説明なし
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

package.json 1.3KB

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  1. {
  2. "name": "com.unity.timeline",
  3. "displayName": "Timeline",
  4. "version": "1.6.4",
  5. "unity": "2019.3",
  6. "keywords": [
  7. "unity",
  8. "animation",
  9. "editor",
  10. "timeline",
  11. "tools"
  12. ],
  13. "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
  14. "dependencies": {
  15. "com.unity.modules.director": "1.0.0",
  16. "com.unity.modules.animation": "1.0.0",
  17. "com.unity.modules.audio": "1.0.0",
  18. "com.unity.modules.particlesystem": "1.0.0"
  19. },
  20. "relatedPackages": {
  21. "com.unity.timeline.tests": "1.6.4"
  22. },
  23. "upmCi": {
  24. "footprint": "dcac7462836a5fa5813cc1e2c6080df1da992327"
  25. },
  26. "repository": {
  27. "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
  28. "type": "git",
  29. "revision": "d7e1eb6805737974459309b7d6e7db58635dd167"
  30. },
  31. "samples": [
  32. {
  33. "displayName": "Customization Samples",
  34. "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
  35. "path": "Samples~/Customization"
  36. },
  37. {
  38. "displayName": "Gameplay Sequence Demo",
  39. "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
  40. "path": "Samples~/GameplaySequenceDemo"
  41. }
  42. ]
  43. }