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- PixelPerfectRendering
- UnityEngine
- Experimental
- U2D
- SpriteBone
- Profiler
- PhotoCaptureFileOutputFormat
- XR
- WSA
- WebCam
- PhotoCapture
- PhotoCaptureFrame
- VideoCapture
- CapturePixelFormat
- WebCamMode
- CameraParameters
- PlayerLoopSystemInternal
- LowLevel
- PlayerLoopSystem
- PlayerLoop
- Initialization
- EarlyUpdate
- FixedUpdate
- PreUpdate
- Update
- PreLateUpdate
- PostLateUpdate
- ConnectionTarget
- Networking
- PlayerConnection
- IConnectionState
- VertexAttribute
- Rendering
- RenderingThreadingMode
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