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- using System.Collections.Generic;
- using UnityEngine;
-
- public class TestSequence : MonoBehaviour
- {
- public bool autoMode = false;
- public bool loop = false;
- public int loopCycles = 1;
- public List<LoadLevel> orderedLoadLevels = new List<LoadLevel>
- {
- new LoadLevel(LoadLevel.loadlevels.High, 30),
- new LoadLevel(LoadLevel.loadlevels.Mid, 20)
- };
- }
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