1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
- {
- "name": "com.unity.2d.spriteshape",
- "version": "7.0.6",
- "unity": "2021.2",
- "unityRelease": "7f1",
- "displayName": "2D SpriteShape",
- "description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.",
- "keywords": [
- "2d",
- "shape",
- "spriteshape",
- "smartsprite",
- "spline",
- "terrain2d"
- ],
- "category": "2D",
- "dependencies": {
- "com.unity.mathematics": "1.1.0",
- "com.unity.2d.common": "6.0.4",
- "com.unity.2d.path": "5.0.2",
- "com.unity.modules.physics2d": "1.0.0"
- },
- "samples": [
- {
- "displayName": "Sprite Shape Samples",
- "description": "Samples to get started with SpriteShape",
- "path": "Samples~/Samples"
- },
- {
- "displayName": "Sprite Shape Extras",
- "description": "This sample has utility scripts that has various use-cases of SpriteShape",
- "path": "Samples~/Extras"
- }
- ],
- "relatedPackages": {
- "com.unity.2d.spriteshape.tests": "7.0.6",
- "com.unity.2d.common.tests": "6.0.4"
- },
- "_upm": {
- "changelog": "### Changed\n- Refactored internal triangulation and tessellation APIs."
- },
- "upmCi": {
- "footprint": "8a3a203aaaba727e6d1dd92994e5cd415a443d2f"
- },
- "repository": {
- "url": "https://github.cds.internal.unity3d.com/unity/2d.git",
- "type": "git",
- "revision": "6b783c5dfb5a72d73e2b0a70d1caf4a367c58805"
- }
- }
|