038. }
  15039. #ifdef __clang__
  15040. #pragma clang diagnostic pop
  15041. #endif
  15042. #ifdef __clang__
  15043. #pragma clang diagnostic push
  15044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15045. #pragma clang diagnostic ignored "-Wunused-variable"
  15046. #endif
  15047. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  15048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
  15049. {
  15050. typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
  15051. static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
  15052. if (!_il2cpp_icall_func)
  15053. _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  15054. bool icallRetVal = _il2cpp_icall_func(__this);
  15055. return icallRetVal;
  15056. }
  15057. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  15059. {
  15060. typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  15061. static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
  15062. if (!_il2cpp_icall_func)
  15063. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  15064. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
  15065. return icallRetVal;
  15066. }
  15067. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  15069. {
  15070. bool V_0 = false;
  15071. {
  15072. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
  15073. int32_t L_1 = ___1_w;
  15074. int32_t L_2 = ___2_h;
  15075. int32_t L_3 = ___3_d;
  15076. int32_t L_4 = ___4_mipCount;
  15077. int32_t L_5 = ___5_format;
  15078. int32_t L_6 = ___6_flags;
  15079. intptr_t L_7 = ___7_nativeTex;
  15080. bool L_8;
  15081. L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  15082. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  15083. bool L_9 = V_0;
  15084. if (!L_9)
  15085. {
  15086. goto IL_0024;
  15087. }
  15088. }
  15089. {
  15090. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15091. NullCheck(L_10);
  15092. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  15093. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
  15094. }
  15095. IL_0024:
  15096. {
  15097. return;
  15098. }
  15099. }
  15100. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15102. {
  15103. {
  15104. int32_t L_0 = ___0_width;
  15105. int32_t L_1 = ___1_height;
  15106. int32_t L_2 = ___2_depth;
  15107. int32_t L_3 = ___3_format;
  15108. int32_t L_4;
  15109. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  15110. int32_t L_5 = ___4_flags;
  15111. Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  15112. return;
  15113. }
  15114. }
  15115. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15117. {
  15118. static bool s_Il2CppMethodInitialized;
  15119. if (!s_Il2CppMethodInitialized)
  15120. {
  15121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15122. s_Il2CppMethodInitialized = true;
  15123. }
  15124. {
  15125. int32_t L_0 = ___0_width;
  15126. int32_t L_1 = ___1_height;
  15127. int32_t L_2 = ___2_depth;
  15128. int32_t L_3 = ___3_format;
  15129. int32_t L_4 = ___4_flags;
  15130. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15131. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15132. Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15133. return;
  15134. }
  15135. }
  15136. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15138. {
  15139. static bool s_Il2CppMethodInitialized;
  15140. if (!s_Il2CppMethodInitialized)
  15141. {
  15142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  15143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15144. s_Il2CppMethodInitialized = true;
  15145. }
  15146. bool V_0 = false;
  15147. {
  15148. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15149. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15150. int32_t L_0 = ___3_format;
  15151. bool L_1;
  15152. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15153. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15154. bool L_2 = V_0;
  15155. if (!L_2)
  15156. {
  15157. goto IL_001a;
  15158. }
  15159. }
  15160. {
  15161. goto IL_0037;
  15162. }
  15163. IL_001a:
  15164. {
  15165. int32_t L_3 = ___4_flags;
  15166. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
  15167. int32_t L_4 = ___0_width;
  15168. int32_t L_5 = ___1_height;
  15169. int32_t L_6 = ___2_depth;
  15170. int32_t L_7 = ___5_mipCount;
  15171. int32_t L_8 = ___3_format;
  15172. int32_t L_9 = ___4_flags;
  15173. intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15174. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  15175. }
  15176. IL_0037:
  15177. {
  15178. return;
  15179. }
  15180. }
  15181. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  15182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  15183. {
  15184. static bool s_Il2CppMethodInitialized;
  15185. if (!s_Il2CppMethodInitialized)
  15186. {
  15187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  15189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15190. s_Il2CppMethodInitialized = true;
  15191. }
  15192. int32_t V_0 = 0;
  15193. int32_t V_1 = 0;
  15194. bool V_2 = false;
  15195. bool V_3 = false;
  15196. int32_t G_B5_0 = 0;
  15197. {
  15198. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15199. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15200. int32_t L_0 = ___3_textureFormat;
  15201. bool L_1;
  15202. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15203. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15204. bool L_2 = V_2;
  15205. if (!L_2)
  15206. {
  15207. goto IL_0019;
  15208. }
  15209. }
  15210. {
  15211. goto IL_0056;
  15212. }
  15213. IL_0019:
  15214. {
  15215. int32_t L_3 = ___3_textureFormat;
  15216. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15217. int32_t L_4;
  15218. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15219. V_0 = L_4;
  15220. int32_t L_5 = ___4_mipCount;
  15221. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15222. {
  15223. goto IL_002a;
  15224. }
  15225. }
  15226. {
  15227. G_B5_0 = 0;
  15228. goto IL_002b;
  15229. }
  15230. IL_002a:
  15231. {
  15232. G_B5_0 = 1;
  15233. }
  15234. IL_002b:
  15235. {
  15236. V_1 = G_B5_0;
  15237. int32_t L_6 = ___3_textureFormat;
  15238. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15239. bool L_7;
  15240. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15241. V_3 = L_7;
  15242. bool L_8 = V_3;
  15243. if (!L_8)
  15244. {
  15245. goto IL_003c;
  15246. }
  15247. }
  15248. {
  15249. int32_t L_9 = V_1;
  15250. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15251. }
  15252. IL_003c:
  15253. {
  15254. int32_t L_10 = V_1;
  15255. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15256. int32_t L_11 = ___0_width;
  15257. int32_t L_12 = ___1_height;
  15258. int32_t L_13 = ___2_depth;
  15259. int32_t L_14 = ___4_mipCount;
  15260. int32_t L_15 = V_0;
  15261. int32_t L_16 = V_1;
  15262. intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15263. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15264. }
  15265. IL_0056:
  15266. {
  15267. return;
  15268. }
  15269. }
  15270. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  15271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15272. {
  15273. static bool s_Il2CppMethodInitialized;
  15274. if (!s_Il2CppMethodInitialized)
  15275. {
  15276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15278. s_Il2CppMethodInitialized = true;
  15279. }
  15280. int32_t V_0 = 0;
  15281. int32_t V_1 = 0;
  15282. bool V_2 = false;
  15283. bool V_3 = false;
  15284. int32_t G_B5_0 = 0;
  15285. {
  15286. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15287. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15288. int32_t L_0 = ___3_textureFormat;
  15289. bool L_1;
  15290. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15291. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15292. bool L_2 = V_2;
  15293. if (!L_2)
  15294. {
  15295. goto IL_0019;
  15296. }
  15297. }
  15298. {
  15299. goto IL_0053;
  15300. }
  15301. IL_0019:
  15302. {
  15303. int32_t L_3 = ___3_textureFormat;
  15304. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15305. int32_t L_4;
  15306. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15307. V_0 = L_4;
  15308. int32_t L_5 = ___4_mipCount;
  15309. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15310. {
  15311. goto IL_002a;
  15312. }
  15313. }
  15314. {
  15315. G_B5_0 = 0;
  15316. goto IL_002b;
  15317. }
  15318. IL_002a:
  15319. {
  15320. G_B5_0 = 1;
  15321. }
  15322. IL_002b:
  15323. {
  15324. V_1 = G_B5_0;
  15325. int32_t L_6 = ___3_textureFormat;
  15326. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15327. bool L_7;
  15328. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15329. V_3 = L_7;
  15330. bool L_8 = V_3;
  15331. if (!L_8)
  15332. {
  15333. goto IL_003c;
  15334. }
  15335. }
  15336. {
  15337. int32_t L_9 = V_1;
  15338. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15339. }
  15340. IL_003c:
  15341. {
  15342. int32_t L_10 = V_1;
  15343. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15344. int32_t L_11 = ___0_width;
  15345. int32_t L_12 = ___1_height;
  15346. int32_t L_13 = ___2_depth;
  15347. int32_t L_14 = ___4_mipCount;
  15348. int32_t L_15 = V_0;
  15349. int32_t L_16 = V_1;
  15350. intptr_t L_17 = ___5_nativeTex;
  15351. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15352. }
  15353. IL_0053:
  15354. {
  15355. return;
  15356. }
  15357. }
  15358. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15360. {
  15361. int32_t G_B2_0 = 0;
  15362. int32_t G_B2_1 = 0;
  15363. int32_t G_B2_2 = 0;
  15364. int32_t G_B2_3 = 0;
  15365. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15366. int32_t G_B1_0 = 0;
  15367. int32_t G_B1_1 = 0;
  15368. int32_t G_B1_2 = 0;
  15369. int32_t G_B1_3 = 0;
  15370. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15371. int32_t G_B3_0 = 0;
  15372. int32_t G_B3_1 = 0;
  15373. int32_t G_B3_2 = 0;
  15374. int32_t G_B3_3 = 0;
  15375. int32_t G_B3_4 = 0;
  15376. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15377. {
  15378. int32_t L_0 = ___0_width;
  15379. int32_t L_1 = ___1_height;
  15380. int32_t L_2 = ___2_depth;
  15381. int32_t L_3 = ___3_textureFormat;
  15382. bool L_4 = ___4_mipChain;
  15383. G_B1_0 = L_3;
  15384. G_B1_1 = L_2;
  15385. G_B1_2 = L_1;
  15386. G_B1_3 = L_0;
  15387. G_B1_4 = __this;
  15388. if (L_4)
  15389. {
  15390. G_B2_0 = L_3;
  15391. G_B2_1 = L_2;
  15392. G_B2_2 = L_1;
  15393. G_B2_3 = L_0;
  15394. G_B2_4 = __this;
  15395. goto IL_000d;
  15396. }
  15397. }
  15398. {
  15399. G_B3_0 = 1;
  15400. G_B3_1 = G_B1_0;
  15401. G_B3_2 = G_B1_1;
  15402. G_B3_3 = G_B1_2;
  15403. G_B3_4 = G_B1_3;
  15404. G_B3_5 = G_B1_4;
  15405. goto IL_000e;
  15406. }
  15407. IL_000d:
  15408. {
  15409. G_B3_0 = (-1);
  15410. G_B3_1 = G_B2_0;
  15411. G_B3_2 = G_B2_1;
  15412. G_B3_3 = G_B2_2;
  15413. G_B3_4 = G_B2_3;
  15414. G_B3_5 = G_B2_4;
  15415. }
  15416. IL_000e:
  15417. {
  15418. Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
  15419. return;
  15420. }
  15421. }
  15422. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  15423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15424. {
  15425. int32_t G_B2_0 = 0;
  15426. int32_t G_B2_1 = 0;
  15427. int32_t G_B2_2 = 0;
  15428. int32_t G_B2_3 = 0;
  15429. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15430. int32_t G_B1_0 = 0;
  15431. int32_t G_B1_1 = 0;
  15432. int32_t G_B1_2 = 0;
  15433. int32_t G_B1_3 = 0;
  15434. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15435. int32_t G_B3_0 = 0;
  15436. int32_t G_B3_1 = 0;
  15437. int32_t G_B3_2 = 0;
  15438. int32_t G_B3_3 = 0;
  15439. int32_t G_B3_4 = 0;
  15440. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15441. {
  15442. int32_t L_0 = ___0_width;
  15443. int32_t L_1 = ___1_height;
  15444. int32_t L_2 = ___2_depth;
  15445. int32_t L_3 = ___3_textureFormat;
  15446. bool L_4 = ___4_mipChain;
  15447. G_B1_0 = L_3;
  15448. G_B1_1 = L_2;
  15449. G_B1_2 = L_1;
  15450. G_B1_3 = L_0;
  15451. G_B1_4 = __this;
  15452. if (L_4)
  15453. {
  15454. G_B2_0 = L_3;
  15455. G_B2_1 = L_2;
  15456. G_B2_2 = L_1;
  15457. G_B2_3 = L_0;
  15458. G_B2_4 = __this;
  15459. goto IL_000d;
  15460. }
  15461. }
  15462. {
  15463. G_B3_0 = 1;
  15464. G_B3_1 = G_B1_0;
  15465. G_B3_2 = G_B1_1;
  15466. G_B3_3 = G_B1_2;
  15467. G_B3_4 = G_B1_3;
  15468. G_B3_5 = G_B1_4;
  15469. goto IL_000e;
  15470. }
  15471. IL_000d:
  15472. {
  15473. G_B3_0 = (-1);
  15474. G_B3_1 = G_B2_0;
  15475. G_B3_2 = G_B2_1;
  15476. G_B3_3 = G_B2_2;
  15477. G_B3_4 = G_B2_3;
  15478. G_B3_5 = G_B2_4;
  15479. }
  15480. IL_000e:
  15481. {
  15482. intptr_t L_5 = ___5_nativeTex;
  15483. Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15484. return;
  15485. }
  15486. }
  15487. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
  15489. {
  15490. bool V_0 = false;
  15491. {
  15492. int32_t L_0 = ___0_flags;
  15493. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15494. ___0_flags = L_1;
  15495. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15496. bool L_2 = V_0;
  15497. if (!L_2)
  15498. {
  15499. goto IL_001a;
  15500. }
  15501. }
  15502. {
  15503. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15504. NullCheck(L_3);
  15505. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
  15506. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
  15507. }
  15508. IL_001a:
  15509. {
  15510. return;
  15511. }
  15512. }
  15513. #ifdef __clang__
  15514. #pragma clang diagnostic pop
  15515. #endif
  15516. #ifdef __clang__
  15517. #pragma clang diagnostic push
  15518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15519. #pragma clang diagnostic ignored "-Wunused-variable"
  15520. #endif
  15521. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  15522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
  15523. {
  15524. typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
  15525. static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
  15526. if (!_il2cpp_icall_func)
  15527. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  15528. bool icallRetVal = _il2cpp_icall_func(__this);
  15529. return icallRetVal;
  15530. }
  15531. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15533. {
  15534. typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  15535. static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
  15536. if (!_il2cpp_icall_func)
  15537. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15538. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
  15539. return icallRetVal;
  15540. }
  15541. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15543. {
  15544. bool V_0 = false;
  15545. {
  15546. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
  15547. int32_t L_1 = ___1_w;
  15548. int32_t L_2 = ___2_h;
  15549. int32_t L_3 = ___3_d;
  15550. int32_t L_4 = ___4_mipCount;
  15551. int32_t L_5 = ___5_format;
  15552. int32_t L_6 = ___6_flags;
  15553. bool L_7;
  15554. L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  15555. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15556. bool L_8 = V_0;
  15557. if (!L_8)
  15558. {
  15559. goto IL_0022;
  15560. }
  15561. }
  15562. {
  15563. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15564. NullCheck(L_9);
  15565. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
  15566. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
  15567. }
  15568. IL_0022:
  15569. {
  15570. return;
  15571. }
  15572. }
  15573. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  15574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15575. {
  15576. bool V_0 = false;
  15577. bool V_1 = false;
  15578. bool V_2 = false;
  15579. bool V_3 = false;
  15580. bool V_4 = false;
  15581. int32_t G_B4_0 = 0;
  15582. int32_t G_B8_0 = 0;
  15583. int32_t G_B10_0 = 0;
  15584. {
  15585. int32_t L_0 = ___0_format;
  15586. bool L_1;
  15587. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15588. V_0 = L_1;
  15589. bool L_2 = V_0;
  15590. V_1 = L_2;
  15591. bool L_3 = V_1;
  15592. if (!L_3)
  15593. {
  15594. goto IL_0058;
  15595. }
  15596. }
  15597. {
  15598. int32_t L_4 = ___0_format;
  15599. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  15600. {
  15601. goto IL_001e;
  15602. }
  15603. }
  15604. {
  15605. int32_t L_5 = ___0_format;
  15606. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15607. goto IL_001f;
  15608. }
  15609. IL_001e:
  15610. {
  15611. G_B4_0 = 0;
  15612. }
  15613. IL_001f:
  15614. {
  15615. V_2 = (bool)G_B4_0;
  15616. bool L_6 = V_2;
  15617. if (!L_6)
  15618. {
  15619. goto IL_0035;
  15620. }
  15621. }
  15622. {
  15623. int32_t L_7 = ___1_width;
  15624. int32_t L_8 = ___2_height;
  15625. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15626. {
  15627. goto IL_0032;
  15628. }
  15629. }
  15630. {
  15631. int32_t L_9 = ___1_width;
  15632. bool L_10;
  15633. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15634. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15635. goto IL_0033;
  15636. }
  15637. IL_0032:
  15638. {
  15639. G_B8_0 = 1;
  15640. }
  15641. IL_0033:
  15642. {
  15643. G_B10_0 = G_B8_0;
  15644. goto IL_0036;
  15645. }
  15646. IL_0035:
  15647. {
  15648. G_B10_0 = 0;
  15649. }
  15650. IL_0036:
  15651. {
  15652. V_3 = (bool)G_B10_0;
  15653. bool L_11 = V_3;
  15654. if (!L_11)
  15655. {
  15656. goto IL_0057;
  15657. }
  15658. }
  15659. {
  15660. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  15661. String_t* L_13;
  15662. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15663. String_t* L_14;
  15664. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15665. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15666. NullCheck(L_15);
  15667. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15668. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
  15669. }
  15670. IL_0057:
  15671. {
  15672. }
  15673. IL_0058:
  15674. {
  15675. bool L_16 = V_0;
  15676. V_4 = L_16;
  15677. goto IL_005d;
  15678. }
  15679. IL_005d:
  15680. {
  15681. bool L_17 = V_4;
  15682. return L_17;
  15683. }
  15684. }
  15685. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15687. {
  15688. static bool s_Il2CppMethodInitialized;
  15689. if (!s_Il2CppMethodInitialized)
  15690. {
  15691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15692. s_Il2CppMethodInitialized = true;
  15693. }
  15694. bool V_0 = false;
  15695. bool V_1 = false;
  15696. bool V_2 = false;
  15697. bool V_3 = false;
  15698. bool V_4 = false;
  15699. int32_t G_B5_0 = 0;
  15700. int32_t G_B7_0 = 0;
  15701. {
  15702. int32_t L_0 = ___0_format;
  15703. bool L_1;
  15704. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15705. V_0 = L_1;
  15706. bool L_2 = V_0;
  15707. V_1 = L_2;
  15708. bool L_3 = V_1;
  15709. if (!L_3)
  15710. {
  15711. goto IL_004f;
  15712. }
  15713. }
  15714. {
  15715. int32_t L_4 = ___0_format;
  15716. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15717. bool L_5;
  15718. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  15719. V_2 = L_5;
  15720. bool L_6 = V_2;
  15721. if (!L_6)
  15722. {
  15723. goto IL_002c;
  15724. }
  15725. }
  15726. {
  15727. int32_t L_7 = ___1_width;
  15728. int32_t L_8 = ___2_height;
  15729. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15730. {
  15731. goto IL_0029;
  15732. }
  15733. }
  15734. {
  15735. int32_t L_9 = ___1_width;
  15736. bool L_10;
  15737. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15738. G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15739. goto IL_002a;
  15740. }
  15741. IL_0029:
  15742. {
  15743. G_B5_0 = 1;
  15744. }
  15745. IL_002a:
  15746. {
  15747. G_B7_0 = G_B5_0;
  15748. goto IL_002d;
  15749. }
  15750. IL_002c:
  15751. {
  15752. G_B7_0 = 0;
  15753. }
  15754. IL_002d:
  15755. {
  15756. V_3 = (bool)G_B7_0;
  15757. bool L_11 = V_3;
  15758. if (!L_11)
  15759. {
  15760. goto IL_004e;
  15761. }
  15762. }
  15763. {
  15764. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  15765. String_t* L_13;
  15766. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15767. String_t* L_14;
  15768. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15769. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15770. NullCheck(L_15);
  15771. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15772. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
  15773. }
  15774. IL_004e:
  15775. {
  15776. }
  15777. IL_004f:
  15778. {
  15779. bool L_16 = V_0;
  15780. V_4 = L_16;
  15781. goto IL_0054;
  15782. }
  15783. IL_0054:
  15784. {
  15785. bool L_17 = V_4;
  15786. return L_17;
  15787. }
  15788. }
  15789. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15791. {
  15792. {
  15793. int32_t L_0 = ___0_width;
  15794. int32_t L_1 = ___1_height;
  15795. int32_t L_2 = ___2_depth;
  15796. int32_t L_3 = ___3_format;
  15797. int32_t L_4;
  15798. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  15799. int32_t L_5 = ___4_flags;
  15800. Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  15801. return;
  15802. }
  15803. }
  15804. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15806. {
  15807. static bool s_Il2CppMethodInitialized;
  15808. if (!s_Il2CppMethodInitialized)
  15809. {
  15810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15811. s_Il2CppMethodInitialized = true;
  15812. }
  15813. {
  15814. int32_t L_0 = ___0_width;
  15815. int32_t L_1 = ___1_height;
  15816. int32_t L_2 = ___2_depth;
  15817. int32_t L_3 = ___3_format;
  15818. int32_t L_4 = ___4_flags;
  15819. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15820. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15821. Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15822. return;
  15823. }
  15824. }
  15825. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15827. {
  15828. static bool s_Il2CppMethodInitialized;
  15829. if (!s_Il2CppMethodInitialized)
  15830. {
  15831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15832. s_Il2CppMethodInitialized = true;
  15833. }
  15834. bool V_0 = false;
  15835. {
  15836. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15837. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15838. int32_t L_0 = ___3_format;
  15839. int32_t L_1 = ___0_width;
  15840. int32_t L_2 = ___1_height;
  15841. bool L_3;
  15842. L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
  15843. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15844. bool L_4 = V_0;
  15845. if (!L_4)
  15846. {
  15847. goto IL_001b;
  15848. }
  15849. }
  15850. {
  15851. goto IL_0033;
  15852. }
  15853. IL_001b:
  15854. {
  15855. int32_t L_5 = ___4_flags;
  15856. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
  15857. int32_t L_6 = ___0_width;
  15858. int32_t L_7 = ___1_height;
  15859. int32_t L_8 = ___2_depth;
  15860. int32_t L_9 = ___5_mipCount;
  15861. int32_t L_10 = ___3_format;
  15862. int32_t L_11 = ___4_flags;
  15863. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
  15864. }
  15865. IL_0033:
  15866. {
  15867. return;
  15868. }
  15869. }
  15870. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  15871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
  15872. {
  15873. static bool s_Il2CppMethodInitialized;
  15874. if (!s_Il2CppMethodInitialized)
  15875. {
  15876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15878. s_Il2CppMethodInitialized = true;
  15879. }
  15880. int32_t V_0 = 0;
  15881. int32_t V_1 = 0;
  15882. bool V_2 = false;
  15883. bool V_3 = false;
  15884. int32_t G_B5_0 = 0;
  15885. {
  15886. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15887. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15888. int32_t L_0 = ___3_textureFormat;
  15889. int32_t L_1 = ___0_width;
  15890. int32_t L_2 = ___1_height;
  15891. bool L_3;
  15892. L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
  15893. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15894. bool L_4 = V_2;
  15895. if (!L_4)
  15896. {
  15897. goto IL_001b;
  15898. }
  15899. }
  15900. {
  15901. goto IL_0057;
  15902. }
  15903. IL_001b:
  15904. {
  15905. int32_t L_5 = ___3_textureFormat;
  15906. bool L_6 = ___5_linear;
  15907. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15908. int32_t L_7;
  15909. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  15910. V_0 = L_7;
  15911. int32_t L_8 = ___4_mipCount;
  15912. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  15913. {
  15914. goto IL_0030;
  15915. }
  15916. }
  15917. {
  15918. G_B5_0 = 0;
  15919. goto IL_0031;
  15920. }
  15921. IL_0030:
  15922. {
  15923. G_B5_0 = 1;
  15924. }
  15925. IL_0031:
  15926. {
  15927. V_1 = G_B5_0;
  15928. int32_t L_9 = ___3_textureFormat;
  15929. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15930. bool L_10;
  15931. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  15932. V_3 = L_10;
  15933. bool L_11 = V_3;
  15934. if (!L_11)
  15935. {
  15936. goto IL_0042;
  15937. }
  15938. }
  15939. {
  15940. int32_t L_12 = V_1;
  15941. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  15942. }
  15943. IL_0042:
  15944. {
  15945. int32_t L_13 = V_1;
  15946. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
  15947. int32_t L_14 = ___0_width;
  15948. int32_t L_15 = ___1_height;
  15949. int32_t L_16 = ___2_depth;
  15950. int32_t L_17 = ___4_mipCount;
  15951. int32_t L_18 = V_0;
  15952. int32_t L_19 = V_1;
  15953. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
  15954. }
  15955. IL_0057:
  15956. {
  15957. return;
  15958. }
  15959. }
  15960. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  15961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
  15962. {
  15963. int32_t G_B2_0 = 0;
  15964. int32_t G_B2_1 = 0;
  15965. int32_t G_B2_2 = 0;
  15966. int32_t G_B2_3 = 0;
  15967. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15968. int32_t G_B1_0 = 0;
  15969. int32_t G_B1_1 = 0;
  15970. int32_t G_B1_2 = 0;
  15971. int32_t G_B1_3 = 0;
  15972. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15973. int32_t G_B3_0 = 0;
  15974. int32_t G_B3_1 = 0;
  15975. int32_t G_B3_2 = 0;
  15976. int32_t G_B3_3 = 0;
  15977. int32_t G_B3_4 = 0;
  15978. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15979. {
  15980. int32_t L_0 = ___0_width;
  15981. int32_t L_1 = ___1_height;
  15982. int32_t L_2 = ___2_depth;
  15983. int32_t L_3 = ___3_textureFormat;
  15984. bool L_4 = ___4_mipChain;
  15985. G_B1_0 = L_3;
  15986. G_B1_1 = L_2;
  15987. G_B1_2 = L_1;
  15988. G_B1_3 = L_0;
  15989. G_B1_4 = __this;
  15990. if (L_4)
  15991. {
  15992. G_B2_0 = L_3;
  15993. G_B2_1 = L_2;
  15994. G_B2_2 = L_1;
  15995. G_B2_3 = L_0;
  15996. G_B2_4 = __this;
  15997. goto IL_000d;
  15998. }
  15999. }
  16000. {
  16001. G_B3_0 = 1;
  16002. G_B3_1 = G_B1_0;
  16003. G_B3_2 = G_B1_1;
  16004. G_B3_3 = G_B1_2;
  16005. G_B3_4 = G_B1_3;
  16006. G_B3_5 = G_B1_4;
  16007. goto IL_000e;
  16008. }
  16009. IL_000d:
  16010. {
  16011. G_B3_0 = (-1);
  16012. G_B3_1 = G_B2_0;
  16013. G_B3_2 = G_B2_1;
  16014. G_B3_3 = G_B2_2;
  16015. G_B3_4 = G_B2_3;
  16016. G_B3_5 = G_B2_4;
  16017. }
  16018. IL_000e:
  16019. {
  16020. bool L_5 = ___5_linear;
  16021. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  16022. return;
  16023. }
  16024. }
  16025. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  16026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  16027. {
  16028. int32_t G_B2_0 = 0;
  16029. int32_t G_B2_1 = 0;
  16030. int32_t G_B2_2 = 0;
  16031. int32_t G_B2_3 = 0;
  16032. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  16033. int32_t G_B1_0 = 0;
  16034. int32_t G_B1_1 = 0;
  16035. int32_t G_B1_2 = 0;
  16036. int32_t G_B1_3 = 0;
  16037. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  16038. int32_t G_B3_0 = 0;
  16039. int32_t G_B3_1 = 0;
  16040. int32_t G_B3_2 = 0;
  16041. int32_t G_B3_3 = 0;
  16042. int32_t G_B3_4 = 0;
  16043. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  16044. {
  16045. int32_t L_0 = ___0_width;
  16046. int32_t L_1 = ___1_height;
  16047. int32_t L_2 = ___2_depth;
  16048. int32_t L_3 = ___3_textureFormat;
  16049. bool L_4 = ___4_mipChain;
  16050. G_B1_0 = L_3;
  16051. G_B1_1 = L_2;
  16052. G_B1_2 = L_1;
  16053. G_B1_3 = L_0;
  16054. G_B1_4 = __this;
  16055. if (L_4)
  16056. {
  16057. G_B2_0 = L_3;
  16058. G_B2_1 = L_2;
  16059. G_B2_2 = L_1;
  16060. G_B2_3 = L_0;
  16061. G_B2_4 = __this;
  16062. goto IL_000d;
  16063. }
  16064. }
  16065. {
  16066. G_B3_0 = 1;
  16067. G_B3_1 = G_B1_0;
  16068. G_B3_2 = G_B1_1;
  16069. G_B3_3 = G_B1_2;
  16070. G_B3_4 = G_B1_3;
  16071. G_B3_5 = G_B1_4;
  16072. goto IL_000e;
  16073. }
  16074. IL_000d:
  16075. {
  16076. G_B3_0 = (-1);
  16077. G_B3_1 = G_B2_0;
  16078. G_B3_2 = G_B2_1;
  16079. G_B3_3 = G_B2_2;
  16080. G_B3_4 = G_B2_3;
  16081. G_B3_5 = G_B2_4;
  16082. }
  16083. IL_000e:
  16084. {
  16085. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  16086. return;
  16087. }
  16088. }
  16089. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
  16091. {
  16092. bool V_0 = false;
  16093. {
  16094. int32_t L_0 = ___0_flags;
  16095. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  16096. ___0_flags = L_1;
  16097. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  16098. bool L_2 = V_0;
  16099. if (!L_2)
  16100. {
  16101. goto IL_001a;
  16102. }
  16103. }
  16104. {
  16105. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16106. NullCheck(L_3);
  16107. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
  16108. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
  16109. }
  16110. IL_001a:
  16111. {
  16112. return;
  16113. }
  16114. }
  16115. #ifdef __clang__
  16116. #pragma clang diagnostic pop
  16117. #endif
  16118. #ifdef __clang__
  16119. #pragma clang diagnostic push
  16120. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16121. #pragma clang diagnostic ignored "-Wunused-variable"
  16122. #endif
  16123. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  16124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
  16125. {
  16126. typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
  16127. static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
  16128. if (!_il2cpp_icall_func)
  16129. _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  16130. bool icallRetVal = _il2cpp_icall_func(__this);
  16131. return icallRetVal;
  16132. }
  16133. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  16135. {
  16136. typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
  16137. static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
  16138. if (!_il2cpp_icall_func)
  16139. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  16140. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
  16141. return icallRetVal;
  16142. }
  16143. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  16145. {
  16146. bool V_0 = false;
  16147. {
  16148. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
  16149. int32_t L_1 = ___1_ext;
  16150. int32_t L_2 = ___2_count;
  16151. int32_t L_3 = ___3_mipCount;
  16152. int32_t L_4 = ___4_format;
  16153. int32_t L_5 = ___5_flags;
  16154. bool L_6;
  16155. L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16156. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  16157. bool L_7 = V_0;
  16158. if (!L_7)
  16159. {
  16160. goto IL_0020;
  16161. }
  16162. }
  16163. {
  16164. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  16165. NullCheck(L_8);
  16166. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
  16167. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
  16168. }
  16169. IL_0020:
  16170. {
  16171. return;
  16172. }
  16173. }
  16174. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  16176. {
  16177. {
  16178. int32_t L_0 = ___0_width;
  16179. int32_t L_1 = ___1_cubemapCount;
  16180. int32_t L_2 = ___2_format;
  16181. int32_t L_3;
  16182. L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
  16183. int32_t L_4 = ___3_flags;
  16184. CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
  16185. return;
  16186. }
  16187. }
  16188. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  16190. {
  16191. static bool s_Il2CppMethodInitialized;
  16192. if (!s_Il2CppMethodInitialized)
  16193. {
  16194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16195. s_Il2CppMethodInitialized = true;
  16196. }
  16197. {
  16198. int32_t L_0 = ___0_width;
  16199. int32_t L_1 = ___1_cubemapCount;
  16200. int32_t L_2 = ___2_format;
  16201. int32_t L_3 = ___3_flags;
  16202. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16203. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16204. CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16205. return;
  16206. }
  16207. }
  16208. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  16209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
  16210. {
  16211. static bool s_Il2CppMethodInitialized;
  16212. if (!s_Il2CppMethodInitialized)
  16213. {
  16214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16215. s_Il2CppMethodInitialized = true;
  16216. }
  16217. bool V_0 = false;
  16218. {
  16219. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16220. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16221. int32_t L_0 = ___2_format;
  16222. bool L_1;
  16223. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  16224. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16225. bool L_2 = V_0;
  16226. if (!L_2)
  16227. {
  16228. goto IL_0019;
  16229. }
  16230. }
  16231. {
  16232. goto IL_002f;
  16233. }
  16234. IL_0019:
  16235. {
  16236. int32_t L_3 = ___3_flags;
  16237. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
  16238. int32_t L_4 = ___0_width;
  16239. int32_t L_5 = ___1_cubemapCount;
  16240. int32_t L_6 = ___4_mipCount;
  16241. int32_t L_7 = ___2_format;
  16242. int32_t L_8 = ___3_flags;
  16243. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  16244. }
  16245. IL_002f:
  16246. {
  16247. return;
  16248. }
  16249. }
  16250. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  16251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  16252. {
  16253. static bool s_Il2CppMethodInitialized;
  16254. if (!s_Il2CppMethodInitialized)
  16255. {
  16256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16258. s_Il2CppMethodInitialized = true;
  16259. }
  16260. int32_t V_0 = 0;
  16261. int32_t V_1 = 0;
  16262. bool V_2 = false;
  16263. bool V_3 = false;
  16264. int32_t G_B5_0 = 0;
  16265. {
  16266. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16267. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16268. int32_t L_0 = ___2_textureFormat;
  16269. bool L_1;
  16270. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  16271. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16272. bool L_2 = V_2;
  16273. if (!L_2)
  16274. {
  16275. goto IL_0018;
  16276. }
  16277. }
  16278. {
  16279. goto IL_0051;
  16280. }
  16281. IL_0018:
  16282. {
  16283. int32_t L_3 = ___2_textureFormat;
  16284. bool L_4 = ___4_linear;
  16285. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16286. int32_t L_5;
  16287. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
  16288. V_0 = L_5;
  16289. int32_t L_6 = ___3_mipCount;
  16290. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  16291. {
  16292. goto IL_002c;
  16293. }
  16294. }
  16295. {
  16296. G_B5_0 = 0;
  16297. goto IL_002d;
  16298. }
  16299. IL_002c:
  16300. {
  16301. G_B5_0 = 1;
  16302. }
  16303. IL_002d:
  16304. {
  16305. V_1 = G_B5_0;
  16306. int32_t L_7 = ___2_textureFormat;
  16307. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16308. bool L_8;
  16309. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  16310. V_3 = L_8;
  16311. bool L_9 = V_3;
  16312. if (!L_9)
  16313. {
  16314. goto IL_003d;
  16315. }
  16316. }
  16317. {
  16318. int32_t L_10 = V_1;
  16319. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  16320. }
  16321. IL_003d:
  16322. {
  16323. int32_t L_11 = V_1;
  16324. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
  16325. int32_t L_12 = ___0_width;
  16326. int32_t L_13 = ___1_cubemapCount;
  16327. int32_t L_14 = ___3_mipCount;
  16328. int32_t L_15 = V_0;
  16329. int32_t L_16 = V_1;
  16330. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  16331. }
  16332. IL_0051:
  16333. {
  16334. return;
  16335. }
  16336. }
  16337. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  16338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
  16339. {
  16340. int32_t G_B2_0 = 0;
  16341. int32_t G_B2_1 = 0;
  16342. int32_t G_B2_2 = 0;
  16343. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16344. int32_t G_B1_0 = 0;
  16345. int32_t G_B1_1 = 0;
  16346. int32_t G_B1_2 = 0;
  16347. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16348. int32_t G_B3_0 = 0;
  16349. int32_t G_B3_1 = 0;
  16350. int32_t G_B3_2 = 0;
  16351. int32_t G_B3_3 = 0;
  16352. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16353. {
  16354. int32_t L_0 = ___0_width;
  16355. int32_t L_1 = ___1_cubemapCount;
  16356. int32_t L_2 = ___2_textureFormat;
  16357. bool L_3 = ___3_mipChain;
  16358. G_B1_0 = L_2;
  16359. G_B1_1 = L_1;
  16360. G_B1_2 = L_0;
  16361. G_B1_3 = __this;
  16362. if (L_3)
  16363. {
  16364. G_B2_0 = L_2;
  16365. G_B2_1 = L_1;
  16366. G_B2_2 = L_0;
  16367. G_B2_3 = __this;
  16368. goto IL_000b;
  16369. }
  16370. }
  16371. {
  16372. G_B3_0 = 1;
  16373. G_B3_1 = G_B1_0;
  16374. G_B3_2 = G_B1_1;
  16375. G_B3_3 = G_B1_2;
  16376. G_B3_4 = G_B1_3;
  16377. goto IL_000c;
  16378. }
  16379. IL_000b:
  16380. {
  16381. G_B3_0 = (-1);
  16382. G_B3_1 = G_B2_0;
  16383. G_B3_2 = G_B2_1;
  16384. G_B3_3 = G_B2_2;
  16385. G_B3_4 = G_B2_3;
  16386. }
  16387. IL_000c:
  16388. {
  16389. bool L_4 = ___4_linear;
  16390. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
  16391. return;
  16392. }
  16393. }
  16394. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  16395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  16396. {
  16397. int32_t G_B2_0 = 0;
  16398. int32_t G_B2_1 = 0;
  16399. int32_t G_B2_2 = 0;
  16400. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16401. int32_t G_B1_0 = 0;
  16402. int32_t G_B1_1 = 0;
  16403. int32_t G_B1_2 = 0;
  16404. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16405. int32_t G_B3_0 = 0;
  16406. int32_t G_B3_1 = 0;
  16407. int32_t G_B3_2 = 0;
  16408. int32_t G_B3_3 = 0;
  16409. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16410. {
  16411. int32_t L_0 = ___0_width;
  16412. int32_t L_1 = ___1_cubemapCount;
  16413. int32_t L_2 = ___2_textureFormat;
  16414. bool L_3 = ___3_mipChain;
  16415. G_B1_0 = L_2;
  16416. G_B1_1 = L_1;
  16417. G_B1_2 = L_0;
  16418. G_B1_3 = __this;
  16419. if (L_3)
  16420. {
  16421. G_B2_0 = L_2;
  16422. G_B2_1 = L_1;
  16423. G_B2_2 = L_0;
  16424. G_B2_3 = __this;
  16425. goto IL_000b;
  16426. }
  16427. }
  16428. {
  16429. G_B3_0 = 1;
  16430. G_B3_1 = G_B1_0;
  16431. G_B3_2 = G_B1_1;
  16432. G_B3_3 = G_B1_2;
  16433. G_B3_4 = G_B1_3;
  16434. goto IL_000c;
  16435. }
  16436. IL_000b:
  16437. {
  16438. G_B3_0 = (-1);
  16439. G_B3_1 = G_B2_0;
  16440. G_B3_2 = G_B2_1;
  16441. G_B3_3 = G_B2_2;
  16442. G_B3_4 = G_B2_3;
  16443. }
  16444. IL_000c:
  16445. {
  16446. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  16447. return;
  16448. }
  16449. }
  16450. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
  16452. {
  16453. bool V_0 = false;
  16454. {
  16455. int32_t L_0 = ___0_flags;
  16456. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  16457. ___0_flags = L_1;
  16458. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  16459. bool L_2 = V_0;
  16460. if (!L_2)
  16461. {
  16462. goto IL_001a;
  16463. }
  16464. }
  16465. {
  16466. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16467. NullCheck(L_3);
  16468. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
  16469. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
  16470. }
  16471. IL_001a:
  16472. {
  16473. return;
  16474. }
  16475. }
  16476. #ifdef __clang__
  16477. #pragma clang diagnostic pop
  16478. #endif
  16479. #ifdef __clang__
  16480. #pragma clang diagnostic push
  16481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16482. #pragma clang diagnostic ignored "-Wunused-variable"
  16483. #endif
  16484. // System.Int32 UnityEngine.RenderTexture::get_width()
  16485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16486. {
  16487. typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16488. static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
  16489. if (!_il2cpp_icall_func)
  16490. _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  16491. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16492. return icallRetVal;
  16493. }
  16494. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  16495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16496. {
  16497. typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16498. static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
  16499. if (!_il2cpp_icall_func)
  16500. _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  16501. _il2cpp_icall_func(__this, ___0_value);
  16502. }
  16503. // System.Int32 UnityEngine.RenderTexture::get_height()
  16504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16505. {
  16506. typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16507. static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
  16508. if (!_il2cpp_icall_func)
  16509. _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  16510. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16511. return icallRetVal;
  16512. }
  16513. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  16514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16515. {
  16516. typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16517. static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
  16518. if (!_il2cpp_icall_func)
  16519. _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  16520. _il2cpp_icall_func(__this, ___0_value);
  16521. }
  16522. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16524. {
  16525. typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16526. static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
  16527. if (!_il2cpp_icall_func)
  16528. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16529. _il2cpp_icall_func(__this, ___0_value);
  16530. }
  16531. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16533. {
  16534. typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16535. static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
  16536. if (!_il2cpp_icall_func)
  16537. _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16538. _il2cpp_icall_func(__this, ___0_value);
  16539. }
  16540. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  16541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
  16542. {
  16543. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
  16544. static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
  16545. if (!_il2cpp_icall_func)
  16546. _il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
  16547. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
  16548. return icallRetVal;
  16549. }
  16550. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  16551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16552. {
  16553. typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16554. static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
  16555. if (!_il2cpp_icall_func)
  16556. _il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  16557. _il2cpp_icall_func(___0_rt);
  16558. }
  16559. // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
  16560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
  16561. {
  16562. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  16563. {
  16564. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16565. L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
  16566. V_0 = L_0;
  16567. goto IL_0009;
  16568. }
  16569. IL_0009:
  16570. {
  16571. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
  16572. return L_1;
  16573. }
  16574. }
  16575. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  16576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
  16577. {
  16578. {
  16579. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
  16580. RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
  16581. return;
  16582. }
  16583. }
  16584. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  16585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16586. {
  16587. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16588. memset((&V_0), 0, sizeof(V_0));
  16589. {
  16590. RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
  16591. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16592. return L_0;
  16593. }
  16594. }
  16595. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  16596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16597. {
  16598. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16599. memset((&V_0), 0, sizeof(V_0));
  16600. {
  16601. RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
  16602. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16603. return L_0;
  16604. }
  16605. }
  16606. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  16607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
  16608. {
  16609. typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16610. static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
  16611. if (!_il2cpp_icall_func)
  16612. _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
  16613. _il2cpp_icall_func(__this, ___0_count);
  16614. }
  16615. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  16616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16617. {
  16618. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16619. memset((&V_0), 0, sizeof(V_0));
  16620. {
  16621. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16622. L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
  16623. V_0 = L_0;
  16624. goto IL_000a;
  16625. }
  16626. IL_000a:
  16627. {
  16628. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16629. return L_1;
  16630. }
  16631. }
  16632. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  16633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16634. {
  16635. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16636. memset((&V_0), 0, sizeof(V_0));
  16637. {
  16638. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16639. L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
  16640. V_0 = L_0;
  16641. goto IL_000a;
  16642. }
  16643. IL_000a:
  16644. {
  16645. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16646. return L_1;
  16647. }
  16648. }
  16649. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  16650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
  16651. {
  16652. typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
  16653. static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
  16654. if (!_il2cpp_icall_func)
  16655. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  16656. _il2cpp_icall_func(__this, ___0_srgb);
  16657. }
  16658. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  16659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16660. {
  16661. typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16662. static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
  16663. if (!_il2cpp_icall_func)
  16664. _il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  16665. _il2cpp_icall_func(___0_rt);
  16666. }
  16667. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  16668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16669. {
  16670. {
  16671. RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
  16672. return;
  16673. }
  16674. }
  16675. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  16676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16677. {
  16678. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16679. memset((&V_0), 0, sizeof(V_0));
  16680. {
  16681. RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
  16682. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
  16683. return L_0;
  16684. }
  16685. }
  16686. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  16687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16688. {
  16689. {
  16690. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16691. L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
  16692. return L_0;
  16693. }
  16694. }
  16695. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  16696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
  16697. {
  16698. typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16699. static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
  16700. if (!_il2cpp_icall_func)
  16701. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  16702. _il2cpp_icall_func(___0_temp);
  16703. }
  16704. // System.Void UnityEngine.RenderTexture::.ctor()
  16705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16706. {
  16707. static bool s_Il2CppMethodInitialized;
  16708. if (!s_Il2CppMethodInitialized)
  16709. {
  16710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16711. s_Il2CppMethodInitialized = true;
  16712. }
  16713. {
  16714. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16715. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16716. return;
  16717. }
  16718. }
  16719. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  16720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16721. {
  16722. static bool s_Il2CppMethodInitialized;
  16723. if (!s_Il2CppMethodInitialized)
  16724. {
  16725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16726. s_Il2CppMethodInitialized = true;
  16727. }
  16728. {
  16729. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16730. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16731. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  16732. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  16733. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16734. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  16735. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
  16736. return;
  16737. }
  16738. }
  16739. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  16740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
  16741. {
  16742. static bool s_Il2CppMethodInitialized;
  16743. if (!s_Il2CppMethodInitialized)
  16744. {
  16745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16747. s_Il2CppMethodInitialized = true;
  16748. }
  16749. bool V_0 = false;
  16750. {
  16751. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16752. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16753. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
  16754. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16755. bool L_1;
  16756. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16757. V_0 = L_1;
  16758. bool L_2 = V_0;
  16759. if (!L_2)
  16760. {
  16761. goto IL_001e;
  16762. }
  16763. }
  16764. {
  16765. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  16766. NullCheck(L_3);
  16767. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
  16768. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
  16769. }
  16770. IL_001e:
  16771. {
  16772. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
  16773. NullCheck(L_4);
  16774. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
  16775. L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
  16776. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
  16777. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16778. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
  16779. NullCheck(L_6);
  16780. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
  16781. L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
  16782. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
  16783. return;
  16784. }
  16785. }
  16786. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  16787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16788. {
  16789. {
  16790. int32_t L_0 = ___0_width;
  16791. int32_t L_1 = ___1_height;
  16792. int32_t L_2 = ___2_depth;
  16793. int32_t L_3 = ___3_format;
  16794. int32_t L_4;
  16795. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  16796. RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
  16797. return;
  16798. }
  16799. }
  16800. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16802. {
  16803. static bool s_Il2CppMethodInitialized;
  16804. if (!s_Il2CppMethodInitialized)
  16805. {
  16806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16807. s_Il2CppMethodInitialized = true;
  16808. }
  16809. {
  16810. int32_t L_0 = ___0_width;
  16811. int32_t L_1 = ___1_height;
  16812. int32_t L_2 = ___2_depth;
  16813. int32_t L_3 = ___3_format;
  16814. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16815. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16816. RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16817. return;
  16818. }
  16819. }
  16820. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16822. {
  16823. static bool s_Il2CppMethodInitialized;
  16824. if (!s_Il2CppMethodInitialized)
  16825. {
  16826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16828. s_Il2CppMethodInitialized = true;
  16829. }
  16830. bool V_0 = false;
  16831. {
  16832. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16833. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16834. int32_t L_0 = ___3_format;
  16835. bool L_1;
  16836. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
  16837. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16838. bool L_2 = V_0;
  16839. if (!L_2)
  16840. {
  16841. goto IL_001a;
  16842. }
  16843. }
  16844. {
  16845. goto IL_0060;
  16846. }
  16847. IL_001a:
  16848. {
  16849. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16850. int32_t L_3 = ___2_depth;
  16851. int32_t L_4 = ___3_format;
  16852. int32_t L_5;
  16853. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16854. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
  16855. int32_t L_6 = ___0_width;
  16856. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16857. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
  16858. int32_t L_7 = ___1_height;
  16859. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
  16860. int32_t L_8 = ___3_format;
  16861. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
  16862. int32_t L_9 = ___4_mipCount;
  16863. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
  16864. int32_t L_10 = ___3_format;
  16865. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16866. bool L_11;
  16867. L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
  16868. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
  16869. }
  16870. IL_0060:
  16871. {
  16872. return;
  16873. }
  16874. }
  16875. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  16877. {
  16878. static bool s_Il2CppMethodInitialized;
  16879. if (!s_Il2CppMethodInitialized)
  16880. {
  16881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16883. s_Il2CppMethodInitialized = true;
  16884. }
  16885. bool V_0 = false;
  16886. int32_t G_B3_0 = 0;
  16887. {
  16888. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16889. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16890. int32_t L_0 = ___2_colorFormat;
  16891. if (!L_0)
  16892. {
  16893. goto IL_0018;
  16894. }
  16895. }
  16896. {
  16897. int32_t L_1 = ___2_colorFormat;
  16898. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16899. bool L_2;
  16900. L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
  16901. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16902. goto IL_0019;
  16903. }
  16904. IL_0018:
  16905. {
  16906. G_B3_0 = 0;
  16907. }
  16908. IL_0019:
  16909. {
  16910. V_0 = (bool)G_B3_0;
  16911. bool L_3 = V_0;
  16912. if (!L_3)
  16913. {
  16914. goto IL_001f;
  16915. }
  16916. }
  16917. {
  16918. goto IL_005d;
  16919. }
  16920. IL_001f:
  16921. {
  16922. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16923. int32_t L_4 = ___0_width;
  16924. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16925. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
  16926. int32_t L_5 = ___1_height;
  16927. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
  16928. int32_t L_6 = ___3_depthStencilFormat;
  16929. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
  16930. int32_t L_7 = ___2_colorFormat;
  16931. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
  16932. int32_t L_8 = ___4_mipCount;
  16933. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
  16934. int32_t L_9 = ___2_colorFormat;
  16935. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16936. bool L_10;
  16937. L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
  16938. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
  16939. }
  16940. IL_005d:
  16941. {
  16942. return;
  16943. }
  16944. }
  16945. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  16947. {
  16948. static bool s_Il2CppMethodInitialized;
  16949. if (!s_Il2CppMethodInitialized)
  16950. {
  16951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16952. s_Il2CppMethodInitialized = true;
  16953. }
  16954. {
  16955. int32_t L_0 = ___0_width;
  16956. int32_t L_1 = ___1_height;
  16957. int32_t L_2 = ___2_colorFormat;
  16958. int32_t L_3 = ___3_depthStencilFormat;
  16959. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16960. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16961. RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16962. return;
  16963. }
  16964. }
  16965. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  16966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
  16967. {
  16968. static bool s_Il2CppMethodInitialized;
  16969. if (!s_Il2CppMethodInitialized)
  16970. {
  16971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16972. s_Il2CppMethodInitialized = true;
  16973. }
  16974. {
  16975. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16976. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16977. int32_t L_0 = ___0_width;
  16978. int32_t L_1 = ___1_height;
  16979. int32_t L_2 = ___2_depth;
  16980. int32_t L_3 = ___3_format;
  16981. int32_t L_4 = ___4_readWrite;
  16982. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16983. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16984. return;
  16985. }
  16986. }
  16987. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  16988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16989. {
  16990. static bool s_Il2CppMethodInitialized;
  16991. if (!s_Il2CppMethodInitialized)
  16992. {
  16993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16994. s_Il2CppMethodInitialized = true;
  16995. }
  16996. {
  16997. int32_t L_0 = ___0_width;
  16998. int32_t L_1 = ___1_height;
  16999. int32_t L_2 = ___2_depth;
  17000. int32_t L_3 = ___3_format;
  17001. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  17002. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  17003. RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  17004. return;
  17005. }
  17006. }
  17007. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  17008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
  17009. {
  17010. {
  17011. int32_t L_0 = ___0_width;
  17012. int32_t L_1 = ___1_height;
  17013. int32_t L_2 = ___2_depth;
  17014. RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
  17015. return;
  17016. }
  17017. }
  17018. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  17019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  17020. {
  17021. static bool s_Il2CppMethodInitialized;
  17022. if (!s_Il2CppMethodInitialized)
  17023. {
  17024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  17025. s_Il2CppMethodInitialized = true;
  17026. }
  17027. {
  17028. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  17029. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  17030. int32_t L_0 = ___0_width;
  17031. int32_t L_1 = ___1_height;
  17032. int32_t L_2 = ___2_depth;
  17033. int32_t L_3 = ___3_format;
  17034. int32_t L_4 = ___4_mipCount;
  17035. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
  17036. return;
  17037. }
  17038. }
  17039. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  17040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
  17041. {
  17042. static bool s_Il2CppMethodInitialized;
  17043. if (!s_Il2CppMethodInitialized)
  17044. {
  17045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17046. s_Il2CppMethodInitialized = true;
  17047. }
  17048. int32_t V_0 = 0;
  17049. int32_t V_1 = 0;
  17050. bool V_2 = false;
  17051. bool V_3 = false;
  17052. {
  17053. int32_t L_0 = ___3_format;
  17054. int32_t L_1 = ___4_readWrite;
  17055. int32_t L_2;
  17056. L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
  17057. V_0 = L_2;
  17058. int32_t L_3 = ___2_depth;
  17059. int32_t L_4 = V_0;
  17060. int32_t L_5;
  17061. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  17062. V_1 = L_5;
  17063. int32_t L_6 = V_0;
  17064. V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
  17065. bool L_7 = V_2;
  17066. if (!L_7)
  17067. {
  17068. goto IL_002e;
  17069. }
  17070. }
  17071. {
  17072. int32_t L_8 = V_0;
  17073. bool L_9;
  17074. L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
  17075. V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  17076. bool L_10 = V_3;
  17077. if (!L_10)
  17078. {
  17079. goto IL_002d;
  17080. }
  17081. }
  17082. {
  17083. goto IL_006b;
  17084. }
  17085. IL_002d:
  17086. {
  17087. }
  17088. IL_002e:
  17089. {
  17090. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  17091. int32_t L_11 = ___0_width;
  17092. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
  17093. int32_t L_12 = ___1_height;
  17094. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
  17095. int32_t L_13 = V_1;
  17096. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
  17097. int32_t L_14 = V_0;
  17098. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
  17099. int32_t L_15 = ___5_mipCount;
  17100. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
  17101. int32_t L_16 = V_0;
  17102. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17103. bool L_17;
  17104. L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
  17105. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
  17106. }
  17107. IL_006b:
  17108. {
  17109. return;
  17110. }
  17111. }
  17112. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  17113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
  17114. {
  17115. static bool s_Il2CppMethodInitialized;
  17116. if (!s_Il2CppMethodInitialized)
  17117. {
  17118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17119. s_Il2CppMethodInitialized = true;
  17120. }
  17121. int32_t V_0 = 0;
  17122. int32_t G_B3_0 = 0;
  17123. {
  17124. int32_t L_0 = ___1_colorFormat;
  17125. if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
  17126. {
  17127. goto IL_0011;
  17128. }
  17129. }
  17130. {
  17131. int32_t L_1 = ___0_depthBits;
  17132. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17133. int32_t L_2;
  17134. L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
  17135. G_B3_0 = L_2;
  17136. goto IL_0018;
  17137. }
  17138. IL_0011:
  17139. {
  17140. int32_t L_3 = ___0_depthBits;
  17141. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17142. int32_t L_4;
  17143. L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
  17144. G_B3_0 = L_4;
  17145. }
  17146. IL_0018:
  17147. {
  17148. V_0 = G_B3_0;
  17149. goto IL_001b;
  17150. }
  17151. IL_001b:
  17152. {
  17153. int32_t L_5 = V_0;
  17154. return L_5;
  17155. }
  17156. }
  17157. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  17158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  17159. {
  17160. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17161. memset((&V_0), 0, sizeof(V_0));
  17162. {
  17163. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
  17164. L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
  17165. V_0 = L_0;
  17166. goto IL_000a;
  17167. }
  17168. IL_000a:
  17169. {
  17170. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
  17171. return L_1;
  17172. }
  17173. }
  17174. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  17175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17176. {
  17177. static bool s_Il2CppMethodInitialized;
  17178. if (!s_Il2CppMethodInitialized)
  17179. {
  17180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17181. s_Il2CppMethodInitialized = true;
  17182. }
  17183. bool V_0 = false;
  17184. bool V_1 = false;
  17185. int32_t V_2 = 0;
  17186. bool V_3 = false;
  17187. bool V_4 = false;
  17188. bool V_5 = false;
  17189. bool V_6 = false;
  17190. bool V_7 = false;
  17191. bool V_8 = false;
  17192. bool V_9 = false;
  17193. int32_t G_B3_0 = 0;
  17194. int32_t G_B8_0 = 0;
  17195. int32_t G_B14_0 = 0;
  17196. int32_t G_B16_0 = 0;
  17197. int32_t G_B29_0 = 0;
  17198. int32_t G_B34_0 = 0;
  17199. int32_t G_B41_0 = 0;
  17200. int32_t G_B43_0 = 0;
  17201. {
  17202. int32_t L_0;
  17203. L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17204. if (L_0)
  17205. {
  17206. goto IL_0016;
  17207. }
  17208. }
  17209. {
  17210. int32_t L_1;
  17211. L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17212. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17213. goto IL_0017;
  17214. }
  17215. IL_0016:
  17216. {
  17217. G_B3_0 = 0;
  17218. }
  17219. IL_0017:
  17220. {
  17221. V_0 = (bool)G_B3_0;
  17222. bool L_2 = V_0;
  17223. if (!L_2)
  17224. {
  17225. goto IL_0026;
  17226. }
  17227. }
  17228. {
  17229. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17230. NullCheck(L_3);
  17231. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
  17232. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17233. }
  17234. IL_0026:
  17235. {
  17236. int32_t L_4;
  17237. L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17238. if (!L_4)
  17239. {
  17240. goto IL_0041;
  17241. }
  17242. }
  17243. {
  17244. int32_t L_5;
  17245. L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17246. bool L_6;
  17247. L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
  17248. G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  17249. goto IL_0042;
  17250. }
  17251. IL_0041:
  17252. {
  17253. G_B8_0 = 0;
  17254. }
  17255. IL_0042:
  17256. {
  17257. V_1 = (bool)G_B8_0;
  17258. bool L_7 = V_1;
  17259. if (!L_7)
  17260. {
  17261. goto IL_0075;
  17262. }
  17263. }
  17264. {
  17265. int32_t L_8;
  17266. L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17267. V_2 = L_8;
  17268. Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17269. String_t* L_10;
  17270. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17271. String_t* L_11;
  17272. L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17273. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17274. NullCheck(L_12);
  17275. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17276. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17277. }
  17278. IL_0075:
  17279. {
  17280. int32_t L_13;
  17281. L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17282. if (!L_13)
  17283. {
  17284. goto IL_00a0;
  17285. }
  17286. }
  17287. {
  17288. int32_t L_14;
  17289. L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17290. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17291. bool L_15;
  17292. L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
  17293. if (L_15)
  17294. {
  17295. goto IL_009d;
  17296. }
  17297. }
  17298. {
  17299. int32_t L_16;
  17300. L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17301. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17302. bool L_17;
  17303. L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
  17304. G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  17305. goto IL_009e;
  17306. }
  17307. IL_009d:
  17308. {
  17309. G_B14_0 = 0;
  17310. }
  17311. IL_009e:
  17312. {
  17313. G_B16_0 = G_B14_0;
  17314. goto IL_00a1;
  17315. }
  17316. IL_00a0:
  17317. {
  17318. G_B16_0 = 0;
  17319. }
  17320. IL_00a1:
  17321. {
  17322. V_3 = (bool)G_B16_0;
  17323. bool L_18 = V_3;
  17324. if (!L_18)
  17325. {
  17326. goto IL_00d4;
  17327. }
  17328. }
  17329. {
  17330. int32_t L_19;
  17331. L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17332. V_2 = L_19;
  17333. Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17334. String_t* L_21;
  17335. L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
  17336. String_t* L_22;
  17337. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17338. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17339. NullCheck(L_23);
  17340. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
  17341. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17342. }
  17343. IL_00d4:
  17344. {
  17345. int32_t L_24;
  17346. L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
  17347. V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17348. bool L_25 = V_4;
  17349. if (!L_25)
  17350. {
  17351. goto IL_00f7;
  17352. }
  17353. }
  17354. {
  17355. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17356. NullCheck(L_26);
  17357. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
  17358. IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17359. }
  17360. IL_00f7:
  17361. {
  17362. int32_t L_27;
  17363. L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
  17364. V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17365. bool L_28 = V_5;
  17366. if (!L_28)
  17367. {
  17368. goto IL_011a;
  17369. }
  17370. }
  17371. {
  17372. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17373. NullCheck(L_29);
  17374. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
  17375. IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17376. }
  17377. IL_011a:
  17378. {
  17379. int32_t L_30;
  17380. L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17381. V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17382. bool L_31 = V_6;
  17383. if (!L_31)
  17384. {
  17385. goto IL_013d;
  17386. }
  17387. }
  17388. {
  17389. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17390. NullCheck(L_32);
  17391. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17392. IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17393. }
  17394. IL_013d:
  17395. {
  17396. int32_t L_33;
  17397. L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17398. if ((((int32_t)L_33) == ((int32_t)1)))
  17399. {
  17400. goto IL_016a;
  17401. }
  17402. }
  17403. {
  17404. int32_t L_34;
  17405. L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17406. if ((((int32_t)L_34) == ((int32_t)2)))
  17407. {
  17408. goto IL_016a;
  17409. }
  17410. }
  17411. {
  17412. int32_t L_35;
  17413. L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17414. if ((((int32_t)L_35) == ((int32_t)4)))
  17415. {
  17416. goto IL_016a;
  17417. }
  17418. }
  17419. {
  17420. int32_t L_36;
  17421. L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17422. G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17423. goto IL_016b;
  17424. }
  17425. IL_016a:
  17426. {
  17427. G_B29_0 = 0;
  17428. }
  17429. IL_016b:
  17430. {
  17431. V_7 = (bool)G_B29_0;
  17432. bool L_37 = V_7;
  17433. if (!L_37)
  17434. {
  17435. goto IL_0181;
  17436. }
  17437. }
  17438. {
  17439. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17440. NullCheck(L_38);
  17441. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
  17442. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17443. }
  17444. IL_0181:
  17445. {
  17446. int32_t L_39;
  17447. L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
  17448. if ((!(((uint32_t)L_39) == ((uint32_t)6))))
  17449. {
  17450. goto IL_0199;
  17451. }
  17452. }
  17453. {
  17454. int32_t L_40;
  17455. L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17456. G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
  17457. goto IL_019a;
  17458. }
  17459. IL_0199:
  17460. {
  17461. G_B34_0 = 0;
  17462. }
  17463. IL_019a:
  17464. {
  17465. V_8 = (bool)G_B34_0;
  17466. bool L_41 = V_8;
  17467. if (!L_41)
  17468. {
  17469. goto IL_01b0;
  17470. }
  17471. }
  17472. {
  17473. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17474. NullCheck(L_42);
  17475. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17476. IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17477. }
  17478. IL_01b0:
  17479. {
  17480. int32_t L_43;
  17481. L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17482. if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
  17483. {
  17484. goto IL_01eb;
  17485. }
  17486. }
  17487. {
  17488. int32_t L_44;
  17489. L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17490. if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
  17491. {
  17492. goto IL_01eb;
  17493. }
  17494. }
  17495. {
  17496. int32_t L_45;
  17497. L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17498. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17499. bool L_46;
  17500. L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
  17501. if (L_46)
  17502. {
  17503. goto IL_01e8;
  17504. }
  17505. }
  17506. {
  17507. int32_t L_47;
  17508. L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17509. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17510. bool L_48;
  17511. L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
  17512. G_B41_0 = ((int32_t)(L_48));
  17513. goto IL_01e9;
  17514. }
  17515. IL_01e8:
  17516. {
  17517. G_B41_0 = 1;
  17518. }
  17519. IL_01e9:
  17520. {
  17521. G_B43_0 = G_B41_0;
  17522. goto IL_01ec;
  17523. }
  17524. IL_01eb:
  17525. {
  17526. G_B43_0 = 0;
  17527. }
  17528. IL_01ec:
  17529. {
  17530. V_9 = (bool)G_B43_0;
  17531. bool L_49 = V_9;
  17532. if (!L_49)
  17533. {
  17534. goto IL_0221;
  17535. }
  17536. }
  17537. {
  17538. int32_t L_50;
  17539. L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17540. V_2 = L_50;
  17541. Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17542. String_t* L_52;
  17543. L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
  17544. String_t* L_53;
  17545. L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
  17546. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17547. NullCheck(L_54);
  17548. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17549. IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17550. }
  17551. IL_0221:
  17552. {
  17553. return;
  17554. }
  17555. }
  17556. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  17557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
  17558. {
  17559. static bool s_Il2CppMethodInitialized;
  17560. if (!s_Il2CppMethodInitialized)
  17561. {
  17562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  17565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  17566. s_Il2CppMethodInitialized = true;
  17567. }
  17568. int32_t V_0 = 0;
  17569. int32_t V_1 = 0;
  17570. bool V_2 = false;
  17571. int32_t V_3 = 0;
  17572. {
  17573. int32_t L_0 = ___0_renderTextureFormat;
  17574. int32_t L_1 = ___1_readWrite;
  17575. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17576. int32_t L_2;
  17577. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
  17578. V_0 = L_2;
  17579. int32_t L_3 = V_0;
  17580. int32_t L_4;
  17581. L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
  17582. V_1 = L_4;
  17583. int32_t L_5 = V_0;
  17584. int32_t L_6 = V_1;
  17585. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  17586. bool L_7 = V_2;
  17587. if (!L_7)
  17588. {
  17589. goto IL_001e;
  17590. }
  17591. }
  17592. {
  17593. int32_t L_8 = V_0;
  17594. V_3 = L_8;
  17595. goto IL_004d;
  17596. }
  17597. IL_001e:
  17598. {
  17599. Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
  17600. String_t* L_10;
  17601. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17602. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
  17603. String_t* L_12;
  17604. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  17605. String_t* L_13;
  17606. L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
  17607. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17608. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
  17609. int32_t L_14 = V_1;
  17610. V_3 = L_14;
  17611. goto IL_004d;
  17612. }
  17613. IL_004d:
  17614. {
  17615. int32_t L_15 = V_3;
  17616. return L_15;
  17617. }
  17618. }
  17619. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  17620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17621. {
  17622. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17623. {
  17624. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  17625. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  17626. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
  17627. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  17628. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
  17629. L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
  17630. V_0 = L_2;
  17631. goto IL_001a;
  17632. }
  17633. IL_001a:
  17634. {
  17635. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
  17636. return L_3;
  17637. }
  17638. }
  17639. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  17640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
  17641. {
  17642. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17643. memset((&V_0), 0, sizeof(V_0));
  17644. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
  17645. {
  17646. int32_t L_0 = ___0_width;
  17647. int32_t L_1 = ___1_height;
  17648. int32_t L_2 = ___3_colorFormat;
  17649. int32_t L_3 = ___2_depthBuffer;
  17650. int32_t L_4 = ___3_colorFormat;
  17651. int32_t L_5;
  17652. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  17653. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
  17654. int32_t L_6 = ___4_antiAliasing;
  17655. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
  17656. int32_t L_7 = ___5_memorylessMode;
  17657. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
  17658. int32_t L_8 = ___6_vrUsage;
  17659. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
  17660. bool L_9 = ___7_useDynamicScale;
  17661. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
  17662. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
  17663. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
  17664. L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
  17665. V_1 = L_11;
  17666. goto IL_0043;
  17667. }
  17668. IL_0043:
  17669. {
  17670. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
  17671. return L_12;
  17672. }
  17673. }
  17674. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  17675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
  17676. {
  17677. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17678. {
  17679. int32_t L_0 = ___0_width;
  17680. int32_t L_1 = ___1_height;
  17681. int32_t L_2 = ___2_depthBuffer;
  17682. int32_t L_3 = ___3_format;
  17683. int32_t L_4;
  17684. L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
  17685. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
  17686. L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
  17687. V_0 = L_5;
  17688. goto IL_0017;
  17689. }
  17690. IL_0017:
  17691. {
  17692. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
  17693. return L_6;
  17694. }
  17695. }
  17696. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  17697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17698. {
  17699. typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17700. static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
  17701. if (!_il2cpp_icall_func)
  17702. _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
  17703. _il2cpp_icall_func(__this, ___0_ret);
  17704. }
  17705. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  17706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17707. {
  17708. typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17709. static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
  17710. if (!_il2cpp_icall_func)
  17711. _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
  17712. _il2cpp_icall_func(__this, ___0_ret);
  17713. }
  17714. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17716. {
  17717. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17718. static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
  17719. if (!_il2cpp_icall_func)
  17720. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17721. _il2cpp_icall_func(__this, ___0_desc);
  17722. }
  17723. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
  17725. {
  17726. typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17727. static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
  17728. if (!_il2cpp_icall_func)
  17729. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17730. _il2cpp_icall_func(__this, ___0_ret);
  17731. }
  17732. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  17733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17734. {
  17735. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17736. static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
  17737. if (!_il2cpp_icall_func)
  17738. _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
  17739. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
  17740. return icallRetVal;
  17741. }
  17742. #ifdef __clang__
  17743. #pragma clang diagnostic pop
  17744. #endif
  17745. #ifdef __clang__
  17746. #pragma clang diagnostic push
  17747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17748. #pragma clang diagnostic ignored "-Wunused-variable"
  17749. #endif
  17750. #ifdef __clang__
  17751. #pragma clang diagnostic pop
  17752. #endif
  17753. #ifdef __clang__
  17754. #pragma clang diagnostic push
  17755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17756. #pragma clang diagnostic ignored "-Wunused-variable"
  17757. #endif
  17758. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17759. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17760. {
  17761. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17762. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17763. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17764. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17765. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17766. }
  17767. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17768. {
  17769. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17770. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17771. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17772. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17773. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17774. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17775. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17776. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17777. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17778. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17779. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17780. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17781. bool unmarshaledisBaked_temp_4 = false;
  17782. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17783. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17784. }
  17785. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17786. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17787. {
  17788. }
  17789. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17790. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17791. {
  17792. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17793. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17794. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17795. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17796. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17797. }
  17798. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17799. {
  17800. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17801. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17802. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17803. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17804. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17805. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17806. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17807. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17808. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17809. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17810. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17811. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17812. bool unmarshaledisBaked_temp_4 = false;
  17813. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17814. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17815. }
  17816. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17817. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17818. {
  17819. }
  17820. #ifdef __clang__
  17821. #pragma clang diagnostic pop
  17822. #endif
  17823. #ifdef __clang__
  17824. #pragma clang diagnostic push
  17825. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17826. #pragma clang diagnostic ignored "-Wunused-variable"
  17827. #endif
  17828. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  17829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
  17830. {
  17831. {
  17832. return;
  17833. }
  17834. }
  17835. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  17836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
  17837. {
  17838. typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  17839. static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
  17840. if (!_il2cpp_icall_func)
  17841. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  17842. _il2cpp_icall_func(__this, ___0_value);
  17843. }
  17844. #ifdef __clang__
  17845. #pragma clang diagnostic pop
  17846. #endif
  17847. #ifdef __clang__
  17848. #pragma clang diagnostic push
  17849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17850. #pragma clang diagnostic ignored "-Wunused-variable"
  17851. #endif
  17852. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
  17853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  17854. {
  17855. static bool s_Il2CppMethodInitialized;
  17856. if (!s_Il2CppMethodInitialized)
  17857. {
  17858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17859. s_Il2CppMethodInitialized = true;
  17860. }
  17861. {
  17862. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17863. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17864. Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
  17865. return;
  17866. }
  17867. }
  17868. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17870. {
  17871. static bool s_Il2CppMethodInitialized;
  17872. if (!s_Il2CppMethodInitialized)
  17873. {
  17874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17875. s_Il2CppMethodInitialized = true;
  17876. }
  17877. {
  17878. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
  17879. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
  17880. int32_t L_2 = ___2_mipLevel;
  17881. int32_t L_3 = ___3_face;
  17882. int32_t L_4 = ___4_depthSlice;
  17883. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17884. Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
  17885. return;
  17886. }
  17887. }
  17888. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17890. {
  17891. static bool s_Il2CppMethodInitialized;
  17892. if (!s_Il2CppMethodInitialized)
  17893. {
  17894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17896. s_Il2CppMethodInitialized = true;
  17897. }
  17898. bool V_0 = false;
  17899. {
  17900. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17901. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17902. bool L_1;
  17903. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  17904. V_0 = L_1;
  17905. bool L_2 = V_0;
  17906. if (!L_2)
  17907. {
  17908. goto IL_0022;
  17909. }
  17910. }
  17911. {
  17912. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
  17913. NullCheck(L_3);
  17914. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
  17915. L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
  17916. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
  17917. NullCheck(L_5);
  17918. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
  17919. L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
  17920. int32_t L_7 = ___1_mipLevel;
  17921. int32_t L_8 = ___2_face;
  17922. int32_t L_9 = ___3_depthSlice;
  17923. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17924. Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
  17925. goto IL_0028;
  17926. }
  17927. IL_0022:
  17928. {
  17929. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17930. Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
  17931. }
  17932. IL_0028:
  17933. {
  17934. return;
  17935. }
  17936. }
  17937. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17939. {
  17940. static bool s_Il2CppMethodInitialized;
  17941. if (!s_Il2CppMethodInitialized)
  17942. {
  17943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17944. s_Il2CppMethodInitialized = true;
  17945. }
  17946. {
  17947. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17948. int32_t L_1 = ___1_mipLevel;
  17949. int32_t L_2 = ___2_face;
  17950. int32_t L_3 = ___3_depthSlice;
  17951. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17952. Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
  17953. return;
  17954. }
  17955. }
  17956. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  17957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
  17958. {
  17959. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
  17960. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
  17961. if (!_il2cpp_icall_func)
  17962. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  17963. int32_t icallRetVal = _il2cpp_icall_func();
  17964. return icallRetVal;
  17965. }
  17966. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  17967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
  17968. {
  17969. typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
  17970. static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
  17971. if (!_il2cpp_icall_func)
  17972. _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
  17973. _il2cpp_icall_func();
  17974. }
  17975. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17977. {
  17978. static bool s_Il2CppMethodInitialized;
  17979. if (!s_Il2CppMethodInitialized)
  17980. {
  17981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17982. s_Il2CppMethodInitialized = true;
  17983. }
  17984. {
  17985. int32_t L_0 = ___2_mip;
  17986. int32_t L_1 = ___3_face;
  17987. int32_t L_2 = ___4_depthSlice;
  17988. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17989. Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
  17990. return;
  17991. }
  17992. }
  17993. // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
  17994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method)
  17995. {
  17996. typedef void (*Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  17997. static Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn _il2cpp_icall_func;
  17998. if (!_il2cpp_icall_func)
  17999. _il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)");
  18000. _il2cpp_icall_func(___0_buffer);
  18001. }
  18002. // System.Void UnityEngine.Graphics::.cctor()
  18003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
  18004. {
  18005. static bool s_Il2CppMethodInitialized;
  18006. if (!s_Il2CppMethodInitialized)
  18007. {
  18008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  18009. s_Il2CppMethodInitialized = true;
  18010. }
  18011. {
  18012. int32_t L_0;
  18013. L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
  18014. ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
  18015. return;
  18016. }
  18017. }
  18018. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  18019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  18020. {
  18021. typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
  18022. static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
  18023. if (!_il2cpp_icall_func)
  18024. _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
  18025. _il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
  18026. }
  18027. #ifdef __clang__
  18028. #pragma clang diagnostic pop
  18029. #endif
  18030. #ifdef __clang__
  18031. #pragma clang diagnostic push
  18032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18033. #pragma clang diagnostic ignored "-Wunused-variable"
  18034. #endif
  18035. // System.Int32 UnityEngine.Resolution::get_width()
  18036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  18037. {
  18038. int32_t V_0 = 0;
  18039. {
  18040. int32_t L_0 = __this->___m_Width_0;
  18041. V_0 = L_0;
  18042. goto IL_000a;
  18043. }
  18044. IL_000a:
  18045. {
  18046. int32_t L_1 = V_0;
  18047. return L_1;
  18048. }
  18049. }
  18050. IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18051. {
  18052. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  18053. int32_t _offset = 1;
  18054. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  18055. int32_t _returnValue;
  18056. _returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
  18057. return _returnValue;
  18058. }
  18059. // System.Int32 UnityEngine.Resolution::get_height()
  18060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  18061. {
  18062. int32_t V_0 = 0;
  18063. {
  18064. int32_t L_0 = __this->___m_Height_1;
  18065. V_0 = L_0;
  18066. goto IL_000a;
  18067. }
  18068. IL_000a:
  18069. {
  18070. int32_t L_1 = V_0;
  18071. return L_1;
  18072. }
  18073. }
  18074. IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18075. {
  18076. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  18077. int32_t _offset = 1;
  18078. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  18079. int32_t _returnValue;
  18080. _returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
  18081. return _returnValue;
  18082. }
  18083. // System.String UnityEngine.Resolution::ToString()
  18084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  18085. {
  18086. static bool s_Il2CppMethodInitialized;
  18087. if (!s_Il2CppMethodInitialized)
  18088. {
  18089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  18090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  18091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  18092. s_Il2CppMethodInitialized = true;
  18093. }
  18094. String_t* V_0 = NULL;
  18095. {
  18096. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  18097. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  18098. int32_t L_2 = __this->___m_Width_0;
  18099. int32_t L_3 = L_2;
  18100. RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
  18101. NullCheck(L_1);
  18102. ArrayElementTypeCheck (L_1, L_4);
  18103. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  18104. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  18105. int32_t L_6 = __this->___m_Height_1;
  18106. int32_t L_7 = L_6;
  18107. RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
  18108. NullCheck(L_5);
  18109. ArrayElementTypeCheck (L_5, L_8);
  18110. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  18111. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  18112. int32_t L_10 = __this->___m_RefreshRate_2;
  18113. int32_t L_11 = L_10;
  18114. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  18115. NullCheck(L_9);
  18116. ArrayElementTypeCheck (L_9, L_12);
  18117. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  18118. String_t* L_13;
  18119. L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
  18120. V_0 = L_13;
  18121. goto IL_003e;
  18122. }
  18123. IL_003e:
  18124. {
  18125. String_t* L_14 = V_0;
  18126. return L_14;
  18127. }
  18128. }
  18129. IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18130. {
  18131. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  18132. int32_t _offset = 1;
  18133. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  18134. String_t* _returnValue;
  18135. _returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
  18136. return _returnValue;
  18137. }
  18138. #ifdef __clang__
  18139. #pragma clang diagnostic pop
  18140. #endif
  18141. #ifdef __clang__
  18142. #pragma clang diagnostic push
  18143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18144. #pragma clang diagnostic ignored "-Wunused-variable"
  18145. #endif
  18146. #ifdef __clang__
  18147. #pragma clang diagnostic pop
  18148. #endif
  18149. #ifdef __clang__
  18150. #pragma clang diagnostic push
  18151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18152. #pragma clang diagnostic ignored "-Wunused-variable"
  18153. #endif
  18154. // System.Single UnityEngine.QualitySettings::get_lodBias()
  18155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD (const RuntimeMethod* method)
  18156. {
  18157. typedef float (*QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn) ();
  18158. static QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn _il2cpp_icall_func;
  18159. if (!_il2cpp_icall_func)
  18160. _il2cpp_icall_func = (QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
  18161. float icallRetVal = _il2cpp_icall_func();
  18162. return icallRetVal;
  18163. }
  18164. // System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
  18165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B (float ___0_value, const RuntimeMethod* method)
  18166. {
  18167. typedef void (*QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn) (float);
  18168. static QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn _il2cpp_icall_func;
  18169. if (!_il2cpp_icall_func)
  18170. _il2cpp_icall_func = (QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
  18171. _il2cpp_icall_func(___0_value);
  18172. }
  18173. // System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
  18174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293 (const RuntimeMethod* method)
  18175. {
  18176. typedef int32_t (*QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn) ();
  18177. static QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn _il2cpp_icall_func;
  18178. if (!_il2cpp_icall_func)
  18179. _il2cpp_icall_func = (QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
  18180. int32_t icallRetVal = _il2cpp_icall_func();
  18181. return icallRetVal;
  18182. }
  18183. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  18184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
  18185. {
  18186. typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
  18187. static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
  18188. if (!_il2cpp_icall_func)
  18189. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  18190. int32_t icallRetVal = _il2cpp_icall_func();
  18191. return icallRetVal;
  18192. }
  18193. #ifdef __clang__
  18194. #pragma clang diagnostic pop
  18195. #endif
  18196. #ifdef __clang__
  18197. #pragma clang diagnostic push
  18198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18199. #pragma clang diagnostic ignored "-Wunused-variable"
  18200. #endif
  18201. #ifdef __clang__
  18202. #pragma clang diagnostic pop
  18203. #endif
  18204. #ifdef __clang__
  18205. #pragma clang diagnostic push
  18206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18207. #pragma clang diagnostic ignored "-Wunused-variable"
  18208. #endif
  18209. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  18210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18211. {
  18212. static bool s_Il2CppMethodInitialized;
  18213. if (!s_Il2CppMethodInitialized)
  18214. {
  18215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18216. s_Il2CppMethodInitialized = true;
  18217. }
  18218. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18219. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18220. {
  18221. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
  18222. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18223. G_B1_0 = L_1;
  18224. if (L_1)
  18225. {
  18226. G_B2_0 = L_1;
  18227. goto IL_000b;
  18228. }
  18229. }
  18230. {
  18231. goto IL_0012;
  18232. }
  18233. IL_000b:
  18234. {
  18235. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18236. NullCheck(G_B2_0);
  18237. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18238. }
  18239. IL_0012:
  18240. {
  18241. return;
  18242. }
  18243. }
  18244. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  18245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18246. {
  18247. static bool s_Il2CppMethodInitialized;
  18248. if (!s_Il2CppMethodInitialized)
  18249. {
  18250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18251. s_Il2CppMethodInitialized = true;
  18252. }
  18253. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18254. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18255. {
  18256. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
  18257. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18258. G_B1_0 = L_1;
  18259. if (L_1)
  18260. {
  18261. G_B2_0 = L_1;
  18262. goto IL_000b;
  18263. }
  18264. }
  18265. {
  18266. goto IL_0012;
  18267. }
  18268. IL_000b:
  18269. {
  18270. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18271. NullCheck(G_B2_0);
  18272. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18273. }
  18274. IL_0012:
  18275. {
  18276. return;
  18277. }
  18278. }
  18279. #ifdef __clang__
  18280. #pragma clang diagnostic pop
  18281. #endif
  18282. #ifdef __clang__
  18283. #pragma clang diagnostic push
  18284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18285. #pragma clang diagnostic ignored "-Wunused-variable"
  18286. #endif
  18287. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  18288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18289. {
  18290. {
  18291. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  18292. return L_0;
  18293. }
  18294. }
  18295. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18296. {
  18297. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18298. int32_t _offset = 1;
  18299. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18300. int32_t _returnValue;
  18301. _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
  18302. return _returnValue;
  18303. }
  18304. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  18305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18306. {
  18307. {
  18308. int32_t L_0 = ___0_value;
  18309. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  18310. return;
  18311. }
  18312. }
  18313. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18314. {
  18315. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18316. int32_t _offset = 1;
  18317. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18318. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
  18319. }
  18320. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  18321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18322. {
  18323. {
  18324. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  18325. return L_0;
  18326. }
  18327. }
  18328. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18329. {
  18330. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18331. int32_t _offset = 1;
  18332. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18333. int32_t _returnValue;
  18334. _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
  18335. return _returnValue;
  18336. }
  18337. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  18338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18339. {
  18340. {
  18341. int32_t L_0 = ___0_value;
  18342. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  18343. return;
  18344. }
  18345. }
  18346. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18347. {
  18348. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18349. int32_t _offset = 1;
  18350. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18351. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
  18352. }
  18353. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  18354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18355. {
  18356. {
  18357. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  18358. return L_0;
  18359. }
  18360. }
  18361. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18362. {
  18363. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18364. int32_t _offset = 1;
  18365. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18366. int32_t _returnValue;
  18367. _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
  18368. return _returnValue;
  18369. }
  18370. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  18371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18372. {
  18373. {
  18374. int32_t L_0 = ___0_value;
  18375. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  18376. return;
  18377. }
  18378. }
  18379. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18380. {
  18381. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18382. int32_t _offset = 1;
  18383. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18384. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
  18385. }
  18386. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  18387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18388. {
  18389. {
  18390. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  18391. return L_0;
  18392. }
  18393. }
  18394. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18395. {
  18396. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18397. int32_t _offset = 1;
  18398. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18399. int32_t _returnValue;
  18400. _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
  18401. return _returnValue;
  18402. }
  18403. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  18404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18405. {
  18406. {
  18407. int32_t L_0 = ___0_value;
  18408. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  18409. return;
  18410. }
  18411. }
  18412. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18413. {
  18414. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18415. int32_t _offset = 1;
  18416. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18417. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
  18418. }
  18419. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  18420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18421. {
  18422. {
  18423. int32_t L_0 = ___0_value;
  18424. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  18425. return;
  18426. }
  18427. }
  18428. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18429. {
  18430. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18431. int32_t _offset = 1;
  18432. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18433. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
  18434. }
  18435. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  18436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18437. {
  18438. int32_t V_0 = 0;
  18439. {
  18440. int32_t L_0 = __this->____graphicsFormat_5;
  18441. V_0 = L_0;
  18442. goto IL_000a;
  18443. }
  18444. IL_000a:
  18445. {
  18446. int32_t L_1 = V_0;
  18447. return L_1;
  18448. }
  18449. }
  18450. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18451. {
  18452. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18453. int32_t _offset = 1;
  18454. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18455. int32_t _returnValue;
  18456. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
  18457. return _returnValue;
  18458. }
  18459. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18461. {
  18462. static bool s_Il2CppMethodInitialized;
  18463. if (!s_Il2CppMethodInitialized)
  18464. {
  18465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18466. s_Il2CppMethodInitialized = true;
  18467. }
  18468. {
  18469. int32_t L_0 = ___0_value;
  18470. __this->____graphicsFormat_5 = L_0;
  18471. int32_t L_1 = ___0_value;
  18472. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18473. bool L_2;
  18474. L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
  18475. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
  18476. int32_t L_3;
  18477. L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
  18478. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
  18479. return;
  18480. }
  18481. }
  18482. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18483. {
  18484. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18485. int32_t _offset = 1;
  18486. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18487. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
  18488. }
  18489. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  18490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18491. {
  18492. {
  18493. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  18494. return L_0;
  18495. }
  18496. }
  18497. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18498. {
  18499. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18500. int32_t _offset = 1;
  18501. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18502. int32_t _returnValue;
  18503. _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
  18504. return _returnValue;
  18505. }
  18506. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18508. {
  18509. {
  18510. int32_t L_0 = ___0_value;
  18511. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  18512. return;
  18513. }
  18514. }
  18515. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18516. {
  18517. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18518. int32_t _offset = 1;
  18519. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18520. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
  18521. }
  18522. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  18523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18524. {
  18525. static bool s_Il2CppMethodInitialized;
  18526. if (!s_Il2CppMethodInitialized)
  18527. {
  18528. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18529. s_Il2CppMethodInitialized = true;
  18530. }
  18531. int32_t V_0 = 0;
  18532. {
  18533. int32_t L_0;
  18534. L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
  18535. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18536. int32_t L_1;
  18537. L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
  18538. V_0 = L_1;
  18539. goto IL_000f;
  18540. }
  18541. IL_000f:
  18542. {
  18543. int32_t L_2 = V_0;
  18544. return L_2;
  18545. }
  18546. }
  18547. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18548. {
  18549. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18550. int32_t _offset = 1;
  18551. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18552. int32_t _returnValue;
  18553. _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
  18554. return _returnValue;
  18555. }
  18556. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  18557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18558. {
  18559. {
  18560. int32_t L_0 = ___0_value;
  18561. int32_t L_1;
  18562. L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
  18563. int32_t L_2;
  18564. L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
  18565. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
  18566. return;
  18567. }
  18568. }
  18569. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18570. {
  18571. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18572. int32_t _offset = 1;
  18573. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18574. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
  18575. }
  18576. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  18577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18578. {
  18579. {
  18580. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  18581. return L_0;
  18582. }
  18583. }
  18584. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18585. {
  18586. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18587. int32_t _offset = 1;
  18588. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18589. int32_t _returnValue;
  18590. _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
  18591. return _returnValue;
  18592. }
  18593. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  18594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18595. {
  18596. {
  18597. int32_t L_0 = ___0_value;
  18598. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  18599. return;
  18600. }
  18601. }
  18602. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18603. {
  18604. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18605. int32_t _offset = 1;
  18606. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18607. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
  18608. }
  18609. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  18610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18611. {
  18612. {
  18613. int32_t L_0 = ___0_value;
  18614. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  18615. return;
  18616. }
  18617. }
  18618. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18619. {
  18620. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18621. int32_t _offset = 1;
  18622. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18623. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
  18624. }
  18625. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  18626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18627. {
  18628. {
  18629. int32_t L_0 = ___0_value;
  18630. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  18631. return;
  18632. }
  18633. }
  18634. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18635. {
  18636. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18637. int32_t _offset = 1;
  18638. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18639. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
  18640. }
  18641. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  18642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18643. {
  18644. {
  18645. int32_t L_0 = ___0_value;
  18646. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  18647. return;
  18648. }
  18649. }
  18650. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18651. {
  18652. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18653. int32_t _offset = 1;
  18654. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18655. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
  18656. }
  18657. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  18658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18659. {
  18660. static bool s_Il2CppMethodInitialized;
  18661. if (!s_Il2CppMethodInitialized)
  18662. {
  18663. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18664. s_Il2CppMethodInitialized = true;
  18665. }
  18666. {
  18667. int32_t L_0 = ___0_width;
  18668. int32_t L_1 = ___1_height;
  18669. int32_t L_2 = ___2_colorFormat;
  18670. int32_t L_3 = ___3_depthStencilFormat;
  18671. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18672. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  18673. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  18674. return;
  18675. }
  18676. }
  18677. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18678. {
  18679. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18680. int32_t _offset = 1;
  18681. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18682. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
  18683. }
  18684. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  18685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18686. {
  18687. {
  18688. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
  18689. __this->____flags_11 = ((int32_t)130);
  18690. int32_t L_0 = ___0_width;
  18691. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
  18692. int32_t L_1 = ___1_height;
  18693. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
  18694. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
  18695. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
  18696. int32_t L_2 = ___2_colorFormat;
  18697. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
  18698. int32_t L_3 = ___3_depthStencilFormat;
  18699. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
  18700. int32_t L_4 = ___4_mipCount;
  18701. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
  18702. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
  18703. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
  18704. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
  18705. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
  18706. return;
  18707. }
  18708. }
  18709. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18710. {
  18711. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18712. int32_t _offset = 1;
  18713. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18714. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
  18715. }
  18716. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  18717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18718. {
  18719. bool V_0 = false;
  18720. {
  18721. bool L_0 = ___0_value;
  18722. V_0 = L_0;
  18723. bool L_1 = V_0;
  18724. if (!L_1)
  18725. {
  18726. goto IL_0018;
  18727. }
  18728. }
  18729. {
  18730. int32_t L_2 = __this->____flags_11;
  18731. int32_t L_3 = ___1_flag;
  18732. __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
  18733. goto IL_0029;
  18734. }
  18735. IL_0018:
  18736. {
  18737. int32_t L_4 = __this->____flags_11;
  18738. int32_t L_5 = ___1_flag;
  18739. __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
  18740. }
  18741. IL_0029:
  18742. {
  18743. return;
  18744. }
  18745. }
  18746. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18747. {
  18748. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18749. int32_t _offset = 1;
  18750. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18751. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
  18752. }
  18753. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  18754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18755. {
  18756. {
  18757. bool L_0 = ___0_value;
  18758. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
  18759. return;
  18760. }
  18761. }
  18762. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18763. {
  18764. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18765. int32_t _offset = 1;
  18766. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18767. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
  18768. }
  18769. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  18770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18771. {
  18772. {
  18773. bool L_0 = ___0_value;
  18774. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
  18775. return;
  18776. }
  18777. }
  18778. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18779. {
  18780. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18781. int32_t _offset = 1;
  18782. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18783. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
  18784. }
  18785. #ifdef __clang__
  18786. #pragma clang diagnostic pop
  18787. #endif
  18788. #ifdef __clang__
  18789. #pragma clang diagnostic push
  18790. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18791. #pragma clang diagnostic ignored "-Wunused-variable"
  18792. #endif
  18793. #ifdef __clang__
  18794. #pragma clang diagnostic pop
  18795. #endif
  18796. #ifdef __clang__
  18797. #pragma clang diagnostic push
  18798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18799. #pragma clang diagnostic ignored "-Wunused-variable"
  18800. #endif
  18801. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18802. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18803. {
  18804. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18805. }
  18806. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18807. {
  18808. intptr_t unmarshaledm_CachedPtr_temp_0;
  18809. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18810. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18811. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18812. }
  18813. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18814. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18815. {
  18816. }
  18817. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18818. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18819. {
  18820. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18821. }
  18822. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18823. {
  18824. intptr_t unmarshaledm_CachedPtr_temp_0;
  18825. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18826. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18827. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18828. }
  18829. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18830. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18831. {
  18832. }
  18833. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  18834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
  18835. {
  18836. static bool s_Il2CppMethodInitialized;
  18837. if (!s_Il2CppMethodInitialized)
  18838. {
  18839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18840. s_Il2CppMethodInitialized = true;
  18841. }
  18842. bool V_0 = false;
  18843. {
  18844. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18845. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18846. bool L_1 = V_0;
  18847. if (!L_1)
  18848. {
  18849. goto IL_0018;
  18850. }
  18851. }
  18852. {
  18853. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18854. NullCheck(L_2);
  18855. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18856. }
  18857. IL_0018:
  18858. {
  18859. return;
  18860. }
  18861. }
  18862. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  18863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
  18864. {
  18865. static bool s_Il2CppMethodInitialized;
  18866. if (!s_Il2CppMethodInitialized)
  18867. {
  18868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18869. s_Il2CppMethodInitialized = true;
  18870. }
  18871. bool V_0 = false;
  18872. {
  18873. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18874. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18875. bool L_1 = V_0;
  18876. if (!L_1)
  18877. {
  18878. goto IL_0018;
  18879. }
  18880. }
  18881. {
  18882. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18883. NullCheck(L_2);
  18884. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18885. }
  18886. IL_0018:
  18887. {
  18888. return;
  18889. }
  18890. }
  18891. #ifdef __clang__
  18892. #pragma clang diagnostic pop
  18893. #endif
  18894. #ifdef __clang__
  18895. #pragma clang diagnostic push
  18896. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18897. #pragma clang diagnostic ignored "-Wunused-variable"
  18898. #endif
  18899. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  18900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18901. {
  18902. bool V_0 = false;
  18903. bool V_1 = false;
  18904. bool V_2 = false;
  18905. {
  18906. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
  18907. V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  18908. bool L_1 = V_0;
  18909. if (!L_1)
  18910. {
  18911. goto IL_0014;
  18912. }
  18913. }
  18914. {
  18915. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  18916. NullCheck(L_2);
  18917. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
  18918. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18919. }
  18920. IL_0014:
  18921. {
  18922. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
  18923. NullCheck(L_3);
  18924. V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
  18925. bool L_4 = V_1;
  18926. if (!L_4)
  18927. {
  18928. goto IL_0028;
  18929. }
  18930. }
  18931. {
  18932. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18933. NullCheck(L_5);
  18934. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
  18935. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18936. }
  18937. IL_0028:
  18938. {
  18939. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
  18940. NullCheck(L_6);
  18941. int32_t L_7 = ___2_count;
  18942. V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
  18943. bool L_8 = V_2;
  18944. if (!L_8)
  18945. {
  18946. goto IL_003d;
  18947. }
  18948. }
  18949. {
  18950. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18951. NullCheck(L_9);
  18952. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
  18953. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18954. }
  18955. IL_003d:
  18956. {
  18957. int32_t L_10 = ___0_name;
  18958. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
  18959. int32_t L_12 = ___2_count;
  18960. MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
  18961. return;
  18962. }
  18963. }
  18964. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  18965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18966. {
  18967. {
  18968. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18969. intptr_t L_0;
  18970. L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
  18971. __this->___m_Ptr_0 = L_0;
  18972. return;
  18973. }
  18974. }
  18975. // System.Void UnityEngine.MaterialPropertyBlock::Finalize()
  18976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18977. {
  18978. {
  18979. }
  18980. {
  18981. auto __finallyBlock = il2cpp::utils::Finally([&]
  18982. {
  18983. FINALLY_000b:
  18984. {// begin finally (depth: 1)
  18985. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  18986. return;
  18987. }// end finally (depth: 1)
  18988. });
  18989. try
  18990. {// begin try (depth: 1)
  18991. MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
  18992. goto IL_0013;
  18993. }// end try (depth: 1)
  18994. catch(Il2CppExceptionWrapper& e)
  18995. {
  18996. __finallyBlock.StoreException(e.ex);
  18997. }
  18998. }
  18999. IL_0013:
  19000. {
  19001. return;
  19002. }
  19003. }
  19004. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  19005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  19006. {
  19007. static bool s_Il2CppMethodInitialized;
  19008. if (!s_Il2CppMethodInitialized)
  19009. {
  19010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  19011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  19012. s_Il2CppMethodInitialized = true;
  19013. }
  19014. bool V_0 = false;
  19015. {
  19016. intptr_t L_0 = __this->___m_Ptr_0;
  19017. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  19018. bool L_2;
  19019. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  19020. V_0 = L_2;
  19021. bool L_3 = V_0;
  19022. if (!L_3)
  19023. {
  19024. goto IL_002e;
  19025. }
  19026. }
  19027. {
  19028. intptr_t L_4 = __this->___m_Ptr_0;
  19029. MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
  19030. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  19031. __this->___m_Ptr_0 = L_5;
  19032. }
  19033. IL_002e:
  19034. {
  19035. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  19036. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  19037. return;
  19038. }
  19039. }
  19040. // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
  19041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  19042. {
  19043. {
  19044. int32_t L_0 = ___0_nameID;
  19045. float L_1 = ___1_value;
  19046. MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
  19047. return;
  19048. }
  19049. }
  19050. // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
  19051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19052. {
  19053. {
  19054. int32_t L_0 = ___0_nameID;
  19055. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  19056. MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
  19057. return;
  19058. }
  19059. }
  19060. // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
  19061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19062. {
  19063. {
  19064. int32_t L_0 = ___0_nameID;
  19065. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  19066. MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
  19067. return;
  19068. }
  19069. }
  19070. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
  19071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
  19072. {
  19073. {
  19074. int32_t L_0 = ___0_nameID;
  19075. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
  19076. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
  19077. NullCheck(L_2);
  19078. MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
  19079. return;
  19080. }
  19081. }
  19082. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  19083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  19084. {
  19085. typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
  19086. static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
  19087. if (!_il2cpp_icall_func)
  19088. _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
  19089. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19090. }
  19091. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  19092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19093. {
  19094. {
  19095. int32_t L_0 = ___0_name;
  19096. MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
  19097. return;
  19098. }
  19099. }
  19100. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  19101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19102. {
  19103. typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  19104. static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
  19105. if (!_il2cpp_icall_func)
  19106. _il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  19107. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19108. }
  19109. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  19110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  19111. {
  19112. typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
  19113. static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
  19114. if (!_il2cpp_icall_func)
  19115. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
  19116. _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
  19117. }
  19118. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  19119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
  19120. {
  19121. typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
  19122. static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
  19123. if (!_il2cpp_icall_func)
  19124. _il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
  19125. intptr_t icallRetVal = _il2cpp_icall_func();
  19126. return icallRetVal;
  19127. }
  19128. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  19129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
  19130. {
  19131. typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
  19132. static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
  19133. if (!_il2cpp_icall_func)
  19134. _il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
  19135. _il2cpp_icall_func(___0_mpb);
  19136. }
  19137. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  19138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
  19139. {
  19140. typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
  19141. static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
  19142. if (!_il2cpp_icall_func)
  19143. _il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
  19144. _il2cpp_icall_func(__this, ___0_keepMemory);
  19145. }
  19146. // System.Void UnityEngine.MaterialPropertyBlock::Clear()
  19147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  19148. {
  19149. {
  19150. MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
  19151. return;
  19152. }
  19153. }
  19154. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  19155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
  19156. {
  19157. typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  19158. static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
  19159. if (!_il2cpp_icall_func)
  19160. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
  19161. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19162. }
  19163. #ifdef __clang__
  19164. #pragma clang diagnostic pop
  19165. #endif
  19166. #ifdef __clang__
  19167. #pragma clang diagnostic push
  19168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19169. #pragma clang diagnostic ignored "-Wunused-variable"
  19170. #endif
  19171. // System.Int32 UnityEngine.Screen::get_width()
  19172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
  19173. {
  19174. typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
  19175. static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
  19176. if (!_il2cpp_icall_func)
  19177. _il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  19178. int32_t icallRetVal = _il2cpp_icall_func();
  19179. return icallRetVal;
  19180. }
  19181. // System.Int32 UnityEngine.Screen::get_height()
  19182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
  19183. {
  19184. typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
  19185. static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
  19186. if (!_il2cpp_icall_func)
  19187. _il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  19188. int32_t icallRetVal = _il2cpp_icall_func();
  19189. return icallRetVal;
  19190. }
  19191. // System.Single UnityEngine.Screen::get_dpi()
  19192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
  19193. {
  19194. typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
  19195. static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
  19196. if (!_il2cpp_icall_func)
  19197. _il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  19198. float icallRetVal = _il2cpp_icall_func();
  19199. return icallRetVal;
  19200. }
  19201. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  19202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method)
  19203. {
  19204. typedef void (*Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn) (int32_t);
  19205. static Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn _il2cpp_icall_func;
  19206. if (!_il2cpp_icall_func)
  19207. _il2cpp_icall_func = (Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
  19208. _il2cpp_icall_func(___0_orient);
  19209. }
  19210. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  19211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method)
  19212. {
  19213. typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) ();
  19214. static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func;
  19215. if (!_il2cpp_icall_func)
  19216. _il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
  19217. int32_t icallRetVal = _il2cpp_icall_func();
  19218. return icallRetVal;
  19219. }
  19220. // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
  19221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method)
  19222. {
  19223. int32_t V_0 = 0;
  19224. {
  19225. int32_t L_0;
  19226. L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL);
  19227. V_0 = L_0;
  19228. goto IL_0009;
  19229. }
  19230. IL_0009:
  19231. {
  19232. int32_t L_1 = V_0;
  19233. return L_1;
  19234. }
  19235. }
  19236. // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
  19237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mFCC880DDE7D3916DD8DA84E546F4743EEE773C4D (int32_t ___0_value, const RuntimeMethod* method)
  19238. {
  19239. static bool s_Il2CppMethodInitialized;
  19240. if (!s_Il2CppMethodInitialized)
  19241. {
  19242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
  19244. s_Il2CppMethodInitialized = true;
  19245. }
  19246. bool V_0 = false;
  19247. {
  19248. int32_t L_0 = ___0_value;
  19249. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19250. bool L_1 = V_0;
  19251. if (!L_1)
  19252. {
  19253. goto IL_0019;
  19254. }
  19255. }
  19256. {
  19257. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19258. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, NULL);
  19259. ___0_value = 5;
  19260. }
  19261. IL_0019:
  19262. {
  19263. int32_t L_2 = ___0_value;
  19264. Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E(L_2, NULL);
  19265. return;
  19266. }
  19267. }
  19268. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  19269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method)
  19270. {
  19271. typedef void (*Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn) (int32_t, bool);
  19272. static Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn _il2cpp_icall_func;
  19273. if (!_il2cpp_icall_func)
  19274. _il2cpp_icall_func = (Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
  19275. _il2cpp_icall_func(___0_orient, ___1_enabled);
  19276. }
  19277. // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
  19278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m42E3A0FB93AB61609F9A1E774B028A90C5791634 (bool ___0_value, const RuntimeMethod* method)
  19279. {
  19280. {
  19281. bool L_0 = ___0_value;
  19282. Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(1, L_0, NULL);
  19283. return;
  19284. }
  19285. }
  19286. // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
  19287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD (const RuntimeMethod* method)
  19288. {
  19289. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_0;
  19290. memset((&V_0), 0, sizeof(V_0));
  19291. {
  19292. Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50((&V_0), NULL);
  19293. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_0 = V_0;
  19294. return L_0;
  19295. }
  19296. }
  19297. // System.Boolean UnityEngine.Screen::get_fullScreen()
  19298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
  19299. {
  19300. typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
  19301. static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
  19302. if (!_il2cpp_icall_func)
  19303. _il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
  19304. bool icallRetVal = _il2cpp_icall_func();
  19305. return icallRetVal;
  19306. }
  19307. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  19308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method)
  19309. {
  19310. typedef void (*Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn) (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*);
  19311. static Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn _il2cpp_icall_func;
  19312. if (!_il2cpp_icall_func)
  19313. _il2cpp_icall_func = (Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)");
  19314. _il2cpp_icall_func(___0_ret);
  19315. }
  19316. #ifdef __clang__
  19317. #pragma clang diagnostic pop
  19318. #endif
  19319. #ifdef __clang__
  19320. #pragma clang diagnostic push
  19321. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19322. #pragma clang diagnostic ignored "-Wunused-variable"
  19323. #endif
  19324. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  19325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
  19326. {
  19327. static bool s_Il2CppMethodInitialized;
  19328. if (!s_Il2CppMethodInitialized)
  19329. {
  19330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19331. s_Il2CppMethodInitialized = true;
  19332. }
  19333. {
  19334. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19335. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  19336. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  19337. String_t* L_1 = ___0_name;
  19338. NullCheck(L_0);
  19339. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
  19340. L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
  19341. return L_2;
  19342. }
  19343. }
  19344. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  19345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
  19346. {
  19347. typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
  19348. static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
  19349. if (!_il2cpp_icall_func)
  19350. _il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  19351. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19352. return icallRetVal;
  19353. }
  19354. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  19355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
  19356. {
  19357. typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
  19358. static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
  19359. if (!_il2cpp_icall_func)
  19360. _il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  19361. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19362. return icallRetVal;
  19363. }
  19364. // System.Void UnityEngine.Shader::.ctor()
  19365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
  19366. {
  19367. static bool s_Il2CppMethodInitialized;
  19368. if (!s_Il2CppMethodInitialized)
  19369. {
  19370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19371. s_Il2CppMethodInitialized = true;
  19372. }
  19373. {
  19374. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19375. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19376. return;
  19377. }
  19378. }
  19379. #ifdef __clang__
  19380. #pragma clang diagnostic pop
  19381. #endif
  19382. #ifdef __clang__
  19383. #pragma clang diagnostic push
  19384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19385. #pragma clang diagnostic ignored "-Wunused-variable"
  19386. #endif
  19387. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  19388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
  19389. {
  19390. typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
  19391. static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
  19392. if (!_il2cpp_icall_func)
  19393. _il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  19394. _il2cpp_icall_func(___0_self, ___1_shader);
  19395. }
  19396. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  19397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
  19398. {
  19399. typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19400. static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
  19401. if (!_il2cpp_icall_func)
  19402. _il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  19403. _il2cpp_icall_func(___0_self, ___1_source);
  19404. }
  19405. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  19406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
  19407. {
  19408. typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19409. static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
  19410. if (!_il2cpp_icall_func)
  19411. _il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  19412. _il2cpp_icall_func(___0_self);
  19413. }
  19414. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  19415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
  19416. {
  19417. static bool s_Il2CppMethodInitialized;
  19418. if (!s_Il2CppMethodInitialized)
  19419. {
  19420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19421. s_Il2CppMethodInitialized = true;
  19422. }
  19423. {
  19424. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19425. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19426. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
  19427. Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
  19428. return;
  19429. }
  19430. }
  19431. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  19432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
  19433. {
  19434. static bool s_Il2CppMethodInitialized;
  19435. if (!s_Il2CppMethodInitialized)
  19436. {
  19437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19438. s_Il2CppMethodInitialized = true;
  19439. }
  19440. {
  19441. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19442. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19443. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
  19444. Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
  19445. return;
  19446. }
  19447. }
  19448. // System.Void UnityEngine.Material::.ctor(System.String)
  19449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
  19450. {
  19451. static bool s_Il2CppMethodInitialized;
  19452. if (!s_Il2CppMethodInitialized)
  19453. {
  19454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19455. s_Il2CppMethodInitialized = true;
  19456. }
  19457. {
  19458. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19459. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19460. Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
  19461. return;
  19462. }
  19463. }
  19464. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  19465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19466. {
  19467. static bool s_Il2CppMethodInitialized;
  19468. if (!s_Il2CppMethodInitialized)
  19469. {
  19470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  19471. s_Il2CppMethodInitialized = true;
  19472. }
  19473. int32_t V_0 = 0;
  19474. bool V_1 = false;
  19475. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
  19476. {
  19477. int32_t L_0;
  19478. L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
  19479. V_0 = L_0;
  19480. int32_t L_1 = V_0;
  19481. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19482. bool L_2 = V_1;
  19483. if (!L_2)
  19484. {
  19485. goto IL_0022;
  19486. }
  19487. }
  19488. {
  19489. int32_t L_3 = V_0;
  19490. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
  19491. L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
  19492. V_2 = L_4;
  19493. goto IL_0030;
  19494. }
  19495. IL_0022:
  19496. {
  19497. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  19498. L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
  19499. V_2 = L_5;
  19500. goto IL_0030;
  19501. }
  19502. IL_0030:
  19503. {
  19504. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
  19505. return L_6;
  19506. }
  19507. }
  19508. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  19509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
  19510. {
  19511. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19512. static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
  19513. if (!_il2cpp_icall_func)
  19514. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  19515. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
  19516. return icallRetVal;
  19517. }
  19518. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  19519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19520. {
  19521. typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19522. static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
  19523. if (!_il2cpp_icall_func)
  19524. _il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  19525. bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
  19526. return icallRetVal;
  19527. }
  19528. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  19529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19530. {
  19531. bool V_0 = false;
  19532. {
  19533. String_t* L_0 = ___0_name;
  19534. int32_t L_1;
  19535. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19536. bool L_2;
  19537. L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
  19538. V_0 = L_2;
  19539. goto IL_0010;
  19540. }
  19541. IL_0010:
  19542. {
  19543. bool L_3 = V_0;
  19544. return L_3;
  19545. }
  19546. }
  19547. // System.Void UnityEngine.Material::set_renderQueue(System.Int32)
  19548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method)
  19549. {
  19550. typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19551. static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
  19552. if (!_il2cpp_icall_func)
  19553. _il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
  19554. _il2cpp_icall_func(__this, ___0_value);
  19555. }
  19556. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  19557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19558. {
  19559. typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19560. static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
  19561. if (!_il2cpp_icall_func)
  19562. _il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  19563. _il2cpp_icall_func(__this, ___0_keyword);
  19564. }
  19565. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  19566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19567. {
  19568. typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19569. static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
  19570. if (!_il2cpp_icall_func)
  19571. _il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  19572. _il2cpp_icall_func(__this, ___0_keyword);
  19573. }
  19574. // System.Int32 UnityEngine.Material::get_passCount()
  19575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19576. {
  19577. typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19578. static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
  19579. if (!_il2cpp_icall_func)
  19580. _il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
  19581. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19582. return icallRetVal;
  19583. }
  19584. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  19585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
  19586. {
  19587. typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
  19588. static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
  19589. if (!_il2cpp_icall_func)
  19590. _il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
  19591. String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
  19592. return icallRetVal;
  19593. }
  19594. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  19595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
  19596. {
  19597. static bool s_Il2CppMethodInitialized;
  19598. if (!s_Il2CppMethodInitialized)
  19599. {
  19600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19601. s_Il2CppMethodInitialized = true;
  19602. }
  19603. String_t* V_0 = NULL;
  19604. {
  19605. String_t* L_0 = ___0_tag;
  19606. bool L_1 = ___1_searchFallbacks;
  19607. String_t* L_2;
  19608. L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  19609. V_0 = L_2;
  19610. goto IL_0014;
  19611. }
  19612. IL_0014:
  19613. {
  19614. String_t* L_3 = V_0;
  19615. return L_3;
  19616. }
  19617. }
  19618. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  19619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
  19620. {
  19621. typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19622. static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
  19623. if (!_il2cpp_icall_func)
  19624. _il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
  19625. bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
  19626. return icallRetVal;
  19627. }
  19628. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  19629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method)
  19630. {
  19631. typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19632. static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
  19633. if (!_il2cpp_icall_func)
  19634. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  19635. _il2cpp_icall_func(__this, ___0_mat);
  19636. }
  19637. // System.String[] UnityEngine.Material::GetShaderKeywords()
  19638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19639. {
  19640. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19641. static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
  19642. if (!_il2cpp_icall_func)
  19643. _il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
  19644. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
  19645. return icallRetVal;
  19646. }
  19647. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  19648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method)
  19649. {
  19650. typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
  19651. static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
  19652. if (!_il2cpp_icall_func)
  19653. _il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
  19654. _il2cpp_icall_func(__this, ___0_names);
  19655. }
  19656. // System.String[] UnityEngine.Material::get_shaderKeywords()
  19657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19658. {
  19659. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
  19660. {
  19661. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
  19662. L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
  19663. V_0 = L_0;
  19664. goto IL_000a;
  19665. }
  19666. IL_000a:
  19667. {
  19668. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
  19669. return L_1;
  19670. }
  19671. }
  19672. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  19673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method)
  19674. {
  19675. {
  19676. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value;
  19677. Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
  19678. return;
  19679. }
  19680. }
  19681. // System.Int32 UnityEngine.Material::ComputeCRC()
  19682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19683. {
  19684. typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19685. static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
  19686. if (!_il2cpp_icall_func)
  19687. _il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
  19688. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19689. return icallRetVal;
  19690. }
  19691. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  19692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  19693. {
  19694. typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
  19695. static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
  19696. if (!_il2cpp_icall_func)
  19697. _il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  19698. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19699. }
  19700. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  19701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19702. {
  19703. {
  19704. int32_t L_0 = ___0_name;
  19705. Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
  19706. return;
  19707. }
  19708. }
  19709. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  19710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19711. {
  19712. {
  19713. int32_t L_0 = ___0_name;
  19714. Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL);
  19715. return;
  19716. }
  19717. }
  19718. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  19719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19720. {
  19721. typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  19722. static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
  19723. if (!_il2cpp_icall_func)
  19724. _il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  19725. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19726. }
  19727. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  19728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19729. {
  19730. typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19731. static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
  19732. if (!_il2cpp_icall_func)
  19733. _il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  19734. float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19735. return icallRetVal;
  19736. }
  19737. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  19738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19739. {
  19740. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19741. memset((&V_0), 0, sizeof(V_0));
  19742. {
  19743. int32_t L_0 = ___0_name;
  19744. Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
  19745. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  19746. return L_1;
  19747. }
  19748. }
  19749. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  19750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19751. {
  19752. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19753. static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
  19754. if (!_il2cpp_icall_func)
  19755. _il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  19756. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19757. return icallRetVal;
  19758. }
  19759. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  19760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
  19761. {
  19762. {
  19763. String_t* L_0 = ___0_name;
  19764. int32_t L_1;
  19765. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19766. float L_2 = ___1_value;
  19767. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
  19768. return;
  19769. }
  19770. }
  19771. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  19772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  19773. {
  19774. {
  19775. int32_t L_0 = ___0_nameID;
  19776. float L_1 = ___1_value;
  19777. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
  19778. return;
  19779. }
  19780. }
  19781. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  19782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19783. {
  19784. {
  19785. int32_t L_0 = ___0_nameID;
  19786. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
  19787. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
  19788. return;
  19789. }
  19790. }
  19791. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  19792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19793. {
  19794. {
  19795. int32_t L_0 = ___0_nameID;
  19796. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  19797. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  19798. L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL);
  19799. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
  19800. return;
  19801. }
  19802. }
  19803. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  19804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19805. {
  19806. {
  19807. int32_t L_0 = ___0_nameID;
  19808. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value;
  19809. Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
  19810. return;
  19811. }
  19812. }
  19813. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  19814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19815. {
  19816. {
  19817. int32_t L_0 = ___0_nameID;
  19818. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  19819. Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
  19820. return;
  19821. }
  19822. }
  19823. // System.Single UnityEngine.Material::GetFloat(System.String)
  19824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19825. {
  19826. float V_0 = 0.0f;
  19827. {
  19828. String_t* L_0 = ___0_name;
  19829. int32_t L_1;
  19830. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19831. float L_2;
  19832. L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
  19833. V_0 = L_2;
  19834. goto IL_0010;
  19835. }
  19836. IL_0010:
  19837. {
  19838. float L_3 = V_0;
  19839. return L_3;
  19840. }
  19841. }
  19842. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  19843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19844. {
  19845. float V_0 = 0.0f;
  19846. {
  19847. int32_t L_0 = ___0_nameID;
  19848. float L_1;
  19849. L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
  19850. V_0 = L_1;
  19851. goto IL_000b;
  19852. }
  19853. IL_000b:
  19854. {
  19855. float L_2 = V_0;
  19856. return L_2;
  19857. }
  19858. }
  19859. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  19860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19861. {
  19862. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19863. memset((&V_0), 0, sizeof(V_0));
  19864. {
  19865. int32_t L_0 = ___0_nameID;
  19866. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19867. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19868. V_0 = L_1;
  19869. goto IL_000b;
  19870. }
  19871. IL_000b:
  19872. {
  19873. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
  19874. return L_2;
  19875. }
  19876. }
  19877. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  19878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19879. {
  19880. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  19881. memset((&V_0), 0, sizeof(V_0));
  19882. {
  19883. int32_t L_0 = ___0_nameID;
  19884. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19885. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19886. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  19887. L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL);
  19888. V_0 = L_2;
  19889. goto IL_0010;
  19890. }
  19891. IL_0010:
  19892. {
  19893. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
  19894. return L_3;
  19895. }
  19896. }
  19897. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  19898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19899. {
  19900. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19901. {
  19902. String_t* L_0 = ___0_name;
  19903. int32_t L_1;
  19904. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19905. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  19906. L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
  19907. V_0 = L_2;
  19908. goto IL_0010;
  19909. }
  19910. IL_0010:
  19911. {
  19912. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
  19913. return L_3;
  19914. }
  19915. }
  19916. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  19917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19918. {
  19919. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19920. {
  19921. int32_t L_0 = ___0_nameID;
  19922. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
  19923. L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
  19924. V_0 = L_1;
  19925. goto IL_000b;
  19926. }
  19927. IL_000b:
  19928. {
  19929. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
  19930. return L_2;
  19931. }
  19932. }
  19933. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
  19935. {
  19936. typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19937. static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
  19938. if (!_il2cpp_icall_func)
  19939. _il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19940. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19941. }
  19942. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  19943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
  19944. {
  19945. typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  19946. static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
  19947. if (!_il2cpp_icall_func)
  19948. _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
  19949. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19950. }
  19951. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  19953. {
  19954. typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19955. static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
  19956. if (!_il2cpp_icall_func)
  19957. _il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19958. _il2cpp_icall_func(__this, ___0_name, ___1_ret);
  19959. }
  19960. #ifdef __clang__
  19961. #pragma clang diagnostic pop
  19962. #endif
  19963. #ifdef __clang__
  19964. #pragma clang diagnostic push
  19965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19966. #pragma clang diagnostic ignored "-Wunused-variable"
  19967. #endif
  19968. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  19969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
  19970. {
  19971. static bool s_Il2CppMethodInitialized;
  19972. if (!s_Il2CppMethodInitialized)
  19973. {
  19974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19977. s_Il2CppMethodInitialized = true;
  19978. }
  19979. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
  19980. int32_t V_1 = 0;
  19981. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  19982. bool V_3 = false;
  19983. bool V_4 = false;
  19984. {
  19985. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19986. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19987. V_0 = L_0;
  19988. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
  19989. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  19990. }
  19991. {
  19992. auto __finallyBlock = il2cpp::utils::Finally([&]
  19993. {
  19994. FINALLY_004f:
  19995. {// begin finally (depth: 1)
  19996. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
  19997. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  19998. return;
  19999. }// end finally (depth: 1)
  20000. });
  20001. try
  20002. {// begin try (depth: 1)
  20003. {
  20004. V_1 = 0;
  20005. goto IL_0039_1;
  20006. }
  20007. IL_0013_1:
  20008. {
  20009. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  20010. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  20011. int32_t L_4 = V_1;
  20012. NullCheck(L_3);
  20013. OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
  20014. L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  20015. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
  20016. V_2 = L_6;
  20017. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
  20018. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20019. bool L_8 = V_3;
  20020. if (!L_8)
  20021. {
  20022. goto IL_0034_1;
  20023. }
  20024. }
  20025. {
  20026. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
  20027. NullCheck(L_9);
  20028. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
  20029. }
  20030. IL_0034_1:
  20031. {
  20032. int32_t L_10 = V_1;
  20033. V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  20034. }
  20035. IL_0039_1:
  20036. {
  20037. int32_t L_11 = V_1;
  20038. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  20039. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  20040. NullCheck(L_12);
  20041. int32_t L_13;
  20042. L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  20043. V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
  20044. bool L_14 = V_4;
  20045. if (L_14)
  20046. {
  20047. goto IL_0013_1;
  20048. }
  20049. }
  20050. {
  20051. goto IL_0057;
  20052. }
  20053. }// end try (depth: 1)
  20054. catch(Il2CppExceptionWrapper& e)
  20055. {
  20056. __finallyBlock.StoreException(e.ex);
  20057. }
  20058. }
  20059. IL_0057:
  20060. {
  20061. return;
  20062. }
  20063. }
  20064. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  20065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
  20066. {
  20067. static bool s_Il2CppMethodInitialized;
  20068. if (!s_Il2CppMethodInitialized)
  20069. {
  20070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  20071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  20072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  20073. s_Il2CppMethodInitialized = true;
  20074. }
  20075. {
  20076. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  20077. NullCheck(L_0);
  20078. List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  20079. ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
  20080. Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
  20081. return;
  20082. }
  20083. }
  20084. #ifdef __clang__
  20085. #pragma clang diagnostic pop
  20086. #endif
  20087. #ifdef __clang__
  20088. #pragma clang diagnostic push
  20089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20090. #pragma clang diagnostic ignored "-Wunused-variable"
  20091. #endif
  20092. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20093. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  20094. {
  20095. marshaled.___order_0 = unmarshaled.___order_0;
  20096. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  20097. }
  20098. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  20099. {
  20100. static bool s_Il2CppMethodInitialized;
  20101. if (!s_Il2CppMethodInitialized)
  20102. {
  20103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20104. s_Il2CppMethodInitialized = true;
  20105. }
  20106. int32_t unmarshaledorder_temp_0 = 0;
  20107. unmarshaledorder_temp_0 = marshaled.___order_0;
  20108. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  20109. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20110. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  20111. }
  20112. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20113. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  20114. {
  20115. }
  20116. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20117. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  20118. {
  20119. marshaled.___order_0 = unmarshaled.___order_0;
  20120. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  20121. }
  20122. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  20123. {
  20124. static bool s_Il2CppMethodInitialized;
  20125. if (!s_Il2CppMethodInitialized)
  20126. {
  20127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20128. s_Il2CppMethodInitialized = true;
  20129. }
  20130. int32_t unmarshaledorder_temp_0 = 0;
  20131. unmarshaledorder_temp_0 = marshaled.___order_0;
  20132. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  20133. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20134. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  20135. }
  20136. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20137. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  20138. {
  20139. }
  20140. #ifdef __clang__
  20141. #pragma clang diagnostic pop
  20142. #endif
  20143. #ifdef __clang__
  20144. #pragma clang diagnostic push
  20145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20146. #pragma clang diagnostic ignored "-Wunused-variable"
  20147. #endif
  20148. // System.Void UnityEngine.Display::.ctor()
  20149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20150. {
  20151. {
  20152. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20153. intptr_t L_0;
  20154. memset((&L_0), 0, sizeof(L_0));
  20155. IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
  20156. __this->___nativeDisplay_0 = L_0;
  20157. return;
  20158. }
  20159. }
  20160. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  20161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
  20162. {
  20163. {
  20164. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20165. intptr_t L_0 = ___0_nativeDisplay;
  20166. __this->___nativeDisplay_0 = L_0;
  20167. return;
  20168. }
  20169. }
  20170. // System.Int32 UnityEngine.Display::get_renderingWidth()
  20171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20172. {
  20173. static bool s_Il2CppMethodInitialized;
  20174. if (!s_Il2CppMethodInitialized)
  20175. {
  20176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20177. s_Il2CppMethodInitialized = true;
  20178. }
  20179. int32_t V_0 = 0;
  20180. int32_t V_1 = 0;
  20181. int32_t V_2 = 0;
  20182. {
  20183. V_0 = 0;
  20184. V_1 = 0;
  20185. intptr_t L_0 = __this->___nativeDisplay_0;
  20186. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20187. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  20188. int32_t L_1 = V_0;
  20189. V_2 = L_1;
  20190. goto IL_0019;
  20191. }
  20192. IL_0019:
  20193. {
  20194. int32_t L_2 = V_2;
  20195. return L_2;
  20196. }
  20197. }
  20198. // System.Int32 UnityEngine.Display::get_renderingHeight()
  20199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20200. {
  20201. static bool s_Il2CppMethodInitialized;
  20202. if (!s_Il2CppMethodInitialized)
  20203. {
  20204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20205. s_Il2CppMethodInitialized = true;
  20206. }
  20207. int32_t V_0 = 0;
  20208. int32_t V_1 = 0;
  20209. int32_t V_2 = 0;
  20210. {
  20211. V_0 = 0;
  20212. V_1 = 0;
  20213. intptr_t L_0 = __this->___nativeDisplay_0;
  20214. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20215. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  20216. int32_t L_1 = V_1;
  20217. V_2 = L_1;
  20218. goto IL_0019;
  20219. }
  20220. IL_0019:
  20221. {
  20222. int32_t L_2 = V_2;
  20223. return L_2;
  20224. }
  20225. }
  20226. // System.Int32 UnityEngine.Display::get_systemWidth()
  20227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20228. {
  20229. static bool s_Il2CppMethodInitialized;
  20230. if (!s_Il2CppMethodInitialized)
  20231. {
  20232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20233. s_Il2CppMethodInitialized = true;
  20234. }
  20235. int32_t V_0 = 0;
  20236. int32_t V_1 = 0;
  20237. int32_t V_2 = 0;
  20238. {
  20239. V_0 = 0;
  20240. V_1 = 0;
  20241. intptr_t L_0 = __this->___nativeDisplay_0;
  20242. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20243. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20244. int32_t L_1 = V_0;
  20245. V_2 = L_1;
  20246. goto IL_0019;
  20247. }
  20248. IL_0019:
  20249. {
  20250. int32_t L_2 = V_2;
  20251. return L_2;
  20252. }
  20253. }
  20254. // System.Int32 UnityEngine.Display::get_systemHeight()
  20255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20256. {
  20257. static bool s_Il2CppMethodInitialized;
  20258. if (!s_Il2CppMethodInitialized)
  20259. {
  20260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20261. s_Il2CppMethodInitialized = true;
  20262. }
  20263. int32_t V_0 = 0;
  20264. int32_t V_1 = 0;
  20265. int32_t V_2 = 0;
  20266. {
  20267. V_0 = 0;
  20268. V_1 = 0;
  20269. intptr_t L_0 = __this->___nativeDisplay_0;
  20270. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20271. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20272. int32_t L_1 = V_1;
  20273. V_2 = L_1;
  20274. goto IL_0019;
  20275. }
  20276. IL_0019:
  20277. {
  20278. int32_t L_2 = V_2;
  20279. return L_2;
  20280. }
  20281. }
  20282. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
  20284. {
  20285. static bool s_Il2CppMethodInitialized;
  20286. if (!s_Il2CppMethodInitialized)
  20287. {
  20288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20289. s_Il2CppMethodInitialized = true;
  20290. }
  20291. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  20292. memset((&V_0), 0, sizeof(V_0));
  20293. int32_t V_1 = 0;
  20294. int32_t V_2 = 0;
  20295. int32_t V_3 = 0;
  20296. int32_t V_4 = 0;
  20297. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
  20298. memset((&V_5), 0, sizeof(V_5));
  20299. {
  20300. V_1 = 0;
  20301. V_2 = 0;
  20302. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
  20303. float L_1 = L_0.___x_2;
  20304. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20305. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
  20306. float L_3 = L_2.___y_3;
  20307. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20308. int32_t L_4 = V_3;
  20309. int32_t L_5 = V_4;
  20310. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20311. int32_t L_6;
  20312. L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
  20313. (&V_0)->___z_4 = ((float)L_6);
  20314. int32_t L_7 = V_1;
  20315. (&V_0)->___x_2 = ((float)L_7);
  20316. int32_t L_8 = V_2;
  20317. (&V_0)->___y_3 = ((float)L_8);
  20318. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
  20319. V_5 = L_9;
  20320. goto IL_0041;
  20321. }
  20322. IL_0041:
  20323. {
  20324. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
  20325. return L_10;
  20326. }
  20327. }
  20328. // UnityEngine.Display UnityEngine.Display::get_main()
  20329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
  20330. {
  20331. static bool s_Il2CppMethodInitialized;
  20332. if (!s_Il2CppMethodInitialized)
  20333. {
  20334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20335. s_Il2CppMethodInitialized = true;
  20336. }
  20337. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
  20338. {
  20339. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20340. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
  20341. V_0 = L_0;
  20342. goto IL_0009;
  20343. }
  20344. IL_0009:
  20345. {
  20346. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
  20347. return L_1;
  20348. }
  20349. }
  20350. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
  20352. {
  20353. static bool s_Il2CppMethodInitialized;
  20354. if (!s_Il2CppMethodInitialized)
  20355. {
  20356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20358. s_Il2CppMethodInitialized = true;
  20359. }
  20360. bool V_0 = false;
  20361. int32_t V_1 = 0;
  20362. bool V_2 = false;
  20363. {
  20364. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
  20365. NullCheck(L_0);
  20366. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20367. bool L_1 = V_0;
  20368. if (!L_1)
  20369. {
  20370. goto IL_000c;
  20371. }
  20372. }
  20373. {
  20374. goto IL_0046;
  20375. }
  20376. IL_000c:
  20377. {
  20378. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
  20379. NullCheck(L_2);
  20380. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
  20381. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20382. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
  20383. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
  20384. V_1 = 0;
  20385. goto IL_0030;
  20386. }
  20387. IL_001d:
  20388. {
  20389. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20390. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20391. int32_t L_5 = V_1;
  20392. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
  20393. int32_t L_7 = V_1;
  20394. NullCheck(L_6);
  20395. int32_t L_8 = L_7;
  20396. intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  20397. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20398. NullCheck(L_10);
  20399. Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
  20400. NullCheck(L_4);
  20401. ArrayElementTypeCheck (L_4, L_10);
  20402. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
  20403. int32_t L_11 = V_1;
  20404. V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  20405. }
  20406. IL_0030:
  20407. {
  20408. int32_t L_12 = V_1;
  20409. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
  20410. NullCheck(L_13);
  20411. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
  20412. bool L_14 = V_2;
  20413. if (L_14)
  20414. {
  20415. goto IL_001d;
  20416. }
  20417. }
  20418. {
  20419. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20420. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20421. NullCheck(L_15);
  20422. int32_t L_16 = 0;
  20423. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  20424. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
  20425. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
  20426. }
  20427. IL_0046:
  20428. {
  20429. return;
  20430. }
  20431. }
  20432. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  20433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
  20434. {
  20435. static bool s_Il2CppMethodInitialized;
  20436. if (!s_Il2CppMethodInitialized)
  20437. {
  20438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20439. s_Il2CppMethodInitialized = true;
  20440. }
  20441. bool V_0 = false;
  20442. {
  20443. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20444. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20445. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20446. bool L_1 = V_0;
  20447. if (!L_1)
  20448. {
  20449. goto IL_0018;
  20450. }
  20451. }
  20452. {
  20453. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20454. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20455. NullCheck(L_2);
  20456. DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
  20457. }
  20458. IL_0018:
  20459. {
  20460. return;
  20461. }
  20462. }
  20463. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20465. {
  20466. typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
  20467. static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
  20468. if (!_il2cpp_icall_func)
  20469. _il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20470. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20471. }
  20472. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20474. {
  20475. typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
  20476. static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
  20477. if (!_il2cpp_icall_func)
  20478. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20479. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20480. }
  20481. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  20482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
  20483. {
  20484. typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  20485. static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
  20486. if (!_il2cpp_icall_func)
  20487. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  20488. int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
  20489. return icallRetVal;
  20490. }
  20491. // System.Void UnityEngine.Display::.cctor()
  20492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
  20493. {
  20494. static bool s_Il2CppMethodInitialized;
  20495. if (!s_Il2CppMethodInitialized)
  20496. {
  20497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20499. s_Il2CppMethodInitialized = true;
  20500. }
  20501. {
  20502. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
  20503. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
  20504. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20505. NullCheck(L_2);
  20506. Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
  20507. NullCheck(L_1);
  20508. ArrayElementTypeCheck (L_1, L_2);
  20509. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
  20510. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
  20511. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
  20512. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20513. NullCheck(L_3);
  20514. int32_t L_4 = 0;
  20515. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  20516. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
  20517. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
  20518. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
  20519. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
  20520. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
  20521. return;
  20522. }
  20523. }
  20524. #ifdef __clang__
  20525. #pragma clang diagnostic pop
  20526. #endif
  20527. #ifdef __clang__
  20528. #pragma clang diagnostic push
  20529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20530. #pragma clang diagnostic ignored "-Wunused-variable"
  20531. #endif
  20532. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20533. {
  20534. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  20535. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  20536. for (il2cpp_array_size_t i = 0; i < length; i++)
  20537. {
  20538. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
  20539. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20540. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  20541. }
  20542. }
  20543. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20544. {
  20545. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20546. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20547. }
  20548. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20549. {
  20550. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20551. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20552. }
  20553. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20554. {
  20555. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  20556. }
  20557. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20558. {
  20559. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  20560. }
  20561. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20562. {
  20563. typedef void (DEFAULT_CALL *PInvokeFunc)();
  20564. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  20565. // Native function invocation
  20566. il2cppPInvokeFunc();
  20567. }
  20568. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  20569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  20570. {
  20571. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  20572. __this->___method_3 = ___1_method;
  20573. __this->___m_target_2 = ___0_object;
  20574. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  20575. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  20576. __this->___method_code_6 = (intptr_t)__this;
  20577. if (MethodIsStatic((RuntimeMethod*)___1_method))
  20578. {
  20579. bool isOpen = parameterCount == 0;
  20580. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  20581. if (isOpen)
  20582. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
  20583. else
  20584. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
  20585. else
  20586. if (isOpen)
  20587. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
  20588. else
  20589. {
  20590. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20591. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20592. }
  20593. }
  20594. else
  20595. {
  20596. if (___0_object == NULL)
  20597. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  20598. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20599. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20600. }
  20601. __this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
  20602. }
  20603. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  20604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20605. {
  20606. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20607. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  20608. }
  20609. #ifdef __clang__
  20610. #pragma clang diagnostic pop
  20611. #endif
  20612. #ifdef __clang__
  20613. #pragma clang diagnostic push
  20614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20615. #pragma clang diagnostic ignored "-Wunused-variable"
  20616. #endif
  20617. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  20618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20619. {
  20620. typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
  20621. static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
  20622. if (!_il2cpp_icall_func)
  20623. _il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
  20624. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20625. }
  20626. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  20627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20628. {
  20629. typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
  20630. static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
  20631. if (!_il2cpp_icall_func)
  20632. _il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
  20633. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20634. }
  20635. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  20636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
  20637. {
  20638. {
  20639. float L_0 = ___0_x;
  20640. float L_1 = ___1_y;
  20641. GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
  20642. return;
  20643. }
  20644. }
  20645. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  20646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  20647. {
  20648. typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
  20649. static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
  20650. if (!_il2cpp_icall_func)
  20651. _il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
  20652. _il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
  20653. }
  20654. // System.Void UnityEngine.GL::Color(UnityEngine.Color)
  20655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  20656. {
  20657. {
  20658. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  20659. float L_1 = L_0.___r_0;
  20660. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  20661. float L_3 = L_2.___g_1;
  20662. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  20663. float L_5 = L_4.___b_2;
  20664. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  20665. float L_7 = L_6.___a_3;
  20666. GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
  20667. return;
  20668. }
  20669. }
  20670. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  20671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  20672. {
  20673. {
  20674. GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
  20675. return;
  20676. }
  20677. }
  20678. // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
  20679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
  20680. {
  20681. {
  20682. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
  20683. GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
  20684. return;
  20685. }
  20686. }
  20687. // System.Void UnityEngine.GL::PushMatrix()
  20688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
  20689. {
  20690. typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
  20691. static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
  20692. if (!_il2cpp_icall_func)
  20693. _il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
  20694. _il2cpp_icall_func();
  20695. }
  20696. // System.Void UnityEngine.GL::PopMatrix()
  20697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
  20698. {
  20699. typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
  20700. static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
  20701. if (!_il2cpp_icall_func)
  20702. _il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
  20703. _il2cpp_icall_func();
  20704. }
  20705. // System.Void UnityEngine.GL::LoadOrtho()
  20706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
  20707. {
  20708. typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
  20709. static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
  20710. if (!_il2cpp_icall_func)
  20711. _il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
  20712. _il2cpp_icall_func();
  20713. }
  20714. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  20715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
  20716. {
  20717. {
  20718. GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
  20719. return;
  20720. }
  20721. }
  20722. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  20723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20724. {
  20725. typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
  20726. static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
  20727. if (!_il2cpp_icall_func)
  20728. _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
  20729. _il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
  20730. }
  20731. // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
  20732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20733. {
  20734. {
  20735. float L_0 = ___0_left;
  20736. float L_1 = ___1_right;
  20737. float L_2 = ___2_bottom;
  20738. float L_3 = ___3_top;
  20739. GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
  20740. return;
  20741. }
  20742. }
  20743. // System.Void UnityEngine.GL::Begin(System.Int32)
  20744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
  20745. {
  20746. typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
  20747. static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
  20748. if (!_il2cpp_icall_func)
  20749. _il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
  20750. _il2cpp_icall_func(___0_mode);
  20751. }
  20752. // System.Void UnityEngine.GL::End()
  20753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
  20754. {
  20755. typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
  20756. static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
  20757. if (!_il2cpp_icall_func)
  20758. _il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
  20759. _il2cpp_icall_func();
  20760. }
  20761. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20763. {
  20764. {
  20765. bool L_0 = ___0_clearDepth;
  20766. bool L_1 = ___1_clearColor;
  20767. float L_2 = ___3_depth;
  20768. GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
  20769. return;
  20770. }
  20771. }
  20772. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20774. {
  20775. {
  20776. bool L_0 = ___0_clearDepth;
  20777. bool L_1 = ___1_clearColor;
  20778. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
  20779. float L_3 = ___3_depth;
  20780. GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
  20781. return;
  20782. }
  20783. }
  20784. // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
  20785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
  20786. {
  20787. {
  20788. GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
  20789. return;
  20790. }
  20791. }
  20792. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  20793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
  20794. {
  20795. typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20796. static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
  20797. if (!_il2cpp_icall_func)
  20798. _il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
  20799. _il2cpp_icall_func(___0_m);
  20800. }
  20801. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  20802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
  20803. {
  20804. typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20805. static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
  20806. if (!_il2cpp_icall_func)
  20807. _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  20808. _il2cpp_icall_func(___0_mat);
  20809. }
  20810. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  20811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20812. {
  20813. typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
  20814. static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
  20815. if (!_il2cpp_icall_func)
  20816. _il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
  20817. _il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
  20818. }
  20819. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  20820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
  20821. {
  20822. typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  20823. static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
  20824. if (!_il2cpp_icall_func)
  20825. _il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
  20826. _il2cpp_icall_func(___0_pixelRect);
  20827. }
  20828. #ifdef __clang__
  20829. #pragma clang diagnostic pop
  20830. #endif
  20831. #ifdef __clang__
  20832. #pragma clang diagnostic push
  20833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20834. #pragma clang diagnostic ignored "-Wunused-variable"
  20835. #endif
  20836. // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
  20837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method)
  20838. {
  20839. typedef float (*ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn) ();
  20840. static ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn _il2cpp_icall_func;
  20841. if (!_il2cpp_icall_func)
  20842. _il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
  20843. float icallRetVal = _il2cpp_icall_func();
  20844. return icallRetVal;
  20845. }
  20846. // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
  20847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method)
  20848. {
  20849. typedef float (*ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn) ();
  20850. static ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn _il2cpp_icall_func;
  20851. if (!_il2cpp_icall_func)
  20852. _il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
  20853. float icallRetVal = _il2cpp_icall_func();
  20854. return icallRetVal;
  20855. }
  20856. // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
  20857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method)
  20858. {
  20859. typedef void (*ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn) (float, float);
  20860. static ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn _il2cpp_icall_func;
  20861. if (!_il2cpp_icall_func)
  20862. _il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
  20863. _il2cpp_icall_func(___0_widthScale, ___1_heightScale);
  20864. }
  20865. #ifdef __clang__
  20866. #pragma clang diagnostic pop
  20867. #endif
  20868. #ifdef __clang__
  20869. #pragma clang diagnostic push
  20870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20871. #pragma clang diagnostic ignored "-Wunused-variable"
  20872. #endif
  20873. #ifdef __clang__
  20874. #pragma clang diagnostic pop
  20875. #endif
  20876. #ifdef __clang__
  20877. #pragma clang diagnostic push
  20878. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20879. #pragma clang diagnostic ignored "-Wunused-variable"
  20880. #endif
  20881. // System.Void UnityEngine.FrameTimingManager::CaptureFrameTimings()
  20882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B (const RuntimeMethod* method)
  20883. {
  20884. typedef void (*FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn) ();
  20885. static FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn _il2cpp_icall_func;
  20886. if (!_il2cpp_icall_func)
  20887. _il2cpp_icall_func = (FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::CaptureFrameTimings()");
  20888. _il2cpp_icall_func();
  20889. }
  20890. // System.UInt32 UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])
  20891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7 (uint32_t ___0_numFrames, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___1_timings, const RuntimeMethod* method)
  20892. {
  20893. typedef uint32_t (*FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn) (uint32_t, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*);
  20894. static FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn _il2cpp_icall_func;
  20895. if (!_il2cpp_icall_func)
  20896. _il2cpp_icall_func = (FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])");
  20897. uint32_t icallRetVal = _il2cpp_icall_func(___0_numFrames, ___1_timings);
  20898. return icallRetVal;
  20899. }
  20900. #ifdef __clang__
  20901. #pragma clang diagnostic pop
  20902. #endif
  20903. #ifdef __clang__
  20904. #pragma clang diagnostic push
  20905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20906. #pragma clang diagnostic ignored "-Wunused-variable"
  20907. #endif
  20908. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  20909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method)
  20910. {
  20911. int32_t V_0 = 0;
  20912. {
  20913. int32_t L_0;
  20914. L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL);
  20915. V_0 = L_0;
  20916. goto IL_0009;
  20917. }
  20918. IL_0009:
  20919. {
  20920. int32_t L_1 = V_0;
  20921. return L_1;
  20922. }
  20923. }
  20924. // System.String UnityEngine.SystemInfo::get_deviceModel()
  20925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method)
  20926. {
  20927. String_t* V_0 = NULL;
  20928. {
  20929. String_t* L_0;
  20930. L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL);
  20931. V_0 = L_0;
  20932. goto IL_0009;
  20933. }
  20934. IL_0009:
  20935. {
  20936. String_t* L_1 = V_0;
  20937. return L_1;
  20938. }
  20939. }
  20940. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  20941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method)
  20942. {
  20943. int32_t V_0 = 0;
  20944. {
  20945. int32_t L_0;
  20946. L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL);
  20947. V_0 = L_0;
  20948. goto IL_0009;
  20949. }
  20950. IL_0009:
  20951. {
  20952. int32_t L_1 = V_0;
  20953. return L_1;
  20954. }
  20955. }
  20956. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  20957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458 (const RuntimeMethod* method)
  20958. {
  20959. bool V_0 = false;
  20960. {
  20961. bool L_0;
  20962. L_0 = SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122(NULL);
  20963. V_0 = L_0;
  20964. goto IL_0009;
  20965. }
  20966. IL_0009:
  20967. {
  20968. bool L_1 = V_0;
  20969. return L_1;
  20970. }
  20971. }
  20972. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  20973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method)
  20974. {
  20975. static bool s_Il2CppMethodInitialized;
  20976. if (!s_Il2CppMethodInitialized)
  20977. {
  20978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20979. s_Il2CppMethodInitialized = true;
  20980. }
  20981. bool V_0 = false;
  20982. bool V_1 = false;
  20983. {
  20984. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value;
  20985. NullCheck(L_0);
  20986. Type_t* L_1;
  20987. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
  20988. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value;
  20989. il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20990. bool L_3;
  20991. L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL);
  20992. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20993. bool L_4 = V_0;
  20994. if (!L_4)
  20995. {
  20996. goto IL_0018;
  20997. }
  20998. }
  20999. {
  21000. V_1 = (bool)0;
  21001. goto IL_001c;
  21002. }
  21003. IL_0018:
  21004. {
  21005. V_1 = (bool)1;
  21006. goto IL_001c;
  21007. }
  21008. IL_001c:
  21009. {
  21010. bool L_5 = V_1;
  21011. return L_5;
  21012. }
  21013. }
  21014. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  21015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method)
  21016. {
  21017. static bool s_Il2CppMethodInitialized;
  21018. if (!s_Il2CppMethodInitialized)
  21019. {
  21020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  21021. s_Il2CppMethodInitialized = true;
  21022. }
  21023. bool V_0 = false;
  21024. bool V_1 = false;
  21025. {
  21026. int32_t L_0 = ___0_format;
  21027. int32_t L_1 = L_0;
  21028. RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1);
  21029. bool L_3;
  21030. L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL);
  21031. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  21032. bool L_4 = V_0;
  21033. if (!L_4)
  21034. {
  21035. goto IL_001e;
  21036. }
  21037. }
  21038. {
  21039. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21040. NullCheck(L_5);
  21041. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL);
  21042. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var)));
  21043. }
  21044. IL_001e:
  21045. {
  21046. int32_t L_6 = ___0_format;
  21047. bool L_7;
  21048. L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL);
  21049. V_1 = L_7;
  21050. goto IL_0027;
  21051. }
  21052. IL_0027:
  21053. {
  21054. bool L_8 = V_1;
  21055. return L_8;
  21056. }
  21057. }
  21058. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  21059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method)
  21060. {
  21061. int32_t V_0 = 0;
  21062. {
  21063. int32_t L_0;
  21064. L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL);
  21065. V_0 = L_0;
  21066. goto IL_0009;
  21067. }
  21068. IL_0009:
  21069. {
  21070. int32_t L_1 = V_0;
  21071. return L_1;
  21072. }
  21073. }
  21074. // System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
  21075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method)
  21076. {
  21077. int32_t V_0 = 0;
  21078. {
  21079. int32_t L_0;
  21080. L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL);
  21081. V_0 = L_0;
  21082. goto IL_0009;
  21083. }
  21084. IL_0009:
  21085. {
  21086. int32_t L_1 = V_0;
  21087. return L_1;
  21088. }
  21089. }
  21090. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  21091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method)
  21092. {
  21093. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) ();
  21094. static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func;
  21095. if (!_il2cpp_icall_func)
  21096. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  21097. int32_t icallRetVal = _il2cpp_icall_func();
  21098. return icallRetVal;
  21099. }
  21100. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  21101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method)
  21102. {
  21103. typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) ();
  21104. static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func;
  21105. if (!_il2cpp_icall_func)
  21106. _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
  21107. String_t* icallRetVal = _il2cpp_icall_func();
  21108. return icallRetVal;
  21109. }
  21110. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  21111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method)
  21112. {
  21113. typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) ();
  21114. static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func;
  21115. if (!_il2cpp_icall_func)
  21116. _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()");
  21117. int32_t icallRetVal = _il2cpp_icall_func();
  21118. return icallRetVal;
  21119. }
  21120. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  21121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method)
  21122. {
  21123. typedef bool (*SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn) ();
  21124. static SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn _il2cpp_icall_func;
  21125. if (!_il2cpp_icall_func)
  21126. _il2cpp_icall_func = (SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMultiThreaded()");
  21127. bool icallRetVal = _il2cpp_icall_func();
  21128. return icallRetVal;
  21129. }
  21130. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  21131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method)
  21132. {
  21133. typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t);
  21134. static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func;
  21135. if (!_il2cpp_icall_func)
  21136. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  21137. bool icallRetVal = _il2cpp_icall_func(___0_format);
  21138. return icallRetVal;
  21139. }
  21140. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  21141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method)
  21142. {
  21143. typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) ();
  21144. static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func;
  21145. if (!_il2cpp_icall_func)
  21146. _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
  21147. int32_t icallRetVal = _il2cpp_icall_func();
  21148. return icallRetVal;
  21149. }
  21150. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  21151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method)
  21152. {
  21153. typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) ();
  21154. static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func;
  21155. if (!_il2cpp_icall_func)
  21156. _il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()");
  21157. int32_t icallRetVal = _il2cpp_icall_func();
  21158. return icallRetVal;
  21159. }
  21160. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  21161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  21162. {
  21163. typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t);
  21164. static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func;
  21165. if (!_il2cpp_icall_func)
  21166. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  21167. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  21168. return icallRetVal;
  21169. }
  21170. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  21171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  21172. {
  21173. typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t);
  21174. static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func;
  21175. if (!_il2cpp_icall_func)
  21176. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  21177. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  21178. return icallRetVal;
  21179. }
  21180. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  21181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method)
  21182. {
  21183. typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t);
  21184. static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func;
  21185. if (!_il2cpp_icall_func)
  21186. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  21187. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  21188. return icallRetVal;
  21189. }
  21190. #ifdef __clang__
  21191. #pragma clang diagnostic pop
  21192. #endif
  21193. #ifdef __clang__
  21194. #pragma clang diagnostic push
  21195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21196. #pragma clang diagnostic ignored "-Wunused-variable"
  21197. #endif
  21198. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  21199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method)
  21200. {
  21201. typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float);
  21202. static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func;
  21203. if (!_il2cpp_icall_func)
  21204. _il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  21205. float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive);
  21206. return icallRetVal;
  21207. }
  21208. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  21209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21210. {
  21211. int32_t V_0 = 0;
  21212. {
  21213. int32_t L_0 = ___0_minInclusive;
  21214. int32_t L_1 = ___1_maxExclusive;
  21215. int32_t L_2;
  21216. L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL);
  21217. V_0 = L_2;
  21218. goto IL_000b;
  21219. }
  21220. IL_000b:
  21221. {
  21222. int32_t L_3 = V_0;
  21223. return L_3;
  21224. }
  21225. }
  21226. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  21227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21228. {
  21229. typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t);
  21230. static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func;
  21231. if (!_il2cpp_icall_func)
  21232. _il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  21233. int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive);
  21234. return icallRetVal;
  21235. }
  21236. #ifdef __clang__
  21237. #pragma clang diagnostic pop
  21238. #endif
  21239. #ifdef __clang__
  21240. #pragma clang diagnostic push
  21241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21242. #pragma clang diagnostic ignored "-Wunused-variable"
  21243. #endif
  21244. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  21245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21246. {
  21247. static bool s_Il2CppMethodInitialized;
  21248. if (!s_Il2CppMethodInitialized)
  21249. {
  21250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21252. s_Il2CppMethodInitialized = true;
  21253. }
  21254. bool V_0 = false;
  21255. {
  21256. Guid_t L_0 = ___0_messageId;
  21257. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21258. bool L_2;
  21259. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21260. V_0 = L_2;
  21261. bool L_3 = V_0;
  21262. if (!L_3)
  21263. {
  21264. goto IL_001c;
  21265. }
  21266. }
  21267. {
  21268. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21269. NullCheck(L_4);
  21270. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21271. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
  21272. }
  21273. IL_001c:
  21274. {
  21275. String_t* L_5;
  21276. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21277. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21278. int32_t L_7 = ___2_playerId;
  21279. PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
  21280. return;
  21281. }
  21282. }
  21283. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  21284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21285. {
  21286. static bool s_Il2CppMethodInitialized;
  21287. if (!s_Il2CppMethodInitialized)
  21288. {
  21289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21291. s_Il2CppMethodInitialized = true;
  21292. }
  21293. bool V_0 = false;
  21294. bool V_1 = false;
  21295. {
  21296. Guid_t L_0 = ___0_messageId;
  21297. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21298. bool L_2;
  21299. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21300. V_0 = L_2;
  21301. bool L_3 = V_0;
  21302. if (!L_3)
  21303. {
  21304. goto IL_001c;
  21305. }
  21306. }
  21307. {
  21308. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21309. NullCheck(L_4);
  21310. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21311. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
  21312. }
  21313. IL_001c:
  21314. {
  21315. String_t* L_5;
  21316. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21317. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21318. int32_t L_7 = ___2_playerId;
  21319. bool L_8;
  21320. L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
  21321. V_1 = L_8;
  21322. goto IL_0032;
  21323. }
  21324. IL_0032:
  21325. {
  21326. bool L_9 = V_1;
  21327. return L_9;
  21328. }
  21329. }
  21330. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  21331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21332. {
  21333. {
  21334. PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
  21335. return;
  21336. }
  21337. }
  21338. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  21339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21340. {
  21341. static bool s_Il2CppMethodInitialized;
  21342. if (!s_Il2CppMethodInitialized)
  21343. {
  21344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21345. s_Il2CppMethodInitialized = true;
  21346. }
  21347. {
  21348. String_t* L_0;
  21349. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21350. PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
  21351. return;
  21352. }
  21353. }
  21354. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  21355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21356. {
  21357. static bool s_Il2CppMethodInitialized;
  21358. if (!s_Il2CppMethodInitialized)
  21359. {
  21360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21361. s_Il2CppMethodInitialized = true;
  21362. }
  21363. {
  21364. String_t* L_0;
  21365. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21366. PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
  21367. return;
  21368. }
  21369. }
  21370. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  21371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21372. {
  21373. {
  21374. PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
  21375. return;
  21376. }
  21377. }
  21378. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  21379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21380. {
  21381. bool V_0 = false;
  21382. {
  21383. bool L_0;
  21384. L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
  21385. V_0 = L_0;
  21386. goto IL_0009;
  21387. }
  21388. IL_0009:
  21389. {
  21390. bool L_1 = V_0;
  21391. return L_1;
  21392. }
  21393. }
  21394. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  21395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21396. {
  21397. {
  21398. PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
  21399. return;
  21400. }
  21401. }
  21402. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  21403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
  21404. {
  21405. typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
  21406. static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
  21407. if (!_il2cpp_icall_func)
  21408. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  21409. bool icallRetVal = _il2cpp_icall_func();
  21410. return icallRetVal;
  21411. }
  21412. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  21413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
  21414. {
  21415. typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
  21416. static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
  21417. if (!_il2cpp_icall_func)
  21418. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  21419. _il2cpp_icall_func();
  21420. }
  21421. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  21422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21423. {
  21424. typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
  21425. static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
  21426. if (!_il2cpp_icall_func)
  21427. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  21428. _il2cpp_icall_func(___0_messageId);
  21429. }
  21430. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  21431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21432. {
  21433. typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
  21434. static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
  21435. if (!_il2cpp_icall_func)
  21436. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  21437. _il2cpp_icall_func(___0_messageId);
  21438. }
  21439. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  21440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21441. {
  21442. typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21443. static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
  21444. if (!_il2cpp_icall_func)
  21445. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  21446. _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21447. }
  21448. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  21449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21450. {
  21451. typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21452. static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
  21453. if (!_il2cpp_icall_func)
  21454. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  21455. bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21456. return icallRetVal;
  21457. }
  21458. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  21459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
  21460. {
  21461. typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
  21462. static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
  21463. if (!_il2cpp_icall_func)
  21464. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  21465. _il2cpp_icall_func();
  21466. }
  21467. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  21468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
  21469. {
  21470. typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
  21471. static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
  21472. if (!_il2cpp_icall_func)
  21473. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  21474. _il2cpp_icall_func();
  21475. }
  21476. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  21477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21478. {
  21479. {
  21480. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  21481. return;
  21482. }
  21483. }
  21484. #ifdef __clang__
  21485. #pragma clang diagnostic pop
  21486. #endif
  21487. #ifdef __clang__
  21488. #pragma clang diagnostic push
  21489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21490. #pragma clang diagnostic ignored "-Wunused-variable"
  21491. #endif
  21492. #ifdef __clang__
  21493. #pragma clang diagnostic pop
  21494. #endif
  21495. #ifdef __clang__
  21496. #pragma clang diagnostic push
  21497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21498. #pragma clang diagnostic ignored "-Wunused-variable"
  21499. #endif
  21500. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21501. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21502. {
  21503. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21504. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21505. }
  21506. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21507. {
  21508. static bool s_Il2CppMethodInitialized;
  21509. if (!s_Il2CppMethodInitialized)
  21510. {
  21511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21512. s_Il2CppMethodInitialized = true;
  21513. }
  21514. intptr_t unmarshaledm_Ptr_temp_0;
  21515. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21516. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21517. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21518. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21519. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21520. }
  21521. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21522. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21523. {
  21524. }
  21525. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21526. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21527. {
  21528. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21529. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21530. }
  21531. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21532. {
  21533. static bool s_Il2CppMethodInitialized;
  21534. if (!s_Il2CppMethodInitialized)
  21535. {
  21536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21537. s_Il2CppMethodInitialized = true;
  21538. }
  21539. intptr_t unmarshaledm_Ptr_temp_0;
  21540. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21541. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21542. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21543. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21544. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21545. }
  21546. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21547. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21548. {
  21549. }
  21550. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
  21552. {
  21553. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
  21554. bool V_1 = false;
  21555. int32_t V_2 = 0;
  21556. bool V_3 = false;
  21557. {
  21558. void* L_0;
  21559. L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
  21560. V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
  21561. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
  21562. NullCheck(L_1);
  21563. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
  21564. V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21565. bool L_3 = V_1;
  21566. if (!L_3)
  21567. {
  21568. goto IL_0018;
  21569. }
  21570. }
  21571. {
  21572. goto IL_0044;
  21573. }
  21574. IL_0018:
  21575. {
  21576. V_2 = 0;
  21577. goto IL_003c;
  21578. }
  21579. IL_001c:
  21580. {
  21581. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
  21582. NullCheck(L_4);
  21583. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
  21584. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
  21585. int32_t L_7 = V_2;
  21586. uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21587. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
  21588. NullCheck(L_5);
  21589. StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
  21590. int32_t L_10 = V_2;
  21591. V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  21592. }
  21593. IL_003c:
  21594. {
  21595. int32_t L_11 = V_2;
  21596. int32_t L_12 = ___2_count;
  21597. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  21598. bool L_13 = V_3;
  21599. if (L_13)
  21600. {
  21601. goto IL_001c;
  21602. }
  21603. }
  21604. IL_0044:
  21605. {
  21606. return;
  21607. }
  21608. }
  21609. #ifdef __clang__
  21610. #pragma clang diagnostic pop
  21611. #endif
  21612. #ifdef __clang__
  21613. #pragma clang diagnostic push
  21614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21615. #pragma clang diagnostic ignored "-Wunused-variable"
  21616. #endif
  21617. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21618. {
  21619. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  21620. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  21621. for (il2cpp_array_size_t i = 0; i < length; i++)
  21622. {
  21623. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
  21624. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21625. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  21626. }
  21627. }
  21628. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21629. {
  21630. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21631. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21632. }
  21633. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21634. {
  21635. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21636. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21637. }
  21638. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21639. {
  21640. InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
  21641. }
  21642. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21643. {
  21644. InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
  21645. }
  21646. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21647. {
  21648. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21649. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  21650. // Native function invocation
  21651. il2cppPInvokeFunc(___0_sphere);
  21652. }
  21653. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  21654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  21655. {
  21656. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  21657. __this->___method_3 = ___1_method;
  21658. __this->___m_target_2 = ___0_object;
  21659. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  21660. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  21661. __this->___method_code_6 = (intptr_t)__this;
  21662. if (MethodIsStatic((RuntimeMethod*)___1_method))
  21663. {
  21664. bool isOpen = parameterCount == 1;
  21665. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  21666. if (isOpen)
  21667. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
  21668. else
  21669. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
  21670. else
  21671. if (isOpen)
  21672. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
  21673. else
  21674. {
  21675. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21676. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21677. }
  21678. }
  21679. else
  21680. {
  21681. if (___0_object == NULL)
  21682. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  21683. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21684. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21685. }
  21686. __this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
  21687. }
  21688. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  21689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21690. {
  21691. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21692. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  21693. }
  21694. #ifdef __clang__
  21695. #pragma clang diagnostic pop
  21696. #endif
  21697. #ifdef __clang__
  21698. #pragma clang diagnostic push
  21699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21700. #pragma clang diagnostic ignored "-Wunused-variable"
  21701. #endif
  21702. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  21703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
  21704. {
  21705. static bool s_Il2CppMethodInitialized;
  21706. if (!s_Il2CppMethodInitialized)
  21707. {
  21708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21709. s_Il2CppMethodInitialized = true;
  21710. }
  21711. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
  21712. bool V_1 = false;
  21713. {
  21714. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
  21715. V_0 = L_0;
  21716. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
  21717. V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21718. bool L_2 = V_1;
  21719. if (!L_2)
  21720. {
  21721. goto IL_0018;
  21722. }
  21723. }
  21724. {
  21725. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
  21726. ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
  21727. int32_t L_5 = ___1_probeEvent;
  21728. NullCheck(L_3);
  21729. Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
  21730. }
  21731. IL_0018:
  21732. {
  21733. return;
  21734. }
  21735. }
  21736. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
  21737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
  21738. {
  21739. static bool s_Il2CppMethodInitialized;
  21740. if (!s_Il2CppMethodInitialized)
  21741. {
  21742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21743. s_Il2CppMethodInitialized = true;
  21744. }
  21745. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
  21746. bool V_1 = false;
  21747. {
  21748. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
  21749. V_0 = L_0;
  21750. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
  21751. V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21752. bool L_2 = V_1;
  21753. if (!L_2)
  21754. {
  21755. goto IL_0017;
  21756. }
  21757. }
  21758. {
  21759. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
  21760. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
  21761. NullCheck(L_3);
  21762. Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
  21763. }
  21764. IL_0017:
  21765. {
  21766. return;
  21767. }
  21768. }
  21769. #ifdef __clang__
  21770. #pragma clang diagnostic pop
  21771. #endif
  21772. #ifdef __clang__
  21773. #pragma clang diagnostic push
  21774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21775. #pragma clang diagnostic ignored "-Wunused-variable"
  21776. #endif
  21777. // System.Void UnityEngine.Camera::.ctor()
  21778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21779. {
  21780. {
  21781. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  21782. return;
  21783. }
  21784. }
  21785. // System.Single UnityEngine.Camera::get_nearClipPlane()
  21786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21787. {
  21788. typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21789. static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
  21790. if (!_il2cpp_icall_func)
  21791. _il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  21792. float icallRetVal = _il2cpp_icall_func(__this);
  21793. return icallRetVal;
  21794. }
  21795. // System.Single UnityEngine.Camera::get_farClipPlane()
  21796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21797. {
  21798. typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21799. static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
  21800. if (!_il2cpp_icall_func)
  21801. _il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  21802. float icallRetVal = _il2cpp_icall_func(__this);
  21803. return icallRetVal;
  21804. }
  21805. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  21806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
  21807. {
  21808. typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
  21809. static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
  21810. if (!_il2cpp_icall_func)
  21811. _il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  21812. _il2cpp_icall_func(__this, ___0_value);
  21813. }
  21814. // System.Single UnityEngine.Camera::get_depth()
  21815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21816. {
  21817. typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21818. static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
  21819. if (!_il2cpp_icall_func)
  21820. _il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  21821. float icallRetVal = _il2cpp_icall_func(__this);
  21822. return icallRetVal;
  21823. }
  21824. // System.Int32 UnityEngine.Camera::get_cullingMask()
  21825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21826. {
  21827. typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21828. static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
  21829. if (!_il2cpp_icall_func)
  21830. _il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  21831. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21832. return icallRetVal;
  21833. }
  21834. // System.Int32 UnityEngine.Camera::get_eventMask()
  21835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21836. {
  21837. typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21838. static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
  21839. if (!_il2cpp_icall_func)
  21840. _il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  21841. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21842. return icallRetVal;
  21843. }
  21844. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  21845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21846. {
  21847. typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21848. static Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn _il2cpp_icall_func;
  21849. if (!_il2cpp_icall_func)
  21850. _il2cpp_icall_func = (Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLayerCullDistances()");
  21851. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this);
  21852. return icallRetVal;
  21853. }
  21854. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  21855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method)
  21856. {
  21857. typedef void (*Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
  21858. static Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn _il2cpp_icall_func;
  21859. if (!_il2cpp_icall_func)
  21860. _il2cpp_icall_func = (Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetLayerCullDistances(System.Single[])");
  21861. _il2cpp_icall_func(__this, ___0_d);
  21862. }
  21863. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  21864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21865. {
  21866. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
  21867. {
  21868. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0;
  21869. L_0 = Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC(__this, NULL);
  21870. V_0 = L_0;
  21871. goto IL_000a;
  21872. }
  21873. IL_000a:
  21874. {
  21875. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = V_0;
  21876. return L_1;
  21877. }
  21878. }
  21879. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  21880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_value, const RuntimeMethod* method)
  21881. {
  21882. bool V_0 = false;
  21883. {
  21884. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___0_value;
  21885. NullCheck(L_0);
  21886. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21887. bool L_1 = V_0;
  21888. if (!L_1)
  21889. {
  21890. goto IL_001a;
  21891. }
  21892. }
  21893. {
  21894. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  21895. NullCheck(L_2);
  21896. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262)), NULL);
  21897. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var)));
  21898. }
  21899. IL_001a:
  21900. {
  21901. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_value;
  21902. Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9(__this, L_3, NULL);
  21903. return;
  21904. }
  21905. }
  21906. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  21907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21908. {
  21909. typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21910. static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
  21911. if (!_il2cpp_icall_func)
  21912. _il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  21913. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21914. return icallRetVal;
  21915. }
  21916. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  21917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21918. {
  21919. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  21920. memset((&V_0), 0, sizeof(V_0));
  21921. {
  21922. Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
  21923. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  21924. return L_0;
  21925. }
  21926. }
  21927. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  21928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21929. {
  21930. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21931. static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
  21932. if (!_il2cpp_icall_func)
  21933. _il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  21934. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
  21935. return icallRetVal;
  21936. }
  21937. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  21938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21939. {
  21940. typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21941. static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
  21942. if (!_il2cpp_icall_func)
  21943. _il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  21944. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21945. return icallRetVal;
  21946. }
  21947. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
  21949. {
  21950. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21951. memset((&V_0), 0, sizeof(V_0));
  21952. {
  21953. int32_t L_0 = ___1_eye;
  21954. Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
  21955. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  21956. return L_1;
  21957. }
  21958. }
  21959. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  21960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21961. {
  21962. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21963. memset((&V_0), 0, sizeof(V_0));
  21964. {
  21965. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  21966. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  21967. L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
  21968. V_0 = L_1;
  21969. goto IL_000c;
  21970. }
  21971. IL_000c:
  21972. {
  21973. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  21974. return L_2;
  21975. }
  21976. }
  21977. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  21978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21979. {
  21980. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21981. memset((&V_0), 0, sizeof(V_0));
  21982. {
  21983. Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
  21984. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  21985. return L_0;
  21986. }
  21987. }
  21988. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  21989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21990. {
  21991. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21992. memset((&V_0), 0, sizeof(V_0));
  21993. {
  21994. int32_t L_0 = ___1_eye;
  21995. Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
  21996. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
  21997. return L_1;
  21998. }
  21999. }
  22000. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  22001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  22002. {
  22003. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  22004. memset((&V_0), 0, sizeof(V_0));
  22005. {
  22006. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  22007. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  22008. L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
  22009. int32_t L_2 = ___1_eye;
  22010. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
  22011. L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
  22012. V_0 = L_3;
  22013. goto IL_0011;
  22014. }
  22015. IL_0011:
  22016. {
  22017. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
  22018. return L_4;
  22019. }
  22020. }
  22021. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  22022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
  22023. {
  22024. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  22025. memset((&V_0), 0, sizeof(V_0));
  22026. {
  22027. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  22028. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
  22029. L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
  22030. V_0 = L_1;
  22031. goto IL_000c;
  22032. }
  22033. IL_000c:
  22034. {
  22035. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
  22036. return L_2;
  22037. }
  22038. }
  22039. // UnityEngine.Camera UnityEngine.Camera::get_main()
  22040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
  22041. {
  22042. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
  22043. static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
  22044. if (!_il2cpp_icall_func)
  22045. _il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  22046. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  22047. return icallRetVal;
  22048. }
  22049. // UnityEngine.Camera UnityEngine.Camera::get_current()
  22050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method)
  22051. {
  22052. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) ();
  22053. static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func;
  22054. if (!_il2cpp_icall_func)
  22055. _il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  22056. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  22057. return icallRetVal;
  22058. }
  22059. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  22060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
  22061. {
  22062. typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
  22063. static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
  22064. if (!_il2cpp_icall_func)
  22065. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  22066. int32_t icallRetVal = _il2cpp_icall_func();
  22067. return icallRetVal;
  22068. }
  22069. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  22070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
  22071. {
  22072. typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
  22073. static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
  22074. if (!_il2cpp_icall_func)
  22075. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  22076. int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
  22077. return icallRetVal;
  22078. }
  22079. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  22080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
  22081. {
  22082. int32_t V_0 = 0;
  22083. {
  22084. int32_t L_0;
  22085. L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
  22086. V_0 = L_0;
  22087. goto IL_0009;
  22088. }
  22089. IL_0009:
  22090. {
  22091. int32_t L_1 = V_0;
  22092. return L_1;
  22093. }
  22094. }
  22095. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  22096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
  22097. {
  22098. bool V_0 = false;
  22099. bool V_1 = false;
  22100. int32_t V_2 = 0;
  22101. {
  22102. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
  22103. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22104. bool L_1 = V_0;
  22105. if (!L_1)
  22106. {
  22107. goto IL_000f;
  22108. }
  22109. }
  22110. {
  22111. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  22112. NullCheck(L_2);
  22113. NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
  22114. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  22115. }
  22116. IL_000f:
  22117. {
  22118. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
  22119. NullCheck(L_3);
  22120. int32_t L_4;
  22121. L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
  22122. V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
  22123. bool L_5 = V_1;
  22124. if (!L_5)
  22125. {
  22126. goto IL_0028;
  22127. }
  22128. }
  22129. {
  22130. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  22131. NullCheck(L_6);
  22132. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
  22133. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  22134. }
  22135. IL_0028:
  22136. {
  22137. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
  22138. int32_t L_8;
  22139. L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
  22140. V_2 = L_8;
  22141. goto IL_0031;
  22142. }
  22143. IL_0031:
  22144. {
  22145. int32_t L_9 = V_2;
  22146. return L_9;
  22147. }
  22148. }
  22149. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  22150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22151. {
  22152. static bool s_Il2CppMethodInitialized;
  22153. if (!s_Il2CppMethodInitialized)
  22154. {
  22155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22156. s_Il2CppMethodInitialized = true;
  22157. }
  22158. bool V_0 = false;
  22159. {
  22160. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  22161. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22162. bool L_1 = V_0;
  22163. if (!L_1)
  22164. {
  22165. goto IL_0019;
  22166. }
  22167. }
  22168. {
  22169. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  22170. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22171. NullCheck(L_2);
  22172. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22173. }
  22174. IL_0019:
  22175. {
  22176. return;
  22177. }
  22178. }
  22179. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  22180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22181. {
  22182. static bool s_Il2CppMethodInitialized;
  22183. if (!s_Il2CppMethodInitialized)
  22184. {
  22185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22186. s_Il2CppMethodInitialized = true;
  22187. }
  22188. bool V_0 = false;
  22189. {
  22190. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  22191. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22192. bool L_1 = V_0;
  22193. if (!L_1)
  22194. {
  22195. goto IL_0019;
  22196. }
  22197. }
  22198. {
  22199. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  22200. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22201. NullCheck(L_2);
  22202. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22203. }
  22204. IL_0019:
  22205. {
  22206. return;
  22207. }
  22208. }
  22209. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  22210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22211. {
  22212. static bool s_Il2CppMethodInitialized;
  22213. if (!s_Il2CppMethodInitialized)
  22214. {
  22215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22216. s_Il2CppMethodInitialized = true;
  22217. }
  22218. bool V_0 = false;
  22219. {
  22220. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22221. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22222. bool L_1 = V_0;
  22223. if (!L_1)
  22224. {
  22225. goto IL_0019;
  22226. }
  22227. }
  22228. {
  22229. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22230. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22231. NullCheck(L_2);
  22232. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22233. }
  22234. IL_0019:
  22235. {
  22236. return;
  22237. }
  22238. }
  22239. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  22240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  22241. {
  22242. typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22243. static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
  22244. if (!_il2cpp_icall_func)
  22245. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  22246. _il2cpp_icall_func(__this, ___0_ret);
  22247. }
  22248. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  22249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
  22250. {
  22251. typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22252. static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
  22253. if (!_il2cpp_icall_func)
  22254. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  22255. _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
  22256. }
  22257. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  22259. {
  22260. typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22261. static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
  22262. if (!_il2cpp_icall_func)
  22263. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22264. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  22265. }
  22266. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  22267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
  22268. {
  22269. typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
  22270. static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
  22271. if (!_il2cpp_icall_func)
  22272. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  22273. _il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
  22274. }
  22275. #ifdef __clang__
  22276. #pragma clang diagnostic pop
  22277. #endif
  22278. #ifdef __clang__
  22279. #pragma clang diagnostic push
  22280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22281. #pragma clang diagnostic ignored "-Wunused-variable"
  22282. #endif
  22283. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22284. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22285. {
  22286. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22287. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22288. }
  22289. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22290. {
  22291. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22292. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22293. }
  22294. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22295. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22296. {
  22297. }
  22298. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22299. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22300. {
  22301. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22302. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22303. }
  22304. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22305. {
  22306. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22307. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22308. }
  22309. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22310. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22311. {
  22312. }
  22313. #ifdef __clang__
  22314. #pragma clang diagnostic pop
  22315. #endif
  22316. #ifdef __clang__
  22317. #pragma clang diagnostic push
  22318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22319. #pragma clang diagnostic ignored "-Wunused-variable"
  22320. #endif
  22321. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22322. {
  22323. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  22324. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  22325. for (il2cpp_array_size_t i = 0; i < length; i++)
  22326. {
  22327. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
  22328. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22329. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  22330. }
  22331. }
  22332. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22333. {
  22334. NullCheck(___0_cam);
  22335. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22336. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22337. }
  22338. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22339. {
  22340. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22341. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22342. }
  22343. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22344. {
  22345. InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
  22346. }
  22347. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22348. {
  22349. InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
  22350. }
  22351. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  22352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  22353. {
  22354. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  22355. __this->___method_3 = ___1_method;
  22356. __this->___m_target_2 = ___0_object;
  22357. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  22358. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  22359. __this->___method_code_6 = (intptr_t)__this;
  22360. if (MethodIsStatic((RuntimeMethod*)___1_method))
  22361. {
  22362. bool isOpen = parameterCount == 1;
  22363. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  22364. if (isOpen)
  22365. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
  22366. else
  22367. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
  22368. else
  22369. if (isOpen)
  22370. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
  22371. else
  22372. {
  22373. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22374. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22375. }
  22376. }
  22377. else
  22378. {
  22379. bool isOpen = parameterCount == 0;
  22380. if (isOpen)
  22381. {
  22382. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
  22383. }
  22384. else
  22385. {
  22386. if (___0_object == NULL)
  22387. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  22388. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22389. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22390. }
  22391. }
  22392. __this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
  22393. }
  22394. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  22395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22396. {
  22397. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22398. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  22399. }
  22400. #ifdef __clang__
  22401. #pragma clang diagnostic pop
  22402. #endif
  22403. #ifdef __clang__
  22404. #pragma clang diagnostic push
  22405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22406. #pragma clang diagnostic ignored "-Wunused-variable"
  22407. #endif
  22408. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  22409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
  22410. {
  22411. {
  22412. return;
  22413. }
  22414. }
  22415. #ifdef __clang__
  22416. #pragma clang diagnostic pop
  22417. #endif
  22418. #ifdef __clang__
  22419. #pragma clang diagnostic push
  22420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22421. #pragma clang diagnostic ignored "-Wunused-variable"
  22422. #endif
  22423. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  22424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method)
  22425. {
  22426. {
  22427. String_t* L_0 = ___0_name;
  22428. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22429. L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL);
  22430. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL);
  22431. return;
  22432. }
  22433. }
  22434. IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  22435. {
  22436. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22437. int32_t _offset = 1;
  22438. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22439. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method);
  22440. }
  22441. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  22442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22443. {
  22444. {
  22445. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other;
  22446. int32_t L_1 = L_0.___id_0;
  22447. __this->___id_0 = L_1;
  22448. return;
  22449. }
  22450. }
  22451. IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22452. {
  22453. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22454. int32_t _offset = 1;
  22455. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22456. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method);
  22457. }
  22458. // System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
  22459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method)
  22460. {
  22461. bool V_0 = false;
  22462. {
  22463. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop;
  22464. int32_t L_1 = L_0.___id_0;
  22465. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22466. goto IL_000d;
  22467. }
  22468. IL_000d:
  22469. {
  22470. bool L_2 = V_0;
  22471. return L_2;
  22472. }
  22473. }
  22474. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  22475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method)
  22476. {
  22477. bool V_0 = false;
  22478. {
  22479. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs;
  22480. int32_t L_1 = L_0.___id_0;
  22481. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs;
  22482. int32_t L_3 = L_2.___id_0;
  22483. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  22484. goto IL_0012;
  22485. }
  22486. IL_0012:
  22487. {
  22488. bool L_4 = V_0;
  22489. return L_4;
  22490. }
  22491. }
  22492. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  22493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22494. {
  22495. int32_t V_0 = 0;
  22496. {
  22497. int32_t L_0 = __this->___id_0;
  22498. V_0 = L_0;
  22499. goto IL_000a;
  22500. }
  22501. IL_000a:
  22502. {
  22503. int32_t L_1 = V_0;
  22504. return L_1;
  22505. }
  22506. }
  22507. IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22508. {
  22509. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22510. int32_t _offset = 1;
  22511. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22512. int32_t _returnValue;
  22513. _returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method);
  22514. return _returnValue;
  22515. }
  22516. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  22517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22518. {
  22519. static bool s_Il2CppMethodInitialized;
  22520. if (!s_Il2CppMethodInitialized)
  22521. {
  22522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var);
  22523. s_Il2CppMethodInitialized = true;
  22524. }
  22525. bool V_0 = false;
  22526. int32_t G_B3_0 = 0;
  22527. {
  22528. RuntimeObject* L_0 = ___0_other;
  22529. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))
  22530. {
  22531. goto IL_0017;
  22532. }
  22533. }
  22534. {
  22535. RuntimeObject* L_1 = ___0_other;
  22536. bool L_2;
  22537. L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL);
  22538. G_B3_0 = ((int32_t)(L_2));
  22539. goto IL_0018;
  22540. }
  22541. IL_0017:
  22542. {
  22543. G_B3_0 = 0;
  22544. }
  22545. IL_0018:
  22546. {
  22547. V_0 = (bool)G_B3_0;
  22548. goto IL_001b;
  22549. }
  22550. IL_001b:
  22551. {
  22552. bool L_3 = V_0;
  22553. return L_3;
  22554. }
  22555. }
  22556. IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22557. {
  22558. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22559. int32_t _offset = 1;
  22560. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22561. bool _returnValue;
  22562. _returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method);
  22563. return _returnValue;
  22564. }
  22565. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  22566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22567. {
  22568. bool V_0 = false;
  22569. {
  22570. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this);
  22571. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other;
  22572. bool L_2;
  22573. L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL);
  22574. V_0 = L_2;
  22575. goto IL_0010;
  22576. }
  22577. IL_0010:
  22578. {
  22579. bool L_3 = V_0;
  22580. return L_3;
  22581. }
  22582. }
  22583. IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22584. {
  22585. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22586. int32_t _offset = 1;
  22587. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22588. bool _returnValue;
  22589. _returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method);
  22590. return _returnValue;
  22591. }
  22592. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  22593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method)
  22594. {
  22595. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22596. memset((&V_0), 0, sizeof(V_0));
  22597. {
  22598. String_t* L_0 = ___0_name;
  22599. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22600. memset((&L_1), 0, sizeof(L_1));
  22601. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL);
  22602. V_0 = L_1;
  22603. goto IL_000a;
  22604. }
  22605. IL_000a:
  22606. {
  22607. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0;
  22608. return L_2;
  22609. }
  22610. }
  22611. // System.String UnityEngine.PropertyName::ToString()
  22612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22613. {
  22614. static bool s_Il2CppMethodInitialized;
  22615. if (!s_Il2CppMethodInitialized)
  22616. {
  22617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  22618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
  22619. s_Il2CppMethodInitialized = true;
  22620. }
  22621. String_t* V_0 = NULL;
  22622. {
  22623. int32_t L_0 = __this->___id_0;
  22624. int32_t L_1 = L_0;
  22625. RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1);
  22626. String_t* L_3;
  22627. L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL);
  22628. V_0 = L_3;
  22629. goto IL_0019;
  22630. }
  22631. IL_0019:
  22632. {
  22633. String_t* L_4 = V_0;
  22634. return L_4;
  22635. }
  22636. }
  22637. IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22638. {
  22639. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22640. int32_t _offset = 1;
  22641. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22642. String_t* _returnValue;
  22643. _returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method);
  22644. return _returnValue;
  22645. }
  22646. #ifdef __clang__
  22647. #pragma clang diagnostic pop
  22648. #endif
  22649. #ifdef __clang__
  22650. #pragma clang diagnostic push
  22651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22652. #pragma clang diagnostic ignored "-Wunused-variable"
  22653. #endif
  22654. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  22655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method)
  22656. {
  22657. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22658. memset((&V_0), 0, sizeof(V_0));
  22659. {
  22660. String_t* L_0 = ___0_name;
  22661. PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL);
  22662. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0;
  22663. return L_1;
  22664. }
  22665. }
  22666. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  22667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method)
  22668. {
  22669. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*);
  22670. static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func;
  22671. if (!_il2cpp_icall_func)
  22672. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  22673. _il2cpp_icall_func(___0_name, ___1_ret);
  22674. }
  22675. #ifdef __clang__
  22676. #pragma clang diagnostic pop
  22677. #endif
  22678. #ifdef __clang__
  22679. #pragma clang diagnostic push
  22680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22681. #pragma clang diagnostic ignored "-Wunused-variable"
  22682. #endif
  22683. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22684. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22685. {
  22686. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22687. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22688. {
  22689. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22690. {
  22691. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22692. (marshaled.___m_SourceStyle_1)->AddRef();
  22693. }
  22694. else
  22695. {
  22696. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22697. }
  22698. }
  22699. else
  22700. {
  22701. marshaled.___m_SourceStyle_1 = NULL;
  22702. }
  22703. }
  22704. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22705. {
  22706. static bool s_Il2CppMethodInitialized;
  22707. if (!s_Il2CppMethodInitialized)
  22708. {
  22709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22710. s_Il2CppMethodInitialized = true;
  22711. }
  22712. intptr_t unmarshaledm_Ptr_temp_0;
  22713. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22714. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22715. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22716. if (marshaled.___m_SourceStyle_1 != NULL)
  22717. {
  22718. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22719. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22720. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22721. {
  22722. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22723. }
  22724. }
  22725. else
  22726. {
  22727. unmarshaled.___m_SourceStyle_1 = NULL;
  22728. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22729. }
  22730. }
  22731. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22732. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22733. {
  22734. if (marshaled.___m_SourceStyle_1 != NULL)
  22735. {
  22736. (marshaled.___m_SourceStyle_1)->Release();
  22737. marshaled.___m_SourceStyle_1 = NULL;
  22738. }
  22739. }
  22740. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22741. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22742. {
  22743. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22744. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22745. {
  22746. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22747. {
  22748. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22749. (marshaled.___m_SourceStyle_1)->AddRef();
  22750. }
  22751. else
  22752. {
  22753. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22754. }
  22755. }
  22756. else
  22757. {
  22758. marshaled.___m_SourceStyle_1 = NULL;
  22759. }
  22760. }
  22761. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22762. {
  22763. static bool s_Il2CppMethodInitialized;
  22764. if (!s_Il2CppMethodInitialized)
  22765. {
  22766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22767. s_Il2CppMethodInitialized = true;
  22768. }
  22769. intptr_t unmarshaledm_Ptr_temp_0;
  22770. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22771. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22772. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22773. if (marshaled.___m_SourceStyle_1 != NULL)
  22774. {
  22775. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22776. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22777. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22778. {
  22779. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22780. }
  22781. }
  22782. else
  22783. {
  22784. unmarshaled.___m_SourceStyle_1 = NULL;
  22785. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22786. }
  22787. }
  22788. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22789. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22790. {
  22791. if (marshaled.___m_SourceStyle_1 != NULL)
  22792. {
  22793. (marshaled.___m_SourceStyle_1)->Release();
  22794. marshaled.___m_SourceStyle_1 = NULL;
  22795. }
  22796. }
  22797. // System.Void UnityEngine.RectOffset::.ctor()
  22798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22799. {
  22800. {
  22801. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22802. intptr_t L_0;
  22803. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22804. __this->___m_Ptr_0 = L_0;
  22805. return;
  22806. }
  22807. }
  22808. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  22809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  22810. {
  22811. {
  22812. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22813. RuntimeObject* L_0 = ___0_sourceStyle;
  22814. __this->___m_SourceStyle_1 = L_0;
  22815. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
  22816. intptr_t L_1 = ___1_source;
  22817. __this->___m_Ptr_0 = L_1;
  22818. return;
  22819. }
  22820. }
  22821. // System.Void UnityEngine.RectOffset::Finalize()
  22822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22823. {
  22824. bool V_0 = false;
  22825. {
  22826. }
  22827. {
  22828. auto __finallyBlock = il2cpp::utils::Finally([&]
  22829. {
  22830. FINALLY_0018:
  22831. {// begin finally (depth: 1)
  22832. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  22833. return;
  22834. }// end finally (depth: 1)
  22835. });
  22836. try
  22837. {// begin try (depth: 1)
  22838. {
  22839. RuntimeObject* L_0 = __this->___m_SourceStyle_1;
  22840. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22841. bool L_1 = V_0;
  22842. if (!L_1)
  22843. {
  22844. goto IL_0016_1;
  22845. }
  22846. }
  22847. {
  22848. RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
  22849. }
  22850. IL_0016_1:
  22851. {
  22852. goto IL_0020;
  22853. }
  22854. }// end try (depth: 1)
  22855. catch(Il2CppExceptionWrapper& e)
  22856. {
  22857. __finallyBlock.StoreException(e.ex);
  22858. }
  22859. }
  22860. IL_0020:
  22861. {
  22862. return;
  22863. }
  22864. }
  22865. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  22866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method)
  22867. {
  22868. {
  22869. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22870. intptr_t L_0;
  22871. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22872. __this->___m_Ptr_0 = L_0;
  22873. int32_t L_1 = ___0_left;
  22874. RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
  22875. int32_t L_2 = ___1_right;
  22876. RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
  22877. int32_t L_3 = ___2_top;
  22878. RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
  22879. int32_t L_4 = ___3_bottom;
  22880. RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
  22881. return;
  22882. }
  22883. }
  22884. // System.String UnityEngine.RectOffset::ToString()
  22885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22886. {
  22887. String_t* V_0 = NULL;
  22888. {
  22889. String_t* L_0;
  22890. L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  22891. V_0 = L_0;
  22892. goto IL_000c;
  22893. }
  22894. IL_000c:
  22895. {
  22896. String_t* L_1 = V_0;
  22897. return L_1;
  22898. }
  22899. }
  22900. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  22901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  22902. {
  22903. static bool s_Il2CppMethodInitialized;
  22904. if (!s_Il2CppMethodInitialized)
  22905. {
  22906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  22908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  22909. s_Il2CppMethodInitialized = true;
  22910. }
  22911. bool V_0 = false;
  22912. int32_t V_1 = 0;
  22913. String_t* V_2 = NULL;
  22914. {
  22915. RuntimeObject* L_0 = ___1_formatProvider;
  22916. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22917. bool L_1 = V_0;
  22918. if (!L_1)
  22919. {
  22920. goto IL_0015;
  22921. }
  22922. }
  22923. {
  22924. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22925. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  22926. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  22927. NullCheck(L_2);
  22928. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  22929. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  22930. ___1_formatProvider = L_3;
  22931. }
  22932. IL_0015:
  22933. {
  22934. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  22935. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  22936. int32_t L_6;
  22937. L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
  22938. V_1 = L_6;
  22939. String_t* L_7 = ___0_format;
  22940. RuntimeObject* L_8 = ___1_formatProvider;
  22941. String_t* L_9;
  22942. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  22943. NullCheck(L_5);
  22944. ArrayElementTypeCheck (L_5, L_9);
  22945. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  22946. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  22947. int32_t L_11;
  22948. L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
  22949. V_1 = L_11;
  22950. String_t* L_12 = ___0_format;
  22951. RuntimeObject* L_13 = ___1_formatProvider;
  22952. String_t* L_14;
  22953. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  22954. NullCheck(L_10);
  22955. ArrayElementTypeCheck (L_10, L_14);
  22956. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  22957. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  22958. int32_t L_16;
  22959. L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
  22960. V_1 = L_16;
  22961. String_t* L_17 = ___0_format;
  22962. RuntimeObject* L_18 = ___1_formatProvider;
  22963. String_t* L_19;
  22964. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  22965. NullCheck(L_15);
  22966. ArrayElementTypeCheck (L_15, L_19);
  22967. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  22968. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  22969. int32_t L_21;
  22970. L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
  22971. V_1 = L_21;
  22972. String_t* L_22 = ___0_format;
  22973. RuntimeObject* L_23 = ___1_formatProvider;
  22974. String_t* L_24;
  22975. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  22976. NullCheck(L_20);
  22977. ArrayElementTypeCheck (L_20, L_24);
  22978. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  22979. String_t* L_25;
  22980. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
  22981. V_2 = L_25;
  22982. goto IL_0074;
  22983. }
  22984. IL_0074:
  22985. {
  22986. String_t* L_26 = V_2;
  22987. return L_26;
  22988. }
  22989. }
  22990. // System.Void UnityEngine.RectOffset::Destroy()
  22991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22992. {
  22993. static bool s_Il2CppMethodInitialized;
  22994. if (!s_Il2CppMethodInitialized)
  22995. {
  22996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22997. s_Il2CppMethodInitialized = true;
  22998. }
  22999. bool V_0 = false;
  23000. {
  23001. intptr_t L_0 = __this->___m_Ptr_0;
  23002. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  23003. bool L_2;
  23004. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  23005. V_0 = L_2;
  23006. bool L_3 = V_0;
  23007. if (!L_3)
  23008. {
  23009. goto IL_002e;
  23010. }
  23011. }
  23012. {
  23013. intptr_t L_4 = __this->___m_Ptr_0;
  23014. RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
  23015. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  23016. __this->___m_Ptr_0 = L_5;
  23017. }
  23018. IL_002e:
  23019. {
  23020. return;
  23021. }
  23022. }
  23023. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  23024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
  23025. {
  23026. typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
  23027. static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
  23028. if (!_il2cpp_icall_func)
  23029. _il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  23030. intptr_t icallRetVal = _il2cpp_icall_func();
  23031. return icallRetVal;
  23032. }
  23033. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  23034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
  23035. {
  23036. typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
  23037. static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
  23038. if (!_il2cpp_icall_func)
  23039. _il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  23040. _il2cpp_icall_func(___0_ptr);
  23041. }
  23042. // System.Int32 UnityEngine.RectOffset::get_left()
  23043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23044. {
  23045. typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23046. static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
  23047. if (!_il2cpp_icall_func)
  23048. _il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  23049. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23050. return icallRetVal;
  23051. }
  23052. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  23053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  23054. {
  23055. typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  23056. static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
  23057. if (!_il2cpp_icall_func)
  23058. _il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  23059. _il2cpp_icall_func(__this, ___0_value);
  23060. }
  23061. // System.Int32 UnityEngine.RectOffset::get_right()
  23062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23063. {
  23064. typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23065. static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
  23066. if (!_il2cpp_icall_func)
  23067. _il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  23068. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23069. return icallRetVal;
  23070. }
  23071. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  23072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  23073. {
  23074. typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  23075. static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
  23076. if (!_il2cpp_icall_func)
  23077. _il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  23078. _il2cpp_icall_func(__this, ___0_value);
  23079. }
  23080. // System.Int32 UnityEngine.RectOffset::get_top()
  23081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23082. {
  23083. typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23084. static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
  23085. if (!_il2cpp_icall_func)
  23086. _il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  23087. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23088. return icallRetVal;
  23089. }
  23090. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  23091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  23092. {
  23093. typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  23094. static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
  23095. if (!_il2cpp_icall_func)
  23096. _il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  23097. _il2cpp_icall_func(__this, ___0_value);
  23098. }
  23099. // System.Int32 UnityEngine.RectOffset::get_bottom()
  23100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23101. {
  23102. typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23103. static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
  23104. if (!_il2cpp_icall_func)
  23105. _il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  23106. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23107. return icallRetVal;
  23108. }
  23109. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  23110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  23111. {
  23112. typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  23113. static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
  23114. if (!_il2cpp_icall_func)
  23115. _il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  23116. _il2cpp_icall_func(__this, ___0_value);
  23117. }
  23118. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  23119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23120. {
  23121. typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23122. static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
  23123. if (!_il2cpp_icall_func)
  23124. _il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  23125. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23126. return icallRetVal;
  23127. }
  23128. // System.Int32 UnityEngine.RectOffset::get_vertical()
  23129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23130. {
  23131. typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23132. static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
  23133. if (!_il2cpp_icall_func)
  23134. _il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  23135. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23136. return icallRetVal;
  23137. }
  23138. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  23139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  23140. {
  23141. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  23142. memset((&V_0), 0, sizeof(V_0));
  23143. {
  23144. RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
  23145. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  23146. return L_0;
  23147. }
  23148. }
  23149. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  23150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
  23151. {
  23152. typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  23153. static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
  23154. if (!_il2cpp_icall_func)
  23155. _il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  23156. _il2cpp_icall_func(__this, ___0_rect, ___1_ret);
  23157. }
  23158. #ifdef __clang__
  23159. #pragma clang diagnostic pop
  23160. #endif
  23161. #ifdef __clang__
  23162. #pragma clang diagnostic push
  23163. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23164. #pragma clang diagnostic ignored "-Wunused-variable"
  23165. #endif
  23166. // System.Int32 UnityEngine.RectInt::get_x()
  23167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23168. {
  23169. int32_t V_0 = 0;
  23170. {
  23171. int32_t L_0 = __this->___m_XMin_0;
  23172. V_0 = L_0;
  23173. goto IL_000a;
  23174. }
  23175. IL_000a:
  23176. {
  23177. int32_t L_1 = V_0;
  23178. return L_1;
  23179. }
  23180. }
  23181. IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23182. {
  23183. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23184. int32_t _offset = 1;
  23185. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23186. int32_t _returnValue;
  23187. _returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
  23188. return _returnValue;
  23189. }
  23190. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  23191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23192. {
  23193. {
  23194. int32_t L_0 = ___0_value;
  23195. __this->___m_XMin_0 = L_0;
  23196. return;
  23197. }
  23198. }
  23199. IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23200. {
  23201. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23202. int32_t _offset = 1;
  23203. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23204. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
  23205. }
  23206. // System.Int32 UnityEngine.RectInt::get_y()
  23207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23208. {
  23209. int32_t V_0 = 0;
  23210. {
  23211. int32_t L_0 = __this->___m_YMin_1;
  23212. V_0 = L_0;
  23213. goto IL_000a;
  23214. }
  23215. IL_000a:
  23216. {
  23217. int32_t L_1 = V_0;
  23218. return L_1;
  23219. }
  23220. }
  23221. IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23222. {
  23223. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23224. int32_t _offset = 1;
  23225. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23226. int32_t _returnValue;
  23227. _returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
  23228. return _returnValue;
  23229. }
  23230. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  23231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23232. {
  23233. {
  23234. int32_t L_0 = ___0_value;
  23235. __this->___m_YMin_1 = L_0;
  23236. return;
  23237. }
  23238. }
  23239. IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23240. {
  23241. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23242. int32_t _offset = 1;
  23243. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23244. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
  23245. }
  23246. // System.Int32 UnityEngine.RectInt::get_width()
  23247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23248. {
  23249. int32_t V_0 = 0;
  23250. {
  23251. int32_t L_0 = __this->___m_Width_2;
  23252. V_0 = L_0;
  23253. goto IL_000a;
  23254. }
  23255. IL_000a:
  23256. {
  23257. int32_t L_1 = V_0;
  23258. return L_1;
  23259. }
  23260. }
  23261. IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23262. {
  23263. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23264. int32_t _offset = 1;
  23265. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23266. int32_t _returnValue;
  23267. _returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
  23268. return _returnValue;
  23269. }
  23270. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  23271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23272. {
  23273. {
  23274. int32_t L_0 = ___0_value;
  23275. __this->___m_Width_2 = L_0;
  23276. return;
  23277. }
  23278. }
  23279. IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23280. {
  23281. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23282. int32_t _offset = 1;
  23283. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23284. RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
  23285. }
  23286. // System.Int32 UnityEngine.RectInt::get_height()
  23287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23288. {
  23289. int32_t V_0 = 0;
  23290. {
  23291. int32_t L_0 = __this->___m_Height_3;
  23292. V_0 = L_0;
  23293. goto IL_000a;
  23294. }
  23295. IL_000a:
  23296. {
  23297. int32_t L_1 = V_0;
  23298. return L_1;
  23299. }
  23300. }
  23301. IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23302. {
  23303. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23304. int32_t _offset = 1;
  23305. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23306. int32_t _returnValue;
  23307. _returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
  23308. return _returnValue;
  23309. }
  23310. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  23311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23312. {
  23313. {
  23314. int32_t L_0 = ___0_value;
  23315. __this->___m_Height_3 = L_0;
  23316. return;
  23317. }
  23318. }
  23319. IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23320. {
  23321. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23322. int32_t _offset = 1;
  23323. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23324. RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
  23325. }
  23326. // System.Int32 UnityEngine.RectInt::get_xMin()
  23327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23328. {
  23329. static bool s_Il2CppMethodInitialized;
  23330. if (!s_Il2CppMethodInitialized)
  23331. {
  23332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23333. s_Il2CppMethodInitialized = true;
  23334. }
  23335. int32_t V_0 = 0;
  23336. {
  23337. int32_t L_0 = __this->___m_XMin_0;
  23338. int32_t L_1 = __this->___m_XMin_0;
  23339. int32_t L_2 = __this->___m_Width_2;
  23340. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23341. int32_t L_3;
  23342. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23343. V_0 = L_3;
  23344. goto IL_001c;
  23345. }
  23346. IL_001c:
  23347. {
  23348. int32_t L_4 = V_0;
  23349. return L_4;
  23350. }
  23351. }
  23352. IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23353. {
  23354. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23355. int32_t _offset = 1;
  23356. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23357. int32_t _returnValue;
  23358. _returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
  23359. return _returnValue;
  23360. }
  23361. // System.Int32 UnityEngine.RectInt::get_yMin()
  23362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23363. {
  23364. static bool s_Il2CppMethodInitialized;
  23365. if (!s_Il2CppMethodInitialized)
  23366. {
  23367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23368. s_Il2CppMethodInitialized = true;
  23369. }
  23370. int32_t V_0 = 0;
  23371. {
  23372. int32_t L_0 = __this->___m_YMin_1;
  23373. int32_t L_1 = __this->___m_YMin_1;
  23374. int32_t L_2 = __this->___m_Height_3;
  23375. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23376. int32_t L_3;
  23377. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23378. V_0 = L_3;
  23379. goto IL_001c;
  23380. }
  23381. IL_001c:
  23382. {
  23383. int32_t L_4 = V_0;
  23384. return L_4;
  23385. }
  23386. }
  23387. IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23388. {
  23389. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23390. int32_t _offset = 1;
  23391. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23392. int32_t _returnValue;
  23393. _returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
  23394. return _returnValue;
  23395. }
  23396. // System.Int32 UnityEngine.RectInt::get_xMax()
  23397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23398. {
  23399. static bool s_Il2CppMethodInitialized;
  23400. if (!s_Il2CppMethodInitialized)
  23401. {
  23402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23403. s_Il2CppMethodInitialized = true;
  23404. }
  23405. int32_t V_0 = 0;
  23406. {
  23407. int32_t L_0 = __this->___m_XMin_0;
  23408. int32_t L_1 = __this->___m_XMin_0;
  23409. int32_t L_2 = __this->___m_Width_2;
  23410. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23411. int32_t L_3;
  23412. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23413. V_0 = L_3;
  23414. goto IL_001c;
  23415. }
  23416. IL_001c:
  23417. {
  23418. int32_t L_4 = V_0;
  23419. return L_4;
  23420. }
  23421. }
  23422. IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23423. {
  23424. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23425. int32_t _offset = 1;
  23426. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23427. int32_t _returnValue;
  23428. _returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
  23429. return _returnValue;
  23430. }
  23431. // System.Int32 UnityEngine.RectInt::get_yMax()
  23432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23433. {
  23434. static bool s_Il2CppMethodInitialized;
  23435. if (!s_Il2CppMethodInitialized)
  23436. {
  23437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23438. s_Il2CppMethodInitialized = true;
  23439. }
  23440. int32_t V_0 = 0;
  23441. {
  23442. int32_t L_0 = __this->___m_YMin_1;
  23443. int32_t L_1 = __this->___m_YMin_1;
  23444. int32_t L_2 = __this->___m_Height_3;
  23445. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23446. int32_t L_3;
  23447. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23448. V_0 = L_3;
  23449. goto IL_001c;
  23450. }
  23451. IL_001c:
  23452. {
  23453. int32_t L_4 = V_0;
  23454. return L_4;
  23455. }
  23456. }
  23457. IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23458. {
  23459. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23460. int32_t _offset = 1;
  23461. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23462. int32_t _returnValue;
  23463. _returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
  23464. return _returnValue;
  23465. }
  23466. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  23467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23468. {
  23469. {
  23470. int32_t L_0 = ___0_xMin;
  23471. __this->___m_XMin_0 = L_0;
  23472. int32_t L_1 = ___1_yMin;
  23473. __this->___m_YMin_1 = L_1;
  23474. int32_t L_2 = ___2_width;
  23475. __this->___m_Width_2 = L_2;
  23476. int32_t L_3 = ___3_height;
  23477. __this->___m_Height_3 = L_3;
  23478. return;
  23479. }
  23480. }
  23481. IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23482. {
  23483. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23484. int32_t _offset = 1;
  23485. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23486. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
  23487. }
  23488. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  23489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23490. {
  23491. bool V_0 = false;
  23492. int32_t G_B5_0 = 0;
  23493. {
  23494. int32_t L_0;
  23495. L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
  23496. int32_t L_1;
  23497. L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
  23498. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  23499. {
  23500. goto IL_003f;
  23501. }
  23502. }
  23503. {
  23504. int32_t L_2;
  23505. L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
  23506. int32_t L_3;
  23507. L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
  23508. if ((((int32_t)L_2) <= ((int32_t)L_3)))
  23509. {
  23510. goto IL_003f;
  23511. }
  23512. }
  23513. {
  23514. int32_t L_4;
  23515. L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
  23516. int32_t L_5;
  23517. L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
  23518. if ((((int32_t)L_4) >= ((int32_t)L_5)))
  23519. {
  23520. goto IL_003f;
  23521. }
  23522. }
  23523. {
  23524. int32_t L_6;
  23525. L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
  23526. int32_t L_7;
  23527. L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
  23528. G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
  23529. goto IL_0040;
  23530. }
  23531. IL_003f:
  23532. {
  23533. G_B5_0 = 0;
  23534. }
  23535. IL_0040:
  23536. {
  23537. V_0 = (bool)G_B5_0;
  23538. goto IL_0043;
  23539. }
  23540. IL_0043:
  23541. {
  23542. bool L_8 = V_0;
  23543. return L_8;
  23544. }
  23545. }
  23546. IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23547. {
  23548. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23549. int32_t _offset = 1;
  23550. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23551. bool _returnValue;
  23552. _returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
  23553. return _returnValue;
  23554. }
  23555. // System.String UnityEngine.RectInt::ToString()
  23556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23557. {
  23558. String_t* V_0 = NULL;
  23559. {
  23560. String_t* L_0;
  23561. L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23562. V_0 = L_0;
  23563. goto IL_000c;
  23564. }
  23565. IL_000c:
  23566. {
  23567. String_t* L_1 = V_0;
  23568. return L_1;
  23569. }
  23570. }
  23571. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23572. {
  23573. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23574. int32_t _offset = 1;
  23575. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23576. String_t* _returnValue;
  23577. _returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
  23578. return _returnValue;
  23579. }
  23580. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  23581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23582. {
  23583. static bool s_Il2CppMethodInitialized;
  23584. if (!s_Il2CppMethodInitialized)
  23585. {
  23586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  23589. s_Il2CppMethodInitialized = true;
  23590. }
  23591. bool V_0 = false;
  23592. int32_t V_1 = 0;
  23593. String_t* V_2 = NULL;
  23594. {
  23595. RuntimeObject* L_0 = ___1_formatProvider;
  23596. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23597. bool L_1 = V_0;
  23598. if (!L_1)
  23599. {
  23600. goto IL_0015;
  23601. }
  23602. }
  23603. {
  23604. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23605. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  23606. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23607. NullCheck(L_2);
  23608. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  23609. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  23610. ___1_formatProvider = L_3;
  23611. }
  23612. IL_0015:
  23613. {
  23614. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  23615. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  23616. int32_t L_6;
  23617. L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
  23618. V_1 = L_6;
  23619. String_t* L_7 = ___0_format;
  23620. RuntimeObject* L_8 = ___1_formatProvider;
  23621. String_t* L_9;
  23622. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  23623. NullCheck(L_5);
  23624. ArrayElementTypeCheck (L_5, L_9);
  23625. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  23626. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  23627. int32_t L_11;
  23628. L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
  23629. V_1 = L_11;
  23630. String_t* L_12 = ___0_format;
  23631. RuntimeObject* L_13 = ___1_formatProvider;
  23632. String_t* L_14;
  23633. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  23634. NullCheck(L_10);
  23635. ArrayElementTypeCheck (L_10, L_14);
  23636. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  23637. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  23638. int32_t L_16;
  23639. L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
  23640. V_1 = L_16;
  23641. String_t* L_17 = ___0_format;
  23642. RuntimeObject* L_18 = ___1_formatProvider;
  23643. String_t* L_19;
  23644. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  23645. NullCheck(L_15);
  23646. ArrayElementTypeCheck (L_15, L_19);
  23647. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  23648. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  23649. int32_t L_21;
  23650. L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
  23651. V_1 = L_21;
  23652. String_t* L_22 = ___0_format;
  23653. RuntimeObject* L_23 = ___1_formatProvider;
  23654. String_t* L_24;
  23655. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  23656. NullCheck(L_20);
  23657. ArrayElementTypeCheck (L_20, L_24);
  23658. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  23659. String_t* L_25;
  23660. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
  23661. V_2 = L_25;
  23662. goto IL_0074;
  23663. }
  23664. IL_0074:
  23665. {
  23666. String_t* L_26 = V_2;
  23667. return L_26;
  23668. }
  23669. }
  23670. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23671. {
  23672. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23673. int32_t _offset = 1;
  23674. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23675. String_t* _returnValue;
  23676. _returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23677. return _returnValue;
  23678. }
  23679. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  23680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23681. {
  23682. bool V_0 = false;
  23683. int32_t G_B5_0 = 0;
  23684. {
  23685. int32_t L_0 = __this->___m_XMin_0;
  23686. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
  23687. int32_t L_2 = L_1.___m_XMin_0;
  23688. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  23689. {
  23690. goto IL_003b;
  23691. }
  23692. }
  23693. {
  23694. int32_t L_3 = __this->___m_YMin_1;
  23695. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
  23696. int32_t L_5 = L_4.___m_YMin_1;
  23697. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  23698. {
  23699. goto IL_003b;
  23700. }
  23701. }
  23702. {
  23703. int32_t L_6 = __this->___m_Width_2;
  23704. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
  23705. int32_t L_8 = L_7.___m_Width_2;
  23706. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  23707. {
  23708. goto IL_003b;
  23709. }
  23710. }
  23711. {
  23712. int32_t L_9 = __this->___m_Height_3;
  23713. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
  23714. int32_t L_11 = L_10.___m_Height_3;
  23715. G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
  23716. goto IL_003c;
  23717. }
  23718. IL_003b:
  23719. {
  23720. G_B5_0 = 0;
  23721. }
  23722. IL_003c:
  23723. {
  23724. V_0 = (bool)G_B5_0;
  23725. goto IL_003f;
  23726. }
  23727. IL_003f:
  23728. {
  23729. bool L_12 = V_0;
  23730. return L_12;
  23731. }
  23732. }
  23733. IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23734. {
  23735. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23736. int32_t _offset = 1;
  23737. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23738. bool _returnValue;
  23739. _returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
  23740. return _returnValue;
  23741. }
  23742. #ifdef __clang__
  23743. #pragma clang diagnostic pop
  23744. #endif
  23745. #ifdef __clang__
  23746. #pragma clang diagnostic push
  23747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23748. #pragma clang diagnostic ignored "-Wunused-variable"
  23749. #endif
  23750. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  23751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23752. {
  23753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23754. memset((&V_0), 0, sizeof(V_0));
  23755. {
  23756. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
  23757. V_0 = L_0;
  23758. goto IL_000a;
  23759. }
  23760. IL_000a:
  23761. {
  23762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23763. return L_1;
  23764. }
  23765. }
  23766. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23767. {
  23768. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23769. int32_t _offset = 1;
  23770. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23772. _returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
  23773. return _returnValue;
  23774. }
  23775. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23777. {
  23778. {
  23779. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
  23780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23781. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  23782. __this->___m_Normal_0 = L_1;
  23783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
  23784. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
  23785. float L_4;
  23786. L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
  23787. __this->___m_Distance_1 = ((-L_4));
  23788. return;
  23789. }
  23790. }
  23791. IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23792. {
  23793. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23794. int32_t _offset = 1;
  23795. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23796. Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
  23797. }
  23798. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  23799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23800. {
  23801. float V_0 = 0.0f;
  23802. float V_1 = 0.0f;
  23803. bool V_2 = false;
  23804. bool V_3 = false;
  23805. {
  23806. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23807. L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
  23808. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
  23809. float L_2;
  23810. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  23811. V_0 = L_2;
  23812. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23813. L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
  23814. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
  23815. float L_5;
  23816. L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
  23817. float L_6 = __this->___m_Distance_1;
  23818. V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
  23819. float L_7 = V_0;
  23820. bool L_8;
  23821. L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
  23822. V_2 = L_8;
  23823. bool L_9 = V_2;
  23824. if (!L_9)
  23825. {
  23826. goto IL_004a;
  23827. }
  23828. }
  23829. {
  23830. float* L_10 = ___1_enter;
  23831. *((float*)L_10) = (float)(0.0f);
  23832. V_3 = (bool)0;
  23833. goto IL_005b;
  23834. }
  23835. IL_004a:
  23836. {
  23837. float* L_11 = ___1_enter;
  23838. float L_12 = V_1;
  23839. float L_13 = V_0;
  23840. *((float*)L_11) = (float)((float)(L_12/L_13));
  23841. float* L_14 = ___1_enter;
  23842. float L_15 = *((float*)L_14);
  23843. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  23844. goto IL_005b;
  23845. }
  23846. IL_005b:
  23847. {
  23848. bool L_16 = V_3;
  23849. return L_16;
  23850. }
  23851. }
  23852. IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23853. {
  23854. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23855. int32_t _offset = 1;
  23856. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23857. bool _returnValue;
  23858. _returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
  23859. return _returnValue;
  23860. }
  23861. // System.String UnityEngine.Plane::ToString()
  23862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23863. {
  23864. String_t* V_0 = NULL;
  23865. {
  23866. String_t* L_0;
  23867. L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23868. V_0 = L_0;
  23869. goto IL_000c;
  23870. }
  23871. IL_000c:
  23872. {
  23873. String_t* L_1 = V_0;
  23874. return L_1;
  23875. }
  23876. }
  23877. IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23878. {
  23879. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23880. int32_t _offset = 1;
  23881. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23882. String_t* _returnValue;
  23883. _returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
  23884. return _returnValue;
  23885. }
  23886. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  23887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23888. {
  23889. static bool s_Il2CppMethodInitialized;
  23890. if (!s_Il2CppMethodInitialized)
  23891. {
  23892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  23895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  23896. s_Il2CppMethodInitialized = true;
  23897. }
  23898. bool V_0 = false;
  23899. bool V_1 = false;
  23900. String_t* V_2 = NULL;
  23901. {
  23902. String_t* L_0 = ___0_format;
  23903. bool L_1;
  23904. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  23905. V_0 = L_1;
  23906. bool L_2 = V_0;
  23907. if (!L_2)
  23908. {
  23909. goto IL_0012;
  23910. }
  23911. }
  23912. {
  23913. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  23914. }
  23915. IL_0012:
  23916. {
  23917. RuntimeObject* L_3 = ___1_formatProvider;
  23918. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23919. bool L_4 = V_1;
  23920. if (!L_4)
  23921. {
  23922. goto IL_0026;
  23923. }
  23924. }
  23925. {
  23926. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23927. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  23928. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23929. NullCheck(L_5);
  23930. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  23931. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  23932. ___1_formatProvider = L_6;
  23933. }
  23934. IL_0026:
  23935. {
  23936. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  23937. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  23938. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
  23939. String_t* L_10 = ___0_format;
  23940. RuntimeObject* L_11 = ___1_formatProvider;
  23941. String_t* L_12;
  23942. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  23943. NullCheck(L_8);
  23944. ArrayElementTypeCheck (L_8, L_12);
  23945. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  23946. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  23947. float* L_14 = (&__this->___m_Distance_1);
  23948. String_t* L_15 = ___0_format;
  23949. RuntimeObject* L_16 = ___1_formatProvider;
  23950. String_t* L_17;
  23951. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  23952. NullCheck(L_13);
  23953. ArrayElementTypeCheck (L_13, L_17);
  23954. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  23955. String_t* L_18;
  23956. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
  23957. V_2 = L_18;
  23958. goto IL_0059;
  23959. }
  23960. IL_0059:
  23961. {
  23962. String_t* L_19 = V_2;
  23963. return L_19;
  23964. }
  23965. }
  23966. IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23967. {
  23968. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23969. int32_t _offset = 1;
  23970. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23971. String_t* _returnValue;
  23972. _returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23973. return _returnValue;
  23974. }
  23975. #ifdef __clang__
  23976. #pragma clang diagnostic pop
  23977. #endif
  23978. #ifdef __clang__
  23979. #pragma clang diagnostic push
  23980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23981. #pragma clang diagnostic ignored "-Wunused-variable"
  23982. #endif
  23983. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23985. {
  23986. {
  23987. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
  23988. __this->___m_Center_0 = L_0;
  23989. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
  23990. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23991. L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
  23992. __this->___m_Extents_1 = L_2;
  23993. return;
  23994. }
  23995. }
  23996. IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23997. {
  23998. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23999. int32_t _offset = 1;
  24000. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24001. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
  24002. }
  24003. // System.Int32 UnityEngine.Bounds::GetHashCode()
  24004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24005. {
  24006. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24007. memset((&V_0), 0, sizeof(V_0));
  24008. int32_t V_1 = 0;
  24009. {
  24010. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24011. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24012. V_0 = L_0;
  24013. int32_t L_1;
  24014. L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  24015. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24016. L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24017. V_0 = L_2;
  24018. int32_t L_3;
  24019. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  24020. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  24021. goto IL_002f;
  24022. }
  24023. IL_002f:
  24024. {
  24025. int32_t L_4 = V_1;
  24026. return L_4;
  24027. }
  24028. }
  24029. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24030. {
  24031. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24032. int32_t _offset = 1;
  24033. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24034. int32_t _returnValue;
  24035. _returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
  24036. return _returnValue;
  24037. }
  24038. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  24039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24040. {
  24041. static bool s_Il2CppMethodInitialized;
  24042. if (!s_Il2CppMethodInitialized)
  24043. {
  24044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
  24045. s_Il2CppMethodInitialized = true;
  24046. }
  24047. bool V_0 = false;
  24048. bool V_1 = false;
  24049. {
  24050. RuntimeObject* L_0 = ___0_other;
  24051. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24052. bool L_1 = V_0;
  24053. if (!L_1)
  24054. {
  24055. goto IL_0015;
  24056. }
  24057. }
  24058. {
  24059. V_1 = (bool)0;
  24060. goto IL_0024;
  24061. }
  24062. IL_0015:
  24063. {
  24064. RuntimeObject* L_2 = ___0_other;
  24065. bool L_3;
  24066. L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
  24067. V_1 = L_3;
  24068. goto IL_0024;
  24069. }
  24070. IL_0024:
  24071. {
  24072. bool L_4 = V_1;
  24073. return L_4;
  24074. }
  24075. }
  24076. IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24077. {
  24078. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24079. int32_t _offset = 1;
  24080. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24081. bool _returnValue;
  24082. _returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
  24083. return _returnValue;
  24084. }
  24085. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  24086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  24087. {
  24088. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24089. memset((&V_0), 0, sizeof(V_0));
  24090. bool V_1 = false;
  24091. int32_t G_B3_0 = 0;
  24092. {
  24093. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24094. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24095. V_0 = L_0;
  24096. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24097. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
  24098. bool L_2;
  24099. L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
  24100. if (!L_2)
  24101. {
  24102. goto IL_002f;
  24103. }
  24104. }
  24105. {
  24106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24107. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24108. V_0 = L_3;
  24109. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  24110. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
  24111. bool L_5;
  24112. L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
  24113. G_B3_0 = ((int32_t)(L_5));
  24114. goto IL_0030;
  24115. }
  24116. IL_002f:
  24117. {
  24118. G_B3_0 = 0;
  24119. }
  24120. IL_0030:
  24121. {
  24122. V_1 = (bool)G_B3_0;
  24123. goto IL_0033;
  24124. }
  24125. IL_0033:
  24126. {
  24127. bool L_6 = V_1;
  24128. return L_6;
  24129. }
  24130. }
  24131. IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  24132. {
  24133. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24134. int32_t _offset = 1;
  24135. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24136. bool _returnValue;
  24137. _returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
  24138. return _returnValue;
  24139. }
  24140. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  24141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24142. {
  24143. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24144. memset((&V_0), 0, sizeof(V_0));
  24145. {
  24146. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
  24147. V_0 = L_0;
  24148. goto IL_000a;
  24149. }
  24150. IL_000a:
  24151. {
  24152. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24153. return L_1;
  24154. }
  24155. }
  24156. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24157. {
  24158. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24159. int32_t _offset = 1;
  24160. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24161. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24162. _returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
  24163. return _returnValue;
  24164. }
  24165. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  24166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24167. {
  24168. {
  24169. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24170. __this->___m_Center_0 = L_0;
  24171. return;
  24172. }
  24173. }
  24174. IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24175. {
  24176. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24177. int32_t _offset = 1;
  24178. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24179. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
  24180. }
  24181. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  24182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24183. {
  24184. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24185. memset((&V_0), 0, sizeof(V_0));
  24186. {
  24187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  24188. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24189. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
  24190. V_0 = L_1;
  24191. goto IL_0014;
  24192. }
  24193. IL_0014:
  24194. {
  24195. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  24196. return L_2;
  24197. }
  24198. }
  24199. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24200. {
  24201. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24202. int32_t _offset = 1;
  24203. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24204. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24205. _returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
  24206. return _returnValue;
  24207. }
  24208. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  24209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24210. {
  24211. {
  24212. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24213. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24214. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
  24215. __this->___m_Extents_1 = L_1;
  24216. return;
  24217. }
  24218. }
  24219. IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24220. {
  24221. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24222. int32_t _offset = 1;
  24223. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24224. Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
  24225. }
  24226. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  24227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24228. {
  24229. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24230. memset((&V_0), 0, sizeof(V_0));
  24231. {
  24232. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  24233. V_0 = L_0;
  24234. goto IL_000a;
  24235. }
  24236. IL_000a:
  24237. {
  24238. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24239. return L_1;
  24240. }
  24241. }
  24242. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24243. {
  24244. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24245. int32_t _offset = 1;
  24246. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24247. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24248. _returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
  24249. return _returnValue;
  24250. }
  24251. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  24252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24253. {
  24254. {
  24255. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24256. __this->___m_Extents_1 = L_0;
  24257. return;
  24258. }
  24259. }
  24260. IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24261. {
  24262. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24263. int32_t _offset = 1;
  24264. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24265. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
  24266. }
  24267. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  24268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24269. {
  24270. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24271. memset((&V_0), 0, sizeof(V_0));
  24272. {
  24273. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24274. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24275. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24276. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24277. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24278. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24279. V_0 = L_2;
  24280. goto IL_0015;
  24281. }
  24282. IL_0015:
  24283. {
  24284. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24285. return L_3;
  24286. }
  24287. }
  24288. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24289. {
  24290. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24291. int32_t _offset = 1;
  24292. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24293. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24294. _returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
  24295. return _returnValue;
  24296. }
  24297. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  24298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24299. {
  24300. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24301. memset((&V_0), 0, sizeof(V_0));
  24302. {
  24303. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24304. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24305. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24306. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24307. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24308. L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
  24309. V_0 = L_2;
  24310. goto IL_0015;
  24311. }
  24312. IL_0015:
  24313. {
  24314. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24315. return L_3;
  24316. }
  24317. }
  24318. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24319. {
  24320. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24321. int32_t _offset = 1;
  24322. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24323. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24324. _returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
  24325. return _returnValue;
  24326. }
  24327. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  24328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24329. {
  24330. bool V_0 = false;
  24331. int32_t G_B3_0 = 0;
  24332. {
  24333. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24334. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
  24335. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24336. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
  24337. bool L_2;
  24338. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  24339. if (!L_2)
  24340. {
  24341. goto IL_002b;
  24342. }
  24343. }
  24344. {
  24345. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24346. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
  24347. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  24348. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
  24349. bool L_5;
  24350. L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
  24351. G_B3_0 = ((int32_t)(L_5));
  24352. goto IL_002c;
  24353. }
  24354. IL_002b:
  24355. {
  24356. G_B3_0 = 0;
  24357. }
  24358. IL_002c:
  24359. {
  24360. V_0 = (bool)G_B3_0;
  24361. goto IL_002f;
  24362. }
  24363. IL_002f:
  24364. {
  24365. bool L_6 = V_0;
  24366. return L_6;
  24367. }
  24368. }
  24369. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  24370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24371. {
  24372. bool V_0 = false;
  24373. {
  24374. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
  24375. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
  24376. bool L_2;
  24377. L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
  24378. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24379. goto IL_000e;
  24380. }
  24381. IL_000e:
  24382. {
  24383. bool L_3 = V_0;
  24384. return L_3;
  24385. }
  24386. }
  24387. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  24388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24389. {
  24390. {
  24391. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
  24392. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
  24393. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24394. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24395. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24396. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
  24397. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
  24398. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
  24399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24400. L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24401. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  24402. L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
  24403. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
  24404. return;
  24405. }
  24406. }
  24407. IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24408. {
  24409. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24410. int32_t _offset = 1;
  24411. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24412. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
  24413. }
  24414. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  24415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24416. {
  24417. {
  24418. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24419. L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
  24420. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  24421. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24422. L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
  24423. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24424. L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
  24425. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  24426. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24427. L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
  24428. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
  24429. return;
  24430. }
  24431. }
  24432. IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24433. {
  24434. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24435. int32_t _offset = 1;
  24436. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24437. Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
  24438. }
  24439. // System.String UnityEngine.Bounds::ToString()
  24440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24441. {
  24442. String_t* V_0 = NULL;
  24443. {
  24444. String_t* L_0;
  24445. L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  24446. V_0 = L_0;
  24447. goto IL_000c;
  24448. }
  24449. IL_000c:
  24450. {
  24451. String_t* L_1 = V_0;
  24452. return L_1;
  24453. }
  24454. }
  24455. IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24456. {
  24457. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24458. int32_t _offset = 1;
  24459. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24460. String_t* _returnValue;
  24461. _returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
  24462. return _returnValue;
  24463. }
  24464. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  24465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24466. {
  24467. static bool s_Il2CppMethodInitialized;
  24468. if (!s_Il2CppMethodInitialized)
  24469. {
  24470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  24472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  24473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  24474. s_Il2CppMethodInitialized = true;
  24475. }
  24476. bool V_0 = false;
  24477. bool V_1 = false;
  24478. String_t* V_2 = NULL;
  24479. {
  24480. String_t* L_0 = ___0_format;
  24481. bool L_1;
  24482. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  24483. V_0 = L_1;
  24484. bool L_2 = V_0;
  24485. if (!L_2)
  24486. {
  24487. goto IL_0012;
  24488. }
  24489. }
  24490. {
  24491. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  24492. }
  24493. IL_0012:
  24494. {
  24495. RuntimeObject* L_3 = ___1_formatProvider;
  24496. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  24497. bool L_4 = V_1;
  24498. if (!L_4)
  24499. {
  24500. goto IL_0026;
  24501. }
  24502. }
  24503. {
  24504. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24505. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  24506. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  24507. NullCheck(L_5);
  24508. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  24509. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  24510. ___1_formatProvider = L_6;
  24511. }
  24512. IL_0026:
  24513. {
  24514. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  24515. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  24516. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
  24517. String_t* L_10 = ___0_format;
  24518. RuntimeObject* L_11 = ___1_formatProvider;
  24519. String_t* L_12;
  24520. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  24521. NullCheck(L_8);
  24522. ArrayElementTypeCheck (L_8, L_12);
  24523. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  24524. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  24525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
  24526. String_t* L_15 = ___0_format;
  24527. RuntimeObject* L_16 = ___1_formatProvider;
  24528. String_t* L_17;
  24529. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  24530. NullCheck(L_13);
  24531. ArrayElementTypeCheck (L_13, L_17);
  24532. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  24533. String_t* L_18;
  24534. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
  24535. V_2 = L_18;
  24536. goto IL_0059;
  24537. }
  24538. IL_0059:
  24539. {
  24540. String_t* L_19 = V_2;
  24541. return L_19;
  24542. }
  24543. }
  24544. IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24545. {
  24546. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24547. int32_t _offset = 1;
  24548. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24549. String_t* _returnValue;
  24550. _returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  24551. return _returnValue;
  24552. }
  24553. #ifdef __clang__
  24554. #pragma clang diagnostic pop
  24555. #endif
  24556. #ifdef __clang__
  24557. #pragma clang diagnostic push
  24558. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24559. #pragma clang diagnostic ignored "-Wunused-variable"
  24560. #endif
  24561. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  24562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24563. {
  24564. {
  24565. float L_0 = ___0_x;
  24566. __this->___m_XMin_0 = L_0;
  24567. float L_1 = ___1_y;
  24568. __this->___m_YMin_1 = L_1;
  24569. float L_2 = ___2_width;
  24570. __this->___m_Width_2 = L_2;
  24571. float L_3 = ___3_height;
  24572. __this->___m_Height_3 = L_3;
  24573. return;
  24574. }
  24575. }
  24576. IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24577. {
  24578. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24579. int32_t _offset = 1;
  24580. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24581. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
  24582. }
  24583. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  24584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24585. {
  24586. {
  24587. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
  24588. float L_1 = L_0.___x_0;
  24589. __this->___m_XMin_0 = L_1;
  24590. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
  24591. float L_3 = L_2.___y_1;
  24592. __this->___m_YMin_1 = L_3;
  24593. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
  24594. float L_5 = L_4.___x_0;
  24595. __this->___m_Width_2 = L_5;
  24596. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
  24597. float L_7 = L_6.___y_1;
  24598. __this->___m_Height_3 = L_7;
  24599. return;
  24600. }
  24601. }
  24602. IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24603. {
  24604. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24605. int32_t _offset = 1;
  24606. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24607. Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
  24608. }
  24609. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  24610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
  24611. {
  24612. {
  24613. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  24614. memset((&L_0), 0, sizeof(L_0));
  24615. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  24616. return L_0;
  24617. }
  24618. }
  24619. // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
  24620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
  24621. {
  24622. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  24623. memset((&V_0), 0, sizeof(V_0));
  24624. {
  24625. float L_0 = ___0_xmin;
  24626. float L_1 = ___1_ymin;
  24627. float L_2 = ___2_xmax;
  24628. float L_3 = ___0_xmin;
  24629. float L_4 = ___3_ymax;
  24630. float L_5 = ___1_ymin;
  24631. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  24632. memset((&L_6), 0, sizeof(L_6));
  24633. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
  24634. V_0 = L_6;
  24635. goto IL_0011;
  24636. }
  24637. IL_0011:
  24638. {
  24639. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
  24640. return L_7;
  24641. }
  24642. }
  24643. // System.Single UnityEngine.Rect::get_x()
  24644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24645. {
  24646. float V_0 = 0.0f;
  24647. {
  24648. float L_0 = __this->___m_XMin_0;
  24649. V_0 = L_0;
  24650. goto IL_000a;
  24651. }
  24652. IL_000a:
  24653. {
  24654. float L_1 = V_0;
  24655. return L_1;
  24656. }
  24657. }
  24658. IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24659. {
  24660. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24661. int32_t _offset = 1;
  24662. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24663. float _returnValue;
  24664. _returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
  24665. return _returnValue;
  24666. }
  24667. // System.Void UnityEngine.Rect::set_x(System.Single)
  24668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24669. {
  24670. {
  24671. float L_0 = ___0_value;
  24672. __this->___m_XMin_0 = L_0;
  24673. return;
  24674. }
  24675. }
  24676. IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24677. {
  24678. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24679. int32_t _offset = 1;
  24680. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24681. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
  24682. }
  24683. // System.Single UnityEngine.Rect::get_y()
  24684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24685. {
  24686. float V_0 = 0.0f;
  24687. {
  24688. float L_0 = __this->___m_YMin_1;
  24689. V_0 = L_0;
  24690. goto IL_000a;
  24691. }
  24692. IL_000a:
  24693. {
  24694. float L_1 = V_0;
  24695. return L_1;
  24696. }
  24697. }
  24698. IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24699. {
  24700. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24701. int32_t _offset = 1;
  24702. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24703. float _returnValue;
  24704. _returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
  24705. return _returnValue;
  24706. }
  24707. // System.Void UnityEngine.Rect::set_y(System.Single)
  24708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24709. {
  24710. {
  24711. float L_0 = ___0_value;
  24712. __this->___m_YMin_1 = L_0;
  24713. return;
  24714. }
  24715. }
  24716. IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24717. {
  24718. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24719. int32_t _offset = 1;
  24720. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24721. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
  24722. }
  24723. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  24724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24725. {
  24726. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24727. memset((&V_0), 0, sizeof(V_0));
  24728. {
  24729. float L_0 = __this->___m_XMin_0;
  24730. float L_1 = __this->___m_YMin_1;
  24731. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24732. memset((&L_2), 0, sizeof(L_2));
  24733. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24734. V_0 = L_2;
  24735. goto IL_0015;
  24736. }
  24737. IL_0015:
  24738. {
  24739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24740. return L_3;
  24741. }
  24742. }
  24743. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24744. {
  24745. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24746. int32_t _offset = 1;
  24747. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24748. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24749. _returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
  24750. return _returnValue;
  24751. }
  24752. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  24753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24754. {
  24755. {
  24756. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24757. float L_1 = L_0.___x_0;
  24758. __this->___m_XMin_0 = L_1;
  24759. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24760. float L_3 = L_2.___y_1;
  24761. __this->___m_YMin_1 = L_3;
  24762. return;
  24763. }
  24764. }
  24765. IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24766. {
  24767. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24768. int32_t _offset = 1;
  24769. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24770. Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
  24771. }
  24772. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  24773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24774. {
  24775. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24776. memset((&V_0), 0, sizeof(V_0));
  24777. {
  24778. float L_0;
  24779. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  24780. float L_1 = __this->___m_Width_2;
  24781. float L_2;
  24782. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  24783. float L_3 = __this->___m_Height_3;
  24784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  24785. memset((&L_4), 0, sizeof(L_4));
  24786. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
  24787. V_0 = L_4;
  24788. goto IL_002f;
  24789. }
  24790. IL_002f:
  24791. {
  24792. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  24793. return L_5;
  24794. }
  24795. }
  24796. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24797. {
  24798. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24799. int32_t _offset = 1;
  24800. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24802. _returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
  24803. return _returnValue;
  24804. }
  24805. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  24806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24807. {
  24808. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24809. memset((&V_0), 0, sizeof(V_0));
  24810. {
  24811. float L_0;
  24812. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  24813. float L_1;
  24814. L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  24815. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24816. memset((&L_2), 0, sizeof(L_2));
  24817. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24818. V_0 = L_2;
  24819. goto IL_0015;
  24820. }
  24821. IL_0015:
  24822. {
  24823. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24824. return L_3;
  24825. }
  24826. }
  24827. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24828. {
  24829. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24830. int32_t _offset = 1;
  24831. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24832. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24833. _returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
  24834. return _returnValue;
  24835. }
  24836. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  24837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24838. {
  24839. {
  24840. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24841. float L_1 = L_0.___x_0;
  24842. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
  24843. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24844. float L_3 = L_2.___y_1;
  24845. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
  24846. return;
  24847. }
  24848. }
  24849. IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24850. {
  24851. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24852. int32_t _offset = 1;
  24853. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24854. Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
  24855. }
  24856. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  24857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24858. {
  24859. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24860. memset((&V_0), 0, sizeof(V_0));
  24861. {
  24862. float L_0;
  24863. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24864. float L_1;
  24865. L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24866. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24867. memset((&L_2), 0, sizeof(L_2));
  24868. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24869. V_0 = L_2;
  24870. goto IL_0015;
  24871. }
  24872. IL_0015:
  24873. {
  24874. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24875. return L_3;
  24876. }
  24877. }
  24878. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24879. {
  24880. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24881. int32_t _offset = 1;
  24882. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24883. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24884. _returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
  24885. return _returnValue;
  24886. }
  24887. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  24888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24889. {
  24890. {
  24891. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24892. float L_1 = L_0.___x_0;
  24893. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
  24894. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24895. float L_3 = L_2.___y_1;
  24896. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
  24897. return;
  24898. }
  24899. }
  24900. IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24901. {
  24902. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24903. int32_t _offset = 1;
  24904. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24905. Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
  24906. }
  24907. // System.Single UnityEngine.Rect::get_width()
  24908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24909. {
  24910. float V_0 = 0.0f;
  24911. {
  24912. float L_0 = __this->___m_Width_2;
  24913. V_0 = L_0;
  24914. goto IL_000a;
  24915. }
  24916. IL_000a:
  24917. {
  24918. float L_1 = V_0;
  24919. return L_1;
  24920. }
  24921. }
  24922. IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24923. {
  24924. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24925. int32_t _offset = 1;
  24926. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24927. float _returnValue;
  24928. _returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
  24929. return _returnValue;
  24930. }
  24931. // System.Void UnityEngine.Rect::set_width(System.Single)
  24932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24933. {
  24934. {
  24935. float L_0 = ___0_value;
  24936. __this->___m_Width_2 = L_0;
  24937. return;
  24938. }
  24939. }
  24940. IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24941. {
  24942. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24943. int32_t _offset = 1;
  24944. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24945. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
  24946. }
  24947. // System.Single UnityEngine.Rect::get_height()
  24948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24949. {
  24950. float V_0 = 0.0f;
  24951. {
  24952. float L_0 = __this->___m_Height_3;
  24953. V_0 = L_0;
  24954. goto IL_000a;
  24955. }
  24956. IL_000a:
  24957. {
  24958. float L_1 = V_0;
  24959. return L_1;
  24960. }
  24961. }
  24962. IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24963. {
  24964. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24965. int32_t _offset = 1;
  24966. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24967. float _returnValue;
  24968. _returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
  24969. return _returnValue;
  24970. }
  24971. // System.Void UnityEngine.Rect::set_height(System.Single)
  24972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24973. {
  24974. {
  24975. float L_0 = ___0_value;
  24976. __this->___m_Height_3 = L_0;
  24977. return;
  24978. }
  24979. }
  24980. IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24981. {
  24982. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24983. int32_t _offset = 1;
  24984. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24985. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
  24986. }
  24987. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  24988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24989. {
  24990. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24991. memset((&V_0), 0, sizeof(V_0));
  24992. {
  24993. float L_0 = __this->___m_Width_2;
  24994. float L_1 = __this->___m_Height_3;
  24995. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24996. memset((&L_2), 0, sizeof(L_2));
  24997. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24998. V_0 = L_2;
  24999. goto IL_0015;
  25000. }
  25001. IL_0015:
  25002. {
  25003. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  25004. return L_3;
  25005. }
  25006. }
  25007. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25008. {
  25009. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25010. int32_t _offset = 1;
  25011. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25012. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25013. _returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
  25014. return _returnValue;
  25015. }
  25016. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  25017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25018. {
  25019. {
  25020. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25021. float L_1 = L_0.___x_0;
  25022. __this->___m_Width_2 = L_1;
  25023. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  25024. float L_3 = L_2.___y_1;
  25025. __this->___m_Height_3 = L_3;
  25026. return;
  25027. }
  25028. }
  25029. IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25030. {
  25031. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25032. int32_t _offset = 1;
  25033. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25034. Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
  25035. }
  25036. // System.Single UnityEngine.Rect::get_xMin()
  25037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25038. {
  25039. float V_0 = 0.0f;
  25040. {
  25041. float L_0 = __this->___m_XMin_0;
  25042. V_0 = L_0;
  25043. goto IL_000a;
  25044. }
  25045. IL_000a:
  25046. {
  25047. float L_1 = V_0;
  25048. return L_1;
  25049. }
  25050. }
  25051. IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25052. {
  25053. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25054. int32_t _offset = 1;
  25055. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25056. float _returnValue;
  25057. _returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
  25058. return _returnValue;
  25059. }
  25060. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  25061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25062. {
  25063. float V_0 = 0.0f;
  25064. {
  25065. float L_0;
  25066. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25067. V_0 = L_0;
  25068. float L_1 = ___0_value;
  25069. __this->___m_XMin_0 = L_1;
  25070. float L_2 = V_0;
  25071. float L_3 = __this->___m_XMin_0;
  25072. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  25073. return;
  25074. }
  25075. }
  25076. IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25077. {
  25078. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25079. int32_t _offset = 1;
  25080. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25081. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
  25082. }
  25083. // System.Single UnityEngine.Rect::get_yMin()
  25084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25085. {
  25086. float V_0 = 0.0f;
  25087. {
  25088. float L_0 = __this->___m_YMin_1;
  25089. V_0 = L_0;
  25090. goto IL_000a;
  25091. }
  25092. IL_000a:
  25093. {
  25094. float L_1 = V_0;
  25095. return L_1;
  25096. }
  25097. }
  25098. IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25099. {
  25100. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25101. int32_t _offset = 1;
  25102. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25103. float _returnValue;
  25104. _returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
  25105. return _returnValue;
  25106. }
  25107. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  25108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25109. {
  25110. float V_0 = 0.0f;
  25111. {
  25112. float L_0;
  25113. L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25114. V_0 = L_0;
  25115. float L_1 = ___0_value;
  25116. __this->___m_YMin_1 = L_1;
  25117. float L_2 = V_0;
  25118. float L_3 = __this->___m_YMin_1;
  25119. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  25120. return;
  25121. }
  25122. }
  25123. IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25124. {
  25125. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25126. int32_t _offset = 1;
  25127. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25128. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
  25129. }
  25130. // System.Single UnityEngine.Rect::get_xMax()
  25131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25132. {
  25133. float V_0 = 0.0f;
  25134. {
  25135. float L_0 = __this->___m_Width_2;
  25136. float L_1 = __this->___m_XMin_0;
  25137. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  25138. goto IL_0011;
  25139. }
  25140. IL_0011:
  25141. {
  25142. float L_2 = V_0;
  25143. return L_2;
  25144. }
  25145. }
  25146. IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25147. {
  25148. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25149. int32_t _offset = 1;
  25150. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25151. float _returnValue;
  25152. _returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
  25153. return _returnValue;
  25154. }
  25155. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  25156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25157. {
  25158. {
  25159. float L_0 = ___0_value;
  25160. float L_1 = __this->___m_XMin_0;
  25161. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  25162. return;
  25163. }
  25164. }
  25165. IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25166. {
  25167. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25168. int32_t _offset = 1;
  25169. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25170. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
  25171. }
  25172. // System.Single UnityEngine.Rect::get_yMax()
  25173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25174. {
  25175. float V_0 = 0.0f;
  25176. {
  25177. float L_0 = __this->___m_Height_3;
  25178. float L_1 = __this->___m_YMin_1;
  25179. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  25180. goto IL_0011;
  25181. }
  25182. IL_0011:
  25183. {
  25184. float L_2 = V_0;
  25185. return L_2;
  25186. }
  25187. }
  25188. IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25189. {
  25190. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25191. int32_t _offset = 1;
  25192. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25193. float _returnValue;
  25194. _returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
  25195. return _returnValue;
  25196. }
  25197. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  25198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25199. {
  25200. {
  25201. float L_0 = ___0_value;
  25202. float L_1 = __this->___m_YMin_1;
  25203. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  25204. return;
  25205. }
  25206. }
  25207. IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25208. {
  25209. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25210. int32_t _offset = 1;
  25211. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25212. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
  25213. }
  25214. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  25215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25216. {
  25217. bool V_0 = false;
  25218. int32_t G_B5_0 = 0;
  25219. {
  25220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
  25221. float L_1 = L_0.___x_0;
  25222. float L_2;
  25223. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25224. if ((!(((float)L_1) >= ((float)L_2))))
  25225. {
  25226. goto IL_003b;
  25227. }
  25228. }
  25229. {
  25230. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
  25231. float L_4 = L_3.___x_0;
  25232. float L_5;
  25233. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25234. if ((!(((float)L_4) < ((float)L_5))))
  25235. {
  25236. goto IL_003b;
  25237. }
  25238. }
  25239. {
  25240. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
  25241. float L_7 = L_6.___y_1;
  25242. float L_8;
  25243. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25244. if ((!(((float)L_7) >= ((float)L_8))))
  25245. {
  25246. goto IL_003b;
  25247. }
  25248. }
  25249. {
  25250. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
  25251. float L_10 = L_9.___y_1;
  25252. float L_11;
  25253. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25254. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25255. goto IL_003c;
  25256. }
  25257. IL_003b:
  25258. {
  25259. G_B5_0 = 0;
  25260. }
  25261. IL_003c:
  25262. {
  25263. V_0 = (bool)G_B5_0;
  25264. goto IL_003f;
  25265. }
  25266. IL_003f:
  25267. {
  25268. bool L_12 = V_0;
  25269. return L_12;
  25270. }
  25271. }
  25272. IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25273. {
  25274. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25275. int32_t _offset = 1;
  25276. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25277. bool _returnValue;
  25278. _returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
  25279. return _returnValue;
  25280. }
  25281. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  25282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25283. {
  25284. bool V_0 = false;
  25285. int32_t G_B5_0 = 0;
  25286. {
  25287. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
  25288. float L_1 = L_0.___x_2;
  25289. float L_2;
  25290. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25291. if ((!(((float)L_1) >= ((float)L_2))))
  25292. {
  25293. goto IL_003b;
  25294. }
  25295. }
  25296. {
  25297. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
  25298. float L_4 = L_3.___x_2;
  25299. float L_5;
  25300. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25301. if ((!(((float)L_4) < ((float)L_5))))
  25302. {
  25303. goto IL_003b;
  25304. }
  25305. }
  25306. {
  25307. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
  25308. float L_7 = L_6.___y_3;
  25309. float L_8;
  25310. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25311. if ((!(((float)L_7) >= ((float)L_8))))
  25312. {
  25313. goto IL_003b;
  25314. }
  25315. }
  25316. {
  25317. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
  25318. float L_10 = L_9.___y_3;
  25319. float L_11;
  25320. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25321. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25322. goto IL_003c;
  25323. }
  25324. IL_003b:
  25325. {
  25326. G_B5_0 = 0;
  25327. }
  25328. IL_003c:
  25329. {
  25330. V_0 = (bool)G_B5_0;
  25331. goto IL_003f;
  25332. }
  25333. IL_003f:
  25334. {
  25335. bool L_12 = V_0;
  25336. return L_12;
  25337. }
  25338. }
  25339. IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25340. {
  25341. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25342. int32_t _offset = 1;
  25343. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25344. bool _returnValue;
  25345. _returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
  25346. return _returnValue;
  25347. }
  25348. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  25349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  25350. {
  25351. bool V_0 = false;
  25352. float V_1 = 0.0f;
  25353. bool V_2 = false;
  25354. float V_3 = 0.0f;
  25355. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  25356. memset((&V_4), 0, sizeof(V_4));
  25357. {
  25358. float L_0;
  25359. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25360. float L_1;
  25361. L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25362. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  25363. bool L_2 = V_0;
  25364. if (!L_2)
  25365. {
  25366. goto IL_0037;
  25367. }
  25368. }
  25369. {
  25370. float L_3;
  25371. L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25372. V_1 = L_3;
  25373. float L_4;
  25374. L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25375. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
  25376. float L_5 = V_1;
  25377. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
  25378. }
  25379. IL_0037:
  25380. {
  25381. float L_6;
  25382. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25383. float L_7;
  25384. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25385. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  25386. bool L_8 = V_2;
  25387. if (!L_8)
  25388. {
  25389. goto IL_006d;
  25390. }
  25391. }
  25392. {
  25393. float L_9;
  25394. L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25395. V_3 = L_9;
  25396. float L_10;
  25397. L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25398. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
  25399. float L_11 = V_3;
  25400. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
  25401. }
  25402. IL_006d:
  25403. {
  25404. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
  25405. V_4 = L_12;
  25406. goto IL_0072;
  25407. }
  25408. IL_0072:
  25409. {
  25410. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
  25411. return L_13;
  25412. }
  25413. }
  25414. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  25415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25416. {
  25417. bool V_0 = false;
  25418. int32_t G_B5_0 = 0;
  25419. {
  25420. float L_0;
  25421. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
  25422. float L_1;
  25423. L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25424. if ((!(((float)L_0) > ((float)L_1))))
  25425. {
  25426. goto IL_003f;
  25427. }
  25428. }
  25429. {
  25430. float L_2;
  25431. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
  25432. float L_3;
  25433. L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25434. if ((!(((float)L_2) < ((float)L_3))))
  25435. {
  25436. goto IL_003f;
  25437. }
  25438. }
  25439. {
  25440. float L_4;
  25441. L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
  25442. float L_5;
  25443. L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25444. if ((!(((float)L_4) > ((float)L_5))))
  25445. {
  25446. goto IL_003f;
  25447. }
  25448. }
  25449. {
  25450. float L_6;
  25451. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
  25452. float L_7;
  25453. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25454. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  25455. goto IL_0040;
  25456. }
  25457. IL_003f:
  25458. {
  25459. G_B5_0 = 0;
  25460. }
  25461. IL_0040:
  25462. {
  25463. V_0 = (bool)G_B5_0;
  25464. goto IL_0043;
  25465. }
  25466. IL_0043:
  25467. {
  25468. bool L_8 = V_0;
  25469. return L_8;
  25470. }
  25471. }
  25472. IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25473. {
  25474. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25475. int32_t _offset = 1;
  25476. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25477. bool _returnValue;
  25478. _returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
  25479. return _returnValue;
  25480. }
  25481. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  25482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25483. {
  25484. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  25485. memset((&V_0), 0, sizeof(V_0));
  25486. bool V_1 = false;
  25487. bool V_2 = false;
  25488. {
  25489. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
  25490. V_0 = L_0;
  25491. bool L_1 = ___1_allowInverse;
  25492. V_1 = L_1;
  25493. bool L_2 = V_1;
  25494. if (!L_2)
  25495. {
  25496. goto IL_001e;
  25497. }
  25498. }
  25499. {
  25500. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
  25501. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25502. L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
  25503. V_0 = L_4;
  25504. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
  25505. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  25506. L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
  25507. ___0_other = L_6;
  25508. }
  25509. IL_001e:
  25510. {
  25511. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
  25512. bool L_8;
  25513. L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
  25514. V_2 = L_8;
  25515. goto IL_0029;
  25516. }
  25517. IL_0029:
  25518. {
  25519. bool L_9 = V_2;
  25520. return L_9;
  25521. }
  25522. }
  25523. IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25524. {
  25525. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25526. int32_t _offset = 1;
  25527. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25528. bool _returnValue;
  25529. _returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
  25530. return _returnValue;
  25531. }
  25532. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  25533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25534. {
  25535. bool V_0 = false;
  25536. {
  25537. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
  25538. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
  25539. bool L_2;
  25540. L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
  25541. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25542. goto IL_000e;
  25543. }
  25544. IL_000e:
  25545. {
  25546. bool L_3 = V_0;
  25547. return L_3;
  25548. }
  25549. }
  25550. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  25551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25552. {
  25553. bool V_0 = false;
  25554. int32_t G_B5_0 = 0;
  25555. {
  25556. float L_0;
  25557. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
  25558. float L_1;
  25559. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
  25560. if ((!(((float)L_0) == ((float)L_1))))
  25561. {
  25562. goto IL_0043;
  25563. }
  25564. }
  25565. {
  25566. float L_2;
  25567. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
  25568. float L_3;
  25569. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
  25570. if ((!(((float)L_2) == ((float)L_3))))
  25571. {
  25572. goto IL_0043;
  25573. }
  25574. }
  25575. {
  25576. float L_4;
  25577. L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
  25578. float L_5;
  25579. L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
  25580. if ((!(((float)L_4) == ((float)L_5))))
  25581. {
  25582. goto IL_0043;
  25583. }
  25584. }
  25585. {
  25586. float L_6;
  25587. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
  25588. float L_7;
  25589. L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
  25590. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  25591. goto IL_0044;
  25592. }
  25593. IL_0043:
  25594. {
  25595. G_B5_0 = 0;
  25596. }
  25597. IL_0044:
  25598. {
  25599. V_0 = (bool)G_B5_0;
  25600. goto IL_0047;
  25601. }
  25602. IL_0047:
  25603. {
  25604. bool L_8 = V_0;
  25605. return L_8;
  25606. }
  25607. }
  25608. // System.Int32 UnityEngine.Rect::GetHashCode()
  25609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25610. {
  25611. float V_0 = 0.0f;
  25612. int32_t V_1 = 0;
  25613. {
  25614. float L_0;
  25615. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25616. V_0 = L_0;
  25617. int32_t L_1;
  25618. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25619. float L_2;
  25620. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25621. V_0 = L_2;
  25622. int32_t L_3;
  25623. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25624. float L_4;
  25625. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25626. V_0 = L_4;
  25627. int32_t L_5;
  25628. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25629. float L_6;
  25630. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25631. V_0 = L_6;
  25632. int32_t L_7;
  25633. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25634. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  25635. goto IL_0045;
  25636. }
  25637. IL_0045:
  25638. {
  25639. int32_t L_8 = V_1;
  25640. return L_8;
  25641. }
  25642. }
  25643. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25644. {
  25645. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25646. int32_t _offset = 1;
  25647. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25648. int32_t _returnValue;
  25649. _returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
  25650. return _returnValue;
  25651. }
  25652. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  25653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25654. {
  25655. static bool s_Il2CppMethodInitialized;
  25656. if (!s_Il2CppMethodInitialized)
  25657. {
  25658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
  25659. s_Il2CppMethodInitialized = true;
  25660. }
  25661. bool V_0 = false;
  25662. bool V_1 = false;
  25663. {
  25664. RuntimeObject* L_0 = ___0_other;
  25665. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25666. bool L_1 = V_0;
  25667. if (!L_1)
  25668. {
  25669. goto IL_0015;
  25670. }
  25671. }
  25672. {
  25673. V_1 = (bool)0;
  25674. goto IL_0024;
  25675. }
  25676. IL_0015:
  25677. {
  25678. RuntimeObject* L_2 = ___0_other;
  25679. bool L_3;
  25680. L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
  25681. V_1 = L_3;
  25682. goto IL_0024;
  25683. }
  25684. IL_0024:
  25685. {
  25686. bool L_4 = V_1;
  25687. return L_4;
  25688. }
  25689. }
  25690. IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25691. {
  25692. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25693. int32_t _offset = 1;
  25694. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25695. bool _returnValue;
  25696. _returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
  25697. return _returnValue;
  25698. }
  25699. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  25700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25701. {
  25702. float V_0 = 0.0f;
  25703. bool V_1 = false;
  25704. int32_t G_B5_0 = 0;
  25705. {
  25706. float L_0;
  25707. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25708. V_0 = L_0;
  25709. float L_1;
  25710. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
  25711. bool L_2;
  25712. L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
  25713. if (!L_2)
  25714. {
  25715. goto IL_005d;
  25716. }
  25717. }
  25718. {
  25719. float L_3;
  25720. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25721. V_0 = L_3;
  25722. float L_4;
  25723. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
  25724. bool L_5;
  25725. L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
  25726. if (!L_5)
  25727. {
  25728. goto IL_005d;
  25729. }
  25730. }
  25731. {
  25732. float L_6;
  25733. L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25734. V_0 = L_6;
  25735. float L_7;
  25736. L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
  25737. bool L_8;
  25738. L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
  25739. if (!L_8)
  25740. {
  25741. goto IL_005d;
  25742. }
  25743. }
  25744. {
  25745. float L_9;
  25746. L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25747. V_0 = L_9;
  25748. float L_10;
  25749. L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
  25750. bool L_11;
  25751. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
  25752. G_B5_0 = ((int32_t)(L_11));
  25753. goto IL_005e;
  25754. }
  25755. IL_005d:
  25756. {
  25757. G_B5_0 = 0;
  25758. }
  25759. IL_005e:
  25760. {
  25761. V_1 = (bool)G_B5_0;
  25762. goto IL_0061;
  25763. }
  25764. IL_0061:
  25765. {
  25766. bool L_12 = V_1;
  25767. return L_12;
  25768. }
  25769. }
  25770. IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25771. {
  25772. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25773. int32_t _offset = 1;
  25774. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25775. bool _returnValue;
  25776. _returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
  25777. return _returnValue;
  25778. }
  25779. // System.String UnityEngine.Rect::ToString()
  25780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25781. {
  25782. String_t* V_0 = NULL;
  25783. {
  25784. String_t* L_0;
  25785. L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25786. V_0 = L_0;
  25787. goto IL_000c;
  25788. }
  25789. IL_000c:
  25790. {
  25791. String_t* L_1 = V_0;
  25792. return L_1;
  25793. }
  25794. }
  25795. IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25796. {
  25797. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25798. int32_t _offset = 1;
  25799. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25800. String_t* _returnValue;
  25801. _returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
  25802. return _returnValue;
  25803. }
  25804. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  25805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25806. {
  25807. static bool s_Il2CppMethodInitialized;
  25808. if (!s_Il2CppMethodInitialized)
  25809. {
  25810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  25813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25814. s_Il2CppMethodInitialized = true;
  25815. }
  25816. bool V_0 = false;
  25817. bool V_1 = false;
  25818. float V_2 = 0.0f;
  25819. String_t* V_3 = NULL;
  25820. {
  25821. String_t* L_0 = ___0_format;
  25822. bool L_1;
  25823. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25824. V_0 = L_1;
  25825. bool L_2 = V_0;
  25826. if (!L_2)
  25827. {
  25828. goto IL_0012;
  25829. }
  25830. }
  25831. {
  25832. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25833. }
  25834. IL_0012:
  25835. {
  25836. RuntimeObject* L_3 = ___1_formatProvider;
  25837. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25838. bool L_4 = V_1;
  25839. if (!L_4)
  25840. {
  25841. goto IL_0026;
  25842. }
  25843. }
  25844. {
  25845. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25846. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25847. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25848. NullCheck(L_5);
  25849. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25850. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25851. ___1_formatProvider = L_6;
  25852. }
  25853. IL_0026:
  25854. {
  25855. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  25856. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25857. float L_9;
  25858. L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25859. V_2 = L_9;
  25860. String_t* L_10 = ___0_format;
  25861. RuntimeObject* L_11 = ___1_formatProvider;
  25862. String_t* L_12;
  25863. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
  25864. NullCheck(L_8);
  25865. ArrayElementTypeCheck (L_8, L_12);
  25866. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25867. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25868. float L_14;
  25869. L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25870. V_2 = L_14;
  25871. String_t* L_15 = ___0_format;
  25872. RuntimeObject* L_16 = ___1_formatProvider;
  25873. String_t* L_17;
  25874. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
  25875. NullCheck(L_13);
  25876. ArrayElementTypeCheck (L_13, L_17);
  25877. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25878. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  25879. float L_19;
  25880. L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25881. V_2 = L_19;
  25882. String_t* L_20 = ___0_format;
  25883. RuntimeObject* L_21 = ___1_formatProvider;
  25884. String_t* L_22;
  25885. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
  25886. NullCheck(L_18);
  25887. ArrayElementTypeCheck (L_18, L_22);
  25888. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  25889. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  25890. float L_24;
  25891. L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25892. V_2 = L_24;
  25893. String_t* L_25 = ___0_format;
  25894. RuntimeObject* L_26 = ___1_formatProvider;
  25895. String_t* L_27;
  25896. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
  25897. NullCheck(L_23);
  25898. ArrayElementTypeCheck (L_23, L_27);
  25899. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  25900. String_t* L_28;
  25901. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
  25902. V_3 = L_28;
  25903. goto IL_0085;
  25904. }
  25905. IL_0085:
  25906. {
  25907. String_t* L_29 = V_3;
  25908. return L_29;
  25909. }
  25910. }
  25911. IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25912. {
  25913. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25914. int32_t _offset = 1;
  25915. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25916. String_t* _returnValue;
  25917. _returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25918. return _returnValue;
  25919. }
  25920. #ifdef __clang__
  25921. #pragma clang diagnostic pop
  25922. #endif
  25923. #ifdef __clang__
  25924. #pragma clang diagnostic push
  25925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25926. #pragma clang diagnostic ignored "-Wunused-variable"
  25927. #endif
  25928. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  25929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25930. {
  25931. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25932. memset((&V_0), 0, sizeof(V_0));
  25933. {
  25934. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Origin_0;
  25935. V_0 = L_0;
  25936. goto IL_000a;
  25937. }
  25938. IL_000a:
  25939. {
  25940. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25941. return L_1;
  25942. }
  25943. }
  25944. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25945. {
  25946. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25947. int32_t _offset = 1;
  25948. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25949. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25950. _returnValue = Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC(_thisAdjusted, method);
  25951. return _returnValue;
  25952. }
  25953. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  25954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25955. {
  25956. {
  25957. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25958. __this->___m_Origin_0 = L_0;
  25959. return;
  25960. }
  25961. }
  25962. IL2CPP_EXTERN_C void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25963. {
  25964. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25965. int32_t _offset = 1;
  25966. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25967. Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9(_thisAdjusted, ___0_value, method);
  25968. }
  25969. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  25970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25971. {
  25972. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25973. memset((&V_0), 0, sizeof(V_0));
  25974. {
  25975. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Direction_1;
  25976. V_0 = L_0;
  25977. goto IL_000a;
  25978. }
  25979. IL_000a:
  25980. {
  25981. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25982. return L_1;
  25983. }
  25984. }
  25985. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25986. {
  25987. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25988. int32_t _offset = 1;
  25989. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25990. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25991. _returnValue = Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325(_thisAdjusted, method);
  25992. return _returnValue;
  25993. }
  25994. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  25995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25996. {
  25997. {
  25998. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  25999. L_0 = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline((&___0_value), NULL);
  26000. __this->___m_Direction_1 = L_0;
  26001. return;
  26002. }
  26003. }
  26004. IL2CPP_EXTERN_C void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  26005. {
  26006. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  26007. int32_t _offset = 1;
  26008. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  26009. Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF(_thisAdjusted, ___0_value, method);
  26010. }
  26011. // System.String UnityEngine.Ray2D::ToString()
  26012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  26013. {
  26014. String_t* V_0 = NULL;
  26015. {
  26016. String_t* L_0;
  26017. L_0 = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  26018. V_0 = L_0;
  26019. goto IL_000c;
  26020. }
  26021. IL_000c:
  26022. {
  26023. String_t* L_1 = V_0;
  26024. return L_1;
  26025. }
  26026. }
  26027. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26028. {
  26029. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  26030. int32_t _offset = 1;
  26031. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  26032. String_t* _returnValue;
  26033. _returnValue = Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953(_thisAdjusted, method);
  26034. return _returnValue;
  26035. }
  26036. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  26037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26038. {
  26039. static bool s_Il2CppMethodInitialized;
  26040. if (!s_Il2CppMethodInitialized)
  26041. {
  26042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  26044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  26045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  26046. s_Il2CppMethodInitialized = true;
  26047. }
  26048. bool V_0 = false;
  26049. bool V_1 = false;
  26050. String_t* V_2 = NULL;
  26051. {
  26052. String_t* L_0 = ___0_format;
  26053. bool L_1;
  26054. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  26055. V_0 = L_1;
  26056. bool L_2 = V_0;
  26057. if (!L_2)
  26058. {
  26059. goto IL_0012;
  26060. }
  26061. }
  26062. {
  26063. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  26064. }
  26065. IL_0012:
  26066. {
  26067. RuntimeObject* L_3 = ___1_formatProvider;
  26068. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  26069. bool L_4 = V_1;
  26070. if (!L_4)
  26071. {
  26072. goto IL_0026;
  26073. }
  26074. }
  26075. {
  26076. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26077. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  26078. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  26079. NullCheck(L_5);
  26080. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  26081. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  26082. ___1_formatProvider = L_6;
  26083. }
  26084. IL_0026:
  26085. {
  26086. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  26087. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  26088. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = (&__this->___m_Origin_0);
  26089. String_t* L_10 = ___0_format;
  26090. RuntimeObject* L_11 = ___1_formatProvider;
  26091. String_t* L_12;
  26092. L_12 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_9, L_10, L_11, NULL);
  26093. NullCheck(L_8);
  26094. ArrayElementTypeCheck (L_8, L_12);
  26095. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  26096. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  26097. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_14 = (&__this->___m_Direction_1);
  26098. String_t* L_15 = ___0_format;
  26099. RuntimeObject* L_16 = ___1_formatProvider;
  26100. String_t* L_17;
  26101. L_17 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_14, L_15, L_16, NULL);
  26102. NullCheck(L_13);
  26103. ArrayElementTypeCheck (L_13, L_17);
  26104. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  26105. String_t* L_18;
  26106. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  26107. V_2 = L_18;
  26108. goto IL_0059;
  26109. }
  26110. IL_0059:
  26111. {
  26112. String_t* L_19 = V_2;
  26113. return L_19;
  26114. }
  26115. }
  26116. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26117. {
  26118. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  26119. int32_t _offset = 1;
  26120. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  26121. String_t* _returnValue;
  26122. _returnValue = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26123. return _returnValue;
  26124. }
  26125. #ifdef __clang__
  26126. #pragma clang diagnostic pop
  26127. #endif
  26128. #ifdef __clang__
  26129. #pragma clang diagnostic push
  26130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26131. #pragma clang diagnostic ignored "-Wunused-variable"
  26132. #endif
  26133. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  26134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  26135. {
  26136. {
  26137. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
  26138. __this->___m_Origin_0 = L_0;
  26139. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  26140. L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
  26141. __this->___m_Direction_1 = L_1;
  26142. return;
  26143. }
  26144. }
  26145. IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  26146. {
  26147. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26148. int32_t _offset = 1;
  26149. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26150. Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
  26151. }
  26152. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  26153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26154. {
  26155. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26156. memset((&V_0), 0, sizeof(V_0));
  26157. {
  26158. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26159. V_0 = L_0;
  26160. goto IL_000a;
  26161. }
  26162. IL_000a:
  26163. {
  26164. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  26165. return L_1;
  26166. }
  26167. }
  26168. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26169. {
  26170. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26171. int32_t _offset = 1;
  26172. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26173. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26174. _returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
  26175. return _returnValue;
  26176. }
  26177. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  26178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26179. {
  26180. {
  26181. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  26182. __this->___m_Origin_0 = L_0;
  26183. return;
  26184. }
  26185. }
  26186. IL2CPP_EXTERN_C void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26187. {
  26188. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26189. int32_t _offset = 1;
  26190. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26191. Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D(_thisAdjusted, ___0_value, method);
  26192. }
  26193. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  26194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26195. {
  26196. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26197. memset((&V_0), 0, sizeof(V_0));
  26198. {
  26199. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
  26200. V_0 = L_0;
  26201. goto IL_000a;
  26202. }
  26203. IL_000a:
  26204. {
  26205. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  26206. return L_1;
  26207. }
  26208. }
  26209. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26210. {
  26211. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26212. int32_t _offset = 1;
  26213. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26214. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26215. _returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
  26216. return _returnValue;
  26217. }
  26218. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  26219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26220. {
  26221. {
  26222. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  26223. L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_value), NULL);
  26224. __this->___m_Direction_1 = L_0;
  26225. return;
  26226. }
  26227. }
  26228. IL2CPP_EXTERN_C void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26229. {
  26230. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26231. int32_t _offset = 1;
  26232. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26233. Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98(_thisAdjusted, ___0_value, method);
  26234. }
  26235. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  26236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
  26237. {
  26238. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26239. memset((&V_0), 0, sizeof(V_0));
  26240. {
  26241. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26242. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
  26243. float L_2 = ___0_distance;
  26244. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  26245. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
  26246. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  26247. L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
  26248. V_0 = L_4;
  26249. goto IL_001b;
  26250. }
  26251. IL_001b:
  26252. {
  26253. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  26254. return L_5;
  26255. }
  26256. }
  26257. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
  26258. {
  26259. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26260. int32_t _offset = 1;
  26261. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26262. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26263. _returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
  26264. return _returnValue;
  26265. }
  26266. // System.String UnityEngine.Ray::ToString()
  26267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26268. {
  26269. String_t* V_0 = NULL;
  26270. {
  26271. String_t* L_0;
  26272. L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  26273. V_0 = L_0;
  26274. goto IL_000c;
  26275. }
  26276. IL_000c:
  26277. {
  26278. String_t* L_1 = V_0;
  26279. return L_1;
  26280. }
  26281. }
  26282. IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26283. {
  26284. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26285. int32_t _offset = 1;
  26286. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26287. String_t* _returnValue;
  26288. _returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
  26289. return _returnValue;
  26290. }
  26291. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  26292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26293. {
  26294. static bool s_Il2CppMethodInitialized;
  26295. if (!s_Il2CppMethodInitialized)
  26296. {
  26297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  26299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  26300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  26301. s_Il2CppMethodInitialized = true;
  26302. }
  26303. bool V_0 = false;
  26304. bool V_1 = false;
  26305. String_t* V_2 = NULL;
  26306. {
  26307. String_t* L_0 = ___0_format;
  26308. bool L_1;
  26309. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  26310. V_0 = L_1;
  26311. bool L_2 = V_0;
  26312. if (!L_2)
  26313. {
  26314. goto IL_0012;
  26315. }
  26316. }
  26317. {
  26318. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  26319. }
  26320. IL_0012:
  26321. {
  26322. RuntimeObject* L_3 = ___1_formatProvider;
  26323. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  26324. bool L_4 = V_1;
  26325. if (!L_4)
  26326. {
  26327. goto IL_0026;
  26328. }
  26329. }
  26330. {
  26331. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26332. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  26333. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  26334. NullCheck(L_5);
  26335. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  26336. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  26337. ___1_formatProvider = L_6;
  26338. }
  26339. IL_0026:
  26340. {
  26341. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  26342. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  26343. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
  26344. String_t* L_10 = ___0_format;
  26345. RuntimeObject* L_11 = ___1_formatProvider;
  26346. String_t* L_12;
  26347. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  26348. NullCheck(L_8);
  26349. ArrayElementTypeCheck (L_8, L_12);
  26350. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  26351. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  26352. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
  26353. String_t* L_15 = ___0_format;
  26354. RuntimeObject* L_16 = ___1_formatProvider;
  26355. String_t* L_17;
  26356. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  26357. NullCheck(L_13);
  26358. ArrayElementTypeCheck (L_13, L_17);
  26359. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  26360. String_t* L_18;
  26361. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  26362. V_2 = L_18;
  26363. goto IL_0059;
  26364. }
  26365. IL_0059:
  26366. {
  26367. String_t* L_19 = V_2;
  26368. return L_19;
  26369. }
  26370. }
  26371. IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26372. {
  26373. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26374. int32_t _offset = 1;
  26375. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26376. String_t* _returnValue;
  26377. _returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26378. return _returnValue;
  26379. }
  26380. #ifdef __clang__
  26381. #pragma clang diagnostic pop
  26382. #endif
  26383. #ifdef __clang__
  26384. #pragma clang diagnostic push
  26385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26386. #pragma clang diagnostic ignored "-Wunused-variable"
  26387. #endif
  26388. // System.Void UnityEngine.PropertyAttribute::.ctor()
  26389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
  26390. {
  26391. {
  26392. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  26393. return;
  26394. }
  26395. }
  26396. #ifdef __clang__
  26397. #pragma clang diagnostic pop
  26398. #endif
  26399. #ifdef __clang__
  26400. #pragma clang diagnostic push
  26401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26402. #pragma clang diagnostic ignored "-Wunused-variable"
  26403. #endif
  26404. // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
  26405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497* __this, String_t* ___0_displayName, const RuntimeMethod* method)
  26406. {
  26407. {
  26408. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26409. String_t* L_0 = ___0_displayName;
  26410. __this->___displayName_0 = L_0;
  26411. Il2CppCodeGenWriteBarrier((void**)(&__this->___displayName_0), (void*)L_0);
  26412. return;
  26413. }
  26414. }
  26415. #ifdef __clang__
  26416. #pragma clang diagnostic pop
  26417. #endif
  26418. #ifdef __clang__
  26419. #pragma clang diagnostic push
  26420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26421. #pragma clang diagnostic ignored "-Wunused-variable"
  26422. #endif
  26423. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  26424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
  26425. {
  26426. {
  26427. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26428. String_t* L_0 = ___0_tooltip;
  26429. __this->___tooltip_0 = L_0;
  26430. Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
  26431. return;
  26432. }
  26433. }
  26434. #ifdef __clang__
  26435. #pragma clang diagnostic pop
  26436. #endif
  26437. #ifdef __clang__
  26438. #pragma clang diagnostic push
  26439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26440. #pragma clang diagnostic ignored "-Wunused-variable"
  26441. #endif
  26442. // System.Void UnityEngine.SpaceAttribute::.ctor()
  26443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
  26444. {
  26445. {
  26446. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26447. __this->___height_0 = (8.0f);
  26448. return;
  26449. }
  26450. }
  26451. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  26452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
  26453. {
  26454. {
  26455. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26456. float L_0 = ___0_height;
  26457. __this->___height_0 = L_0;
  26458. return;
  26459. }
  26460. }
  26461. #ifdef __clang__
  26462. #pragma clang diagnostic pop
  26463. #endif
  26464. #ifdef __clang__
  26465. #pragma clang diagnostic push
  26466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26467. #pragma clang diagnostic ignored "-Wunused-variable"
  26468. #endif
  26469. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  26470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method)
  26471. {
  26472. {
  26473. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26474. float L_0 = ___0_min;
  26475. __this->___min_0 = L_0;
  26476. float L_1 = ___1_max;
  26477. __this->___max_1 = L_1;
  26478. return;
  26479. }
  26480. }
  26481. #ifdef __clang__
  26482. #pragma clang diagnostic pop
  26483. #endif
  26484. #ifdef __clang__
  26485. #pragma clang diagnostic push
  26486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26487. #pragma clang diagnostic ignored "-Wunused-variable"
  26488. #endif
  26489. // System.Void UnityEngine.MultilineAttribute::.ctor()
  26490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method)
  26491. {
  26492. {
  26493. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26494. __this->___lines_0 = 3;
  26495. return;
  26496. }
  26497. }
  26498. #ifdef __clang__
  26499. #pragma clang diagnostic pop
  26500. #endif
  26501. #ifdef __clang__
  26502. #pragma clang diagnostic push
  26503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26504. #pragma clang diagnostic ignored "-Wunused-variable"
  26505. #endif
  26506. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  26507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method)
  26508. {
  26509. {
  26510. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26511. int32_t L_0 = ___0_minLines;
  26512. __this->___minLines_0 = L_0;
  26513. int32_t L_1 = ___1_maxLines;
  26514. __this->___maxLines_1 = L_1;
  26515. return;
  26516. }
  26517. }
  26518. #ifdef __clang__
  26519. #pragma clang diagnostic pop
  26520. #endif
  26521. #ifdef __clang__
  26522. #pragma clang diagnostic push
  26523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26524. #pragma clang diagnostic ignored "-Wunused-variable"
  26525. #endif
  26526. // System.Single UnityEngine.Time::get_time()
  26527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method)
  26528. {
  26529. typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) ();
  26530. static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func;
  26531. if (!_il2cpp_icall_func)
  26532. _il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  26533. float icallRetVal = _il2cpp_icall_func();
  26534. return icallRetVal;
  26535. }
  26536. // System.Single UnityEngine.Time::get_deltaTime()
  26537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method)
  26538. {
  26539. typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) ();
  26540. static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func;
  26541. if (!_il2cpp_icall_func)
  26542. _il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  26543. float icallRetVal = _il2cpp_icall_func();
  26544. return icallRetVal;
  26545. }
  26546. // System.Single UnityEngine.Time::get_unscaledTime()
  26547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method)
  26548. {
  26549. typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) ();
  26550. static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func;
  26551. if (!_il2cpp_icall_func)
  26552. _il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  26553. float icallRetVal = _il2cpp_icall_func();
  26554. return icallRetVal;
  26555. }
  26556. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  26557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method)
  26558. {
  26559. typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) ();
  26560. static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func;
  26561. if (!_il2cpp_icall_func)
  26562. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  26563. float icallRetVal = _il2cpp_icall_func();
  26564. return icallRetVal;
  26565. }
  26566. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  26567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method)
  26568. {
  26569. typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) ();
  26570. static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func;
  26571. if (!_il2cpp_icall_func)
  26572. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  26573. float icallRetVal = _il2cpp_icall_func();
  26574. return icallRetVal;
  26575. }
  26576. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  26577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method)
  26578. {
  26579. typedef void (*Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn) (float);
  26580. static Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn _il2cpp_icall_func;
  26581. if (!_il2cpp_icall_func)
  26582. _il2cpp_icall_func = (Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)");
  26583. _il2cpp_icall_func(___0_value);
  26584. }
  26585. // System.Int32 UnityEngine.Time::get_frameCount()
  26586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method)
  26587. {
  26588. typedef int32_t (*Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn) ();
  26589. static Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn _il2cpp_icall_func;
  26590. if (!_il2cpp_icall_func)
  26591. _il2cpp_icall_func = (Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  26592. int32_t icallRetVal = _il2cpp_icall_func();
  26593. return icallRetVal;
  26594. }
  26595. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  26596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method)
  26597. {
  26598. typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) ();
  26599. static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func;
  26600. if (!_il2cpp_icall_func)
  26601. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  26602. float icallRetVal = _il2cpp_icall_func();
  26603. return icallRetVal;
  26604. }
  26605. #ifdef __clang__
  26606. #pragma clang diagnostic pop
  26607. #endif
  26608. #ifdef __clang__
  26609. #pragma clang diagnostic push
  26610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26611. #pragma clang diagnostic ignored "-Wunused-variable"
  26612. #endif
  26613. #ifdef __clang__
  26614. #pragma clang diagnostic pop
  26615. #endif
  26616. #ifdef __clang__
  26617. #pragma clang diagnostic push
  26618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26619. #pragma clang diagnostic ignored "-Wunused-variable"
  26620. #endif
  26621. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  26622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method)
  26623. {
  26624. typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t);
  26625. static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func;
  26626. if (!_il2cpp_icall_func)
  26627. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  26628. _il2cpp_icall_func(___0_ptr);
  26629. }
  26630. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  26631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26632. {
  26633. static bool s_Il2CppMethodInitialized;
  26634. if (!s_Il2CppMethodInitialized)
  26635. {
  26636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26638. s_Il2CppMethodInitialized = true;
  26639. }
  26640. bool V_0 = false;
  26641. {
  26642. intptr_t L_0 = __this->___m_Ptr_0;
  26643. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26644. bool L_2;
  26645. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  26646. V_0 = L_2;
  26647. bool L_3 = V_0;
  26648. if (!L_3)
  26649. {
  26650. goto IL_002e;
  26651. }
  26652. }
  26653. {
  26654. intptr_t L_4 = __this->___m_Ptr_0;
  26655. TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL);
  26656. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26657. __this->___m_Ptr_0 = L_5;
  26658. }
  26659. IL_002e:
  26660. {
  26661. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26662. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  26663. return;
  26664. }
  26665. }
  26666. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  26667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26668. {
  26669. {
  26670. }
  26671. {
  26672. auto __finallyBlock = il2cpp::utils::Finally([&]
  26673. {
  26674. FINALLY_000b:
  26675. {// begin finally (depth: 1)
  26676. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  26677. return;
  26678. }// end finally (depth: 1)
  26679. });
  26680. try
  26681. {// begin try (depth: 1)
  26682. TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL);
  26683. goto IL_0013;
  26684. }// end try (depth: 1)
  26685. catch(Il2CppExceptionWrapper& e)
  26686. {
  26687. __finallyBlock.StoreException(e.ex);
  26688. }
  26689. }
  26690. IL_0013:
  26691. {
  26692. return;
  26693. }
  26694. }
  26695. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26697. {
  26698. static bool s_Il2CppMethodInitialized;
  26699. if (!s_Il2CppMethodInitialized)
  26700. {
  26701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var);
  26703. s_Il2CppMethodInitialized = true;
  26704. }
  26705. TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0;
  26706. memset((&V_0), 0, sizeof(V_0));
  26707. {
  26708. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26709. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1));
  26710. int32_t L_0 = ___1_keyboardType;
  26711. int32_t L_1 = L_0;
  26712. RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1);
  26713. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26714. uint32_t L_3;
  26715. L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL);
  26716. (&V_0)->___keyboardType_0 = L_3;
  26717. bool L_4 = ___2_autocorrection;
  26718. uint32_t L_5;
  26719. L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL);
  26720. (&V_0)->___autocorrection_1 = L_5;
  26721. bool L_6 = ___3_multiline;
  26722. uint32_t L_7;
  26723. L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL);
  26724. (&V_0)->___multiline_2 = L_7;
  26725. bool L_8 = ___4_secure;
  26726. uint32_t L_9;
  26727. L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL);
  26728. (&V_0)->___secure_3 = L_9;
  26729. bool L_10 = ___5_alert;
  26730. uint32_t L_11;
  26731. L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL);
  26732. (&V_0)->___alert_4 = L_11;
  26733. int32_t L_12 = ___7_characterLimit;
  26734. (&V_0)->___characterLimit_5 = L_12;
  26735. String_t* L_13 = ___0_text;
  26736. String_t* L_14 = ___6_textPlaceholder;
  26737. intptr_t L_15;
  26738. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL);
  26739. __this->___m_Ptr_0 = L_15;
  26740. return;
  26741. }
  26742. }
  26743. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  26744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method)
  26745. {
  26746. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*);
  26747. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func;
  26748. if (!_il2cpp_icall_func)
  26749. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  26750. intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder);
  26751. return icallRetVal;
  26752. }
  26753. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  26754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method)
  26755. {
  26756. int32_t V_0 = 0;
  26757. int32_t V_1 = 0;
  26758. int32_t V_2 = 0;
  26759. bool V_3 = false;
  26760. {
  26761. int32_t L_0;
  26762. L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  26763. V_0 = L_0;
  26764. int32_t L_1 = V_0;
  26765. V_2 = L_1;
  26766. int32_t L_2 = V_2;
  26767. V_1 = L_2;
  26768. int32_t L_3 = V_1;
  26769. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  26770. {
  26771. goto IL_001d;
  26772. }
  26773. }
  26774. {
  26775. int32_t L_4 = V_1;
  26776. if ((((int32_t)L_4) == ((int32_t)8)))
  26777. {
  26778. goto IL_0058;
  26779. }
  26780. }
  26781. {
  26782. goto IL_0016;
  26783. }
  26784. IL_0016:
  26785. {
  26786. int32_t L_5 = V_1;
  26787. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  26788. {
  26789. goto IL_0058;
  26790. }
  26791. }
  26792. {
  26793. goto IL_005c;
  26794. }
  26795. IL_001d:
  26796. {
  26797. int32_t L_6 = V_1;
  26798. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2))))
  26799. {
  26800. goto IL_0058;
  26801. }
  26802. }
  26803. {
  26804. goto IL_0026;
  26805. }
  26806. IL_0026:
  26807. {
  26808. int32_t L_7 = V_1;
  26809. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  26810. {
  26811. goto IL_0058;
  26812. }
  26813. }
  26814. {
  26815. goto IL_002d;
  26816. }
  26817. IL_002d:
  26818. {
  26819. int32_t L_8 = V_1;
  26820. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31))))
  26821. {
  26822. case 0:
  26823. {
  26824. goto IL_0058;
  26825. }
  26826. case 1:
  26827. {
  26828. goto IL_0058;
  26829. }
  26830. case 2:
  26831. {
  26832. goto IL_005c;
  26833. }
  26834. case 3:
  26835. {
  26836. goto IL_0058;
  26837. }
  26838. case 4:
  26839. {
  26840. goto IL_005c;
  26841. }
  26842. case 5:
  26843. {
  26844. goto IL_0058;
  26845. }
  26846. case 6:
  26847. {
  26848. goto IL_0058;
  26849. }
  26850. case 7:
  26851. {
  26852. goto IL_0058;
  26853. }
  26854. }
  26855. }
  26856. {
  26857. goto IL_005c;
  26858. }
  26859. IL_0058:
  26860. {
  26861. V_3 = (bool)1;
  26862. goto IL_0060;
  26863. }
  26864. IL_005c:
  26865. {
  26866. V_3 = (bool)0;
  26867. goto IL_0060;
  26868. }
  26869. IL_0060:
  26870. {
  26871. bool L_9 = V_3;
  26872. return L_9;
  26873. }
  26874. }
  26875. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  26876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method)
  26877. {
  26878. static bool s_Il2CppMethodInitialized;
  26879. if (!s_Il2CppMethodInitialized)
  26880. {
  26881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26882. s_Il2CppMethodInitialized = true;
  26883. }
  26884. {
  26885. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  26886. return L_0;
  26887. }
  26888. }
  26889. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  26890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method)
  26891. {
  26892. bool V_0 = false;
  26893. bool V_1 = false;
  26894. {
  26895. bool L_0;
  26896. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL);
  26897. V_0 = L_0;
  26898. bool L_1 = V_0;
  26899. if (!L_1)
  26900. {
  26901. goto IL_000e;
  26902. }
  26903. }
  26904. {
  26905. V_1 = (bool)0;
  26906. goto IL_0016;
  26907. }
  26908. IL_000e:
  26909. {
  26910. bool L_2;
  26911. L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL);
  26912. V_1 = L_2;
  26913. goto IL_0016;
  26914. }
  26915. IL_0016:
  26916. {
  26917. bool L_3 = V_1;
  26918. return L_3;
  26919. }
  26920. }
  26921. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  26922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method)
  26923. {
  26924. typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) ();
  26925. static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func;
  26926. if (!_il2cpp_icall_func)
  26927. _il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()");
  26928. bool icallRetVal = _il2cpp_icall_func();
  26929. return icallRetVal;
  26930. }
  26931. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26933. {
  26934. static bool s_Il2CppMethodInitialized;
  26935. if (!s_Il2CppMethodInitialized)
  26936. {
  26937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26938. s_Il2CppMethodInitialized = true;
  26939. }
  26940. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL;
  26941. {
  26942. String_t* L_0 = ___0_text;
  26943. int32_t L_1 = ___1_keyboardType;
  26944. bool L_2 = ___2_autocorrection;
  26945. bool L_3 = ___3_multiline;
  26946. bool L_4 = ___4_secure;
  26947. bool L_5 = ___5_alert;
  26948. String_t* L_6 = ___6_textPlaceholder;
  26949. int32_t L_7 = ___7_characterLimit;
  26950. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26951. NullCheck(L_8);
  26952. TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26953. V_0 = L_8;
  26954. goto IL_0015;
  26955. }
  26956. IL_0015:
  26957. {
  26958. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0;
  26959. return L_9;
  26960. }
  26961. }
  26962. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  26963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method)
  26964. {
  26965. static bool s_Il2CppMethodInitialized;
  26966. if (!s_Il2CppMethodInitialized)
  26967. {
  26968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  26969. s_Il2CppMethodInitialized = true;
  26970. }
  26971. int32_t V_0 = 0;
  26972. String_t* V_1 = NULL;
  26973. bool V_2 = false;
  26974. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL;
  26975. {
  26976. V_0 = 0;
  26977. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  26978. V_2 = (bool)0;
  26979. String_t* L_0 = ___0_text;
  26980. int32_t L_1 = ___1_keyboardType;
  26981. bool L_2 = ___2_autocorrection;
  26982. bool L_3 = ___3_multiline;
  26983. bool L_4 = ___4_secure;
  26984. bool L_5 = V_2;
  26985. String_t* L_6 = V_1;
  26986. int32_t L_7 = V_0;
  26987. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8;
  26988. L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26989. V_3 = L_8;
  26990. goto IL_001c;
  26991. }
  26992. IL_001c:
  26993. {
  26994. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3;
  26995. return L_9;
  26996. }
  26997. }
  26998. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  26999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27000. {
  27001. typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  27002. static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func;
  27003. if (!_il2cpp_icall_func)
  27004. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  27005. String_t* icallRetVal = _il2cpp_icall_func(__this);
  27006. return icallRetVal;
  27007. }
  27008. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  27009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method)
  27010. {
  27011. typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*);
  27012. static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func;
  27013. if (!_il2cpp_icall_func)
  27014. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  27015. _il2cpp_icall_func(__this, ___0_value);
  27016. }
  27017. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  27018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method)
  27019. {
  27020. typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool);
  27021. static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func;
  27022. if (!_il2cpp_icall_func)
  27023. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  27024. _il2cpp_icall_func(___0_value);
  27025. }
  27026. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  27027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27028. {
  27029. typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  27030. static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func;
  27031. if (!_il2cpp_icall_func)
  27032. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  27033. bool icallRetVal = _il2cpp_icall_func(__this);
  27034. return icallRetVal;
  27035. }
  27036. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  27037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method)
  27038. {
  27039. typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool);
  27040. static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func;
  27041. if (!_il2cpp_icall_func)
  27042. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  27043. _il2cpp_icall_func(__this, ___0_value);
  27044. }
  27045. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  27046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27047. {
  27048. typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  27049. static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func;
  27050. if (!_il2cpp_icall_func)
  27051. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  27052. int32_t icallRetVal = _il2cpp_icall_func(__this);
  27053. return icallRetVal;
  27054. }
  27055. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  27056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method)
  27057. {
  27058. typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t);
  27059. static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func;
  27060. if (!_il2cpp_icall_func)
  27061. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  27062. _il2cpp_icall_func(__this, ___0_value);
  27063. }
  27064. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  27065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27066. {
  27067. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  27068. static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func;
  27069. if (!_il2cpp_icall_func)
  27070. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  27071. bool icallRetVal = _il2cpp_icall_func(__this);
  27072. return icallRetVal;
  27073. }
  27074. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  27075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27076. {
  27077. typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  27078. static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func;
  27079. if (!_il2cpp_icall_func)
  27080. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  27081. bool icallRetVal = _il2cpp_icall_func(__this);
  27082. return icallRetVal;
  27083. }
  27084. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  27085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  27086. {
  27087. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0;
  27088. memset((&V_0), 0, sizeof(V_0));
  27089. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1;
  27090. memset((&V_1), 0, sizeof(V_1));
  27091. {
  27092. int32_t* L_0 = (&(&V_0)->___start_0);
  27093. int32_t* L_1 = (&(&V_0)->___length_1);
  27094. TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL);
  27095. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0;
  27096. V_1 = L_2;
  27097. goto IL_0019;
  27098. }
  27099. IL_0019:
  27100. {
  27101. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1;
  27102. return L_3;
  27103. }
  27104. }
  27105. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  27106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method)
  27107. {
  27108. bool V_0 = false;
  27109. int32_t G_B4_0 = 0;
  27110. {
  27111. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value;
  27112. int32_t L_1 = L_0.___start_0;
  27113. if ((((int32_t)L_1) < ((int32_t)0)))
  27114. {
  27115. goto IL_002f;
  27116. }
  27117. }
  27118. {
  27119. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value;
  27120. int32_t L_3 = L_2.___length_1;
  27121. if ((((int32_t)L_3) < ((int32_t)0)))
  27122. {
  27123. goto IL_002f;
  27124. }
  27125. }
  27126. {
  27127. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value;
  27128. int32_t L_5 = L_4.___start_0;
  27129. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value;
  27130. int32_t L_7 = L_6.___length_1;
  27131. String_t* L_8;
  27132. L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL);
  27133. NullCheck(L_8);
  27134. int32_t L_9;
  27135. L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL);
  27136. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0);
  27137. goto IL_0030;
  27138. }
  27139. IL_002f:
  27140. {
  27141. G_B4_0 = 1;
  27142. }
  27143. IL_0030:
  27144. {
  27145. V_0 = (bool)G_B4_0;
  27146. bool L_10 = V_0;
  27147. if (!L_10)
  27148. {
  27149. goto IL_0044;
  27150. }
  27151. }
  27152. {
  27153. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  27154. NullCheck(L_11);
  27155. ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL);
  27156. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var)));
  27157. }
  27158. IL_0044:
  27159. {
  27160. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value;
  27161. int32_t L_13 = L_12.___start_0;
  27162. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value;
  27163. int32_t L_15 = L_14.___length_1;
  27164. TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL);
  27165. return;
  27166. }
  27167. }
  27168. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  27169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method)
  27170. {
  27171. typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*);
  27172. static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func;
  27173. if (!_il2cpp_icall_func)
  27174. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  27175. _il2cpp_icall_func(___0_start, ___1_length);
  27176. }
  27177. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  27178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  27179. {
  27180. typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t);
  27181. static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func;
  27182. if (!_il2cpp_icall_func)
  27183. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  27184. _il2cpp_icall_func(___0_start, ___1_length);
  27185. }
  27186. #ifdef __clang__
  27187. #pragma clang diagnostic pop
  27188. #endif
  27189. #ifdef __clang__
  27190. #pragma clang diagnostic push
  27191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27192. #pragma clang diagnostic ignored "-Wunused-variable"
  27193. #endif
  27194. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  27195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  27196. {
  27197. static bool s_Il2CppMethodInitialized;
  27198. if (!s_Il2CppMethodInitialized)
  27199. {
  27200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  27201. s_Il2CppMethodInitialized = true;
  27202. }
  27203. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
  27204. {
  27205. intptr_t L_0 = ___0_nativeHandle;
  27206. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  27207. NullCheck(L_1);
  27208. BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
  27209. V_0 = L_1;
  27210. goto IL_000a;
  27211. }
  27212. IL_000a:
  27213. {
  27214. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
  27215. return L_2;
  27216. }
  27217. }
  27218. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  27219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  27220. {
  27221. static bool s_Il2CppMethodInitialized;
  27222. if (!s_Il2CppMethodInitialized)
  27223. {
  27224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  27225. s_Il2CppMethodInitialized = true;
  27226. }
  27227. bool V_0 = false;
  27228. {
  27229. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27230. intptr_t L_0 = ___0_nativeHandle;
  27231. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  27232. bool L_2;
  27233. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  27234. V_0 = L_2;
  27235. bool L_3 = V_0;
  27236. if (!L_3)
  27237. {
  27238. goto IL_0022;
  27239. }
  27240. }
  27241. {
  27242. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  27243. NullCheck(L_4);
  27244. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
  27245. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
  27246. }
  27247. IL_0022:
  27248. {
  27249. intptr_t L_5 = ___0_nativeHandle;
  27250. __this->___m_Ptr_0 = L_5;
  27251. return;
  27252. }
  27253. }
  27254. #ifdef __clang__
  27255. #pragma clang diagnostic pop
  27256. #endif
  27257. #ifdef __clang__
  27258. #pragma clang diagnostic push
  27259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27260. #pragma clang diagnostic ignored "-Wunused-variable"
  27261. #endif
  27262. // System.Boolean UnityEngine.Behaviour::get_enabled()
  27263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27264. {
  27265. typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27266. static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func;
  27267. if (!_il2cpp_icall_func)
  27268. _il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  27269. bool icallRetVal = _il2cpp_icall_func(__this);
  27270. return icallRetVal;
  27271. }
  27272. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  27273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method)
  27274. {
  27275. typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool);
  27276. static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func;
  27277. if (!_il2cpp_icall_func)
  27278. _il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  27279. _il2cpp_icall_func(__this, ___0_value);
  27280. }
  27281. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  27282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27283. {
  27284. typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27285. static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func;
  27286. if (!_il2cpp_icall_func)
  27287. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  27288. bool icallRetVal = _il2cpp_icall_func(__this);
  27289. return icallRetVal;
  27290. }
  27291. // System.Void UnityEngine.Behaviour::.ctor()
  27292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27293. {
  27294. {
  27295. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  27296. return;
  27297. }
  27298. }
  27299. #ifdef __clang__
  27300. #pragma clang diagnostic pop
  27301. #endif
  27302. #ifdef __clang__
  27303. #pragma clang diagnostic push
  27304. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27305. #pragma clang diagnostic ignored "-Wunused-variable"
  27306. #endif
  27307. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  27308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method)
  27309. {
  27310. {
  27311. UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL);
  27312. return;
  27313. }
  27314. }
  27315. #ifdef __clang__
  27316. #pragma clang diagnostic pop
  27317. #endif
  27318. #ifdef __clang__
  27319. #pragma clang diagnostic push
  27320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27321. #pragma clang diagnostic ignored "-Wunused-variable"
  27322. #endif
  27323. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  27324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method)
  27325. {
  27326. {
  27327. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27328. return;
  27329. }
  27330. }
  27331. #ifdef __clang__
  27332. #pragma clang diagnostic pop
  27333. #endif
  27334. #ifdef __clang__
  27335. #pragma clang diagnostic push
  27336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27337. #pragma clang diagnostic ignored "-Wunused-variable"
  27338. #endif
  27339. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  27340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method)
  27341. {
  27342. {
  27343. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  27344. return;
  27345. }
  27346. }
  27347. #ifdef __clang__
  27348. #pragma clang diagnostic pop
  27349. #endif
  27350. #ifdef __clang__
  27351. #pragma clang diagnostic push
  27352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27353. #pragma clang diagnostic ignored "-Wunused-variable"
  27354. #endif
  27355. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27356. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27357. {
  27358. }
  27359. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27360. {
  27361. }
  27362. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27363. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27364. {
  27365. }
  27366. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27367. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27368. {
  27369. }
  27370. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27371. {
  27372. }
  27373. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27374. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27375. {
  27376. }
  27377. // System.Void UnityEngine.YieldInstruction::.ctor()
  27378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method)
  27379. {
  27380. {
  27381. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27382. return;
  27383. }
  27384. }
  27385. #ifdef __clang__
  27386. #pragma clang diagnostic pop
  27387. #endif
  27388. #ifdef __clang__
  27389. #pragma clang diagnostic push
  27390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27391. #pragma clang diagnostic ignored "-Wunused-variable"
  27392. #endif
  27393. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27394. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27395. {
  27396. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27397. }
  27398. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27399. {
  27400. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27401. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27402. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27403. }
  27404. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27405. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27406. {
  27407. }
  27408. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27409. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27410. {
  27411. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27412. }
  27413. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27414. {
  27415. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27416. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27417. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27418. }
  27419. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27420. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27421. {
  27422. }
  27423. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  27424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method)
  27425. {
  27426. {
  27427. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27428. float L_0 = ___0_seconds;
  27429. __this->___m_Seconds_0 = L_0;
  27430. return;
  27431. }
  27432. }
  27433. #ifdef __clang__
  27434. #pragma clang diagnostic pop
  27435. #endif
  27436. #ifdef __clang__
  27437. #pragma clang diagnostic push
  27438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27439. #pragma clang diagnostic ignored "-Wunused-variable"
  27440. #endif
  27441. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  27442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method)
  27443. {
  27444. static bool s_Il2CppMethodInitialized;
  27445. if (!s_Il2CppMethodInitialized)
  27446. {
  27447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var);
  27448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27450. s_Il2CppMethodInitialized = true;
  27451. }
  27452. Type_t* V_0 = NULL;
  27453. bool V_1 = false;
  27454. bool V_2 = false;
  27455. Type_t* V_3 = NULL;
  27456. int32_t G_B7_0 = 0;
  27457. {
  27458. V_0 = (Type_t*)NULL;
  27459. goto IL_0025;
  27460. }
  27461. IL_0005:
  27462. {
  27463. Type_t* L_0 = ___0_type;
  27464. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) };
  27465. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27466. Type_t* L_2;
  27467. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27468. bool L_3;
  27469. L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL);
  27470. V_1 = L_3;
  27471. bool L_4 = V_1;
  27472. if (!L_4)
  27473. {
  27474. goto IL_001c;
  27475. }
  27476. }
  27477. {
  27478. Type_t* L_5 = ___0_type;
  27479. V_0 = L_5;
  27480. }
  27481. IL_001c:
  27482. {
  27483. Type_t* L_6 = ___0_type;
  27484. NullCheck(L_6);
  27485. Type_t* L_7;
  27486. L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_6);
  27487. ___0_type = L_7;
  27488. }
  27489. IL_0025:
  27490. {
  27491. Type_t* L_8 = ___0_type;
  27492. if (!L_8)
  27493. {
  27494. goto IL_003a;
  27495. }
  27496. }
  27497. {
  27498. Type_t* L_9 = ___0_type;
  27499. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27500. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27501. Type_t* L_11;
  27502. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  27503. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27504. goto IL_003b;
  27505. }
  27506. IL_003a:
  27507. {
  27508. G_B7_0 = 0;
  27509. }
  27510. IL_003b:
  27511. {
  27512. V_2 = (bool)G_B7_0;
  27513. bool L_12 = V_2;
  27514. if (L_12)
  27515. {
  27516. goto IL_0005;
  27517. }
  27518. }
  27519. {
  27520. Type_t* L_13 = V_0;
  27521. V_3 = L_13;
  27522. goto IL_0043;
  27523. }
  27524. IL_0043:
  27525. {
  27526. Type_t* L_14 = V_3;
  27527. return L_14;
  27528. }
  27529. }
  27530. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  27531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method)
  27532. {
  27533. static bool s_Il2CppMethodInitialized;
  27534. if (!s_Il2CppMethodInitialized)
  27535. {
  27536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var);
  27543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  27544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27545. s_Il2CppMethodInitialized = true;
  27546. }
  27547. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL;
  27548. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL;
  27549. Type_t* V_2 = NULL;
  27550. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL;
  27551. int32_t V_4 = 0;
  27552. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL;
  27553. bool V_6 = false;
  27554. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL;
  27555. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL;
  27556. bool V_9 = false;
  27557. bool V_10 = false;
  27558. bool V_11 = false;
  27559. bool V_12 = false;
  27560. bool V_13 = false;
  27561. bool V_14 = false;
  27562. int32_t G_B6_0 = 0;
  27563. int32_t G_B22_0 = 0;
  27564. {
  27565. V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL;
  27566. goto IL_0109;
  27567. }
  27568. IL_0008:
  27569. {
  27570. Type_t* L_0 = ___0_klass;
  27571. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) };
  27572. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27573. Type_t* L_2;
  27574. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27575. NullCheck(L_0);
  27576. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27577. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27578. V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var));
  27579. Type_t* L_4 = ___0_klass;
  27580. NullCheck(L_4);
  27581. Type_t* L_5;
  27582. L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_4);
  27583. V_2 = L_5;
  27584. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1;
  27585. V_3 = L_6;
  27586. V_4 = 0;
  27587. goto IL_00fb;
  27588. }
  27589. IL_0032:
  27590. {
  27591. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3;
  27592. int32_t L_8 = V_4;
  27593. NullCheck(L_7);
  27594. int32_t L_9 = L_8;
  27595. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  27596. V_5 = L_10;
  27597. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0;
  27598. if (L_11)
  27599. {
  27600. goto IL_0051;
  27601. }
  27602. }
  27603. {
  27604. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1;
  27605. NullCheck(L_12);
  27606. if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1))))
  27607. {
  27608. goto IL_0051;
  27609. }
  27610. }
  27611. {
  27612. Type_t* L_13 = V_2;
  27613. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27614. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27615. Type_t* L_15;
  27616. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  27617. G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0);
  27618. goto IL_0052;
  27619. }
  27620. IL_0051:
  27621. {
  27622. G_B6_0 = 0;
  27623. }
  27624. IL_0052:
  27625. {
  27626. V_6 = (bool)G_B6_0;
  27627. bool L_16 = V_6;
  27628. if (!L_16)
  27629. {
  27630. goto IL_0088;
  27631. }
  27632. }
  27633. {
  27634. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  27635. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17;
  27636. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5;
  27637. NullCheck(L_19);
  27638. Type_t* L_20 = L_19->___m_Type0_0;
  27639. NullCheck(L_18);
  27640. ArrayElementTypeCheck (L_18, L_20);
  27641. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_20);
  27642. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18;
  27643. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5;
  27644. NullCheck(L_22);
  27645. Type_t* L_23 = L_22->___m_Type1_1;
  27646. NullCheck(L_21);
  27647. ArrayElementTypeCheck (L_21, L_23);
  27648. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_23);
  27649. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  27650. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5;
  27651. NullCheck(L_25);
  27652. Type_t* L_26 = L_25->___m_Type2_2;
  27653. NullCheck(L_24);
  27654. ArrayElementTypeCheck (L_24, L_26);
  27655. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_26);
  27656. V_7 = L_24;
  27657. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7;
  27658. V_8 = L_27;
  27659. goto IL_0141;
  27660. }
  27661. IL_0088:
  27662. {
  27663. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0;
  27664. V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27665. bool L_29 = V_9;
  27666. if (!L_29)
  27667. {
  27668. goto IL_0099;
  27669. }
  27670. }
  27671. {
  27672. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27673. NullCheck(L_30);
  27674. List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27675. V_0 = L_30;
  27676. }
  27677. IL_0099:
  27678. {
  27679. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5;
  27680. NullCheck(L_31);
  27681. Type_t* L_32 = L_31->___m_Type0_0;
  27682. V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27683. bool L_33 = V_10;
  27684. if (!L_33)
  27685. {
  27686. goto IL_00b7;
  27687. }
  27688. }
  27689. {
  27690. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0;
  27691. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5;
  27692. NullCheck(L_35);
  27693. Type_t* L_36 = L_35->___m_Type0_0;
  27694. NullCheck(L_34);
  27695. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27696. }
  27697. IL_00b7:
  27698. {
  27699. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5;
  27700. NullCheck(L_37);
  27701. Type_t* L_38 = L_37->___m_Type1_1;
  27702. V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27703. bool L_39 = V_11;
  27704. if (!L_39)
  27705. {
  27706. goto IL_00d5;
  27707. }
  27708. }
  27709. {
  27710. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0;
  27711. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5;
  27712. NullCheck(L_41);
  27713. Type_t* L_42 = L_41->___m_Type1_1;
  27714. NullCheck(L_40);
  27715. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27716. }
  27717. IL_00d5:
  27718. {
  27719. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5;
  27720. NullCheck(L_43);
  27721. Type_t* L_44 = L_43->___m_Type2_2;
  27722. V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27723. bool L_45 = V_12;
  27724. if (!L_45)
  27725. {
  27726. goto IL_00f3;
  27727. }
  27728. }
  27729. {
  27730. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0;
  27731. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5;
  27732. NullCheck(L_47);
  27733. Type_t* L_48 = L_47->___m_Type2_2;
  27734. NullCheck(L_46);
  27735. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27736. }
  27737. IL_00f3:
  27738. {
  27739. int32_t L_49 = V_4;
  27740. V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1));
  27741. }
  27742. IL_00fb:
  27743. {
  27744. int32_t L_50 = V_4;
  27745. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3;
  27746. NullCheck(L_51);
  27747. if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))
  27748. {
  27749. goto IL_0032;
  27750. }
  27751. }
  27752. {
  27753. Type_t* L_52 = V_2;
  27754. ___0_klass = L_52;
  27755. }
  27756. IL_0109:
  27757. {
  27758. Type_t* L_53 = ___0_klass;
  27759. if (!L_53)
  27760. {
  27761. goto IL_011e;
  27762. }
  27763. }
  27764. {
  27765. Type_t* L_54 = ___0_klass;
  27766. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27767. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27768. Type_t* L_56;
  27769. L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
  27770. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27771. goto IL_011f;
  27772. }
  27773. IL_011e:
  27774. {
  27775. G_B22_0 = 0;
  27776. }
  27777. IL_011f:
  27778. {
  27779. V_13 = (bool)G_B22_0;
  27780. bool L_57 = V_13;
  27781. if (L_57)
  27782. {
  27783. goto IL_0008;
  27784. }
  27785. }
  27786. {
  27787. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0;
  27788. V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27789. bool L_59 = V_14;
  27790. if (!L_59)
  27791. {
  27792. goto IL_0137;
  27793. }
  27794. }
  27795. {
  27796. V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL;
  27797. goto IL_0141;
  27798. }
  27799. IL_0137:
  27800. {
  27801. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0;
  27802. NullCheck(L_60);
  27803. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61;
  27804. L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27805. V_8 = L_61;
  27806. goto IL_0141;
  27807. }
  27808. IL_0141:
  27809. {
  27810. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8;
  27811. return L_62;
  27812. }
  27813. }
  27814. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  27815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method)
  27816. {
  27817. static bool s_Il2CppMethodInitialized;
  27818. if (!s_Il2CppMethodInitialized)
  27819. {
  27820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var);
  27821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var);
  27822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27823. s_Il2CppMethodInitialized = true;
  27824. }
  27825. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  27826. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL;
  27827. bool V_2 = false;
  27828. int32_t V_3 = 0;
  27829. bool V_4 = false;
  27830. {
  27831. Type_t* L_0 = ___0_klass;
  27832. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) };
  27833. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27834. Type_t* L_2;
  27835. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27836. NullCheck(L_0);
  27837. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27838. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27839. V_0 = L_3;
  27840. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  27841. NullCheck(L_4);
  27842. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27843. bool L_5 = V_2;
  27844. if (!L_5)
  27845. {
  27846. goto IL_0020;
  27847. }
  27848. }
  27849. {
  27850. V_3 = 2;
  27851. goto IL_0045;
  27852. }
  27853. IL_0020:
  27854. {
  27855. Type_t* L_6 = ___0_klass;
  27856. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) };
  27857. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27858. Type_t* L_8;
  27859. L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
  27860. NullCheck(L_6);
  27861. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9;
  27862. L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  27863. V_1 = L_9;
  27864. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1;
  27865. NullCheck(L_10);
  27866. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27867. bool L_11 = V_4;
  27868. if (!L_11)
  27869. {
  27870. goto IL_0041;
  27871. }
  27872. }
  27873. {
  27874. V_3 = 1;
  27875. goto IL_0045;
  27876. }
  27877. IL_0041:
  27878. {
  27879. V_3 = 0;
  27880. goto IL_0045;
  27881. }
  27882. IL_0045:
  27883. {
  27884. int32_t L_12 = V_3;
  27885. return L_12;
  27886. }
  27887. }
  27888. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  27889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method)
  27890. {
  27891. static bool s_Il2CppMethodInitialized;
  27892. if (!s_Il2CppMethodInitialized)
  27893. {
  27894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27897. s_Il2CppMethodInitialized = true;
  27898. }
  27899. int32_t V_0 = 0;
  27900. bool V_1 = false;
  27901. int32_t V_2 = 0;
  27902. bool V_3 = false;
  27903. int32_t G_B7_0 = 0;
  27904. {
  27905. goto IL_0020;
  27906. }
  27907. IL_0003:
  27908. {
  27909. Type_t* L_0 = ___0_klass;
  27910. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27911. int32_t L_1;
  27912. L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL);
  27913. V_0 = L_1;
  27914. int32_t L_2 = V_0;
  27915. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  27916. bool L_3 = V_1;
  27917. if (!L_3)
  27918. {
  27919. goto IL_0017;
  27920. }
  27921. }
  27922. {
  27923. int32_t L_4 = V_0;
  27924. V_2 = L_4;
  27925. goto IL_003e;
  27926. }
  27927. IL_0017:
  27928. {
  27929. Type_t* L_5 = ___0_klass;
  27930. NullCheck(L_5);
  27931. Type_t* L_6;
  27932. L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_5);
  27933. ___0_klass = L_6;
  27934. }
  27935. IL_0020:
  27936. {
  27937. Type_t* L_7 = ___0_klass;
  27938. if (!L_7)
  27939. {
  27940. goto IL_0035;
  27941. }
  27942. }
  27943. {
  27944. Type_t* L_8 = ___0_klass;
  27945. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27946. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27947. Type_t* L_10;
  27948. L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
  27949. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27950. goto IL_0036;
  27951. }
  27952. IL_0035:
  27953. {
  27954. G_B7_0 = 0;
  27955. }
  27956. IL_0036:
  27957. {
  27958. V_3 = (bool)G_B7_0;
  27959. bool L_11 = V_3;
  27960. if (L_11)
  27961. {
  27962. goto IL_0003;
  27963. }
  27964. }
  27965. {
  27966. V_2 = 0;
  27967. goto IL_003e;
  27968. }
  27969. IL_003e:
  27970. {
  27971. int32_t L_12 = V_2;
  27972. return L_12;
  27973. }
  27974. }
  27975. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  27976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method)
  27977. {
  27978. static bool s_Il2CppMethodInitialized;
  27979. if (!s_Il2CppMethodInitialized)
  27980. {
  27981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27983. s_Il2CppMethodInitialized = true;
  27984. }
  27985. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL;
  27986. bool V_1 = false;
  27987. int32_t V_2 = 0;
  27988. {
  27989. Type_t* L_0 = ___0_klass;
  27990. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27991. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1;
  27992. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27993. V_0 = L_1;
  27994. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0;
  27995. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27996. bool L_3 = V_1;
  27997. if (!L_3)
  27998. {
  27999. goto IL_0014;
  28000. }
  28001. }
  28002. {
  28003. V_2 = 0;
  28004. goto IL_001d;
  28005. }
  28006. IL_0014:
  28007. {
  28008. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0;
  28009. NullCheck(L_4);
  28010. int32_t L_5;
  28011. L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL);
  28012. V_2 = L_5;
  28013. goto IL_001d;
  28014. }
  28015. IL_001d:
  28016. {
  28017. int32_t L_6 = V_2;
  28018. return L_6;
  28019. }
  28020. }
  28021. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  28022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method)
  28023. {
  28024. static bool s_Il2CppMethodInitialized;
  28025. if (!s_Il2CppMethodInitialized)
  28026. {
  28027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  28028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var);
  28029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var);
  28030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  28031. s_Il2CppMethodInitialized = true;
  28032. }
  28033. {
  28034. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1);
  28035. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0;
  28036. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0);
  28037. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1);
  28038. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1;
  28039. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1);
  28040. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1);
  28041. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2;
  28042. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2);
  28043. return;
  28044. }
  28045. }
  28046. #ifdef __clang__
  28047. #pragma clang diagnostic pop
  28048. #endif
  28049. #ifdef __clang__
  28050. #pragma clang diagnostic push
  28051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28052. #pragma clang diagnostic ignored "-Wunused-variable"
  28053. #endif
  28054. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  28055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, const RuntimeMethod* method)
  28056. {
  28057. {
  28058. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  28059. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, 0, NULL);
  28060. return;
  28061. }
  28062. }
  28063. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  28064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_loadType, const RuntimeMethod* method)
  28065. {
  28066. {
  28067. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  28068. int32_t L_0 = ___0_loadType;
  28069. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, L_0, NULL);
  28070. return;
  28071. }
  28072. }
  28073. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  28074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method)
  28075. {
  28076. {
  28077. int32_t L_0 = ___0_value;
  28078. __this->___m_LoadType_0 = L_0;
  28079. return;
  28080. }
  28081. }
  28082. #ifdef __clang__
  28083. #pragma clang diagnostic pop
  28084. #endif
  28085. #ifdef __clang__
  28086. #pragma clang diagnostic push
  28087. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28088. #pragma clang diagnostic ignored "-Wunused-variable"
  28089. #endif
  28090. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  28091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28092. {
  28093. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28094. static GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn _il2cpp_icall_func;
  28095. if (!_il2cpp_icall_func)
  28096. _il2cpp_icall_func = (GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  28097. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  28098. return icallRetVal;
  28099. }
  28100. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  28101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  28102. {
  28103. typedef void (*GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  28104. static GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn _il2cpp_icall_func;
  28105. if (!_il2cpp_icall_func)
  28106. _il2cpp_icall_func = (GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  28107. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  28108. }
  28109. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  28110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28111. {
  28112. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  28113. static GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn _il2cpp_icall_func;
  28114. if (!_il2cpp_icall_func)
  28115. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  28116. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  28117. return icallRetVal;
  28118. }
  28119. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
  28120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28121. {
  28122. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28123. {
  28124. Type_t* L_0 = ___0_type;
  28125. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28126. L_1 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(__this, L_0, (bool)0, NULL);
  28127. V_0 = L_1;
  28128. goto IL_000c;
  28129. }
  28130. IL_000c:
  28131. {
  28132. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28133. return L_2;
  28134. }
  28135. }
  28136. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  28137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28138. {
  28139. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  28140. static GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn _il2cpp_icall_func;
  28141. if (!_il2cpp_icall_func)
  28142. _il2cpp_icall_func = (GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  28143. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  28144. return icallRetVal;
  28145. }
  28146. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  28147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28148. {
  28149. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28150. {
  28151. Type_t* L_0 = ___0_type;
  28152. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28153. L_1 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(__this, L_0, (bool)0, NULL);
  28154. V_0 = L_1;
  28155. goto IL_000c;
  28156. }
  28157. IL_000c:
  28158. {
  28159. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28160. return L_2;
  28161. }
  28162. }
  28163. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  28164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method)
  28165. {
  28166. typedef RuntimeArray* (*GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool, bool, bool, bool, RuntimeObject*);
  28167. static GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn _il2cpp_icall_func;
  28168. if (!_il2cpp_icall_func)
  28169. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  28170. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_useSearchTypeAsArrayReturnType, ___2_recursive, ___3_includeInactive, ___4_reverse, ___5_resultList);
  28171. return icallRetVal;
  28172. }
  28173. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  28174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28175. {
  28176. static bool s_Il2CppMethodInitialized;
  28177. if (!s_Il2CppMethodInitialized)
  28178. {
  28179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28180. s_Il2CppMethodInitialized = true;
  28181. }
  28182. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28183. {
  28184. Type_t* L_0 = ___0_type;
  28185. RuntimeArray* L_1;
  28186. L_1 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, NULL);
  28187. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28188. goto IL_0015;
  28189. }
  28190. IL_0015:
  28191. {
  28192. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  28193. return L_2;
  28194. }
  28195. }
  28196. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
  28197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28198. {
  28199. bool V_0 = false;
  28200. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28201. {
  28202. V_0 = (bool)0;
  28203. Type_t* L_0 = ___0_type;
  28204. bool L_1 = V_0;
  28205. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28206. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(__this, L_0, L_1, NULL);
  28207. V_1 = L_2;
  28208. goto IL_000e;
  28209. }
  28210. IL_000e:
  28211. {
  28212. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28213. return L_3;
  28214. }
  28215. }
  28216. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  28217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28218. {
  28219. static bool s_Il2CppMethodInitialized;
  28220. if (!s_Il2CppMethodInitialized)
  28221. {
  28222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28223. s_Il2CppMethodInitialized = true;
  28224. }
  28225. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28226. {
  28227. Type_t* L_0 = ___0_type;
  28228. bool L_1 = ___1_includeInactive;
  28229. RuntimeArray* L_2;
  28230. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)0, NULL, NULL);
  28231. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28232. goto IL_0015;
  28233. }
  28234. IL_0015:
  28235. {
  28236. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28237. return L_3;
  28238. }
  28239. }
  28240. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
  28241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28242. {
  28243. bool V_0 = false;
  28244. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28245. {
  28246. V_0 = (bool)0;
  28247. Type_t* L_0 = ___0_type;
  28248. bool L_1 = V_0;
  28249. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28250. L_2 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(__this, L_0, L_1, NULL);
  28251. V_1 = L_2;
  28252. goto IL_000e;
  28253. }
  28254. IL_000e:
  28255. {
  28256. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28257. return L_3;
  28258. }
  28259. }
  28260. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  28261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28262. {
  28263. static bool s_Il2CppMethodInitialized;
  28264. if (!s_Il2CppMethodInitialized)
  28265. {
  28266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28267. s_Il2CppMethodInitialized = true;
  28268. }
  28269. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28270. {
  28271. Type_t* L_0 = ___0_type;
  28272. bool L_1 = ___1_includeInactive;
  28273. RuntimeArray* L_2;
  28274. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)1, NULL, NULL);
  28275. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28276. goto IL_0015;
  28277. }
  28278. IL_0015:
  28279. {
  28280. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28281. return L_3;
  28282. }
  28283. }
  28284. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  28285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  28286. {
  28287. static bool s_Il2CppMethodInitialized;
  28288. if (!s_Il2CppMethodInitialized)
  28289. {
  28290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28291. s_Il2CppMethodInitialized = true;
  28292. }
  28293. bool V_0 = false;
  28294. {
  28295. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_0 = ___1_component;
  28296. Type_t* L_1 = ___0_type;
  28297. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  28298. L_2 = GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5(__this, L_1, NULL);
  28299. *((RuntimeObject**)L_0) = (RuntimeObject*)L_2;
  28300. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)L_2);
  28301. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_3 = ___1_component;
  28302. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = *((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3**)L_3);
  28303. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28304. bool L_5;
  28305. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28306. V_0 = L_5;
  28307. goto IL_0015;
  28308. }
  28309. IL_0015:
  28310. {
  28311. bool L_6 = V_0;
  28312. return L_6;
  28313. }
  28314. }
  28315. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  28316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28317. {
  28318. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28319. static GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn _il2cpp_icall_func;
  28320. if (!_il2cpp_icall_func)
  28321. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  28322. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  28323. return icallRetVal;
  28324. }
  28325. // System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
  28326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  28327. {
  28328. typedef void (*GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  28329. static GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn _il2cpp_icall_func;
  28330. if (!_il2cpp_icall_func)
  28331. _il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)");
  28332. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  28333. }
  28334. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  28335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28336. {
  28337. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28338. static GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn _il2cpp_icall_func;
  28339. if (!_il2cpp_icall_func)
  28340. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  28341. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_componentType);
  28342. return icallRetVal;
  28343. }
  28344. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  28345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28346. {
  28347. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28348. {
  28349. Type_t* L_0 = ___0_componentType;
  28350. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28351. L_1 = GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF(__this, L_0, NULL);
  28352. V_0 = L_1;
  28353. goto IL_000b;
  28354. }
  28355. IL_000b:
  28356. {
  28357. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28358. return L_2;
  28359. }
  28360. }
  28361. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  28362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28363. {
  28364. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28365. static GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn _il2cpp_icall_func;
  28366. if (!_il2cpp_icall_func)
  28367. _il2cpp_icall_func = (GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  28368. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  28369. return icallRetVal;
  28370. }
  28371. // System.Int32 UnityEngine.GameObject::get_layer()
  28372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28373. {
  28374. typedef int32_t (*GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28375. static GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn _il2cpp_icall_func;
  28376. if (!_il2cpp_icall_func)
  28377. _il2cpp_icall_func = (GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  28378. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28379. return icallRetVal;
  28380. }
  28381. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  28382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___0_value, const RuntimeMethod* method)
  28383. {
  28384. typedef void (*GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t);
  28385. static GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn _il2cpp_icall_func;
  28386. if (!_il2cpp_icall_func)
  28387. _il2cpp_icall_func = (GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  28388. _il2cpp_icall_func(__this, ___0_value);
  28389. }
  28390. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  28391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method)
  28392. {
  28393. typedef void (*GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool);
  28394. static GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn _il2cpp_icall_func;
  28395. if (!_il2cpp_icall_func)
  28396. _il2cpp_icall_func = (GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  28397. _il2cpp_icall_func(__this, ___0_value);
  28398. }
  28399. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  28400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28401. {
  28402. typedef bool (*GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28403. static GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn _il2cpp_icall_func;
  28404. if (!_il2cpp_icall_func)
  28405. _il2cpp_icall_func = (GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  28406. bool icallRetVal = _il2cpp_icall_func(__this);
  28407. return icallRetVal;
  28408. }
  28409. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  28410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28411. {
  28412. typedef bool (*GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28413. static GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn _il2cpp_icall_func;
  28414. if (!_il2cpp_icall_func)
  28415. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  28416. bool icallRetVal = _il2cpp_icall_func(__this);
  28417. return icallRetVal;
  28418. }
  28419. // System.String UnityEngine.GameObject::get_tag()
  28420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28421. {
  28422. typedef String_t* (*GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28423. static GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn _il2cpp_icall_func;
  28424. if (!_il2cpp_icall_func)
  28425. _il2cpp_icall_func = (GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  28426. String_t* icallRetVal = _il2cpp_icall_func(__this);
  28427. return icallRetVal;
  28428. }
  28429. // System.Void UnityEngine.GameObject::set_tag(System.String)
  28430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method)
  28431. {
  28432. typedef void (*GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28433. static GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn _il2cpp_icall_func;
  28434. if (!_il2cpp_icall_func)
  28435. _il2cpp_icall_func = (GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  28436. _il2cpp_icall_func(__this, ___0_value);
  28437. }
  28438. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  28439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method)
  28440. {
  28441. typedef bool (*GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28442. static GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn _il2cpp_icall_func;
  28443. if (!_il2cpp_icall_func)
  28444. _il2cpp_icall_func = (GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  28445. bool icallRetVal = _il2cpp_icall_func(__this, ___0_tag);
  28446. return icallRetVal;
  28447. }
  28448. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  28449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  28450. {
  28451. typedef void (*GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, RuntimeObject*, int32_t);
  28452. static GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn _il2cpp_icall_func;
  28453. if (!_il2cpp_icall_func)
  28454. _il2cpp_icall_func = (GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  28455. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  28456. }
  28457. // System.Void UnityEngine.GameObject::.ctor(System.String)
  28458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method)
  28459. {
  28460. static bool s_Il2CppMethodInitialized;
  28461. if (!s_Il2CppMethodInitialized)
  28462. {
  28463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28464. s_Il2CppMethodInitialized = true;
  28465. }
  28466. {
  28467. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28468. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28469. String_t* L_0 = ___0_name;
  28470. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28471. return;
  28472. }
  28473. }
  28474. // System.Void UnityEngine.GameObject::.ctor()
  28475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28476. {
  28477. static bool s_Il2CppMethodInitialized;
  28478. if (!s_Il2CppMethodInitialized)
  28479. {
  28480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28481. s_Il2CppMethodInitialized = true;
  28482. }
  28483. {
  28484. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28485. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28486. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, (String_t*)NULL, NULL);
  28487. return;
  28488. }
  28489. }
  28490. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  28491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method)
  28492. {
  28493. static bool s_Il2CppMethodInitialized;
  28494. if (!s_Il2CppMethodInitialized)
  28495. {
  28496. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28497. s_Il2CppMethodInitialized = true;
  28498. }
  28499. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_0 = NULL;
  28500. int32_t V_1 = 0;
  28501. Type_t* V_2 = NULL;
  28502. {
  28503. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28504. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28505. String_t* L_0 = ___0_name;
  28506. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28507. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___1_components;
  28508. V_0 = L_1;
  28509. V_1 = 0;
  28510. goto IL_0027;
  28511. }
  28512. IL_0017:
  28513. {
  28514. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = V_0;
  28515. int32_t L_3 = V_1;
  28516. NullCheck(L_2);
  28517. int32_t L_4 = L_3;
  28518. Type_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  28519. V_2 = L_5;
  28520. Type_t* L_6 = V_2;
  28521. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
  28522. L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(__this, L_6, NULL);
  28523. int32_t L_8 = V_1;
  28524. V_1 = ((int32_t)il2cpp_codegen_add(L_8, 1));
  28525. }
  28526. IL_0027:
  28527. {
  28528. int32_t L_9 = V_1;
  28529. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = V_0;
  28530. NullCheck(L_10);
  28531. if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))
  28532. {
  28533. goto IL_0017;
  28534. }
  28535. }
  28536. {
  28537. return;
  28538. }
  28539. }
  28540. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  28541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method)
  28542. {
  28543. typedef void (*GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28544. static GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn _il2cpp_icall_func;
  28545. if (!_il2cpp_icall_func)
  28546. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  28547. _il2cpp_icall_func(___0_self, ___1_name);
  28548. }
  28549. // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
  28550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28551. {
  28552. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  28553. memset((&V_0), 0, sizeof(V_0));
  28554. {
  28555. GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4(__this, (&V_0), NULL);
  28556. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  28557. return L_0;
  28558. }
  28559. }
  28560. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  28561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28562. {
  28563. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  28564. {
  28565. V_0 = __this;
  28566. goto IL_0005;
  28567. }
  28568. IL_0005:
  28569. {
  28570. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = V_0;
  28571. return L_0;
  28572. }
  28573. }
  28574. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  28575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  28576. {
  28577. typedef void (*GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  28578. static GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn _il2cpp_icall_func;
  28579. if (!_il2cpp_icall_func)
  28580. _il2cpp_icall_func = (GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
  28581. _il2cpp_icall_func(__this, ___0_ret);
  28582. }
  28583. #ifdef __clang__
  28584. #pragma clang diagnostic pop
  28585. #endif
  28586. #ifdef __clang__
  28587. #pragma clang diagnostic push
  28588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28589. #pragma clang diagnostic ignored "-Wunused-variable"
  28590. #endif
  28591. // System.Int32 UnityEngine.RangeInt::get_end()
  28592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method)
  28593. {
  28594. int32_t V_0 = 0;
  28595. {
  28596. int32_t L_0 = __this->___start_0;
  28597. int32_t L_1 = __this->___length_1;
  28598. V_0 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
  28599. goto IL_0011;
  28600. }
  28601. IL_0011:
  28602. {
  28603. int32_t L_2 = V_0;
  28604. return L_2;
  28605. }
  28606. }
  28607. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28608. {
  28609. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28610. int32_t _offset = 1;
  28611. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28612. int32_t _returnValue;
  28613. _returnValue = RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63(_thisAdjusted, method);
  28614. return _returnValue;
  28615. }
  28616. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  28617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28618. {
  28619. {
  28620. int32_t L_0 = ___0_start;
  28621. __this->___start_0 = L_0;
  28622. int32_t L_1 = ___1_length;
  28623. __this->___length_1 = L_1;
  28624. return;
  28625. }
  28626. }
  28627. IL2CPP_EXTERN_C void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28628. {
  28629. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28630. int32_t _offset = 1;
  28631. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28632. RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE(_thisAdjusted, ___0_start, ___1_length, method);
  28633. }
  28634. #ifdef __clang__
  28635. #pragma clang diagnostic pop
  28636. #endif
  28637. #ifdef __clang__
  28638. #pragma clang diagnostic push
  28639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28640. #pragma clang diagnostic ignored "-Wunused-variable"
  28641. #endif
  28642. // System.Boolean UnityEngine.WaitUntil::get_keepWaiting()
  28643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitUntil_get_keepWaiting_m1BBA0ABEFD0F82956407CB5FC94B79A9C960BC75 (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, const RuntimeMethod* method)
  28644. {
  28645. bool V_0 = false;
  28646. {
  28647. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  28648. NullCheck(L_0);
  28649. bool L_1;
  28650. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  28651. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28652. goto IL_0012;
  28653. }
  28654. IL_0012:
  28655. {
  28656. bool L_2 = V_0;
  28657. return L_2;
  28658. }
  28659. }
  28660. // System.Void UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)
  28661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitUntil__ctor_m2C925CF39695C35F4CB1AC997531F203AE1434DF (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  28662. {
  28663. {
  28664. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  28665. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  28666. __this->___m_Predicate_0 = L_0;
  28667. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  28668. return;
  28669. }
  28670. }
  28671. #ifdef __clang__
  28672. #pragma clang diagnostic pop
  28673. #endif
  28674. #ifdef __clang__
  28675. #pragma clang diagnostic push
  28676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28677. #pragma clang diagnostic ignored "-Wunused-variable"
  28678. #endif
  28679. // Conversion methods for marshalling of: UnityEngine.Object
  28680. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28681. {
  28682. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28683. }
  28684. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28685. {
  28686. intptr_t unmarshaledm_CachedPtr_temp_0;
  28687. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28688. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28689. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28690. }
  28691. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28692. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28693. {
  28694. }
  28695. // Conversion methods for marshalling of: UnityEngine.Object
  28696. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28697. {
  28698. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28699. }
  28700. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28701. {
  28702. intptr_t unmarshaledm_CachedPtr_temp_0;
  28703. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28704. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28705. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28706. }
  28707. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28708. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28709. {
  28710. }
  28711. // System.Int32 UnityEngine.Object::GetInstanceID()
  28712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28713. {
  28714. static bool s_Il2CppMethodInitialized;
  28715. if (!s_Il2CppMethodInitialized)
  28716. {
  28717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28718. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28719. s_Il2CppMethodInitialized = true;
  28720. }
  28721. bool V_0 = false;
  28722. int32_t V_1 = 0;
  28723. bool V_2 = false;
  28724. {
  28725. intptr_t L_0 = __this->___m_CachedPtr_0;
  28726. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28727. bool L_2;
  28728. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  28729. V_0 = L_2;
  28730. bool L_3 = V_0;
  28731. if (!L_3)
  28732. {
  28733. goto IL_0019;
  28734. }
  28735. }
  28736. {
  28737. V_1 = 0;
  28738. goto IL_0050;
  28739. }
  28740. IL_0019:
  28741. {
  28742. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28743. int32_t L_4 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28744. V_2 = (bool)((((int32_t)L_4) == ((int32_t)(-1)))? 1 : 0);
  28745. bool L_5 = V_2;
  28746. if (!L_5)
  28747. {
  28748. goto IL_002f;
  28749. }
  28750. }
  28751. {
  28752. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28753. int32_t L_6;
  28754. L_6 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8(NULL);
  28755. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = L_6;
  28756. }
  28757. IL_002f:
  28758. {
  28759. intptr_t* L_7 = (&__this->___m_CachedPtr_0);
  28760. int64_t L_8;
  28761. L_8 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_7, NULL);
  28762. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28763. int32_t L_9 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28764. intptr_t L_10;
  28765. memset((&L_10), 0, sizeof(L_10));
  28766. IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC((&L_10), ((int64_t)il2cpp_codegen_add(L_8, ((int64_t)L_9))), /*hidden argument*/NULL);
  28767. void* L_11;
  28768. L_11 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_10, NULL);
  28769. int32_t L_12 = *((int32_t*)L_11);
  28770. V_1 = L_12;
  28771. goto IL_0050;
  28772. }
  28773. IL_0050:
  28774. {
  28775. int32_t L_13 = V_1;
  28776. return L_13;
  28777. }
  28778. }
  28779. // System.Int32 UnityEngine.Object::GetHashCode()
  28780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28781. {
  28782. int32_t V_0 = 0;
  28783. {
  28784. int32_t L_0;
  28785. L_0 = Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C(__this, NULL);
  28786. V_0 = L_0;
  28787. goto IL_000a;
  28788. }
  28789. IL_000a:
  28790. {
  28791. int32_t L_1 = V_0;
  28792. return L_1;
  28793. }
  28794. }
  28795. // System.Boolean UnityEngine.Object::Equals(System.Object)
  28796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  28797. {
  28798. static bool s_Il2CppMethodInitialized;
  28799. if (!s_Il2CppMethodInitialized)
  28800. {
  28801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28802. s_Il2CppMethodInitialized = true;
  28803. }
  28804. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28805. bool V_1 = false;
  28806. bool V_2 = false;
  28807. int32_t G_B4_0 = 0;
  28808. {
  28809. RuntimeObject* L_0 = ___0_other;
  28810. V_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  28811. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  28812. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28813. bool L_2;
  28814. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28815. if (!L_2)
  28816. {
  28817. goto IL_0022;
  28818. }
  28819. }
  28820. {
  28821. RuntimeObject* L_3 = ___0_other;
  28822. if (!L_3)
  28823. {
  28824. goto IL_0022;
  28825. }
  28826. }
  28827. {
  28828. RuntimeObject* L_4 = ___0_other;
  28829. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28830. goto IL_0023;
  28831. }
  28832. IL_0022:
  28833. {
  28834. G_B4_0 = 0;
  28835. }
  28836. IL_0023:
  28837. {
  28838. V_1 = (bool)G_B4_0;
  28839. bool L_5 = V_1;
  28840. if (!L_5)
  28841. {
  28842. goto IL_002b;
  28843. }
  28844. }
  28845. {
  28846. V_2 = (bool)0;
  28847. goto IL_0035;
  28848. }
  28849. IL_002b:
  28850. {
  28851. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_0;
  28852. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28853. bool L_7;
  28854. L_7 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(__this, L_6, NULL);
  28855. V_2 = L_7;
  28856. goto IL_0035;
  28857. }
  28858. IL_0035:
  28859. {
  28860. bool L_8 = V_2;
  28861. return L_8;
  28862. }
  28863. }
  28864. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  28865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method)
  28866. {
  28867. static bool s_Il2CppMethodInitialized;
  28868. if (!s_Il2CppMethodInitialized)
  28869. {
  28870. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28871. s_Il2CppMethodInitialized = true;
  28872. }
  28873. bool V_0 = false;
  28874. {
  28875. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_exists;
  28876. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28877. bool L_1;
  28878. L_1 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28879. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28880. goto IL_000e;
  28881. }
  28882. IL_000e:
  28883. {
  28884. bool L_2 = V_0;
  28885. return L_2;
  28886. }
  28887. }
  28888. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  28889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method)
  28890. {
  28891. static bool s_Il2CppMethodInitialized;
  28892. if (!s_Il2CppMethodInitialized)
  28893. {
  28894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28895. s_Il2CppMethodInitialized = true;
  28896. }
  28897. bool V_0 = false;
  28898. bool V_1 = false;
  28899. bool V_2 = false;
  28900. bool V_3 = false;
  28901. bool V_4 = false;
  28902. bool V_5 = false;
  28903. {
  28904. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_lhs;
  28905. V_0 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28906. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_rhs;
  28907. V_1 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28908. bool L_2 = V_1;
  28909. bool L_3 = V_0;
  28910. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  28911. bool L_4 = V_2;
  28912. if (!L_4)
  28913. {
  28914. goto IL_0016;
  28915. }
  28916. }
  28917. {
  28918. V_3 = (bool)1;
  28919. goto IL_0043;
  28920. }
  28921. IL_0016:
  28922. {
  28923. bool L_5 = V_1;
  28924. V_4 = L_5;
  28925. bool L_6 = V_4;
  28926. if (!L_6)
  28927. {
  28928. goto IL_0029;
  28929. }
  28930. }
  28931. {
  28932. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_lhs;
  28933. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28934. bool L_8;
  28935. L_8 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_7, NULL);
  28936. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  28937. goto IL_0043;
  28938. }
  28939. IL_0029:
  28940. {
  28941. bool L_9 = V_0;
  28942. V_5 = L_9;
  28943. bool L_10 = V_5;
  28944. if (!L_10)
  28945. {
  28946. goto IL_003c;
  28947. }
  28948. }
  28949. {
  28950. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11 = ___1_rhs;
  28951. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28952. bool L_12;
  28953. L_12 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_11, NULL);
  28954. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  28955. goto IL_0043;
  28956. }
  28957. IL_003c:
  28958. {
  28959. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = ___0_lhs;
  28960. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = ___1_rhs;
  28961. V_3 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_13) == ((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_14))? 1 : 0);
  28962. goto IL_0043;
  28963. }
  28964. IL_0043:
  28965. {
  28966. bool L_15 = V_3;
  28967. return L_15;
  28968. }
  28969. }
  28970. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  28971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
  28972. {
  28973. static bool s_Il2CppMethodInitialized;
  28974. if (!s_Il2CppMethodInitialized)
  28975. {
  28976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28977. s_Il2CppMethodInitialized = true;
  28978. }
  28979. bool V_0 = false;
  28980. {
  28981. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_o;
  28982. NullCheck(L_0);
  28983. intptr_t L_1;
  28984. L_1 = Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B(L_0, NULL);
  28985. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28986. bool L_3;
  28987. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  28988. V_0 = L_3;
  28989. goto IL_0014;
  28990. }
  28991. IL_0014:
  28992. {
  28993. bool L_4 = V_0;
  28994. return L_4;
  28995. }
  28996. }
  28997. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  28998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28999. {
  29000. intptr_t V_0;
  29001. memset((&V_0), 0, sizeof(V_0));
  29002. {
  29003. intptr_t L_0 = __this->___m_CachedPtr_0;
  29004. V_0 = L_0;
  29005. goto IL_000a;
  29006. }
  29007. IL_000a:
  29008. {
  29009. intptr_t L_1 = V_0;
  29010. return L_1;
  29011. }
  29012. }
  29013. // System.String UnityEngine.Object::get_name()
  29014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29015. {
  29016. static bool s_Il2CppMethodInitialized;
  29017. if (!s_Il2CppMethodInitialized)
  29018. {
  29019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29020. s_Il2CppMethodInitialized = true;
  29021. }
  29022. String_t* V_0 = NULL;
  29023. {
  29024. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29025. String_t* L_0;
  29026. L_0 = Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9(__this, NULL);
  29027. V_0 = L_0;
  29028. goto IL_000a;
  29029. }
  29030. IL_000a:
  29031. {
  29032. String_t* L_1 = V_0;
  29033. return L_1;
  29034. }
  29035. }
  29036. // System.Void UnityEngine.Object::set_name(System.String)
  29037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method)
  29038. {
  29039. static bool s_Il2CppMethodInitialized;
  29040. if (!s_Il2CppMethodInitialized)
  29041. {
  29042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29043. s_Il2CppMethodInitialized = true;
  29044. }
  29045. {
  29046. String_t* L_0 = ___0_value;
  29047. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29048. Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5(__this, L_0, NULL);
  29049. return;
  29050. }
  29051. }
  29052. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  29053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method)
  29054. {
  29055. static bool s_Il2CppMethodInitialized;
  29056. if (!s_Il2CppMethodInitialized)
  29057. {
  29058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var);
  29060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29061. s_Il2CppMethodInitialized = true;
  29062. }
  29063. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29064. bool V_1 = false;
  29065. bool V_2 = false;
  29066. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_3 = NULL;
  29067. {
  29068. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29069. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29070. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29071. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  29072. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_1, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  29073. bool L_2 = V_1;
  29074. if (!L_2)
  29075. {
  29076. goto IL_0025;
  29077. }
  29078. }
  29079. {
  29080. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  29081. NullCheck(L_3);
  29082. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), NULL);
  29083. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  29084. }
  29085. IL_0025:
  29086. {
  29087. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_original;
  29088. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_position;
  29089. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___2_rotation;
  29090. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29091. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7;
  29092. L_7 = Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C(L_4, L_5, L_6, NULL);
  29093. V_0 = L_7;
  29094. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_0;
  29095. bool L_9;
  29096. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29097. V_2 = L_9;
  29098. bool L_10 = V_2;
  29099. if (!L_10)
  29100. {
  29101. goto IL_0044;
  29102. }
  29103. }
  29104. {
  29105. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29106. NullCheck(L_11);
  29107. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29108. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  29109. }
  29110. IL_0044:
  29111. {
  29112. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = V_0;
  29113. V_3 = L_12;
  29114. goto IL_0048;
  29115. }
  29116. IL_0048:
  29117. {
  29118. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_3;
  29119. return L_13;
  29120. }
  29121. }
  29122. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  29123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_parent, const RuntimeMethod* method)
  29124. {
  29125. static bool s_Il2CppMethodInitialized;
  29126. if (!s_Il2CppMethodInitialized)
  29127. {
  29128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29130. s_Il2CppMethodInitialized = true;
  29131. }
  29132. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29133. bool V_1 = false;
  29134. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29135. bool V_3 = false;
  29136. {
  29137. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___3_parent;
  29138. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29139. bool L_1;
  29140. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29141. V_1 = L_1;
  29142. bool L_2 = V_1;
  29143. if (!L_2)
  29144. {
  29145. goto IL_0017;
  29146. }
  29147. }
  29148. {
  29149. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29150. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_position;
  29151. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___2_rotation;
  29152. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29153. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6;
  29154. L_6 = Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D(L_3, L_4, L_5, NULL);
  29155. V_2 = L_6;
  29156. goto IL_0047;
  29157. }
  29158. IL_0017:
  29159. {
  29160. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_original;
  29161. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29162. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_7, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29163. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = ___0_original;
  29164. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = ___3_parent;
  29165. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_position;
  29166. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___2_rotation;
  29167. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12;
  29168. L_12 = Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E(L_8, L_9, L_10, L_11, NULL);
  29169. V_0 = L_12;
  29170. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_0;
  29171. bool L_14;
  29172. L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29173. V_3 = L_14;
  29174. bool L_15 = V_3;
  29175. if (!L_15)
  29176. {
  29177. goto IL_0043;
  29178. }
  29179. }
  29180. {
  29181. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_16 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29182. NullCheck(L_16);
  29183. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29184. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var)));
  29185. }
  29186. IL_0043:
  29187. {
  29188. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_17 = V_0;
  29189. V_2 = L_17;
  29190. goto IL_0047;
  29191. }
  29192. IL_0047:
  29193. {
  29194. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_18 = V_2;
  29195. return L_18;
  29196. }
  29197. }
  29198. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  29199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method)
  29200. {
  29201. static bool s_Il2CppMethodInitialized;
  29202. if (!s_Il2CppMethodInitialized)
  29203. {
  29204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29206. s_Il2CppMethodInitialized = true;
  29207. }
  29208. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29209. bool V_1 = false;
  29210. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29211. {
  29212. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29213. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29214. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29215. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  29216. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29217. L_2 = Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A(L_1, NULL);
  29218. V_0 = L_2;
  29219. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29220. bool L_4;
  29221. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29222. V_1 = L_4;
  29223. bool L_5 = V_1;
  29224. if (!L_5)
  29225. {
  29226. goto IL_002a;
  29227. }
  29228. }
  29229. {
  29230. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_6 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29231. NullCheck(L_6);
  29232. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29233. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var)));
  29234. }
  29235. IL_002a:
  29236. {
  29237. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_0;
  29238. V_2 = L_7;
  29239. goto IL_002e;
  29240. }
  29241. IL_002e:
  29242. {
  29243. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29244. return L_8;
  29245. }
  29246. }
  29247. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
  29248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m7BA87B9C598B3EF4CFDB5A82964D9EFF9408EE89 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, const RuntimeMethod* method)
  29249. {
  29250. static bool s_Il2CppMethodInitialized;
  29251. if (!s_Il2CppMethodInitialized)
  29252. {
  29253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29254. s_Il2CppMethodInitialized = true;
  29255. }
  29256. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29257. {
  29258. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29259. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29260. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29261. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29262. L_2 = Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF(L_0, L_1, (bool)0, NULL);
  29263. V_0 = L_2;
  29264. goto IL_000c;
  29265. }
  29266. IL_000c:
  29267. {
  29268. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29269. return L_3;
  29270. }
  29271. }
  29272. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method)
  29274. {
  29275. static bool s_Il2CppMethodInitialized;
  29276. if (!s_Il2CppMethodInitialized)
  29277. {
  29278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29280. s_Il2CppMethodInitialized = true;
  29281. }
  29282. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29283. bool V_1 = false;
  29284. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29285. bool V_3 = false;
  29286. {
  29287. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___1_parent;
  29288. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29289. bool L_1;
  29290. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29291. V_1 = L_1;
  29292. bool L_2 = V_1;
  29293. if (!L_2)
  29294. {
  29295. goto IL_0015;
  29296. }
  29297. }
  29298. {
  29299. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29300. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29301. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
  29302. L_4 = Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B(L_3, NULL);
  29303. V_2 = L_4;
  29304. goto IL_0044;
  29305. }
  29306. IL_0015:
  29307. {
  29308. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_original;
  29309. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29310. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29311. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_original;
  29312. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = ___1_parent;
  29313. bool L_8 = ___2_instantiateInWorldSpace;
  29314. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  29315. L_9 = Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80(L_6, L_7, L_8, NULL);
  29316. V_0 = L_9;
  29317. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
  29318. bool L_11;
  29319. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29320. V_3 = L_11;
  29321. bool L_12 = V_3;
  29322. if (!L_12)
  29323. {
  29324. goto IL_0040;
  29325. }
  29326. }
  29327. {
  29328. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29329. NullCheck(L_13);
  29330. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29331. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var)));
  29332. }
  29333. IL_0040:
  29334. {
  29335. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = V_0;
  29336. V_2 = L_14;
  29337. goto IL_0044;
  29338. }
  29339. IL_0044:
  29340. {
  29341. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_2;
  29342. return L_15;
  29343. }
  29344. }
  29345. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  29346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29347. {
  29348. typedef void (*Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, float);
  29349. static Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn _il2cpp_icall_func;
  29350. if (!_il2cpp_icall_func)
  29351. _il2cpp_icall_func = (Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  29352. _il2cpp_icall_func(___0_obj, ___1_t);
  29353. }
  29354. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  29355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29356. {
  29357. static bool s_Il2CppMethodInitialized;
  29358. if (!s_Il2CppMethodInitialized)
  29359. {
  29360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29361. s_Il2CppMethodInitialized = true;
  29362. }
  29363. float V_0 = 0.0f;
  29364. {
  29365. V_0 = (0.0f);
  29366. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29367. float L_1 = V_0;
  29368. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29369. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29370. return;
  29371. }
  29372. }
  29373. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  29374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method)
  29375. {
  29376. typedef void (*Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, bool);
  29377. static Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn _il2cpp_icall_func;
  29378. if (!_il2cpp_icall_func)
  29379. _il2cpp_icall_func = (Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  29380. _il2cpp_icall_func(___0_obj, ___1_allowDestroyingAssets);
  29381. }
  29382. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  29383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29384. {
  29385. static bool s_Il2CppMethodInitialized;
  29386. if (!s_Il2CppMethodInitialized)
  29387. {
  29388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29389. s_Il2CppMethodInitialized = true;
  29390. }
  29391. bool V_0 = false;
  29392. {
  29393. V_0 = (bool)0;
  29394. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29395. bool L_1 = V_0;
  29396. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29397. Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3(L_0, L_1, NULL);
  29398. return;
  29399. }
  29400. }
  29401. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  29402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method)
  29403. {
  29404. static bool s_Il2CppMethodInitialized;
  29405. if (!s_Il2CppMethodInitialized)
  29406. {
  29407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29408. s_Il2CppMethodInitialized = true;
  29409. }
  29410. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29411. {
  29412. Type_t* L_0 = ___0_type;
  29413. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29414. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29415. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29416. V_0 = L_1;
  29417. goto IL_000b;
  29418. }
  29419. IL_000b:
  29420. {
  29421. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29422. return L_2;
  29423. }
  29424. }
  29425. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  29426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29427. {
  29428. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn) (Type_t*, bool);
  29429. static Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn _il2cpp_icall_func;
  29430. if (!_il2cpp_icall_func)
  29431. _il2cpp_icall_func = (Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
  29432. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_includeInactive);
  29433. return icallRetVal;
  29434. }
  29435. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsSortMode)
  29436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m61D93332C6480888D4866D6F4DFEAA45FFACEE0A (Type_t* ___0_type, int32_t ___1_sortMode, const RuntimeMethod* method)
  29437. {
  29438. static bool s_Il2CppMethodInitialized;
  29439. if (!s_Il2CppMethodInitialized)
  29440. {
  29441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29442. s_Il2CppMethodInitialized = true;
  29443. }
  29444. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29445. {
  29446. Type_t* L_0 = ___0_type;
  29447. int32_t L_1 = ___1_sortMode;
  29448. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29449. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29450. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, L_1, NULL);
  29451. V_0 = L_2;
  29452. goto IL_000c;
  29453. }
  29454. IL_000c:
  29455. {
  29456. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29457. return L_3;
  29458. }
  29459. }
  29460. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  29461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method)
  29462. {
  29463. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn) (Type_t*, int32_t, int32_t);
  29464. static Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn _il2cpp_icall_func;
  29465. if (!_il2cpp_icall_func)
  29466. _il2cpp_icall_func = (Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)");
  29467. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_findObjectsInactive, ___2_sortMode);
  29468. return icallRetVal;
  29469. }
  29470. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  29471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
  29472. {
  29473. typedef void (*Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29474. static Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn _il2cpp_icall_func;
  29475. if (!_il2cpp_icall_func)
  29476. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  29477. _il2cpp_icall_func(___0_target);
  29478. }
  29479. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  29480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29481. {
  29482. typedef int32_t (*Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29483. static Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn _il2cpp_icall_func;
  29484. if (!_il2cpp_icall_func)
  29485. _il2cpp_icall_func = (Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  29486. int32_t icallRetVal = _il2cpp_icall_func(__this);
  29487. return icallRetVal;
  29488. }
  29489. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  29490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method)
  29491. {
  29492. typedef void (*Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, int32_t);
  29493. static Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn _il2cpp_icall_func;
  29494. if (!_il2cpp_icall_func)
  29495. _il2cpp_icall_func = (Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  29496. _il2cpp_icall_func(__this, ___0_value);
  29497. }
  29498. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  29499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_m9118A55F540D7924E374AB349A1ED3DDF6B8B476 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29500. {
  29501. static bool s_Il2CppMethodInitialized;
  29502. if (!s_Il2CppMethodInitialized)
  29503. {
  29504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29505. s_Il2CppMethodInitialized = true;
  29506. }
  29507. {
  29508. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29509. float L_1 = ___1_t;
  29510. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29511. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29512. return;
  29513. }
  29514. }
  29515. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
  29516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_mB80649EAF088380DE91981988FF03EC2F1A07A71 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29517. {
  29518. static bool s_Il2CppMethodInitialized;
  29519. if (!s_Il2CppMethodInitialized)
  29520. {
  29521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29522. s_Il2CppMethodInitialized = true;
  29523. }
  29524. float V_0 = 0.0f;
  29525. {
  29526. V_0 = (0.0f);
  29527. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29528. float L_1 = V_0;
  29529. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29530. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29531. return;
  29532. }
  29533. }
  29534. // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
  29535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindSceneObjectsOfType_m0FD3A4480D7532C6BC8B737BDFECFED2A50D39BE (Type_t* ___0_type, const RuntimeMethod* method)
  29536. {
  29537. static bool s_Il2CppMethodInitialized;
  29538. if (!s_Il2CppMethodInitialized)
  29539. {
  29540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29541. s_Il2CppMethodInitialized = true;
  29542. }
  29543. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29544. {
  29545. Type_t* L_0 = ___0_type;
  29546. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29547. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29548. L_1 = Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A(L_0, NULL);
  29549. V_0 = L_1;
  29550. goto IL_000a;
  29551. }
  29552. IL_000a:
  29553. {
  29554. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29555. return L_2;
  29556. }
  29557. }
  29558. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
  29559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82 (Type_t* ___0_type, const RuntimeMethod* method)
  29560. {
  29561. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn) (Type_t*);
  29562. static Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn _il2cpp_icall_func;
  29563. if (!_il2cpp_icall_func)
  29564. _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)");
  29565. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  29566. return icallRetVal;
  29567. }
  29568. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
  29569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeAll_m1E7F230A4EAE17DCF5C9302EFFA87FA434DDDB13 (Type_t* ___0_type, const RuntimeMethod* method)
  29570. {
  29571. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29572. {
  29573. Type_t* L_0 = ___0_type;
  29574. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29575. L_1 = Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00(L_0, NULL);
  29576. V_0 = L_1;
  29577. goto IL_000a;
  29578. }
  29579. IL_000a:
  29580. {
  29581. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29582. return L_2;
  29583. }
  29584. }
  29585. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  29586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method)
  29587. {
  29588. bool V_0 = false;
  29589. {
  29590. RuntimeObject* L_0 = ___0_arg;
  29591. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  29592. bool L_1 = V_0;
  29593. if (!L_1)
  29594. {
  29595. goto IL_0010;
  29596. }
  29597. }
  29598. {
  29599. String_t* L_2 = ___1_message;
  29600. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  29601. NullCheck(L_3);
  29602. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, L_2, NULL);
  29603. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var)));
  29604. }
  29605. IL_0010:
  29606. {
  29607. return;
  29608. }
  29609. }
  29610. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  29611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mECCF3627FE53B9B53B5D92BFB9FA88490B0ACD5E (Type_t* ___0_type, const RuntimeMethod* method)
  29612. {
  29613. static bool s_Il2CppMethodInitialized;
  29614. if (!s_Il2CppMethodInitialized)
  29615. {
  29616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29617. s_Il2CppMethodInitialized = true;
  29618. }
  29619. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29620. bool V_1 = false;
  29621. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29622. {
  29623. Type_t* L_0 = ___0_type;
  29624. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29625. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29626. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29627. V_0 = L_1;
  29628. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29629. NullCheck(L_2);
  29630. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29631. bool L_3 = V_1;
  29632. if (!L_3)
  29633. {
  29634. goto IL_0018;
  29635. }
  29636. }
  29637. {
  29638. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29639. NullCheck(L_4);
  29640. int32_t L_5 = 0;
  29641. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29642. V_2 = L_6;
  29643. goto IL_001c;
  29644. }
  29645. IL_0018:
  29646. {
  29647. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29648. goto IL_001c;
  29649. }
  29650. IL_001c:
  29651. {
  29652. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_2;
  29653. return L_7;
  29654. }
  29655. }
  29656. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type)
  29657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_m294BD46AACE3551024803F319EBACD5CA6D019D1 (Type_t* ___0_type, const RuntimeMethod* method)
  29658. {
  29659. static bool s_Il2CppMethodInitialized;
  29660. if (!s_Il2CppMethodInitialized)
  29661. {
  29662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29663. s_Il2CppMethodInitialized = true;
  29664. }
  29665. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29666. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29667. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29668. {
  29669. Type_t* L_0 = ___0_type;
  29670. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29671. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29672. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 1, NULL);
  29673. V_0 = L_1;
  29674. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29675. NullCheck(L_2);
  29676. if ((((RuntimeArray*)L_2)->max_length))
  29677. {
  29678. goto IL_0011;
  29679. }
  29680. }
  29681. {
  29682. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29683. goto IL_0014;
  29684. }
  29685. IL_0011:
  29686. {
  29687. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29688. NullCheck(L_3);
  29689. int32_t L_4 = 0;
  29690. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29691. G_B3_0 = L_5;
  29692. }
  29693. IL_0014:
  29694. {
  29695. V_1 = G_B3_0;
  29696. goto IL_0017;
  29697. }
  29698. IL_0017:
  29699. {
  29700. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29701. return L_6;
  29702. }
  29703. }
  29704. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type)
  29705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_m63F5263CED37AE49FCA81CD631921105008C0E5F (Type_t* ___0_type, const RuntimeMethod* method)
  29706. {
  29707. static bool s_Il2CppMethodInitialized;
  29708. if (!s_Il2CppMethodInitialized)
  29709. {
  29710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29711. s_Il2CppMethodInitialized = true;
  29712. }
  29713. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29714. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29715. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29716. {
  29717. Type_t* L_0 = ___0_type;
  29718. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29719. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29720. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 0, NULL);
  29721. V_0 = L_1;
  29722. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29723. NullCheck(L_2);
  29724. if ((((RuntimeArray*)L_2)->max_length))
  29725. {
  29726. goto IL_0011;
  29727. }
  29728. }
  29729. {
  29730. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29731. goto IL_0014;
  29732. }
  29733. IL_0011:
  29734. {
  29735. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29736. NullCheck(L_3);
  29737. int32_t L_4 = 0;
  29738. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29739. G_B3_0 = L_5;
  29740. }
  29741. IL_0014:
  29742. {
  29743. V_1 = G_B3_0;
  29744. goto IL_0017;
  29745. }
  29746. IL_0017:
  29747. {
  29748. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29749. return L_6;
  29750. }
  29751. }
  29752. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
  29753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mCA5E2E9BF64B7203CE8B1ECFCFAA0370606984D4 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29754. {
  29755. static bool s_Il2CppMethodInitialized;
  29756. if (!s_Il2CppMethodInitialized)
  29757. {
  29758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29759. s_Il2CppMethodInitialized = true;
  29760. }
  29761. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29762. bool V_1 = false;
  29763. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29764. {
  29765. Type_t* L_0 = ___0_type;
  29766. bool L_1 = ___1_includeInactive;
  29767. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29768. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29769. L_2 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, L_1, NULL);
  29770. V_0 = L_2;
  29771. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29772. NullCheck(L_3);
  29773. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29774. bool L_4 = V_1;
  29775. if (!L_4)
  29776. {
  29777. goto IL_0018;
  29778. }
  29779. }
  29780. {
  29781. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_5 = V_0;
  29782. NullCheck(L_5);
  29783. int32_t L_6 = 0;
  29784. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  29785. V_2 = L_7;
  29786. goto IL_001c;
  29787. }
  29788. IL_0018:
  29789. {
  29790. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29791. goto IL_001c;
  29792. }
  29793. IL_001c:
  29794. {
  29795. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29796. return L_8;
  29797. }
  29798. }
  29799. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_mC479B3C54E61550A6A405DC1BCF0CBA2BA8FC66F (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29801. {
  29802. static bool s_Il2CppMethodInitialized;
  29803. if (!s_Il2CppMethodInitialized)
  29804. {
  29805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29806. s_Il2CppMethodInitialized = true;
  29807. }
  29808. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29809. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29810. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29811. {
  29812. Type_t* L_0 = ___0_type;
  29813. int32_t L_1 = ___1_findObjectsInactive;
  29814. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29815. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29816. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 1, NULL);
  29817. V_0 = L_2;
  29818. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29819. NullCheck(L_3);
  29820. if ((((RuntimeArray*)L_3)->max_length))
  29821. {
  29822. goto IL_0011;
  29823. }
  29824. }
  29825. {
  29826. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29827. goto IL_0014;
  29828. }
  29829. IL_0011:
  29830. {
  29831. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29832. NullCheck(L_4);
  29833. int32_t L_5 = 0;
  29834. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29835. G_B3_0 = L_6;
  29836. }
  29837. IL_0014:
  29838. {
  29839. V_1 = G_B3_0;
  29840. goto IL_0017;
  29841. }
  29842. IL_0017:
  29843. {
  29844. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29845. return L_7;
  29846. }
  29847. }
  29848. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_mAC0703A76C59FCA4BF15E13978ACF09667AD8FD2 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29850. {
  29851. static bool s_Il2CppMethodInitialized;
  29852. if (!s_Il2CppMethodInitialized)
  29853. {
  29854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29855. s_Il2CppMethodInitialized = true;
  29856. }
  29857. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29858. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29859. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29860. {
  29861. Type_t* L_0 = ___0_type;
  29862. int32_t L_1 = ___1_findObjectsInactive;
  29863. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29864. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29865. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 0, NULL);
  29866. V_0 = L_2;
  29867. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29868. NullCheck(L_3);
  29869. if ((((RuntimeArray*)L_3)->max_length))
  29870. {
  29871. goto IL_0011;
  29872. }
  29873. }
  29874. {
  29875. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29876. goto IL_0014;
  29877. }
  29878. IL_0011:
  29879. {
  29880. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29881. NullCheck(L_4);
  29882. int32_t L_5 = 0;
  29883. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29884. G_B3_0 = L_6;
  29885. }
  29886. IL_0014:
  29887. {
  29888. V_1 = G_B3_0;
  29889. goto IL_0017;
  29890. }
  29891. IL_0017:
  29892. {
  29893. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29894. return L_7;
  29895. }
  29896. }
  29897. // System.String UnityEngine.Object::ToString()
  29898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29899. {
  29900. static bool s_Il2CppMethodInitialized;
  29901. if (!s_Il2CppMethodInitialized)
  29902. {
  29903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29904. s_Il2CppMethodInitialized = true;
  29905. }
  29906. String_t* V_0 = NULL;
  29907. {
  29908. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29909. String_t* L_0;
  29910. L_0 = Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B(__this, NULL);
  29911. V_0 = L_0;
  29912. goto IL_000a;
  29913. }
  29914. IL_000a:
  29915. {
  29916. String_t* L_1 = V_0;
  29917. return L_1;
  29918. }
  29919. }
  29920. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  29921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29922. {
  29923. static bool s_Il2CppMethodInitialized;
  29924. if (!s_Il2CppMethodInitialized)
  29925. {
  29926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29927. s_Il2CppMethodInitialized = true;
  29928. }
  29929. bool V_0 = false;
  29930. {
  29931. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29932. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29933. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29934. bool L_2;
  29935. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29936. V_0 = L_2;
  29937. goto IL_000b;
  29938. }
  29939. IL_000b:
  29940. {
  29941. bool L_3 = V_0;
  29942. return L_3;
  29943. }
  29944. }
  29945. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  29946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29947. {
  29948. static bool s_Il2CppMethodInitialized;
  29949. if (!s_Il2CppMethodInitialized)
  29950. {
  29951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29952. s_Il2CppMethodInitialized = true;
  29953. }
  29954. bool V_0 = false;
  29955. {
  29956. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29957. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29958. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29959. bool L_2;
  29960. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29961. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  29962. goto IL_000e;
  29963. }
  29964. IL_000e:
  29965. {
  29966. bool L_3 = V_0;
  29967. return L_3;
  29968. }
  29969. }
  29970. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  29971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method)
  29972. {
  29973. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn) ();
  29974. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn _il2cpp_icall_func;
  29975. if (!_il2cpp_icall_func)
  29976. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  29977. int32_t icallRetVal = _il2cpp_icall_func();
  29978. return icallRetVal;
  29979. }
  29980. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  29981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method)
  29982. {
  29983. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29984. static Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn _il2cpp_icall_func;
  29985. if (!_il2cpp_icall_func)
  29986. _il2cpp_icall_func = (Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  29987. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data);
  29988. return icallRetVal;
  29989. }
  29990. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method)
  29992. {
  29993. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  29994. static Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn _il2cpp_icall_func;
  29995. if (!_il2cpp_icall_func)
  29996. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  29997. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_worldPositionStays);
  29998. return icallRetVal;
  29999. }
  30000. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  30001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method)
  30002. {
  30003. static bool s_Il2CppMethodInitialized;
  30004. if (!s_Il2CppMethodInitialized)
  30005. {
  30006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30007. s_Il2CppMethodInitialized = true;
  30008. }
  30009. {
  30010. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  30011. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30012. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
  30013. L_1 = Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD(L_0, (&___1_pos), (&___2_rot), NULL);
  30014. return L_1;
  30015. }
  30016. }
  30017. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  30018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method)
  30019. {
  30020. static bool s_Il2CppMethodInitialized;
  30021. if (!s_Il2CppMethodInitialized)
  30022. {
  30023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30024. s_Il2CppMethodInitialized = true;
  30025. }
  30026. {
  30027. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  30028. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  30029. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30030. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  30031. L_2 = Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D(L_0, L_1, (&___2_pos), (&___3_rot), NULL);
  30032. return L_2;
  30033. }
  30034. }
  30035. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  30036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  30037. {
  30038. typedef String_t* (*Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  30039. static Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn _il2cpp_icall_func;
  30040. if (!_il2cpp_icall_func)
  30041. _il2cpp_icall_func = (Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  30042. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  30043. return icallRetVal;
  30044. }
  30045. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  30046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  30047. {
  30048. typedef String_t* (*Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  30049. static Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn _il2cpp_icall_func;
  30050. if (!_il2cpp_icall_func)
  30051. _il2cpp_icall_func = (Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  30052. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  30053. return icallRetVal;
  30054. }
  30055. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  30056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method)
  30057. {
  30058. typedef void (*Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*);
  30059. static Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn _il2cpp_icall_func;
  30060. if (!_il2cpp_icall_func)
  30061. _il2cpp_icall_func = (Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  30062. _il2cpp_icall_func(___0_obj, ___1_name);
  30063. }
  30064. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  30065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method)
  30066. {
  30067. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn) (int32_t);
  30068. static Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn _il2cpp_icall_func;
  30069. if (!_il2cpp_icall_func)
  30070. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  30071. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_instanceID);
  30072. return icallRetVal;
  30073. }
  30074. // System.Void UnityEngine.Object::.ctor()
  30075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  30076. {
  30077. {
  30078. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30079. return;
  30080. }
  30081. }
  30082. // System.Void UnityEngine.Object::.cctor()
  30083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mED93981CFB29C99D893E0C7ADB4B5BCB2A6C7903 (const RuntimeMethod* method)
  30084. {
  30085. static bool s_Il2CppMethodInitialized;
  30086. if (!s_Il2CppMethodInitialized)
  30087. {
  30088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30089. s_Il2CppMethodInitialized = true;
  30090. }
  30091. {
  30092. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = (-1);
  30093. return;
  30094. }
  30095. }
  30096. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method)
  30098. {
  30099. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  30100. static Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn _il2cpp_icall_func;
  30101. if (!_il2cpp_icall_func)
  30102. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30103. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_pos, ___2_rot);
  30104. return icallRetVal;
  30105. }
  30106. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method)
  30108. {
  30109. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  30110. static Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn _il2cpp_icall_func;
  30111. if (!_il2cpp_icall_func)
  30112. _il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30113. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_pos, ___3_rot);
  30114. return icallRetVal;
  30115. }
  30116. #ifdef __clang__
  30117. #pragma clang diagnostic pop
  30118. #endif
  30119. #ifdef __clang__
  30120. #pragma clang diagnostic push
  30121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30122. #pragma clang diagnostic ignored "-Wunused-variable"
  30123. #endif
  30124. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  30125. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  30126. {
  30127. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30128. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  30129. }
  30130. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  30131. {
  30132. static bool s_Il2CppMethodInitialized;
  30133. if (!s_Il2CppMethodInitialized)
  30134. {
  30135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30136. s_Il2CppMethodInitialized = true;
  30137. }
  30138. intptr_t unmarshaledm_Ptr_temp_0;
  30139. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30140. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30141. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30142. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30143. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  30144. }
  30145. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  30146. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  30147. {
  30148. }
  30149. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  30150. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  30151. {
  30152. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30153. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  30154. }
  30155. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  30156. {
  30157. static bool s_Il2CppMethodInitialized;
  30158. if (!s_Il2CppMethodInitialized)
  30159. {
  30160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30161. s_Il2CppMethodInitialized = true;
  30162. }
  30163. intptr_t unmarshaledm_Ptr_temp_0;
  30164. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30165. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30166. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30167. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30168. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  30169. }
  30170. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  30171. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  30172. {
  30173. }
  30174. // System.Void UnityEngine.AsyncOperation::Finalize()
  30175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30176. {
  30177. {
  30178. }
  30179. {
  30180. auto __finallyBlock = il2cpp::utils::Finally([&]
  30181. {
  30182. FINALLY_0010:
  30183. {// begin finally (depth: 1)
  30184. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  30185. return;
  30186. }// end finally (depth: 1)
  30187. });
  30188. try
  30189. {// begin try (depth: 1)
  30190. intptr_t L_0 = __this->___m_Ptr_0;
  30191. AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767(L_0, NULL);
  30192. goto IL_0018;
  30193. }// end try (depth: 1)
  30194. catch(Il2CppExceptionWrapper& e)
  30195. {
  30196. __finallyBlock.StoreException(e.ex);
  30197. }
  30198. }
  30199. IL_0018:
  30200. {
  30201. return;
  30202. }
  30203. }
  30204. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  30205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30206. {
  30207. bool V_0 = false;
  30208. {
  30209. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_0 = __this->___m_completeCallback_1;
  30210. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30211. bool L_1 = V_0;
  30212. if (!L_1)
  30213. {
  30214. goto IL_0024;
  30215. }
  30216. }
  30217. {
  30218. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_2 = __this->___m_completeCallback_1;
  30219. NullCheck(L_2);
  30220. Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline(L_2, __this, NULL);
  30221. __this->___m_completeCallback_1 = (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL;
  30222. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_completeCallback_1), (void*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL);
  30223. }
  30224. IL_0024:
  30225. {
  30226. return;
  30227. }
  30228. }
  30229. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  30230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method)
  30231. {
  30232. typedef void (*AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn) (intptr_t);
  30233. static AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn _il2cpp_icall_func;
  30234. if (!_il2cpp_icall_func)
  30235. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  30236. _il2cpp_icall_func(___0_ptr);
  30237. }
  30238. // System.Void UnityEngine.AsyncOperation::.ctor()
  30239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30240. {
  30241. {
  30242. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  30243. return;
  30244. }
  30245. }
  30246. #ifdef __clang__
  30247. #pragma clang diagnostic pop
  30248. #endif
  30249. #ifdef __clang__
  30250. #pragma clang diagnostic push
  30251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30252. #pragma clang diagnostic ignored "-Wunused-variable"
  30253. #endif
  30254. // System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
  30255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2 (const RuntimeMethod* method)
  30256. {
  30257. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn) ();
  30258. static ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn _il2cpp_icall_func;
  30259. if (!_il2cpp_icall_func)
  30260. _il2cpp_icall_func = (ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptingRuntime::GetAllUserAssemblies()");
  30261. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
  30262. return icallRetVal;
  30263. }
  30264. #ifdef __clang__
  30265. #pragma clang diagnostic pop
  30266. #endif
  30267. #ifdef __clang__
  30268. #pragma clang diagnostic push
  30269. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30270. #pragma clang diagnostic ignored "-Wunused-variable"
  30271. #endif
  30272. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  30273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F (RuntimeObject* ___0_enumerator, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  30274. {
  30275. static bool s_Il2CppMethodInitialized;
  30276. if (!s_Il2CppMethodInitialized)
  30277. {
  30278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  30279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30280. s_Il2CppMethodInitialized = true;
  30281. }
  30282. bool V_0 = false;
  30283. {
  30284. intptr_t L_0 = ___1_returnValueAddress;
  30285. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30286. bool L_2;
  30287. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  30288. V_0 = L_2;
  30289. bool L_3 = V_0;
  30290. if (!L_3)
  30291. {
  30292. goto IL_0020;
  30293. }
  30294. }
  30295. {
  30296. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30297. NullCheck(L_4);
  30298. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  30299. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var)));
  30300. }
  30301. IL_0020:
  30302. {
  30303. intptr_t L_5 = ___1_returnValueAddress;
  30304. void* L_6;
  30305. L_6 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_5, NULL);
  30306. RuntimeObject* L_7 = ___0_enumerator;
  30307. NullCheck(L_7);
  30308. bool L_8;
  30309. L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
  30310. *((int8_t*)L_6) = (int8_t)L_8;
  30311. return;
  30312. }
  30313. }
  30314. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  30315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SetupCoroutine_InvokeMember_m988CC4721CD62977A75098C58C52A292457E9111 (RuntimeObject* ___0_behaviour, String_t* ___1_name, RuntimeObject* ___2_variable, const RuntimeMethod* method)
  30316. {
  30317. static bool s_Il2CppMethodInitialized;
  30318. if (!s_Il2CppMethodInitialized)
  30319. {
  30320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  30321. s_Il2CppMethodInitialized = true;
  30322. }
  30323. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  30324. bool V_1 = false;
  30325. RuntimeObject* V_2 = NULL;
  30326. {
  30327. V_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
  30328. RuntimeObject* L_0 = ___2_variable;
  30329. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30330. bool L_1 = V_1;
  30331. if (!L_1)
  30332. {
  30333. goto IL_0018;
  30334. }
  30335. }
  30336. {
  30337. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  30338. V_0 = L_2;
  30339. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = V_0;
  30340. RuntimeObject* L_4 = ___2_variable;
  30341. NullCheck(L_3);
  30342. ArrayElementTypeCheck (L_3, L_4);
  30343. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  30344. }
  30345. IL_0018:
  30346. {
  30347. RuntimeObject* L_5 = ___0_behaviour;
  30348. NullCheck(L_5);
  30349. Type_t* L_6;
  30350. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30351. String_t* L_7 = ___1_name;
  30352. RuntimeObject* L_8 = ___0_behaviour;
  30353. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  30354. NullCheck(L_6);
  30355. RuntimeObject* L_10;
  30356. L_10 = VirtualFuncInvoker8< RuntimeObject*, String_t*, int32_t, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*, RuntimeObject*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*, CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* >::Invoke(116 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_8, L_9, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, (CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*)NULL, (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
  30357. V_2 = L_10;
  30358. goto IL_0032;
  30359. }
  30360. IL_0032:
  30361. {
  30362. RuntimeObject* L_11 = V_2;
  30363. return L_11;
  30364. }
  30365. }
  30366. #ifdef __clang__
  30367. #pragma clang diagnostic pop
  30368. #endif
  30369. #ifdef __clang__
  30370. #pragma clang diagnostic push
  30371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30372. #pragma clang diagnostic ignored "-Wunused-variable"
  30373. #endif
  30374. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  30375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method)
  30376. {
  30377. int32_t V_0 = 0;
  30378. {
  30379. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_mask;
  30380. int32_t L_1 = L_0.___m_Mask_0;
  30381. V_0 = L_1;
  30382. goto IL_000a;
  30383. }
  30384. IL_000a:
  30385. {
  30386. int32_t L_2 = V_0;
  30387. return L_2;
  30388. }
  30389. }
  30390. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  30391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method)
  30392. {
  30393. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
  30394. memset((&V_0), 0, sizeof(V_0));
  30395. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1;
  30396. memset((&V_1), 0, sizeof(V_1));
  30397. {
  30398. int32_t L_0 = ___0_intVal;
  30399. (&V_0)->___m_Mask_0 = L_0;
  30400. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
  30401. V_1 = L_1;
  30402. goto IL_000d;
  30403. }
  30404. IL_000d:
  30405. {
  30406. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_2 = V_1;
  30407. return L_2;
  30408. }
  30409. }
  30410. // System.Int32 UnityEngine.LayerMask::get_value()
  30411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method)
  30412. {
  30413. int32_t V_0 = 0;
  30414. {
  30415. int32_t L_0 = __this->___m_Mask_0;
  30416. V_0 = L_0;
  30417. goto IL_000a;
  30418. }
  30419. IL_000a:
  30420. {
  30421. int32_t L_1 = V_0;
  30422. return L_1;
  30423. }
  30424. }
  30425. IL2CPP_EXTERN_C int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30426. {
  30427. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30428. int32_t _offset = 1;
  30429. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30430. int32_t _returnValue;
  30431. _returnValue = LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974(_thisAdjusted, method);
  30432. return _returnValue;
  30433. }
  30434. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  30435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method)
  30436. {
  30437. {
  30438. int32_t L_0 = ___0_value;
  30439. __this->___m_Mask_0 = L_0;
  30440. return;
  30441. }
  30442. }
  30443. IL2CPP_EXTERN_C void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  30444. {
  30445. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30446. int32_t _offset = 1;
  30447. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30448. LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8(_thisAdjusted, ___0_value, method);
  30449. }
  30450. #ifdef __clang__
  30451. #pragma clang diagnostic pop
  30452. #endif
  30453. #ifdef __clang__
  30454. #pragma clang diagnostic push
  30455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30456. #pragma clang diagnostic ignored "-Wunused-variable"
  30457. #endif
  30458. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  30459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30460. {
  30461. typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn) (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69*);
  30462. static TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn _il2cpp_icall_func;
  30463. if (!_il2cpp_icall_func)
  30464. _il2cpp_icall_func = (TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  30465. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
  30466. return icallRetVal;
  30467. }
  30468. // System.String UnityEngine.TextAsset::get_text()
  30469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30470. {
  30471. String_t* V_0 = NULL;
  30472. {
  30473. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0;
  30474. L_0 = TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178(__this, NULL);
  30475. String_t* L_1;
  30476. L_1 = TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9(L_0, NULL);
  30477. V_0 = L_1;
  30478. goto IL_000f;
  30479. }
  30480. IL_000f:
  30481. {
  30482. String_t* L_2 = V_0;
  30483. return L_2;
  30484. }
  30485. }
  30486. // System.String UnityEngine.TextAsset::ToString()
  30487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30488. {
  30489. String_t* V_0 = NULL;
  30490. {
  30491. String_t* L_0;
  30492. L_0 = TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9(__this, NULL);
  30493. V_0 = L_0;
  30494. goto IL_000a;
  30495. }
  30496. IL_000a:
  30497. {
  30498. String_t* L_1 = V_0;
  30499. return L_1;
  30500. }
  30501. }
  30502. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  30503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method)
  30504. {
  30505. static bool s_Il2CppMethodInitialized;
  30506. if (!s_Il2CppMethodInitialized)
  30507. {
  30508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30511. s_Il2CppMethodInitialized = true;
  30512. }
  30513. int32_t V_0 = 0;
  30514. int32_t V_1 = 0;
  30515. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30516. int32_t V_3 = 0;
  30517. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  30518. bool V_5 = false;
  30519. int32_t V_6 = 0;
  30520. bool V_7 = false;
  30521. bool V_8 = false;
  30522. bool V_9 = false;
  30523. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_10 = NULL;
  30524. String_t* V_11 = NULL;
  30525. bool V_12 = false;
  30526. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  30527. {
  30528. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30529. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_0 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30530. NullCheck(L_0);
  30531. V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
  30532. V_3 = 0;
  30533. goto IL_00a6;
  30534. }
  30535. IL_0010:
  30536. {
  30537. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30538. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_1 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30539. int32_t L_2 = V_3;
  30540. NullCheck(L_1);
  30541. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3;
  30542. L_3 = KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline(((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30543. V_4 = L_3;
  30544. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = V_4;
  30545. NullCheck(L_4);
  30546. V_1 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
  30547. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_bytes;
  30548. NullCheck(L_5);
  30549. int32_t L_6 = V_1;
  30550. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30551. bool L_7 = V_5;
  30552. if (!L_7)
  30553. {
  30554. goto IL_00a1;
  30555. }
  30556. }
  30557. {
  30558. V_6 = 0;
  30559. goto IL_005d;
  30560. }
  30561. IL_003d:
  30562. {
  30563. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_8 = V_4;
  30564. int32_t L_9 = V_6;
  30565. NullCheck(L_8);
  30566. int32_t L_10 = L_9;
  30567. uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  30568. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_bytes;
  30569. int32_t L_13 = V_6;
  30570. NullCheck(L_12);
  30571. int32_t L_14 = L_13;
  30572. uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  30573. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30574. bool L_16 = V_7;
  30575. if (!L_16)
  30576. {
  30577. goto IL_0056;
  30578. }
  30579. }
  30580. {
  30581. V_1 = (-1);
  30582. }
  30583. IL_0056:
  30584. {
  30585. int32_t L_17 = V_6;
  30586. V_6 = ((int32_t)il2cpp_codegen_add(L_17, 1));
  30587. }
  30588. IL_005d:
  30589. {
  30590. int32_t L_18 = V_6;
  30591. int32_t L_19 = V_1;
  30592. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  30593. bool L_20 = V_8;
  30594. if (L_20)
  30595. {
  30596. goto IL_003d;
  30597. }
  30598. }
  30599. {
  30600. int32_t L_21 = V_1;
  30601. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  30602. bool L_22 = V_9;
  30603. if (!L_22)
  30604. {
  30605. goto IL_0074;
  30606. }
  30607. }
  30608. {
  30609. goto IL_00a2;
  30610. }
  30611. IL_0074:
  30612. {
  30613. }
  30614. try
  30615. {// begin try (depth: 1)
  30616. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30617. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_23 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30618. int32_t L_24 = V_3;
  30619. NullCheck(L_23);
  30620. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_25;
  30621. L_25 = KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline(((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30622. V_10 = L_25;
  30623. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_26 = V_10;
  30624. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_27 = ___0_bytes;
  30625. int32_t L_28 = V_1;
  30626. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_29 = ___0_bytes;
  30627. NullCheck(L_29);
  30628. int32_t L_30 = V_1;
  30629. NullCheck(L_26);
  30630. String_t* L_31;
  30631. L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_29)->max_length)), L_30)));
  30632. V_11 = L_31;
  30633. goto IL_00cc;
  30634. }// end try (depth: 1)
  30635. catch(Il2CppExceptionWrapper& e)
  30636. {
  30637. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  30638. {
  30639. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  30640. goto CATCH_009a;
  30641. }
  30642. throw e;
  30643. }
  30644. CATCH_009a:
  30645. {// begin catch(System.Object)
  30646. IL2CPP_POP_ACTIVE_EXCEPTION();
  30647. goto IL_009f;
  30648. }// end catch (depth: 1)
  30649. IL_009f:
  30650. {
  30651. }
  30652. IL_00a1:
  30653. {
  30654. }
  30655. IL_00a2:
  30656. {
  30657. int32_t L_32 = V_3;
  30658. V_3 = ((int32_t)il2cpp_codegen_add(L_32, 1));
  30659. }
  30660. IL_00a6:
  30661. {
  30662. int32_t L_33 = V_3;
  30663. int32_t L_34 = V_0;
  30664. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  30665. bool L_35 = V_12;
  30666. if (L_35)
  30667. {
  30668. goto IL_0010;
  30669. }
  30670. }
  30671. {
  30672. V_1 = 0;
  30673. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30674. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_36 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1;
  30675. V_2 = L_36;
  30676. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_37 = V_2;
  30677. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_38 = ___0_bytes;
  30678. int32_t L_39 = V_1;
  30679. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_40 = ___0_bytes;
  30680. NullCheck(L_40);
  30681. int32_t L_41 = V_1;
  30682. NullCheck(L_37);
  30683. String_t* L_42;
  30684. L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_40)->max_length)), L_41)));
  30685. V_11 = L_42;
  30686. goto IL_00cc;
  30687. }
  30688. IL_00cc:
  30689. {
  30690. String_t* L_43 = V_11;
  30691. return L_43;
  30692. }
  30693. }
  30694. #ifdef __clang__
  30695. #pragma clang diagnostic pop
  30696. #endif
  30697. #ifdef __clang__
  30698. #pragma clang diagnostic push
  30699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30700. #pragma clang diagnostic ignored "-Wunused-variable"
  30701. #endif
  30702. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  30703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m15A59251290A2D2B0CD00F635C7C30F3B033A40B (const RuntimeMethod* method)
  30704. {
  30705. static bool s_Il2CppMethodInitialized;
  30706. if (!s_Il2CppMethodInitialized)
  30707. {
  30708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var);
  30712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30714. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30716. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  30717. s_Il2CppMethodInitialized = true;
  30718. }
  30719. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  30720. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_1 = NULL;
  30721. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30722. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_3 = NULL;
  30723. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_4 = NULL;
  30724. {
  30725. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  30726. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30727. NullCheck(L_0);
  30728. int32_t L_1;
  30729. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(39 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  30730. EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* L_2 = (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16*)il2cpp_codegen_object_new(EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30731. NullCheck(L_2);
  30732. EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30733. DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* L_3 = (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0*)il2cpp_codegen_object_new(DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30734. NullCheck(L_3);
  30735. DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30736. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_4;
  30737. L_4 = Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7(L_1, L_2, L_3, NULL);
  30738. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1 = L_4;
  30739. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1), (void*)L_4);
  30740. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_5 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30741. NullCheck(L_5);
  30742. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_5, (bool)1, (bool)1, (bool)1, NULL);
  30743. V_0 = L_5;
  30744. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_6 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30745. NullCheck(L_6);
  30746. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_6, (bool)0, (bool)1, (bool)1, NULL);
  30747. V_1 = L_6;
  30748. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_7 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30749. NullCheck(L_7);
  30750. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_7, (bool)1, (bool)1, (bool)1, NULL);
  30751. V_2 = L_7;
  30752. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_8 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30753. NullCheck(L_8);
  30754. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_8, (bool)0, (bool)1, (bool)1, NULL);
  30755. V_3 = L_8;
  30756. UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* L_9 = (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE*)il2cpp_codegen_object_new(UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30757. NullCheck(L_9);
  30758. UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726(L_9, (bool)1, (bool)1, NULL);
  30759. V_4 = L_9;
  30760. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_10 = (KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)SZArrayNew(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var, (uint32_t)5);
  30761. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_11 = L_10;
  30762. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_12 = V_0;
  30763. NullCheck(L_12);
  30764. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_13;
  30765. L_13 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  30766. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_14 = V_0;
  30767. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_15;
  30768. memset((&L_15), 0, sizeof(L_15));
  30769. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30770. NullCheck(L_11);
  30771. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_15);
  30772. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_16 = L_11;
  30773. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_17 = V_1;
  30774. NullCheck(L_17);
  30775. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18;
  30776. L_18 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  30777. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_19 = V_1;
  30778. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_20;
  30779. memset((&L_20), 0, sizeof(L_20));
  30780. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30781. NullCheck(L_16);
  30782. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_20);
  30783. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_21 = L_16;
  30784. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_22 = V_2;
  30785. NullCheck(L_22);
  30786. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23;
  30787. L_23 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  30788. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_24 = V_2;
  30789. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_25;
  30790. memset((&L_25), 0, sizeof(L_25));
  30791. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30792. NullCheck(L_21);
  30793. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_25);
  30794. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_26 = L_21;
  30795. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_27 = V_3;
  30796. NullCheck(L_27);
  30797. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_28;
  30798. L_28 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  30799. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_29 = V_3;
  30800. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_30;
  30801. memset((&L_30), 0, sizeof(L_30));
  30802. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30803. NullCheck(L_26);
  30804. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_30);
  30805. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_31 = L_26;
  30806. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_32 = V_4;
  30807. NullCheck(L_32);
  30808. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_33;
  30809. L_33 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  30810. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_34 = V_4;
  30811. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_35;
  30812. memset((&L_35), 0, sizeof(L_35));
  30813. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30814. NullCheck(L_31);
  30815. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_35);
  30816. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0 = L_31;
  30817. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0), (void*)L_31);
  30818. return;
  30819. }
  30820. }
  30821. #ifdef __clang__
  30822. #pragma clang diagnostic pop
  30823. #endif
  30824. #ifdef __clang__
  30825. #pragma clang diagnostic push
  30826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30827. #pragma clang diagnostic ignored "-Wunused-variable"
  30828. #endif
  30829. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30830. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30831. {
  30832. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30833. }
  30834. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30835. {
  30836. intptr_t unmarshaledm_Ptr_temp_0;
  30837. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30838. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30839. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30840. }
  30841. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30842. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30843. {
  30844. }
  30845. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30846. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30847. {
  30848. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30849. }
  30850. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30851. {
  30852. intptr_t unmarshaledm_Ptr_temp_0;
  30853. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30854. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30855. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30856. }
  30857. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30858. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30859. {
  30860. }
  30861. // System.Void UnityEngine.TrackedReference::.ctor()
  30862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30863. {
  30864. {
  30865. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30866. return;
  30867. }
  30868. }
  30869. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method)
  30871. {
  30872. static bool s_Il2CppMethodInitialized;
  30873. if (!s_Il2CppMethodInitialized)
  30874. {
  30875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30876. s_Il2CppMethodInitialized = true;
  30877. }
  30878. RuntimeObject* V_0 = NULL;
  30879. RuntimeObject* V_1 = NULL;
  30880. bool V_2 = false;
  30881. bool V_3 = false;
  30882. bool V_4 = false;
  30883. bool V_5 = false;
  30884. int32_t G_B3_0 = 0;
  30885. {
  30886. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_0 = ___0_x;
  30887. V_0 = L_0;
  30888. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_1 = ___1_y;
  30889. V_1 = L_1;
  30890. RuntimeObject* L_2 = V_1;
  30891. if (L_2)
  30892. {
  30893. goto IL_000e;
  30894. }
  30895. }
  30896. {
  30897. RuntimeObject* L_3 = V_0;
  30898. G_B3_0 = ((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30899. goto IL_000f;
  30900. }
  30901. IL_000e:
  30902. {
  30903. G_B3_0 = 0;
  30904. }
  30905. IL_000f:
  30906. {
  30907. V_2 = (bool)G_B3_0;
  30908. bool L_4 = V_2;
  30909. if (!L_4)
  30910. {
  30911. goto IL_0017;
  30912. }
  30913. }
  30914. {
  30915. V_3 = (bool)1;
  30916. goto IL_0065;
  30917. }
  30918. IL_0017:
  30919. {
  30920. RuntimeObject* L_5 = V_1;
  30921. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30922. bool L_6 = V_4;
  30923. if (!L_6)
  30924. {
  30925. goto IL_0034;
  30926. }
  30927. }
  30928. {
  30929. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_7 = ___0_x;
  30930. NullCheck(L_7);
  30931. intptr_t L_8 = L_7->___m_Ptr_0;
  30932. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30933. bool L_10;
  30934. L_10 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_8, L_9, NULL);
  30935. V_3 = L_10;
  30936. goto IL_0065;
  30937. }
  30938. IL_0034:
  30939. {
  30940. RuntimeObject* L_11 = V_0;
  30941. V_5 = (bool)((((RuntimeObject*)(RuntimeObject*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30942. bool L_12 = V_5;
  30943. if (!L_12)
  30944. {
  30945. goto IL_0051;
  30946. }
  30947. }
  30948. {
  30949. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_13 = ___1_y;
  30950. NullCheck(L_13);
  30951. intptr_t L_14 = L_13->___m_Ptr_0;
  30952. intptr_t L_15 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30953. bool L_16;
  30954. L_16 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_14, L_15, NULL);
  30955. V_3 = L_16;
  30956. goto IL_0065;
  30957. }
  30958. IL_0051:
  30959. {
  30960. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_17 = ___0_x;
  30961. NullCheck(L_17);
  30962. intptr_t L_18 = L_17->___m_Ptr_0;
  30963. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_19 = ___1_y;
  30964. NullCheck(L_19);
  30965. intptr_t L_20 = L_19->___m_Ptr_0;
  30966. bool L_21;
  30967. L_21 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_18, L_20, NULL);
  30968. V_3 = L_21;
  30969. goto IL_0065;
  30970. }
  30971. IL_0065:
  30972. {
  30973. bool L_22 = V_3;
  30974. return L_22;
  30975. }
  30976. }
  30977. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  30978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  30979. {
  30980. static bool s_Il2CppMethodInitialized;
  30981. if (!s_Il2CppMethodInitialized)
  30982. {
  30983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var);
  30984. s_Il2CppMethodInitialized = true;
  30985. }
  30986. bool V_0 = false;
  30987. {
  30988. RuntimeObject* L_0 = ___0_o;
  30989. bool L_1;
  30990. L_1 = TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F(((TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2*)IsInstClass((RuntimeObject*)L_0, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var)), __this, NULL);
  30991. V_0 = L_1;
  30992. goto IL_0010;
  30993. }
  30994. IL_0010:
  30995. {
  30996. bool L_2 = V_0;
  30997. return L_2;
  30998. }
  30999. }
  31000. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  31001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  31002. {
  31003. int32_t V_0 = 0;
  31004. {
  31005. intptr_t L_0 = __this->___m_Ptr_0;
  31006. int32_t L_1;
  31007. L_1 = IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F(L_0, NULL);
  31008. V_0 = L_1;
  31009. goto IL_000f;
  31010. }
  31011. IL_000f:
  31012. {
  31013. int32_t L_2 = V_0;
  31014. return L_2;
  31015. }
  31016. }
  31017. #ifdef __clang__
  31018. #pragma clang diagnostic pop
  31019. #endif
  31020. #ifdef __clang__
  31021. #pragma clang diagnostic push
  31022. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31023. #pragma clang diagnostic ignored "-Wunused-variable"
  31024. #endif
  31025. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  31026. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  31027. {
  31028. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  31029. }
  31030. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  31031. {
  31032. intptr_t unmarshaledm_CachedPtr_temp_0;
  31033. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  31034. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  31035. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  31036. }
  31037. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  31038. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  31039. {
  31040. }
  31041. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  31042. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  31043. {
  31044. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  31045. }
  31046. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  31047. {
  31048. intptr_t unmarshaledm_CachedPtr_temp_0;
  31049. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  31050. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  31051. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  31052. }
  31053. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  31054. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  31055. {
  31056. }
  31057. // System.Void UnityEngine.ScriptableObject::.ctor()
  31058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method)
  31059. {
  31060. static bool s_Il2CppMethodInitialized;
  31061. if (!s_Il2CppMethodInitialized)
  31062. {
  31063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31064. s_Il2CppMethodInitialized = true;
  31065. }
  31066. {
  31067. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31068. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  31069. ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0(__this, NULL);
  31070. return;
  31071. }
  31072. }
  31073. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  31074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method)
  31075. {
  31076. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
  31077. {
  31078. Type_t* L_0 = ___0_type;
  31079. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1;
  31080. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6(L_0, (bool)1, NULL);
  31081. V_0 = L_1;
  31082. goto IL_000b;
  31083. }
  31084. IL_000b:
  31085. {
  31086. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = V_0;
  31087. return L_2;
  31088. }
  31089. }
  31090. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  31091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method)
  31092. {
  31093. typedef void (*ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
  31094. static ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn _il2cpp_icall_func;
  31095. if (!_il2cpp_icall_func)
  31096. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  31097. _il2cpp_icall_func(___0_self);
  31098. }
  31099. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  31100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method)
  31101. {
  31102. typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn) (Type_t*, bool);
  31103. static ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn _il2cpp_icall_func;
  31104. if (!_il2cpp_icall_func)
  31105. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  31106. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_applyDefaultsAndReset);
  31107. return icallRetVal;
  31108. }
  31109. #ifdef __clang__
  31110. #pragma clang diagnostic pop
  31111. #endif
  31112. #ifdef __clang__
  31113. #pragma clang diagnostic push
  31114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31115. #pragma clang diagnostic ignored "-Wunused-variable"
  31116. #endif
  31117. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  31118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m60DBA844239D34388650DB96CE47ED18835EE486 (String_t* ___0_folder, const RuntimeMethod* method)
  31119. {
  31120. static bool s_Il2CppMethodInitialized;
  31121. if (!s_Il2CppMethodInitialized)
  31122. {
  31123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31126. s_Il2CppMethodInitialized = true;
  31127. }
  31128. bool V_0 = false;
  31129. {
  31130. String_t* L_0 = ___0_folder;
  31131. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31132. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_0;
  31133. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_0);
  31134. String_t* L_1 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31135. bool L_2;
  31136. L_2 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_1, NULL);
  31137. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31138. bool L_3 = V_0;
  31139. if (!L_3)
  31140. {
  31141. goto IL_0031;
  31142. }
  31143. }
  31144. {
  31145. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31146. String_t* L_4 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31147. NullCheck(L_4);
  31148. String_t* L_5;
  31149. L_5 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31150. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_5;
  31151. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_5);
  31152. }
  31153. IL_0031:
  31154. {
  31155. return;
  31156. }
  31157. }
  31158. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  31159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mFDB05BC4CA207364FFC93F44E29F35A271DF5200 (const RuntimeMethod* method)
  31160. {
  31161. static bool s_Il2CppMethodInitialized;
  31162. if (!s_Il2CppMethodInitialized)
  31163. {
  31164. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  31165. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31167. s_Il2CppMethodInitialized = true;
  31168. }
  31169. int32_t V_0 = 0;
  31170. uint8_t* V_1 = NULL;
  31171. int32_t V_2 = 0;
  31172. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31173. String_t* V_4 = NULL;
  31174. bool V_5 = false;
  31175. String_t* V_6 = NULL;
  31176. {
  31177. V_0 = ((int32_t)16384);
  31178. int32_t L_0 = V_0;
  31179. uintptr_t L_1 = ((uintptr_t)L_0);
  31180. int8_t* L_2 = (int8_t*) (L_1 ? alloca(L_1) : NULL);
  31181. memset(L_2, 0, L_1);
  31182. V_1 = (uint8_t*)(L_2);
  31183. uint8_t* L_3 = V_1;
  31184. int32_t L_4 = V_0;
  31185. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31186. String_t* L_5 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31187. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  31188. int32_t L_6;
  31189. L_6 = Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6(L_3, L_4, L_5, NULL);
  31190. V_2 = L_6;
  31191. int32_t L_7 = V_2;
  31192. V_5 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  31193. bool L_8 = V_5;
  31194. if (!L_8)
  31195. {
  31196. goto IL_0035;
  31197. }
  31198. }
  31199. {
  31200. uint8_t* L_9 = V_1;
  31201. int32_t L_10 = V_2;
  31202. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_11;
  31203. L_11 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  31204. String_t* L_12;
  31205. L_12 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_9, 0, L_10, L_11, NULL);
  31206. V_6 = L_12;
  31207. goto IL_004b;
  31208. }
  31209. IL_0035:
  31210. {
  31211. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_13 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31212. NullCheck(L_13);
  31213. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_13, 1, (bool)1, NULL);
  31214. V_3 = L_13;
  31215. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_14 = V_3;
  31216. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31217. String_t* L_15;
  31218. L_15 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_14, NULL);
  31219. V_4 = L_15;
  31220. String_t* L_16 = V_4;
  31221. V_6 = L_16;
  31222. goto IL_004b;
  31223. }
  31224. IL_004b:
  31225. {
  31226. String_t* L_17 = V_6;
  31227. return L_17;
  31228. }
  31229. }
  31230. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  31231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3 (RuntimeObject* ___0_exceptiono, String_t** ___1_message, String_t** ___2_stackTrace, const RuntimeMethod* method)
  31232. {
  31233. static bool s_Il2CppMethodInitialized;
  31234. if (!s_Il2CppMethodInitialized)
  31235. {
  31236. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  31242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  31243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31244. s_Il2CppMethodInitialized = true;
  31245. }
  31246. Exception_t* V_0 = NULL;
  31247. StringBuilder_t* V_1 = NULL;
  31248. String_t* V_2 = NULL;
  31249. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31250. bool V_4 = false;
  31251. bool V_5 = false;
  31252. String_t* V_6 = NULL;
  31253. String_t* V_7 = NULL;
  31254. bool V_8 = false;
  31255. bool V_9 = false;
  31256. bool V_10 = false;
  31257. bool V_11 = false;
  31258. bool V_12 = false;
  31259. int32_t G_B7_0 = 0;
  31260. {
  31261. RuntimeObject* L_0 = ___0_exceptiono;
  31262. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31263. bool L_1 = V_4;
  31264. if (!L_1)
  31265. {
  31266. goto IL_0016;
  31267. }
  31268. }
  31269. {
  31270. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31271. NullCheck(L_2);
  31272. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), NULL);
  31273. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31274. }
  31275. IL_0016:
  31276. {
  31277. RuntimeObject* L_3 = ___0_exceptiono;
  31278. V_0 = ((Exception_t*)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  31279. Exception_t* L_4 = V_0;
  31280. V_5 = (bool)((((RuntimeObject*)(Exception_t*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31281. bool L_5 = V_5;
  31282. if (!L_5)
  31283. {
  31284. goto IL_0032;
  31285. }
  31286. }
  31287. {
  31288. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31289. NullCheck(L_6);
  31290. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), NULL);
  31291. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31292. }
  31293. IL_0032:
  31294. {
  31295. Exception_t* L_7 = V_0;
  31296. NullCheck(L_7);
  31297. String_t* L_8;
  31298. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  31299. if (!L_8)
  31300. {
  31301. goto IL_0049;
  31302. }
  31303. }
  31304. {
  31305. Exception_t* L_9 = V_0;
  31306. NullCheck(L_9);
  31307. String_t* L_10;
  31308. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  31309. NullCheck(L_10);
  31310. int32_t L_11;
  31311. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  31312. G_B7_0 = ((int32_t)il2cpp_codegen_multiply(L_11, 2));
  31313. goto IL_004e;
  31314. }
  31315. IL_0049:
  31316. {
  31317. G_B7_0 = ((int32_t)512);
  31318. }
  31319. IL_004e:
  31320. {
  31321. StringBuilder_t* L_12 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31322. NullCheck(L_12);
  31323. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_12, G_B7_0, NULL);
  31324. V_1 = L_12;
  31325. String_t** L_13 = ___1_message;
  31326. *((RuntimeObject**)L_13) = (RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31327. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_13, (void*)(RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31328. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31329. goto IL_011c;
  31330. }
  31331. IL_0066:
  31332. {
  31333. String_t* L_14 = V_2;
  31334. NullCheck(L_14);
  31335. int32_t L_15;
  31336. L_15 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_14, NULL);
  31337. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31338. bool L_16 = V_8;
  31339. if (!L_16)
  31340. {
  31341. goto IL_007f;
  31342. }
  31343. }
  31344. {
  31345. Exception_t* L_17 = V_0;
  31346. NullCheck(L_17);
  31347. String_t* L_18;
  31348. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  31349. V_2 = L_18;
  31350. goto IL_0091;
  31351. }
  31352. IL_007f:
  31353. {
  31354. Exception_t* L_19 = V_0;
  31355. NullCheck(L_19);
  31356. String_t* L_20;
  31357. L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  31358. String_t* L_21 = V_2;
  31359. String_t* L_22;
  31360. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, NULL);
  31361. V_2 = L_22;
  31362. }
  31363. IL_0091:
  31364. {
  31365. Exception_t* L_23 = V_0;
  31366. NullCheck(L_23);
  31367. Type_t* L_24;
  31368. L_24 = Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09(L_23, NULL);
  31369. NullCheck(L_24);
  31370. String_t* L_25;
  31371. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  31372. V_6 = L_25;
  31373. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31374. Exception_t* L_26 = V_0;
  31375. NullCheck(L_26);
  31376. String_t* L_27;
  31377. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  31378. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31379. bool L_28 = V_9;
  31380. if (!L_28)
  31381. {
  31382. goto IL_00bc;
  31383. }
  31384. }
  31385. {
  31386. Exception_t* L_29 = V_0;
  31387. NullCheck(L_29);
  31388. String_t* L_30;
  31389. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  31390. V_7 = L_30;
  31391. }
  31392. IL_00bc:
  31393. {
  31394. String_t* L_31 = V_7;
  31395. NullCheck(L_31);
  31396. String_t* L_32;
  31397. L_32 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_31, NULL);
  31398. NullCheck(L_32);
  31399. int32_t L_33;
  31400. L_33 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_32, NULL);
  31401. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  31402. bool L_34 = V_10;
  31403. if (!L_34)
  31404. {
  31405. goto IL_00ec;
  31406. }
  31407. }
  31408. {
  31409. String_t* L_35 = V_6;
  31410. String_t* L_36;
  31411. L_36 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, NULL);
  31412. V_6 = L_36;
  31413. String_t* L_37 = V_6;
  31414. String_t* L_38 = V_7;
  31415. String_t* L_39;
  31416. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_37, L_38, NULL);
  31417. V_6 = L_39;
  31418. }
  31419. IL_00ec:
  31420. {
  31421. String_t** L_40 = ___1_message;
  31422. String_t* L_41 = V_6;
  31423. *((RuntimeObject**)L_40) = (RuntimeObject*)L_41;
  31424. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_40, (void*)(RuntimeObject*)L_41);
  31425. Exception_t* L_42 = V_0;
  31426. NullCheck(L_42);
  31427. Exception_t* L_43;
  31428. L_43 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_42, NULL);
  31429. V_11 = (bool)((!(((RuntimeObject*)(Exception_t*)L_43) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31430. bool L_44 = V_11;
  31431. if (!L_44)
  31432. {
  31433. goto IL_0114;
  31434. }
  31435. }
  31436. {
  31437. String_t* L_45 = V_6;
  31438. String_t* L_46 = V_2;
  31439. String_t* L_47;
  31440. L_47 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, NULL);
  31441. V_2 = L_47;
  31442. }
  31443. IL_0114:
  31444. {
  31445. Exception_t* L_48 = V_0;
  31446. NullCheck(L_48);
  31447. Exception_t* L_49;
  31448. L_49 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_48, NULL);
  31449. V_0 = L_49;
  31450. }
  31451. IL_011c:
  31452. {
  31453. Exception_t* L_50 = V_0;
  31454. V_12 = (bool)((!(((RuntimeObject*)(Exception_t*)L_50) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31455. bool L_51 = V_12;
  31456. if (L_51)
  31457. {
  31458. goto IL_0066;
  31459. }
  31460. }
  31461. {
  31462. StringBuilder_t* L_52 = V_1;
  31463. String_t* L_53 = V_2;
  31464. String_t* L_54;
  31465. L_54 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31466. NullCheck(L_52);
  31467. StringBuilder_t* L_55;
  31468. L_55 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, L_54, NULL);
  31469. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_56 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31470. NullCheck(L_56);
  31471. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_56, 1, (bool)1, NULL);
  31472. V_3 = L_56;
  31473. StringBuilder_t* L_57 = V_1;
  31474. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_58 = V_3;
  31475. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31476. String_t* L_59;
  31477. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_58, NULL);
  31478. NullCheck(L_57);
  31479. StringBuilder_t* L_60;
  31480. L_60 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_57, L_59, NULL);
  31481. String_t** L_61 = ___2_stackTrace;
  31482. StringBuilder_t* L_62 = V_1;
  31483. NullCheck(L_62);
  31484. String_t* L_63;
  31485. L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  31486. *((RuntimeObject**)L_61) = (RuntimeObject*)L_63;
  31487. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_61, (void*)(RuntimeObject*)L_63);
  31488. return;
  31489. }
  31490. }
  31491. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  31492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method)
  31493. {
  31494. static bool s_Il2CppMethodInitialized;
  31495. if (!s_Il2CppMethodInitialized)
  31496. {
  31497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  31502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  31503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  31504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  31506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  31507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  31508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  31509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  31510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  31511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  31512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  31513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  31514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  31515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  31516. s_Il2CppMethodInitialized = true;
  31517. }
  31518. StringBuilder_t* V_0 = NULL;
  31519. int32_t V_1 = 0;
  31520. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* V_2 = NULL;
  31521. MethodBase_t* V_3 = NULL;
  31522. Type_t* V_4 = NULL;
  31523. String_t* V_5 = NULL;
  31524. int32_t V_6 = 0;
  31525. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_7 = NULL;
  31526. bool V_8 = false;
  31527. String_t* V_9 = NULL;
  31528. bool V_10 = false;
  31529. bool V_11 = false;
  31530. bool V_12 = false;
  31531. bool V_13 = false;
  31532. bool V_14 = false;
  31533. bool V_15 = false;
  31534. bool V_16 = false;
  31535. bool V_17 = false;
  31536. bool V_18 = false;
  31537. bool V_19 = false;
  31538. int32_t V_20 = 0;
  31539. bool V_21 = false;
  31540. String_t* V_22 = NULL;
  31541. int32_t G_B26_0 = 0;
  31542. int32_t G_B28_0 = 0;
  31543. {
  31544. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31545. NullCheck(L_0);
  31546. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_0, ((int32_t)255), NULL);
  31547. V_0 = L_0;
  31548. V_1 = 0;
  31549. goto IL_02c6;
  31550. }
  31551. IL_0013:
  31552. {
  31553. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_1 = ___0_stackTrace;
  31554. int32_t L_2 = V_1;
  31555. NullCheck(L_1);
  31556. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_3;
  31557. L_3 = VirtualFuncInvoker1< StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443*, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  31558. V_2 = L_3;
  31559. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_4 = V_2;
  31560. NullCheck(L_4);
  31561. MethodBase_t* L_5;
  31562. L_5 = VirtualFuncInvoker0< MethodBase_t* >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  31563. V_3 = L_5;
  31564. MethodBase_t* L_6 = V_3;
  31565. V_10 = (bool)((((RuntimeObject*)(MethodBase_t*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31566. bool L_7 = V_10;
  31567. if (!L_7)
  31568. {
  31569. goto IL_0032;
  31570. }
  31571. }
  31572. {
  31573. goto IL_02c2;
  31574. }
  31575. IL_0032:
  31576. {
  31577. MethodBase_t* L_8 = V_3;
  31578. NullCheck(L_8);
  31579. Type_t* L_9;
  31580. L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  31581. V_4 = L_9;
  31582. Type_t* L_10 = V_4;
  31583. V_11 = (bool)((((RuntimeObject*)(Type_t*)L_10) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31584. bool L_11 = V_11;
  31585. if (!L_11)
  31586. {
  31587. goto IL_004a;
  31588. }
  31589. }
  31590. {
  31591. goto IL_02c2;
  31592. }
  31593. IL_004a:
  31594. {
  31595. Type_t* L_12 = V_4;
  31596. NullCheck(L_12);
  31597. String_t* L_13;
  31598. L_13 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_12);
  31599. V_5 = L_13;
  31600. String_t* L_14 = V_5;
  31601. bool L_15;
  31602. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  31603. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31604. bool L_16 = V_12;
  31605. if (!L_16)
  31606. {
  31607. goto IL_007a;
  31608. }
  31609. }
  31610. {
  31611. StringBuilder_t* L_17 = V_0;
  31612. String_t* L_18 = V_5;
  31613. NullCheck(L_17);
  31614. StringBuilder_t* L_19;
  31615. L_19 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_17, L_18, NULL);
  31616. StringBuilder_t* L_20 = V_0;
  31617. NullCheck(L_20);
  31618. StringBuilder_t* L_21;
  31619. L_21 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, NULL);
  31620. }
  31621. IL_007a:
  31622. {
  31623. StringBuilder_t* L_22 = V_0;
  31624. Type_t* L_23 = V_4;
  31625. NullCheck(L_23);
  31626. String_t* L_24;
  31627. L_24 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  31628. NullCheck(L_22);
  31629. StringBuilder_t* L_25;
  31630. L_25 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_22, L_24, NULL);
  31631. StringBuilder_t* L_26 = V_0;
  31632. NullCheck(L_26);
  31633. StringBuilder_t* L_27;
  31634. L_27 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31635. StringBuilder_t* L_28 = V_0;
  31636. MethodBase_t* L_29 = V_3;
  31637. NullCheck(L_29);
  31638. String_t* L_30;
  31639. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  31640. NullCheck(L_28);
  31641. StringBuilder_t* L_31;
  31642. L_31 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_28, L_30, NULL);
  31643. StringBuilder_t* L_32 = V_0;
  31644. NullCheck(L_32);
  31645. StringBuilder_t* L_33;
  31646. L_33 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, NULL);
  31647. V_6 = 0;
  31648. MethodBase_t* L_34 = V_3;
  31649. NullCheck(L_34);
  31650. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_35;
  31651. L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(16 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  31652. V_7 = L_35;
  31653. V_8 = (bool)1;
  31654. goto IL_00f7;
  31655. }
  31656. IL_00bd:
  31657. {
  31658. bool L_36 = V_8;
  31659. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  31660. bool L_37 = V_13;
  31661. if (!L_37)
  31662. {
  31663. goto IL_00d7;
  31664. }
  31665. }
  31666. {
  31667. StringBuilder_t* L_38 = V_0;
  31668. NullCheck(L_38);
  31669. StringBuilder_t* L_39;
  31670. L_39 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, NULL);
  31671. goto IL_00da;
  31672. }
  31673. IL_00d7:
  31674. {
  31675. V_8 = (bool)0;
  31676. }
  31677. IL_00da:
  31678. {
  31679. StringBuilder_t* L_40 = V_0;
  31680. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_41 = V_7;
  31681. int32_t L_42 = V_6;
  31682. NullCheck(L_41);
  31683. int32_t L_43 = L_42;
  31684. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  31685. NullCheck(L_44);
  31686. Type_t* L_45;
  31687. L_45 = VirtualFuncInvoker0< Type_t* >::Invoke(11 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  31688. NullCheck(L_45);
  31689. String_t* L_46;
  31690. L_46 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  31691. NullCheck(L_40);
  31692. StringBuilder_t* L_47;
  31693. L_47 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_40, L_46, NULL);
  31694. int32_t L_48 = V_6;
  31695. V_6 = ((int32_t)il2cpp_codegen_add(L_48, 1));
  31696. }
  31697. IL_00f7:
  31698. {
  31699. int32_t L_49 = V_6;
  31700. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_50 = V_7;
  31701. NullCheck(L_50);
  31702. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length))))? 1 : 0);
  31703. bool L_51 = V_14;
  31704. if (L_51)
  31705. {
  31706. goto IL_00bd;
  31707. }
  31708. }
  31709. {
  31710. StringBuilder_t* L_52 = V_0;
  31711. NullCheck(L_52);
  31712. StringBuilder_t* L_53;
  31713. L_53 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31714. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_54 = V_2;
  31715. NullCheck(L_54);
  31716. String_t* L_55;
  31717. L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  31718. V_9 = L_55;
  31719. String_t* L_56 = V_9;
  31720. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31721. bool L_57 = V_15;
  31722. if (!L_57)
  31723. {
  31724. goto IL_02b5;
  31725. }
  31726. }
  31727. {
  31728. Type_t* L_58 = V_4;
  31729. NullCheck(L_58);
  31730. String_t* L_59;
  31731. L_59 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  31732. bool L_60;
  31733. L_60 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, NULL);
  31734. if (!L_60)
  31735. {
  31736. goto IL_0151;
  31737. }
  31738. }
  31739. {
  31740. Type_t* L_61 = V_4;
  31741. NullCheck(L_61);
  31742. String_t* L_62;
  31743. L_62 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_61);
  31744. bool L_63;
  31745. L_63 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31746. if (L_63)
  31747. {
  31748. goto IL_0201;
  31749. }
  31750. }
  31751. IL_0151:
  31752. {
  31753. Type_t* L_64 = V_4;
  31754. NullCheck(L_64);
  31755. String_t* L_65;
  31756. L_65 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  31757. bool L_66;
  31758. L_66 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, NULL);
  31759. if (!L_66)
  31760. {
  31761. goto IL_017a;
  31762. }
  31763. }
  31764. {
  31765. Type_t* L_67 = V_4;
  31766. NullCheck(L_67);
  31767. String_t* L_68;
  31768. L_68 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_67);
  31769. bool L_69;
  31770. L_69 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31771. if (L_69)
  31772. {
  31773. goto IL_0201;
  31774. }
  31775. }
  31776. IL_017a:
  31777. {
  31778. Type_t* L_70 = V_4;
  31779. NullCheck(L_70);
  31780. String_t* L_71;
  31781. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  31782. bool L_72;
  31783. L_72 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, NULL);
  31784. if (!L_72)
  31785. {
  31786. goto IL_01a0;
  31787. }
  31788. }
  31789. {
  31790. Type_t* L_73 = V_4;
  31791. NullCheck(L_73);
  31792. String_t* L_74;
  31793. L_74 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_73);
  31794. bool L_75;
  31795. L_75 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31796. if (L_75)
  31797. {
  31798. goto IL_0201;
  31799. }
  31800. }
  31801. IL_01a0:
  31802. {
  31803. Type_t* L_76 = V_4;
  31804. NullCheck(L_76);
  31805. String_t* L_77;
  31806. L_77 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  31807. bool L_78;
  31808. L_78 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, NULL);
  31809. if (!L_78)
  31810. {
  31811. goto IL_01c6;
  31812. }
  31813. }
  31814. {
  31815. Type_t* L_79 = V_4;
  31816. NullCheck(L_79);
  31817. String_t* L_80;
  31818. L_80 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_79);
  31819. bool L_81;
  31820. L_81 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, NULL);
  31821. if (L_81)
  31822. {
  31823. goto IL_0201;
  31824. }
  31825. }
  31826. IL_01c6:
  31827. {
  31828. MethodBase_t* L_82 = V_3;
  31829. NullCheck(L_82);
  31830. String_t* L_83;
  31831. L_83 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  31832. bool L_84;
  31833. L_84 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, NULL);
  31834. if (!L_84)
  31835. {
  31836. goto IL_01fe;
  31837. }
  31838. }
  31839. {
  31840. Type_t* L_85 = V_4;
  31841. NullCheck(L_85);
  31842. String_t* L_86;
  31843. L_86 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  31844. bool L_87;
  31845. L_87 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, NULL);
  31846. if (!L_87)
  31847. {
  31848. goto IL_01fe;
  31849. }
  31850. }
  31851. {
  31852. Type_t* L_88 = V_4;
  31853. NullCheck(L_88);
  31854. String_t* L_89;
  31855. L_89 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_88);
  31856. bool L_90;
  31857. L_90 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31858. G_B26_0 = ((int32_t)(L_90));
  31859. goto IL_01ff;
  31860. }
  31861. IL_01fe:
  31862. {
  31863. G_B26_0 = 0;
  31864. }
  31865. IL_01ff:
  31866. {
  31867. G_B28_0 = G_B26_0;
  31868. goto IL_0202;
  31869. }
  31870. IL_0201:
  31871. {
  31872. G_B28_0 = 1;
  31873. }
  31874. IL_0202:
  31875. {
  31876. V_16 = (bool)G_B28_0;
  31877. bool L_91 = V_16;
  31878. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  31879. bool L_92 = V_17;
  31880. if (!L_92)
  31881. {
  31882. goto IL_02b4;
  31883. }
  31884. }
  31885. {
  31886. StringBuilder_t* L_93 = V_0;
  31887. NullCheck(L_93);
  31888. StringBuilder_t* L_94;
  31889. L_94 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, NULL);
  31890. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31891. String_t* L_95 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31892. bool L_96;
  31893. L_96 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_95, NULL);
  31894. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  31895. bool L_97 = V_18;
  31896. if (!L_97)
  31897. {
  31898. goto IL_027c;
  31899. }
  31900. }
  31901. {
  31902. String_t* L_98 = V_9;
  31903. NullCheck(L_98);
  31904. String_t* L_99;
  31905. L_99 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31906. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31907. String_t* L_100 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31908. NullCheck(L_99);
  31909. bool L_101;
  31910. L_101 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_99, L_100, NULL);
  31911. V_19 = L_101;
  31912. bool L_102 = V_19;
  31913. if (!L_102)
  31914. {
  31915. goto IL_027b;
  31916. }
  31917. }
  31918. {
  31919. String_t* L_103 = V_9;
  31920. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31921. String_t* L_104 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31922. NullCheck(L_104);
  31923. int32_t L_105;
  31924. L_105 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_104, NULL);
  31925. String_t* L_106 = V_9;
  31926. NullCheck(L_106);
  31927. int32_t L_107;
  31928. L_107 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_106, NULL);
  31929. String_t* L_108 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31930. NullCheck(L_108);
  31931. int32_t L_109;
  31932. L_109 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_108, NULL);
  31933. NullCheck(L_103);
  31934. String_t* L_110;
  31935. L_110 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_103, L_105, ((int32_t)il2cpp_codegen_subtract(L_107, L_109)), NULL);
  31936. V_9 = L_110;
  31937. }
  31938. IL_027b:
  31939. {
  31940. }
  31941. IL_027c:
  31942. {
  31943. StringBuilder_t* L_111 = V_0;
  31944. String_t* L_112 = V_9;
  31945. NullCheck(L_111);
  31946. StringBuilder_t* L_113;
  31947. L_113 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_111, L_112, NULL);
  31948. StringBuilder_t* L_114 = V_0;
  31949. NullCheck(L_114);
  31950. StringBuilder_t* L_115;
  31951. L_115 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31952. StringBuilder_t* L_116 = V_0;
  31953. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_117 = V_2;
  31954. NullCheck(L_117);
  31955. int32_t L_118;
  31956. L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  31957. V_20 = L_118;
  31958. String_t* L_119;
  31959. L_119 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_20), NULL);
  31960. NullCheck(L_116);
  31961. StringBuilder_t* L_120;
  31962. L_120 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_116, L_119, NULL);
  31963. StringBuilder_t* L_121 = V_0;
  31964. NullCheck(L_121);
  31965. StringBuilder_t* L_122;
  31966. L_122 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31967. }
  31968. IL_02b4:
  31969. {
  31970. }
  31971. IL_02b5:
  31972. {
  31973. StringBuilder_t* L_123 = V_0;
  31974. NullCheck(L_123);
  31975. StringBuilder_t* L_124;
  31976. L_124 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31977. }
  31978. IL_02c2:
  31979. {
  31980. int32_t L_125 = V_1;
  31981. V_1 = ((int32_t)il2cpp_codegen_add(L_125, 1));
  31982. }
  31983. IL_02c6:
  31984. {
  31985. int32_t L_126 = V_1;
  31986. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_127 = ___0_stackTrace;
  31987. NullCheck(L_127);
  31988. int32_t L_128;
  31989. L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  31990. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  31991. bool L_129 = V_21;
  31992. if (L_129)
  31993. {
  31994. goto IL_0013;
  31995. }
  31996. }
  31997. {
  31998. StringBuilder_t* L_130 = V_0;
  31999. NullCheck(L_130);
  32000. String_t* L_131;
  32001. L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  32002. V_22 = L_131;
  32003. goto IL_02e2;
  32004. }
  32005. IL_02e2:
  32006. {
  32007. String_t* L_132 = V_22;
  32008. return L_132;
  32009. }
  32010. }
  32011. // System.Void UnityEngine.StackTraceUtility::.cctor()
  32012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mA6A35A8164A7DB8BE1BF989E02D5F0B2067ACAFB (const RuntimeMethod* method)
  32013. {
  32014. static bool s_Il2CppMethodInitialized;
  32015. if (!s_Il2CppMethodInitialized)
  32016. {
  32017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  32018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32019. s_Il2CppMethodInitialized = true;
  32020. }
  32021. {
  32022. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  32023. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32024. return;
  32025. }
  32026. }
  32027. #ifdef __clang__
  32028. #pragma clang diagnostic pop
  32029. #endif
  32030. #ifdef __clang__
  32031. #pragma clang diagnostic push
  32032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32033. #pragma clang diagnostic ignored "-Wunused-variable"
  32034. #endif
  32035. // System.Void UnityEngine.UnityException::.ctor()
  32036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, const RuntimeMethod* method)
  32037. {
  32038. static bool s_Il2CppMethodInitialized;
  32039. if (!s_Il2CppMethodInitialized)
  32040. {
  32041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  32043. s_Il2CppMethodInitialized = true;
  32044. }
  32045. {
  32046. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  32047. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, NULL);
  32048. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  32049. return;
  32050. }
  32051. }
  32052. // System.Void UnityEngine.UnityException::.ctor(System.String)
  32053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method)
  32054. {
  32055. static bool s_Il2CppMethodInitialized;
  32056. if (!s_Il2CppMethodInitialized)
  32057. {
  32058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32059. s_Il2CppMethodInitialized = true;
  32060. }
  32061. {
  32062. String_t* L_0 = ___0_message;
  32063. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  32064. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  32065. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  32066. return;
  32067. }
  32068. }
  32069. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  32070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method)
  32071. {
  32072. static bool s_Il2CppMethodInitialized;
  32073. if (!s_Il2CppMethodInitialized)
  32074. {
  32075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32076. s_Il2CppMethodInitialized = true;
  32077. }
  32078. {
  32079. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* L_0 = ___0_info;
  32080. StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 L_1 = ___1_context;
  32081. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  32082. Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120(__this, L_0, L_1, NULL);
  32083. return;
  32084. }
  32085. }
  32086. #ifdef __clang__
  32087. #pragma clang diagnostic pop
  32088. #endif
  32089. #ifdef __clang__
  32090. #pragma clang diagnostic push
  32091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32092. #pragma clang diagnostic ignored "-Wunused-variable"
  32093. #endif
  32094. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  32095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* __this, const RuntimeMethod* method)
  32096. {
  32097. {
  32098. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32099. return;
  32100. }
  32101. }
  32102. #ifdef __clang__
  32103. #pragma clang diagnostic pop
  32104. #endif
  32105. #ifdef __clang__
  32106. #pragma clang diagnostic push
  32107. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32108. #pragma clang diagnostic ignored "-Wunused-variable"
  32109. #endif
  32110. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  32111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, const RuntimeMethod* method)
  32112. {
  32113. {
  32114. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32115. Type_t* L_0 = ___0_requiredComponent;
  32116. __this->___m_Type0_0 = L_0;
  32117. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  32118. return;
  32119. }
  32120. }
  32121. // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
  32122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, Type_t* ___1_requiredComponent2, const RuntimeMethod* method)
  32123. {
  32124. {
  32125. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32126. Type_t* L_0 = ___0_requiredComponent;
  32127. __this->___m_Type0_0 = L_0;
  32128. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  32129. Type_t* L_1 = ___1_requiredComponent2;
  32130. __this->___m_Type1_1 = L_1;
  32131. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type1_1), (void*)L_1);
  32132. return;
  32133. }
  32134. }
  32135. #ifdef __clang__
  32136. #pragma clang diagnostic pop
  32137. #endif
  32138. #ifdef __clang__
  32139. #pragma clang diagnostic push
  32140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32141. #pragma clang diagnostic ignored "-Wunused-variable"
  32142. #endif
  32143. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  32144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, const RuntimeMethod* method)
  32145. {
  32146. {
  32147. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32148. String_t* L_0 = ___0_menuName;
  32149. __this->___m_AddComponentMenu_0 = L_0;
  32150. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  32151. __this->___m_Ordering_1 = 0;
  32152. return;
  32153. }
  32154. }
  32155. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  32156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, int32_t ___1_order, const RuntimeMethod* method)
  32157. {
  32158. {
  32159. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32160. String_t* L_0 = ___0_menuName;
  32161. __this->___m_AddComponentMenu_0 = L_0;
  32162. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  32163. int32_t L_1 = ___1_order;
  32164. __this->___m_Ordering_1 = L_1;
  32165. return;
  32166. }
  32167. }
  32168. #ifdef __clang__
  32169. #pragma clang diagnostic pop
  32170. #endif
  32171. #ifdef __clang__
  32172. #pragma clang diagnostic push
  32173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32174. #pragma clang diagnostic ignored "-Wunused-variable"
  32175. #endif
  32176. // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
  32177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  32178. {
  32179. {
  32180. String_t* L_0 = ___0_value;
  32181. __this->___U3CmenuNameU3Ek__BackingField_0 = L_0;
  32182. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CmenuNameU3Ek__BackingField_0), (void*)L_0);
  32183. return;
  32184. }
  32185. }
  32186. // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
  32187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  32188. {
  32189. {
  32190. String_t* L_0 = ___0_value;
  32191. __this->___U3CfileNameU3Ek__BackingField_1 = L_0;
  32192. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CfileNameU3Ek__BackingField_1), (void*)L_0);
  32193. return;
  32194. }
  32195. }
  32196. // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
  32197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, int32_t ___0_value, const RuntimeMethod* method)
  32198. {
  32199. {
  32200. int32_t L_0 = ___0_value;
  32201. __this->___U3CorderU3Ek__BackingField_2 = L_0;
  32202. return;
  32203. }
  32204. }
  32205. // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
  32206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, const RuntimeMethod* method)
  32207. {
  32208. {
  32209. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32210. return;
  32211. }
  32212. }
  32213. #ifdef __clang__
  32214. #pragma clang diagnostic pop
  32215. #endif
  32216. #ifdef __clang__
  32217. #pragma clang diagnostic push
  32218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32219. #pragma clang diagnostic ignored "-Wunused-variable"
  32220. #endif
  32221. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  32222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, const RuntimeMethod* method)
  32223. {
  32224. {
  32225. String_t* L_0 = ___0_itemName;
  32226. ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02(__this, L_0, (bool)0, NULL);
  32227. return;
  32228. }
  32229. }
  32230. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  32231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method)
  32232. {
  32233. {
  32234. String_t* L_0 = ___0_itemName;
  32235. bool L_1 = ___1_isValidateFunction;
  32236. ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF(__this, L_0, L_1, ((int32_t)1000000), NULL);
  32237. return;
  32238. }
  32239. }
  32240. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  32241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method)
  32242. {
  32243. {
  32244. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32245. String_t* L_0 = ___0_itemName;
  32246. __this->___menuItem_0 = L_0;
  32247. Il2CppCodeGenWriteBarrier((void**)(&__this->___menuItem_0), (void*)L_0);
  32248. bool L_1 = ___1_isValidateFunction;
  32249. __this->___validate_1 = L_1;
  32250. int32_t L_2 = ___2_priority;
  32251. __this->___priority_2 = L_2;
  32252. return;
  32253. }
  32254. }
  32255. #ifdef __clang__
  32256. #pragma clang diagnostic pop
  32257. #endif
  32258. #ifdef __clang__
  32259. #pragma clang diagnostic push
  32260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32261. #pragma clang diagnostic ignored "-Wunused-variable"
  32262. #endif
  32263. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  32264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* __this, const RuntimeMethod* method)
  32265. {
  32266. {
  32267. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32268. return;
  32269. }
  32270. }
  32271. #ifdef __clang__
  32272. #pragma clang diagnostic pop
  32273. #endif
  32274. #ifdef __clang__
  32275. #pragma clang diagnostic push
  32276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32277. #pragma clang diagnostic ignored "-Wunused-variable"
  32278. #endif
  32279. // System.Void UnityEngine.ExecuteAlways::.ctor()
  32280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896* __this, const RuntimeMethod* method)
  32281. {
  32282. {
  32283. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32284. return;
  32285. }
  32286. }
  32287. #ifdef __clang__
  32288. #pragma clang diagnostic pop
  32289. #endif
  32290. #ifdef __clang__
  32291. #pragma clang diagnostic push
  32292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32293. #pragma clang diagnostic ignored "-Wunused-variable"
  32294. #endif
  32295. // System.Void UnityEngine.HideInInspector::.ctor()
  32296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76* __this, const RuntimeMethod* method)
  32297. {
  32298. {
  32299. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32300. return;
  32301. }
  32302. }
  32303. #ifdef __clang__
  32304. #pragma clang diagnostic pop
  32305. #endif
  32306. #ifdef __clang__
  32307. #pragma clang diagnostic push
  32308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32309. #pragma clang diagnostic ignored "-Wunused-variable"
  32310. #endif
  32311. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  32312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D* __this, String_t* ___0_url, const RuntimeMethod* method)
  32313. {
  32314. static bool s_Il2CppMethodInitialized;
  32315. if (!s_Il2CppMethodInitialized)
  32316. {
  32317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32318. s_Il2CppMethodInitialized = true;
  32319. }
  32320. {
  32321. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32322. String_t* L_0 = ___0_url;
  32323. __this->___m_Url_0 = L_0;
  32324. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Url_0), (void*)L_0);
  32325. __this->___m_DispatchingFieldName_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  32326. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DispatchingFieldName_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32327. __this->___m_Dispatcher_1 = (bool)0;
  32328. return;
  32329. }
  32330. }
  32331. #ifdef __clang__
  32332. #pragma clang diagnostic pop
  32333. #endif
  32334. #ifdef __clang__
  32335. #pragma clang diagnostic push
  32336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32337. #pragma clang diagnostic ignored "-Wunused-variable"
  32338. #endif
  32339. // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
  32340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, int32_t ___0_order, const RuntimeMethod* method)
  32341. {
  32342. {
  32343. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32344. int32_t L_0 = ___0_order;
  32345. __this->___m_Order_0 = L_0;
  32346. return;
  32347. }
  32348. }
  32349. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  32350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method)
  32351. {
  32352. int32_t V_0 = 0;
  32353. {
  32354. int32_t L_0 = __this->___m_Order_0;
  32355. V_0 = L_0;
  32356. goto IL_000a;
  32357. }
  32358. IL_000a:
  32359. {
  32360. int32_t L_1 = V_0;
  32361. return L_1;
  32362. }
  32363. }
  32364. #ifdef __clang__
  32365. #pragma clang diagnostic pop
  32366. #endif
  32367. #ifdef __clang__
  32368. #pragma clang diagnostic push
  32369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32370. #pragma clang diagnostic ignored "-Wunused-variable"
  32371. #endif
  32372. #ifdef __clang__
  32373. #pragma clang diagnostic pop
  32374. #endif
  32375. #ifdef __clang__
  32376. #pragma clang diagnostic push
  32377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32378. #pragma clang diagnostic ignored "-Wunused-variable"
  32379. #endif
  32380. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  32381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD* __this, const RuntimeMethod* method)
  32382. {
  32383. {
  32384. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32385. return;
  32386. }
  32387. }
  32388. #ifdef __clang__
  32389. #pragma clang diagnostic pop
  32390. #endif
  32391. #ifdef __clang__
  32392. #pragma clang diagnostic push
  32393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32394. #pragma clang diagnostic ignored "-Wunused-variable"
  32395. #endif
  32396. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  32397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32398. {
  32399. bool V_0 = false;
  32400. {
  32401. bool L_0;
  32402. L_0 = MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA(__this, NULL);
  32403. V_0 = L_0;
  32404. goto IL_000a;
  32405. }
  32406. IL_000a:
  32407. {
  32408. bool L_1 = V_0;
  32409. return L_1;
  32410. }
  32411. }
  32412. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  32413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32414. {
  32415. {
  32416. MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83(__this, NULL);
  32417. return;
  32418. }
  32419. }
  32420. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  32421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, const RuntimeMethod* method)
  32422. {
  32423. {
  32424. String_t* L_0 = ___0_methodName;
  32425. float L_1 = ___1_time;
  32426. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_0, L_1, (0.0f), NULL);
  32427. return;
  32428. }
  32429. }
  32430. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  32431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, float ___2_repeatRate, const RuntimeMethod* method)
  32432. {
  32433. bool V_0 = false;
  32434. int32_t G_B3_0 = 0;
  32435. {
  32436. float L_0 = ___2_repeatRate;
  32437. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  32438. {
  32439. goto IL_0016;
  32440. }
  32441. }
  32442. {
  32443. float L_1 = ___2_repeatRate;
  32444. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32445. goto IL_0017;
  32446. }
  32447. IL_0016:
  32448. {
  32449. G_B3_0 = 0;
  32450. }
  32451. IL_0017:
  32452. {
  32453. V_0 = (bool)G_B3_0;
  32454. bool L_2 = V_0;
  32455. if (!L_2)
  32456. {
  32457. goto IL_0026;
  32458. }
  32459. }
  32460. {
  32461. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  32462. NullCheck(L_3);
  32463. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), NULL);
  32464. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var)));
  32465. }
  32466. IL_0026:
  32467. {
  32468. String_t* L_4 = ___0_methodName;
  32469. float L_5 = ___1_time;
  32470. float L_6 = ___2_repeatRate;
  32471. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_4, L_5, L_6, NULL);
  32472. return;
  32473. }
  32474. }
  32475. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  32476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32477. {
  32478. {
  32479. String_t* L_0 = ___0_methodName;
  32480. MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12(__this, L_0, NULL);
  32481. return;
  32482. }
  32483. }
  32484. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  32485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32486. {
  32487. bool V_0 = false;
  32488. {
  32489. String_t* L_0 = ___0_methodName;
  32490. bool L_1;
  32491. L_1 = MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99(__this, L_0, NULL);
  32492. V_0 = L_1;
  32493. goto IL_000b;
  32494. }
  32495. IL_000b:
  32496. {
  32497. bool L_2 = V_0;
  32498. return L_2;
  32499. }
  32500. }
  32501. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  32502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32503. {
  32504. RuntimeObject* V_0 = NULL;
  32505. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_1 = NULL;
  32506. {
  32507. V_0 = NULL;
  32508. String_t* L_0 = ___0_methodName;
  32509. RuntimeObject* L_1 = V_0;
  32510. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
  32511. L_2 = MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB(__this, L_0, L_1, NULL);
  32512. V_1 = L_2;
  32513. goto IL_000e;
  32514. }
  32515. IL_000e:
  32516. {
  32517. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3 = V_1;
  32518. return L_3;
  32519. }
  32520. }
  32521. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  32522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32523. {
  32524. bool V_0 = false;
  32525. bool V_1 = false;
  32526. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32527. {
  32528. String_t* L_0 = ___0_methodName;
  32529. bool L_1;
  32530. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  32531. V_0 = L_1;
  32532. bool L_2 = V_0;
  32533. if (!L_2)
  32534. {
  32535. goto IL_0016;
  32536. }
  32537. }
  32538. {
  32539. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_3 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32540. NullCheck(L_3);
  32541. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), NULL);
  32542. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32543. }
  32544. IL_0016:
  32545. {
  32546. bool L_4;
  32547. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32548. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32549. bool L_5 = V_1;
  32550. if (!L_5)
  32551. {
  32552. goto IL_002e;
  32553. }
  32554. }
  32555. {
  32556. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32557. NullCheck(L_6);
  32558. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32559. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32560. }
  32561. IL_002e:
  32562. {
  32563. String_t* L_7 = ___0_methodName;
  32564. RuntimeObject* L_8 = ___1_value;
  32565. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
  32566. L_9 = MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B(__this, L_7, L_8, NULL);
  32567. V_2 = L_9;
  32568. goto IL_0039;
  32569. }
  32570. IL_0039:
  32571. {
  32572. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10 = V_2;
  32573. return L_10;
  32574. }
  32575. }
  32576. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  32577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32578. {
  32579. bool V_0 = false;
  32580. bool V_1 = false;
  32581. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32582. {
  32583. RuntimeObject* L_0 = ___0_routine;
  32584. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32585. bool L_1 = V_0;
  32586. if (!L_1)
  32587. {
  32588. goto IL_0014;
  32589. }
  32590. }
  32591. {
  32592. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32593. NullCheck(L_2);
  32594. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32595. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32596. }
  32597. IL_0014:
  32598. {
  32599. bool L_3;
  32600. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32601. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32602. bool L_4 = V_1;
  32603. if (!L_4)
  32604. {
  32605. goto IL_002c;
  32606. }
  32607. }
  32608. {
  32609. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32610. NullCheck(L_5);
  32611. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32612. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32613. }
  32614. IL_002c:
  32615. {
  32616. RuntimeObject* L_6 = ___0_routine;
  32617. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_7;
  32618. L_7 = MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8(__this, L_6, NULL);
  32619. V_2 = L_7;
  32620. goto IL_0036;
  32621. }
  32622. IL_0036:
  32623. {
  32624. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8 = V_2;
  32625. return L_8;
  32626. }
  32627. }
  32628. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  32629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32630. {
  32631. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_0 = NULL;
  32632. {
  32633. RuntimeObject* L_0 = ___0_routine;
  32634. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1;
  32635. L_1 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_0, NULL);
  32636. V_0 = L_1;
  32637. goto IL_000b;
  32638. }
  32639. IL_000b:
  32640. {
  32641. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2 = V_0;
  32642. return L_2;
  32643. }
  32644. }
  32645. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  32646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32647. {
  32648. bool V_0 = false;
  32649. bool V_1 = false;
  32650. {
  32651. RuntimeObject* L_0 = ___0_routine;
  32652. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32653. bool L_1 = V_0;
  32654. if (!L_1)
  32655. {
  32656. goto IL_0014;
  32657. }
  32658. }
  32659. {
  32660. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32661. NullCheck(L_2);
  32662. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32663. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32664. }
  32665. IL_0014:
  32666. {
  32667. bool L_3;
  32668. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32669. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32670. bool L_4 = V_1;
  32671. if (!L_4)
  32672. {
  32673. goto IL_002c;
  32674. }
  32675. }
  32676. {
  32677. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32678. NullCheck(L_5);
  32679. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32680. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32681. }
  32682. IL_002c:
  32683. {
  32684. RuntimeObject* L_6 = ___0_routine;
  32685. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8(__this, L_6, NULL);
  32686. return;
  32687. }
  32688. }
  32689. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  32690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32691. {
  32692. bool V_0 = false;
  32693. bool V_1 = false;
  32694. {
  32695. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = ___0_routine;
  32696. V_0 = (bool)((((RuntimeObject*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32697. bool L_1 = V_0;
  32698. if (!L_1)
  32699. {
  32700. goto IL_0014;
  32701. }
  32702. }
  32703. {
  32704. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32705. NullCheck(L_2);
  32706. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32707. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32708. }
  32709. IL_0014:
  32710. {
  32711. bool L_3;
  32712. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32713. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32714. bool L_4 = V_1;
  32715. if (!L_4)
  32716. {
  32717. goto IL_002c;
  32718. }
  32719. }
  32720. {
  32721. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32722. NullCheck(L_5);
  32723. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32724. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32725. }
  32726. IL_002c:
  32727. {
  32728. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = ___0_routine;
  32729. MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D(__this, L_6, NULL);
  32730. return;
  32731. }
  32732. }
  32733. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  32734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32735. {
  32736. typedef void (*MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32737. static MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn _il2cpp_icall_func;
  32738. if (!_il2cpp_icall_func)
  32739. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  32740. _il2cpp_icall_func(__this, ___0_methodName);
  32741. }
  32742. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  32743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32744. {
  32745. typedef void (*MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32746. static MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn _il2cpp_icall_func;
  32747. if (!_il2cpp_icall_func)
  32748. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  32749. _il2cpp_icall_func(__this);
  32750. }
  32751. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  32752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32753. {
  32754. typedef bool (*MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32755. static MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn _il2cpp_icall_func;
  32756. if (!_il2cpp_icall_func)
  32757. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  32758. bool icallRetVal = _il2cpp_icall_func(__this);
  32759. return icallRetVal;
  32760. }
  32761. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  32762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, bool ___0_value, const RuntimeMethod* method)
  32763. {
  32764. typedef void (*MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, bool);
  32765. static MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn _il2cpp_icall_func;
  32766. if (!_il2cpp_icall_func)
  32767. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  32768. _il2cpp_icall_func(__this, ___0_value);
  32769. }
  32770. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  32771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m9E6FF71C673B651F35DD418C293CFC50C46803B6 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  32772. {
  32773. static bool s_Il2CppMethodInitialized;
  32774. if (!s_Il2CppMethodInitialized)
  32775. {
  32776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32777. s_Il2CppMethodInitialized = true;
  32778. }
  32779. {
  32780. RuntimeObject* L_0 = ___0_message;
  32781. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32782. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_0, NULL);
  32783. return;
  32784. }
  32785. }
  32786. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  32787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32788. {
  32789. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32790. static MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn _il2cpp_icall_func;
  32791. if (!_il2cpp_icall_func)
  32792. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  32793. _il2cpp_icall_func(___0_self);
  32794. }
  32795. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  32796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32797. {
  32798. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32799. static MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn _il2cpp_icall_func;
  32800. if (!_il2cpp_icall_func)
  32801. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  32802. bool icallRetVal = _il2cpp_icall_func(___0_self);
  32803. return icallRetVal;
  32804. }
  32805. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  32806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method)
  32807. {
  32808. typedef void (*MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, float, float);
  32809. static MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn _il2cpp_icall_func;
  32810. if (!_il2cpp_icall_func)
  32811. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  32812. _il2cpp_icall_func(___0_self, ___1_methodName, ___2_time, ___3_repeatRate);
  32813. }
  32814. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  32815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32816. {
  32817. typedef void (*MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32818. static MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn _il2cpp_icall_func;
  32819. if (!_il2cpp_icall_func)
  32820. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  32821. _il2cpp_icall_func(___0_self, ___1_methodName);
  32822. }
  32823. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  32824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32825. {
  32826. typedef bool (*MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32827. static MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn _il2cpp_icall_func;
  32828. if (!_il2cpp_icall_func)
  32829. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  32830. bool icallRetVal = _il2cpp_icall_func(___0_self, ___1_methodName);
  32831. return icallRetVal;
  32832. }
  32833. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  32834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  32835. {
  32836. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  32837. static MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn _il2cpp_icall_func;
  32838. if (!_il2cpp_icall_func)
  32839. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  32840. bool icallRetVal = _il2cpp_icall_func(___0_obj);
  32841. return icallRetVal;
  32842. }
  32843. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  32844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32845. {
  32846. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, RuntimeObject*);
  32847. static MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn _il2cpp_icall_func;
  32848. if (!_il2cpp_icall_func)
  32849. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  32850. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_methodName, ___1_value);
  32851. return icallRetVal;
  32852. }
  32853. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  32854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method)
  32855. {
  32856. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32857. static MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn _il2cpp_icall_func;
  32858. if (!_il2cpp_icall_func)
  32859. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  32860. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_enumerator);
  32861. return icallRetVal;
  32862. }
  32863. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  32864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32865. {
  32866. typedef void (*MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*);
  32867. static MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn _il2cpp_icall_func;
  32868. if (!_il2cpp_icall_func)
  32869. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  32870. _il2cpp_icall_func(__this, ___0_routine);
  32871. }
  32872. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  32873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32874. {
  32875. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32876. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn _il2cpp_icall_func;
  32877. if (!_il2cpp_icall_func)
  32878. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  32879. _il2cpp_icall_func(__this, ___0_routine);
  32880. }
  32881. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  32882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32883. {
  32884. typedef String_t* (*MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32885. static MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn _il2cpp_icall_func;
  32886. if (!_il2cpp_icall_func)
  32887. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  32888. String_t* icallRetVal = _il2cpp_icall_func(__this);
  32889. return icallRetVal;
  32890. }
  32891. // System.Void UnityEngine.MonoBehaviour::.ctor()
  32892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32893. {
  32894. {
  32895. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  32896. return;
  32897. }
  32898. }
  32899. #ifdef __clang__
  32900. #pragma clang diagnostic pop
  32901. #endif
  32902. #ifdef __clang__
  32903. #pragma clang diagnostic push
  32904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32905. #pragma clang diagnostic ignored "-Wunused-variable"
  32906. #endif
  32907. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  32908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mDBA57543CC57B4265B7847FE9F4E51125FE5F61F (const RuntimeMethod* method)
  32909. {
  32910. static bool s_Il2CppMethodInitialized;
  32911. if (!s_Il2CppMethodInitialized)
  32912. {
  32913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var);
  32914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32916. s_Il2CppMethodInitialized = true;
  32917. }
  32918. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B2_0 = NULL;
  32919. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B2_1 = NULL;
  32920. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B1_0 = NULL;
  32921. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B1_1 = NULL;
  32922. {
  32923. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_0;
  32924. L_0 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
  32925. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32926. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_1 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  32927. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_2 = L_1;
  32928. G_B1_0 = L_2;
  32929. G_B1_1 = L_0;
  32930. if (L_2)
  32931. {
  32932. G_B2_0 = L_2;
  32933. G_B2_1 = L_0;
  32934. goto IL_0025;
  32935. }
  32936. }
  32937. {
  32938. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32939. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_3 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  32940. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_4 = (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C*)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32941. NullCheck(L_4);
  32942. UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var), NULL);
  32943. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_5 = L_4;
  32944. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_5;
  32945. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_5);
  32946. G_B2_0 = L_5;
  32947. G_B2_1 = G_B1_1;
  32948. }
  32949. IL_0025:
  32950. {
  32951. NullCheck(G_B2_1);
  32952. AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7(G_B2_1, G_B2_0, NULL);
  32953. return;
  32954. }
  32955. }
  32956. #ifdef __clang__
  32957. #pragma clang diagnostic pop
  32958. #endif
  32959. #ifdef __clang__
  32960. #pragma clang diagnostic push
  32961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32962. #pragma clang diagnostic ignored "-Wunused-variable"
  32963. #endif
  32964. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  32965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98D2C4143206DF565508D9D1A8FB0C38851DA96A (const RuntimeMethod* method)
  32966. {
  32967. static bool s_Il2CppMethodInitialized;
  32968. if (!s_Il2CppMethodInitialized)
  32969. {
  32970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32971. s_Il2CppMethodInitialized = true;
  32972. }
  32973. {
  32974. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_0 = (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D*)il2cpp_codegen_object_new(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32975. NullCheck(L_0);
  32976. U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D(L_0, NULL);
  32977. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  32978. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  32979. return;
  32980. }
  32981. }
  32982. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  32983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method)
  32984. {
  32985. {
  32986. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  32987. return;
  32988. }
  32989. }
  32990. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  32991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, RuntimeObject* ___0_sender, UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* ___1_e, const RuntimeMethod* method)
  32992. {
  32993. static bool s_Il2CppMethodInitialized;
  32994. if (!s_Il2CppMethodInitialized)
  32995. {
  32996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32998. s_Il2CppMethodInitialized = true;
  32999. }
  33000. {
  33001. UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* L_0 = ___1_e;
  33002. NullCheck(L_0);
  33003. RuntimeObject* L_1;
  33004. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline(L_0, NULL);
  33005. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  33006. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(((Exception_t*)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), NULL);
  33007. return;
  33008. }
  33009. }
  33010. #ifdef __clang__
  33011. #pragma clang diagnostic pop
  33012. #endif
  33013. #ifdef __clang__
  33014. #pragma clang diagnostic push
  33015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33016. #pragma clang diagnostic ignored "-Wunused-variable"
  33017. #endif
  33018. // System.Boolean UnityEngine.WaitWhile::get_keepWaiting()
  33019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitWhile_get_keepWaiting_m5E529B38ACD96D0269EBC9F08FBD8CFCE245068C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, const RuntimeMethod* method)
  33020. {
  33021. bool V_0 = false;
  33022. {
  33023. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  33024. NullCheck(L_0);
  33025. bool L_1;
  33026. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  33027. V_0 = L_1;
  33028. goto IL_000f;
  33029. }
  33030. IL_000f:
  33031. {
  33032. bool L_2 = V_0;
  33033. return L_2;
  33034. }
  33035. }
  33036. // System.Void UnityEngine.WaitWhile::.ctor(System.Func`1<System.Boolean>)
  33037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitWhile__ctor_mF803B2F3BC88135FEA9024F6C51E7267A7E7B82C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  33038. {
  33039. {
  33040. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  33041. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  33042. __this->___m_Predicate_0 = L_0;
  33043. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  33044. return;
  33045. }
  33046. }
  33047. #ifdef __clang__
  33048. #pragma clang diagnostic pop
  33049. #endif
  33050. #ifdef __clang__
  33051. #pragma clang diagnostic push
  33052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33053. #pragma clang diagnostic ignored "-Wunused-variable"
  33054. #endif
  33055. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  33056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m023FD7C1DFD42CA5AA1F40219DDED8033F0BC3B6 (const RuntimeMethod* method)
  33057. {
  33058. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_0;
  33059. memset((&V_0), 0, sizeof(V_0));
  33060. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_1;
  33061. memset((&V_1), 0, sizeof(V_1));
  33062. bool V_2 = false;
  33063. {
  33064. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193));
  33065. (&V_1)->___value_0 = ((int32_t)42);
  33066. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_0 = V_1;
  33067. V_0 = L_0;
  33068. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_1 = V_0;
  33069. int32_t L_2 = L_1.___value_0;
  33070. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  33071. goto IL_0021;
  33072. }
  33073. IL_0021:
  33074. {
  33075. bool L_3 = V_2;
  33076. return L_3;
  33077. }
  33078. }
  33079. #ifdef __clang__
  33080. #pragma clang diagnostic pop
  33081. #endif
  33082. #ifdef __clang__
  33083. #pragma clang diagnostic push
  33084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33085. #pragma clang diagnostic ignored "-Wunused-variable"
  33086. #endif
  33087. #ifdef __clang__
  33088. #pragma clang diagnostic pop
  33089. #endif
  33090. #ifdef __clang__
  33091. #pragma clang diagnostic push
  33092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33093. #pragma clang diagnostic ignored "-Wunused-variable"
  33094. #endif
  33095. #ifdef __clang__
  33096. #pragma clang diagnostic pop
  33097. #endif
  33098. #ifdef __clang__
  33099. #pragma clang diagnostic push
  33100. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33101. #pragma clang diagnostic ignored "-Wunused-variable"
  33102. #endif
  33103. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  33104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0* __this, const RuntimeMethod* method)
  33105. {
  33106. {
  33107. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  33108. return;
  33109. }
  33110. }
  33111. #ifdef __clang__
  33112. #pragma clang diagnostic pop
  33113. #endif
  33114. #ifdef __clang__
  33115. #pragma clang diagnostic push
  33116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33117. #pragma clang diagnostic ignored "-Wunused-variable"
  33118. #endif
  33119. // Conversion methods for marshalling of: UnityEngine.Coroutine
  33120. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  33121. {
  33122. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  33123. }
  33124. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  33125. {
  33126. intptr_t unmarshaledm_Ptr_temp_0;
  33127. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  33128. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  33129. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  33130. }
  33131. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  33132. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  33133. {
  33134. }
  33135. // Conversion methods for marshalling of: UnityEngine.Coroutine
  33136. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  33137. {
  33138. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  33139. }
  33140. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  33141. {
  33142. intptr_t unmarshaledm_Ptr_temp_0;
  33143. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  33144. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  33145. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  33146. }
  33147. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  33148. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  33149. {
  33150. }
  33151. // System.Void UnityEngine.Coroutine::.ctor()
  33152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  33153. {
  33154. {
  33155. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  33156. return;
  33157. }
  33158. }
  33159. // System.Void UnityEngine.Coroutine::Finalize()
  33160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  33161. {
  33162. {
  33163. }
  33164. {
  33165. auto __finallyBlock = il2cpp::utils::Finally([&]
  33166. {
  33167. FINALLY_0010:
  33168. {// begin finally (depth: 1)
  33169. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  33170. return;
  33171. }// end finally (depth: 1)
  33172. });
  33173. try
  33174. {// begin try (depth: 1)
  33175. intptr_t L_0 = __this->___m_Ptr_0;
  33176. Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869(L_0, NULL);
  33177. goto IL_0018;
  33178. }// end try (depth: 1)
  33179. catch(Il2CppExceptionWrapper& e)
  33180. {
  33181. __finallyBlock.StoreException(e.ex);
  33182. }
  33183. }
  33184. IL_0018:
  33185. {
  33186. return;
  33187. }
  33188. }
  33189. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  33190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method)
  33191. {
  33192. typedef void (*Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn) (intptr_t);
  33193. static Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn _il2cpp_icall_func;
  33194. if (!_il2cpp_icall_func)
  33195. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  33196. _il2cpp_icall_func(___0_ptr);
  33197. }
  33198. #ifdef __clang__
  33199. #pragma clang diagnostic pop
  33200. #endif
  33201. #ifdef __clang__
  33202. #pragma clang diagnostic push
  33203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33204. #pragma clang diagnostic ignored "-Wunused-variable"
  33205. #endif
  33206. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  33207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD* __this, const RuntimeMethod* method)
  33208. {
  33209. {
  33210. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  33211. return;
  33212. }
  33213. }
  33214. #ifdef __clang__
  33215. #pragma clang diagnostic pop
  33216. #endif
  33217. #ifdef __clang__
  33218. #pragma clang diagnostic push
  33219. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33220. #pragma clang diagnostic ignored "-Wunused-variable"
  33221. #endif
  33222. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  33223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33224. {
  33225. {
  33226. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  33227. return L_0;
  33228. }
  33229. }
  33230. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  33231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  33232. {
  33233. {
  33234. float L_0 = ___0_value;
  33235. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  33236. return;
  33237. }
  33238. }
  33239. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  33240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33241. {
  33242. bool V_0 = false;
  33243. bool V_1 = false;
  33244. bool V_2 = false;
  33245. bool V_3 = false;
  33246. {
  33247. float L_0 = __this->___m_WaitUntilTime_1;
  33248. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  33249. bool L_1 = V_1;
  33250. if (!L_1)
  33251. {
  33252. goto IL_0026;
  33253. }
  33254. }
  33255. {
  33256. float L_2;
  33257. L_2 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33258. float L_3;
  33259. L_3 = WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline(__this, NULL);
  33260. __this->___m_WaitUntilTime_1 = ((float)il2cpp_codegen_add(L_2, L_3));
  33261. }
  33262. IL_0026:
  33263. {
  33264. float L_4;
  33265. L_4 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33266. float L_5 = __this->___m_WaitUntilTime_1;
  33267. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  33268. bool L_6 = V_0;
  33269. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  33270. bool L_7 = V_2;
  33271. if (!L_7)
  33272. {
  33273. goto IL_0045;
  33274. }
  33275. }
  33276. {
  33277. VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  33278. }
  33279. IL_0045:
  33280. {
  33281. bool L_8 = V_0;
  33282. V_3 = L_8;
  33283. goto IL_0049;
  33284. }
  33285. IL_0049:
  33286. {
  33287. bool L_9 = V_3;
  33288. return L_9;
  33289. }
  33290. }
  33291. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  33292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method)
  33293. {
  33294. {
  33295. __this->___m_WaitUntilTime_1 = (-1.0f);
  33296. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  33297. float L_0 = ___0_time;
  33298. WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline(__this, L_0, NULL);
  33299. return;
  33300. }
  33301. }
  33302. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  33303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33304. {
  33305. {
  33306. __this->___m_WaitUntilTime_1 = (-1.0f);
  33307. return;
  33308. }
  33309. }
  33310. #ifdef __clang__
  33311. #pragma clang diagnostic pop
  33312. #endif
  33313. #ifdef __clang__
  33314. #pragma clang diagnostic push
  33315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33316. #pragma clang diagnostic ignored "-Wunused-variable"
  33317. #endif
  33318. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  33319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method)
  33320. {
  33321. bool V_0 = false;
  33322. bool V_1 = false;
  33323. bool V_2 = false;
  33324. {
  33325. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_0 = ___0_stream;
  33326. V_0 = (bool)((((RuntimeObject*)(Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  33327. bool L_1 = V_0;
  33328. if (!L_1)
  33329. {
  33330. goto IL_0019;
  33331. }
  33332. }
  33333. {
  33334. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  33335. NullCheck(L_2);
  33336. ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33337. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33338. }
  33339. IL_0019:
  33340. {
  33341. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_3 = ___0_stream;
  33342. NullCheck(L_3);
  33343. bool L_4;
  33344. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  33345. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  33346. bool L_5 = V_1;
  33347. if (!L_5)
  33348. {
  33349. goto IL_0036;
  33350. }
  33351. }
  33352. {
  33353. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33354. NullCheck(L_6);
  33355. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33356. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33357. }
  33358. IL_0036:
  33359. {
  33360. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_7 = ___0_stream;
  33361. NullCheck(L_7);
  33362. bool L_8;
  33363. L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  33364. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  33365. bool L_9 = V_2;
  33366. if (!L_9)
  33367. {
  33368. goto IL_0053;
  33369. }
  33370. }
  33371. {
  33372. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33373. NullCheck(L_10);
  33374. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33375. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33376. }
  33377. IL_0053:
  33378. {
  33379. return;
  33380. }
  33381. }
  33382. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  33383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_buffer, int32_t ___1_offset, int32_t ___2_count, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___3_stream, intptr_t ___4_returnValueAddress, const RuntimeMethod* method)
  33384. {
  33385. static bool s_Il2CppMethodInitialized;
  33386. if (!s_Il2CppMethodInitialized)
  33387. {
  33388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33389. s_Il2CppMethodInitialized = true;
  33390. }
  33391. bool V_0 = false;
  33392. {
  33393. intptr_t L_0 = ___4_returnValueAddress;
  33394. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33395. bool L_2;
  33396. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33397. V_0 = L_2;
  33398. bool L_3 = V_0;
  33399. if (!L_3)
  33400. {
  33401. goto IL_0021;
  33402. }
  33403. }
  33404. {
  33405. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33406. NullCheck(L_4);
  33407. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33408. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var)));
  33409. }
  33410. IL_0021:
  33411. {
  33412. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___3_stream;
  33413. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33414. intptr_t L_6 = ___4_returnValueAddress;
  33415. void* L_7;
  33416. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33417. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___3_stream;
  33418. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = ___0_buffer;
  33419. int32_t L_10 = ___1_offset;
  33420. int32_t L_11 = ___2_count;
  33421. NullCheck(L_8);
  33422. int32_t L_12;
  33423. L_12 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(32 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, L_10, L_11);
  33424. *((int32_t*)L_7) = (int32_t)L_12;
  33425. return;
  33426. }
  33427. }
  33428. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  33429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B (int64_t ___0_offset, uint32_t ___1_origin, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___2_stream, intptr_t ___3_returnValueAddress, const RuntimeMethod* method)
  33430. {
  33431. static bool s_Il2CppMethodInitialized;
  33432. if (!s_Il2CppMethodInitialized)
  33433. {
  33434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33435. s_Il2CppMethodInitialized = true;
  33436. }
  33437. bool V_0 = false;
  33438. {
  33439. intptr_t L_0 = ___3_returnValueAddress;
  33440. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33441. bool L_2;
  33442. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33443. V_0 = L_2;
  33444. bool L_3 = V_0;
  33445. if (!L_3)
  33446. {
  33447. goto IL_0020;
  33448. }
  33449. }
  33450. {
  33451. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33452. NullCheck(L_4);
  33453. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33454. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var)));
  33455. }
  33456. IL_0020:
  33457. {
  33458. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___2_stream;
  33459. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33460. intptr_t L_6 = ___3_returnValueAddress;
  33461. void* L_7;
  33462. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33463. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___2_stream;
  33464. int64_t L_9 = ___0_offset;
  33465. uint32_t L_10 = ___1_origin;
  33466. NullCheck(L_8);
  33467. int64_t L_11;
  33468. L_11 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(31 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_8, L_9, L_10);
  33469. *((int64_t*)L_7) = (int64_t)L_11;
  33470. return;
  33471. }
  33472. }
  33473. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  33474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  33475. {
  33476. static bool s_Il2CppMethodInitialized;
  33477. if (!s_Il2CppMethodInitialized)
  33478. {
  33479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33480. s_Il2CppMethodInitialized = true;
  33481. }
  33482. bool V_0 = false;
  33483. {
  33484. intptr_t L_0 = ___1_returnValueAddress;
  33485. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33486. bool L_2;
  33487. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33488. V_0 = L_2;
  33489. bool L_3 = V_0;
  33490. if (!L_3)
  33491. {
  33492. goto IL_0020;
  33493. }
  33494. }
  33495. {
  33496. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33497. NullCheck(L_4);
  33498. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33499. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var)));
  33500. }
  33501. IL_0020:
  33502. {
  33503. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___0_stream;
  33504. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33505. intptr_t L_6 = ___1_returnValueAddress;
  33506. void* L_7;
  33507. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33508. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___0_stream;
  33509. NullCheck(L_8);
  33510. int64_t L_9;
  33511. L_9 = VirtualFuncInvoker0< int64_t >::Invoke(11 /* System.Int64 System.IO.Stream::get_Length() */, L_8);
  33512. *((int64_t*)L_7) = (int64_t)L_9;
  33513. return;
  33514. }
  33515. }
  33516. #ifdef __clang__
  33517. #pragma clang diagnostic pop
  33518. #endif
  33519. #ifdef __clang__
  33520. #pragma clang diagnostic push
  33521. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33522. #pragma clang diagnostic ignored "-Wunused-variable"
  33523. #endif
  33524. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  33525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method)
  33526. {
  33527. int32_t V_0 = 0;
  33528. int32_t G_B3_0 = 0;
  33529. {
  33530. RuntimeArray* L_0 = ___0_values;
  33531. if (L_0)
  33532. {
  33533. goto IL_0007;
  33534. }
  33535. }
  33536. {
  33537. G_B3_0 = 0;
  33538. goto IL_000d;
  33539. }
  33540. IL_0007:
  33541. {
  33542. RuntimeArray* L_1 = ___0_values;
  33543. NullCheck(L_1);
  33544. int32_t L_2;
  33545. L_2 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_1, NULL);
  33546. G_B3_0 = L_2;
  33547. }
  33548. IL_000d:
  33549. {
  33550. V_0 = G_B3_0;
  33551. goto IL_0010;
  33552. }
  33553. IL_0010:
  33554. {
  33555. int32_t L_3 = V_0;
  33556. return L_3;
  33557. }
  33558. }
  33559. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  33560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C (RuntimeObject* ___0_list, int32_t ___1_size, const RuntimeMethod* method)
  33561. {
  33562. typedef void (*NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn) (RuntimeObject*, int32_t);
  33563. static NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn _il2cpp_icall_func;
  33564. if (!_il2cpp_icall_func)
  33565. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  33566. _il2cpp_icall_func(___0_list, ___1_size);
  33567. }
  33568. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  33569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method)
  33570. {
  33571. typedef RuntimeArray* (*NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn) (RuntimeObject*);
  33572. static NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn _il2cpp_icall_func;
  33573. if (!_il2cpp_icall_func)
  33574. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  33575. RuntimeArray* icallRetVal = _il2cpp_icall_func(___0_list);
  33576. return icallRetVal;
  33577. }
  33578. #ifdef __clang__
  33579. #pragma clang diagnostic pop
  33580. #endif
  33581. #ifdef __clang__
  33582. #pragma clang diagnostic push
  33583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33584. #pragma clang diagnostic ignored "-Wunused-variable"
  33585. #endif
  33586. // UnityEngine.Transform UnityEngine.Component::get_transform()
  33587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33588. {
  33589. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33590. static Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn _il2cpp_icall_func;
  33591. if (!_il2cpp_icall_func)
  33592. _il2cpp_icall_func = (Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  33593. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  33594. return icallRetVal;
  33595. }
  33596. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  33597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33598. {
  33599. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33600. static Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn _il2cpp_icall_func;
  33601. if (!_il2cpp_icall_func)
  33602. _il2cpp_icall_func = (Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  33603. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(__this);
  33604. return icallRetVal;
  33605. }
  33606. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  33607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33608. {
  33609. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33610. {
  33611. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33612. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33613. Type_t* L_1 = ___0_type;
  33614. NullCheck(L_0);
  33615. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33616. L_2 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_0, L_1, NULL);
  33617. V_0 = L_2;
  33618. goto IL_0010;
  33619. }
  33620. IL_0010:
  33621. {
  33622. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33623. return L_3;
  33624. }
  33625. }
  33626. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  33627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  33628. {
  33629. typedef void (*Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, intptr_t);
  33630. static Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn _il2cpp_icall_func;
  33631. if (!_il2cpp_icall_func)
  33632. _il2cpp_icall_func = (Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  33633. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  33634. }
  33635. // System.Boolean UnityEngine.Component::TryGetComponent(System.Type,UnityEngine.Component&)
  33636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_mC2472304301C1523E25A5FACD0BCD1CC471B7BD0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  33637. {
  33638. bool V_0 = false;
  33639. {
  33640. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33641. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33642. Type_t* L_1 = ___0_type;
  33643. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_2 = ___1_component;
  33644. NullCheck(L_0);
  33645. bool L_3;
  33646. L_3 = GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2(L_0, L_1, L_2, NULL);
  33647. V_0 = L_3;
  33648. goto IL_0011;
  33649. }
  33650. IL_0011:
  33651. {
  33652. bool L_4 = V_0;
  33653. return L_4;
  33654. }
  33655. }
  33656. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  33657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_type, const RuntimeMethod* method)
  33658. {
  33659. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*);
  33660. static Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn _il2cpp_icall_func;
  33661. if (!_il2cpp_icall_func)
  33662. _il2cpp_icall_func = (Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  33663. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  33664. return icallRetVal;
  33665. }
  33666. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  33667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33668. {
  33669. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33670. {
  33671. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33672. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33673. Type_t* L_1 = ___0_t;
  33674. bool L_2 = ___1_includeInactive;
  33675. NullCheck(L_0);
  33676. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33677. L_3 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(L_0, L_1, L_2, NULL);
  33678. V_0 = L_3;
  33679. goto IL_0011;
  33680. }
  33681. IL_0011:
  33682. {
  33683. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33684. return L_4;
  33685. }
  33686. }
  33687. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
  33688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m01C0C0952F8B7C8CAAB4F7ABB201704103D6C85D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33689. {
  33690. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33691. {
  33692. Type_t* L_0 = ___0_t;
  33693. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  33694. L_1 = Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597(__this, L_0, (bool)0, NULL);
  33695. V_0 = L_1;
  33696. goto IL_000c;
  33697. }
  33698. IL_000c:
  33699. {
  33700. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  33701. return L_2;
  33702. }
  33703. }
  33704. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  33705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33706. {
  33707. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33708. {
  33709. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33710. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33711. Type_t* L_1 = ___0_t;
  33712. bool L_2 = ___1_includeInactive;
  33713. NullCheck(L_0);
  33714. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33715. L_3 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, L_2, NULL);
  33716. V_0 = L_3;
  33717. goto IL_0011;
  33718. }
  33719. IL_0011:
  33720. {
  33721. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33722. return L_4;
  33723. }
  33724. }
  33725. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
  33726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_mD18FD2687784A68AEF1B5BF9A73170A5459E04F7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33727. {
  33728. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33729. {
  33730. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33731. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33732. Type_t* L_1 = ___0_t;
  33733. NullCheck(L_0);
  33734. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33735. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, (bool)0, NULL);
  33736. V_0 = L_2;
  33737. goto IL_0011;
  33738. }
  33739. IL_0011:
  33740. {
  33741. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33742. return L_3;
  33743. }
  33744. }
  33745. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
  33746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33747. {
  33748. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33749. {
  33750. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33751. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33752. Type_t* L_1 = ___0_t;
  33753. bool L_2 = ___1_includeInactive;
  33754. NullCheck(L_0);
  33755. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33756. L_3 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, L_2, NULL);
  33757. V_0 = L_3;
  33758. goto IL_0011;
  33759. }
  33760. IL_0011:
  33761. {
  33762. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33763. return L_4;
  33764. }
  33765. }
  33766. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  33767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_m2307379F7578FC811C0239E1DBB2B85402D63CAC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33768. {
  33769. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33770. {
  33771. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33772. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33773. Type_t* L_1 = ___0_t;
  33774. NullCheck(L_0);
  33775. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33776. L_2 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, (bool)0, NULL);
  33777. V_0 = L_2;
  33778. goto IL_0011;
  33779. }
  33780. IL_0011:
  33781. {
  33782. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33783. return L_3;
  33784. }
  33785. }
  33786. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  33787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33788. {
  33789. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33790. {
  33791. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33792. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33793. Type_t* L_1 = ___0_t;
  33794. bool L_2 = ___1_includeInactive;
  33795. NullCheck(L_0);
  33796. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33797. L_3 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(L_0, L_1, L_2, NULL);
  33798. V_0 = L_3;
  33799. goto IL_0011;
  33800. }
  33801. IL_0011:
  33802. {
  33803. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33804. return L_4;
  33805. }
  33806. }
  33807. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
  33808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_mB805FC27F5713D41020D4EA03830ED009E1E86D9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33809. {
  33810. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33811. {
  33812. Type_t* L_0 = ___0_t;
  33813. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_1;
  33814. L_1 = Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996(__this, L_0, (bool)0, NULL);
  33815. V_0 = L_1;
  33816. goto IL_000c;
  33817. }
  33818. IL_000c:
  33819. {
  33820. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  33821. return L_2;
  33822. }
  33823. }
  33824. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  33825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponents_m683496B86CDC639A81EC67D834317926B371FAE1 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33826. {
  33827. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33828. {
  33829. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33830. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33831. Type_t* L_1 = ___0_type;
  33832. NullCheck(L_0);
  33833. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33834. L_2 = GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2(L_0, L_1, NULL);
  33835. V_0 = L_2;
  33836. goto IL_0010;
  33837. }
  33838. IL_0010:
  33839. {
  33840. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33841. return L_3;
  33842. }
  33843. }
  33844. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  33845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  33846. {
  33847. typedef void (*Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, RuntimeObject*);
  33848. static Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn _il2cpp_icall_func;
  33849. if (!_il2cpp_icall_func)
  33850. _il2cpp_icall_func = (Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  33851. _il2cpp_icall_func(__this, ___0_searchType, ___1_resultList);
  33852. }
  33853. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  33854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___1_results, const RuntimeMethod* method)
  33855. {
  33856. {
  33857. Type_t* L_0 = ___0_type;
  33858. List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_1 = ___1_results;
  33859. Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7(__this, L_0, L_1, NULL);
  33860. return;
  33861. }
  33862. }
  33863. // System.String UnityEngine.Component::get_tag()
  33864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33865. {
  33866. {
  33867. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33868. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33869. NullCheck(L_0);
  33870. String_t* L_1;
  33871. L_1 = GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805(L_0, NULL);
  33872. return L_1;
  33873. }
  33874. }
  33875. // System.Void UnityEngine.Component::set_tag(System.String)
  33876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_value, const RuntimeMethod* method)
  33877. {
  33878. {
  33879. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33880. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33881. String_t* L_1 = ___0_value;
  33882. NullCheck(L_0);
  33883. GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24(L_0, L_1, NULL);
  33884. return;
  33885. }
  33886. }
  33887. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  33888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_tag, const RuntimeMethod* method)
  33889. {
  33890. bool V_0 = false;
  33891. {
  33892. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33893. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33894. String_t* L_1 = ___0_tag;
  33895. NullCheck(L_0);
  33896. bool L_2;
  33897. L_2 = GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5(L_0, L_1, NULL);
  33898. V_0 = L_2;
  33899. goto IL_0010;
  33900. }
  33901. IL_0010:
  33902. {
  33903. bool L_3 = V_0;
  33904. return L_3;
  33905. }
  33906. }
  33907. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  33908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33909. {
  33910. typedef void (*Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33911. static Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn _il2cpp_icall_func;
  33912. if (!_il2cpp_icall_func)
  33913. _il2cpp_icall_func = (Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33914. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33915. }
  33916. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  33917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_mF89893A613C8550EAE8C608964DC090226EAE959 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33918. {
  33919. {
  33920. String_t* L_0 = ___0_methodName;
  33921. RuntimeObject* L_1 = ___1_value;
  33922. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, L_1, 0, NULL);
  33923. return;
  33924. }
  33925. }
  33926. // System.Void UnityEngine.Component::SendMessageUpwards(System.String)
  33927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9562D91F1C57987B01596D0428B087B2A0F01CC0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33928. {
  33929. {
  33930. String_t* L_0 = ___0_methodName;
  33931. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, 0, NULL);
  33932. return;
  33933. }
  33934. }
  33935. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  33936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9C01BBB85C6AC820CD3FB313344832C084FAB13C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33937. {
  33938. {
  33939. String_t* L_0 = ___0_methodName;
  33940. int32_t L_1 = ___1_options;
  33941. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, L_1, NULL);
  33942. return;
  33943. }
  33944. }
  33945. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  33946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mA1D80D8BB7836EADB7799CAE71F10710298F4CDB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33947. {
  33948. {
  33949. String_t* L_0 = ___0_methodName;
  33950. RuntimeObject* L_1 = ___1_value;
  33951. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, L_1, 0, NULL);
  33952. return;
  33953. }
  33954. }
  33955. // System.Void UnityEngine.Component::SendMessage(System.String)
  33956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mB1BCD3D07E4CF35877A56FE404902FCC83A3EB46 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33957. {
  33958. {
  33959. String_t* L_0 = ___0_methodName;
  33960. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, 0, NULL);
  33961. return;
  33962. }
  33963. }
  33964. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33966. {
  33967. typedef void (*Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33968. static Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn _il2cpp_icall_func;
  33969. if (!_il2cpp_icall_func)
  33970. _il2cpp_icall_func = (Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33971. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33972. }
  33973. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  33974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mE7EC28A90F64DCD40E4406BDDBA471CF278DDA37 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33975. {
  33976. {
  33977. String_t* L_0 = ___0_methodName;
  33978. int32_t L_1 = ___1_options;
  33979. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, L_1, NULL);
  33980. return;
  33981. }
  33982. }
  33983. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method)
  33985. {
  33986. typedef void (*Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33987. static Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn _il2cpp_icall_func;
  33988. if (!_il2cpp_icall_func)
  33989. _il2cpp_icall_func = (Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33990. _il2cpp_icall_func(__this, ___0_methodName, ___1_parameter, ___2_options);
  33991. }
  33992. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
  33993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m3FB98C721E494114B36D8B1762E41D622BA3C1C9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, const RuntimeMethod* method)
  33994. {
  33995. {
  33996. String_t* L_0 = ___0_methodName;
  33997. RuntimeObject* L_1 = ___1_parameter;
  33998. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, L_1, 0, NULL);
  33999. return;
  34000. }
  34001. }
  34002. // System.Void UnityEngine.Component::BroadcastMessage(System.String)
  34003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mEA46F1EBA1C146F673E6C3A88E9CC6807421F079 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  34004. {
  34005. {
  34006. String_t* L_0 = ___0_methodName;
  34007. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, 0, NULL);
  34008. return;
  34009. }
  34010. }
  34011. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  34012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mDE05C9E8AB36E55645266FD0074B75A3F547DC45 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  34013. {
  34014. {
  34015. String_t* L_0 = ___0_methodName;
  34016. int32_t L_1 = ___1_options;
  34017. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, L_1, NULL);
  34018. return;
  34019. }
  34020. }
  34021. // System.Void UnityEngine.Component::.ctor()
  34022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  34023. {
  34024. static bool s_Il2CppMethodInitialized;
  34025. if (!s_Il2CppMethodInitialized)
  34026. {
  34027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  34028. s_Il2CppMethodInitialized = true;
  34029. }
  34030. {
  34031. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  34032. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  34033. return;
  34034. }
  34035. }
  34036. #ifdef __clang__
  34037. #pragma clang diagnostic pop
  34038. #endif
  34039. #ifdef __clang__
  34040. #pragma clang diagnostic push
  34041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34042. #pragma clang diagnostic ignored "-Wunused-variable"
  34043. #endif
  34044. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  34045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method)
  34046. {
  34047. static bool s_Il2CppMethodInitialized;
  34048. if (!s_Il2CppMethodInitialized)
  34049. {
  34050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  34051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  34052. s_Il2CppMethodInitialized = true;
  34053. }
  34054. {
  34055. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  34056. NullCheck(L_0);
  34057. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  34058. __this->___m_CurrentFrameWork_2 = L_0;
  34059. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  34060. __this->___m_TrackedCount_4 = 0;
  34061. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  34062. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  34063. NullCheck(L_1);
  34064. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_1, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  34065. __this->___m_AsyncWorkQueue_1 = L_1;
  34066. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  34067. int32_t L_2 = ___0_mainThreadID;
  34068. __this->___m_MainThreadID_3 = L_2;
  34069. return;
  34070. }
  34071. }
  34072. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  34073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method)
  34074. {
  34075. static bool s_Il2CppMethodInitialized;
  34076. if (!s_Il2CppMethodInitialized)
  34077. {
  34078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  34079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  34080. s_Il2CppMethodInitialized = true;
  34081. }
  34082. {
  34083. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  34084. NullCheck(L_0);
  34085. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  34086. __this->___m_CurrentFrameWork_2 = L_0;
  34087. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  34088. __this->___m_TrackedCount_4 = 0;
  34089. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  34090. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = ___0_queue;
  34091. __this->___m_AsyncWorkQueue_1 = L_1;
  34092. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  34093. int32_t L_2 = ___1_mainThreadID;
  34094. __this->___m_MainThreadID_3 = L_2;
  34095. return;
  34096. }
  34097. }
  34098. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  34099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  34100. {
  34101. static bool s_Il2CppMethodInitialized;
  34102. if (!s_Il2CppMethodInitialized)
  34103. {
  34104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  34105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  34107. s_Il2CppMethodInitialized = true;
  34108. }
  34109. bool V_0 = false;
  34110. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* V_1 = NULL;
  34111. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_2 = NULL;
  34112. {
  34113. int32_t L_0 = __this->___m_MainThreadID_3;
  34114. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_1;
  34115. L_1 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  34116. NullCheck(L_1);
  34117. int32_t L_2;
  34118. L_2 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_1, NULL);
  34119. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  34120. bool L_3 = V_0;
  34121. if (!L_3)
  34122. {
  34123. goto IL_0023;
  34124. }
  34125. }
  34126. {
  34127. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34128. RuntimeObject* L_5 = ___1_state;
  34129. NullCheck(L_4);
  34130. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_4, L_5, NULL);
  34131. goto IL_0070;
  34132. }
  34133. IL_0023:
  34134. {
  34135. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_6 = (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)il2cpp_codegen_object_new(ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  34136. NullCheck(L_6);
  34137. ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE(L_6, (bool)0, NULL);
  34138. V_1 = L_6;
  34139. }
  34140. {
  34141. auto __finallyBlock = il2cpp::utils::Finally([&]
  34142. {
  34143. FINALLY_0064:
  34144. {// begin finally (depth: 1)
  34145. {
  34146. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_7 = V_1;
  34147. if (!L_7)
  34148. {
  34149. goto IL_006e;
  34150. }
  34151. }
  34152. {
  34153. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_8 = V_1;
  34154. NullCheck(L_8);
  34155. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  34156. }
  34157. IL_006e:
  34158. {
  34159. return;
  34160. }
  34161. }// end finally (depth: 1)
  34162. });
  34163. try
  34164. {// begin try (depth: 1)
  34165. {
  34166. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_AsyncWorkQueue_1;
  34167. V_2 = L_9;
  34168. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_10 = V_2;
  34169. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_10, NULL);
  34170. }
  34171. {
  34172. auto __finallyBlock = il2cpp::utils::Finally([&]
  34173. {
  34174. FINALLY_0052_1:
  34175. {// begin finally (depth: 2)
  34176. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_11 = V_2;
  34177. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_11, NULL);
  34178. return;
  34179. }// end finally (depth: 2)
  34180. });
  34181. try
  34182. {// begin try (depth: 2)
  34183. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_12 = __this->___m_AsyncWorkQueue_1;
  34184. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_13 = ___0_callback;
  34185. RuntimeObject* L_14 = ___1_state;
  34186. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_15 = V_1;
  34187. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_16;
  34188. memset((&L_16), 0, sizeof(L_16));
  34189. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_16), L_13, L_14, L_15, /*hidden argument*/NULL);
  34190. NullCheck(L_12);
  34191. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_12, L_16, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34192. goto IL_005a_1;
  34193. }// end try (depth: 2)
  34194. catch(Il2CppExceptionWrapper& e)
  34195. {
  34196. __finallyBlock.StoreException(e.ex);
  34197. }
  34198. }
  34199. IL_005a_1:
  34200. {
  34201. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_17 = V_1;
  34202. NullCheck(L_17);
  34203. bool L_18;
  34204. L_18 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_17);
  34205. goto IL_006f;
  34206. }
  34207. }// end try (depth: 1)
  34208. catch(Il2CppExceptionWrapper& e)
  34209. {
  34210. __finallyBlock.StoreException(e.ex);
  34211. }
  34212. }
  34213. IL_006f:
  34214. {
  34215. }
  34216. IL_0070:
  34217. {
  34218. return;
  34219. }
  34220. }
  34221. // System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
  34222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationStarted_m1F9926FEE25063C13EE700E0B7CB89B1ACA5D6A1 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34223. {
  34224. {
  34225. int32_t* L_0 = (&__this->___m_TrackedCount_4);
  34226. int32_t L_1;
  34227. L_1 = Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309(L_0, NULL);
  34228. return;
  34229. }
  34230. }
  34231. // System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
  34232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationCompleted_m9E23C9F117D9FB006E040D6CA919CA5BB305A564 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34233. {
  34234. {
  34235. int32_t* L_0 = (&__this->___m_TrackedCount_4);
  34236. int32_t L_1;
  34237. L_1 = Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D(L_0, NULL);
  34238. return;
  34239. }
  34240. }
  34241. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  34242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  34243. {
  34244. static bool s_Il2CppMethodInitialized;
  34245. if (!s_Il2CppMethodInitialized)
  34246. {
  34247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34248. s_Il2CppMethodInitialized = true;
  34249. }
  34250. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34251. {
  34252. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34253. V_0 = L_0;
  34254. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34255. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34256. }
  34257. {
  34258. auto __finallyBlock = il2cpp::utils::Finally([&]
  34259. {
  34260. FINALLY_0027:
  34261. {// begin finally (depth: 1)
  34262. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34263. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34264. return;
  34265. }// end finally (depth: 1)
  34266. });
  34267. try
  34268. {// begin try (depth: 1)
  34269. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_AsyncWorkQueue_1;
  34270. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34271. RuntimeObject* L_5 = ___1_state;
  34272. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_6;
  34273. memset((&L_6), 0, sizeof(L_6));
  34274. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_6), L_4, L_5, (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)NULL, /*hidden argument*/NULL);
  34275. NullCheck(L_3);
  34276. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_3, L_6, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34277. goto IL_002f;
  34278. }// end try (depth: 1)
  34279. catch(Il2CppExceptionWrapper& e)
  34280. {
  34281. __finallyBlock.StoreException(e.ex);
  34282. }
  34283. }
  34284. IL_002f:
  34285. {
  34286. return;
  34287. }
  34288. }
  34289. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  34290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34291. {
  34292. static bool s_Il2CppMethodInitialized;
  34293. if (!s_Il2CppMethodInitialized)
  34294. {
  34295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34296. s_Il2CppMethodInitialized = true;
  34297. }
  34298. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* V_0 = NULL;
  34299. {
  34300. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34301. int32_t L_1 = __this->___m_MainThreadID_3;
  34302. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34303. NullCheck(L_2);
  34304. UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0(L_2, L_0, L_1, NULL);
  34305. V_0 = L_2;
  34306. goto IL_0015;
  34307. }
  34308. IL_0015:
  34309. {
  34310. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_3 = V_0;
  34311. return L_3;
  34312. }
  34313. }
  34314. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  34315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34316. {
  34317. static bool s_Il2CppMethodInitialized;
  34318. if (!s_Il2CppMethodInitialized)
  34319. {
  34320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34325. s_Il2CppMethodInitialized = true;
  34326. }
  34327. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34328. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 V_1;
  34329. memset((&V_1), 0, sizeof(V_1));
  34330. bool V_2 = false;
  34331. {
  34332. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34333. V_0 = L_0;
  34334. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34335. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34336. }
  34337. {
  34338. auto __finallyBlock = il2cpp::utils::Finally([&]
  34339. {
  34340. FINALLY_0031:
  34341. {// begin finally (depth: 1)
  34342. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34343. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34344. return;
  34345. }// end finally (depth: 1)
  34346. });
  34347. try
  34348. {// begin try (depth: 1)
  34349. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_CurrentFrameWork_2;
  34350. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_4 = __this->___m_AsyncWorkQueue_1;
  34351. NullCheck(L_3);
  34352. List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302(L_3, L_4, List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34353. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_5 = __this->___m_AsyncWorkQueue_1;
  34354. NullCheck(L_5);
  34355. List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline(L_5, List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34356. goto IL_0039;
  34357. }// end try (depth: 1)
  34358. catch(Il2CppExceptionWrapper& e)
  34359. {
  34360. __finallyBlock.StoreException(e.ex);
  34361. }
  34362. }
  34363. IL_0039:
  34364. {
  34365. goto IL_005f;
  34366. }
  34367. IL_003b:
  34368. {
  34369. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_6 = __this->___m_CurrentFrameWork_2;
  34370. NullCheck(L_6);
  34371. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_7;
  34372. L_7 = List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC(L_6, 0, List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34373. V_1 = L_7;
  34374. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_8 = __this->___m_CurrentFrameWork_2;
  34375. NullCheck(L_8);
  34376. List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84(L_8, 0, List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34377. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921((&V_1), NULL);
  34378. }
  34379. IL_005f:
  34380. {
  34381. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_CurrentFrameWork_2;
  34382. NullCheck(L_9);
  34383. int32_t L_10;
  34384. L_10 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_9, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34385. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  34386. bool L_11 = V_2;
  34387. if (L_11)
  34388. {
  34389. goto IL_003b;
  34390. }
  34391. }
  34392. {
  34393. return;
  34394. }
  34395. }
  34396. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  34397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34398. {
  34399. static bool s_Il2CppMethodInitialized;
  34400. if (!s_Il2CppMethodInitialized)
  34401. {
  34402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34403. s_Il2CppMethodInitialized = true;
  34404. }
  34405. bool V_0 = false;
  34406. int32_t G_B3_0 = 0;
  34407. {
  34408. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34409. NullCheck(L_0);
  34410. int32_t L_1;
  34411. L_1 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_0, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34412. if (L_1)
  34413. {
  34414. goto IL_0019;
  34415. }
  34416. }
  34417. {
  34418. int32_t L_2 = __this->___m_TrackedCount_4;
  34419. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  34420. goto IL_001a;
  34421. }
  34422. IL_0019:
  34423. {
  34424. G_B3_0 = 1;
  34425. }
  34426. IL_001a:
  34427. {
  34428. V_0 = (bool)G_B3_0;
  34429. goto IL_001d;
  34430. }
  34431. IL_001d:
  34432. {
  34433. bool L_3 = V_0;
  34434. return L_3;
  34435. }
  34436. }
  34437. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  34438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mF6CADD1D15642024F450D918CE1DEA1A4128818A (const RuntimeMethod* method)
  34439. {
  34440. static bool s_Il2CppMethodInitialized;
  34441. if (!s_Il2CppMethodInitialized)
  34442. {
  34443. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34444. s_Il2CppMethodInitialized = true;
  34445. }
  34446. {
  34447. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_0;
  34448. L_0 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  34449. NullCheck(L_0);
  34450. int32_t L_1;
  34451. L_1 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_0, NULL);
  34452. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34453. NullCheck(L_2);
  34454. UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C(L_2, L_1, NULL);
  34455. SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20(L_2, NULL);
  34456. return;
  34457. }
  34458. }
  34459. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  34460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m3034D59292339809C6D7FA5932ACC365892B8CA1 (const RuntimeMethod* method)
  34461. {
  34462. static bool s_Il2CppMethodInitialized;
  34463. if (!s_Il2CppMethodInitialized)
  34464. {
  34465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34466. s_Il2CppMethodInitialized = true;
  34467. }
  34468. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34469. bool V_1 = false;
  34470. {
  34471. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34472. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34473. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34474. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34475. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  34476. bool L_2 = V_1;
  34477. if (!L_2)
  34478. {
  34479. goto IL_001b;
  34480. }
  34481. }
  34482. {
  34483. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_3 = V_0;
  34484. NullCheck(L_3);
  34485. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_3, NULL);
  34486. }
  34487. IL_001b:
  34488. {
  34489. return;
  34490. }
  34491. }
  34492. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  34493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m30855D2E24B36B23076FDDF03D6DE93F0433E4F9 (int64_t ___0_millisecondsTimeout, const RuntimeMethod* method)
  34494. {
  34495. static bool s_Il2CppMethodInitialized;
  34496. if (!s_Il2CppMethodInitialized)
  34497. {
  34498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34500. s_Il2CppMethodInitialized = true;
  34501. }
  34502. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34503. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* V_1 = NULL;
  34504. bool V_2 = false;
  34505. bool V_3 = false;
  34506. bool V_4 = false;
  34507. bool V_5 = false;
  34508. {
  34509. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34510. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34511. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34512. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34513. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  34514. bool L_2 = V_2;
  34515. if (!L_2)
  34516. {
  34517. goto IL_0019;
  34518. }
  34519. }
  34520. {
  34521. V_3 = (bool)1;
  34522. goto IL_0062;
  34523. }
  34524. IL_0019:
  34525. {
  34526. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_3 = (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043*)il2cpp_codegen_object_new(Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34527. NullCheck(L_3);
  34528. Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A(L_3, NULL);
  34529. V_1 = L_3;
  34530. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_4 = V_1;
  34531. NullCheck(L_4);
  34532. Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915(L_4, NULL);
  34533. goto IL_004a;
  34534. }
  34535. IL_0028:
  34536. {
  34537. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_5 = V_1;
  34538. NullCheck(L_5);
  34539. int64_t L_6;
  34540. L_6 = Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF(L_5, NULL);
  34541. int64_t L_7 = ___0_millisecondsTimeout;
  34542. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  34543. bool L_8 = V_4;
  34544. if (!L_8)
  34545. {
  34546. goto IL_003b;
  34547. }
  34548. }
  34549. {
  34550. goto IL_0056;
  34551. }
  34552. IL_003b:
  34553. {
  34554. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_9 = V_0;
  34555. NullCheck(L_9);
  34556. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_9, NULL);
  34557. Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549(1, NULL);
  34558. }
  34559. IL_004a:
  34560. {
  34561. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_10 = V_0;
  34562. NullCheck(L_10);
  34563. bool L_11;
  34564. L_11 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_10, NULL);
  34565. V_5 = L_11;
  34566. bool L_12 = V_5;
  34567. if (L_12)
  34568. {
  34569. goto IL_0028;
  34570. }
  34571. }
  34572. IL_0056:
  34573. {
  34574. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_13 = V_0;
  34575. NullCheck(L_13);
  34576. bool L_14;
  34577. L_14 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_13, NULL);
  34578. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  34579. goto IL_0062;
  34580. }
  34581. IL_0062:
  34582. {
  34583. bool L_15 = V_3;
  34584. return L_15;
  34585. }
  34586. }
  34587. #ifdef __clang__
  34588. #pragma clang diagnostic pop
  34589. #endif
  34590. #ifdef __clang__
  34591. #pragma clang diagnostic push
  34592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34593. #pragma clang diagnostic ignored "-Wunused-variable"
  34594. #endif
  34595. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34596. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34597. {
  34598. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34599. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34600. }
  34601. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34602. {
  34603. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34604. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34605. }
  34606. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34607. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34608. {
  34609. }
  34610. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34611. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34612. {
  34613. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34614. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34615. }
  34616. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34617. {
  34618. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34619. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34620. }
  34621. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34622. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34623. {
  34624. }
  34625. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  34626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34627. {
  34628. {
  34629. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_0 = ___0_callback;
  34630. __this->___m_DelagateCallback_0 = L_0;
  34631. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateCallback_0), (void*)L_0);
  34632. RuntimeObject* L_1 = ___1_state;
  34633. __this->___m_DelagateState_1 = L_1;
  34634. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateState_1), (void*)L_1);
  34635. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_2 = ___2_waitHandle;
  34636. __this->___m_WaitHandle_2 = L_2;
  34637. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitHandle_2), (void*)L_2);
  34638. return;
  34639. }
  34640. }
  34641. IL2CPP_EXTERN_C void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (RuntimeObject* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34642. {
  34643. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34644. int32_t _offset = 1;
  34645. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34646. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5(_thisAdjusted, ___0_callback, ___1_state, ___2_waitHandle, method);
  34647. }
  34648. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  34649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method)
  34650. {
  34651. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B4_0 = NULL;
  34652. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B3_0 = NULL;
  34653. {
  34654. }
  34655. {
  34656. auto __finallyBlock = il2cpp::utils::Finally([&]
  34657. {
  34658. FINALLY_0017:
  34659. {// begin finally (depth: 1)
  34660. {
  34661. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_0 = __this->___m_WaitHandle_2;
  34662. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_1 = L_0;
  34663. G_B3_0 = L_1;
  34664. if (L_1)
  34665. {
  34666. G_B4_0 = L_1;
  34667. goto IL_0024;
  34668. }
  34669. }
  34670. {
  34671. goto IL_002a;
  34672. }
  34673. IL_0024:
  34674. {
  34675. NullCheck(G_B4_0);
  34676. bool L_2;
  34677. L_2 = EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D(G_B4_0, NULL);
  34678. }
  34679. IL_002a:
  34680. {
  34681. return;
  34682. }
  34683. }// end finally (depth: 1)
  34684. });
  34685. try
  34686. {// begin try (depth: 1)
  34687. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_3 = __this->___m_DelagateCallback_0;
  34688. RuntimeObject* L_4 = __this->___m_DelagateState_1;
  34689. NullCheck(L_3);
  34690. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_3, L_4, NULL);
  34691. goto IL_002c;
  34692. }// end try (depth: 1)
  34693. catch(Il2CppExceptionWrapper& e)
  34694. {
  34695. __finallyBlock.StoreException(e.ex);
  34696. }
  34697. }
  34698. IL_002c:
  34699. {
  34700. return;
  34701. }
  34702. }
  34703. IL2CPP_EXTERN_C void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34704. {
  34705. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34706. int32_t _offset = 1;
  34707. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34708. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921(_thisAdjusted, method);
  34709. }
  34710. #ifdef __clang__
  34711. #pragma clang diagnostic pop
  34712. #endif
  34713. #ifdef __clang__
  34714. #pragma clang diagnostic push
  34715. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34716. #pragma clang diagnostic ignored "-Wunused-variable"
  34717. #endif
  34718. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34719. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34720. {
  34721. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34722. }
  34723. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34724. {
  34725. intptr_t unmarshaledm_CachedPtr_temp_0;
  34726. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34727. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34728. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34729. }
  34730. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34731. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34732. {
  34733. }
  34734. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34735. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34736. {
  34737. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34738. }
  34739. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34740. {
  34741. intptr_t unmarshaledm_CachedPtr_temp_0;
  34742. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34743. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34744. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34745. }
  34746. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34747. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34748. {
  34749. }
  34750. #ifdef __clang__
  34751. #pragma clang diagnostic pop
  34752. #endif
  34753. #ifdef __clang__
  34754. #pragma clang diagnostic push
  34755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34756. #pragma clang diagnostic ignored "-Wunused-variable"
  34757. #endif
  34758. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  34759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34760. {
  34761. RuntimeObject* V_0 = NULL;
  34762. {
  34763. V_0 = NULL;
  34764. goto IL_0005;
  34765. }
  34766. IL_0005:
  34767. {
  34768. RuntimeObject* L_0 = V_0;
  34769. return L_0;
  34770. }
  34771. }
  34772. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  34773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34774. {
  34775. bool V_0 = false;
  34776. {
  34777. bool L_0;
  34778. L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  34779. V_0 = L_0;
  34780. goto IL_000a;
  34781. }
  34782. IL_000a:
  34783. {
  34784. bool L_1 = V_0;
  34785. return L_1;
  34786. }
  34787. }
  34788. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  34789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34790. {
  34791. {
  34792. return;
  34793. }
  34794. }
  34795. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  34796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34797. {
  34798. {
  34799. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  34800. return;
  34801. }
  34802. }
  34803. #ifdef __clang__
  34804. #pragma clang diagnostic pop
  34805. #endif
  34806. #ifdef __clang__
  34807. #pragma clang diagnostic push
  34808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34809. #pragma clang diagnostic ignored "-Wunused-variable"
  34810. #endif
  34811. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  34812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34813. {
  34814. int32_t V_0 = 0;
  34815. int32_t V_1 = 0;
  34816. float V_2 = 0.0f;
  34817. {
  34818. int32_t L_0 = ___0_index;
  34819. V_1 = L_0;
  34820. int32_t L_1 = V_1;
  34821. V_0 = L_1;
  34822. int32_t L_2 = V_0;
  34823. if (!L_2)
  34824. {
  34825. goto IL_0010;
  34826. }
  34827. }
  34828. {
  34829. goto IL_000a;
  34830. }
  34831. IL_000a:
  34832. {
  34833. int32_t L_3 = V_0;
  34834. if ((((int32_t)L_3) == ((int32_t)1)))
  34835. {
  34836. goto IL_0019;
  34837. }
  34838. }
  34839. {
  34840. goto IL_0022;
  34841. }
  34842. IL_0010:
  34843. {
  34844. float L_4 = __this->___x_0;
  34845. V_2 = L_4;
  34846. goto IL_002d;
  34847. }
  34848. IL_0019:
  34849. {
  34850. float L_5 = __this->___y_1;
  34851. V_2 = L_5;
  34852. goto IL_002d;
  34853. }
  34854. IL_0022:
  34855. {
  34856. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34857. NullCheck(L_6);
  34858. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34859. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34860. }
  34861. IL_002d:
  34862. {
  34863. float L_7 = V_2;
  34864. return L_7;
  34865. }
  34866. }
  34867. IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  34868. {
  34869. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34870. int32_t _offset = 1;
  34871. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34872. float _returnValue;
  34873. _returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
  34874. return _returnValue;
  34875. }
  34876. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  34877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34878. {
  34879. int32_t V_0 = 0;
  34880. int32_t V_1 = 0;
  34881. {
  34882. int32_t L_0 = ___0_index;
  34883. V_1 = L_0;
  34884. int32_t L_1 = V_1;
  34885. V_0 = L_1;
  34886. int32_t L_2 = V_0;
  34887. if (!L_2)
  34888. {
  34889. goto IL_0010;
  34890. }
  34891. }
  34892. {
  34893. goto IL_000a;
  34894. }
  34895. IL_000a:
  34896. {
  34897. int32_t L_3 = V_0;
  34898. if ((((int32_t)L_3) == ((int32_t)1)))
  34899. {
  34900. goto IL_0019;
  34901. }
  34902. }
  34903. {
  34904. goto IL_0022;
  34905. }
  34906. IL_0010:
  34907. {
  34908. float L_4 = ___1_value;
  34909. __this->___x_0 = L_4;
  34910. goto IL_002d;
  34911. }
  34912. IL_0019:
  34913. {
  34914. float L_5 = ___1_value;
  34915. __this->___y_1 = L_5;
  34916. goto IL_002d;
  34917. }
  34918. IL_0022:
  34919. {
  34920. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34921. NullCheck(L_6);
  34922. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34923. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34924. }
  34925. IL_002d:
  34926. {
  34927. return;
  34928. }
  34929. }
  34930. IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34931. {
  34932. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34933. int32_t _offset = 1;
  34934. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34935. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
  34936. }
  34937. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  34938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34939. {
  34940. {
  34941. float L_0 = ___0_x;
  34942. __this->___x_0 = L_0;
  34943. float L_1 = ___1_y;
  34944. __this->___y_1 = L_1;
  34945. return;
  34946. }
  34947. }
  34948. IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34949. {
  34950. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34951. int32_t _offset = 1;
  34952. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34953. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
  34954. }
  34955. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34957. {
  34958. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34959. memset((&V_0), 0, sizeof(V_0));
  34960. {
  34961. float L_0 = ___2_t;
  34962. float L_1;
  34963. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  34964. ___2_t = L_1;
  34965. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  34966. float L_3 = L_2.___x_0;
  34967. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
  34968. float L_5 = L_4.___x_0;
  34969. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
  34970. float L_7 = L_6.___x_0;
  34971. float L_8 = ___2_t;
  34972. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
  34973. float L_10 = L_9.___y_1;
  34974. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
  34975. float L_12 = L_11.___y_1;
  34976. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
  34977. float L_14 = L_13.___y_1;
  34978. float L_15 = ___2_t;
  34979. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  34980. memset((&L_16), 0, sizeof(L_16));
  34981. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
  34982. V_0 = L_16;
  34983. goto IL_003d;
  34984. }
  34985. IL_003d:
  34986. {
  34987. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  34988. return L_17;
  34989. }
  34990. }
  34991. // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34993. {
  34994. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34995. memset((&V_0), 0, sizeof(V_0));
  34996. {
  34997. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34998. float L_1 = L_0.___x_0;
  34999. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35000. float L_3 = L_2.___x_0;
  35001. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35002. float L_5 = L_4.___x_0;
  35003. float L_6 = ___2_t;
  35004. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
  35005. float L_8 = L_7.___y_1;
  35006. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
  35007. float L_10 = L_9.___y_1;
  35008. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
  35009. float L_12 = L_11.___y_1;
  35010. float L_13 = ___2_t;
  35011. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  35012. memset((&L_14), 0, sizeof(L_14));
  35013. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
  35014. V_0 = L_14;
  35015. goto IL_0035;
  35016. }
  35017. IL_0035:
  35018. {
  35019. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
  35020. return L_15;
  35021. }
  35022. }
  35023. // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  35024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_MoveTowards_m138E823B0F25EF10A2261E57C5706232E8EA9A9A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_current, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  35025. {
  35026. static bool s_Il2CppMethodInitialized;
  35027. if (!s_Il2CppMethodInitialized)
  35028. {
  35029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35030. s_Il2CppMethodInitialized = true;
  35031. }
  35032. float V_0 = 0.0f;
  35033. float V_1 = 0.0f;
  35034. float V_2 = 0.0f;
  35035. float V_3 = 0.0f;
  35036. bool V_4 = false;
  35037. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  35038. memset((&V_5), 0, sizeof(V_5));
  35039. int32_t G_B4_0 = 0;
  35040. int32_t G_B6_0 = 0;
  35041. {
  35042. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_target;
  35043. float L_1 = L_0.___x_0;
  35044. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_current;
  35045. float L_3 = L_2.___x_0;
  35046. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35047. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_target;
  35048. float L_5 = L_4.___y_1;
  35049. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_current;
  35050. float L_7 = L_6.___y_1;
  35051. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35052. float L_8 = V_0;
  35053. float L_9 = V_0;
  35054. float L_10 = V_1;
  35055. float L_11 = V_1;
  35056. V_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))));
  35057. float L_12 = V_2;
  35058. if ((((float)L_12) == ((float)(0.0f))))
  35059. {
  35060. goto IL_0043;
  35061. }
  35062. }
  35063. {
  35064. float L_13 = ___2_maxDistanceDelta;
  35065. if ((!(((float)L_13) >= ((float)(0.0f)))))
  35066. {
  35067. goto IL_0040;
  35068. }
  35069. }
  35070. {
  35071. float L_14 = V_2;
  35072. float L_15 = ___2_maxDistanceDelta;
  35073. float L_16 = ___2_maxDistanceDelta;
  35074. G_B4_0 = ((((int32_t)((!(((float)L_14) <= ((float)((float)il2cpp_codegen_multiply(L_15, L_16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35075. goto IL_0041;
  35076. }
  35077. IL_0040:
  35078. {
  35079. G_B4_0 = 0;
  35080. }
  35081. IL_0041:
  35082. {
  35083. G_B6_0 = G_B4_0;
  35084. goto IL_0044;
  35085. }
  35086. IL_0043:
  35087. {
  35088. G_B6_0 = 1;
  35089. }
  35090. IL_0044:
  35091. {
  35092. V_4 = (bool)G_B6_0;
  35093. bool L_17 = V_4;
  35094. if (!L_17)
  35095. {
  35096. goto IL_004f;
  35097. }
  35098. }
  35099. {
  35100. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___1_target;
  35101. V_5 = L_18;
  35102. goto IL_0079;
  35103. }
  35104. IL_004f:
  35105. {
  35106. float L_19 = V_2;
  35107. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35108. double L_20;
  35109. L_20 = sqrt(((double)L_19));
  35110. V_3 = ((float)L_20);
  35111. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___0_current;
  35112. float L_22 = L_21.___x_0;
  35113. float L_23 = V_0;
  35114. float L_24 = V_3;
  35115. float L_25 = ___2_maxDistanceDelta;
  35116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26 = ___0_current;
  35117. float L_27 = L_26.___y_1;
  35118. float L_28 = V_1;
  35119. float L_29 = V_3;
  35120. float L_30 = ___2_maxDistanceDelta;
  35121. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  35122. memset((&L_31), 0, sizeof(L_31));
  35123. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_31), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)(L_23/L_24)), L_25)))), ((float)il2cpp_codegen_add(L_27, ((float)il2cpp_codegen_multiply(((float)(L_28/L_29)), L_30)))), /*hidden argument*/NULL);
  35124. V_5 = L_31;
  35125. goto IL_0079;
  35126. }
  35127. IL_0079:
  35128. {
  35129. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_5;
  35130. return L_32;
  35131. }
  35132. }
  35133. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  35134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35135. {
  35136. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35137. memset((&V_0), 0, sizeof(V_0));
  35138. {
  35139. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35140. float L_1 = L_0.___x_0;
  35141. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35142. float L_3 = L_2.___x_0;
  35143. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35144. float L_5 = L_4.___y_1;
  35145. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35146. float L_7 = L_6.___y_1;
  35147. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35148. memset((&L_8), 0, sizeof(L_8));
  35149. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35150. V_0 = L_8;
  35151. goto IL_0023;
  35152. }
  35153. IL_0023:
  35154. {
  35155. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35156. return L_9;
  35157. }
  35158. }
  35159. // System.Void UnityEngine.Vector2::Normalize()
  35160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35161. {
  35162. float V_0 = 0.0f;
  35163. bool V_1 = false;
  35164. {
  35165. float L_0;
  35166. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  35167. V_0 = L_0;
  35168. float L_1 = V_0;
  35169. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  35170. bool L_2 = V_1;
  35171. if (!L_2)
  35172. {
  35173. goto IL_0028;
  35174. }
  35175. }
  35176. {
  35177. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  35178. float L_4 = V_0;
  35179. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  35180. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  35181. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  35182. goto IL_0033;
  35183. }
  35184. IL_0028:
  35185. {
  35186. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35187. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  35188. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  35189. }
  35190. IL_0033:
  35191. {
  35192. return;
  35193. }
  35194. }
  35195. IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35196. {
  35197. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35198. int32_t _offset = 1;
  35199. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35200. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method);
  35201. }
  35202. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  35203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35204. {
  35205. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35206. memset((&V_0), 0, sizeof(V_0));
  35207. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  35208. memset((&V_1), 0, sizeof(V_1));
  35209. {
  35210. float L_0 = __this->___x_0;
  35211. float L_1 = __this->___y_1;
  35212. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  35213. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  35214. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  35215. V_1 = L_2;
  35216. goto IL_0020;
  35217. }
  35218. IL_0020:
  35219. {
  35220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  35221. return L_3;
  35222. }
  35223. }
  35224. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35225. {
  35226. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35227. int32_t _offset = 1;
  35228. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  35230. _returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method);
  35231. return _returnValue;
  35232. }
  35233. // System.String UnityEngine.Vector2::ToString()
  35234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35235. {
  35236. String_t* V_0 = NULL;
  35237. {
  35238. String_t* L_0;
  35239. L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  35240. V_0 = L_0;
  35241. goto IL_000c;
  35242. }
  35243. IL_000c:
  35244. {
  35245. String_t* L_1 = V_0;
  35246. return L_1;
  35247. }
  35248. }
  35249. IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35250. {
  35251. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35252. int32_t _offset = 1;
  35253. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35254. String_t* _returnValue;
  35255. _returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
  35256. return _returnValue;
  35257. }
  35258. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  35259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35260. {
  35261. static bool s_Il2CppMethodInitialized;
  35262. if (!s_Il2CppMethodInitialized)
  35263. {
  35264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  35266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  35267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  35268. s_Il2CppMethodInitialized = true;
  35269. }
  35270. bool V_0 = false;
  35271. bool V_1 = false;
  35272. String_t* V_2 = NULL;
  35273. {
  35274. String_t* L_0 = ___0_format;
  35275. bool L_1;
  35276. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  35277. V_0 = L_1;
  35278. bool L_2 = V_0;
  35279. if (!L_2)
  35280. {
  35281. goto IL_0012;
  35282. }
  35283. }
  35284. {
  35285. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  35286. }
  35287. IL_0012:
  35288. {
  35289. RuntimeObject* L_3 = ___1_formatProvider;
  35290. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  35291. bool L_4 = V_1;
  35292. if (!L_4)
  35293. {
  35294. goto IL_0026;
  35295. }
  35296. }
  35297. {
  35298. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35299. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  35300. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  35301. NullCheck(L_5);
  35302. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  35303. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  35304. ___1_formatProvider = L_6;
  35305. }
  35306. IL_0026:
  35307. {
  35308. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  35309. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  35310. float* L_9 = (&__this->___x_0);
  35311. String_t* L_10 = ___0_format;
  35312. RuntimeObject* L_11 = ___1_formatProvider;
  35313. String_t* L_12;
  35314. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  35315. NullCheck(L_8);
  35316. ArrayElementTypeCheck (L_8, L_12);
  35317. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  35318. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  35319. float* L_14 = (&__this->___y_1);
  35320. String_t* L_15 = ___0_format;
  35321. RuntimeObject* L_16 = ___1_formatProvider;
  35322. String_t* L_17;
  35323. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  35324. NullCheck(L_13);
  35325. ArrayElementTypeCheck (L_13, L_17);
  35326. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  35327. String_t* L_18;
  35328. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
  35329. V_2 = L_18;
  35330. goto IL_0059;
  35331. }
  35332. IL_0059:
  35333. {
  35334. String_t* L_19 = V_2;
  35335. return L_19;
  35336. }
  35337. }
  35338. IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35339. {
  35340. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35341. int32_t _offset = 1;
  35342. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35343. String_t* _returnValue;
  35344. _returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  35345. return _returnValue;
  35346. }
  35347. // System.Int32 UnityEngine.Vector2::GetHashCode()
  35348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35349. {
  35350. int32_t V_0 = 0;
  35351. {
  35352. float* L_0 = (&__this->___x_0);
  35353. int32_t L_1;
  35354. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  35355. float* L_2 = (&__this->___y_1);
  35356. int32_t L_3;
  35357. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  35358. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  35359. goto IL_001d;
  35360. }
  35361. IL_001d:
  35362. {
  35363. int32_t L_4 = V_0;
  35364. return L_4;
  35365. }
  35366. }
  35367. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35368. {
  35369. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35370. int32_t _offset = 1;
  35371. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35372. int32_t _returnValue;
  35373. _returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
  35374. return _returnValue;
  35375. }
  35376. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  35377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35378. {
  35379. static bool s_Il2CppMethodInitialized;
  35380. if (!s_Il2CppMethodInitialized)
  35381. {
  35382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35383. s_Il2CppMethodInitialized = true;
  35384. }
  35385. bool V_0 = false;
  35386. bool V_1 = false;
  35387. {
  35388. RuntimeObject* L_0 = ___0_other;
  35389. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35390. bool L_1 = V_0;
  35391. if (!L_1)
  35392. {
  35393. goto IL_0015;
  35394. }
  35395. }
  35396. {
  35397. V_1 = (bool)0;
  35398. goto IL_0024;
  35399. }
  35400. IL_0015:
  35401. {
  35402. RuntimeObject* L_2 = ___0_other;
  35403. bool L_3;
  35404. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  35405. V_1 = L_3;
  35406. goto IL_0024;
  35407. }
  35408. IL_0024:
  35409. {
  35410. bool L_4 = V_1;
  35411. return L_4;
  35412. }
  35413. }
  35414. IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35415. {
  35416. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35417. int32_t _offset = 1;
  35418. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35419. bool _returnValue;
  35420. _returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
  35421. return _returnValue;
  35422. }
  35423. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  35424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35425. {
  35426. bool V_0 = false;
  35427. int32_t G_B3_0 = 0;
  35428. {
  35429. float L_0 = __this->___x_0;
  35430. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  35431. float L_2 = L_1.___x_0;
  35432. if ((!(((float)L_0) == ((float)L_2))))
  35433. {
  35434. goto IL_001f;
  35435. }
  35436. }
  35437. {
  35438. float L_3 = __this->___y_1;
  35439. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  35440. float L_5 = L_4.___y_1;
  35441. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  35442. goto IL_0020;
  35443. }
  35444. IL_001f:
  35445. {
  35446. G_B3_0 = 0;
  35447. }
  35448. IL_0020:
  35449. {
  35450. V_0 = (bool)G_B3_0;
  35451. goto IL_0023;
  35452. }
  35453. IL_0023:
  35454. {
  35455. bool L_6 = V_0;
  35456. return L_6;
  35457. }
  35458. }
  35459. IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35460. {
  35461. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35462. int32_t _offset = 1;
  35463. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35464. bool _returnValue;
  35465. _returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
  35466. return _returnValue;
  35467. }
  35468. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  35469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35470. {
  35471. float V_0 = 0.0f;
  35472. {
  35473. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35474. float L_1 = L_0.___x_0;
  35475. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35476. float L_3 = L_2.___x_0;
  35477. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35478. float L_5 = L_4.___y_1;
  35479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35480. float L_7 = L_6.___y_1;
  35481. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  35482. goto IL_001f;
  35483. }
  35484. IL_001f:
  35485. {
  35486. float L_8 = V_0;
  35487. return L_8;
  35488. }
  35489. }
  35490. // System.Single UnityEngine.Vector2::get_magnitude()
  35491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35492. {
  35493. static bool s_Il2CppMethodInitialized;
  35494. if (!s_Il2CppMethodInitialized)
  35495. {
  35496. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35497. s_Il2CppMethodInitialized = true;
  35498. }
  35499. float V_0 = 0.0f;
  35500. {
  35501. float L_0 = __this->___x_0;
  35502. float L_1 = __this->___x_0;
  35503. float L_2 = __this->___y_1;
  35504. float L_3 = __this->___y_1;
  35505. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35506. double L_4;
  35507. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  35508. V_0 = ((float)L_4);
  35509. goto IL_0026;
  35510. }
  35511. IL_0026:
  35512. {
  35513. float L_5 = V_0;
  35514. return L_5;
  35515. }
  35516. }
  35517. IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35518. {
  35519. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35520. int32_t _offset = 1;
  35521. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35522. float _returnValue;
  35523. _returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
  35524. return _returnValue;
  35525. }
  35526. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  35527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35528. {
  35529. float V_0 = 0.0f;
  35530. {
  35531. float L_0 = __this->___x_0;
  35532. float L_1 = __this->___x_0;
  35533. float L_2 = __this->___y_1;
  35534. float L_3 = __this->___y_1;
  35535. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  35536. goto IL_001f;
  35537. }
  35538. IL_001f:
  35539. {
  35540. float L_4 = V_0;
  35541. return L_4;
  35542. }
  35543. }
  35544. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35545. {
  35546. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35547. int32_t _offset = 1;
  35548. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35549. float _returnValue;
  35550. _returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
  35551. return _returnValue;
  35552. }
  35553. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  35554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_mD94AAEA690169FE5882D60F8489C8BF63300C221 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_from, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_to, const RuntimeMethod* method)
  35555. {
  35556. static bool s_Il2CppMethodInitialized;
  35557. if (!s_Il2CppMethodInitialized)
  35558. {
  35559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35560. s_Il2CppMethodInitialized = true;
  35561. }
  35562. float V_0 = 0.0f;
  35563. float V_1 = 0.0f;
  35564. bool V_2 = false;
  35565. float V_3 = 0.0f;
  35566. {
  35567. float L_0;
  35568. L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___0_from), NULL);
  35569. float L_1;
  35570. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___1_to), NULL);
  35571. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35572. double L_2;
  35573. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  35574. V_0 = ((float)L_2);
  35575. float L_3 = V_0;
  35576. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  35577. bool L_4 = V_2;
  35578. if (!L_4)
  35579. {
  35580. goto IL_002c;
  35581. }
  35582. }
  35583. {
  35584. V_3 = (0.0f);
  35585. goto IL_0056;
  35586. }
  35587. IL_002c:
  35588. {
  35589. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_from;
  35590. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_to;
  35591. float L_7;
  35592. L_7 = Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline(L_5, L_6, NULL);
  35593. float L_8 = V_0;
  35594. float L_9;
  35595. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  35596. V_1 = L_9;
  35597. float L_10 = V_1;
  35598. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35599. double L_11;
  35600. L_11 = acos(((double)L_10));
  35601. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  35602. goto IL_0056;
  35603. }
  35604. IL_0056:
  35605. {
  35606. float L_12 = V_3;
  35607. return L_12;
  35608. }
  35609. }
  35610. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  35611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_mBACBB1609E1894D68F882D86A93519E311810C89 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35612. {
  35613. static bool s_Il2CppMethodInitialized;
  35614. if (!s_Il2CppMethodInitialized)
  35615. {
  35616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35617. s_Il2CppMethodInitialized = true;
  35618. }
  35619. float V_0 = 0.0f;
  35620. float V_1 = 0.0f;
  35621. float V_2 = 0.0f;
  35622. {
  35623. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35624. float L_1 = L_0.___x_0;
  35625. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35626. float L_3 = L_2.___x_0;
  35627. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35628. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35629. float L_5 = L_4.___y_1;
  35630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35631. float L_7 = L_6.___y_1;
  35632. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35633. float L_8 = V_0;
  35634. float L_9 = V_0;
  35635. float L_10 = V_1;
  35636. float L_11 = V_1;
  35637. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35638. double L_12;
  35639. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))));
  35640. V_2 = ((float)L_12);
  35641. goto IL_002e;
  35642. }
  35643. IL_002e:
  35644. {
  35645. float L_13 = V_2;
  35646. return L_13;
  35647. }
  35648. }
  35649. // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
  35650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35651. {
  35652. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35653. memset((&V_0), 0, sizeof(V_0));
  35654. {
  35655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35656. float L_1 = L_0.___x_0;
  35657. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35658. float L_3 = L_2.___x_0;
  35659. float L_4;
  35660. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  35661. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35662. float L_6 = L_5.___y_1;
  35663. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35664. float L_8 = L_7.___y_1;
  35665. float L_9;
  35666. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  35667. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35668. memset((&L_10), 0, sizeof(L_10));
  35669. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35670. V_0 = L_10;
  35671. goto IL_002b;
  35672. }
  35673. IL_002b:
  35674. {
  35675. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35676. return L_11;
  35677. }
  35678. }
  35679. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  35680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35681. {
  35682. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35683. memset((&V_0), 0, sizeof(V_0));
  35684. {
  35685. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35686. float L_1 = L_0.___x_0;
  35687. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35688. float L_3 = L_2.___x_0;
  35689. float L_4;
  35690. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  35691. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35692. float L_6 = L_5.___y_1;
  35693. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35694. float L_8 = L_7.___y_1;
  35695. float L_9;
  35696. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  35697. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35698. memset((&L_10), 0, sizeof(L_10));
  35699. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35700. V_0 = L_10;
  35701. goto IL_002b;
  35702. }
  35703. IL_002b:
  35704. {
  35705. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35706. return L_11;
  35707. }
  35708. }
  35709. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  35710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35711. {
  35712. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35713. memset((&V_0), 0, sizeof(V_0));
  35714. {
  35715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35716. float L_1 = L_0.___x_0;
  35717. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35718. float L_3 = L_2.___x_0;
  35719. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35720. float L_5 = L_4.___y_1;
  35721. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35722. float L_7 = L_6.___y_1;
  35723. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35724. memset((&L_8), 0, sizeof(L_8));
  35725. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  35726. V_0 = L_8;
  35727. goto IL_0023;
  35728. }
  35729. IL_0023:
  35730. {
  35731. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35732. return L_9;
  35733. }
  35734. }
  35735. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  35736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35737. {
  35738. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35739. memset((&V_0), 0, sizeof(V_0));
  35740. {
  35741. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35742. float L_1 = L_0.___x_0;
  35743. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35744. float L_3 = L_2.___x_0;
  35745. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35746. float L_5 = L_4.___y_1;
  35747. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35748. float L_7 = L_6.___y_1;
  35749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35750. memset((&L_8), 0, sizeof(L_8));
  35751. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  35752. V_0 = L_8;
  35753. goto IL_0023;
  35754. }
  35755. IL_0023:
  35756. {
  35757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35758. return L_9;
  35759. }
  35760. }
  35761. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  35762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35763. {
  35764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35765. memset((&V_0), 0, sizeof(V_0));
  35766. {
  35767. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35768. float L_1 = L_0.___x_0;
  35769. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35770. float L_3 = L_2.___x_0;
  35771. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35772. float L_5 = L_4.___y_1;
  35773. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35774. float L_7 = L_6.___y_1;
  35775. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35776. memset((&L_8), 0, sizeof(L_8));
  35777. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35778. V_0 = L_8;
  35779. goto IL_0023;
  35780. }
  35781. IL_0023:
  35782. {
  35783. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35784. return L_9;
  35785. }
  35786. }
  35787. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  35788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35789. {
  35790. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35791. memset((&V_0), 0, sizeof(V_0));
  35792. {
  35793. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35794. float L_1 = L_0.___x_0;
  35795. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35796. float L_3 = L_2.___x_0;
  35797. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35798. float L_5 = L_4.___y_1;
  35799. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35800. float L_7 = L_6.___y_1;
  35801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35802. memset((&L_8), 0, sizeof(L_8));
  35803. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
  35804. V_0 = L_8;
  35805. goto IL_0023;
  35806. }
  35807. IL_0023:
  35808. {
  35809. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35810. return L_9;
  35811. }
  35812. }
  35813. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  35814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
  35815. {
  35816. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35817. memset((&V_0), 0, sizeof(V_0));
  35818. {
  35819. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35820. float L_1 = L_0.___x_0;
  35821. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  35822. float L_3 = L_2.___y_1;
  35823. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35824. memset((&L_4), 0, sizeof(L_4));
  35825. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  35826. V_0 = L_4;
  35827. goto IL_0017;
  35828. }
  35829. IL_0017:
  35830. {
  35831. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35832. return L_5;
  35833. }
  35834. }
  35835. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  35836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35837. {
  35838. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35839. memset((&V_0), 0, sizeof(V_0));
  35840. {
  35841. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35842. float L_1 = L_0.___x_0;
  35843. float L_2 = ___1_d;
  35844. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35845. float L_4 = L_3.___y_1;
  35846. float L_5 = ___1_d;
  35847. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35848. memset((&L_6), 0, sizeof(L_6));
  35849. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35850. V_0 = L_6;
  35851. goto IL_0019;
  35852. }
  35853. IL_0019:
  35854. {
  35855. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35856. return L_7;
  35857. }
  35858. }
  35859. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  35860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
  35861. {
  35862. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35863. memset((&V_0), 0, sizeof(V_0));
  35864. {
  35865. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
  35866. float L_1 = L_0.___x_0;
  35867. float L_2 = ___0_d;
  35868. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
  35869. float L_4 = L_3.___y_1;
  35870. float L_5 = ___0_d;
  35871. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35872. memset((&L_6), 0, sizeof(L_6));
  35873. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35874. V_0 = L_6;
  35875. goto IL_0019;
  35876. }
  35877. IL_0019:
  35878. {
  35879. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35880. return L_7;
  35881. }
  35882. }
  35883. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  35884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35885. {
  35886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35887. memset((&V_0), 0, sizeof(V_0));
  35888. {
  35889. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35890. float L_1 = L_0.___x_0;
  35891. float L_2 = ___1_d;
  35892. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35893. float L_4 = L_3.___y_1;
  35894. float L_5 = ___1_d;
  35895. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35896. memset((&L_6), 0, sizeof(L_6));
  35897. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  35898. V_0 = L_6;
  35899. goto IL_0019;
  35900. }
  35901. IL_0019:
  35902. {
  35903. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35904. return L_7;
  35905. }
  35906. }
  35907. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  35908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35909. {
  35910. float V_0 = 0.0f;
  35911. float V_1 = 0.0f;
  35912. bool V_2 = false;
  35913. {
  35914. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35915. float L_1 = L_0.___x_0;
  35916. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35917. float L_3 = L_2.___x_0;
  35918. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35920. float L_5 = L_4.___y_1;
  35921. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35922. float L_7 = L_6.___y_1;
  35923. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35924. float L_8 = V_0;
  35925. float L_9 = V_0;
  35926. float L_10 = V_1;
  35927. float L_11 = V_1;
  35928. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  35929. goto IL_002e;
  35930. }
  35931. IL_002e:
  35932. {
  35933. bool L_12 = V_2;
  35934. return L_12;
  35935. }
  35936. }
  35937. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  35938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35939. {
  35940. bool V_0 = false;
  35941. {
  35942. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35943. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
  35944. bool L_2;
  35945. L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
  35946. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35947. goto IL_000e;
  35948. }
  35949. IL_000e:
  35950. {
  35951. bool L_3 = V_0;
  35952. return L_3;
  35953. }
  35954. }
  35955. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  35956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  35957. {
  35958. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35959. memset((&V_0), 0, sizeof(V_0));
  35960. {
  35961. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  35962. float L_1 = L_0.___x_2;
  35963. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  35964. float L_3 = L_2.___y_3;
  35965. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35966. memset((&L_4), 0, sizeof(L_4));
  35967. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  35968. V_0 = L_4;
  35969. goto IL_0015;
  35970. }
  35971. IL_0015:
  35972. {
  35973. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35974. return L_5;
  35975. }
  35976. }
  35977. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  35978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  35979. {
  35980. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  35981. memset((&V_0), 0, sizeof(V_0));
  35982. {
  35983. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  35984. float L_1 = L_0.___x_0;
  35985. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  35986. float L_3 = L_2.___y_1;
  35987. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  35988. memset((&L_4), 0, sizeof(L_4));
  35989. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  35990. V_0 = L_4;
  35991. goto IL_001a;
  35992. }
  35993. IL_001a:
  35994. {
  35995. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  35996. return L_5;
  35997. }
  35998. }
  35999. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  36000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
  36001. {
  36002. static bool s_Il2CppMethodInitialized;
  36003. if (!s_Il2CppMethodInitialized)
  36004. {
  36005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36006. s_Il2CppMethodInitialized = true;
  36007. }
  36008. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36009. memset((&V_0), 0, sizeof(V_0));
  36010. {
  36011. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  36012. V_0 = L_0;
  36013. goto IL_0009;
  36014. }
  36015. IL_0009:
  36016. {
  36017. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  36018. return L_1;
  36019. }
  36020. }
  36021. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  36022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
  36023. {
  36024. static bool s_Il2CppMethodInitialized;
  36025. if (!s_Il2CppMethodInitialized)
  36026. {
  36027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36028. s_Il2CppMethodInitialized = true;
  36029. }
  36030. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36031. memset((&V_0), 0, sizeof(V_0));
  36032. {
  36033. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  36034. V_0 = L_0;
  36035. goto IL_0009;
  36036. }
  36037. IL_0009:
  36038. {
  36039. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  36040. return L_1;
  36041. }
  36042. }
  36043. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  36044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
  36045. {
  36046. static bool s_Il2CppMethodInitialized;
  36047. if (!s_Il2CppMethodInitialized)
  36048. {
  36049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36050. s_Il2CppMethodInitialized = true;
  36051. }
  36052. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36053. memset((&V_0), 0, sizeof(V_0));
  36054. {
  36055. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
  36056. V_0 = L_0;
  36057. goto IL_0009;
  36058. }
  36059. IL_0009:
  36060. {
  36061. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  36062. return L_1;
  36063. }
  36064. }
  36065. // UnityEngine.Vector2 UnityEngine.Vector2::get_down()
  36066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
  36067. {
  36068. static bool s_Il2CppMethodInitialized;
  36069. if (!s_Il2CppMethodInitialized)
  36070. {
  36071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36072. s_Il2CppMethodInitialized = true;
  36073. }
  36074. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36075. memset((&V_0), 0, sizeof(V_0));
  36076. {
  36077. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
  36078. V_0 = L_0;
  36079. goto IL_0009;
  36080. }
  36081. IL_0009:
  36082. {
  36083. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  36084. return L_1;
  36085. }
  36086. }
  36087. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  36088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
  36089. {
  36090. static bool s_Il2CppMethodInitialized;
  36091. if (!s_Il2CppMethodInitialized)
  36092. {
  36093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36094. s_Il2CppMethodInitialized = true;
  36095. }
  36096. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36097. memset((&V_0), 0, sizeof(V_0));
  36098. {
  36099. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
  36100. V_0 = L_0;
  36101. goto IL_0009;
  36102. }
  36103. IL_0009:
  36104. {
  36105. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  36106. return L_1;
  36107. }
  36108. }
  36109. // System.Void UnityEngine.Vector2::.cctor()
  36110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
  36111. {
  36112. static bool s_Il2CppMethodInitialized;
  36113. if (!s_Il2CppMethodInitialized)
  36114. {
  36115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  36116. s_Il2CppMethodInitialized = true;
  36117. }
  36118. {
  36119. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  36120. memset((&L_0), 0, sizeof(L_0));
  36121. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  36122. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
  36123. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  36124. memset((&L_1), 0, sizeof(L_1));
  36125. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  36126. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
  36127. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  36128. memset((&L_2), 0, sizeof(L_2));
  36129. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  36130. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
  36131. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  36132. memset((&L_3), 0, sizeof(L_3));
  36133. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  36134. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
  36135. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  36136. memset((&L_4), 0, sizeof(L_4));
  36137. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  36138. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
  36139. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  36140. memset((&L_5), 0, sizeof(L_5));
  36141. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  36142. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
  36143. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  36144. memset((&L_6), 0, sizeof(L_6));
  36145. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  36146. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
  36147. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  36148. memset((&L_7), 0, sizeof(L_7));
  36149. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  36150. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
  36151. return;
  36152. }
  36153. }
  36154. #ifdef __clang__
  36155. #pragma clang diagnostic pop
  36156. #endif
  36157. #ifdef __clang__
  36158. #pragma clang diagnostic push
  36159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36160. #pragma clang diagnostic ignored "-Wunused-variable"
  36161. #endif
  36162. // System.Int32 UnityEngine.Vector2Int::get_x()
  36163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36164. {
  36165. int32_t V_0 = 0;
  36166. {
  36167. int32_t L_0 = __this->___m_X_0;
  36168. V_0 = L_0;
  36169. goto IL_000a;
  36170. }
  36171. IL_000a:
  36172. {
  36173. int32_t L_1 = V_0;
  36174. return L_1;
  36175. }
  36176. }
  36177. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36178. {
  36179. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36180. int32_t _offset = 1;
  36181. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36182. int32_t _returnValue;
  36183. _returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
  36184. return _returnValue;
  36185. }
  36186. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  36187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  36188. {
  36189. {
  36190. int32_t L_0 = ___0_value;
  36191. __this->___m_X_0 = L_0;
  36192. return;
  36193. }
  36194. }
  36195. IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  36196. {
  36197. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36198. int32_t _offset = 1;
  36199. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36200. Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
  36201. }
  36202. // System.Int32 UnityEngine.Vector2Int::get_y()
  36203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36204. {
  36205. int32_t V_0 = 0;
  36206. {
  36207. int32_t L_0 = __this->___m_Y_1;
  36208. V_0 = L_0;
  36209. goto IL_000a;
  36210. }
  36211. IL_000a:
  36212. {
  36213. int32_t L_1 = V_0;
  36214. return L_1;
  36215. }
  36216. }
  36217. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36218. {
  36219. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36220. int32_t _offset = 1;
  36221. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36222. int32_t _returnValue;
  36223. _returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
  36224. return _returnValue;
  36225. }
  36226. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  36227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  36228. {
  36229. {
  36230. int32_t L_0 = ___0_value;
  36231. __this->___m_Y_1 = L_0;
  36232. return;
  36233. }
  36234. }
  36235. IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  36236. {
  36237. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36238. int32_t _offset = 1;
  36239. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36240. Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
  36241. }
  36242. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  36243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36244. {
  36245. {
  36246. int32_t L_0 = ___0_x;
  36247. __this->___m_X_0 = L_0;
  36248. int32_t L_1 = ___1_y;
  36249. __this->___m_Y_1 = L_1;
  36250. return;
  36251. }
  36252. }
  36253. IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36254. {
  36255. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36256. int32_t _offset = 1;
  36257. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36258. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
  36259. }
  36260. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  36261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
  36262. {
  36263. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36264. memset((&V_0), 0, sizeof(V_0));
  36265. {
  36266. int32_t L_0;
  36267. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
  36268. int32_t L_1;
  36269. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
  36270. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  36271. memset((&L_2), 0, sizeof(L_2));
  36272. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
  36273. V_0 = L_2;
  36274. goto IL_0019;
  36275. }
  36276. IL_0019:
  36277. {
  36278. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  36279. return L_3;
  36280. }
  36281. }
  36282. // UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
  36283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  36284. {
  36285. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
  36286. memset((&V_0), 0, sizeof(V_0));
  36287. {
  36288. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  36289. float L_1 = L_0.___x_0;
  36290. int32_t L_2;
  36291. L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
  36292. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
  36293. float L_4 = L_3.___y_1;
  36294. int32_t L_5;
  36295. L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
  36296. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
  36297. memset((&L_6), 0, sizeof(L_6));
  36298. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
  36299. V_0 = L_6;
  36300. goto IL_001f;
  36301. }
  36302. IL_001f:
  36303. {
  36304. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
  36305. return L_7;
  36306. }
  36307. }
  36308. // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  36309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
  36310. {
  36311. bool V_0 = false;
  36312. int32_t G_B3_0 = 0;
  36313. {
  36314. int32_t L_0;
  36315. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
  36316. int32_t L_1;
  36317. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
  36318. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36319. {
  36320. goto IL_0023;
  36321. }
  36322. }
  36323. {
  36324. int32_t L_2;
  36325. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
  36326. int32_t L_3;
  36327. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
  36328. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36329. goto IL_0024;
  36330. }
  36331. IL_0023:
  36332. {
  36333. G_B3_0 = 0;
  36334. }
  36335. IL_0024:
  36336. {
  36337. V_0 = (bool)G_B3_0;
  36338. goto IL_0027;
  36339. }
  36340. IL_0027:
  36341. {
  36342. bool L_4 = V_0;
  36343. return L_4;
  36344. }
  36345. }
  36346. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  36347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36348. {
  36349. static bool s_Il2CppMethodInitialized;
  36350. if (!s_Il2CppMethodInitialized)
  36351. {
  36352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36353. s_Il2CppMethodInitialized = true;
  36354. }
  36355. bool V_0 = false;
  36356. bool V_1 = false;
  36357. {
  36358. RuntimeObject* L_0 = ___0_other;
  36359. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36360. bool L_1 = V_0;
  36361. if (!L_1)
  36362. {
  36363. goto IL_0015;
  36364. }
  36365. }
  36366. {
  36367. V_1 = (bool)0;
  36368. goto IL_0024;
  36369. }
  36370. IL_0015:
  36371. {
  36372. RuntimeObject* L_2 = ___0_other;
  36373. bool L_3;
  36374. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  36375. V_1 = L_3;
  36376. goto IL_0024;
  36377. }
  36378. IL_0024:
  36379. {
  36380. bool L_4 = V_1;
  36381. return L_4;
  36382. }
  36383. }
  36384. IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36385. {
  36386. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36387. int32_t _offset = 1;
  36388. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36389. bool _returnValue;
  36390. _returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
  36391. return _returnValue;
  36392. }
  36393. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  36394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36395. {
  36396. bool V_0 = false;
  36397. int32_t G_B3_0 = 0;
  36398. {
  36399. int32_t L_0;
  36400. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36401. int32_t L_1;
  36402. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  36403. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36404. {
  36405. goto IL_0021;
  36406. }
  36407. }
  36408. {
  36409. int32_t L_2;
  36410. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36411. int32_t L_3;
  36412. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  36413. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36414. goto IL_0022;
  36415. }
  36416. IL_0021:
  36417. {
  36418. G_B3_0 = 0;
  36419. }
  36420. IL_0022:
  36421. {
  36422. V_0 = (bool)G_B3_0;
  36423. goto IL_0025;
  36424. }
  36425. IL_0025:
  36426. {
  36427. bool L_4 = V_0;
  36428. return L_4;
  36429. }
  36430. }
  36431. IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36432. {
  36433. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36434. int32_t _offset = 1;
  36435. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36436. bool _returnValue;
  36437. _returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
  36438. return _returnValue;
  36439. }
  36440. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  36441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36442. {
  36443. int32_t V_0 = 0;
  36444. int32_t V_1 = 0;
  36445. {
  36446. int32_t L_0;
  36447. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36448. V_0 = L_0;
  36449. int32_t L_1;
  36450. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36451. int32_t L_2;
  36452. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36453. V_0 = L_2;
  36454. int32_t L_3;
  36455. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36456. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  36457. goto IL_0023;
  36458. }
  36459. IL_0023:
  36460. {
  36461. int32_t L_4 = V_1;
  36462. return L_4;
  36463. }
  36464. }
  36465. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36466. {
  36467. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36468. int32_t _offset = 1;
  36469. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36470. int32_t _returnValue;
  36471. _returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
  36472. return _returnValue;
  36473. }
  36474. // System.String UnityEngine.Vector2Int::ToString()
  36475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36476. {
  36477. String_t* V_0 = NULL;
  36478. {
  36479. String_t* L_0;
  36480. L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  36481. V_0 = L_0;
  36482. goto IL_000c;
  36483. }
  36484. IL_000c:
  36485. {
  36486. String_t* L_1 = V_0;
  36487. return L_1;
  36488. }
  36489. }
  36490. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36491. {
  36492. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36493. int32_t _offset = 1;
  36494. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36495. String_t* _returnValue;
  36496. _returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
  36497. return _returnValue;
  36498. }
  36499. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  36500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36501. {
  36502. static bool s_Il2CppMethodInitialized;
  36503. if (!s_Il2CppMethodInitialized)
  36504. {
  36505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  36507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  36508. s_Il2CppMethodInitialized = true;
  36509. }
  36510. bool V_0 = false;
  36511. int32_t V_1 = 0;
  36512. String_t* V_2 = NULL;
  36513. {
  36514. RuntimeObject* L_0 = ___1_formatProvider;
  36515. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  36516. bool L_1 = V_0;
  36517. if (!L_1)
  36518. {
  36519. goto IL_0015;
  36520. }
  36521. }
  36522. {
  36523. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36524. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  36525. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  36526. NullCheck(L_2);
  36527. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  36528. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  36529. ___1_formatProvider = L_3;
  36530. }
  36531. IL_0015:
  36532. {
  36533. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  36534. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  36535. int32_t L_6;
  36536. L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36537. V_1 = L_6;
  36538. String_t* L_7 = ___0_format;
  36539. RuntimeObject* L_8 = ___1_formatProvider;
  36540. String_t* L_9;
  36541. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  36542. NullCheck(L_5);
  36543. ArrayElementTypeCheck (L_5, L_9);
  36544. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  36545. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  36546. int32_t L_11;
  36547. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36548. V_1 = L_11;
  36549. String_t* L_12 = ___0_format;
  36550. RuntimeObject* L_13 = ___1_formatProvider;
  36551. String_t* L_14;
  36552. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  36553. NullCheck(L_10);
  36554. ArrayElementTypeCheck (L_10, L_14);
  36555. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  36556. String_t* L_15;
  36557. L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
  36558. V_2 = L_15;
  36559. goto IL_004e;
  36560. }
  36561. IL_004e:
  36562. {
  36563. String_t* L_16 = V_2;
  36564. return L_16;
  36565. }
  36566. }
  36567. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36568. {
  36569. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36570. int32_t _offset = 1;
  36571. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36572. String_t* _returnValue;
  36573. _returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  36574. return _returnValue;
  36575. }
  36576. // System.Void UnityEngine.Vector2Int::.cctor()
  36577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
  36578. {
  36579. static bool s_Il2CppMethodInitialized;
  36580. if (!s_Il2CppMethodInitialized)
  36581. {
  36582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36583. s_Il2CppMethodInitialized = true;
  36584. }
  36585. {
  36586. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
  36587. memset((&L_0), 0, sizeof(L_0));
  36588. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  36589. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
  36590. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
  36591. memset((&L_1), 0, sizeof(L_1));
  36592. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  36593. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
  36594. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
  36595. memset((&L_2), 0, sizeof(L_2));
  36596. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  36597. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
  36598. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
  36599. memset((&L_3), 0, sizeof(L_3));
  36600. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  36601. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
  36602. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
  36603. memset((&L_4), 0, sizeof(L_4));
  36604. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  36605. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
  36606. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
  36607. memset((&L_5), 0, sizeof(L_5));
  36608. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  36609. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
  36610. return;
  36611. }
  36612. }
  36613. #ifdef __clang__
  36614. #pragma clang diagnostic pop
  36615. #endif
  36616. #ifdef __clang__
  36617. #pragma clang diagnostic push
  36618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36619. #pragma clang diagnostic ignored "-Wunused-variable"
  36620. #endif
  36621. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  36622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36623. {
  36624. {
  36625. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
  36626. float L_1 = L_0.___x_1;
  36627. __this->___m00_0 = L_1;
  36628. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
  36629. float L_3 = L_2.___x_1;
  36630. __this->___m01_4 = L_3;
  36631. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
  36632. float L_5 = L_4.___x_1;
  36633. __this->___m02_8 = L_5;
  36634. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
  36635. float L_7 = L_6.___x_1;
  36636. __this->___m03_12 = L_7;
  36637. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
  36638. float L_9 = L_8.___y_2;
  36639. __this->___m10_1 = L_9;
  36640. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
  36641. float L_11 = L_10.___y_2;
  36642. __this->___m11_5 = L_11;
  36643. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
  36644. float L_13 = L_12.___y_2;
  36645. __this->___m12_9 = L_13;
  36646. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
  36647. float L_15 = L_14.___y_2;
  36648. __this->___m13_13 = L_15;
  36649. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
  36650. float L_17 = L_16.___z_3;
  36651. __this->___m20_2 = L_17;
  36652. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
  36653. float L_19 = L_18.___z_3;
  36654. __this->___m21_6 = L_19;
  36655. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
  36656. float L_21 = L_20.___z_3;
  36657. __this->___m22_10 = L_21;
  36658. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
  36659. float L_23 = L_22.___z_3;
  36660. __this->___m23_14 = L_23;
  36661. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
  36662. float L_25 = L_24.___w_4;
  36663. __this->___m30_3 = L_25;
  36664. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
  36665. float L_27 = L_26.___w_4;
  36666. __this->___m31_7 = L_27;
  36667. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
  36668. float L_29 = L_28.___w_4;
  36669. __this->___m32_11 = L_29;
  36670. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
  36671. float L_31 = L_30.___w_4;
  36672. __this->___m33_15 = L_31;
  36673. return;
  36674. }
  36675. }
  36676. IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36677. {
  36678. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36679. int32_t _offset = 1;
  36680. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36681. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
  36682. }
  36683. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  36684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  36685. {
  36686. int32_t V_0 = 0;
  36687. int32_t V_1 = 0;
  36688. float V_2 = 0.0f;
  36689. {
  36690. int32_t L_0 = ___0_index;
  36691. V_1 = L_0;
  36692. int32_t L_1 = V_1;
  36693. V_0 = L_1;
  36694. int32_t L_2 = V_0;
  36695. switch (L_2)
  36696. {
  36697. case 0:
  36698. {
  36699. goto IL_0050;
  36700. }
  36701. case 1:
  36702. {
  36703. goto IL_005c;
  36704. }
  36705. case 2:
  36706. {
  36707. goto IL_0068;
  36708. }
  36709. case 3:
  36710. {
  36711. goto IL_0074;
  36712. }
  36713. case 4:
  36714. {
  36715. goto IL_007d;
  36716. }
  36717. case 5:
  36718. {
  36719. goto IL_0086;
  36720. }
  36721. case 6:
  36722. {
  36723. goto IL_008f;
  36724. }
  36725. case 7:
  36726. {
  36727. goto IL_0098;
  36728. }
  36729. case 8:
  36730. {
  36731. goto IL_00a1;
  36732. }
  36733. case 9:
  36734. {
  36735. goto IL_00aa;
  36736. }
  36737. case 10:
  36738. {
  36739. goto IL_00b3;
  36740. }
  36741. case 11:
  36742. {
  36743. goto IL_00bc;
  36744. }
  36745. case 12:
  36746. {
  36747. goto IL_00c5;
  36748. }
  36749. case 13:
  36750. {
  36751. goto IL_00ce;
  36752. }
  36753. case 14:
  36754. {
  36755. goto IL_00d7;
  36756. }
  36757. case 15:
  36758. {
  36759. goto IL_00e0;
  36760. }
  36761. }
  36762. }
  36763. {
  36764. goto IL_00e9;
  36765. }
  36766. IL_0050:
  36767. {
  36768. float L_3 = __this->___m00_0;
  36769. V_2 = L_3;
  36770. goto IL_00f4;
  36771. }
  36772. IL_005c:
  36773. {
  36774. float L_4 = __this->___m10_1;
  36775. V_2 = L_4;
  36776. goto IL_00f4;
  36777. }
  36778. IL_0068:
  36779. {
  36780. float L_5 = __this->___m20_2;
  36781. V_2 = L_5;
  36782. goto IL_00f4;
  36783. }
  36784. IL_0074:
  36785. {
  36786. float L_6 = __this->___m30_3;
  36787. V_2 = L_6;
  36788. goto IL_00f4;
  36789. }
  36790. IL_007d:
  36791. {
  36792. float L_7 = __this->___m01_4;
  36793. V_2 = L_7;
  36794. goto IL_00f4;
  36795. }
  36796. IL_0086:
  36797. {
  36798. float L_8 = __this->___m11_5;
  36799. V_2 = L_8;
  36800. goto IL_00f4;
  36801. }
  36802. IL_008f:
  36803. {
  36804. float L_9 = __this->___m21_6;
  36805. V_2 = L_9;
  36806. goto IL_00f4;
  36807. }
  36808. IL_0098:
  36809. {
  36810. float L_10 = __this->___m31_7;
  36811. V_2 = L_10;
  36812. goto IL_00f4;
  36813. }
  36814. IL_00a1:
  36815. {
  36816. float L_11 = __this->___m02_8;
  36817. V_2 = L_11;
  36818. goto IL_00f4;
  36819. }
  36820. IL_00aa:
  36821. {
  36822. float L_12 = __this->___m12_9;
  36823. V_2 = L_12;
  36824. goto IL_00f4;
  36825. }
  36826. IL_00b3:
  36827. {
  36828. float L_13 = __this->___m22_10;
  36829. V_2 = L_13;
  36830. goto IL_00f4;
  36831. }
  36832. IL_00bc:
  36833. {
  36834. float L_14 = __this->___m32_11;
  36835. V_2 = L_14;
  36836. goto IL_00f4;
  36837. }
  36838. IL_00c5:
  36839. {
  36840. float L_15 = __this->___m03_12;
  36841. V_2 = L_15;
  36842. goto IL_00f4;
  36843. }
  36844. IL_00ce:
  36845. {
  36846. float L_16 = __this->___m13_13;
  36847. V_2 = L_16;
  36848. goto IL_00f4;
  36849. }
  36850. IL_00d7:
  36851. {
  36852. float L_17 = __this->___m23_14;
  36853. V_2 = L_17;
  36854. goto IL_00f4;
  36855. }
  36856. IL_00e0:
  36857. {
  36858. float L_18 = __this->___m33_15;
  36859. V_2 = L_18;
  36860. goto IL_00f4;
  36861. }
  36862. IL_00e9:
  36863. {
  36864. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36865. NullCheck(L_19);
  36866. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36867. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var)));
  36868. }
  36869. IL_00f4:
  36870. {
  36871. float L_20 = V_2;
  36872. return L_20;
  36873. }
  36874. }
  36875. IL2CPP_EXTERN_C float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  36876. {
  36877. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36878. int32_t _offset = 1;
  36879. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36880. float _returnValue;
  36881. _returnValue = Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A(_thisAdjusted, ___0_index, method);
  36882. return _returnValue;
  36883. }
  36884. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  36885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36886. {
  36887. int32_t V_0 = 0;
  36888. int32_t V_1 = 0;
  36889. {
  36890. int32_t L_0 = ___0_index;
  36891. V_1 = L_0;
  36892. int32_t L_1 = V_1;
  36893. V_0 = L_1;
  36894. int32_t L_2 = V_0;
  36895. switch (L_2)
  36896. {
  36897. case 0:
  36898. {
  36899. goto IL_0050;
  36900. }
  36901. case 1:
  36902. {
  36903. goto IL_005c;
  36904. }
  36905. case 2:
  36906. {
  36907. goto IL_0068;
  36908. }
  36909. case 3:
  36910. {
  36911. goto IL_0074;
  36912. }
  36913. case 4:
  36914. {
  36915. goto IL_007d;
  36916. }
  36917. case 5:
  36918. {
  36919. goto IL_0086;
  36920. }
  36921. case 6:
  36922. {
  36923. goto IL_008f;
  36924. }
  36925. case 7:
  36926. {
  36927. goto IL_0098;
  36928. }
  36929. case 8:
  36930. {
  36931. goto IL_00a1;
  36932. }
  36933. case 9:
  36934. {
  36935. goto IL_00aa;
  36936. }
  36937. case 10:
  36938. {
  36939. goto IL_00b3;
  36940. }
  36941. case 11:
  36942. {
  36943. goto IL_00bc;
  36944. }
  36945. case 12:
  36946. {
  36947. goto IL_00c5;
  36948. }
  36949. case 13:
  36950. {
  36951. goto IL_00ce;
  36952. }
  36953. case 14:
  36954. {
  36955. goto IL_00d7;
  36956. }
  36957. case 15:
  36958. {
  36959. goto IL_00e0;
  36960. }
  36961. }
  36962. }
  36963. {
  36964. goto IL_00e9;
  36965. }
  36966. IL_0050:
  36967. {
  36968. float L_3 = ___1_value;
  36969. __this->___m00_0 = L_3;
  36970. goto IL_00f4;
  36971. }
  36972. IL_005c:
  36973. {
  36974. float L_4 = ___1_value;
  36975. __this->___m10_1 = L_4;
  36976. goto IL_00f4;
  36977. }
  36978. IL_0068:
  36979. {
  36980. float L_5 = ___1_value;
  36981. __this->___m20_2 = L_5;
  36982. goto IL_00f4;
  36983. }
  36984. IL_0074:
  36985. {
  36986. float L_6 = ___1_value;
  36987. __this->___m30_3 = L_6;
  36988. goto IL_00f4;
  36989. }
  36990. IL_007d:
  36991. {
  36992. float L_7 = ___1_value;
  36993. __this->___m01_4 = L_7;
  36994. goto IL_00f4;
  36995. }
  36996. IL_0086:
  36997. {
  36998. float L_8 = ___1_value;
  36999. __this->___m11_5 = L_8;
  37000. goto IL_00f4;
  37001. }
  37002. IL_008f:
  37003. {
  37004. float L_9 = ___1_value;
  37005. __this->___m21_6 = L_9;
  37006. goto IL_00f4;
  37007. }
  37008. IL_0098:
  37009. {
  37010. float L_10 = ___1_value;
  37011. __this->___m31_7 = L_10;
  37012. goto IL_00f4;
  37013. }
  37014. IL_00a1:
  37015. {
  37016. float L_11 = ___1_value;
  37017. __this->___m02_8 = L_11;
  37018. goto IL_00f4;
  37019. }
  37020. IL_00aa:
  37021. {
  37022. float L_12 = ___1_value;
  37023. __this->___m12_9 = L_12;
  37024. goto IL_00f4;
  37025. }
  37026. IL_00b3:
  37027. {
  37028. float L_13 = ___1_value;
  37029. __this->___m22_10 = L_13;
  37030. goto IL_00f4;
  37031. }
  37032. IL_00bc:
  37033. {
  37034. float L_14 = ___1_value;
  37035. __this->___m32_11 = L_14;
  37036. goto IL_00f4;
  37037. }
  37038. IL_00c5:
  37039. {
  37040. float L_15 = ___1_value;
  37041. __this->___m03_12 = L_15;
  37042. goto IL_00f4;
  37043. }
  37044. IL_00ce:
  37045. {
  37046. float L_16 = ___1_value;
  37047. __this->___m13_13 = L_16;
  37048. goto IL_00f4;
  37049. }
  37050. IL_00d7:
  37051. {
  37052. float L_17 = ___1_value;
  37053. __this->___m23_14 = L_17;
  37054. goto IL_00f4;
  37055. }
  37056. IL_00e0:
  37057. {
  37058. float L_18 = ___1_value;
  37059. __this->___m33_15 = L_18;
  37060. goto IL_00f4;
  37061. }
  37062. IL_00e9:
  37063. {
  37064. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37065. NullCheck(L_19);
  37066. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  37067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
  37068. }
  37069. IL_00f4:
  37070. {
  37071. return;
  37072. }
  37073. }
  37074. IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  37075. {
  37076. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37077. int32_t _offset = 1;
  37078. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37079. Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___0_index, ___1_value, method);
  37080. }
  37081. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  37082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37083. {
  37084. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  37085. memset((&V_0), 0, sizeof(V_0));
  37086. int32_t V_1 = 0;
  37087. {
  37088. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  37089. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  37090. V_0 = L_0;
  37091. int32_t L_1;
  37092. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  37093. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  37094. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  37095. V_0 = L_2;
  37096. int32_t L_3;
  37097. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  37098. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  37099. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  37100. V_0 = L_4;
  37101. int32_t L_5;
  37102. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  37103. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  37104. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  37105. V_0 = L_6;
  37106. int32_t L_7;
  37107. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  37108. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  37109. goto IL_0061;
  37110. }
  37111. IL_0061:
  37112. {
  37113. int32_t L_8 = V_1;
  37114. return L_8;
  37115. }
  37116. }
  37117. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  37118. {
  37119. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37120. int32_t _offset = 1;
  37121. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37122. int32_t _returnValue;
  37123. _returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
  37124. return _returnValue;
  37125. }
  37126. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  37127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  37128. {
  37129. static bool s_Il2CppMethodInitialized;
  37130. if (!s_Il2CppMethodInitialized)
  37131. {
  37132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  37133. s_Il2CppMethodInitialized = true;
  37134. }
  37135. bool V_0 = false;
  37136. bool V_1 = false;
  37137. {
  37138. RuntimeObject* L_0 = ___0_other;
  37139. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37140. bool L_1 = V_0;
  37141. if (!L_1)
  37142. {
  37143. goto IL_0015;
  37144. }
  37145. }
  37146. {
  37147. V_1 = (bool)0;
  37148. goto IL_0024;
  37149. }
  37150. IL_0015:
  37151. {
  37152. RuntimeObject* L_2 = ___0_other;
  37153. bool L_3;
  37154. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  37155. V_1 = L_3;
  37156. goto IL_0024;
  37157. }
  37158. IL_0024:
  37159. {
  37160. bool L_4 = V_1;
  37161. return L_4;
  37162. }
  37163. }
  37164. IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  37165. {
  37166. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37167. int32_t _offset = 1;
  37168. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37169. bool _returnValue;
  37170. _returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
  37171. return _returnValue;
  37172. }
  37173. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  37174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  37175. {
  37176. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  37177. memset((&V_0), 0, sizeof(V_0));
  37178. bool V_1 = false;
  37179. int32_t G_B5_0 = 0;
  37180. {
  37181. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  37182. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  37183. V_0 = L_0;
  37184. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  37185. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  37186. bool L_2;
  37187. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  37188. if (!L_2)
  37189. {
  37190. goto IL_0065;
  37191. }
  37192. }
  37193. {
  37194. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  37195. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  37196. V_0 = L_3;
  37197. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  37198. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  37199. bool L_5;
  37200. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  37201. if (!L_5)
  37202. {
  37203. goto IL_0065;
  37204. }
  37205. }
  37206. {
  37207. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  37208. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  37209. V_0 = L_6;
  37210. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37211. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  37212. bool L_8;
  37213. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  37214. if (!L_8)
  37215. {
  37216. goto IL_0065;
  37217. }
  37218. }
  37219. {
  37220. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  37221. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  37222. V_0 = L_9;
  37223. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  37224. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  37225. bool L_11;
  37226. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  37227. G_B5_0 = ((int32_t)(L_11));
  37228. goto IL_0066;
  37229. }
  37230. IL_0065:
  37231. {
  37232. G_B5_0 = 0;
  37233. }
  37234. IL_0066:
  37235. {
  37236. V_1 = (bool)G_B5_0;
  37237. goto IL_0069;
  37238. }
  37239. IL_0069:
  37240. {
  37241. bool L_12 = V_1;
  37242. return L_12;
  37243. }
  37244. }
  37245. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  37246. {
  37247. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37248. int32_t _offset = 1;
  37249. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37250. bool _returnValue;
  37251. _returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
  37252. return _returnValue;
  37253. }
  37254. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  37255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
  37256. {
  37257. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37258. memset((&V_0), 0, sizeof(V_0));
  37259. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
  37260. memset((&V_1), 0, sizeof(V_1));
  37261. {
  37262. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
  37263. float L_1 = L_0.___m00_0;
  37264. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
  37265. float L_3 = L_2.___m00_0;
  37266. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
  37267. float L_5 = L_4.___m01_4;
  37268. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
  37269. float L_7 = L_6.___m10_1;
  37270. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
  37271. float L_9 = L_8.___m02_8;
  37272. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
  37273. float L_11 = L_10.___m20_2;
  37274. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
  37275. float L_13 = L_12.___m03_12;
  37276. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
  37277. float L_15 = L_14.___m30_3;
  37278. (&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  37279. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
  37280. float L_17 = L_16.___m00_0;
  37281. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
  37282. float L_19 = L_18.___m01_4;
  37283. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
  37284. float L_21 = L_20.___m01_4;
  37285. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
  37286. float L_23 = L_22.___m11_5;
  37287. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
  37288. float L_25 = L_24.___m02_8;
  37289. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
  37290. float L_27 = L_26.___m21_6;
  37291. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
  37292. float L_29 = L_28.___m03_12;
  37293. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
  37294. float L_31 = L_30.___m31_7;
  37295. (&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
  37296. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
  37297. float L_33 = L_32.___m00_0;
  37298. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
  37299. float L_35 = L_34.___m02_8;
  37300. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
  37301. float L_37 = L_36.___m01_4;
  37302. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
  37303. float L_39 = L_38.___m12_9;
  37304. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
  37305. float L_41 = L_40.___m02_8;
  37306. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
  37307. float L_43 = L_42.___m22_10;
  37308. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
  37309. float L_45 = L_44.___m03_12;
  37310. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
  37311. float L_47 = L_46.___m32_11;
  37312. (&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
  37313. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
  37314. float L_49 = L_48.___m00_0;
  37315. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
  37316. float L_51 = L_50.___m03_12;
  37317. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
  37318. float L_53 = L_52.___m01_4;
  37319. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
  37320. float L_55 = L_54.___m13_13;
  37321. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
  37322. float L_57 = L_56.___m02_8;
  37323. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
  37324. float L_59 = L_58.___m23_14;
  37325. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
  37326. float L_61 = L_60.___m03_12;
  37327. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
  37328. float L_63 = L_62.___m33_15;
  37329. (&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
  37330. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
  37331. float L_65 = L_64.___m10_1;
  37332. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
  37333. float L_67 = L_66.___m00_0;
  37334. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
  37335. float L_69 = L_68.___m11_5;
  37336. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
  37337. float L_71 = L_70.___m10_1;
  37338. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
  37339. float L_73 = L_72.___m12_9;
  37340. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
  37341. float L_75 = L_74.___m20_2;
  37342. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
  37343. float L_77 = L_76.___m13_13;
  37344. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
  37345. float L_79 = L_78.___m30_3;
  37346. (&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
  37347. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
  37348. float L_81 = L_80.___m10_1;
  37349. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
  37350. float L_83 = L_82.___m01_4;
  37351. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
  37352. float L_85 = L_84.___m11_5;
  37353. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
  37354. float L_87 = L_86.___m11_5;
  37355. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
  37356. float L_89 = L_88.___m12_9;
  37357. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
  37358. float L_91 = L_90.___m21_6;
  37359. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
  37360. float L_93 = L_92.___m13_13;
  37361. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
  37362. float L_95 = L_94.___m31_7;
  37363. (&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
  37364. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
  37365. float L_97 = L_96.___m10_1;
  37366. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
  37367. float L_99 = L_98.___m02_8;
  37368. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
  37369. float L_101 = L_100.___m11_5;
  37370. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
  37371. float L_103 = L_102.___m12_9;
  37372. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
  37373. float L_105 = L_104.___m12_9;
  37374. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
  37375. float L_107 = L_106.___m22_10;
  37376. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
  37377. float L_109 = L_108.___m13_13;
  37378. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
  37379. float L_111 = L_110.___m32_11;
  37380. (&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
  37381. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
  37382. float L_113 = L_112.___m10_1;
  37383. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
  37384. float L_115 = L_114.___m03_12;
  37385. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
  37386. float L_117 = L_116.___m11_5;
  37387. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
  37388. float L_119 = L_118.___m13_13;
  37389. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
  37390. float L_121 = L_120.___m12_9;
  37391. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
  37392. float L_123 = L_122.___m23_14;
  37393. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
  37394. float L_125 = L_124.___m13_13;
  37395. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
  37396. float L_127 = L_126.___m33_15;
  37397. (&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
  37398. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
  37399. float L_129 = L_128.___m20_2;
  37400. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
  37401. float L_131 = L_130.___m00_0;
  37402. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
  37403. float L_133 = L_132.___m21_6;
  37404. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
  37405. float L_135 = L_134.___m10_1;
  37406. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
  37407. float L_137 = L_136.___m22_10;
  37408. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
  37409. float L_139 = L_138.___m20_2;
  37410. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
  37411. float L_141 = L_140.___m23_14;
  37412. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
  37413. float L_143 = L_142.___m30_3;
  37414. (&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
  37415. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
  37416. float L_145 = L_144.___m20_2;
  37417. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
  37418. float L_147 = L_146.___m01_4;
  37419. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
  37420. float L_149 = L_148.___m21_6;
  37421. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
  37422. float L_151 = L_150.___m11_5;
  37423. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
  37424. float L_153 = L_152.___m22_10;
  37425. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
  37426. float L_155 = L_154.___m21_6;
  37427. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
  37428. float L_157 = L_156.___m23_14;
  37429. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
  37430. float L_159 = L_158.___m31_7;
  37431. (&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
  37432. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
  37433. float L_161 = L_160.___m20_2;
  37434. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
  37435. float L_163 = L_162.___m02_8;
  37436. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
  37437. float L_165 = L_164.___m21_6;
  37438. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
  37439. float L_167 = L_166.___m12_9;
  37440. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
  37441. float L_169 = L_168.___m22_10;
  37442. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
  37443. float L_171 = L_170.___m22_10;
  37444. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
  37445. float L_173 = L_172.___m23_14;
  37446. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
  37447. float L_175 = L_174.___m32_11;
  37448. (&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
  37449. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
  37450. float L_177 = L_176.___m20_2;
  37451. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
  37452. float L_179 = L_178.___m03_12;
  37453. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
  37454. float L_181 = L_180.___m21_6;
  37455. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
  37456. float L_183 = L_182.___m13_13;
  37457. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
  37458. float L_185 = L_184.___m22_10;
  37459. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
  37460. float L_187 = L_186.___m23_14;
  37461. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
  37462. float L_189 = L_188.___m23_14;
  37463. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
  37464. float L_191 = L_190.___m33_15;
  37465. (&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
  37466. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
  37467. float L_193 = L_192.___m30_3;
  37468. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
  37469. float L_195 = L_194.___m00_0;
  37470. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
  37471. float L_197 = L_196.___m31_7;
  37472. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
  37473. float L_199 = L_198.___m10_1;
  37474. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
  37475. float L_201 = L_200.___m32_11;
  37476. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
  37477. float L_203 = L_202.___m20_2;
  37478. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
  37479. float L_205 = L_204.___m33_15;
  37480. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
  37481. float L_207 = L_206.___m30_3;
  37482. (&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
  37483. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
  37484. float L_209 = L_208.___m30_3;
  37485. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
  37486. float L_211 = L_210.___m01_4;
  37487. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
  37488. float L_213 = L_212.___m31_7;
  37489. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
  37490. float L_215 = L_214.___m11_5;
  37491. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
  37492. float L_217 = L_216.___m32_11;
  37493. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
  37494. float L_219 = L_218.___m21_6;
  37495. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
  37496. float L_221 = L_220.___m33_15;
  37497. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
  37498. float L_223 = L_222.___m31_7;
  37499. (&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
  37500. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
  37501. float L_225 = L_224.___m30_3;
  37502. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
  37503. float L_227 = L_226.___m02_8;
  37504. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
  37505. float L_229 = L_228.___m31_7;
  37506. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
  37507. float L_231 = L_230.___m12_9;
  37508. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
  37509. float L_233 = L_232.___m32_11;
  37510. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
  37511. float L_235 = L_234.___m22_10;
  37512. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
  37513. float L_237 = L_236.___m33_15;
  37514. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
  37515. float L_239 = L_238.___m32_11;
  37516. (&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
  37517. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
  37518. float L_241 = L_240.___m30_3;
  37519. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
  37520. float L_243 = L_242.___m03_12;
  37521. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
  37522. float L_245 = L_244.___m31_7;
  37523. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
  37524. float L_247 = L_246.___m13_13;
  37525. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
  37526. float L_249 = L_248.___m32_11;
  37527. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
  37528. float L_251 = L_250.___m23_14;
  37529. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
  37530. float L_253 = L_252.___m33_15;
  37531. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
  37532. float L_255 = L_254.___m33_15;
  37533. (&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
  37534. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
  37535. V_1 = L_256;
  37536. goto IL_03e5;
  37537. }
  37538. IL_03e5:
  37539. {
  37540. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
  37541. return L_257;
  37542. }
  37543. }
  37544. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  37545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37546. {
  37547. int32_t V_0 = 0;
  37548. int32_t V_1 = 0;
  37549. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37550. memset((&V_2), 0, sizeof(V_2));
  37551. {
  37552. int32_t L_0 = ___0_index;
  37553. V_1 = L_0;
  37554. int32_t L_1 = V_1;
  37555. V_0 = L_1;
  37556. int32_t L_2 = V_0;
  37557. switch (L_2)
  37558. {
  37559. case 0:
  37560. {
  37561. goto IL_0020;
  37562. }
  37563. case 1:
  37564. {
  37565. goto IL_0040;
  37566. }
  37567. case 2:
  37568. {
  37569. goto IL_0060;
  37570. }
  37571. case 3:
  37572. {
  37573. goto IL_0080;
  37574. }
  37575. }
  37576. }
  37577. {
  37578. goto IL_00a0;
  37579. }
  37580. IL_0020:
  37581. {
  37582. float L_3 = __this->___m00_0;
  37583. float L_4 = __this->___m10_1;
  37584. float L_5 = __this->___m20_2;
  37585. float L_6 = __this->___m30_3;
  37586. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37587. memset((&L_7), 0, sizeof(L_7));
  37588. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37589. V_2 = L_7;
  37590. goto IL_00ab;
  37591. }
  37592. IL_0040:
  37593. {
  37594. float L_8 = __this->___m01_4;
  37595. float L_9 = __this->___m11_5;
  37596. float L_10 = __this->___m21_6;
  37597. float L_11 = __this->___m31_7;
  37598. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37599. memset((&L_12), 0, sizeof(L_12));
  37600. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37601. V_2 = L_12;
  37602. goto IL_00ab;
  37603. }
  37604. IL_0060:
  37605. {
  37606. float L_13 = __this->___m02_8;
  37607. float L_14 = __this->___m12_9;
  37608. float L_15 = __this->___m22_10;
  37609. float L_16 = __this->___m32_11;
  37610. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37611. memset((&L_17), 0, sizeof(L_17));
  37612. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37613. V_2 = L_17;
  37614. goto IL_00ab;
  37615. }
  37616. IL_0080:
  37617. {
  37618. float L_18 = __this->___m03_12;
  37619. float L_19 = __this->___m13_13;
  37620. float L_20 = __this->___m23_14;
  37621. float L_21 = __this->___m33_15;
  37622. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37623. memset((&L_22), 0, sizeof(L_22));
  37624. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37625. V_2 = L_22;
  37626. goto IL_00ab;
  37627. }
  37628. IL_00a0:
  37629. {
  37630. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37631. NullCheck(L_23);
  37632. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
  37633. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
  37634. }
  37635. IL_00ab:
  37636. {
  37637. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37638. return L_24;
  37639. }
  37640. }
  37641. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37642. {
  37643. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37644. int32_t _offset = 1;
  37645. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37646. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37647. _returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
  37648. return _returnValue;
  37649. }
  37650. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  37651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37652. {
  37653. int32_t V_0 = 0;
  37654. int32_t V_1 = 0;
  37655. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37656. memset((&V_2), 0, sizeof(V_2));
  37657. {
  37658. int32_t L_0 = ___0_index;
  37659. V_1 = L_0;
  37660. int32_t L_1 = V_1;
  37661. V_0 = L_1;
  37662. int32_t L_2 = V_0;
  37663. switch (L_2)
  37664. {
  37665. case 0:
  37666. {
  37667. goto IL_0020;
  37668. }
  37669. case 1:
  37670. {
  37671. goto IL_0040;
  37672. }
  37673. case 2:
  37674. {
  37675. goto IL_0060;
  37676. }
  37677. case 3:
  37678. {
  37679. goto IL_0080;
  37680. }
  37681. }
  37682. }
  37683. {
  37684. goto IL_00a0;
  37685. }
  37686. IL_0020:
  37687. {
  37688. float L_3 = __this->___m00_0;
  37689. float L_4 = __this->___m01_4;
  37690. float L_5 = __this->___m02_8;
  37691. float L_6 = __this->___m03_12;
  37692. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37693. memset((&L_7), 0, sizeof(L_7));
  37694. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37695. V_2 = L_7;
  37696. goto IL_00ab;
  37697. }
  37698. IL_0040:
  37699. {
  37700. float L_8 = __this->___m10_1;
  37701. float L_9 = __this->___m11_5;
  37702. float L_10 = __this->___m12_9;
  37703. float L_11 = __this->___m13_13;
  37704. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37705. memset((&L_12), 0, sizeof(L_12));
  37706. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37707. V_2 = L_12;
  37708. goto IL_00ab;
  37709. }
  37710. IL_0060:
  37711. {
  37712. float L_13 = __this->___m20_2;
  37713. float L_14 = __this->___m21_6;
  37714. float L_15 = __this->___m22_10;
  37715. float L_16 = __this->___m23_14;
  37716. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37717. memset((&L_17), 0, sizeof(L_17));
  37718. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37719. V_2 = L_17;
  37720. goto IL_00ab;
  37721. }
  37722. IL_0080:
  37723. {
  37724. float L_18 = __this->___m30_3;
  37725. float L_19 = __this->___m31_7;
  37726. float L_20 = __this->___m32_11;
  37727. float L_21 = __this->___m33_15;
  37728. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37729. memset((&L_22), 0, sizeof(L_22));
  37730. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37731. V_2 = L_22;
  37732. goto IL_00ab;
  37733. }
  37734. IL_00a0:
  37735. {
  37736. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37737. NullCheck(L_23);
  37738. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
  37739. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
  37740. }
  37741. IL_00ab:
  37742. {
  37743. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37744. return L_24;
  37745. }
  37746. }
  37747. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37748. {
  37749. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37750. int32_t _offset = 1;
  37751. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37752. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37753. _returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
  37754. return _returnValue;
  37755. }
  37756. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  37757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37758. {
  37759. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37760. memset((&V_0), 0, sizeof(V_0));
  37761. float V_1 = 0.0f;
  37762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  37763. memset((&V_2), 0, sizeof(V_2));
  37764. {
  37765. float L_0 = __this->___m00_0;
  37766. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37767. float L_2 = L_1.___x_2;
  37768. float L_3 = __this->___m01_4;
  37769. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37770. float L_5 = L_4.___y_3;
  37771. float L_6 = __this->___m02_8;
  37772. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37773. float L_8 = L_7.___z_4;
  37774. float L_9 = __this->___m03_12;
  37775. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37776. float L_10 = __this->___m10_1;
  37777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37778. float L_12 = L_11.___x_2;
  37779. float L_13 = __this->___m11_5;
  37780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37781. float L_15 = L_14.___y_3;
  37782. float L_16 = __this->___m12_9;
  37783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37784. float L_18 = L_17.___z_4;
  37785. float L_19 = __this->___m13_13;
  37786. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37787. float L_20 = __this->___m20_2;
  37788. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37789. float L_22 = L_21.___x_2;
  37790. float L_23 = __this->___m21_6;
  37791. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37792. float L_25 = L_24.___y_3;
  37793. float L_26 = __this->___m22_10;
  37794. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37795. float L_28 = L_27.___z_4;
  37796. float L_29 = __this->___m23_14;
  37797. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37798. float L_30 = __this->___m30_3;
  37799. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
  37800. float L_32 = L_31.___x_2;
  37801. float L_33 = __this->___m31_7;
  37802. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
  37803. float L_35 = L_34.___y_3;
  37804. float L_36 = __this->___m32_11;
  37805. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
  37806. float L_38 = L_37.___z_4;
  37807. float L_39 = __this->___m33_15;
  37808. V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
  37809. float L_40 = V_1;
  37810. V_1 = ((float)((1.0f)/L_40));
  37811. float* L_41 = (&(&V_0)->___x_2);
  37812. float* L_42 = L_41;
  37813. float L_43 = *((float*)L_42);
  37814. float L_44 = V_1;
  37815. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
  37816. float* L_45 = (&(&V_0)->___y_3);
  37817. float* L_46 = L_45;
  37818. float L_47 = *((float*)L_46);
  37819. float L_48 = V_1;
  37820. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
  37821. float* L_49 = (&(&V_0)->___z_4);
  37822. float* L_50 = L_49;
  37823. float L_51 = *((float*)L_50);
  37824. float L_52 = V_1;
  37825. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
  37826. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
  37827. V_2 = L_53;
  37828. goto IL_0107;
  37829. }
  37830. IL_0107:
  37831. {
  37832. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
  37833. return L_54;
  37834. }
  37835. }
  37836. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37837. {
  37838. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37839. int32_t _offset = 1;
  37840. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37841. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37842. _returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
  37843. return _returnValue;
  37844. }
  37845. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  37846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37847. {
  37848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37849. memset((&V_0), 0, sizeof(V_0));
  37850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37851. memset((&V_1), 0, sizeof(V_1));
  37852. {
  37853. float L_0 = __this->___m00_0;
  37854. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37855. float L_2 = L_1.___x_2;
  37856. float L_3 = __this->___m01_4;
  37857. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37858. float L_5 = L_4.___y_3;
  37859. float L_6 = __this->___m02_8;
  37860. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37861. float L_8 = L_7.___z_4;
  37862. float L_9 = __this->___m03_12;
  37863. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37864. float L_10 = __this->___m10_1;
  37865. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37866. float L_12 = L_11.___x_2;
  37867. float L_13 = __this->___m11_5;
  37868. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37869. float L_15 = L_14.___y_3;
  37870. float L_16 = __this->___m12_9;
  37871. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37872. float L_18 = L_17.___z_4;
  37873. float L_19 = __this->___m13_13;
  37874. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37875. float L_20 = __this->___m20_2;
  37876. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37877. float L_22 = L_21.___x_2;
  37878. float L_23 = __this->___m21_6;
  37879. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37880. float L_25 = L_24.___y_3;
  37881. float L_26 = __this->___m22_10;
  37882. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37883. float L_28 = L_27.___z_4;
  37884. float L_29 = __this->___m23_14;
  37885. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37886. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
  37887. V_1 = L_30;
  37888. goto IL_00aa;
  37889. }
  37890. IL_00aa:
  37891. {
  37892. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
  37893. return L_31;
  37894. }
  37895. }
  37896. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37897. {
  37898. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37899. int32_t _offset = 1;
  37900. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37902. _returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
  37903. return _returnValue;
  37904. }
  37905. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  37906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37907. {
  37908. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37909. memset((&V_0), 0, sizeof(V_0));
  37910. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37911. memset((&V_1), 0, sizeof(V_1));
  37912. {
  37913. float L_0 = __this->___m00_0;
  37914. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
  37915. float L_2 = L_1.___x_2;
  37916. float L_3 = __this->___m01_4;
  37917. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  37918. float L_5 = L_4.___y_3;
  37919. float L_6 = __this->___m02_8;
  37920. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  37921. float L_8 = L_7.___z_4;
  37922. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
  37923. float L_9 = __this->___m10_1;
  37924. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  37925. float L_11 = L_10.___x_2;
  37926. float L_12 = __this->___m11_5;
  37927. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
  37928. float L_14 = L_13.___y_3;
  37929. float L_15 = __this->___m12_9;
  37930. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
  37931. float L_17 = L_16.___z_4;
  37932. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
  37933. float L_18 = __this->___m20_2;
  37934. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
  37935. float L_20 = L_19.___x_2;
  37936. float L_21 = __this->___m21_6;
  37937. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
  37938. float L_23 = L_22.___y_3;
  37939. float L_24 = __this->___m22_10;
  37940. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
  37941. float L_26 = L_25.___z_4;
  37942. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
  37943. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
  37944. V_1 = L_27;
  37945. goto IL_0095;
  37946. }
  37947. IL_0095:
  37948. {
  37949. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
  37950. return L_28;
  37951. }
  37952. }
  37953. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37954. {
  37955. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37956. int32_t _offset = 1;
  37957. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37958. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37959. _returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
  37960. return _returnValue;
  37961. }
  37962. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  37963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
  37964. {
  37965. static bool s_Il2CppMethodInitialized;
  37966. if (!s_Il2CppMethodInitialized)
  37967. {
  37968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  37969. s_Il2CppMethodInitialized = true;
  37970. }
  37971. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37972. memset((&V_0), 0, sizeof(V_0));
  37973. {
  37974. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
  37975. V_0 = L_0;
  37976. goto IL_0009;
  37977. }
  37978. IL_0009:
  37979. {
  37980. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
  37981. return L_1;
  37982. }
  37983. }
  37984. // System.String UnityEngine.Matrix4x4::ToString()
  37985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37986. {
  37987. String_t* V_0 = NULL;
  37988. {
  37989. String_t* L_0;
  37990. L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  37991. V_0 = L_0;
  37992. goto IL_000c;
  37993. }
  37994. IL_000c:
  37995. {
  37996. String_t* L_1 = V_0;
  37997. return L_1;
  37998. }
  37999. }
  38000. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38001. {
  38002. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38003. int32_t _offset = 1;
  38004. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38005. String_t* _returnValue;
  38006. _returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
  38007. return _returnValue;
  38008. }
  38009. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  38010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  38011. {
  38012. static bool s_Il2CppMethodInitialized;
  38013. if (!s_Il2CppMethodInitialized)
  38014. {
  38015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  38016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  38017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  38018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  38019. s_Il2CppMethodInitialized = true;
  38020. }
  38021. bool V_0 = false;
  38022. bool V_1 = false;
  38023. String_t* V_2 = NULL;
  38024. {
  38025. String_t* L_0 = ___0_format;
  38026. bool L_1;
  38027. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  38028. V_0 = L_1;
  38029. bool L_2 = V_0;
  38030. if (!L_2)
  38031. {
  38032. goto IL_0012;
  38033. }
  38034. }
  38035. {
  38036. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  38037. }
  38038. IL_0012:
  38039. {
  38040. RuntimeObject* L_3 = ___1_formatProvider;
  38041. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  38042. bool L_4 = V_1;
  38043. if (!L_4)
  38044. {
  38045. goto IL_0026;
  38046. }
  38047. }
  38048. {
  38049. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  38050. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  38051. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  38052. NullCheck(L_5);
  38053. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  38054. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  38055. ___1_formatProvider = L_6;
  38056. }
  38057. IL_0026:
  38058. {
  38059. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  38060. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  38061. float* L_9 = (&__this->___m00_0);
  38062. String_t* L_10 = ___0_format;
  38063. RuntimeObject* L_11 = ___1_formatProvider;
  38064. String_t* L_12;
  38065. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  38066. NullCheck(L_8);
  38067. ArrayElementTypeCheck (L_8, L_12);
  38068. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  38069. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  38070. float* L_14 = (&__this->___m01_4);
  38071. String_t* L_15 = ___0_format;
  38072. RuntimeObject* L_16 = ___1_formatProvider;
  38073. String_t* L_17;
  38074. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  38075. NullCheck(L_13);
  38076. ArrayElementTypeCheck (L_13, L_17);
  38077. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  38078. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  38079. float* L_19 = (&__this->___m02_8);
  38080. String_t* L_20 = ___0_format;
  38081. RuntimeObject* L_21 = ___1_formatProvider;
  38082. String_t* L_22;
  38083. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  38084. NullCheck(L_18);
  38085. ArrayElementTypeCheck (L_18, L_22);
  38086. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  38087. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  38088. float* L_24 = (&__this->___m03_12);
  38089. String_t* L_25 = ___0_format;
  38090. RuntimeObject* L_26 = ___1_formatProvider;
  38091. String_t* L_27;
  38092. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  38093. NullCheck(L_23);
  38094. ArrayElementTypeCheck (L_23, L_27);
  38095. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  38096. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
  38097. float* L_29 = (&__this->___m10_1);
  38098. String_t* L_30 = ___0_format;
  38099. RuntimeObject* L_31 = ___1_formatProvider;
  38100. String_t* L_32;
  38101. L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
  38102. NullCheck(L_28);
  38103. ArrayElementTypeCheck (L_28, L_32);
  38104. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
  38105. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
  38106. float* L_34 = (&__this->___m11_5);
  38107. String_t* L_35 = ___0_format;
  38108. RuntimeObject* L_36 = ___1_formatProvider;
  38109. String_t* L_37;
  38110. L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
  38111. NullCheck(L_33);
  38112. ArrayElementTypeCheck (L_33, L_37);
  38113. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
  38114. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
  38115. float* L_39 = (&__this->___m12_9);
  38116. String_t* L_40 = ___0_format;
  38117. RuntimeObject* L_41 = ___1_formatProvider;
  38118. String_t* L_42;
  38119. L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
  38120. NullCheck(L_38);
  38121. ArrayElementTypeCheck (L_38, L_42);
  38122. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
  38123. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
  38124. float* L_44 = (&__this->___m13_13);
  38125. String_t* L_45 = ___0_format;
  38126. RuntimeObject* L_46 = ___1_formatProvider;
  38127. String_t* L_47;
  38128. L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
  38129. NullCheck(L_43);
  38130. ArrayElementTypeCheck (L_43, L_47);
  38131. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
  38132. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
  38133. float* L_49 = (&__this->___m20_2);
  38134. String_t* L_50 = ___0_format;
  38135. RuntimeObject* L_51 = ___1_formatProvider;
  38136. String_t* L_52;
  38137. L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
  38138. NullCheck(L_48);
  38139. ArrayElementTypeCheck (L_48, L_52);
  38140. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
  38141. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
  38142. float* L_54 = (&__this->___m21_6);
  38143. String_t* L_55 = ___0_format;
  38144. RuntimeObject* L_56 = ___1_formatProvider;
  38145. String_t* L_57;
  38146. L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
  38147. NullCheck(L_53);
  38148. ArrayElementTypeCheck (L_53, L_57);
  38149. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
  38150. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
  38151. float* L_59 = (&__this->___m22_10);
  38152. String_t* L_60 = ___0_format;
  38153. RuntimeObject* L_61 = ___1_formatProvider;
  38154. String_t* L_62;
  38155. L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
  38156. NullCheck(L_58);
  38157. ArrayElementTypeCheck (L_58, L_62);
  38158. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
  38159. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
  38160. float* L_64 = (&__this->___m23_14);
  38161. String_t* L_65 = ___0_format;
  38162. RuntimeObject* L_66 = ___1_formatProvider;
  38163. String_t* L_67;
  38164. L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
  38165. NullCheck(L_63);
  38166. ArrayElementTypeCheck (L_63, L_67);
  38167. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
  38168. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
  38169. float* L_69 = (&__this->___m30_3);
  38170. String_t* L_70 = ___0_format;
  38171. RuntimeObject* L_71 = ___1_formatProvider;
  38172. String_t* L_72;
  38173. L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
  38174. NullCheck(L_68);
  38175. ArrayElementTypeCheck (L_68, L_72);
  38176. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
  38177. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
  38178. float* L_74 = (&__this->___m31_7);
  38179. String_t* L_75 = ___0_format;
  38180. RuntimeObject* L_76 = ___1_formatProvider;
  38181. String_t* L_77;
  38182. L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
  38183. NullCheck(L_73);
  38184. ArrayElementTypeCheck (L_73, L_77);
  38185. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
  38186. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
  38187. float* L_79 = (&__this->___m32_11);
  38188. String_t* L_80 = ___0_format;
  38189. RuntimeObject* L_81 = ___1_formatProvider;
  38190. String_t* L_82;
  38191. L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
  38192. NullCheck(L_78);
  38193. ArrayElementTypeCheck (L_78, L_82);
  38194. (L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
  38195. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
  38196. float* L_84 = (&__this->___m33_15);
  38197. String_t* L_85 = ___0_format;
  38198. RuntimeObject* L_86 = ___1_formatProvider;
  38199. String_t* L_87;
  38200. L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
  38201. NullCheck(L_83);
  38202. ArrayElementTypeCheck (L_83, L_87);
  38203. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
  38204. String_t* L_88;
  38205. L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
  38206. V_2 = L_88;
  38207. goto IL_0141;
  38208. }
  38209. IL_0141:
  38210. {
  38211. String_t* L_89 = V_2;
  38212. return L_89;
  38213. }
  38214. }
  38215. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  38216. {
  38217. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38218. int32_t _offset = 1;
  38219. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38220. String_t* _returnValue;
  38221. _returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  38222. return _returnValue;
  38223. }
  38224. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  38225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38226. {
  38227. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38228. memset((&V_0), 0, sizeof(V_0));
  38229. {
  38230. Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607(__this, (&V_0), NULL);
  38231. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  38232. return L_0;
  38233. }
  38234. }
  38235. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38236. {
  38237. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38238. int32_t _offset = 1;
  38239. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38240. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38241. _returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
  38242. return _returnValue;
  38243. }
  38244. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  38245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38246. {
  38247. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38248. memset((&V_0), 0, sizeof(V_0));
  38249. {
  38250. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  38251. L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
  38252. V_0 = L_0;
  38253. goto IL_000a;
  38254. }
  38255. IL_000a:
  38256. {
  38257. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  38258. return L_1;
  38259. }
  38260. }
  38261. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38262. {
  38263. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38264. int32_t _offset = 1;
  38265. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38266. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38267. _returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
  38268. return _returnValue;
  38269. }
  38270. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  38271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
  38272. {
  38273. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38274. memset((&V_0), 0, sizeof(V_0));
  38275. {
  38276. Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
  38277. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38278. return L_0;
  38279. }
  38280. }
  38281. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
  38282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38283. {
  38284. {
  38285. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
  38286. bool L_1;
  38287. L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
  38288. return L_1;
  38289. }
  38290. }
  38291. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  38292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  38293. {
  38294. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38295. memset((&V_0), 0, sizeof(V_0));
  38296. {
  38297. Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
  38298. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38299. return L_0;
  38300. }
  38301. }
  38302. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  38303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38304. {
  38305. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38306. memset((&V_0), 0, sizeof(V_0));
  38307. {
  38308. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
  38309. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
  38310. L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
  38311. V_0 = L_1;
  38312. goto IL_000f;
  38313. }
  38314. IL_000f:
  38315. {
  38316. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
  38317. return L_2;
  38318. }
  38319. }
  38320. IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38321. {
  38322. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38323. int32_t _offset = 1;
  38324. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38325. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
  38326. _returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
  38327. return _returnValue;
  38328. }
  38329. // System.Void UnityEngine.Matrix4x4::.cctor()
  38330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
  38331. {
  38332. static bool s_Il2CppMethodInitialized;
  38333. if (!s_Il2CppMethodInitialized)
  38334. {
  38335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  38336. s_Il2CppMethodInitialized = true;
  38337. }
  38338. {
  38339. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  38340. memset((&L_0), 0, sizeof(L_0));
  38341. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38342. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  38343. memset((&L_1), 0, sizeof(L_1));
  38344. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38345. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  38346. memset((&L_2), 0, sizeof(L_2));
  38347. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38348. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  38349. memset((&L_3), 0, sizeof(L_3));
  38350. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38351. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
  38352. memset((&L_4), 0, sizeof(L_4));
  38353. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  38354. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
  38355. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  38356. memset((&L_5), 0, sizeof(L_5));
  38357. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38358. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  38359. memset((&L_6), 0, sizeof(L_6));
  38360. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38361. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  38362. memset((&L_7), 0, sizeof(L_7));
  38363. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  38364. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38365. memset((&L_8), 0, sizeof(L_8));
  38366. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  38367. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
  38368. memset((&L_9), 0, sizeof(L_9));
  38369. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  38370. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
  38371. return;
  38372. }
  38373. }
  38374. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  38375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  38376. {
  38377. typedef void (*Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  38378. static Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn _il2cpp_icall_func;
  38379. if (!_il2cpp_icall_func)
  38380. _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
  38381. _il2cpp_icall_func(___0__unity_self, ___1_ret);
  38382. }
  38383. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  38384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
  38385. {
  38386. typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38387. static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
  38388. if (!_il2cpp_icall_func)
  38389. _il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  38390. _il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
  38391. }
  38392. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38394. {
  38395. typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38396. static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
  38397. if (!_il2cpp_icall_func)
  38398. _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38399. bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
  38400. return icallRetVal;
  38401. }
  38402. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
  38404. {
  38405. typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38406. static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
  38407. if (!_il2cpp_icall_func)
  38408. _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38409. _il2cpp_icall_func(___0_m, ___1_ret);
  38410. }
  38411. #ifdef __clang__
  38412. #pragma clang diagnostic pop
  38413. #endif
  38414. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38415. {
  38416. {
  38417. intptr_t L_0 = __this->___m_Ptr_0;
  38418. return L_0;
  38419. }
  38420. }
  38421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  38422. {
  38423. {
  38424. String_t* L_0 = ___0_name;
  38425. intptr_t L_1;
  38426. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  38427. __this->___m_Ptr_0 = L_1;
  38428. return;
  38429. }
  38430. }
  38431. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  38432. {
  38433. static bool s_Il2CppMethodInitialized;
  38434. if (!s_Il2CppMethodInitialized)
  38435. {
  38436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38437. s_Il2CppMethodInitialized = true;
  38438. }
  38439. bool V_0 = false;
  38440. {
  38441. intptr_t L_0 = ___0_markerPtr;
  38442. __this->___m_Ptr_0 = L_0;
  38443. intptr_t L_1 = __this->___m_Ptr_0;
  38444. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38445. bool L_3;
  38446. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  38447. V_0 = L_3;
  38448. bool L_4 = V_0;
  38449. if (!L_4)
  38450. {
  38451. goto IL_0023;
  38452. }
  38453. }
  38454. {
  38455. intptr_t L_5 = ___0_markerPtr;
  38456. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  38457. }
  38458. IL_0023:
  38459. {
  38460. return;
  38461. }
  38462. }
  38463. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38464. {
  38465. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  38466. memset((&V_0), 0, sizeof(V_0));
  38467. {
  38468. intptr_t L_0 = __this->___m_Ptr_0;
  38469. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  38470. memset((&L_1), 0, sizeof(L_1));
  38471. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  38472. V_0 = L_1;
  38473. goto IL_000f;
  38474. }
  38475. IL_000f:
  38476. {
  38477. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  38478. return L_2;
  38479. }
  38480. }
  38481. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  38482. {
  38483. static bool s_Il2CppMethodInitialized;
  38484. if (!s_Il2CppMethodInitialized)
  38485. {
  38486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38487. s_Il2CppMethodInitialized = true;
  38488. }
  38489. bool V_0 = false;
  38490. {
  38491. intptr_t L_0 = __this->___m_Ptr_0;
  38492. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38493. bool L_2;
  38494. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  38495. V_0 = L_2;
  38496. bool L_3 = V_0;
  38497. if (!L_3)
  38498. {
  38499. goto IL_0021;
  38500. }
  38501. }
  38502. {
  38503. intptr_t L_4 = __this->___m_Ptr_0;
  38504. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  38505. }
  38506. IL_0021:
  38507. {
  38508. return;
  38509. }
  38510. }
  38511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  38512. {
  38513. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38514. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38515. }
  38516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
  38517. {
  38518. static bool s_Il2CppMethodInitialized;
  38519. if (!s_Il2CppMethodInitialized)
  38520. {
  38521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38522. s_Il2CppMethodInitialized = true;
  38523. }
  38524. {
  38525. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38526. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  38527. return L_0;
  38528. }
  38529. }
  38530. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  38531. {
  38532. {
  38533. RuntimeObject* L_0 = ___0_value;
  38534. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  38535. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  38536. return;
  38537. }
  38538. }
  38539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  38540. {
  38541. {
  38542. bool L_0 = ___0_value;
  38543. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  38544. return;
  38545. }
  38546. }
  38547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  38548. {
  38549. {
  38550. int32_t L_0 = ___0_value;
  38551. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  38552. return;
  38553. }
  38554. }
  38555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38556. {
  38557. {
  38558. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  38559. return L_0;
  38560. }
  38561. }
  38562. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38563. {
  38564. {
  38565. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  38566. return L_0;
  38567. }
  38568. }
  38569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38570. {
  38571. {
  38572. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  38573. return L_0;
  38574. }
  38575. }
  38576. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38577. {
  38578. {
  38579. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  38580. return L_0;
  38581. }
  38582. }
  38583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38584. {
  38585. {
  38586. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  38587. return L_0;
  38588. }
  38589. }
  38590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38591. {
  38592. {
  38593. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  38594. return L_0;
  38595. }
  38596. }
  38597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38598. {
  38599. {
  38600. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  38601. return L_0;
  38602. }
  38603. }
  38604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38605. {
  38606. {
  38607. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  38608. return L_0;
  38609. }
  38610. }
  38611. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38612. {
  38613. {
  38614. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  38615. return L_0;
  38616. }
  38617. }
  38618. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38619. {
  38620. {
  38621. int32_t L_0 = ___0_value;
  38622. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  38623. return;
  38624. }
  38625. }
  38626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38627. {
  38628. {
  38629. int32_t L_0 = ___0_value;
  38630. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  38631. return;
  38632. }
  38633. }
  38634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38635. {
  38636. {
  38637. int32_t L_0 = ___0_value;
  38638. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  38639. return;
  38640. }
  38641. }
  38642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38643. {
  38644. {
  38645. int32_t L_0 = ___0_value;
  38646. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  38647. return;
  38648. }
  38649. }
  38650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38651. {
  38652. {
  38653. int32_t L_0 = ___0_value;
  38654. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  38655. return;
  38656. }
  38657. }
  38658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38659. {
  38660. {
  38661. int32_t L_0 = ___0_value;
  38662. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  38663. return;
  38664. }
  38665. }
  38666. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38667. {
  38668. {
  38669. int32_t L_0 = ___0_value;
  38670. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  38671. return;
  38672. }
  38673. }
  38674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38675. {
  38676. {
  38677. int32_t L_0 = ___0_value;
  38678. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  38679. return;
  38680. }
  38681. }
  38682. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38683. {
  38684. {
  38685. int32_t L_0 = ___0_value;
  38686. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  38687. return;
  38688. }
  38689. }
  38690. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38691. {
  38692. {
  38693. int32_t L_0 = ___0_value;
  38694. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  38695. return;
  38696. }
  38697. }
  38698. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  38699. {
  38700. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38701. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38702. }
  38703. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  38704. {
  38705. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  38706. memset((&V_0), 0, sizeof(V_0));
  38707. {
  38708. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  38709. float L_1 = L_0.___x_1;
  38710. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  38711. float L_3 = L_2.___y_2;
  38712. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  38713. float L_5 = L_4.___z_3;
  38714. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  38715. float L_7 = L_6.___w_4;
  38716. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  38717. memset((&L_8), 0, sizeof(L_8));
  38718. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38719. V_0 = L_8;
  38720. goto IL_0021;
  38721. }
  38722. IL_0021:
  38723. {
  38724. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  38725. return L_9;
  38726. }
  38727. }
  38728. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  38729. {
  38730. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  38731. memset((&V_0), 0, sizeof(V_0));
  38732. {
  38733. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  38734. float L_1 = L_0.___r_0;
  38735. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  38736. float L_3 = L_2.___g_1;
  38737. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  38738. float L_5 = L_4.___b_2;
  38739. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  38740. float L_7 = L_6.___a_3;
  38741. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38742. memset((&L_8), 0, sizeof(L_8));
  38743. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38744. V_0 = L_8;
  38745. goto IL_0021;
  38746. }
  38747. IL_0021:
  38748. {
  38749. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  38750. return L_9;
  38751. }
  38752. }
  38753. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  38754. {
  38755. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38756. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38757. }
  38758. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  38759. {
  38760. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38761. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38762. }
  38763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  38764. {
  38765. {
  38766. intptr_t L_0 = *__this;
  38767. return (void*)(L_0);
  38768. }
  38769. }
  38770. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  38771. {
  38772. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  38773. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38774. }
  38775. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  38776. {
  38777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38778. memset((&V_0), 0, sizeof(V_0));
  38779. {
  38780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  38781. float L_1 = L_0.___x_2;
  38782. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  38783. float L_3 = L_2.___y_3;
  38784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  38785. memset((&L_4), 0, sizeof(L_4));
  38786. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38787. V_0 = L_4;
  38788. goto IL_0015;
  38789. }
  38790. IL_0015:
  38791. {
  38792. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  38793. return L_5;
  38794. }
  38795. }
  38796. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  38797. {
  38798. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  38799. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38800. }
  38801. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  38802. {
  38803. float V_0 = 0.0f;
  38804. bool V_1 = false;
  38805. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  38806. memset((&V_2), 0, sizeof(V_2));
  38807. {
  38808. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  38809. float L_1;
  38810. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  38811. V_0 = L_1;
  38812. float L_2 = V_0;
  38813. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  38814. bool L_3 = V_1;
  38815. if (!L_3)
  38816. {
  38817. goto IL_001e;
  38818. }
  38819. }
  38820. {
  38821. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  38822. float L_5 = V_0;
  38823. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  38824. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  38825. V_2 = L_6;
  38826. goto IL_0026;
  38827. }
  38828. IL_001e:
  38829. {
  38830. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  38831. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  38832. V_2 = L_7;
  38833. goto IL_0026;
  38834. }
  38835. IL_0026:
  38836. {
  38837. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  38838. return L_8;
  38839. }
  38840. }
  38841. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38842. {
  38843. float V_0 = 0.0f;
  38844. {
  38845. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38846. float L_1 = L_0.___x_2;
  38847. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38848. float L_3 = L_2.___x_2;
  38849. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38850. float L_5 = L_4.___y_3;
  38851. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38852. float L_7 = L_6.___y_3;
  38853. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38854. float L_9 = L_8.___z_4;
  38855. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38856. float L_11 = L_10.___z_4;
  38857. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  38858. goto IL_002d;
  38859. }
  38860. IL_002d:
  38861. {
  38862. float L_12 = V_0;
  38863. return L_12;
  38864. }
  38865. }
  38866. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  38867. {
  38868. static bool s_Il2CppMethodInitialized;
  38869. if (!s_Il2CppMethodInitialized)
  38870. {
  38871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  38872. s_Il2CppMethodInitialized = true;
  38873. }
  38874. bool V_0 = false;
  38875. {
  38876. float L_0 = ___1_b;
  38877. float L_1 = ___0_a;
  38878. float L_2;
  38879. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  38880. float L_3 = ___0_a;
  38881. float L_4;
  38882. L_4 = fabsf(L_3);
  38883. float L_5 = ___1_b;
  38884. float L_6;
  38885. L_6 = fabsf(L_5);
  38886. float L_7;
  38887. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  38888. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  38889. float L_9;
  38890. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  38891. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  38892. goto IL_0035;
  38893. }
  38894. IL_0035:
  38895. {
  38896. bool L_10 = V_0;
  38897. return L_10;
  38898. }
  38899. }
  38900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  38901. {
  38902. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38903. memset((&V_0), 0, sizeof(V_0));
  38904. {
  38905. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38906. float L_1 = L_0.___x_2;
  38907. float L_2 = ___1_d;
  38908. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  38909. float L_4 = L_3.___y_3;
  38910. float L_5 = ___1_d;
  38911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  38912. float L_7 = L_6.___z_4;
  38913. float L_8 = ___1_d;
  38914. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  38915. memset((&L_9), 0, sizeof(L_9));
  38916. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  38917. V_0 = L_9;
  38918. goto IL_0021;
  38919. }
  38920. IL_0021:
  38921. {
  38922. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  38923. return L_10;
  38924. }
  38925. }
  38926. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38927. {
  38928. int32_t V_0 = 0;
  38929. {
  38930. float* L_0 = (&__this->___x_2);
  38931. int32_t L_1;
  38932. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  38933. float* L_2 = (&__this->___y_3);
  38934. int32_t L_3;
  38935. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  38936. float* L_4 = (&__this->___z_4);
  38937. int32_t L_5;
  38938. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  38939. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  38940. goto IL_002b;
  38941. }
  38942. IL_002b:
  38943. {
  38944. int32_t L_6 = V_0;
  38945. return L_6;
  38946. }
  38947. }
  38948. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  38949. {
  38950. bool V_0 = false;
  38951. int32_t G_B4_0 = 0;
  38952. {
  38953. float L_0 = __this->___x_2;
  38954. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  38955. float L_2 = L_1.___x_2;
  38956. if ((!(((float)L_0) == ((float)L_2))))
  38957. {
  38958. goto IL_002d;
  38959. }
  38960. }
  38961. {
  38962. float L_3 = __this->___y_3;
  38963. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  38964. float L_5 = L_4.___y_3;
  38965. if ((!(((float)L_3) == ((float)L_5))))
  38966. {
  38967. goto IL_002d;
  38968. }
  38969. }
  38970. {
  38971. float L_6 = __this->___z_4;
  38972. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  38973. float L_8 = L_7.___z_4;
  38974. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  38975. goto IL_002e;
  38976. }
  38977. IL_002d:
  38978. {
  38979. G_B4_0 = 0;
  38980. }
  38981. IL_002e:
  38982. {
  38983. V_0 = (bool)G_B4_0;
  38984. goto IL_0031;
  38985. }
  38986. IL_0031:
  38987. {
  38988. bool L_9 = V_0;
  38989. return L_9;
  38990. }
  38991. }
  38992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38993. {
  38994. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38995. memset((&V_0), 0, sizeof(V_0));
  38996. {
  38997. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38998. float L_1 = L_0.___x_2;
  38999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  39000. float L_3 = L_2.___x_2;
  39001. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  39002. float L_5 = L_4.___y_3;
  39003. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  39004. float L_7 = L_6.___y_3;
  39005. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  39006. float L_9 = L_8.___z_4;
  39007. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  39008. float L_11 = L_10.___z_4;
  39009. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  39010. memset((&L_12), 0, sizeof(L_12));
  39011. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  39012. V_0 = L_12;
  39013. goto IL_0030;
  39014. }
  39015. IL_0030:
  39016. {
  39017. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  39018. return L_13;
  39019. }
  39020. }
  39021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  39022. {
  39023. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  39024. memset((&V_0), 0, sizeof(V_0));
  39025. {
  39026. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  39027. float L_1 = L_0.___x_2;
  39028. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  39029. float L_3 = L_2.___x_2;
  39030. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  39031. float L_5 = L_4.___y_3;
  39032. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  39033. float L_7 = L_6.___y_3;
  39034. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  39035. float L_9 = L_8.___z_4;
  39036. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  39037. float L_11 = L_10.___z_4;
  39038. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  39039. memset((&L_12), 0, sizeof(L_12));
  39040. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  39041. V_0 = L_12;
  39042. goto IL_0030;
  39043. }
  39044. IL_0030:
  39045. {
  39046. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  39047. return L_13;
  39048. }
  39049. }
  39050. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  39051. {
  39052. float V_0 = 0.0f;
  39053. float V_1 = 0.0f;
  39054. float V_2 = 0.0f;
  39055. float V_3 = 0.0f;
  39056. bool V_4 = false;
  39057. {
  39058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  39059. float L_1 = L_0.___x_2;
  39060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  39061. float L_3 = L_2.___x_2;
  39062. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  39063. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  39064. float L_5 = L_4.___y_3;
  39065. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  39066. float L_7 = L_6.___y_3;
  39067. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  39068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  39069. float L_9 = L_8.___z_4;
  39070. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  39071. float L_11 = L_10.___z_4;
  39072. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  39073. float L_12 = V_0;
  39074. float L_13 = V_0;
  39075. float L_14 = V_1;
  39076. float L_15 = V_1;
  39077. float L_16 = V_2;
  39078. float L_17 = V_2;
  39079. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  39080. float L_18 = V_3;
  39081. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  39082. goto IL_0043;
  39083. }
  39084. IL_0043:
  39085. {
  39086. bool L_19 = V_4;
  39087. return L_19;
  39088. }
  39089. }
  39090. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  39091. {
  39092. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  39093. memset((&V_0), 0, sizeof(V_0));
  39094. {
  39095. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  39096. float L_1 = L_0.___x_2;
  39097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  39098. float L_3 = L_2.___x_2;
  39099. float L_4;
  39100. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  39101. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  39102. float L_6 = L_5.___y_3;
  39103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  39104. float L_8 = L_7.___y_3;
  39105. float L_9;
  39106. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  39107. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  39108. float L_11 = L_10.___z_4;
  39109. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  39110. float L_13 = L_12.___z_4;
  39111. float L_14;
  39112. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  39113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  39114. memset((&L_15), 0, sizeof(L_15));
  39115. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  39116. V_0 = L_15;
  39117. goto IL_003c;
  39118. }
  39119. IL_003c:
  39120. {
  39121. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  39122. return L_16;
  39123. }
  39124. }
  39125. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  39126. {
  39127. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  39128. memset((&V_0), 0, sizeof(V_0));
  39129. {
  39130. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  39131. float L_1 = L_0.___x_2;
  39132. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  39133. float L_3 = L_2.___x_2;
  39134. float L_4;
  39135. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  39136. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  39137. float L_6 = L_5.___y_3;
  39138. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  39139. float L_8 = L_7.___y_3;
  39140. float L_9;
  39141. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  39142. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  39143. float L_11 = L_10.___z_4;
  39144. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  39145. float L_13 = L_12.___z_4;
  39146. float L_14;
  39147. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  39148. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  39149. memset((&L_15), 0, sizeof(L_15));
  39150. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  39151. V_0 = L_15;
  39152. goto IL_003c;
  39153. }
  39154. IL_003c:
  39155. {
  39156. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  39157. return L_16;
  39158. }
  39159. }
  39160. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  39161. {
  39162. {
  39163. float L_0 = ___0_x;
  39164. __this->___x_0 = L_0;
  39165. float L_1 = ___1_y;
  39166. __this->___y_1 = L_1;
  39167. return;
  39168. }
  39169. }
  39170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39171. {
  39172. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39173. memset((&V_0), 0, sizeof(V_0));
  39174. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  39175. memset((&V_1), 0, sizeof(V_1));
  39176. {
  39177. float L_0 = __this->___x_0;
  39178. float L_1 = __this->___y_1;
  39179. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  39180. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  39181. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  39182. V_1 = L_2;
  39183. goto IL_0020;
  39184. }
  39185. IL_0020:
  39186. {
  39187. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  39188. return L_3;
  39189. }
  39190. }
  39191. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  39192. {
  39193. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  39194. memset((&V_0), 0, sizeof(V_0));
  39195. {
  39196. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  39197. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  39198. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  39199. V_0 = L_1;
  39200. goto IL_000f;
  39201. }
  39202. IL_000f:
  39203. {
  39204. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  39205. return L_2;
  39206. }
  39207. }
  39208. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method)
  39209. {
  39210. static bool s_Il2CppMethodInitialized;
  39211. if (!s_Il2CppMethodInitialized)
  39212. {
  39213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  39214. s_Il2CppMethodInitialized = true;
  39215. }
  39216. {
  39217. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  39218. return L_0;
  39219. }
  39220. }
  39221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  39222. {
  39223. {
  39224. int32_t L_0 = __this->____stringLength_4;
  39225. return L_0;
  39226. }
  39227. }
  39228. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method)
  39229. {
  39230. {
  39231. Exception_t* L_0 = __this->____innerException_4;
  39232. return L_0;
  39233. }
  39234. }
  39235. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method)
  39236. {
  39237. {
  39238. int32_t L_0 = ___0_value;
  39239. __this->____HResult_11 = L_0;
  39240. return;
  39241. }
  39242. }
  39243. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method)
  39244. {
  39245. {
  39246. RuntimeObject* L_0 = __this->____exception_1;
  39247. return L_0;
  39248. }
  39249. }
  39250. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  39251. {
  39252. {
  39253. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  39254. return L_0;
  39255. }
  39256. }
  39257. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  39258. {
  39259. {
  39260. float L_0 = ___0_value;
  39261. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  39262. return;
  39263. }
  39264. }
  39265. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method)
  39266. {
  39267. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  39268. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_state, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39269. }
  39270. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  39271. {
  39272. int32_t V_0 = 0;
  39273. int32_t V_1 = 0;
  39274. float V_2 = 0.0f;
  39275. {
  39276. int32_t L_0 = ___0_index;
  39277. V_1 = L_0;
  39278. int32_t L_1 = V_1;
  39279. V_0 = L_1;
  39280. int32_t L_2 = V_0;
  39281. if (!L_2)
  39282. {
  39283. goto IL_0010;
  39284. }
  39285. }
  39286. {
  39287. goto IL_000a;
  39288. }
  39289. IL_000a:
  39290. {
  39291. int32_t L_3 = V_0;
  39292. if ((((int32_t)L_3) == ((int32_t)1)))
  39293. {
  39294. goto IL_0019;
  39295. }
  39296. }
  39297. {
  39298. goto IL_0022;
  39299. }
  39300. IL_0010:
  39301. {
  39302. float L_4 = __this->___x_0;
  39303. V_2 = L_4;
  39304. goto IL_002d;
  39305. }
  39306. IL_0019:
  39307. {
  39308. float L_5 = __this->___y_1;
  39309. V_2 = L_5;
  39310. goto IL_002d;
  39311. }
  39312. IL_0022:
  39313. {
  39314. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39315. NullCheck(L_6);
  39316. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39317. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  39318. }
  39319. IL_002d:
  39320. {
  39321. float L_7 = V_2;
  39322. return L_7;
  39323. }
  39324. }
  39325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  39326. {
  39327. int32_t V_0 = 0;
  39328. int32_t V_1 = 0;
  39329. {
  39330. int32_t L_0 = ___0_index;
  39331. V_1 = L_0;
  39332. int32_t L_1 = V_1;
  39333. V_0 = L_1;
  39334. int32_t L_2 = V_0;
  39335. if (!L_2)
  39336. {
  39337. goto IL_0010;
  39338. }
  39339. }
  39340. {
  39341. goto IL_000a;
  39342. }
  39343. IL_000a:
  39344. {
  39345. int32_t L_3 = V_0;
  39346. if ((((int32_t)L_3) == ((int32_t)1)))
  39347. {
  39348. goto IL_0019;
  39349. }
  39350. }
  39351. {
  39352. goto IL_0022;
  39353. }
  39354. IL_0010:
  39355. {
  39356. float L_4 = ___1_value;
  39357. __this->___x_0 = L_4;
  39358. goto IL_002d;
  39359. }
  39360. IL_0019:
  39361. {
  39362. float L_5 = ___1_value;
  39363. __this->___y_1 = L_5;
  39364. goto IL_002d;
  39365. }
  39366. IL_0022:
  39367. {
  39368. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39369. NullCheck(L_6);
  39370. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39371. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  39372. }
  39373. IL_002d:
  39374. {
  39375. return;
  39376. }
  39377. }
  39378. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  39379. {
  39380. bool V_0 = false;
  39381. float V_1 = 0.0f;
  39382. bool V_2 = false;
  39383. {
  39384. float L_0 = ___0_value;
  39385. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  39386. bool L_1 = V_0;
  39387. if (!L_1)
  39388. {
  39389. goto IL_0015;
  39390. }
  39391. }
  39392. {
  39393. V_1 = (0.0f);
  39394. goto IL_002d;
  39395. }
  39396. IL_0015:
  39397. {
  39398. float L_2 = ___0_value;
  39399. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  39400. bool L_3 = V_2;
  39401. if (!L_3)
  39402. {
  39403. goto IL_0029;
  39404. }
  39405. }
  39406. {
  39407. V_1 = (1.0f);
  39408. goto IL_002d;
  39409. }
  39410. IL_0029:
  39411. {
  39412. float L_4 = ___0_value;
  39413. V_1 = L_4;
  39414. goto IL_002d;
  39415. }
  39416. IL_002d:
  39417. {
  39418. float L_5 = V_1;
  39419. return L_5;
  39420. }
  39421. }
  39422. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39423. {
  39424. static bool s_Il2CppMethodInitialized;
  39425. if (!s_Il2CppMethodInitialized)
  39426. {
  39427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39428. s_Il2CppMethodInitialized = true;
  39429. }
  39430. float V_0 = 0.0f;
  39431. {
  39432. float L_0 = __this->___x_0;
  39433. float L_1 = __this->___x_0;
  39434. float L_2 = __this->___y_1;
  39435. float L_3 = __this->___y_1;
  39436. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39437. double L_4;
  39438. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  39439. V_0 = ((float)L_4);
  39440. goto IL_0026;
  39441. }
  39442. IL_0026:
  39443. {
  39444. float L_5 = V_0;
  39445. return L_5;
  39446. }
  39447. }
  39448. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  39449. {
  39450. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39451. memset((&V_0), 0, sizeof(V_0));
  39452. {
  39453. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  39454. float L_1 = L_0.___x_0;
  39455. float L_2 = ___1_d;
  39456. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  39457. float L_4 = L_3.___y_1;
  39458. float L_5 = ___1_d;
  39459. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39460. memset((&L_6), 0, sizeof(L_6));
  39461. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  39462. V_0 = L_6;
  39463. goto IL_0019;
  39464. }
  39465. IL_0019:
  39466. {
  39467. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  39468. return L_7;
  39469. }
  39470. }
  39471. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  39472. {
  39473. static bool s_Il2CppMethodInitialized;
  39474. if (!s_Il2CppMethodInitialized)
  39475. {
  39476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39477. s_Il2CppMethodInitialized = true;
  39478. }
  39479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39480. memset((&V_0), 0, sizeof(V_0));
  39481. {
  39482. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  39483. V_0 = L_0;
  39484. goto IL_0009;
  39485. }
  39486. IL_0009:
  39487. {
  39488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  39489. return L_1;
  39490. }
  39491. }
  39492. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39493. {
  39494. float V_0 = 0.0f;
  39495. bool V_1 = false;
  39496. {
  39497. float L_0;
  39498. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  39499. V_0 = L_0;
  39500. float L_1 = V_0;
  39501. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  39502. bool L_2 = V_1;
  39503. if (!L_2)
  39504. {
  39505. goto IL_0028;
  39506. }
  39507. }
  39508. {
  39509. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  39510. float L_4 = V_0;
  39511. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  39512. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  39513. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  39514. goto IL_0033;
  39515. }
  39516. IL_0028:
  39517. {
  39518. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39519. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  39520. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  39521. }
  39522. IL_0033:
  39523. {
  39524. return;
  39525. }
  39526. }
  39527. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39528. {
  39529. int32_t V_0 = 0;
  39530. {
  39531. float* L_0 = (&__this->___x_0);
  39532. int32_t L_1;
  39533. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39534. float* L_2 = (&__this->___y_1);
  39535. int32_t L_3;
  39536. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39537. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39538. goto IL_001d;
  39539. }
  39540. IL_001d:
  39541. {
  39542. int32_t L_4 = V_0;
  39543. return L_4;
  39544. }
  39545. }
  39546. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  39547. {
  39548. bool V_0 = false;
  39549. int32_t G_B3_0 = 0;
  39550. {
  39551. float L_0 = __this->___x_0;
  39552. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  39553. float L_2 = L_1.___x_0;
  39554. if ((!(((float)L_0) == ((float)L_2))))
  39555. {
  39556. goto IL_001f;
  39557. }
  39558. }
  39559. {
  39560. float L_3 = __this->___y_1;
  39561. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  39562. float L_5 = L_4.___y_1;
  39563. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  39564. goto IL_0020;
  39565. }
  39566. IL_001f:
  39567. {
  39568. G_B3_0 = 0;
  39569. }
  39570. IL_0020:
  39571. {
  39572. V_0 = (bool)G_B3_0;
  39573. goto IL_0023;
  39574. }
  39575. IL_0023:
  39576. {
  39577. bool L_6 = V_0;
  39578. return L_6;
  39579. }
  39580. }
  39581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39582. {
  39583. static bool s_Il2CppMethodInitialized;
  39584. if (!s_Il2CppMethodInitialized)
  39585. {
  39586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39587. s_Il2CppMethodInitialized = true;
  39588. }
  39589. bool V_0 = false;
  39590. bool V_1 = false;
  39591. {
  39592. RuntimeObject* L_0 = ___0_other;
  39593. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39594. bool L_1 = V_0;
  39595. if (!L_1)
  39596. {
  39597. goto IL_0015;
  39598. }
  39599. }
  39600. {
  39601. V_1 = (bool)0;
  39602. goto IL_0024;
  39603. }
  39604. IL_0015:
  39605. {
  39606. RuntimeObject* L_2 = ___0_other;
  39607. bool L_3;
  39608. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  39609. V_1 = L_3;
  39610. goto IL_0024;
  39611. }
  39612. IL_0024:
  39613. {
  39614. bool L_4 = V_1;
  39615. return L_4;
  39616. }
  39617. }
  39618. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39619. {
  39620. float V_0 = 0.0f;
  39621. {
  39622. float L_0 = __this->___x_0;
  39623. float L_1 = __this->___x_0;
  39624. float L_2 = __this->___y_1;
  39625. float L_3 = __this->___y_1;
  39626. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  39627. goto IL_001f;
  39628. }
  39629. IL_001f:
  39630. {
  39631. float L_4 = V_0;
  39632. return L_4;
  39633. }
  39634. }
  39635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39636. {
  39637. float V_0 = 0.0f;
  39638. {
  39639. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39640. float L_1 = L_0.___x_0;
  39641. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39642. float L_3 = L_2.___x_0;
  39643. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39644. float L_5 = L_4.___y_1;
  39645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39646. float L_7 = L_6.___y_1;
  39647. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  39648. goto IL_001f;
  39649. }
  39650. IL_001f:
  39651. {
  39652. float L_8 = V_0;
  39653. return L_8;
  39654. }
  39655. }
  39656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  39657. {
  39658. bool V_0 = false;
  39659. bool V_1 = false;
  39660. float V_2 = 0.0f;
  39661. {
  39662. float L_0 = ___0_value;
  39663. float L_1 = ___1_min;
  39664. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  39665. bool L_2 = V_0;
  39666. if (!L_2)
  39667. {
  39668. goto IL_000e;
  39669. }
  39670. }
  39671. {
  39672. float L_3 = ___1_min;
  39673. ___0_value = L_3;
  39674. goto IL_0019;
  39675. }
  39676. IL_000e:
  39677. {
  39678. float L_4 = ___0_value;
  39679. float L_5 = ___2_max;
  39680. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  39681. bool L_6 = V_1;
  39682. if (!L_6)
  39683. {
  39684. goto IL_0019;
  39685. }
  39686. }
  39687. {
  39688. float L_7 = ___2_max;
  39689. ___0_value = L_7;
  39690. }
  39691. IL_0019:
  39692. {
  39693. float L_8 = ___0_value;
  39694. V_2 = L_8;
  39695. goto IL_001d;
  39696. }
  39697. IL_001d:
  39698. {
  39699. float L_9 = V_2;
  39700. return L_9;
  39701. }
  39702. }
  39703. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39704. {
  39705. float V_0 = 0.0f;
  39706. float G_B3_0 = 0.0f;
  39707. {
  39708. float L_0 = ___0_a;
  39709. float L_1 = ___1_b;
  39710. if ((((float)L_0) < ((float)L_1)))
  39711. {
  39712. goto IL_0008;
  39713. }
  39714. }
  39715. {
  39716. float L_2 = ___1_b;
  39717. G_B3_0 = L_2;
  39718. goto IL_0009;
  39719. }
  39720. IL_0008:
  39721. {
  39722. float L_3 = ___0_a;
  39723. G_B3_0 = L_3;
  39724. }
  39725. IL_0009:
  39726. {
  39727. V_0 = G_B3_0;
  39728. goto IL_000c;
  39729. }
  39730. IL_000c:
  39731. {
  39732. float L_4 = V_0;
  39733. return L_4;
  39734. }
  39735. }
  39736. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39737. {
  39738. float V_0 = 0.0f;
  39739. float G_B3_0 = 0.0f;
  39740. {
  39741. float L_0 = ___0_a;
  39742. float L_1 = ___1_b;
  39743. if ((((float)L_0) > ((float)L_1)))
  39744. {
  39745. goto IL_0008;
  39746. }
  39747. }
  39748. {
  39749. float L_2 = ___1_b;
  39750. G_B3_0 = L_2;
  39751. goto IL_0009;
  39752. }
  39753. IL_0008:
  39754. {
  39755. float L_3 = ___0_a;
  39756. G_B3_0 = L_3;
  39757. }
  39758. IL_0009:
  39759. {
  39760. V_0 = G_B3_0;
  39761. goto IL_000c;
  39762. }
  39763. IL_000c:
  39764. {
  39765. float L_4 = V_0;
  39766. return L_4;
  39767. }
  39768. }
  39769. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39770. {
  39771. float V_0 = 0.0f;
  39772. float V_1 = 0.0f;
  39773. bool V_2 = false;
  39774. {
  39775. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39776. float L_1 = L_0.___x_0;
  39777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39778. float L_3 = L_2.___x_0;
  39779. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  39780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39781. float L_5 = L_4.___y_1;
  39782. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39783. float L_7 = L_6.___y_1;
  39784. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  39785. float L_8 = V_0;
  39786. float L_9 = V_0;
  39787. float L_10 = V_1;
  39788. float L_11 = V_1;
  39789. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  39790. goto IL_002e;
  39791. }
  39792. IL_002e:
  39793. {
  39794. bool L_12 = V_2;
  39795. return L_12;
  39796. }
  39797. }
  39798. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  39799. {
  39800. {
  39801. float L_0 = ___0_x;
  39802. __this->___x_2 = L_0;
  39803. float L_1 = ___1_y;
  39804. __this->___y_3 = L_1;
  39805. float L_2 = ___2_z;
  39806. __this->___z_4 = L_2;
  39807. return;
  39808. }
  39809. }
  39810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39811. {
  39812. int32_t V_0 = 0;
  39813. {
  39814. int32_t L_0 = __this->___m_X_0;
  39815. V_0 = L_0;
  39816. goto IL_000a;
  39817. }
  39818. IL_000a:
  39819. {
  39820. int32_t L_1 = V_0;
  39821. return L_1;
  39822. }
  39823. }
  39824. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39825. {
  39826. {
  39827. int32_t L_0 = ___0_value;
  39828. __this->___m_X_0 = L_0;
  39829. return;
  39830. }
  39831. }
  39832. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39833. {
  39834. int32_t V_0 = 0;
  39835. {
  39836. int32_t L_0 = __this->___m_Y_1;
  39837. V_0 = L_0;
  39838. goto IL_000a;
  39839. }
  39840. IL_000a:
  39841. {
  39842. int32_t L_1 = V_0;
  39843. return L_1;
  39844. }
  39845. }
  39846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39847. {
  39848. {
  39849. int32_t L_0 = ___0_value;
  39850. __this->___m_Y_1 = L_0;
  39851. return;
  39852. }
  39853. }
  39854. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  39855. {
  39856. {
  39857. int32_t L_0 = ___0_x;
  39858. __this->___m_X_0 = L_0;
  39859. int32_t L_1 = ___1_y;
  39860. __this->___m_Y_1 = L_1;
  39861. return;
  39862. }
  39863. }
  39864. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
  39865. {
  39866. static bool s_Il2CppMethodInitialized;
  39867. if (!s_Il2CppMethodInitialized)
  39868. {
  39869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39870. s_Il2CppMethodInitialized = true;
  39871. }
  39872. int32_t V_0 = 0;
  39873. {
  39874. float L_0 = ___0_f;
  39875. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39876. double L_1;
  39877. L_1 = floor(((double)L_0));
  39878. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  39879. goto IL_000c;
  39880. }
  39881. IL_000c:
  39882. {
  39883. int32_t L_2 = V_0;
  39884. return L_2;
  39885. }
  39886. }
  39887. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  39888. {
  39889. bool V_0 = false;
  39890. int32_t G_B3_0 = 0;
  39891. {
  39892. int32_t L_0;
  39893. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39894. int32_t L_1;
  39895. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  39896. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  39897. {
  39898. goto IL_0021;
  39899. }
  39900. }
  39901. {
  39902. int32_t L_2;
  39903. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39904. int32_t L_3;
  39905. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  39906. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  39907. goto IL_0022;
  39908. }
  39909. IL_0021:
  39910. {
  39911. G_B3_0 = 0;
  39912. }
  39913. IL_0022:
  39914. {
  39915. V_0 = (bool)G_B3_0;
  39916. goto IL_0025;
  39917. }
  39918. IL_0025:
  39919. {
  39920. bool L_4 = V_0;
  39921. return L_4;
  39922. }
  39923. }
  39924. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39925. {
  39926. static bool s_Il2CppMethodInitialized;
  39927. if (!s_Il2CppMethodInitialized)
  39928. {
  39929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  39930. s_Il2CppMethodInitialized = true;
  39931. }
  39932. bool V_0 = false;
  39933. bool V_1 = false;
  39934. {
  39935. RuntimeObject* L_0 = ___0_other;
  39936. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39937. bool L_1 = V_0;
  39938. if (!L_1)
  39939. {
  39940. goto IL_0015;
  39941. }
  39942. }
  39943. {
  39944. V_1 = (bool)0;
  39945. goto IL_0024;
  39946. }
  39947. IL_0015:
  39948. {
  39949. RuntimeObject* L_2 = ___0_other;
  39950. bool L_3;
  39951. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  39952. V_1 = L_3;
  39953. goto IL_0024;
  39954. }
  39955. IL_0024:
  39956. {
  39957. bool L_4 = V_1;
  39958. return L_4;
  39959. }
  39960. }
  39961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39962. {
  39963. int32_t V_0 = 0;
  39964. int32_t V_1 = 0;
  39965. {
  39966. int32_t L_0;
  39967. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39968. V_0 = L_0;
  39969. int32_t L_1;
  39970. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39971. int32_t L_2;
  39972. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39973. V_0 = L_2;
  39974. int32_t L_3;
  39975. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39976. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39977. goto IL_0023;
  39978. }
  39979. IL_0023:
  39980. {
  39981. int32_t L_4 = V_1;
  39982. return L_4;
  39983. }
  39984. }
  39985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  39986. {
  39987. int32_t V_0 = 0;
  39988. {
  39989. float* L_0 = (&__this->___x_1);
  39990. int32_t L_1;
  39991. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39992. float* L_2 = (&__this->___y_2);
  39993. int32_t L_3;
  39994. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39995. float* L_4 = (&__this->___z_3);
  39996. int32_t L_5;
  39997. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  39998. float* L_6 = (&__this->___w_4);
  39999. int32_t L_7;
  40000. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  40001. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  40002. goto IL_0039;
  40003. }
  40004. IL_0039:
  40005. {
  40006. int32_t L_8 = V_0;
  40007. return L_8;
  40008. }
  40009. }
  40010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  40011. {
  40012. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  40013. memset((&V_0), 0, sizeof(V_0));
  40014. int32_t V_1 = 0;
  40015. {
  40016. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  40017. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  40018. V_0 = L_0;
  40019. int32_t L_1;
  40020. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  40021. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  40022. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  40023. V_0 = L_2;
  40024. int32_t L_3;
  40025. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  40026. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  40027. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  40028. V_0 = L_4;
  40029. int32_t L_5;
  40030. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  40031. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  40032. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  40033. V_0 = L_6;
  40034. int32_t L_7;
  40035. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  40036. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  40037. goto IL_0061;
  40038. }
  40039. IL_0061:
  40040. {
  40041. int32_t L_8 = V_1;
  40042. return L_8;
  40043. }
  40044. }
  40045. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  40046. {
  40047. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  40048. memset((&V_0), 0, sizeof(V_0));
  40049. bool V_1 = false;
  40050. int32_t G_B5_0 = 0;
  40051. {
  40052. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  40053. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  40054. V_0 = L_0;
  40055. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  40056. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  40057. bool L_2;
  40058. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  40059. if (!L_2)
  40060. {
  40061. goto IL_0065;
  40062. }
  40063. }
  40064. {
  40065. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  40066. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  40067. V_0 = L_3;
  40068. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  40069. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  40070. bool L_5;
  40071. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  40072. if (!L_5)
  40073. {
  40074. goto IL_0065;
  40075. }
  40076. }
  40077. {
  40078. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  40079. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  40080. V_0 = L_6;
  40081. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  40082. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  40083. bool L_8;
  40084. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  40085. if (!L_8)
  40086. {
  40087. goto IL_0065;
  40088. }
  40089. }
  40090. {
  40091. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  40092. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  40093. V_0 = L_9;
  40094. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  40095. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  40096. bool L_11;
  40097. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  40098. G_B5_0 = ((int32_t)(L_11));
  40099. goto IL_0066;
  40100. }
  40101. IL_0065:
  40102. {
  40103. G_B5_0 = 0;
  40104. }
  40105. IL_0066:
  40106. {
  40107. V_1 = (bool)G_B5_0;
  40108. goto IL_0069;
  40109. }
  40110. IL_0069:
  40111. {
  40112. bool L_12 = V_1;
  40113. return L_12;
  40114. }
  40115. }
  40116. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  40117. {
  40118. static bool s_Il2CppMethodInitialized;
  40119. if (!s_Il2CppMethodInitialized)
  40120. {
  40121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  40122. s_Il2CppMethodInitialized = true;
  40123. }
  40124. bool V_0 = false;
  40125. bool V_1 = false;
  40126. {
  40127. RuntimeObject* L_0 = ___0_other;
  40128. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  40129. bool L_1 = V_0;
  40130. if (!L_1)
  40131. {
  40132. goto IL_0015;
  40133. }
  40134. }
  40135. {
  40136. V_1 = (bool)0;
  40137. goto IL_0024;
  40138. }
  40139. IL_0015:
  40140. {
  40141. RuntimeObject* L_2 = ___0_other;
  40142. bool L_3;
  40143. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  40144. V_1 = L_3;
  40145. goto IL_0024;
  40146. }
  40147. IL_0024:
  40148. {
  40149. bool L_4 = V_1;
  40150. return L_4;
  40151. }
  40152. }
  40153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  40154. {
  40155. bool V_0 = false;
  40156. int32_t G_B5_0 = 0;
  40157. {
  40158. float L_0 = __this->___x_1;
  40159. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  40160. float L_2 = L_1.___x_1;
  40161. if ((!(((float)L_0) == ((float)L_2))))
  40162. {
  40163. goto IL_003b;
  40164. }
  40165. }
  40166. {
  40167. float L_3 = __this->___y_2;
  40168. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  40169. float L_5 = L_4.___y_2;
  40170. if ((!(((float)L_3) == ((float)L_5))))
  40171. {
  40172. goto IL_003b;
  40173. }
  40174. }
  40175. {
  40176. float L_6 = __this->___z_3;
  40177. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  40178. float L_8 = L_7.___z_3;
  40179. if ((!(((float)L_6) == ((float)L_8))))
  40180. {
  40181. goto IL_003b;
  40182. }
  40183. }
  40184. {
  40185. float L_9 = __this->___w_4;
  40186. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  40187. float L_11 = L_10.___w_4;
  40188. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  40189. goto IL_003c;
  40190. }
  40191. IL_003b:
  40192. {
  40193. G_B5_0 = 0;
  40194. }
  40195. IL_003c:
  40196. {
  40197. V_0 = (bool)G_B5_0;
  40198. goto IL_003f;
  40199. }
  40200. IL_003f:
  40201. {
  40202. bool L_12 = V_0;
  40203. return L_12;
  40204. }
  40205. }
  40206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  40207. {
  40208. {
  40209. float L_0 = ___0_x;
  40210. __this->___x_1 = L_0;
  40211. float L_1 = ___1_y;
  40212. __this->___y_2 = L_1;
  40213. float L_2 = ___2_z;
  40214. __this->___z_3 = L_2;
  40215. float L_3 = ___3_w;
  40216. __this->___w_4 = L_3;
  40217. return;
  40218. }
  40219. }
  40220. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  40221. {
  40222. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  40223. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40224. }
  40225. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  40226. {
  40227. {
  40228. int32_t L_0 = (int32_t)__this->____size_2;
  40229. return L_0;
  40230. }
  40231. }
  40232. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  40233. {
  40234. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
  40235. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40236. }
  40237. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  40238. {
  40239. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  40240. int32_t V_1 = 0;
  40241. {
  40242. int32_t L_0 = (int32_t)__this->____version_3;
  40243. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40244. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  40245. V_0 = L_1;
  40246. int32_t L_2 = (int32_t)__this->____size_2;
  40247. V_1 = L_2;
  40248. int32_t L_3 = V_1;
  40249. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  40250. NullCheck(L_4);
  40251. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40252. {
  40253. goto IL_0034;
  40254. }
  40255. }
  40256. {
  40257. int32_t L_5 = V_1;
  40258. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40259. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  40260. int32_t L_7 = V_1;
  40261. RuntimeObject* L_8 = ___0_item;
  40262. NullCheck(L_6);
  40263. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  40264. return;
  40265. }
  40266. IL_0034:
  40267. {
  40268. RuntimeObject* L_9 = ___0_item;
  40269. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40270. return;
  40271. }
  40272. }
  40273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  40274. {
  40275. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  40276. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40277. }
  40278. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40279. {
  40280. {
  40281. RuntimeObject* L_0 = (RuntimeObject*)__this->___key_0;
  40282. return L_0;
  40283. }
  40284. }
  40285. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40286. {
  40287. {
  40288. RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
  40289. return L_0;
  40290. }
  40291. }
  40292. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  40293. {
  40294. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* V_0 = NULL;
  40295. int32_t V_1 = 0;
  40296. {
  40297. int32_t L_0 = (int32_t)__this->____version_3;
  40298. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40299. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_1 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40300. V_0 = L_1;
  40301. int32_t L_2 = (int32_t)__this->____size_2;
  40302. V_1 = L_2;
  40303. int32_t L_3 = V_1;
  40304. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_4 = V_0;
  40305. NullCheck(L_4);
  40306. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40307. {
  40308. goto IL_0034;
  40309. }
  40310. }
  40311. {
  40312. int32_t L_5 = V_1;
  40313. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40314. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_6 = V_0;
  40315. int32_t L_7 = V_1;
  40316. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_8 = ___0_item;
  40317. NullCheck(L_6);
  40318. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44)L_8);
  40319. return;
  40320. }
  40321. IL_0034:
  40322. {
  40323. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_9 = ___0_item;
  40324. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40325. return;
  40326. }
  40327. }
  40328. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40329. {
  40330. int32_t V_0 = 0;
  40331. {
  40332. int32_t L_0 = (int32_t)__this->____version_3;
  40333. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40334. if (!true)
  40335. {
  40336. goto IL_0035;
  40337. }
  40338. }
  40339. {
  40340. int32_t L_1 = (int32_t)__this->____size_2;
  40341. V_0 = L_1;
  40342. __this->____size_2 = 0;
  40343. int32_t L_2 = V_0;
  40344. if ((((int32_t)L_2) <= ((int32_t)0)))
  40345. {
  40346. goto IL_003c;
  40347. }
  40348. }
  40349. {
  40350. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_3 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40351. int32_t L_4 = V_0;
  40352. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  40353. return;
  40354. }
  40355. IL_0035:
  40356. {
  40357. __this->____size_2 = 0;
  40358. }
  40359. IL_003c:
  40360. {
  40361. return;
  40362. }
  40363. }
  40364. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40365. {
  40366. {
  40367. int32_t L_0 = (int32_t)__this->____size_2;
  40368. return L_0;
  40369. }
  40370. }
  40371. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  40372. {
  40373. {
  40374. float L_0 = ___0_r;
  40375. __this->___r_0 = L_0;
  40376. float L_1 = ___1_g;
  40377. __this->___g_1 = L_1;
  40378. float L_2 = ___2_b;
  40379. __this->___b_2 = L_2;
  40380. float L_3 = ___3_a;
  40381. __this->___a_3 = L_3;
  40382. return;
  40383. }
  40384. }
  40385. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  40386. {
  40387. static bool s_Il2CppMethodInitialized;
  40388. if (!s_Il2CppMethodInitialized)
  40389. {
  40390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40391. s_Il2CppMethodInitialized = true;
  40392. }
  40393. float V_0 = 0.0f;
  40394. {
  40395. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  40396. float L_1 = L_0.___x_2;
  40397. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  40398. float L_3 = L_2.___x_2;
  40399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  40400. float L_5 = L_4.___y_3;
  40401. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  40402. float L_7 = L_6.___y_3;
  40403. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  40404. float L_9 = L_8.___z_4;
  40405. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  40406. float L_11 = L_10.___z_4;
  40407. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40408. double L_12;
  40409. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  40410. V_0 = ((float)L_12);
  40411. goto IL_0034;
  40412. }
  40413. IL_0034:
  40414. {
  40415. float L_13 = V_0;
  40416. return L_13;
  40417. }
  40418. }
  40419. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  40420. {
  40421. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40422. memset((&V_0), 0, sizeof(V_0));
  40423. {
  40424. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  40425. float L_1 = L_0.___x_2;
  40426. float L_2 = ___1_d;
  40427. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  40428. float L_4 = L_3.___y_3;
  40429. float L_5 = ___1_d;
  40430. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  40431. float L_7 = L_6.___z_4;
  40432. float L_8 = ___1_d;
  40433. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  40434. memset((&L_9), 0, sizeof(L_9));
  40435. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  40436. V_0 = L_9;
  40437. goto IL_0021;
  40438. }
  40439. IL_0021:
  40440. {
  40441. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  40442. return L_10;
  40443. }
  40444. }
  40445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  40446. {
  40447. static bool s_Il2CppMethodInitialized;
  40448. if (!s_Il2CppMethodInitialized)
  40449. {
  40450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  40451. s_Il2CppMethodInitialized = true;
  40452. }
  40453. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40454. memset((&V_0), 0, sizeof(V_0));
  40455. {
  40456. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  40457. V_0 = L_0;
  40458. goto IL_0009;
  40459. }
  40460. IL_0009:
  40461. {
  40462. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  40463. return L_1;
  40464. }
  40465. }