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-
- using UnityBenchShared;
-
- namespace Burst.Compiler.IL.Tests
- {
- internal class TestFixed
- {
- public unsafe struct SomeStruct
- {
- public static readonly int[] Ints = new int[4] { 1, 2, 3, 4 };
-
- public struct OtherStruct
- {
- public int x;
- }
-
- public static readonly OtherStruct[] Structs = new OtherStruct[2] { new OtherStruct { x = 42 }, new OtherStruct { x = 13 } };
-
- public fixed ushort array[42];
-
- public struct Provider : IArgumentProvider
- {
- public object Value
- {
- get
- {
- var s = new SomeStruct();
-
- for (ushort i = 0; i < 42; i++)
- {
- s.array[i] = i;
- }
-
- return s;
- }
- }
- }
- }
-
- [TestCompiler]
- public static unsafe int ReadInts()
- {
- fixed (int* ptr = SomeStruct.Ints)
- {
- return ptr[2];
- }
- }
-
- [TestCompiler]
- public static unsafe int ReadIntsElement()
- {
- fixed (int* ptr = &SomeStruct.Ints[1])
- {
- return ptr[0];
- }
- }
-
- [TestCompiler]
- public static unsafe int ReadStructs()
- {
- fixed (SomeStruct.OtherStruct* ptr = SomeStruct.Structs)
- {
- return ptr[1].x;
- }
- }
-
- [TestCompiler]
- public static unsafe int ReadStructsElement()
- {
- fixed (SomeStruct.OtherStruct* ptr = &SomeStruct.Structs[1])
- {
- return ptr[0].x;
- }
- }
-
- [TestCompiler(typeof(SomeStruct.Provider))]
- public static unsafe ushort ReadFromFixedArray(ref SomeStruct s)
- {
- fixed (ushort* ptr = s.array)
- {
- ushort total = 0;
-
- for (ushort i = 0; i < 42; i++)
- {
- total += ptr[i];
- }
-
- return total;
- }
- }
- }
- }
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