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Unity.AdaptivePerformance.cpp 1.7MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtualFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename R, typename T1>
  38. struct VirtualFuncInvoker1
  39. {
  40. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. struct InterfaceActionInvoker0
  48. {
  49. typedef void (*Action)(void*, const RuntimeMethod*);
  50. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  53. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  54. }
  55. };
  56. template <typename T1>
  57. struct InterfaceActionInvoker1
  58. {
  59. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  60. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  63. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  64. }
  65. };
  66. template <typename R>
  67. struct InterfaceFuncInvoker0
  68. {
  69. typedef R (*Func)(void*, const RuntimeMethod*);
  70. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  73. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  74. }
  75. };
  76. template <typename R, typename T1, typename T2>
  77. struct InterfaceFuncInvoker2
  78. {
  79. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  80. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  84. }
  85. };
  86. template <typename T1>
  87. struct InvokerActionInvoker1
  88. {
  89. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
  90. {
  91. void* params[1] = { &p1 };
  92. method->invoker_method(methodPtr, method, obj, params, NULL);
  93. }
  94. };
  95. template <typename T1, typename T2>
  96. struct InvokerActionInvoker2;
  97. template <typename T1, typename T2>
  98. struct InvokerActionInvoker2<T1*, T2>
  99. {
  100. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  101. {
  102. void* params[2] = { p1, &p2 };
  103. method->invoker_method(methodPtr, method, obj, params, NULL);
  104. }
  105. };
  106. // System.Collections.Generic.Dictionary`2<Unity.VisualScripting.IUnitValuePort,System.Object>
  107. struct Dictionary_2_t3D5C4496A22EAD3D8DD55DCDFBB4F4E9BE8311FF;
  108. // System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<Unity.VisualScripting.GraphReference>>
  109. struct Dictionary_2_t103D0AE280060A707280D1A6221B0F0DB05F988E;
  110. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
  111. struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
  112. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  113. struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA;
  114. // System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>
  115. struct Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11;
  116. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  117. struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
  118. // System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  119. struct Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E;
  120. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>
  121. struct Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C;
  122. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  123. struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
  124. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>
  125. struct EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726;
  126. // Unity.VisualScripting.EventUnit`1<System.Int32Enum>
  127. struct EventUnit_1_t0E2A788AF4E4FA2B47C39B7930B50D725B69338D;
  128. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>
  129. struct EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1;
  130. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>
  131. struct EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F;
  132. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>
  133. struct EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A;
  134. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>
  135. struct EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5;
  136. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean>
  137. struct Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C;
  138. // System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>
  139. struct Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8;
  140. // System.Func`2<Unity.VisualScripting.Flow,System.Collections.IEnumerator>
  141. struct Func_2_tFB5F2454526EA057FC21D7028A8B1EADDF2F531F;
  142. // System.Func`2<Unity.VisualScripting.Flow,System.Int32>
  143. struct Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021;
  144. // System.Func`2<Unity.VisualScripting.Flow,System.Int32Enum>
  145. struct Func_2_tDAB1EFD8F3492D1E3B3EA65F829491FADA2C08E5;
  146. // System.Func`2<Unity.VisualScripting.Flow,System.Object>
  147. struct Func_2_tB98BB93B60A3562C54694B9F37AEBD38DE206A9C;
  148. // System.Func`2<Unity.VisualScripting.Flow,System.Single>
  149. struct Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84;
  150. // System.Func`2<Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.StateAction>
  151. struct Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598;
  152. // System.Func`2<Unity.VisualScripting.Flow,System.String>
  153. struct Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC;
  154. // System.Func`2<Unity.VisualScripting.GraphPointer,System.Boolean>
  155. struct Func_2_tAF4123F8D69F1A665BBB864E1C97131C05AEBBEB;
  156. // System.Func`2<Unity.VisualScripting.IGraphRoot,Unity.VisualScripting.IGraphDebugData>
  157. struct Func_2_tC5B959A6DD6FDE84607DD9ECC529B9BE485C63C5;
  158. // System.Func`2<System.Object,System.Boolean>
  159. struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
  160. // System.Func`2<System.Object,System.Int32>
  161. struct Func_2_t9A0D493A82DCC47C9C819A3B045E02D9B5DDCE1B;
  162. // System.Func`2<System.Object,System.Int32Enum>
  163. struct Func_2_t213311159653563BDCC21CC060B449705C96791F;
  164. // System.Func`2<System.Object,System.Object>
  165. struct Func_2_tACBF5A1656250800CE861707354491F0611F6624;
  166. // System.Func`2<System.Object,System.Single>
  167. struct Func_2_tB5C40A90702B6A6A2E315FD927EEFC9FB69F2B12;
  168. // System.Collections.Generic.HashSet`1<Unity.VisualScripting.GraphStack>
  169. struct HashSet_1_t015F1F38EE02675ACF63C72E1E1D832249BB06DA;
  170. // System.Collections.Generic.HashSet`1<System.Type>
  171. struct HashSet_1_tAE2F12E55878645F5BE7C4D5603228A6FAB429C7;
  172. // System.Collections.Generic.ICollection`1<Unity.VisualScripting.Flow>
  173. struct ICollection_1_tAEF1C056C36E7D5FEA74D8B3050426267827D51F;
  174. // Unity.VisualScripting.IConnectionCollection`3<Unity.VisualScripting.IUnitRelation,Unity.VisualScripting.IUnitPort,Unity.VisualScripting.IUnitPort>
  175. struct IConnectionCollection_3_t3FEDE29075183F9ACBC556BA0F14BF8852E55CD8;
  176. // System.Collections.Generic.IEnumerable`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  177. struct IEnumerable_1_tA4865686075F28C30D0D52D0A4F361222A1C3F6C;
  178. // System.Collections.Generic.IEnumerable`1<System.Object>
  179. struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
  180. // System.Collections.Generic.IEqualityComparer`1<System.String>
  181. struct IEqualityComparer_1_tAE94C8F24AD5B94D4EE85CA9FC59E3409D41CAF7;
  182. // System.Collections.Generic.IEqualityComparer`1<System.Type>
  183. struct IEqualityComparer_1_t0C79004BFE79D9DBCE6C2250109D31D468A9A68E;
  184. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ControlInput>
  185. struct IUnitPortCollection_1_t3F6779B00496B9FD84FEF2783F509958D57F354E;
  186. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ControlOutput>
  187. struct IUnitPortCollection_1_t867A0E5526AAABA203704CD692FBEA4174C71C05;
  188. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.InvalidInput>
  189. struct IUnitPortCollection_1_t3839C272AE6727AE9A1BAC110A75614EBFE42B31;
  190. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.InvalidOutput>
  191. struct IUnitPortCollection_1_t0F2047F1654080ECEB25DFDFAE47ED18B2E4C0F7;
  192. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ValueInput>
  193. struct IUnitPortCollection_1_t3B86C97EE8F1E1DB05CEFB161850DF05862EAFD4;
  194. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ValueOutput>
  195. struct IUnitPortCollection_1_tA11C7DC2E90483113DB83CE13759F647978FFF63;
  196. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  197. struct KeyCollection_t05FA9C92EA735172E0CDDD73F148CC7FB45910D4;
  198. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Type,UnityEngine.ISubsystem>
  199. struct KeyCollection_tE6ECA4C3A9983994E88973EEAA9A17BD28C334F7;
  200. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  201. struct List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3;
  202. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  203. struct List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B;
  204. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  205. struct List_1_tBDCF1E0892E8DA197607E498736F867735A73137;
  206. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraph>
  207. struct List_1_tE97B7994B98675F18C70DDD8DEB61E4FE5491DA1;
  208. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphData>
  209. struct List_1_tF1785B2080B8536D64E747DAE8C2DE0D44A75E27;
  210. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphDebugData>
  211. struct List_1_t1715D0D9950CCCC39A77E9597CA69B346CD7E3E5;
  212. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphParent>
  213. struct List_1_tF8892BD96CF6B23CD95F24F5381A6E7237540FD1;
  214. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphParentElement>
  215. struct List_1_t645DF2A1E7B0FB808EDE07ED53B8C56194AF35E6;
  216. // System.Collections.Generic.List`1<System.Object>
  217. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  218. // System.Collections.Generic.List`1<System.String>
  219. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  220. // System.Predicate`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  221. struct Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1;
  222. // System.Predicate`1<System.Object>
  223. struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
  224. // System.Collections.Generic.Queue`1<System.Single>
  225. struct Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153;
  226. // Unity.VisualScripting.Recursion`1<Unity.VisualScripting.Flow/RecursionNode>
  227. struct Recursion_1_tDFF1B549E70648F1694033FADF89F8F0EB28587D;
  228. // System.Collections.Generic.Stack`1<System.Int32>
  229. struct Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6;
  230. // UnityEngine.SubsystemDescriptor`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem>
  231. struct SubsystemDescriptor_1_t566EA771D29FA6FC4CE5AD4A45252B9EAEC5448D;
  232. // UnityEngine.SubsystemDescriptor`1<System.Object>
  233. struct SubsystemDescriptor_1_t0C07FD85B1F9D6B227053620025A06960D8603DA;
  234. // UnityEngine.Subsystem`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  235. struct Subsystem_1_t6436576E2E2D8870B122767439E50A43338FB1FA;
  236. // UnityEngine.Subsystem`1<System.Object>
  237. struct Subsystem_1_t75B62C9B687446D6D9E3C8FB0A841F2CC5A174C8;
  238. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>
  239. struct ValueCollection_t2CF898B255C2BDEB3DC15B9CD51B94B6EB9447D1;
  240. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  241. struct ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51;
  242. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Type,UnityEngine.ISubsystem>
  243. struct ValueCollection_tA17812F6E5394531761CCFD8ED2676AB6F2AF2CD;
  244. // System.Collections.Generic.Dictionary`2/Entry<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>[]
  245. struct EntryU5BU5D_t2AB9559A44E0AC45AC3F64FDF8BBBD4EF2350621;
  246. // System.Collections.Generic.Dictionary`2/Entry<System.Type,UnityEngine.ISubsystem>[]
  247. struct EntryU5BU5D_t25553CF3849BFB9FBDD56557F4026165D68A89D7;
  248. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader[]
  249. struct AdaptivePerformanceLoaderU5BU5D_t3E2A4408B54F366525196F6E4B6EC5BDB369A5F0;
  250. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler[]
  251. struct AdaptivePerformanceScalerU5BU5D_t5439258EA03E0CA30BD7CB1B20A2119626B4835F;
  252. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile[]
  253. struct AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7;
  254. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor[]
  255. struct AdaptivePerformanceSubsystemDescriptorU5BU5D_tE478BE4CA194FF832B443F6091F40CCF7F1BEA20;
  256. // System.Reflection.Assembly[]
  257. struct AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339;
  258. // System.Char[]
  259. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  260. // System.Delegate[]
  261. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  262. // UnityEngine.FrameTiming[]
  263. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  264. // System.Int32[]
  265. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  266. // System.IntPtr[]
  267. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  268. // System.Object[]
  269. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  270. // System.Reflection.PropertyInfo[]
  271. struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7;
  272. // System.Single[]
  273. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  274. // System.Diagnostics.StackTrace[]
  275. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  276. // System.String[]
  277. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  278. // System.Type[]
  279. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  280. // AdaptivePerformanceProfilerStats/ScalerInfo[]
  281. struct ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB;
  282. // System.Action
  283. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  284. // UnityEngine.AdaptivePerformance.AdaptiveBatching
  285. struct AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72;
  286. // UnityEngine.AdaptivePerformance.AdaptiveDecals
  287. struct AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A;
  288. // UnityEngine.AdaptivePerformance.AdaptiveFramerate
  289. struct AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104;
  290. // UnityEngine.AdaptivePerformance.AdaptiveLOD
  291. struct AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049;
  292. // UnityEngine.AdaptivePerformance.AdaptiveLayerCulling
  293. struct AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E;
  294. // UnityEngine.AdaptivePerformance.AdaptiveLut
  295. struct AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478;
  296. // UnityEngine.AdaptivePerformance.AdaptiveMSAA
  297. struct AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8;
  298. // UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute
  299. struct AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB;
  300. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings
  301. struct AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8;
  302. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer
  303. struct AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73;
  304. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings
  305. struct AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6;
  306. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader
  307. struct AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E;
  308. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper
  309. struct AdaptivePerformanceLoaderHelper_t43D3768280F68D5528D8DCF87E0FC143DCF9A14F;
  310. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager
  311. struct AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D;
  312. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings
  313. struct AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2;
  314. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner
  315. struct AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607;
  316. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler
  317. struct AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC;
  318. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker
  319. struct AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC;
  320. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile
  321. struct AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982;
  322. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings
  323. struct AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8;
  324. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase
  325. struct AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA;
  326. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem
  327. struct AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23;
  328. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase
  329. struct AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9;
  330. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor
  331. struct AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82;
  332. // UnityEngine.AdaptivePerformance.AdaptivePhysics
  333. struct AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC;
  334. // UnityEngine.AdaptivePerformance.AdaptiveResolution
  335. struct AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25;
  336. // UnityEngine.AdaptivePerformance.AdaptiveShadowCascade
  337. struct AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E;
  338. // UnityEngine.AdaptivePerformance.AdaptiveShadowDistance
  339. struct AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0;
  340. // UnityEngine.AdaptivePerformance.AdaptiveShadowQuality
  341. struct AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB;
  342. // UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution
  343. struct AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE;
  344. // UnityEngine.AdaptivePerformance.AdaptiveSorting
  345. struct AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E;
  346. // UnityEngine.AdaptivePerformance.AdaptiveTransparency
  347. struct AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175;
  348. // UnityEngine.AdaptivePerformance.AdaptiveViewDistance
  349. struct AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7;
  350. // System.AppDomain
  351. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
  352. // System.Reflection.Assembly
  353. struct Assembly_t;
  354. // System.AssemblyLoadEventHandler
  355. struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
  356. // System.AsyncCallback
  357. struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
  358. // System.Attribute
  359. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  360. // UnityEngine.AdaptivePerformance.AutoPerformanceLevelController
  361. struct AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE;
  362. // System.Reflection.Binder
  363. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  364. // UnityEngine.AdaptivePerformance.BottleneckUtil
  365. struct BottleneckUtil_t49F55B34B48C00C1046CC143ACFEE4D5CB9A86EC;
  366. // UnityEngine.Camera
  367. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  368. // UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit
  369. struct ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1;
  370. // System.Globalization.CodePageDataItem
  371. struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
  372. // UnityEngine.Rendering.CommandBuffer
  373. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  374. // Unity.VisualScripting.ControlInput
  375. struct ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE;
  376. // Unity.VisualScripting.ControlOutput
  377. struct ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9;
  378. // UnityEngine.Coroutine
  379. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  380. // UnityEngine.AdaptivePerformance.CpuTimeProvider
  381. struct CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB;
  382. // System.Text.DecoderFallback
  383. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
  384. // System.Delegate
  385. struct Delegate_t;
  386. // System.DelegateData
  387. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  388. // UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl
  389. struct DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D;
  390. // System.Text.EncoderFallback
  391. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
  392. // System.Text.Encoding
  393. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
  394. // System.Enum
  395. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
  396. // System.EventHandler
  397. struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
  398. // System.Exception
  399. struct Exception_t;
  400. // UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit
  401. struct FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900;
  402. // Unity.VisualScripting.Flow
  403. struct Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582;
  404. // Unity.VisualScripting.FlowGraph
  405. struct FlowGraph_tF9E42FECF535CD5BAB10F75672B5BCE285627A45;
  406. // UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit
  407. struct FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8;
  408. // UnityEngine.GameObject
  409. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  410. // UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit
  411. struct GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4;
  412. // UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit
  413. struct GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C;
  414. // UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit
  415. struct GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135;
  416. // UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit
  417. struct GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9;
  418. // UnityEngine.AdaptivePerformance.GpuTimeProvider
  419. struct GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD;
  420. // Unity.VisualScripting.GraphReference
  421. struct GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9;
  422. // Unity.VisualScripting.GraphStack
  423. struct GraphStack_tD9049F5FB5F8D9E9CD80764D18067D0F87343E7C;
  424. // UnityEngine.AdaptivePerformance.IAdaptivePerformance
  425. struct IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE;
  426. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings
  427. struct IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8;
  428. // UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle
  429. struct IApplicationLifecycle_tD2CAC721E42E96F6573349B22EADAF166F7A4DCC;
  430. // System.IAsyncResult
  431. struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
  432. // UnityEngine.AdaptivePerformance.IDevelopmentSettings
  433. struct IDevelopmentSettings_t8C2F356B34ADAC4830A399DF10A54E5D162223A3;
  434. // UnityEngine.AdaptivePerformance.IDevicePerformanceControl
  435. struct IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427;
  436. // UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl
  437. struct IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5;
  438. // System.Collections.IDictionary
  439. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  440. // System.Collections.IEnumerator
  441. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  442. // Unity.VisualScripting.IGraphRoot
  443. struct IGraphRoot_t84A87B1D402F522D84DF0B9D1FBCA3FBDEEFCC81;
  444. // UnityEngine.AdaptivePerformance.IPerformanceStatus
  445. struct IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0;
  446. // UnityEngine.ISubsystemDescriptor
  447. struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E;
  448. // UnityEngine.AdaptivePerformance.IThermalStatus
  449. struct IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22;
  450. // Unity.VisualScripting.IUnit
  451. struct IUnit_tDD8B7D0F06EA3DB55DEBE4DF3CC85F4A63FBB98E;
  452. // Unity.VisualScripting.IUnitValuePort
  453. struct IUnitValuePort_t066179230A251E8FFC4D9091EE2D9B4B95F649A9;
  454. // UnityEngine.AdaptivePerformance.MainThreadCpuTime
  455. struct MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85;
  456. // System.Reflection.MemberFilter
  457. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  458. // System.Reflection.MethodInfo
  459. struct MethodInfo_t;
  460. // UnityEngine.MonoBehaviour
  461. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  462. // System.NotSupportedException
  463. struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A;
  464. // UnityEngine.Object
  465. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  466. // UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit
  467. struct OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3;
  468. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit
  469. struct OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D;
  470. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit
  471. struct OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618;
  472. // UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit
  473. struct OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28;
  474. // UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit
  475. struct OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83;
  476. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  477. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6;
  478. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler
  479. struct PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68;
  480. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler
  481. struct PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61;
  482. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  483. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838;
  484. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler
  485. struct PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B;
  486. // UnityEngine.AdaptivePerformance.PerformanceStateTracker
  487. struct PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43;
  488. // System.Reflection.PropertyInfo
  489. struct PropertyInfo_t;
  490. // UnityEngine.AdaptivePerformance.RenderThreadCpuTime
  491. struct RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF;
  492. // System.ResolveEventHandler
  493. struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
  494. // UnityEngine.AdaptivePerformance.RunningAverage
  495. struct RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0;
  496. // System.Runtime.Serialization.SafeSerializationManager
  497. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  498. // UnityEngine.ScriptableObject
  499. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  500. // UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit
  501. struct SetBoostUnit_t90DB344230E13439B7F792D4A9B62430C6F92C03;
  502. // UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit
  503. struct SetPerformanceLevelsUnit_tE86344167BC07ED2549DEC0983994515BD69261C;
  504. // System.String
  505. struct String_t;
  506. // UnityEngine.Subsystem
  507. struct Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7;
  508. // UnityEngine.SubsystemDescriptor
  509. struct SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71;
  510. // UnityEngine.AdaptivePerformance.TemperatureTrend
  511. struct TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894;
  512. // UnityEngine.AdaptivePerformance.ThermalEventHandler
  513. struct ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27;
  514. // UnityEngine.AdaptivePerformance.ThermalStateTracker
  515. struct ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904;
  516. // System.Type
  517. struct Type_t;
  518. // System.UnhandledExceptionEventHandler
  519. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
  520. // Unity.VisualScripting.Unit
  521. struct Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191;
  522. // Unity.VisualScripting.ValueInput
  523. struct ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392;
  524. // Unity.VisualScripting.ValueOutput
  525. struct ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B;
  526. // Unity.VisualScripting.VariableDeclarations
  527. struct VariableDeclarations_t7701E0B99E3AED5CDC693ABFBDD6D1C73945B405;
  528. // System.Void
  529. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  530. // UnityEngine.WaitForEndOfFrame
  531. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  532. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94
  533. struct U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175;
  534. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20
  535. struct U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF;
  536. // UnityEngine.Camera/CameraCallback
  537. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  538. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0
  539. struct U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE;
  540. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c
  541. struct U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90;
  542. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c
  543. struct U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38;
  544. IL2CPP_EXTERN_C RuntimeClass* APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var;
  545. IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
  546. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var;
  547. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73_il2cpp_TypeInfo_var;
  548. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var;
  549. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var;
  550. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var;
  551. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC_il2cpp_TypeInfo_var;
  552. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7_il2cpp_TypeInfo_var;
  553. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982_il2cpp_TypeInfo_var;
  554. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var;
  555. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_il2cpp_TypeInfo_var;
  556. IL2CPP_EXTERN_C RuntimeClass* AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23_il2cpp_TypeInfo_var;
  557. IL2CPP_EXTERN_C RuntimeClass* AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var;
  558. IL2CPP_EXTERN_C RuntimeClass* AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE_il2cpp_TypeInfo_var;
  559. IL2CPP_EXTERN_C RuntimeClass* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var;
  560. IL2CPP_EXTERN_C RuntimeClass* CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7_il2cpp_TypeInfo_var;
  561. IL2CPP_EXTERN_C RuntimeClass* CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB_il2cpp_TypeInfo_var;
  562. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  563. IL2CPP_EXTERN_C RuntimeClass* DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D_il2cpp_TypeInfo_var;
  564. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E_il2cpp_TypeInfo_var;
  565. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C_il2cpp_TypeInfo_var;
  566. IL2CPP_EXTERN_C RuntimeClass* EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var;
  567. IL2CPP_EXTERN_C RuntimeClass* FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E_il2cpp_TypeInfo_var;
  568. IL2CPP_EXTERN_C RuntimeClass* Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var;
  569. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var;
  570. IL2CPP_EXTERN_C RuntimeClass* Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var;
  571. IL2CPP_EXTERN_C RuntimeClass* Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var;
  572. IL2CPP_EXTERN_C RuntimeClass* Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8_il2cpp_TypeInfo_var;
  573. IL2CPP_EXTERN_C RuntimeClass* Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598_il2cpp_TypeInfo_var;
  574. IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
  575. IL2CPP_EXTERN_C RuntimeClass* GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD_il2cpp_TypeInfo_var;
  576. IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
  577. IL2CPP_EXTERN_C RuntimeClass* Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var;
  578. IL2CPP_EXTERN_C RuntimeClass* IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var;
  579. IL2CPP_EXTERN_C RuntimeClass* IApplicationLifecycle_tD2CAC721E42E96F6573349B22EADAF166F7A4DCC_il2cpp_TypeInfo_var;
  580. IL2CPP_EXTERN_C RuntimeClass* IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var;
  581. IL2CPP_EXTERN_C RuntimeClass* IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var;
  582. IL2CPP_EXTERN_C RuntimeClass* IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var;
  583. IL2CPP_EXTERN_C RuntimeClass* IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var;
  584. IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C RuntimeClass* List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var;
  586. IL2CPP_EXTERN_C RuntimeClass* List_1_tBDCF1E0892E8DA197607E498736F867735A73137_il2cpp_TypeInfo_var;
  587. IL2CPP_EXTERN_C RuntimeClass* List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3_il2cpp_TypeInfo_var;
  588. IL2CPP_EXTERN_C RuntimeClass* MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85_il2cpp_TypeInfo_var;
  589. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  590. IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var;
  591. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  592. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
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  711. IL2CPP_EXTERN_C const RuntimeMethod* AdaptivePerformanceManager_U3CAwakeU3Eb__86_3_m6AFF788EE5345618071FBF0B81EAD4D71F1E9FA7_RuntimeMethod_var;
  712. IL2CPP_EXTERN_C const RuntimeMethod* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_RuntimeMethod_var;
  713. IL2CPP_EXTERN_C const RuntimeMethod* AutoPerformanceLevelController_U3C_ctorU3Eb__43_0_m2FE9DD040C152709EED40E08DE00E57E44BD2FE1_RuntimeMethod_var;
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  717. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m74F022DD53114C435F03B1402534B396EAF83414_RuntimeMethod_var;
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  719. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mC3F82D6BA19A65FA055D9841B2DB22E8E55C0CC7_RuntimeMethod_var;
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  724. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_mC03954B04748CCA3592715F5B417465827EE4DE6_RuntimeMethod_var;
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  728. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mA12045B209D4CD053F073D33AB0F489FAA334384_RuntimeMethod_var;
  729. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m14CD7D3B0839EA95FCAC902634BDF17844133B2E_RuntimeMethod_var;
  730. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063_RuntimeMethod_var;
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  733. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD_RuntimeMethod_var;
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  735. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var;
  736. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_RuntimeMethod_var;
  737. IL2CPP_EXTERN_C const RuntimeMethod* EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_RuntimeMethod_var;
  738. IL2CPP_EXTERN_C const RuntimeMethod* EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352_RuntimeMethod_var;
  739. IL2CPP_EXTERN_C const RuntimeMethod* EventBus_Trigger_TisPerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_m8D03905D893D98EFDB1698B8E2DC3A826F684AA6_RuntimeMethod_var;
  740. IL2CPP_EXTERN_C const RuntimeMethod* EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D_RuntimeMethod_var;
  741. IL2CPP_EXTERN_C const RuntimeMethod* EventBus_Trigger_TisWarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_m1B049118978BAAEC0F3B16060F213B6254C46307_RuntimeMethod_var;
  742. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8_RuntimeMethod_var;
  743. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D_RuntimeMethod_var;
  744. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1_Definition_m16EE49A38370A00D72816EBED7C9C6E61817410C_RuntimeMethod_var;
  745. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1_Definition_mB1554408D9B72464A8D779B64C7247AE16FD4C4B_RuntimeMethod_var;
  746. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133_RuntimeMethod_var;
  747. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897_RuntimeMethod_var;
  748. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960_RuntimeMethod_var;
  749. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1__ctor_m508AE1FCD794BAB90322AB826916F01B4229B9BB_RuntimeMethod_var;
  750. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1__ctor_mB9E8B8B06EAB0F5EB38AF127EB55D7CA63EBFEF3_RuntimeMethod_var;
  751. IL2CPP_EXTERN_C const RuntimeMethod* EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519_RuntimeMethod_var;
  752. IL2CPP_EXTERN_C const RuntimeMethod* FPSUnit_U3CDefinitionU3Eb__2_0_m0260D7A4C622F5C73D535715DDD5072635573275_RuntimeMethod_var;
  753. IL2CPP_EXTERN_C const RuntimeMethod* Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_RuntimeMethod_var;
  754. IL2CPP_EXTERN_C const RuntimeMethod* Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_RuntimeMethod_var;
  755. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_0_m13680A70173C71B65BD4EEA67E386E48BE1C865B_RuntimeMethod_var;
  756. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_1_m5C3CBF6B6F4DDAFB643C03B3ECEDDB5A8D5811ED_RuntimeMethod_var;
  757. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_2_m895A358061ADEB2EF45A1C9AAE9A9FC4D4B94A6B_RuntimeMethod_var;
  758. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_3_m428AA6BF988570C1067EACD1AC9139FBF3116306_RuntimeMethod_var;
  759. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_4_m3AAD64C6D173A1616D3EB3D04106D917F29DD514_RuntimeMethod_var;
  760. IL2CPP_EXTERN_C const RuntimeMethod* FrameTimingUnit_U3CDefinitionU3Eb__12_5_m81FDD719C86E1332F6E152C4180DA23FC9E2DAD9_RuntimeMethod_var;
  761. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisAdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D_m2BA8407C175E7094DB448937CA21108F8BF81FA7_RuntimeMethod_var;
  762. IL2CPP_EXTERN_C const RuntimeMethod* GetBoostUnit_U3CDefinitionU3Eb__4_0_mF248A78C36ED68B87A5A7329EE5CC7C9790CB303_RuntimeMethod_var;
  763. IL2CPP_EXTERN_C const RuntimeMethod* GetBoostUnit_U3CDefinitionU3Eb__4_1_m62753D247AD0148DCFB727EFBEB8B82622C11621_RuntimeMethod_var;
  764. IL2CPP_EXTERN_C const RuntimeMethod* GetIndexerUnit_U3CDefinitionU3Eb__6_0_mA1323F1CF278B80011A4DE7B4C8EC2D19C8076E8_RuntimeMethod_var;
  765. IL2CPP_EXTERN_C const RuntimeMethod* GetIndexerUnit_U3CDefinitionU3Eb__6_1_mF577CFF13587E6A9F94FB63D138A3D0874D000A1_RuntimeMethod_var;
  766. IL2CPP_EXTERN_C const RuntimeMethod* GetIndexerUnit_U3CDefinitionU3Eb__6_2_m7E3F9561658430DE5DB3112AC9DEAE709783232A_RuntimeMethod_var;
  767. IL2CPP_EXTERN_C const RuntimeMethod* GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m8E7F8ADF28B385FAD7BC624BD494A497661BF1F6_RuntimeMethod_var;
  768. IL2CPP_EXTERN_C const RuntimeMethod* GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_1_mDAC0B8FBDAC2A9E95025B100610328232D6BDE66_RuntimeMethod_var;
  769. IL2CPP_EXTERN_C const RuntimeMethod* GetThermalMetricUnit_U3CDefinitionU3Eb__13_0_mA1FF8C17F540D27F7B814F9B3394FF17590EFC4D_RuntimeMethod_var;
  770. IL2CPP_EXTERN_C const RuntimeMethod* GetThermalMetricUnit_U3CDefinitionU3Eb__13_1_mA5FF18886F5036493800F5C4030C2F23B090B25C_RuntimeMethod_var;
  771. IL2CPP_EXTERN_C const RuntimeMethod* GetThermalMetricUnit_U3CDefinitionU3Eb__13_2_mF045FD9143A6457D94E83E68BC10792FBFAECF4A_RuntimeMethod_var;
  772. IL2CPP_EXTERN_C const RuntimeMethod* GetThermalMetricUnit_U3CDefinitionU3Eb__13_3_m1C7B93E8EEBE0F7CB4068D26DA06161E6EBB7AB2_RuntimeMethod_var;
  773. IL2CPP_EXTERN_C const RuntimeMethod* GetThermalMetricUnit_U3CDefinitionU3Eb__13_4_m70E80E02133C64BE2CDAF238FFA15C4CA173DA82_RuntimeMethod_var;
  774. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var;
  775. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var;
  776. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var;
  777. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var;
  778. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Find_m2A476A218D406C7330D31D38E8928FFBD74814D8_RuntimeMethod_var;
  779. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A_RuntimeMethod_var;
  780. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var;
  781. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mA75C25FAA6EB3D5DE48BBEC9F011B1BF3A2B458E_RuntimeMethod_var;
  782. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var;
  783. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var;
  784. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var;
  785. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m46DA18DA8BBC2BB5B3B9A816B94E4E9F2A7B6C11_RuntimeMethod_var;
  786. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mDB1225A75BFAF418EF64307D04DBE72CF9246A03_RuntimeMethod_var;
  787. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var;
  788. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var;
  789. IL2CPP_EXTERN_C const RuntimeMethod* OnBoostUnit_U3CDefinitionU3Eb__8_0_m88E458F494EA3311A924A4EB338850E5284F988C_RuntimeMethod_var;
  790. IL2CPP_EXTERN_C const RuntimeMethod* OnBoostUnit_U3CDefinitionU3Eb__8_1_mC8B3CF123C460F1BBC367FC67C27866404E05A5E_RuntimeMethod_var;
  791. IL2CPP_EXTERN_C const RuntimeMethod* OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_0_m4B8BF01ADAE4D17AD80B2F7FD70E47AF53647F2A_RuntimeMethod_var;
  792. IL2CPP_EXTERN_C const RuntimeMethod* OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_1_mE8C75F975190225CB971CBBB2131DB7309A530A5_RuntimeMethod_var;
  793. IL2CPP_EXTERN_C const RuntimeMethod* OnThermalMetricUnit_U3CDefinitionU3Eb__13_0_m32BC286AA8CB86EC484A6721512A3E170EE9F40E_RuntimeMethod_var;
  794. IL2CPP_EXTERN_C const RuntimeMethod* OnThermalMetricUnit_U3CDefinitionU3Eb__13_1_mB732F5DBA9934A66D686839945259B58507426E0_RuntimeMethod_var;
  795. IL2CPP_EXTERN_C const RuntimeMethod* OnThermalMetricUnit_U3CDefinitionU3Eb__13_2_m3BE8069BC7229F2EF6390531F1281098B8599098_RuntimeMethod_var;
  796. IL2CPP_EXTERN_C const RuntimeMethod* ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var;
  797. IL2CPP_EXTERN_C const RuntimeMethod* ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var;
  798. IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70_RuntimeMethod_var;
  799. IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459_RuntimeMethod_var;
  800. IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1_RuntimeMethod_var;
  801. IL2CPP_EXTERN_C const RuntimeMethod* Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC_RuntimeMethod_var;
  802. IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_RuntimeMethod_var;
  803. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisAdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607_m1336687A4EBCC649895326893CCD6C6FED5DD541_RuntimeMethod_var;
  804. IL2CPP_EXTERN_C const RuntimeMethod* SetBoostUnit_U3CDefinitionU3Eb__4_0_mC006E41478D9B3E6F1E8B3F9E9A9657F2EE6260D_RuntimeMethod_var;
  805. IL2CPP_EXTERN_C const RuntimeMethod* SetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m88667C0F6EFE1F487FD64467A2A0730890793E95_RuntimeMethod_var;
  806. IL2CPP_EXTERN_C const RuntimeMethod* SubsystemDescriptor_1__ctor_mD3C490FE3C20E74165FC628F1D9A8A7CE8C322EE_RuntimeMethod_var;
  807. IL2CPP_EXTERN_C const RuntimeMethod* SubsystemManager_GetSubsystemDescriptors_TisAdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_m31A5D9DB9DAD1D33EC7BDDE59C61699BD66FFA04_RuntimeMethod_var;
  808. IL2CPP_EXTERN_C const RuntimeMethod* Subsystem_1__ctor_mD0EE44CF7568246C8102E9816BAD23F668BD62AB_RuntimeMethod_var;
  809. IL2CPP_EXTERN_C const RuntimeMethod* U3CInitializeLoaderU3Ed__20_System_Collections_IEnumerator_Reset_mEFA6B977DE813BFD340D70D18FE0936B10B6D34D_RuntimeMethod_var;
  810. IL2CPP_EXTERN_C const RuntimeMethod* U3CInvokeEndOfFrameU3Ed__94_System_Collections_IEnumerator_Reset_m14706A7E1E8CA9160D451555F5BD8257F3622B7A_RuntimeMethod_var;
  811. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__11_0_mBACA09EBF5C5E59C3DF431A5F3C8B78052917D6C_RuntimeMethod_var;
  812. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__11_1_m6622805D963E80196EE6D78A4B89359BA2553143_RuntimeMethod_var;
  813. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__11_2_mCB06CBFAB648E5BF65E7C6409289D9BE76368AFD_RuntimeMethod_var;
  814. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__11_3_mBC791049942993F1A76016F70758E60111002D85_RuntimeMethod_var;
  815. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__12_0_m945C31D68D1D2F0BA23C30631EF2F25A41C53503_RuntimeMethod_var;
  816. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CDefinitionU3Eb__12_1_mE34C156CC017AA5D97537C8C45AC54B71F6E1098_RuntimeMethod_var;
  817. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass25_0_U3CApplyScalerProfileToAllScalersU3Eb__0_m1506265FA900F6114FAAA19A73F16C38A6D2426C_RuntimeMethod_var;
  818. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_RuntimeMethod_var;
  819. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_RuntimeMethod_var;
  820. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var;
  821. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var;
  822. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_CopyTo_m5CDB72C68843610BF593D9100D64830A30BC675D_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeType* AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8_0_0_0_var;
  827. IL2CPP_EXTERN_C const RuntimeType* AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC_0_0_0_var;
  828. struct Delegate_t_marshaled_com;
  829. struct Delegate_t_marshaled_pinvoke;
  830. struct Exception_t_marshaled_com;
  831. struct Exception_t_marshaled_pinvoke;
  832. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6;;
  833. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke;
  834. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke;;
  835. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838;;
  836. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke;
  837. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke;;
  838. struct AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7;
  839. struct AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339;
  840. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  841. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  842. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  843. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  844. struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7;
  845. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  846. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  847. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  848. struct ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB;
  849. IL2CPP_EXTERN_C_BEGIN
  850. IL2CPP_EXTERN_C_END
  851. #ifdef __clang__
  852. #pragma clang diagnostic push
  853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  854. #pragma clang diagnostic ignored "-Wunused-variable"
  855. #endif
  856. // <Module>
  857. struct U3CModuleU3E_t6AA904DA5B8D7F05BA6028D186AABF3AD541B406
  858. {
  859. };
  860. // System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  861. struct Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E : public RuntimeObject
  862. {
  863. // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
  864. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
  865. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
  866. EntryU5BU5D_t2AB9559A44E0AC45AC3F64FDF8BBBD4EF2350621* ____entries_1;
  867. // System.Int32 System.Collections.Generic.Dictionary`2::_count
  868. int32_t ____count_2;
  869. // System.Int32 System.Collections.Generic.Dictionary`2::_freeList
  870. int32_t ____freeList_3;
  871. // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
  872. int32_t ____freeCount_4;
  873. // System.Int32 System.Collections.Generic.Dictionary`2::_version
  874. int32_t ____version_5;
  875. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
  876. RuntimeObject* ____comparer_6;
  877. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
  878. KeyCollection_t05FA9C92EA735172E0CDDD73F148CC7FB45910D4* ____keys_7;
  879. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
  880. ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51* ____values_8;
  881. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  882. RuntimeObject* ____syncRoot_9;
  883. };
  884. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>
  885. struct Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C : public RuntimeObject
  886. {
  887. // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
  888. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
  889. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
  890. EntryU5BU5D_t25553CF3849BFB9FBDD56557F4026165D68A89D7* ____entries_1;
  891. // System.Int32 System.Collections.Generic.Dictionary`2::_count
  892. int32_t ____count_2;
  893. // System.Int32 System.Collections.Generic.Dictionary`2::_freeList
  894. int32_t ____freeList_3;
  895. // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
  896. int32_t ____freeCount_4;
  897. // System.Int32 System.Collections.Generic.Dictionary`2::_version
  898. int32_t ____version_5;
  899. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
  900. RuntimeObject* ____comparer_6;
  901. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
  902. KeyCollection_tE6ECA4C3A9983994E88973EEAA9A17BD28C334F7* ____keys_7;
  903. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
  904. ValueCollection_tA17812F6E5394531761CCFD8ED2676AB6F2AF2CD* ____values_8;
  905. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  906. RuntimeObject* ____syncRoot_9;
  907. };
  908. // System.EmptyArray`1<System.Object>
  909. struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE : public RuntimeObject
  910. {
  911. };
  912. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  913. struct List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3 : public RuntimeObject
  914. {
  915. // T[] System.Collections.Generic.List`1::_items
  916. AdaptivePerformanceLoaderU5BU5D_t3E2A4408B54F366525196F6E4B6EC5BDB369A5F0* ____items_1;
  917. // System.Int32 System.Collections.Generic.List`1::_size
  918. int32_t ____size_2;
  919. // System.Int32 System.Collections.Generic.List`1::_version
  920. int32_t ____version_3;
  921. // System.Object System.Collections.Generic.List`1::_syncRoot
  922. RuntimeObject* ____syncRoot_4;
  923. };
  924. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  925. struct List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B : public RuntimeObject
  926. {
  927. // T[] System.Collections.Generic.List`1::_items
  928. AdaptivePerformanceScalerU5BU5D_t5439258EA03E0CA30BD7CB1B20A2119626B4835F* ____items_1;
  929. // System.Int32 System.Collections.Generic.List`1::_size
  930. int32_t ____size_2;
  931. // System.Int32 System.Collections.Generic.List`1::_version
  932. int32_t ____version_3;
  933. // System.Object System.Collections.Generic.List`1::_syncRoot
  934. RuntimeObject* ____syncRoot_4;
  935. };
  936. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  937. struct List_1_tBDCF1E0892E8DA197607E498736F867735A73137 : public RuntimeObject
  938. {
  939. // T[] System.Collections.Generic.List`1::_items
  940. AdaptivePerformanceSubsystemDescriptorU5BU5D_tE478BE4CA194FF832B443F6091F40CCF7F1BEA20* ____items_1;
  941. // System.Int32 System.Collections.Generic.List`1::_size
  942. int32_t ____size_2;
  943. // System.Int32 System.Collections.Generic.List`1::_version
  944. int32_t ____version_3;
  945. // System.Object System.Collections.Generic.List`1::_syncRoot
  946. RuntimeObject* ____syncRoot_4;
  947. };
  948. // System.Collections.Generic.List`1<System.Object>
  949. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  950. {
  951. // T[] System.Collections.Generic.List`1::_items
  952. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  953. // System.Int32 System.Collections.Generic.List`1::_size
  954. int32_t ____size_2;
  955. // System.Int32 System.Collections.Generic.List`1::_version
  956. int32_t ____version_3;
  957. // System.Object System.Collections.Generic.List`1::_syncRoot
  958. RuntimeObject* ____syncRoot_4;
  959. };
  960. // System.Collections.Generic.Queue`1<System.Single>
  961. struct Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153 : public RuntimeObject
  962. {
  963. // T[] System.Collections.Generic.Queue`1::_array
  964. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ____array_0;
  965. // System.Int32 System.Collections.Generic.Queue`1::_head
  966. int32_t ____head_1;
  967. // System.Int32 System.Collections.Generic.Queue`1::_tail
  968. int32_t ____tail_2;
  969. // System.Int32 System.Collections.Generic.Queue`1::_size
  970. int32_t ____size_3;
  971. // System.Int32 System.Collections.Generic.Queue`1::_version
  972. int32_t ____version_4;
  973. // System.Object System.Collections.Generic.Queue`1::_syncRoot
  974. RuntimeObject* ____syncRoot_5;
  975. };
  976. // Unity.VisualScripting.UnitPort`3<Unity.VisualScripting.ControlInput,Unity.VisualScripting.IUnitInputPort,Unity.VisualScripting.ControlConnection>
  977. struct UnitPort_3_t5D4915F350030D5D193DB8ABE809742B4E0A3816 : public RuntimeObject
  978. {
  979. // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::<unit>k__BackingField
  980. RuntimeObject* ___U3CunitU3Ek__BackingField_0;
  981. // System.String Unity.VisualScripting.UnitPort`3::<key>k__BackingField
  982. String_t* ___U3CkeyU3Ek__BackingField_1;
  983. };
  984. // Unity.VisualScripting.UnitPort`3<Unity.VisualScripting.ControlOutput,Unity.VisualScripting.IUnitOutputPort,Unity.VisualScripting.ControlConnection>
  985. struct UnitPort_3_t0F0D7E0DAEC017C7CF07420E3F9BF8EA1BF4CA88 : public RuntimeObject
  986. {
  987. // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::<unit>k__BackingField
  988. RuntimeObject* ___U3CunitU3Ek__BackingField_0;
  989. // System.String Unity.VisualScripting.UnitPort`3::<key>k__BackingField
  990. String_t* ___U3CkeyU3Ek__BackingField_1;
  991. };
  992. // Unity.VisualScripting.UnitPort`3<Unity.VisualScripting.ValueInput,Unity.VisualScripting.IUnitInputPort,Unity.VisualScripting.ValueConnection>
  993. struct UnitPort_3_t3120713700769DD514D6ED9ACFD105D4B583C09E : public RuntimeObject
  994. {
  995. // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::<unit>k__BackingField
  996. RuntimeObject* ___U3CunitU3Ek__BackingField_0;
  997. // System.String Unity.VisualScripting.UnitPort`3::<key>k__BackingField
  998. String_t* ___U3CkeyU3Ek__BackingField_1;
  999. };
  1000. // Unity.VisualScripting.UnitPort`3<Unity.VisualScripting.ValueOutput,Unity.VisualScripting.IUnitOutputPort,Unity.VisualScripting.ValueConnection>
  1001. struct UnitPort_3_t3BDB6AF6AAF9927A0C940F08CFD19E645813CFB0 : public RuntimeObject
  1002. {
  1003. // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::<unit>k__BackingField
  1004. RuntimeObject* ___U3CunitU3Ek__BackingField_0;
  1005. // System.String Unity.VisualScripting.UnitPort`3::<key>k__BackingField
  1006. String_t* ___U3CkeyU3Ek__BackingField_1;
  1007. };
  1008. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  1009. struct ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51 : public RuntimeObject
  1010. {
  1011. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::_dictionary
  1012. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* ____dictionary_0;
  1013. };
  1014. // UnityEngine.AdaptivePerformance.APLog
  1015. struct APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675 : public RuntimeObject
  1016. {
  1017. };
  1018. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics
  1019. struct AdaptivePerformanceAnalytics_t98A5B7A22FCCF5E2BE4747A099A9B49BCBF77943 : public RuntimeObject
  1020. {
  1021. };
  1022. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceEventHooks
  1023. struct AdaptivePerformanceEventHooks_tAFEC2B2E0CE565ADB447C7773E493BE7B0DD4881 : public RuntimeObject
  1024. {
  1025. };
  1026. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer
  1027. struct AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73 : public RuntimeObject
  1028. {
  1029. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler> UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_UnappliedScalers
  1030. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* ___m_UnappliedScalers_0;
  1031. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler> UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_AppliedScalers
  1032. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* ___m_AppliedScalers_1;
  1033. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler> UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_DisabledScalers
  1034. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* ___m_DisabledScalers_2;
  1035. // UnityEngine.AdaptivePerformance.ThermalStateTracker UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_ThermalStateTracker
  1036. ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* ___m_ThermalStateTracker_3;
  1037. // UnityEngine.AdaptivePerformance.PerformanceStateTracker UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_PerformanceStateTracker
  1038. PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* ___m_PerformanceStateTracker_4;
  1039. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_ScalerEfficiencyTracker
  1040. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* ___m_ScalerEfficiencyTracker_5;
  1041. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::m_Settings
  1042. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* ___m_Settings_6;
  1043. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::<TimeUntilNextAction>k__BackingField
  1044. float ___U3CTimeUntilNextActionU3Ek__BackingField_8;
  1045. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::<ThermalAction>k__BackingField
  1046. int32_t ___U3CThermalActionU3Ek__BackingField_9;
  1047. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::<PerformanceAction>k__BackingField
  1048. int32_t ___U3CPerformanceActionU3Ek__BackingField_10;
  1049. };
  1050. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings
  1051. struct AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6 : public RuntimeObject
  1052. {
  1053. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::m_Active
  1054. bool ___m_Active_1;
  1055. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::m_ThermalActionDelay
  1056. float ___m_ThermalActionDelay_2;
  1057. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::m_PerformanceActionDelay
  1058. float ___m_PerformanceActionDelay_3;
  1059. };
  1060. // UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer
  1061. struct AdaptivePerformanceInitializer_tC7E5CC25575B36C2F5502727AF2221B7B0A5ADA5 : public RuntimeObject
  1062. {
  1063. };
  1064. // UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings
  1065. struct AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79 : public RuntimeObject
  1066. {
  1067. };
  1068. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker
  1069. struct AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC : public RuntimeObject
  1070. {
  1071. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::m_Scaler
  1072. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___m_Scaler_0;
  1073. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::m_LastAverageGpuFrameTime
  1074. float ___m_LastAverageGpuFrameTime_1;
  1075. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::m_LastAverageCpuFrameTime
  1076. float ___m_LastAverageCpuFrameTime_2;
  1077. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::m_IsApplied
  1078. bool ___m_IsApplied_3;
  1079. };
  1080. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings
  1081. struct AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8 : public RuntimeObject
  1082. {
  1083. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveFramerate
  1084. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveFramerate_0;
  1085. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveResolution
  1086. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveResolution_1;
  1087. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveBatching
  1088. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveBatching_2;
  1089. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveLOD
  1090. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveLOD_3;
  1091. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveLut
  1092. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveLut_4;
  1093. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveMSAA
  1094. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveMSAA_5;
  1095. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveShadowCascade
  1096. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveShadowCascade_6;
  1097. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveShadowDistance
  1098. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveShadowDistance_8;
  1099. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveShadowmapResolution
  1100. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveShadowmapResolution_9;
  1101. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveShadowQuality
  1102. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveShadowQuality_10;
  1103. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveSorting
  1104. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveSorting_11;
  1105. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveTransparency
  1106. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveTransparency_12;
  1107. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveViewDistance
  1108. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveViewDistance_13;
  1109. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptivePhysics
  1110. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptivePhysics_14;
  1111. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveDecals
  1112. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveDecals_15;
  1113. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::m_AdaptiveLayerCulling
  1114. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_AdaptiveLayerCulling_16;
  1115. };
  1116. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase
  1117. struct AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA : public RuntimeObject
  1118. {
  1119. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_Name
  1120. String_t* ___m_Name_0;
  1121. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_Enabled
  1122. bool ___m_Enabled_1;
  1123. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_Scale
  1124. float ___m_Scale_2;
  1125. // UnityEngine.AdaptivePerformance.ScalerVisualImpact UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_VisualImpact
  1126. int32_t ___m_VisualImpact_3;
  1127. // UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_Target
  1128. int32_t ___m_Target_4;
  1129. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_MaxLevel
  1130. int32_t ___m_MaxLevel_5;
  1131. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_MinBound
  1132. float ___m_MinBound_6;
  1133. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::m_MaxBound
  1134. float ___m_MaxBound_7;
  1135. };
  1136. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry
  1137. struct AdaptivePerformanceSubsystemRegistry_tE2DCF9BCDDA4AB834A9BA4203B827C8E320AEA96 : public RuntimeObject
  1138. {
  1139. };
  1140. // System.Reflection.Assembly
  1141. struct Assembly_t : public RuntimeObject
  1142. {
  1143. };
  1144. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  1145. struct Assembly_t_marshaled_pinvoke
  1146. {
  1147. };
  1148. // Native definition for COM marshalling of System.Reflection.Assembly
  1149. struct Assembly_t_marshaled_com
  1150. {
  1151. };
  1152. // System.Attribute
  1153. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1154. {
  1155. };
  1156. // UnityEngine.AdaptivePerformance.AutoPerformanceLevelController
  1157. struct AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE : public RuntimeObject
  1158. {
  1159. // UnityEngine.AdaptivePerformance.IDevicePerformanceControl UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_PerfControl
  1160. RuntimeObject* ___m_PerfControl_0;
  1161. // UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_PerfStats
  1162. RuntimeObject* ___m_PerfStats_1;
  1163. // UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_ThermalStats
  1164. RuntimeObject* ___m_ThermalStats_2;
  1165. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_LastChangeTimeStamp
  1166. float ___m_LastChangeTimeStamp_3;
  1167. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_LastGpuLevelRaiseTimeStamp
  1168. float ___m_LastGpuLevelRaiseTimeStamp_4;
  1169. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_LastCpuLevelRaiseTimeStamp
  1170. float ___m_LastCpuLevelRaiseTimeStamp_5;
  1171. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_TargetFrameRateHitTimestamp
  1172. float ___m_TargetFrameRateHitTimestamp_6;
  1173. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_BottleneckUnknownTimestamp
  1174. float ___m_BottleneckUnknownTimestamp_7;
  1175. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_TriedToResolveUnknownBottleneck
  1176. bool ___m_TriedToResolveUnknownBottleneck_8;
  1177. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_Enabled
  1178. bool ___m_Enabled_9;
  1179. // System.String UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::m_FeatureName
  1180. String_t* ___m_FeatureName_10;
  1181. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<TargetFrameTime>k__BackingField
  1182. float ___U3CTargetFrameTimeU3Ek__BackingField_11;
  1183. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<AllowedCpuActiveTimeRatio>k__BackingField
  1184. float ___U3CAllowedCpuActiveTimeRatioU3Ek__BackingField_12;
  1185. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<AllowedGpuActiveTimeRatio>k__BackingField
  1186. float ___U3CAllowedGpuActiveTimeRatioU3Ek__BackingField_13;
  1187. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<GpuLevelBounceAvoidanceThreshold>k__BackingField
  1188. float ___U3CGpuLevelBounceAvoidanceThresholdU3Ek__BackingField_14;
  1189. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<CpuLevelBounceAvoidanceThreshold>k__BackingField
  1190. float ___U3CCpuLevelBounceAvoidanceThresholdU3Ek__BackingField_15;
  1191. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<UpdateInterval>k__BackingField
  1192. float ___U3CUpdateIntervalU3Ek__BackingField_16;
  1193. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<MinTargetFrameRateHitTime>k__BackingField
  1194. float ___U3CMinTargetFrameRateHitTimeU3Ek__BackingField_17;
  1195. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<MaxTemperatureLevel>k__BackingField
  1196. float ___U3CMaxTemperatureLevelU3Ek__BackingField_18;
  1197. };
  1198. // UnityEngine.AdaptivePerformance.BottleneckUtil
  1199. struct BottleneckUtil_t49F55B34B48C00C1046CC143ACFEE4D5CB9A86EC : public RuntimeObject
  1200. {
  1201. };
  1202. // UnityEngine.AdaptivePerformance.Constants
  1203. struct Constants_t1F7B4FB36899E58061884CAB7FD9ECC1139DCF2F : public RuntimeObject
  1204. {
  1205. };
  1206. // UnityEngine.AdaptivePerformance.CpuTimeProvider
  1207. struct CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB : public RuntimeObject
  1208. {
  1209. // UnityEngine.AdaptivePerformance.RenderThreadCpuTime UnityEngine.AdaptivePerformance.CpuTimeProvider::m_RenderThreadCpuTime
  1210. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* ___m_RenderThreadCpuTime_0;
  1211. // UnityEngine.AdaptivePerformance.MainThreadCpuTime UnityEngine.AdaptivePerformance.CpuTimeProvider::m_MainThreadCpuTime
  1212. MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* ___m_MainThreadCpuTime_1;
  1213. };
  1214. // UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl
  1215. struct DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D : public RuntimeObject
  1216. {
  1217. // UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::m_PerformanceLevelControl
  1218. RuntimeObject* ___m_PerformanceLevelControl_0;
  1219. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<PerformanceControlMode>k__BackingField
  1220. int32_t ___U3CPerformanceControlModeU3Ek__BackingField_1;
  1221. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<CpuLevel>k__BackingField
  1222. int32_t ___U3CCpuLevelU3Ek__BackingField_2;
  1223. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<GpuLevel>k__BackingField
  1224. int32_t ___U3CGpuLevelU3Ek__BackingField_3;
  1225. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<CurrentCpuLevel>k__BackingField
  1226. int32_t ___U3CCurrentCpuLevelU3Ek__BackingField_4;
  1227. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<CurrentGpuLevel>k__BackingField
  1228. int32_t ___U3CCurrentGpuLevelU3Ek__BackingField_5;
  1229. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<CpuPerformanceBoost>k__BackingField
  1230. bool ___U3CCpuPerformanceBoostU3Ek__BackingField_6;
  1231. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::<GpuPerformanceBoost>k__BackingField
  1232. bool ___U3CGpuPerformanceBoostU3Ek__BackingField_7;
  1233. };
  1234. // System.Text.Encoding
  1235. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
  1236. {
  1237. // System.Int32 System.Text.Encoding::m_codePage
  1238. int32_t ___m_codePage_9;
  1239. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1240. CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
  1241. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1242. bool ___m_deserializedFromEverett_11;
  1243. // System.Boolean System.Text.Encoding::m_isReadOnly
  1244. bool ___m_isReadOnly_12;
  1245. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1246. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
  1247. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1248. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
  1249. };
  1250. // Unity.VisualScripting.Flow
  1251. struct Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582 : public RuntimeObject
  1252. {
  1253. // Unity.VisualScripting.GraphStack Unity.VisualScripting.Flow::<stack>k__BackingField
  1254. GraphStack_tD9049F5FB5F8D9E9CD80764D18067D0F87343E7C* ___U3CstackU3Ek__BackingField_0;
  1255. // Unity.VisualScripting.Recursion`1<Unity.VisualScripting.Flow/RecursionNode> Unity.VisualScripting.Flow::recursion
  1256. Recursion_1_tDFF1B549E70648F1694033FADF89F8F0EB28587D* ___recursion_1;
  1257. // System.Collections.Generic.Dictionary`2<Unity.VisualScripting.IUnitValuePort,System.Object> Unity.VisualScripting.Flow::locals
  1258. Dictionary_2_t3D5C4496A22EAD3D8DD55DCDFBB4F4E9BE8311FF* ___locals_2;
  1259. // Unity.VisualScripting.VariableDeclarations Unity.VisualScripting.Flow::variables
  1260. VariableDeclarations_t7701E0B99E3AED5CDC693ABFBDD6D1C73945B405* ___variables_3;
  1261. // System.Collections.Generic.Stack`1<System.Int32> Unity.VisualScripting.Flow::loops
  1262. Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6* ___loops_4;
  1263. // System.Collections.Generic.HashSet`1<Unity.VisualScripting.GraphStack> Unity.VisualScripting.Flow::preservedStacks
  1264. HashSet_1_t015F1F38EE02675ACF63C72E1E1D832249BB06DA* ___preservedStacks_5;
  1265. // UnityEngine.MonoBehaviour Unity.VisualScripting.Flow::<coroutineRunner>k__BackingField
  1266. MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___U3CcoroutineRunnerU3Ek__BackingField_6;
  1267. // System.Collections.Generic.ICollection`1<Unity.VisualScripting.Flow> Unity.VisualScripting.Flow::activeCoroutinesRegistry
  1268. RuntimeObject* ___activeCoroutinesRegistry_7;
  1269. // System.Boolean Unity.VisualScripting.Flow::coroutineStopRequested
  1270. bool ___coroutineStopRequested_8;
  1271. // System.Boolean Unity.VisualScripting.Flow::<isCoroutine>k__BackingField
  1272. bool ___U3CisCoroutineU3Ek__BackingField_9;
  1273. // System.Collections.IEnumerator Unity.VisualScripting.Flow::coroutineEnumerator
  1274. RuntimeObject* ___coroutineEnumerator_10;
  1275. // System.Boolean Unity.VisualScripting.Flow::<isPrediction>k__BackingField
  1276. bool ___U3CisPredictionU3Ek__BackingField_11;
  1277. // System.Boolean Unity.VisualScripting.Flow::disposed
  1278. bool ___disposed_12;
  1279. // System.Int32 Unity.VisualScripting.Flow::loopIdentifier
  1280. int32_t ___loopIdentifier_14;
  1281. };
  1282. // UnityEngine.AdaptivePerformance.GpuTimeProvider
  1283. struct GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD : public RuntimeObject
  1284. {
  1285. // UnityEngine.FrameTiming[] UnityEngine.AdaptivePerformance.GpuTimeProvider::m_FrameTiming
  1286. FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___m_FrameTiming_0;
  1287. };
  1288. // Unity.VisualScripting.GraphPointer
  1289. struct GraphPointer_t01C98F06D1A7635CB867665044B7DC1FE03D1C0B : public RuntimeObject
  1290. {
  1291. // Unity.VisualScripting.IGraphRoot Unity.VisualScripting.GraphPointer::<root>k__BackingField
  1292. RuntimeObject* ___U3CrootU3Ek__BackingField_0;
  1293. // UnityEngine.GameObject Unity.VisualScripting.GraphPointer::<gameObject>k__BackingField
  1294. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CgameObjectU3Ek__BackingField_1;
  1295. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphParent> Unity.VisualScripting.GraphPointer::parentStack
  1296. List_1_tF8892BD96CF6B23CD95F24F5381A6E7237540FD1* ___parentStack_2;
  1297. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphParentElement> Unity.VisualScripting.GraphPointer::parentElementStack
  1298. List_1_t645DF2A1E7B0FB808EDE07ED53B8C56194AF35E6* ___parentElementStack_3;
  1299. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraph> Unity.VisualScripting.GraphPointer::graphStack
  1300. List_1_tE97B7994B98675F18C70DDD8DEB61E4FE5491DA1* ___graphStack_4;
  1301. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphData> Unity.VisualScripting.GraphPointer::dataStack
  1302. List_1_tF1785B2080B8536D64E747DAE8C2DE0D44A75E27* ___dataStack_5;
  1303. // System.Collections.Generic.List`1<Unity.VisualScripting.IGraphDebugData> Unity.VisualScripting.GraphPointer::debugDataStack
  1304. List_1_t1715D0D9950CCCC39A77E9597CA69B346CD7E3E5* ___debugDataStack_6;
  1305. };
  1306. // UnityEngine.AdaptivePerformance.Holder
  1307. struct Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC : public RuntimeObject
  1308. {
  1309. };
  1310. // UnityEngine.AdaptivePerformance.MainThreadCpuTime
  1311. struct MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85 : public RuntimeObject
  1312. {
  1313. // System.Double UnityEngine.AdaptivePerformance.MainThreadCpuTime::m_LastAbsoluteMainThreadCpuTime
  1314. double ___m_LastAbsoluteMainThreadCpuTime_0;
  1315. // System.Single UnityEngine.AdaptivePerformance.MainThreadCpuTime::m_LatestMainthreadCpuTime
  1316. float ___m_LatestMainthreadCpuTime_1;
  1317. };
  1318. // System.MarshalByRefObject
  1319. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
  1320. {
  1321. // System.Object System.MarshalByRefObject::_identity
  1322. RuntimeObject* ____identity_0;
  1323. };
  1324. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1325. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  1326. {
  1327. Il2CppIUnknown* ____identity_0;
  1328. };
  1329. // Native definition for COM marshalling of System.MarshalByRefObject
  1330. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  1331. {
  1332. Il2CppIUnknown* ____identity_0;
  1333. };
  1334. // System.Reflection.MemberInfo
  1335. struct MemberInfo_t : public RuntimeObject
  1336. {
  1337. };
  1338. // UnityEngine.AdaptivePerformance.PerformanceStateTracker
  1339. struct PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43 : public RuntimeObject
  1340. {
  1341. // System.Collections.Generic.Queue`1<System.Single> UnityEngine.AdaptivePerformance.PerformanceStateTracker::m_Samples
  1342. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* ___m_Samples_0;
  1343. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceStateTracker::m_SampleCapacity
  1344. int32_t ___m_SampleCapacity_1;
  1345. // System.Single UnityEngine.AdaptivePerformance.PerformanceStateTracker::<Trend>k__BackingField
  1346. float ___U3CTrendU3Ek__BackingField_2;
  1347. };
  1348. // UnityEngine.AdaptivePerformance.RenderThreadCpuTime
  1349. struct RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF : public RuntimeObject
  1350. {
  1351. // UnityEngine.Rendering.CommandBuffer UnityEngine.AdaptivePerformance.RenderThreadCpuTime::m_Commandbuffer
  1352. CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Commandbuffer_0;
  1353. };
  1354. // UnityEngine.AdaptivePerformance.RunningAverage
  1355. struct RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0 : public RuntimeObject
  1356. {
  1357. // System.Single[] UnityEngine.AdaptivePerformance.RunningAverage::m_Values
  1358. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Values_0;
  1359. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::m_NumValues
  1360. int32_t ___m_NumValues_1;
  1361. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::m_LastIndex
  1362. int32_t ___m_LastIndex_2;
  1363. // System.Single UnityEngine.AdaptivePerformance.RunningAverage::m_AverageValue
  1364. float ___m_AverageValue_3;
  1365. };
  1366. // System.String
  1367. struct String_t : public RuntimeObject
  1368. {
  1369. // System.Int32 System.String::_stringLength
  1370. int32_t ____stringLength_4;
  1371. // System.Char System.String::_firstChar
  1372. Il2CppChar ____firstChar_5;
  1373. };
  1374. // UnityEngine.Subsystem
  1375. struct Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7 : public RuntimeObject
  1376. {
  1377. // UnityEngine.ISubsystemDescriptor UnityEngine.Subsystem::m_SubsystemDescriptor
  1378. RuntimeObject* ___m_SubsystemDescriptor_0;
  1379. };
  1380. // UnityEngine.SubsystemDescriptor
  1381. struct SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71 : public RuntimeObject
  1382. {
  1383. // System.String UnityEngine.SubsystemDescriptor::<id>k__BackingField
  1384. String_t* ___U3CidU3Ek__BackingField_0;
  1385. // System.Type UnityEngine.SubsystemDescriptor::<subsystemImplementationType>k__BackingField
  1386. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  1387. };
  1388. // UnityEngine.AdaptivePerformance.TemperatureTrend
  1389. struct TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894 : public RuntimeObject
  1390. {
  1391. // System.Boolean UnityEngine.AdaptivePerformance.TemperatureTrend::m_UseProviderTrend
  1392. bool ___m_UseProviderTrend_0;
  1393. // System.Double UnityEngine.AdaptivePerformance.TemperatureTrend::m_SumX
  1394. double ___m_SumX_1;
  1395. // System.Double UnityEngine.AdaptivePerformance.TemperatureTrend::m_SumY
  1396. double ___m_SumY_2;
  1397. // System.Double UnityEngine.AdaptivePerformance.TemperatureTrend::m_SumXY
  1398. double ___m_SumXY_3;
  1399. // System.Double UnityEngine.AdaptivePerformance.TemperatureTrend::m_SumXX
  1400. double ___m_SumXX_4;
  1401. // System.Single[] UnityEngine.AdaptivePerformance.TemperatureTrend::m_TimeStamps
  1402. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_TimeStamps_9;
  1403. // System.Single[] UnityEngine.AdaptivePerformance.TemperatureTrend::m_Temperature
  1404. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Temperature_10;
  1405. // System.Int32 UnityEngine.AdaptivePerformance.TemperatureTrend::m_NumValues
  1406. int32_t ___m_NumValues_11;
  1407. // System.Int32 UnityEngine.AdaptivePerformance.TemperatureTrend::m_NextValueIndex
  1408. int32_t ___m_NextValueIndex_12;
  1409. // System.Int32 UnityEngine.AdaptivePerformance.TemperatureTrend::m_OldestValueIndex
  1410. int32_t ___m_OldestValueIndex_13;
  1411. // System.Single UnityEngine.AdaptivePerformance.TemperatureTrend::<ThermalTrend>k__BackingField
  1412. float ___U3CThermalTrendU3Ek__BackingField_14;
  1413. };
  1414. // UnityEngine.AdaptivePerformance.ThermalStateTracker
  1415. struct ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904 : public RuntimeObject
  1416. {
  1417. // System.Single UnityEngine.AdaptivePerformance.ThermalStateTracker::warningTemp
  1418. float ___warningTemp_0;
  1419. // System.Single UnityEngine.AdaptivePerformance.ThermalStateTracker::throttlingTemp
  1420. float ___throttlingTemp_1;
  1421. };
  1422. // System.ValueType
  1423. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1424. {
  1425. };
  1426. // Native definition for P/Invoke marshalling of System.ValueType
  1427. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1428. {
  1429. };
  1430. // Native definition for COM marshalling of System.ValueType
  1431. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1432. {
  1433. };
  1434. // UnityEngine.YieldInstruction
  1435. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1436. {
  1437. };
  1438. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1439. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1440. {
  1441. };
  1442. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1443. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1444. {
  1445. };
  1446. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics/AnalyticsLog
  1447. struct AnalyticsLog_tDF8534E01B98ED595B9C43F45F16A51CE6074E70 : public RuntimeObject
  1448. {
  1449. };
  1450. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94
  1451. struct U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175 : public RuntimeObject
  1452. {
  1453. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::<>1__state
  1454. int32_t ___U3CU3E1__state_0;
  1455. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::<>2__current
  1456. RuntimeObject* ___U3CU3E2__current_1;
  1457. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::<>4__this
  1458. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* ___U3CU3E4__this_2;
  1459. };
  1460. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0
  1461. struct U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE : public RuntimeObject
  1462. {
  1463. // System.Reflection.PropertyInfo UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0::property
  1464. PropertyInfo_t* ___property_0;
  1465. };
  1466. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c
  1467. struct U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90 : public RuntimeObject
  1468. {
  1469. };
  1470. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c
  1471. struct U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38 : public RuntimeObject
  1472. {
  1473. };
  1474. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  1475. struct Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915
  1476. {
  1477. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1478. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* ____list_0;
  1479. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1480. int32_t ____index_1;
  1481. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1482. int32_t ____version_2;
  1483. // T System.Collections.Generic.List`1/Enumerator::_current
  1484. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* ____current_3;
  1485. };
  1486. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  1487. struct Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF
  1488. {
  1489. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1490. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* ____list_0;
  1491. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1492. int32_t ____index_1;
  1493. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1494. int32_t ____version_2;
  1495. // T System.Collections.Generic.List`1/Enumerator::_current
  1496. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ____current_3;
  1497. };
  1498. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  1499. struct Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07
  1500. {
  1501. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1502. List_1_tBDCF1E0892E8DA197607E498736F867735A73137* ____list_0;
  1503. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1504. int32_t ____index_1;
  1505. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1506. int32_t ____version_2;
  1507. // T System.Collections.Generic.List`1/Enumerator::_current
  1508. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* ____current_3;
  1509. };
  1510. // System.Collections.Generic.List`1/Enumerator<System.Object>
  1511. struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
  1512. {
  1513. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1514. List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
  1515. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1516. int32_t ____index_1;
  1517. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1518. int32_t ____version_2;
  1519. // T System.Collections.Generic.List`1/Enumerator::_current
  1520. RuntimeObject* ____current_3;
  1521. };
  1522. // System.Collections.Generic.Queue`1/Enumerator<System.Single>
  1523. struct Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE
  1524. {
  1525. // System.Collections.Generic.Queue`1<T> System.Collections.Generic.Queue`1/Enumerator::_q
  1526. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* ____q_0;
  1527. // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version
  1528. int32_t ____version_1;
  1529. // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index
  1530. int32_t ____index_2;
  1531. // T System.Collections.Generic.Queue`1/Enumerator::_currentElement
  1532. float ____currentElement_3;
  1533. };
  1534. // Unity.Profiling.ProfilerCounter`1<System.Int32>
  1535. struct ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B
  1536. {
  1537. };
  1538. // Unity.Profiling.ProfilerCounter`1<System.Single>
  1539. struct ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46
  1540. {
  1541. };
  1542. // UnityEngine.SubsystemDescriptor`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem>
  1543. struct SubsystemDescriptor_1_t566EA771D29FA6FC4CE5AD4A45252B9EAEC5448D : public SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71
  1544. {
  1545. };
  1546. // UnityEngine.Subsystem`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  1547. struct Subsystem_1_t6436576E2E2D8870B122767439E50A43338FB1FA : public Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7
  1548. {
  1549. };
  1550. // UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute
  1551. struct AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1552. {
  1553. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::<displayName>k__BackingField
  1554. String_t* ___U3CdisplayNameU3Ek__BackingField_0;
  1555. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::<buildSettingsKey>k__BackingField
  1556. String_t* ___U3CbuildSettingsKeyU3Ek__BackingField_1;
  1557. };
  1558. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  1559. struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D
  1560. {
  1561. // System.String UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent::Name
  1562. String_t* ___Name_0;
  1563. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent::Level
  1564. int32_t ___Level_1;
  1565. };
  1566. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  1567. struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_pinvoke
  1568. {
  1569. char* ___Name_0;
  1570. int32_t ___Level_1;
  1571. };
  1572. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  1573. struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_com
  1574. {
  1575. Il2CppChar* ___Name_0;
  1576. int32_t ___Level_1;
  1577. };
  1578. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile
  1579. struct AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982 : public AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8
  1580. {
  1581. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::m_Name
  1582. String_t* ___m_Name_17;
  1583. };
  1584. // System.Boolean
  1585. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1586. {
  1587. // System.Boolean System.Boolean::m_value
  1588. bool ___m_value_0;
  1589. };
  1590. // System.Byte
  1591. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1592. {
  1593. // System.Byte System.Byte::m_value
  1594. uint8_t ___m_value_0;
  1595. };
  1596. // UnityEngine.AdaptivePerformance.ClusterInfo
  1597. struct ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15
  1598. {
  1599. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::<BigCore>k__BackingField
  1600. int32_t ___U3CBigCoreU3Ek__BackingField_0;
  1601. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::<MediumCore>k__BackingField
  1602. int32_t ___U3CMediumCoreU3Ek__BackingField_1;
  1603. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::<LittleCore>k__BackingField
  1604. int32_t ___U3CLittleCoreU3Ek__BackingField_2;
  1605. };
  1606. // Unity.VisualScripting.ControlInput
  1607. struct ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE : public UnitPort_3_t0F0D7E0DAEC017C7CF07420E3F9BF8EA1BF4CA88
  1608. {
  1609. // System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput> Unity.VisualScripting.ControlInput::action
  1610. Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8* ___action_2;
  1611. // System.Func`2<Unity.VisualScripting.Flow,System.Collections.IEnumerator> Unity.VisualScripting.ControlInput::coroutineAction
  1612. Func_2_tFB5F2454526EA057FC21D7028A8B1EADDF2F531F* ___coroutineAction_3;
  1613. };
  1614. // Unity.VisualScripting.ControlOutput
  1615. struct ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9 : public UnitPort_3_t5D4915F350030D5D193DB8ABE809742B4E0A3816
  1616. {
  1617. };
  1618. // System.Double
  1619. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1620. {
  1621. // System.Double System.Double::m_value
  1622. double ___m_value_0;
  1623. };
  1624. // System.Enum
  1625. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  1626. {
  1627. };
  1628. // Native definition for P/Invoke marshalling of System.Enum
  1629. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  1630. {
  1631. };
  1632. // Native definition for COM marshalling of System.Enum
  1633. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  1634. {
  1635. };
  1636. // Unity.VisualScripting.EventHook
  1637. struct EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157
  1638. {
  1639. // System.String Unity.VisualScripting.EventHook::name
  1640. String_t* ___name_0;
  1641. // System.Object Unity.VisualScripting.EventHook::target
  1642. RuntimeObject* ___target_1;
  1643. // System.Object Unity.VisualScripting.EventHook::tag
  1644. RuntimeObject* ___tag_2;
  1645. };
  1646. // Native definition for P/Invoke marshalling of Unity.VisualScripting.EventHook
  1647. struct EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157_marshaled_pinvoke
  1648. {
  1649. char* ___name_0;
  1650. Il2CppIUnknown* ___target_1;
  1651. Il2CppIUnknown* ___tag_2;
  1652. };
  1653. // Native definition for COM marshalling of Unity.VisualScripting.EventHook
  1654. struct EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157_marshaled_com
  1655. {
  1656. Il2CppChar* ___name_0;
  1657. Il2CppIUnknown* ___target_1;
  1658. Il2CppIUnknown* ___tag_2;
  1659. };
  1660. // UnityEngine.FrameTiming
  1661. struct FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD
  1662. {
  1663. // System.UInt64 UnityEngine.FrameTiming::cpuTimePresentCalled
  1664. uint64_t ___cpuTimePresentCalled_0;
  1665. // System.Double UnityEngine.FrameTiming::cpuFrameTime
  1666. double ___cpuFrameTime_1;
  1667. // System.UInt64 UnityEngine.FrameTiming::cpuTimeFrameComplete
  1668. uint64_t ___cpuTimeFrameComplete_2;
  1669. // System.Double UnityEngine.FrameTiming::gpuFrameTime
  1670. double ___gpuFrameTime_3;
  1671. // System.Single UnityEngine.FrameTiming::heightScale
  1672. float ___heightScale_4;
  1673. // System.Single UnityEngine.FrameTiming::widthScale
  1674. float ___widthScale_5;
  1675. // System.UInt32 UnityEngine.FrameTiming::syncInterval
  1676. uint32_t ___syncInterval_6;
  1677. };
  1678. // UnityEngine.AdaptivePerformance.FrameTiming
  1679. struct FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908
  1680. {
  1681. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<CurrentFrameTime>k__BackingField
  1682. float ___U3CCurrentFrameTimeU3Ek__BackingField_0;
  1683. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<AverageFrameTime>k__BackingField
  1684. float ___U3CAverageFrameTimeU3Ek__BackingField_1;
  1685. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<CurrentGpuFrameTime>k__BackingField
  1686. float ___U3CCurrentGpuFrameTimeU3Ek__BackingField_2;
  1687. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<AverageGpuFrameTime>k__BackingField
  1688. float ___U3CAverageGpuFrameTimeU3Ek__BackingField_3;
  1689. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<CurrentCpuFrameTime>k__BackingField
  1690. float ___U3CCurrentCpuFrameTimeU3Ek__BackingField_4;
  1691. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::<AverageCpuFrameTime>k__BackingField
  1692. float ___U3CAverageCpuFrameTimeU3Ek__BackingField_5;
  1693. };
  1694. // Unity.VisualScripting.GraphReference
  1695. struct GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9 : public GraphPointer_t01C98F06D1A7635CB867665044B7DC1FE03D1C0B
  1696. {
  1697. // System.Int32 Unity.VisualScripting.GraphReference::hashCode
  1698. int32_t ___hashCode_8;
  1699. };
  1700. // System.Guid
  1701. struct Guid_t
  1702. {
  1703. // System.Int32 System.Guid::_a
  1704. int32_t ____a_1;
  1705. // System.Int16 System.Guid::_b
  1706. int16_t ____b_2;
  1707. // System.Int16 System.Guid::_c
  1708. int16_t ____c_3;
  1709. // System.Byte System.Guid::_d
  1710. uint8_t ____d_4;
  1711. // System.Byte System.Guid::_e
  1712. uint8_t ____e_5;
  1713. // System.Byte System.Guid::_f
  1714. uint8_t ____f_6;
  1715. // System.Byte System.Guid::_g
  1716. uint8_t ____g_7;
  1717. // System.Byte System.Guid::_h
  1718. uint8_t ____h_8;
  1719. // System.Byte System.Guid::_i
  1720. uint8_t ____i_9;
  1721. // System.Byte System.Guid::_j
  1722. uint8_t ____j_10;
  1723. // System.Byte System.Guid::_k
  1724. uint8_t ____k_11;
  1725. };
  1726. // System.Int32
  1727. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  1728. {
  1729. // System.Int32 System.Int32::m_value
  1730. int32_t ___m_value_0;
  1731. };
  1732. // System.Int64
  1733. struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
  1734. {
  1735. // System.Int64 System.Int64::m_value
  1736. int64_t ___m_value_0;
  1737. };
  1738. // System.IntPtr
  1739. struct IntPtr_t
  1740. {
  1741. // System.Void* System.IntPtr::m_value
  1742. void* ___m_value_0;
  1743. };
  1744. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  1745. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6
  1746. {
  1747. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::<CpuBoost>k__BackingField
  1748. bool ___U3CCpuBoostU3Ek__BackingField_0;
  1749. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::<GpuBoost>k__BackingField
  1750. bool ___U3CGpuBoostU3Ek__BackingField_1;
  1751. };
  1752. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  1753. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke
  1754. {
  1755. int32_t ___U3CCpuBoostU3Ek__BackingField_0;
  1756. int32_t ___U3CGpuBoostU3Ek__BackingField_1;
  1757. };
  1758. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  1759. struct PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_com
  1760. {
  1761. int32_t ___U3CCpuBoostU3Ek__BackingField_0;
  1762. int32_t ___U3CGpuBoostU3Ek__BackingField_1;
  1763. };
  1764. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs
  1765. struct PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821
  1766. {
  1767. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs::<PerformanceBottleneck>k__BackingField
  1768. int32_t ___U3CPerformanceBottleneckU3Ek__BackingField_0;
  1769. };
  1770. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  1771. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838
  1772. {
  1773. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<CpuLevel>k__BackingField
  1774. int32_t ___U3CCpuLevelU3Ek__BackingField_0;
  1775. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<CpuLevelDelta>k__BackingField
  1776. int32_t ___U3CCpuLevelDeltaU3Ek__BackingField_1;
  1777. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<GpuLevel>k__BackingField
  1778. int32_t ___U3CGpuLevelU3Ek__BackingField_2;
  1779. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<GpuLevelDelta>k__BackingField
  1780. int32_t ___U3CGpuLevelDeltaU3Ek__BackingField_3;
  1781. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<PerformanceControlMode>k__BackingField
  1782. int32_t ___U3CPerformanceControlModeU3Ek__BackingField_4;
  1783. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::<ManualOverride>k__BackingField
  1784. bool ___U3CManualOverrideU3Ek__BackingField_5;
  1785. };
  1786. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  1787. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke
  1788. {
  1789. int32_t ___U3CCpuLevelU3Ek__BackingField_0;
  1790. int32_t ___U3CCpuLevelDeltaU3Ek__BackingField_1;
  1791. int32_t ___U3CGpuLevelU3Ek__BackingField_2;
  1792. int32_t ___U3CGpuLevelDeltaU3Ek__BackingField_3;
  1793. int32_t ___U3CPerformanceControlModeU3Ek__BackingField_4;
  1794. int32_t ___U3CManualOverrideU3Ek__BackingField_5;
  1795. };
  1796. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  1797. struct PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_com
  1798. {
  1799. int32_t ___U3CCpuLevelU3Ek__BackingField_0;
  1800. int32_t ___U3CCpuLevelDeltaU3Ek__BackingField_1;
  1801. int32_t ___U3CGpuLevelU3Ek__BackingField_2;
  1802. int32_t ___U3CGpuLevelDeltaU3Ek__BackingField_3;
  1803. int32_t ___U3CPerformanceControlModeU3Ek__BackingField_4;
  1804. int32_t ___U3CManualOverrideU3Ek__BackingField_5;
  1805. };
  1806. // Unity.Profiling.ProfilerCategory
  1807. struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
  1808. {
  1809. union
  1810. {
  1811. struct
  1812. {
  1813. union
  1814. {
  1815. #pragma pack(push, tp, 1)
  1816. struct
  1817. {
  1818. // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
  1819. uint16_t ___m_CategoryId_0;
  1820. };
  1821. #pragma pack(pop, tp)
  1822. struct
  1823. {
  1824. uint16_t ___m_CategoryId_0_forAlignmentOnly;
  1825. };
  1826. };
  1827. };
  1828. uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
  1829. };
  1830. };
  1831. // System.Reflection.PropertyInfo
  1832. struct PropertyInfo_t : public MemberInfo_t
  1833. {
  1834. };
  1835. // UnityEngine.Resolution
  1836. struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
  1837. {
  1838. // System.Int32 UnityEngine.Resolution::m_Width
  1839. int32_t ___m_Width_0;
  1840. // System.Int32 UnityEngine.Resolution::m_Height
  1841. int32_t ___m_Height_1;
  1842. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  1843. int32_t ___m_RefreshRate_2;
  1844. };
  1845. // System.Single
  1846. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  1847. {
  1848. // System.Single System.Single::m_value
  1849. float ___m_value_0;
  1850. };
  1851. // UnityEngine.AdaptivePerformance.ThermalMetrics
  1852. struct ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723
  1853. {
  1854. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.ThermalMetrics::<WarningLevel>k__BackingField
  1855. int32_t ___U3CWarningLevelU3Ek__BackingField_0;
  1856. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::<TemperatureLevel>k__BackingField
  1857. float ___U3CTemperatureLevelU3Ek__BackingField_1;
  1858. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::<TemperatureTrend>k__BackingField
  1859. float ___U3CTemperatureTrendU3Ek__BackingField_2;
  1860. };
  1861. // System.UInt32
  1862. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  1863. {
  1864. // System.UInt32 System.UInt32::m_value
  1865. uint32_t ___m_value_0;
  1866. };
  1867. // Unity.VisualScripting.ValueInput
  1868. struct ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392 : public UnitPort_3_t3BDB6AF6AAF9927A0C940F08CFD19E645813CFB0
  1869. {
  1870. // System.Type Unity.VisualScripting.ValueInput::<type>k__BackingField
  1871. Type_t* ___U3CtypeU3Ek__BackingField_2;
  1872. // System.Boolean Unity.VisualScripting.ValueInput::<nullMeansSelf>k__BackingField
  1873. bool ___U3CnullMeansSelfU3Ek__BackingField_3;
  1874. // System.Boolean Unity.VisualScripting.ValueInput::<allowsNull>k__BackingField
  1875. bool ___U3CallowsNullU3Ek__BackingField_4;
  1876. };
  1877. // Unity.VisualScripting.ValueOutput
  1878. struct ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B : public UnitPort_3_t3120713700769DD514D6ED9ACFD105D4B583C09E
  1879. {
  1880. // System.Func`2<Unity.VisualScripting.Flow,System.Object> Unity.VisualScripting.ValueOutput::getValue
  1881. Func_2_tB98BB93B60A3562C54694B9F37AEBD38DE206A9C* ___getValue_2;
  1882. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean> Unity.VisualScripting.ValueOutput::canPredictValue
  1883. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___canPredictValue_3;
  1884. // System.Type Unity.VisualScripting.ValueOutput::<type>k__BackingField
  1885. Type_t* ___U3CtypeU3Ek__BackingField_4;
  1886. };
  1887. // UnityEngine.Vector2
  1888. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  1889. {
  1890. // System.Single UnityEngine.Vector2::x
  1891. float ___x_0;
  1892. // System.Single UnityEngine.Vector2::y
  1893. float ___y_1;
  1894. };
  1895. // System.Void
  1896. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  1897. {
  1898. union
  1899. {
  1900. struct
  1901. {
  1902. };
  1903. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  1904. };
  1905. };
  1906. // UnityEngine.WaitForEndOfFrame
  1907. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  1908. {
  1909. };
  1910. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  1911. struct Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB
  1912. {
  1913. // System.String UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::<id>k__BackingField
  1914. String_t* ___U3CidU3Ek__BackingField_0;
  1915. // System.Type UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::<subsystemImplementationType>k__BackingField
  1916. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  1917. };
  1918. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  1919. struct Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_pinvoke
  1920. {
  1921. char* ___U3CidU3Ek__BackingField_0;
  1922. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  1923. };
  1924. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  1925. struct Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_com
  1926. {
  1927. Il2CppChar* ___U3CidU3Ek__BackingField_0;
  1928. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  1929. };
  1930. // AdaptivePerformanceProfilerStats/ScalerInfo/<scalerName>e__FixedBuffer
  1931. struct U3CscalerNameU3Ee__FixedBuffer_tE9480C944467F3CC109E75FC00E255F44E404E0E
  1932. {
  1933. union
  1934. {
  1935. struct
  1936. {
  1937. // System.Byte AdaptivePerformanceProfilerStats/ScalerInfo/<scalerName>e__FixedBuffer::FixedElementField
  1938. uint8_t ___FixedElementField_0;
  1939. };
  1940. uint8_t U3CscalerNameU3Ee__FixedBuffer_tE9480C944467F3CC109E75FC00E255F44E404E0E__padding[320];
  1941. };
  1942. };
  1943. // Unity.VisualScripting.GraphElement`1<Unity.VisualScripting.FlowGraph>
  1944. struct GraphElement_1_t3220EDD6251B31FC22A192EC12682C1D8B28F16D : public RuntimeObject
  1945. {
  1946. // System.Guid Unity.VisualScripting.GraphElement`1::<guid>k__BackingField
  1947. Guid_t ___U3CguidU3Ek__BackingField_0;
  1948. // TGraph Unity.VisualScripting.GraphElement`1::<graph>k__BackingField
  1949. FlowGraph_tF9E42FECF535CD5BAB10F75672B5BCE285627A45* ___U3CgraphU3Ek__BackingField_1;
  1950. };
  1951. // AdaptivePerformanceProfilerStats
  1952. struct AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9 : public RuntimeObject
  1953. {
  1954. };
  1955. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase
  1956. struct AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9 : public Subsystem_1_t6436576E2E2D8870B122767439E50A43338FB1FA
  1957. {
  1958. // System.Boolean UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::<initialized>k__BackingField
  1959. bool ___U3CinitializedU3Ek__BackingField_1;
  1960. };
  1961. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor
  1962. struct AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82 : public SubsystemDescriptor_1_t566EA771D29FA6FC4CE5AD4A45252B9EAEC5448D
  1963. {
  1964. };
  1965. // System.AppDomain
  1966. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  1967. {
  1968. // System.IntPtr System.AppDomain::_mono_app_domain
  1969. intptr_t ____mono_app_domain_1;
  1970. // System.Object System.AppDomain::_evidence
  1971. RuntimeObject* ____evidence_6;
  1972. // System.Object System.AppDomain::_granted
  1973. RuntimeObject* ____granted_7;
  1974. // System.Int32 System.AppDomain::_principalPolicy
  1975. int32_t ____principalPolicy_8;
  1976. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  1977. AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
  1978. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  1979. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
  1980. // System.EventHandler System.AppDomain::DomainUnload
  1981. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
  1982. // System.EventHandler System.AppDomain::ProcessExit
  1983. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
  1984. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  1985. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
  1986. // System.ResolveEventHandler System.AppDomain::TypeResolve
  1987. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
  1988. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  1989. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
  1990. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  1991. EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
  1992. // System.Object System.AppDomain::_domain_manager
  1993. RuntimeObject* ____domain_manager_17;
  1994. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  1995. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
  1996. // System.Object System.AppDomain::_activation
  1997. RuntimeObject* ____activation_19;
  1998. // System.Object System.AppDomain::_applicationIdentity
  1999. RuntimeObject* ____applicationIdentity_20;
  2000. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  2001. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2002. };
  2003. // Native definition for P/Invoke marshalling of System.AppDomain
  2004. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  2005. {
  2006. intptr_t ____mono_app_domain_1;
  2007. Il2CppIUnknown* ____evidence_6;
  2008. Il2CppIUnknown* ____granted_7;
  2009. int32_t ____principalPolicy_8;
  2010. Il2CppMethodPointer ___AssemblyLoad_9;
  2011. Il2CppMethodPointer ___AssemblyResolve_10;
  2012. Il2CppMethodPointer ___DomainUnload_11;
  2013. Il2CppMethodPointer ___ProcessExit_12;
  2014. Il2CppMethodPointer ___ResourceResolve_13;
  2015. Il2CppMethodPointer ___TypeResolve_14;
  2016. Il2CppMethodPointer ___UnhandledException_15;
  2017. Il2CppMethodPointer ___FirstChanceException_16;
  2018. Il2CppIUnknown* ____domain_manager_17;
  2019. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2020. Il2CppIUnknown* ____activation_19;
  2021. Il2CppIUnknown* ____applicationIdentity_20;
  2022. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2023. };
  2024. // Native definition for COM marshalling of System.AppDomain
  2025. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  2026. {
  2027. intptr_t ____mono_app_domain_1;
  2028. Il2CppIUnknown* ____evidence_6;
  2029. Il2CppIUnknown* ____granted_7;
  2030. int32_t ____principalPolicy_8;
  2031. Il2CppMethodPointer ___AssemblyLoad_9;
  2032. Il2CppMethodPointer ___AssemblyResolve_10;
  2033. Il2CppMethodPointer ___DomainUnload_11;
  2034. Il2CppMethodPointer ___ProcessExit_12;
  2035. Il2CppMethodPointer ___ResourceResolve_13;
  2036. Il2CppMethodPointer ___TypeResolve_14;
  2037. Il2CppMethodPointer ___UnhandledException_15;
  2038. Il2CppMethodPointer ___FirstChanceException_16;
  2039. Il2CppIUnknown* ____domain_manager_17;
  2040. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2041. Il2CppIUnknown* ____activation_19;
  2042. Il2CppIUnknown* ____applicationIdentity_20;
  2043. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2044. };
  2045. // UnityEngine.Rendering.CommandBuffer
  2046. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  2047. {
  2048. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  2049. intptr_t ___m_Ptr_0;
  2050. };
  2051. // UnityEngine.Coroutine
  2052. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2053. {
  2054. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  2055. intptr_t ___m_Ptr_0;
  2056. };
  2057. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  2058. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2059. {
  2060. intptr_t ___m_Ptr_0;
  2061. };
  2062. // Native definition for COM marshalling of UnityEngine.Coroutine
  2063. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2064. {
  2065. intptr_t ___m_Ptr_0;
  2066. };
  2067. // System.Delegate
  2068. struct Delegate_t : public RuntimeObject
  2069. {
  2070. // System.IntPtr System.Delegate::method_ptr
  2071. Il2CppMethodPointer ___method_ptr_0;
  2072. // System.IntPtr System.Delegate::invoke_impl
  2073. intptr_t ___invoke_impl_1;
  2074. // System.Object System.Delegate::m_target
  2075. RuntimeObject* ___m_target_2;
  2076. // System.IntPtr System.Delegate::method
  2077. intptr_t ___method_3;
  2078. // System.IntPtr System.Delegate::delegate_trampoline
  2079. intptr_t ___delegate_trampoline_4;
  2080. // System.IntPtr System.Delegate::extra_arg
  2081. intptr_t ___extra_arg_5;
  2082. // System.IntPtr System.Delegate::method_code
  2083. intptr_t ___method_code_6;
  2084. // System.IntPtr System.Delegate::interp_method
  2085. intptr_t ___interp_method_7;
  2086. // System.IntPtr System.Delegate::interp_invoke_impl
  2087. intptr_t ___interp_invoke_impl_8;
  2088. // System.Reflection.MethodInfo System.Delegate::method_info
  2089. MethodInfo_t* ___method_info_9;
  2090. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2091. MethodInfo_t* ___original_method_info_10;
  2092. // System.DelegateData System.Delegate::data
  2093. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2094. // System.Boolean System.Delegate::method_is_virtual
  2095. bool ___method_is_virtual_12;
  2096. };
  2097. // Native definition for P/Invoke marshalling of System.Delegate
  2098. struct Delegate_t_marshaled_pinvoke
  2099. {
  2100. intptr_t ___method_ptr_0;
  2101. intptr_t ___invoke_impl_1;
  2102. Il2CppIUnknown* ___m_target_2;
  2103. intptr_t ___method_3;
  2104. intptr_t ___delegate_trampoline_4;
  2105. intptr_t ___extra_arg_5;
  2106. intptr_t ___method_code_6;
  2107. intptr_t ___interp_method_7;
  2108. intptr_t ___interp_invoke_impl_8;
  2109. MethodInfo_t* ___method_info_9;
  2110. MethodInfo_t* ___original_method_info_10;
  2111. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2112. int32_t ___method_is_virtual_12;
  2113. };
  2114. // Native definition for COM marshalling of System.Delegate
  2115. struct Delegate_t_marshaled_com
  2116. {
  2117. intptr_t ___method_ptr_0;
  2118. intptr_t ___invoke_impl_1;
  2119. Il2CppIUnknown* ___m_target_2;
  2120. intptr_t ___method_3;
  2121. intptr_t ___delegate_trampoline_4;
  2122. intptr_t ___extra_arg_5;
  2123. intptr_t ___method_code_6;
  2124. intptr_t ___interp_method_7;
  2125. intptr_t ___interp_invoke_impl_8;
  2126. MethodInfo_t* ___method_info_9;
  2127. MethodInfo_t* ___original_method_info_10;
  2128. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2129. int32_t ___method_is_virtual_12;
  2130. };
  2131. // System.Exception
  2132. struct Exception_t : public RuntimeObject
  2133. {
  2134. // System.String System.Exception::_className
  2135. String_t* ____className_1;
  2136. // System.String System.Exception::_message
  2137. String_t* ____message_2;
  2138. // System.Collections.IDictionary System.Exception::_data
  2139. RuntimeObject* ____data_3;
  2140. // System.Exception System.Exception::_innerException
  2141. Exception_t* ____innerException_4;
  2142. // System.String System.Exception::_helpURL
  2143. String_t* ____helpURL_5;
  2144. // System.Object System.Exception::_stackTrace
  2145. RuntimeObject* ____stackTrace_6;
  2146. // System.String System.Exception::_stackTraceString
  2147. String_t* ____stackTraceString_7;
  2148. // System.String System.Exception::_remoteStackTraceString
  2149. String_t* ____remoteStackTraceString_8;
  2150. // System.Int32 System.Exception::_remoteStackIndex
  2151. int32_t ____remoteStackIndex_9;
  2152. // System.Object System.Exception::_dynamicMethods
  2153. RuntimeObject* ____dynamicMethods_10;
  2154. // System.Int32 System.Exception::_HResult
  2155. int32_t ____HResult_11;
  2156. // System.String System.Exception::_source
  2157. String_t* ____source_12;
  2158. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  2159. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2160. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  2161. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2162. // System.IntPtr[] System.Exception::native_trace_ips
  2163. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  2164. // System.Int32 System.Exception::caught_in_unmanaged
  2165. int32_t ___caught_in_unmanaged_16;
  2166. };
  2167. // Native definition for P/Invoke marshalling of System.Exception
  2168. struct Exception_t_marshaled_pinvoke
  2169. {
  2170. char* ____className_1;
  2171. char* ____message_2;
  2172. RuntimeObject* ____data_3;
  2173. Exception_t_marshaled_pinvoke* ____innerException_4;
  2174. char* ____helpURL_5;
  2175. Il2CppIUnknown* ____stackTrace_6;
  2176. char* ____stackTraceString_7;
  2177. char* ____remoteStackTraceString_8;
  2178. int32_t ____remoteStackIndex_9;
  2179. Il2CppIUnknown* ____dynamicMethods_10;
  2180. int32_t ____HResult_11;
  2181. char* ____source_12;
  2182. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2183. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2184. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2185. int32_t ___caught_in_unmanaged_16;
  2186. };
  2187. // Native definition for COM marshalling of System.Exception
  2188. struct Exception_t_marshaled_com
  2189. {
  2190. Il2CppChar* ____className_1;
  2191. Il2CppChar* ____message_2;
  2192. RuntimeObject* ____data_3;
  2193. Exception_t_marshaled_com* ____innerException_4;
  2194. Il2CppChar* ____helpURL_5;
  2195. Il2CppIUnknown* ____stackTrace_6;
  2196. Il2CppChar* ____stackTraceString_7;
  2197. Il2CppChar* ____remoteStackTraceString_8;
  2198. int32_t ____remoteStackIndex_9;
  2199. Il2CppIUnknown* ____dynamicMethods_10;
  2200. int32_t ____HResult_11;
  2201. Il2CppChar* ____source_12;
  2202. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2203. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2204. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2205. int32_t ___caught_in_unmanaged_16;
  2206. };
  2207. // UnityEngine.Object
  2208. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  2209. {
  2210. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2211. intptr_t ___m_CachedPtr_0;
  2212. };
  2213. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2214. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2215. {
  2216. intptr_t ___m_CachedPtr_0;
  2217. };
  2218. // Native definition for COM marshalling of UnityEngine.Object
  2219. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2220. {
  2221. intptr_t ___m_CachedPtr_0;
  2222. };
  2223. // UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  2224. struct PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83
  2225. {
  2226. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<ChangeFlags>k__BackingField
  2227. int32_t ___U3CChangeFlagsU3Ek__BackingField_0;
  2228. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<TemperatureLevel>k__BackingField
  2229. float ___U3CTemperatureLevelU3Ek__BackingField_1;
  2230. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<TemperatureTrend>k__BackingField
  2231. float ___U3CTemperatureTrendU3Ek__BackingField_2;
  2232. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<WarningLevel>k__BackingField
  2233. int32_t ___U3CWarningLevelU3Ek__BackingField_3;
  2234. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<CpuPerformanceLevel>k__BackingField
  2235. int32_t ___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  2236. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<GpuPerformanceLevel>k__BackingField
  2237. int32_t ___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  2238. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<PerformanceLevelControlAvailable>k__BackingField
  2239. bool ___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6;
  2240. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<CpuFrameTime>k__BackingField
  2241. float ___U3CCpuFrameTimeU3Ek__BackingField_7;
  2242. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<GpuFrameTime>k__BackingField
  2243. float ___U3CGpuFrameTimeU3Ek__BackingField_8;
  2244. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<OverallFrameTime>k__BackingField
  2245. float ___U3COverallFrameTimeU3Ek__BackingField_9;
  2246. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<CpuPerformanceBoost>k__BackingField
  2247. bool ___U3CCpuPerformanceBoostU3Ek__BackingField_10;
  2248. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<GpuPerformanceBoost>k__BackingField
  2249. bool ___U3CGpuPerformanceBoostU3Ek__BackingField_11;
  2250. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::<ClusterInfo>k__BackingField
  2251. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_12;
  2252. };
  2253. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  2254. struct PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_pinvoke
  2255. {
  2256. int32_t ___U3CChangeFlagsU3Ek__BackingField_0;
  2257. float ___U3CTemperatureLevelU3Ek__BackingField_1;
  2258. float ___U3CTemperatureTrendU3Ek__BackingField_2;
  2259. int32_t ___U3CWarningLevelU3Ek__BackingField_3;
  2260. int32_t ___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  2261. int32_t ___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  2262. int32_t ___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6;
  2263. float ___U3CCpuFrameTimeU3Ek__BackingField_7;
  2264. float ___U3CGpuFrameTimeU3Ek__BackingField_8;
  2265. float ___U3COverallFrameTimeU3Ek__BackingField_9;
  2266. int32_t ___U3CCpuPerformanceBoostU3Ek__BackingField_10;
  2267. int32_t ___U3CGpuPerformanceBoostU3Ek__BackingField_11;
  2268. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_12;
  2269. };
  2270. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  2271. struct PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_com
  2272. {
  2273. int32_t ___U3CChangeFlagsU3Ek__BackingField_0;
  2274. float ___U3CTemperatureLevelU3Ek__BackingField_1;
  2275. float ___U3CTemperatureTrendU3Ek__BackingField_2;
  2276. int32_t ___U3CWarningLevelU3Ek__BackingField_3;
  2277. int32_t ___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  2278. int32_t ___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  2279. int32_t ___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6;
  2280. float ___U3CCpuFrameTimeU3Ek__BackingField_7;
  2281. float ___U3CGpuFrameTimeU3Ek__BackingField_8;
  2282. float ___U3COverallFrameTimeU3Ek__BackingField_9;
  2283. int32_t ___U3CCpuPerformanceBoostU3Ek__BackingField_10;
  2284. int32_t ___U3CGpuPerformanceBoostU3Ek__BackingField_11;
  2285. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_12;
  2286. };
  2287. // UnityEngine.AdaptivePerformance.PerformanceMetrics
  2288. struct PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6
  2289. {
  2290. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::<CurrentCpuLevel>k__BackingField
  2291. int32_t ___U3CCurrentCpuLevelU3Ek__BackingField_0;
  2292. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::<CurrentGpuLevel>k__BackingField
  2293. int32_t ___U3CCurrentGpuLevelU3Ek__BackingField_1;
  2294. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceMetrics::<PerformanceBottleneck>k__BackingField
  2295. int32_t ___U3CPerformanceBottleneckU3Ek__BackingField_2;
  2296. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::<CpuPerformanceBoost>k__BackingField
  2297. bool ___U3CCpuPerformanceBoostU3Ek__BackingField_3;
  2298. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::<GpuPerformanceBoost>k__BackingField
  2299. bool ___U3CGpuPerformanceBoostU3Ek__BackingField_4;
  2300. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.PerformanceMetrics::<ClusterInfo>k__BackingField
  2301. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_5;
  2302. };
  2303. // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.PerformanceMetrics
  2304. struct PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_pinvoke
  2305. {
  2306. int32_t ___U3CCurrentCpuLevelU3Ek__BackingField_0;
  2307. int32_t ___U3CCurrentGpuLevelU3Ek__BackingField_1;
  2308. int32_t ___U3CPerformanceBottleneckU3Ek__BackingField_2;
  2309. int32_t ___U3CCpuPerformanceBoostU3Ek__BackingField_3;
  2310. int32_t ___U3CGpuPerformanceBoostU3Ek__BackingField_4;
  2311. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_5;
  2312. };
  2313. // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.PerformanceMetrics
  2314. struct PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_com
  2315. {
  2316. int32_t ___U3CCurrentCpuLevelU3Ek__BackingField_0;
  2317. int32_t ___U3CCurrentGpuLevelU3Ek__BackingField_1;
  2318. int32_t ___U3CPerformanceBottleneckU3Ek__BackingField_2;
  2319. int32_t ___U3CCpuPerformanceBoostU3Ek__BackingField_3;
  2320. int32_t ___U3CGpuPerformanceBoostU3Ek__BackingField_4;
  2321. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___U3CClusterInfoU3Ek__BackingField_5;
  2322. };
  2323. // System.RuntimeTypeHandle
  2324. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  2325. {
  2326. // System.IntPtr System.RuntimeTypeHandle::value
  2327. intptr_t ___value_0;
  2328. };
  2329. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20
  2330. struct U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF : public RuntimeObject
  2331. {
  2332. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>1__state
  2333. int32_t ___U3CU3E1__state_0;
  2334. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>2__current
  2335. RuntimeObject* ___U3CU3E2__current_1;
  2336. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>4__this
  2337. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* ___U3CU3E4__this_2;
  2338. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader> UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>7__wrap1
  2339. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 ___U3CU3E7__wrap1_3;
  2340. };
  2341. // AdaptivePerformanceProfilerStats/ScalerInfo
  2342. struct ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914
  2343. {
  2344. // AdaptivePerformanceProfilerStats/ScalerInfo/<scalerName>e__FixedBuffer AdaptivePerformanceProfilerStats/ScalerInfo::scalerName
  2345. U3CscalerNameU3Ee__FixedBuffer_tE9480C944467F3CC109E75FC00E255F44E404E0E ___scalerName_0;
  2346. // System.UInt32 AdaptivePerformanceProfilerStats/ScalerInfo::enabled
  2347. uint32_t ___enabled_1;
  2348. // System.Int32 AdaptivePerformanceProfilerStats/ScalerInfo::overrideLevel
  2349. int32_t ___overrideLevel_2;
  2350. // System.Int32 AdaptivePerformanceProfilerStats/ScalerInfo::currentLevel
  2351. int32_t ___currentLevel_3;
  2352. // System.Int32 AdaptivePerformanceProfilerStats/ScalerInfo::maxLevel
  2353. int32_t ___maxLevel_4;
  2354. // System.Single AdaptivePerformanceProfilerStats/ScalerInfo::scale
  2355. float ___scale_5;
  2356. // System.UInt32 AdaptivePerformanceProfilerStats/ScalerInfo::applied
  2357. uint32_t ___applied_6;
  2358. };
  2359. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem
  2360. struct AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23 : public AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9
  2361. {
  2362. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::<Capabilities>k__BackingField
  2363. int32_t ___U3CCapabilitiesU3Ek__BackingField_2;
  2364. };
  2365. // UnityEngine.Component
  2366. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2367. {
  2368. };
  2369. // UnityEngine.GameObject
  2370. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2371. {
  2372. };
  2373. // System.MulticastDelegate
  2374. struct MulticastDelegate_t : public Delegate_t
  2375. {
  2376. // System.Delegate[] System.MulticastDelegate::delegates
  2377. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  2378. };
  2379. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  2380. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  2381. {
  2382. Delegate_t_marshaled_pinvoke** ___delegates_13;
  2383. };
  2384. // Native definition for COM marshalling of System.MulticastDelegate
  2385. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  2386. {
  2387. Delegate_t_marshaled_com** ___delegates_13;
  2388. };
  2389. // UnityEngine.ScriptableObject
  2390. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2391. {
  2392. };
  2393. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  2394. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2395. {
  2396. };
  2397. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  2398. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2399. {
  2400. };
  2401. // System.SystemException
  2402. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  2403. {
  2404. };
  2405. // System.Type
  2406. struct Type_t : public MemberInfo_t
  2407. {
  2408. // System.RuntimeTypeHandle System.Type::_impl
  2409. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  2410. };
  2411. // Unity.VisualScripting.Unit
  2412. struct Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191 : public GraphElement_1_t3220EDD6251B31FC22A192EC12682C1D8B28F16D
  2413. {
  2414. // System.Boolean Unity.VisualScripting.Unit::<isDefined>k__BackingField
  2415. bool ___U3CisDefinedU3Ek__BackingField_2;
  2416. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ControlInput> Unity.VisualScripting.Unit::<controlInputs>k__BackingField
  2417. RuntimeObject* ___U3CcontrolInputsU3Ek__BackingField_3;
  2418. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ControlOutput> Unity.VisualScripting.Unit::<controlOutputs>k__BackingField
  2419. RuntimeObject* ___U3CcontrolOutputsU3Ek__BackingField_4;
  2420. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ValueInput> Unity.VisualScripting.Unit::<valueInputs>k__BackingField
  2421. RuntimeObject* ___U3CvalueInputsU3Ek__BackingField_5;
  2422. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.ValueOutput> Unity.VisualScripting.Unit::<valueOutputs>k__BackingField
  2423. RuntimeObject* ___U3CvalueOutputsU3Ek__BackingField_6;
  2424. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.InvalidInput> Unity.VisualScripting.Unit::<invalidInputs>k__BackingField
  2425. RuntimeObject* ___U3CinvalidInputsU3Ek__BackingField_7;
  2426. // Unity.VisualScripting.IUnitPortCollection`1<Unity.VisualScripting.InvalidOutput> Unity.VisualScripting.Unit::<invalidOutputs>k__BackingField
  2427. RuntimeObject* ___U3CinvalidOutputsU3Ek__BackingField_8;
  2428. // System.Action Unity.VisualScripting.Unit::onPortsChanged
  2429. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onPortsChanged_9;
  2430. // System.Collections.Generic.Dictionary`2<System.String,System.Object> Unity.VisualScripting.Unit::<defaultValues>k__BackingField
  2431. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___U3CdefaultValuesU3Ek__BackingField_10;
  2432. // Unity.VisualScripting.IConnectionCollection`3<Unity.VisualScripting.IUnitRelation,Unity.VisualScripting.IUnitPort,Unity.VisualScripting.IUnitPort> Unity.VisualScripting.Unit::<relations>k__BackingField
  2433. RuntimeObject* ___U3CrelationsU3Ek__BackingField_11;
  2434. // System.Boolean Unity.VisualScripting.Unit::<isControlRoot>k__BackingField
  2435. bool ___U3CisControlRootU3Ek__BackingField_12;
  2436. // UnityEngine.Vector2 Unity.VisualScripting.Unit::<position>k__BackingField
  2437. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13;
  2438. // System.Exception Unity.VisualScripting.Unit::<definitionException>k__BackingField
  2439. Exception_t* ___U3CdefinitionExceptionU3Ek__BackingField_14;
  2440. };
  2441. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>
  2442. struct EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2443. {
  2444. // System.Boolean Unity.VisualScripting.EventUnit`1::<coroutine>k__BackingField
  2445. bool ___U3CcoroutineU3Ek__BackingField_15;
  2446. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.EventUnit`1::<trigger>k__BackingField
  2447. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___U3CtriggerU3Ek__BackingField_16;
  2448. };
  2449. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>
  2450. struct EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2451. {
  2452. // System.Boolean Unity.VisualScripting.EventUnit`1::<coroutine>k__BackingField
  2453. bool ___U3CcoroutineU3Ek__BackingField_15;
  2454. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.EventUnit`1::<trigger>k__BackingField
  2455. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___U3CtriggerU3Ek__BackingField_16;
  2456. };
  2457. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>
  2458. struct EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2459. {
  2460. // System.Boolean Unity.VisualScripting.EventUnit`1::<coroutine>k__BackingField
  2461. bool ___U3CcoroutineU3Ek__BackingField_15;
  2462. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.EventUnit`1::<trigger>k__BackingField
  2463. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___U3CtriggerU3Ek__BackingField_16;
  2464. };
  2465. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>
  2466. struct EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2467. {
  2468. // System.Boolean Unity.VisualScripting.EventUnit`1::<coroutine>k__BackingField
  2469. bool ___U3CcoroutineU3Ek__BackingField_15;
  2470. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.EventUnit`1::<trigger>k__BackingField
  2471. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___U3CtriggerU3Ek__BackingField_16;
  2472. };
  2473. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>
  2474. struct EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2475. {
  2476. // System.Boolean Unity.VisualScripting.EventUnit`1::<coroutine>k__BackingField
  2477. bool ___U3CcoroutineU3Ek__BackingField_15;
  2478. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.EventUnit`1::<trigger>k__BackingField
  2479. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___U3CtriggerU3Ek__BackingField_16;
  2480. };
  2481. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean>
  2482. struct Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C : public MulticastDelegate_t
  2483. {
  2484. };
  2485. // System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>
  2486. struct Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8 : public MulticastDelegate_t
  2487. {
  2488. };
  2489. // System.Func`2<Unity.VisualScripting.Flow,System.Int32>
  2490. struct Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021 : public MulticastDelegate_t
  2491. {
  2492. };
  2493. // System.Func`2<Unity.VisualScripting.Flow,System.Single>
  2494. struct Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84 : public MulticastDelegate_t
  2495. {
  2496. };
  2497. // System.Func`2<Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.StateAction>
  2498. struct Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598 : public MulticastDelegate_t
  2499. {
  2500. };
  2501. // System.Func`2<Unity.VisualScripting.Flow,System.String>
  2502. struct Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC : public MulticastDelegate_t
  2503. {
  2504. };
  2505. // System.Predicate`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  2506. struct Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1 : public MulticastDelegate_t
  2507. {
  2508. };
  2509. // System.Action
  2510. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  2511. {
  2512. };
  2513. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings
  2514. struct AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2515. {
  2516. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::m_LoaderManagerInstance
  2517. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* ___m_LoaderManagerInstance_6;
  2518. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::m_InitManagerOnStart
  2519. bool ___m_InitManagerOnStart_7;
  2520. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::m_AdaptivePerformanceManager
  2521. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* ___m_AdaptivePerformanceManager_8;
  2522. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::m_ProviderIntialized
  2523. bool ___m_ProviderIntialized_9;
  2524. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::m_ProviderStarted
  2525. bool ___m_ProviderStarted_10;
  2526. };
  2527. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader
  2528. struct AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2529. {
  2530. };
  2531. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings
  2532. struct AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2533. {
  2534. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::m_InitializationComplete
  2535. bool ___m_InitializationComplete_4;
  2536. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::m_AutomaticLoading
  2537. bool ___m_AutomaticLoading_5;
  2538. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::m_AutomaticRunning
  2539. bool ___m_AutomaticRunning_6;
  2540. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader> UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::m_Loaders
  2541. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* ___m_Loaders_7;
  2542. };
  2543. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner
  2544. struct AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2545. {
  2546. // UnityEngine.GameObject UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner::m_ManagerGameObject
  2547. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_ManagerGameObject_4;
  2548. };
  2549. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler
  2550. struct AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2551. {
  2552. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::m_Indexer
  2553. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* ___m_Indexer_4;
  2554. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::<CurrentLevel>k__BackingField
  2555. int32_t ___U3CCurrentLevelU3Ek__BackingField_5;
  2556. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::<GpuImpact>k__BackingField
  2557. int32_t ___U3CGpuImpactU3Ek__BackingField_6;
  2558. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::<CpuImpact>k__BackingField
  2559. int32_t ___U3CCpuImpactU3Ek__BackingField_7;
  2560. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::m_OverrideLevel
  2561. int32_t ___m_OverrideLevel_8;
  2562. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::m_defaultSetting
  2563. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___m_defaultSetting_9;
  2564. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::m_ScalerEvent
  2565. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D ___m_ScalerEvent_10;
  2566. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::m_Settings
  2567. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* ___m_Settings_11;
  2568. };
  2569. // System.AsyncCallback
  2570. struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t
  2571. {
  2572. };
  2573. // UnityEngine.Behaviour
  2574. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  2575. {
  2576. };
  2577. // UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit
  2578. struct ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2579. {
  2580. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::bigCore
  2581. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___bigCore_15;
  2582. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::mediumCore
  2583. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___mediumCore_16;
  2584. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::littleCore
  2585. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___littleCore_17;
  2586. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::BigCore
  2587. int32_t ___BigCore_18;
  2588. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::MediumCore
  2589. int32_t ___MediumCore_19;
  2590. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::LittleCore
  2591. int32_t ___LittleCore_20;
  2592. };
  2593. // UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit
  2594. struct FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2595. {
  2596. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::fps
  2597. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___fps_15;
  2598. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::FPS
  2599. int32_t ___FPS_16;
  2600. };
  2601. // UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit
  2602. struct FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2603. {
  2604. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::currentFrameTime
  2605. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___currentFrameTime_15;
  2606. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::averageFrameTime
  2607. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___averageFrameTime_16;
  2608. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::currentGpuFrameTime
  2609. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___currentGpuFrameTime_17;
  2610. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::averageGpuFrameTime
  2611. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___averageGpuFrameTime_18;
  2612. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::currentCpuFrameTime
  2613. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___currentCpuFrameTime_19;
  2614. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::averageCpuFrameTime
  2615. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___averageCpuFrameTime_20;
  2616. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::CurrentFrameTime
  2617. float ___CurrentFrameTime_21;
  2618. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::AverageFrameTime
  2619. float ___AverageFrameTime_22;
  2620. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::CurrentGpuFrameTime
  2621. float ___CurrentGpuFrameTime_23;
  2622. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::AverageGpuFrameTime
  2623. float ___AverageGpuFrameTime_24;
  2624. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::CurrentCpuFrameTime
  2625. float ___CurrentCpuFrameTime_25;
  2626. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::AverageCpuFrameTime
  2627. float ___AverageCpuFrameTime_26;
  2628. };
  2629. // UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit
  2630. struct GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2631. {
  2632. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::cpuBoost
  2633. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___cpuBoost_15;
  2634. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::gpuBoost
  2635. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___gpuBoost_16;
  2636. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::CpuBoost
  2637. bool ___CpuBoost_17;
  2638. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::GpuBoost
  2639. bool ___GpuBoost_18;
  2640. };
  2641. // UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit
  2642. struct GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2643. {
  2644. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::performanceAction
  2645. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___performanceAction_15;
  2646. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::thermalAction
  2647. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___thermalAction_16;
  2648. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::timeUntilNextAction
  2649. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___timeUntilNextAction_17;
  2650. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::PerformanceAction
  2651. int32_t ___PerformanceAction_18;
  2652. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::ThermalAction
  2653. int32_t ___ThermalAction_19;
  2654. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::TimeUntilNextAction
  2655. float ___TimeUntilNextAction_20;
  2656. };
  2657. // UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit
  2658. struct GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2659. {
  2660. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::cpuLevel
  2661. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___cpuLevel_15;
  2662. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::gpuLevel
  2663. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___gpuLevel_16;
  2664. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::CpuLevel
  2665. int32_t ___CpuLevel_17;
  2666. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::GpuLevel
  2667. int32_t ___GpuLevel_18;
  2668. };
  2669. // UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit
  2670. struct GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2671. {
  2672. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<warningLevel>k__BackingField
  2673. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___U3CwarningLevelU3Ek__BackingField_15;
  2674. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::throttlingImminent
  2675. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___throttlingImminent_16;
  2676. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::throttling
  2677. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___throttling_17;
  2678. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::temperatureLevel
  2679. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___temperatureLevel_18;
  2680. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::temperatureTrend
  2681. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___temperatureTrend_19;
  2682. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::TemperatureLevel
  2683. float ___TemperatureLevel_20;
  2684. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::TemperatureTrend
  2685. float ___TemperatureTrend_21;
  2686. // System.String UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::WarningLevel
  2687. String_t* ___WarningLevel_22;
  2688. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::ThrottlingImminent
  2689. bool ___ThrottlingImminent_23;
  2690. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::Throttling
  2691. bool ___Throttling_24;
  2692. };
  2693. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings
  2694. struct IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  2695. {
  2696. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_Logging
  2697. bool ___m_Logging_4;
  2698. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_AutomaticPerformanceModeEnabled
  2699. bool ___m_AutomaticPerformanceModeEnabled_5;
  2700. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_EnableBoostOnStartup
  2701. bool ___m_EnableBoostOnStartup_6;
  2702. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_StatsLoggingFrequencyInFrames
  2703. int32_t ___m_StatsLoggingFrequencyInFrames_7;
  2704. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_IndexerSettings
  2705. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* ___m_IndexerSettings_8;
  2706. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_ScalerSettings
  2707. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* ___m_ScalerSettings_9;
  2708. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile[] UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_scalerProfileList
  2709. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* ___m_scalerProfileList_10;
  2710. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::m_DefaultScalerProfilerIndex
  2711. int32_t ___m_DefaultScalerProfilerIndex_11;
  2712. };
  2713. // System.NotSupportedException
  2714. struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  2715. {
  2716. };
  2717. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler
  2718. struct PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68 : public MulticastDelegate_t
  2719. {
  2720. };
  2721. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler
  2722. struct PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61 : public MulticastDelegate_t
  2723. {
  2724. };
  2725. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler
  2726. struct PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B : public MulticastDelegate_t
  2727. {
  2728. };
  2729. // UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit
  2730. struct SetBoostUnit_t90DB344230E13439B7F792D4A9B62430C6F92C03 : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2731. {
  2732. // Unity.VisualScripting.ControlInput UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::inputTrigger
  2733. ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE* ___inputTrigger_15;
  2734. // Unity.VisualScripting.ControlOutput UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::outputTrigger
  2735. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___outputTrigger_16;
  2736. // Unity.VisualScripting.ValueInput UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::cpuBoostInput
  2737. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___cpuBoostInput_17;
  2738. // Unity.VisualScripting.ValueInput UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::gpuBoostInput
  2739. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___gpuBoostInput_18;
  2740. };
  2741. // UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit
  2742. struct SetPerformanceLevelsUnit_tE86344167BC07ED2549DEC0983994515BD69261C : public Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191
  2743. {
  2744. // Unity.VisualScripting.ControlInput UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::inputTrigger
  2745. ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE* ___inputTrigger_15;
  2746. // Unity.VisualScripting.ControlOutput UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::outputTrigger
  2747. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* ___outputTrigger_16;
  2748. // Unity.VisualScripting.ValueInput UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::cpuLevelInput
  2749. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___cpuLevelInput_17;
  2750. // Unity.VisualScripting.ValueInput UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::gpuLevelInput
  2751. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___gpuLevelInput_18;
  2752. };
  2753. // UnityEngine.AdaptivePerformance.ThermalEventHandler
  2754. struct ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27 : public MulticastDelegate_t
  2755. {
  2756. };
  2757. // UnityEngine.AdaptivePerformance.AdaptiveBatching
  2758. struct AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2759. {
  2760. // System.Boolean UnityEngine.AdaptivePerformance.AdaptiveBatching::m_DefaultState
  2761. bool ___m_DefaultState_12;
  2762. };
  2763. // UnityEngine.AdaptivePerformance.AdaptiveDecals
  2764. struct AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2765. {
  2766. // System.Single UnityEngine.AdaptivePerformance.AdaptiveDecals::m_DefaultDecalsDistance
  2767. float ___m_DefaultDecalsDistance_12;
  2768. };
  2769. // UnityEngine.AdaptivePerformance.AdaptiveFramerate
  2770. struct AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2771. {
  2772. // System.Int32 UnityEngine.AdaptivePerformance.AdaptiveFramerate::m_DefaultFPS
  2773. int32_t ___m_DefaultFPS_12;
  2774. };
  2775. // UnityEngine.AdaptivePerformance.AdaptiveLOD
  2776. struct AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2777. {
  2778. // System.Single UnityEngine.AdaptivePerformance.AdaptiveLOD::m_DefaultLodBias
  2779. float ___m_DefaultLodBias_12;
  2780. };
  2781. // UnityEngine.AdaptivePerformance.AdaptiveLayerCulling
  2782. struct AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2783. {
  2784. // System.Single[] UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::m_defaultDistances
  2785. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_defaultDistances_12;
  2786. // System.Single[] UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::m_scaledDistances
  2787. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_scaledDistances_13;
  2788. // System.Boolean UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::init
  2789. bool ___init_14;
  2790. // UnityEngine.Camera UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::m_cachedCamera
  2791. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_cachedCamera_15;
  2792. };
  2793. // UnityEngine.AdaptivePerformance.AdaptiveLut
  2794. struct AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2795. {
  2796. // System.Single UnityEngine.AdaptivePerformance.AdaptiveLut::m_DefaultLutBias
  2797. float ___m_DefaultLutBias_12;
  2798. };
  2799. // UnityEngine.AdaptivePerformance.AdaptiveMSAA
  2800. struct AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2801. {
  2802. // System.Int32 UnityEngine.AdaptivePerformance.AdaptiveMSAA::m_DefaultAA
  2803. int32_t ___m_DefaultAA_12;
  2804. };
  2805. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper
  2806. struct AdaptivePerformanceLoaderHelper_t43D3768280F68D5528D8DCF87E0FC143DCF9A14F : public AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E
  2807. {
  2808. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem> UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper::m_SubsystemInstanceMap
  2809. Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C* ___m_SubsystemInstanceMap_4;
  2810. };
  2811. // UnityEngine.AdaptivePerformance.AdaptivePhysics
  2812. struct AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2813. {
  2814. // System.Single UnityEngine.AdaptivePerformance.AdaptivePhysics::m_fixedDeltaTimeDefault
  2815. float ___m_fixedDeltaTimeDefault_12;
  2816. };
  2817. // UnityEngine.AdaptivePerformance.AdaptiveResolution
  2818. struct AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2819. {
  2820. };
  2821. // UnityEngine.AdaptivePerformance.AdaptiveShadowCascade
  2822. struct AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2823. {
  2824. // System.Int32 UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::m_DefaultCascadeCount
  2825. int32_t ___m_DefaultCascadeCount_12;
  2826. };
  2827. // UnityEngine.AdaptivePerformance.AdaptiveShadowDistance
  2828. struct AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2829. {
  2830. // System.Single UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::m_DefaultShadowDistance
  2831. float ___m_DefaultShadowDistance_12;
  2832. };
  2833. // UnityEngine.AdaptivePerformance.AdaptiveShadowQuality
  2834. struct AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2835. {
  2836. // System.Int32 UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::m_DefaultShadowQualityBias
  2837. int32_t ___m_DefaultShadowQualityBias_12;
  2838. };
  2839. // UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution
  2840. struct AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2841. {
  2842. // System.Single UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::m_DefaultShadowmapResolution
  2843. float ___m_DefaultShadowmapResolution_12;
  2844. };
  2845. // UnityEngine.AdaptivePerformance.AdaptiveSorting
  2846. struct AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2847. {
  2848. // System.Boolean UnityEngine.AdaptivePerformance.AdaptiveSorting::m_DefaultSorting
  2849. bool ___m_DefaultSorting_12;
  2850. };
  2851. // UnityEngine.AdaptivePerformance.AdaptiveTransparency
  2852. struct AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2853. {
  2854. };
  2855. // UnityEngine.AdaptivePerformance.AdaptiveViewDistance
  2856. struct AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7 : public AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC
  2857. {
  2858. // System.Single UnityEngine.AdaptivePerformance.AdaptiveViewDistance::m_DefaultFarClipPlane
  2859. float ___m_DefaultFarClipPlane_12;
  2860. };
  2861. // UnityEngine.Camera
  2862. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2863. {
  2864. };
  2865. // UnityEngine.MonoBehaviour
  2866. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2867. {
  2868. };
  2869. // UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit
  2870. struct OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3 : public EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1
  2871. {
  2872. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::cpuBoost
  2873. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___cpuBoost_17;
  2874. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::gpuBoost
  2875. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___gpuBoost_18;
  2876. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::CpuBoost
  2877. bool ___CpuBoost_19;
  2878. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::GpuBoost
  2879. bool ___GpuBoost_20;
  2880. };
  2881. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit
  2882. struct OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D : public EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F
  2883. {
  2884. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::<bottleneck>k__BackingField
  2885. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___U3CbottleneckU3Ek__BackingField_17;
  2886. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::cpu
  2887. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___cpu_18;
  2888. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::gpu
  2889. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___gpu_19;
  2890. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::targetFrameRate
  2891. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___targetFrameRate_20;
  2892. };
  2893. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit
  2894. struct OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618 : public EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726
  2895. {
  2896. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::<onScalerLevel>k__BackingField
  2897. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___U3ConScalerLevelU3Ek__BackingField_17;
  2898. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::<scalerLevel>k__BackingField
  2899. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___U3CscalerLevelU3Ek__BackingField_18;
  2900. };
  2901. // UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit
  2902. struct OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28 : public EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A
  2903. {
  2904. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::CpuLevel
  2905. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___CpuLevel_17;
  2906. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::GpuLevel
  2907. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___GpuLevel_18;
  2908. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::cpuLevel
  2909. int32_t ___cpuLevel_19;
  2910. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::gpuLevel
  2911. int32_t ___gpuLevel_20;
  2912. };
  2913. // UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit
  2914. struct OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83 : public EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5
  2915. {
  2916. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::<warningLevel>k__BackingField
  2917. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___U3CwarningLevelU3Ek__BackingField_17;
  2918. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::throttlingImminent
  2919. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___throttlingImminent_18;
  2920. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::throttling
  2921. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___throttling_19;
  2922. // System.String UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::WarningLevel
  2923. String_t* ___WarningLevel_20;
  2924. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::ThrottlingImminent
  2925. bool ___ThrottlingImminent_21;
  2926. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::Throttling
  2927. bool ___Throttling_22;
  2928. };
  2929. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager
  2930. struct AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
  2931. {
  2932. // UnityEngine.AdaptivePerformance.ThermalEventHandler UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::ThermalEvent
  2933. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* ___ThermalEvent_4;
  2934. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::PerformanceBottleneckChangeEvent
  2935. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* ___PerformanceBottleneckChangeEvent_5;
  2936. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::PerformanceLevelChangeEvent
  2937. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* ___PerformanceLevelChangeEvent_6;
  2938. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::PerformanceBoostChangeEvent
  2939. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* ___PerformanceBoostChangeEvent_7;
  2940. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_Subsystem
  2941. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* ___m_Subsystem_8;
  2942. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_JustResumed
  2943. bool ___m_JustResumed_9;
  2944. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_RequestedCpuLevel
  2945. int32_t ___m_RequestedCpuLevel_10;
  2946. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_RequestedGpuLevel
  2947. int32_t ___m_RequestedGpuLevel_11;
  2948. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_NewUserPerformanceLevelRequest
  2949. bool ___m_NewUserPerformanceLevelRequest_12;
  2950. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_RequestedCpuBoost
  2951. bool ___m_RequestedCpuBoost_13;
  2952. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_RequestedGpuBoost
  2953. bool ___m_RequestedGpuBoost_14;
  2954. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_NewUserCpuPerformanceBoostRequest
  2955. bool ___m_NewUserCpuPerformanceBoostRequest_15;
  2956. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_NewUserGpuPerformanceBoostRequest
  2957. bool ___m_NewUserGpuPerformanceBoostRequest_16;
  2958. // UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_ThermalMetrics
  2959. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___m_ThermalMetrics_17;
  2960. // UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_PerformanceMetrics
  2961. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 ___m_PerformanceMetrics_18;
  2962. // UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_FrameTiming
  2963. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 ___m_FrameTiming_19;
  2964. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<LoggingFrequencyInFrames>k__BackingField
  2965. int32_t ___U3CLoggingFrequencyInFramesU3Ek__BackingField_20;
  2966. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_AutomaticPerformanceControl
  2967. bool ___m_AutomaticPerformanceControl_21;
  2968. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_AutomaticPerformanceControlChanged
  2969. bool ___m_AutomaticPerformanceControlChanged_22;
  2970. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<Indexer>k__BackingField
  2971. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* ___U3CIndexerU3Ek__BackingField_23;
  2972. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_Settings
  2973. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* ___m_Settings_24;
  2974. // UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_DevicePerfControl
  2975. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* ___m_DevicePerfControl_25;
  2976. // UnityEngine.AdaptivePerformance.AutoPerformanceLevelController UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_AutoPerformanceLevelController
  2977. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* ___m_AutoPerformanceLevelController_26;
  2978. // UnityEngine.AdaptivePerformance.CpuTimeProvider UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_CpuFrameTimeProvider
  2979. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* ___m_CpuFrameTimeProvider_27;
  2980. // UnityEngine.AdaptivePerformance.GpuTimeProvider UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_GpuFrameTimeProvider
  2981. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* ___m_GpuFrameTimeProvider_28;
  2982. // UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_AppLifecycle
  2983. RuntimeObject* ___m_AppLifecycle_29;
  2984. // UnityEngine.AdaptivePerformance.TemperatureTrend UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_TemperatureTrend
  2985. TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* ___m_TemperatureTrend_30;
  2986. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_UseProviderOverallFrameTime
  2987. bool ___m_UseProviderOverallFrameTime_31;
  2988. // UnityEngine.WaitForEndOfFrame UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_WaitForEndOfFrame
  2989. WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* ___m_WaitForEndOfFrame_32;
  2990. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_FrameCount
  2991. int32_t ___m_FrameCount_33;
  2992. // UnityEngine.AdaptivePerformance.RunningAverage UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_OverallFrameTime
  2993. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* ___m_OverallFrameTime_34;
  2994. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_OverallFrameTimeAccu
  2995. float ___m_OverallFrameTimeAccu_35;
  2996. // UnityEngine.AdaptivePerformance.RunningAverage UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_GpuFrameTime
  2997. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* ___m_GpuFrameTime_36;
  2998. // UnityEngine.AdaptivePerformance.RunningAverage UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::m_CpuFrameTime
  2999. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* ___m_CpuFrameTime_37;
  3000. };
  3001. // <Module>
  3002. // <Module>
  3003. // System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  3004. // System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  3005. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>
  3006. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>
  3007. // System.EmptyArray`1<System.Object>
  3008. struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields
  3009. {
  3010. // T[] System.EmptyArray`1::Value
  3011. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___Value_0;
  3012. };
  3013. // System.EmptyArray`1<System.Object>
  3014. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  3015. struct List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3_StaticFields
  3016. {
  3017. // T[] System.Collections.Generic.List`1::s_emptyArray
  3018. AdaptivePerformanceLoaderU5BU5D_t3E2A4408B54F366525196F6E4B6EC5BDB369A5F0* ___s_emptyArray_5;
  3019. };
  3020. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  3021. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3022. struct List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_StaticFields
  3023. {
  3024. // T[] System.Collections.Generic.List`1::s_emptyArray
  3025. AdaptivePerformanceScalerU5BU5D_t5439258EA03E0CA30BD7CB1B20A2119626B4835F* ___s_emptyArray_5;
  3026. };
  3027. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3028. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3029. struct List_1_tBDCF1E0892E8DA197607E498736F867735A73137_StaticFields
  3030. {
  3031. // T[] System.Collections.Generic.List`1::s_emptyArray
  3032. AdaptivePerformanceSubsystemDescriptorU5BU5D_tE478BE4CA194FF832B443F6091F40CCF7F1BEA20* ___s_emptyArray_5;
  3033. };
  3034. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3035. // System.Collections.Generic.List`1<System.Object>
  3036. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3037. {
  3038. // T[] System.Collections.Generic.List`1::s_emptyArray
  3039. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3040. };
  3041. // System.Collections.Generic.List`1<System.Object>
  3042. // System.Collections.Generic.Queue`1<System.Single>
  3043. // System.Collections.Generic.Queue`1<System.Single>
  3044. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  3045. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>
  3046. // UnityEngine.AdaptivePerformance.APLog
  3047. struct APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields
  3048. {
  3049. // System.Boolean UnityEngine.AdaptivePerformance.APLog::enabled
  3050. bool ___enabled_0;
  3051. };
  3052. // UnityEngine.AdaptivePerformance.APLog
  3053. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics
  3054. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics
  3055. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceEventHooks
  3056. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceEventHooks
  3057. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer
  3058. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer
  3059. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings
  3060. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings
  3061. // UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer
  3062. // UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer
  3063. // UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings
  3064. struct AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields
  3065. {
  3066. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::s_MaxShadowDistanceMultiplier
  3067. float ___s_MaxShadowDistanceMultiplier_0;
  3068. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::s_ShadowResolutionMultiplier
  3069. float ___s_ShadowResolutionMultiplier_1;
  3070. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::s_RenderScaleMultiplier
  3071. float ___s_RenderScaleMultiplier_2;
  3072. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::s_DecalsMaxDistance
  3073. float ___s_DecalsMaxDistance_3;
  3074. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<MainLightShadowCascadesCountBias>k__BackingField
  3075. int32_t ___U3CMainLightShadowCascadesCountBiasU3Ek__BackingField_4;
  3076. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<ShadowQualityBias>k__BackingField
  3077. int32_t ___U3CShadowQualityBiasU3Ek__BackingField_5;
  3078. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<LutBias>k__BackingField
  3079. float ___U3CLutBiasU3Ek__BackingField_6;
  3080. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<AntiAliasingQualityBias>k__BackingField
  3081. int32_t ___U3CAntiAliasingQualityBiasU3Ek__BackingField_7;
  3082. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<SkipDynamicBatching>k__BackingField
  3083. bool ___U3CSkipDynamicBatchingU3Ek__BackingField_8;
  3084. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<SkipFrontToBackSorting>k__BackingField
  3085. bool ___U3CSkipFrontToBackSortingU3Ek__BackingField_9;
  3086. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::<SkipTransparentObjects>k__BackingField
  3087. bool ___U3CSkipTransparentObjectsU3Ek__BackingField_10;
  3088. };
  3089. // UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings
  3090. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker
  3091. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker
  3092. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings
  3093. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings
  3094. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase
  3095. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase
  3096. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry
  3097. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry
  3098. // System.Reflection.Assembly
  3099. // System.Reflection.Assembly
  3100. // System.Attribute
  3101. // System.Attribute
  3102. // UnityEngine.AdaptivePerformance.AutoPerformanceLevelController
  3103. // UnityEngine.AdaptivePerformance.AutoPerformanceLevelController
  3104. // UnityEngine.AdaptivePerformance.BottleneckUtil
  3105. // UnityEngine.AdaptivePerformance.BottleneckUtil
  3106. // UnityEngine.AdaptivePerformance.Constants
  3107. // UnityEngine.AdaptivePerformance.Constants
  3108. // UnityEngine.AdaptivePerformance.CpuTimeProvider
  3109. // UnityEngine.AdaptivePerformance.CpuTimeProvider
  3110. // UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl
  3111. // UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl
  3112. // System.Text.Encoding
  3113. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
  3114. {
  3115. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  3116. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
  3117. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  3118. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
  3119. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  3120. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
  3121. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  3122. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
  3123. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  3124. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
  3125. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  3126. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
  3127. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  3128. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
  3129. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  3130. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
  3131. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  3132. Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
  3133. // System.Object System.Text.Encoding::s_InternalSyncObject
  3134. RuntimeObject* ___s_InternalSyncObject_15;
  3135. };
  3136. // System.Text.Encoding
  3137. // Unity.VisualScripting.Flow
  3138. struct Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582_StaticFields
  3139. {
  3140. // System.Func`2<Unity.VisualScripting.GraphPointer,System.Boolean> Unity.VisualScripting.Flow::<isInspectedBinding>k__BackingField
  3141. Func_2_tAF4123F8D69F1A665BBB864E1C97131C05AEBBEB* ___U3CisInspectedBindingU3Ek__BackingField_13;
  3142. };
  3143. // Unity.VisualScripting.Flow
  3144. // UnityEngine.AdaptivePerformance.GpuTimeProvider
  3145. // UnityEngine.AdaptivePerformance.GpuTimeProvider
  3146. // UnityEngine.AdaptivePerformance.Holder
  3147. struct Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields
  3148. {
  3149. // UnityEngine.AdaptivePerformance.IAdaptivePerformance UnityEngine.AdaptivePerformance.Holder::<Instance>k__BackingField
  3150. RuntimeObject* ___U3CInstanceU3Ek__BackingField_0;
  3151. };
  3152. // UnityEngine.AdaptivePerformance.Holder
  3153. // UnityEngine.AdaptivePerformance.MainThreadCpuTime
  3154. // UnityEngine.AdaptivePerformance.MainThreadCpuTime
  3155. // System.Reflection.MemberInfo
  3156. // System.Reflection.MemberInfo
  3157. // UnityEngine.AdaptivePerformance.PerformanceStateTracker
  3158. // UnityEngine.AdaptivePerformance.PerformanceStateTracker
  3159. // UnityEngine.AdaptivePerformance.RenderThreadCpuTime
  3160. // UnityEngine.AdaptivePerformance.RenderThreadCpuTime
  3161. // UnityEngine.AdaptivePerformance.RunningAverage
  3162. // UnityEngine.AdaptivePerformance.RunningAverage
  3163. // System.String
  3164. struct String_t_StaticFields
  3165. {
  3166. // System.String System.String::Empty
  3167. String_t* ___Empty_6;
  3168. };
  3169. // System.String
  3170. // UnityEngine.Subsystem
  3171. // UnityEngine.Subsystem
  3172. // UnityEngine.SubsystemDescriptor
  3173. // UnityEngine.SubsystemDescriptor
  3174. // UnityEngine.AdaptivePerformance.TemperatureTrend
  3175. // UnityEngine.AdaptivePerformance.TemperatureTrend
  3176. // UnityEngine.AdaptivePerformance.ThermalStateTracker
  3177. // UnityEngine.AdaptivePerformance.ThermalStateTracker
  3178. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics/AnalyticsLog
  3179. // UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics/AnalyticsLog
  3180. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94
  3181. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94
  3182. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0
  3183. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0
  3184. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c
  3185. struct U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields
  3186. {
  3187. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<>9
  3188. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* ___U3CU3E9_0;
  3189. // System.Func`2<Unity.VisualScripting.Flow,System.String> UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<>9__11_0
  3190. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* ___U3CU3E9__11_0_1;
  3191. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean> UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<>9__11_1
  3192. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___U3CU3E9__11_1_2;
  3193. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean> UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<>9__11_2
  3194. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___U3CU3E9__11_2_3;
  3195. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean> UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<>9__11_3
  3196. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___U3CU3E9__11_3_4;
  3197. };
  3198. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c
  3199. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c
  3200. struct U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields
  3201. {
  3202. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::<>9
  3203. U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* ___U3CU3E9_0;
  3204. // System.Func`2<Unity.VisualScripting.Flow,System.String> UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::<>9__12_0
  3205. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* ___U3CU3E9__12_0_1;
  3206. // System.Func`2<Unity.VisualScripting.Flow,System.Int32> UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::<>9__12_1
  3207. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* ___U3CU3E9__12_1_2;
  3208. };
  3209. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c
  3210. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  3211. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>
  3212. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3213. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3214. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3215. // System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3216. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3217. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3218. // System.Collections.Generic.Queue`1/Enumerator<System.Single>
  3219. // System.Collections.Generic.Queue`1/Enumerator<System.Single>
  3220. // Unity.Profiling.ProfilerCounter`1<System.Int32>
  3221. // Unity.Profiling.ProfilerCounter`1<System.Int32>
  3222. // Unity.Profiling.ProfilerCounter`1<System.Single>
  3223. // Unity.Profiling.ProfilerCounter`1<System.Single>
  3224. // UnityEngine.SubsystemDescriptor`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem>
  3225. // UnityEngine.SubsystemDescriptor`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem>
  3226. // UnityEngine.Subsystem`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3227. // UnityEngine.Subsystem`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>
  3228. // UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute
  3229. // UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute
  3230. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  3231. // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  3232. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile
  3233. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile
  3234. // System.Boolean
  3235. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  3236. {
  3237. // System.String System.Boolean::TrueString
  3238. String_t* ___TrueString_5;
  3239. // System.String System.Boolean::FalseString
  3240. String_t* ___FalseString_6;
  3241. };
  3242. // System.Boolean
  3243. // System.Byte
  3244. // System.Byte
  3245. // UnityEngine.AdaptivePerformance.ClusterInfo
  3246. // UnityEngine.AdaptivePerformance.ClusterInfo
  3247. // Unity.VisualScripting.ControlInput
  3248. // Unity.VisualScripting.ControlInput
  3249. // Unity.VisualScripting.ControlOutput
  3250. // Unity.VisualScripting.ControlOutput
  3251. // System.Double
  3252. // System.Double
  3253. // System.Enum
  3254. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
  3255. {
  3256. // System.Char[] System.Enum::enumSeperatorCharArray
  3257. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
  3258. };
  3259. // System.Enum
  3260. // Unity.VisualScripting.EventHook
  3261. // Unity.VisualScripting.EventHook
  3262. // UnityEngine.FrameTiming
  3263. // UnityEngine.FrameTiming
  3264. // UnityEngine.AdaptivePerformance.FrameTiming
  3265. // UnityEngine.AdaptivePerformance.FrameTiming
  3266. // Unity.VisualScripting.GraphReference
  3267. struct GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9_StaticFields
  3268. {
  3269. // System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<Unity.VisualScripting.GraphReference>> Unity.VisualScripting.GraphReference::internPool
  3270. Dictionary_2_t103D0AE280060A707280D1A6221B0F0DB05F988E* ___internPool_9;
  3271. };
  3272. // Unity.VisualScripting.GraphReference
  3273. // System.Guid
  3274. struct Guid_t_StaticFields
  3275. {
  3276. // System.Guid System.Guid::Empty
  3277. Guid_t ___Empty_0;
  3278. };
  3279. // System.Guid
  3280. // System.Int32
  3281. // System.Int32
  3282. // System.Int64
  3283. // System.Int64
  3284. // System.IntPtr
  3285. struct IntPtr_t_StaticFields
  3286. {
  3287. // System.IntPtr System.IntPtr::Zero
  3288. intptr_t ___Zero_1;
  3289. };
  3290. // System.IntPtr
  3291. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  3292. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  3293. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs
  3294. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs
  3295. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  3296. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  3297. // Unity.Profiling.ProfilerCategory
  3298. // Unity.Profiling.ProfilerCategory
  3299. // System.Reflection.PropertyInfo
  3300. // System.Reflection.PropertyInfo
  3301. // UnityEngine.Resolution
  3302. // UnityEngine.Resolution
  3303. // System.Single
  3304. // System.Single
  3305. // UnityEngine.AdaptivePerformance.ThermalMetrics
  3306. // UnityEngine.AdaptivePerformance.ThermalMetrics
  3307. // System.UInt32
  3308. // System.UInt32
  3309. // Unity.VisualScripting.ValueInput
  3310. struct ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392_StaticFields
  3311. {
  3312. // System.Collections.Generic.HashSet`1<System.Type> Unity.VisualScripting.ValueInput::typesWithDefaultValues
  3313. HashSet_1_tAE2F12E55878645F5BE7C4D5603228A6FAB429C7* ___typesWithDefaultValues_5;
  3314. };
  3315. // Unity.VisualScripting.ValueInput
  3316. // Unity.VisualScripting.ValueOutput
  3317. // Unity.VisualScripting.ValueOutput
  3318. // System.Void
  3319. // System.Void
  3320. // UnityEngine.WaitForEndOfFrame
  3321. // UnityEngine.WaitForEndOfFrame
  3322. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  3323. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  3324. // AdaptivePerformanceProfilerStats/ScalerInfo/<scalerName>e__FixedBuffer
  3325. // AdaptivePerformanceProfilerStats/ScalerInfo/<scalerName>e__FixedBuffer
  3326. // AdaptivePerformanceProfilerStats
  3327. struct AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields
  3328. {
  3329. // Unity.Profiling.ProfilerCategory AdaptivePerformanceProfilerStats::AdaptivePerformanceProfilerCategory
  3330. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___AdaptivePerformanceProfilerCategory_0;
  3331. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::CurrentCPUCounter
  3332. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___CurrentCPUCounter_1;
  3333. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::AvgCPUCounter
  3334. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___AvgCPUCounter_2;
  3335. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::CurrentGPUCounter
  3336. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___CurrentGPUCounter_3;
  3337. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::AvgGPUCounter
  3338. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___AvgGPUCounter_4;
  3339. // Unity.Profiling.ProfilerCounter`1<System.Int32> AdaptivePerformanceProfilerStats::CurrentCPULevelCounter
  3340. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B ___CurrentCPULevelCounter_5;
  3341. // Unity.Profiling.ProfilerCounter`1<System.Int32> AdaptivePerformanceProfilerStats::CurrentGPULevelCounter
  3342. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B ___CurrentGPULevelCounter_6;
  3343. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::CurrentFrametimeCounter
  3344. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___CurrentFrametimeCounter_7;
  3345. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::AvgFrametimeCounter
  3346. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___AvgFrametimeCounter_8;
  3347. // Unity.Profiling.ProfilerCounter`1<System.Int32> AdaptivePerformanceProfilerStats::WarningLevelCounter
  3348. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B ___WarningLevelCounter_9;
  3349. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::TemperatureLevelCounter
  3350. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___TemperatureLevelCounter_10;
  3351. // Unity.Profiling.ProfilerCounter`1<System.Single> AdaptivePerformanceProfilerStats::TemperatureTrendCounter
  3352. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 ___TemperatureTrendCounter_11;
  3353. // Unity.Profiling.ProfilerCounter`1<System.Int32> AdaptivePerformanceProfilerStats::BottleneckCounter
  3354. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B ___BottleneckCounter_12;
  3355. // System.Guid AdaptivePerformanceProfilerStats::kAdaptivePerformanceProfilerModuleGuid
  3356. Guid_t ___kAdaptivePerformanceProfilerModuleGuid_13;
  3357. // System.Int32 AdaptivePerformanceProfilerStats::kScalerDataTag
  3358. int32_t ___kScalerDataTag_14;
  3359. // System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo> AdaptivePerformanceProfilerStats::scalerInfos
  3360. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* ___scalerInfos_15;
  3361. };
  3362. // AdaptivePerformanceProfilerStats
  3363. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase
  3364. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase
  3365. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor
  3366. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor
  3367. // System.AppDomain
  3368. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
  3369. {
  3370. // System.String System.AppDomain::_process_guid
  3371. String_t* ____process_guid_2;
  3372. };
  3373. // System.AppDomain
  3374. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
  3375. {
  3376. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  3377. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
  3378. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  3379. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
  3380. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  3381. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
  3382. };
  3383. // UnityEngine.Rendering.CommandBuffer
  3384. // UnityEngine.Rendering.CommandBuffer
  3385. // UnityEngine.Coroutine
  3386. // UnityEngine.Coroutine
  3387. // System.Delegate
  3388. // System.Delegate
  3389. // UnityEngine.Object
  3390. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  3391. {
  3392. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  3393. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  3394. };
  3395. // UnityEngine.Object
  3396. // UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  3397. // UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  3398. // UnityEngine.AdaptivePerformance.PerformanceMetrics
  3399. // UnityEngine.AdaptivePerformance.PerformanceMetrics
  3400. // System.RuntimeTypeHandle
  3401. // System.RuntimeTypeHandle
  3402. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20
  3403. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20
  3404. // AdaptivePerformanceProfilerStats/ScalerInfo
  3405. // AdaptivePerformanceProfilerStats/ScalerInfo
  3406. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem
  3407. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem
  3408. // UnityEngine.GameObject
  3409. // UnityEngine.GameObject
  3410. // UnityEngine.ScriptableObject
  3411. // UnityEngine.ScriptableObject
  3412. // System.Type
  3413. struct Type_t_StaticFields
  3414. {
  3415. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  3416. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  3417. // System.Char System.Type::Delimiter
  3418. Il2CppChar ___Delimiter_1;
  3419. // System.Type[] System.Type::EmptyTypes
  3420. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  3421. // System.Object System.Type::Missing
  3422. RuntimeObject* ___Missing_3;
  3423. // System.Reflection.MemberFilter System.Type::FilterAttribute
  3424. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  3425. // System.Reflection.MemberFilter System.Type::FilterName
  3426. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  3427. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  3428. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  3429. };
  3430. // System.Type
  3431. // Unity.VisualScripting.Unit
  3432. // Unity.VisualScripting.Unit
  3433. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>
  3434. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>
  3435. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>
  3436. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>
  3437. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>
  3438. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>
  3439. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>
  3440. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>
  3441. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>
  3442. // Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>
  3443. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean>
  3444. // System.Func`2<Unity.VisualScripting.Flow,System.Boolean>
  3445. // System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>
  3446. // System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>
  3447. // System.Func`2<Unity.VisualScripting.Flow,System.Int32>
  3448. // System.Func`2<Unity.VisualScripting.Flow,System.Int32>
  3449. // System.Func`2<Unity.VisualScripting.Flow,System.Single>
  3450. // System.Func`2<Unity.VisualScripting.Flow,System.Single>
  3451. // System.Func`2<Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.StateAction>
  3452. // System.Func`2<Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.StateAction>
  3453. // System.Func`2<Unity.VisualScripting.Flow,System.String>
  3454. // System.Func`2<Unity.VisualScripting.Flow,System.String>
  3455. // System.Predicate`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3456. // System.Predicate`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>
  3457. // System.Action
  3458. // System.Action
  3459. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings
  3460. struct AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields
  3461. {
  3462. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::k_SettingsKey
  3463. String_t* ___k_SettingsKey_4;
  3464. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::s_RuntimeSettingsInstance
  3465. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* ___s_RuntimeSettingsInstance_5;
  3466. };
  3467. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings
  3468. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader
  3469. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader
  3470. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings
  3471. struct AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_StaticFields
  3472. {
  3473. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::s_ActiveLoader
  3474. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* ___s_ActiveLoader_8;
  3475. };
  3476. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings
  3477. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner
  3478. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner
  3479. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler
  3480. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler
  3481. // System.AsyncCallback
  3482. // System.AsyncCallback
  3483. // UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit
  3484. // UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit
  3485. // UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit
  3486. // UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit
  3487. // UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit
  3488. // UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit
  3489. // UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit
  3490. // UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit
  3491. // UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit
  3492. // UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit
  3493. // UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit
  3494. // UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit
  3495. // UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit
  3496. // UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit
  3497. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings
  3498. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings
  3499. // System.NotSupportedException
  3500. // System.NotSupportedException
  3501. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler
  3502. // UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler
  3503. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler
  3504. // UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler
  3505. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler
  3506. // UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler
  3507. // UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit
  3508. // UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit
  3509. // UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit
  3510. // UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit
  3511. // UnityEngine.AdaptivePerformance.ThermalEventHandler
  3512. // UnityEngine.AdaptivePerformance.ThermalEventHandler
  3513. // UnityEngine.AdaptivePerformance.AdaptiveBatching
  3514. // UnityEngine.AdaptivePerformance.AdaptiveBatching
  3515. // UnityEngine.AdaptivePerformance.AdaptiveDecals
  3516. // UnityEngine.AdaptivePerformance.AdaptiveDecals
  3517. // UnityEngine.AdaptivePerformance.AdaptiveFramerate
  3518. // UnityEngine.AdaptivePerformance.AdaptiveFramerate
  3519. // UnityEngine.AdaptivePerformance.AdaptiveLOD
  3520. // UnityEngine.AdaptivePerformance.AdaptiveLOD
  3521. // UnityEngine.AdaptivePerformance.AdaptiveLayerCulling
  3522. // UnityEngine.AdaptivePerformance.AdaptiveLayerCulling
  3523. // UnityEngine.AdaptivePerformance.AdaptiveLut
  3524. // UnityEngine.AdaptivePerformance.AdaptiveLut
  3525. // UnityEngine.AdaptivePerformance.AdaptiveMSAA
  3526. // UnityEngine.AdaptivePerformance.AdaptiveMSAA
  3527. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper
  3528. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper
  3529. // UnityEngine.AdaptivePerformance.AdaptivePhysics
  3530. // UnityEngine.AdaptivePerformance.AdaptivePhysics
  3531. // UnityEngine.AdaptivePerformance.AdaptiveResolution
  3532. struct AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields
  3533. {
  3534. // System.Int32 UnityEngine.AdaptivePerformance.AdaptiveResolution::instanceCount
  3535. int32_t ___instanceCount_12;
  3536. };
  3537. // UnityEngine.AdaptivePerformance.AdaptiveResolution
  3538. // UnityEngine.AdaptivePerformance.AdaptiveShadowCascade
  3539. // UnityEngine.AdaptivePerformance.AdaptiveShadowCascade
  3540. // UnityEngine.AdaptivePerformance.AdaptiveShadowDistance
  3541. // UnityEngine.AdaptivePerformance.AdaptiveShadowDistance
  3542. // UnityEngine.AdaptivePerformance.AdaptiveShadowQuality
  3543. // UnityEngine.AdaptivePerformance.AdaptiveShadowQuality
  3544. // UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution
  3545. // UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution
  3546. // UnityEngine.AdaptivePerformance.AdaptiveSorting
  3547. // UnityEngine.AdaptivePerformance.AdaptiveSorting
  3548. // UnityEngine.AdaptivePerformance.AdaptiveTransparency
  3549. // UnityEngine.AdaptivePerformance.AdaptiveTransparency
  3550. // UnityEngine.AdaptivePerformance.AdaptiveViewDistance
  3551. // UnityEngine.AdaptivePerformance.AdaptiveViewDistance
  3552. // UnityEngine.Camera
  3553. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  3554. {
  3555. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  3556. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  3557. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  3558. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  3559. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  3560. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  3561. };
  3562. // UnityEngine.Camera
  3563. // UnityEngine.MonoBehaviour
  3564. // UnityEngine.MonoBehaviour
  3565. // UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit
  3566. // UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit
  3567. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit
  3568. // UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit
  3569. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit
  3570. // UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit
  3571. // UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit
  3572. // UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit
  3573. // UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit
  3574. // UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit
  3575. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager
  3576. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManager
  3577. #ifdef __clang__
  3578. #pragma clang diagnostic pop
  3579. #endif
  3580. // System.Byte[]
  3581. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  3582. {
  3583. ALIGN_FIELD (8) uint8_t m_Items[1];
  3584. inline uint8_t GetAt(il2cpp_array_size_t index) const
  3585. {
  3586. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3587. return m_Items[index];
  3588. }
  3589. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  3590. {
  3591. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3592. return m_Items + index;
  3593. }
  3594. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  3595. {
  3596. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3597. m_Items[index] = value;
  3598. }
  3599. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  3600. {
  3601. return m_Items[index];
  3602. }
  3603. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3604. {
  3605. return m_Items + index;
  3606. }
  3607. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  3608. {
  3609. m_Items[index] = value;
  3610. }
  3611. };
  3612. // AdaptivePerformanceProfilerStats/ScalerInfo[]
  3613. struct ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB : public RuntimeArray
  3614. {
  3615. ALIGN_FIELD (8) ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 m_Items[1];
  3616. inline ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 GetAt(il2cpp_array_size_t index) const
  3617. {
  3618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3619. return m_Items[index];
  3620. }
  3621. inline ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* GetAddressAt(il2cpp_array_size_t index)
  3622. {
  3623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3624. return m_Items + index;
  3625. }
  3626. inline void SetAt(il2cpp_array_size_t index, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 value)
  3627. {
  3628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3629. m_Items[index] = value;
  3630. }
  3631. inline ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 GetAtUnchecked(il2cpp_array_size_t index) const
  3632. {
  3633. return m_Items[index];
  3634. }
  3635. inline ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3636. {
  3637. return m_Items + index;
  3638. }
  3639. inline void SetAtUnchecked(il2cpp_array_size_t index, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 value)
  3640. {
  3641. m_Items[index] = value;
  3642. }
  3643. };
  3644. // System.Object[]
  3645. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  3646. {
  3647. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  3648. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  3649. {
  3650. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3651. return m_Items[index];
  3652. }
  3653. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  3654. {
  3655. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3656. return m_Items + index;
  3657. }
  3658. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  3659. {
  3660. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3661. m_Items[index] = value;
  3662. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3663. }
  3664. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  3665. {
  3666. return m_Items[index];
  3667. }
  3668. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3669. {
  3670. return m_Items + index;
  3671. }
  3672. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  3673. {
  3674. m_Items[index] = value;
  3675. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3676. }
  3677. };
  3678. // System.String[]
  3679. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  3680. {
  3681. ALIGN_FIELD (8) String_t* m_Items[1];
  3682. inline String_t* GetAt(il2cpp_array_size_t index) const
  3683. {
  3684. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3685. return m_Items[index];
  3686. }
  3687. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  3688. {
  3689. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3690. return m_Items + index;
  3691. }
  3692. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  3693. {
  3694. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3695. m_Items[index] = value;
  3696. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3697. }
  3698. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3699. {
  3700. return m_Items[index];
  3701. }
  3702. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3703. {
  3704. return m_Items + index;
  3705. }
  3706. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  3707. {
  3708. m_Items[index] = value;
  3709. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3710. }
  3711. };
  3712. // System.Reflection.Assembly[]
  3713. struct AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339 : public RuntimeArray
  3714. {
  3715. ALIGN_FIELD (8) Assembly_t* m_Items[1];
  3716. inline Assembly_t* GetAt(il2cpp_array_size_t index) const
  3717. {
  3718. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3719. return m_Items[index];
  3720. }
  3721. inline Assembly_t** GetAddressAt(il2cpp_array_size_t index)
  3722. {
  3723. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3724. return m_Items + index;
  3725. }
  3726. inline void SetAt(il2cpp_array_size_t index, Assembly_t* value)
  3727. {
  3728. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3729. m_Items[index] = value;
  3730. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3731. }
  3732. inline Assembly_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3733. {
  3734. return m_Items[index];
  3735. }
  3736. inline Assembly_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3737. {
  3738. return m_Items + index;
  3739. }
  3740. inline void SetAtUnchecked(il2cpp_array_size_t index, Assembly_t* value)
  3741. {
  3742. m_Items[index] = value;
  3743. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3744. }
  3745. };
  3746. // System.Type[]
  3747. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  3748. {
  3749. ALIGN_FIELD (8) Type_t* m_Items[1];
  3750. inline Type_t* GetAt(il2cpp_array_size_t index) const
  3751. {
  3752. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3753. return m_Items[index];
  3754. }
  3755. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  3756. {
  3757. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3758. return m_Items + index;
  3759. }
  3760. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  3761. {
  3762. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3763. m_Items[index] = value;
  3764. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3765. }
  3766. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3767. {
  3768. return m_Items[index];
  3769. }
  3770. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3771. {
  3772. return m_Items + index;
  3773. }
  3774. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  3775. {
  3776. m_Items[index] = value;
  3777. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3778. }
  3779. };
  3780. // UnityEngine.FrameTiming[]
  3781. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E : public RuntimeArray
  3782. {
  3783. ALIGN_FIELD (8) FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD m_Items[1];
  3784. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAt(il2cpp_array_size_t index) const
  3785. {
  3786. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3787. return m_Items[index];
  3788. }
  3789. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAt(il2cpp_array_size_t index)
  3790. {
  3791. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3792. return m_Items + index;
  3793. }
  3794. inline void SetAt(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  3795. {
  3796. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3797. m_Items[index] = value;
  3798. }
  3799. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAtUnchecked(il2cpp_array_size_t index) const
  3800. {
  3801. return m_Items[index];
  3802. }
  3803. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3804. {
  3805. return m_Items + index;
  3806. }
  3807. inline void SetAtUnchecked(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  3808. {
  3809. m_Items[index] = value;
  3810. }
  3811. };
  3812. // System.Single[]
  3813. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
  3814. {
  3815. ALIGN_FIELD (8) float m_Items[1];
  3816. inline float GetAt(il2cpp_array_size_t index) const
  3817. {
  3818. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3819. return m_Items[index];
  3820. }
  3821. inline float* GetAddressAt(il2cpp_array_size_t index)
  3822. {
  3823. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3824. return m_Items + index;
  3825. }
  3826. inline void SetAt(il2cpp_array_size_t index, float value)
  3827. {
  3828. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3829. m_Items[index] = value;
  3830. }
  3831. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  3832. {
  3833. return m_Items[index];
  3834. }
  3835. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3836. {
  3837. return m_Items + index;
  3838. }
  3839. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  3840. {
  3841. m_Items[index] = value;
  3842. }
  3843. };
  3844. // System.Delegate[]
  3845. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  3846. {
  3847. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  3848. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  3849. {
  3850. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3851. return m_Items[index];
  3852. }
  3853. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  3854. {
  3855. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3856. return m_Items + index;
  3857. }
  3858. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  3859. {
  3860. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3861. m_Items[index] = value;
  3862. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3863. }
  3864. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3865. {
  3866. return m_Items[index];
  3867. }
  3868. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3869. {
  3870. return m_Items + index;
  3871. }
  3872. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  3873. {
  3874. m_Items[index] = value;
  3875. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3876. }
  3877. };
  3878. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile[]
  3879. struct AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7 : public RuntimeArray
  3880. {
  3881. ALIGN_FIELD (8) AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* m_Items[1];
  3882. inline AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* GetAt(il2cpp_array_size_t index) const
  3883. {
  3884. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3885. return m_Items[index];
  3886. }
  3887. inline AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982** GetAddressAt(il2cpp_array_size_t index)
  3888. {
  3889. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3890. return m_Items + index;
  3891. }
  3892. inline void SetAt(il2cpp_array_size_t index, AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* value)
  3893. {
  3894. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3895. m_Items[index] = value;
  3896. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3897. }
  3898. inline AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* GetAtUnchecked(il2cpp_array_size_t index) const
  3899. {
  3900. return m_Items[index];
  3901. }
  3902. inline AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3903. {
  3904. return m_Items + index;
  3905. }
  3906. inline void SetAtUnchecked(il2cpp_array_size_t index, AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* value)
  3907. {
  3908. m_Items[index] = value;
  3909. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3910. }
  3911. };
  3912. // System.Reflection.PropertyInfo[]
  3913. struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7 : public RuntimeArray
  3914. {
  3915. ALIGN_FIELD (8) PropertyInfo_t* m_Items[1];
  3916. inline PropertyInfo_t* GetAt(il2cpp_array_size_t index) const
  3917. {
  3918. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3919. return m_Items[index];
  3920. }
  3921. inline PropertyInfo_t** GetAddressAt(il2cpp_array_size_t index)
  3922. {
  3923. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3924. return m_Items + index;
  3925. }
  3926. inline void SetAt(il2cpp_array_size_t index, PropertyInfo_t* value)
  3927. {
  3928. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3929. m_Items[index] = value;
  3930. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3931. }
  3932. inline PropertyInfo_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3933. {
  3934. return m_Items[index];
  3935. }
  3936. inline PropertyInfo_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3937. {
  3938. return m_Items + index;
  3939. }
  3940. inline void SetAtUnchecked(il2cpp_array_size_t index, PropertyInfo_t* value)
  3941. {
  3942. m_Items[index] = value;
  3943. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3944. }
  3945. };
  3946. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled);
  3947. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke_back(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled);
  3948. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke_cleanup(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled);
  3949. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled);
  3950. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke_back(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled);
  3951. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke_cleanup(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled);
  3952. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::TryGetValue(TKey,TValue&)
  3953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m52B2453F89DE037B75DE6EEF34A4768AD634E010_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, RuntimeObject* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* ___1_value, const RuntimeMethod* method) ;
  3954. // System.Void System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::Add(TKey,TValue)
  3955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2A40E805C40426554973883E8EC4096ED5E1F47F_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, RuntimeObject* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 ___1_value, const RuntimeMethod* method) ;
  3956. // System.Void System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::set_Item(TKey,TValue)
  3957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m9802D1B35B2396D6FAAA202A1D54806B312C7593_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, RuntimeObject* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 ___1_value, const RuntimeMethod* method) ;
  3958. // System.Int32 System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::get_Count()
  3959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_m23F9F60AD1F45D5EC7B3865F934C1265E806BDA8_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, const RuntimeMethod* method) ;
  3960. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::get_Values()
  3961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_t2CF898B255C2BDEB3DC15B9CD51B94B6EB9447D1* Dictionary_2_get_Values_mE09EC289EFBF2897AA396996B239BAF03A950777_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, const RuntimeMethod* method) ;
  3962. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::CopyTo(TValue[],System.Int32)
  3963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ValueCollection_CopyTo_m6AE18D5556EB3515B91065526CA3F0284366F155_gshared (ValueCollection_t2CF898B255C2BDEB3DC15B9CD51B94B6EB9447D1* __this, ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB* ___0_array, int32_t ___1_index, const RuntimeMethod* method) ;
  3964. // System.Void Unity.Profiling.ProfilerCounter`1<System.Single>::.ctor(Unity.Profiling.ProfilerCategory,System.String,Unity.Profiling.ProfilerMarkerDataUnit)
  3965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_gshared_inline (ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method) ;
  3966. // System.Void Unity.Profiling.ProfilerCounter`1<System.Int32>::.ctor(Unity.Profiling.ProfilerCategory,System.String,Unity.Profiling.ProfilerMarkerDataUnit)
  3967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_gshared_inline (ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method) ;
  3968. // System.Void System.Collections.Generic.Dictionary`2<System.Object,AdaptivePerformanceProfilerStats/ScalerInfo>::.ctor()
  3969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m58A93CC901299AC0BFBE1A22C9500614DA442D6B_gshared (Dictionary_2_tFC42698FFD804804094D8C989401C095D5FF8E11* __this, const RuntimeMethod* method) ;
  3970. // T UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::ActiveLoaderAs<System.Object>()
  3971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisRuntimeObject_m626C306F88AA4B18D8CFFEA988B5D06D283C6604_gshared (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  3972. // T UnityEngine.GameObject::AddComponent<System.Object>()
  3973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  3974. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  3975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ;
  3976. // System.Void Unity.VisualScripting.EventBus::Trigger<System.Int32Enum>(Unity.VisualScripting.EventHook,TArgs)
  3977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventBus_Trigger_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25AF2BE51B827FCEFEC52FEA8C9AD690479DE187_gshared (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, int32_t ___1_args, const RuntimeMethod* method) ;
  3978. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>(Unity.VisualScripting.EventHook,TArgs)
  3979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352_gshared (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___1_args, const RuntimeMethod* method) ;
  3980. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>(Unity.VisualScripting.EventHook,TArgs)
  3981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D_gshared (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___1_args, const RuntimeMethod* method) ;
  3982. // System.Void System.Collections.Generic.Queue`1<System.Single>::.ctor(System.Int32)
  3983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC_gshared (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  3984. // System.Void System.Collections.Generic.Queue`1<System.Single>::Enqueue(T)
  3985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459_gshared (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, float ___0_item, const RuntimeMethod* method) ;
  3986. // System.Int32 System.Collections.Generic.Queue`1<System.Single>::get_Count()
  3987. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_gshared_inline (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method) ;
  3988. // T System.Collections.Generic.Queue`1<System.Single>::Dequeue()
  3989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70_gshared (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method) ;
  3990. // System.Collections.Generic.Queue`1/Enumerator<T> System.Collections.Generic.Queue`1<System.Single>::GetEnumerator()
  3991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1_gshared (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method) ;
  3992. // System.Void System.Collections.Generic.Queue`1/Enumerator<System.Single>::Dispose()
  3993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE_gshared (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method) ;
  3994. // T System.Collections.Generic.Queue`1/Enumerator<System.Single>::get_Current()
  3995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD_gshared (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method) ;
  3996. // System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Single>::MoveNext()
  3997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063_gshared (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method) ;
  3998. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  3999. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4000. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  4001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  4002. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  4003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4004. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  4005. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4006. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T)
  4007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4008. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  4009. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4010. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  4011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4012. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  4013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4014. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  4015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4016. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  4017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4018. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  4019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4020. // T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  4021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4022. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  4023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4024. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>(Unity.VisualScripting.EventHook,TArgs)
  4025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_gshared (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D ___1_args, const RuntimeMethod* method) ;
  4026. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear()
  4027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_mCFB5EA7351D5860D2B91592B91A84CA265A41433_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
  4028. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  4029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
  4030. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  4031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4032. // T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>)
  4033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___0_match, const RuntimeMethod* method) ;
  4034. // T[] System.Array::Empty<System.Object>()
  4035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline (const RuntimeMethod* method) ;
  4036. // System.Void System.Func`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr)
  4037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mEB7603EDE6D79A62E5BD74A896F030D2C9F2A821_gshared (Func_2_t9A0D493A82DCC47C9C819A3B045E02D9B5DDCE1B* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4038. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Int32>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  4039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* ___1_getValue, const RuntimeMethod* method) ;
  4040. // System.Void System.Func`2<System.Object,System.Single>::.ctor(System.Object,System.IntPtr)
  4041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m04EB988C3F849C1BE164FC6656C2281DF47EEAA7_gshared (Func_2_tB5C40A90702B6A6A2E315FD927EEFC9FB69F2B12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4042. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Single>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  4043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* ___1_getValue, const RuntimeMethod* method) ;
  4044. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  4045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4046. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Boolean>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  4047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___1_getValue, const RuntimeMethod* method) ;
  4048. // System.Void System.Func`2<System.Object,System.Int32Enum>::.ctor(System.Object,System.IntPtr)
  4049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mEFB19C6918BFCF7702199988CE08C7B1608A8343_gshared (Func_2_t213311159653563BDCC21CC060B449705C96791F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4050. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Int32Enum>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  4051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m8F3909E3E97DA66F792DA46E1C53D2CA13312CAA_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tDAB1EFD8F3492D1E3B3EA65F829491FADA2C08E5* ___1_getValue, const RuntimeMethod* method) ;
  4052. // System.Void System.Func`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr)
  4053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m7F8A01C0B02BC1D4063F4EB1E817F7A48562A398_gshared (Func_2_tACBF5A1656250800CE861707354491F0611F6624* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4054. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Object>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  4055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisRuntimeObject_mD877C5842A48B848E188C41FB2427E7EBBE5DD79_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tB98BB93B60A3562C54694B9F37AEBD38DE206A9C* ___1_getValue, const RuntimeMethod* method) ;
  4056. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>::Definition()
  4057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133_gshared (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1* __this, const RuntimeMethod* method) ;
  4058. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>::.ctor()
  4059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519_gshared (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1* __this, const RuntimeMethod* method) ;
  4060. // System.Void Unity.VisualScripting.EventUnit`1<System.Int32Enum>::Definition()
  4061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1_Definition_mB107EA1B3A9052C1433EF183A8C0D16C0A24E7DD_gshared (EventUnit_1_t0E2A788AF4E4FA2B47C39B7930B50D725B69338D* __this, const RuntimeMethod* method) ;
  4062. // System.Void Unity.VisualScripting.EventUnit`1<System.Int32Enum>::.ctor()
  4063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1__ctor_m4D5340FDD3317442401AC0D1C14515FF397A4AC9_gshared (EventUnit_1_t0E2A788AF4E4FA2B47C39B7930B50D725B69338D* __this, const RuntimeMethod* method) ;
  4064. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>::Definition()
  4065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8_gshared (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726* __this, const RuntimeMethod* method) ;
  4066. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>::.ctor()
  4067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897_gshared (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726* __this, const RuntimeMethod* method) ;
  4068. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>::Definition()
  4069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D_gshared (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A* __this, const RuntimeMethod* method) ;
  4070. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>::.ctor()
  4071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960_gshared (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A* __this, const RuntimeMethod* method) ;
  4072. // Unity.VisualScripting.ValueInput Unity.VisualScripting.Unit::ValueInput<System.Boolean>(System.String,T)
  4073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, bool ___1_default, const RuntimeMethod* method) ;
  4074. // T Unity.VisualScripting.Flow::GetValue<System.Boolean>(Unity.VisualScripting.ValueInput)
  4075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_gshared (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* __this, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___0_input, const RuntimeMethod* method) ;
  4076. // Unity.VisualScripting.ValueInput Unity.VisualScripting.Unit::ValueInput<System.Int32>(System.String,T)
  4077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_gshared (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, int32_t ___1_default, const RuntimeMethod* method) ;
  4078. // T Unity.VisualScripting.Flow::GetValue<System.Int32>(Unity.VisualScripting.ValueInput)
  4079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_gshared (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* __this, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___0_input, const RuntimeMethod* method) ;
  4080. // System.Void UnityEngine.Subsystem`1<System.Object>::.ctor()
  4081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Subsystem_1__ctor_m30A432477A65110D1B20BB3979E99F6F2BCADE6A_gshared (Subsystem_1_t75B62C9B687446D6D9E3C8FB0A841F2CC5A174C8* __this, const RuntimeMethod* method) ;
  4082. // System.Void UnityEngine.SubsystemManager::GetSubsystemDescriptors<System.Object>(System.Collections.Generic.List`1<T>)
  4083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubsystemManager_GetSubsystemDescriptors_TisRuntimeObject_mE17654C43AF736B8A23F50FEBBD6657CB983907F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___0_descriptors, const RuntimeMethod* method) ;
  4084. // System.Void UnityEngine.SubsystemDescriptor`1<System.Object>::.ctor()
  4085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubsystemDescriptor_1__ctor_m9168CCBA1E269A8AE22E57D9EC02F9064DA336E4_gshared (SubsystemDescriptor_1_t0C07FD85B1F9D6B227053620025A06960D8603DA* __this, const RuntimeMethod* method) ;
  4086. // System.Boolean UnityEngine.Profiling.Profiler::get_enabled()
  4087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628 (const RuntimeMethod* method) ;
  4088. // System.Int32 System.String::get_Length()
  4089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  4090. // System.Boolean System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::TryGetValue(TKey,TValue&)
  4091. inline bool Dictionary_2_TryGetValue_mC3F82D6BA19A65FA055D9841B2DB22E8E55C0CC7 (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, String_t* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* ___1_value, const RuntimeMethod* method)
  4092. {
  4093. return (( bool (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, String_t*, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914*, const RuntimeMethod*))Dictionary_2_TryGetValue_m52B2453F89DE037B75DE6EEF34A4768AD634E010_gshared)(__this, ___0_key, ___1_value, method);
  4094. }
  4095. // System.Text.Encoding System.Text.Encoding::get_ASCII()
  4096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_ASCII_mCC61B512D320FD4E2E71CC0DFDF8DDF3CD215C65 (const RuntimeMethod* method) ;
  4097. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  4098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method) ;
  4099. // System.Void System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::Add(TKey,TValue)
  4100. inline void Dictionary_2_Add_m74F022DD53114C435F03B1402534B396EAF83414 (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, String_t* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 ___1_value, const RuntimeMethod* method)
  4101. {
  4102. (( void (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, String_t*, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914, const RuntimeMethod*))Dictionary_2_Add_m2A40E805C40426554973883E8EC4096ED5E1F47F_gshared)(__this, ___0_key, ___1_value, method);
  4103. }
  4104. // System.Void System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::set_Item(TKey,TValue)
  4105. inline void Dictionary_2_set_Item_mC03954B04748CCA3592715F5B417465827EE4DE6 (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, String_t* ___0_key, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 ___1_value, const RuntimeMethod* method)
  4106. {
  4107. (( void (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, String_t*, ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914, const RuntimeMethod*))Dictionary_2_set_Item_m9802D1B35B2396D6FAAA202A1D54806B312C7593_gshared)(__this, ___0_key, ___1_value, method);
  4108. }
  4109. // System.Int32 System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::get_Count()
  4110. inline int32_t Dictionary_2_get_Count_mA2BF7A25438AB17AB90EE89D8662AA02FF2A2FE4 (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, const RuntimeMethod* method)
  4111. {
  4112. return (( int32_t (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, const RuntimeMethod*))Dictionary_2_get_Count_m23F9F60AD1F45D5EC7B3865F934C1265E806BDA8_gshared)(__this, method);
  4113. }
  4114. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::get_Values()
  4115. inline ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51* Dictionary_2_get_Values_m76F52F2566E0A357E40D917709BA513BEC4AC1E2 (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, const RuntimeMethod* method)
  4116. {
  4117. return (( ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51* (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, const RuntimeMethod*))Dictionary_2_get_Values_mE09EC289EFBF2897AA396996B239BAF03A950777_gshared)(__this, method);
  4118. }
  4119. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::CopyTo(TValue[],System.Int32)
  4120. inline void ValueCollection_CopyTo_m5CDB72C68843610BF593D9100D64830A30BC675D (ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51* __this, ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB* ___0_array, int32_t ___1_index, const RuntimeMethod* method)
  4121. {
  4122. (( void (*) (ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51*, ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB*, int32_t, const RuntimeMethod*))ValueCollection_CopyTo_m6AE18D5556EB3515B91065526CA3F0284366F155_gshared)(__this, ___0_array, ___1_index, method);
  4123. }
  4124. // Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Scripts()
  4125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE (const RuntimeMethod* method) ;
  4126. // System.Void Unity.Profiling.ProfilerCounter`1<System.Single>::.ctor(Unity.Profiling.ProfilerCategory,System.String,Unity.Profiling.ProfilerMarkerDataUnit)
  4127. inline void ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline (ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method)
  4128. {
  4129. (( void (*) (ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46*, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC, String_t*, uint8_t, const RuntimeMethod*))ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_gshared_inline)(__this, ___0_category, ___1_name, ___2_dataUnit, method);
  4130. }
  4131. // System.Void Unity.Profiling.ProfilerCounter`1<System.Int32>::.ctor(Unity.Profiling.ProfilerCategory,System.String,Unity.Profiling.ProfilerMarkerDataUnit)
  4132. inline void ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_inline (ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method)
  4133. {
  4134. (( void (*) (ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B*, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC, String_t*, uint8_t, const RuntimeMethod*))ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_gshared_inline)(__this, ___0_category, ___1_name, ___2_dataUnit, method);
  4135. }
  4136. // System.Void System.Guid::.ctor(System.String)
  4137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ;
  4138. // System.Void System.Collections.Generic.Dictionary`2<System.String,AdaptivePerformanceProfilerStats/ScalerInfo>::.ctor()
  4139. inline void Dictionary_2__ctor_m2721D1FAD4652B69CFBBDE0FC60C2B772629249D (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* __this, const RuntimeMethod* method)
  4140. {
  4141. (( void (*) (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*, const RuntimeMethod*))Dictionary_2__ctor_m58A93CC901299AC0BFBE1A22C9500614DA442D6B_gshared)(__this, method);
  4142. }
  4143. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_Instance()
  4144. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline (const RuntimeMethod* method) ;
  4145. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_Manager()
  4146. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* AdaptivePerformanceGeneralSettings_get_Manager_mDAE083CC0FAA4D35601D427F634CA2B856177594_inline (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method) ;
  4147. // T UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::ActiveLoaderAs<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>()
  4148. inline AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  4149. {
  4150. return (( AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* (*) (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2*, const RuntimeMethod*))AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisRuntimeObject_m626C306F88AA4B18D8CFFEA988B5D06D283C6604_gshared)(__this, method);
  4151. }
  4152. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  4153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  4154. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_logging()
  4155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_logging_mB0CC800270863EFBDC55AD11224ECB542CEC862D_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4156. // System.String System.String::Concat(System.String,System.String)
  4157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  4158. // System.String System.String::Format(System.String,System.Object[])
  4159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  4160. // System.Void UnityEngine.Debug::Log(System.Object)
  4161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  4162. // System.Boolean UnityEngine.AdaptivePerformance.BottleneckUtil::HittingFrameRateLimit(System.Single,System.Single,System.Single)
  4163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BottleneckUtil_HittingFrameRateLimit_mDAFF3F8D2ADB657E79D7A40D569820693FF98CAB (float ___0_actualFrameTime, float ___1_thresholdFactor, float ___2_targetFrameTime, const RuntimeMethod* method) ;
  4164. // System.Void System.Object::.ctor()
  4165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  4166. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  4167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  4168. // System.Void UnityEngine.GameObject::.ctor(System.String)
  4169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  4170. // T UnityEngine.GameObject::AddComponent<UnityEngine.AdaptivePerformance.AdaptivePerformanceManager>()
  4171. inline AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* GameObject_AddComponent_TisAdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D_m2BA8407C175E7094DB448937CA21108F8BF81FA7 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  4172. {
  4173. return (( AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
  4174. }
  4175. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Indexer()
  4176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4177. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  4178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  4179. // System.Void UnityEngine.AdaptivePerformance.Holder::set_Instance(UnityEngine.AdaptivePerformance.IAdaptivePerformance)
  4180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Holder_set_Instance_m4B4458F854A16D03AECC2FF94AD80423E1FF163F_inline (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  4181. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner::InstallScalers()
  4182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSpawner_InstallScalers_mB8453D1309BC83AED71EBF807759877692AF5B37 (AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* __this, const RuntimeMethod* method) ;
  4183. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  4184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method) ;
  4185. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Settings()
  4186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* AdaptivePerformanceManager_get_Settings_mD410CC2A8243EBFDC33F37A4C085CBDE1832A898_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4187. // System.String[] UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::GetAvailableScalerProfiles()
  4188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* IAdaptivePerformanceSettings_GetAvailableScalerProfiles_m8C52323F56526234565CCFD22D26F4109C9C3242 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4189. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_defaultScalerProfilerIndex()
  4190. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_defaultScalerProfilerIndex_mB0572602357F3507BF9558ABD8793951B69CCE4E_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4191. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::LoadScalerProfile(System.String)
  4192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_LoadScalerProfile_mB90E9C680B7985CAA13611C77181D42831BF9BF9 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, String_t* ___0_scalerProfileName, const RuntimeMethod* method) ;
  4193. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  4194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  4195. // System.AppDomain System.AppDomain::get_CurrentDomain()
  4196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
  4197. // System.Reflection.Assembly[] System.AppDomain::GetAssemblies()
  4198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339* AppDomain_GetAssemblies_m8EE862747CADACB8CC0BDDBD8CA7DAD7BD9D9249 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, const RuntimeMethod* method) ;
  4199. // System.Boolean System.Type::get_IsAbstract()
  4200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsAbstract_m16FA83463867635ED9DECAE1C5F6BE96B4579CE5 (Type_t* __this, const RuntimeMethod* method) ;
  4201. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  4202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method) ;
  4203. // System.Void UnityEngine.ScriptableObject::.ctor()
  4204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
  4205. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner>()
  4206. inline AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* ScriptableObject_CreateInstance_TisAdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607_m1336687A4EBCC649895326893CCD6C6FED5DD541 (const RuntimeMethod* method)
  4207. {
  4208. return (( AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method);
  4209. }
  4210. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  4211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
  4212. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  4213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
  4214. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_MaxCpuPerformanceLevel()
  4215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_MaxCpuPerformanceLevel_m156D40C5839C9033189A4DB1A56813336404F544 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4216. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_MaxGpuPerformanceLevel()
  4217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_MaxGpuPerformanceLevel_m322CCE77E0DAAA251D9D4774E5A7F54A54711526 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4218. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_PerformanceControlMode()
  4219. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4220. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_Capabilities()
  4221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, const RuntimeMethod* method) ;
  4222. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_InitManagerOnStart()
  4223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9_inline (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method) ;
  4224. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_automaticPerformanceMode()
  4225. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_automaticPerformanceMode_m51B5634FEB7E01814D62A2B27A444A477D8A1469_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4226. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_AutomaticPerformanceControl(System.Boolean)
  4227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_AutomaticPerformanceControl_m45C34F20A92B55A6B6E693F4DCE224D331E036EC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_value, const RuntimeMethod* method) ;
  4228. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_statsLoggingFrequencyInFrames()
  4229. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_statsLoggingFrequencyInFrames_m6C987101463434ACA13DAE06388EEBA812B645D0_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4230. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_LoggingFrequencyInFrames(System.Int32)
  4231. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_LoggingFrequencyInFrames_mB80DFAFC7339FCB266B29FA078A0A8635B7965EE_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4232. // System.Boolean UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::get_initialized()
  4233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceSubsystemBase_get_initialized_mD8CA1B7504E7C565ADE1B49E8DB08232A66FA631_inline (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method) ;
  4234. // System.Void UnityEngine.Subsystem::Destroy()
  4235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Subsystem_Destroy_m0CE70A94D9CAD2E4B2528CFE5D9C874FD5BC4759 (Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7* __this, const RuntimeMethod* method) ;
  4236. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::.ctor(UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl)
  4237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl__ctor_mA2CFE5A4EC12050C7D4BA19D63F314A079155283 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, RuntimeObject* ___0_performanceLevelControl, const RuntimeMethod* method) ;
  4238. // UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_PerformanceStatus()
  4239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_PerformanceStatus_m103585B6E7676019C21CCB14FC79083C7E507E52 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4240. // UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_ThermalStatus()
  4241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_ThermalStatus_m3CECF68B0CF7C916B66949AAF90BF8DEF7A5D8C8 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4242. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::.ctor(UnityEngine.AdaptivePerformance.IDevicePerformanceControl,UnityEngine.AdaptivePerformance.IPerformanceStatus,UnityEngine.AdaptivePerformance.IThermalStatus)
  4243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController__ctor_mDAC721DEE71D0F09E5B93BEDDEECD7C986E4D5A8 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, RuntimeObject* ___0_perfControl, RuntimeObject* ___1_perfStat, RuntimeObject* ___2_thermalStat, const RuntimeMethod* method) ;
  4244. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::.ctor()
  4245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider__ctor_m94C3042515AC2F6FE8B097E5E63FADBB36F44AFF (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method) ;
  4246. // System.Collections.IEnumerator UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::InvokeEndOfFrame()
  4247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_InvokeEndOfFrame_m7061A121ECC7AB9CF8F586F7F79F52DA3BC4F44A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4248. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  4249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  4250. // System.Void UnityEngine.AdaptivePerformance.GpuTimeProvider::.ctor()
  4251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GpuTimeProvider__ctor_mC70CC7AF14A9C21F109648C79FFCC0F1D7C3500E (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method) ;
  4252. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::.ctor(System.Boolean)
  4253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend__ctor_m8AEF80CA8FEE118501367E7B449EF7C602A65F47 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, bool ___0_useProviderTrend, const RuntimeMethod* method) ;
  4254. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_PerformanceControlMode(UnityEngine.AdaptivePerformance.PerformanceControlMode)
  4255. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4256. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_AutomaticPerformanceControl()
  4257. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_AutomaticPerformanceControl_m696F1ED6547E8B80000C0FCBA48BCB9AC1813697_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4258. // System.Void UnityEngine.AdaptivePerformance.ThermalEventHandler::.ctor(System.Object,System.IntPtr)
  4259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalEventHandler__ctor_m27CFED2A329B29C895A99E14BBD22E76ABDA80D6 (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4260. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_ThermalEvent(UnityEngine.AdaptivePerformance.ThermalEventHandler)
  4261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_ThermalEvent_m0D12D4368CC8C887BB0071918C625581502922A1 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* ___0_value, const RuntimeMethod* method) ;
  4262. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::.ctor(System.Object,System.IntPtr)
  4263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler__ctor_m3A5E803EF4F1B326E5792A4CE5DC88FB1876305D (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4264. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceBottleneckChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler)
  4265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceBottleneckChangeEvent_m5F5F0351682D6280C29F2A52874D68B68B51CA22 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* ___0_value, const RuntimeMethod* method) ;
  4266. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::.ctor(System.Object,System.IntPtr)
  4267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler__ctor_m5DD61E1980937C4A69EF65CF9F06615441C92536 (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4268. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceLevelChangeEvent(UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler)
  4269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceLevelChangeEvent_mE040D7ADD6BFE8D10692D512F824E9438543DE97 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* ___0_value, const RuntimeMethod* method) ;
  4270. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::.ctor(System.Object,System.IntPtr)
  4271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler__ctor_mC68B1563B584520F2CC441AF57E80E31A43C5C23 (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4272. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceBoostChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler)
  4273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceBoostChangeEvent_m3702663345DDA56DC25293729AECA6384D66CE3B (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* ___0_value, const RuntimeMethod* method) ;
  4274. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::.ctor(UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings&)
  4275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer__ctor_mE40955A70324057EC5AB10A1DD25386EBF4D0DE6 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8** ___0_settings, const RuntimeMethod* method) ;
  4276. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_Indexer(UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer)
  4277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_Indexer_m76A727AC7FC3420DE8921FE30B2263C46043149C_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* ___0_value, const RuntimeMethod* method) ;
  4278. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::UpdateSubsystem()
  4279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_UpdateSubsystem_mBCB007657D1FEA4F3F634CBCF1943B44FD807F11 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4280. // Unity.VisualScripting.EventHook Unity.VisualScripting.EventHook::op_Implicit(System.String)
  4281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA (String_t* ___0_name, const RuntimeMethod* method) ;
  4282. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.ThermalMetrics::get_WarningLevel()
  4283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method) ;
  4284. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.WarningLevel>(Unity.VisualScripting.EventHook,TArgs)
  4285. inline void EventBus_Trigger_TisWarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_m1B049118978BAAEC0F3B16060F213B6254C46307 (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, int32_t ___1_args, const RuntimeMethod* method)
  4286. {
  4287. (( void (*) (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157, int32_t, const RuntimeMethod*))EventBus_Trigger_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25AF2BE51B827FCEFEC52FEA8C9AD690479DE187_gshared)(___0_hook, ___1_args, method);
  4288. }
  4289. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs::get_PerformanceBottleneck()
  4290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, const RuntimeMethod* method) ;
  4291. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.PerformanceBottleneck>(Unity.VisualScripting.EventHook,TArgs)
  4292. inline void EventBus_Trigger_TisPerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_m8D03905D893D98EFDB1698B8E2DC3A826F684AA6 (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, int32_t ___1_args, const RuntimeMethod* method)
  4293. {
  4294. (( void (*) (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157, int32_t, const RuntimeMethod*))EventBus_Trigger_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25AF2BE51B827FCEFEC52FEA8C9AD690479DE187_gshared)(___0_hook, ___1_args, method);
  4295. }
  4296. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>(Unity.VisualScripting.EventHook,TArgs)
  4297. inline void EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352 (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___1_args, const RuntimeMethod* method)
  4298. {
  4299. (( void (*) (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*))EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352_gshared)(___0_hook, ___1_args, method);
  4300. }
  4301. // System.String System.Int32::ToString(System.String)
  4302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m967AECC237535C552A97A80C7875E31B98496CA9 (int32_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
  4303. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>(Unity.VisualScripting.EventHook,TArgs)
  4304. inline void EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___1_args, const RuntimeMethod* method)
  4305. {
  4306. (( void (*) (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*))EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D_gshared)(___0_hook, ___1_args, method);
  4307. }
  4308. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::AddValue(System.Single)
  4309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage_AddValue_mEECEDEB7101DEC74E653771B98F55D4859363FE4 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_NewValue, const RuntimeMethod* method) ;
  4310. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::.ctor(System.Int32)
  4311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeEndOfFrameU3Ed__94__ctor_m1D9CDF8CB9B47504B6EDC5EF82D96D30FF3F3ACA (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
  4312. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::WillCurrentFrameRender()
  4313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_WillCurrentFrameRender_mAAE2EFE1C11DC008BE2120F0D529A41A20416618 (const RuntimeMethod* method) ;
  4314. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::LateUpdate()
  4315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_LateUpdate_mD5A7C32AD9B5A4A3F36C5FF356F53B23548D6189 (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method) ;
  4316. // System.Void UnityEngine.AdaptivePerformance.GpuTimeProvider::Measure()
  4317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GpuTimeProvider_Measure_mB50432B32BFE4EAF020C0F76D318137A0166F289 (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method) ;
  4318. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::Update()
  4319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_Update_m3CEF422B17818763878C1363E00A15A311EB5F76 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4320. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::CollectProfilerStats()
  4321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_CollectProfilerStats_mD691EDB5DDC0BF43E27038EE74629134122C6267 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4322. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_LoggingFrequencyInFrames()
  4323. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_LoggingFrequencyInFrames_m58F2A59ECADB754AACEAF2F3732E87A4955E279C_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method) ;
  4324. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_WarningLevel()
  4325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4326. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_WarningLevel(UnityEngine.AdaptivePerformance.WarningLevel)
  4327. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4328. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_TemperatureLevel()
  4329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4330. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_TemperatureLevel(System.Single)
  4331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method) ;
  4332. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  4333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method) ;
  4334. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::AccumulateTimingValue(System.Single&,System.Single)
  4335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_AccumulateTimingValue_m2FDD9013616725ADA7B521DFAE07AE537E86F46A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, float* ___0_accu, float ___1_newValue, const RuntimeMethod* method) ;
  4336. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_OverallFrameTime()
  4337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4338. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::AddNonNegativeValue(UnityEngine.AdaptivePerformance.RunningAverage,System.Single)
  4339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_AddNonNegativeValue_m1334021A433483D845D33F750B831157D8243ED4 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* ___0_runningAverage, float ___1_value, const RuntimeMethod* method) ;
  4340. // System.Single UnityEngine.AdaptivePerformance.GpuTimeProvider::get_GpuFrameTime()
  4341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GpuTimeProvider_get_GpuFrameTime_m0B839D41675CF1FA902CFA9AB8AE017957ECAF63 (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method) ;
  4342. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuFrameTime()
  4343. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4344. // System.Single UnityEngine.AdaptivePerformance.CpuTimeProvider::get_CpuFrameTime()
  4345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CpuTimeProvider_get_CpuFrameTime_mEA390DC74BB5A77BDCCA9F987DEB423DEEB9F5A9 (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method) ;
  4346. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuFrameTime()
  4347. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4348. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_TemperatureTrend()
  4349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4350. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_ChangeFlags()
  4351. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4352. // System.Single UnityEngine.Time::get_time()
  4353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method) ;
  4354. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::Update(System.Single,System.Single,System.Boolean,System.Single)
  4355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_Update_m03B811DB0261EFA09C2BB6A9C2AEDE7EC96F5103 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_temperatureTrendFromProvider, float ___1_newTemperatureLevel, bool ___2_changed, float ___3_newTemperatureTimestamp, const RuntimeMethod* method) ;
  4356. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::Reset()
  4357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_Reset_m3B514D4DBBFCCD1EA572D8E99679F541FCED08DE (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method) ;
  4358. // System.Single UnityEngine.AdaptivePerformance.TemperatureTrend::get_ThermalTrend()
  4359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float TemperatureTrend_get_ThermalTrend_mDEF7F7B3E0BA799158C829AA4D79E958194F82A6_inline (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method) ;
  4360. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_TemperatureTrend(System.Single)
  4361. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method) ;
  4362. // System.Single UnityEngine.AdaptivePerformance.RunningAverage::GetAverageOr(System.Single)
  4363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RunningAverage_GetAverageOr_m198EF3F7CC0AA587B13A7DCD06162F4B0A0C59B7 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_defaultValue, const RuntimeMethod* method) ;
  4364. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageFrameTime(System.Single)
  4365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4366. // System.Single UnityEngine.AdaptivePerformance.RunningAverage::GetMostRecentValueOr(System.Single)
  4367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RunningAverage_GetMostRecentValueOr_m96BBB840797D9AD9D978086F87AB64A79F3C8AB0 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_defaultValue, const RuntimeMethod* method) ;
  4368. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentFrameTime(System.Single)
  4369. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4370. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageGpuFrameTime(System.Single)
  4371. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4372. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentGpuFrameTime(System.Single)
  4373. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4374. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageCpuFrameTime(System.Single)
  4375. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4376. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentCpuFrameTime(System.Single)
  4377. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method) ;
  4378. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::EffectiveTargetFrameRate()
  4379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceManager_EffectiveTargetFrameRate_mE38F57BAA3D18BD6A1E55C2C7C6283372F59C8BA (const RuntimeMethod* method) ;
  4380. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::GetNumValues()
  4381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B_inline (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method) ;
  4382. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::GetSampleWindowSize()
  4383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RunningAverage_GetSampleWindowSize_mEFA6A020C0CD2385DAE5B3768F7F0C9812DE69D5 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method) ;
  4384. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceMetrics::get_PerformanceBottleneck()
  4385. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4386. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageCpuFrameTime()
  4387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4388. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageGpuFrameTime()
  4389. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4390. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageFrameTime()
  4391. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4392. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.BottleneckUtil::DetermineBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck,System.Single,System.Single,System.Single,System.Single)
  4393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BottleneckUtil_DetermineBottleneck_m6D69BA7D0A5BB92B26643EBAEBBA361D09E5D9A9 (int32_t ___0_prevBottleneck, float ___1_averageCpuFrameTime, float ___2_averageGpuFrametime, float ___3_averageOverallFrametime, float ___4_targetFrameTime, const RuntimeMethod* method) ;
  4394. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_PerformanceBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck)
  4395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4396. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs::set_PerformanceBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck)
  4397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D_inline (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4398. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuPerformanceLevel()
  4399. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4400. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CurrentCpuLevel(System.Int32)
  4401. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4402. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuPerformanceLevel()
  4403. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4404. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CurrentGpuLevel(System.Int32)
  4405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4406. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_PerformanceLevelControlAvailable()
  4407. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4408. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_TargetFrameTime(System.Single)
  4409. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_TargetFrameTime_mDAE72029F7D79C0800C110EA28987A1DE413D2EF_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4410. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_Enabled(System.Boolean)
  4411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_Enabled_m3C06800186D5B95B5DA6FC0813E6887AD6CF9FFD (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, bool ___0_value, const RuntimeMethod* method) ;
  4412. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_Enabled()
  4413. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_get_Enabled_mB48F48C244110A622D423283C29A064EC59835AD_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4414. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::Override(System.Int32,System.Int32)
  4415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_Override_m1DAAA9202621A23A2716EE06762F59C436267226 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, int32_t ___0_requestedCpuLevel, int32_t ___1_requestedGpuLevel, const RuntimeMethod* method) ;
  4416. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_ManualOverride(System.Boolean)
  4417. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, bool ___0_value, const RuntimeMethod* method) ;
  4418. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::Update()
  4419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_Update_mDEB36D1DF2CA96E442B203BBA4806525C92D748F (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4420. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CpuLevel(System.Int32)
  4421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4422. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_GpuLevel(System.Int32)
  4423. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4424. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CpuPerformanceBoost()
  4425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4426. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuPerformanceBoost()
  4427. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4428. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CpuPerformanceBoost(System.Boolean)
  4429. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuPerformanceBoost_m1FAB8561F6E092387B30BEF465009DA33701ED1A_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method) ;
  4430. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_GpuPerformanceBoost()
  4431. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4432. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuPerformanceBoost()
  4433. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4434. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_GpuPerformanceBoost(System.Boolean)
  4435. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuPerformanceBoost_m7070A76B0FB1C5CC010BD84A232EA87F0EDCDFD2_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method) ;
  4436. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::Update(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs&)
  4437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_Update_mEE1C9D692916EEDB39D7C84848B5DA3C6C016F52 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* ___0_changeArgs, const RuntimeMethod* method) ;
  4438. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  4439. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_inline (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method) ;
  4440. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CurrentCpuLevel()
  4441. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4442. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CurrentCpuLevel(System.Int32)
  4443. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4444. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CurrentGpuLevel()
  4445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4446. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CurrentGpuLevel(System.Int32)
  4447. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4448. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CpuPerformanceBoost(System.Boolean)
  4449. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method) ;
  4450. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_GpuPerformanceBoost(System.Boolean)
  4451. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method) ;
  4452. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_ClusterInfo()
  4453. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method) ;
  4454. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_ClusterInfo(UnityEngine.AdaptivePerformance.ClusterInfo)
  4455. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method) ;
  4456. // System.Void UnityEngine.AdaptivePerformance.ThermalEventHandler::Invoke(UnityEngine.AdaptivePerformance.ThermalMetrics)
  4457. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_inline (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method) ;
  4458. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  4459. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_inline (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method) ;
  4460. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::set_CpuBoost(System.Boolean)
  4461. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method) ;
  4462. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::set_GpuBoost(System.Boolean)
  4463. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method) ;
  4464. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  4465. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_inline (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method) ;
  4466. // System.Boolean UnityEngine.Rendering.OnDemandRendering::get_willCurrentFrameRender()
  4467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnDemandRendering_get_willCurrentFrameRender_mDBE10C3FE2D78250F86F8077ED5CE681FC688DB7 (const RuntimeMethod* method) ;
  4468. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_effectiveRenderFrameRate()
  4469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_effectiveRenderFrameRate_mA62F744BCDCF74D53B0E1E0F8CDDABF9C74799E3 (const RuntimeMethod* method) ;
  4470. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyAllScalers()
  4471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UnapplyAllScalers_m9A305D835969684025DABFAA1F1BDB70A084D390 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4472. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::Reset()
  4473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage_Reset_m82C0F2DD21BEE75E829E1FA2F8F0D4664BDFEBF0 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method) ;
  4474. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::Reset()
  4475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_Reset_mB101D9BE62EC4861A8896988AAE5A61A35CF4B9B (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method) ;
  4476. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  4477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method) ;
  4478. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::.ctor(System.Int32)
  4479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage__ctor_m13172A205A6A882B6734381914F14C31AD8002F9 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, int32_t ___0_sampleWindowSize, const RuntimeMethod* method) ;
  4480. // System.Void UnityEngine.MonoBehaviour::.ctor()
  4481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
  4482. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogThermalEvent(UnityEngine.AdaptivePerformance.ThermalMetrics)
  4483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogThermalEvent_mAFFF05BF3C940A81F02312397C37964B3B2D24D8 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_ev, const RuntimeMethod* method) ;
  4484. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogBottleneckEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  4485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogBottleneckEvent_m7D6DAE86B3C4C4847D60B6BD1579F4927BA63C4A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method) ;
  4486. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogPerformanceLevelEvent(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  4487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogPerformanceLevelEvent_m528EBC73C0D87B7F484337679FDBC61201E82FAC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_ev, const RuntimeMethod* method) ;
  4488. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogBoostEvent(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  4489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogBoostEvent_m7F2081F85D9D2D41EB900AE0EA8E4A871A7BDC14 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_ev, const RuntimeMethod* method) ;
  4490. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::EndOfFrame()
  4491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_EndOfFrame_m20594C08F1A594B07580382A7537E3B65A9D273C (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method) ;
  4492. // System.Void System.NotSupportedException::.ctor()
  4493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ;
  4494. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_UpdateInterval(System.Single)
  4495. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_UpdateInterval_m79F41A99CC68CDA648E4C7B423613B1649DC04F2_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4496. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_AllowedCpuActiveTimeRatio(System.Single)
  4497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedCpuActiveTimeRatio_m891683BE09359B3343E8B946945776422D4B997D_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4498. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_AllowedGpuActiveTimeRatio(System.Single)
  4499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedGpuActiveTimeRatio_m0E6B6E15E620AC8F9182F242D9E1217AE3B8C0D0_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4500. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_GpuLevelBounceAvoidanceThreshold(System.Single)
  4501. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_GpuLevelBounceAvoidanceThreshold_mABC1DE0577A48EB82EAE532F7833C1FE6DF89BF8_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4502. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_CpuLevelBounceAvoidanceThreshold(System.Single)
  4503. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_CpuLevelBounceAvoidanceThreshold_mA2191ADC82A355AC0F06E9977DD8F58B8B835E91_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4504. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_MinTargetFrameRateHitTime(System.Single)
  4505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MinTargetFrameRateHitTime_mC65BBF0F702B69B62B6F2BAFDFF52DD1D6C778D2_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4506. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_MaxTemperatureLevel(System.Single)
  4507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MaxTemperatureLevel_mFCD0EF2765D894038BE2A4C40A0483D020513A65_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method) ;
  4508. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::UpdateImpl(System.Single)
  4509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_UpdateImpl_m91D2163D046382CD0299AB99F412E0082622723B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4510. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_UpdateInterval()
  4511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_UpdateInterval_m5E91316BB5AFC4742120523C005F42C02DC2C467_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4512. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseGpuLevel()
  4513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseGpuLevel_mAEEF398DEB2A679013E99DEE0E5D0E090AA2B86B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4514. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::RaiseGpuLevel(System.Single)
  4515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_RaiseGpuLevel_m7D201F2DC2F0092354D9E263B044DAB51CEC506E (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4516. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseCpuLevel()
  4517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseCpuLevel_m4BC2C940A8E3852D7AE940AE7CB32FE5F1B0B154 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4518. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::RaiseCpuLevel(System.Single)
  4519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_RaiseCpuLevel_mD7A81C4F8FB6838E44F1373518B2600DF5C43504 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4520. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_MinTargetFrameRateHitTime()
  4521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MinTargetFrameRateHitTime_m68B4290A99CE14A955726B6CAFD5272572BCCB1A_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4522. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowLowerCpuLevel(System.Single)
  4523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowLowerCpuLevel_mC91D2FA388877CD2DE501A544986D484D5EAD81D (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4524. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::LowerCpuLevel(System.Single)
  4525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_LowerCpuLevel_m12182B82A56C0E70247F5D5A77CCF7D36FC2E2E6 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4526. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowLowerGpuLevel(System.Single)
  4527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowLowerGpuLevel_m032920D8B30240ECB373704AE2E944D42BCB7EBE (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4528. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::LowerGpuLevel(System.Single)
  4529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_LowerGpuLevel_mC446D7710F8BA713126E65A52E9F991EBE23657B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method) ;
  4530. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_CpuLevelBounceAvoidanceThreshold()
  4531. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_CpuLevelBounceAvoidanceThreshold_m502213C34716051CF8846230662A1BB215A493E3_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4532. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_TargetFrameTime()
  4533. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4534. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_AllowedCpuActiveTimeRatio()
  4535. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedCpuActiveTimeRatio_mD2BB6C949C1730623502072743FC9636C6F7C1DE_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4536. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_GpuLevelBounceAvoidanceThreshold()
  4537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_GpuLevelBounceAvoidanceThreshold_m8E23279796365E87E0664A27D26DF088A07A86FA_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4538. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_AllowedGpuActiveTimeRatio()
  4539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedGpuActiveTimeRatio_mCD4B5213275196084EB691E58A1FDFDFC1B3747D_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4540. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::get_TemperatureLevel()
  4541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method) ;
  4542. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_MaxTemperatureLevel()
  4543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MaxTemperatureLevel_m306D07DD927CA2A18F4AA1BD12972F87F3C69D3A_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4544. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseLevels()
  4545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseLevels_m9AF77F8BA38AEB9B27AFEB5BB1F0F2A3E4EDD074 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method) ;
  4546. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::OnBottleneckChange(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  4547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_OnBottleneckChange_m1D59F8A2BA0CDE68CAE9A9730413428DA1B51C92 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method) ;
  4548. // System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
  4549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
  4550. // System.IntPtr UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_GetPluginCallback()
  4551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RenderThreadCpuTime_AndroidCpuUsage_GetPluginCallback_m5C23776BC6E9FF0145A8B2FCC12E2E2996725EE6 (const RuntimeMethod* method) ;
  4552. // System.IntPtr System.IntPtr::op_Explicit(System.Int32)
  4553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_m931A344F16D4C65EFB0B492EB07C7A82AF0B9FA1 (int32_t ___0_value, const RuntimeMethod* method) ;
  4554. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndData(System.IntPtr,System.Int32,System.IntPtr)
  4555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method) ;
  4556. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_Reset()
  4557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_AndroidCpuUsage_Reset_m190318F6E4E567E935642FBF83F13E672B5C5549 (const RuntimeMethod* method) ;
  4558. // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
  4559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method) ;
  4560. // System.Double UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_GetLatestCpuTimeDelta()
  4561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double RenderThreadCpuTime_AndroidCpuUsage_GetLatestCpuTimeDelta_m76D16FEFBC5C480960CE1877E48B9471573CD8B7 (const RuntimeMethod* method) ;
  4562. // System.Double UnityEngine.AdaptivePerformance.MainThreadCpuTime::AndroidCpuUsage_CpuTimeForCurrentThread()
  4563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double MainThreadCpuTime_AndroidCpuUsage_CpuTimeForCurrentThread_mCA825FCEEEB5674602EB7B66A6C2AC907339BC17 (const RuntimeMethod* method) ;
  4564. // System.Single UnityEngine.AdaptivePerformance.MainThreadCpuTime::GetLatestResult()
  4565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float MainThreadCpuTime_GetLatestResult_mF6DE9B751BE1D1F93FF2AC0A915DF00FCD8FA520_inline (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method) ;
  4566. // System.Single UnityEngine.AdaptivePerformance.RenderThreadCpuTime::GetLatestResult()
  4567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderThreadCpuTime_GetLatestResult_m6AF8B5E243780ABF0FB07507A3EEA57ECEA2E226 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method) ;
  4568. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  4569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  4570. // System.Void UnityEngine.AdaptivePerformance.MainThreadCpuTime::.ctor()
  4571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainThreadCpuTime__ctor_m489CB20DEBB56A421588C065AA0682D1E5C16FF5 (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method) ;
  4572. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  4573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458 (const RuntimeMethod* method) ;
  4574. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::.ctor()
  4575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime__ctor_m817BDD107A72BC3F7020DDEC173D088478088960 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method) ;
  4576. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::Reset()
  4577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_Reset_m86BACD1618BA9BBFCBB62C0841D87091FA5D8C4A (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method) ;
  4578. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::Measure()
  4579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_Measure_mA776016824D8BC345EFC64EAD9D581AA0DE38EF3 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method) ;
  4580. // System.Void UnityEngine.AdaptivePerformance.MainThreadCpuTime::Measure()
  4581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainThreadCpuTime_Measure_m53F342BA9CFC977C5ECCE17EBBBD427EF8AA54F7 (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method) ;
  4582. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_PerformanceControlMode(UnityEngine.AdaptivePerformance.PerformanceControlMode)
  4583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4584. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_CpuLevel(System.Int32)
  4585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4586. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_GpuLevel(System.Int32)
  4587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4588. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_CpuLevelDelta(System.Int32)
  4589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4590. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_GpuLevelDelta(System.Int32)
  4591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4592. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CpuLevel()
  4593. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4594. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_GpuLevel()
  4595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method) ;
  4596. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::ComputeDelta(System.Int32,System.Int32)
  4597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_ComputeDelta_m7FD868C03247D7BC313224A5004655489B13F19F (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_oldLevel, int32_t ___1_newLevel, const RuntimeMethod* method) ;
  4598. // System.UInt32 UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])
  4599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7 (uint32_t ___0_numFrames, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___1_timings, const RuntimeMethod* method) ;
  4600. // System.Void UnityEngine.FrameTimingManager::CaptureFrameTimings()
  4601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B (const RuntimeMethod* method) ;
  4602. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  4603. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
  4604. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  4605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  4606. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::set_ThermalTrend(System.Single)
  4607. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_value, const RuntimeMethod* method) ;
  4608. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::PushNewValue(System.Single,System.Single)
  4609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_PushNewValue_m323953E98673327490D9D212FEB8456A42404DA7 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_tempLevel, float ___1_timestamp, const RuntimeMethod* method) ;
  4610. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::UpdateTrend()
  4611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_UpdateTrend_m9184F6D3002E46E0B972B245FE7BD76320964BAF (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method) ;
  4612. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::PopOldestValue()
  4613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_PopOldestValue_m4B6229634F78C1FD4F694B2C251ACAC397F3ECB1 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method) ;
  4614. // UnityEngine.AdaptivePerformance.IAdaptivePerformance UnityEngine.AdaptivePerformance.Holder::get_Instance()
  4615. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline (const RuntimeMethod* method) ;
  4616. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::get_TemperatureTrend()
  4617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method) ;
  4618. // System.Void System.Collections.Generic.Queue`1<System.Single>::.ctor(System.Int32)
  4619. inline void Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  4620. {
  4621. (( void (*) (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*, int32_t, const RuntimeMethod*))Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC_gshared)(__this, ___0_capacity, method);
  4622. }
  4623. // System.Void System.Collections.Generic.Queue`1<System.Single>::Enqueue(T)
  4624. inline void Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459 (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, float ___0_item, const RuntimeMethod* method)
  4625. {
  4626. (( void (*) (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*, float, const RuntimeMethod*))Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459_gshared)(__this, ___0_item, method);
  4627. }
  4628. // System.Int32 System.Collections.Generic.Queue`1<System.Single>::get_Count()
  4629. inline int32_t Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_inline (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method)
  4630. {
  4631. return (( int32_t (*) (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*, const RuntimeMethod*))Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_gshared_inline)(__this, method);
  4632. }
  4633. // T System.Collections.Generic.Queue`1<System.Single>::Dequeue()
  4634. inline float Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70 (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method)
  4635. {
  4636. return (( float (*) (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*, const RuntimeMethod*))Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70_gshared)(__this, method);
  4637. }
  4638. // System.Collections.Generic.Queue`1/Enumerator<T> System.Collections.Generic.Queue`1<System.Single>::GetEnumerator()
  4639. inline Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1 (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method)
  4640. {
  4641. return (( Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE (*) (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*, const RuntimeMethod*))Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1_gshared)(__this, method);
  4642. }
  4643. // System.Void System.Collections.Generic.Queue`1/Enumerator<System.Single>::Dispose()
  4644. inline void Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method)
  4645. {
  4646. (( void (*) (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE*, const RuntimeMethod*))Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE_gshared)(__this, method);
  4647. }
  4648. // T System.Collections.Generic.Queue`1/Enumerator<System.Single>::get_Current()
  4649. inline float Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method)
  4650. {
  4651. return (( float (*) (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE*, const RuntimeMethod*))Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD_gshared)(__this, method);
  4652. }
  4653. // System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Single>::MoveNext()
  4654. inline bool Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063 (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE* __this, const RuntimeMethod* method)
  4655. {
  4656. return (( bool (*) (Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE*, const RuntimeMethod*))Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063_gshared)(__this, method);
  4657. }
  4658. // System.Void UnityEngine.AdaptivePerformance.PerformanceStateTracker::set_Trend(System.Single)
  4659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceStateTracker_set_Trend_m9EF024F5AD38939B40AB422762C29E6FC00C3B28_inline (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, float ___0_value, const RuntimeMethod* method) ;
  4660. // System.Single UnityEngine.AdaptivePerformance.PerformanceStateTracker::get_Trend()
  4661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceStateTracker_get_Trend_m5B01BE6B1AFCCF93AA9C39DB6FCB4C92D2343F01_inline (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, const RuntimeMethod* method) ;
  4662. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_GpuImpact(System.Int32)
  4663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_GpuImpact_m0E6FA566E69AC21E1AE65C3CC626CEEC2C7AA797_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4664. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_CpuImpact(System.Int32)
  4665. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CpuImpact_m8FE81E3BDD092C52F009AAE883B4821F633D140F_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4666. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Clear()
  4667. inline void List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_inline (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, const RuntimeMethod* method)
  4668. {
  4669. (( void (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  4670. }
  4671. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  4672. inline void List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  4673. {
  4674. (( void (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___0_collection, method);
  4675. }
  4676. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_indexerSettings()
  4677. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  4678. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_thermalActionDelay()
  4679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method) ;
  4680. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_TimeUntilNextAction(System.Single)
  4681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, float ___0_value, const RuntimeMethod* method) ;
  4682. // T System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::get_Item(System.Int32)
  4683. inline AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, int32_t ___0_index, const RuntimeMethod* method)
  4684. {
  4685. return (( AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  4686. }
  4687. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  4688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UnapplyScaler_m03476E318E802B825872AA722E175380CCE8C2A5 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method) ;
  4689. // System.Int32 System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::get_Count()
  4690. inline int32_t List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, const RuntimeMethod* method)
  4691. {
  4692. return (( int32_t (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  4693. }
  4694. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_OverrideLevel()
  4695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4696. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ApplyScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  4697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_ApplyScaler_m446151B73B180FC77ABF539FFACE9453ACBF4819 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method) ;
  4698. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_CurrentLevel()
  4699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4700. // System.Boolean System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Contains(T)
  4701. inline bool List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_item, const RuntimeMethod* method)
  4702. {
  4703. return (( bool (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*, const RuntimeMethod*))List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared)(__this, ___0_item, method);
  4704. }
  4705. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Add(T)
  4706. inline void List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_item, const RuntimeMethod* method)
  4707. {
  4708. (( void (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  4709. }
  4710. // System.Boolean System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Remove(T)
  4711. inline bool List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_item, const RuntimeMethod* method)
  4712. {
  4713. return (( bool (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  4714. }
  4715. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::DecreaseLevel()
  4716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_DecreaseLevel_mAC739988670545887A15C1B37F0E911B1B45C548 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4717. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_NotLeveled()
  4718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4719. // System.Void UnityEngine.AdaptivePerformance.ThermalStateTracker::.ctor()
  4720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalStateTracker__ctor_mEC56D797379A29D191CF52E507B5EEAA3737A027 (ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* __this, const RuntimeMethod* method) ;
  4721. // System.Void UnityEngine.AdaptivePerformance.PerformanceStateTracker::.ctor(System.Int32)
  4722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceStateTracker__ctor_m56D91AED87F3AA5921E44F11CD1DB77524FEAE27 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, int32_t ___0_sampleCapacity, const RuntimeMethod* method) ;
  4723. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::.ctor()
  4724. inline void List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, const RuntimeMethod* method)
  4725. {
  4726. (( void (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  4727. }
  4728. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::.ctor()
  4729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker__ctor_mC90E271D4072B0F654958062B753D5F5FED0B0E7 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method) ;
  4730. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_active()
  4731. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexerSettings_get_active_m40145990966F7AB11AB0284546D89C97F3826AD1_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method) ;
  4732. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::DeactivateDisabledScalers()
  4733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_DeactivateDisabledScalers_m076FF8C13D0F6D3302714119584743ED381788A4 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4734. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ActivateEnabledScalers()
  4735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_ActivateEnabledScalers_m09F24264BA8AD83DFA8E6C5D6E8C75D3E0496CC7 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4736. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.ThermalStateTracker::Update()
  4737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ThermalStateTracker_Update_m385B38BD676249E9458A4C4F63A09BAA8CDD06C6 (ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* __this, const RuntimeMethod* method) ;
  4738. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.PerformanceStateTracker::Update()
  4739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceStateTracker_Update_m319BE856A71079B98B610BDBAABA8A8077088D02 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, const RuntimeMethod* method) ;
  4740. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_ThermalAction(UnityEngine.AdaptivePerformance.StateAction)
  4741. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_ThermalAction_m9C68FEA3D0F5ED81D1D2485C8751F9C09AA8F2CF_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4742. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_PerformanceAction(UnityEngine.AdaptivePerformance.StateAction)
  4743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_PerformanceAction_m051FF6B60B2C606ADC9620116DE8E5DA5E86A3A2_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4744. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::CollectProfilerStats()
  4745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_CollectProfilerStats_m9299DAD84FAFD7F3C498636EA7394C5E92C7EE10 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4746. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_TimeUntilNextAction()
  4747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4748. // System.Single UnityEngine.Time::get_deltaTime()
  4749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
  4750. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::get_IsRunning()
  4751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScalerEfficiencyTracker_get_IsRunning_m8733AABBEEEBA2C94DB5ACDEEA67FBA252B876D4 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method) ;
  4752. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::Stop()
  4753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker_Stop_m11160180119BD15E09FF66CFC44ACDA717E39E29 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method) ;
  4754. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyHighestCostScaler()
  4755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexer_UnapplyHighestCostScaler_mD7BE8B4DC0FB98C278514F2D2D3E8AA241A581D3 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4756. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ApplyLowestCostScaler()
  4757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  4758. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_performanceActionDelay()
  4759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_performanceActionDelay_m61BC753B924C5FF95DB65E82D0B82A62D05AD3A2_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method) ;
  4760. // System.Void AdaptivePerformanceProfilerStats::FlushScalerDataToProfilerStream()
  4761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceProfilerStats_FlushScalerDataToProfilerStream_mFB2A59E37D0B5F48776F060A87F96AA5390C1EF6 (const RuntimeMethod* method) ;
  4762. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Deactivate()
  4763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Deactivate_mCCDB4671D348668925269C7E6F973C355CB66070 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4764. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::RemoveAt(System.Int32)
  4765. inline void List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, int32_t ___0_index, const RuntimeMethod* method)
  4766. {
  4767. (( void (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  4768. }
  4769. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Activate()
  4770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Activate_m011996E733279ABE5B8AEFBE0CCFA737BB302396 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4771. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::AddScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  4772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_AddScaler_m739C7C3318E77F6C8F53CD22798F62C6E8945369 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method) ;
  4773. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::GetEnumerator()
  4774. inline Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, const RuntimeMethod* method)
  4775. {
  4776. return (( Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  4777. }
  4778. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Dispose()
  4779. inline void Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6 (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF* __this, const RuntimeMethod* method)
  4780. {
  4781. (( void (*) (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  4782. }
  4783. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::get_Current()
  4784. inline AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_inline (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF* __this, const RuntimeMethod* method)
  4785. {
  4786. return (( AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* (*) (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  4787. }
  4788. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::CalculateCost()
  4789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_CalculateCost_m327F368487672CF65FB65111845764E14E559AB3 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4790. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::MoveNext()
  4791. inline bool Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645 (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF* __this, const RuntimeMethod* method)
  4792. {
  4793. return (( bool (*) (Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  4794. }
  4795. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_IsMaxLevel()
  4796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_get_IsMaxLevel_mB960E902B10B7030FC489E17EAFEDFF585F16785 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4797. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::Start(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler,System.Boolean)
  4798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker_Start_mC5F7FB1D9B8859A16774618940CCD3FCF78BDD4D (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, bool ___1_isApply, const RuntimeMethod* method) ;
  4799. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::IncreaseLevel()
  4800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_IncreaseLevel_mDBA7C9066AF359004B702E829B46A0A23F9FA995 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  4801. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  4802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  4803. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_name()
  4804. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerSettingsBase_get_name_mF13E237177358FB6B1E5EA3FF812C9D3CFF7331A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4805. // System.Boolean System.String::op_Equality(System.String,System.String)
  4806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  4807. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_name(System.String)
  4808. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  4809. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_enabled()
  4810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4811. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_enabled(System.Boolean)
  4812. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, bool ___0_value, const RuntimeMethod* method) ;
  4813. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_scale()
  4814. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4815. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_scale(System.Single)
  4816. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method) ;
  4817. // UnityEngine.AdaptivePerformance.ScalerVisualImpact UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_visualImpact()
  4818. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4819. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_visualImpact(UnityEngine.AdaptivePerformance.ScalerVisualImpact)
  4820. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4821. // UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_target()
  4822. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4823. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_target(UnityEngine.AdaptivePerformance.ScalerTarget)
  4824. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4825. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_maxLevel()
  4826. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4827. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_maxLevel(System.Int32)
  4828. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4829. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_minBound()
  4830. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4831. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_minBound(System.Single)
  4832. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method) ;
  4833. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_maxBound()
  4834. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4835. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_maxBound(System.Single)
  4836. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method) ;
  4837. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UpdateOverrideLevel(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  4838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UpdateOverrideLevel_m14C62AE0BCBA53301C221CE736A3715BA16E38B1 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method) ;
  4839. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::RemoveScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  4840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_RemoveScaler_mD8C4CF1D7BDFA251390D2E071ADE5B4569E094E4 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method) ;
  4841. // System.Void UnityEngine.Debug::LogError(System.Object)
  4842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  4843. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_CurrentLevel(System.Int32)
  4844. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CurrentLevel_mCCC4299E8C1C123A3C141348365477166C317DB3_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4845. // System.Void Unity.VisualScripting.EventBus::Trigger<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>(Unity.VisualScripting.EventHook,TArgs)
  4846. inline void EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71 (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 ___0_hook, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D ___1_args, const RuntimeMethod* method)
  4847. {
  4848. (( void (*) (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D, const RuntimeMethod*))EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_gshared)(___0_hook, ___1_args, method);
  4849. }
  4850. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::.ctor()
  4851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method) ;
  4852. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::get_CpuBoost()
  4853. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method) ;
  4854. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::get_GpuBoost()
  4855. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method) ;
  4856. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_CpuLevel()
  4857. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4858. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_CpuLevelDelta()
  4859. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevelDelta_m3F981FFE7CF9C5C7DE0E032DB4629DCAA83CB556_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4860. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_GpuLevel()
  4861. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4862. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_GpuLevelDelta()
  4863. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevelDelta_m6D495A1FEC5830C0A8A6603FEE65C983CA475C85_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4864. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_PerformanceControlMode()
  4865. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_PerformanceControlMode_m91748B29F26EF57B474CC8E1D50F2C39B16EC1E1_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4866. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_ManualOverride()
  4867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceLevelChangeEventArgs_get_ManualOverride_mADEEB746E519206BAA5FDE37F800842799281E87_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method) ;
  4868. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CurrentCpuLevel()
  4869. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4870. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CurrentGpuLevel()
  4871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4872. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CpuPerformanceBoost()
  4873. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4874. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::get_GpuPerformanceBoost()
  4875. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4876. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.PerformanceMetrics::get_ClusterInfo()
  4877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method) ;
  4878. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentFrameTime()
  4879. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4880. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentGpuFrameTime()
  4881. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4882. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentCpuFrameTime()
  4883. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method) ;
  4884. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_BigCore()
  4885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method) ;
  4886. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_BigCore(System.Int32)
  4887. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_BigCore_m6773CE3416C5DDE25B397D398D60253CA4A913A0_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4888. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_MediumCore()
  4889. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method) ;
  4890. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_MediumCore(System.Int32)
  4891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_MediumCore_mC984A40803648B368E8E998F82E7C89D9E24E126_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4892. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_LittleCore()
  4893. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method) ;
  4894. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_LittleCore(System.Int32)
  4895. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_LittleCore_m2B02B46BBEA719EFBDD955DF419EAAC81E69C7AB_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4896. // System.Void System.Attribute::.ctor()
  4897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  4898. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::set_displayName(System.String)
  4899. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_displayName_mB28453DF9CE200238524EF75AB729968A7A999B3_inline (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  4900. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::set_buildSettingsKey(System.String)
  4901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_buildSettingsKey_mDC1190F309469E28A361C217D8FCA727C7873C81_inline (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  4902. // System.Void System.Action::.ctor(System.Object,System.IntPtr)
  4903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4904. // System.Void UnityEngine.Application::add_quitting(System.Action)
  4905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) ;
  4906. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::DeInitAdaptivePerformance()
  4907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_DeInitAdaptivePerformance_m30B073CA3C7E5922E69A8FA6AAF2DBCCFE4FE10D (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method) ;
  4908. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::StartAdaptivePerformance()
  4909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_StartAdaptivePerformance_m55831ED4E56C5F12FA009910CC987F58FF0C8C05 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method) ;
  4910. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::InitAdaptivePerformance()
  4911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_InitAdaptivePerformance_mBF7B8E0665E4BEF63E9AF820F9234FFD10009BA3 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method) ;
  4912. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_automaticLoading(System.Boolean)
  4913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticLoading_m318ED8FC7C590B1A79A8CD6D36CB7E33019ED7E7_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method) ;
  4914. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_automaticRunning(System.Boolean)
  4915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticRunning_m1D6A7025D42102641616363F5AC0AAE061F19785_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method) ;
  4916. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::InitializeLoaderSync()
  4917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_InitializeLoaderSync_m60BE9D01B0733A2479E85B1F855A15F094A1DA74 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4918. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_activeLoader()
  4919. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4920. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::StartSubsystems()
  4921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_StartSubsystems_m6CFE991D0D90ED20C5850E48A8BA78740C09BC9E (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4922. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::StopSubsystems()
  4923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_StopSubsystems_mD685F87FD6E515BAA20156D8AE3B7FCFC7C12BB9 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4924. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::DeinitializeLoader()
  4925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_DeinitializeLoader_m23DE86B446324F049DC34C81A7EE7225EF47E774 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4926. // System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>::Clear()
  4927. inline void Dictionary_2_Clear_m64E5244EC38185D18BDBBD9843498A15D1FE8455 (Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C* __this, const RuntimeMethod* method)
  4928. {
  4929. (( void (*) (Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C*, const RuntimeMethod*))Dictionary_2_Clear_mCFB5EA7351D5860D2B91592B91A84CA265A41433_gshared)(__this, method);
  4930. }
  4931. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Deinitialize()
  4932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoader_Deinitialize_m580D09AD16C7026287B08FAC1CDBC97235333B09 (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method) ;
  4933. // System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.ISubsystem>::.ctor()
  4934. inline void Dictionary_2__ctor_mCCAE8E8620E1F7596EBB9710A40F6D0D520EED0F (Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C* __this, const RuntimeMethod* method)
  4935. {
  4936. (( void (*) (Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C*, const RuntimeMethod*))Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared)(__this, method);
  4937. }
  4938. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::.ctor()
  4939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceLoader__ctor_m7EEE4F088504AF2B572BDAEAD8D2236E09F97135 (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method) ;
  4940. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_isInitializationComplete()
  4941. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_isInitializationComplete_m21C21E3BDCD266224DC543AC4FAA3D96A62FF8CE_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4942. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  4943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  4944. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader> UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_loaders()
  4945. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* AdaptivePerformanceManagerSettings_get_loaders_m0AF4F7DC01C204E416F5DC027609F74D24D1D35F_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4946. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>::GetEnumerator()
  4947. inline Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A (List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* __this, const RuntimeMethod* method)
  4948. {
  4949. return (( Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 (*) (List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  4950. }
  4951. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>::Dispose()
  4952. inline void Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747 (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* __this, const RuntimeMethod* method)
  4953. {
  4954. (( void (*) (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  4955. }
  4956. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>::get_Current()
  4957. inline AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_inline (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* __this, const RuntimeMethod* method)
  4958. {
  4959. return (( AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* (*) (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  4960. }
  4961. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_activeLoader(UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader)
  4962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* ___0_value, const RuntimeMethod* method) ;
  4963. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>::MoveNext()
  4964. inline bool Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1 (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* __this, const RuntimeMethod* method)
  4965. {
  4966. return (( bool (*) (Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  4967. }
  4968. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::.ctor(System.Int32)
  4969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20__ctor_m965B41B568997D02232F284FFEF0812480F3AB7D (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
  4970. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_automaticLoading()
  4971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4972. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_automaticRunning()
  4973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticRunning_m1F62B0DA38D6EE14E10AFAEA3CEA071047624DBE_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method) ;
  4974. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader>::.ctor()
  4975. inline void List_1__ctor_m46DA18DA8BBC2BB5B3B9A816B94E4E9F2A7B6C11 (List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* __this, const RuntimeMethod* method)
  4976. {
  4977. (( void (*) (List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  4978. }
  4979. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>m__Finally1()
  4980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20_U3CU3Em__Finally1_m69AC2B4BB58EF247F436A0EB0A40DA47916CF3B8 (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method) ;
  4981. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::System.IDisposable.Dispose()
  4982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20_System_IDisposable_Dispose_m6CF93E7B0630BF6EBAEF522814345EE1D530DF4D (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method) ;
  4983. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::.ctor()
  4984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings__ctor_m5E13CFF62C88E6EFBDACDCABAD6CE21893CAD6D2 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4985. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveFramerate()
  4986. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4987. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::ApplySettingsBase(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase,UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  4988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_destination, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___1_sources, const RuntimeMethod* method) ;
  4989. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveBatching()
  4990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4991. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLOD()
  4992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4993. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLut()
  4994. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4995. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveMSAA()
  4996. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4997. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveResolution()
  4998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  4999. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowCascade()
  5000. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5001. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowDistance()
  5002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5003. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowmapResolution()
  5004. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5005. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowQuality()
  5006. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5007. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveTransparency()
  5008. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5009. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveSorting()
  5010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5011. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveViewDistance()
  5012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5013. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptivePhysics()
  5014. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5015. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLayerCulling()
  5016. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5017. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveDecals()
  5018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method) ;
  5019. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::get_Name()
  5020. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, const RuntimeMethod* method) ;
  5021. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_scalerSettings()
  5022. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  5023. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::ApplySettings(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings)
  5024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_ApplySettings_m9905A66D484D01BA4C04CFF7459CE7054EED1DB7 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* ___0_settings, const RuntimeMethod* method) ;
  5025. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::ApplyScalerProfileToAllScalers()
  5026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_ApplyScalerProfileToAllScalers_m0BB948C40EED00EAD3BEBD382F86FBD4BA14DDB2 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method) ;
  5027. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetUnappliedScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  5028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetUnappliedScalers_m9312768F4B234977041724061FFC2C97AA633D49 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method) ;
  5029. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetAppliedScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  5030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetAppliedScalers_mC8AA0863E2342001443EF8FD3E77DE94771E83E1 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method) ;
  5031. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetDisabledScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  5032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetDisabledScalers_m7D6F6077B80B84DC1AF2841B73148A43D585BE9D (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method) ;
  5033. // System.Reflection.PropertyInfo[] System.Type::GetProperties()
  5034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* Type_GetProperties_m090A935168ED8AEE2CE95BDF6D69F3AAAF71B2D6 (Type_t* __this, const RuntimeMethod* method) ;
  5035. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0::.ctor()
  5036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass25_0__ctor_m8BF91AC7A7F582FFE5F5EFDDB92AA59940BDC124 (U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* __this, const RuntimeMethod* method) ;
  5037. // System.Void System.Predicate`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::.ctor(System.Object,System.IntPtr)
  5038. inline void Predicate_1__ctor_mE0982304EAFBFE8F998BFC12924DDE0116143C0D (Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5039. {
  5040. (( void (*) (Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___0_object, ___1_method, method);
  5041. }
  5042. // T System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>::Find(System.Predicate`1<T>)
  5043. inline AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* List_1_Find_m2A476A218D406C7330D31D38E8928FFBD74814D8 (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* __this, Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1* ___0_match, const RuntimeMethod* method)
  5044. {
  5045. return (( AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* (*) (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*, Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1*, const RuntimeMethod*))List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared)(__this, ___0_match, method);
  5046. }
  5047. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  5048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  5049. // System.Reflection.PropertyInfo System.Type::GetProperty(System.String)
  5050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyInfo_t* Type_GetProperty_mD183124FC8A89121E8368058B327A7750B14281D (Type_t* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  5051. // System.Object System.Reflection.PropertyInfo::GetValue(System.Object)
  5052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PropertyInfo_GetValue_m89576462107E2A4DF5B7775216AEC29D74FF6088 (PropertyInfo_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5053. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::ApplyDefaultSetting(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  5054. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_defaultSetting, const RuntimeMethod* method) ;
  5055. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::.ctor()
  5056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerProfile__ctor_mD48EEB9C4D4C6A7C58FB951592E486E8ADDABB3E (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, const RuntimeMethod* method) ;
  5057. // System.Type System.Object::GetType()
  5058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5059. // System.Boolean System.String::Contains(System.String)
  5060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5061. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Awake()
  5062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  5063. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipDynamicBatching(System.Boolean)
  5064. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipDynamicBatching_m7EEEBD9DF256D8AAD27513FD65D15D81BE7B92DC_inline (bool ___0_value, const RuntimeMethod* method) ;
  5065. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_SkipDynamicBatching()
  5066. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipDynamicBatching_m939E279451A083DF507A8CFC6CE0449905C3C88A_inline (const RuntimeMethod* method) ;
  5067. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::ScaleChanged()
  5068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  5069. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::.ctor()
  5070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  5071. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_DecalsDrawDistance(System.Single)
  5072. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_DecalsDrawDistance_mA0556ADC49BE771D09D277E811EE1C18A3A758C9_inline (float ___0_value, const RuntimeMethod* method) ;
  5073. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_DecalsDrawDistance()
  5074. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_DecalsDrawDistance_mC3D298759AD8A364A93E1AE73092C6EE54D42123_inline (const RuntimeMethod* method) ;
  5075. // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
  5076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method) ;
  5077. // System.Int32 UnityEngine.Application::get_targetFrameRate()
  5078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1 (const RuntimeMethod* method) ;
  5079. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelIncrease()
  5080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnLevelIncrease_mA658119D5C1CD66FD563BE27FBBC13C14E560322 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  5081. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_PerformanceAction()
  5082. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_PerformanceAction_mA6F70560C6A740B6216168E7718184111657E3BA_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  5083. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelDecrease()
  5084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnLevelDecrease_m0CF0F677788404B2515698BF1EB29615DFC512CC (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method) ;
  5085. // UnityEngine.Camera UnityEngine.Camera::get_main()
  5086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method) ;
  5087. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  5088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_value, const RuntimeMethod* method) ;
  5089. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::AsignDefaultValues()
  5090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_AsignDefaultValues_m9079BC6D1139EF30F58205FE28723D8CDBF5D179 (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method) ;
  5091. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  5092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  5093. // System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
  5094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B (float ___0_value, const RuntimeMethod* method) ;
  5095. // System.Single UnityEngine.QualitySettings::get_lodBias()
  5096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD (const RuntimeMethod* method) ;
  5097. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_LutBias(System.Single)
  5098. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_LutBias_m87D91BB543BA3016BFA2BABE97AF9E23A605348D_inline (float ___0_value, const RuntimeMethod* method) ;
  5099. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_LutBias()
  5100. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_LutBias_m066C8AE5F8123FE07E7159CC96A465E33968B9C8_inline (const RuntimeMethod* method) ;
  5101. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_AntiAliasingQualityBias(System.Int32)
  5102. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_AntiAliasingQualityBias_mFA1BF607115C11AF87722CC2C91C00529AAE5A54_inline (int32_t ___0_value, const RuntimeMethod* method) ;
  5103. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_AntiAliasingQualityBias()
  5104. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_AntiAliasingQualityBias_mDA59F3EE645D94B63DD3B89AD65925B47C365C5A_inline (const RuntimeMethod* method) ;
  5105. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  5106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method) ;
  5107. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  5108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method) ;
  5109. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnDestroy()
  5110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnDestroy_m99CE298FD3EACCA1D75876EC942DF6D91011BEF1 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method) ;
  5111. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  5112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  5113. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  5114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method) ;
  5115. // System.Boolean UnityEngine.AdaptivePerformance.AdaptiveResolution::IsDynamicResolutionSupported()
  5116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptiveResolution_IsDynamicResolutionSupported_m31E48F2D2D63E4F2ACC321494A09085161F45593 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method) ;
  5117. // T[] System.Array::Empty<System.Object>()
  5118. inline ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_inline (const RuntimeMethod* method)
  5119. {
  5120. return (( ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline)(method);
  5121. }
  5122. // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
  5123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method) ;
  5124. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_RenderScaleMultiplier(System.Single)
  5125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_RenderScaleMultiplier_mCD329036D85AB4C2BF6F8B5EA50695128E1BF5A3 (float ___0_value, const RuntimeMethod* method) ;
  5126. // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
  5127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method) ;
  5128. // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
  5129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD (const RuntimeMethod* method) ;
  5130. // System.Int32 UnityEngine.Resolution::get_width()
  5131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  5132. // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
  5133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method) ;
  5134. // System.Int32 UnityEngine.Resolution::get_height()
  5135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  5136. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MainLightShadowCascadesCountBias(System.Int32)
  5137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F_inline (int32_t ___0_value, const RuntimeMethod* method) ;
  5138. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MainLightShadowCascadesCountBias()
  5139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_MainLightShadowCascadesCountBias_mFB9E643A5D67393F20BCEAE1FD7C076E93424F8A_inline (const RuntimeMethod* method) ;
  5140. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MaxShadowDistanceMultiplier(System.Single)
  5141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MaxShadowDistanceMultiplier_mE4E339CDF51E898BC7EA1EF348586002238DB700 (float ___0_value, const RuntimeMethod* method) ;
  5142. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MaxShadowDistanceMultiplier()
  5143. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MaxShadowDistanceMultiplier_mD8879DD88AE8FF3CB2106FF35910D57E1BCC5D27_inline (const RuntimeMethod* method) ;
  5144. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MainLightShadowmapResolutionMultiplier(System.Single)
  5145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MainLightShadowmapResolutionMultiplier_m488203D2976B464F591786A279C6860C9AEC163D (float ___0_value, const RuntimeMethod* method) ;
  5146. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MainLightShadowmapResolutionMultiplier()
  5147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MainLightShadowmapResolutionMultiplier_mE4F508B1B1B29F7D7AE1C1E61A6F251C9F4C55B5_inline (const RuntimeMethod* method) ;
  5148. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_ShadowQualityBias(System.Int32)
  5149. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_ShadowQualityBias_m99CB51DF27FCBD57A9E5F1DC5D21A3163758B5B2_inline (int32_t ___0_value, const RuntimeMethod* method) ;
  5150. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_ShadowQualityBias()
  5151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_ShadowQualityBias_mDC7B30DE123707A8EB0BFC6273D087C4B514CDD3_inline (const RuntimeMethod* method) ;
  5152. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipFrontToBackSorting(System.Boolean)
  5153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipFrontToBackSorting_m7609623ACADF37E2B6DC928EEE6FE9D39624B633_inline (bool ___0_value, const RuntimeMethod* method) ;
  5154. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_SkipFrontToBackSorting()
  5155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipFrontToBackSorting_mC73182E28DEF80E85310854E7DF9D15E655A4CF9_inline (const RuntimeMethod* method) ;
  5156. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::OnDestroy()
  5157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency_OnDestroy_m8AEB8C89368C7C64110765F7D2F8C2791F95E4B8 (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method) ;
  5158. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipTransparentObjects(System.Boolean)
  5159. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipTransparentObjects_m1BE082200B1A25094A5FB1D307995842479B9649_inline (bool ___0_value, const RuntimeMethod* method) ;
  5160. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  5161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method) ;
  5162. // System.Single UnityEngine.Camera::get_farClipPlane()
  5163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  5164. // System.Void System.Func`2<Unity.VisualScripting.Flow,System.Int32>::.ctor(System.Object,System.IntPtr)
  5165. inline void Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5166. {
  5167. (( void (*) (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mEB7603EDE6D79A62E5BD74A896F030D2C9F2A821_gshared)(__this, ___0_object, ___1_method, method);
  5168. }
  5169. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Int32>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  5170. inline ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* ___1_getValue, const RuntimeMethod* method)
  5171. {
  5172. return (( ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*, const RuntimeMethod*))Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_gshared)(__this, ___0_key, ___1_getValue, method);
  5173. }
  5174. // System.Boolean UnityEngine.Application::get_isPlaying()
  5175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) ;
  5176. // System.Void Unity.VisualScripting.Unit::.ctor()
  5177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, const RuntimeMethod* method) ;
  5178. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::UpdateStats()
  5179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfoUnit_UpdateStats_m84108F0C50F54578ADC2853A6801253CAA83FD92 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, const RuntimeMethod* method) ;
  5180. // System.Void System.Func`2<Unity.VisualScripting.Flow,System.Single>::.ctor(System.Object,System.IntPtr)
  5181. inline void Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45 (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5182. {
  5183. (( void (*) (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m04EB988C3F849C1BE164FC6656C2281DF47EEAA7_gshared)(__this, ___0_object, ___1_method, method);
  5184. }
  5185. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Single>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  5186. inline ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* ___1_getValue, const RuntimeMethod* method)
  5187. {
  5188. return (( ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*, const RuntimeMethod*))Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_gshared)(__this, ___0_key, ___1_getValue, method);
  5189. }
  5190. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::UpdateStats()
  5191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSUnit_UpdateStats_m32EFC5648262B15D83DDA8BDC8046A4536DB635E (FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900* __this, const RuntimeMethod* method) ;
  5192. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::UpdateStats()
  5193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, const RuntimeMethod* method) ;
  5194. // System.Void System.Func`2<Unity.VisualScripting.Flow,System.Boolean>::.ctor(System.Object,System.IntPtr)
  5195. inline void Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6 (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5196. {
  5197. (( void (*) (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
  5198. }
  5199. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.Boolean>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  5200. inline ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* ___1_getValue, const RuntimeMethod* method)
  5201. {
  5202. return (( ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*, const RuntimeMethod*))Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_gshared)(__this, ___0_key, ___1_getValue, method);
  5203. }
  5204. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::UpdateStats()
  5205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetBoostUnit_UpdateStats_mF217E9B3ADFCCBCDA4BDF57973EEE54ADE4B2C5A (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, const RuntimeMethod* method) ;
  5206. // System.Void System.Func`2<Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.StateAction>::.ctor(System.Object,System.IntPtr)
  5207. inline void Func_2__ctor_m8AEF237088B97B2028CC962BB3DF83776A43C2A0 (Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5208. {
  5209. (( void (*) (Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mEFB19C6918BFCF7702199988CE08C7B1608A8343_gshared)(__this, ___0_object, ___1_method, method);
  5210. }
  5211. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<UnityEngine.AdaptivePerformance.StateAction>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  5212. inline ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598* ___1_getValue, const RuntimeMethod* method)
  5213. {
  5214. return (( ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598*, const RuntimeMethod*))Unit_ValueOutput_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m8F3909E3E97DA66F792DA46E1C53D2CA13312CAA_gshared)(__this, ___0_key, ___1_getValue, method);
  5215. }
  5216. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_ThermalAction()
  5217. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_ThermalAction_m0A1DF0C06906C2EBB8B75063E93A661E0D68917C_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method) ;
  5218. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::UpdateStats()
  5219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetIndexerUnit_UpdateStats_m8FCB3D7D535F58D5182BD4C839044E24DC6360FC (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, const RuntimeMethod* method) ;
  5220. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::UpdateStats()
  5221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetPerformanceLevelsUnit_UpdateStats_m56ACE0397204D7C3EA98325267A2E9EDBC9EA2A3 (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, const RuntimeMethod* method) ;
  5222. // System.Void System.Func`2<Unity.VisualScripting.Flow,System.String>::.ctor(System.Object,System.IntPtr)
  5223. inline void Func_2__ctor_m49BCFF49FBC3FF61A2D1830D69251634C074A948 (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5224. {
  5225. (( void (*) (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m7F8A01C0B02BC1D4063F4EB1E817F7A48562A398_gshared)(__this, ___0_object, ___1_method, method);
  5226. }
  5227. // Unity.VisualScripting.ValueOutput Unity.VisualScripting.Unit::ValueOutput<System.String>(System.String,System.Func`2<Unity.VisualScripting.Flow,T>)
  5228. inline ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* ___1_getValue, const RuntimeMethod* method)
  5229. {
  5230. return (( ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*, const RuntimeMethod*))Unit_ValueOutput_TisRuntimeObject_mD877C5842A48B848E188C41FB2427E7EBBE5DD79_gshared)(__this, ___0_key, ___1_getValue, method);
  5231. }
  5232. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::set_warningLevel(Unity.VisualScripting.ValueOutput)
  5233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GetThermalMetricUnit_set_warningLevel_mC216B0A542F6403E15DEA5E5315C116D82C3959C_inline (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method) ;
  5234. // System.String System.Enum::ToString()
  5235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5236. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::UpdateStats()
  5237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, const RuntimeMethod* method) ;
  5238. // System.Void Unity.VisualScripting.EventHook::.ctor(System.String,System.Object,System.Object)
  5239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209 (EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157* __this, String_t* ___0_name, RuntimeObject* ___1_target, RuntimeObject* ___2_tag, const RuntimeMethod* method) ;
  5240. // System.Void Unity.VisualScripting.Flow::SetValue(Unity.VisualScripting.IUnitValuePort,System.Object)
  5241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7 (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* __this, RuntimeObject* ___0_port, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5242. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>::Definition()
  5243. inline void EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133 (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1* __this, const RuntimeMethod* method)
  5244. {
  5245. (( void (*) (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1*, const RuntimeMethod*))EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133_gshared)(__this, method);
  5246. }
  5247. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs>::.ctor()
  5248. inline void EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519 (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1* __this, const RuntimeMethod* method)
  5249. {
  5250. (( void (*) (EventUnit_1_t745985E825CC0A6DCDD06949EB9080D5E335D6F1*, const RuntimeMethod*))EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519_gshared)(__this, method);
  5251. }
  5252. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::UpdateStats()
  5253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBoostUnit_UpdateStats_m2D954A4A02A4F8E6DF4D9AA76229BB744F988B34 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, const RuntimeMethod* method) ;
  5254. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::get_bottleneck()
  5255. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnBottleneckUnit_get_bottleneck_m2E9B5EC1962BBE01235FAE7F27251CD3CD46D955_inline (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method) ;
  5256. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>::Definition()
  5257. inline void EventUnit_1_Definition_m16EE49A38370A00D72816EBED7C9C6E61817410C (EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F* __this, const RuntimeMethod* method)
  5258. {
  5259. (( void (*) (EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F*, const RuntimeMethod*))EventUnit_1_Definition_mB107EA1B3A9052C1433EF183A8C0D16C0A24E7DD_gshared)(__this, method);
  5260. }
  5261. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::set_bottleneck(Unity.VisualScripting.ValueOutput)
  5262. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnBottleneckUnit_set_bottleneck_m7EC116D15DA3C5A280F31D90399040DB5170EA8D_inline (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method) ;
  5263. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceBottleneck>::.ctor()
  5264. inline void EventUnit_1__ctor_m508AE1FCD794BAB90322AB826916F01B4229B9BB (EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F* __this, const RuntimeMethod* method)
  5265. {
  5266. (( void (*) (EventUnit_1_tF9AB789CF3F442A483C06E1695856FA2D543E37F*, const RuntimeMethod*))EventUnit_1__ctor_m4D5340FDD3317442401AC0D1C14515FF397A4AC9_gshared)(__this, method);
  5267. }
  5268. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::.ctor()
  5269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m6A3ED25BCDD7B27F8224A92E0439D78A6727741F (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, const RuntimeMethod* method) ;
  5270. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::get_onScalerLevel()
  5271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_onScalerLevel_m7AF23D8DD7593929F1D27856346CFA282FEB0CCC_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method) ;
  5272. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::get_scalerLevel()
  5273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_scalerLevel_m5B016D08828C2086A42C8F2A9775666B1B77ABEF_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method) ;
  5274. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>::Definition()
  5275. inline void EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8 (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726* __this, const RuntimeMethod* method)
  5276. {
  5277. (( void (*) (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726*, const RuntimeMethod*))EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8_gshared)(__this, method);
  5278. }
  5279. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::set_onScalerLevel(Unity.VisualScripting.ValueOutput)
  5280. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnLevelUnit_set_onScalerLevel_mF5995F1CBA52A62FDC0CD3E0C4DF6A0D22BB49A2_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method) ;
  5281. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::set_scalerLevel(Unity.VisualScripting.ValueOutput)
  5282. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnLevelUnit_set_scalerLevel_mABF5F4FB436B1A2D56FCF1BF50DF5E1FB66837B8_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method) ;
  5283. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent>::.ctor()
  5284. inline void EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897 (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726* __this, const RuntimeMethod* method)
  5285. {
  5286. (( void (*) (EventUnit_1_t48515ACBB8DF59ECAC0CD2398CAED4FC52F86726*, const RuntimeMethod*))EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897_gshared)(__this, method);
  5287. }
  5288. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::.ctor()
  5289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF996BDC87A85890A56A4516E63F27978D5CCD0DC (U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* __this, const RuntimeMethod* method) ;
  5290. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>::Definition()
  5291. inline void EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A* __this, const RuntimeMethod* method)
  5292. {
  5293. (( void (*) (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A*, const RuntimeMethod*))EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D_gshared)(__this, method);
  5294. }
  5295. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs>::.ctor()
  5296. inline void EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960 (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A* __this, const RuntimeMethod* method)
  5297. {
  5298. (( void (*) (EventUnit_1_t9FCCDD9A288C3AB693C88F61375F4015C664178A*, const RuntimeMethod*))EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960_gshared)(__this, method);
  5299. }
  5300. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::UpdateStats()
  5301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformanceLevelsUnit_UpdateStats_mE5F585AAB1BA4AA3D2F37A7FA254480358F63962 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, const RuntimeMethod* method) ;
  5302. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::get_warningLevel()
  5303. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnThermalMetricUnit_get_warningLevel_m1B83A456994FED80356014A6703F60FFEA950138_inline (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method) ;
  5304. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>::Definition()
  5305. inline void EventUnit_1_Definition_mB1554408D9B72464A8D779B64C7247AE16FD4C4B (EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5* __this, const RuntimeMethod* method)
  5306. {
  5307. (( void (*) (EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5*, const RuntimeMethod*))EventUnit_1_Definition_mB107EA1B3A9052C1433EF183A8C0D16C0A24E7DD_gshared)(__this, method);
  5308. }
  5309. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::set_warningLevel(Unity.VisualScripting.ValueOutput)
  5310. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnThermalMetricUnit_set_warningLevel_m980E90FB332A4243FE3256F1827E64DD5D9A9EE3_inline (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method) ;
  5311. // System.Void Unity.VisualScripting.EventUnit`1<UnityEngine.AdaptivePerformance.WarningLevel>::.ctor()
  5312. inline void EventUnit_1__ctor_mB9E8B8B06EAB0F5EB38AF127EB55D7CA63EBFEF3 (EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5* __this, const RuntimeMethod* method)
  5313. {
  5314. (( void (*) (EventUnit_1_t5407D2BA8E9222EC903DF6547568BDA200FD1ED5*, const RuntimeMethod*))EventUnit_1__ctor_m4D5340FDD3317442401AC0D1C14515FF397A4AC9_gshared)(__this, method);
  5315. }
  5316. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::UpdateStats()
  5317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit_UpdateStats_m04AA54E96DADA0982C2315F03999F7636AE1B5ED (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method) ;
  5318. // System.Void System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>::.ctor(System.Object,System.IntPtr)
  5319. inline void Func_2__ctor_m36A365D852CA6BD70A68A3A26FF683FB3369DDF4 (Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5320. {
  5321. (( void (*) (Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m7F8A01C0B02BC1D4063F4EB1E817F7A48562A398_gshared)(__this, ___0_object, ___1_method, method);
  5322. }
  5323. // Unity.VisualScripting.ControlInput Unity.VisualScripting.Unit::ControlInput(System.String,System.Func`2<Unity.VisualScripting.Flow,Unity.VisualScripting.ControlOutput>)
  5324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE* Unit_ControlInput_mF730DABA4FE60423D39B8EADE5DA72F51E6166A5 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8* ___1_action, const RuntimeMethod* method) ;
  5325. // Unity.VisualScripting.ControlOutput Unity.VisualScripting.Unit::ControlOutput(System.String)
  5326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* Unit_ControlOutput_mCD76724DFB6AAE10C099E9984A39A5E0FC2824FE (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, const RuntimeMethod* method) ;
  5327. // Unity.VisualScripting.ValueInput Unity.VisualScripting.Unit::ValueInput<System.Boolean>(System.String,T)
  5328. inline ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, bool ___1_default, const RuntimeMethod* method)
  5329. {
  5330. return (( ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, bool, const RuntimeMethod*))Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_gshared)(__this, ___0_key, ___1_default, method);
  5331. }
  5332. // T Unity.VisualScripting.Flow::GetValue<System.Boolean>(Unity.VisualScripting.ValueInput)
  5333. inline bool Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813 (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* __this, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___0_input, const RuntimeMethod* method)
  5334. {
  5335. return (( bool (*) (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582*, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392*, const RuntimeMethod*))Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_gshared)(__this, ___0_input, method);
  5336. }
  5337. // Unity.VisualScripting.ValueInput Unity.VisualScripting.Unit::ValueInput<System.Int32>(System.String,T)
  5338. inline ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093 (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191* __this, String_t* ___0_key, int32_t ___1_default, const RuntimeMethod* method)
  5339. {
  5340. return (( ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* (*) (Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191*, String_t*, int32_t, const RuntimeMethod*))Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_gshared)(__this, ___0_key, ___1_default, method);
  5341. }
  5342. // T Unity.VisualScripting.Flow::GetValue<System.Int32>(Unity.VisualScripting.ValueInput)
  5343. inline int32_t Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* __this, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* ___0_input, const RuntimeMethod* method)
  5344. {
  5345. return (( int32_t (*) (Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582*, ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392*, const RuntimeMethod*))Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_gshared)(__this, ___0_input, method);
  5346. }
  5347. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_ChangeFlags(UnityEngine.AdaptivePerformance.Provider.Feature)
  5348. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ChangeFlags_mE99AA127E129C78872D68F5C650D55B8E5D33DC8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5349. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_TemperatureLevel(System.Single)
  5350. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureLevel_mFC2BC8E019EFB0E7611C242D1F5D4EAB76570BB5_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method) ;
  5351. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_TemperatureTrend(System.Single)
  5352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureTrend_m19AB74C523678555F2FBB9798202DA7F0DFE741F_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method) ;
  5353. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_WarningLevel(UnityEngine.AdaptivePerformance.WarningLevel)
  5354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_WarningLevel_mBC3853B7D0AA1412C41DFD248FA9E7252DAEB5F4_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5355. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuPerformanceLevel(System.Int32)
  5356. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceLevel_m8BBB7FA33AF2644ED0DE81CD58CCB07C5F71ED03_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5357. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuPerformanceLevel(System.Int32)
  5358. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceLevel_mBA26ABE3F6089BA232022D7F0F38B55B8FA9481A_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5359. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_PerformanceLevelControlAvailable(System.Boolean)
  5360. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_PerformanceLevelControlAvailable_m78A1EFC49C88D90E778F7C4C8605662E94B125FF_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method) ;
  5361. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuFrameTime(System.Single)
  5362. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuFrameTime_mEC930BB67EC609B14C010F60A94801C3D95D77E8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method) ;
  5363. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuFrameTime(System.Single)
  5364. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuFrameTime_mB779C484C185DB05F985A295EA7242EB8DA37299_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method) ;
  5365. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_OverallFrameTime(System.Single)
  5366. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_OverallFrameTime_m5B1BCB4A02EFAC8A44DAEDB111526F6BF5DDF9C1_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method) ;
  5367. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuPerformanceBoost(System.Boolean)
  5368. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceBoost_mD8BF1CE74A03B57E81DBCD9A3DDE8DAA27968FF5_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method) ;
  5369. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuPerformanceBoost(System.Boolean)
  5370. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceBoost_m0A5764E94B8EC621A0AA51B2F7C24BA1EAF844B9_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method) ;
  5371. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_ClusterInfo(UnityEngine.AdaptivePerformance.ClusterInfo)
  5372. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ClusterInfo_m70A3B30678BE28E09161ADF030CBAFE8D5BC9E3E_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method) ;
  5373. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::.ctor()
  5374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystemBase__ctor_m88A64096DF4CD13F0990A6B446C0C8ACD2C782D2 (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method) ;
  5375. // System.Void UnityEngine.Subsystem`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::.ctor()
  5376. inline void Subsystem_1__ctor_mD0EE44CF7568246C8102E9816BAD23F668BD62AB (Subsystem_1_t6436576E2E2D8870B122767439E50A43338FB1FA* __this, const RuntimeMethod* method)
  5377. {
  5378. (( void (*) (Subsystem_1_t6436576E2E2D8870B122767439E50A43338FB1FA*, const RuntimeMethod*))Subsystem_1__ctor_m30A432477A65110D1B20BB3979E99F6F2BCADE6A_gshared)(__this, method);
  5379. }
  5380. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor::.ctor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo)
  5381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystemDescriptor__ctor_mE204E81D31284A270475711CE9FA8C02E227B144 (AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* __this, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB ___0_cinfo, const RuntimeMethod* method) ;
  5382. // System.Boolean UnityEngine.SubsystemRegistration::CreateDescriptor(UnityEngine.SubsystemDescriptor)
  5383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SubsystemRegistration_CreateDescriptor_mAE58037D16DF7872D67970956CB34FDBB193A62E (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* ___0_descriptor, const RuntimeMethod* method) ;
  5384. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor> UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry::GetRegisteredDescriptors()
  5385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBDCF1E0892E8DA197607E498736F867735A73137* AdaptivePerformanceSubsystemRegistry_GetRegisteredDescriptors_m993DD548D0867F6720A32260D558E4A0070BA212 (const RuntimeMethod* method) ;
  5386. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::GetEnumerator()
  5387. inline Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07 List_1_GetEnumerator_mA75C25FAA6EB3D5DE48BBEC9F011B1BF3A2B458E (List_1_tBDCF1E0892E8DA197607E498736F867735A73137* __this, const RuntimeMethod* method)
  5388. {
  5389. return (( Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07 (*) (List_1_tBDCF1E0892E8DA197607E498736F867735A73137*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  5390. }
  5391. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::Dispose()
  5392. inline void Enumerator_Dispose_mA12045B209D4CD053F073D33AB0F489FAA334384 (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07* __this, const RuntimeMethod* method)
  5393. {
  5394. (( void (*) (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  5395. }
  5396. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::get_Current()
  5397. inline AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* Enumerator_get_Current_m69BED22DD31F950CB36327DEC1B567630B32DB05_inline (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07* __this, const RuntimeMethod* method)
  5398. {
  5399. return (( AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* (*) (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  5400. }
  5401. // System.Type UnityEngine.SubsystemDescriptor::get_subsystemImplementationType()
  5402. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Type_t* SubsystemDescriptor_get_subsystemImplementationType_m68EB84474574555DDE319A8D5C6C06C5924FFA45_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, const RuntimeMethod* method) ;
  5403. // System.Type UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::get_subsystemImplementationType()
  5404. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Type_t* Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method) ;
  5405. // System.Boolean System.Type::op_Equality(System.Type,System.Type)
  5406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m99930A0E44E420A685FABA60E60BA1CC5FA0EBDC (Type_t* ___0_left, Type_t* ___1_right, const RuntimeMethod* method) ;
  5407. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::MoveNext()
  5408. inline bool Enumerator_MoveNext_m14CD7D3B0839EA95FCAC902634BDF17844133B2E (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07* __this, const RuntimeMethod* method)
  5409. {
  5410. return (( bool (*) (Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  5411. }
  5412. // System.Void System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>::.ctor()
  5413. inline void List_1__ctor_mDB1225A75BFAF418EF64307D04DBE72CF9246A03 (List_1_tBDCF1E0892E8DA197607E498736F867735A73137* __this, const RuntimeMethod* method)
  5414. {
  5415. (( void (*) (List_1_tBDCF1E0892E8DA197607E498736F867735A73137*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5416. }
  5417. // System.Void UnityEngine.SubsystemManager::GetSubsystemDescriptors<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor>(System.Collections.Generic.List`1<T>)
  5418. inline void SubsystemManager_GetSubsystemDescriptors_TisAdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_m31A5D9DB9DAD1D33EC7BDDE59C61699BD66FFA04 (List_1_tBDCF1E0892E8DA197607E498736F867735A73137* ___0_descriptors, const RuntimeMethod* method)
  5419. {
  5420. (( void (*) (List_1_tBDCF1E0892E8DA197607E498736F867735A73137*, const RuntimeMethod*))SubsystemManager_GetSubsystemDescriptors_TisRuntimeObject_mE17654C43AF736B8A23F50FEBBD6657CB983907F_gshared)(___0_descriptors, method);
  5421. }
  5422. // System.Void UnityEngine.SubsystemDescriptor`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem>::.ctor()
  5423. inline void SubsystemDescriptor_1__ctor_mD3C490FE3C20E74165FC628F1D9A8A7CE8C322EE (SubsystemDescriptor_1_t566EA771D29FA6FC4CE5AD4A45252B9EAEC5448D* __this, const RuntimeMethod* method)
  5424. {
  5425. (( void (*) (SubsystemDescriptor_1_t566EA771D29FA6FC4CE5AD4A45252B9EAEC5448D*, const RuntimeMethod*))SubsystemDescriptor_1__ctor_m9168CCBA1E269A8AE22E57D9EC02F9064DA336E4_gshared)(__this, method);
  5426. }
  5427. // System.String UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::get_id()
  5428. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method) ;
  5429. // System.Void UnityEngine.SubsystemDescriptor::set_id(System.String)
  5430. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubsystemDescriptor_set_id_m9EE44E7C8BBF000B1BE2D518620FBBB0F4CB0236_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5431. // System.Void UnityEngine.SubsystemDescriptor::set_subsystemImplementationType(System.Type)
  5432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubsystemDescriptor_set_subsystemImplementationType_m3A2FB7296C79FA765F6A6B972B04504D4D3FA359_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, Type_t* ___0_value, const RuntimeMethod* method) ;
  5433. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry::RegisterDescriptor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo)
  5434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* AdaptivePerformanceSubsystemRegistry_RegisterDescriptor_mC645DC117F65DD33C2AEE8DD97190A3AAB11B8BA (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB ___0_cinfo, const RuntimeMethod* method) ;
  5435. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::set_id(System.String)
  5436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Cinfo_set_id_m77027979E9BA297A2803C6EA7691881619C35F91_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5437. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::set_subsystemImplementationType(System.Type)
  5438. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Cinfo_set_subsystemImplementationType_mE5398A3C07C0B759B72027FE49DDBC1FCB50A5B9_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, Type_t* ___0_value, const RuntimeMethod* method) ;
  5439. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  5440. IL2CPP_EXTERN_C void DEFAULT_CALL AndroidCpuUsage_Reset();
  5441. #endif
  5442. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  5443. IL2CPP_EXTERN_C double DEFAULT_CALL AndroidCpuUsage_GetLatestCpuTimeDelta();
  5444. #endif
  5445. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  5446. IL2CPP_EXTERN_C intptr_t DEFAULT_CALL AndroidCpuUsage_GetPluginCallback();
  5447. #endif
  5448. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  5449. IL2CPP_EXTERN_C double DEFAULT_CALL AndroidCpuUsage_CpuTimeForCurrentThread();
  5450. #endif
  5451. #ifdef __clang__
  5452. #pragma clang diagnostic push
  5453. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5454. #pragma clang diagnostic ignored "-Wunused-variable"
  5455. #endif
  5456. #ifdef __clang__
  5457. #pragma clang diagnostic pop
  5458. #endif
  5459. #ifdef __clang__
  5460. #pragma clang diagnostic push
  5461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5462. #pragma clang diagnostic ignored "-Wunused-variable"
  5463. #endif
  5464. // System.Void AdaptivePerformanceProfilerStats::EmitScalerDataToProfilerStream(System.String,System.Boolean,System.Int32,System.Int32,System.Single,System.Boolean,System.Int32)
  5465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceProfilerStats_EmitScalerDataToProfilerStream_mFADDF395AC035ED66EEB414F78E0C550B5147F86 (String_t* ___0_scalerName, bool ___1_enabled, int32_t ___2_overrideLevel, int32_t ___3_currentLevel, float ___4_scale, bool ___5_applied, int32_t ___6_maxLevel, const RuntimeMethod* method)
  5466. {
  5467. static bool s_Il2CppMethodInitialized;
  5468. if (!s_Il2CppMethodInitialized)
  5469. {
  5470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m74F022DD53114C435F03B1402534B396EAF83414_RuntimeMethod_var);
  5472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mC3F82D6BA19A65FA055D9841B2DB22E8E55C0CC7_RuntimeMethod_var);
  5473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_set_Item_mC03954B04748CCA3592715F5B417465827EE4DE6_RuntimeMethod_var);
  5474. s_Il2CppMethodInitialized = true;
  5475. }
  5476. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 V_0;
  5477. memset((&V_0), 0, sizeof(V_0));
  5478. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_1 = NULL;
  5479. uint8_t* V_2 = NULL;
  5480. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_3 = NULL;
  5481. bool G_B5_0 = false;
  5482. bool G_B4_0 = false;
  5483. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B7_0 = NULL;
  5484. bool G_B7_1 = false;
  5485. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B6_0 = NULL;
  5486. bool G_B6_1 = false;
  5487. int32_t G_B8_0 = 0;
  5488. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B8_1 = NULL;
  5489. bool G_B8_2 = false;
  5490. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B10_0 = NULL;
  5491. bool G_B10_1 = false;
  5492. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B9_0 = NULL;
  5493. bool G_B9_1 = false;
  5494. int32_t G_B11_0 = 0;
  5495. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914* G_B11_1 = NULL;
  5496. bool G_B11_2 = false;
  5497. bool G_B13_0 = false;
  5498. bool G_B12_0 = false;
  5499. bool G_B14_0 = false;
  5500. bool G_B15_0 = false;
  5501. {
  5502. // if (!Profiler.enabled || scalerName.Length == 0)
  5503. bool L_0;
  5504. L_0 = Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628(NULL);
  5505. if (!L_0)
  5506. {
  5507. goto IL_000f;
  5508. }
  5509. }
  5510. {
  5511. String_t* L_1 = ___0_scalerName;
  5512. NullCheck(L_1);
  5513. int32_t L_2;
  5514. L_2 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_1, NULL);
  5515. if (L_2)
  5516. {
  5517. goto IL_0010;
  5518. }
  5519. }
  5520. IL_000f:
  5521. {
  5522. // return;
  5523. return;
  5524. }
  5525. IL_0010:
  5526. {
  5527. // bool existingInfo = scalerInfos.TryGetValue(scalerName, out scalerInfo);
  5528. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5529. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_3 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15;
  5530. String_t* L_4 = ___0_scalerName;
  5531. NullCheck(L_3);
  5532. bool L_5;
  5533. L_5 = Dictionary_2_TryGetValue_mC3F82D6BA19A65FA055D9841B2DB22E8E55C0CC7(L_3, L_4, (&V_0), Dictionary_2_TryGetValue_mC3F82D6BA19A65FA055D9841B2DB22E8E55C0CC7_RuntimeMethod_var);
  5534. // if (!existingInfo)
  5535. bool L_6 = L_5;
  5536. G_B4_0 = L_6;
  5537. if (L_6)
  5538. {
  5539. G_B5_0 = L_6;
  5540. goto IL_0028;
  5541. }
  5542. }
  5543. {
  5544. // scalerInfo = new ScalerInfo();
  5545. il2cpp_codegen_initobj((&V_0), sizeof(ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914));
  5546. G_B5_0 = G_B4_0;
  5547. }
  5548. IL_0028:
  5549. {
  5550. // byte[] scalerNameBytes = Encoding.ASCII.GetBytes(scalerName);
  5551. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_7;
  5552. L_7 = Encoding_get_ASCII_mCC61B512D320FD4E2E71CC0DFDF8DDF3CD215C65(NULL);
  5553. String_t* L_8 = ___0_scalerName;
  5554. NullCheck(L_7);
  5555. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9;
  5556. L_9 = VirtualFuncInvoker1< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, String_t* >::Invoke(26 /* System.Byte[] System.Text.Encoding::GetBytes(System.String) */, L_7, L_8);
  5557. V_1 = L_9;
  5558. // scalerInfo.enabled = (uint)(enabled ? 1 : 0);
  5559. bool L_10 = ___1_enabled;
  5560. G_B6_0 = (&V_0);
  5561. G_B6_1 = G_B5_0;
  5562. if (L_10)
  5563. {
  5564. G_B7_0 = (&V_0);
  5565. G_B7_1 = G_B5_0;
  5566. goto IL_003c;
  5567. }
  5568. }
  5569. {
  5570. G_B8_0 = 0;
  5571. G_B8_1 = G_B6_0;
  5572. G_B8_2 = G_B6_1;
  5573. goto IL_003d;
  5574. }
  5575. IL_003c:
  5576. {
  5577. G_B8_0 = 1;
  5578. G_B8_1 = G_B7_0;
  5579. G_B8_2 = G_B7_1;
  5580. }
  5581. IL_003d:
  5582. {
  5583. G_B8_1->___enabled_1 = G_B8_0;
  5584. // scalerInfo.overrideLevel = overrideLevel;
  5585. int32_t L_11 = ___2_overrideLevel;
  5586. (&V_0)->___overrideLevel_2 = L_11;
  5587. // scalerInfo.currentLevel = currentLevel;
  5588. int32_t L_12 = ___3_currentLevel;
  5589. (&V_0)->___currentLevel_3 = L_12;
  5590. // scalerInfo.scale = scale;
  5591. float L_13 = ___4_scale;
  5592. (&V_0)->___scale_5 = L_13;
  5593. // scalerInfo.maxLevel = maxLevel;
  5594. int32_t L_14 = ___6_maxLevel;
  5595. (&V_0)->___maxLevel_4 = L_14;
  5596. // scalerInfo.applied = (uint)(applied ? 1 : 0);
  5597. bool L_15 = ___5_applied;
  5598. G_B9_0 = (&V_0);
  5599. G_B9_1 = G_B8_2;
  5600. if (L_15)
  5601. {
  5602. G_B10_0 = (&V_0);
  5603. G_B10_1 = G_B8_2;
  5604. goto IL_006d;
  5605. }
  5606. }
  5607. {
  5608. G_B11_0 = 0;
  5609. G_B11_1 = G_B9_0;
  5610. G_B11_2 = G_B9_1;
  5611. goto IL_006e;
  5612. }
  5613. IL_006d:
  5614. {
  5615. G_B11_0 = 1;
  5616. G_B11_1 = G_B10_0;
  5617. G_B11_2 = G_B10_1;
  5618. }
  5619. IL_006e:
  5620. {
  5621. G_B11_1->___applied_6 = G_B11_0;
  5622. // fixed(byte* pSource = scalerNameBytes)
  5623. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_16 = V_1;
  5624. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_17 = L_16;
  5625. V_3 = L_17;
  5626. G_B12_0 = G_B11_2;
  5627. if (!L_17)
  5628. {
  5629. G_B13_0 = G_B11_2;
  5630. goto IL_007d;
  5631. }
  5632. }
  5633. {
  5634. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = V_3;
  5635. NullCheck(L_18);
  5636. G_B13_0 = G_B12_0;
  5637. if (((int32_t)(((RuntimeArray*)L_18)->max_length)))
  5638. {
  5639. G_B14_0 = G_B12_0;
  5640. goto IL_0082;
  5641. }
  5642. }
  5643. IL_007d:
  5644. {
  5645. V_2 = (uint8_t*)((uintptr_t)0);
  5646. G_B15_0 = G_B13_0;
  5647. goto IL_008b;
  5648. }
  5649. IL_0082:
  5650. {
  5651. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_19 = V_3;
  5652. NullCheck(L_19);
  5653. V_2 = (uint8_t*)((uintptr_t)((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
  5654. G_B15_0 = G_B14_0;
  5655. }
  5656. IL_008b:
  5657. {
  5658. // UnsafeUtility.MemCpy(scalerInfo.scalerName, pSource, scalerNameBytes.Length);
  5659. U3CscalerNameU3Ee__FixedBuffer_tE9480C944467F3CC109E75FC00E255F44E404E0E* L_20 = (&(&V_0)->___scalerName_0);
  5660. uint8_t* L_21 = (&L_20->___FixedElementField_0);
  5661. uint8_t* L_22 = V_2;
  5662. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = V_1;
  5663. NullCheck(L_23);
  5664. UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177((void*)((uintptr_t)L_21), (void*)L_22, ((int64_t)((int32_t)(((RuntimeArray*)L_23)->max_length))), NULL);
  5665. V_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL;
  5666. // if (!existingInfo)
  5667. if (G_B15_0)
  5668. {
  5669. goto IL_00b3;
  5670. }
  5671. }
  5672. {
  5673. // scalerInfos.Add(scalerName, scalerInfo);
  5674. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5675. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_24 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15;
  5676. String_t* L_25 = ___0_scalerName;
  5677. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 L_26 = V_0;
  5678. NullCheck(L_24);
  5679. Dictionary_2_Add_m74F022DD53114C435F03B1402534B396EAF83414(L_24, L_25, L_26, Dictionary_2_Add_m74F022DD53114C435F03B1402534B396EAF83414_RuntimeMethod_var);
  5680. return;
  5681. }
  5682. IL_00b3:
  5683. {
  5684. // scalerInfos[scalerName] = scalerInfo;
  5685. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5686. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_27 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15;
  5687. String_t* L_28 = ___0_scalerName;
  5688. ScalerInfo_t8DDD19A1E231D9C4DBE3F586C68935D274F31914 L_29 = V_0;
  5689. NullCheck(L_27);
  5690. Dictionary_2_set_Item_mC03954B04748CCA3592715F5B417465827EE4DE6(L_27, L_28, L_29, Dictionary_2_set_Item_mC03954B04748CCA3592715F5B417465827EE4DE6_RuntimeMethod_var);
  5691. // }
  5692. return;
  5693. }
  5694. }
  5695. // System.Void AdaptivePerformanceProfilerStats::FlushScalerDataToProfilerStream()
  5696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceProfilerStats_FlushScalerDataToProfilerStream_mFB2A59E37D0B5F48776F060A87F96AA5390C1EF6 (const RuntimeMethod* method)
  5697. {
  5698. static bool s_Il2CppMethodInitialized;
  5699. if (!s_Il2CppMethodInitialized)
  5700. {
  5701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Count_mA2BF7A25438AB17AB90EE89D8662AA02FF2A2FE4_RuntimeMethod_var);
  5703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Values_m76F52F2566E0A357E40D917709BA513BEC4AC1E2_RuntimeMethod_var);
  5704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB_il2cpp_TypeInfo_var);
  5705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ValueCollection_CopyTo_m5CDB72C68843610BF593D9100D64830A30BC675D_RuntimeMethod_var);
  5706. s_Il2CppMethodInitialized = true;
  5707. }
  5708. ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB* V_0 = NULL;
  5709. {
  5710. // ScalerInfo[] arr = new ScalerInfo[scalerInfos.Count];
  5711. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5712. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_0 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15;
  5713. NullCheck(L_0);
  5714. int32_t L_1;
  5715. L_1 = Dictionary_2_get_Count_mA2BF7A25438AB17AB90EE89D8662AA02FF2A2FE4(L_0, Dictionary_2_get_Count_mA2BF7A25438AB17AB90EE89D8662AA02FF2A2FE4_RuntimeMethod_var);
  5716. ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB* L_2 = (ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB*)(ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB*)SZArrayNew(ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB_il2cpp_TypeInfo_var, (uint32_t)L_1);
  5717. V_0 = L_2;
  5718. // scalerInfos.Values.CopyTo(arr, 0);
  5719. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_3 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15;
  5720. NullCheck(L_3);
  5721. ValueCollection_tDA4D117866E79A7DFC7468252926062220449E51* L_4;
  5722. L_4 = Dictionary_2_get_Values_m76F52F2566E0A357E40D917709BA513BEC4AC1E2(L_3, Dictionary_2_get_Values_m76F52F2566E0A357E40D917709BA513BEC4AC1E2_RuntimeMethod_var);
  5723. ScalerInfoU5BU5D_t882377A40CA3D39F2F924AEC100C70C0E8A723CB* L_5 = V_0;
  5724. NullCheck(L_4);
  5725. ValueCollection_CopyTo_m5CDB72C68843610BF593D9100D64830A30BC675D(L_4, L_5, 0, ValueCollection_CopyTo_m5CDB72C68843610BF593D9100D64830A30BC675D_RuntimeMethod_var);
  5726. // }
  5727. return;
  5728. }
  5729. }
  5730. // System.Void AdaptivePerformanceProfilerStats::.cctor()
  5731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceProfilerStats__cctor_m7B87CE9491806F73352F41B70B5296FBA14DEB68 (const RuntimeMethod* method)
  5732. {
  5733. static bool s_Il2CppMethodInitialized;
  5734. if (!s_Il2CppMethodInitialized)
  5735. {
  5736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  5737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m2721D1FAD4652B69CFBBDE0FC60C2B772629249D_RuntimeMethod_var);
  5738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E_il2cpp_TypeInfo_var);
  5739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var);
  5741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral122E41983F0C4CFCBA2EE2B86D73EAEDE17F1445);
  5742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1DC94ED97382AEFF5C88A0CFEA74BDE5DB7BF60E);
  5743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral28B2EC9221E65E4CB6689FE3F302D330C507CBF9);
  5744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral532C5C172A5DC89F3BEFDA1009C5E892ADDCDCE2);
  5745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AB9D6672FA1F03F20A0833387CBDDE652037151);
  5746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7FC0B6F87B4601A029AA190A804BF1682C62A6B1);
  5747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA249F54969690BDE5588E358FF3B98C56E89D6BE);
  5748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA41560538B6207B3B2C6A5CBFD4304C7640B9486);
  5749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1B44040563153ADF830CFA2665FFA747B601B88);
  5750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB2F63526DF042A4D590522118358CCE1C96BC5CB);
  5751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB515A7A911E4D87B68A1F38E143F11C5767452B5);
  5752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9B2EA25C689DE0BEF7B355F9319DD2AFB6F6E87);
  5753. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFE957E0A0E7C8C8269AEF8F0D6525E66502B29A4);
  5754. s_Il2CppMethodInitialized = true;
  5755. }
  5756. {
  5757. // public static readonly ProfilerCategory AdaptivePerformanceProfilerCategory = ProfilerCategory.Scripts;
  5758. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
  5759. L_0 = ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE(NULL);
  5760. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0 = L_0;
  5761. // public static ProfilerCounter<float> CurrentCPUCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "CPU frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5762. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_1 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5763. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_2;
  5764. memset((&L_2), 0, sizeof(L_2));
  5765. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_2), L_1, _stringLiteralA249F54969690BDE5588E358FF3B98C56E89D6BE, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5766. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___CurrentCPUCounter_1 = L_2;
  5767. // public static ProfilerCounter<float> AvgCPUCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "CPU avg frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5768. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_3 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5769. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_4;
  5770. memset((&L_4), 0, sizeof(L_4));
  5771. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_4), L_3, _stringLiteralA41560538B6207B3B2C6A5CBFD4304C7640B9486, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5772. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AvgCPUCounter_2 = L_4;
  5773. // public static ProfilerCounter<float> CurrentGPUCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "GPU frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5774. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_5 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5775. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_6;
  5776. memset((&L_6), 0, sizeof(L_6));
  5777. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_6), L_5, _stringLiteral7FC0B6F87B4601A029AA190A804BF1682C62A6B1, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5778. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___CurrentGPUCounter_3 = L_6;
  5779. // public static ProfilerCounter<float> AvgGPUCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "GPU avg frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5780. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_7 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5781. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_8;
  5782. memset((&L_8), 0, sizeof(L_8));
  5783. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_8), L_7, _stringLiteral122E41983F0C4CFCBA2EE2B86D73EAEDE17F1445, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5784. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AvgGPUCounter_4 = L_8;
  5785. // public static ProfilerCounter<int> CurrentCPULevelCounter = new ProfilerCounter<int>(AdaptivePerformanceProfilerCategory, "CPU performance level", ProfilerMarkerDataUnit.Count);
  5786. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_9 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5787. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B L_10;
  5788. memset((&L_10), 0, sizeof(L_10));
  5789. ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_inline((&L_10), L_9, _stringLiteralB515A7A911E4D87B68A1F38E143F11C5767452B5, 3, /*hidden argument*/ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var);
  5790. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___CurrentCPULevelCounter_5 = L_10;
  5791. // public static ProfilerCounter<int> CurrentGPULevelCounter = new ProfilerCounter<int>(AdaptivePerformanceProfilerCategory, "GPU performance level", ProfilerMarkerDataUnit.Count);
  5792. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_11 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5793. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B L_12;
  5794. memset((&L_12), 0, sizeof(L_12));
  5795. ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_inline((&L_12), L_11, _stringLiteral28B2EC9221E65E4CB6689FE3F302D330C507CBF9, 3, /*hidden argument*/ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var);
  5796. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___CurrentGPULevelCounter_6 = L_12;
  5797. // public static ProfilerCounter<float> CurrentFrametimeCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "Frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5798. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_13 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5799. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_14;
  5800. memset((&L_14), 0, sizeof(L_14));
  5801. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_14), L_13, _stringLiteralB2F63526DF042A4D590522118358CCE1C96BC5CB, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5802. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___CurrentFrametimeCounter_7 = L_14;
  5803. // public static ProfilerCounter<float> AvgFrametimeCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "Avg frametime", ProfilerMarkerDataUnit.TimeNanoseconds);
  5804. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_15 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5805. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_16;
  5806. memset((&L_16), 0, sizeof(L_16));
  5807. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_16), L_15, _stringLiteralB1B44040563153ADF830CFA2665FFA747B601B88, 1, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5808. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AvgFrametimeCounter_8 = L_16;
  5809. // public static ProfilerCounter<int> WarningLevelCounter = new ProfilerCounter<int>(AdaptivePerformanceProfilerCategory, "Thermal Warning Level", ProfilerMarkerDataUnit.Count);
  5810. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_17 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5811. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B L_18;
  5812. memset((&L_18), 0, sizeof(L_18));
  5813. ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_inline((&L_18), L_17, _stringLiteral1DC94ED97382AEFF5C88A0CFEA74BDE5DB7BF60E, 3, /*hidden argument*/ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var);
  5814. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___WarningLevelCounter_9 = L_18;
  5815. // public static ProfilerCounter<float> TemperatureLevelCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "Temperature Level", ProfilerMarkerDataUnit.Count);
  5816. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_19 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5817. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_20;
  5818. memset((&L_20), 0, sizeof(L_20));
  5819. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_20), L_19, _stringLiteral532C5C172A5DC89F3BEFDA1009C5E892ADDCDCE2, 3, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5820. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___TemperatureLevelCounter_10 = L_20;
  5821. // public static ProfilerCounter<float> TemperatureTrendCounter = new ProfilerCounter<float>(AdaptivePerformanceProfilerCategory, "Temperature Trend", ProfilerMarkerDataUnit.Count);
  5822. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_21 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5823. ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46 L_22;
  5824. memset((&L_22), 0, sizeof(L_22));
  5825. ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_inline((&L_22), L_21, _stringLiteralFE957E0A0E7C8C8269AEF8F0D6525E66502B29A4, 3, /*hidden argument*/ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_RuntimeMethod_var);
  5826. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___TemperatureTrendCounter_11 = L_22;
  5827. // public static ProfilerCounter<int> BottleneckCounter = new ProfilerCounter<int>(AdaptivePerformanceProfilerCategory, "Bottleneck", ProfilerMarkerDataUnit.Count);
  5828. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_23 = ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___AdaptivePerformanceProfilerCategory_0;
  5829. ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B L_24;
  5830. memset((&L_24), 0, sizeof(L_24));
  5831. ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_inline((&L_24), L_23, _stringLiteral7AB9D6672FA1F03F20A0833387CBDDE652037151, 3, /*hidden argument*/ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_RuntimeMethod_var);
  5832. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___BottleneckCounter_12 = L_24;
  5833. // public static readonly Guid kAdaptivePerformanceProfilerModuleGuid = new Guid("42c5aeb7-fb77-4172-a384-34063f1bd332");
  5834. Guid_t L_25;
  5835. memset((&L_25), 0, sizeof(L_25));
  5836. Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_25), _stringLiteralB9B2EA25C689DE0BEF7B355F9319DD2AFB6F6E87, /*hidden argument*/NULL);
  5837. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___kAdaptivePerformanceProfilerModuleGuid_13 = L_25;
  5838. // public static readonly int kScalerDataTag = 0;
  5839. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___kScalerDataTag_14 = 0;
  5840. // static Dictionary<string, ScalerInfo> scalerInfos = new Dictionary<string, ScalerInfo>();
  5841. Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E* L_26 = (Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E*)il2cpp_codegen_object_new(Dictionary_2_t6885C6685A458EE6DCA206EFAC15BC95E9C17B8E_il2cpp_TypeInfo_var);
  5842. NullCheck(L_26);
  5843. Dictionary_2__ctor_m2721D1FAD4652B69CFBBDE0FC60C2B772629249D(L_26, Dictionary_2__ctor_m2721D1FAD4652B69CFBBDE0FC60C2B772629249D_RuntimeMethod_var);
  5844. ((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15 = L_26;
  5845. Il2CppCodeGenWriteBarrier((void**)(&((AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var))->___scalerInfos_15), (void*)L_26);
  5846. return;
  5847. }
  5848. }
  5849. #ifdef __clang__
  5850. #pragma clang diagnostic pop
  5851. #endif
  5852. #ifdef __clang__
  5853. #pragma clang diagnostic push
  5854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5855. #pragma clang diagnostic ignored "-Wunused-variable"
  5856. #endif
  5857. #ifdef __clang__
  5858. #pragma clang diagnostic pop
  5859. #endif
  5860. #ifdef __clang__
  5861. #pragma clang diagnostic push
  5862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5863. #pragma clang diagnostic ignored "-Wunused-variable"
  5864. #endif
  5865. #ifdef __clang__
  5866. #pragma clang diagnostic pop
  5867. #endif
  5868. #ifdef __clang__
  5869. #pragma clang diagnostic push
  5870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5871. #pragma clang diagnostic ignored "-Wunused-variable"
  5872. #endif
  5873. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics::RegisterFeature(System.String,System.Boolean)
  5874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceAnalytics_RegisterFeature_mFFB2D017532D679A1CD0A78131C9F2440BFE586F (String_t* ___0_feature, bool ___1_status, const RuntimeMethod* method)
  5875. {
  5876. {
  5877. // }
  5878. return;
  5879. }
  5880. }
  5881. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics::SendAdaptiveStartupEvent(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem)
  5882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceAnalytics_SendAdaptiveStartupEvent_m4B5E3151FF4823547ADF240B1C9FE28AF711A3B6 (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* ___0_subsystem, const RuntimeMethod* method)
  5883. {
  5884. {
  5885. // }
  5886. return;
  5887. }
  5888. }
  5889. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics::SendAdaptiveFeatureUpdateEvent(System.String,System.Boolean)
  5890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceAnalytics_SendAdaptiveFeatureUpdateEvent_mB5B08BA4FF7781CC265831A21C9BFFE537A04F97 (String_t* ___0_feature, bool ___1_status, const RuntimeMethod* method)
  5891. {
  5892. {
  5893. // }
  5894. return;
  5895. }
  5896. }
  5897. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics::SendAdaptivePerformanceThermalEvent(UnityEngine.AdaptivePerformance.ThermalMetrics)
  5898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceAnalytics_SendAdaptivePerformanceThermalEvent_m33E73616009C3C84B863BE2B6FE9F2620E348846 (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  5899. {
  5900. {
  5901. // }
  5902. return;
  5903. }
  5904. }
  5905. #ifdef __clang__
  5906. #pragma clang diagnostic pop
  5907. #endif
  5908. #ifdef __clang__
  5909. #pragma clang diagnostic push
  5910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5911. #pragma clang diagnostic ignored "-Wunused-variable"
  5912. #endif
  5913. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceAnalytics/AnalyticsLog::Debug(System.String,System.Object[])
  5914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnalyticsLog_Debug_mCA897E94E641D6AF943B44EF73FB004583A8FC9F (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  5915. {
  5916. static bool s_Il2CppMethodInitialized;
  5917. if (!s_Il2CppMethodInitialized)
  5918. {
  5919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  5920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916_RuntimeMethod_var);
  5921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  5922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5923. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC2BDF51B7AA6ACCD552BB8282F1F784E5A2A172);
  5924. s_Il2CppMethodInitialized = true;
  5925. }
  5926. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* V_0 = NULL;
  5927. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* G_B2_0 = NULL;
  5928. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* G_B1_0 = NULL;
  5929. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* G_B5_0 = NULL;
  5930. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* G_B4_0 = NULL;
  5931. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* G_B3_0 = NULL;
  5932. {
  5933. // IAdaptivePerformanceSettings settings = AdaptivePerformanceGeneralSettings.Instance?.Manager.ActiveLoaderAs<AdaptivePerformanceLoader>()?.GetSettings();
  5934. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  5935. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  5936. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  5937. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_1 = L_0;
  5938. G_B1_0 = L_1;
  5939. if (L_1)
  5940. {
  5941. G_B2_0 = L_1;
  5942. goto IL_000c;
  5943. }
  5944. }
  5945. {
  5946. G_B5_0 = ((IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8*)(NULL));
  5947. goto IL_0022;
  5948. }
  5949. IL_000c:
  5950. {
  5951. NullCheck(G_B2_0);
  5952. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_2;
  5953. L_2 = AdaptivePerformanceGeneralSettings_get_Manager_mDAE083CC0FAA4D35601D427F634CA2B856177594_inline(G_B2_0, NULL);
  5954. NullCheck(L_2);
  5955. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  5956. L_3 = AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916(L_2, AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916_RuntimeMethod_var);
  5957. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_4 = L_3;
  5958. G_B3_0 = L_4;
  5959. if (L_4)
  5960. {
  5961. G_B4_0 = L_4;
  5962. goto IL_001d;
  5963. }
  5964. }
  5965. {
  5966. G_B5_0 = ((IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8*)(NULL));
  5967. goto IL_0022;
  5968. }
  5969. IL_001d:
  5970. {
  5971. NullCheck(G_B4_0);
  5972. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_5;
  5973. L_5 = VirtualFuncInvoker0< IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* >::Invoke(10 /* UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::GetSettings() */, G_B4_0);
  5974. G_B5_0 = L_5;
  5975. }
  5976. IL_0022:
  5977. {
  5978. V_0 = G_B5_0;
  5979. // if (settings != null && settings.logging)
  5980. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_6 = V_0;
  5981. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5982. bool L_7;
  5983. L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  5984. if (!L_7)
  5985. {
  5986. goto IL_004a;
  5987. }
  5988. }
  5989. {
  5990. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_8 = V_0;
  5991. NullCheck(L_8);
  5992. bool L_9;
  5993. L_9 = IAdaptivePerformanceSettings_get_logging_mB0CC800270863EFBDC55AD11224ECB542CEC862D_inline(L_8, NULL);
  5994. if (!L_9)
  5995. {
  5996. goto IL_004a;
  5997. }
  5998. }
  5999. {
  6000. // UnityEngine.Debug.Log(System.String.Format("[Analytics] " + format, args));
  6001. String_t* L_10 = ___0_format;
  6002. String_t* L_11;
  6003. L_11 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralCC2BDF51B7AA6ACCD552BB8282F1F784E5A2A172, L_10, NULL);
  6004. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_12 = ___1_args;
  6005. String_t* L_13;
  6006. L_13 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_11, L_12, NULL);
  6007. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  6008. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_13, NULL);
  6009. }
  6010. IL_004a:
  6011. {
  6012. // }
  6013. return;
  6014. }
  6015. }
  6016. #ifdef __clang__
  6017. #pragma clang diagnostic pop
  6018. #endif
  6019. #ifdef __clang__
  6020. #pragma clang diagnostic push
  6021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6022. #pragma clang diagnostic ignored "-Wunused-variable"
  6023. #endif
  6024. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.BottleneckUtil::DetermineBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck,System.Single,System.Single,System.Single,System.Single)
  6025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BottleneckUtil_DetermineBottleneck_m6D69BA7D0A5BB92B26643EBAEBBA361D09E5D9A9 (int32_t ___0_prevBottleneck, float ___1_averageCpuFrameTime, float ___2_averageGpuFrametime, float ___3_averageOverallFrametime, float ___4_targetFrameTime, const RuntimeMethod* method)
  6026. {
  6027. bool V_0 = false;
  6028. bool V_1 = false;
  6029. float V_2 = 0.0f;
  6030. float V_3 = 0.0f;
  6031. float V_4 = 0.0f;
  6032. float V_5 = 0.0f;
  6033. float V_6 = 0.0f;
  6034. float V_7 = 0.0f;
  6035. float V_8 = 0.0f;
  6036. float V_9 = 0.0f;
  6037. float G_B2_0 = 0.0f;
  6038. float G_B1_0 = 0.0f;
  6039. float G_B3_0 = 0.0f;
  6040. float G_B3_1 = 0.0f;
  6041. float G_B12_0 = 0.0f;
  6042. float G_B17_0 = 0.0f;
  6043. float G_B23_0 = 0.0f;
  6044. float G_B27_0 = 0.0f;
  6045. float G_B32_0 = 0.0f;
  6046. float G_B37_0 = 0.0f;
  6047. {
  6048. // if (HittingFrameRateLimit(averageOverallFrametime, prevBottleneck == PerformanceBottleneck.TargetFrameRate ? 0.03f : 0.02f, targetFrameTime))
  6049. float L_0 = ___3_averageOverallFrametime;
  6050. int32_t L_1 = ___0_prevBottleneck;
  6051. G_B1_0 = L_0;
  6052. if ((((int32_t)L_1) == ((int32_t)3)))
  6053. {
  6054. G_B2_0 = L_0;
  6055. goto IL_000c;
  6056. }
  6057. }
  6058. {
  6059. G_B3_0 = (0.0199999996f);
  6060. G_B3_1 = G_B1_0;
  6061. goto IL_0011;
  6062. }
  6063. IL_000c:
  6064. {
  6065. G_B3_0 = (0.0299999993f);
  6066. G_B3_1 = G_B2_0;
  6067. }
  6068. IL_0011:
  6069. {
  6070. float L_2 = ___4_targetFrameTime;
  6071. bool L_3;
  6072. L_3 = BottleneckUtil_HittingFrameRateLimit_mDAFF3F8D2ADB657E79D7A40D569820693FF98CAB(G_B3_1, G_B3_0, L_2, NULL);
  6073. if (!L_3)
  6074. {
  6075. goto IL_001c;
  6076. }
  6077. }
  6078. {
  6079. // return PerformanceBottleneck.TargetFrameRate;
  6080. return (int32_t)(3);
  6081. }
  6082. IL_001c:
  6083. {
  6084. // if (averageGpuFrametime >= averageOverallFrametime)
  6085. float L_4 = ___2_averageGpuFrametime;
  6086. float L_5 = ___3_averageOverallFrametime;
  6087. if ((!(((float)L_4) >= ((float)L_5))))
  6088. {
  6089. goto IL_0022;
  6090. }
  6091. }
  6092. {
  6093. // return PerformanceBottleneck.GPU;
  6094. return (int32_t)(2);
  6095. }
  6096. IL_0022:
  6097. {
  6098. // else if (averageCpuFrameTime >= averageOverallFrametime)
  6099. float L_6 = ___1_averageCpuFrameTime;
  6100. float L_7 = ___3_averageOverallFrametime;
  6101. if ((!(((float)L_6) >= ((float)L_7))))
  6102. {
  6103. goto IL_0028;
  6104. }
  6105. }
  6106. {
  6107. // return PerformanceBottleneck.CPU;
  6108. return (int32_t)(1);
  6109. }
  6110. IL_0028:
  6111. {
  6112. // bool wasGpuBound = prevBottleneck == PerformanceBottleneck.GPU;
  6113. int32_t L_8 = ___0_prevBottleneck;
  6114. V_0 = (bool)((((int32_t)L_8) == ((int32_t)2))? 1 : 0);
  6115. // bool wasCpuBound = prevBottleneck == PerformanceBottleneck.CPU;
  6116. int32_t L_9 = ___0_prevBottleneck;
  6117. V_1 = (bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0);
  6118. // float gpuUtilization = averageGpuFrametime / averageOverallFrametime;
  6119. float L_10 = ___2_averageGpuFrametime;
  6120. float L_11 = ___3_averageOverallFrametime;
  6121. V_2 = ((float)(L_10/L_11));
  6122. // float cpuUtilization = averageCpuFrameTime / averageOverallFrametime;
  6123. float L_12 = ___1_averageCpuFrameTime;
  6124. float L_13 = ___3_averageOverallFrametime;
  6125. V_3 = ((float)(L_12/L_13));
  6126. // float highCpuUtilThreshold = wasCpuBound ? 0.87f : 0.90f;
  6127. bool L_14 = V_1;
  6128. if (L_14)
  6129. {
  6130. goto IL_0044;
  6131. }
  6132. }
  6133. {
  6134. G_B12_0 = (0.899999976f);
  6135. goto IL_0049;
  6136. }
  6137. IL_0044:
  6138. {
  6139. G_B12_0 = (0.870000005f);
  6140. }
  6141. IL_0049:
  6142. {
  6143. V_4 = G_B12_0;
  6144. // if (cpuUtilization > highCpuUtilThreshold)
  6145. float L_15 = V_3;
  6146. float L_16 = V_4;
  6147. if ((!(((float)L_15) > ((float)L_16))))
  6148. {
  6149. goto IL_0052;
  6150. }
  6151. }
  6152. {
  6153. // return PerformanceBottleneck.CPU;
  6154. return (int32_t)(1);
  6155. }
  6156. IL_0052:
  6157. {
  6158. // float highGpuUtilThreshold = wasGpuBound ? 0.87f : 0.90f;
  6159. bool L_17 = V_0;
  6160. if (L_17)
  6161. {
  6162. goto IL_005c;
  6163. }
  6164. }
  6165. {
  6166. G_B17_0 = (0.899999976f);
  6167. goto IL_0061;
  6168. }
  6169. IL_005c:
  6170. {
  6171. G_B17_0 = (0.870000005f);
  6172. }
  6173. IL_0061:
  6174. {
  6175. V_5 = G_B17_0;
  6176. // if (averageGpuFrametime > highGpuUtilThreshold)
  6177. float L_18 = ___2_averageGpuFrametime;
  6178. float L_19 = V_5;
  6179. if ((!(((float)L_18) > ((float)L_19))))
  6180. {
  6181. goto IL_006a;
  6182. }
  6183. }
  6184. {
  6185. // return PerformanceBottleneck.GPU;
  6186. return (int32_t)(2);
  6187. }
  6188. IL_006a:
  6189. {
  6190. // if (averageGpuFrametime > averageCpuFrameTime)
  6191. float L_20 = ___2_averageGpuFrametime;
  6192. float L_21 = ___1_averageCpuFrameTime;
  6193. if ((!(((float)L_20) > ((float)L_21))))
  6194. {
  6195. goto IL_009e;
  6196. }
  6197. }
  6198. {
  6199. // float gpuUtilizationThreshold = wasGpuBound ? 0.9f : 0.92f;
  6200. bool L_22 = V_0;
  6201. if (L_22)
  6202. {
  6203. goto IL_0078;
  6204. }
  6205. }
  6206. {
  6207. G_B23_0 = (0.920000017f);
  6208. goto IL_007d;
  6209. }
  6210. IL_0078:
  6211. {
  6212. G_B23_0 = (0.899999976f);
  6213. }
  6214. IL_007d:
  6215. {
  6216. V_6 = G_B23_0;
  6217. // if (gpuUtilization > gpuUtilizationThreshold)
  6218. float L_23 = V_2;
  6219. float L_24 = V_6;
  6220. if ((!(((float)L_23) > ((float)L_24))))
  6221. {
  6222. goto IL_00d2;
  6223. }
  6224. }
  6225. {
  6226. // float gpuFactor = wasGpuBound ? 0.92f : 0.90f;
  6227. bool L_25 = V_0;
  6228. if (L_25)
  6229. {
  6230. goto IL_008e;
  6231. }
  6232. }
  6233. {
  6234. G_B27_0 = (0.899999976f);
  6235. goto IL_0093;
  6236. }
  6237. IL_008e:
  6238. {
  6239. G_B27_0 = (0.920000017f);
  6240. }
  6241. IL_0093:
  6242. {
  6243. V_7 = G_B27_0;
  6244. // if (averageGpuFrametime * gpuFactor > averageCpuFrameTime)
  6245. float L_26 = ___2_averageGpuFrametime;
  6246. float L_27 = V_7;
  6247. float L_28 = ___1_averageCpuFrameTime;
  6248. if ((!(((float)((float)il2cpp_codegen_multiply(L_26, L_27))) > ((float)L_28))))
  6249. {
  6250. goto IL_00d2;
  6251. }
  6252. }
  6253. {
  6254. // return PerformanceBottleneck.GPU;
  6255. return (int32_t)(2);
  6256. }
  6257. IL_009e:
  6258. {
  6259. // float cpuUtilizationThreshold = wasCpuBound ? 0.5f : 0.52f;
  6260. bool L_29 = V_1;
  6261. if (L_29)
  6262. {
  6263. goto IL_00a8;
  6264. }
  6265. }
  6266. {
  6267. G_B32_0 = (0.519999981f);
  6268. goto IL_00ad;
  6269. }
  6270. IL_00a8:
  6271. {
  6272. G_B32_0 = (0.5f);
  6273. }
  6274. IL_00ad:
  6275. {
  6276. V_8 = G_B32_0;
  6277. // if (cpuUtilization > cpuUtilizationThreshold && averageGpuFrametime < averageCpuFrameTime)
  6278. float L_30 = V_3;
  6279. float L_31 = V_8;
  6280. if ((!(((float)L_30) > ((float)L_31))))
  6281. {
  6282. goto IL_00d2;
  6283. }
  6284. }
  6285. {
  6286. float L_32 = ___2_averageGpuFrametime;
  6287. float L_33 = ___1_averageCpuFrameTime;
  6288. if ((!(((float)L_32) < ((float)L_33))))
  6289. {
  6290. goto IL_00d2;
  6291. }
  6292. }
  6293. {
  6294. // float cpuFactor = wasCpuBound ? 0.85f : 0.80f;
  6295. bool L_34 = V_1;
  6296. if (L_34)
  6297. {
  6298. goto IL_00c2;
  6299. }
  6300. }
  6301. {
  6302. G_B37_0 = (0.800000012f);
  6303. goto IL_00c7;
  6304. }
  6305. IL_00c2:
  6306. {
  6307. G_B37_0 = (0.850000024f);
  6308. }
  6309. IL_00c7:
  6310. {
  6311. V_9 = G_B37_0;
  6312. // if (averageCpuFrameTime * cpuFactor > averageGpuFrametime)
  6313. float L_35 = ___1_averageCpuFrameTime;
  6314. float L_36 = V_9;
  6315. float L_37 = ___2_averageGpuFrametime;
  6316. if ((!(((float)((float)il2cpp_codegen_multiply(L_35, L_36))) > ((float)L_37))))
  6317. {
  6318. goto IL_00d2;
  6319. }
  6320. }
  6321. {
  6322. // return PerformanceBottleneck.CPU;
  6323. return (int32_t)(1);
  6324. }
  6325. IL_00d2:
  6326. {
  6327. // return PerformanceBottleneck.Unknown;
  6328. return (int32_t)(0);
  6329. }
  6330. }
  6331. // System.Boolean UnityEngine.AdaptivePerformance.BottleneckUtil::HittingFrameRateLimit(System.Single,System.Single,System.Single)
  6332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BottleneckUtil_HittingFrameRateLimit_mDAFF3F8D2ADB657E79D7A40D569820693FF98CAB (float ___0_actualFrameTime, float ___1_thresholdFactor, float ___2_targetFrameTime, const RuntimeMethod* method)
  6333. {
  6334. {
  6335. // if (targetFrameTime <= 0)
  6336. float L_0 = ___2_targetFrameTime;
  6337. if ((!(((float)L_0) <= ((float)(0.0f)))))
  6338. {
  6339. goto IL_000a;
  6340. }
  6341. }
  6342. {
  6343. // return false;
  6344. return (bool)0;
  6345. }
  6346. IL_000a:
  6347. {
  6348. // if (actualFrameTime <= targetFrameTime)
  6349. float L_1 = ___0_actualFrameTime;
  6350. float L_2 = ___2_targetFrameTime;
  6351. if ((!(((float)L_1) <= ((float)L_2))))
  6352. {
  6353. goto IL_0010;
  6354. }
  6355. }
  6356. {
  6357. // return true;
  6358. return (bool)1;
  6359. }
  6360. IL_0010:
  6361. {
  6362. // if (actualFrameTime - targetFrameTime < thresholdFactor * targetFrameTime)
  6363. float L_3 = ___0_actualFrameTime;
  6364. float L_4 = ___2_targetFrameTime;
  6365. float L_5 = ___1_thresholdFactor;
  6366. float L_6 = ___2_targetFrameTime;
  6367. if ((!(((float)((float)il2cpp_codegen_subtract(L_3, L_4))) < ((float)((float)il2cpp_codegen_multiply(L_5, L_6))))))
  6368. {
  6369. goto IL_001a;
  6370. }
  6371. }
  6372. {
  6373. // return true;
  6374. return (bool)1;
  6375. }
  6376. IL_001a:
  6377. {
  6378. // return false;
  6379. return (bool)0;
  6380. }
  6381. }
  6382. // System.Void UnityEngine.AdaptivePerformance.BottleneckUtil::.ctor()
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BottleneckUtil__ctor_m86D17A867A2E7A523AC57662B5475867171B9334 (BottleneckUtil_t49F55B34B48C00C1046CC143ACFEE4D5CB9A86EC* __this, const RuntimeMethod* method)
  6384. {
  6385. {
  6386. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  6387. return;
  6388. }
  6389. }
  6390. #ifdef __clang__
  6391. #pragma clang diagnostic pop
  6392. #endif
  6393. #ifdef __clang__
  6394. #pragma clang diagnostic push
  6395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6396. #pragma clang diagnostic ignored "-Wunused-variable"
  6397. #endif
  6398. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner::OnEnable()
  6399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSpawner_OnEnable_m8BF1F37CA59F26770B2BE07E73F0F26B94B23AF2 (AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* __this, const RuntimeMethod* method)
  6400. {
  6401. static bool s_Il2CppMethodInitialized;
  6402. if (!s_Il2CppMethodInitialized)
  6403. {
  6404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisAdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D_m2BA8407C175E7094DB448937CA21108F8BF81FA7_RuntimeMethod_var);
  6405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
  6406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral976C3054479731D26746BBBA23D08415884BB5F2);
  6408. s_Il2CppMethodInitialized = true;
  6409. }
  6410. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* V_0 = NULL;
  6411. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* V_1 = NULL;
  6412. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_2 = NULL;
  6413. {
  6414. // if (m_ManagerGameObject == null)
  6415. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_ManagerGameObject_4;
  6416. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6417. bool L_1;
  6418. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6419. if (!L_1)
  6420. {
  6421. goto IL_0076;
  6422. }
  6423. }
  6424. {
  6425. // m_ManagerGameObject = new GameObject("AdaptivePerformanceManager");
  6426. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
  6427. NullCheck(L_2);
  6428. GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_2, _stringLiteral976C3054479731D26746BBBA23D08415884BB5F2, NULL);
  6429. __this->___m_ManagerGameObject_4 = L_2;
  6430. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ManagerGameObject_4), (void*)L_2);
  6431. // var ap = m_ManagerGameObject.AddComponent<AdaptivePerformanceManager>();
  6432. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___m_ManagerGameObject_4;
  6433. NullCheck(L_3);
  6434. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_4;
  6435. L_4 = GameObject_AddComponent_TisAdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D_m2BA8407C175E7094DB448937CA21108F8BF81FA7(L_3, GameObject_AddComponent_TisAdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D_m2BA8407C175E7094DB448937CA21108F8BF81FA7_RuntimeMethod_var);
  6436. V_0 = L_4;
  6437. // if (ap.Indexer == null)
  6438. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_5 = V_0;
  6439. NullCheck(L_5);
  6440. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_6;
  6441. L_6 = AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline(L_5, NULL);
  6442. if (L_6)
  6443. {
  6444. goto IL_003e;
  6445. }
  6446. }
  6447. {
  6448. // Destroy(m_ManagerGameObject);
  6449. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = __this->___m_ManagerGameObject_4;
  6450. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6451. Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_7, NULL);
  6452. // return;
  6453. return;
  6454. }
  6455. IL_003e:
  6456. {
  6457. // Holder.Instance = ap;
  6458. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_8 = V_0;
  6459. Holder_set_Instance_m4B4458F854A16D03AECC2FF94AD80423E1FF163F_inline(L_8, NULL);
  6460. // InstallScalers();
  6461. AdaptivePerformanceManagerSpawner_InstallScalers_mB8453D1309BC83AED71EBF807759877692AF5B37(__this, NULL);
  6462. // DontDestroyOnLoad(m_ManagerGameObject);
  6463. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = __this->___m_ManagerGameObject_4;
  6464. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6465. Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7(L_9, NULL);
  6466. // var settings = ap.Settings;
  6467. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_10 = V_0;
  6468. NullCheck(L_10);
  6469. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_11;
  6470. L_11 = AdaptivePerformanceManager_get_Settings_mD410CC2A8243EBFDC33F37A4C085CBDE1832A898_inline(L_10, NULL);
  6471. V_1 = L_11;
  6472. // var scalerProfiles = settings.GetAvailableScalerProfiles();
  6473. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_12 = V_1;
  6474. NullCheck(L_12);
  6475. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13;
  6476. L_13 = IAdaptivePerformanceSettings_GetAvailableScalerProfiles_m8C52323F56526234565CCFD22D26F4109C9C3242(L_12, NULL);
  6477. V_2 = L_13;
  6478. // if (scalerProfiles.Length <= 0)
  6479. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = V_2;
  6480. NullCheck(L_14);
  6481. if ((((RuntimeArray*)L_14)->max_length))
  6482. {
  6483. goto IL_0068;
  6484. }
  6485. }
  6486. {
  6487. // return;
  6488. return;
  6489. }
  6490. IL_0068:
  6491. {
  6492. // settings.LoadScalerProfile(scalerProfiles[settings.defaultScalerProfilerIndex]);
  6493. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_15 = V_1;
  6494. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = V_2;
  6495. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_17 = V_1;
  6496. NullCheck(L_17);
  6497. int32_t L_18;
  6498. L_18 = IAdaptivePerformanceSettings_get_defaultScalerProfilerIndex_mB0572602357F3507BF9558ABD8793951B69CCE4E_inline(L_17, NULL);
  6499. NullCheck(L_16);
  6500. int32_t L_19 = L_18;
  6501. String_t* L_20 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_19));
  6502. NullCheck(L_15);
  6503. IAdaptivePerformanceSettings_LoadScalerProfile_mB90E9C680B7985CAA13611C77181D42831BF9BF9(L_15, L_20, NULL);
  6504. }
  6505. IL_0076:
  6506. {
  6507. // }
  6508. return;
  6509. }
  6510. }
  6511. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner::InstallScalers()
  6512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSpawner_InstallScalers_mB8453D1309BC83AED71EBF807759877692AF5B37 (AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* __this, const RuntimeMethod* method)
  6513. {
  6514. static bool s_Il2CppMethodInitialized;
  6515. if (!s_Il2CppMethodInitialized)
  6516. {
  6517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC_0_0_0_var);
  6518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  6519. s_Il2CppMethodInitialized = true;
  6520. }
  6521. Type_t* V_0 = NULL;
  6522. AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339* V_1 = NULL;
  6523. int32_t V_2 = 0;
  6524. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_3 = NULL;
  6525. int32_t V_4 = 0;
  6526. Type_t* V_5 = NULL;
  6527. {
  6528. // Type ti = typeof(AdaptivePerformanceScaler);
  6529. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC_0_0_0_var) };
  6530. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  6531. Type_t* L_1;
  6532. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  6533. V_0 = L_1;
  6534. // foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
  6535. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_2;
  6536. L_2 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
  6537. NullCheck(L_2);
  6538. AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339* L_3;
  6539. L_3 = AppDomain_GetAssemblies_m8EE862747CADACB8CC0BDDBD8CA7DAD7BD9D9249(L_2, NULL);
  6540. V_1 = L_3;
  6541. V_2 = 0;
  6542. goto IL_005a;
  6543. }
  6544. IL_001a:
  6545. {
  6546. // foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
  6547. AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339* L_4 = V_1;
  6548. int32_t L_5 = V_2;
  6549. NullCheck(L_4);
  6550. int32_t L_6 = L_5;
  6551. Assembly_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  6552. // foreach (Type t in asm.GetTypes())
  6553. NullCheck(L_7);
  6554. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8;
  6555. L_8 = VirtualFuncInvoker0< TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(19 /* System.Type[] System.Reflection.Assembly::GetTypes() */, L_7);
  6556. V_3 = L_8;
  6557. V_4 = 0;
  6558. goto IL_004f;
  6559. }
  6560. IL_0028:
  6561. {
  6562. // foreach (Type t in asm.GetTypes())
  6563. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_9 = V_3;
  6564. int32_t L_10 = V_4;
  6565. NullCheck(L_9);
  6566. int32_t L_11 = L_10;
  6567. Type_t* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  6568. V_5 = L_12;
  6569. // if (ti.IsAssignableFrom(t) && !t.IsAbstract)
  6570. Type_t* L_13 = V_0;
  6571. Type_t* L_14 = V_5;
  6572. NullCheck(L_13);
  6573. bool L_15;
  6574. L_15 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_13, L_14);
  6575. if (!L_15)
  6576. {
  6577. goto IL_0049;
  6578. }
  6579. }
  6580. {
  6581. Type_t* L_16 = V_5;
  6582. NullCheck(L_16);
  6583. bool L_17;
  6584. L_17 = Type_get_IsAbstract_m16FA83463867635ED9DECAE1C5F6BE96B4579CE5(L_16, NULL);
  6585. if (L_17)
  6586. {
  6587. goto IL_0049;
  6588. }
  6589. }
  6590. {
  6591. // ScriptableObject.CreateInstance(t);
  6592. Type_t* L_18 = V_5;
  6593. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_19;
  6594. L_19 = ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24(L_18, NULL);
  6595. }
  6596. IL_0049:
  6597. {
  6598. int32_t L_20 = V_4;
  6599. V_4 = ((int32_t)il2cpp_codegen_add(L_20, 1));
  6600. }
  6601. IL_004f:
  6602. {
  6603. // foreach (Type t in asm.GetTypes())
  6604. int32_t L_21 = V_4;
  6605. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_22 = V_3;
  6606. NullCheck(L_22);
  6607. if ((((int32_t)L_21) < ((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length)))))
  6608. {
  6609. goto IL_0028;
  6610. }
  6611. }
  6612. {
  6613. int32_t L_23 = V_2;
  6614. V_2 = ((int32_t)il2cpp_codegen_add(L_23, 1));
  6615. }
  6616. IL_005a:
  6617. {
  6618. // foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
  6619. int32_t L_24 = V_2;
  6620. AssemblyU5BU5D_t97B7B4E3FD4DA4944A4BFAA4DC484EA7D990B339* L_25 = V_1;
  6621. NullCheck(L_25);
  6622. if ((((int32_t)L_24) < ((int32_t)((int32_t)(((RuntimeArray*)L_25)->max_length)))))
  6623. {
  6624. goto IL_001a;
  6625. }
  6626. }
  6627. {
  6628. // }
  6629. return;
  6630. }
  6631. }
  6632. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner::.ctor()
  6633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSpawner__ctor_mA1BC4FFB8A382491DCAEF5FA4AA9061628ED87EE (AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* __this, const RuntimeMethod* method)
  6634. {
  6635. {
  6636. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  6637. return;
  6638. }
  6639. }
  6640. #ifdef __clang__
  6641. #pragma clang diagnostic pop
  6642. #endif
  6643. #ifdef __clang__
  6644. #pragma clang diagnostic push
  6645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6646. #pragma clang diagnostic ignored "-Wunused-variable"
  6647. #endif
  6648. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer::Initialize()
  6649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceInitializer_Initialize_mF1C4965CD15BBFD0907EC1F51B0D31482BC772E3 (const RuntimeMethod* method)
  6650. {
  6651. static bool s_Il2CppMethodInitialized;
  6652. if (!s_Il2CppMethodInitialized)
  6653. {
  6654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisAdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607_m1336687A4EBCC649895326893CCD6C6FED5DD541_RuntimeMethod_var);
  6655. s_Il2CppMethodInitialized = true;
  6656. }
  6657. {
  6658. // ScriptableObject.CreateInstance<AdaptivePerformanceManagerSpawner>();
  6659. AdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607* L_0;
  6660. L_0 = ScriptableObject_CreateInstance_TisAdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607_m1336687A4EBCC649895326893CCD6C6FED5DD541(ScriptableObject_CreateInstance_TisAdaptivePerformanceManagerSpawner_t4386E8FB906A3743831295EC7068A414561D0607_m1336687A4EBCC649895326893CCD6C6FED5DD541_RuntimeMethod_var);
  6661. // }
  6662. return;
  6663. }
  6664. }
  6665. #ifdef __clang__
  6666. #pragma clang diagnostic pop
  6667. #endif
  6668. #ifdef __clang__
  6669. #pragma clang diagnostic push
  6670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6671. #pragma clang diagnostic ignored "-Wunused-variable"
  6672. #endif
  6673. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_ThermalEvent(UnityEngine.AdaptivePerformance.ThermalEventHandler)
  6674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_ThermalEvent_m0D12D4368CC8C887BB0071918C625581502922A1 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* ___0_value, const RuntimeMethod* method)
  6675. {
  6676. static bool s_Il2CppMethodInitialized;
  6677. if (!s_Il2CppMethodInitialized)
  6678. {
  6679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var);
  6680. s_Il2CppMethodInitialized = true;
  6681. }
  6682. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_0 = NULL;
  6683. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_1 = NULL;
  6684. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_2 = NULL;
  6685. {
  6686. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_0 = __this->___ThermalEvent_4;
  6687. V_0 = L_0;
  6688. }
  6689. IL_0007:
  6690. {
  6691. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_1 = V_0;
  6692. V_1 = L_1;
  6693. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_2 = V_1;
  6694. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_3 = ___0_value;
  6695. Delegate_t* L_4;
  6696. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  6697. V_2 = ((ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)CastclassSealed((RuntimeObject*)L_4, ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var));
  6698. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27** L_5 = (&__this->___ThermalEvent_4);
  6699. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_6 = V_2;
  6700. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_7 = V_1;
  6701. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_8;
  6702. L_8 = InterlockedCompareExchangeImpl<ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*>(L_5, L_6, L_7);
  6703. V_0 = L_8;
  6704. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_9 = V_0;
  6705. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_10 = V_1;
  6706. if ((!(((RuntimeObject*)(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)L_9) == ((RuntimeObject*)(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)L_10))))
  6707. {
  6708. goto IL_0007;
  6709. }
  6710. }
  6711. {
  6712. return;
  6713. }
  6714. }
  6715. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::remove_ThermalEvent(UnityEngine.AdaptivePerformance.ThermalEventHandler)
  6716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_remove_ThermalEvent_m9300CB64F3FB4876D8F70C3352055A9E30583D5F (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* ___0_value, const RuntimeMethod* method)
  6717. {
  6718. static bool s_Il2CppMethodInitialized;
  6719. if (!s_Il2CppMethodInitialized)
  6720. {
  6721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var);
  6722. s_Il2CppMethodInitialized = true;
  6723. }
  6724. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_0 = NULL;
  6725. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_1 = NULL;
  6726. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* V_2 = NULL;
  6727. {
  6728. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_0 = __this->___ThermalEvent_4;
  6729. V_0 = L_0;
  6730. }
  6731. IL_0007:
  6732. {
  6733. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_1 = V_0;
  6734. V_1 = L_1;
  6735. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_2 = V_1;
  6736. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_3 = ___0_value;
  6737. Delegate_t* L_4;
  6738. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  6739. V_2 = ((ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)CastclassSealed((RuntimeObject*)L_4, ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var));
  6740. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27** L_5 = (&__this->___ThermalEvent_4);
  6741. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_6 = V_2;
  6742. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_7 = V_1;
  6743. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_8;
  6744. L_8 = InterlockedCompareExchangeImpl<ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*>(L_5, L_6, L_7);
  6745. V_0 = L_8;
  6746. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_9 = V_0;
  6747. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_10 = V_1;
  6748. if ((!(((RuntimeObject*)(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)L_9) == ((RuntimeObject*)(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)L_10))))
  6749. {
  6750. goto IL_0007;
  6751. }
  6752. }
  6753. {
  6754. return;
  6755. }
  6756. }
  6757. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceBottleneckChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler)
  6758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceBottleneckChangeEvent_m5F5F0351682D6280C29F2A52874D68B68B51CA22 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* ___0_value, const RuntimeMethod* method)
  6759. {
  6760. static bool s_Il2CppMethodInitialized;
  6761. if (!s_Il2CppMethodInitialized)
  6762. {
  6763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  6764. s_Il2CppMethodInitialized = true;
  6765. }
  6766. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_0 = NULL;
  6767. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_1 = NULL;
  6768. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_2 = NULL;
  6769. {
  6770. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_0 = __this->___PerformanceBottleneckChangeEvent_5;
  6771. V_0 = L_0;
  6772. }
  6773. IL_0007:
  6774. {
  6775. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_1 = V_0;
  6776. V_1 = L_1;
  6777. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_2 = V_1;
  6778. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_3 = ___0_value;
  6779. Delegate_t* L_4;
  6780. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  6781. V_2 = ((PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)CastclassSealed((RuntimeObject*)L_4, PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var));
  6782. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61** L_5 = (&__this->___PerformanceBottleneckChangeEvent_5);
  6783. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_6 = V_2;
  6784. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_7 = V_1;
  6785. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_8;
  6786. L_8 = InterlockedCompareExchangeImpl<PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*>(L_5, L_6, L_7);
  6787. V_0 = L_8;
  6788. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_9 = V_0;
  6789. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_10 = V_1;
  6790. if ((!(((RuntimeObject*)(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)L_9) == ((RuntimeObject*)(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)L_10))))
  6791. {
  6792. goto IL_0007;
  6793. }
  6794. }
  6795. {
  6796. return;
  6797. }
  6798. }
  6799. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::remove_PerformanceBottleneckChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler)
  6800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_remove_PerformanceBottleneckChangeEvent_mB3F4F802B9624145D492E9702C6D30AD08784CD2 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* ___0_value, const RuntimeMethod* method)
  6801. {
  6802. static bool s_Il2CppMethodInitialized;
  6803. if (!s_Il2CppMethodInitialized)
  6804. {
  6805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  6806. s_Il2CppMethodInitialized = true;
  6807. }
  6808. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_0 = NULL;
  6809. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_1 = NULL;
  6810. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* V_2 = NULL;
  6811. {
  6812. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_0 = __this->___PerformanceBottleneckChangeEvent_5;
  6813. V_0 = L_0;
  6814. }
  6815. IL_0007:
  6816. {
  6817. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_1 = V_0;
  6818. V_1 = L_1;
  6819. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_2 = V_1;
  6820. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_3 = ___0_value;
  6821. Delegate_t* L_4;
  6822. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  6823. V_2 = ((PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)CastclassSealed((RuntimeObject*)L_4, PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var));
  6824. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61** L_5 = (&__this->___PerformanceBottleneckChangeEvent_5);
  6825. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_6 = V_2;
  6826. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_7 = V_1;
  6827. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_8;
  6828. L_8 = InterlockedCompareExchangeImpl<PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*>(L_5, L_6, L_7);
  6829. V_0 = L_8;
  6830. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_9 = V_0;
  6831. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_10 = V_1;
  6832. if ((!(((RuntimeObject*)(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)L_9) == ((RuntimeObject*)(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)L_10))))
  6833. {
  6834. goto IL_0007;
  6835. }
  6836. }
  6837. {
  6838. return;
  6839. }
  6840. }
  6841. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceLevelChangeEvent(UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler)
  6842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceLevelChangeEvent_mE040D7ADD6BFE8D10692D512F824E9438543DE97 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* ___0_value, const RuntimeMethod* method)
  6843. {
  6844. static bool s_Il2CppMethodInitialized;
  6845. if (!s_Il2CppMethodInitialized)
  6846. {
  6847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var);
  6848. s_Il2CppMethodInitialized = true;
  6849. }
  6850. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_0 = NULL;
  6851. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_1 = NULL;
  6852. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_2 = NULL;
  6853. {
  6854. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_0 = __this->___PerformanceLevelChangeEvent_6;
  6855. V_0 = L_0;
  6856. }
  6857. IL_0007:
  6858. {
  6859. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_1 = V_0;
  6860. V_1 = L_1;
  6861. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_2 = V_1;
  6862. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_3 = ___0_value;
  6863. Delegate_t* L_4;
  6864. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  6865. V_2 = ((PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)CastclassSealed((RuntimeObject*)L_4, PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var));
  6866. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B** L_5 = (&__this->___PerformanceLevelChangeEvent_6);
  6867. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_6 = V_2;
  6868. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_7 = V_1;
  6869. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_8;
  6870. L_8 = InterlockedCompareExchangeImpl<PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*>(L_5, L_6, L_7);
  6871. V_0 = L_8;
  6872. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_9 = V_0;
  6873. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_10 = V_1;
  6874. if ((!(((RuntimeObject*)(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)L_9) == ((RuntimeObject*)(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)L_10))))
  6875. {
  6876. goto IL_0007;
  6877. }
  6878. }
  6879. {
  6880. return;
  6881. }
  6882. }
  6883. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::remove_PerformanceLevelChangeEvent(UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler)
  6884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_remove_PerformanceLevelChangeEvent_m47A8D036CF8F6B139828E332D815FDD6ED530D82 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* ___0_value, const RuntimeMethod* method)
  6885. {
  6886. static bool s_Il2CppMethodInitialized;
  6887. if (!s_Il2CppMethodInitialized)
  6888. {
  6889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var);
  6890. s_Il2CppMethodInitialized = true;
  6891. }
  6892. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_0 = NULL;
  6893. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_1 = NULL;
  6894. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* V_2 = NULL;
  6895. {
  6896. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_0 = __this->___PerformanceLevelChangeEvent_6;
  6897. V_0 = L_0;
  6898. }
  6899. IL_0007:
  6900. {
  6901. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_1 = V_0;
  6902. V_1 = L_1;
  6903. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_2 = V_1;
  6904. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_3 = ___0_value;
  6905. Delegate_t* L_4;
  6906. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  6907. V_2 = ((PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)CastclassSealed((RuntimeObject*)L_4, PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var));
  6908. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B** L_5 = (&__this->___PerformanceLevelChangeEvent_6);
  6909. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_6 = V_2;
  6910. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_7 = V_1;
  6911. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_8;
  6912. L_8 = InterlockedCompareExchangeImpl<PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*>(L_5, L_6, L_7);
  6913. V_0 = L_8;
  6914. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_9 = V_0;
  6915. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_10 = V_1;
  6916. if ((!(((RuntimeObject*)(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)L_9) == ((RuntimeObject*)(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)L_10))))
  6917. {
  6918. goto IL_0007;
  6919. }
  6920. }
  6921. {
  6922. return;
  6923. }
  6924. }
  6925. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::add_PerformanceBoostChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler)
  6926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_add_PerformanceBoostChangeEvent_m3702663345DDA56DC25293729AECA6384D66CE3B (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* ___0_value, const RuntimeMethod* method)
  6927. {
  6928. static bool s_Il2CppMethodInitialized;
  6929. if (!s_Il2CppMethodInitialized)
  6930. {
  6931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var);
  6932. s_Il2CppMethodInitialized = true;
  6933. }
  6934. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_0 = NULL;
  6935. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_1 = NULL;
  6936. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_2 = NULL;
  6937. {
  6938. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_0 = __this->___PerformanceBoostChangeEvent_7;
  6939. V_0 = L_0;
  6940. }
  6941. IL_0007:
  6942. {
  6943. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_1 = V_0;
  6944. V_1 = L_1;
  6945. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_2 = V_1;
  6946. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_3 = ___0_value;
  6947. Delegate_t* L_4;
  6948. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  6949. V_2 = ((PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)CastclassSealed((RuntimeObject*)L_4, PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var));
  6950. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68** L_5 = (&__this->___PerformanceBoostChangeEvent_7);
  6951. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_6 = V_2;
  6952. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_7 = V_1;
  6953. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_8;
  6954. L_8 = InterlockedCompareExchangeImpl<PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*>(L_5, L_6, L_7);
  6955. V_0 = L_8;
  6956. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_9 = V_0;
  6957. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_10 = V_1;
  6958. if ((!(((RuntimeObject*)(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)L_9) == ((RuntimeObject*)(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)L_10))))
  6959. {
  6960. goto IL_0007;
  6961. }
  6962. }
  6963. {
  6964. return;
  6965. }
  6966. }
  6967. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::remove_PerformanceBoostChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler)
  6968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_remove_PerformanceBoostChangeEvent_mC3E005541B8FC9E39440F74738161E78012C7C05 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* ___0_value, const RuntimeMethod* method)
  6969. {
  6970. static bool s_Il2CppMethodInitialized;
  6971. if (!s_Il2CppMethodInitialized)
  6972. {
  6973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var);
  6974. s_Il2CppMethodInitialized = true;
  6975. }
  6976. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_0 = NULL;
  6977. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_1 = NULL;
  6978. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* V_2 = NULL;
  6979. {
  6980. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_0 = __this->___PerformanceBoostChangeEvent_7;
  6981. V_0 = L_0;
  6982. }
  6983. IL_0007:
  6984. {
  6985. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_1 = V_0;
  6986. V_1 = L_1;
  6987. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_2 = V_1;
  6988. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_3 = ___0_value;
  6989. Delegate_t* L_4;
  6990. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  6991. V_2 = ((PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)CastclassSealed((RuntimeObject*)L_4, PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var));
  6992. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68** L_5 = (&__this->___PerformanceBoostChangeEvent_7);
  6993. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_6 = V_2;
  6994. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_7 = V_1;
  6995. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_8;
  6996. L_8 = InterlockedCompareExchangeImpl<PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*>(L_5, L_6, L_7);
  6997. V_0 = L_8;
  6998. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_9 = V_0;
  6999. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_10 = V_1;
  7000. if ((!(((RuntimeObject*)(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)L_9) == ((RuntimeObject*)(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)L_10))))
  7001. {
  7002. goto IL_0007;
  7003. }
  7004. }
  7005. {
  7006. return;
  7007. }
  7008. }
  7009. // UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_ThermalMetrics()
  7010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 AdaptivePerformanceManager_get_ThermalMetrics_m7B8661F35769BBD9D45A892B45175B450E59A87B (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7011. {
  7012. {
  7013. // public ThermalMetrics ThermalMetrics { get { return m_ThermalMetrics; } }
  7014. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_0 = __this->___m_ThermalMetrics_17;
  7015. return L_0;
  7016. }
  7017. }
  7018. // UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_PerformanceMetrics()
  7019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 AdaptivePerformanceManager_get_PerformanceMetrics_m73DB35AD163DBEA847A1F1201D126F7BE535ED02 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7020. {
  7021. {
  7022. // public PerformanceMetrics PerformanceMetrics { get { return m_PerformanceMetrics; } }
  7023. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_0 = __this->___m_PerformanceMetrics_18;
  7024. return L_0;
  7025. }
  7026. }
  7027. // UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_FrameTiming()
  7028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 AdaptivePerformanceManager_get_FrameTiming_m6786B2FBF31C5014F7DDBBC80DB856E4CC4C462D (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7029. {
  7030. {
  7031. // public FrameTiming FrameTiming { get { return m_FrameTiming; } }
  7032. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_0 = __this->___m_FrameTiming_19;
  7033. return L_0;
  7034. }
  7035. }
  7036. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Logging()
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_Logging_m8C1021F7688BB69145EE95F5B34C6F3562584CE8 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7038. {
  7039. static bool s_Il2CppMethodInitialized;
  7040. if (!s_Il2CppMethodInitialized)
  7041. {
  7042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var);
  7043. s_Il2CppMethodInitialized = true;
  7044. }
  7045. {
  7046. // get { return APLog.enabled; }
  7047. bool L_0 = ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0;
  7048. return L_0;
  7049. }
  7050. }
  7051. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_Logging(System.Boolean)
  7052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_Logging_m24ABF463ED5EBE16B00CF7CAE91497730D1A63EB (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_value, const RuntimeMethod* method)
  7053. {
  7054. static bool s_Il2CppMethodInitialized;
  7055. if (!s_Il2CppMethodInitialized)
  7056. {
  7057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var);
  7058. s_Il2CppMethodInitialized = true;
  7059. }
  7060. {
  7061. // set { APLog.enabled = value; }
  7062. bool L_0 = ___0_value;
  7063. ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0 = L_0;
  7064. // set { APLog.enabled = value; }
  7065. return;
  7066. }
  7067. }
  7068. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_LoggingFrequencyInFrames()
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_LoggingFrequencyInFrames_m58F2A59ECADB754AACEAF2F3732E87A4955E279C (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7070. {
  7071. {
  7072. // public int LoggingFrequencyInFrames { get; set; }
  7073. int32_t L_0 = __this->___U3CLoggingFrequencyInFramesU3Ek__BackingField_20;
  7074. return L_0;
  7075. }
  7076. }
  7077. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_LoggingFrequencyInFrames(System.Int32)
  7078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_LoggingFrequencyInFrames_mB80DFAFC7339FCB266B29FA078A0A8635B7965EE (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_value, const RuntimeMethod* method)
  7079. {
  7080. {
  7081. // public int LoggingFrequencyInFrames { get; set; }
  7082. int32_t L_0 = ___0_value;
  7083. __this->___U3CLoggingFrequencyInFramesU3Ek__BackingField_20 = L_0;
  7084. return;
  7085. }
  7086. }
  7087. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Active()
  7088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_Active_mEFD12F7A46F6A3B4BC6F29E563CA48CB91E93DFE (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7089. {
  7090. {
  7091. // public bool Active { get { return m_Subsystem != null; } }
  7092. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  7093. return (bool)((!(((RuntimeObject*)(AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  7094. }
  7095. }
  7096. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_MaxCpuPerformanceLevel()
  7097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_MaxCpuPerformanceLevel_m1A05438CB782D903B699B82819472575CA042B48 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7098. {
  7099. {
  7100. // public int MaxCpuPerformanceLevel { get { return m_DevicePerfControl != null ? m_DevicePerfControl.MaxCpuPerformanceLevel : Constants.UnknownPerformanceLevel; } }
  7101. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_0 = __this->___m_DevicePerfControl_25;
  7102. if (L_0)
  7103. {
  7104. goto IL_000a;
  7105. }
  7106. }
  7107. {
  7108. return (-1);
  7109. }
  7110. IL_000a:
  7111. {
  7112. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_1 = __this->___m_DevicePerfControl_25;
  7113. NullCheck(L_1);
  7114. int32_t L_2;
  7115. L_2 = DevicePerformanceControlImpl_get_MaxCpuPerformanceLevel_m156D40C5839C9033189A4DB1A56813336404F544(L_1, NULL);
  7116. return L_2;
  7117. }
  7118. }
  7119. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_MaxGpuPerformanceLevel()
  7120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_MaxGpuPerformanceLevel_m1F67569A3EFC661CEAF91CC1749769F41024A996 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7121. {
  7122. {
  7123. // public int MaxGpuPerformanceLevel { get { return m_DevicePerfControl != null ? m_DevicePerfControl.MaxGpuPerformanceLevel : Constants.UnknownPerformanceLevel; } }
  7124. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_0 = __this->___m_DevicePerfControl_25;
  7125. if (L_0)
  7126. {
  7127. goto IL_000a;
  7128. }
  7129. }
  7130. {
  7131. return (-1);
  7132. }
  7133. IL_000a:
  7134. {
  7135. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_1 = __this->___m_DevicePerfControl_25;
  7136. NullCheck(L_1);
  7137. int32_t L_2;
  7138. L_2 = DevicePerformanceControlImpl_get_MaxGpuPerformanceLevel_m322CCE77E0DAAA251D9D4774E5A7F54A54711526(L_1, NULL);
  7139. return L_2;
  7140. }
  7141. }
  7142. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_AutomaticPerformanceControl()
  7143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_AutomaticPerformanceControl_m696F1ED6547E8B80000C0FCBA48BCB9AC1813697 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7144. {
  7145. {
  7146. // get { return m_AutomaticPerformanceControl; }
  7147. bool L_0 = __this->___m_AutomaticPerformanceControl_21;
  7148. return L_0;
  7149. }
  7150. }
  7151. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_AutomaticPerformanceControl(System.Boolean)
  7152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_AutomaticPerformanceControl_m45C34F20A92B55A6B6E693F4DCE224D331E036EC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_value, const RuntimeMethod* method)
  7153. {
  7154. {
  7155. // m_AutomaticPerformanceControl = value;
  7156. bool L_0 = ___0_value;
  7157. __this->___m_AutomaticPerformanceControl_21 = L_0;
  7158. // m_AutomaticPerformanceControlChanged = true;
  7159. __this->___m_AutomaticPerformanceControlChanged_22 = (bool)1;
  7160. // }
  7161. return;
  7162. }
  7163. }
  7164. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_PerformanceControlMode()
  7165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_PerformanceControlMode_m0F1BA6E54865B8EE4781D7E5A4ABBB212994908F (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7166. {
  7167. {
  7168. // public PerformanceControlMode PerformanceControlMode { get { return m_DevicePerfControl != null ? m_DevicePerfControl.PerformanceControlMode : PerformanceControlMode.System; } }
  7169. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_0 = __this->___m_DevicePerfControl_25;
  7170. if (L_0)
  7171. {
  7172. goto IL_000a;
  7173. }
  7174. }
  7175. {
  7176. return (int32_t)(2);
  7177. }
  7178. IL_000a:
  7179. {
  7180. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_1 = __this->___m_DevicePerfControl_25;
  7181. NullCheck(L_1);
  7182. int32_t L_2;
  7183. L_2 = DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline(L_1, NULL);
  7184. return L_2;
  7185. }
  7186. }
  7187. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_CpuLevel()
  7188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_CpuLevel_mAFB909FB3644DDCB60A843956DE3D129737494C9 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7189. {
  7190. {
  7191. // get { return m_RequestedCpuLevel; }
  7192. int32_t L_0 = __this->___m_RequestedCpuLevel_10;
  7193. return L_0;
  7194. }
  7195. }
  7196. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_CpuLevel(System.Int32)
  7197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_CpuLevel_m78BD661D3129D549C46C5A438CB674BB7CC9FA7C (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_value, const RuntimeMethod* method)
  7198. {
  7199. {
  7200. // m_RequestedCpuLevel = value;
  7201. int32_t L_0 = ___0_value;
  7202. __this->___m_RequestedCpuLevel_10 = L_0;
  7203. // m_NewUserPerformanceLevelRequest = true;
  7204. __this->___m_NewUserPerformanceLevelRequest_12 = (bool)1;
  7205. // }
  7206. return;
  7207. }
  7208. }
  7209. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_GpuLevel()
  7210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_GpuLevel_mBFB78E972D64E28DCA0CD8257EE6BFE33C35CE8B (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7211. {
  7212. {
  7213. // get { return m_RequestedGpuLevel; }
  7214. int32_t L_0 = __this->___m_RequestedGpuLevel_11;
  7215. return L_0;
  7216. }
  7217. }
  7218. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_GpuLevel(System.Int32)
  7219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_GpuLevel_m304153A2DD90F3F89332DF6B6A5AE53E54538460 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_value, const RuntimeMethod* method)
  7220. {
  7221. {
  7222. // m_RequestedGpuLevel = value;
  7223. int32_t L_0 = ___0_value;
  7224. __this->___m_RequestedGpuLevel_11 = L_0;
  7225. // m_NewUserPerformanceLevelRequest = true;
  7226. __this->___m_NewUserPerformanceLevelRequest_12 = (bool)1;
  7227. // }
  7228. return;
  7229. }
  7230. }
  7231. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_CpuPerformanceBoost()
  7232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_CpuPerformanceBoost_m7ED45FA21219D3115086A6FAD44E443234840378 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7233. {
  7234. {
  7235. // get { return m_RequestedCpuBoost; }
  7236. bool L_0 = __this->___m_RequestedCpuBoost_13;
  7237. return L_0;
  7238. }
  7239. }
  7240. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_CpuPerformanceBoost(System.Boolean)
  7241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_CpuPerformanceBoost_m2524BAF420A7E1B0F4899AEBA243BB2212FC7480 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_value, const RuntimeMethod* method)
  7242. {
  7243. {
  7244. // m_RequestedCpuBoost = value;
  7245. bool L_0 = ___0_value;
  7246. __this->___m_RequestedCpuBoost_13 = L_0;
  7247. // m_NewUserCpuPerformanceBoostRequest = true;
  7248. __this->___m_NewUserCpuPerformanceBoostRequest_15 = (bool)1;
  7249. // }
  7250. return;
  7251. }
  7252. }
  7253. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_GpuPerformanceBoost()
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_GpuPerformanceBoost_mA69F66F5B8EB940D9348873015BA4DE8733D877E (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7255. {
  7256. {
  7257. // get { return m_RequestedGpuBoost; }
  7258. bool L_0 = __this->___m_RequestedGpuBoost_14;
  7259. return L_0;
  7260. }
  7261. }
  7262. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_GpuPerformanceBoost(System.Boolean)
  7263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_GpuPerformanceBoost_m90F909E2B62602008B824EECF337FDBE0D6EB9CA (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_value, const RuntimeMethod* method)
  7264. {
  7265. {
  7266. // m_RequestedGpuBoost = value;
  7267. bool L_0 = ___0_value;
  7268. __this->___m_RequestedGpuBoost_14 = L_0;
  7269. // m_NewUserGpuPerformanceBoostRequest = true;
  7270. __this->___m_NewUserGpuPerformanceBoostRequest_16 = (bool)1;
  7271. // }
  7272. return;
  7273. }
  7274. }
  7275. // UnityEngine.AdaptivePerformance.IDevelopmentSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_DevelopmentSettings()
  7276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_DevelopmentSettings_mE7EDCBF00564CF136631FE05F1DDB9EE375BED4C (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7277. {
  7278. {
  7279. // public IDevelopmentSettings DevelopmentSettings { get { return this; } }
  7280. return __this;
  7281. }
  7282. }
  7283. // UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_ThermalStatus()
  7284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_ThermalStatus_m3CECF68B0CF7C916B66949AAF90BF8DEF7A5D8C8 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7285. {
  7286. {
  7287. // public IThermalStatus ThermalStatus { get { return this; } }
  7288. return __this;
  7289. }
  7290. }
  7291. // UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_PerformanceStatus()
  7292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_PerformanceStatus_m103585B6E7676019C21CCB14FC79083C7E507E52 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7293. {
  7294. {
  7295. // public IPerformanceStatus PerformanceStatus { get { return this; } }
  7296. return __this;
  7297. }
  7298. }
  7299. // UnityEngine.AdaptivePerformance.IDevicePerformanceControl UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_DevicePerformanceControl()
  7300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_get_DevicePerformanceControl_mEFCDD5F8695460EA6AA959C5AC6B5B7125F50234 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7301. {
  7302. {
  7303. // public IDevicePerformanceControl DevicePerformanceControl { get { return this; } }
  7304. return __this;
  7305. }
  7306. }
  7307. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Indexer()
  7308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7309. {
  7310. {
  7311. // public AdaptivePerformanceIndexer Indexer { get; private set; }
  7312. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = __this->___U3CIndexerU3Ek__BackingField_23;
  7313. return L_0;
  7314. }
  7315. }
  7316. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_Indexer(UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer)
  7317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_Indexer_m76A727AC7FC3420DE8921FE30B2263C46043149C (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* ___0_value, const RuntimeMethod* method)
  7318. {
  7319. {
  7320. // public AdaptivePerformanceIndexer Indexer { get; private set; }
  7321. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = ___0_value;
  7322. __this->___U3CIndexerU3Ek__BackingField_23 = L_0;
  7323. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CIndexerU3Ek__BackingField_23), (void*)L_0);
  7324. return;
  7325. }
  7326. }
  7327. // UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::get_Settings()
  7328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* AdaptivePerformanceManager_get_Settings_mD410CC2A8243EBFDC33F37A4C085CBDE1832A898 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7329. {
  7330. {
  7331. // public IAdaptivePerformanceSettings Settings { get { return m_Settings; } private set { m_Settings = value; } }
  7332. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = __this->___m_Settings_24;
  7333. return L_0;
  7334. }
  7335. }
  7336. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::set_Settings(UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings)
  7337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_Settings_m4BBD1EB5A902C43D89EB1C7638443807958B7B35 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* ___0_value, const RuntimeMethod* method)
  7338. {
  7339. {
  7340. // public IAdaptivePerformanceSettings Settings { get { return m_Settings; } private set { m_Settings = value; } }
  7341. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ___0_value;
  7342. __this->___m_Settings_24 = L_0;
  7343. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_24), (void*)L_0);
  7344. // public IAdaptivePerformanceSettings Settings { get { return m_Settings; } private set { m_Settings = value; } }
  7345. return;
  7346. }
  7347. }
  7348. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::SupportedFeature(UnityEngine.AdaptivePerformance.Provider.Feature)
  7349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_SupportedFeature_mEB476F25CFAEEDAE3B3B4C3A302D789913730DAE (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_feature, const RuntimeMethod* method)
  7350. {
  7351. {
  7352. // return m_Subsystem != null ? m_Subsystem.Capabilities.HasFlag(feature) : false;
  7353. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  7354. if (L_0)
  7355. {
  7356. goto IL_000a;
  7357. }
  7358. }
  7359. {
  7360. return (bool)0;
  7361. }
  7362. IL_000a:
  7363. {
  7364. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_1 = __this->___m_Subsystem_8;
  7365. NullCheck(L_1);
  7366. int32_t L_2;
  7367. L_2 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_1, NULL);
  7368. int32_t L_3 = L_2;
  7369. int32_t L_4 = ___0_feature;
  7370. int32_t L_5 = L_4;
  7371. bool L_6 = il2cpp_codegen_enum_has_flag(L_3, L_5);
  7372. return L_6;
  7373. }
  7374. }
  7375. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::Awake()
  7376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_Awake_mFCBD670F50B3CD628A45244EB838FBB717B190B7 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7377. {
  7378. static bool s_Il2CppMethodInitialized;
  7379. if (!s_Il2CppMethodInitialized)
  7380. {
  7381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var);
  7382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  7383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73_il2cpp_TypeInfo_var);
  7384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916_RuntimeMethod_var);
  7385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManager_U3CAwakeU3Eb__86_0_m446830414529745F83DDA16B3F96424B170AAD58_RuntimeMethod_var);
  7386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManager_U3CAwakeU3Eb__86_1_m4563C8CA4DBCF402EC42A44178D5B7971B89D5F1_RuntimeMethod_var);
  7387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManager_U3CAwakeU3Eb__86_2_mD3E57DCB4C8BC6EC83CD5AA63504506F0246C699_RuntimeMethod_var);
  7388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManager_U3CAwakeU3Eb__86_3_m6AFF788EE5345618071FBF0B81EAD4D71F1E9FA7_RuntimeMethod_var);
  7389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23_il2cpp_TypeInfo_var);
  7390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE_il2cpp_TypeInfo_var);
  7391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB_il2cpp_TypeInfo_var);
  7392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D_il2cpp_TypeInfo_var);
  7393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD_il2cpp_TypeInfo_var);
  7394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var);
  7396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  7397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var);
  7398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894_il2cpp_TypeInfo_var);
  7399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var);
  7400. s_Il2CppMethodInitialized = true;
  7401. }
  7402. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* V_0 = NULL;
  7403. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* V_1 = NULL;
  7404. {
  7405. // APLog.enabled = true;
  7406. ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0 = (bool)1;
  7407. // if (AdaptivePerformanceGeneralSettings.Instance == null)
  7408. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  7409. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  7410. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  7411. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7412. bool L_1;
  7413. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7414. if (!L_1)
  7415. {
  7416. goto IL_0014;
  7417. }
  7418. }
  7419. {
  7420. // return;
  7421. return;
  7422. }
  7423. IL_0014:
  7424. {
  7425. // if (!AdaptivePerformanceGeneralSettings.Instance.InitManagerOnStart)
  7426. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  7427. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_2;
  7428. L_2 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  7429. NullCheck(L_2);
  7430. bool L_3;
  7431. L_3 = AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9_inline(L_2, NULL);
  7432. if (L_3)
  7433. {
  7434. goto IL_0021;
  7435. }
  7436. }
  7437. {
  7438. // return;
  7439. return;
  7440. }
  7441. IL_0021:
  7442. {
  7443. // var activeLoader = AdaptivePerformanceGeneralSettings.Instance.Manager.ActiveLoaderAs<AdaptivePerformanceLoader>();
  7444. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  7445. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_4;
  7446. L_4 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  7447. NullCheck(L_4);
  7448. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_5;
  7449. L_5 = AdaptivePerformanceGeneralSettings_get_Manager_mDAE083CC0FAA4D35601D427F634CA2B856177594_inline(L_4, NULL);
  7450. NullCheck(L_5);
  7451. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_6;
  7452. L_6 = AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916(L_5, AdaptivePerformanceManagerSettings_ActiveLoaderAs_TisAdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E_mE3596E2C9D1C1D2312BE1D8CF84E2726322CF916_RuntimeMethod_var);
  7453. V_0 = L_6;
  7454. // if (activeLoader == null)
  7455. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_7 = V_0;
  7456. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7457. bool L_8;
  7458. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7459. if (!L_8)
  7460. {
  7461. goto IL_003b;
  7462. }
  7463. }
  7464. {
  7465. // return;
  7466. return;
  7467. }
  7468. IL_003b:
  7469. {
  7470. // m_Settings = activeLoader.GetSettings();
  7471. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_9 = V_0;
  7472. NullCheck(L_9);
  7473. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_10;
  7474. L_10 = VirtualFuncInvoker0< IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* >::Invoke(10 /* UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::GetSettings() */, L_9);
  7475. __this->___m_Settings_24 = L_10;
  7476. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_24), (void*)L_10);
  7477. // if (m_Settings == null)
  7478. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_11 = __this->___m_Settings_24;
  7479. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7480. bool L_12;
  7481. L_12 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7482. if (!L_12)
  7483. {
  7484. goto IL_0056;
  7485. }
  7486. }
  7487. {
  7488. // return;
  7489. return;
  7490. }
  7491. IL_0056:
  7492. {
  7493. // AutomaticPerformanceControl = m_Settings.automaticPerformanceMode;
  7494. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_13 = __this->___m_Settings_24;
  7495. NullCheck(L_13);
  7496. bool L_14;
  7497. L_14 = IAdaptivePerformanceSettings_get_automaticPerformanceMode_m51B5634FEB7E01814D62A2B27A444A477D8A1469_inline(L_13, NULL);
  7498. AdaptivePerformanceManager_set_AutomaticPerformanceControl_m45C34F20A92B55A6B6E693F4DCE224D331E036EC(__this, L_14, NULL);
  7499. // LoggingFrequencyInFrames = m_Settings.statsLoggingFrequencyInFrames;
  7500. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_15 = __this->___m_Settings_24;
  7501. NullCheck(L_15);
  7502. int32_t L_16;
  7503. L_16 = IAdaptivePerformanceSettings_get_statsLoggingFrequencyInFrames_m6C987101463434ACA13DAE06388EEBA812B645D0_inline(L_15, NULL);
  7504. AdaptivePerformanceManager_set_LoggingFrequencyInFrames_mB80DFAFC7339FCB266B29FA078A0A8635B7965EE_inline(__this, L_16, NULL);
  7505. // APLog.enabled = m_Settings.logging;
  7506. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_17 = __this->___m_Settings_24;
  7507. NullCheck(L_17);
  7508. bool L_18;
  7509. L_18 = IAdaptivePerformanceSettings_get_logging_mB0CC800270863EFBDC55AD11224ECB542CEC862D_inline(L_17, NULL);
  7510. ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0 = L_18;
  7511. // if (m_Subsystem == null)
  7512. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_19 = __this->___m_Subsystem_8;
  7513. if (L_19)
  7514. {
  7515. goto IL_00b7;
  7516. }
  7517. }
  7518. {
  7519. // var subsystem = (Provider.AdaptivePerformanceSubsystem)activeLoader.GetDefaultSubsystem();
  7520. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_20 = V_0;
  7521. NullCheck(L_20);
  7522. RuntimeObject* L_21;
  7523. L_21 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(9 /* UnityEngine.ISubsystem UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::GetDefaultSubsystem() */, L_20);
  7524. V_1 = ((AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23*)CastclassClass((RuntimeObject*)L_21, AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23_il2cpp_TypeInfo_var));
  7525. // if (subsystem != null)
  7526. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_22 = V_1;
  7527. if (!L_22)
  7528. {
  7529. goto IL_00b7;
  7530. }
  7531. }
  7532. {
  7533. // if (subsystem.initialized)
  7534. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_23 = V_1;
  7535. NullCheck(L_23);
  7536. bool L_24;
  7537. L_24 = AdaptivePerformanceSubsystemBase_get_initialized_mD8CA1B7504E7C565ADE1B49E8DB08232A66FA631_inline(L_23, NULL);
  7538. if (!L_24)
  7539. {
  7540. goto IL_00b0;
  7541. }
  7542. }
  7543. {
  7544. // m_Subsystem = subsystem;
  7545. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_25 = V_1;
  7546. __this->___m_Subsystem_8 = L_25;
  7547. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Subsystem_8), (void*)L_25);
  7548. goto IL_00b7;
  7549. }
  7550. IL_00b0:
  7551. {
  7552. // subsystem.Destroy();
  7553. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_26 = V_1;
  7554. NullCheck(L_26);
  7555. Subsystem_Destroy_m0CE70A94D9CAD2E4B2528CFE5D9C874FD5BC4759(L_26, NULL);
  7556. // return;
  7557. return;
  7558. }
  7559. IL_00b7:
  7560. {
  7561. // if (m_Subsystem != null)
  7562. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_27 = __this->___m_Subsystem_8;
  7563. if (!L_27)
  7564. {
  7565. goto IL_02ab;
  7566. }
  7567. }
  7568. {
  7569. // m_UseProviderOverallFrameTime = m_Subsystem.Capabilities.HasFlag(Provider.Feature.OverallFrameTime);
  7570. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_28 = __this->___m_Subsystem_8;
  7571. NullCheck(L_28);
  7572. int32_t L_29;
  7573. L_29 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_28, NULL);
  7574. int32_t L_30 = L_29;
  7575. int32_t L_31 = ((int32_t)256);
  7576. bool L_32 = il2cpp_codegen_enum_has_flag((int32_t)L_30, (int32_t)L_31);
  7577. __this->___m_UseProviderOverallFrameTime_31 = L_32;
  7578. // m_DevicePerfControl = new DevicePerformanceControlImpl(m_Subsystem.PerformanceLevelControl);
  7579. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_33 = __this->___m_Subsystem_8;
  7580. NullCheck(L_33);
  7581. RuntimeObject* L_34;
  7582. L_34 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(13 /* UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_PerformanceLevelControl() */, L_33);
  7583. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_35 = (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D*)il2cpp_codegen_object_new(DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D_il2cpp_TypeInfo_var);
  7584. NullCheck(L_35);
  7585. DevicePerformanceControlImpl__ctor_mA2CFE5A4EC12050C7D4BA19D63F314A079155283(L_35, L_34, NULL);
  7586. __this->___m_DevicePerfControl_25 = L_35;
  7587. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DevicePerfControl_25), (void*)L_35);
  7588. // m_AutoPerformanceLevelController = new AutoPerformanceLevelController(m_DevicePerfControl, PerformanceStatus, ThermalStatus);
  7589. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_36 = __this->___m_DevicePerfControl_25;
  7590. RuntimeObject* L_37;
  7591. L_37 = AdaptivePerformanceManager_get_PerformanceStatus_m103585B6E7676019C21CCB14FC79083C7E507E52(__this, NULL);
  7592. RuntimeObject* L_38;
  7593. L_38 = AdaptivePerformanceManager_get_ThermalStatus_m3CECF68B0CF7C916B66949AAF90BF8DEF7A5D8C8(__this, NULL);
  7594. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_39 = (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE*)il2cpp_codegen_object_new(AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE_il2cpp_TypeInfo_var);
  7595. NullCheck(L_39);
  7596. AutoPerformanceLevelController__ctor_mDAC721DEE71D0F09E5B93BEDDEECD7C986E4D5A8(L_39, L_36, L_37, L_38, NULL);
  7597. __this->___m_AutoPerformanceLevelController_26 = L_39;
  7598. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AutoPerformanceLevelController_26), (void*)L_39);
  7599. // m_AppLifecycle = m_Subsystem.ApplicationLifecycle;
  7600. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_40 = __this->___m_Subsystem_8;
  7601. NullCheck(L_40);
  7602. RuntimeObject* L_41;
  7603. L_41 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(12 /* UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_ApplicationLifecycle() */, L_40);
  7604. __this->___m_AppLifecycle_29 = L_41;
  7605. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AppLifecycle_29), (void*)L_41);
  7606. // if (!m_Subsystem.Capabilities.HasFlag(Provider.Feature.CpuFrameTime))
  7607. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_42 = __this->___m_Subsystem_8;
  7608. NullCheck(L_42);
  7609. int32_t L_43;
  7610. L_43 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_42, NULL);
  7611. int32_t L_44 = L_43;
  7612. int32_t L_45 = ((int32_t)128);
  7613. bool L_46 = il2cpp_codegen_enum_has_flag((int32_t)L_44, (int32_t)L_45);
  7614. if (L_46)
  7615. {
  7616. goto IL_0164;
  7617. }
  7618. }
  7619. {
  7620. // m_CpuFrameTimeProvider = new CpuTimeProvider();
  7621. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_47 = (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB*)il2cpp_codegen_object_new(CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB_il2cpp_TypeInfo_var);
  7622. NullCheck(L_47);
  7623. CpuTimeProvider__ctor_m94C3042515AC2F6FE8B097E5E63FADBB36F44AFF(L_47, NULL);
  7624. __this->___m_CpuFrameTimeProvider_27 = L_47;
  7625. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CpuFrameTimeProvider_27), (void*)L_47);
  7626. // StartCoroutine(InvokeEndOfFrame());
  7627. RuntimeObject* L_48;
  7628. L_48 = AdaptivePerformanceManager_InvokeEndOfFrame_m7061A121ECC7AB9CF8F586F7F79F52DA3BC4F44A(__this, NULL);
  7629. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_49;
  7630. L_49 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_48, NULL);
  7631. }
  7632. IL_0164:
  7633. {
  7634. // if (!m_Subsystem.Capabilities.HasFlag(Provider.Feature.GpuFrameTime))
  7635. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_50 = __this->___m_Subsystem_8;
  7636. NullCheck(L_50);
  7637. int32_t L_51;
  7638. L_51 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_50, NULL);
  7639. int32_t L_52 = L_51;
  7640. int32_t L_53 = ((int32_t)64);
  7641. bool L_54 = il2cpp_codegen_enum_has_flag((int32_t)L_52, (int32_t)L_53);
  7642. if (L_54)
  7643. {
  7644. goto IL_018d;
  7645. }
  7646. }
  7647. {
  7648. // m_GpuFrameTimeProvider = new GpuTimeProvider();
  7649. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_55 = (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD*)il2cpp_codegen_object_new(GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD_il2cpp_TypeInfo_var);
  7650. NullCheck(L_55);
  7651. GpuTimeProvider__ctor_mC70CC7AF14A9C21F109648C79FFCC0F1D7C3500E(L_55, NULL);
  7652. __this->___m_GpuFrameTimeProvider_28 = L_55;
  7653. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GpuFrameTimeProvider_28), (void*)L_55);
  7654. }
  7655. IL_018d:
  7656. {
  7657. // m_TemperatureTrend = new TemperatureTrend(m_Subsystem.Capabilities.HasFlag(Provider.Feature.TemperatureTrend));
  7658. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_56 = __this->___m_Subsystem_8;
  7659. NullCheck(L_56);
  7660. int32_t L_57;
  7661. L_57 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_56, NULL);
  7662. int32_t L_58 = L_57;
  7663. int32_t L_59 = 4;
  7664. bool L_60 = il2cpp_codegen_enum_has_flag((int32_t)L_58, (int32_t)L_59);
  7665. TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* L_61 = (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894*)il2cpp_codegen_object_new(TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894_il2cpp_TypeInfo_var);
  7666. NullCheck(L_61);
  7667. TemperatureTrend__ctor_m8AEF80CA8FEE118501367E7B449EF7C602A65F47(L_61, L_60, NULL);
  7668. __this->___m_TemperatureTrend_30 = L_61;
  7669. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TemperatureTrend_30), (void*)L_61);
  7670. // if (m_RequestedCpuLevel == Constants.UnknownPerformanceLevel)
  7671. int32_t L_62 = __this->___m_RequestedCpuLevel_10;
  7672. if ((!(((uint32_t)L_62) == ((uint32_t)(-1)))))
  7673. {
  7674. goto IL_01cd;
  7675. }
  7676. }
  7677. {
  7678. // m_RequestedCpuLevel = m_DevicePerfControl.MaxCpuPerformanceLevel;
  7679. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_63 = __this->___m_DevicePerfControl_25;
  7680. NullCheck(L_63);
  7681. int32_t L_64;
  7682. L_64 = DevicePerformanceControlImpl_get_MaxCpuPerformanceLevel_m156D40C5839C9033189A4DB1A56813336404F544(L_63, NULL);
  7683. __this->___m_RequestedCpuLevel_10 = L_64;
  7684. }
  7685. IL_01cd:
  7686. {
  7687. // if (m_RequestedGpuLevel == Constants.UnknownPerformanceLevel)
  7688. int32_t L_65 = __this->___m_RequestedGpuLevel_11;
  7689. if ((!(((uint32_t)L_65) == ((uint32_t)(-1)))))
  7690. {
  7691. goto IL_01e7;
  7692. }
  7693. }
  7694. {
  7695. // m_RequestedGpuLevel = m_DevicePerfControl.MaxGpuPerformanceLevel;
  7696. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_66 = __this->___m_DevicePerfControl_25;
  7697. NullCheck(L_66);
  7698. int32_t L_67;
  7699. L_67 = DevicePerformanceControlImpl_get_MaxGpuPerformanceLevel_m322CCE77E0DAAA251D9D4774E5A7F54A54711526(L_66, NULL);
  7700. __this->___m_RequestedGpuLevel_11 = L_67;
  7701. }
  7702. IL_01e7:
  7703. {
  7704. // m_NewUserPerformanceLevelRequest = true;
  7705. __this->___m_NewUserPerformanceLevelRequest_12 = (bool)1;
  7706. // if (m_Subsystem.PerformanceLevelControl == null)
  7707. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_68 = __this->___m_Subsystem_8;
  7708. NullCheck(L_68);
  7709. RuntimeObject* L_69;
  7710. L_69 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(13 /* UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_PerformanceLevelControl() */, L_68);
  7711. if (L_69)
  7712. {
  7713. goto IL_0209;
  7714. }
  7715. }
  7716. {
  7717. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.System;
  7718. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_70 = __this->___m_DevicePerfControl_25;
  7719. NullCheck(L_70);
  7720. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_70, 2, NULL);
  7721. goto IL_022b;
  7722. }
  7723. IL_0209:
  7724. {
  7725. // else if (AutomaticPerformanceControl)
  7726. bool L_71;
  7727. L_71 = AdaptivePerformanceManager_get_AutomaticPerformanceControl_m696F1ED6547E8B80000C0FCBA48BCB9AC1813697_inline(__this, NULL);
  7728. if (!L_71)
  7729. {
  7730. goto IL_021f;
  7731. }
  7732. }
  7733. {
  7734. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.Automatic;
  7735. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_72 = __this->___m_DevicePerfControl_25;
  7736. NullCheck(L_72);
  7737. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_72, 0, NULL);
  7738. goto IL_022b;
  7739. }
  7740. IL_021f:
  7741. {
  7742. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.Manual;
  7743. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_73 = __this->___m_DevicePerfControl_25;
  7744. NullCheck(L_73);
  7745. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_73, 1, NULL);
  7746. }
  7747. IL_022b:
  7748. {
  7749. // ThermalEvent += (ThermalMetrics thermalMetrics) => LogThermalEvent(thermalMetrics);
  7750. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_74 = (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*)il2cpp_codegen_object_new(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27_il2cpp_TypeInfo_var);
  7751. NullCheck(L_74);
  7752. ThermalEventHandler__ctor_m27CFED2A329B29C895A99E14BBD22E76ABDA80D6(L_74, __this, (intptr_t)((void*)AdaptivePerformanceManager_U3CAwakeU3Eb__86_0_m446830414529745F83DDA16B3F96424B170AAD58_RuntimeMethod_var), NULL);
  7753. AdaptivePerformanceManager_add_ThermalEvent_m0D12D4368CC8C887BB0071918C625581502922A1(__this, L_74, NULL);
  7754. // PerformanceBottleneckChangeEvent += (PerformanceBottleneckChangeEventArgs ev) => LogBottleneckEvent(ev);
  7755. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_75 = (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)il2cpp_codegen_object_new(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  7756. NullCheck(L_75);
  7757. PerformanceBottleneckChangeHandler__ctor_m3A5E803EF4F1B326E5792A4CE5DC88FB1876305D(L_75, __this, (intptr_t)((void*)AdaptivePerformanceManager_U3CAwakeU3Eb__86_1_m4563C8CA4DBCF402EC42A44178D5B7971B89D5F1_RuntimeMethod_var), NULL);
  7758. AdaptivePerformanceManager_add_PerformanceBottleneckChangeEvent_m5F5F0351682D6280C29F2A52874D68B68B51CA22(__this, L_75, NULL);
  7759. // PerformanceLevelChangeEvent += (PerformanceLevelChangeEventArgs ev) => LogPerformanceLevelEvent(ev);
  7760. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_76 = (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*)il2cpp_codegen_object_new(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B_il2cpp_TypeInfo_var);
  7761. NullCheck(L_76);
  7762. PerformanceLevelChangeHandler__ctor_m5DD61E1980937C4A69EF65CF9F06615441C92536(L_76, __this, (intptr_t)((void*)AdaptivePerformanceManager_U3CAwakeU3Eb__86_2_mD3E57DCB4C8BC6EC83CD5AA63504506F0246C699_RuntimeMethod_var), NULL);
  7763. AdaptivePerformanceManager_add_PerformanceLevelChangeEvent_mE040D7ADD6BFE8D10692D512F824E9438543DE97(__this, L_76, NULL);
  7764. // if (m_Subsystem.Capabilities.HasFlag(Provider.Feature.CpuPerformanceBoost))
  7765. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_77 = __this->___m_Subsystem_8;
  7766. NullCheck(L_77);
  7767. int32_t L_78;
  7768. L_78 = AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline(L_77, NULL);
  7769. int32_t L_79 = L_78;
  7770. int32_t L_80 = ((int32_t)512);
  7771. bool L_81 = il2cpp_codegen_enum_has_flag((int32_t)L_79, (int32_t)L_80);
  7772. if (!L_81)
  7773. {
  7774. goto IL_0294;
  7775. }
  7776. }
  7777. {
  7778. // PerformanceBoostChangeEvent += (PerformanceBoostChangeEventArgs ev) => LogBoostEvent(ev);
  7779. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_82 = (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*)il2cpp_codegen_object_new(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68_il2cpp_TypeInfo_var);
  7780. NullCheck(L_82);
  7781. PerformanceBoostChangeHandler__ctor_mC68B1563B584520F2CC441AF57E80E31A43C5C23(L_82, __this, (intptr_t)((void*)AdaptivePerformanceManager_U3CAwakeU3Eb__86_3_m6AFF788EE5345618071FBF0B81EAD4D71F1E9FA7_RuntimeMethod_var), NULL);
  7782. AdaptivePerformanceManager_add_PerformanceBoostChangeEvent_m3702663345DDA56DC25293729AECA6384D66CE3B(__this, L_82, NULL);
  7783. }
  7784. IL_0294:
  7785. {
  7786. // Indexer = new AdaptivePerformanceIndexer(ref m_Settings);
  7787. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8** L_83 = (&__this->___m_Settings_24);
  7788. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_84 = (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73*)il2cpp_codegen_object_new(AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73_il2cpp_TypeInfo_var);
  7789. NullCheck(L_84);
  7790. AdaptivePerformanceIndexer__ctor_mE40955A70324057EC5AB10A1DD25386EBF4D0DE6(L_84, L_83, NULL);
  7791. AdaptivePerformanceManager_set_Indexer_m76A727AC7FC3420DE8921FE30B2263C46043149C_inline(__this, L_84, NULL);
  7792. // UpdateSubsystem();
  7793. AdaptivePerformanceManager_UpdateSubsystem_mBCB007657D1FEA4F3F634CBCF1943B44FD807F11(__this, NULL);
  7794. }
  7795. IL_02ab:
  7796. {
  7797. // }
  7798. return;
  7799. }
  7800. }
  7801. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogThermalEvent(UnityEngine.AdaptivePerformance.ThermalMetrics)
  7802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogThermalEvent_mAFFF05BF3C940A81F02312397C37964B3B2D24D8 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_ev, const RuntimeMethod* method)
  7803. {
  7804. static bool s_Il2CppMethodInitialized;
  7805. if (!s_Il2CppMethodInitialized)
  7806. {
  7807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisWarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_m1B049118978BAAEC0F3B16060F213B6254C46307_RuntimeMethod_var);
  7808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral68977CD98A99C90E071EAF5D6C5DF98D7673E8B2);
  7810. s_Il2CppMethodInitialized = true;
  7811. }
  7812. {
  7813. // EventBus.Trigger(VisualScripting.AdaptivePerformanceEventHooks.OnThermalEvent, ev.WarningLevel);
  7814. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  7815. L_0 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteral68977CD98A99C90E071EAF5D6C5DF98D7673E8B2, NULL);
  7816. int32_t L_1;
  7817. L_1 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&___0_ev), NULL);
  7818. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7819. EventBus_Trigger_TisWarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_m1B049118978BAAEC0F3B16060F213B6254C46307(L_0, L_1, EventBus_Trigger_TisWarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_m1B049118978BAAEC0F3B16060F213B6254C46307_RuntimeMethod_var);
  7820. // }
  7821. return;
  7822. }
  7823. }
  7824. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogBottleneckEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  7825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogBottleneckEvent_m7D6DAE86B3C4C4847D60B6BD1579F4927BA63C4A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method)
  7826. {
  7827. static bool s_Il2CppMethodInitialized;
  7828. if (!s_Il2CppMethodInitialized)
  7829. {
  7830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisPerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_m8D03905D893D98EFDB1698B8E2DC3A826F684AA6_RuntimeMethod_var);
  7831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BBE98B931C5029FDB1B93355C87795C8B508B12);
  7833. s_Il2CppMethodInitialized = true;
  7834. }
  7835. {
  7836. // EventBus.Trigger(VisualScripting.AdaptivePerformanceEventHooks.OnBottleneckEvent, ev.PerformanceBottleneck);
  7837. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  7838. L_0 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteral5BBE98B931C5029FDB1B93355C87795C8B508B12, NULL);
  7839. int32_t L_1;
  7840. L_1 = PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline((&___0_ev), NULL);
  7841. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7842. EventBus_Trigger_TisPerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_m8D03905D893D98EFDB1698B8E2DC3A826F684AA6(L_0, L_1, EventBus_Trigger_TisPerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_m8D03905D893D98EFDB1698B8E2DC3A826F684AA6_RuntimeMethod_var);
  7843. // }
  7844. return;
  7845. }
  7846. }
  7847. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogBoostEvent(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  7848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogBoostEvent_m7F2081F85D9D2D41EB900AE0EA8E4A871A7BDC14 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_ev, const RuntimeMethod* method)
  7849. {
  7850. static bool s_Il2CppMethodInitialized;
  7851. if (!s_Il2CppMethodInitialized)
  7852. {
  7853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352_RuntimeMethod_var);
  7854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAFEF2EC068AE7601A5A37B9A09E0B8565435029B);
  7856. s_Il2CppMethodInitialized = true;
  7857. }
  7858. {
  7859. // EventBus.Trigger(VisualScripting.AdaptivePerformanceEventHooks.OnBoostEvent, ev);
  7860. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  7861. L_0 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteralAFEF2EC068AE7601A5A37B9A09E0B8565435029B, NULL);
  7862. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 L_1 = ___0_ev;
  7863. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7864. EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352(L_0, L_1, EventBus_Trigger_TisPerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_m45AB12E447C2F40CDF999EDB2890D53F0E354352_RuntimeMethod_var);
  7865. // }
  7866. return;
  7867. }
  7868. }
  7869. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::ToStringWithSign(System.Int32)
  7870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceManager_ToStringWithSign_mC78C4C3C91190D8AC1826C19A4065B178918F63C (int32_t ___0_x, const RuntimeMethod* method)
  7871. {
  7872. static bool s_Il2CppMethodInitialized;
  7873. if (!s_Il2CppMethodInitialized)
  7874. {
  7875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F24DB6E835575CF9713442B4458223E4CE99BA7);
  7876. s_Il2CppMethodInitialized = true;
  7877. }
  7878. {
  7879. // return x.ToString("+#;-#;0");
  7880. String_t* L_0;
  7881. L_0 = Int32_ToString_m967AECC237535C552A97A80C7875E31B98496CA9((&___0_x), _stringLiteral2F24DB6E835575CF9713442B4458223E4CE99BA7, NULL);
  7882. return L_0;
  7883. }
  7884. }
  7885. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LogPerformanceLevelEvent(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  7886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LogPerformanceLevelEvent_m528EBC73C0D87B7F484337679FDBC61201E82FAC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_ev, const RuntimeMethod* method)
  7887. {
  7888. static bool s_Il2CppMethodInitialized;
  7889. if (!s_Il2CppMethodInitialized)
  7890. {
  7891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D_RuntimeMethod_var);
  7892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA56E0D1F247ACBD314CCE7C0E51144FCB0908AA7);
  7894. s_Il2CppMethodInitialized = true;
  7895. }
  7896. {
  7897. // EventBus.Trigger(VisualScripting.AdaptivePerformanceEventHooks.OnPerformanceLevelEvent, ev);
  7898. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  7899. L_0 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteralA56E0D1F247ACBD314CCE7C0E51144FCB0908AA7, NULL);
  7900. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 L_1 = ___0_ev;
  7901. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  7902. EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D(L_0, L_1, EventBus_Trigger_TisPerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_mBF2DC3DD720A945058B9CD910DC77443B579D79D_RuntimeMethod_var);
  7903. // }
  7904. return;
  7905. }
  7906. }
  7907. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::AddNonNegativeValue(UnityEngine.AdaptivePerformance.RunningAverage,System.Single)
  7908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_AddNonNegativeValue_m1334021A433483D845D33F750B831157D8243ED4 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* ___0_runningAverage, float ___1_value, const RuntimeMethod* method)
  7909. {
  7910. {
  7911. // if (value >= 0.0f && value < 1.0f) // don't add frames that took longer than 1s
  7912. float L_0 = ___1_value;
  7913. if ((!(((float)L_0) >= ((float)(0.0f)))))
  7914. {
  7915. goto IL_0017;
  7916. }
  7917. }
  7918. {
  7919. float L_1 = ___1_value;
  7920. if ((!(((float)L_1) < ((float)(1.0f)))))
  7921. {
  7922. goto IL_0017;
  7923. }
  7924. }
  7925. {
  7926. // runningAverage.AddValue(value);
  7927. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_2 = ___0_runningAverage;
  7928. float L_3 = ___1_value;
  7929. NullCheck(L_2);
  7930. RunningAverage_AddValue_mEECEDEB7101DEC74E653771B98F55D4859363FE4(L_2, L_3, NULL);
  7931. }
  7932. IL_0017:
  7933. {
  7934. // }
  7935. return;
  7936. }
  7937. }
  7938. // System.Collections.IEnumerator UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::InvokeEndOfFrame()
  7939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManager_InvokeEndOfFrame_m7061A121ECC7AB9CF8F586F7F79F52DA3BC4F44A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7940. {
  7941. static bool s_Il2CppMethodInitialized;
  7942. if (!s_Il2CppMethodInitialized)
  7943. {
  7944. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175_il2cpp_TypeInfo_var);
  7945. s_Il2CppMethodInitialized = true;
  7946. }
  7947. {
  7948. U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* L_0 = (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175*)il2cpp_codegen_object_new(U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175_il2cpp_TypeInfo_var);
  7949. NullCheck(L_0);
  7950. U3CInvokeEndOfFrameU3Ed__94__ctor_m1D9CDF8CB9B47504B6EDC5EF82D96D30FF3F3ACA(L_0, 0, NULL);
  7951. U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* L_1 = L_0;
  7952. NullCheck(L_1);
  7953. L_1->___U3CU3E4__this_2 = __this;
  7954. Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
  7955. return L_1;
  7956. }
  7957. }
  7958. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::LateUpdate()
  7959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_LateUpdate_mBB449F74D5E2B6ACA8F1BF53E94BF2E52F2E5EF7 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  7960. {
  7961. {
  7962. // if (m_CpuFrameTimeProvider != null || m_GpuFrameTimeProvider != null)
  7963. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_0 = __this->___m_CpuFrameTimeProvider_27;
  7964. if (L_0)
  7965. {
  7966. goto IL_0010;
  7967. }
  7968. }
  7969. {
  7970. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_1 = __this->___m_GpuFrameTimeProvider_28;
  7971. if (!L_1)
  7972. {
  7973. goto IL_003d;
  7974. }
  7975. }
  7976. IL_0010:
  7977. {
  7978. // if (WillCurrentFrameRender())
  7979. bool L_2;
  7980. L_2 = AdaptivePerformanceManager_WillCurrentFrameRender_mAAE2EFE1C11DC008BE2120F0D529A41A20416618(NULL);
  7981. if (!L_2)
  7982. {
  7983. goto IL_003d;
  7984. }
  7985. }
  7986. {
  7987. // if (m_CpuFrameTimeProvider != null)
  7988. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_3 = __this->___m_CpuFrameTimeProvider_27;
  7989. if (!L_3)
  7990. {
  7991. goto IL_002a;
  7992. }
  7993. }
  7994. {
  7995. // m_CpuFrameTimeProvider.LateUpdate();
  7996. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_4 = __this->___m_CpuFrameTimeProvider_27;
  7997. NullCheck(L_4);
  7998. CpuTimeProvider_LateUpdate_mD5A7C32AD9B5A4A3F36C5FF356F53B23548D6189(L_4, NULL);
  7999. }
  8000. IL_002a:
  8001. {
  8002. // if (m_GpuFrameTimeProvider != null)
  8003. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_5 = __this->___m_GpuFrameTimeProvider_28;
  8004. if (!L_5)
  8005. {
  8006. goto IL_003d;
  8007. }
  8008. }
  8009. {
  8010. // m_GpuFrameTimeProvider.Measure();
  8011. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_6 = __this->___m_GpuFrameTimeProvider_28;
  8012. NullCheck(L_6);
  8013. GpuTimeProvider_Measure_mB50432B32BFE4EAF020C0F76D318137A0166F289(L_6, NULL);
  8014. }
  8015. IL_003d:
  8016. {
  8017. // }
  8018. return;
  8019. }
  8020. }
  8021. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::Update()
  8022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_Update_m7845682843CF771B3C6CA50EBD6F2F7C0C1683AC (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  8023. {
  8024. static bool s_Il2CppMethodInitialized;
  8025. if (!s_Il2CppMethodInitialized)
  8026. {
  8027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var);
  8028. s_Il2CppMethodInitialized = true;
  8029. }
  8030. {
  8031. // if (m_Subsystem == null)
  8032. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  8033. if (L_0)
  8034. {
  8035. goto IL_0009;
  8036. }
  8037. }
  8038. {
  8039. // return;
  8040. return;
  8041. }
  8042. IL_0009:
  8043. {
  8044. // UpdateSubsystem();
  8045. AdaptivePerformanceManager_UpdateSubsystem_mBCB007657D1FEA4F3F634CBCF1943B44FD807F11(__this, NULL);
  8046. // Indexer.Update();
  8047. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_1;
  8048. L_1 = AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline(__this, NULL);
  8049. NullCheck(L_1);
  8050. AdaptivePerformanceIndexer_Update_m3CEF422B17818763878C1363E00A15A311EB5F76(L_1, NULL);
  8051. // if (Profiler.enabled)
  8052. bool L_2;
  8053. L_2 = Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628(NULL);
  8054. if (!L_2)
  8055. {
  8056. goto IL_0027;
  8057. }
  8058. }
  8059. {
  8060. // CollectProfilerStats();
  8061. AdaptivePerformanceManager_CollectProfilerStats_mD691EDB5DDC0BF43E27038EE74629134122C6267(__this, NULL);
  8062. }
  8063. IL_0027:
  8064. {
  8065. // if (APLog.enabled && LoggingFrequencyInFrames > 0)
  8066. bool L_3 = ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0;
  8067. if (!L_3)
  8068. {
  8069. goto IL_0053;
  8070. }
  8071. }
  8072. {
  8073. int32_t L_4;
  8074. L_4 = AdaptivePerformanceManager_get_LoggingFrequencyInFrames_m58F2A59ECADB754AACEAF2F3732E87A4955E279C_inline(__this, NULL);
  8075. if ((((int32_t)L_4) <= ((int32_t)0)))
  8076. {
  8077. goto IL_0053;
  8078. }
  8079. }
  8080. {
  8081. // m_FrameCount++;
  8082. int32_t L_5 = __this->___m_FrameCount_33;
  8083. __this->___m_FrameCount_33 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  8084. // if (m_FrameCount % LoggingFrequencyInFrames == 0)
  8085. int32_t L_6 = __this->___m_FrameCount_33;
  8086. int32_t L_7;
  8087. L_7 = AdaptivePerformanceManager_get_LoggingFrequencyInFrames_m58F2A59ECADB754AACEAF2F3732E87A4955E279C_inline(__this, NULL);
  8088. }
  8089. IL_0053:
  8090. {
  8091. // }
  8092. return;
  8093. }
  8094. }
  8095. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::CollectProfilerStats()
  8096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_CollectProfilerStats_mD691EDB5DDC0BF43E27038EE74629134122C6267 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  8097. {
  8098. {
  8099. // }
  8100. return;
  8101. }
  8102. }
  8103. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::AccumulateTimingValue(System.Single&,System.Single)
  8104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_AccumulateTimingValue_m2FDD9013616725ADA7B521DFAE07AE537E86F46A (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, float* ___0_accu, float ___1_newValue, const RuntimeMethod* method)
  8105. {
  8106. {
  8107. // if (accu < 0.0f)
  8108. float* L_0 = ___0_accu;
  8109. float L_1 = *((float*)L_0);
  8110. if ((!(((float)L_1) < ((float)(0.0f)))))
  8111. {
  8112. goto IL_000a;
  8113. }
  8114. }
  8115. {
  8116. // return; // already invalid
  8117. return;
  8118. }
  8119. IL_000a:
  8120. {
  8121. // if (newValue >= 0.0f)
  8122. float L_2 = ___1_newValue;
  8123. if ((!(((float)L_2) >= ((float)(0.0f)))))
  8124. {
  8125. goto IL_0019;
  8126. }
  8127. }
  8128. {
  8129. // accu += newValue;
  8130. float* L_3 = ___0_accu;
  8131. float* L_4 = ___0_accu;
  8132. float L_5 = *((float*)L_4);
  8133. float L_6 = ___1_newValue;
  8134. *((float*)L_3) = (float)((float)il2cpp_codegen_add(L_5, L_6));
  8135. return;
  8136. }
  8137. IL_0019:
  8138. {
  8139. // accu = -1.0f; // set invalid
  8140. float* L_7 = ___0_accu;
  8141. *((float*)L_7) = (float)(-1.0f);
  8142. // }
  8143. return;
  8144. }
  8145. }
  8146. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::UpdateSubsystem()
  8147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_UpdateSubsystem_mBCB007657D1FEA4F3F634CBCF1943B44FD807F11 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  8148. {
  8149. static bool s_Il2CppMethodInitialized;
  8150. if (!s_Il2CppMethodInitialized)
  8151. {
  8152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var);
  8153. s_Il2CppMethodInitialized = true;
  8154. }
  8155. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83 V_0;
  8156. memset((&V_0), 0, sizeof(V_0));
  8157. float V_1 = 0.0f;
  8158. float V_2 = 0.0f;
  8159. bool V_3 = false;
  8160. bool V_4 = false;
  8161. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 V_5;
  8162. memset((&V_5), 0, sizeof(V_5));
  8163. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 V_6;
  8164. memset((&V_6), 0, sizeof(V_6));
  8165. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 V_7;
  8166. memset((&V_7), 0, sizeof(V_7));
  8167. int32_t V_8 = 0;
  8168. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B6_0 = NULL;
  8169. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B6_1 = NULL;
  8170. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B5_0 = NULL;
  8171. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B5_1 = NULL;
  8172. float G_B7_0 = 0.0f;
  8173. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B7_1 = NULL;
  8174. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B7_2 = NULL;
  8175. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B9_0 = NULL;
  8176. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B9_1 = NULL;
  8177. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B8_0 = NULL;
  8178. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B8_1 = NULL;
  8179. float G_B10_0 = 0.0f;
  8180. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B10_1 = NULL;
  8181. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B10_2 = NULL;
  8182. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B12_0 = NULL;
  8183. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B12_1 = NULL;
  8184. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B11_0 = NULL;
  8185. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B11_1 = NULL;
  8186. float G_B13_0 = 0.0f;
  8187. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* G_B13_1 = NULL;
  8188. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* G_B13_2 = NULL;
  8189. int32_t G_B29_0 = 0;
  8190. int32_t G_B52_0 = 0;
  8191. int32_t G_B55_0 = 0;
  8192. int32_t G_B53_0 = 0;
  8193. int32_t G_B54_0 = 0;
  8194. int32_t G_B58_0 = 0;
  8195. int32_t G_B56_0 = 0;
  8196. int32_t G_B57_0 = 0;
  8197. int32_t G_B61_0 = 0;
  8198. int32_t G_B59_0 = 0;
  8199. int32_t G_B60_0 = 0;
  8200. int32_t G_B64_0 = 0;
  8201. int32_t G_B62_0 = 0;
  8202. int32_t G_B63_0 = 0;
  8203. int32_t G_B67_0 = 0;
  8204. int32_t G_B65_0 = 0;
  8205. int32_t G_B66_0 = 0;
  8206. int32_t G_B69_0 = 0;
  8207. int32_t G_B68_0 = 0;
  8208. int32_t G_B71_0 = 0;
  8209. int32_t G_B70_0 = 0;
  8210. int32_t G_B73_0 = 0;
  8211. int32_t G_B72_0 = 0;
  8212. {
  8213. // Provider.PerformanceDataRecord updateResult = m_Subsystem.Update();
  8214. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  8215. NullCheck(L_0);
  8216. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83 L_1;
  8217. L_1 = VirtualFuncInvoker0< PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83 >::Invoke(11 /* UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::Update() */, L_0);
  8218. V_0 = L_1;
  8219. // m_ThermalMetrics.WarningLevel = updateResult.WarningLevel;
  8220. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* L_2 = (&__this->___m_ThermalMetrics_17);
  8221. int32_t L_3;
  8222. L_3 = PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35_inline((&V_0), NULL);
  8223. ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline(L_2, L_3, NULL);
  8224. // m_ThermalMetrics.TemperatureLevel = updateResult.TemperatureLevel;
  8225. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* L_4 = (&__this->___m_ThermalMetrics_17);
  8226. float L_5;
  8227. L_5 = PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_inline((&V_0), NULL);
  8228. ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_inline(L_4, L_5, NULL);
  8229. // if (!m_JustResumed)
  8230. bool L_6 = __this->___m_JustResumed_9;
  8231. if (L_6)
  8232. {
  8233. goto IL_0110;
  8234. }
  8235. }
  8236. {
  8237. // if (!m_UseProviderOverallFrameTime)
  8238. bool L_7 = __this->___m_UseProviderOverallFrameTime_31;
  8239. if (L_7)
  8240. {
  8241. goto IL_0054;
  8242. }
  8243. }
  8244. {
  8245. // AccumulateTimingValue(ref m_OverallFrameTimeAccu, Time.unscaledDeltaTime);
  8246. float* L_8 = (&__this->___m_OverallFrameTimeAccu_35);
  8247. float L_9;
  8248. L_9 = Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5(NULL);
  8249. AdaptivePerformanceManager_AccumulateTimingValue_m2FDD9013616725ADA7B521DFAE07AE537E86F46A(__this, L_8, L_9, NULL);
  8250. }
  8251. IL_0054:
  8252. {
  8253. // if (WillCurrentFrameRender())
  8254. bool L_10;
  8255. L_10 = AdaptivePerformanceManager_WillCurrentFrameRender_mAAE2EFE1C11DC008BE2120F0D529A41A20416618(NULL);
  8256. if (!L_10)
  8257. {
  8258. goto IL_00d9;
  8259. }
  8260. }
  8261. {
  8262. // AddNonNegativeValue(m_OverallFrameTime, m_UseProviderOverallFrameTime ? updateResult.OverallFrameTime : m_OverallFrameTimeAccu);
  8263. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_11 = __this->___m_OverallFrameTime_34;
  8264. bool L_12 = __this->___m_UseProviderOverallFrameTime_31;
  8265. G_B5_0 = L_11;
  8266. G_B5_1 = __this;
  8267. if (L_12)
  8268. {
  8269. G_B6_0 = L_11;
  8270. G_B6_1 = __this;
  8271. goto IL_0072;
  8272. }
  8273. }
  8274. {
  8275. float L_13 = __this->___m_OverallFrameTimeAccu_35;
  8276. G_B7_0 = L_13;
  8277. G_B7_1 = G_B5_0;
  8278. G_B7_2 = G_B5_1;
  8279. goto IL_0079;
  8280. }
  8281. IL_0072:
  8282. {
  8283. float L_14;
  8284. L_14 = PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90_inline((&V_0), NULL);
  8285. G_B7_0 = L_14;
  8286. G_B7_1 = G_B6_0;
  8287. G_B7_2 = G_B6_1;
  8288. }
  8289. IL_0079:
  8290. {
  8291. NullCheck(G_B7_2);
  8292. AdaptivePerformanceManager_AddNonNegativeValue_m1334021A433483D845D33F750B831157D8243ED4(G_B7_2, G_B7_1, G_B7_0, NULL);
  8293. // AddNonNegativeValue(m_GpuFrameTime, m_GpuFrameTimeProvider == null ? updateResult.GpuFrameTime : m_GpuFrameTimeProvider.GpuFrameTime);
  8294. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_15 = __this->___m_GpuFrameTime_36;
  8295. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_16 = __this->___m_GpuFrameTimeProvider_28;
  8296. G_B8_0 = L_15;
  8297. G_B8_1 = __this;
  8298. if (!L_16)
  8299. {
  8300. G_B9_0 = L_15;
  8301. G_B9_1 = __this;
  8302. goto IL_009a;
  8303. }
  8304. }
  8305. {
  8306. GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* L_17 = __this->___m_GpuFrameTimeProvider_28;
  8307. NullCheck(L_17);
  8308. float L_18;
  8309. L_18 = GpuTimeProvider_get_GpuFrameTime_m0B839D41675CF1FA902CFA9AB8AE017957ECAF63(L_17, NULL);
  8310. G_B10_0 = L_18;
  8311. G_B10_1 = G_B8_0;
  8312. G_B10_2 = G_B8_1;
  8313. goto IL_00a1;
  8314. }
  8315. IL_009a:
  8316. {
  8317. float L_19;
  8318. L_19 = PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767_inline((&V_0), NULL);
  8319. G_B10_0 = L_19;
  8320. G_B10_1 = G_B9_0;
  8321. G_B10_2 = G_B9_1;
  8322. }
  8323. IL_00a1:
  8324. {
  8325. NullCheck(G_B10_2);
  8326. AdaptivePerformanceManager_AddNonNegativeValue_m1334021A433483D845D33F750B831157D8243ED4(G_B10_2, G_B10_1, G_B10_0, NULL);
  8327. // AddNonNegativeValue(m_CpuFrameTime, m_CpuFrameTimeProvider == null ? updateResult.CpuFrameTime : m_CpuFrameTimeProvider.CpuFrameTime);
  8328. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_20 = __this->___m_CpuFrameTime_37;
  8329. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_21 = __this->___m_CpuFrameTimeProvider_27;
  8330. G_B11_0 = L_20;
  8331. G_B11_1 = __this;
  8332. if (!L_21)
  8333. {
  8334. G_B12_0 = L_20;
  8335. G_B12_1 = __this;
  8336. goto IL_00c2;
  8337. }
  8338. }
  8339. {
  8340. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_22 = __this->___m_CpuFrameTimeProvider_27;
  8341. NullCheck(L_22);
  8342. float L_23;
  8343. L_23 = CpuTimeProvider_get_CpuFrameTime_mEA390DC74BB5A77BDCCA9F987DEB423DEEB9F5A9(L_22, NULL);
  8344. G_B13_0 = L_23;
  8345. G_B13_1 = G_B11_0;
  8346. G_B13_2 = G_B11_1;
  8347. goto IL_00c9;
  8348. }
  8349. IL_00c2:
  8350. {
  8351. float L_24;
  8352. L_24 = PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE_inline((&V_0), NULL);
  8353. G_B13_0 = L_24;
  8354. G_B13_1 = G_B12_0;
  8355. G_B13_2 = G_B12_1;
  8356. }
  8357. IL_00c9:
  8358. {
  8359. NullCheck(G_B13_2);
  8360. AdaptivePerformanceManager_AddNonNegativeValue_m1334021A433483D845D33F750B831157D8243ED4(G_B13_2, G_B13_1, G_B13_0, NULL);
  8361. // m_OverallFrameTimeAccu = 0.0f;
  8362. __this->___m_OverallFrameTimeAccu_35 = (0.0f);
  8363. }
  8364. IL_00d9:
  8365. {
  8366. // m_TemperatureTrend.Update(updateResult.TemperatureTrend, updateResult.TemperatureLevel, updateResult.ChangeFlags.HasFlag(Provider.Feature.TemperatureLevel), Time.time);
  8367. TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* L_25 = __this->___m_TemperatureTrend_30;
  8368. float L_26;
  8369. L_26 = PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467_inline((&V_0), NULL);
  8370. float L_27;
  8371. L_27 = PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_inline((&V_0), NULL);
  8372. int32_t L_28;
  8373. L_28 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8374. int32_t L_29 = L_28;
  8375. int32_t L_30 = 2;
  8376. bool L_31 = il2cpp_codegen_enum_has_flag((int32_t)L_29, (int32_t)L_30);
  8377. float L_32;
  8378. L_32 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
  8379. NullCheck(L_25);
  8380. TemperatureTrend_Update_m03B811DB0261EFA09C2BB6A9C2AEDE7EC96F5103(L_25, L_26, L_27, L_31, L_32, NULL);
  8381. goto IL_0122;
  8382. }
  8383. IL_0110:
  8384. {
  8385. // m_TemperatureTrend.Reset();
  8386. TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* L_33 = __this->___m_TemperatureTrend_30;
  8387. NullCheck(L_33);
  8388. TemperatureTrend_Reset_m3B514D4DBBFCCD1EA572D8E99679F541FCED08DE(L_33, NULL);
  8389. // m_JustResumed = false;
  8390. __this->___m_JustResumed_9 = (bool)0;
  8391. }
  8392. IL_0122:
  8393. {
  8394. // m_ThermalMetrics.TemperatureTrend = m_TemperatureTrend.ThermalTrend;
  8395. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* L_34 = (&__this->___m_ThermalMetrics_17);
  8396. TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* L_35 = __this->___m_TemperatureTrend_30;
  8397. NullCheck(L_35);
  8398. float L_36;
  8399. L_36 = TemperatureTrend_get_ThermalTrend_mDEF7F7B3E0BA799158C829AA4D79E958194F82A6_inline(L_35, NULL);
  8400. ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_inline(L_34, L_36, NULL);
  8401. // m_FrameTiming.AverageFrameTime = m_OverallFrameTime.GetAverageOr(invalidTimingValue);
  8402. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_37 = (&__this->___m_FrameTiming_19);
  8403. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_38 = __this->___m_OverallFrameTime_34;
  8404. NullCheck(L_38);
  8405. float L_39;
  8406. L_39 = RunningAverage_GetAverageOr_m198EF3F7CC0AA587B13A7DCD06162F4B0A0C59B7(L_38, (-1.0f), NULL);
  8407. FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_inline(L_37, L_39, NULL);
  8408. // m_FrameTiming.CurrentFrameTime = m_OverallFrameTime.GetMostRecentValueOr(invalidTimingValue);
  8409. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_40 = (&__this->___m_FrameTiming_19);
  8410. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_41 = __this->___m_OverallFrameTime_34;
  8411. NullCheck(L_41);
  8412. float L_42;
  8413. L_42 = RunningAverage_GetMostRecentValueOr_m96BBB840797D9AD9D978086F87AB64A79F3C8AB0(L_41, (-1.0f), NULL);
  8414. FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_inline(L_40, L_42, NULL);
  8415. // m_FrameTiming.AverageGpuFrameTime = m_GpuFrameTime.GetAverageOr(invalidTimingValue);
  8416. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_43 = (&__this->___m_FrameTiming_19);
  8417. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_44 = __this->___m_GpuFrameTime_36;
  8418. NullCheck(L_44);
  8419. float L_45;
  8420. L_45 = RunningAverage_GetAverageOr_m198EF3F7CC0AA587B13A7DCD06162F4B0A0C59B7(L_44, (-1.0f), NULL);
  8421. FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_inline(L_43, L_45, NULL);
  8422. // m_FrameTiming.CurrentGpuFrameTime = m_GpuFrameTime.GetMostRecentValueOr(invalidTimingValue);
  8423. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_46 = (&__this->___m_FrameTiming_19);
  8424. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_47 = __this->___m_GpuFrameTime_36;
  8425. NullCheck(L_47);
  8426. float L_48;
  8427. L_48 = RunningAverage_GetMostRecentValueOr_m96BBB840797D9AD9D978086F87AB64A79F3C8AB0(L_47, (-1.0f), NULL);
  8428. FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_inline(L_46, L_48, NULL);
  8429. // m_FrameTiming.AverageCpuFrameTime = m_CpuFrameTime.GetAverageOr(invalidTimingValue);
  8430. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_49 = (&__this->___m_FrameTiming_19);
  8431. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_50 = __this->___m_CpuFrameTime_37;
  8432. NullCheck(L_50);
  8433. float L_51;
  8434. L_51 = RunningAverage_GetAverageOr_m198EF3F7CC0AA587B13A7DCD06162F4B0A0C59B7(L_50, (-1.0f), NULL);
  8435. FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_inline(L_49, L_51, NULL);
  8436. // m_FrameTiming.CurrentCpuFrameTime = m_CpuFrameTime.GetMostRecentValueOr(invalidTimingValue);
  8437. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_52 = (&__this->___m_FrameTiming_19);
  8438. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_53 = __this->___m_CpuFrameTime_37;
  8439. NullCheck(L_53);
  8440. float L_54;
  8441. L_54 = RunningAverage_GetMostRecentValueOr_m96BBB840797D9AD9D978086F87AB64A79F3C8AB0(L_53, (-1.0f), NULL);
  8442. FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_inline(L_52, L_54, NULL);
  8443. // float targerFrameRate = EffectiveTargetFrameRate();
  8444. float L_55;
  8445. L_55 = AdaptivePerformanceManager_EffectiveTargetFrameRate_mE38F57BAA3D18BD6A1E55C2C7C6283372F59C8BA(NULL);
  8446. V_1 = L_55;
  8447. // float targetFrameTime = -1.0f;
  8448. V_2 = (-1.0f);
  8449. // if (targerFrameRate > 0)
  8450. float L_56 = V_1;
  8451. if ((!(((float)L_56) > ((float)(0.0f)))))
  8452. {
  8453. goto IL_01f6;
  8454. }
  8455. }
  8456. {
  8457. // targetFrameTime = 1.0f / targerFrameRate;
  8458. float L_57 = V_1;
  8459. V_2 = ((float)((1.0f)/L_57));
  8460. }
  8461. IL_01f6:
  8462. {
  8463. // bool triggerPerformanceBottleneckChangeEvent = false;
  8464. V_3 = (bool)0;
  8465. // bool triggerThermalEventEvent = false;
  8466. V_4 = (bool)0;
  8467. // var performanceBottleneckChangeEventArgs = new PerformanceBottleneckChangeEventArgs();
  8468. il2cpp_codegen_initobj((&V_5), sizeof(PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821));
  8469. // var performanceBoostChangeEventArgs = new PerformanceBoostChangeEventArgs();
  8470. il2cpp_codegen_initobj((&V_6), sizeof(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6));
  8471. // if (m_OverallFrameTime.GetNumValues() == m_OverallFrameTime.GetSampleWindowSize() &&
  8472. // m_GpuFrameTime.GetNumValues() == m_GpuFrameTime.GetSampleWindowSize() &&
  8473. // m_CpuFrameTime.GetNumValues() == m_CpuFrameTime.GetSampleWindowSize())
  8474. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_58 = __this->___m_OverallFrameTime_34;
  8475. NullCheck(L_58);
  8476. int32_t L_59;
  8477. L_59 = RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B_inline(L_58, NULL);
  8478. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_60 = __this->___m_OverallFrameTime_34;
  8479. NullCheck(L_60);
  8480. int32_t L_61;
  8481. L_61 = RunningAverage_GetSampleWindowSize_mEFA6A020C0CD2385DAE5B3768F7F0C9812DE69D5(L_60, NULL);
  8482. if ((!(((uint32_t)L_59) == ((uint32_t)L_61))))
  8483. {
  8484. goto IL_02b9;
  8485. }
  8486. }
  8487. {
  8488. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_62 = __this->___m_GpuFrameTime_36;
  8489. NullCheck(L_62);
  8490. int32_t L_63;
  8491. L_63 = RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B_inline(L_62, NULL);
  8492. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_64 = __this->___m_GpuFrameTime_36;
  8493. NullCheck(L_64);
  8494. int32_t L_65;
  8495. L_65 = RunningAverage_GetSampleWindowSize_mEFA6A020C0CD2385DAE5B3768F7F0C9812DE69D5(L_64, NULL);
  8496. if ((!(((uint32_t)L_63) == ((uint32_t)L_65))))
  8497. {
  8498. goto IL_02b9;
  8499. }
  8500. }
  8501. {
  8502. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_66 = __this->___m_CpuFrameTime_37;
  8503. NullCheck(L_66);
  8504. int32_t L_67;
  8505. L_67 = RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B_inline(L_66, NULL);
  8506. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_68 = __this->___m_CpuFrameTime_37;
  8507. NullCheck(L_68);
  8508. int32_t L_69;
  8509. L_69 = RunningAverage_GetSampleWindowSize_mEFA6A020C0CD2385DAE5B3768F7F0C9812DE69D5(L_68, NULL);
  8510. if ((!(((uint32_t)L_67) == ((uint32_t)L_69))))
  8511. {
  8512. goto IL_02b9;
  8513. }
  8514. }
  8515. {
  8516. // PerformanceBottleneck bottleneck = BottleneckUtil.DetermineBottleneck(m_PerformanceMetrics.PerformanceBottleneck, m_FrameTiming.AverageCpuFrameTime,
  8517. // m_FrameTiming.AverageGpuFrameTime, m_FrameTiming.AverageFrameTime, targetFrameTime);
  8518. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_70 = (&__this->___m_PerformanceMetrics_18);
  8519. int32_t L_71;
  8520. L_71 = PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline(L_70, NULL);
  8521. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_72 = (&__this->___m_FrameTiming_19);
  8522. float L_73;
  8523. L_73 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline(L_72, NULL);
  8524. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_74 = (&__this->___m_FrameTiming_19);
  8525. float L_75;
  8526. L_75 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline(L_74, NULL);
  8527. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* L_76 = (&__this->___m_FrameTiming_19);
  8528. float L_77;
  8529. L_77 = FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline(L_76, NULL);
  8530. float L_78 = V_2;
  8531. int32_t L_79;
  8532. L_79 = BottleneckUtil_DetermineBottleneck_m6D69BA7D0A5BB92B26643EBAEBBA361D09E5D9A9(L_71, L_73, L_75, L_77, L_78, NULL);
  8533. V_8 = L_79;
  8534. // if (bottleneck != m_PerformanceMetrics.PerformanceBottleneck)
  8535. int32_t L_80 = V_8;
  8536. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_81 = (&__this->___m_PerformanceMetrics_18);
  8537. int32_t L_82;
  8538. L_82 = PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline(L_81, NULL);
  8539. if ((((int32_t)L_80) == ((int32_t)L_82)))
  8540. {
  8541. goto IL_02b9;
  8542. }
  8543. }
  8544. {
  8545. // m_PerformanceMetrics.PerformanceBottleneck = bottleneck;
  8546. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_83 = (&__this->___m_PerformanceMetrics_18);
  8547. int32_t L_84 = V_8;
  8548. PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_inline(L_83, L_84, NULL);
  8549. // performanceBottleneckChangeEventArgs.PerformanceBottleneck = bottleneck;
  8550. int32_t L_85 = V_8;
  8551. PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D_inline((&V_5), L_85, NULL);
  8552. // triggerPerformanceBottleneckChangeEvent = (PerformanceBottleneckChangeEvent != null);
  8553. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_86 = __this->___PerformanceBottleneckChangeEvent_5;
  8554. V_3 = (bool)((!(((RuntimeObject*)(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)L_86) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  8555. }
  8556. IL_02b9:
  8557. {
  8558. // triggerThermalEventEvent = (ThermalEvent != null) &&
  8559. // (updateResult.ChangeFlags.HasFlag(Provider.Feature.WarningLevel) ||
  8560. // updateResult.ChangeFlags.HasFlag(Provider.Feature.TemperatureLevel) ||
  8561. // updateResult.ChangeFlags.HasFlag(Provider.Feature.TemperatureTrend));
  8562. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_87 = __this->___ThermalEvent_4;
  8563. if (!L_87)
  8564. {
  8565. goto IL_030f;
  8566. }
  8567. }
  8568. {
  8569. int32_t L_88;
  8570. L_88 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8571. int32_t L_89 = L_88;
  8572. int32_t L_90 = 1;
  8573. bool L_91 = il2cpp_codegen_enum_has_flag((int32_t)L_89, (int32_t)L_90);
  8574. if (L_91)
  8575. {
  8576. goto IL_030c;
  8577. }
  8578. }
  8579. {
  8580. int32_t L_92;
  8581. L_92 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8582. int32_t L_93 = L_92;
  8583. int32_t L_94 = 2;
  8584. bool L_95 = il2cpp_codegen_enum_has_flag((int32_t)L_93, (int32_t)L_94);
  8585. if (L_95)
  8586. {
  8587. goto IL_030c;
  8588. }
  8589. }
  8590. {
  8591. int32_t L_96;
  8592. L_96 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8593. int32_t L_97 = L_96;
  8594. int32_t L_98 = 4;
  8595. bool L_99 = il2cpp_codegen_enum_has_flag((int32_t)L_97, (int32_t)L_98);
  8596. G_B29_0 = ((int32_t)(L_99));
  8597. goto IL_0310;
  8598. }
  8599. IL_030c:
  8600. {
  8601. G_B29_0 = 1;
  8602. goto IL_0310;
  8603. }
  8604. IL_030f:
  8605. {
  8606. G_B29_0 = 0;
  8607. }
  8608. IL_0310:
  8609. {
  8610. V_4 = (bool)G_B29_0;
  8611. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.CpuPerformanceLevel))
  8612. int32_t L_100;
  8613. L_100 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8614. int32_t L_101 = L_100;
  8615. int32_t L_102 = 8;
  8616. bool L_103 = il2cpp_codegen_enum_has_flag((int32_t)L_101, (int32_t)L_102);
  8617. if (!L_103)
  8618. {
  8619. goto IL_033d;
  8620. }
  8621. }
  8622. {
  8623. // m_DevicePerfControl.CurrentCpuLevel = updateResult.CpuPerformanceLevel;
  8624. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_104 = __this->___m_DevicePerfControl_25;
  8625. int32_t L_105;
  8626. L_105 = PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8_inline((&V_0), NULL);
  8627. NullCheck(L_104);
  8628. DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline(L_104, L_105, NULL);
  8629. }
  8630. IL_033d:
  8631. {
  8632. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.GpuPerformanceLevel))
  8633. int32_t L_106;
  8634. L_106 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8635. int32_t L_107 = L_106;
  8636. int32_t L_108 = ((int32_t)16);
  8637. bool L_109 = il2cpp_codegen_enum_has_flag((int32_t)L_107, (int32_t)L_108);
  8638. if (!L_109)
  8639. {
  8640. goto IL_0369;
  8641. }
  8642. }
  8643. {
  8644. // m_DevicePerfControl.CurrentGpuLevel = updateResult.GpuPerformanceLevel;
  8645. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_110 = __this->___m_DevicePerfControl_25;
  8646. int32_t L_111;
  8647. L_111 = PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23_inline((&V_0), NULL);
  8648. NullCheck(L_110);
  8649. DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline(L_110, L_111, NULL);
  8650. }
  8651. IL_0369:
  8652. {
  8653. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.PerformanceLevelControl) || m_AutomaticPerformanceControlChanged)
  8654. int32_t L_112;
  8655. L_112 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8656. int32_t L_113 = L_112;
  8657. int32_t L_114 = ((int32_t)32);
  8658. bool L_115 = il2cpp_codegen_enum_has_flag((int32_t)L_113, (int32_t)L_114);
  8659. if (L_115)
  8660. {
  8661. goto IL_038b;
  8662. }
  8663. }
  8664. {
  8665. bool L_116 = __this->___m_AutomaticPerformanceControlChanged_22;
  8666. if (!L_116)
  8667. {
  8668. goto IL_03cb;
  8669. }
  8670. }
  8671. IL_038b:
  8672. {
  8673. // m_AutomaticPerformanceControlChanged = false;
  8674. __this->___m_AutomaticPerformanceControlChanged_22 = (bool)0;
  8675. // if (updateResult.PerformanceLevelControlAvailable)
  8676. bool L_117;
  8677. L_117 = PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F_inline((&V_0), NULL);
  8678. if (!L_117)
  8679. {
  8680. goto IL_03bf;
  8681. }
  8682. }
  8683. {
  8684. // if (AutomaticPerformanceControl)
  8685. bool L_118;
  8686. L_118 = AdaptivePerformanceManager_get_AutomaticPerformanceControl_m696F1ED6547E8B80000C0FCBA48BCB9AC1813697_inline(__this, NULL);
  8687. if (!L_118)
  8688. {
  8689. goto IL_03b1;
  8690. }
  8691. }
  8692. {
  8693. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.Automatic;
  8694. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_119 = __this->___m_DevicePerfControl_25;
  8695. NullCheck(L_119);
  8696. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_119, 0, NULL);
  8697. goto IL_03cb;
  8698. }
  8699. IL_03b1:
  8700. {
  8701. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.Manual;
  8702. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_120 = __this->___m_DevicePerfControl_25;
  8703. NullCheck(L_120);
  8704. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_120, 1, NULL);
  8705. goto IL_03cb;
  8706. }
  8707. IL_03bf:
  8708. {
  8709. // m_DevicePerfControl.PerformanceControlMode = PerformanceControlMode.System;
  8710. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_121 = __this->___m_DevicePerfControl_25;
  8711. NullCheck(L_121);
  8712. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(L_121, 2, NULL);
  8713. }
  8714. IL_03cb:
  8715. {
  8716. // m_AutoPerformanceLevelController.TargetFrameTime = targetFrameTime;
  8717. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_122 = __this->___m_AutoPerformanceLevelController_26;
  8718. float L_123 = V_2;
  8719. NullCheck(L_122);
  8720. AutoPerformanceLevelController_set_TargetFrameTime_mDAE72029F7D79C0800C110EA28987A1DE413D2EF_inline(L_122, L_123, NULL);
  8721. // m_AutoPerformanceLevelController.Enabled = (m_DevicePerfControl.PerformanceControlMode == PerformanceControlMode.Automatic);
  8722. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_124 = __this->___m_AutoPerformanceLevelController_26;
  8723. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_125 = __this->___m_DevicePerfControl_25;
  8724. NullCheck(L_125);
  8725. int32_t L_126;
  8726. L_126 = DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline(L_125, NULL);
  8727. NullCheck(L_124);
  8728. AutoPerformanceLevelController_set_Enabled_m3C06800186D5B95B5DA6FC0813E6887AD6CF9FFD(L_124, (bool)((((int32_t)L_126) == ((int32_t)0))? 1 : 0), NULL);
  8729. // PerformanceLevelChangeEventArgs levelChangeEventArgs = new PerformanceLevelChangeEventArgs();
  8730. il2cpp_codegen_initobj((&V_7), sizeof(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838));
  8731. // if (m_DevicePerfControl.PerformanceControlMode != PerformanceControlMode.System)
  8732. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_127 = __this->___m_DevicePerfControl_25;
  8733. NullCheck(L_127);
  8734. int32_t L_128;
  8735. L_128 = DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline(L_127, NULL);
  8736. if ((((int32_t)L_128) == ((int32_t)2)))
  8737. {
  8738. goto IL_0471;
  8739. }
  8740. }
  8741. {
  8742. // if (m_AutoPerformanceLevelController.Enabled)
  8743. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_129 = __this->___m_AutoPerformanceLevelController_26;
  8744. NullCheck(L_129);
  8745. bool L_130;
  8746. L_130 = AutoPerformanceLevelController_get_Enabled_mB48F48C244110A622D423283C29A064EC59835AD_inline(L_129, NULL);
  8747. if (!L_130)
  8748. {
  8749. goto IL_0447;
  8750. }
  8751. }
  8752. {
  8753. // if (m_NewUserPerformanceLevelRequest)
  8754. bool L_131 = __this->___m_NewUserPerformanceLevelRequest_12;
  8755. if (!L_131)
  8756. {
  8757. goto IL_043a;
  8758. }
  8759. }
  8760. {
  8761. // m_AutoPerformanceLevelController.Override(m_RequestedCpuLevel, m_RequestedGpuLevel);
  8762. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_132 = __this->___m_AutoPerformanceLevelController_26;
  8763. int32_t L_133 = __this->___m_RequestedCpuLevel_10;
  8764. int32_t L_134 = __this->___m_RequestedGpuLevel_11;
  8765. NullCheck(L_132);
  8766. AutoPerformanceLevelController_Override_m1DAAA9202621A23A2716EE06762F59C436267226(L_132, L_133, L_134, NULL);
  8767. // levelChangeEventArgs.ManualOverride = true;
  8768. PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB_inline((&V_7), (bool)1, NULL);
  8769. }
  8770. IL_043a:
  8771. {
  8772. // m_AutoPerformanceLevelController.Update();
  8773. AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* L_135 = __this->___m_AutoPerformanceLevelController_26;
  8774. NullCheck(L_135);
  8775. AutoPerformanceLevelController_Update_mDEB36D1DF2CA96E442B203BBA4806525C92D748F(L_135, NULL);
  8776. goto IL_0471;
  8777. }
  8778. IL_0447:
  8779. {
  8780. // if (m_NewUserPerformanceLevelRequest)
  8781. bool L_136 = __this->___m_NewUserPerformanceLevelRequest_12;
  8782. if (!L_136)
  8783. {
  8784. goto IL_0471;
  8785. }
  8786. }
  8787. {
  8788. // m_DevicePerfControl.CpuLevel = m_RequestedCpuLevel;
  8789. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_137 = __this->___m_DevicePerfControl_25;
  8790. int32_t L_138 = __this->___m_RequestedCpuLevel_10;
  8791. NullCheck(L_137);
  8792. DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE_inline(L_137, L_138, NULL);
  8793. // m_DevicePerfControl.GpuLevel = m_RequestedGpuLevel;
  8794. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_139 = __this->___m_DevicePerfControl_25;
  8795. int32_t L_140 = __this->___m_RequestedGpuLevel_11;
  8796. NullCheck(L_139);
  8797. DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D_inline(L_139, L_140, NULL);
  8798. }
  8799. IL_0471:
  8800. {
  8801. // triggerPerformanceBoostChangeEvent = (PerformanceBoostChangeEvent != null) &&
  8802. // (updateResult.ChangeFlags.HasFlag(Provider.Feature.CpuPerformanceBoost) ||
  8803. // updateResult.ChangeFlags.HasFlag(Provider.Feature.GpuPerformanceBoost));
  8804. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_141 = __this->___PerformanceBoostChangeEvent_7;
  8805. if (!L_141)
  8806. {
  8807. goto IL_04b6;
  8808. }
  8809. }
  8810. {
  8811. int32_t L_142;
  8812. L_142 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8813. int32_t L_143 = L_142;
  8814. int32_t L_144 = ((int32_t)512);
  8815. bool L_145 = il2cpp_codegen_enum_has_flag((int32_t)L_143, (int32_t)L_144);
  8816. if (L_145)
  8817. {
  8818. goto IL_04b3;
  8819. }
  8820. }
  8821. {
  8822. int32_t L_146;
  8823. L_146 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8824. int32_t L_147 = L_146;
  8825. int32_t L_148 = ((int32_t)1024);
  8826. bool L_149 = il2cpp_codegen_enum_has_flag((int32_t)L_147, (int32_t)L_148);
  8827. G_B52_0 = ((int32_t)(L_149));
  8828. goto IL_04b7;
  8829. }
  8830. IL_04b3:
  8831. {
  8832. G_B52_0 = 1;
  8833. goto IL_04b7;
  8834. }
  8835. IL_04b6:
  8836. {
  8837. G_B52_0 = 0;
  8838. }
  8839. IL_04b7:
  8840. {
  8841. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.CpuPerformanceBoost))
  8842. int32_t L_150;
  8843. L_150 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8844. int32_t L_151 = L_150;
  8845. int32_t L_152 = ((int32_t)512);
  8846. bool L_153 = il2cpp_codegen_enum_has_flag((int32_t)L_151, (int32_t)L_152);
  8847. G_B53_0 = G_B52_0;
  8848. if (!L_153)
  8849. {
  8850. G_B55_0 = G_B52_0;
  8851. goto IL_0507;
  8852. }
  8853. }
  8854. {
  8855. // if (m_DevicePerfControl.CpuPerformanceBoost != updateResult.CpuPerformanceBoost)
  8856. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_154 = __this->___m_DevicePerfControl_25;
  8857. NullCheck(L_154);
  8858. bool L_155;
  8859. L_155 = DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6_inline(L_154, NULL);
  8860. bool L_156;
  8861. L_156 = PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline((&V_0), NULL);
  8862. G_B54_0 = G_B53_0;
  8863. if ((((int32_t)L_155) == ((int32_t)L_156)))
  8864. {
  8865. G_B55_0 = G_B53_0;
  8866. goto IL_0507;
  8867. }
  8868. }
  8869. {
  8870. // m_DevicePerfControl.CpuPerformanceBoost = updateResult.CpuPerformanceBoost;
  8871. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_157 = __this->___m_DevicePerfControl_25;
  8872. bool L_158;
  8873. L_158 = PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline((&V_0), NULL);
  8874. NullCheck(L_157);
  8875. DevicePerformanceControlImpl_set_CpuPerformanceBoost_m1FAB8561F6E092387B30BEF465009DA33701ED1A_inline(L_157, L_158, NULL);
  8876. // m_RequestedCpuBoost = updateResult.CpuPerformanceBoost;
  8877. bool L_159;
  8878. L_159 = PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline((&V_0), NULL);
  8879. __this->___m_RequestedCpuBoost_13 = L_159;
  8880. G_B55_0 = G_B54_0;
  8881. }
  8882. IL_0507:
  8883. {
  8884. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.GpuPerformanceBoost))
  8885. int32_t L_160;
  8886. L_160 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  8887. int32_t L_161 = L_160;
  8888. int32_t L_162 = ((int32_t)1024);
  8889. bool L_163 = il2cpp_codegen_enum_has_flag((int32_t)L_161, (int32_t)L_162);
  8890. G_B56_0 = G_B55_0;
  8891. if (!L_163)
  8892. {
  8893. G_B58_0 = G_B55_0;
  8894. goto IL_0557;
  8895. }
  8896. }
  8897. {
  8898. // if (m_DevicePerfControl.GpuPerformanceBoost != updateResult.GpuPerformanceBoost)
  8899. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_164 = __this->___m_DevicePerfControl_25;
  8900. NullCheck(L_164);
  8901. bool L_165;
  8902. L_165 = DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304_inline(L_164, NULL);
  8903. bool L_166;
  8904. L_166 = PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline((&V_0), NULL);
  8905. G_B57_0 = G_B56_0;
  8906. if ((((int32_t)L_165) == ((int32_t)L_166)))
  8907. {
  8908. G_B58_0 = G_B56_0;
  8909. goto IL_0557;
  8910. }
  8911. }
  8912. {
  8913. // m_DevicePerfControl.GpuPerformanceBoost = updateResult.GpuPerformanceBoost;
  8914. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_167 = __this->___m_DevicePerfControl_25;
  8915. bool L_168;
  8916. L_168 = PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline((&V_0), NULL);
  8917. NullCheck(L_167);
  8918. DevicePerformanceControlImpl_set_GpuPerformanceBoost_m7070A76B0FB1C5CC010BD84A232EA87F0EDCDFD2_inline(L_167, L_168, NULL);
  8919. // m_RequestedGpuBoost = updateResult.GpuPerformanceBoost;
  8920. bool L_169;
  8921. L_169 = PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline((&V_0), NULL);
  8922. __this->___m_RequestedGpuBoost_14 = L_169;
  8923. G_B58_0 = G_B57_0;
  8924. }
  8925. IL_0557:
  8926. {
  8927. // if (m_NewUserCpuPerformanceBoostRequest && PerformanceBoostChangeEvent != null)
  8928. bool L_170 = __this->___m_NewUserCpuPerformanceBoostRequest_15;
  8929. G_B59_0 = G_B58_0;
  8930. if (!L_170)
  8931. {
  8932. G_B61_0 = G_B58_0;
  8933. goto IL_057f;
  8934. }
  8935. }
  8936. {
  8937. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_171 = __this->___PerformanceBoostChangeEvent_7;
  8938. G_B60_0 = G_B59_0;
  8939. if (!L_171)
  8940. {
  8941. G_B61_0 = G_B59_0;
  8942. goto IL_057f;
  8943. }
  8944. }
  8945. {
  8946. // m_NewUserCpuPerformanceBoostRequest = false;
  8947. __this->___m_NewUserCpuPerformanceBoostRequest_15 = (bool)0;
  8948. // m_Subsystem.PerformanceLevelControl.EnableCpuBoost();
  8949. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_172 = __this->___m_Subsystem_8;
  8950. NullCheck(L_172);
  8951. RuntimeObject* L_173;
  8952. L_173 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(13 /* UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_PerformanceLevelControl() */, L_172);
  8953. NullCheck(L_173);
  8954. bool L_174;
  8955. L_174 = InterfaceFuncInvoker0< bool >::Invoke(3 /* System.Boolean UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl::EnableCpuBoost() */, IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var, L_173);
  8956. G_B61_0 = G_B60_0;
  8957. }
  8958. IL_057f:
  8959. {
  8960. // if (m_NewUserGpuPerformanceBoostRequest && PerformanceBoostChangeEvent != null)
  8961. bool L_175 = __this->___m_NewUserGpuPerformanceBoostRequest_16;
  8962. G_B62_0 = G_B61_0;
  8963. if (!L_175)
  8964. {
  8965. G_B64_0 = G_B61_0;
  8966. goto IL_05a7;
  8967. }
  8968. }
  8969. {
  8970. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_176 = __this->___PerformanceBoostChangeEvent_7;
  8971. G_B63_0 = G_B62_0;
  8972. if (!L_176)
  8973. {
  8974. G_B64_0 = G_B62_0;
  8975. goto IL_05a7;
  8976. }
  8977. }
  8978. {
  8979. // m_NewUserGpuPerformanceBoostRequest = false;
  8980. __this->___m_NewUserGpuPerformanceBoostRequest_16 = (bool)0;
  8981. // m_Subsystem.PerformanceLevelControl.EnableGpuBoost();
  8982. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_177 = __this->___m_Subsystem_8;
  8983. NullCheck(L_177);
  8984. RuntimeObject* L_178;
  8985. L_178 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(13 /* UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_PerformanceLevelControl() */, L_177);
  8986. NullCheck(L_178);
  8987. bool L_179;
  8988. L_179 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl::EnableGpuBoost() */, IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var, L_178);
  8989. G_B64_0 = G_B63_0;
  8990. }
  8991. IL_05a7:
  8992. {
  8993. // if (m_DevicePerfControl.Update(out levelChangeEventArgs) && PerformanceLevelChangeEvent != null)
  8994. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_180 = __this->___m_DevicePerfControl_25;
  8995. NullCheck(L_180);
  8996. bool L_181;
  8997. L_181 = DevicePerformanceControlImpl_Update_mEE1C9D692916EEDB39D7C84848B5DA3C6C016F52(L_180, (&V_7), NULL);
  8998. G_B65_0 = G_B64_0;
  8999. if (!L_181)
  9000. {
  9001. G_B67_0 = G_B64_0;
  9002. goto IL_05cb;
  9003. }
  9004. }
  9005. {
  9006. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_182 = __this->___PerformanceLevelChangeEvent_6;
  9007. G_B66_0 = G_B65_0;
  9008. if (!L_182)
  9009. {
  9010. G_B67_0 = G_B65_0;
  9011. goto IL_05cb;
  9012. }
  9013. }
  9014. {
  9015. // PerformanceLevelChangeEvent.Invoke(levelChangeEventArgs);
  9016. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* L_183 = __this->___PerformanceLevelChangeEvent_6;
  9017. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 L_184 = V_7;
  9018. NullCheck(L_183);
  9019. PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_inline(L_183, L_184, NULL);
  9020. G_B67_0 = G_B66_0;
  9021. }
  9022. IL_05cb:
  9023. {
  9024. // m_PerformanceMetrics.CurrentCpuLevel = m_DevicePerfControl.CurrentCpuLevel;
  9025. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_185 = (&__this->___m_PerformanceMetrics_18);
  9026. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_186 = __this->___m_DevicePerfControl_25;
  9027. NullCheck(L_186);
  9028. int32_t L_187;
  9029. L_187 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(L_186, NULL);
  9030. PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_inline(L_185, L_187, NULL);
  9031. // m_PerformanceMetrics.CurrentGpuLevel = m_DevicePerfControl.CurrentGpuLevel;
  9032. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_188 = (&__this->___m_PerformanceMetrics_18);
  9033. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_189 = __this->___m_DevicePerfControl_25;
  9034. NullCheck(L_189);
  9035. int32_t L_190;
  9036. L_190 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(L_189, NULL);
  9037. PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_inline(L_188, L_190, NULL);
  9038. // m_PerformanceMetrics.CpuPerformanceBoost = m_DevicePerfControl.CpuPerformanceBoost;
  9039. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_191 = (&__this->___m_PerformanceMetrics_18);
  9040. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_192 = __this->___m_DevicePerfControl_25;
  9041. NullCheck(L_192);
  9042. bool L_193;
  9043. L_193 = DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6_inline(L_192, NULL);
  9044. PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD_inline(L_191, L_193, NULL);
  9045. // m_PerformanceMetrics.GpuPerformanceBoost = m_DevicePerfControl.GpuPerformanceBoost;
  9046. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_194 = (&__this->___m_PerformanceMetrics_18);
  9047. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_195 = __this->___m_DevicePerfControl_25;
  9048. NullCheck(L_195);
  9049. bool L_196;
  9050. L_196 = DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304_inline(L_195, NULL);
  9051. PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C_inline(L_194, L_196, NULL);
  9052. // m_NewUserPerformanceLevelRequest = false;
  9053. __this->___m_NewUserPerformanceLevelRequest_12 = (bool)0;
  9054. // if (updateResult.ChangeFlags.HasFlag(Provider.Feature.ClusterInfo))
  9055. int32_t L_197;
  9056. L_197 = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline((&V_0), NULL);
  9057. int32_t L_198 = L_197;
  9058. int32_t L_199 = ((int32_t)2048);
  9059. bool L_200 = il2cpp_codegen_enum_has_flag((int32_t)L_198, (int32_t)L_199);
  9060. G_B68_0 = G_B67_0;
  9061. if (!L_200)
  9062. {
  9063. G_B69_0 = G_B67_0;
  9064. goto IL_0659;
  9065. }
  9066. }
  9067. {
  9068. // m_PerformanceMetrics.ClusterInfo = updateResult.ClusterInfo;
  9069. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* L_201 = (&__this->___m_PerformanceMetrics_18);
  9070. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_202;
  9071. L_202 = PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187_inline((&V_0), NULL);
  9072. PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63_inline(L_201, L_202, NULL);
  9073. G_B69_0 = G_B68_0;
  9074. }
  9075. IL_0659:
  9076. {
  9077. // if (triggerThermalEventEvent)
  9078. bool L_203 = V_4;
  9079. G_B70_0 = G_B69_0;
  9080. if (!L_203)
  9081. {
  9082. G_B71_0 = G_B69_0;
  9083. goto IL_066e;
  9084. }
  9085. }
  9086. {
  9087. // ThermalEvent.Invoke(m_ThermalMetrics);
  9088. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* L_204 = __this->___ThermalEvent_4;
  9089. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_205 = __this->___m_ThermalMetrics_17;
  9090. NullCheck(L_204);
  9091. ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_inline(L_204, L_205, NULL);
  9092. G_B71_0 = G_B70_0;
  9093. }
  9094. IL_066e:
  9095. {
  9096. // if (triggerPerformanceBottleneckChangeEvent)
  9097. bool L_206 = V_3;
  9098. G_B72_0 = G_B71_0;
  9099. if (!L_206)
  9100. {
  9101. G_B73_0 = G_B71_0;
  9102. goto IL_067e;
  9103. }
  9104. }
  9105. {
  9106. // PerformanceBottleneckChangeEvent(performanceBottleneckChangeEventArgs);
  9107. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_207 = __this->___PerformanceBottleneckChangeEvent_5;
  9108. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 L_208 = V_5;
  9109. NullCheck(L_207);
  9110. PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_inline(L_207, L_208, NULL);
  9111. G_B73_0 = G_B72_0;
  9112. }
  9113. IL_067e:
  9114. {
  9115. // if (triggerPerformanceBoostChangeEvent)
  9116. if (!G_B73_0)
  9117. {
  9118. goto IL_06b1;
  9119. }
  9120. }
  9121. {
  9122. // performanceBoostChangeEventArgs.CpuBoost = m_DevicePerfControl.CpuPerformanceBoost;
  9123. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_209 = __this->___m_DevicePerfControl_25;
  9124. NullCheck(L_209);
  9125. bool L_210;
  9126. L_210 = DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6_inline(L_209, NULL);
  9127. PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0_inline((&V_6), L_210, NULL);
  9128. // performanceBoostChangeEventArgs.GpuBoost = m_DevicePerfControl.GpuPerformanceBoost;
  9129. DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* L_211 = __this->___m_DevicePerfControl_25;
  9130. NullCheck(L_211);
  9131. bool L_212;
  9132. L_212 = DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304_inline(L_211, NULL);
  9133. PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5_inline((&V_6), L_212, NULL);
  9134. // PerformanceBoostChangeEvent(performanceBoostChangeEventArgs);
  9135. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* L_213 = __this->___PerformanceBoostChangeEvent_7;
  9136. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 L_214 = V_6;
  9137. NullCheck(L_213);
  9138. PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_inline(L_213, L_214, NULL);
  9139. }
  9140. IL_06b1:
  9141. {
  9142. // }
  9143. return;
  9144. }
  9145. }
  9146. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::WillCurrentFrameRender()
  9147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_WillCurrentFrameRender_mAAE2EFE1C11DC008BE2120F0D529A41A20416618 (const RuntimeMethod* method)
  9148. {
  9149. static bool s_Il2CppMethodInitialized;
  9150. if (!s_Il2CppMethodInitialized)
  9151. {
  9152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  9153. s_Il2CppMethodInitialized = true;
  9154. }
  9155. {
  9156. // return Rendering.OnDemandRendering.willCurrentFrameRender;
  9157. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  9158. bool L_0;
  9159. L_0 = OnDemandRendering_get_willCurrentFrameRender_mDBE10C3FE2D78250F86F8077ED5CE681FC688DB7(NULL);
  9160. return L_0;
  9161. }
  9162. }
  9163. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::EffectiveTargetFrameRate()
  9164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceManager_EffectiveTargetFrameRate_mE38F57BAA3D18BD6A1E55C2C7C6283372F59C8BA (const RuntimeMethod* method)
  9165. {
  9166. static bool s_Il2CppMethodInitialized;
  9167. if (!s_Il2CppMethodInitialized)
  9168. {
  9169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  9170. s_Il2CppMethodInitialized = true;
  9171. }
  9172. {
  9173. // return UnityEngine.Rendering.OnDemandRendering.effectiveRenderFrameRate;
  9174. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  9175. int32_t L_0;
  9176. L_0 = OnDemandRendering_get_effectiveRenderFrameRate_mA62F744BCDCF74D53B0E1E0F8CDDABF9C74799E3(NULL);
  9177. return ((float)L_0);
  9178. }
  9179. }
  9180. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::OnDestroy()
  9181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_OnDestroy_m7BD73DFF8FAB64FDB7E5D1D11EA8503F63B1D4B5 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  9182. {
  9183. {
  9184. // if (m_Subsystem != null)
  9185. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  9186. if (!L_0)
  9187. {
  9188. goto IL_0013;
  9189. }
  9190. }
  9191. {
  9192. // m_Subsystem.Destroy();
  9193. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_1 = __this->___m_Subsystem_8;
  9194. NullCheck(L_1);
  9195. Subsystem_Destroy_m0CE70A94D9CAD2E4B2528CFE5D9C874FD5BC4759(L_1, NULL);
  9196. }
  9197. IL_0013:
  9198. {
  9199. // if (Indexer != null)
  9200. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_2;
  9201. L_2 = AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline(__this, NULL);
  9202. if (!L_2)
  9203. {
  9204. goto IL_0026;
  9205. }
  9206. }
  9207. {
  9208. // Indexer.UnapplyAllScalers();
  9209. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_3;
  9210. L_3 = AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline(__this, NULL);
  9211. NullCheck(L_3);
  9212. AdaptivePerformanceIndexer_UnapplyAllScalers_m9A305D835969684025DABFAA1F1BDB70A084D390(L_3, NULL);
  9213. }
  9214. IL_0026:
  9215. {
  9216. // }
  9217. return;
  9218. }
  9219. }
  9220. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::OnApplicationPause(System.Boolean)
  9221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_OnApplicationPause_m6F2669A65221BA3CAFC619CA61591C9417080B96 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, bool ___0_pause, const RuntimeMethod* method)
  9222. {
  9223. static bool s_Il2CppMethodInitialized;
  9224. if (!s_Il2CppMethodInitialized)
  9225. {
  9226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IApplicationLifecycle_tD2CAC721E42E96F6573349B22EADAF166F7A4DCC_il2cpp_TypeInfo_var);
  9227. s_Il2CppMethodInitialized = true;
  9228. }
  9229. {
  9230. // if (m_Subsystem != null)
  9231. AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* L_0 = __this->___m_Subsystem_8;
  9232. if (!L_0)
  9233. {
  9234. goto IL_0079;
  9235. }
  9236. }
  9237. {
  9238. // if (pause)
  9239. bool L_1 = ___0_pause;
  9240. if (!L_1)
  9241. {
  9242. goto IL_0053;
  9243. }
  9244. }
  9245. {
  9246. // if (m_AppLifecycle != null)
  9247. RuntimeObject* L_2 = __this->___m_AppLifecycle_29;
  9248. if (!L_2)
  9249. {
  9250. goto IL_001e;
  9251. }
  9252. }
  9253. {
  9254. // m_AppLifecycle.ApplicationPause();
  9255. RuntimeObject* L_3 = __this->___m_AppLifecycle_29;
  9256. NullCheck(L_3);
  9257. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle::ApplicationPause() */, IApplicationLifecycle_tD2CAC721E42E96F6573349B22EADAF166F7A4DCC_il2cpp_TypeInfo_var, L_3);
  9258. }
  9259. IL_001e:
  9260. {
  9261. // m_OverallFrameTime.Reset();
  9262. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_4 = __this->___m_OverallFrameTime_34;
  9263. NullCheck(L_4);
  9264. RunningAverage_Reset_m82C0F2DD21BEE75E829E1FA2F8F0D4664BDFEBF0(L_4, NULL);
  9265. // m_GpuFrameTime.Reset();
  9266. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_5 = __this->___m_GpuFrameTime_36;
  9267. NullCheck(L_5);
  9268. RunningAverage_Reset_m82C0F2DD21BEE75E829E1FA2F8F0D4664BDFEBF0(L_5, NULL);
  9269. // m_CpuFrameTime.Reset();
  9270. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_6 = __this->___m_CpuFrameTime_37;
  9271. NullCheck(L_6);
  9272. RunningAverage_Reset_m82C0F2DD21BEE75E829E1FA2F8F0D4664BDFEBF0(L_6, NULL);
  9273. // if (m_CpuFrameTimeProvider != null)
  9274. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_7 = __this->___m_CpuFrameTimeProvider_27;
  9275. if (!L_7)
  9276. {
  9277. goto IL_0079;
  9278. }
  9279. }
  9280. {
  9281. // m_CpuFrameTimeProvider.Reset();
  9282. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_8 = __this->___m_CpuFrameTimeProvider_27;
  9283. NullCheck(L_8);
  9284. CpuTimeProvider_Reset_mB101D9BE62EC4861A8896988AAE5A61A35CF4B9B(L_8, NULL);
  9285. return;
  9286. }
  9287. IL_0053:
  9288. {
  9289. // m_ThermalMetrics.WarningLevel = WarningLevel.NoWarning;
  9290. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* L_9 = (&__this->___m_ThermalMetrics_17);
  9291. ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline(L_9, 0, NULL);
  9292. // if (m_AppLifecycle != null)
  9293. RuntimeObject* L_10 = __this->___m_AppLifecycle_29;
  9294. if (!L_10)
  9295. {
  9296. goto IL_0072;
  9297. }
  9298. }
  9299. {
  9300. // m_AppLifecycle.ApplicationResume();
  9301. RuntimeObject* L_11 = __this->___m_AppLifecycle_29;
  9302. NullCheck(L_11);
  9303. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle::ApplicationResume() */, IApplicationLifecycle_tD2CAC721E42E96F6573349B22EADAF166F7A4DCC_il2cpp_TypeInfo_var, L_11);
  9304. }
  9305. IL_0072:
  9306. {
  9307. // m_JustResumed = true;
  9308. __this->___m_JustResumed_9 = (bool)1;
  9309. }
  9310. IL_0079:
  9311. {
  9312. // }
  9313. return;
  9314. }
  9315. }
  9316. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::.ctor()
  9317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager__ctor_m632A742E2FB46FFD15B495E0B2E7860BF95BB563 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  9318. {
  9319. static bool s_Il2CppMethodInitialized;
  9320. if (!s_Il2CppMethodInitialized)
  9321. {
  9322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0_il2cpp_TypeInfo_var);
  9323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663_il2cpp_TypeInfo_var);
  9324. s_Il2CppMethodInitialized = true;
  9325. }
  9326. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 V_0;
  9327. memset((&V_0), 0, sizeof(V_0));
  9328. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_1;
  9329. memset((&V_1), 0, sizeof(V_1));
  9330. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_2;
  9331. memset((&V_2), 0, sizeof(V_2));
  9332. {
  9333. // private int m_RequestedCpuLevel = Constants.UnknownPerformanceLevel;
  9334. __this->___m_RequestedCpuLevel_10 = (-1);
  9335. // private int m_RequestedGpuLevel = Constants.UnknownPerformanceLevel;
  9336. __this->___m_RequestedGpuLevel_11 = (-1);
  9337. // private ThermalMetrics m_ThermalMetrics = new ThermalMetrics
  9338. // {
  9339. // WarningLevel = WarningLevel.NoWarning,
  9340. // TemperatureLevel = -1.0f,
  9341. // TemperatureTrend = 0.0f,
  9342. // };
  9343. il2cpp_codegen_initobj((&V_0), sizeof(ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723));
  9344. ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline((&V_0), 0, NULL);
  9345. ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_inline((&V_0), (-1.0f), NULL);
  9346. ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_inline((&V_0), (0.0f), NULL);
  9347. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_0 = V_0;
  9348. __this->___m_ThermalMetrics_17 = L_0;
  9349. // private PerformanceMetrics m_PerformanceMetrics = new PerformanceMetrics
  9350. // {
  9351. // CurrentCpuLevel = Constants.UnknownPerformanceLevel,
  9352. // CurrentGpuLevel = Constants.UnknownPerformanceLevel,
  9353. // PerformanceBottleneck = PerformanceBottleneck.Unknown
  9354. // };
  9355. il2cpp_codegen_initobj((&V_1), sizeof(PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6));
  9356. PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_inline((&V_1), (-1), NULL);
  9357. PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_inline((&V_1), (-1), NULL);
  9358. PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_inline((&V_1), 0, NULL);
  9359. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_1 = V_1;
  9360. __this->___m_PerformanceMetrics_18 = L_1;
  9361. // private FrameTiming m_FrameTiming = new FrameTiming
  9362. // {
  9363. // CurrentFrameTime = -1.0f,
  9364. // AverageFrameTime = -1.0f,
  9365. // CurrentGpuFrameTime = -1.0f,
  9366. // AverageGpuFrameTime = -1.0f,
  9367. // CurrentCpuFrameTime = -1.0f,
  9368. // AverageCpuFrameTime = -1.0f
  9369. // };
  9370. il2cpp_codegen_initobj((&V_2), sizeof(FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908));
  9371. FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_inline((&V_2), (-1.0f), NULL);
  9372. FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_inline((&V_2), (-1.0f), NULL);
  9373. FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_inline((&V_2), (-1.0f), NULL);
  9374. FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_inline((&V_2), (-1.0f), NULL);
  9375. FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_inline((&V_2), (-1.0f), NULL);
  9376. FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_inline((&V_2), (-1.0f), NULL);
  9377. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_2 = V_2;
  9378. __this->___m_FrameTiming_19 = L_2;
  9379. // private WaitForEndOfFrame m_WaitForEndOfFrame = new WaitForEndOfFrame();
  9380. WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* L_3 = (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663*)il2cpp_codegen_object_new(WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663_il2cpp_TypeInfo_var);
  9381. NullCheck(L_3);
  9382. WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB(L_3, NULL);
  9383. __this->___m_WaitForEndOfFrame_32 = L_3;
  9384. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitForEndOfFrame_32), (void*)L_3);
  9385. // private RunningAverage m_OverallFrameTime = new RunningAverage(); // In seconds
  9386. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_4 = (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0*)il2cpp_codegen_object_new(RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0_il2cpp_TypeInfo_var);
  9387. NullCheck(L_4);
  9388. RunningAverage__ctor_m13172A205A6A882B6734381914F14C31AD8002F9(L_4, ((int32_t)100), NULL);
  9389. __this->___m_OverallFrameTime_34 = L_4;
  9390. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OverallFrameTime_34), (void*)L_4);
  9391. // private RunningAverage m_GpuFrameTime = new RunningAverage(); // In seconds
  9392. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_5 = (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0*)il2cpp_codegen_object_new(RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0_il2cpp_TypeInfo_var);
  9393. NullCheck(L_5);
  9394. RunningAverage__ctor_m13172A205A6A882B6734381914F14C31AD8002F9(L_5, ((int32_t)100), NULL);
  9395. __this->___m_GpuFrameTime_36 = L_5;
  9396. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GpuFrameTime_36), (void*)L_5);
  9397. // private RunningAverage m_CpuFrameTime = new RunningAverage(); // In seconds
  9398. RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* L_6 = (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0*)il2cpp_codegen_object_new(RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0_il2cpp_TypeInfo_var);
  9399. NullCheck(L_6);
  9400. RunningAverage__ctor_m13172A205A6A882B6734381914F14C31AD8002F9(L_6, ((int32_t)100), NULL);
  9401. __this->___m_CpuFrameTime_37 = L_6;
  9402. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CpuFrameTime_37), (void*)L_6);
  9403. MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
  9404. return;
  9405. }
  9406. }
  9407. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<Awake>b__86_0(UnityEngine.AdaptivePerformance.ThermalMetrics)
  9408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_U3CAwakeU3Eb__86_0_m446830414529745F83DDA16B3F96424B170AAD58 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  9409. {
  9410. {
  9411. // ThermalEvent += (ThermalMetrics thermalMetrics) => LogThermalEvent(thermalMetrics);
  9412. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_0 = ___0_thermalMetrics;
  9413. AdaptivePerformanceManager_LogThermalEvent_mAFFF05BF3C940A81F02312397C37964B3B2D24D8(__this, L_0, NULL);
  9414. return;
  9415. }
  9416. }
  9417. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<Awake>b__86_1(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  9418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_U3CAwakeU3Eb__86_1_m4563C8CA4DBCF402EC42A44178D5B7971B89D5F1 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method)
  9419. {
  9420. {
  9421. // PerformanceBottleneckChangeEvent += (PerformanceBottleneckChangeEventArgs ev) => LogBottleneckEvent(ev);
  9422. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 L_0 = ___0_ev;
  9423. AdaptivePerformanceManager_LogBottleneckEvent_m7D6DAE86B3C4C4847D60B6BD1579F4927BA63C4A(__this, L_0, NULL);
  9424. return;
  9425. }
  9426. }
  9427. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<Awake>b__86_2(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  9428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_U3CAwakeU3Eb__86_2_mD3E57DCB4C8BC6EC83CD5AA63504506F0246C699 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_ev, const RuntimeMethod* method)
  9429. {
  9430. {
  9431. // PerformanceLevelChangeEvent += (PerformanceLevelChangeEventArgs ev) => LogPerformanceLevelEvent(ev);
  9432. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 L_0 = ___0_ev;
  9433. AdaptivePerformanceManager_LogPerformanceLevelEvent_m528EBC73C0D87B7F484337679FDBC61201E82FAC(__this, L_0, NULL);
  9434. return;
  9435. }
  9436. }
  9437. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager::<Awake>b__86_3(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  9438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_U3CAwakeU3Eb__86_3_m6AFF788EE5345618071FBF0B81EAD4D71F1E9FA7 (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_ev, const RuntimeMethod* method)
  9439. {
  9440. {
  9441. // PerformanceBoostChangeEvent += (PerformanceBoostChangeEventArgs ev) => LogBoostEvent(ev);
  9442. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 L_0 = ___0_ev;
  9443. AdaptivePerformanceManager_LogBoostEvent_m7F2081F85D9D2D41EB900AE0EA8E4A871A7BDC14(__this, L_0, NULL);
  9444. return;
  9445. }
  9446. }
  9447. #ifdef __clang__
  9448. #pragma clang diagnostic pop
  9449. #endif
  9450. #ifdef __clang__
  9451. #pragma clang diagnostic push
  9452. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9453. #pragma clang diagnostic ignored "-Wunused-variable"
  9454. #endif
  9455. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::.ctor(System.Int32)
  9456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeEndOfFrameU3Ed__94__ctor_m1D9CDF8CB9B47504B6EDC5EF82D96D30FF3F3ACA (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
  9457. {
  9458. {
  9459. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9460. int32_t L_0 = ___0_U3CU3E1__state;
  9461. __this->___U3CU3E1__state_0 = L_0;
  9462. return;
  9463. }
  9464. }
  9465. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::System.IDisposable.Dispose()
  9466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeEndOfFrameU3Ed__94_System_IDisposable_Dispose_m0E59C1F2B63B83B510105576B78C7078EA3FBB18 (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, const RuntimeMethod* method)
  9467. {
  9468. {
  9469. return;
  9470. }
  9471. }
  9472. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::MoveNext()
  9473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CInvokeEndOfFrameU3Ed__94_MoveNext_m5D1F9DE0E887097A1A49A3EC83F849D336AD38A6 (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, const RuntimeMethod* method)
  9474. {
  9475. int32_t V_0 = 0;
  9476. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* V_1 = NULL;
  9477. {
  9478. int32_t L_0 = __this->___U3CU3E1__state_0;
  9479. V_0 = L_0;
  9480. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_1 = __this->___U3CU3E4__this_2;
  9481. V_1 = L_1;
  9482. int32_t L_2 = V_0;
  9483. if (!L_2)
  9484. {
  9485. goto IL_0017;
  9486. }
  9487. }
  9488. {
  9489. int32_t L_3 = V_0;
  9490. if ((((int32_t)L_3) == ((int32_t)1)))
  9491. {
  9492. goto IL_0033;
  9493. }
  9494. }
  9495. {
  9496. return (bool)0;
  9497. }
  9498. IL_0017:
  9499. {
  9500. __this->___U3CU3E1__state_0 = (-1);
  9501. }
  9502. IL_001e:
  9503. {
  9504. // yield return m_WaitForEndOfFrame;
  9505. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_4 = V_1;
  9506. NullCheck(L_4);
  9507. WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* L_5 = L_4->___m_WaitForEndOfFrame_32;
  9508. __this->___U3CU3E2__current_1 = L_5;
  9509. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_5);
  9510. __this->___U3CU3E1__state_0 = 1;
  9511. return (bool)1;
  9512. }
  9513. IL_0033:
  9514. {
  9515. __this->___U3CU3E1__state_0 = (-1);
  9516. // if (m_CpuFrameTimeProvider != null)
  9517. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_6 = V_1;
  9518. NullCheck(L_6);
  9519. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_7 = L_6->___m_CpuFrameTimeProvider_27;
  9520. if (!L_7)
  9521. {
  9522. goto IL_001e;
  9523. }
  9524. }
  9525. {
  9526. // m_CpuFrameTimeProvider.EndOfFrame();
  9527. AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* L_8 = V_1;
  9528. NullCheck(L_8);
  9529. CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* L_9 = L_8->___m_CpuFrameTimeProvider_27;
  9530. NullCheck(L_9);
  9531. CpuTimeProvider_EndOfFrame_m20594C08F1A594B07580382A7537E3B65A9D273C(L_9, NULL);
  9532. // while (true)
  9533. goto IL_001e;
  9534. }
  9535. }
  9536. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  9537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CInvokeEndOfFrameU3Ed__94_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mA288178C61DF7D48551D4059867B84264EFC5246 (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, const RuntimeMethod* method)
  9538. {
  9539. {
  9540. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  9541. return L_0;
  9542. }
  9543. }
  9544. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::System.Collections.IEnumerator.Reset()
  9545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInvokeEndOfFrameU3Ed__94_System_Collections_IEnumerator_Reset_m14706A7E1E8CA9160D451555F5BD8257F3622B7A (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, const RuntimeMethod* method)
  9546. {
  9547. {
  9548. NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
  9549. NullCheck(L_0);
  9550. NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
  9551. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CInvokeEndOfFrameU3Ed__94_System_Collections_IEnumerator_Reset_m14706A7E1E8CA9160D451555F5BD8257F3622B7A_RuntimeMethod_var)));
  9552. }
  9553. }
  9554. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManager/<InvokeEndOfFrame>d__94::System.Collections.IEnumerator.get_Current()
  9555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CInvokeEndOfFrameU3Ed__94_System_Collections_IEnumerator_get_Current_m7119554223EB19C9D3FC29E4B18C2EDC65CF8495 (U3CInvokeEndOfFrameU3Ed__94_t372A748992E197A4D9DCC3E5ABB54346B5F08175* __this, const RuntimeMethod* method)
  9556. {
  9557. {
  9558. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  9559. return L_0;
  9560. }
  9561. }
  9562. #ifdef __clang__
  9563. #pragma clang diagnostic pop
  9564. #endif
  9565. #ifdef __clang__
  9566. #pragma clang diagnostic push
  9567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9568. #pragma clang diagnostic ignored "-Wunused-variable"
  9569. #endif
  9570. // System.Void UnityEngine.AdaptivePerformance.APLog::Debug(System.String,System.Object[])
  9571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void APLog_Debug_mD333CC10AE36AC100EF1E926EEF58D27376049FD (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  9572. {
  9573. static bool s_Il2CppMethodInitialized;
  9574. if (!s_Il2CppMethodInitialized)
  9575. {
  9576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var);
  9577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  9578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAE11F1D057CA41D1DB41DCFD6201AFC84A48697);
  9579. s_Il2CppMethodInitialized = true;
  9580. }
  9581. {
  9582. // if (enabled)
  9583. bool L_0 = ((APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_StaticFields*)il2cpp_codegen_static_fields_for(APLog_t50501D4DB56BD8E95EAE77DE3797B9167CB44675_il2cpp_TypeInfo_var))->___enabled_0;
  9584. if (!L_0)
  9585. {
  9586. goto IL_001d;
  9587. }
  9588. }
  9589. {
  9590. // UnityEngine.Debug.Log(System.String.Format("[Adaptive Performance] " + format, args));
  9591. String_t* L_1 = ___0_format;
  9592. String_t* L_2;
  9593. L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralAAE11F1D057CA41D1DB41DCFD6201AFC84A48697, L_1, NULL);
  9594. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___1_args;
  9595. String_t* L_4;
  9596. L_4 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_2, L_3, NULL);
  9597. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  9598. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_4, NULL);
  9599. }
  9600. IL_001d:
  9601. {
  9602. // }
  9603. return;
  9604. }
  9605. }
  9606. #ifdef __clang__
  9607. #pragma clang diagnostic pop
  9608. #endif
  9609. #ifdef __clang__
  9610. #pragma clang diagnostic push
  9611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9612. #pragma clang diagnostic ignored "-Wunused-variable"
  9613. #endif
  9614. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_TargetFrameTime()
  9615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9616. {
  9617. {
  9618. // public float TargetFrameTime { get; set; }
  9619. float L_0 = __this->___U3CTargetFrameTimeU3Ek__BackingField_11;
  9620. return L_0;
  9621. }
  9622. }
  9623. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_TargetFrameTime(System.Single)
  9624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_TargetFrameTime_mDAE72029F7D79C0800C110EA28987A1DE413D2EF (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9625. {
  9626. {
  9627. // public float TargetFrameTime { get; set; }
  9628. float L_0 = ___0_value;
  9629. __this->___U3CTargetFrameTimeU3Ek__BackingField_11 = L_0;
  9630. return;
  9631. }
  9632. }
  9633. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_AllowedCpuActiveTimeRatio()
  9634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedCpuActiveTimeRatio_mD2BB6C949C1730623502072743FC9636C6F7C1DE (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9635. {
  9636. {
  9637. // public float AllowedCpuActiveTimeRatio { get; set; }
  9638. float L_0 = __this->___U3CAllowedCpuActiveTimeRatioU3Ek__BackingField_12;
  9639. return L_0;
  9640. }
  9641. }
  9642. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_AllowedCpuActiveTimeRatio(System.Single)
  9643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedCpuActiveTimeRatio_m891683BE09359B3343E8B946945776422D4B997D (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9644. {
  9645. {
  9646. // public float AllowedCpuActiveTimeRatio { get; set; }
  9647. float L_0 = ___0_value;
  9648. __this->___U3CAllowedCpuActiveTimeRatioU3Ek__BackingField_12 = L_0;
  9649. return;
  9650. }
  9651. }
  9652. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_AllowedGpuActiveTimeRatio()
  9653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedGpuActiveTimeRatio_mCD4B5213275196084EB691E58A1FDFDFC1B3747D (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9654. {
  9655. {
  9656. // public float AllowedGpuActiveTimeRatio { get; set; }
  9657. float L_0 = __this->___U3CAllowedGpuActiveTimeRatioU3Ek__BackingField_13;
  9658. return L_0;
  9659. }
  9660. }
  9661. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_AllowedGpuActiveTimeRatio(System.Single)
  9662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedGpuActiveTimeRatio_m0E6B6E15E620AC8F9182F242D9E1217AE3B8C0D0 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9663. {
  9664. {
  9665. // public float AllowedGpuActiveTimeRatio { get; set; }
  9666. float L_0 = ___0_value;
  9667. __this->___U3CAllowedGpuActiveTimeRatioU3Ek__BackingField_13 = L_0;
  9668. return;
  9669. }
  9670. }
  9671. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_GpuLevelBounceAvoidanceThreshold()
  9672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_GpuLevelBounceAvoidanceThreshold_m8E23279796365E87E0664A27D26DF088A07A86FA (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9673. {
  9674. {
  9675. // public float GpuLevelBounceAvoidanceThreshold { get; set; }
  9676. float L_0 = __this->___U3CGpuLevelBounceAvoidanceThresholdU3Ek__BackingField_14;
  9677. return L_0;
  9678. }
  9679. }
  9680. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_GpuLevelBounceAvoidanceThreshold(System.Single)
  9681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_GpuLevelBounceAvoidanceThreshold_mABC1DE0577A48EB82EAE532F7833C1FE6DF89BF8 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9682. {
  9683. {
  9684. // public float GpuLevelBounceAvoidanceThreshold { get; set; }
  9685. float L_0 = ___0_value;
  9686. __this->___U3CGpuLevelBounceAvoidanceThresholdU3Ek__BackingField_14 = L_0;
  9687. return;
  9688. }
  9689. }
  9690. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_CpuLevelBounceAvoidanceThreshold()
  9691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_CpuLevelBounceAvoidanceThreshold_m502213C34716051CF8846230662A1BB215A493E3 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9692. {
  9693. {
  9694. // public float CpuLevelBounceAvoidanceThreshold { get; set; }
  9695. float L_0 = __this->___U3CCpuLevelBounceAvoidanceThresholdU3Ek__BackingField_15;
  9696. return L_0;
  9697. }
  9698. }
  9699. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_CpuLevelBounceAvoidanceThreshold(System.Single)
  9700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_CpuLevelBounceAvoidanceThreshold_mA2191ADC82A355AC0F06E9977DD8F58B8B835E91 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9701. {
  9702. {
  9703. // public float CpuLevelBounceAvoidanceThreshold { get; set; }
  9704. float L_0 = ___0_value;
  9705. __this->___U3CCpuLevelBounceAvoidanceThresholdU3Ek__BackingField_15 = L_0;
  9706. return;
  9707. }
  9708. }
  9709. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_UpdateInterval()
  9710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_UpdateInterval_m5E91316BB5AFC4742120523C005F42C02DC2C467 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9711. {
  9712. {
  9713. // public float UpdateInterval { get; set; }
  9714. float L_0 = __this->___U3CUpdateIntervalU3Ek__BackingField_16;
  9715. return L_0;
  9716. }
  9717. }
  9718. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_UpdateInterval(System.Single)
  9719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_UpdateInterval_m79F41A99CC68CDA648E4C7B423613B1649DC04F2 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9720. {
  9721. {
  9722. // public float UpdateInterval { get; set; }
  9723. float L_0 = ___0_value;
  9724. __this->___U3CUpdateIntervalU3Ek__BackingField_16 = L_0;
  9725. return;
  9726. }
  9727. }
  9728. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_MinTargetFrameRateHitTime()
  9729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MinTargetFrameRateHitTime_m68B4290A99CE14A955726B6CAFD5272572BCCB1A (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9730. {
  9731. {
  9732. // public float MinTargetFrameRateHitTime { get; set; }
  9733. float L_0 = __this->___U3CMinTargetFrameRateHitTimeU3Ek__BackingField_17;
  9734. return L_0;
  9735. }
  9736. }
  9737. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_MinTargetFrameRateHitTime(System.Single)
  9738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MinTargetFrameRateHitTime_mC65BBF0F702B69B62B6F2BAFDFF52DD1D6C778D2 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9739. {
  9740. {
  9741. // public float MinTargetFrameRateHitTime { get; set; }
  9742. float L_0 = ___0_value;
  9743. __this->___U3CMinTargetFrameRateHitTimeU3Ek__BackingField_17 = L_0;
  9744. return;
  9745. }
  9746. }
  9747. // System.Single UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_MaxTemperatureLevel()
  9748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MaxTemperatureLevel_m306D07DD927CA2A18F4AA1BD12972F87F3C69D3A (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9749. {
  9750. {
  9751. // public float MaxTemperatureLevel { get; set; }
  9752. float L_0 = __this->___U3CMaxTemperatureLevelU3Ek__BackingField_18;
  9753. return L_0;
  9754. }
  9755. }
  9756. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_MaxTemperatureLevel(System.Single)
  9757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MaxTemperatureLevel_mFCD0EF2765D894038BE2A4C40A0483D020513A65 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  9758. {
  9759. {
  9760. // public float MaxTemperatureLevel { get; set; }
  9761. float L_0 = ___0_value;
  9762. __this->___U3CMaxTemperatureLevelU3Ek__BackingField_18 = L_0;
  9763. return;
  9764. }
  9765. }
  9766. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::.ctor(UnityEngine.AdaptivePerformance.IDevicePerformanceControl,UnityEngine.AdaptivePerformance.IPerformanceStatus,UnityEngine.AdaptivePerformance.IThermalStatus)
  9767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController__ctor_mDAC721DEE71D0F09E5B93BEDDEECD7C986E4D5A8 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, RuntimeObject* ___0_perfControl, RuntimeObject* ___1_perfStat, RuntimeObject* ___2_thermalStat, const RuntimeMethod* method)
  9768. {
  9769. static bool s_Il2CppMethodInitialized;
  9770. if (!s_Il2CppMethodInitialized)
  9771. {
  9772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AutoPerformanceLevelController_U3C_ctorU3Eb__43_0_m2FE9DD040C152709EED40E08DE00E57E44BD2FE1_RuntimeMethod_var);
  9773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  9774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  9775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9787136B8850D0C6064BB9F2F78CE017722D3530);
  9776. s_Il2CppMethodInitialized = true;
  9777. }
  9778. {
  9779. // string m_FeatureName = "Auto Performance Control";
  9780. __this->___m_FeatureName_10 = _stringLiteral9787136B8850D0C6064BB9F2F78CE017722D3530;
  9781. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FeatureName_10), (void*)_stringLiteral9787136B8850D0C6064BB9F2F78CE017722D3530);
  9782. // public AutoPerformanceLevelController(IDevicePerformanceControl perfControl, IPerformanceStatus perfStat, IThermalStatus thermalStat)
  9783. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9784. // UpdateInterval = 5.0f;
  9785. AutoPerformanceLevelController_set_UpdateInterval_m79F41A99CC68CDA648E4C7B423613B1649DC04F2_inline(__this, (5.0f), NULL);
  9786. // TargetFrameTime = -1.0f;
  9787. AutoPerformanceLevelController_set_TargetFrameTime_mDAE72029F7D79C0800C110EA28987A1DE413D2EF_inline(__this, (-1.0f), NULL);
  9788. // AllowedCpuActiveTimeRatio = 0.8f;
  9789. AutoPerformanceLevelController_set_AllowedCpuActiveTimeRatio_m891683BE09359B3343E8B946945776422D4B997D_inline(__this, (0.800000012f), NULL);
  9790. // AllowedGpuActiveTimeRatio = 0.9f;
  9791. AutoPerformanceLevelController_set_AllowedGpuActiveTimeRatio_m0E6B6E15E620AC8F9182F242D9E1217AE3B8C0D0_inline(__this, (0.899999976f), NULL);
  9792. // GpuLevelBounceAvoidanceThreshold = 10.0f;
  9793. AutoPerformanceLevelController_set_GpuLevelBounceAvoidanceThreshold_mABC1DE0577A48EB82EAE532F7833C1FE6DF89BF8_inline(__this, (10.0f), NULL);
  9794. // CpuLevelBounceAvoidanceThreshold = 10.0f;
  9795. AutoPerformanceLevelController_set_CpuLevelBounceAvoidanceThreshold_mA2191ADC82A355AC0F06E9977DD8F58B8B835E91_inline(__this, (10.0f), NULL);
  9796. // MinTargetFrameRateHitTime = 10.0f;
  9797. AutoPerformanceLevelController_set_MinTargetFrameRateHitTime_mC65BBF0F702B69B62B6F2BAFDFF52DD1D6C778D2_inline(__this, (10.0f), NULL);
  9798. // MaxTemperatureLevel = 0.9f;
  9799. AutoPerformanceLevelController_set_MaxTemperatureLevel_mFCD0EF2765D894038BE2A4C40A0483D020513A65_inline(__this, (0.899999976f), NULL);
  9800. // m_PerfStats = perfStat;
  9801. RuntimeObject* L_0 = ___1_perfStat;
  9802. __this->___m_PerfStats_1 = L_0;
  9803. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PerfStats_1), (void*)L_0);
  9804. // m_PerfControl = perfControl;
  9805. RuntimeObject* L_1 = ___0_perfControl;
  9806. __this->___m_PerfControl_0 = L_1;
  9807. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PerfControl_0), (void*)L_1);
  9808. // m_ThermalStats = thermalStat;
  9809. RuntimeObject* L_2 = ___2_thermalStat;
  9810. __this->___m_ThermalStats_2 = L_2;
  9811. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ThermalStats_2), (void*)L_2);
  9812. // perfStat.PerformanceBottleneckChangeEvent += (PerformanceBottleneckChangeEventArgs ev) => OnBottleneckChange(ev);
  9813. RuntimeObject* L_3 = ___1_perfStat;
  9814. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* L_4 = (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*)il2cpp_codegen_object_new(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61_il2cpp_TypeInfo_var);
  9815. NullCheck(L_4);
  9816. PerformanceBottleneckChangeHandler__ctor_m3A5E803EF4F1B326E5792A4CE5DC88FB1876305D(L_4, __this, (intptr_t)((void*)AutoPerformanceLevelController_U3C_ctorU3Eb__43_0_m2FE9DD040C152709EED40E08DE00E57E44BD2FE1_RuntimeMethod_var), NULL);
  9817. NullCheck(L_3);
  9818. InterfaceActionInvoker1< PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* >::Invoke(2 /* System.Void UnityEngine.AdaptivePerformance.IPerformanceStatus::add_PerformanceBottleneckChangeEvent(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler) */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3, L_4);
  9819. // }
  9820. return;
  9821. }
  9822. }
  9823. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::get_Enabled()
  9824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_get_Enabled_mB48F48C244110A622D423283C29A064EC59835AD (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9825. {
  9826. {
  9827. // return m_Enabled;
  9828. bool L_0 = __this->___m_Enabled_9;
  9829. return L_0;
  9830. }
  9831. }
  9832. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::set_Enabled(System.Boolean)
  9833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_Enabled_m3C06800186D5B95B5DA6FC0813E6887AD6CF9FFD (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, bool ___0_value, const RuntimeMethod* method)
  9834. {
  9835. {
  9836. // if (m_Enabled == value)
  9837. bool L_0 = __this->___m_Enabled_9;
  9838. bool L_1 = ___0_value;
  9839. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  9840. {
  9841. goto IL_000a;
  9842. }
  9843. }
  9844. {
  9845. // return;
  9846. return;
  9847. }
  9848. IL_000a:
  9849. {
  9850. // m_Enabled = value;
  9851. bool L_2 = ___0_value;
  9852. __this->___m_Enabled_9 = L_2;
  9853. // }
  9854. return;
  9855. }
  9856. }
  9857. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::Update()
  9858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_Update_mDEB36D1DF2CA96E442B203BBA4806525C92D748F (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  9859. {
  9860. {
  9861. // if (!m_Enabled)
  9862. bool L_0 = __this->___m_Enabled_9;
  9863. if (L_0)
  9864. {
  9865. goto IL_0009;
  9866. }
  9867. }
  9868. {
  9869. // return;
  9870. return;
  9871. }
  9872. IL_0009:
  9873. {
  9874. // UpdateImpl(Time.time);
  9875. float L_1;
  9876. L_1 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
  9877. AutoPerformanceLevelController_UpdateImpl_m91D2163D046382CD0299AB99F412E0082622723B(__this, L_1, NULL);
  9878. // }
  9879. return;
  9880. }
  9881. }
  9882. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::Override(System.Int32,System.Int32)
  9883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_Override_m1DAAA9202621A23A2716EE06762F59C436267226 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, int32_t ___0_requestedCpuLevel, int32_t ___1_requestedGpuLevel, const RuntimeMethod* method)
  9884. {
  9885. static bool s_Il2CppMethodInitialized;
  9886. if (!s_Il2CppMethodInitialized)
  9887. {
  9888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  9889. s_Il2CppMethodInitialized = true;
  9890. }
  9891. {
  9892. // m_LastChangeTimeStamp = Time.time;
  9893. float L_0;
  9894. L_0 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
  9895. __this->___m_LastChangeTimeStamp_3 = L_0;
  9896. // if (requestedCpuLevel > m_PerfControl.CpuLevel)
  9897. int32_t L_1 = ___0_requestedCpuLevel;
  9898. RuntimeObject* L_2 = __this->___m_PerfControl_0;
  9899. NullCheck(L_2);
  9900. int32_t L_3;
  9901. L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_CpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_2);
  9902. if ((((int32_t)L_1) <= ((int32_t)L_3)))
  9903. {
  9904. goto IL_0025;
  9905. }
  9906. }
  9907. {
  9908. // m_LastCpuLevelRaiseTimeStamp = m_LastChangeTimeStamp;
  9909. float L_4 = __this->___m_LastChangeTimeStamp_3;
  9910. __this->___m_LastCpuLevelRaiseTimeStamp_5 = L_4;
  9911. }
  9912. IL_0025:
  9913. {
  9914. // if (requestedGpuLevel > m_PerfControl.GpuLevel)
  9915. int32_t L_5 = ___1_requestedGpuLevel;
  9916. RuntimeObject* L_6 = __this->___m_PerfControl_0;
  9917. NullCheck(L_6);
  9918. int32_t L_7;
  9919. L_7 = InterfaceFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_GpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_6);
  9920. if ((((int32_t)L_5) <= ((int32_t)L_7)))
  9921. {
  9922. goto IL_003f;
  9923. }
  9924. }
  9925. {
  9926. // m_LastCpuLevelRaiseTimeStamp = m_LastChangeTimeStamp;
  9927. float L_8 = __this->___m_LastChangeTimeStamp_3;
  9928. __this->___m_LastCpuLevelRaiseTimeStamp_5 = L_8;
  9929. }
  9930. IL_003f:
  9931. {
  9932. // m_PerfControl.CpuLevel = requestedCpuLevel;
  9933. RuntimeObject* L_9 = __this->___m_PerfControl_0;
  9934. int32_t L_10 = ___0_requestedCpuLevel;
  9935. NullCheck(L_9);
  9936. InterfaceActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_CpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_9, L_10);
  9937. // m_PerfControl.GpuLevel = requestedGpuLevel;
  9938. RuntimeObject* L_11 = __this->___m_PerfControl_0;
  9939. int32_t L_12 = ___1_requestedGpuLevel;
  9940. NullCheck(L_11);
  9941. InterfaceActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_GpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_11, L_12);
  9942. // }
  9943. return;
  9944. }
  9945. }
  9946. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::UpdateImpl(System.Single)
  9947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_UpdateImpl_m91D2163D046382CD0299AB99F412E0082622723B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  9948. {
  9949. static bool s_Il2CppMethodInitialized;
  9950. if (!s_Il2CppMethodInitialized)
  9951. {
  9952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  9953. s_Il2CppMethodInitialized = true;
  9954. }
  9955. int32_t V_0 = 0;
  9956. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_1;
  9957. memset((&V_1), 0, sizeof(V_1));
  9958. {
  9959. // if (timestamp - m_LastChangeTimeStamp < UpdateInterval)
  9960. float L_0 = ___0_timestamp;
  9961. float L_1 = __this->___m_LastChangeTimeStamp_3;
  9962. float L_2;
  9963. L_2 = AutoPerformanceLevelController_get_UpdateInterval_m5E91316BB5AFC4742120523C005F42C02DC2C467_inline(__this, NULL);
  9964. if ((!(((float)((float)il2cpp_codegen_subtract(L_0, L_1))) < ((float)L_2))))
  9965. {
  9966. goto IL_0011;
  9967. }
  9968. }
  9969. {
  9970. // return;
  9971. return;
  9972. }
  9973. IL_0011:
  9974. {
  9975. // switch (m_PerfStats.PerformanceMetrics.PerformanceBottleneck)
  9976. RuntimeObject* L_3 = __this->___m_PerfStats_1;
  9977. NullCheck(L_3);
  9978. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  9979. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  9980. V_1 = L_4;
  9981. int32_t L_5;
  9982. L_5 = PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline((&V_1), NULL);
  9983. V_0 = L_5;
  9984. int32_t L_6 = V_0;
  9985. switch (L_6)
  9986. {
  9987. case 0:
  9988. {
  9989. goto IL_0090;
  9990. }
  9991. case 1:
  9992. {
  9993. goto IL_004f;
  9994. }
  9995. case 2:
  9996. {
  9997. goto IL_003c;
  9998. }
  9999. case 3:
  10000. {
  10001. goto IL_005f;
  10002. }
  10003. }
  10004. }
  10005. {
  10006. return;
  10007. }
  10008. IL_003c:
  10009. {
  10010. // if (AllowRaiseGpuLevel())
  10011. bool L_7;
  10012. L_7 = AutoPerformanceLevelController_AllowRaiseGpuLevel_mAEEF398DEB2A679013E99DEE0E5D0E090AA2B86B(__this, NULL);
  10013. if (!L_7)
  10014. {
  10015. goto IL_00d4;
  10016. }
  10017. }
  10018. {
  10019. // RaiseGpuLevel(timestamp);
  10020. float L_8 = ___0_timestamp;
  10021. AutoPerformanceLevelController_RaiseGpuLevel_m7D201F2DC2F0092354D9E263B044DAB51CEC506E(__this, L_8, NULL);
  10022. // break;
  10023. return;
  10024. }
  10025. IL_004f:
  10026. {
  10027. // if (AllowRaiseCpuLevel())
  10028. bool L_9;
  10029. L_9 = AutoPerformanceLevelController_AllowRaiseCpuLevel_m4BC2C940A8E3852D7AE940AE7CB32FE5F1B0B154(__this, NULL);
  10030. if (!L_9)
  10031. {
  10032. goto IL_00d4;
  10033. }
  10034. }
  10035. {
  10036. // RaiseCpuLevel(timestamp);
  10037. float L_10 = ___0_timestamp;
  10038. AutoPerformanceLevelController_RaiseCpuLevel_mD7A81C4F8FB6838E44F1373518B2600DF5C43504(__this, L_10, NULL);
  10039. // break;
  10040. return;
  10041. }
  10042. IL_005f:
  10043. {
  10044. // if (timestamp - m_TargetFrameRateHitTimestamp > MinTargetFrameRateHitTime) // Make sure we have been able to hold targetFrameRate for at least 5s before making adjustments that might lower it.
  10045. float L_11 = ___0_timestamp;
  10046. float L_12 = __this->___m_TargetFrameRateHitTimestamp_6;
  10047. float L_13;
  10048. L_13 = AutoPerformanceLevelController_get_MinTargetFrameRateHitTime_m68B4290A99CE14A955726B6CAFD5272572BCCB1A_inline(__this, NULL);
  10049. if ((!(((float)((float)il2cpp_codegen_subtract(L_11, L_12))) > ((float)L_13))))
  10050. {
  10051. goto IL_00d4;
  10052. }
  10053. }
  10054. {
  10055. // if (AllowLowerCpuLevel(timestamp))
  10056. float L_14 = ___0_timestamp;
  10057. bool L_15;
  10058. L_15 = AutoPerformanceLevelController_AllowLowerCpuLevel_mC91D2FA388877CD2DE501A544986D484D5EAD81D(__this, L_14, NULL);
  10059. if (!L_15)
  10060. {
  10061. goto IL_007f;
  10062. }
  10063. }
  10064. {
  10065. // LowerCpuLevel(timestamp);
  10066. float L_16 = ___0_timestamp;
  10067. AutoPerformanceLevelController_LowerCpuLevel_m12182B82A56C0E70247F5D5A77CCF7D36FC2E2E6(__this, L_16, NULL);
  10068. }
  10069. IL_007f:
  10070. {
  10071. // if (AllowLowerGpuLevel(timestamp))
  10072. float L_17 = ___0_timestamp;
  10073. bool L_18;
  10074. L_18 = AutoPerformanceLevelController_AllowLowerGpuLevel_m032920D8B30240ECB373704AE2E944D42BCB7EBE(__this, L_17, NULL);
  10075. if (!L_18)
  10076. {
  10077. goto IL_00d4;
  10078. }
  10079. }
  10080. {
  10081. // LowerGpuLevel(timestamp);
  10082. float L_19 = ___0_timestamp;
  10083. AutoPerformanceLevelController_LowerGpuLevel_mC446D7710F8BA713126E65A52E9F991EBE23657B(__this, L_19, NULL);
  10084. // break;
  10085. return;
  10086. }
  10087. IL_0090:
  10088. {
  10089. // if (!m_TriedToResolveUnknownBottleneck && timestamp - m_BottleneckUnknownTimestamp > 10.0f)
  10090. bool L_20 = __this->___m_TriedToResolveUnknownBottleneck_8;
  10091. if (L_20)
  10092. {
  10093. goto IL_00d4;
  10094. }
  10095. }
  10096. {
  10097. float L_21 = ___0_timestamp;
  10098. float L_22 = __this->___m_BottleneckUnknownTimestamp_7;
  10099. if ((!(((float)((float)il2cpp_codegen_subtract(L_21, L_22))) > ((float)(10.0f)))))
  10100. {
  10101. goto IL_00d4;
  10102. }
  10103. }
  10104. {
  10105. // if (AllowRaiseCpuLevel())
  10106. bool L_23;
  10107. L_23 = AutoPerformanceLevelController_AllowRaiseCpuLevel_m4BC2C940A8E3852D7AE940AE7CB32FE5F1B0B154(__this, NULL);
  10108. if (!L_23)
  10109. {
  10110. goto IL_00be;
  10111. }
  10112. }
  10113. {
  10114. // RaiseCpuLevel(timestamp);
  10115. float L_24 = ___0_timestamp;
  10116. AutoPerformanceLevelController_RaiseCpuLevel_mD7A81C4F8FB6838E44F1373518B2600DF5C43504(__this, L_24, NULL);
  10117. // m_TriedToResolveUnknownBottleneck = true;
  10118. __this->___m_TriedToResolveUnknownBottleneck_8 = (bool)1;
  10119. return;
  10120. }
  10121. IL_00be:
  10122. {
  10123. // else if (AllowRaiseGpuLevel())
  10124. bool L_25;
  10125. L_25 = AutoPerformanceLevelController_AllowRaiseGpuLevel_mAEEF398DEB2A679013E99DEE0E5D0E090AA2B86B(__this, NULL);
  10126. if (!L_25)
  10127. {
  10128. goto IL_00d4;
  10129. }
  10130. }
  10131. {
  10132. // RaiseGpuLevel(timestamp);
  10133. float L_26 = ___0_timestamp;
  10134. AutoPerformanceLevelController_RaiseGpuLevel_m7D201F2DC2F0092354D9E263B044DAB51CEC506E(__this, L_26, NULL);
  10135. // m_TriedToResolveUnknownBottleneck = true;
  10136. __this->___m_TriedToResolveUnknownBottleneck_8 = (bool)1;
  10137. }
  10138. IL_00d4:
  10139. {
  10140. // }
  10141. return;
  10142. }
  10143. }
  10144. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::OnBottleneckChange(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  10145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_OnBottleneckChange_m1D59F8A2BA0CDE68CAE9A9730413428DA1B51C92 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method)
  10146. {
  10147. {
  10148. // if (ev.PerformanceBottleneck == PerformanceBottleneck.TargetFrameRate)
  10149. int32_t L_0;
  10150. L_0 = PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline((&___0_ev), NULL);
  10151. if ((!(((uint32_t)L_0) == ((uint32_t)3))))
  10152. {
  10153. goto IL_0015;
  10154. }
  10155. }
  10156. {
  10157. // m_TargetFrameRateHitTimestamp = Time.time;
  10158. float L_1;
  10159. L_1 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
  10160. __this->___m_TargetFrameRateHitTimestamp_6 = L_1;
  10161. }
  10162. IL_0015:
  10163. {
  10164. // if (ev.PerformanceBottleneck == PerformanceBottleneck.Unknown)
  10165. int32_t L_2;
  10166. L_2 = PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline((&___0_ev), NULL);
  10167. if (L_2)
  10168. {
  10169. goto IL_002a;
  10170. }
  10171. }
  10172. {
  10173. // m_BottleneckUnknownTimestamp = Time.time;
  10174. float L_3;
  10175. L_3 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
  10176. __this->___m_BottleneckUnknownTimestamp_7 = L_3;
  10177. return;
  10178. }
  10179. IL_002a:
  10180. {
  10181. // m_TriedToResolveUnknownBottleneck = false;
  10182. __this->___m_TriedToResolveUnknownBottleneck_8 = (bool)0;
  10183. // }
  10184. return;
  10185. }
  10186. }
  10187. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::RaiseGpuLevel(System.Single)
  10188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_RaiseGpuLevel_m7D201F2DC2F0092354D9E263B044DAB51CEC506E (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10189. {
  10190. static bool s_Il2CppMethodInitialized;
  10191. if (!s_Il2CppMethodInitialized)
  10192. {
  10193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10194. s_Il2CppMethodInitialized = true;
  10195. }
  10196. int32_t V_0 = 0;
  10197. {
  10198. // ++m_PerfControl.GpuLevel;
  10199. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10200. RuntimeObject* L_1 = L_0;
  10201. NullCheck(L_1);
  10202. int32_t L_2;
  10203. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_GpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1);
  10204. V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  10205. int32_t L_3 = V_0;
  10206. NullCheck(L_1);
  10207. InterfaceActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_GpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1, L_3);
  10208. // m_LastChangeTimeStamp = timestamp;
  10209. float L_4 = ___0_timestamp;
  10210. __this->___m_LastChangeTimeStamp_3 = L_4;
  10211. // m_LastGpuLevelRaiseTimeStamp = timestamp;
  10212. float L_5 = ___0_timestamp;
  10213. __this->___m_LastGpuLevelRaiseTimeStamp_4 = L_5;
  10214. // }
  10215. return;
  10216. }
  10217. }
  10218. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::RaiseCpuLevel(System.Single)
  10219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_RaiseCpuLevel_mD7A81C4F8FB6838E44F1373518B2600DF5C43504 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10220. {
  10221. static bool s_Il2CppMethodInitialized;
  10222. if (!s_Il2CppMethodInitialized)
  10223. {
  10224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10225. s_Il2CppMethodInitialized = true;
  10226. }
  10227. int32_t V_0 = 0;
  10228. {
  10229. // ++m_PerfControl.CpuLevel;
  10230. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10231. RuntimeObject* L_1 = L_0;
  10232. NullCheck(L_1);
  10233. int32_t L_2;
  10234. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_CpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1);
  10235. V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  10236. int32_t L_3 = V_0;
  10237. NullCheck(L_1);
  10238. InterfaceActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_CpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1, L_3);
  10239. // m_LastChangeTimeStamp = timestamp;
  10240. float L_4 = ___0_timestamp;
  10241. __this->___m_LastChangeTimeStamp_3 = L_4;
  10242. // m_LastCpuLevelRaiseTimeStamp = timestamp;
  10243. float L_5 = ___0_timestamp;
  10244. __this->___m_LastCpuLevelRaiseTimeStamp_5 = L_5;
  10245. // }
  10246. return;
  10247. }
  10248. }
  10249. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::LowerCpuLevel(System.Single)
  10250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_LowerCpuLevel_m12182B82A56C0E70247F5D5A77CCF7D36FC2E2E6 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10251. {
  10252. static bool s_Il2CppMethodInitialized;
  10253. if (!s_Il2CppMethodInitialized)
  10254. {
  10255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10256. s_Il2CppMethodInitialized = true;
  10257. }
  10258. int32_t V_0 = 0;
  10259. {
  10260. // --m_PerfControl.CpuLevel;
  10261. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10262. RuntimeObject* L_1 = L_0;
  10263. NullCheck(L_1);
  10264. int32_t L_2;
  10265. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_CpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1);
  10266. V_0 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
  10267. int32_t L_3 = V_0;
  10268. NullCheck(L_1);
  10269. InterfaceActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_CpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1, L_3);
  10270. // m_LastChangeTimeStamp = timestamp;
  10271. float L_4 = ___0_timestamp;
  10272. __this->___m_LastChangeTimeStamp_3 = L_4;
  10273. // }
  10274. return;
  10275. }
  10276. }
  10277. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::LowerGpuLevel(System.Single)
  10278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_LowerGpuLevel_mC446D7710F8BA713126E65A52E9F991EBE23657B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10279. {
  10280. static bool s_Il2CppMethodInitialized;
  10281. if (!s_Il2CppMethodInitialized)
  10282. {
  10283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10284. s_Il2CppMethodInitialized = true;
  10285. }
  10286. int32_t V_0 = 0;
  10287. {
  10288. // --m_PerfControl.GpuLevel;
  10289. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10290. RuntimeObject* L_1 = L_0;
  10291. NullCheck(L_1);
  10292. int32_t L_2;
  10293. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_GpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1);
  10294. V_0 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
  10295. int32_t L_3 = V_0;
  10296. NullCheck(L_1);
  10297. InterfaceActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_GpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_1, L_3);
  10298. // m_LastChangeTimeStamp = timestamp;
  10299. float L_4 = ___0_timestamp;
  10300. __this->___m_LastChangeTimeStamp_3 = L_4;
  10301. // }
  10302. return;
  10303. }
  10304. }
  10305. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowLowerCpuLevel(System.Single)
  10306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowLowerCpuLevel_mC91D2FA388877CD2DE501A544986D484D5EAD81D (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10307. {
  10308. static bool s_Il2CppMethodInitialized;
  10309. if (!s_Il2CppMethodInitialized)
  10310. {
  10311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  10313. s_Il2CppMethodInitialized = true;
  10314. }
  10315. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_0;
  10316. memset((&V_0), 0, sizeof(V_0));
  10317. {
  10318. // if (m_PerfControl.CpuLevel > 0 && timestamp - m_LastCpuLevelRaiseTimeStamp > CpuLevelBounceAvoidanceThreshold)
  10319. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10320. NullCheck(L_0);
  10321. int32_t L_1;
  10322. L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_CpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_0);
  10323. if ((((int32_t)L_1) <= ((int32_t)0)))
  10324. {
  10325. goto IL_0061;
  10326. }
  10327. }
  10328. {
  10329. float L_2 = ___0_timestamp;
  10330. float L_3 = __this->___m_LastCpuLevelRaiseTimeStamp_5;
  10331. float L_4;
  10332. L_4 = AutoPerformanceLevelController_get_CpuLevelBounceAvoidanceThreshold_m502213C34716051CF8846230662A1BB215A493E3_inline(__this, NULL);
  10333. if ((!(((float)((float)il2cpp_codegen_subtract(L_2, L_3))) > ((float)L_4))))
  10334. {
  10335. goto IL_0061;
  10336. }
  10337. }
  10338. {
  10339. // if (TargetFrameTime <= 0.0f)
  10340. float L_5;
  10341. L_5 = AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline(__this, NULL);
  10342. if ((!(((float)L_5) <= ((float)(0.0f)))))
  10343. {
  10344. goto IL_002d;
  10345. }
  10346. }
  10347. {
  10348. // return true;
  10349. return (bool)1;
  10350. }
  10351. IL_002d:
  10352. {
  10353. // var ft = m_PerfStats.FrameTiming;
  10354. RuntimeObject* L_6 = __this->___m_PerfStats_1;
  10355. NullCheck(L_6);
  10356. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_7;
  10357. L_7 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_6);
  10358. V_0 = L_7;
  10359. // if (ft.AverageCpuFrameTime <= 0.0f)
  10360. float L_8;
  10361. L_8 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline((&V_0), NULL);
  10362. if ((!(((float)L_8) <= ((float)(0.0f)))))
  10363. {
  10364. goto IL_0049;
  10365. }
  10366. }
  10367. {
  10368. // return true;
  10369. return (bool)1;
  10370. }
  10371. IL_0049:
  10372. {
  10373. // if (ft.AverageCpuFrameTime < AllowedCpuActiveTimeRatio * TargetFrameTime)
  10374. float L_9;
  10375. L_9 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline((&V_0), NULL);
  10376. float L_10;
  10377. L_10 = AutoPerformanceLevelController_get_AllowedCpuActiveTimeRatio_mD2BB6C949C1730623502072743FC9636C6F7C1DE_inline(__this, NULL);
  10378. float L_11;
  10379. L_11 = AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline(__this, NULL);
  10380. if ((!(((float)L_9) < ((float)((float)il2cpp_codegen_multiply(L_10, L_11))))))
  10381. {
  10382. goto IL_0061;
  10383. }
  10384. }
  10385. {
  10386. // return true;
  10387. return (bool)1;
  10388. }
  10389. IL_0061:
  10390. {
  10391. // return false;
  10392. return (bool)0;
  10393. }
  10394. }
  10395. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowLowerGpuLevel(System.Single)
  10396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowLowerGpuLevel_m032920D8B30240ECB373704AE2E944D42BCB7EBE (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_timestamp, const RuntimeMethod* method)
  10397. {
  10398. static bool s_Il2CppMethodInitialized;
  10399. if (!s_Il2CppMethodInitialized)
  10400. {
  10401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  10403. s_Il2CppMethodInitialized = true;
  10404. }
  10405. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_0;
  10406. memset((&V_0), 0, sizeof(V_0));
  10407. {
  10408. // if (m_PerfControl.GpuLevel > 0 && timestamp - m_LastGpuLevelRaiseTimeStamp > GpuLevelBounceAvoidanceThreshold)
  10409. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10410. NullCheck(L_0);
  10411. int32_t L_1;
  10412. L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_GpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_0);
  10413. if ((((int32_t)L_1) <= ((int32_t)0)))
  10414. {
  10415. goto IL_0061;
  10416. }
  10417. }
  10418. {
  10419. float L_2 = ___0_timestamp;
  10420. float L_3 = __this->___m_LastGpuLevelRaiseTimeStamp_4;
  10421. float L_4;
  10422. L_4 = AutoPerformanceLevelController_get_GpuLevelBounceAvoidanceThreshold_m8E23279796365E87E0664A27D26DF088A07A86FA_inline(__this, NULL);
  10423. if ((!(((float)((float)il2cpp_codegen_subtract(L_2, L_3))) > ((float)L_4))))
  10424. {
  10425. goto IL_0061;
  10426. }
  10427. }
  10428. {
  10429. // if (TargetFrameTime <= 0.0f)
  10430. float L_5;
  10431. L_5 = AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline(__this, NULL);
  10432. if ((!(((float)L_5) <= ((float)(0.0f)))))
  10433. {
  10434. goto IL_002d;
  10435. }
  10436. }
  10437. {
  10438. // return true;
  10439. return (bool)1;
  10440. }
  10441. IL_002d:
  10442. {
  10443. // var ft = m_PerfStats.FrameTiming;
  10444. RuntimeObject* L_6 = __this->___m_PerfStats_1;
  10445. NullCheck(L_6);
  10446. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_7;
  10447. L_7 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_6);
  10448. V_0 = L_7;
  10449. // if (ft.AverageGpuFrameTime <= 0.0f)
  10450. float L_8;
  10451. L_8 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline((&V_0), NULL);
  10452. if ((!(((float)L_8) <= ((float)(0.0f)))))
  10453. {
  10454. goto IL_0049;
  10455. }
  10456. }
  10457. {
  10458. // return true;
  10459. return (bool)1;
  10460. }
  10461. IL_0049:
  10462. {
  10463. // if (ft.AverageGpuFrameTime < AllowedGpuActiveTimeRatio * TargetFrameTime)
  10464. float L_9;
  10465. L_9 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline((&V_0), NULL);
  10466. float L_10;
  10467. L_10 = AutoPerformanceLevelController_get_AllowedGpuActiveTimeRatio_mCD4B5213275196084EB691E58A1FDFDFC1B3747D_inline(__this, NULL);
  10468. float L_11;
  10469. L_11 = AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline(__this, NULL);
  10470. if ((!(((float)L_9) < ((float)((float)il2cpp_codegen_multiply(L_10, L_11))))))
  10471. {
  10472. goto IL_0061;
  10473. }
  10474. }
  10475. {
  10476. // return true;
  10477. return (bool)1;
  10478. }
  10479. IL_0061:
  10480. {
  10481. // return false;
  10482. return (bool)0;
  10483. }
  10484. }
  10485. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseLevels()
  10486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseLevels_m9AF77F8BA38AEB9B27AFEB5BB1F0F2A3E4EDD074 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  10487. {
  10488. static bool s_Il2CppMethodInitialized;
  10489. if (!s_Il2CppMethodInitialized)
  10490. {
  10491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var);
  10492. s_Il2CppMethodInitialized = true;
  10493. }
  10494. float V_0 = 0.0f;
  10495. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 V_1;
  10496. memset((&V_1), 0, sizeof(V_1));
  10497. {
  10498. // float tempLevel = m_ThermalStats.ThermalMetrics.TemperatureLevel;
  10499. RuntimeObject* L_0 = __this->___m_ThermalStats_2;
  10500. NullCheck(L_0);
  10501. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_1;
  10502. L_1 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_0);
  10503. V_1 = L_1;
  10504. float L_2;
  10505. L_2 = ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline((&V_1), NULL);
  10506. V_0 = L_2;
  10507. // if (tempLevel < 0.0f)
  10508. float L_3 = V_0;
  10509. if ((!(((float)L_3) < ((float)(0.0f)))))
  10510. {
  10511. goto IL_001e;
  10512. }
  10513. }
  10514. {
  10515. // return true; // temperature level not supported, allow changing levels anyway
  10516. return (bool)1;
  10517. }
  10518. IL_001e:
  10519. {
  10520. // if (tempLevel < MaxTemperatureLevel)
  10521. float L_4 = V_0;
  10522. float L_5;
  10523. L_5 = AutoPerformanceLevelController_get_MaxTemperatureLevel_m306D07DD927CA2A18F4AA1BD12972F87F3C69D3A_inline(__this, NULL);
  10524. if ((!(((float)L_4) < ((float)L_5))))
  10525. {
  10526. goto IL_0029;
  10527. }
  10528. }
  10529. {
  10530. // return true;
  10531. return (bool)1;
  10532. }
  10533. IL_0029:
  10534. {
  10535. // return false;
  10536. return (bool)0;
  10537. }
  10538. }
  10539. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseCpuLevel()
  10540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseCpuLevel_m4BC2C940A8E3852D7AE940AE7CB32FE5F1B0B154 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  10541. {
  10542. static bool s_Il2CppMethodInitialized;
  10543. if (!s_Il2CppMethodInitialized)
  10544. {
  10545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10546. s_Il2CppMethodInitialized = true;
  10547. }
  10548. {
  10549. // if (m_PerfControl.CpuLevel >= m_PerfControl.MaxCpuPerformanceLevel)
  10550. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10551. NullCheck(L_0);
  10552. int32_t L_1;
  10553. L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_CpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_0);
  10554. RuntimeObject* L_2 = __this->___m_PerfControl_0;
  10555. NullCheck(L_2);
  10556. int32_t L_3;
  10557. L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(3 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_MaxCpuPerformanceLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_2);
  10558. if ((((int32_t)L_1) < ((int32_t)L_3)))
  10559. {
  10560. goto IL_001a;
  10561. }
  10562. }
  10563. {
  10564. // return false;
  10565. return (bool)0;
  10566. }
  10567. IL_001a:
  10568. {
  10569. // return AllowRaiseLevels();
  10570. bool L_4;
  10571. L_4 = AutoPerformanceLevelController_AllowRaiseLevels_m9AF77F8BA38AEB9B27AFEB5BB1F0F2A3E4EDD074(__this, NULL);
  10572. return L_4;
  10573. }
  10574. }
  10575. // System.Boolean UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::AllowRaiseGpuLevel()
  10576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_AllowRaiseGpuLevel_mAEEF398DEB2A679013E99DEE0E5D0E090AA2B86B (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  10577. {
  10578. static bool s_Il2CppMethodInitialized;
  10579. if (!s_Il2CppMethodInitialized)
  10580. {
  10581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  10582. s_Il2CppMethodInitialized = true;
  10583. }
  10584. {
  10585. // if (m_PerfControl.GpuLevel >= m_PerfControl.MaxGpuPerformanceLevel)
  10586. RuntimeObject* L_0 = __this->___m_PerfControl_0;
  10587. NullCheck(L_0);
  10588. int32_t L_1;
  10589. L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_GpuLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_0);
  10590. RuntimeObject* L_2 = __this->___m_PerfControl_0;
  10591. NullCheck(L_2);
  10592. int32_t L_3;
  10593. L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.AdaptivePerformance.IDevicePerformanceControl::get_MaxGpuPerformanceLevel() */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_2);
  10594. if ((((int32_t)L_1) < ((int32_t)L_3)))
  10595. {
  10596. goto IL_001a;
  10597. }
  10598. }
  10599. {
  10600. // return false;
  10601. return (bool)0;
  10602. }
  10603. IL_001a:
  10604. {
  10605. // return AllowRaiseLevels();
  10606. bool L_4;
  10607. L_4 = AutoPerformanceLevelController_AllowRaiseLevels_m9AF77F8BA38AEB9B27AFEB5BB1F0F2A3E4EDD074(__this, NULL);
  10608. return L_4;
  10609. }
  10610. }
  10611. // System.Void UnityEngine.AdaptivePerformance.AutoPerformanceLevelController::<.ctor>b__43_0(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  10612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_U3C_ctorU3Eb__43_0_m2FE9DD040C152709EED40E08DE00E57E44BD2FE1 (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_ev, const RuntimeMethod* method)
  10613. {
  10614. {
  10615. // perfStat.PerformanceBottleneckChangeEvent += (PerformanceBottleneckChangeEventArgs ev) => OnBottleneckChange(ev);
  10616. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 L_0 = ___0_ev;
  10617. AutoPerformanceLevelController_OnBottleneckChange_m1D59F8A2BA0CDE68CAE9A9730413428DA1B51C92(__this, L_0, NULL);
  10618. return;
  10619. }
  10620. }
  10621. #ifdef __clang__
  10622. #pragma clang diagnostic pop
  10623. #endif
  10624. #ifdef __clang__
  10625. #pragma clang diagnostic push
  10626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10627. #pragma clang diagnostic ignored "-Wunused-variable"
  10628. #endif
  10629. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_Reset()
  10630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_AndroidCpuUsage_Reset_m190318F6E4E567E935642FBF83F13E672B5C5549 (const RuntimeMethod* method)
  10631. {
  10632. typedef void (DEFAULT_CALL *PInvokeFunc) ();
  10633. #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10634. static PInvokeFunc il2cppPInvokeFunc;
  10635. if (il2cppPInvokeFunc == NULL)
  10636. {
  10637. int parameterSize = 0;
  10638. il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke<PInvokeFunc>(IL2CPP_NATIVE_STRING("AndroidCpuUsage"), "AndroidCpuUsage_Reset", IL2CPP_CALL_DEFAULT, CHARSET_NOT_SPECIFIED, parameterSize, false);
  10639. IL2CPP_ASSERT(il2cppPInvokeFunc != NULL);
  10640. }
  10641. #endif
  10642. // Native function invocation
  10643. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10644. reinterpret_cast<PInvokeFunc>(AndroidCpuUsage_Reset)();
  10645. #else
  10646. il2cppPInvokeFunc();
  10647. #endif
  10648. }
  10649. // System.Double UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_GetLatestCpuTimeDelta()
  10650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double RenderThreadCpuTime_AndroidCpuUsage_GetLatestCpuTimeDelta_m76D16FEFBC5C480960CE1877E48B9471573CD8B7 (const RuntimeMethod* method)
  10651. {
  10652. typedef double (DEFAULT_CALL *PInvokeFunc) ();
  10653. #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10654. static PInvokeFunc il2cppPInvokeFunc;
  10655. if (il2cppPInvokeFunc == NULL)
  10656. {
  10657. int parameterSize = 0;
  10658. il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke<PInvokeFunc>(IL2CPP_NATIVE_STRING("AndroidCpuUsage"), "AndroidCpuUsage_GetLatestCpuTimeDelta", IL2CPP_CALL_DEFAULT, CHARSET_NOT_SPECIFIED, parameterSize, false);
  10659. IL2CPP_ASSERT(il2cppPInvokeFunc != NULL);
  10660. }
  10661. #endif
  10662. // Native function invocation
  10663. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10664. double returnValue = reinterpret_cast<PInvokeFunc>(AndroidCpuUsage_GetLatestCpuTimeDelta)();
  10665. #else
  10666. double returnValue = il2cppPInvokeFunc();
  10667. #endif
  10668. return returnValue;
  10669. }
  10670. // System.IntPtr UnityEngine.AdaptivePerformance.RenderThreadCpuTime::AndroidCpuUsage_GetPluginCallback()
  10671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RenderThreadCpuTime_AndroidCpuUsage_GetPluginCallback_m5C23776BC6E9FF0145A8B2FCC12E2E2996725EE6 (const RuntimeMethod* method)
  10672. {
  10673. typedef intptr_t (DEFAULT_CALL *PInvokeFunc) ();
  10674. #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10675. static PInvokeFunc il2cppPInvokeFunc;
  10676. if (il2cppPInvokeFunc == NULL)
  10677. {
  10678. int parameterSize = 0;
  10679. il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke<PInvokeFunc>(IL2CPP_NATIVE_STRING("AndroidCpuUsage"), "AndroidCpuUsage_GetPluginCallback", IL2CPP_CALL_DEFAULT, CHARSET_NOT_SPECIFIED, parameterSize, false);
  10680. IL2CPP_ASSERT(il2cppPInvokeFunc != NULL);
  10681. }
  10682. #endif
  10683. // Native function invocation
  10684. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10685. intptr_t returnValue = reinterpret_cast<PInvokeFunc>(AndroidCpuUsage_GetPluginCallback)();
  10686. #else
  10687. intptr_t returnValue = il2cppPInvokeFunc();
  10688. #endif
  10689. return returnValue;
  10690. }
  10691. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::.ctor()
  10692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime__ctor_m817BDD107A72BC3F7020DDEC173D088478088960 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method)
  10693. {
  10694. static bool s_Il2CppMethodInitialized;
  10695. if (!s_Il2CppMethodInitialized)
  10696. {
  10697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7_il2cpp_TypeInfo_var);
  10698. s_Il2CppMethodInitialized = true;
  10699. }
  10700. {
  10701. // public RenderThreadCpuTime()
  10702. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10703. // m_Commandbuffer = new CommandBuffer();
  10704. CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)il2cpp_codegen_object_new(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7_il2cpp_TypeInfo_var);
  10705. NullCheck(L_0);
  10706. CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4(L_0, NULL);
  10707. __this->___m_Commandbuffer_0 = L_0;
  10708. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Commandbuffer_0), (void*)L_0);
  10709. // m_Commandbuffer.IssuePluginEventAndData(AndroidCpuUsage_GetPluginCallback(), 0, (IntPtr)0);
  10710. CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = __this->___m_Commandbuffer_0;
  10711. intptr_t L_2;
  10712. L_2 = RenderThreadCpuTime_AndroidCpuUsage_GetPluginCallback_m5C23776BC6E9FF0145A8B2FCC12E2E2996725EE6(NULL);
  10713. intptr_t L_3;
  10714. L_3 = IntPtr_op_Explicit_m931A344F16D4C65EFB0B492EB07C7A82AF0B9FA1(0, NULL);
  10715. NullCheck(L_1);
  10716. CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C(L_1, L_2, 0, L_3, NULL);
  10717. // }
  10718. return;
  10719. }
  10720. }
  10721. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::Reset()
  10722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_Reset_m86BACD1618BA9BBFCBB62C0841D87091FA5D8C4A (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method)
  10723. {
  10724. {
  10725. // AndroidCpuUsage_Reset();
  10726. RenderThreadCpuTime_AndroidCpuUsage_Reset_m190318F6E4E567E935642FBF83F13E672B5C5549(NULL);
  10727. // }
  10728. return;
  10729. }
  10730. }
  10731. // System.Void UnityEngine.AdaptivePerformance.RenderThreadCpuTime::Measure()
  10732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderThreadCpuTime_Measure_mA776016824D8BC345EFC64EAD9D581AA0DE38EF3 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method)
  10733. {
  10734. static bool s_Il2CppMethodInitialized;
  10735. if (!s_Il2CppMethodInitialized)
  10736. {
  10737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  10738. s_Il2CppMethodInitialized = true;
  10739. }
  10740. {
  10741. // Graphics.ExecuteCommandBuffer(m_Commandbuffer);
  10742. CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = __this->___m_Commandbuffer_0;
  10743. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  10744. Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9(L_0, NULL);
  10745. // }
  10746. return;
  10747. }
  10748. }
  10749. // System.Single UnityEngine.AdaptivePerformance.RenderThreadCpuTime::GetLatestResult()
  10750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderThreadCpuTime_GetLatestResult_m6AF8B5E243780ABF0FB07507A3EEA57ECEA2E226 (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* __this, const RuntimeMethod* method)
  10751. {
  10752. {
  10753. // return (float)AndroidCpuUsage_GetLatestCpuTimeDelta();
  10754. double L_0;
  10755. L_0 = RenderThreadCpuTime_AndroidCpuUsage_GetLatestCpuTimeDelta_m76D16FEFBC5C480960CE1877E48B9471573CD8B7(NULL);
  10756. return ((float)L_0);
  10757. }
  10758. }
  10759. #ifdef __clang__
  10760. #pragma clang diagnostic pop
  10761. #endif
  10762. #ifdef __clang__
  10763. #pragma clang diagnostic push
  10764. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10765. #pragma clang diagnostic ignored "-Wunused-variable"
  10766. #endif
  10767. // System.Double UnityEngine.AdaptivePerformance.MainThreadCpuTime::AndroidCpuUsage_CpuTimeForCurrentThread()
  10768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double MainThreadCpuTime_AndroidCpuUsage_CpuTimeForCurrentThread_mCA825FCEEEB5674602EB7B66A6C2AC907339BC17 (const RuntimeMethod* method)
  10769. {
  10770. typedef double (DEFAULT_CALL *PInvokeFunc) ();
  10771. #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10772. static PInvokeFunc il2cppPInvokeFunc;
  10773. if (il2cppPInvokeFunc == NULL)
  10774. {
  10775. int parameterSize = 0;
  10776. il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke<PInvokeFunc>(IL2CPP_NATIVE_STRING("AndroidCpuUsage"), "AndroidCpuUsage_CpuTimeForCurrentThread", IL2CPP_CALL_DEFAULT, CHARSET_NOT_SPECIFIED, parameterSize, false);
  10777. IL2CPP_ASSERT(il2cppPInvokeFunc != NULL);
  10778. }
  10779. #endif
  10780. // Native function invocation
  10781. #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_AndroidCpuUsage_INTERNAL
  10782. double returnValue = reinterpret_cast<PInvokeFunc>(AndroidCpuUsage_CpuTimeForCurrentThread)();
  10783. #else
  10784. double returnValue = il2cppPInvokeFunc();
  10785. #endif
  10786. return returnValue;
  10787. }
  10788. // System.Single UnityEngine.AdaptivePerformance.MainThreadCpuTime::GetLatestResult()
  10789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainThreadCpuTime_GetLatestResult_mF6DE9B751BE1D1F93FF2AC0A915DF00FCD8FA520 (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method)
  10790. {
  10791. {
  10792. // return m_LatestMainthreadCpuTime;
  10793. float L_0 = __this->___m_LatestMainthreadCpuTime_1;
  10794. return L_0;
  10795. }
  10796. }
  10797. // System.Void UnityEngine.AdaptivePerformance.MainThreadCpuTime::Measure()
  10798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainThreadCpuTime_Measure_m53F342BA9CFC977C5ECCE17EBBBD427EF8AA54F7 (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method)
  10799. {
  10800. double V_0 = 0.0;
  10801. double V_1 = 0.0;
  10802. {
  10803. // double cpuTime = 0.0;
  10804. V_0 = (0.0);
  10805. // cpuTime = AndroidCpuUsage_CpuTimeForCurrentThread();
  10806. double L_0;
  10807. L_0 = MainThreadCpuTime_AndroidCpuUsage_CpuTimeForCurrentThread_mCA825FCEEEB5674602EB7B66A6C2AC907339BC17(NULL);
  10808. V_0 = L_0;
  10809. // if (cpuTime > 0.0)
  10810. double L_1 = V_0;
  10811. if ((!(((double)L_1) > ((double)(0.0)))))
  10812. {
  10813. goto IL_0034;
  10814. }
  10815. }
  10816. {
  10817. // double dt = cpuTime - m_LastAbsoluteMainThreadCpuTime;
  10818. double L_2 = V_0;
  10819. double L_3 = __this->___m_LastAbsoluteMainThreadCpuTime_0;
  10820. V_1 = ((double)il2cpp_codegen_subtract(L_2, L_3));
  10821. // m_LastAbsoluteMainThreadCpuTime = cpuTime;
  10822. double L_4 = V_0;
  10823. __this->___m_LastAbsoluteMainThreadCpuTime_0 = L_4;
  10824. // m_LatestMainthreadCpuTime = (float)dt;
  10825. double L_5 = V_1;
  10826. __this->___m_LatestMainthreadCpuTime_1 = ((float)L_5);
  10827. }
  10828. IL_0034:
  10829. {
  10830. // }
  10831. return;
  10832. }
  10833. }
  10834. // System.Void UnityEngine.AdaptivePerformance.MainThreadCpuTime::.ctor()
  10835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainThreadCpuTime__ctor_m489CB20DEBB56A421588C065AA0682D1E5C16FF5 (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method)
  10836. {
  10837. {
  10838. // private float m_LatestMainthreadCpuTime = -1.0f;
  10839. __this->___m_LatestMainthreadCpuTime_1 = (-1.0f);
  10840. // public MainThreadCpuTime()
  10841. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10842. // }
  10843. return;
  10844. }
  10845. }
  10846. #ifdef __clang__
  10847. #pragma clang diagnostic pop
  10848. #endif
  10849. #ifdef __clang__
  10850. #pragma clang diagnostic push
  10851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10852. #pragma clang diagnostic ignored "-Wunused-variable"
  10853. #endif
  10854. // System.Single UnityEngine.AdaptivePerformance.CpuTimeProvider::get_CpuFrameTime()
  10855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CpuTimeProvider_get_CpuFrameTime_mEA390DC74BB5A77BDCCA9F987DEB423DEEB9F5A9 (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method)
  10856. {
  10857. {
  10858. // if (m_RenderThreadCpuTime != null)
  10859. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_0 = __this->___m_RenderThreadCpuTime_0;
  10860. if (!L_0)
  10861. {
  10862. goto IL_0024;
  10863. }
  10864. }
  10865. {
  10866. // return Mathf.Max(m_MainThreadCpuTime.GetLatestResult(), m_RenderThreadCpuTime.GetLatestResult());
  10867. MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* L_1 = __this->___m_MainThreadCpuTime_1;
  10868. NullCheck(L_1);
  10869. float L_2;
  10870. L_2 = MainThreadCpuTime_GetLatestResult_mF6DE9B751BE1D1F93FF2AC0A915DF00FCD8FA520_inline(L_1, NULL);
  10871. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_3 = __this->___m_RenderThreadCpuTime_0;
  10872. NullCheck(L_3);
  10873. float L_4;
  10874. L_4 = RenderThreadCpuTime_GetLatestResult_m6AF8B5E243780ABF0FB07507A3EEA57ECEA2E226(L_3, NULL);
  10875. float L_5;
  10876. L_5 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_4, NULL);
  10877. return L_5;
  10878. }
  10879. IL_0024:
  10880. {
  10881. // return m_MainThreadCpuTime.GetLatestResult();
  10882. MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* L_6 = __this->___m_MainThreadCpuTime_1;
  10883. NullCheck(L_6);
  10884. float L_7;
  10885. L_7 = MainThreadCpuTime_GetLatestResult_mF6DE9B751BE1D1F93FF2AC0A915DF00FCD8FA520_inline(L_6, NULL);
  10886. return L_7;
  10887. }
  10888. }
  10889. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::.ctor()
  10890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider__ctor_m94C3042515AC2F6FE8B097E5E63FADBB36F44AFF (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method)
  10891. {
  10892. static bool s_Il2CppMethodInitialized;
  10893. if (!s_Il2CppMethodInitialized)
  10894. {
  10895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85_il2cpp_TypeInfo_var);
  10896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF_il2cpp_TypeInfo_var);
  10897. s_Il2CppMethodInitialized = true;
  10898. }
  10899. {
  10900. // public CpuTimeProvider()
  10901. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10902. // m_MainThreadCpuTime = new MainThreadCpuTime();
  10903. MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* L_0 = (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85*)il2cpp_codegen_object_new(MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85_il2cpp_TypeInfo_var);
  10904. NullCheck(L_0);
  10905. MainThreadCpuTime__ctor_m489CB20DEBB56A421588C065AA0682D1E5C16FF5(L_0, NULL);
  10906. __this->___m_MainThreadCpuTime_1 = L_0;
  10907. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MainThreadCpuTime_1), (void*)L_0);
  10908. // if (SystemInfo.graphicsMultiThreaded)
  10909. bool L_1;
  10910. L_1 = SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458(NULL);
  10911. if (!L_1)
  10912. {
  10913. goto IL_0023;
  10914. }
  10915. }
  10916. {
  10917. // m_RenderThreadCpuTime = new RenderThreadCpuTime();
  10918. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_2 = (RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF*)il2cpp_codegen_object_new(RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF_il2cpp_TypeInfo_var);
  10919. NullCheck(L_2);
  10920. RenderThreadCpuTime__ctor_m817BDD107A72BC3F7020DDEC173D088478088960(L_2, NULL);
  10921. __this->___m_RenderThreadCpuTime_0 = L_2;
  10922. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderThreadCpuTime_0), (void*)L_2);
  10923. }
  10924. IL_0023:
  10925. {
  10926. // }
  10927. return;
  10928. }
  10929. }
  10930. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::Reset()
  10931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_Reset_mB101D9BE62EC4861A8896988AAE5A61A35CF4B9B (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method)
  10932. {
  10933. {
  10934. // if (m_RenderThreadCpuTime != null)
  10935. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_0 = __this->___m_RenderThreadCpuTime_0;
  10936. if (!L_0)
  10937. {
  10938. goto IL_0013;
  10939. }
  10940. }
  10941. {
  10942. // m_RenderThreadCpuTime.Reset();
  10943. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_1 = __this->___m_RenderThreadCpuTime_0;
  10944. NullCheck(L_1);
  10945. RenderThreadCpuTime_Reset_m86BACD1618BA9BBFCBB62C0841D87091FA5D8C4A(L_1, NULL);
  10946. }
  10947. IL_0013:
  10948. {
  10949. // }
  10950. return;
  10951. }
  10952. }
  10953. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::LateUpdate()
  10954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_LateUpdate_mD5A7C32AD9B5A4A3F36C5FF356F53B23548D6189 (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method)
  10955. {
  10956. {
  10957. // if (m_RenderThreadCpuTime != null)
  10958. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_0 = __this->___m_RenderThreadCpuTime_0;
  10959. if (!L_0)
  10960. {
  10961. goto IL_0013;
  10962. }
  10963. }
  10964. {
  10965. // m_RenderThreadCpuTime.Measure();
  10966. RenderThreadCpuTime_t1D91F3EFEACEB610884B2C2D225A8365AAFEC3FF* L_1 = __this->___m_RenderThreadCpuTime_0;
  10967. NullCheck(L_1);
  10968. RenderThreadCpuTime_Measure_mA776016824D8BC345EFC64EAD9D581AA0DE38EF3(L_1, NULL);
  10969. }
  10970. IL_0013:
  10971. {
  10972. // }
  10973. return;
  10974. }
  10975. }
  10976. // System.Void UnityEngine.AdaptivePerformance.CpuTimeProvider::EndOfFrame()
  10977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CpuTimeProvider_EndOfFrame_m20594C08F1A594B07580382A7537E3B65A9D273C (CpuTimeProvider_t2CC68218CE9E4ACA8DE94EB07A7713A612988FFB* __this, const RuntimeMethod* method)
  10978. {
  10979. {
  10980. // m_MainThreadCpuTime.Measure();
  10981. MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* L_0 = __this->___m_MainThreadCpuTime_1;
  10982. NullCheck(L_0);
  10983. MainThreadCpuTime_Measure_m53F342BA9CFC977C5ECCE17EBBBD427EF8AA54F7(L_0, NULL);
  10984. // }
  10985. return;
  10986. }
  10987. }
  10988. #ifdef __clang__
  10989. #pragma clang diagnostic pop
  10990. #endif
  10991. #ifdef __clang__
  10992. #pragma clang diagnostic push
  10993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10994. #pragma clang diagnostic ignored "-Wunused-variable"
  10995. #endif
  10996. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::.ctor(UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl)
  10997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl__ctor_mA2CFE5A4EC12050C7D4BA19D63F314A079155283 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, RuntimeObject* ___0_performanceLevelControl, const RuntimeMethod* method)
  10998. {
  10999. {
  11000. // public DevicePerformanceControlImpl(Provider.IDevicePerformanceLevelControl performanceLevelControl)
  11001. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  11002. // m_PerformanceLevelControl = performanceLevelControl;
  11003. RuntimeObject* L_0 = ___0_performanceLevelControl;
  11004. __this->___m_PerformanceLevelControl_0 = L_0;
  11005. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PerformanceLevelControl_0), (void*)L_0);
  11006. // PerformanceControlMode = PerformanceControlMode.Automatic;
  11007. DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline(__this, 0, NULL);
  11008. // CurrentCpuLevel = Constants.UnknownPerformanceLevel;
  11009. DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline(__this, (-1), NULL);
  11010. // CurrentGpuLevel = Constants.UnknownPerformanceLevel;
  11011. DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline(__this, (-1), NULL);
  11012. // CpuLevel = Constants.UnknownPerformanceLevel;
  11013. DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE_inline(__this, (-1), NULL);
  11014. // GpuLevel = Constants.UnknownPerformanceLevel;
  11015. DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D_inline(__this, (-1), NULL);
  11016. // }
  11017. return;
  11018. }
  11019. }
  11020. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::Update(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs&)
  11021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_Update_mEE1C9D692916EEDB39D7C84848B5DA3C6C016F52 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* ___0_changeArgs, const RuntimeMethod* method)
  11022. {
  11023. static bool s_Il2CppMethodInitialized;
  11024. if (!s_Il2CppMethodInitialized)
  11025. {
  11026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var);
  11028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  11029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4446ACE00868A657F870391E2FCDFDD91265A28F);
  11031. s_Il2CppMethodInitialized = true;
  11032. }
  11033. int32_t V_0 = 0;
  11034. int32_t V_1 = 0;
  11035. int32_t G_B4_0 = 0;
  11036. int32_t G_B6_0 = 0;
  11037. int32_t G_B5_0 = 0;
  11038. {
  11039. // changeArgs = new PerformanceLevelChangeEventArgs();
  11040. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_0 = ___0_changeArgs;
  11041. il2cpp_codegen_initobj(L_0, sizeof(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838));
  11042. // changeArgs.PerformanceControlMode = PerformanceControlMode;
  11043. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_1 = ___0_changeArgs;
  11044. int32_t L_2;
  11045. L_2 = DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline(__this, NULL);
  11046. PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F_inline(L_1, L_2, NULL);
  11047. // if (PerformanceControlMode == PerformanceControlMode.System)
  11048. int32_t L_3;
  11049. L_3 = DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline(__this, NULL);
  11050. if ((!(((uint32_t)L_3) == ((uint32_t)2))))
  11051. {
  11052. goto IL_006c;
  11053. }
  11054. }
  11055. {
  11056. // bool changed = CurrentCpuLevel != Constants.UnknownPerformanceLevel || CurrentGpuLevel != Constants.UnknownPerformanceLevel;
  11057. int32_t L_4;
  11058. L_4 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(__this, NULL);
  11059. if ((!(((uint32_t)L_4) == ((uint32_t)(-1)))))
  11060. {
  11061. goto IL_0033;
  11062. }
  11063. }
  11064. {
  11065. int32_t L_5;
  11066. L_5 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(__this, NULL);
  11067. G_B4_0 = ((((int32_t)((((int32_t)L_5) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11068. goto IL_0034;
  11069. }
  11070. IL_0033:
  11071. {
  11072. G_B4_0 = 1;
  11073. }
  11074. IL_0034:
  11075. {
  11076. // CurrentCpuLevel = Constants.UnknownPerformanceLevel;
  11077. DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline(__this, (-1), NULL);
  11078. // CurrentGpuLevel = Constants.UnknownPerformanceLevel;
  11079. DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline(__this, (-1), NULL);
  11080. // if (changed)
  11081. int32_t L_6 = G_B4_0;
  11082. G_B5_0 = L_6;
  11083. if (!L_6)
  11084. {
  11085. G_B6_0 = L_6;
  11086. goto IL_006b;
  11087. }
  11088. }
  11089. {
  11090. // changeArgs.CpuLevel = CurrentCpuLevel;
  11091. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_7 = ___0_changeArgs;
  11092. int32_t L_8;
  11093. L_8 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(__this, NULL);
  11094. PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_inline(L_7, L_8, NULL);
  11095. // changeArgs.GpuLevel = CurrentGpuLevel;
  11096. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_9 = ___0_changeArgs;
  11097. int32_t L_10;
  11098. L_10 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(__this, NULL);
  11099. PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_inline(L_9, L_10, NULL);
  11100. // changeArgs.CpuLevelDelta = 0;
  11101. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_11 = ___0_changeArgs;
  11102. PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline(L_11, 0, NULL);
  11103. // changeArgs.GpuLevelDelta = 0;
  11104. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_12 = ___0_changeArgs;
  11105. PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline(L_12, 0, NULL);
  11106. G_B6_0 = G_B5_0;
  11107. }
  11108. IL_006b:
  11109. {
  11110. // return changed;
  11111. return (bool)G_B6_0;
  11112. }
  11113. IL_006c:
  11114. {
  11115. // if (CpuLevel != Constants.UnknownPerformanceLevel || GpuLevel != Constants.UnknownPerformanceLevel)
  11116. int32_t L_13;
  11117. L_13 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11118. if ((!(((uint32_t)L_13) == ((uint32_t)(-1)))))
  11119. {
  11120. goto IL_0081;
  11121. }
  11122. }
  11123. {
  11124. int32_t L_14;
  11125. L_14 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11126. if ((((int32_t)L_14) == ((int32_t)(-1))))
  11127. {
  11128. goto IL_019d;
  11129. }
  11130. }
  11131. IL_0081:
  11132. {
  11133. // if (CpuLevel != CurrentCpuLevel || GpuLevel != CurrentGpuLevel)
  11134. int32_t L_15;
  11135. L_15 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11136. int32_t L_16;
  11137. L_16 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(__this, NULL);
  11138. if ((!(((uint32_t)L_15) == ((uint32_t)L_16))))
  11139. {
  11140. goto IL_00a0;
  11141. }
  11142. }
  11143. {
  11144. int32_t L_17;
  11145. L_17 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11146. int32_t L_18;
  11147. L_18 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(__this, NULL);
  11148. if ((((int32_t)L_17) == ((int32_t)L_18)))
  11149. {
  11150. goto IL_019d;
  11151. }
  11152. }
  11153. IL_00a0:
  11154. {
  11155. // var tempCpuLevel = CpuLevel;
  11156. int32_t L_19;
  11157. L_19 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11158. V_0 = L_19;
  11159. // var tempGpuLevel = GpuLevel;
  11160. int32_t L_20;
  11161. L_20 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11162. V_1 = L_20;
  11163. // if (m_PerformanceLevelControl.SetPerformanceLevel(ref tempCpuLevel, ref tempGpuLevel))
  11164. RuntimeObject* L_21 = __this->___m_PerformanceLevelControl_0;
  11165. NullCheck(L_21);
  11166. bool L_22;
  11167. L_22 = InterfaceFuncInvoker2< bool, int32_t*, int32_t* >::Invoke(2 /* System.Boolean UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl::SetPerformanceLevel(System.Int32&,System.Int32&) */, IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var, L_21, (&V_0), (&V_1));
  11168. if (!L_22)
  11169. {
  11170. goto IL_0157;
  11171. }
  11172. }
  11173. {
  11174. // changeArgs.CpuLevelDelta = ComputeDelta(CurrentCpuLevel, tempCpuLevel);
  11175. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_23 = ___0_changeArgs;
  11176. int32_t L_24;
  11177. L_24 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(__this, NULL);
  11178. int32_t L_25 = V_0;
  11179. int32_t L_26;
  11180. L_26 = DevicePerformanceControlImpl_ComputeDelta_m7FD868C03247D7BC313224A5004655489B13F19F(__this, L_24, L_25, NULL);
  11181. PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline(L_23, L_26, NULL);
  11182. // changeArgs.GpuLevelDelta = ComputeDelta(CurrentGpuLevel, tempGpuLevel);
  11183. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_27 = ___0_changeArgs;
  11184. int32_t L_28;
  11185. L_28 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(__this, NULL);
  11186. int32_t L_29 = V_1;
  11187. int32_t L_30;
  11188. L_30 = DevicePerformanceControlImpl_ComputeDelta_m7FD868C03247D7BC313224A5004655489B13F19F(__this, L_28, L_29, NULL);
  11189. PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline(L_27, L_30, NULL);
  11190. // if (tempCpuLevel != CpuLevel || tempGpuLevel != GpuLevel)
  11191. int32_t L_31 = V_0;
  11192. int32_t L_32;
  11193. L_32 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11194. if ((!(((uint32_t)L_31) == ((uint32_t)L_32))))
  11195. {
  11196. goto IL_00fa;
  11197. }
  11198. }
  11199. {
  11200. int32_t L_33 = V_1;
  11201. int32_t L_34;
  11202. L_34 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11203. if ((((int32_t)L_33) == ((int32_t)L_34)))
  11204. {
  11205. goto IL_013d;
  11206. }
  11207. }
  11208. IL_00fa:
  11209. {
  11210. // Debug.Log($"Requested CPU level {CpuLevel} and GPU level {GpuLevel} was overriden by System with CPU level {tempCpuLevel} and GPU level {tempGpuLevel}");
  11211. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_35 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  11212. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_36 = L_35;
  11213. int32_t L_37;
  11214. L_37 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11215. int32_t L_38 = L_37;
  11216. RuntimeObject* L_39 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_38);
  11217. NullCheck(L_36);
  11218. ArrayElementTypeCheck (L_36, L_39);
  11219. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_39);
  11220. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_40 = L_36;
  11221. int32_t L_41;
  11222. L_41 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11223. int32_t L_42 = L_41;
  11224. RuntimeObject* L_43 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_42);
  11225. NullCheck(L_40);
  11226. ArrayElementTypeCheck (L_40, L_43);
  11227. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_43);
  11228. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_44 = L_40;
  11229. int32_t L_45 = V_0;
  11230. int32_t L_46 = L_45;
  11231. RuntimeObject* L_47 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_46);
  11232. NullCheck(L_44);
  11233. ArrayElementTypeCheck (L_44, L_47);
  11234. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_47);
  11235. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_44;
  11236. int32_t L_49 = V_1;
  11237. int32_t L_50 = L_49;
  11238. RuntimeObject* L_51 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_50);
  11239. NullCheck(L_48);
  11240. ArrayElementTypeCheck (L_48, L_51);
  11241. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_51);
  11242. String_t* L_52;
  11243. L_52 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral4446ACE00868A657F870391E2FCDFDD91265A28F, L_48, NULL);
  11244. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11245. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_52, NULL);
  11246. }
  11247. IL_013d:
  11248. {
  11249. // CurrentCpuLevel = CpuLevel;
  11250. int32_t L_53;
  11251. L_53 = DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline(__this, NULL);
  11252. DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline(__this, L_53, NULL);
  11253. // CurrentGpuLevel = GpuLevel;
  11254. int32_t L_54;
  11255. L_54 = DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline(__this, NULL);
  11256. DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline(__this, L_54, NULL);
  11257. goto IL_0183;
  11258. }
  11259. IL_0157:
  11260. {
  11261. // changeArgs.CpuLevelDelta = 0;
  11262. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_55 = ___0_changeArgs;
  11263. PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline(L_55, 0, NULL);
  11264. // changeArgs.GpuLevelDelta = 0;
  11265. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_56 = ___0_changeArgs;
  11266. PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline(L_56, 0, NULL);
  11267. // CurrentCpuLevel = Constants.UnknownPerformanceLevel;
  11268. DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline(__this, (-1), NULL);
  11269. // CurrentGpuLevel = Constants.UnknownPerformanceLevel;
  11270. DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline(__this, (-1), NULL);
  11271. // CpuLevel = Constants.UnknownPerformanceLevel;
  11272. DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE_inline(__this, (-1), NULL);
  11273. // GpuLevel = Constants.UnknownPerformanceLevel;
  11274. DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D_inline(__this, (-1), NULL);
  11275. // return false;
  11276. return (bool)0;
  11277. }
  11278. IL_0183:
  11279. {
  11280. // changeArgs.CpuLevel = CurrentCpuLevel;
  11281. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_57 = ___0_changeArgs;
  11282. int32_t L_58;
  11283. L_58 = DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline(__this, NULL);
  11284. PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_inline(L_57, L_58, NULL);
  11285. // changeArgs.GpuLevel = CurrentGpuLevel;
  11286. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* L_59 = ___0_changeArgs;
  11287. int32_t L_60;
  11288. L_60 = DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline(__this, NULL);
  11289. PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_inline(L_59, L_60, NULL);
  11290. // return true;
  11291. return (bool)1;
  11292. }
  11293. IL_019d:
  11294. {
  11295. // return false;
  11296. return (bool)0;
  11297. }
  11298. }
  11299. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::ComputeDelta(System.Int32,System.Int32)
  11300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_ComputeDelta_m7FD868C03247D7BC313224A5004655489B13F19F (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_oldLevel, int32_t ___1_newLevel, const RuntimeMethod* method)
  11301. {
  11302. {
  11303. // if (oldLevel < 0 || newLevel < 0)
  11304. int32_t L_0 = ___0_oldLevel;
  11305. if ((((int32_t)L_0) < ((int32_t)0)))
  11306. {
  11307. goto IL_0008;
  11308. }
  11309. }
  11310. {
  11311. int32_t L_1 = ___1_newLevel;
  11312. if ((((int32_t)L_1) >= ((int32_t)0)))
  11313. {
  11314. goto IL_000a;
  11315. }
  11316. }
  11317. IL_0008:
  11318. {
  11319. // return 0;
  11320. return 0;
  11321. }
  11322. IL_000a:
  11323. {
  11324. // return newLevel - oldLevel;
  11325. int32_t L_2 = ___1_newLevel;
  11326. int32_t L_3 = ___0_oldLevel;
  11327. return ((int32_t)il2cpp_codegen_subtract(L_2, L_3));
  11328. }
  11329. }
  11330. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_AutomaticPerformanceControl()
  11331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_AutomaticPerformanceControl_mC0DC6BAF60230E2B4D38F634D1A5799715DE7C1A (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11332. {
  11333. {
  11334. // public bool AutomaticPerformanceControl { get { return false; } set {} }
  11335. return (bool)0;
  11336. }
  11337. }
  11338. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_AutomaticPerformanceControl(System.Boolean)
  11339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_AutomaticPerformanceControl_mCD14FDACA9B563BBA2BA3AB2F0A543B66570F978 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method)
  11340. {
  11341. {
  11342. // public bool AutomaticPerformanceControl { get { return false; } set {} }
  11343. return;
  11344. }
  11345. }
  11346. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_PerformanceControlMode()
  11347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11348. {
  11349. {
  11350. // public PerformanceControlMode PerformanceControlMode { get; set; }
  11351. int32_t L_0 = __this->___U3CPerformanceControlModeU3Ek__BackingField_1;
  11352. return L_0;
  11353. }
  11354. }
  11355. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_PerformanceControlMode(UnityEngine.AdaptivePerformance.PerformanceControlMode)
  11356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  11357. {
  11358. {
  11359. // public PerformanceControlMode PerformanceControlMode { get; set; }
  11360. int32_t L_0 = ___0_value;
  11361. __this->___U3CPerformanceControlModeU3Ek__BackingField_1 = L_0;
  11362. return;
  11363. }
  11364. }
  11365. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_MaxCpuPerformanceLevel()
  11366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_MaxCpuPerformanceLevel_m156D40C5839C9033189A4DB1A56813336404F544 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11367. {
  11368. static bool s_Il2CppMethodInitialized;
  11369. if (!s_Il2CppMethodInitialized)
  11370. {
  11371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var);
  11372. s_Il2CppMethodInitialized = true;
  11373. }
  11374. {
  11375. // public int MaxCpuPerformanceLevel { get { return m_PerformanceLevelControl != null ? m_PerformanceLevelControl.MaxCpuPerformanceLevel : Constants.UnknownPerformanceLevel; } }
  11376. RuntimeObject* L_0 = __this->___m_PerformanceLevelControl_0;
  11377. if (L_0)
  11378. {
  11379. goto IL_000a;
  11380. }
  11381. }
  11382. {
  11383. return (-1);
  11384. }
  11385. IL_000a:
  11386. {
  11387. RuntimeObject* L_1 = __this->___m_PerformanceLevelControl_0;
  11388. NullCheck(L_1);
  11389. int32_t L_2;
  11390. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl::get_MaxCpuPerformanceLevel() */, IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var, L_1);
  11391. return L_2;
  11392. }
  11393. }
  11394. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_MaxGpuPerformanceLevel()
  11395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_MaxGpuPerformanceLevel_m322CCE77E0DAAA251D9D4774E5A7F54A54711526 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11396. {
  11397. static bool s_Il2CppMethodInitialized;
  11398. if (!s_Il2CppMethodInitialized)
  11399. {
  11400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var);
  11401. s_Il2CppMethodInitialized = true;
  11402. }
  11403. {
  11404. // public int MaxGpuPerformanceLevel { get { return m_PerformanceLevelControl != null ? m_PerformanceLevelControl.MaxGpuPerformanceLevel : Constants.UnknownPerformanceLevel; } }
  11405. RuntimeObject* L_0 = __this->___m_PerformanceLevelControl_0;
  11406. if (L_0)
  11407. {
  11408. goto IL_000a;
  11409. }
  11410. }
  11411. {
  11412. return (-1);
  11413. }
  11414. IL_000a:
  11415. {
  11416. RuntimeObject* L_1 = __this->___m_PerformanceLevelControl_0;
  11417. NullCheck(L_1);
  11418. int32_t L_2;
  11419. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(1 /* System.Int32 UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl::get_MaxGpuPerformanceLevel() */, IDevicePerformanceLevelControl_t894EA40FAE48D533C71232E4AE425D2DA8C142D5_il2cpp_TypeInfo_var, L_1);
  11420. return L_2;
  11421. }
  11422. }
  11423. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CpuLevel()
  11424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11425. {
  11426. {
  11427. // public int CpuLevel { get; set; }
  11428. int32_t L_0 = __this->___U3CCpuLevelU3Ek__BackingField_2;
  11429. return L_0;
  11430. }
  11431. }
  11432. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CpuLevel(System.Int32)
  11433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  11434. {
  11435. {
  11436. // public int CpuLevel { get; set; }
  11437. int32_t L_0 = ___0_value;
  11438. __this->___U3CCpuLevelU3Ek__BackingField_2 = L_0;
  11439. return;
  11440. }
  11441. }
  11442. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_GpuLevel()
  11443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11444. {
  11445. {
  11446. // public int GpuLevel { get; set; }
  11447. int32_t L_0 = __this->___U3CGpuLevelU3Ek__BackingField_3;
  11448. return L_0;
  11449. }
  11450. }
  11451. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_GpuLevel(System.Int32)
  11452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  11453. {
  11454. {
  11455. // public int GpuLevel { get; set; }
  11456. int32_t L_0 = ___0_value;
  11457. __this->___U3CGpuLevelU3Ek__BackingField_3 = L_0;
  11458. return;
  11459. }
  11460. }
  11461. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CurrentCpuLevel()
  11462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11463. {
  11464. {
  11465. // public int CurrentCpuLevel { get; set; }
  11466. int32_t L_0 = __this->___U3CCurrentCpuLevelU3Ek__BackingField_4;
  11467. return L_0;
  11468. }
  11469. }
  11470. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CurrentCpuLevel(System.Int32)
  11471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  11472. {
  11473. {
  11474. // public int CurrentCpuLevel { get; set; }
  11475. int32_t L_0 = ___0_value;
  11476. __this->___U3CCurrentCpuLevelU3Ek__BackingField_4 = L_0;
  11477. return;
  11478. }
  11479. }
  11480. // System.Int32 UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CurrentGpuLevel()
  11481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11482. {
  11483. {
  11484. // public int CurrentGpuLevel { get; set; }
  11485. int32_t L_0 = __this->___U3CCurrentGpuLevelU3Ek__BackingField_5;
  11486. return L_0;
  11487. }
  11488. }
  11489. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CurrentGpuLevel(System.Int32)
  11490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  11491. {
  11492. {
  11493. // public int CurrentGpuLevel { get; set; }
  11494. int32_t L_0 = ___0_value;
  11495. __this->___U3CCurrentGpuLevelU3Ek__BackingField_5 = L_0;
  11496. return;
  11497. }
  11498. }
  11499. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_CpuPerformanceBoost()
  11500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11501. {
  11502. {
  11503. // public bool CpuPerformanceBoost { get; set; }
  11504. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_6;
  11505. return L_0;
  11506. }
  11507. }
  11508. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_CpuPerformanceBoost(System.Boolean)
  11509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuPerformanceBoost_m1FAB8561F6E092387B30BEF465009DA33701ED1A (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method)
  11510. {
  11511. {
  11512. // public bool CpuPerformanceBoost { get; set; }
  11513. bool L_0 = ___0_value;
  11514. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_6 = L_0;
  11515. return;
  11516. }
  11517. }
  11518. // System.Boolean UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::get_GpuPerformanceBoost()
  11519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  11520. {
  11521. {
  11522. // public bool GpuPerformanceBoost { get; set; }
  11523. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_7;
  11524. return L_0;
  11525. }
  11526. }
  11527. // System.Void UnityEngine.AdaptivePerformance.DevicePerformanceControlImpl::set_GpuPerformanceBoost(System.Boolean)
  11528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuPerformanceBoost_m7070A76B0FB1C5CC010BD84A232EA87F0EDCDFD2 (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method)
  11529. {
  11530. {
  11531. // public bool GpuPerformanceBoost { get; set; }
  11532. bool L_0 = ___0_value;
  11533. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_7 = L_0;
  11534. return;
  11535. }
  11536. }
  11537. #ifdef __clang__
  11538. #pragma clang diagnostic pop
  11539. #endif
  11540. #ifdef __clang__
  11541. #pragma clang diagnostic push
  11542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11543. #pragma clang diagnostic ignored "-Wunused-variable"
  11544. #endif
  11545. // System.Void UnityEngine.AdaptivePerformance.GpuTimeProvider::.ctor()
  11546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GpuTimeProvider__ctor_mC70CC7AF14A9C21F109648C79FFCC0F1D7C3500E (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method)
  11547. {
  11548. static bool s_Il2CppMethodInitialized;
  11549. if (!s_Il2CppMethodInitialized)
  11550. {
  11551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E_il2cpp_TypeInfo_var);
  11552. s_Il2CppMethodInitialized = true;
  11553. }
  11554. {
  11555. // private UnityEngine.FrameTiming[] m_FrameTiming = new UnityEngine.FrameTiming[1];
  11556. FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* L_0 = (FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*)(FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*)SZArrayNew(FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E_il2cpp_TypeInfo_var, (uint32_t)1);
  11557. __this->___m_FrameTiming_0 = L_0;
  11558. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FrameTiming_0), (void*)L_0);
  11559. // public GpuTimeProvider()
  11560. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  11561. // }
  11562. return;
  11563. }
  11564. }
  11565. // System.Single UnityEngine.AdaptivePerformance.GpuTimeProvider::get_GpuFrameTime()
  11566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GpuTimeProvider_get_GpuFrameTime_m0B839D41675CF1FA902CFA9AB8AE017957ECAF63 (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method)
  11567. {
  11568. double V_0 = 0.0;
  11569. {
  11570. // if (UnityEngine.FrameTimingManager.GetLatestTimings(1, m_FrameTiming) >= 1)
  11571. FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* L_0 = __this->___m_FrameTiming_0;
  11572. uint32_t L_1;
  11573. L_1 = FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7(1, L_0, NULL);
  11574. if ((!(((uint32_t)L_1) >= ((uint32_t)1))))
  11575. {
  11576. goto IL_003a;
  11577. }
  11578. }
  11579. {
  11580. // double gpuFrameTime = m_FrameTiming[0].gpuFrameTime;
  11581. FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* L_2 = __this->___m_FrameTiming_0;
  11582. NullCheck(L_2);
  11583. double L_3 = ((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___gpuFrameTime_3;
  11584. V_0 = L_3;
  11585. // if (gpuFrameTime > 0.0)
  11586. double L_4 = V_0;
  11587. if ((!(((double)L_4) > ((double)(0.0)))))
  11588. {
  11589. goto IL_003a;
  11590. }
  11591. }
  11592. {
  11593. // return (float)(gpuFrameTime * 0.001);
  11594. double L_5 = V_0;
  11595. return ((float)((double)il2cpp_codegen_multiply(L_5, (0.001))));
  11596. }
  11597. IL_003a:
  11598. {
  11599. // return -1.0f;
  11600. return (-1.0f);
  11601. }
  11602. }
  11603. // System.Void UnityEngine.AdaptivePerformance.GpuTimeProvider::Measure()
  11604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GpuTimeProvider_Measure_mB50432B32BFE4EAF020C0F76D318137A0166F289 (GpuTimeProvider_t1EFDC869B506D3D1A5D7743A595B7705B173E9DD* __this, const RuntimeMethod* method)
  11605. {
  11606. {
  11607. // UnityEngine.FrameTimingManager.CaptureFrameTimings();
  11608. FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B(NULL);
  11609. // }
  11610. return;
  11611. }
  11612. }
  11613. #ifdef __clang__
  11614. #pragma clang diagnostic pop
  11615. #endif
  11616. #ifdef __clang__
  11617. #pragma clang diagnostic push
  11618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11619. #pragma clang diagnostic ignored "-Wunused-variable"
  11620. #endif
  11621. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::.ctor(System.Int32)
  11622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage__ctor_m13172A205A6A882B6734381914F14C31AD8002F9 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, int32_t ___0_sampleWindowSize, const RuntimeMethod* method)
  11623. {
  11624. static bool s_Il2CppMethodInitialized;
  11625. if (!s_Il2CppMethodInitialized)
  11626. {
  11627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
  11628. s_Il2CppMethodInitialized = true;
  11629. }
  11630. {
  11631. // private int m_LastIndex = -1;
  11632. __this->___m_LastIndex_2 = (-1);
  11633. // public RunningAverage(int sampleWindowSize = 100)
  11634. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  11635. // m_Values = new float[sampleWindowSize];
  11636. int32_t L_0 = ___0_sampleWindowSize;
  11637. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_0);
  11638. __this->___m_Values_0 = L_1;
  11639. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Values_0), (void*)L_1);
  11640. // }
  11641. return;
  11642. }
  11643. }
  11644. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::GetNumValues()
  11645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method)
  11646. {
  11647. {
  11648. // return m_NumValues;
  11649. int32_t L_0 = __this->___m_NumValues_1;
  11650. return L_0;
  11651. }
  11652. }
  11653. // System.Int32 UnityEngine.AdaptivePerformance.RunningAverage::GetSampleWindowSize()
  11654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RunningAverage_GetSampleWindowSize_mEFA6A020C0CD2385DAE5B3768F7F0C9812DE69D5 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method)
  11655. {
  11656. {
  11657. // return m_Values.Length;
  11658. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Values_0;
  11659. NullCheck(L_0);
  11660. return ((int32_t)(((RuntimeArray*)L_0)->max_length));
  11661. }
  11662. }
  11663. // System.Single UnityEngine.AdaptivePerformance.RunningAverage::GetAverageOr(System.Single)
  11664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RunningAverage_GetAverageOr_m198EF3F7CC0AA587B13A7DCD06162F4B0A0C59B7 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_defaultValue, const RuntimeMethod* method)
  11665. {
  11666. {
  11667. // return (m_NumValues > 0) ? m_AverageValue : defaultValue;
  11668. int32_t L_0 = __this->___m_NumValues_1;
  11669. if ((((int32_t)L_0) > ((int32_t)0)))
  11670. {
  11671. goto IL_000b;
  11672. }
  11673. }
  11674. {
  11675. float L_1 = ___0_defaultValue;
  11676. return L_1;
  11677. }
  11678. IL_000b:
  11679. {
  11680. float L_2 = __this->___m_AverageValue_3;
  11681. return L_2;
  11682. }
  11683. }
  11684. // System.Single UnityEngine.AdaptivePerformance.RunningAverage::GetMostRecentValueOr(System.Single)
  11685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RunningAverage_GetMostRecentValueOr_m96BBB840797D9AD9D978086F87AB64A79F3C8AB0 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_defaultValue, const RuntimeMethod* method)
  11686. {
  11687. {
  11688. // return (m_NumValues > 0) ? m_Values[m_LastIndex] : defaultValue;
  11689. int32_t L_0 = __this->___m_NumValues_1;
  11690. if ((((int32_t)L_0) > ((int32_t)0)))
  11691. {
  11692. goto IL_000b;
  11693. }
  11694. }
  11695. {
  11696. float L_1 = ___0_defaultValue;
  11697. return L_1;
  11698. }
  11699. IL_000b:
  11700. {
  11701. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = __this->___m_Values_0;
  11702. int32_t L_3 = __this->___m_LastIndex_2;
  11703. NullCheck(L_2);
  11704. int32_t L_4 = L_3;
  11705. float L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  11706. return L_5;
  11707. }
  11708. }
  11709. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::AddValue(System.Single)
  11710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage_AddValue_mEECEDEB7101DEC74E653771B98F55D4859363FE4 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, float ___0_NewValue, const RuntimeMethod* method)
  11711. {
  11712. int32_t V_0 = 0;
  11713. float V_1 = 0.0f;
  11714. float V_2 = 0.0f;
  11715. {
  11716. // int oldestIndex = (m_LastIndex + 1) % m_Values.Length;
  11717. int32_t L_0 = __this->___m_LastIndex_2;
  11718. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = __this->___m_Values_0;
  11719. NullCheck(L_1);
  11720. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_0, 1))%((int32_t)(((RuntimeArray*)L_1)->max_length))));
  11721. // float oldestValue = m_Values[oldestIndex];
  11722. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = __this->___m_Values_0;
  11723. int32_t L_3 = V_0;
  11724. NullCheck(L_2);
  11725. int32_t L_4 = L_3;
  11726. float L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  11727. V_1 = L_5;
  11728. // m_LastIndex = oldestIndex;
  11729. int32_t L_6 = V_0;
  11730. __this->___m_LastIndex_2 = L_6;
  11731. // m_Values[m_LastIndex] = NewValue;
  11732. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_7 = __this->___m_Values_0;
  11733. int32_t L_8 = __this->___m_LastIndex_2;
  11734. float L_9 = ___0_NewValue;
  11735. NullCheck(L_7);
  11736. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (float)L_9);
  11737. // float totalValue = m_AverageValue * m_NumValues + NewValue - oldestValue;
  11738. float L_10 = __this->___m_AverageValue_3;
  11739. int32_t L_11 = __this->___m_NumValues_1;
  11740. float L_12 = ___0_NewValue;
  11741. float L_13 = V_1;
  11742. V_2 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, ((float)L_11))), L_12)), L_13));
  11743. // m_NumValues = Mathf.Min(m_NumValues + 1, m_Values.Length);
  11744. int32_t L_14 = __this->___m_NumValues_1;
  11745. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_15 = __this->___m_Values_0;
  11746. NullCheck(L_15);
  11747. int32_t L_16;
  11748. L_16 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(((int32_t)il2cpp_codegen_add(L_14, 1)), ((int32_t)(((RuntimeArray*)L_15)->max_length)), NULL);
  11749. __this->___m_NumValues_1 = L_16;
  11750. // m_AverageValue = totalValue / m_NumValues;
  11751. float L_17 = V_2;
  11752. int32_t L_18 = __this->___m_NumValues_1;
  11753. __this->___m_AverageValue_3 = ((float)(L_17/((float)L_18)));
  11754. // }
  11755. return;
  11756. }
  11757. }
  11758. // System.Void UnityEngine.AdaptivePerformance.RunningAverage::Reset()
  11759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RunningAverage_Reset_m82C0F2DD21BEE75E829E1FA2F8F0D4664BDFEBF0 (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method)
  11760. {
  11761. {
  11762. // m_NumValues = 0;
  11763. __this->___m_NumValues_1 = 0;
  11764. // m_LastIndex = -1;
  11765. __this->___m_LastIndex_2 = (-1);
  11766. // m_AverageValue = 0.0f;
  11767. __this->___m_AverageValue_3 = (0.0f);
  11768. // System.Array.Clear(m_Values, 0, m_Values.Length);
  11769. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Values_0;
  11770. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = __this->___m_Values_0;
  11771. NullCheck(L_1);
  11772. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_0, 0, ((int32_t)(((RuntimeArray*)L_1)->max_length)), NULL);
  11773. // }
  11774. return;
  11775. }
  11776. }
  11777. #ifdef __clang__
  11778. #pragma clang diagnostic pop
  11779. #endif
  11780. #ifdef __clang__
  11781. #pragma clang diagnostic push
  11782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11783. #pragma clang diagnostic ignored "-Wunused-variable"
  11784. #endif
  11785. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::PopOldestValue()
  11786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_PopOldestValue_m4B6229634F78C1FD4F694B2C251ACAC397F3ECB1 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method)
  11787. {
  11788. double V_0 = 0.0;
  11789. double V_1 = 0.0;
  11790. {
  11791. // double x = m_TimeStamps[m_OldestValueIndex];
  11792. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_TimeStamps_9;
  11793. int32_t L_1 = __this->___m_OldestValueIndex_13;
  11794. NullCheck(L_0);
  11795. int32_t L_2 = L_1;
  11796. float L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  11797. V_0 = ((double)L_3);
  11798. // double y = m_Temperature[m_OldestValueIndex];
  11799. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = __this->___m_Temperature_10;
  11800. int32_t L_5 = __this->___m_OldestValueIndex_13;
  11801. NullCheck(L_4);
  11802. int32_t L_6 = L_5;
  11803. float L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  11804. V_1 = ((double)L_7);
  11805. // m_SumX -= x;
  11806. double L_8 = __this->___m_SumX_1;
  11807. double L_9 = V_0;
  11808. __this->___m_SumX_1 = ((double)il2cpp_codegen_subtract(L_8, L_9));
  11809. // m_SumY -= y;
  11810. double L_10 = __this->___m_SumY_2;
  11811. double L_11 = V_1;
  11812. __this->___m_SumY_2 = ((double)il2cpp_codegen_subtract(L_10, L_11));
  11813. // m_SumXY -= x * y;
  11814. double L_12 = __this->___m_SumXY_3;
  11815. double L_13 = V_0;
  11816. double L_14 = V_1;
  11817. __this->___m_SumXY_3 = ((double)il2cpp_codegen_subtract(L_12, ((double)il2cpp_codegen_multiply(L_13, L_14))));
  11818. // m_SumXX -= x * x;
  11819. double L_15 = __this->___m_SumXX_4;
  11820. double L_16 = V_0;
  11821. double L_17 = V_0;
  11822. __this->___m_SumXX_4 = ((double)il2cpp_codegen_subtract(L_15, ((double)il2cpp_codegen_multiply(L_16, L_17))));
  11823. // m_OldestValueIndex = (m_OldestValueIndex + 1) % SamplesCapacity;
  11824. int32_t L_18 = __this->___m_OldestValueIndex_13;
  11825. __this->___m_OldestValueIndex_13 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_18, 1))%((int32_t)200)));
  11826. // --m_NumValues;
  11827. int32_t L_19 = __this->___m_NumValues_11;
  11828. __this->___m_NumValues_11 = ((int32_t)il2cpp_codegen_subtract(L_19, 1));
  11829. // }
  11830. return;
  11831. }
  11832. }
  11833. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::PushNewValue(System.Single,System.Single)
  11834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_PushNewValue_m323953E98673327490D9D212FEB8456A42404DA7 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_tempLevel, float ___1_timestamp, const RuntimeMethod* method)
  11835. {
  11836. double V_0 = 0.0;
  11837. double V_1 = 0.0;
  11838. {
  11839. // m_TimeStamps[m_NextValueIndex] = timestamp;
  11840. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_TimeStamps_9;
  11841. int32_t L_1 = __this->___m_NextValueIndex_12;
  11842. float L_2 = ___1_timestamp;
  11843. NullCheck(L_0);
  11844. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_1), (float)L_2);
  11845. // m_Temperature[m_NextValueIndex] = tempLevel;
  11846. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = __this->___m_Temperature_10;
  11847. int32_t L_4 = __this->___m_NextValueIndex_12;
  11848. float L_5 = ___0_tempLevel;
  11849. NullCheck(L_3);
  11850. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (float)L_5);
  11851. // m_NextValueIndex = (m_NextValueIndex + 1) % SamplesCapacity;
  11852. int32_t L_6 = __this->___m_NextValueIndex_12;
  11853. __this->___m_NextValueIndex_12 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_6, 1))%((int32_t)200)));
  11854. // ++m_NumValues;
  11855. int32_t L_7 = __this->___m_NumValues_11;
  11856. __this->___m_NumValues_11 = ((int32_t)il2cpp_codegen_add(L_7, 1));
  11857. // double x = timestamp;
  11858. float L_8 = ___1_timestamp;
  11859. V_0 = ((double)L_8);
  11860. // double y = tempLevel;
  11861. float L_9 = ___0_tempLevel;
  11862. V_1 = ((double)L_9);
  11863. // m_SumX += x;
  11864. double L_10 = __this->___m_SumX_1;
  11865. double L_11 = V_0;
  11866. __this->___m_SumX_1 = ((double)il2cpp_codegen_add(L_10, L_11));
  11867. // m_SumY += y;
  11868. double L_12 = __this->___m_SumY_2;
  11869. double L_13 = V_1;
  11870. __this->___m_SumY_2 = ((double)il2cpp_codegen_add(L_12, L_13));
  11871. // m_SumXY += x * y;
  11872. double L_14 = __this->___m_SumXY_3;
  11873. double L_15 = V_0;
  11874. double L_16 = V_1;
  11875. __this->___m_SumXY_3 = ((double)il2cpp_codegen_add(L_14, ((double)il2cpp_codegen_multiply(L_15, L_16))));
  11876. // m_SumXX += x * x;
  11877. double L_17 = __this->___m_SumXX_4;
  11878. double L_18 = V_0;
  11879. double L_19 = V_0;
  11880. __this->___m_SumXX_4 = ((double)il2cpp_codegen_add(L_17, ((double)il2cpp_codegen_multiply(L_18, L_19))));
  11881. // }
  11882. return;
  11883. }
  11884. }
  11885. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::.ctor(System.Boolean)
  11886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend__ctor_m8AEF80CA8FEE118501367E7B449EF7C602A65F47 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, bool ___0_useProviderTrend, const RuntimeMethod* method)
  11887. {
  11888. static bool s_Il2CppMethodInitialized;
  11889. if (!s_Il2CppMethodInitialized)
  11890. {
  11891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
  11892. s_Il2CppMethodInitialized = true;
  11893. }
  11894. {
  11895. // float[] m_TimeStamps = new float[SamplesCapacity];
  11896. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)200));
  11897. __this->___m_TimeStamps_9 = L_0;
  11898. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TimeStamps_9), (void*)L_0);
  11899. // float[] m_Temperature = new float[SamplesCapacity];
  11900. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)200));
  11901. __this->___m_Temperature_10 = L_1;
  11902. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Temperature_10), (void*)L_1);
  11903. // public TemperatureTrend(bool useProviderTrend)
  11904. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  11905. // m_UseProviderTrend = useProviderTrend;
  11906. bool L_2 = ___0_useProviderTrend;
  11907. __this->___m_UseProviderTrend_0 = L_2;
  11908. // }
  11909. return;
  11910. }
  11911. }
  11912. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::Reset()
  11913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_Reset_m3B514D4DBBFCCD1EA572D8E99679F541FCED08DE (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method)
  11914. {
  11915. {
  11916. // m_NumValues = 0;
  11917. __this->___m_NumValues_11 = 0;
  11918. // m_OldestValueIndex = 0;
  11919. __this->___m_OldestValueIndex_13 = 0;
  11920. // m_NextValueIndex = 0;
  11921. __this->___m_NextValueIndex_12 = 0;
  11922. // m_SumX = 0.0;
  11923. __this->___m_SumX_1 = (0.0);
  11924. // m_SumY = 0.0;
  11925. __this->___m_SumY_2 = (0.0);
  11926. // m_SumXY = 0.0;
  11927. __this->___m_SumXY_3 = (0.0);
  11928. // m_SumXX = 0.0;
  11929. __this->___m_SumXX_4 = (0.0);
  11930. // ThermalTrend = 0.0f;
  11931. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (0.0f), NULL);
  11932. // }
  11933. return;
  11934. }
  11935. }
  11936. // System.Single UnityEngine.AdaptivePerformance.TemperatureTrend::get_ThermalTrend()
  11937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TemperatureTrend_get_ThermalTrend_mDEF7F7B3E0BA799158C829AA4D79E958194F82A6 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method)
  11938. {
  11939. {
  11940. // public float ThermalTrend { get; private set; }
  11941. float L_0 = __this->___U3CThermalTrendU3Ek__BackingField_14;
  11942. return L_0;
  11943. }
  11944. }
  11945. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::set_ThermalTrend(System.Single)
  11946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_value, const RuntimeMethod* method)
  11947. {
  11948. {
  11949. // public float ThermalTrend { get; private set; }
  11950. float L_0 = ___0_value;
  11951. __this->___U3CThermalTrendU3Ek__BackingField_14 = L_0;
  11952. return;
  11953. }
  11954. }
  11955. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::UpdateTrend()
  11956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_UpdateTrend_m9184F6D3002E46E0B972B245FE7BD76320964BAF (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method)
  11957. {
  11958. static bool s_Il2CppMethodInitialized;
  11959. if (!s_Il2CppMethodInitialized)
  11960. {
  11961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11962. s_Il2CppMethodInitialized = true;
  11963. }
  11964. double V_0 = 0.0;
  11965. double V_1 = 0.0;
  11966. {
  11967. // if (m_NumValues < 2)
  11968. int32_t L_0 = __this->___m_NumValues_11;
  11969. if ((((int32_t)L_0) >= ((int32_t)2)))
  11970. {
  11971. goto IL_0015;
  11972. }
  11973. }
  11974. {
  11975. // ThermalTrend = 0.0f;
  11976. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (0.0f), NULL);
  11977. // return;
  11978. return;
  11979. }
  11980. IL_0015:
  11981. {
  11982. // double p = m_NumValues * m_SumXY - m_SumX * m_SumY;
  11983. int32_t L_1 = __this->___m_NumValues_11;
  11984. double L_2 = __this->___m_SumXY_3;
  11985. double L_3 = __this->___m_SumX_1;
  11986. double L_4 = __this->___m_SumY_2;
  11987. // double q = m_NumValues * m_SumXX - m_SumX * m_SumX;
  11988. int32_t L_5 = __this->___m_NumValues_11;
  11989. double L_6 = __this->___m_SumXX_4;
  11990. double L_7 = __this->___m_SumX_1;
  11991. double L_8 = __this->___m_SumX_1;
  11992. V_0 = ((double)il2cpp_codegen_subtract(((double)il2cpp_codegen_multiply(((double)L_5), L_6)), ((double)il2cpp_codegen_multiply(L_7, L_8))));
  11993. // double m = p / q;
  11994. double L_9 = V_0;
  11995. V_1 = ((double)(((double)il2cpp_codegen_subtract(((double)il2cpp_codegen_multiply(((double)L_1), L_2)), ((double)il2cpp_codegen_multiply(L_3, L_4))))/L_9));
  11996. // m /= SlopeAtMaxTrend;
  11997. double L_10 = V_1;
  11998. V_1 = ((double)(L_10/(0.0050000000000000001)));
  11999. // if (m >= 1.0)
  12000. double L_11 = V_1;
  12001. if ((!(((double)L_11) >= ((double)(1.0)))))
  12002. {
  12003. goto IL_0075;
  12004. }
  12005. }
  12006. {
  12007. // ThermalTrend = 1.0f;
  12008. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (1.0f), NULL);
  12009. return;
  12010. }
  12011. IL_0075:
  12012. {
  12013. // else if (m >= -1.0)
  12014. double L_12 = V_1;
  12015. if ((!(((double)L_12) >= ((double)(-1.0)))))
  12016. {
  12017. goto IL_00a7;
  12018. }
  12019. }
  12020. {
  12021. // if (Math.Abs(m) < 0.00001)
  12022. double L_13 = V_1;
  12023. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12024. double L_14;
  12025. L_14 = fabs(L_13);
  12026. if ((!(((double)L_14) < ((double)(1.0000000000000001E-05)))))
  12027. {
  12028. goto IL_009e;
  12029. }
  12030. }
  12031. {
  12032. // ThermalTrend = 0.0f;
  12033. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (0.0f), NULL);
  12034. return;
  12035. }
  12036. IL_009e:
  12037. {
  12038. // ThermalTrend = (float)m;
  12039. double L_15 = V_1;
  12040. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, ((float)L_15), NULL);
  12041. return;
  12042. }
  12043. IL_00a7:
  12044. {
  12045. // else if (m <= -1.0)
  12046. double L_16 = V_1;
  12047. if ((!(((double)L_16) <= ((double)(-1.0)))))
  12048. {
  12049. goto IL_00bf;
  12050. }
  12051. }
  12052. {
  12053. // ThermalTrend = -1.0f;
  12054. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (-1.0f), NULL);
  12055. return;
  12056. }
  12057. IL_00bf:
  12058. {
  12059. // ThermalTrend = 0.0f;
  12060. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, (0.0f), NULL);
  12061. // }
  12062. return;
  12063. }
  12064. }
  12065. // System.Void UnityEngine.AdaptivePerformance.TemperatureTrend::Update(System.Single,System.Single,System.Boolean,System.Single)
  12066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TemperatureTrend_Update_m03B811DB0261EFA09C2BB6A9C2AEDE7EC96F5103 (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_temperatureTrendFromProvider, float ___1_newTemperatureLevel, bool ___2_changed, float ___3_newTemperatureTimestamp, const RuntimeMethod* method)
  12067. {
  12068. bool V_0 = false;
  12069. float V_1 = 0.0f;
  12070. float V_2 = 0.0f;
  12071. {
  12072. // if (m_UseProviderTrend)
  12073. bool L_0 = __this->___m_UseProviderTrend_0;
  12074. if (!L_0)
  12075. {
  12076. goto IL_0010;
  12077. }
  12078. }
  12079. {
  12080. // ThermalTrend = temperatureTrendFromProvider;
  12081. float L_1 = ___0_temperatureTrendFromProvider;
  12082. TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline(__this, L_1, NULL);
  12083. // return;
  12084. return;
  12085. }
  12086. IL_0010:
  12087. {
  12088. // newTemperatureLevel = newTemperatureLevel * newTemperatureLevel * newTemperatureLevel;
  12089. float L_2 = ___1_newTemperatureLevel;
  12090. float L_3 = ___1_newTemperatureLevel;
  12091. float L_4 = ___1_newTemperatureLevel;
  12092. ___1_newTemperatureLevel = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_2, L_3)), L_4));
  12093. // if (m_NumValues == 0)
  12094. int32_t L_5 = __this->___m_NumValues_11;
  12095. if (L_5)
  12096. {
  12097. goto IL_002f;
  12098. }
  12099. }
  12100. {
  12101. // PushNewValue(newTemperatureLevel, newTemperatureTimestamp);
  12102. float L_6 = ___1_newTemperatureLevel;
  12103. float L_7 = ___3_newTemperatureTimestamp;
  12104. TemperatureTrend_PushNewValue_m323953E98673327490D9D212FEB8456A42404DA7(__this, L_6, L_7, NULL);
  12105. // UpdateTrend();
  12106. TemperatureTrend_UpdateTrend_m9184F6D3002E46E0B972B245FE7BD76320964BAF(__this, NULL);
  12107. // return;
  12108. return;
  12109. }
  12110. IL_002f:
  12111. {
  12112. // bool updateTrend = false;
  12113. V_0 = (bool)0;
  12114. // float oldestTimeStamp = m_TimeStamps[m_OldestValueIndex];
  12115. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_8 = __this->___m_TimeStamps_9;
  12116. int32_t L_9 = __this->___m_OldestValueIndex_13;
  12117. NullCheck(L_8);
  12118. int32_t L_10 = L_9;
  12119. float L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  12120. V_1 = L_11;
  12121. // float timestampThresholdForNewValue = oldestTimeStamp + 1.0f / UpdateFrequency * m_NumValues;
  12122. float L_12 = V_1;
  12123. int32_t L_13 = __this->___m_NumValues_11;
  12124. V_2 = ((float)il2cpp_codegen_add(L_12, ((float)il2cpp_codegen_multiply((0.100000001f), ((float)L_13)))));
  12125. // if (newTemperatureTimestamp - oldestTimeStamp > MeasurementTimeframeSeconds)
  12126. float L_14 = ___3_newTemperatureTimestamp;
  12127. float L_15 = V_1;
  12128. if ((!(((float)((float)il2cpp_codegen_subtract(L_14, L_15))) > ((float)(20.0f)))))
  12129. {
  12130. goto IL_0062;
  12131. }
  12132. }
  12133. {
  12134. // PopOldestValue();
  12135. TemperatureTrend_PopOldestValue_m4B6229634F78C1FD4F694B2C251ACAC397F3ECB1(__this, NULL);
  12136. // updateTrend = true;
  12137. V_0 = (bool)1;
  12138. }
  12139. IL_0062:
  12140. {
  12141. // if (changed || newTemperatureTimestamp >= timestampThresholdForNewValue)
  12142. bool L_16 = ___2_changed;
  12143. if (L_16)
  12144. {
  12145. goto IL_006a;
  12146. }
  12147. }
  12148. {
  12149. float L_17 = ___3_newTemperatureTimestamp;
  12150. float L_18 = V_2;
  12151. if ((!(((float)L_17) >= ((float)L_18))))
  12152. {
  12153. goto IL_0088;
  12154. }
  12155. }
  12156. IL_006a:
  12157. {
  12158. // if (m_NumValues == SamplesCapacity)
  12159. int32_t L_19 = __this->___m_NumValues_11;
  12160. if ((!(((uint32_t)L_19) == ((uint32_t)((int32_t)200)))))
  12161. {
  12162. goto IL_007d;
  12163. }
  12164. }
  12165. {
  12166. // PopOldestValue();
  12167. TemperatureTrend_PopOldestValue_m4B6229634F78C1FD4F694B2C251ACAC397F3ECB1(__this, NULL);
  12168. }
  12169. IL_007d:
  12170. {
  12171. // PushNewValue(newTemperatureLevel, newTemperatureTimestamp);
  12172. float L_20 = ___1_newTemperatureLevel;
  12173. float L_21 = ___3_newTemperatureTimestamp;
  12174. TemperatureTrend_PushNewValue_m323953E98673327490D9D212FEB8456A42404DA7(__this, L_20, L_21, NULL);
  12175. // updateTrend = true;
  12176. V_0 = (bool)1;
  12177. }
  12178. IL_0088:
  12179. {
  12180. // if (updateTrend)
  12181. bool L_22 = V_0;
  12182. if (!L_22)
  12183. {
  12184. goto IL_0091;
  12185. }
  12186. }
  12187. {
  12188. // UpdateTrend();
  12189. TemperatureTrend_UpdateTrend_m9184F6D3002E46E0B972B245FE7BD76320964BAF(__this, NULL);
  12190. }
  12191. IL_0091:
  12192. {
  12193. // }
  12194. return;
  12195. }
  12196. }
  12197. #ifdef __clang__
  12198. #pragma clang diagnostic pop
  12199. #endif
  12200. #ifdef __clang__
  12201. #pragma clang diagnostic push
  12202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12203. #pragma clang diagnostic ignored "-Wunused-variable"
  12204. #endif
  12205. #ifdef __clang__
  12206. #pragma clang diagnostic pop
  12207. #endif
  12208. #ifdef __clang__
  12209. #pragma clang diagnostic push
  12210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12211. #pragma clang diagnostic ignored "-Wunused-variable"
  12212. #endif
  12213. // UnityEngine.AdaptivePerformance.IAdaptivePerformance UnityEngine.AdaptivePerformance.Holder::get_Instance()
  12214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B (const RuntimeMethod* method)
  12215. {
  12216. static bool s_Il2CppMethodInitialized;
  12217. if (!s_Il2CppMethodInitialized)
  12218. {
  12219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var);
  12220. s_Il2CppMethodInitialized = true;
  12221. }
  12222. {
  12223. // static public IAdaptivePerformance Instance { get; internal set; }
  12224. RuntimeObject* L_0 = ((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0;
  12225. return L_0;
  12226. }
  12227. }
  12228. // System.Void UnityEngine.AdaptivePerformance.Holder::set_Instance(UnityEngine.AdaptivePerformance.IAdaptivePerformance)
  12229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Holder_set_Instance_m4B4458F854A16D03AECC2FF94AD80423E1FF163F (RuntimeObject* ___0_value, const RuntimeMethod* method)
  12230. {
  12231. static bool s_Il2CppMethodInitialized;
  12232. if (!s_Il2CppMethodInitialized)
  12233. {
  12234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var);
  12235. s_Il2CppMethodInitialized = true;
  12236. }
  12237. {
  12238. // static public IAdaptivePerformance Instance { get; internal set; }
  12239. RuntimeObject* L_0 = ___0_value;
  12240. ((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0 = L_0;
  12241. Il2CppCodeGenWriteBarrier((void**)(&((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0), (void*)L_0);
  12242. return;
  12243. }
  12244. }
  12245. #ifdef __clang__
  12246. #pragma clang diagnostic pop
  12247. #endif
  12248. #ifdef __clang__
  12249. #pragma clang diagnostic push
  12250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12251. #pragma clang diagnostic ignored "-Wunused-variable"
  12252. #endif
  12253. // System.Void UnityEngine.AdaptivePerformance.ThermalStateTracker::.ctor()
  12254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalStateTracker__ctor_mEC56D797379A29D191CF52E507B5EEAA3737A027 (ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* __this, const RuntimeMethod* method)
  12255. {
  12256. {
  12257. // private float warningTemp = 1.0f;
  12258. __this->___warningTemp_0 = (1.0f);
  12259. // private float throttlingTemp = 1.0f;
  12260. __this->___throttlingTemp_1 = (1.0f);
  12261. // public ThermalStateTracker()
  12262. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  12263. // }
  12264. return;
  12265. }
  12266. }
  12267. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.ThermalStateTracker::Update()
  12268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ThermalStateTracker_Update_m385B38BD676249E9458A4C4F63A09BAA8CDD06C6 (ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* __this, const RuntimeMethod* method)
  12269. {
  12270. static bool s_Il2CppMethodInitialized;
  12271. if (!s_Il2CppMethodInitialized)
  12272. {
  12273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  12274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var);
  12275. s_Il2CppMethodInitialized = true;
  12276. }
  12277. float V_0 = 0.0f;
  12278. float V_1 = 0.0f;
  12279. int32_t V_2 = 0;
  12280. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 V_3;
  12281. memset((&V_3), 0, sizeof(V_3));
  12282. {
  12283. // float thermalTrend = Holder.Instance.ThermalStatus.ThermalMetrics.TemperatureTrend;
  12284. RuntimeObject* L_0;
  12285. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12286. NullCheck(L_0);
  12287. RuntimeObject* L_1;
  12288. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_ThermalStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_0);
  12289. NullCheck(L_1);
  12290. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_2;
  12291. L_2 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_1);
  12292. V_3 = L_2;
  12293. float L_3;
  12294. L_3 = ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_inline((&V_3), NULL);
  12295. V_0 = L_3;
  12296. // var thermalLevel = Holder.Instance.ThermalStatus.ThermalMetrics.TemperatureLevel;
  12297. RuntimeObject* L_4;
  12298. L_4 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12299. NullCheck(L_4);
  12300. RuntimeObject* L_5;
  12301. L_5 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_ThermalStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_4);
  12302. NullCheck(L_5);
  12303. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_6;
  12304. L_6 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_5);
  12305. V_3 = L_6;
  12306. float L_7;
  12307. L_7 = ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline((&V_3), NULL);
  12308. V_1 = L_7;
  12309. // var warning = Holder.Instance.ThermalStatus.ThermalMetrics.WarningLevel;
  12310. RuntimeObject* L_8;
  12311. L_8 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12312. NullCheck(L_8);
  12313. RuntimeObject* L_9;
  12314. L_9 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_ThermalStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_8);
  12315. NullCheck(L_9);
  12316. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_10;
  12317. L_10 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_9);
  12318. V_3 = L_10;
  12319. int32_t L_11;
  12320. L_11 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_3), NULL);
  12321. V_2 = L_11;
  12322. // if (warning == WarningLevel.ThrottlingImminent && warningTemp == 1.0f)
  12323. int32_t L_12 = V_2;
  12324. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  12325. {
  12326. goto IL_0060;
  12327. }
  12328. }
  12329. {
  12330. float L_13 = __this->___warningTemp_0;
  12331. if ((!(((float)L_13) == ((float)(1.0f)))))
  12332. {
  12333. goto IL_0060;
  12334. }
  12335. }
  12336. {
  12337. // warningTemp = thermalLevel; // remember throttling imminent level
  12338. float L_14 = V_1;
  12339. __this->___warningTemp_0 = L_14;
  12340. }
  12341. IL_0060:
  12342. {
  12343. // if (warning == WarningLevel.Throttling && throttlingTemp == 1.0f)
  12344. int32_t L_15 = V_2;
  12345. if ((!(((uint32_t)L_15) == ((uint32_t)2))))
  12346. {
  12347. goto IL_0078;
  12348. }
  12349. }
  12350. {
  12351. float L_16 = __this->___throttlingTemp_1;
  12352. if ((!(((float)L_16) == ((float)(1.0f)))))
  12353. {
  12354. goto IL_0078;
  12355. }
  12356. }
  12357. {
  12358. // throttlingTemp = thermalLevel; // remember throttling level
  12359. float L_17 = V_1;
  12360. __this->___throttlingTemp_1 = L_17;
  12361. }
  12362. IL_0078:
  12363. {
  12364. // if (warning == WarningLevel.Throttling || thermalLevel >= throttlingTemp)
  12365. int32_t L_18 = V_2;
  12366. if ((((int32_t)L_18) == ((int32_t)2)))
  12367. {
  12368. goto IL_0085;
  12369. }
  12370. }
  12371. {
  12372. float L_19 = V_1;
  12373. float L_20 = __this->___throttlingTemp_1;
  12374. if ((!(((float)L_19) >= ((float)L_20))))
  12375. {
  12376. goto IL_0087;
  12377. }
  12378. }
  12379. IL_0085:
  12380. {
  12381. // return StateAction.FastDecrease;
  12382. return (int32_t)(3);
  12383. }
  12384. IL_0087:
  12385. {
  12386. // if (warning == WarningLevel.ThrottlingImminent || thermalLevel >= warningTemp)
  12387. int32_t L_21 = V_2;
  12388. if ((((int32_t)L_21) == ((int32_t)1)))
  12389. {
  12390. goto IL_0094;
  12391. }
  12392. }
  12393. {
  12394. float L_22 = V_1;
  12395. float L_23 = __this->___warningTemp_0;
  12396. if ((!(((float)L_22) >= ((float)L_23))))
  12397. {
  12398. goto IL_00c7;
  12399. }
  12400. }
  12401. IL_0094:
  12402. {
  12403. // if (thermalLevel > (warningTemp + throttlingTemp) / 2)
  12404. float L_24 = V_1;
  12405. float L_25 = __this->___warningTemp_0;
  12406. float L_26 = __this->___throttlingTemp_1;
  12407. if ((!(((float)L_24) > ((float)((float)(((float)il2cpp_codegen_add(L_25, L_26))/(2.0f)))))))
  12408. {
  12409. goto IL_00ac;
  12410. }
  12411. }
  12412. {
  12413. // return StateAction.Decrease;
  12414. return (int32_t)(2);
  12415. }
  12416. IL_00ac:
  12417. {
  12418. // if (thermalTrend <= 0)
  12419. float L_27 = V_0;
  12420. if ((!(((float)L_27) <= ((float)(0.0f)))))
  12421. {
  12422. goto IL_00b6;
  12423. }
  12424. }
  12425. {
  12426. // return StateAction.Stale;
  12427. return (int32_t)(0);
  12428. }
  12429. IL_00b6:
  12430. {
  12431. // else if (thermalTrend > 0.5)
  12432. float L_28 = V_0;
  12433. if ((!(((double)((double)L_28)) > ((double)(0.5)))))
  12434. {
  12435. goto IL_00c5;
  12436. }
  12437. }
  12438. {
  12439. // return StateAction.FastDecrease;
  12440. return (int32_t)(3);
  12441. }
  12442. IL_00c5:
  12443. {
  12444. // return StateAction.Decrease;
  12445. return (int32_t)(2);
  12446. }
  12447. IL_00c7:
  12448. {
  12449. // if (warning == WarningLevel.NoWarning && thermalLevel < warningTemp)
  12450. int32_t L_29 = V_2;
  12451. if (L_29)
  12452. {
  12453. goto IL_00fb;
  12454. }
  12455. }
  12456. {
  12457. float L_30 = V_1;
  12458. float L_31 = __this->___warningTemp_0;
  12459. if ((!(((float)L_30) < ((float)L_31))))
  12460. {
  12461. goto IL_00fb;
  12462. }
  12463. }
  12464. {
  12465. // if (thermalTrend <= 0)
  12466. float L_32 = V_0;
  12467. if ((!(((float)L_32) <= ((float)(0.0f)))))
  12468. {
  12469. goto IL_00dd;
  12470. }
  12471. }
  12472. {
  12473. // return StateAction.Increase;
  12474. return (int32_t)(1);
  12475. }
  12476. IL_00dd:
  12477. {
  12478. // else if (thermalTrend > 0.5)
  12479. float L_33 = V_0;
  12480. if ((!(((double)((double)L_33)) > ((double)(0.5)))))
  12481. {
  12482. goto IL_00ec;
  12483. }
  12484. }
  12485. {
  12486. // return StateAction.FastDecrease;
  12487. return (int32_t)(3);
  12488. }
  12489. IL_00ec:
  12490. {
  12491. // else if (thermalTrend > 0.1)
  12492. float L_34 = V_0;
  12493. if ((!(((double)((double)L_34)) > ((double)(0.10000000000000001)))))
  12494. {
  12495. goto IL_00fb;
  12496. }
  12497. }
  12498. {
  12499. // return StateAction.Decrease;
  12500. return (int32_t)(2);
  12501. }
  12502. IL_00fb:
  12503. {
  12504. // return StateAction.Stale;
  12505. return (int32_t)(0);
  12506. }
  12507. }
  12508. #ifdef __clang__
  12509. #pragma clang diagnostic pop
  12510. #endif
  12511. #ifdef __clang__
  12512. #pragma clang diagnostic push
  12513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12514. #pragma clang diagnostic ignored "-Wunused-variable"
  12515. #endif
  12516. // System.Single UnityEngine.AdaptivePerformance.PerformanceStateTracker::get_Trend()
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceStateTracker_get_Trend_m5B01BE6B1AFCCF93AA9C39DB6FCB4C92D2343F01 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, const RuntimeMethod* method)
  12518. {
  12519. {
  12520. // public float Trend { get; set; }
  12521. float L_0 = __this->___U3CTrendU3Ek__BackingField_2;
  12522. return L_0;
  12523. }
  12524. }
  12525. // System.Void UnityEngine.AdaptivePerformance.PerformanceStateTracker::set_Trend(System.Single)
  12526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceStateTracker_set_Trend_m9EF024F5AD38939B40AB422762C29E6FC00C3B28 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, float ___0_value, const RuntimeMethod* method)
  12527. {
  12528. {
  12529. // public float Trend { get; set; }
  12530. float L_0 = ___0_value;
  12531. __this->___U3CTrendU3Ek__BackingField_2 = L_0;
  12532. return;
  12533. }
  12534. }
  12535. // System.Void UnityEngine.AdaptivePerformance.PerformanceStateTracker::.ctor(System.Int32)
  12536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceStateTracker__ctor_m56D91AED87F3AA5921E44F11CD1DB77524FEAE27 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, int32_t ___0_sampleCapacity, const RuntimeMethod* method)
  12537. {
  12538. static bool s_Il2CppMethodInitialized;
  12539. if (!s_Il2CppMethodInitialized)
  12540. {
  12541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC_RuntimeMethod_var);
  12542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153_il2cpp_TypeInfo_var);
  12543. s_Il2CppMethodInitialized = true;
  12544. }
  12545. {
  12546. // public PerformanceStateTracker(int sampleCapacity)
  12547. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  12548. // m_Samples = new Queue<float>(sampleCapacity);
  12549. int32_t L_0 = ___0_sampleCapacity;
  12550. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_1 = (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153*)il2cpp_codegen_object_new(Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153_il2cpp_TypeInfo_var);
  12551. NullCheck(L_1);
  12552. Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC(L_1, L_0, Queue_1__ctor_mBA54E63FD043CDF50C61B6BAC72D6C1FC596E8FC_RuntimeMethod_var);
  12553. __this->___m_Samples_0 = L_1;
  12554. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Samples_0), (void*)L_1);
  12555. // m_SampleCapacity = sampleCapacity;
  12556. int32_t L_2 = ___0_sampleCapacity;
  12557. __this->___m_SampleCapacity_1 = L_2;
  12558. // }
  12559. return;
  12560. }
  12561. }
  12562. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.PerformanceStateTracker::Update()
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceStateTracker_Update_m319BE856A71079B98B610BDBAABA8A8077088D02 (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, const RuntimeMethod* method)
  12564. {
  12565. static bool s_Il2CppMethodInitialized;
  12566. if (!s_Il2CppMethodInitialized)
  12567. {
  12568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE_RuntimeMethod_var);
  12569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063_RuntimeMethod_var);
  12570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD_RuntimeMethod_var);
  12571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  12572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  12573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70_RuntimeMethod_var);
  12574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459_RuntimeMethod_var);
  12575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1_RuntimeMethod_var);
  12576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_RuntimeMethod_var);
  12577. s_Il2CppMethodInitialized = true;
  12578. }
  12579. float V_0 = 0.0f;
  12580. float V_1 = 0.0f;
  12581. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_2;
  12582. memset((&V_2), 0, sizeof(V_2));
  12583. float V_3 = 0.0f;
  12584. float V_4 = 0.0f;
  12585. Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE V_5;
  12586. memset((&V_5), 0, sizeof(V_5));
  12587. float V_6 = 0.0f;
  12588. {
  12589. // var frameMs = Holder.Instance.PerformanceStatus.FrameTiming.AverageFrameTime;
  12590. RuntimeObject* L_0;
  12591. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12592. NullCheck(L_0);
  12593. RuntimeObject* L_1;
  12594. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_0);
  12595. NullCheck(L_1);
  12596. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_2;
  12597. L_2 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_1);
  12598. V_2 = L_2;
  12599. float L_3;
  12600. L_3 = FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline((&V_2), NULL);
  12601. V_0 = L_3;
  12602. // if (frameMs > 0)
  12603. float L_4 = V_0;
  12604. if ((!(((float)L_4) > ((float)(0.0f)))))
  12605. {
  12606. goto IL_0063;
  12607. }
  12608. }
  12609. {
  12610. // var targetMs = 1f / AdaptivePerformanceManager.EffectiveTargetFrameRate();
  12611. float L_5;
  12612. L_5 = AdaptivePerformanceManager_EffectiveTargetFrameRate_mE38F57BAA3D18BD6A1E55C2C7C6283372F59C8BA(NULL);
  12613. V_3 = ((float)((1.0f)/L_5));
  12614. // var diffMs = (frameMs / targetMs) - 1;
  12615. float L_6 = V_0;
  12616. float L_7 = V_3;
  12617. V_4 = ((float)il2cpp_codegen_subtract(((float)(L_6/L_7)), (1.0f)));
  12618. // m_Samples.Enqueue(diffMs);
  12619. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_8 = __this->___m_Samples_0;
  12620. float L_9 = V_4;
  12621. NullCheck(L_8);
  12622. Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459(L_8, L_9, Queue_1_Enqueue_m14504EB7E4AE1EA85E3D4D88BEBA493C1595B459_RuntimeMethod_var);
  12623. // if (m_Samples.Count > m_SampleCapacity)
  12624. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_10 = __this->___m_Samples_0;
  12625. NullCheck(L_10);
  12626. int32_t L_11;
  12627. L_11 = Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_inline(L_10, Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_RuntimeMethod_var);
  12628. int32_t L_12 = __this->___m_SampleCapacity_1;
  12629. if ((((int32_t)L_11) <= ((int32_t)L_12)))
  12630. {
  12631. goto IL_0063;
  12632. }
  12633. }
  12634. {
  12635. // m_Samples.Dequeue();
  12636. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_13 = __this->___m_Samples_0;
  12637. NullCheck(L_13);
  12638. float L_14;
  12639. L_14 = Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70(L_13, Queue_1_Dequeue_mBACC5C5C572CEE16EEC3D0BE7BD08D625CF31F70_RuntimeMethod_var);
  12640. }
  12641. IL_0063:
  12642. {
  12643. // var trend = 0.0f;
  12644. V_1 = (0.0f);
  12645. // foreach (var sample in m_Samples)
  12646. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_15 = __this->___m_Samples_0;
  12647. NullCheck(L_15);
  12648. Enumerator_t2D4422D03B66E15DB324EDDEC9B8B8BE994B2ACE L_16;
  12649. L_16 = Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1(L_15, Queue_1_GetEnumerator_m142C9D8C0C21B0EDBE627636B32E20D752BE46E1_RuntimeMethod_var);
  12650. V_5 = L_16;
  12651. }
  12652. {
  12653. auto __finallyBlock = il2cpp::utils::Finally([&]
  12654. {
  12655. FINALLY_0091:
  12656. {// begin finally (depth: 1)
  12657. Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE((&V_5), Enumerator_Dispose_m22D5FF72E74C304B067EE723AB2B1F4C459D77CE_RuntimeMethod_var);
  12658. return;
  12659. }// end finally (depth: 1)
  12660. });
  12661. try
  12662. {// begin try (depth: 1)
  12663. {
  12664. goto IL_0086_1;
  12665. }
  12666. IL_0078_1:
  12667. {
  12668. // foreach (var sample in m_Samples)
  12669. float L_17;
  12670. L_17 = Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD((&V_5), Enumerator_get_Current_m62E368A4DD097851C75B69B36879B2EBF17672BD_RuntimeMethod_var);
  12671. V_6 = L_17;
  12672. // trend += sample;
  12673. float L_18 = V_1;
  12674. float L_19 = V_6;
  12675. V_1 = ((float)il2cpp_codegen_add(L_18, L_19));
  12676. }
  12677. IL_0086_1:
  12678. {
  12679. // foreach (var sample in m_Samples)
  12680. bool L_20;
  12681. L_20 = Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063((&V_5), Enumerator_MoveNext_m5CCBECB6D2882395D3FACC9FC31FD2313C421063_RuntimeMethod_var);
  12682. if (L_20)
  12683. {
  12684. goto IL_0078_1;
  12685. }
  12686. }
  12687. {
  12688. goto IL_009f;
  12689. }
  12690. }// end try (depth: 1)
  12691. catch(Il2CppExceptionWrapper& e)
  12692. {
  12693. __finallyBlock.StoreException(e.ex);
  12694. }
  12695. }
  12696. IL_009f:
  12697. {
  12698. // trend /= m_Samples.Count;
  12699. float L_21 = V_1;
  12700. Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* L_22 = __this->___m_Samples_0;
  12701. NullCheck(L_22);
  12702. int32_t L_23;
  12703. L_23 = Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_inline(L_22, Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_RuntimeMethod_var);
  12704. V_1 = ((float)(L_21/((float)L_23)));
  12705. // Trend = trend;
  12706. float L_24 = V_1;
  12707. PerformanceStateTracker_set_Trend_m9EF024F5AD38939B40AB422762C29E6FC00C3B28_inline(__this, L_24, NULL);
  12708. // if (Trend >= 0.30)
  12709. float L_25;
  12710. L_25 = PerformanceStateTracker_get_Trend_m5B01BE6B1AFCCF93AA9C39DB6FCB4C92D2343F01_inline(__this, NULL);
  12711. if ((!(((double)((double)L_25)) >= ((double)(0.29999999999999999)))))
  12712. {
  12713. goto IL_00c9;
  12714. }
  12715. }
  12716. {
  12717. // return StateAction.FastDecrease;
  12718. return (int32_t)(3);
  12719. }
  12720. IL_00c9:
  12721. {
  12722. // if (Trend >= 0.15)
  12723. float L_26;
  12724. L_26 = PerformanceStateTracker_get_Trend_m5B01BE6B1AFCCF93AA9C39DB6FCB4C92D2343F01_inline(__this, NULL);
  12725. if ((!(((double)((double)L_26)) >= ((double)(0.14999999999999999)))))
  12726. {
  12727. goto IL_00dd;
  12728. }
  12729. }
  12730. {
  12731. // return StateAction.Decrease;
  12732. return (int32_t)(2);
  12733. }
  12734. IL_00dd:
  12735. {
  12736. // return StateAction.Stale;
  12737. return (int32_t)(0);
  12738. }
  12739. }
  12740. #ifdef __clang__
  12741. #pragma clang diagnostic pop
  12742. #endif
  12743. #ifdef __clang__
  12744. #pragma clang diagnostic push
  12745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12746. #pragma clang diagnostic ignored "-Wunused-variable"
  12747. #endif
  12748. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::get_IsRunning()
  12749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScalerEfficiencyTracker_get_IsRunning_m8733AABBEEEBA2C94DB5ACDEEA67FBA252B876D4 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method)
  12750. {
  12751. static bool s_Il2CppMethodInitialized;
  12752. if (!s_Il2CppMethodInitialized)
  12753. {
  12754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12755. s_Il2CppMethodInitialized = true;
  12756. }
  12757. {
  12758. // public bool IsRunning { get => m_Scaler != null; }
  12759. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = __this->___m_Scaler_0;
  12760. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12761. bool L_1;
  12762. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  12763. return L_1;
  12764. }
  12765. }
  12766. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::Start(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler,System.Boolean)
  12767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker_Start_mC5F7FB1D9B8859A16774618940CCD3FCF78BDD4D (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, bool ___1_isApply, const RuntimeMethod* method)
  12768. {
  12769. static bool s_Il2CppMethodInitialized;
  12770. if (!s_Il2CppMethodInitialized)
  12771. {
  12772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  12773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  12774. s_Il2CppMethodInitialized = true;
  12775. }
  12776. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_0;
  12777. memset((&V_0), 0, sizeof(V_0));
  12778. {
  12779. // m_Scaler = scaler;
  12780. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = ___0_scaler;
  12781. __this->___m_Scaler_0 = L_0;
  12782. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Scaler_0), (void*)L_0);
  12783. // m_LastAverageGpuFrameTime = Holder.Instance.PerformanceStatus.FrameTiming.AverageGpuFrameTime;
  12784. RuntimeObject* L_1;
  12785. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12786. NullCheck(L_1);
  12787. RuntimeObject* L_2;
  12788. L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_1);
  12789. NullCheck(L_2);
  12790. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_3;
  12791. L_3 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_2);
  12792. V_0 = L_3;
  12793. float L_4;
  12794. L_4 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline((&V_0), NULL);
  12795. __this->___m_LastAverageGpuFrameTime_1 = L_4;
  12796. // m_LastAverageCpuFrameTime = Holder.Instance.PerformanceStatus.FrameTiming.AverageCpuFrameTime;
  12797. RuntimeObject* L_5;
  12798. L_5 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12799. NullCheck(L_5);
  12800. RuntimeObject* L_6;
  12801. L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_5);
  12802. NullCheck(L_6);
  12803. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_7;
  12804. L_7 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_6);
  12805. V_0 = L_7;
  12806. float L_8;
  12807. L_8 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline((&V_0), NULL);
  12808. __this->___m_LastAverageCpuFrameTime_2 = L_8;
  12809. // m_IsApplied = true;
  12810. __this->___m_IsApplied_3 = (bool)1;
  12811. // }
  12812. return;
  12813. }
  12814. }
  12815. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::Stop()
  12816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker_Stop_m11160180119BD15E09FF66CFC44ACDA717E39E29 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method)
  12817. {
  12818. static bool s_Il2CppMethodInitialized;
  12819. if (!s_Il2CppMethodInitialized)
  12820. {
  12821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  12822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  12823. s_Il2CppMethodInitialized = true;
  12824. }
  12825. float V_0 = 0.0f;
  12826. float V_1 = 0.0f;
  12827. int32_t V_2 = 0;
  12828. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_3;
  12829. memset((&V_3), 0, sizeof(V_3));
  12830. int32_t G_B3_0 = 0;
  12831. {
  12832. // var gpu = Holder.Instance.PerformanceStatus.FrameTiming.AverageGpuFrameTime - m_LastAverageGpuFrameTime;
  12833. RuntimeObject* L_0;
  12834. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12835. NullCheck(L_0);
  12836. RuntimeObject* L_1;
  12837. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_0);
  12838. NullCheck(L_1);
  12839. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_2;
  12840. L_2 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_1);
  12841. V_3 = L_2;
  12842. float L_3;
  12843. L_3 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline((&V_3), NULL);
  12844. float L_4 = __this->___m_LastAverageGpuFrameTime_1;
  12845. V_0 = ((float)il2cpp_codegen_subtract(L_3, L_4));
  12846. // var cpu = Holder.Instance.PerformanceStatus.FrameTiming.AverageCpuFrameTime - m_LastAverageCpuFrameTime;
  12847. RuntimeObject* L_5;
  12848. L_5 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  12849. NullCheck(L_5);
  12850. RuntimeObject* L_6;
  12851. L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_5);
  12852. NullCheck(L_6);
  12853. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_7;
  12854. L_7 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_6);
  12855. V_3 = L_7;
  12856. float L_8;
  12857. L_8 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline((&V_3), NULL);
  12858. float L_9 = __this->___m_LastAverageCpuFrameTime_2;
  12859. V_1 = ((float)il2cpp_codegen_subtract(L_8, L_9));
  12860. // var sign = m_IsApplied ? 1 : -1;
  12861. bool L_10 = __this->___m_IsApplied_3;
  12862. if (L_10)
  12863. {
  12864. goto IL_0049;
  12865. }
  12866. }
  12867. {
  12868. G_B3_0 = (-1);
  12869. goto IL_004a;
  12870. }
  12871. IL_0049:
  12872. {
  12873. G_B3_0 = 1;
  12874. }
  12875. IL_004a:
  12876. {
  12877. V_2 = G_B3_0;
  12878. // m_Scaler.GpuImpact = sign * (int)(gpu * 1000);
  12879. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_11 = __this->___m_Scaler_0;
  12880. int32_t L_12 = V_2;
  12881. float L_13 = V_0;
  12882. NullCheck(L_11);
  12883. AdaptivePerformanceScaler_set_GpuImpact_m0E6FA566E69AC21E1AE65C3CC626CEEC2C7AA797_inline(L_11, ((int32_t)il2cpp_codegen_multiply(L_12, il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(L_13, (1000.0f)))))), NULL);
  12884. // m_Scaler.CpuImpact = sign * (int)(cpu * 1000);
  12885. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_14 = __this->___m_Scaler_0;
  12886. int32_t L_15 = V_2;
  12887. float L_16 = V_1;
  12888. NullCheck(L_14);
  12889. AdaptivePerformanceScaler_set_CpuImpact_m8FE81E3BDD092C52F009AAE883B4821F633D140F_inline(L_14, ((int32_t)il2cpp_codegen_multiply(L_15, il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(L_16, (1000.0f)))))), NULL);
  12890. // m_Scaler = null;
  12891. __this->___m_Scaler_0 = (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)NULL;
  12892. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Scaler_0), (void*)(AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)NULL);
  12893. // }
  12894. return;
  12895. }
  12896. }
  12897. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerEfficiencyTracker::.ctor()
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerEfficiencyTracker__ctor_mC90E271D4072B0F654958062B753D5F5FED0B0E7 (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* __this, const RuntimeMethod* method)
  12899. {
  12900. {
  12901. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  12902. return;
  12903. }
  12904. }
  12905. #ifdef __clang__
  12906. #pragma clang diagnostic pop
  12907. #endif
  12908. #ifdef __clang__
  12909. #pragma clang diagnostic push
  12910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12911. #pragma clang diagnostic ignored "-Wunused-variable"
  12912. #endif
  12913. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_TimeUntilNextAction()
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  12915. {
  12916. {
  12917. // public float TimeUntilNextAction { get; private set; }
  12918. float L_0 = __this->___U3CTimeUntilNextActionU3Ek__BackingField_8;
  12919. return L_0;
  12920. }
  12921. }
  12922. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_TimeUntilNextAction(System.Single)
  12923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, float ___0_value, const RuntimeMethod* method)
  12924. {
  12925. {
  12926. // public float TimeUntilNextAction { get; private set; }
  12927. float L_0 = ___0_value;
  12928. __this->___U3CTimeUntilNextActionU3Ek__BackingField_8 = L_0;
  12929. return;
  12930. }
  12931. }
  12932. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_ThermalAction()
  12933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_ThermalAction_m0A1DF0C06906C2EBB8B75063E93A661E0D68917C (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  12934. {
  12935. {
  12936. // public StateAction ThermalAction { get; private set; }
  12937. int32_t L_0 = __this->___U3CThermalActionU3Ek__BackingField_9;
  12938. return L_0;
  12939. }
  12940. }
  12941. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_ThermalAction(UnityEngine.AdaptivePerformance.StateAction)
  12942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_ThermalAction_m9C68FEA3D0F5ED81D1D2485C8751F9C09AA8F2CF (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method)
  12943. {
  12944. {
  12945. // public StateAction ThermalAction { get; private set; }
  12946. int32_t L_0 = ___0_value;
  12947. __this->___U3CThermalActionU3Ek__BackingField_9 = L_0;
  12948. return;
  12949. }
  12950. }
  12951. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::get_PerformanceAction()
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_PerformanceAction_mA6F70560C6A740B6216168E7718184111657E3BA (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  12953. {
  12954. {
  12955. // public StateAction PerformanceAction { get; private set; }
  12956. int32_t L_0 = __this->___U3CPerformanceActionU3Ek__BackingField_10;
  12957. return L_0;
  12958. }
  12959. }
  12960. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::set_PerformanceAction(UnityEngine.AdaptivePerformance.StateAction)
  12961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_PerformanceAction_m051FF6B60B2C606ADC9620116DE8E5DA5E86A3A2 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method)
  12962. {
  12963. {
  12964. // public StateAction PerformanceAction { get; private set; }
  12965. int32_t L_0 = ___0_value;
  12966. __this->___U3CPerformanceActionU3Ek__BackingField_10 = L_0;
  12967. return;
  12968. }
  12969. }
  12970. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetAppliedScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  12971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetAppliedScalers_mC8AA0863E2342001443EF8FD3E77DE94771E83E1 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method)
  12972. {
  12973. static bool s_Il2CppMethodInitialized;
  12974. if (!s_Il2CppMethodInitialized)
  12975. {
  12976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  12977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  12978. s_Il2CppMethodInitialized = true;
  12979. }
  12980. {
  12981. // scalers.Clear();
  12982. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_0 = ___0_scalers;
  12983. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_1 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_0);
  12984. NullCheck(L_1);
  12985. List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_inline(L_1, List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  12986. // scalers.AddRange(m_AppliedScalers);
  12987. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_2 = ___0_scalers;
  12988. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_2);
  12989. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_4 = __this->___m_AppliedScalers_1;
  12990. NullCheck(L_3);
  12991. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_3, L_4, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  12992. // }
  12993. return;
  12994. }
  12995. }
  12996. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetUnappliedScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  12997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetUnappliedScalers_m9312768F4B234977041724061FFC2C97AA633D49 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method)
  12998. {
  12999. static bool s_Il2CppMethodInitialized;
  13000. if (!s_Il2CppMethodInitialized)
  13001. {
  13002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13004. s_Il2CppMethodInitialized = true;
  13005. }
  13006. {
  13007. // scalers.Clear();
  13008. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_0 = ___0_scalers;
  13009. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_1 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_0);
  13010. NullCheck(L_1);
  13011. List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_inline(L_1, List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13012. // scalers.AddRange(m_UnappliedScalers);
  13013. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_2 = ___0_scalers;
  13014. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_2);
  13015. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_4 = __this->___m_UnappliedScalers_0;
  13016. NullCheck(L_3);
  13017. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_3, L_4, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13018. // }
  13019. return;
  13020. }
  13021. }
  13022. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetDisabledScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  13023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetDisabledScalers_m7D6F6077B80B84DC1AF2841B73148A43D585BE9D (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method)
  13024. {
  13025. static bool s_Il2CppMethodInitialized;
  13026. if (!s_Il2CppMethodInitialized)
  13027. {
  13028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13030. s_Il2CppMethodInitialized = true;
  13031. }
  13032. {
  13033. // scalers.Clear();
  13034. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_0 = ___0_scalers;
  13035. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_1 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_0);
  13036. NullCheck(L_1);
  13037. List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_inline(L_1, List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13038. // scalers.AddRange(m_DisabledScalers);
  13039. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_2 = ___0_scalers;
  13040. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_2);
  13041. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_4 = __this->___m_DisabledScalers_2;
  13042. NullCheck(L_3);
  13043. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_3, L_4, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13044. // }
  13045. return;
  13046. }
  13047. }
  13048. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::GetAllRegisteredScalers(System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler>&)
  13049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_GetAllRegisteredScalers_m405093758C45D515E299DB5723ECFA51E153F7C6 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** ___0_scalers, const RuntimeMethod* method)
  13050. {
  13051. static bool s_Il2CppMethodInitialized;
  13052. if (!s_Il2CppMethodInitialized)
  13053. {
  13054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13056. s_Il2CppMethodInitialized = true;
  13057. }
  13058. {
  13059. // scalers.Clear();
  13060. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_0 = ___0_scalers;
  13061. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_1 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_0);
  13062. NullCheck(L_1);
  13063. List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_inline(L_1, List_1_Clear_m12B4CCB0FDFF3C7C48AF0DC2E1D5E9A2F8DD8B2E_RuntimeMethod_var);
  13064. // scalers.AddRange(m_DisabledScalers);
  13065. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_2 = ___0_scalers;
  13066. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_2);
  13067. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_4 = __this->___m_DisabledScalers_2;
  13068. NullCheck(L_3);
  13069. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_3, L_4, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13070. // scalers.AddRange(m_UnappliedScalers);
  13071. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_5 = ___0_scalers;
  13072. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_6 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_5);
  13073. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_7 = __this->___m_UnappliedScalers_0;
  13074. NullCheck(L_6);
  13075. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_6, L_7, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13076. // scalers.AddRange(m_AppliedScalers);
  13077. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B** L_8 = ___0_scalers;
  13078. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_9 = *((List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B**)L_8);
  13079. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_10 = __this->___m_AppliedScalers_1;
  13080. NullCheck(L_9);
  13081. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_9, L_10, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  13082. // }
  13083. return;
  13084. }
  13085. }
  13086. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyAllScalers()
  13087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UnapplyAllScalers_m9A305D835969684025DABFAA1F1BDB70A084D390 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  13088. {
  13089. static bool s_Il2CppMethodInitialized;
  13090. if (!s_Il2CppMethodInitialized)
  13091. {
  13092. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13094. s_Il2CppMethodInitialized = true;
  13095. }
  13096. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_0 = NULL;
  13097. {
  13098. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay;
  13099. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = __this->___m_Settings_6;
  13100. NullCheck(L_0);
  13101. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_1;
  13102. L_1 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_0, NULL);
  13103. NullCheck(L_1);
  13104. float L_2;
  13105. L_2 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_1, NULL);
  13106. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_2, NULL);
  13107. goto IL_002c;
  13108. }
  13109. IL_0018:
  13110. {
  13111. // var scaler = m_AppliedScalers[0];
  13112. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = __this->___m_AppliedScalers_1;
  13113. NullCheck(L_3);
  13114. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4;
  13115. L_4 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_3, 0, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13116. V_0 = L_4;
  13117. // UnapplyScaler(scaler);
  13118. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = V_0;
  13119. AdaptivePerformanceIndexer_UnapplyScaler_m03476E318E802B825872AA722E175380CCE8C2A5(__this, L_5, NULL);
  13120. }
  13121. IL_002c:
  13122. {
  13123. // while (m_AppliedScalers.Count != 0)
  13124. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_6 = __this->___m_AppliedScalers_1;
  13125. NullCheck(L_6);
  13126. int32_t L_7;
  13127. L_7 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_6, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13128. if (L_7)
  13129. {
  13130. goto IL_0018;
  13131. }
  13132. }
  13133. {
  13134. // }
  13135. return;
  13136. }
  13137. }
  13138. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UpdateOverrideLevel(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  13139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UpdateOverrideLevel_m14C62AE0BCBA53301C221CE736A3715BA16E38B1 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method)
  13140. {
  13141. {
  13142. // if (scaler.OverrideLevel == -1)
  13143. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = ___0_scaler;
  13144. NullCheck(L_0);
  13145. int32_t L_1;
  13146. L_1 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_0, NULL);
  13147. if ((!(((uint32_t)L_1) == ((uint32_t)(-1)))))
  13148. {
  13149. goto IL_0011;
  13150. }
  13151. }
  13152. {
  13153. // return;
  13154. return;
  13155. }
  13156. IL_000a:
  13157. {
  13158. // ApplyScaler(scaler);
  13159. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_2 = ___0_scaler;
  13160. AdaptivePerformanceIndexer_ApplyScaler_m446151B73B180FC77ABF539FFACE9453ACBF4819(__this, L_2, NULL);
  13161. }
  13162. IL_0011:
  13163. {
  13164. // while (scaler.OverrideLevel > scaler.CurrentLevel)
  13165. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_3 = ___0_scaler;
  13166. NullCheck(L_3);
  13167. int32_t L_4;
  13168. L_4 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_3, NULL);
  13169. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = ___0_scaler;
  13170. NullCheck(L_5);
  13171. int32_t L_6;
  13172. L_6 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(L_5, NULL);
  13173. if ((((int32_t)L_4) > ((int32_t)L_6)))
  13174. {
  13175. goto IL_000a;
  13176. }
  13177. }
  13178. {
  13179. goto IL_0028;
  13180. }
  13181. IL_0021:
  13182. {
  13183. // UnapplyScaler(scaler);
  13184. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = ___0_scaler;
  13185. AdaptivePerformanceIndexer_UnapplyScaler_m03476E318E802B825872AA722E175380CCE8C2A5(__this, L_7, NULL);
  13186. }
  13187. IL_0028:
  13188. {
  13189. // while (scaler.OverrideLevel < scaler.CurrentLevel)
  13190. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_8 = ___0_scaler;
  13191. NullCheck(L_8);
  13192. int32_t L_9;
  13193. L_9 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_8, NULL);
  13194. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_10 = ___0_scaler;
  13195. NullCheck(L_10);
  13196. int32_t L_11;
  13197. L_11 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(L_10, NULL);
  13198. if ((((int32_t)L_9) < ((int32_t)L_11)))
  13199. {
  13200. goto IL_0021;
  13201. }
  13202. }
  13203. {
  13204. // }
  13205. return;
  13206. }
  13207. }
  13208. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::AddScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  13209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_AddScaler_m739C7C3318E77F6C8F53CD22798F62C6E8945369 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method)
  13210. {
  13211. static bool s_Il2CppMethodInitialized;
  13212. if (!s_Il2CppMethodInitialized)
  13213. {
  13214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  13215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13216. s_Il2CppMethodInitialized = true;
  13217. }
  13218. {
  13219. // if (m_UnappliedScalers.Contains(scaler) || m_AppliedScalers.Contains(scaler))
  13220. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_UnappliedScalers_0;
  13221. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_1 = ___0_scaler;
  13222. NullCheck(L_0);
  13223. bool L_2;
  13224. L_2 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_0, L_1, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13225. if (L_2)
  13226. {
  13227. goto IL_001c;
  13228. }
  13229. }
  13230. {
  13231. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = __this->___m_AppliedScalers_1;
  13232. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4 = ___0_scaler;
  13233. NullCheck(L_3);
  13234. bool L_5;
  13235. L_5 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_3, L_4, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13236. if (!L_5)
  13237. {
  13238. goto IL_001d;
  13239. }
  13240. }
  13241. IL_001c:
  13242. {
  13243. // return;
  13244. return;
  13245. }
  13246. IL_001d:
  13247. {
  13248. // m_UnappliedScalers.Add(scaler);
  13249. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_6 = __this->___m_UnappliedScalers_0;
  13250. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = ___0_scaler;
  13251. NullCheck(L_6);
  13252. List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline(L_6, L_7, List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  13253. // }
  13254. return;
  13255. }
  13256. }
  13257. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::RemoveScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  13258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_RemoveScaler_mD8C4CF1D7BDFA251390D2E071ADE5B4569E094E4 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method)
  13259. {
  13260. static bool s_Il2CppMethodInitialized;
  13261. if (!s_Il2CppMethodInitialized)
  13262. {
  13263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  13265. s_Il2CppMethodInitialized = true;
  13266. }
  13267. {
  13268. // if (m_UnappliedScalers.Contains(scaler))
  13269. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_UnappliedScalers_0;
  13270. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_1 = ___0_scaler;
  13271. NullCheck(L_0);
  13272. bool L_2;
  13273. L_2 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_0, L_1, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13274. if (!L_2)
  13275. {
  13276. goto IL_001c;
  13277. }
  13278. }
  13279. {
  13280. // m_UnappliedScalers.Remove(scaler);
  13281. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = __this->___m_UnappliedScalers_0;
  13282. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4 = ___0_scaler;
  13283. NullCheck(L_3);
  13284. bool L_5;
  13285. L_5 = List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC(L_3, L_4, List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  13286. // return;
  13287. return;
  13288. }
  13289. IL_001c:
  13290. {
  13291. // if (m_AppliedScalers.Contains(scaler))
  13292. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_6 = __this->___m_AppliedScalers_1;
  13293. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = ___0_scaler;
  13294. NullCheck(L_6);
  13295. bool L_8;
  13296. L_8 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_6, L_7, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13297. if (!L_8)
  13298. {
  13299. goto IL_0047;
  13300. }
  13301. }
  13302. {
  13303. goto IL_0032;
  13304. }
  13305. IL_002c:
  13306. {
  13307. // scaler.DecreaseLevel();
  13308. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_9 = ___0_scaler;
  13309. NullCheck(L_9);
  13310. AdaptivePerformanceScaler_DecreaseLevel_mAC739988670545887A15C1B37F0E911B1B45C548(L_9, NULL);
  13311. }
  13312. IL_0032:
  13313. {
  13314. // while (!scaler.NotLeveled)
  13315. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_10 = ___0_scaler;
  13316. NullCheck(L_10);
  13317. bool L_11;
  13318. L_11 = AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07(L_10, NULL);
  13319. if (!L_11)
  13320. {
  13321. goto IL_002c;
  13322. }
  13323. }
  13324. {
  13325. // m_AppliedScalers.Remove(scaler);
  13326. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_12 = __this->___m_AppliedScalers_1;
  13327. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_13 = ___0_scaler;
  13328. NullCheck(L_12);
  13329. bool L_14;
  13330. L_14 = List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC(L_12, L_13, List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  13331. }
  13332. IL_0047:
  13333. {
  13334. // }
  13335. return;
  13336. }
  13337. }
  13338. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::.ctor(UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings&)
  13339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer__ctor_mE40955A70324057EC5AB10A1DD25386EBF4D0DE6 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8** ___0_settings, const RuntimeMethod* method)
  13340. {
  13341. static bool s_Il2CppMethodInitialized;
  13342. if (!s_Il2CppMethodInitialized)
  13343. {
  13344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC_il2cpp_TypeInfo_var);
  13345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  13346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  13347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43_il2cpp_TypeInfo_var);
  13348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904_il2cpp_TypeInfo_var);
  13349. s_Il2CppMethodInitialized = true;
  13350. }
  13351. {
  13352. // internal AdaptivePerformanceIndexer(ref IAdaptivePerformanceSettings settings)
  13353. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  13354. // m_Settings = settings;
  13355. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8** L_0 = ___0_settings;
  13356. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_1 = *((IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8**)L_0);
  13357. __this->___m_Settings_6 = L_1;
  13358. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_6), (void*)L_1);
  13359. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay;
  13360. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = __this->___m_Settings_6;
  13361. NullCheck(L_2);
  13362. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_3;
  13363. L_3 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_2, NULL);
  13364. NullCheck(L_3);
  13365. float L_4;
  13366. L_4 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_3, NULL);
  13367. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_4, NULL);
  13368. // m_ThermalStateTracker = new ThermalStateTracker();
  13369. ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* L_5 = (ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904*)il2cpp_codegen_object_new(ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904_il2cpp_TypeInfo_var);
  13370. NullCheck(L_5);
  13371. ThermalStateTracker__ctor_mEC56D797379A29D191CF52E507B5EEAA3737A027(L_5, NULL);
  13372. __this->___m_ThermalStateTracker_3 = L_5;
  13373. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ThermalStateTracker_3), (void*)L_5);
  13374. // m_PerformanceStateTracker = new PerformanceStateTracker(120);
  13375. PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* L_6 = (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43*)il2cpp_codegen_object_new(PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43_il2cpp_TypeInfo_var);
  13376. NullCheck(L_6);
  13377. PerformanceStateTracker__ctor_m56D91AED87F3AA5921E44F11CD1DB77524FEAE27(L_6, ((int32_t)120), NULL);
  13378. __this->___m_PerformanceStateTracker_4 = L_6;
  13379. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PerformanceStateTracker_4), (void*)L_6);
  13380. // m_UnappliedScalers = new List<AdaptivePerformanceScaler>();
  13381. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_7 = (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*)il2cpp_codegen_object_new(List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  13382. NullCheck(L_7);
  13383. List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2(L_7, List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  13384. __this->___m_UnappliedScalers_0 = L_7;
  13385. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UnappliedScalers_0), (void*)L_7);
  13386. // m_AppliedScalers = new List<AdaptivePerformanceScaler>();
  13387. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_8 = (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*)il2cpp_codegen_object_new(List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  13388. NullCheck(L_8);
  13389. List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2(L_8, List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  13390. __this->___m_AppliedScalers_1 = L_8;
  13391. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AppliedScalers_1), (void*)L_8);
  13392. // m_DisabledScalers = new List<AdaptivePerformanceScaler>();
  13393. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_9 = (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*)il2cpp_codegen_object_new(List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  13394. NullCheck(L_9);
  13395. List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2(L_9, List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  13396. __this->___m_DisabledScalers_2 = L_9;
  13397. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisabledScalers_2), (void*)L_9);
  13398. // m_ScalerEfficiencyTracker = new AdaptivePerformanceScalerEfficiencyTracker();
  13399. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* L_10 = (AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC*)il2cpp_codegen_object_new(AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC_il2cpp_TypeInfo_var);
  13400. NullCheck(L_10);
  13401. AdaptivePerformanceScalerEfficiencyTracker__ctor_mC90E271D4072B0F654958062B753D5F5FED0B0E7(L_10, NULL);
  13402. __this->___m_ScalerEfficiencyTracker_5 = L_10;
  13403. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ScalerEfficiencyTracker_5), (void*)L_10);
  13404. // }
  13405. return;
  13406. }
  13407. }
  13408. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::Update()
  13409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_Update_m3CEF422B17818763878C1363E00A15A311EB5F76 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  13410. {
  13411. int32_t V_0 = 0;
  13412. int32_t V_1 = 0;
  13413. {
  13414. // if (Holder.Instance == null || !m_Settings.indexerSettings.active)
  13415. RuntimeObject* L_0;
  13416. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  13417. if (!L_0)
  13418. {
  13419. goto IL_0019;
  13420. }
  13421. }
  13422. {
  13423. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_1 = __this->___m_Settings_6;
  13424. NullCheck(L_1);
  13425. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_2;
  13426. L_2 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_1, NULL);
  13427. NullCheck(L_2);
  13428. bool L_3;
  13429. L_3 = AdaptivePerformanceIndexerSettings_get_active_m40145990966F7AB11AB0284546D89C97F3826AD1_inline(L_2, NULL);
  13430. if (L_3)
  13431. {
  13432. goto IL_001a;
  13433. }
  13434. }
  13435. IL_0019:
  13436. {
  13437. // return;
  13438. return;
  13439. }
  13440. IL_001a:
  13441. {
  13442. // DeactivateDisabledScalers();
  13443. AdaptivePerformanceIndexer_DeactivateDisabledScalers_m076FF8C13D0F6D3302714119584743ED381788A4(__this, NULL);
  13444. // ActivateEnabledScalers();
  13445. AdaptivePerformanceIndexer_ActivateEnabledScalers_m09F24264BA8AD83DFA8E6C5D6E8C75D3E0496CC7(__this, NULL);
  13446. // var thermalAction = m_ThermalStateTracker.Update();
  13447. ThermalStateTracker_t300C79D40805906CB2E288552F7093472311A904* L_4 = __this->___m_ThermalStateTracker_3;
  13448. NullCheck(L_4);
  13449. int32_t L_5;
  13450. L_5 = ThermalStateTracker_Update_m385B38BD676249E9458A4C4F63A09BAA8CDD06C6(L_4, NULL);
  13451. V_0 = L_5;
  13452. // var performanceAction = m_PerformanceStateTracker.Update();
  13453. PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* L_6 = __this->___m_PerformanceStateTracker_4;
  13454. NullCheck(L_6);
  13455. int32_t L_7;
  13456. L_7 = PerformanceStateTracker_Update_m319BE856A71079B98B610BDBAABA8A8077088D02(L_6, NULL);
  13457. V_1 = L_7;
  13458. // ThermalAction = thermalAction;
  13459. int32_t L_8 = V_0;
  13460. AdaptivePerformanceIndexer_set_ThermalAction_m9C68FEA3D0F5ED81D1D2485C8751F9C09AA8F2CF_inline(__this, L_8, NULL);
  13461. // PerformanceAction = performanceAction;
  13462. int32_t L_9 = V_1;
  13463. AdaptivePerformanceIndexer_set_PerformanceAction_m051FF6B60B2C606ADC9620116DE8E5DA5E86A3A2_inline(__this, L_9, NULL);
  13464. // if (Profiler.enabled)
  13465. bool L_10;
  13466. L_10 = Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628(NULL);
  13467. if (!L_10)
  13468. {
  13469. goto IL_0059;
  13470. }
  13471. }
  13472. {
  13473. // CollectProfilerStats();
  13474. AdaptivePerformanceIndexer_CollectProfilerStats_m9299DAD84FAFD7F3C498636EA7394C5E92C7EE10(__this, NULL);
  13475. }
  13476. IL_0059:
  13477. {
  13478. // TimeUntilNextAction = Mathf.Max(TimeUntilNextAction - Time.deltaTime, 0);
  13479. float L_11;
  13480. L_11 = AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD_inline(__this, NULL);
  13481. float L_12;
  13482. L_12 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
  13483. float L_13;
  13484. L_13 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_subtract(L_11, L_12)), (0.0f), NULL);
  13485. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_13, NULL);
  13486. // if (TimeUntilNextAction != 0)
  13487. float L_14;
  13488. L_14 = AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD_inline(__this, NULL);
  13489. if ((((float)L_14) == ((float)(0.0f))))
  13490. {
  13491. goto IL_0083;
  13492. }
  13493. }
  13494. {
  13495. // return;
  13496. return;
  13497. }
  13498. IL_0083:
  13499. {
  13500. // if (m_ScalerEfficiencyTracker.IsRunning)
  13501. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* L_15 = __this->___m_ScalerEfficiencyTracker_5;
  13502. NullCheck(L_15);
  13503. bool L_16;
  13504. L_16 = AdaptivePerformanceScalerEfficiencyTracker_get_IsRunning_m8733AABBEEEBA2C94DB5ACDEEA67FBA252B876D4(L_15, NULL);
  13505. if (!L_16)
  13506. {
  13507. goto IL_009b;
  13508. }
  13509. }
  13510. {
  13511. // m_ScalerEfficiencyTracker.Stop();
  13512. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* L_17 = __this->___m_ScalerEfficiencyTracker_5;
  13513. NullCheck(L_17);
  13514. AdaptivePerformanceScalerEfficiencyTracker_Stop_m11160180119BD15E09FF66CFC44ACDA717E39E29(L_17, NULL);
  13515. }
  13516. IL_009b:
  13517. {
  13518. // if (thermalAction == StateAction.Increase && performanceAction == StateAction.Stale)
  13519. int32_t L_18 = V_0;
  13520. if ((!(((uint32_t)L_18) == ((uint32_t)1))))
  13521. {
  13522. goto IL_00c0;
  13523. }
  13524. }
  13525. {
  13526. int32_t L_19 = V_1;
  13527. if (L_19)
  13528. {
  13529. goto IL_00c0;
  13530. }
  13531. }
  13532. {
  13533. // UnapplyHighestCostScaler();
  13534. bool L_20;
  13535. L_20 = AdaptivePerformanceIndexer_UnapplyHighestCostScaler_mD7BE8B4DC0FB98C278514F2D2D3E8AA241A581D3(__this, NULL);
  13536. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay;
  13537. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_21 = __this->___m_Settings_6;
  13538. NullCheck(L_21);
  13539. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_22;
  13540. L_22 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_21, NULL);
  13541. NullCheck(L_22);
  13542. float L_23;
  13543. L_23 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_22, NULL);
  13544. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_23, NULL);
  13545. // return;
  13546. return;
  13547. }
  13548. IL_00c0:
  13549. {
  13550. // if (thermalAction == StateAction.Stale && performanceAction == StateAction.Stale)
  13551. int32_t L_24 = V_0;
  13552. if (L_24)
  13553. {
  13554. goto IL_00e4;
  13555. }
  13556. }
  13557. {
  13558. int32_t L_25 = V_1;
  13559. if (L_25)
  13560. {
  13561. goto IL_00e4;
  13562. }
  13563. }
  13564. {
  13565. // UnapplyHighestCostScaler();
  13566. bool L_26;
  13567. L_26 = AdaptivePerformanceIndexer_UnapplyHighestCostScaler_mD7BE8B4DC0FB98C278514F2D2D3E8AA241A581D3(__this, NULL);
  13568. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay;
  13569. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_27 = __this->___m_Settings_6;
  13570. NullCheck(L_27);
  13571. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_28;
  13572. L_28 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_27, NULL);
  13573. NullCheck(L_28);
  13574. float L_29;
  13575. L_29 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_28, NULL);
  13576. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_29, NULL);
  13577. // return;
  13578. return;
  13579. }
  13580. IL_00e4:
  13581. {
  13582. // if (thermalAction == StateAction.Decrease)
  13583. int32_t L_30 = V_0;
  13584. if ((!(((uint32_t)L_30) == ((uint32_t)2))))
  13585. {
  13586. goto IL_0106;
  13587. }
  13588. }
  13589. {
  13590. // ApplyLowestCostScaler();
  13591. bool L_31;
  13592. L_31 = AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6(__this, NULL);
  13593. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay;
  13594. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_32 = __this->___m_Settings_6;
  13595. NullCheck(L_32);
  13596. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_33;
  13597. L_33 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_32, NULL);
  13598. NullCheck(L_33);
  13599. float L_34;
  13600. L_34 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_33, NULL);
  13601. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_34, NULL);
  13602. // return;
  13603. return;
  13604. }
  13605. IL_0106:
  13606. {
  13607. // if (performanceAction == StateAction.Decrease)
  13608. int32_t L_35 = V_1;
  13609. if ((!(((uint32_t)L_35) == ((uint32_t)2))))
  13610. {
  13611. goto IL_0128;
  13612. }
  13613. }
  13614. {
  13615. // ApplyLowestCostScaler();
  13616. bool L_36;
  13617. L_36 = AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6(__this, NULL);
  13618. // TimeUntilNextAction = m_Settings.indexerSettings.performanceActionDelay;
  13619. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_37 = __this->___m_Settings_6;
  13620. NullCheck(L_37);
  13621. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_38;
  13622. L_38 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_37, NULL);
  13623. NullCheck(L_38);
  13624. float L_39;
  13625. L_39 = AdaptivePerformanceIndexerSettings_get_performanceActionDelay_m61BC753B924C5FF95DB65E82D0B82A62D05AD3A2_inline(L_38, NULL);
  13626. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, L_39, NULL);
  13627. // return;
  13628. return;
  13629. }
  13630. IL_0128:
  13631. {
  13632. // if (thermalAction == StateAction.FastDecrease)
  13633. int32_t L_40 = V_0;
  13634. if ((!(((uint32_t)L_40) == ((uint32_t)3))))
  13635. {
  13636. goto IL_0150;
  13637. }
  13638. }
  13639. {
  13640. // ApplyLowestCostScaler();
  13641. bool L_41;
  13642. L_41 = AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6(__this, NULL);
  13643. // TimeUntilNextAction = m_Settings.indexerSettings.thermalActionDelay / 2;
  13644. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_42 = __this->___m_Settings_6;
  13645. NullCheck(L_42);
  13646. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_43;
  13647. L_43 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_42, NULL);
  13648. NullCheck(L_43);
  13649. float L_44;
  13650. L_44 = AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline(L_43, NULL);
  13651. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, ((float)(L_44/(2.0f))), NULL);
  13652. // return;
  13653. return;
  13654. }
  13655. IL_0150:
  13656. {
  13657. // if (performanceAction == StateAction.FastDecrease)
  13658. int32_t L_45 = V_1;
  13659. if ((!(((uint32_t)L_45) == ((uint32_t)3))))
  13660. {
  13661. goto IL_0178;
  13662. }
  13663. }
  13664. {
  13665. // ApplyLowestCostScaler();
  13666. bool L_46;
  13667. L_46 = AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6(__this, NULL);
  13668. // TimeUntilNextAction = m_Settings.indexerSettings.performanceActionDelay / 2;
  13669. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_47 = __this->___m_Settings_6;
  13670. NullCheck(L_47);
  13671. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_48;
  13672. L_48 = IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline(L_47, NULL);
  13673. NullCheck(L_48);
  13674. float L_49;
  13675. L_49 = AdaptivePerformanceIndexerSettings_get_performanceActionDelay_m61BC753B924C5FF95DB65E82D0B82A62D05AD3A2_inline(L_48, NULL);
  13676. AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline(__this, ((float)(L_49/(2.0f))), NULL);
  13677. // return;
  13678. return;
  13679. }
  13680. IL_0178:
  13681. {
  13682. // }
  13683. return;
  13684. }
  13685. }
  13686. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::CollectProfilerStats()
  13687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_CollectProfilerStats_m9299DAD84FAFD7F3C498636EA7394C5E92C7EE10 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  13688. {
  13689. static bool s_Il2CppMethodInitialized;
  13690. if (!s_Il2CppMethodInitialized)
  13691. {
  13692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  13693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13695. s_Il2CppMethodInitialized = true;
  13696. }
  13697. int32_t V_0 = 0;
  13698. int32_t V_1 = 0;
  13699. int32_t V_2 = 0;
  13700. {
  13701. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13702. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_UnappliedScalers_0;
  13703. NullCheck(L_0);
  13704. int32_t L_1;
  13705. L_1 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_0, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13706. V_0 = ((int32_t)il2cpp_codegen_subtract(L_1, 1));
  13707. goto IL_0021;
  13708. }
  13709. IL_0010:
  13710. {
  13711. // var scaler = m_UnappliedScalers[i];
  13712. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_2 = __this->___m_UnappliedScalers_0;
  13713. int32_t L_3 = V_0;
  13714. NullCheck(L_2);
  13715. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4;
  13716. L_4 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_2, L_3, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13717. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13718. int32_t L_5 = V_0;
  13719. V_0 = ((int32_t)il2cpp_codegen_subtract(L_5, 1));
  13720. }
  13721. IL_0021:
  13722. {
  13723. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13724. int32_t L_6 = V_0;
  13725. if ((((int32_t)L_6) >= ((int32_t)0)))
  13726. {
  13727. goto IL_0010;
  13728. }
  13729. }
  13730. {
  13731. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13732. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_7 = __this->___m_AppliedScalers_1;
  13733. NullCheck(L_7);
  13734. int32_t L_8;
  13735. L_8 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_7, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13736. V_1 = ((int32_t)il2cpp_codegen_subtract(L_8, 1));
  13737. goto IL_0046;
  13738. }
  13739. IL_0035:
  13740. {
  13741. // var scaler = m_AppliedScalers[i];
  13742. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_9 = __this->___m_AppliedScalers_1;
  13743. int32_t L_10 = V_1;
  13744. NullCheck(L_9);
  13745. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_11;
  13746. L_11 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_9, L_10, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13747. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13748. int32_t L_12 = V_1;
  13749. V_1 = ((int32_t)il2cpp_codegen_subtract(L_12, 1));
  13750. }
  13751. IL_0046:
  13752. {
  13753. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13754. int32_t L_13 = V_1;
  13755. if ((((int32_t)L_13) >= ((int32_t)0)))
  13756. {
  13757. goto IL_0035;
  13758. }
  13759. }
  13760. {
  13761. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  13762. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_14 = __this->___m_DisabledScalers_2;
  13763. NullCheck(L_14);
  13764. int32_t L_15;
  13765. L_15 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_14, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13766. V_2 = ((int32_t)il2cpp_codegen_subtract(L_15, 1));
  13767. goto IL_006b;
  13768. }
  13769. IL_005a:
  13770. {
  13771. // var scaler = m_DisabledScalers[i];
  13772. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_16 = __this->___m_DisabledScalers_2;
  13773. int32_t L_17 = V_2;
  13774. NullCheck(L_16);
  13775. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_18;
  13776. L_18 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_16, L_17, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13777. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  13778. int32_t L_19 = V_2;
  13779. V_2 = ((int32_t)il2cpp_codegen_subtract(L_19, 1));
  13780. }
  13781. IL_006b:
  13782. {
  13783. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  13784. int32_t L_20 = V_2;
  13785. if ((((int32_t)L_20) >= ((int32_t)0)))
  13786. {
  13787. goto IL_005a;
  13788. }
  13789. }
  13790. {
  13791. // AdaptivePerformanceProfilerStats.FlushScalerDataToProfilerStream();
  13792. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceProfilerStats_t2F28528B9549C6F9555E30BC48DBA0AFD60D80E9_il2cpp_TypeInfo_var);
  13793. AdaptivePerformanceProfilerStats_FlushScalerDataToProfilerStream_mFB2A59E37D0B5F48776F060A87F96AA5390C1EF6(NULL);
  13794. // }
  13795. return;
  13796. }
  13797. }
  13798. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::DeactivateDisabledScalers()
  13799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_DeactivateDisabledScalers_m076FF8C13D0F6D3302714119584743ED381788A4 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  13800. {
  13801. static bool s_Il2CppMethodInitialized;
  13802. if (!s_Il2CppMethodInitialized)
  13803. {
  13804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  13805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var);
  13807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13809. s_Il2CppMethodInitialized = true;
  13810. }
  13811. int32_t V_0 = 0;
  13812. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_1 = NULL;
  13813. int32_t V_2 = 0;
  13814. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_3 = NULL;
  13815. {
  13816. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13817. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_UnappliedScalers_0;
  13818. NullCheck(L_0);
  13819. int32_t L_1;
  13820. L_1 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_0, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13821. V_0 = ((int32_t)il2cpp_codegen_subtract(L_1, 1));
  13822. goto IL_0055;
  13823. }
  13824. IL_0010:
  13825. {
  13826. // var scaler = m_UnappliedScalers[i];
  13827. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_2 = __this->___m_UnappliedScalers_0;
  13828. int32_t L_3 = V_0;
  13829. NullCheck(L_2);
  13830. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4;
  13831. L_4 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_2, L_3, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13832. V_1 = L_4;
  13833. // if (!scaler.Enabled && !m_DisabledScalers.Contains(scaler))
  13834. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = V_1;
  13835. NullCheck(L_5);
  13836. bool L_6;
  13837. L_6 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled() */, L_5);
  13838. if (L_6)
  13839. {
  13840. goto IL_0051;
  13841. }
  13842. }
  13843. {
  13844. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_7 = __this->___m_DisabledScalers_2;
  13845. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_8 = V_1;
  13846. NullCheck(L_7);
  13847. bool L_9;
  13848. L_9 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_7, L_8, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13849. if (L_9)
  13850. {
  13851. goto IL_0051;
  13852. }
  13853. }
  13854. {
  13855. // scaler.Deactivate();
  13856. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_10 = V_1;
  13857. NullCheck(L_10);
  13858. AdaptivePerformanceScaler_Deactivate_mCCDB4671D348668925269C7E6F973C355CB66070(L_10, NULL);
  13859. // m_DisabledScalers.Add(scaler);
  13860. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_11 = __this->___m_DisabledScalers_2;
  13861. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_12 = V_1;
  13862. NullCheck(L_11);
  13863. List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline(L_11, L_12, List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  13864. // m_UnappliedScalers.RemoveAt(i);
  13865. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_13 = __this->___m_UnappliedScalers_0;
  13866. int32_t L_14 = V_0;
  13867. NullCheck(L_13);
  13868. List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2(L_13, L_14, List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var);
  13869. }
  13870. IL_0051:
  13871. {
  13872. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13873. int32_t L_15 = V_0;
  13874. V_0 = ((int32_t)il2cpp_codegen_subtract(L_15, 1));
  13875. }
  13876. IL_0055:
  13877. {
  13878. // for (int i = m_UnappliedScalers.Count - 1; i >= 0; i--)
  13879. int32_t L_16 = V_0;
  13880. if ((((int32_t)L_16) >= ((int32_t)0)))
  13881. {
  13882. goto IL_0010;
  13883. }
  13884. }
  13885. {
  13886. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13887. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_17 = __this->___m_AppliedScalers_1;
  13888. NullCheck(L_17);
  13889. int32_t L_18;
  13890. L_18 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_17, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13891. V_2 = ((int32_t)il2cpp_codegen_subtract(L_18, 1));
  13892. goto IL_00ae;
  13893. }
  13894. IL_0069:
  13895. {
  13896. // var scaler = m_AppliedScalers[i];
  13897. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_19 = __this->___m_AppliedScalers_1;
  13898. int32_t L_20 = V_2;
  13899. NullCheck(L_19);
  13900. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_21;
  13901. L_21 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_19, L_20, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13902. V_3 = L_21;
  13903. // if (!scaler.Enabled && !m_DisabledScalers.Contains(scaler))
  13904. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_22 = V_3;
  13905. NullCheck(L_22);
  13906. bool L_23;
  13907. L_23 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled() */, L_22);
  13908. if (L_23)
  13909. {
  13910. goto IL_00aa;
  13911. }
  13912. }
  13913. {
  13914. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_24 = __this->___m_DisabledScalers_2;
  13915. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_25 = V_3;
  13916. NullCheck(L_24);
  13917. bool L_26;
  13918. L_26 = List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A(L_24, L_25, List_1_Contains_m4D3E7BD22535F8782C8469C3744D8E1278222A3A_RuntimeMethod_var);
  13919. if (L_26)
  13920. {
  13921. goto IL_00aa;
  13922. }
  13923. }
  13924. {
  13925. // scaler.Deactivate();
  13926. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_27 = V_3;
  13927. NullCheck(L_27);
  13928. AdaptivePerformanceScaler_Deactivate_mCCDB4671D348668925269C7E6F973C355CB66070(L_27, NULL);
  13929. // m_DisabledScalers.Add(scaler);
  13930. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_28 = __this->___m_DisabledScalers_2;
  13931. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_29 = V_3;
  13932. NullCheck(L_28);
  13933. List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline(L_28, L_29, List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  13934. // m_AppliedScalers.RemoveAt(i);
  13935. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_30 = __this->___m_AppliedScalers_1;
  13936. int32_t L_31 = V_2;
  13937. NullCheck(L_30);
  13938. List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2(L_30, L_31, List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var);
  13939. }
  13940. IL_00aa:
  13941. {
  13942. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13943. int32_t L_32 = V_2;
  13944. V_2 = ((int32_t)il2cpp_codegen_subtract(L_32, 1));
  13945. }
  13946. IL_00ae:
  13947. {
  13948. // for (int i = m_AppliedScalers.Count - 1; i >= 0; i--)
  13949. int32_t L_33 = V_2;
  13950. if ((((int32_t)L_33) >= ((int32_t)0)))
  13951. {
  13952. goto IL_0069;
  13953. }
  13954. }
  13955. {
  13956. // }
  13957. return;
  13958. }
  13959. }
  13960. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ActivateEnabledScalers()
  13961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_ActivateEnabledScalers_m09F24264BA8AD83DFA8E6C5D6E8C75D3E0496CC7 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  13962. {
  13963. static bool s_Il2CppMethodInitialized;
  13964. if (!s_Il2CppMethodInitialized)
  13965. {
  13966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var);
  13967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13969. s_Il2CppMethodInitialized = true;
  13970. }
  13971. int32_t V_0 = 0;
  13972. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_1 = NULL;
  13973. {
  13974. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  13975. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_DisabledScalers_2;
  13976. NullCheck(L_0);
  13977. int32_t L_1;
  13978. L_1 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_0, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  13979. V_0 = ((int32_t)il2cpp_codegen_subtract(L_1, 1));
  13980. goto IL_0042;
  13981. }
  13982. IL_0010:
  13983. {
  13984. // var scaler = m_DisabledScalers[i];
  13985. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_2 = __this->___m_DisabledScalers_2;
  13986. int32_t L_3 = V_0;
  13987. NullCheck(L_2);
  13988. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4;
  13989. L_4 = List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122(L_2, L_3, List_1_get_Item_m618B3F0A927207D30A2F4ABBA7EB0D41FFE5E122_RuntimeMethod_var);
  13990. V_1 = L_4;
  13991. // if (scaler.Enabled)
  13992. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = V_1;
  13993. NullCheck(L_5);
  13994. bool L_6;
  13995. L_6 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled() */, L_5);
  13996. if (!L_6)
  13997. {
  13998. goto IL_003e;
  13999. }
  14000. }
  14001. {
  14002. // scaler.Activate();
  14003. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = V_1;
  14004. NullCheck(L_7);
  14005. AdaptivePerformanceScaler_Activate_m011996E733279ABE5B8AEFBE0CCFA737BB302396(L_7, NULL);
  14006. // AddScaler(scaler);
  14007. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_8 = V_1;
  14008. AdaptivePerformanceIndexer_AddScaler_m739C7C3318E77F6C8F53CD22798F62C6E8945369(__this, L_8, NULL);
  14009. // m_DisabledScalers.RemoveAt(i);
  14010. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_9 = __this->___m_DisabledScalers_2;
  14011. int32_t L_10 = V_0;
  14012. NullCheck(L_9);
  14013. List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2(L_9, L_10, List_1_RemoveAt_mE00B5BB5B3DA535A8A4F3B3F89D6BA4C3E99E7D2_RuntimeMethod_var);
  14014. }
  14015. IL_003e:
  14016. {
  14017. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  14018. int32_t L_11 = V_0;
  14019. V_0 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
  14020. }
  14021. IL_0042:
  14022. {
  14023. // for (int i = m_DisabledScalers.Count - 1; i >= 0; i--)
  14024. int32_t L_12 = V_0;
  14025. if ((((int32_t)L_12) >= ((int32_t)0)))
  14026. {
  14027. goto IL_0010;
  14028. }
  14029. }
  14030. {
  14031. // }
  14032. return;
  14033. }
  14034. }
  14035. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ApplyLowestCostScaler()
  14036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexer_ApplyLowestCostScaler_m5DBF631DFDAC96369065A45086107ECB74F5BEE6 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  14037. {
  14038. static bool s_Il2CppMethodInitialized;
  14039. if (!s_Il2CppMethodInitialized)
  14040. {
  14041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6_RuntimeMethod_var);
  14042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645_RuntimeMethod_var);
  14043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var);
  14044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var);
  14045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14046. s_Il2CppMethodInitialized = true;
  14047. }
  14048. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_0 = NULL;
  14049. float V_1 = 0.0f;
  14050. Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF V_2;
  14051. memset((&V_2), 0, sizeof(V_2));
  14052. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_3 = NULL;
  14053. int32_t V_4 = 0;
  14054. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_5 = NULL;
  14055. int32_t V_6 = 0;
  14056. {
  14057. // AdaptivePerformanceScaler result = null;
  14058. V_0 = (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)NULL;
  14059. // var lowestCost = float.PositiveInfinity;
  14060. V_1 = (std::numeric_limits<float>::infinity());
  14061. // foreach (var scaler in m_UnappliedScalers)
  14062. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_UnappliedScalers_0;
  14063. NullCheck(L_0);
  14064. Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF L_1;
  14065. L_1 = List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0(L_0, List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var);
  14066. V_2 = L_1;
  14067. }
  14068. {
  14069. auto __finallyBlock = il2cpp::utils::Finally([&]
  14070. {
  14071. FINALLY_004e:
  14072. {// begin finally (depth: 1)
  14073. Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6((&V_2), Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6_RuntimeMethod_var);
  14074. return;
  14075. }// end finally (depth: 1)
  14076. });
  14077. try
  14078. {// begin try (depth: 1)
  14079. {
  14080. goto IL_0043_1;
  14081. }
  14082. IL_0016_1:
  14083. {
  14084. // foreach (var scaler in m_UnappliedScalers)
  14085. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_2;
  14086. L_2 = Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_inline((&V_2), Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var);
  14087. V_3 = L_2;
  14088. // if (!scaler.Enabled)
  14089. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_3 = V_3;
  14090. NullCheck(L_3);
  14091. bool L_4;
  14092. L_4 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled() */, L_3);
  14093. if (!L_4)
  14094. {
  14095. goto IL_0043_1;
  14096. }
  14097. }
  14098. {
  14099. // if (scaler.OverrideLevel != -1)
  14100. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = V_3;
  14101. NullCheck(L_5);
  14102. int32_t L_6;
  14103. L_6 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_5, NULL);
  14104. if ((!(((uint32_t)L_6) == ((uint32_t)(-1)))))
  14105. {
  14106. goto IL_0043_1;
  14107. }
  14108. }
  14109. {
  14110. // var cost = scaler.CalculateCost();
  14111. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = V_3;
  14112. NullCheck(L_7);
  14113. int32_t L_8;
  14114. L_8 = AdaptivePerformanceScaler_CalculateCost_m327F368487672CF65FB65111845764E14E559AB3(L_7, NULL);
  14115. V_4 = L_8;
  14116. // if (lowestCost > cost)
  14117. float L_9 = V_1;
  14118. int32_t L_10 = V_4;
  14119. if ((!(((float)L_9) > ((float)((float)L_10)))))
  14120. {
  14121. goto IL_0043_1;
  14122. }
  14123. }
  14124. {
  14125. // result = scaler;
  14126. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_11 = V_3;
  14127. V_0 = L_11;
  14128. // lowestCost = cost;
  14129. int32_t L_12 = V_4;
  14130. V_1 = ((float)L_12);
  14131. }
  14132. IL_0043_1:
  14133. {
  14134. // foreach (var scaler in m_UnappliedScalers)
  14135. bool L_13;
  14136. L_13 = Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645((&V_2), Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645_RuntimeMethod_var);
  14137. if (L_13)
  14138. {
  14139. goto IL_0016_1;
  14140. }
  14141. }
  14142. {
  14143. goto IL_005c;
  14144. }
  14145. }// end try (depth: 1)
  14146. catch(Il2CppExceptionWrapper& e)
  14147. {
  14148. __finallyBlock.StoreException(e.ex);
  14149. }
  14150. }
  14151. IL_005c:
  14152. {
  14153. // foreach (var scaler in m_AppliedScalers)
  14154. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_14 = __this->___m_AppliedScalers_1;
  14155. NullCheck(L_14);
  14156. Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF L_15;
  14157. L_15 = List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0(L_14, List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var);
  14158. V_2 = L_15;
  14159. }
  14160. {
  14161. auto __finallyBlock = il2cpp::utils::Finally([&]
  14162. {
  14163. FINALLY_00b0:
  14164. {// begin finally (depth: 1)
  14165. Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6((&V_2), Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6_RuntimeMethod_var);
  14166. return;
  14167. }// end finally (depth: 1)
  14168. });
  14169. try
  14170. {// begin try (depth: 1)
  14171. {
  14172. goto IL_00a5_1;
  14173. }
  14174. IL_006a_1:
  14175. {
  14176. // foreach (var scaler in m_AppliedScalers)
  14177. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_16;
  14178. L_16 = Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_inline((&V_2), Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var);
  14179. V_5 = L_16;
  14180. // if (!scaler.Enabled)
  14181. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_17 = V_5;
  14182. NullCheck(L_17);
  14183. bool L_18;
  14184. L_18 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled() */, L_17);
  14185. if (!L_18)
  14186. {
  14187. goto IL_00a5_1;
  14188. }
  14189. }
  14190. {
  14191. // if (scaler.OverrideLevel != -1)
  14192. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_19 = V_5;
  14193. NullCheck(L_19);
  14194. int32_t L_20;
  14195. L_20 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_19, NULL);
  14196. if ((!(((uint32_t)L_20) == ((uint32_t)(-1)))))
  14197. {
  14198. goto IL_00a5_1;
  14199. }
  14200. }
  14201. {
  14202. // if (scaler.IsMaxLevel)
  14203. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_21 = V_5;
  14204. NullCheck(L_21);
  14205. bool L_22;
  14206. L_22 = AdaptivePerformanceScaler_get_IsMaxLevel_mB960E902B10B7030FC489E17EAFEDFF585F16785(L_21, NULL);
  14207. if (L_22)
  14208. {
  14209. goto IL_00a5_1;
  14210. }
  14211. }
  14212. {
  14213. // var cost = scaler.CalculateCost();
  14214. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_23 = V_5;
  14215. NullCheck(L_23);
  14216. int32_t L_24;
  14217. L_24 = AdaptivePerformanceScaler_CalculateCost_m327F368487672CF65FB65111845764E14E559AB3(L_23, NULL);
  14218. V_6 = L_24;
  14219. // if (lowestCost > cost)
  14220. float L_25 = V_1;
  14221. int32_t L_26 = V_6;
  14222. if ((!(((float)L_25) > ((float)((float)L_26)))))
  14223. {
  14224. goto IL_00a5_1;
  14225. }
  14226. }
  14227. {
  14228. // result = scaler;
  14229. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_27 = V_5;
  14230. V_0 = L_27;
  14231. // lowestCost = cost;
  14232. int32_t L_28 = V_6;
  14233. V_1 = ((float)L_28);
  14234. }
  14235. IL_00a5_1:
  14236. {
  14237. // foreach (var scaler in m_AppliedScalers)
  14238. bool L_29;
  14239. L_29 = Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645((&V_2), Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645_RuntimeMethod_var);
  14240. if (L_29)
  14241. {
  14242. goto IL_006a_1;
  14243. }
  14244. }
  14245. {
  14246. goto IL_00be;
  14247. }
  14248. }// end try (depth: 1)
  14249. catch(Il2CppExceptionWrapper& e)
  14250. {
  14251. __finallyBlock.StoreException(e.ex);
  14252. }
  14253. }
  14254. IL_00be:
  14255. {
  14256. // if (result != null)
  14257. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_30 = V_0;
  14258. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14259. bool L_31;
  14260. L_31 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_30, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14261. if (!L_31)
  14262. {
  14263. goto IL_00dd;
  14264. }
  14265. }
  14266. {
  14267. // m_ScalerEfficiencyTracker.Start(result, true);
  14268. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* L_32 = __this->___m_ScalerEfficiencyTracker_5;
  14269. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_33 = V_0;
  14270. NullCheck(L_32);
  14271. AdaptivePerformanceScalerEfficiencyTracker_Start_mC5F7FB1D9B8859A16774618940CCD3FCF78BDD4D(L_32, L_33, (bool)1, NULL);
  14272. // ApplyScaler(result);
  14273. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_34 = V_0;
  14274. AdaptivePerformanceIndexer_ApplyScaler_m446151B73B180FC77ABF539FFACE9453ACBF4819(__this, L_34, NULL);
  14275. // return true;
  14276. return (bool)1;
  14277. }
  14278. IL_00dd:
  14279. {
  14280. // return false;
  14281. return (bool)0;
  14282. }
  14283. }
  14284. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::ApplyScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  14285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_ApplyScaler_m446151B73B180FC77ABF539FFACE9453ACBF4819 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method)
  14286. {
  14287. static bool s_Il2CppMethodInitialized;
  14288. if (!s_Il2CppMethodInitialized)
  14289. {
  14290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  14291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  14292. s_Il2CppMethodInitialized = true;
  14293. }
  14294. {
  14295. // if (scaler.NotLeveled)
  14296. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = ___0_scaler;
  14297. NullCheck(L_0);
  14298. bool L_1;
  14299. L_1 = AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07(L_0, NULL);
  14300. if (!L_1)
  14301. {
  14302. goto IL_0021;
  14303. }
  14304. }
  14305. {
  14306. // m_UnappliedScalers.Remove(scaler);
  14307. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_2 = __this->___m_UnappliedScalers_0;
  14308. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_3 = ___0_scaler;
  14309. NullCheck(L_2);
  14310. bool L_4;
  14311. L_4 = List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC(L_2, L_3, List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  14312. // m_AppliedScalers.Add(scaler);
  14313. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_5 = __this->___m_AppliedScalers_1;
  14314. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_6 = ___0_scaler;
  14315. NullCheck(L_5);
  14316. List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline(L_5, L_6, List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  14317. }
  14318. IL_0021:
  14319. {
  14320. // scaler.IncreaseLevel();
  14321. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = ___0_scaler;
  14322. NullCheck(L_7);
  14323. AdaptivePerformanceScaler_IncreaseLevel_mDBA7C9066AF359004B702E829B46A0A23F9FA995(L_7, NULL);
  14324. // }
  14325. return;
  14326. }
  14327. }
  14328. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyHighestCostScaler()
  14329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexer_UnapplyHighestCostScaler_mD7BE8B4DC0FB98C278514F2D2D3E8AA241A581D3 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  14330. {
  14331. static bool s_Il2CppMethodInitialized;
  14332. if (!s_Il2CppMethodInitialized)
  14333. {
  14334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6_RuntimeMethod_var);
  14335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645_RuntimeMethod_var);
  14336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var);
  14337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var);
  14338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14339. s_Il2CppMethodInitialized = true;
  14340. }
  14341. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_0 = NULL;
  14342. float V_1 = 0.0f;
  14343. Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF V_2;
  14344. memset((&V_2), 0, sizeof(V_2));
  14345. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_3 = NULL;
  14346. int32_t V_4 = 0;
  14347. {
  14348. // AdaptivePerformanceScaler result = null;
  14349. V_0 = (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)NULL;
  14350. // var highestCost = float.NegativeInfinity;
  14351. V_1 = (-std::numeric_limits<float>::infinity());
  14352. // foreach (var scaler in m_AppliedScalers)
  14353. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_0 = __this->___m_AppliedScalers_1;
  14354. NullCheck(L_0);
  14355. Enumerator_tEF408F9081D84C8E6329FBBF4504FAD1531BE9FF L_1;
  14356. L_1 = List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0(L_0, List_1_GetEnumerator_m8BCCEFD22FD2AFC8A16E6DF8D5D6E2393DC1E0A0_RuntimeMethod_var);
  14357. V_2 = L_1;
  14358. }
  14359. {
  14360. auto __finallyBlock = il2cpp::utils::Finally([&]
  14361. {
  14362. FINALLY_0046:
  14363. {// begin finally (depth: 1)
  14364. Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6((&V_2), Enumerator_Dispose_m0763F65E14CD39929EFD7253E929AD0799D764C6_RuntimeMethod_var);
  14365. return;
  14366. }// end finally (depth: 1)
  14367. });
  14368. try
  14369. {// begin try (depth: 1)
  14370. {
  14371. goto IL_003b_1;
  14372. }
  14373. IL_0016_1:
  14374. {
  14375. // foreach (var scaler in m_AppliedScalers)
  14376. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_2;
  14377. L_2 = Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_inline((&V_2), Enumerator_get_Current_m86D3D9BFB68FC9BC87AACE24A2F8E8D8DCD4B395_RuntimeMethod_var);
  14378. V_3 = L_2;
  14379. // if (scaler.OverrideLevel != -1)
  14380. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_3 = V_3;
  14381. NullCheck(L_3);
  14382. int32_t L_4;
  14383. L_4 = AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline(L_3, NULL);
  14384. if ((!(((uint32_t)L_4) == ((uint32_t)(-1)))))
  14385. {
  14386. goto IL_003b_1;
  14387. }
  14388. }
  14389. {
  14390. // var cost = scaler.CalculateCost();
  14391. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_5 = V_3;
  14392. NullCheck(L_5);
  14393. int32_t L_6;
  14394. L_6 = AdaptivePerformanceScaler_CalculateCost_m327F368487672CF65FB65111845764E14E559AB3(L_5, NULL);
  14395. V_4 = L_6;
  14396. // if (highestCost < cost)
  14397. float L_7 = V_1;
  14398. int32_t L_8 = V_4;
  14399. if ((!(((float)L_7) < ((float)((float)L_8)))))
  14400. {
  14401. goto IL_003b_1;
  14402. }
  14403. }
  14404. {
  14405. // result = scaler;
  14406. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_9 = V_3;
  14407. V_0 = L_9;
  14408. // highestCost = cost;
  14409. int32_t L_10 = V_4;
  14410. V_1 = ((float)L_10);
  14411. }
  14412. IL_003b_1:
  14413. {
  14414. // foreach (var scaler in m_AppliedScalers)
  14415. bool L_11;
  14416. L_11 = Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645((&V_2), Enumerator_MoveNext_mD35AF568BF2FE4654D3E22CEF7BCA07F422E3645_RuntimeMethod_var);
  14417. if (L_11)
  14418. {
  14419. goto IL_0016_1;
  14420. }
  14421. }
  14422. {
  14423. goto IL_0054;
  14424. }
  14425. }// end try (depth: 1)
  14426. catch(Il2CppExceptionWrapper& e)
  14427. {
  14428. __finallyBlock.StoreException(e.ex);
  14429. }
  14430. }
  14431. IL_0054:
  14432. {
  14433. // if (result != null)
  14434. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_12 = V_0;
  14435. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14436. bool L_13;
  14437. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14438. if (!L_13)
  14439. {
  14440. goto IL_0073;
  14441. }
  14442. }
  14443. {
  14444. // m_ScalerEfficiencyTracker.Start(result, false);
  14445. AdaptivePerformanceScalerEfficiencyTracker_t89CCC215D6ECFE85E79EB903DBE1D4C517902DCC* L_14 = __this->___m_ScalerEfficiencyTracker_5;
  14446. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_15 = V_0;
  14447. NullCheck(L_14);
  14448. AdaptivePerformanceScalerEfficiencyTracker_Start_mC5F7FB1D9B8859A16774618940CCD3FCF78BDD4D(L_14, L_15, (bool)0, NULL);
  14449. // UnapplyScaler(result);
  14450. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_16 = V_0;
  14451. AdaptivePerformanceIndexer_UnapplyScaler_m03476E318E802B825872AA722E175380CCE8C2A5(__this, L_16, NULL);
  14452. // return true;
  14453. return (bool)1;
  14454. }
  14455. IL_0073:
  14456. {
  14457. // return false;
  14458. return (bool)0;
  14459. }
  14460. }
  14461. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer::UnapplyScaler(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  14462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_UnapplyScaler_m03476E318E802B825872AA722E175380CCE8C2A5 (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_scaler, const RuntimeMethod* method)
  14463. {
  14464. static bool s_Il2CppMethodInitialized;
  14465. if (!s_Il2CppMethodInitialized)
  14466. {
  14467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  14468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  14469. s_Il2CppMethodInitialized = true;
  14470. }
  14471. {
  14472. // scaler.DecreaseLevel();
  14473. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = ___0_scaler;
  14474. NullCheck(L_0);
  14475. AdaptivePerformanceScaler_DecreaseLevel_mAC739988670545887A15C1B37F0E911B1B45C548(L_0, NULL);
  14476. // if (scaler.NotLeveled)
  14477. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_1 = ___0_scaler;
  14478. NullCheck(L_1);
  14479. bool L_2;
  14480. L_2 = AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07(L_1, NULL);
  14481. if (!L_2)
  14482. {
  14483. goto IL_0027;
  14484. }
  14485. }
  14486. {
  14487. // m_AppliedScalers.Remove(scaler);
  14488. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_3 = __this->___m_AppliedScalers_1;
  14489. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_4 = ___0_scaler;
  14490. NullCheck(L_3);
  14491. bool L_5;
  14492. L_5 = List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC(L_3, L_4, List_1_Remove_m8D2367D91076A2C3AB98A8320E496372C7F20CCC_RuntimeMethod_var);
  14493. // m_UnappliedScalers.Add(scaler);
  14494. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_6 = __this->___m_UnappliedScalers_0;
  14495. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_7 = ___0_scaler;
  14496. NullCheck(L_6);
  14497. List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_inline(L_6, L_7, List_1_Add_mB4FCAA5E90B3A4868C3F9ADEE05D8BBB2F95C024_RuntimeMethod_var);
  14498. }
  14499. IL_0027:
  14500. {
  14501. // }
  14502. return;
  14503. }
  14504. }
  14505. #ifdef __clang__
  14506. #pragma clang diagnostic pop
  14507. #endif
  14508. #ifdef __clang__
  14509. #pragma clang diagnostic push
  14510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14511. #pragma clang diagnostic ignored "-Wunused-variable"
  14512. #endif
  14513. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MainLightShadowmapResolutionMultiplier()
  14514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MainLightShadowmapResolutionMultiplier_mE4F508B1B1B29F7D7AE1C1E61A6F251C9F4C55B5 (const RuntimeMethod* method)
  14515. {
  14516. static bool s_Il2CppMethodInitialized;
  14517. if (!s_Il2CppMethodInitialized)
  14518. {
  14519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14520. s_Il2CppMethodInitialized = true;
  14521. }
  14522. {
  14523. // get { return s_ShadowResolutionMultiplier; }
  14524. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14525. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_ShadowResolutionMultiplier_1;
  14526. return L_0;
  14527. }
  14528. }
  14529. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MainLightShadowmapResolutionMultiplier(System.Single)
  14530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MainLightShadowmapResolutionMultiplier_m488203D2976B464F591786A279C6860C9AEC163D (float ___0_value, const RuntimeMethod* method)
  14531. {
  14532. static bool s_Il2CppMethodInitialized;
  14533. if (!s_Il2CppMethodInitialized)
  14534. {
  14535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14536. s_Il2CppMethodInitialized = true;
  14537. }
  14538. {
  14539. // set { s_ShadowResolutionMultiplier = Mathf.Clamp01(value); }
  14540. float L_0 = ___0_value;
  14541. float L_1;
  14542. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  14543. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14544. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_ShadowResolutionMultiplier_1 = L_1;
  14545. // set { s_ShadowResolutionMultiplier = Mathf.Clamp01(value); }
  14546. return;
  14547. }
  14548. }
  14549. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_DecalsDrawDistance()
  14550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_DecalsDrawDistance_mC3D298759AD8A364A93E1AE73092C6EE54D42123 (const RuntimeMethod* method)
  14551. {
  14552. static bool s_Il2CppMethodInitialized;
  14553. if (!s_Il2CppMethodInitialized)
  14554. {
  14555. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14556. s_Il2CppMethodInitialized = true;
  14557. }
  14558. {
  14559. // get { return s_DecalsMaxDistance; }
  14560. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14561. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_DecalsMaxDistance_3;
  14562. return L_0;
  14563. }
  14564. }
  14565. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_DecalsDrawDistance(System.Single)
  14566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_DecalsDrawDistance_mA0556ADC49BE771D09D277E811EE1C18A3A758C9 (float ___0_value, const RuntimeMethod* method)
  14567. {
  14568. static bool s_Il2CppMethodInitialized;
  14569. if (!s_Il2CppMethodInitialized)
  14570. {
  14571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14572. s_Il2CppMethodInitialized = true;
  14573. }
  14574. {
  14575. // set { s_DecalsMaxDistance = value; }
  14576. float L_0 = ___0_value;
  14577. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14578. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_DecalsMaxDistance_3 = L_0;
  14579. // set { s_DecalsMaxDistance = value; }
  14580. return;
  14581. }
  14582. }
  14583. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MainLightShadowCascadesCountBias()
  14584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_MainLightShadowCascadesCountBias_mFB9E643A5D67393F20BCEAE1FD7C076E93424F8A (const RuntimeMethod* method)
  14585. {
  14586. static bool s_Il2CppMethodInitialized;
  14587. if (!s_Il2CppMethodInitialized)
  14588. {
  14589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14590. s_Il2CppMethodInitialized = true;
  14591. }
  14592. {
  14593. // get;
  14594. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14595. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CMainLightShadowCascadesCountBiasU3Ek__BackingField_4;
  14596. return L_0;
  14597. }
  14598. }
  14599. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MainLightShadowCascadesCountBias(System.Int32)
  14600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F (int32_t ___0_value, const RuntimeMethod* method)
  14601. {
  14602. static bool s_Il2CppMethodInitialized;
  14603. if (!s_Il2CppMethodInitialized)
  14604. {
  14605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14606. s_Il2CppMethodInitialized = true;
  14607. }
  14608. {
  14609. // set;
  14610. int32_t L_0 = ___0_value;
  14611. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14612. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CMainLightShadowCascadesCountBiasU3Ek__BackingField_4 = L_0;
  14613. return;
  14614. }
  14615. }
  14616. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_ShadowQualityBias()
  14617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_ShadowQualityBias_mDC7B30DE123707A8EB0BFC6273D087C4B514CDD3 (const RuntimeMethod* method)
  14618. {
  14619. static bool s_Il2CppMethodInitialized;
  14620. if (!s_Il2CppMethodInitialized)
  14621. {
  14622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14623. s_Il2CppMethodInitialized = true;
  14624. }
  14625. {
  14626. // get;
  14627. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14628. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CShadowQualityBiasU3Ek__BackingField_5;
  14629. return L_0;
  14630. }
  14631. }
  14632. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_ShadowQualityBias(System.Int32)
  14633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_ShadowQualityBias_m99CB51DF27FCBD57A9E5F1DC5D21A3163758B5B2 (int32_t ___0_value, const RuntimeMethod* method)
  14634. {
  14635. static bool s_Il2CppMethodInitialized;
  14636. if (!s_Il2CppMethodInitialized)
  14637. {
  14638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14639. s_Il2CppMethodInitialized = true;
  14640. }
  14641. {
  14642. // set;
  14643. int32_t L_0 = ___0_value;
  14644. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14645. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CShadowQualityBiasU3Ek__BackingField_5 = L_0;
  14646. return;
  14647. }
  14648. }
  14649. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_LutBias()
  14650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_LutBias_m066C8AE5F8123FE07E7159CC96A465E33968B9C8 (const RuntimeMethod* method)
  14651. {
  14652. static bool s_Il2CppMethodInitialized;
  14653. if (!s_Il2CppMethodInitialized)
  14654. {
  14655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14656. s_Il2CppMethodInitialized = true;
  14657. }
  14658. {
  14659. // get;
  14660. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14661. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CLutBiasU3Ek__BackingField_6;
  14662. return L_0;
  14663. }
  14664. }
  14665. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_LutBias(System.Single)
  14666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_LutBias_m87D91BB543BA3016BFA2BABE97AF9E23A605348D (float ___0_value, const RuntimeMethod* method)
  14667. {
  14668. static bool s_Il2CppMethodInitialized;
  14669. if (!s_Il2CppMethodInitialized)
  14670. {
  14671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14672. s_Il2CppMethodInitialized = true;
  14673. }
  14674. {
  14675. // set;
  14676. float L_0 = ___0_value;
  14677. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14678. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CLutBiasU3Ek__BackingField_6 = L_0;
  14679. return;
  14680. }
  14681. }
  14682. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_MaxShadowDistanceMultiplier()
  14683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MaxShadowDistanceMultiplier_mD8879DD88AE8FF3CB2106FF35910D57E1BCC5D27 (const RuntimeMethod* method)
  14684. {
  14685. static bool s_Il2CppMethodInitialized;
  14686. if (!s_Il2CppMethodInitialized)
  14687. {
  14688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14689. s_Il2CppMethodInitialized = true;
  14690. }
  14691. {
  14692. // get { return s_MaxShadowDistanceMultiplier; }
  14693. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14694. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_MaxShadowDistanceMultiplier_0;
  14695. return L_0;
  14696. }
  14697. }
  14698. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_MaxShadowDistanceMultiplier(System.Single)
  14699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MaxShadowDistanceMultiplier_mE4E339CDF51E898BC7EA1EF348586002238DB700 (float ___0_value, const RuntimeMethod* method)
  14700. {
  14701. static bool s_Il2CppMethodInitialized;
  14702. if (!s_Il2CppMethodInitialized)
  14703. {
  14704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14705. s_Il2CppMethodInitialized = true;
  14706. }
  14707. {
  14708. // set { s_MaxShadowDistanceMultiplier = Mathf.Clamp01(value); }
  14709. float L_0 = ___0_value;
  14710. float L_1;
  14711. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  14712. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14713. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_MaxShadowDistanceMultiplier_0 = L_1;
  14714. // set { s_MaxShadowDistanceMultiplier = Mathf.Clamp01(value); }
  14715. return;
  14716. }
  14717. }
  14718. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_RenderScaleMultiplier()
  14719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_RenderScaleMultiplier_m3300CA2A6EDA35A504D99656B11FF2DDD2BCA4C0 (const RuntimeMethod* method)
  14720. {
  14721. static bool s_Il2CppMethodInitialized;
  14722. if (!s_Il2CppMethodInitialized)
  14723. {
  14724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14725. s_Il2CppMethodInitialized = true;
  14726. }
  14727. {
  14728. // get { return s_RenderScaleMultiplier; }
  14729. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14730. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_RenderScaleMultiplier_2;
  14731. return L_0;
  14732. }
  14733. }
  14734. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_RenderScaleMultiplier(System.Single)
  14735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_RenderScaleMultiplier_mCD329036D85AB4C2BF6F8B5EA50695128E1BF5A3 (float ___0_value, const RuntimeMethod* method)
  14736. {
  14737. static bool s_Il2CppMethodInitialized;
  14738. if (!s_Il2CppMethodInitialized)
  14739. {
  14740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14741. s_Il2CppMethodInitialized = true;
  14742. }
  14743. {
  14744. // set { s_RenderScaleMultiplier = Mathf.Clamp01(value); }
  14745. float L_0 = ___0_value;
  14746. float L_1;
  14747. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  14748. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14749. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_RenderScaleMultiplier_2 = L_1;
  14750. // set { s_RenderScaleMultiplier = Mathf.Clamp01(value); }
  14751. return;
  14752. }
  14753. }
  14754. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_AntiAliasingQualityBias()
  14755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_AntiAliasingQualityBias_mDA59F3EE645D94B63DD3B89AD65925B47C365C5A (const RuntimeMethod* method)
  14756. {
  14757. static bool s_Il2CppMethodInitialized;
  14758. if (!s_Il2CppMethodInitialized)
  14759. {
  14760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14761. s_Il2CppMethodInitialized = true;
  14762. }
  14763. {
  14764. // get;
  14765. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14766. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CAntiAliasingQualityBiasU3Ek__BackingField_7;
  14767. return L_0;
  14768. }
  14769. }
  14770. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_AntiAliasingQualityBias(System.Int32)
  14771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_AntiAliasingQualityBias_mFA1BF607115C11AF87722CC2C91C00529AAE5A54 (int32_t ___0_value, const RuntimeMethod* method)
  14772. {
  14773. static bool s_Il2CppMethodInitialized;
  14774. if (!s_Il2CppMethodInitialized)
  14775. {
  14776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14777. s_Il2CppMethodInitialized = true;
  14778. }
  14779. {
  14780. // set;
  14781. int32_t L_0 = ___0_value;
  14782. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14783. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CAntiAliasingQualityBiasU3Ek__BackingField_7 = L_0;
  14784. return;
  14785. }
  14786. }
  14787. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_SkipDynamicBatching()
  14788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipDynamicBatching_m939E279451A083DF507A8CFC6CE0449905C3C88A (const RuntimeMethod* method)
  14789. {
  14790. static bool s_Il2CppMethodInitialized;
  14791. if (!s_Il2CppMethodInitialized)
  14792. {
  14793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14794. s_Il2CppMethodInitialized = true;
  14795. }
  14796. {
  14797. // get;
  14798. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14799. bool L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipDynamicBatchingU3Ek__BackingField_8;
  14800. return L_0;
  14801. }
  14802. }
  14803. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipDynamicBatching(System.Boolean)
  14804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipDynamicBatching_m7EEEBD9DF256D8AAD27513FD65D15D81BE7B92DC (bool ___0_value, const RuntimeMethod* method)
  14805. {
  14806. static bool s_Il2CppMethodInitialized;
  14807. if (!s_Il2CppMethodInitialized)
  14808. {
  14809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14810. s_Il2CppMethodInitialized = true;
  14811. }
  14812. {
  14813. // set;
  14814. bool L_0 = ___0_value;
  14815. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14816. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipDynamicBatchingU3Ek__BackingField_8 = L_0;
  14817. return;
  14818. }
  14819. }
  14820. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_SkipFrontToBackSorting()
  14821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipFrontToBackSorting_mC73182E28DEF80E85310854E7DF9D15E655A4CF9 (const RuntimeMethod* method)
  14822. {
  14823. static bool s_Il2CppMethodInitialized;
  14824. if (!s_Il2CppMethodInitialized)
  14825. {
  14826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14827. s_Il2CppMethodInitialized = true;
  14828. }
  14829. {
  14830. // get;
  14831. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14832. bool L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipFrontToBackSortingU3Ek__BackingField_9;
  14833. return L_0;
  14834. }
  14835. }
  14836. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipFrontToBackSorting(System.Boolean)
  14837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipFrontToBackSorting_m7609623ACADF37E2B6DC928EEE6FE9D39624B633 (bool ___0_value, const RuntimeMethod* method)
  14838. {
  14839. static bool s_Il2CppMethodInitialized;
  14840. if (!s_Il2CppMethodInitialized)
  14841. {
  14842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14843. s_Il2CppMethodInitialized = true;
  14844. }
  14845. {
  14846. // set;
  14847. bool L_0 = ___0_value;
  14848. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14849. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipFrontToBackSortingU3Ek__BackingField_9 = L_0;
  14850. return;
  14851. }
  14852. }
  14853. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::get_SkipTransparentObjects()
  14854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipTransparentObjects_mAC308B05C32F99C3B7C4941F3F8574D2B70CF364 (const RuntimeMethod* method)
  14855. {
  14856. static bool s_Il2CppMethodInitialized;
  14857. if (!s_Il2CppMethodInitialized)
  14858. {
  14859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14860. s_Il2CppMethodInitialized = true;
  14861. }
  14862. {
  14863. // get;
  14864. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14865. bool L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipTransparentObjectsU3Ek__BackingField_10;
  14866. return L_0;
  14867. }
  14868. }
  14869. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::set_SkipTransparentObjects(System.Boolean)
  14870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipTransparentObjects_m1BE082200B1A25094A5FB1D307995842479B9649 (bool ___0_value, const RuntimeMethod* method)
  14871. {
  14872. static bool s_Il2CppMethodInitialized;
  14873. if (!s_Il2CppMethodInitialized)
  14874. {
  14875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14876. s_Il2CppMethodInitialized = true;
  14877. }
  14878. {
  14879. // set;
  14880. bool L_0 = ___0_value;
  14881. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14882. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipTransparentObjectsU3Ek__BackingField_10 = L_0;
  14883. return;
  14884. }
  14885. }
  14886. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings::.cctor()
  14887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings__cctor_mF70619226FCE2E83F6ED0A643096FD85BD3181F6 (const RuntimeMethod* method)
  14888. {
  14889. static bool s_Il2CppMethodInitialized;
  14890. if (!s_Il2CppMethodInitialized)
  14891. {
  14892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  14893. s_Il2CppMethodInitialized = true;
  14894. }
  14895. {
  14896. // private static float s_MaxShadowDistanceMultiplier = 1;
  14897. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_MaxShadowDistanceMultiplier_0 = (1.0f);
  14898. // private static float s_ShadowResolutionMultiplier = 1;
  14899. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_ShadowResolutionMultiplier_1 = (1.0f);
  14900. // private static float s_RenderScaleMultiplier = 1;
  14901. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_RenderScaleMultiplier_2 = (1.0f);
  14902. // private static float s_DecalsMaxDistance = 1000;
  14903. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_DecalsMaxDistance_3 = (1000.0f);
  14904. return;
  14905. }
  14906. }
  14907. #ifdef __clang__
  14908. #pragma clang diagnostic pop
  14909. #endif
  14910. #ifdef __clang__
  14911. #pragma clang diagnostic push
  14912. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14913. #pragma clang diagnostic ignored "-Wunused-variable"
  14914. #endif
  14915. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Name()
  14916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScaler_get_Name_mCC7E224B7E938381E3CEB54067773C528B48A1A7 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  14917. {
  14918. {
  14919. // get => m_defaultSetting.name;
  14920. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  14921. NullCheck(L_0);
  14922. String_t* L_1;
  14923. L_1 = AdaptivePerformanceScalerSettingsBase_get_name_mF13E237177358FB6B1E5EA3FF812C9D3CFF7331A_inline(L_0, NULL);
  14924. return L_1;
  14925. }
  14926. }
  14927. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_Name(System.String)
  14928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_Name_mCCC60C1C22FB3DBDE4A1B89D774D45D1753879BE (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, String_t* ___0_value, const RuntimeMethod* method)
  14929. {
  14930. {
  14931. // if (m_defaultSetting.name == value)
  14932. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  14933. NullCheck(L_0);
  14934. String_t* L_1;
  14935. L_1 = AdaptivePerformanceScalerSettingsBase_get_name_mF13E237177358FB6B1E5EA3FF812C9D3CFF7331A_inline(L_0, NULL);
  14936. String_t* L_2 = ___0_value;
  14937. bool L_3;
  14938. L_3 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_1, L_2, NULL);
  14939. if (!L_3)
  14940. {
  14941. goto IL_0014;
  14942. }
  14943. }
  14944. {
  14945. // return;
  14946. return;
  14947. }
  14948. IL_0014:
  14949. {
  14950. // m_defaultSetting.name = value;
  14951. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4 = __this->___m_defaultSetting_9;
  14952. String_t* L_5 = ___0_value;
  14953. NullCheck(L_4);
  14954. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_4, L_5, NULL);
  14955. // }
  14956. return;
  14957. }
  14958. }
  14959. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Enabled()
  14960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_get_Enabled_mFD2B6D659D91F772E73748AFAE05DA1FF09AE37D (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  14961. {
  14962. {
  14963. // get => m_defaultSetting.enabled;
  14964. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  14965. NullCheck(L_0);
  14966. bool L_1;
  14967. L_1 = AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC_inline(L_0, NULL);
  14968. return L_1;
  14969. }
  14970. }
  14971. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_Enabled(System.Boolean)
  14972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_Enabled_mCE4130752DC90F2732DD81053B6D83A34C20DE71 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, bool ___0_value, const RuntimeMethod* method)
  14973. {
  14974. {
  14975. // if (m_defaultSetting.enabled == value)
  14976. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  14977. NullCheck(L_0);
  14978. bool L_1;
  14979. L_1 = AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC_inline(L_0, NULL);
  14980. bool L_2 = ___0_value;
  14981. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14982. {
  14983. goto IL_000f;
  14984. }
  14985. }
  14986. {
  14987. // return;
  14988. return;
  14989. }
  14990. IL_000f:
  14991. {
  14992. // m_defaultSetting.enabled = value;
  14993. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  14994. bool L_4 = ___0_value;
  14995. NullCheck(L_3);
  14996. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_3, L_4, NULL);
  14997. // }
  14998. return;
  14999. }
  15000. }
  15001. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale()
  15002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScaler_get_Scale_m4248617789F0908E6A0AF7D2BE7B9E5D9BEE1111 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15003. {
  15004. {
  15005. // get => m_defaultSetting.scale;
  15006. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15007. NullCheck(L_0);
  15008. float L_1;
  15009. L_1 = AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A_inline(L_0, NULL);
  15010. return L_1;
  15011. }
  15012. }
  15013. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_Scale(System.Single)
  15014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_Scale_m84B245941E0C9117FC80BEC3EEF89288C3443AC6 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, float ___0_value, const RuntimeMethod* method)
  15015. {
  15016. {
  15017. // if (m_defaultSetting.scale == value)
  15018. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15019. NullCheck(L_0);
  15020. float L_1;
  15021. L_1 = AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A_inline(L_0, NULL);
  15022. float L_2 = ___0_value;
  15023. if ((!(((float)L_1) == ((float)L_2))))
  15024. {
  15025. goto IL_000f;
  15026. }
  15027. }
  15028. {
  15029. // return;
  15030. return;
  15031. }
  15032. IL_000f:
  15033. {
  15034. // m_defaultSetting.scale = value;
  15035. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15036. float L_4 = ___0_value;
  15037. NullCheck(L_3);
  15038. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_3, L_4, NULL);
  15039. // }
  15040. return;
  15041. }
  15042. }
  15043. // UnityEngine.AdaptivePerformance.ScalerVisualImpact UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_VisualImpact()
  15044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_VisualImpact_mB9CA189090EEC7A1C4AEA540D427C5D90A86123A (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15045. {
  15046. {
  15047. // get => m_defaultSetting.visualImpact;
  15048. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15049. NullCheck(L_0);
  15050. int32_t L_1;
  15051. L_1 = AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100_inline(L_0, NULL);
  15052. return L_1;
  15053. }
  15054. }
  15055. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_VisualImpact(UnityEngine.AdaptivePerformance.ScalerVisualImpact)
  15056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_VisualImpact_mD8B5D2EBB3AE5BE9A68B584AA30157EAD0BF20E4 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15057. {
  15058. {
  15059. // if (m_defaultSetting.visualImpact == value)
  15060. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15061. NullCheck(L_0);
  15062. int32_t L_1;
  15063. L_1 = AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100_inline(L_0, NULL);
  15064. int32_t L_2 = ___0_value;
  15065. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15066. {
  15067. goto IL_000f;
  15068. }
  15069. }
  15070. {
  15071. // return;
  15072. return;
  15073. }
  15074. IL_000f:
  15075. {
  15076. // m_defaultSetting.visualImpact = value;
  15077. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15078. int32_t L_4 = ___0_value;
  15079. NullCheck(L_3);
  15080. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_3, L_4, NULL);
  15081. // }
  15082. return;
  15083. }
  15084. }
  15085. // UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Target()
  15086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_Target_m64CE8A9B7E6C0B93C3B0F350A47BEB5B17434890 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15087. {
  15088. {
  15089. // get => m_defaultSetting.target;
  15090. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15091. NullCheck(L_0);
  15092. int32_t L_1;
  15093. L_1 = AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A_inline(L_0, NULL);
  15094. return L_1;
  15095. }
  15096. }
  15097. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_Target(UnityEngine.AdaptivePerformance.ScalerTarget)
  15098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_Target_m67D88E9E0526F818C8154FA6B078E001737124A3 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15099. {
  15100. {
  15101. // if (m_defaultSetting.target == value)
  15102. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15103. NullCheck(L_0);
  15104. int32_t L_1;
  15105. L_1 = AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A_inline(L_0, NULL);
  15106. int32_t L_2 = ___0_value;
  15107. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15108. {
  15109. goto IL_000f;
  15110. }
  15111. }
  15112. {
  15113. // return;
  15114. return;
  15115. }
  15116. IL_000f:
  15117. {
  15118. // m_defaultSetting.target = value;
  15119. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15120. int32_t L_4 = ___0_value;
  15121. NullCheck(L_3);
  15122. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_3, L_4, NULL);
  15123. // }
  15124. return;
  15125. }
  15126. }
  15127. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxLevel()
  15128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_MaxLevel_mA59AB957023992AA9EC9002886A4496B716EB147 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15129. {
  15130. {
  15131. // get => m_defaultSetting.maxLevel;
  15132. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15133. NullCheck(L_0);
  15134. int32_t L_1;
  15135. L_1 = AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE_inline(L_0, NULL);
  15136. return L_1;
  15137. }
  15138. }
  15139. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MaxLevel(System.Int32)
  15140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_MaxLevel_m9B76874A43446B72F7C99F80EE3BD1F53E0B6257 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15141. {
  15142. {
  15143. // if (m_defaultSetting.maxLevel == value)
  15144. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15145. NullCheck(L_0);
  15146. int32_t L_1;
  15147. L_1 = AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE_inline(L_0, NULL);
  15148. int32_t L_2 = ___0_value;
  15149. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15150. {
  15151. goto IL_000f;
  15152. }
  15153. }
  15154. {
  15155. // return;
  15156. return;
  15157. }
  15158. IL_000f:
  15159. {
  15160. // m_defaultSetting.maxLevel = value;
  15161. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15162. int32_t L_4 = ___0_value;
  15163. NullCheck(L_3);
  15164. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_3, L_4, NULL);
  15165. // }
  15166. return;
  15167. }
  15168. }
  15169. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound()
  15170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScaler_get_MinBound_m095A70993373CEAB79A69D8E403CD55231BD4337 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15171. {
  15172. {
  15173. // get => m_defaultSetting.minBound;
  15174. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15175. NullCheck(L_0);
  15176. float L_1;
  15177. L_1 = AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370_inline(L_0, NULL);
  15178. return L_1;
  15179. }
  15180. }
  15181. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MinBound(System.Single)
  15182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_MinBound_m32557347BA7F199A6951E5445C8AA261AC7534EE (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, float ___0_value, const RuntimeMethod* method)
  15183. {
  15184. {
  15185. // if (m_defaultSetting.minBound == value)
  15186. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15187. NullCheck(L_0);
  15188. float L_1;
  15189. L_1 = AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370_inline(L_0, NULL);
  15190. float L_2 = ___0_value;
  15191. if ((!(((float)L_1) == ((float)L_2))))
  15192. {
  15193. goto IL_000f;
  15194. }
  15195. }
  15196. {
  15197. // return;
  15198. return;
  15199. }
  15200. IL_000f:
  15201. {
  15202. // m_defaultSetting.minBound = value;
  15203. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15204. float L_4 = ___0_value;
  15205. NullCheck(L_3);
  15206. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_3, L_4, NULL);
  15207. // }
  15208. return;
  15209. }
  15210. }
  15211. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound()
  15212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScaler_get_MaxBound_mE4F1960A3834113BFCEF886F1DE4E53B853314CC (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15213. {
  15214. {
  15215. // get => m_defaultSetting.maxBound;
  15216. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15217. NullCheck(L_0);
  15218. float L_1;
  15219. L_1 = AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729_inline(L_0, NULL);
  15220. return L_1;
  15221. }
  15222. }
  15223. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MaxBound(System.Single)
  15224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_MaxBound_m7B85058B4B615BA5CDA710BA4399E65CA659D1DB (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, float ___0_value, const RuntimeMethod* method)
  15225. {
  15226. {
  15227. // if (m_defaultSetting.maxBound == value)
  15228. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_defaultSetting_9;
  15229. NullCheck(L_0);
  15230. float L_1;
  15231. L_1 = AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729_inline(L_0, NULL);
  15232. float L_2 = ___0_value;
  15233. if ((!(((float)L_1) == ((float)L_2))))
  15234. {
  15235. goto IL_000f;
  15236. }
  15237. }
  15238. {
  15239. // return;
  15240. return;
  15241. }
  15242. IL_000f:
  15243. {
  15244. // m_defaultSetting.maxBound = value;
  15245. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = __this->___m_defaultSetting_9;
  15246. float L_4 = ___0_value;
  15247. NullCheck(L_3);
  15248. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_3, L_4, NULL);
  15249. // }
  15250. return;
  15251. }
  15252. }
  15253. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_CurrentLevel()
  15254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15255. {
  15256. {
  15257. // public int CurrentLevel { get; private set; }
  15258. int32_t L_0 = __this->___U3CCurrentLevelU3Ek__BackingField_5;
  15259. return L_0;
  15260. }
  15261. }
  15262. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_CurrentLevel(System.Int32)
  15263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CurrentLevel_mCCC4299E8C1C123A3C141348365477166C317DB3 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15264. {
  15265. {
  15266. // public int CurrentLevel { get; private set; }
  15267. int32_t L_0 = ___0_value;
  15268. __this->___U3CCurrentLevelU3Ek__BackingField_5 = L_0;
  15269. return;
  15270. }
  15271. }
  15272. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_IsMaxLevel()
  15273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_get_IsMaxLevel_mB960E902B10B7030FC489E17EAFEDFF585F16785 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15274. {
  15275. {
  15276. // public bool IsMaxLevel { get => CurrentLevel == MaxLevel; }
  15277. int32_t L_0;
  15278. L_0 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15279. int32_t L_1;
  15280. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(14 /* System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxLevel() */, __this);
  15281. return (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  15282. }
  15283. }
  15284. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_NotLeveled()
  15285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15286. {
  15287. {
  15288. // public bool NotLeveled { get => CurrentLevel == 0; }
  15289. int32_t L_0;
  15290. L_0 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15291. return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15292. }
  15293. }
  15294. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_GpuImpact()
  15295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_GpuImpact_m53D71C69DABEF507C22BC9D0CDD7C6F21216979D (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15296. {
  15297. {
  15298. // public int GpuImpact { get; internal set; }
  15299. int32_t L_0 = __this->___U3CGpuImpactU3Ek__BackingField_6;
  15300. return L_0;
  15301. }
  15302. }
  15303. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_GpuImpact(System.Int32)
  15304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_GpuImpact_m0E6FA566E69AC21E1AE65C3CC626CEEC2C7AA797 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15305. {
  15306. {
  15307. // public int GpuImpact { get; internal set; }
  15308. int32_t L_0 = ___0_value;
  15309. __this->___U3CGpuImpactU3Ek__BackingField_6 = L_0;
  15310. return;
  15311. }
  15312. }
  15313. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_CpuImpact()
  15314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_CpuImpact_mDEC7D4AEAEA20BBE5D1ACDD4D7C8BD044DEBB319 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15315. {
  15316. {
  15317. // public int CpuImpact { get; internal set; }
  15318. int32_t L_0 = __this->___U3CCpuImpactU3Ek__BackingField_7;
  15319. return L_0;
  15320. }
  15321. }
  15322. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_CpuImpact(System.Int32)
  15323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CpuImpact_m8FE81E3BDD092C52F009AAE883B4821F633D140F (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15324. {
  15325. {
  15326. // public int CpuImpact { get; internal set; }
  15327. int32_t L_0 = ___0_value;
  15328. __this->___U3CCpuImpactU3Ek__BackingField_7 = L_0;
  15329. return;
  15330. }
  15331. }
  15332. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_OverrideLevel()
  15333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15334. {
  15335. {
  15336. // get => m_OverrideLevel;
  15337. int32_t L_0 = __this->___m_OverrideLevel_8;
  15338. return L_0;
  15339. }
  15340. }
  15341. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_OverrideLevel(System.Int32)
  15342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_OverrideLevel_mBDE07C202A3BB506F88AD00B5B4D24ED250471A1 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  15343. {
  15344. {
  15345. // m_OverrideLevel = value;
  15346. int32_t L_0 = ___0_value;
  15347. __this->___m_OverrideLevel_8 = L_0;
  15348. // m_Indexer.UpdateOverrideLevel(this);
  15349. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_1 = __this->___m_Indexer_4;
  15350. NullCheck(L_1);
  15351. AdaptivePerformanceIndexer_UpdateOverrideLevel_m14C62AE0BCBA53301C221CE736A3715BA16E38B1(L_1, __this, NULL);
  15352. // }
  15353. return;
  15354. }
  15355. }
  15356. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::CalculateCost()
  15357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_CalculateCost_m327F368487672CF65FB65111845764E14E559AB3 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15358. {
  15359. static bool s_Il2CppMethodInitialized;
  15360. if (!s_Il2CppMethodInitialized)
  15361. {
  15362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  15363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  15364. s_Il2CppMethodInitialized = true;
  15365. }
  15366. int32_t V_0 = 0;
  15367. int32_t V_1 = 0;
  15368. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_2;
  15369. memset((&V_2), 0, sizeof(V_2));
  15370. int32_t V_3 = 0;
  15371. {
  15372. // var bottleneck = Holder.Instance.PerformanceStatus.PerformanceMetrics.PerformanceBottleneck;
  15373. RuntimeObject* L_0;
  15374. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  15375. NullCheck(L_0);
  15376. RuntimeObject* L_1;
  15377. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_0);
  15378. NullCheck(L_1);
  15379. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_2;
  15380. L_2 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_1);
  15381. V_2 = L_2;
  15382. int32_t L_3;
  15383. L_3 = PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline((&V_2), NULL);
  15384. V_0 = L_3;
  15385. // var cost = 0;
  15386. V_1 = 0;
  15387. // switch (VisualImpact)
  15388. int32_t L_4;
  15389. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(10 /* UnityEngine.AdaptivePerformance.ScalerVisualImpact UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_VisualImpact() */, __this);
  15390. V_3 = L_4;
  15391. int32_t L_5 = V_3;
  15392. switch (L_5)
  15393. {
  15394. case 0:
  15395. {
  15396. goto IL_0035;
  15397. }
  15398. case 1:
  15399. {
  15400. goto IL_0040;
  15401. }
  15402. case 2:
  15403. {
  15404. goto IL_004d;
  15405. }
  15406. }
  15407. }
  15408. {
  15409. goto IL_0058;
  15410. }
  15411. IL_0035:
  15412. {
  15413. // cost += CurrentLevel * 1;
  15414. int32_t L_6 = V_1;
  15415. int32_t L_7;
  15416. L_7 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15417. V_1 = ((int32_t)il2cpp_codegen_add(L_6, L_7));
  15418. // break;
  15419. goto IL_0058;
  15420. }
  15421. IL_0040:
  15422. {
  15423. // cost += CurrentLevel * 2;
  15424. int32_t L_8 = V_1;
  15425. int32_t L_9;
  15426. L_9 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15427. V_1 = ((int32_t)il2cpp_codegen_add(L_8, ((int32_t)il2cpp_codegen_multiply(L_9, 2))));
  15428. // break;
  15429. goto IL_0058;
  15430. }
  15431. IL_004d:
  15432. {
  15433. // cost += CurrentLevel * 3;
  15434. int32_t L_10 = V_1;
  15435. int32_t L_11;
  15436. L_11 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15437. V_1 = ((int32_t)il2cpp_codegen_add(L_10, ((int32_t)il2cpp_codegen_multiply(L_11, 3))));
  15438. }
  15439. IL_0058:
  15440. {
  15441. // if (bottleneck == PerformanceBottleneck.CPU && (Target & ScalerTarget.CPU) == 0)
  15442. int32_t L_12 = V_0;
  15443. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  15444. {
  15445. goto IL_0068;
  15446. }
  15447. }
  15448. {
  15449. int32_t L_13;
  15450. L_13 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Target() */, __this);
  15451. if (((int32_t)((int32_t)L_13&1)))
  15452. {
  15453. goto IL_0068;
  15454. }
  15455. }
  15456. {
  15457. // cost = 6;
  15458. V_1 = 6;
  15459. }
  15460. IL_0068:
  15461. {
  15462. // if (bottleneck == PerformanceBottleneck.GPU && (Target & ScalerTarget.GPU) == 0)
  15463. int32_t L_14 = V_0;
  15464. if ((!(((uint32_t)L_14) == ((uint32_t)2))))
  15465. {
  15466. goto IL_0078;
  15467. }
  15468. }
  15469. {
  15470. int32_t L_15;
  15471. L_15 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Target() */, __this);
  15472. if (((int32_t)((int32_t)L_15&2)))
  15473. {
  15474. goto IL_0078;
  15475. }
  15476. }
  15477. {
  15478. // cost = 6;
  15479. V_1 = 6;
  15480. }
  15481. IL_0078:
  15482. {
  15483. // if (bottleneck == PerformanceBottleneck.TargetFrameRate && (Target & ScalerTarget.FillRate) == 0)
  15484. int32_t L_16 = V_0;
  15485. if ((!(((uint32_t)L_16) == ((uint32_t)3))))
  15486. {
  15487. goto IL_0088;
  15488. }
  15489. }
  15490. {
  15491. int32_t L_17;
  15492. L_17 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Target() */, __this);
  15493. if (((int32_t)((int32_t)L_17&4)))
  15494. {
  15495. goto IL_0088;
  15496. }
  15497. }
  15498. {
  15499. // cost = 6;
  15500. V_1 = 6;
  15501. }
  15502. IL_0088:
  15503. {
  15504. // return cost;
  15505. int32_t L_18 = V_1;
  15506. return L_18;
  15507. }
  15508. }
  15509. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Awake()
  15510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15511. {
  15512. static bool s_Il2CppMethodInitialized;
  15513. if (!s_Il2CppMethodInitialized)
  15514. {
  15515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  15516. s_Il2CppMethodInitialized = true;
  15517. }
  15518. {
  15519. // if (Holder.Instance == null)
  15520. RuntimeObject* L_0;
  15521. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  15522. if (L_0)
  15523. {
  15524. goto IL_0008;
  15525. }
  15526. }
  15527. {
  15528. // return;
  15529. return;
  15530. }
  15531. IL_0008:
  15532. {
  15533. // m_Settings = Holder.Instance.Settings;
  15534. RuntimeObject* L_1;
  15535. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  15536. NullCheck(L_1);
  15537. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2;
  15538. L_2 = InterfaceFuncInvoker0< IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* >::Invoke(6 /* UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Settings() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_1);
  15539. __this->___m_Settings_11 = L_2;
  15540. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_11), (void*)L_2);
  15541. // m_Indexer = Holder.Instance.Indexer;
  15542. RuntimeObject* L_3;
  15543. L_3 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  15544. NullCheck(L_3);
  15545. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_4;
  15546. L_4 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_3);
  15547. __this->___m_Indexer_4 = L_4;
  15548. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Indexer_4), (void*)L_4);
  15549. // }
  15550. return;
  15551. }
  15552. }
  15553. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnEnable()
  15554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnEnable_m2F509D15AE4B351C553E3312231DA4C90913124A (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15555. {
  15556. {
  15557. // if (m_Indexer == null)
  15558. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = __this->___m_Indexer_4;
  15559. if (L_0)
  15560. {
  15561. goto IL_0009;
  15562. }
  15563. }
  15564. {
  15565. // return;
  15566. return;
  15567. }
  15568. IL_0009:
  15569. {
  15570. // m_Indexer.AddScaler(this);
  15571. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_1 = __this->___m_Indexer_4;
  15572. NullCheck(L_1);
  15573. AdaptivePerformanceIndexer_AddScaler_m739C7C3318E77F6C8F53CD22798F62C6E8945369(L_1, __this, NULL);
  15574. // OnEnabled();
  15575. VirtualActionInvoker0::Invoke(24 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnEnabled() */, __this);
  15576. // }
  15577. return;
  15578. }
  15579. }
  15580. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnDisable()
  15581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnDisable_mE8FF7454B04C601B23EF587DCE985F567A56AC21 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15582. {
  15583. {
  15584. // if (m_Indexer == null)
  15585. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = __this->___m_Indexer_4;
  15586. if (L_0)
  15587. {
  15588. goto IL_0009;
  15589. }
  15590. }
  15591. {
  15592. // return;
  15593. return;
  15594. }
  15595. IL_0009:
  15596. {
  15597. // m_Indexer.RemoveScaler(this);
  15598. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_1 = __this->___m_Indexer_4;
  15599. NullCheck(L_1);
  15600. AdaptivePerformanceIndexer_RemoveScaler_mD8C4CF1D7BDFA251390D2E071ADE5B4569E094E4(L_1, __this, NULL);
  15601. // OnDisabled();
  15602. VirtualActionInvoker0::Invoke(25 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnDisabled() */, __this);
  15603. // }
  15604. return;
  15605. }
  15606. }
  15607. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::IncreaseLevel()
  15608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_IncreaseLevel_mDBA7C9066AF359004B702E829B46A0A23F9FA995 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15609. {
  15610. static bool s_Il2CppMethodInitialized;
  15611. if (!s_Il2CppMethodInitialized)
  15612. {
  15613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_RuntimeMethod_var);
  15615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  15616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F);
  15617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE11DB328075F02ACDA8E87255BF1AAFE02B2C9B6);
  15618. s_Il2CppMethodInitialized = true;
  15619. }
  15620. int32_t V_0 = 0;
  15621. {
  15622. // if (IsMaxLevel)
  15623. bool L_0;
  15624. L_0 = AdaptivePerformanceScaler_get_IsMaxLevel_mB960E902B10B7030FC489E17EAFEDFF585F16785(__this, NULL);
  15625. if (!L_0)
  15626. {
  15627. goto IL_0013;
  15628. }
  15629. }
  15630. {
  15631. // Debug.LogError("Cannot increase scaler level as it is already max.");
  15632. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15633. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteralE11DB328075F02ACDA8E87255BF1AAFE02B2C9B6, NULL);
  15634. // return;
  15635. return;
  15636. }
  15637. IL_0013:
  15638. {
  15639. // CurrentLevel++;
  15640. int32_t L_1;
  15641. L_1 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15642. V_0 = L_1;
  15643. int32_t L_2 = V_0;
  15644. AdaptivePerformanceScaler_set_CurrentLevel_mCCC4299E8C1C123A3C141348365477166C317DB3_inline(__this, ((int32_t)il2cpp_codegen_add(L_2, 1)), NULL);
  15645. // OnLevelIncrease();
  15646. VirtualActionInvoker0::Invoke(21 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelIncrease() */, __this);
  15647. // OnLevel();
  15648. VirtualActionInvoker0::Invoke(23 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevel() */, __this);
  15649. // m_ScalerEvent.Name = Name;
  15650. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D* L_3 = (&__this->___m_ScalerEvent_10);
  15651. String_t* L_4;
  15652. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(4 /* System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Name() */, __this);
  15653. L_3->___Name_0 = L_4;
  15654. Il2CppCodeGenWriteBarrier((void**)(&L_3->___Name_0), (void*)L_4);
  15655. // m_ScalerEvent.Level = CurrentLevel;
  15656. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D* L_5 = (&__this->___m_ScalerEvent_10);
  15657. int32_t L_6;
  15658. L_6 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15659. L_5->___Level_1 = L_6;
  15660. // EventBus.Trigger(AdaptivePerformanceEventHooks.OnScalerEvent, m_ScalerEvent);
  15661. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_7;
  15662. L_7 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F, NULL);
  15663. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D L_8 = __this->___m_ScalerEvent_10;
  15664. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  15665. EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71(L_7, L_8, EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_RuntimeMethod_var);
  15666. // }
  15667. return;
  15668. }
  15669. }
  15670. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::DecreaseLevel()
  15671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_DecreaseLevel_mAC739988670545887A15C1B37F0E911B1B45C548 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15672. {
  15673. static bool s_Il2CppMethodInitialized;
  15674. if (!s_Il2CppMethodInitialized)
  15675. {
  15676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_RuntimeMethod_var);
  15678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  15679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5713F4896AF9A5CD8CDA98FB0891EF8FF91BB44B);
  15680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F);
  15681. s_Il2CppMethodInitialized = true;
  15682. }
  15683. int32_t V_0 = 0;
  15684. {
  15685. // if (NotLeveled)
  15686. bool L_0;
  15687. L_0 = AdaptivePerformanceScaler_get_NotLeveled_mC3205612CA27B88738841FB8870B09D89791BD07(__this, NULL);
  15688. if (!L_0)
  15689. {
  15690. goto IL_0013;
  15691. }
  15692. }
  15693. {
  15694. // Debug.LogError("Cannot decrease scaler level as it is already 0.");
  15695. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15696. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral5713F4896AF9A5CD8CDA98FB0891EF8FF91BB44B, NULL);
  15697. // return;
  15698. return;
  15699. }
  15700. IL_0013:
  15701. {
  15702. // CurrentLevel--;
  15703. int32_t L_1;
  15704. L_1 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15705. V_0 = L_1;
  15706. int32_t L_2 = V_0;
  15707. AdaptivePerformanceScaler_set_CurrentLevel_mCCC4299E8C1C123A3C141348365477166C317DB3_inline(__this, ((int32_t)il2cpp_codegen_subtract(L_2, 1)), NULL);
  15708. // OnLevelDecrease();
  15709. VirtualActionInvoker0::Invoke(22 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelDecrease() */, __this);
  15710. // OnLevel();
  15711. VirtualActionInvoker0::Invoke(23 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevel() */, __this);
  15712. // m_ScalerEvent.Name = Name;
  15713. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D* L_3 = (&__this->___m_ScalerEvent_10);
  15714. String_t* L_4;
  15715. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(4 /* System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Name() */, __this);
  15716. L_3->___Name_0 = L_4;
  15717. Il2CppCodeGenWriteBarrier((void**)(&L_3->___Name_0), (void*)L_4);
  15718. // m_ScalerEvent.Level = CurrentLevel;
  15719. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D* L_5 = (&__this->___m_ScalerEvent_10);
  15720. int32_t L_6;
  15721. L_6 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15722. L_5->___Level_1 = L_6;
  15723. // EventBus.Trigger(AdaptivePerformanceEventHooks.OnScalerEvent, m_ScalerEvent);
  15724. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_7;
  15725. L_7 = EventHook_op_Implicit_m93EAC8789A8E846D55B193CB46237A48C54693FA(_stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F, NULL);
  15726. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D L_8 = __this->___m_ScalerEvent_10;
  15727. il2cpp_codegen_runtime_class_init_inline(EventBus_t6457FCB216134244ECE28921407E893BC1D38056_il2cpp_TypeInfo_var);
  15728. EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71(L_7, L_8, EventBus_Trigger_TisAdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_m34F588B172E4E59FE48CCBAF82961A4BAFA7DE71_RuntimeMethod_var);
  15729. // }
  15730. return;
  15731. }
  15732. }
  15733. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Activate()
  15734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Activate_m011996E733279ABE5B8AEFBE0CCFA737BB302396 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15735. {
  15736. {
  15737. // OnEnabled();
  15738. VirtualActionInvoker0::Invoke(24 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnEnabled() */, __this);
  15739. // }
  15740. return;
  15741. }
  15742. }
  15743. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::Deactivate()
  15744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_Deactivate_mCCDB4671D348668925269C7E6F973C355CB66070 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15745. {
  15746. {
  15747. // OnDisabled();
  15748. VirtualActionInvoker0::Invoke(25 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnDisabled() */, __this);
  15749. // }
  15750. return;
  15751. }
  15752. }
  15753. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::ApplyDefaultSetting(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  15754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_defaultSetting, const RuntimeMethod* method)
  15755. {
  15756. {
  15757. // m_defaultSetting = defaultSetting;
  15758. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_defaultSetting;
  15759. __this->___m_defaultSetting_9 = L_0;
  15760. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_defaultSetting_9), (void*)L_0);
  15761. // }
  15762. return;
  15763. }
  15764. }
  15765. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::ScaleChanged()
  15766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15767. {
  15768. float V_0 = 0.0f;
  15769. float V_1 = 0.0f;
  15770. {
  15771. // float oldScaleFactor = Scale;
  15772. float L_0;
  15773. L_0 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  15774. V_0 = L_0;
  15775. // float scaleIncrement = (MaxBound - MinBound) / MaxLevel;
  15776. float L_1;
  15777. L_1 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  15778. float L_2;
  15779. L_2 = VirtualFuncInvoker0< float >::Invoke(16 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound() */, __this);
  15780. int32_t L_3;
  15781. L_3 = VirtualFuncInvoker0< int32_t >::Invoke(14 /* System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxLevel() */, __this);
  15782. V_1 = ((float)(((float)il2cpp_codegen_subtract(L_1, L_2))/((float)L_3)));
  15783. // Scale = scaleIncrement * (MaxLevel - CurrentLevel) + MinBound;
  15784. float L_4 = V_1;
  15785. int32_t L_5;
  15786. L_5 = VirtualFuncInvoker0< int32_t >::Invoke(14 /* System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxLevel() */, __this);
  15787. int32_t L_6;
  15788. L_6 = AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline(__this, NULL);
  15789. float L_7;
  15790. L_7 = VirtualFuncInvoker0< float >::Invoke(16 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound() */, __this);
  15791. VirtualActionInvoker1< float >::Invoke(9 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_Scale(System.Single) */, __this, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_4, ((float)((int32_t)il2cpp_codegen_subtract(L_5, L_6))))), L_7)));
  15792. // return Scale != oldScaleFactor;
  15793. float L_8;
  15794. L_8 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  15795. float L_9 = V_0;
  15796. return (bool)((((int32_t)((((float)L_8) == ((float)L_9))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15797. }
  15798. }
  15799. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelIncrease()
  15800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnLevelIncrease_mA658119D5C1CD66FD563BE27FBBC13C14E560322 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15801. {
  15802. {
  15803. // protected virtual void OnLevelIncrease() {}
  15804. return;
  15805. }
  15806. }
  15807. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevelDecrease()
  15808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnLevelDecrease_m0CF0F677788404B2515698BF1EB29615DFC512CC (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15809. {
  15810. {
  15811. // protected virtual void OnLevelDecrease() {}
  15812. return;
  15813. }
  15814. }
  15815. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnLevel()
  15816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnLevel_m0D94C45D9EC09DBF5196EF3719B672D4B69FE65D (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15817. {
  15818. {
  15819. // protected virtual void OnLevel() {}
  15820. return;
  15821. }
  15822. }
  15823. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnEnabled()
  15824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnEnabled_m1C202312308D5C8DA7B4F99CC3228709FAC2600B (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15825. {
  15826. {
  15827. // protected virtual void OnEnabled() {}
  15828. return;
  15829. }
  15830. }
  15831. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::OnDisabled()
  15832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_OnDisabled_m21B2B49F5CA0441932FEEDAA6F0DF973DA830A1E (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15833. {
  15834. {
  15835. // protected virtual void OnDisabled() {}
  15836. return;
  15837. }
  15838. }
  15839. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::.ctor()
  15840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5 (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  15841. {
  15842. static bool s_Il2CppMethodInitialized;
  15843. if (!s_Il2CppMethodInitialized)
  15844. {
  15845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  15846. s_Il2CppMethodInitialized = true;
  15847. }
  15848. {
  15849. // int m_OverrideLevel = -1;
  15850. __this->___m_OverrideLevel_8 = (-1);
  15851. // AdaptivePerformanceScalerSettingsBase m_defaultSetting = new AdaptivePerformanceScalerSettingsBase();
  15852. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  15853. NullCheck(L_0);
  15854. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_0, NULL);
  15855. __this->___m_defaultSetting_9 = L_0;
  15856. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_defaultSetting_9), (void*)L_0);
  15857. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  15858. return;
  15859. }
  15860. }
  15861. #ifdef __clang__
  15862. #pragma clang diagnostic pop
  15863. #endif
  15864. #ifdef __clang__
  15865. #pragma clang diagnostic push
  15866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15867. #pragma clang diagnostic ignored "-Wunused-variable"
  15868. #endif
  15869. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs::get_PerformanceBottleneck()
  15870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2 (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, const RuntimeMethod* method)
  15871. {
  15872. {
  15873. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  15874. int32_t L_0 = __this->___U3CPerformanceBottleneckU3Ek__BackingField_0;
  15875. return L_0;
  15876. }
  15877. }
  15878. IL2CPP_EXTERN_C int32_t PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  15879. {
  15880. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* _thisAdjusted;
  15881. int32_t _offset = 1;
  15882. _thisAdjusted = reinterpret_cast<PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821*>(__this + _offset);
  15883. int32_t _returnValue;
  15884. _returnValue = PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline(_thisAdjusted, method);
  15885. return _returnValue;
  15886. }
  15887. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs::set_PerformanceBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck)
  15888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, int32_t ___0_value, const RuntimeMethod* method)
  15889. {
  15890. {
  15891. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  15892. int32_t L_0 = ___0_value;
  15893. __this->___U3CPerformanceBottleneckU3Ek__BackingField_0 = L_0;
  15894. return;
  15895. }
  15896. }
  15897. IL2CPP_EXTERN_C void PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  15898. {
  15899. PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* _thisAdjusted;
  15900. int32_t _offset = 1;
  15901. _thisAdjusted = reinterpret_cast<PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821*>(__this + _offset);
  15902. PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D_inline(_thisAdjusted, ___0_value, method);
  15903. }
  15904. #ifdef __clang__
  15905. #pragma clang diagnostic pop
  15906. #endif
  15907. #ifdef __clang__
  15908. #pragma clang diagnostic push
  15909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15910. #pragma clang diagnostic ignored "-Wunused-variable"
  15911. #endif
  15912. void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_Multicast(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15913. {
  15914. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  15915. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  15916. for (il2cpp_array_size_t i = 0; i < length; i++)
  15917. {
  15918. PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* currentDelegate = reinterpret_cast<PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61*>(delegatesToInvoke[i]);
  15919. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821, const RuntimeMethod*);
  15920. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_bottleneckEventArgs, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  15921. }
  15922. }
  15923. void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_OpenInst(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15924. {
  15925. typedef void (*FunctionPointerType) (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821, const RuntimeMethod*);
  15926. ((FunctionPointerType)__this->___method_ptr_0)(___0_bottleneckEventArgs, method);
  15927. }
  15928. void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_OpenStatic(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15929. {
  15930. typedef void (*FunctionPointerType) (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821, const RuntimeMethod*);
  15931. ((FunctionPointerType)__this->___method_ptr_0)(___0_bottleneckEventArgs, method);
  15932. }
  15933. void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_OpenStaticInvoker(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15934. {
  15935. InvokerActionInvoker1< PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_bottleneckEventArgs);
  15936. }
  15937. void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_ClosedStaticInvoker(PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15938. {
  15939. InvokerActionInvoker2< RuntimeObject*, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_bottleneckEventArgs);
  15940. }
  15941. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61 (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15942. {
  15943. typedef void (DEFAULT_CALL *PInvokeFunc)(PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821);
  15944. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  15945. // Native function invocation
  15946. il2cppPInvokeFunc(___0_bottleneckEventArgs);
  15947. }
  15948. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::.ctor(System.Object,System.IntPtr)
  15949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler__ctor_m3A5E803EF4F1B326E5792A4CE5DC88FB1876305D (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  15950. {
  15951. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  15952. __this->___method_3 = ___1_method;
  15953. __this->___m_target_2 = ___0_object;
  15954. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  15955. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  15956. __this->___method_code_6 = (intptr_t)__this;
  15957. if (MethodIsStatic((RuntimeMethod*)___1_method))
  15958. {
  15959. bool isOpen = parameterCount == 1;
  15960. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  15961. if (isOpen)
  15962. __this->___invoke_impl_1 = (intptr_t)&PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_OpenStaticInvoker;
  15963. else
  15964. __this->___invoke_impl_1 = (intptr_t)&PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_ClosedStaticInvoker;
  15965. else
  15966. if (isOpen)
  15967. __this->___invoke_impl_1 = (intptr_t)&PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_OpenStatic;
  15968. else
  15969. {
  15970. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15971. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15972. }
  15973. }
  15974. else
  15975. {
  15976. if (___0_object == NULL)
  15977. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  15978. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15979. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15980. }
  15981. __this->___extra_arg_5 = (intptr_t)&PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_Multicast;
  15982. }
  15983. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs)
  15984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1 (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  15985. {
  15986. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821, const RuntimeMethod*);
  15987. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_bottleneckEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  15988. }
  15989. // System.IAsyncResult UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::BeginInvoke(UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeEventArgs,System.AsyncCallback,System.Object)
  15990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PerformanceBottleneckChangeHandler_BeginInvoke_mB72C19AD5CA40D3093AED23672F1735A0DA6C378 (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___1_callback, RuntimeObject* ___2_object, const RuntimeMethod* method)
  15991. {
  15992. static bool s_Il2CppMethodInitialized;
  15993. if (!s_Il2CppMethodInitialized)
  15994. {
  15995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821_il2cpp_TypeInfo_var);
  15996. s_Il2CppMethodInitialized = true;
  15997. }
  15998. void *__d_args[2] = {0};
  15999. __d_args[0] = Box(PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821_il2cpp_TypeInfo_var, &___0_bottleneckEventArgs);
  16000. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___1_callback, (RuntimeObject*)___2_object);
  16001. }
  16002. // System.Void UnityEngine.AdaptivePerformance.PerformanceBottleneckChangeHandler::EndInvoke(System.IAsyncResult)
  16003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler_EndInvoke_m116BEE2E18CE1363FF0F074C0B8077E53B1A4B98 (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  16004. {
  16005. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  16006. }
  16007. #ifdef __clang__
  16008. #pragma clang diagnostic pop
  16009. #endif
  16010. #ifdef __clang__
  16011. #pragma clang diagnostic push
  16012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16013. #pragma clang diagnostic ignored "-Wunused-variable"
  16014. #endif
  16015. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  16016. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled)
  16017. {
  16018. marshaled.___U3CCpuBoostU3Ek__BackingField_0 = static_cast<int32_t>(unmarshaled.___U3CCpuBoostU3Ek__BackingField_0);
  16019. marshaled.___U3CGpuBoostU3Ek__BackingField_1 = static_cast<int32_t>(unmarshaled.___U3CGpuBoostU3Ek__BackingField_1);
  16020. }
  16021. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke_back(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled)
  16022. {
  16023. bool unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0 = false;
  16024. unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0 = static_cast<bool>(marshaled.___U3CCpuBoostU3Ek__BackingField_0);
  16025. unmarshaled.___U3CCpuBoostU3Ek__BackingField_0 = unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0;
  16026. bool unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1 = false;
  16027. unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1 = static_cast<bool>(marshaled.___U3CGpuBoostU3Ek__BackingField_1);
  16028. unmarshaled.___U3CGpuBoostU3Ek__BackingField_1 = unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1;
  16029. }
  16030. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  16031. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke_cleanup(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke& marshaled)
  16032. {
  16033. }
  16034. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  16035. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_com(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_com& marshaled)
  16036. {
  16037. marshaled.___U3CCpuBoostU3Ek__BackingField_0 = static_cast<int32_t>(unmarshaled.___U3CCpuBoostU3Ek__BackingField_0);
  16038. marshaled.___U3CGpuBoostU3Ek__BackingField_1 = static_cast<int32_t>(unmarshaled.___U3CGpuBoostU3Ek__BackingField_1);
  16039. }
  16040. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_com_back(const PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_com& marshaled, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6& unmarshaled)
  16041. {
  16042. bool unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0 = false;
  16043. unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0 = static_cast<bool>(marshaled.___U3CCpuBoostU3Ek__BackingField_0);
  16044. unmarshaled.___U3CCpuBoostU3Ek__BackingField_0 = unmarshaledU3CCpuBoostU3Ek__BackingField_temp_0;
  16045. bool unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1 = false;
  16046. unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1 = static_cast<bool>(marshaled.___U3CGpuBoostU3Ek__BackingField_1);
  16047. unmarshaled.___U3CGpuBoostU3Ek__BackingField_1 = unmarshaledU3CGpuBoostU3Ek__BackingField_temp_1;
  16048. }
  16049. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs
  16050. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_com_cleanup(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_com& marshaled)
  16051. {
  16052. }
  16053. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::get_CpuBoost()
  16054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1 (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method)
  16055. {
  16056. {
  16057. // public bool CpuBoost { get; set; }
  16058. bool L_0 = __this->___U3CCpuBoostU3Ek__BackingField_0;
  16059. return L_0;
  16060. }
  16061. }
  16062. IL2CPP_EXTERN_C bool PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16063. {
  16064. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* _thisAdjusted;
  16065. int32_t _offset = 1;
  16066. _thisAdjusted = reinterpret_cast<PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6*>(__this + _offset);
  16067. bool _returnValue;
  16068. _returnValue = PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1_inline(_thisAdjusted, method);
  16069. return _returnValue;
  16070. }
  16071. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::set_CpuBoost(System.Boolean)
  16072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0 (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method)
  16073. {
  16074. {
  16075. // public bool CpuBoost { get; set; }
  16076. bool L_0 = ___0_value;
  16077. __this->___U3CCpuBoostU3Ek__BackingField_0 = L_0;
  16078. return;
  16079. }
  16080. }
  16081. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  16082. {
  16083. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* _thisAdjusted;
  16084. int32_t _offset = 1;
  16085. _thisAdjusted = reinterpret_cast<PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6*>(__this + _offset);
  16086. PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0_inline(_thisAdjusted, ___0_value, method);
  16087. }
  16088. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::get_GpuBoost()
  16089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56 (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method)
  16090. {
  16091. {
  16092. // public bool GpuBoost { get; set; }
  16093. bool L_0 = __this->___U3CGpuBoostU3Ek__BackingField_1;
  16094. return L_0;
  16095. }
  16096. }
  16097. IL2CPP_EXTERN_C bool PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16098. {
  16099. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* _thisAdjusted;
  16100. int32_t _offset = 1;
  16101. _thisAdjusted = reinterpret_cast<PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6*>(__this + _offset);
  16102. bool _returnValue;
  16103. _returnValue = PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56_inline(_thisAdjusted, method);
  16104. return _returnValue;
  16105. }
  16106. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs::set_GpuBoost(System.Boolean)
  16107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5 (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method)
  16108. {
  16109. {
  16110. // public bool GpuBoost { get; set; }
  16111. bool L_0 = ___0_value;
  16112. __this->___U3CGpuBoostU3Ek__BackingField_1 = L_0;
  16113. return;
  16114. }
  16115. }
  16116. IL2CPP_EXTERN_C void PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  16117. {
  16118. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* _thisAdjusted;
  16119. int32_t _offset = 1;
  16120. _thisAdjusted = reinterpret_cast<PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6*>(__this + _offset);
  16121. PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5_inline(_thisAdjusted, ___0_value, method);
  16122. }
  16123. #ifdef __clang__
  16124. #pragma clang diagnostic pop
  16125. #endif
  16126. #ifdef __clang__
  16127. #pragma clang diagnostic push
  16128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16129. #pragma clang diagnostic ignored "-Wunused-variable"
  16130. #endif
  16131. void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_Multicast(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16132. {
  16133. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  16134. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  16135. for (il2cpp_array_size_t i = 0; i < length; i++)
  16136. {
  16137. PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* currentDelegate = reinterpret_cast<PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68*>(delegatesToInvoke[i]);
  16138. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*);
  16139. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_boostEventArgs, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  16140. }
  16141. }
  16142. void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_OpenInst(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16143. {
  16144. typedef void (*FunctionPointerType) (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*);
  16145. ((FunctionPointerType)__this->___method_ptr_0)(___0_boostEventArgs, method);
  16146. }
  16147. void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_OpenStatic(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16148. {
  16149. typedef void (*FunctionPointerType) (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*);
  16150. ((FunctionPointerType)__this->___method_ptr_0)(___0_boostEventArgs, method);
  16151. }
  16152. void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_OpenStaticInvoker(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16153. {
  16154. InvokerActionInvoker1< PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_boostEventArgs);
  16155. }
  16156. void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_ClosedStaticInvoker(PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16157. {
  16158. InvokerActionInvoker2< RuntimeObject*, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_boostEventArgs);
  16159. }
  16160. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68 (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16161. {
  16162. typedef void (DEFAULT_CALL *PInvokeFunc)(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke);
  16163. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  16164. // Marshaling of parameter '___0_boostEventArgs' to native representation
  16165. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshaled_pinvoke ____0_boostEventArgs_marshaled = {};
  16166. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke(___0_boostEventArgs, ____0_boostEventArgs_marshaled);
  16167. // Native function invocation
  16168. il2cppPInvokeFunc(____0_boostEventArgs_marshaled);
  16169. // Marshaling cleanup of parameter '___0_boostEventArgs' native representation
  16170. PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_marshal_pinvoke_cleanup(____0_boostEventArgs_marshaled);
  16171. }
  16172. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::.ctor(System.Object,System.IntPtr)
  16173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler__ctor_mC68B1563B584520F2CC441AF57E80E31A43C5C23 (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  16174. {
  16175. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  16176. __this->___method_3 = ___1_method;
  16177. __this->___m_target_2 = ___0_object;
  16178. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  16179. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  16180. __this->___method_code_6 = (intptr_t)__this;
  16181. if (MethodIsStatic((RuntimeMethod*)___1_method))
  16182. {
  16183. bool isOpen = parameterCount == 1;
  16184. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  16185. if (isOpen)
  16186. __this->___invoke_impl_1 = (intptr_t)&PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_OpenStaticInvoker;
  16187. else
  16188. __this->___invoke_impl_1 = (intptr_t)&PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_ClosedStaticInvoker;
  16189. else
  16190. if (isOpen)
  16191. __this->___invoke_impl_1 = (intptr_t)&PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_OpenStatic;
  16192. else
  16193. {
  16194. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  16195. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  16196. }
  16197. }
  16198. else
  16199. {
  16200. if (___0_object == NULL)
  16201. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  16202. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  16203. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  16204. }
  16205. __this->___extra_arg_5 = (intptr_t)&PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_Multicast;
  16206. }
  16207. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  16208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  16209. {
  16210. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*);
  16211. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_boostEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  16212. }
  16213. // System.IAsyncResult UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::BeginInvoke(UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs,System.AsyncCallback,System.Object)
  16214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PerformanceBoostChangeHandler_BeginInvoke_m1F85033750A9E6452EBCB54F19828B1875ADCFEE (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___1_callback, RuntimeObject* ___2_object, const RuntimeMethod* method)
  16215. {
  16216. static bool s_Il2CppMethodInitialized;
  16217. if (!s_Il2CppMethodInitialized)
  16218. {
  16219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_il2cpp_TypeInfo_var);
  16220. s_Il2CppMethodInitialized = true;
  16221. }
  16222. void *__d_args[2] = {0};
  16223. __d_args[0] = Box(PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6_il2cpp_TypeInfo_var, &___0_boostEventArgs);
  16224. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___1_callback, (RuntimeObject*)___2_object);
  16225. }
  16226. // System.Void UnityEngine.AdaptivePerformance.PerformanceBoostChangeHandler::EndInvoke(System.IAsyncResult)
  16227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler_EndInvoke_mC100EC9F96FEB55442ABF358FD890273C0A406AE (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  16228. {
  16229. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  16230. }
  16231. #ifdef __clang__
  16232. #pragma clang diagnostic pop
  16233. #endif
  16234. #ifdef __clang__
  16235. #pragma clang diagnostic push
  16236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16237. #pragma clang diagnostic ignored "-Wunused-variable"
  16238. #endif
  16239. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  16240. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled)
  16241. {
  16242. marshaled.___U3CCpuLevelU3Ek__BackingField_0 = unmarshaled.___U3CCpuLevelU3Ek__BackingField_0;
  16243. marshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1 = unmarshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1;
  16244. marshaled.___U3CGpuLevelU3Ek__BackingField_2 = unmarshaled.___U3CGpuLevelU3Ek__BackingField_2;
  16245. marshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3 = unmarshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3;
  16246. marshaled.___U3CPerformanceControlModeU3Ek__BackingField_4 = unmarshaled.___U3CPerformanceControlModeU3Ek__BackingField_4;
  16247. marshaled.___U3CManualOverrideU3Ek__BackingField_5 = static_cast<int32_t>(unmarshaled.___U3CManualOverrideU3Ek__BackingField_5);
  16248. }
  16249. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke_back(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled)
  16250. {
  16251. int32_t unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0 = 0;
  16252. unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0 = marshaled.___U3CCpuLevelU3Ek__BackingField_0;
  16253. unmarshaled.___U3CCpuLevelU3Ek__BackingField_0 = unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0;
  16254. int32_t unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1 = 0;
  16255. unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1 = marshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1;
  16256. unmarshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1 = unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1;
  16257. int32_t unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2 = 0;
  16258. unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2 = marshaled.___U3CGpuLevelU3Ek__BackingField_2;
  16259. unmarshaled.___U3CGpuLevelU3Ek__BackingField_2 = unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2;
  16260. int32_t unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3 = 0;
  16261. unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3 = marshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3;
  16262. unmarshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3 = unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3;
  16263. int32_t unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4 = 0;
  16264. unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4 = marshaled.___U3CPerformanceControlModeU3Ek__BackingField_4;
  16265. unmarshaled.___U3CPerformanceControlModeU3Ek__BackingField_4 = unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4;
  16266. bool unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5 = false;
  16267. unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5 = static_cast<bool>(marshaled.___U3CManualOverrideU3Ek__BackingField_5);
  16268. unmarshaled.___U3CManualOverrideU3Ek__BackingField_5 = unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5;
  16269. }
  16270. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  16271. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke_cleanup(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke& marshaled)
  16272. {
  16273. }
  16274. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  16275. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_com(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_com& marshaled)
  16276. {
  16277. marshaled.___U3CCpuLevelU3Ek__BackingField_0 = unmarshaled.___U3CCpuLevelU3Ek__BackingField_0;
  16278. marshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1 = unmarshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1;
  16279. marshaled.___U3CGpuLevelU3Ek__BackingField_2 = unmarshaled.___U3CGpuLevelU3Ek__BackingField_2;
  16280. marshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3 = unmarshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3;
  16281. marshaled.___U3CPerformanceControlModeU3Ek__BackingField_4 = unmarshaled.___U3CPerformanceControlModeU3Ek__BackingField_4;
  16282. marshaled.___U3CManualOverrideU3Ek__BackingField_5 = static_cast<int32_t>(unmarshaled.___U3CManualOverrideU3Ek__BackingField_5);
  16283. }
  16284. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_com_back(const PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_com& marshaled, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838& unmarshaled)
  16285. {
  16286. int32_t unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0 = 0;
  16287. unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0 = marshaled.___U3CCpuLevelU3Ek__BackingField_0;
  16288. unmarshaled.___U3CCpuLevelU3Ek__BackingField_0 = unmarshaledU3CCpuLevelU3Ek__BackingField_temp_0;
  16289. int32_t unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1 = 0;
  16290. unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1 = marshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1;
  16291. unmarshaled.___U3CCpuLevelDeltaU3Ek__BackingField_1 = unmarshaledU3CCpuLevelDeltaU3Ek__BackingField_temp_1;
  16292. int32_t unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2 = 0;
  16293. unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2 = marshaled.___U3CGpuLevelU3Ek__BackingField_2;
  16294. unmarshaled.___U3CGpuLevelU3Ek__BackingField_2 = unmarshaledU3CGpuLevelU3Ek__BackingField_temp_2;
  16295. int32_t unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3 = 0;
  16296. unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3 = marshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3;
  16297. unmarshaled.___U3CGpuLevelDeltaU3Ek__BackingField_3 = unmarshaledU3CGpuLevelDeltaU3Ek__BackingField_temp_3;
  16298. int32_t unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4 = 0;
  16299. unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4 = marshaled.___U3CPerformanceControlModeU3Ek__BackingField_4;
  16300. unmarshaled.___U3CPerformanceControlModeU3Ek__BackingField_4 = unmarshaledU3CPerformanceControlModeU3Ek__BackingField_temp_4;
  16301. bool unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5 = false;
  16302. unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5 = static_cast<bool>(marshaled.___U3CManualOverrideU3Ek__BackingField_5);
  16303. unmarshaled.___U3CManualOverrideU3Ek__BackingField_5 = unmarshaledU3CManualOverrideU3Ek__BackingField_temp_5;
  16304. }
  16305. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs
  16306. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_com_cleanup(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_com& marshaled)
  16307. {
  16308. }
  16309. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_CpuLevel()
  16310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16311. {
  16312. {
  16313. // public int CpuLevel { get; set; }
  16314. int32_t L_0 = __this->___U3CCpuLevelU3Ek__BackingField_0;
  16315. return L_0;
  16316. }
  16317. }
  16318. IL2CPP_EXTERN_C int32_t PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16319. {
  16320. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16321. int32_t _offset = 1;
  16322. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16323. int32_t _returnValue;
  16324. _returnValue = PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA_inline(_thisAdjusted, method);
  16325. return _returnValue;
  16326. }
  16327. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_CpuLevel(System.Int32)
  16328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  16329. {
  16330. {
  16331. // public int CpuLevel { get; set; }
  16332. int32_t L_0 = ___0_value;
  16333. __this->___U3CCpuLevelU3Ek__BackingField_0 = L_0;
  16334. return;
  16335. }
  16336. }
  16337. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16338. {
  16339. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16340. int32_t _offset = 1;
  16341. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16342. PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_inline(_thisAdjusted, ___0_value, method);
  16343. }
  16344. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_CpuLevelDelta()
  16345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevelDelta_m3F981FFE7CF9C5C7DE0E032DB4629DCAA83CB556 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16346. {
  16347. {
  16348. // public int CpuLevelDelta { get; set; }
  16349. int32_t L_0 = __this->___U3CCpuLevelDeltaU3Ek__BackingField_1;
  16350. return L_0;
  16351. }
  16352. }
  16353. IL2CPP_EXTERN_C int32_t PerformanceLevelChangeEventArgs_get_CpuLevelDelta_m3F981FFE7CF9C5C7DE0E032DB4629DCAA83CB556_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16354. {
  16355. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16356. int32_t _offset = 1;
  16357. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16358. int32_t _returnValue;
  16359. _returnValue = PerformanceLevelChangeEventArgs_get_CpuLevelDelta_m3F981FFE7CF9C5C7DE0E032DB4629DCAA83CB556_inline(_thisAdjusted, method);
  16360. return _returnValue;
  16361. }
  16362. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_CpuLevelDelta(System.Int32)
  16363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  16364. {
  16365. {
  16366. // public int CpuLevelDelta { get; set; }
  16367. int32_t L_0 = ___0_value;
  16368. __this->___U3CCpuLevelDeltaU3Ek__BackingField_1 = L_0;
  16369. return;
  16370. }
  16371. }
  16372. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16373. {
  16374. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16375. int32_t _offset = 1;
  16376. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16377. PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline(_thisAdjusted, ___0_value, method);
  16378. }
  16379. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_GpuLevel()
  16380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16381. {
  16382. {
  16383. // public int GpuLevel { get; set; }
  16384. int32_t L_0 = __this->___U3CGpuLevelU3Ek__BackingField_2;
  16385. return L_0;
  16386. }
  16387. }
  16388. IL2CPP_EXTERN_C int32_t PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16389. {
  16390. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16391. int32_t _offset = 1;
  16392. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16393. int32_t _returnValue;
  16394. _returnValue = PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B_inline(_thisAdjusted, method);
  16395. return _returnValue;
  16396. }
  16397. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_GpuLevel(System.Int32)
  16398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  16399. {
  16400. {
  16401. // public int GpuLevel { get; set; }
  16402. int32_t L_0 = ___0_value;
  16403. __this->___U3CGpuLevelU3Ek__BackingField_2 = L_0;
  16404. return;
  16405. }
  16406. }
  16407. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16408. {
  16409. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16410. int32_t _offset = 1;
  16411. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16412. PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_inline(_thisAdjusted, ___0_value, method);
  16413. }
  16414. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_GpuLevelDelta()
  16415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevelDelta_m6D495A1FEC5830C0A8A6603FEE65C983CA475C85 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16416. {
  16417. {
  16418. // public int GpuLevelDelta { get; set; }
  16419. int32_t L_0 = __this->___U3CGpuLevelDeltaU3Ek__BackingField_3;
  16420. return L_0;
  16421. }
  16422. }
  16423. IL2CPP_EXTERN_C int32_t PerformanceLevelChangeEventArgs_get_GpuLevelDelta_m6D495A1FEC5830C0A8A6603FEE65C983CA475C85_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16424. {
  16425. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16426. int32_t _offset = 1;
  16427. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16428. int32_t _returnValue;
  16429. _returnValue = PerformanceLevelChangeEventArgs_get_GpuLevelDelta_m6D495A1FEC5830C0A8A6603FEE65C983CA475C85_inline(_thisAdjusted, method);
  16430. return _returnValue;
  16431. }
  16432. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_GpuLevelDelta(System.Int32)
  16433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  16434. {
  16435. {
  16436. // public int GpuLevelDelta { get; set; }
  16437. int32_t L_0 = ___0_value;
  16438. __this->___U3CGpuLevelDeltaU3Ek__BackingField_3 = L_0;
  16439. return;
  16440. }
  16441. }
  16442. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16443. {
  16444. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16445. int32_t _offset = 1;
  16446. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16447. PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline(_thisAdjusted, ___0_value, method);
  16448. }
  16449. // UnityEngine.AdaptivePerformance.PerformanceControlMode UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_PerformanceControlMode()
  16450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_PerformanceControlMode_m91748B29F26EF57B474CC8E1D50F2C39B16EC1E1 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16451. {
  16452. {
  16453. // public PerformanceControlMode PerformanceControlMode { get; set; }
  16454. int32_t L_0 = __this->___U3CPerformanceControlModeU3Ek__BackingField_4;
  16455. return L_0;
  16456. }
  16457. }
  16458. IL2CPP_EXTERN_C int32_t PerformanceLevelChangeEventArgs_get_PerformanceControlMode_m91748B29F26EF57B474CC8E1D50F2C39B16EC1E1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16459. {
  16460. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16461. int32_t _offset = 1;
  16462. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16463. int32_t _returnValue;
  16464. _returnValue = PerformanceLevelChangeEventArgs_get_PerformanceControlMode_m91748B29F26EF57B474CC8E1D50F2C39B16EC1E1_inline(_thisAdjusted, method);
  16465. return _returnValue;
  16466. }
  16467. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_PerformanceControlMode(UnityEngine.AdaptivePerformance.PerformanceControlMode)
  16468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  16469. {
  16470. {
  16471. // public PerformanceControlMode PerformanceControlMode { get; set; }
  16472. int32_t L_0 = ___0_value;
  16473. __this->___U3CPerformanceControlModeU3Ek__BackingField_4 = L_0;
  16474. return;
  16475. }
  16476. }
  16477. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16478. {
  16479. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16480. int32_t _offset = 1;
  16481. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16482. PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F_inline(_thisAdjusted, ___0_value, method);
  16483. }
  16484. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::get_ManualOverride()
  16485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceLevelChangeEventArgs_get_ManualOverride_mADEEB746E519206BAA5FDE37F800842799281E87 (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  16486. {
  16487. {
  16488. // public bool ManualOverride { get; set; }
  16489. bool L_0 = __this->___U3CManualOverrideU3Ek__BackingField_5;
  16490. return L_0;
  16491. }
  16492. }
  16493. IL2CPP_EXTERN_C bool PerformanceLevelChangeEventArgs_get_ManualOverride_mADEEB746E519206BAA5FDE37F800842799281E87_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16494. {
  16495. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16496. int32_t _offset = 1;
  16497. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16498. bool _returnValue;
  16499. _returnValue = PerformanceLevelChangeEventArgs_get_ManualOverride_mADEEB746E519206BAA5FDE37F800842799281E87_inline(_thisAdjusted, method);
  16500. return _returnValue;
  16501. }
  16502. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs::set_ManualOverride(System.Boolean)
  16503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, bool ___0_value, const RuntimeMethod* method)
  16504. {
  16505. {
  16506. // public bool ManualOverride { get; set; }
  16507. bool L_0 = ___0_value;
  16508. __this->___U3CManualOverrideU3Ek__BackingField_5 = L_0;
  16509. return;
  16510. }
  16511. }
  16512. IL2CPP_EXTERN_C void PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  16513. {
  16514. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* _thisAdjusted;
  16515. int32_t _offset = 1;
  16516. _thisAdjusted = reinterpret_cast<PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838*>(__this + _offset);
  16517. PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB_inline(_thisAdjusted, ___0_value, method);
  16518. }
  16519. #ifdef __clang__
  16520. #pragma clang diagnostic pop
  16521. #endif
  16522. #ifdef __clang__
  16523. #pragma clang diagnostic push
  16524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16525. #pragma clang diagnostic ignored "-Wunused-variable"
  16526. #endif
  16527. void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_Multicast(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16528. {
  16529. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  16530. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  16531. for (il2cpp_array_size_t i = 0; i < length; i++)
  16532. {
  16533. PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* currentDelegate = reinterpret_cast<PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B*>(delegatesToInvoke[i]);
  16534. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*);
  16535. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_levelChangeEventArgs, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  16536. }
  16537. }
  16538. void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_OpenInst(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16539. {
  16540. typedef void (*FunctionPointerType) (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*);
  16541. ((FunctionPointerType)__this->___method_ptr_0)(___0_levelChangeEventArgs, method);
  16542. }
  16543. void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_OpenStatic(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16544. {
  16545. typedef void (*FunctionPointerType) (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*);
  16546. ((FunctionPointerType)__this->___method_ptr_0)(___0_levelChangeEventArgs, method);
  16547. }
  16548. void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_OpenStaticInvoker(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16549. {
  16550. InvokerActionInvoker1< PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_levelChangeEventArgs);
  16551. }
  16552. void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_ClosedStaticInvoker(PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16553. {
  16554. InvokerActionInvoker2< RuntimeObject*, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_levelChangeEventArgs);
  16555. }
  16556. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16557. {
  16558. typedef void (DEFAULT_CALL *PInvokeFunc)(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke);
  16559. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  16560. // Marshaling of parameter '___0_levelChangeEventArgs' to native representation
  16561. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshaled_pinvoke ____0_levelChangeEventArgs_marshaled = {};
  16562. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke(___0_levelChangeEventArgs, ____0_levelChangeEventArgs_marshaled);
  16563. // Native function invocation
  16564. il2cppPInvokeFunc(____0_levelChangeEventArgs_marshaled);
  16565. // Marshaling cleanup of parameter '___0_levelChangeEventArgs' native representation
  16566. PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_marshal_pinvoke_cleanup(____0_levelChangeEventArgs_marshaled);
  16567. }
  16568. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::.ctor(System.Object,System.IntPtr)
  16569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler__ctor_m5DD61E1980937C4A69EF65CF9F06615441C92536 (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  16570. {
  16571. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  16572. __this->___method_3 = ___1_method;
  16573. __this->___m_target_2 = ___0_object;
  16574. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  16575. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  16576. __this->___method_code_6 = (intptr_t)__this;
  16577. if (MethodIsStatic((RuntimeMethod*)___1_method))
  16578. {
  16579. bool isOpen = parameterCount == 1;
  16580. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  16581. if (isOpen)
  16582. __this->___invoke_impl_1 = (intptr_t)&PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_OpenStaticInvoker;
  16583. else
  16584. __this->___invoke_impl_1 = (intptr_t)&PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_ClosedStaticInvoker;
  16585. else
  16586. if (isOpen)
  16587. __this->___invoke_impl_1 = (intptr_t)&PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_OpenStatic;
  16588. else
  16589. {
  16590. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  16591. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  16592. }
  16593. }
  16594. else
  16595. {
  16596. if (___0_object == NULL)
  16597. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  16598. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  16599. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  16600. }
  16601. __this->___extra_arg_5 = (intptr_t)&PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_Multicast;
  16602. }
  16603. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::Invoke(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  16604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  16605. {
  16606. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*);
  16607. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_levelChangeEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  16608. }
  16609. // System.IAsyncResult UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::BeginInvoke(UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs,System.AsyncCallback,System.Object)
  16610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PerformanceLevelChangeHandler_BeginInvoke_m01CF74ACF600B482B26E0B202F38B52C7175E8E6 (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___1_callback, RuntimeObject* ___2_object, const RuntimeMethod* method)
  16611. {
  16612. static bool s_Il2CppMethodInitialized;
  16613. if (!s_Il2CppMethodInitialized)
  16614. {
  16615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_il2cpp_TypeInfo_var);
  16616. s_Il2CppMethodInitialized = true;
  16617. }
  16618. void *__d_args[2] = {0};
  16619. __d_args[0] = Box(PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838_il2cpp_TypeInfo_var, &___0_levelChangeEventArgs);
  16620. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___1_callback, (RuntimeObject*)___2_object);
  16621. }
  16622. // System.Void UnityEngine.AdaptivePerformance.PerformanceLevelChangeHandler::EndInvoke(System.IAsyncResult)
  16623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler_EndInvoke_m7C0A0F0ED20EEDE512D17ABCB7E93F9D3BDDDFA8 (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  16624. {
  16625. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  16626. }
  16627. #ifdef __clang__
  16628. #pragma clang diagnostic pop
  16629. #endif
  16630. #ifdef __clang__
  16631. #pragma clang diagnostic push
  16632. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16633. #pragma clang diagnostic ignored "-Wunused-variable"
  16634. #endif
  16635. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceMetrics
  16636. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_pinvoke(const PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6& unmarshaled, PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_pinvoke& marshaled)
  16637. {
  16638. marshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0 = unmarshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0;
  16639. marshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1 = unmarshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1;
  16640. marshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2 = unmarshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2;
  16641. marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3 = static_cast<int32_t>(unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3);
  16642. marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4 = static_cast<int32_t>(unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4);
  16643. marshaled.___U3CClusterInfoU3Ek__BackingField_5 = unmarshaled.___U3CClusterInfoU3Ek__BackingField_5;
  16644. }
  16645. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_pinvoke_back(const PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_pinvoke& marshaled, PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6& unmarshaled)
  16646. {
  16647. int32_t unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0 = 0;
  16648. unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0 = marshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0;
  16649. unmarshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0 = unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0;
  16650. int32_t unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1 = 0;
  16651. unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1 = marshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1;
  16652. unmarshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1 = unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1;
  16653. int32_t unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2 = 0;
  16654. unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2 = marshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2;
  16655. unmarshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2 = unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2;
  16656. bool unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3 = false;
  16657. unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3 = static_cast<bool>(marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3);
  16658. unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3 = unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3;
  16659. bool unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4 = false;
  16660. unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4 = static_cast<bool>(marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4);
  16661. unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4 = unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4;
  16662. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5;
  16663. memset((&unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5), 0, sizeof(unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5));
  16664. unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5 = marshaled.___U3CClusterInfoU3Ek__BackingField_5;
  16665. unmarshaled.___U3CClusterInfoU3Ek__BackingField_5 = unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5;
  16666. }
  16667. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceMetrics
  16668. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_pinvoke_cleanup(PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_pinvoke& marshaled)
  16669. {
  16670. }
  16671. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.PerformanceMetrics
  16672. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_com(const PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6& unmarshaled, PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_com& marshaled)
  16673. {
  16674. marshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0 = unmarshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0;
  16675. marshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1 = unmarshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1;
  16676. marshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2 = unmarshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2;
  16677. marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3 = static_cast<int32_t>(unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3);
  16678. marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4 = static_cast<int32_t>(unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4);
  16679. marshaled.___U3CClusterInfoU3Ek__BackingField_5 = unmarshaled.___U3CClusterInfoU3Ek__BackingField_5;
  16680. }
  16681. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_com_back(const PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_com& marshaled, PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6& unmarshaled)
  16682. {
  16683. int32_t unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0 = 0;
  16684. unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0 = marshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0;
  16685. unmarshaled.___U3CCurrentCpuLevelU3Ek__BackingField_0 = unmarshaledU3CCurrentCpuLevelU3Ek__BackingField_temp_0;
  16686. int32_t unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1 = 0;
  16687. unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1 = marshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1;
  16688. unmarshaled.___U3CCurrentGpuLevelU3Ek__BackingField_1 = unmarshaledU3CCurrentGpuLevelU3Ek__BackingField_temp_1;
  16689. int32_t unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2 = 0;
  16690. unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2 = marshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2;
  16691. unmarshaled.___U3CPerformanceBottleneckU3Ek__BackingField_2 = unmarshaledU3CPerformanceBottleneckU3Ek__BackingField_temp_2;
  16692. bool unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3 = false;
  16693. unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3 = static_cast<bool>(marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3);
  16694. unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_3 = unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_3;
  16695. bool unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4 = false;
  16696. unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4 = static_cast<bool>(marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4);
  16697. unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_4 = unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_4;
  16698. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5;
  16699. memset((&unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5), 0, sizeof(unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5));
  16700. unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5 = marshaled.___U3CClusterInfoU3Ek__BackingField_5;
  16701. unmarshaled.___U3CClusterInfoU3Ek__BackingField_5 = unmarshaledU3CClusterInfoU3Ek__BackingField_temp_5;
  16702. }
  16703. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.PerformanceMetrics
  16704. IL2CPP_EXTERN_C void PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshal_com_cleanup(PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6_marshaled_com& marshaled)
  16705. {
  16706. }
  16707. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CurrentCpuLevel()
  16708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16709. {
  16710. {
  16711. // public int CurrentCpuLevel { get; set; }
  16712. int32_t L_0 = __this->___U3CCurrentCpuLevelU3Ek__BackingField_0;
  16713. return L_0;
  16714. }
  16715. }
  16716. IL2CPP_EXTERN_C int32_t PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16717. {
  16718. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16719. int32_t _offset = 1;
  16720. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16721. int32_t _returnValue;
  16722. _returnValue = PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_inline(_thisAdjusted, method);
  16723. return _returnValue;
  16724. }
  16725. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CurrentCpuLevel(System.Int32)
  16726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  16727. {
  16728. {
  16729. // public int CurrentCpuLevel { get; set; }
  16730. int32_t L_0 = ___0_value;
  16731. __this->___U3CCurrentCpuLevelU3Ek__BackingField_0 = L_0;
  16732. return;
  16733. }
  16734. }
  16735. IL2CPP_EXTERN_C void PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16736. {
  16737. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16738. int32_t _offset = 1;
  16739. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16740. PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_inline(_thisAdjusted, ___0_value, method);
  16741. }
  16742. // System.Int32 UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CurrentGpuLevel()
  16743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16744. {
  16745. {
  16746. // public int CurrentGpuLevel { get; set; }
  16747. int32_t L_0 = __this->___U3CCurrentGpuLevelU3Ek__BackingField_1;
  16748. return L_0;
  16749. }
  16750. }
  16751. IL2CPP_EXTERN_C int32_t PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16752. {
  16753. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16754. int32_t _offset = 1;
  16755. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16756. int32_t _returnValue;
  16757. _returnValue = PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_inline(_thisAdjusted, method);
  16758. return _returnValue;
  16759. }
  16760. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CurrentGpuLevel(System.Int32)
  16761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  16762. {
  16763. {
  16764. // public int CurrentGpuLevel { get; set; }
  16765. int32_t L_0 = ___0_value;
  16766. __this->___U3CCurrentGpuLevelU3Ek__BackingField_1 = L_0;
  16767. return;
  16768. }
  16769. }
  16770. IL2CPP_EXTERN_C void PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16771. {
  16772. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16773. int32_t _offset = 1;
  16774. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16775. PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_inline(_thisAdjusted, ___0_value, method);
  16776. }
  16777. // UnityEngine.AdaptivePerformance.PerformanceBottleneck UnityEngine.AdaptivePerformance.PerformanceMetrics::get_PerformanceBottleneck()
  16778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16779. {
  16780. {
  16781. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  16782. int32_t L_0 = __this->___U3CPerformanceBottleneckU3Ek__BackingField_2;
  16783. return L_0;
  16784. }
  16785. }
  16786. IL2CPP_EXTERN_C int32_t PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16787. {
  16788. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16789. int32_t _offset = 1;
  16790. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16791. int32_t _returnValue;
  16792. _returnValue = PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline(_thisAdjusted, method);
  16793. return _returnValue;
  16794. }
  16795. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_PerformanceBottleneck(UnityEngine.AdaptivePerformance.PerformanceBottleneck)
  16796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  16797. {
  16798. {
  16799. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  16800. int32_t L_0 = ___0_value;
  16801. __this->___U3CPerformanceBottleneckU3Ek__BackingField_2 = L_0;
  16802. return;
  16803. }
  16804. }
  16805. IL2CPP_EXTERN_C void PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  16806. {
  16807. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16808. int32_t _offset = 1;
  16809. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16810. PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_inline(_thisAdjusted, ___0_value, method);
  16811. }
  16812. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::get_CpuPerformanceBoost()
  16813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16814. {
  16815. {
  16816. // public bool CpuPerformanceBoost { get; set; }
  16817. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_3;
  16818. return L_0;
  16819. }
  16820. }
  16821. IL2CPP_EXTERN_C bool PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16822. {
  16823. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16824. int32_t _offset = 1;
  16825. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16826. bool _returnValue;
  16827. _returnValue = PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_inline(_thisAdjusted, method);
  16828. return _returnValue;
  16829. }
  16830. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_CpuPerformanceBoost(System.Boolean)
  16831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method)
  16832. {
  16833. {
  16834. // public bool CpuPerformanceBoost { get; set; }
  16835. bool L_0 = ___0_value;
  16836. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_3 = L_0;
  16837. return;
  16838. }
  16839. }
  16840. IL2CPP_EXTERN_C void PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  16841. {
  16842. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16843. int32_t _offset = 1;
  16844. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16845. PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD_inline(_thisAdjusted, ___0_value, method);
  16846. }
  16847. // System.Boolean UnityEngine.AdaptivePerformance.PerformanceMetrics::get_GpuPerformanceBoost()
  16848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16849. {
  16850. {
  16851. // public bool GpuPerformanceBoost { get; set; }
  16852. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_4;
  16853. return L_0;
  16854. }
  16855. }
  16856. IL2CPP_EXTERN_C bool PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16857. {
  16858. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16859. int32_t _offset = 1;
  16860. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16861. bool _returnValue;
  16862. _returnValue = PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_inline(_thisAdjusted, method);
  16863. return _returnValue;
  16864. }
  16865. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_GpuPerformanceBoost(System.Boolean)
  16866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method)
  16867. {
  16868. {
  16869. // public bool GpuPerformanceBoost { get; set; }
  16870. bool L_0 = ___0_value;
  16871. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_4 = L_0;
  16872. return;
  16873. }
  16874. }
  16875. IL2CPP_EXTERN_C void PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  16876. {
  16877. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16878. int32_t _offset = 1;
  16879. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16880. PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C_inline(_thisAdjusted, ___0_value, method);
  16881. }
  16882. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.PerformanceMetrics::get_ClusterInfo()
  16883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  16884. {
  16885. {
  16886. // public ClusterInfo ClusterInfo { get; set; }
  16887. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = __this->___U3CClusterInfoU3Ek__BackingField_5;
  16888. return L_0;
  16889. }
  16890. }
  16891. IL2CPP_EXTERN_C ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16892. {
  16893. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16894. int32_t _offset = 1;
  16895. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16896. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 _returnValue;
  16897. _returnValue = PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7_inline(_thisAdjusted, method);
  16898. return _returnValue;
  16899. }
  16900. // System.Void UnityEngine.AdaptivePerformance.PerformanceMetrics::set_ClusterInfo(UnityEngine.AdaptivePerformance.ClusterInfo)
  16901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63 (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  16902. {
  16903. {
  16904. // public ClusterInfo ClusterInfo { get; set; }
  16905. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = ___0_value;
  16906. __this->___U3CClusterInfoU3Ek__BackingField_5 = L_0;
  16907. return;
  16908. }
  16909. }
  16910. IL2CPP_EXTERN_C void PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63_AdjustorThunk (RuntimeObject* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  16911. {
  16912. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* _thisAdjusted;
  16913. int32_t _offset = 1;
  16914. _thisAdjusted = reinterpret_cast<PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6*>(__this + _offset);
  16915. PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63_inline(_thisAdjusted, ___0_value, method);
  16916. }
  16917. #ifdef __clang__
  16918. #pragma clang diagnostic pop
  16919. #endif
  16920. #ifdef __clang__
  16921. #pragma clang diagnostic push
  16922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16923. #pragma clang diagnostic ignored "-Wunused-variable"
  16924. #endif
  16925. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentFrameTime()
  16926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  16927. {
  16928. {
  16929. // public float CurrentFrameTime { get; set; }
  16930. float L_0 = __this->___U3CCurrentFrameTimeU3Ek__BackingField_0;
  16931. return L_0;
  16932. }
  16933. }
  16934. IL2CPP_EXTERN_C float FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16935. {
  16936. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  16937. int32_t _offset = 1;
  16938. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  16939. float _returnValue;
  16940. _returnValue = FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_inline(_thisAdjusted, method);
  16941. return _returnValue;
  16942. }
  16943. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentFrameTime(System.Single)
  16944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  16945. {
  16946. {
  16947. // public float CurrentFrameTime { get; set; }
  16948. float L_0 = ___0_value;
  16949. __this->___U3CCurrentFrameTimeU3Ek__BackingField_0 = L_0;
  16950. return;
  16951. }
  16952. }
  16953. IL2CPP_EXTERN_C void FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  16954. {
  16955. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  16956. int32_t _offset = 1;
  16957. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  16958. FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_inline(_thisAdjusted, ___0_value, method);
  16959. }
  16960. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageFrameTime()
  16961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  16962. {
  16963. {
  16964. // public float AverageFrameTime { get; set; }
  16965. float L_0 = __this->___U3CAverageFrameTimeU3Ek__BackingField_1;
  16966. return L_0;
  16967. }
  16968. }
  16969. IL2CPP_EXTERN_C float FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  16970. {
  16971. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  16972. int32_t _offset = 1;
  16973. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  16974. float _returnValue;
  16975. _returnValue = FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline(_thisAdjusted, method);
  16976. return _returnValue;
  16977. }
  16978. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageFrameTime(System.Single)
  16979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  16980. {
  16981. {
  16982. // public float AverageFrameTime { get; set; }
  16983. float L_0 = ___0_value;
  16984. __this->___U3CAverageFrameTimeU3Ek__BackingField_1 = L_0;
  16985. return;
  16986. }
  16987. }
  16988. IL2CPP_EXTERN_C void FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  16989. {
  16990. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  16991. int32_t _offset = 1;
  16992. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  16993. FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_inline(_thisAdjusted, ___0_value, method);
  16994. }
  16995. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentGpuFrameTime()
  16996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  16997. {
  16998. {
  16999. // public float CurrentGpuFrameTime { get; set; }
  17000. float L_0 = __this->___U3CCurrentGpuFrameTimeU3Ek__BackingField_2;
  17001. return L_0;
  17002. }
  17003. }
  17004. IL2CPP_EXTERN_C float FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17005. {
  17006. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17007. int32_t _offset = 1;
  17008. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17009. float _returnValue;
  17010. _returnValue = FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91_inline(_thisAdjusted, method);
  17011. return _returnValue;
  17012. }
  17013. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentGpuFrameTime(System.Single)
  17014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  17015. {
  17016. {
  17017. // public float CurrentGpuFrameTime { get; set; }
  17018. float L_0 = ___0_value;
  17019. __this->___U3CCurrentGpuFrameTimeU3Ek__BackingField_2 = L_0;
  17020. return;
  17021. }
  17022. }
  17023. IL2CPP_EXTERN_C void FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17024. {
  17025. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17026. int32_t _offset = 1;
  17027. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17028. FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_inline(_thisAdjusted, ___0_value, method);
  17029. }
  17030. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageGpuFrameTime()
  17031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  17032. {
  17033. {
  17034. // public float AverageGpuFrameTime { get; set; }
  17035. float L_0 = __this->___U3CAverageGpuFrameTimeU3Ek__BackingField_3;
  17036. return L_0;
  17037. }
  17038. }
  17039. IL2CPP_EXTERN_C float FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17040. {
  17041. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17042. int32_t _offset = 1;
  17043. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17044. float _returnValue;
  17045. _returnValue = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline(_thisAdjusted, method);
  17046. return _returnValue;
  17047. }
  17048. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageGpuFrameTime(System.Single)
  17049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  17050. {
  17051. {
  17052. // public float AverageGpuFrameTime { get; set; }
  17053. float L_0 = ___0_value;
  17054. __this->___U3CAverageGpuFrameTimeU3Ek__BackingField_3 = L_0;
  17055. return;
  17056. }
  17057. }
  17058. IL2CPP_EXTERN_C void FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17059. {
  17060. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17061. int32_t _offset = 1;
  17062. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17063. FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_inline(_thisAdjusted, ___0_value, method);
  17064. }
  17065. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_CurrentCpuFrameTime()
  17066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  17067. {
  17068. {
  17069. // public float CurrentCpuFrameTime { get; set; }
  17070. float L_0 = __this->___U3CCurrentCpuFrameTimeU3Ek__BackingField_4;
  17071. return L_0;
  17072. }
  17073. }
  17074. IL2CPP_EXTERN_C float FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17075. {
  17076. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17077. int32_t _offset = 1;
  17078. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17079. float _returnValue;
  17080. _returnValue = FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7_inline(_thisAdjusted, method);
  17081. return _returnValue;
  17082. }
  17083. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_CurrentCpuFrameTime(System.Single)
  17084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  17085. {
  17086. {
  17087. // public float CurrentCpuFrameTime { get; set; }
  17088. float L_0 = ___0_value;
  17089. __this->___U3CCurrentCpuFrameTimeU3Ek__BackingField_4 = L_0;
  17090. return;
  17091. }
  17092. }
  17093. IL2CPP_EXTERN_C void FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17094. {
  17095. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17096. int32_t _offset = 1;
  17097. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17098. FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_inline(_thisAdjusted, ___0_value, method);
  17099. }
  17100. // System.Single UnityEngine.AdaptivePerformance.FrameTiming::get_AverageCpuFrameTime()
  17101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514 (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  17102. {
  17103. {
  17104. // public float AverageCpuFrameTime { get; set; }
  17105. float L_0 = __this->___U3CAverageCpuFrameTimeU3Ek__BackingField_5;
  17106. return L_0;
  17107. }
  17108. }
  17109. IL2CPP_EXTERN_C float FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17110. {
  17111. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17112. int32_t _offset = 1;
  17113. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17114. float _returnValue;
  17115. _returnValue = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline(_thisAdjusted, method);
  17116. return _returnValue;
  17117. }
  17118. // System.Void UnityEngine.AdaptivePerformance.FrameTiming::set_AverageCpuFrameTime(System.Single)
  17119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  17120. {
  17121. {
  17122. // public float AverageCpuFrameTime { get; set; }
  17123. float L_0 = ___0_value;
  17124. __this->___U3CAverageCpuFrameTimeU3Ek__BackingField_5 = L_0;
  17125. return;
  17126. }
  17127. }
  17128. IL2CPP_EXTERN_C void FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17129. {
  17130. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* _thisAdjusted;
  17131. int32_t _offset = 1;
  17132. _thisAdjusted = reinterpret_cast<FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908*>(__this + _offset);
  17133. FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_inline(_thisAdjusted, ___0_value, method);
  17134. }
  17135. #ifdef __clang__
  17136. #pragma clang diagnostic pop
  17137. #endif
  17138. #ifdef __clang__
  17139. #pragma clang diagnostic push
  17140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17141. #pragma clang diagnostic ignored "-Wunused-variable"
  17142. #endif
  17143. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_BigCore()
  17144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6 (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  17145. {
  17146. {
  17147. // public int BigCore { get; set; }
  17148. int32_t L_0 = __this->___U3CBigCoreU3Ek__BackingField_0;
  17149. return L_0;
  17150. }
  17151. }
  17152. IL2CPP_EXTERN_C int32_t ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17153. {
  17154. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17155. int32_t _offset = 1;
  17156. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17157. int32_t _returnValue;
  17158. _returnValue = ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6_inline(_thisAdjusted, method);
  17159. return _returnValue;
  17160. }
  17161. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_BigCore(System.Int32)
  17162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfo_set_BigCore_m6773CE3416C5DDE25B397D398D60253CA4A913A0 (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  17163. {
  17164. {
  17165. // public int BigCore { get; set; }
  17166. int32_t L_0 = ___0_value;
  17167. __this->___U3CBigCoreU3Ek__BackingField_0 = L_0;
  17168. return;
  17169. }
  17170. }
  17171. IL2CPP_EXTERN_C void ClusterInfo_set_BigCore_m6773CE3416C5DDE25B397D398D60253CA4A913A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17172. {
  17173. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17174. int32_t _offset = 1;
  17175. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17176. ClusterInfo_set_BigCore_m6773CE3416C5DDE25B397D398D60253CA4A913A0_inline(_thisAdjusted, ___0_value, method);
  17177. }
  17178. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_MediumCore()
  17179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0 (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  17180. {
  17181. {
  17182. // public int MediumCore { get; set; }
  17183. int32_t L_0 = __this->___U3CMediumCoreU3Ek__BackingField_1;
  17184. return L_0;
  17185. }
  17186. }
  17187. IL2CPP_EXTERN_C int32_t ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17188. {
  17189. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17190. int32_t _offset = 1;
  17191. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17192. int32_t _returnValue;
  17193. _returnValue = ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0_inline(_thisAdjusted, method);
  17194. return _returnValue;
  17195. }
  17196. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_MediumCore(System.Int32)
  17197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfo_set_MediumCore_mC984A40803648B368E8E998F82E7C89D9E24E126 (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  17198. {
  17199. {
  17200. // public int MediumCore { get; set; }
  17201. int32_t L_0 = ___0_value;
  17202. __this->___U3CMediumCoreU3Ek__BackingField_1 = L_0;
  17203. return;
  17204. }
  17205. }
  17206. IL2CPP_EXTERN_C void ClusterInfo_set_MediumCore_mC984A40803648B368E8E998F82E7C89D9E24E126_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17207. {
  17208. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17209. int32_t _offset = 1;
  17210. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17211. ClusterInfo_set_MediumCore_mC984A40803648B368E8E998F82E7C89D9E24E126_inline(_thisAdjusted, ___0_value, method);
  17212. }
  17213. // System.Int32 UnityEngine.AdaptivePerformance.ClusterInfo::get_LittleCore()
  17214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808 (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  17215. {
  17216. {
  17217. // public int LittleCore { get; set; }
  17218. int32_t L_0 = __this->___U3CLittleCoreU3Ek__BackingField_2;
  17219. return L_0;
  17220. }
  17221. }
  17222. IL2CPP_EXTERN_C int32_t ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17223. {
  17224. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17225. int32_t _offset = 1;
  17226. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17227. int32_t _returnValue;
  17228. _returnValue = ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808_inline(_thisAdjusted, method);
  17229. return _returnValue;
  17230. }
  17231. // System.Void UnityEngine.AdaptivePerformance.ClusterInfo::set_LittleCore(System.Int32)
  17232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfo_set_LittleCore_m2B02B46BBEA719EFBDD955DF419EAAC81E69C7AB (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  17233. {
  17234. {
  17235. // public int LittleCore { get; set; }
  17236. int32_t L_0 = ___0_value;
  17237. __this->___U3CLittleCoreU3Ek__BackingField_2 = L_0;
  17238. return;
  17239. }
  17240. }
  17241. IL2CPP_EXTERN_C void ClusterInfo_set_LittleCore_m2B02B46BBEA719EFBDD955DF419EAAC81E69C7AB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17242. {
  17243. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* _thisAdjusted;
  17244. int32_t _offset = 1;
  17245. _thisAdjusted = reinterpret_cast<ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15*>(__this + _offset);
  17246. ClusterInfo_set_LittleCore_m2B02B46BBEA719EFBDD955DF419EAAC81E69C7AB_inline(_thisAdjusted, ___0_value, method);
  17247. }
  17248. #ifdef __clang__
  17249. #pragma clang diagnostic pop
  17250. #endif
  17251. #ifdef __clang__
  17252. #pragma clang diagnostic push
  17253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17254. #pragma clang diagnostic ignored "-Wunused-variable"
  17255. #endif
  17256. void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_Multicast(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17257. {
  17258. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  17259. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  17260. for (il2cpp_array_size_t i = 0; i < length; i++)
  17261. {
  17262. ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* currentDelegate = reinterpret_cast<ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27*>(delegatesToInvoke[i]);
  17263. typedef void (*FunctionPointerType) (RuntimeObject*, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723, const RuntimeMethod*);
  17264. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_thermalMetrics, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  17265. }
  17266. }
  17267. void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_OpenInst(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17268. {
  17269. typedef void (*FunctionPointerType) (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723, const RuntimeMethod*);
  17270. ((FunctionPointerType)__this->___method_ptr_0)(___0_thermalMetrics, method);
  17271. }
  17272. void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_OpenStatic(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17273. {
  17274. typedef void (*FunctionPointerType) (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723, const RuntimeMethod*);
  17275. ((FunctionPointerType)__this->___method_ptr_0)(___0_thermalMetrics, method);
  17276. }
  17277. void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_OpenStaticInvoker(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17278. {
  17279. InvokerActionInvoker1< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_thermalMetrics);
  17280. }
  17281. void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_ClosedStaticInvoker(ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17282. {
  17283. InvokerActionInvoker2< RuntimeObject*, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_thermalMetrics);
  17284. }
  17285. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27 (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17286. {
  17287. typedef void (DEFAULT_CALL *PInvokeFunc)(ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723);
  17288. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  17289. // Native function invocation
  17290. il2cppPInvokeFunc(___0_thermalMetrics);
  17291. }
  17292. // System.Void UnityEngine.AdaptivePerformance.ThermalEventHandler::.ctor(System.Object,System.IntPtr)
  17293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalEventHandler__ctor_m27CFED2A329B29C895A99E14BBD22E76ABDA80D6 (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  17294. {
  17295. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  17296. __this->___method_3 = ___1_method;
  17297. __this->___m_target_2 = ___0_object;
  17298. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  17299. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  17300. __this->___method_code_6 = (intptr_t)__this;
  17301. if (MethodIsStatic((RuntimeMethod*)___1_method))
  17302. {
  17303. bool isOpen = parameterCount == 1;
  17304. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  17305. if (isOpen)
  17306. __this->___invoke_impl_1 = (intptr_t)&ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_OpenStaticInvoker;
  17307. else
  17308. __this->___invoke_impl_1 = (intptr_t)&ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_ClosedStaticInvoker;
  17309. else
  17310. if (isOpen)
  17311. __this->___invoke_impl_1 = (intptr_t)&ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_OpenStatic;
  17312. else
  17313. {
  17314. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  17315. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  17316. }
  17317. }
  17318. else
  17319. {
  17320. if (___0_object == NULL)
  17321. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  17322. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  17323. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  17324. }
  17325. __this->___extra_arg_5 = (intptr_t)&ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_Multicast;
  17326. }
  17327. // System.Void UnityEngine.AdaptivePerformance.ThermalEventHandler::Invoke(UnityEngine.AdaptivePerformance.ThermalMetrics)
  17328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597 (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  17329. {
  17330. typedef void (*FunctionPointerType) (RuntimeObject*, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723, const RuntimeMethod*);
  17331. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_thermalMetrics, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  17332. }
  17333. // System.IAsyncResult UnityEngine.AdaptivePerformance.ThermalEventHandler::BeginInvoke(UnityEngine.AdaptivePerformance.ThermalMetrics,System.AsyncCallback,System.Object)
  17334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ThermalEventHandler_BeginInvoke_m8B8AEFDC1C3255EF352088BC5A60908B1A51452B (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___1_callback, RuntimeObject* ___2_object, const RuntimeMethod* method)
  17335. {
  17336. static bool s_Il2CppMethodInitialized;
  17337. if (!s_Il2CppMethodInitialized)
  17338. {
  17339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723_il2cpp_TypeInfo_var);
  17340. s_Il2CppMethodInitialized = true;
  17341. }
  17342. void *__d_args[2] = {0};
  17343. __d_args[0] = Box(ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723_il2cpp_TypeInfo_var, &___0_thermalMetrics);
  17344. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___1_callback, (RuntimeObject*)___2_object);
  17345. }
  17346. // System.Void UnityEngine.AdaptivePerformance.ThermalEventHandler::EndInvoke(System.IAsyncResult)
  17347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalEventHandler_EndInvoke_m377D947993A5BE5A1F71F434EB514EDB154600E9 (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  17348. {
  17349. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  17350. }
  17351. #ifdef __clang__
  17352. #pragma clang diagnostic pop
  17353. #endif
  17354. #ifdef __clang__
  17355. #pragma clang diagnostic push
  17356. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17357. #pragma clang diagnostic ignored "-Wunused-variable"
  17358. #endif
  17359. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.ThermalMetrics::get_WarningLevel()
  17360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75 (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  17361. {
  17362. {
  17363. // public WarningLevel WarningLevel { get; set; }
  17364. int32_t L_0 = __this->___U3CWarningLevelU3Ek__BackingField_0;
  17365. return L_0;
  17366. }
  17367. }
  17368. IL2CPP_EXTERN_C int32_t ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17369. {
  17370. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17371. int32_t _offset = 1;
  17372. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17373. int32_t _returnValue;
  17374. _returnValue = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline(_thisAdjusted, method);
  17375. return _returnValue;
  17376. }
  17377. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_WarningLevel(UnityEngine.AdaptivePerformance.WarningLevel)
  17378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, int32_t ___0_value, const RuntimeMethod* method)
  17379. {
  17380. {
  17381. // public WarningLevel WarningLevel { get; set; }
  17382. int32_t L_0 = ___0_value;
  17383. __this->___U3CWarningLevelU3Ek__BackingField_0 = L_0;
  17384. return;
  17385. }
  17386. }
  17387. IL2CPP_EXTERN_C void ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17388. {
  17389. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17390. int32_t _offset = 1;
  17391. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17392. ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline(_thisAdjusted, ___0_value, method);
  17393. }
  17394. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::get_TemperatureLevel()
  17395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  17396. {
  17397. {
  17398. // public float TemperatureLevel { get; set; }
  17399. float L_0 = __this->___U3CTemperatureLevelU3Ek__BackingField_1;
  17400. return L_0;
  17401. }
  17402. }
  17403. IL2CPP_EXTERN_C float ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17404. {
  17405. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17406. int32_t _offset = 1;
  17407. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17408. float _returnValue;
  17409. _returnValue = ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline(_thisAdjusted, method);
  17410. return _returnValue;
  17411. }
  17412. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_TemperatureLevel(System.Single)
  17413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037 (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method)
  17414. {
  17415. {
  17416. // public float TemperatureLevel { get; set; }
  17417. float L_0 = ___0_value;
  17418. __this->___U3CTemperatureLevelU3Ek__BackingField_1 = L_0;
  17419. return;
  17420. }
  17421. }
  17422. IL2CPP_EXTERN_C void ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17423. {
  17424. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17425. int32_t _offset = 1;
  17426. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17427. ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_inline(_thisAdjusted, ___0_value, method);
  17428. }
  17429. // System.Single UnityEngine.AdaptivePerformance.ThermalMetrics::get_TemperatureTrend()
  17430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8 (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  17431. {
  17432. {
  17433. // public float TemperatureTrend { get; set; }
  17434. float L_0 = __this->___U3CTemperatureTrendU3Ek__BackingField_2;
  17435. return L_0;
  17436. }
  17437. }
  17438. IL2CPP_EXTERN_C float ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17439. {
  17440. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17441. int32_t _offset = 1;
  17442. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17443. float _returnValue;
  17444. _returnValue = ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_inline(_thisAdjusted, method);
  17445. return _returnValue;
  17446. }
  17447. // System.Void UnityEngine.AdaptivePerformance.ThermalMetrics::set_TemperatureTrend(System.Single)
  17448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7 (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method)
  17449. {
  17450. {
  17451. // public float TemperatureTrend { get; set; }
  17452. float L_0 = ___0_value;
  17453. __this->___U3CTemperatureTrendU3Ek__BackingField_2 = L_0;
  17454. return;
  17455. }
  17456. }
  17457. IL2CPP_EXTERN_C void ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  17458. {
  17459. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* _thisAdjusted;
  17460. int32_t _offset = 1;
  17461. _thisAdjusted = reinterpret_cast<ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723*>(__this + _offset);
  17462. ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_inline(_thisAdjusted, ___0_value, method);
  17463. }
  17464. #ifdef __clang__
  17465. #pragma clang diagnostic pop
  17466. #endif
  17467. #ifdef __clang__
  17468. #pragma clang diagnostic push
  17469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17470. #pragma clang diagnostic ignored "-Wunused-variable"
  17471. #endif
  17472. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::get_displayName()
  17473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceConfigurationDataAttribute_get_displayName_mBC998E0EBCC395CE33F77D3C4CEF3DD27B63B76D (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, const RuntimeMethod* method)
  17474. {
  17475. {
  17476. // public string displayName { get; set; }
  17477. String_t* L_0 = __this->___U3CdisplayNameU3Ek__BackingField_0;
  17478. return L_0;
  17479. }
  17480. }
  17481. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::set_displayName(System.String)
  17482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_displayName_mB28453DF9CE200238524EF75AB729968A7A999B3 (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  17483. {
  17484. {
  17485. // public string displayName { get; set; }
  17486. String_t* L_0 = ___0_value;
  17487. __this->___U3CdisplayNameU3Ek__BackingField_0 = L_0;
  17488. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_0), (void*)L_0);
  17489. return;
  17490. }
  17491. }
  17492. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::get_buildSettingsKey()
  17493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceConfigurationDataAttribute_get_buildSettingsKey_m02EFD489545EEE2210A8B5C7054E7F3E82490D93 (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, const RuntimeMethod* method)
  17494. {
  17495. {
  17496. // public string buildSettingsKey { get; set; }
  17497. String_t* L_0 = __this->___U3CbuildSettingsKeyU3Ek__BackingField_1;
  17498. return L_0;
  17499. }
  17500. }
  17501. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::set_buildSettingsKey(System.String)
  17502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_buildSettingsKey_mDC1190F309469E28A361C217D8FCA727C7873C81 (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  17503. {
  17504. {
  17505. // public string buildSettingsKey { get; set; }
  17506. String_t* L_0 = ___0_value;
  17507. __this->___U3CbuildSettingsKeyU3Ek__BackingField_1 = L_0;
  17508. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CbuildSettingsKeyU3Ek__BackingField_1), (void*)L_0);
  17509. return;
  17510. }
  17511. }
  17512. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::.ctor()
  17513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute__ctor_m76686E50CF86ABA37B97DC51A07CEF7ED8BAEA8F (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, const RuntimeMethod* method)
  17514. {
  17515. {
  17516. // private AdaptivePerformanceConfigurationDataAttribute() {}
  17517. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  17518. // private AdaptivePerformanceConfigurationDataAttribute() {}
  17519. return;
  17520. }
  17521. }
  17522. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceConfigurationDataAttribute::.ctor(System.String,System.String)
  17523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute__ctor_m6F7720497C0D882DCE5FB60FFDD81B8A98D7D2E4 (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_displayName, String_t* ___1_buildSettingsKey, const RuntimeMethod* method)
  17524. {
  17525. {
  17526. // public AdaptivePerformanceConfigurationDataAttribute(string displayName, string buildSettingsKey)
  17527. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  17528. // this.displayName = displayName;
  17529. String_t* L_0 = ___0_displayName;
  17530. AdaptivePerformanceConfigurationDataAttribute_set_displayName_mB28453DF9CE200238524EF75AB729968A7A999B3_inline(__this, L_0, NULL);
  17531. // this.buildSettingsKey = buildSettingsKey;
  17532. String_t* L_1 = ___1_buildSettingsKey;
  17533. AdaptivePerformanceConfigurationDataAttribute_set_buildSettingsKey_mDC1190F309469E28A361C217D8FCA727C7873C81_inline(__this, L_1, NULL);
  17534. // }
  17535. return;
  17536. }
  17537. }
  17538. #ifdef __clang__
  17539. #pragma clang diagnostic pop
  17540. #endif
  17541. #ifdef __clang__
  17542. #pragma clang diagnostic push
  17543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17544. #pragma clang diagnostic ignored "-Wunused-variable"
  17545. #endif
  17546. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_Manager()
  17547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* AdaptivePerformanceGeneralSettings_get_Manager_mDAE083CC0FAA4D35601D427F634CA2B856177594 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17548. {
  17549. {
  17550. // get { return m_LoaderManagerInstance; }
  17551. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_LoaderManagerInstance_6;
  17552. return L_0;
  17553. }
  17554. }
  17555. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::set_Manager(UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings)
  17556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_set_Manager_m3712426E6D09D58DB3F8FE0A7AD80139586ECE2C (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* ___0_value, const RuntimeMethod* method)
  17557. {
  17558. {
  17559. // set { m_LoaderManagerInstance = value; }
  17560. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = ___0_value;
  17561. __this->___m_LoaderManagerInstance_6 = L_0;
  17562. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LoaderManagerInstance_6), (void*)L_0);
  17563. // set { m_LoaderManagerInstance = value; }
  17564. return;
  17565. }
  17566. }
  17567. // UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_Instance()
  17568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9 (const RuntimeMethod* method)
  17569. {
  17570. static bool s_Il2CppMethodInitialized;
  17571. if (!s_Il2CppMethodInitialized)
  17572. {
  17573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17574. s_Il2CppMethodInitialized = true;
  17575. }
  17576. {
  17577. // return s_RuntimeSettingsInstance;
  17578. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17579. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0 = ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5;
  17580. return L_0;
  17581. }
  17582. }
  17583. // UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_AssignedSettings()
  17584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* AdaptivePerformanceGeneralSettings_get_AssignedSettings_m7CC275E3149460CDCD3097E040E01C6C691FA64C (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17585. {
  17586. {
  17587. // return m_LoaderManagerInstance;
  17588. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_LoaderManagerInstance_6;
  17589. return L_0;
  17590. }
  17591. }
  17592. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::get_InitManagerOnStart()
  17593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17594. {
  17595. {
  17596. // return m_InitManagerOnStart;
  17597. bool L_0 = __this->___m_InitManagerOnStart_7;
  17598. return L_0;
  17599. }
  17600. }
  17601. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::Awake()
  17602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_Awake_m99B4497ADB135C54DDCACBA2BDE6CEBD5DD24915 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17603. {
  17604. static bool s_Il2CppMethodInitialized;
  17605. if (!s_Il2CppMethodInitialized)
  17606. {
  17607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  17608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_Quit_mC3098147642569D292FF8661C98B5AC5AF53A605_RuntimeMethod_var);
  17609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17611. s_Il2CppMethodInitialized = true;
  17612. }
  17613. {
  17614. // s_RuntimeSettingsInstance = this;
  17615. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17616. ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5 = __this;
  17617. Il2CppCodeGenWriteBarrier((void**)(&((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5), (void*)__this);
  17618. // Application.quitting += Quit;
  17619. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  17620. NullCheck(L_0);
  17621. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_0, NULL, (intptr_t)((void*)AdaptivePerformanceGeneralSettings_Quit_mC3098147642569D292FF8661C98B5AC5AF53A605_RuntimeMethod_var), NULL);
  17622. Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5(L_0, NULL);
  17623. // DontDestroyOnLoad(s_RuntimeSettingsInstance);
  17624. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_1 = ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5;
  17625. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17626. Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7(L_1, NULL);
  17627. // }
  17628. return;
  17629. }
  17630. }
  17631. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::Quit()
  17632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_Quit_mC3098147642569D292FF8661C98B5AC5AF53A605 (const RuntimeMethod* method)
  17633. {
  17634. static bool s_Il2CppMethodInitialized;
  17635. if (!s_Il2CppMethodInitialized)
  17636. {
  17637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17639. s_Il2CppMethodInitialized = true;
  17640. }
  17641. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* V_0 = NULL;
  17642. {
  17643. // AdaptivePerformanceGeneralSettings instance = AdaptivePerformanceGeneralSettings.Instance;
  17644. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17645. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  17646. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17647. V_0 = L_0;
  17648. // if (instance == null)
  17649. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_1 = V_0;
  17650. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17651. bool L_2;
  17652. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17653. if (!L_2)
  17654. {
  17655. goto IL_0010;
  17656. }
  17657. }
  17658. {
  17659. // return;
  17660. return;
  17661. }
  17662. IL_0010:
  17663. {
  17664. // instance.DeInitAdaptivePerformance();
  17665. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_3 = V_0;
  17666. NullCheck(L_3);
  17667. AdaptivePerformanceGeneralSettings_DeInitAdaptivePerformance_m30B073CA3C7E5922E69A8FA6AAF2DBCCFE4FE10D(L_3, NULL);
  17668. // }
  17669. return;
  17670. }
  17671. }
  17672. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::Start()
  17673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_Start_mD3EE51D159E1F86D983F7AF0A4E24B66C909FC37 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17674. {
  17675. {
  17676. // StartAdaptivePerformance();
  17677. AdaptivePerformanceGeneralSettings_StartAdaptivePerformance_m55831ED4E56C5F12FA009910CC987F58FF0C8C05(__this, NULL);
  17678. // }
  17679. return;
  17680. }
  17681. }
  17682. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::OnDestroy()
  17683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_OnDestroy_m2C31F0C7CA33D7A3BB345B641DE2B86AF8B9C2DA (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17684. {
  17685. {
  17686. // DeInitAdaptivePerformance();
  17687. AdaptivePerformanceGeneralSettings_DeInitAdaptivePerformance_m30B073CA3C7E5922E69A8FA6AAF2DBCCFE4FE10D(__this, NULL);
  17688. // }
  17689. return;
  17690. }
  17691. }
  17692. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::AttemptInitializeAdaptivePerformanceOnLoad()
  17693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_AttemptInitializeAdaptivePerformanceOnLoad_m7D878162F7DAD60B0263D78AEDBA5F88C0413FC4 (const RuntimeMethod* method)
  17694. {
  17695. static bool s_Il2CppMethodInitialized;
  17696. if (!s_Il2CppMethodInitialized)
  17697. {
  17698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17700. s_Il2CppMethodInitialized = true;
  17701. }
  17702. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* V_0 = NULL;
  17703. {
  17704. // AdaptivePerformanceGeneralSettings instance = AdaptivePerformanceGeneralSettings.Instance;
  17705. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17706. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  17707. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17708. V_0 = L_0;
  17709. // if (instance == null || !instance.InitManagerOnStart)
  17710. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_1 = V_0;
  17711. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17712. bool L_2;
  17713. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17714. if (L_2)
  17715. {
  17716. goto IL_0017;
  17717. }
  17718. }
  17719. {
  17720. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_3 = V_0;
  17721. NullCheck(L_3);
  17722. bool L_4;
  17723. L_4 = AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9_inline(L_3, NULL);
  17724. if (L_4)
  17725. {
  17726. goto IL_0018;
  17727. }
  17728. }
  17729. IL_0017:
  17730. {
  17731. // return;
  17732. return;
  17733. }
  17734. IL_0018:
  17735. {
  17736. // instance.InitAdaptivePerformance();
  17737. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_5 = V_0;
  17738. NullCheck(L_5);
  17739. AdaptivePerformanceGeneralSettings_InitAdaptivePerformance_mBF7B8E0665E4BEF63E9AF820F9234FFD10009BA3(L_5, NULL);
  17740. // }
  17741. return;
  17742. }
  17743. }
  17744. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::AttemptStartAdaptivePerformanceOnBeforeSplashScreen()
  17745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_AttemptStartAdaptivePerformanceOnBeforeSplashScreen_m49058E50FAB2C988FBA37480888AA70752B8336C (const RuntimeMethod* method)
  17746. {
  17747. static bool s_Il2CppMethodInitialized;
  17748. if (!s_Il2CppMethodInitialized)
  17749. {
  17750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17752. s_Il2CppMethodInitialized = true;
  17753. }
  17754. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* V_0 = NULL;
  17755. {
  17756. // AdaptivePerformanceGeneralSettings instance = AdaptivePerformanceGeneralSettings.Instance;
  17757. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17758. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  17759. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17760. V_0 = L_0;
  17761. // if (instance == null || !instance.InitManagerOnStart)
  17762. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_1 = V_0;
  17763. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17764. bool L_2;
  17765. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17766. if (L_2)
  17767. {
  17768. goto IL_0017;
  17769. }
  17770. }
  17771. {
  17772. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_3 = V_0;
  17773. NullCheck(L_3);
  17774. bool L_4;
  17775. L_4 = AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9_inline(L_3, NULL);
  17776. if (L_4)
  17777. {
  17778. goto IL_0018;
  17779. }
  17780. }
  17781. IL_0017:
  17782. {
  17783. // return;
  17784. return;
  17785. }
  17786. IL_0018:
  17787. {
  17788. // instance.StartAdaptivePerformance();
  17789. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_5 = V_0;
  17790. NullCheck(L_5);
  17791. AdaptivePerformanceGeneralSettings_StartAdaptivePerformance_m55831ED4E56C5F12FA009910CC987F58FF0C8C05(L_5, NULL);
  17792. // }
  17793. return;
  17794. }
  17795. }
  17796. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::InitAdaptivePerformance()
  17797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_InitAdaptivePerformance_mBF7B8E0665E4BEF63E9AF820F9234FFD10009BA3 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17798. {
  17799. static bool s_Il2CppMethodInitialized;
  17800. if (!s_Il2CppMethodInitialized)
  17801. {
  17802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral490CCA44A036B4A6E9CBBAD4EF887B07DEE062CF);
  17806. s_Il2CppMethodInitialized = true;
  17807. }
  17808. {
  17809. // if (AdaptivePerformanceGeneralSettings.Instance == null || AdaptivePerformanceGeneralSettings.Instance.m_LoaderManagerInstance == null || AdaptivePerformanceGeneralSettings.Instance.m_InitManagerOnStart == false)
  17810. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17811. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0;
  17812. L_0 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17813. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17814. bool L_1;
  17815. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17816. if (L_1)
  17817. {
  17818. goto IL_002b;
  17819. }
  17820. }
  17821. {
  17822. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17823. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_2;
  17824. L_2 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17825. NullCheck(L_2);
  17826. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_3 = L_2->___m_LoaderManagerInstance_6;
  17827. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17828. bool L_4;
  17829. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17830. if (L_4)
  17831. {
  17832. goto IL_002b;
  17833. }
  17834. }
  17835. {
  17836. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17837. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_5;
  17838. L_5 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17839. NullCheck(L_5);
  17840. bool L_6 = L_5->___m_InitManagerOnStart_7;
  17841. if (L_6)
  17842. {
  17843. goto IL_002c;
  17844. }
  17845. }
  17846. IL_002b:
  17847. {
  17848. // return;
  17849. return;
  17850. }
  17851. IL_002c:
  17852. {
  17853. // m_AdaptivePerformanceManager = AdaptivePerformanceGeneralSettings.Instance.m_LoaderManagerInstance;
  17854. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  17855. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_7;
  17856. L_7 = AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline(NULL);
  17857. NullCheck(L_7);
  17858. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_8 = L_7->___m_LoaderManagerInstance_6;
  17859. __this->___m_AdaptivePerformanceManager_8 = L_8;
  17860. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptivePerformanceManager_8), (void*)L_8);
  17861. // if (m_AdaptivePerformanceManager == null)
  17862. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_9 = __this->___m_AdaptivePerformanceManager_8;
  17863. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17864. bool L_10;
  17865. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17866. if (!L_10)
  17867. {
  17868. goto IL_0055;
  17869. }
  17870. }
  17871. {
  17872. // Debug.LogError("Assigned GameObject for Adaptive Performance Management loading is invalid. No Adaptive Performance Providers will be automatically loaded.");
  17873. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17874. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral490CCA44A036B4A6E9CBBAD4EF887B07DEE062CF, NULL);
  17875. // return;
  17876. return;
  17877. }
  17878. IL_0055:
  17879. {
  17880. // m_AdaptivePerformanceManager.automaticLoading = false;
  17881. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_11 = __this->___m_AdaptivePerformanceManager_8;
  17882. NullCheck(L_11);
  17883. AdaptivePerformanceManagerSettings_set_automaticLoading_m318ED8FC7C590B1A79A8CD6D36CB7E33019ED7E7_inline(L_11, (bool)0, NULL);
  17884. // m_AdaptivePerformanceManager.automaticRunning = false;
  17885. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_12 = __this->___m_AdaptivePerformanceManager_8;
  17886. NullCheck(L_12);
  17887. AdaptivePerformanceManagerSettings_set_automaticRunning_m1D6A7025D42102641616363F5AC0AAE061F19785_inline(L_12, (bool)0, NULL);
  17888. // m_AdaptivePerformanceManager.InitializeLoaderSync();
  17889. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_13 = __this->___m_AdaptivePerformanceManager_8;
  17890. NullCheck(L_13);
  17891. AdaptivePerformanceManagerSettings_InitializeLoaderSync_m60BE9D01B0733A2479E85B1F855A15F094A1DA74(L_13, NULL);
  17892. // m_ProviderIntialized = true;
  17893. __this->___m_ProviderIntialized_9 = (bool)1;
  17894. // }
  17895. return;
  17896. }
  17897. }
  17898. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::StartAdaptivePerformance()
  17899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_StartAdaptivePerformance_m55831ED4E56C5F12FA009910CC987F58FF0C8C05 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17900. {
  17901. static bool s_Il2CppMethodInitialized;
  17902. if (!s_Il2CppMethodInitialized)
  17903. {
  17904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17905. s_Il2CppMethodInitialized = true;
  17906. }
  17907. {
  17908. // if (m_AdaptivePerformanceManager != null && m_AdaptivePerformanceManager.activeLoader != null)
  17909. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_AdaptivePerformanceManager_8;
  17910. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17911. bool L_1;
  17912. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17913. if (!L_1)
  17914. {
  17915. goto IL_0033;
  17916. }
  17917. }
  17918. {
  17919. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_2 = __this->___m_AdaptivePerformanceManager_8;
  17920. NullCheck(L_2);
  17921. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  17922. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(L_2, NULL);
  17923. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17924. bool L_4;
  17925. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17926. if (!L_4)
  17927. {
  17928. goto IL_0033;
  17929. }
  17930. }
  17931. {
  17932. // m_AdaptivePerformanceManager.StartSubsystems();
  17933. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_5 = __this->___m_AdaptivePerformanceManager_8;
  17934. NullCheck(L_5);
  17935. AdaptivePerformanceManagerSettings_StartSubsystems_m6CFE991D0D90ED20C5850E48A8BA78740C09BC9E(L_5, NULL);
  17936. // m_ProviderStarted = true;
  17937. __this->___m_ProviderStarted_10 = (bool)1;
  17938. }
  17939. IL_0033:
  17940. {
  17941. // }
  17942. return;
  17943. }
  17944. }
  17945. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::StopAdaptivePerformance()
  17946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_StopAdaptivePerformance_mCFE5C1BE110B48A00297FA8DE011468D187A728B (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17947. {
  17948. static bool s_Il2CppMethodInitialized;
  17949. if (!s_Il2CppMethodInitialized)
  17950. {
  17951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17952. s_Il2CppMethodInitialized = true;
  17953. }
  17954. {
  17955. // if (m_AdaptivePerformanceManager != null && m_AdaptivePerformanceManager.activeLoader != null)
  17956. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_AdaptivePerformanceManager_8;
  17957. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17958. bool L_1;
  17959. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17960. if (!L_1)
  17961. {
  17962. goto IL_0033;
  17963. }
  17964. }
  17965. {
  17966. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_2 = __this->___m_AdaptivePerformanceManager_8;
  17967. NullCheck(L_2);
  17968. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  17969. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(L_2, NULL);
  17970. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17971. bool L_4;
  17972. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17973. if (!L_4)
  17974. {
  17975. goto IL_0033;
  17976. }
  17977. }
  17978. {
  17979. // m_AdaptivePerformanceManager.StopSubsystems();
  17980. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_5 = __this->___m_AdaptivePerformanceManager_8;
  17981. NullCheck(L_5);
  17982. AdaptivePerformanceManagerSettings_StopSubsystems_mD685F87FD6E515BAA20156D8AE3B7FCFC7C12BB9(L_5, NULL);
  17983. // m_ProviderStarted = false;
  17984. __this->___m_ProviderStarted_10 = (bool)0;
  17985. }
  17986. IL_0033:
  17987. {
  17988. // }
  17989. return;
  17990. }
  17991. }
  17992. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::DeInitAdaptivePerformance()
  17993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings_DeInitAdaptivePerformance_m30B073CA3C7E5922E69A8FA6AAF2DBCCFE4FE10D (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  17994. {
  17995. static bool s_Il2CppMethodInitialized;
  17996. if (!s_Il2CppMethodInitialized)
  17997. {
  17998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17999. s_Il2CppMethodInitialized = true;
  18000. }
  18001. {
  18002. // if (m_AdaptivePerformanceManager != null && m_AdaptivePerformanceManager.activeLoader != null)
  18003. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_AdaptivePerformanceManager_8;
  18004. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18005. bool L_1;
  18006. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18007. if (!L_1)
  18008. {
  18009. goto IL_003a;
  18010. }
  18011. }
  18012. {
  18013. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_2 = __this->___m_AdaptivePerformanceManager_8;
  18014. NullCheck(L_2);
  18015. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  18016. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(L_2, NULL);
  18017. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18018. bool L_4;
  18019. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18020. if (!L_4)
  18021. {
  18022. goto IL_003a;
  18023. }
  18024. }
  18025. {
  18026. // m_AdaptivePerformanceManager.DeinitializeLoader();
  18027. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_5 = __this->___m_AdaptivePerformanceManager_8;
  18028. NullCheck(L_5);
  18029. AdaptivePerformanceManagerSettings_DeinitializeLoader_m23DE86B446324F049DC34C81A7EE7225EF47E774(L_5, NULL);
  18030. // m_AdaptivePerformanceManager = null;
  18031. __this->___m_AdaptivePerformanceManager_8 = (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2*)NULL;
  18032. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptivePerformanceManager_8), (void*)(AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2*)NULL);
  18033. // m_ProviderIntialized = false;
  18034. __this->___m_ProviderIntialized_9 = (bool)0;
  18035. }
  18036. IL_003a:
  18037. {
  18038. // }
  18039. return;
  18040. }
  18041. }
  18042. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::.ctor()
  18043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings__ctor_m5A3A1EF6AD9FAA7F464A90DBF6D87E1E324F57E4 (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  18044. {
  18045. {
  18046. // internal bool m_InitManagerOnStart = true;
  18047. __this->___m_InitManagerOnStart_7 = (bool)1;
  18048. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  18049. return;
  18050. }
  18051. }
  18052. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceGeneralSettings::.cctor()
  18053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceGeneralSettings__cctor_m73DB667CE6B8CCA111F192145B298ECEB88EA8E8 (const RuntimeMethod* method)
  18054. {
  18055. static bool s_Il2CppMethodInitialized;
  18056. if (!s_Il2CppMethodInitialized)
  18057. {
  18058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  18059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral339AEA81B4B49AF9D2395346F8886DF3B86D797A);
  18060. s_Il2CppMethodInitialized = true;
  18061. }
  18062. {
  18063. // public static string k_SettingsKey = "com.unity.adaptiveperformance.loader_settings";
  18064. ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___k_SettingsKey_4 = _stringLiteral339AEA81B4B49AF9D2395346F8886DF3B86D797A;
  18065. Il2CppCodeGenWriteBarrier((void**)(&((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___k_SettingsKey_4), (void*)_stringLiteral339AEA81B4B49AF9D2395346F8886DF3B86D797A);
  18066. // internal static AdaptivePerformanceGeneralSettings s_RuntimeSettingsInstance = null;
  18067. ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5 = (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8*)NULL;
  18068. Il2CppCodeGenWriteBarrier((void**)(&((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5), (void*)(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8*)NULL);
  18069. return;
  18070. }
  18071. }
  18072. #ifdef __clang__
  18073. #pragma clang diagnostic pop
  18074. #endif
  18075. #ifdef __clang__
  18076. #pragma clang diagnostic push
  18077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18078. #pragma clang diagnostic ignored "-Wunused-variable"
  18079. #endif
  18080. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Initialize()
  18081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoader_Initialize_mB4B0D577B87CA5357958DB2FF91C1A306B6F0417 (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method)
  18082. {
  18083. {
  18084. // public virtual bool Initialize() { return true; }
  18085. return (bool)1;
  18086. }
  18087. }
  18088. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Start()
  18089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoader_Start_mCFF5C17F4852383A194D211E1C4D970E68D95D7E (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method)
  18090. {
  18091. {
  18092. // public virtual bool Start() { return true; }
  18093. return (bool)1;
  18094. }
  18095. }
  18096. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Stop()
  18097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoader_Stop_m594793F330B1F90D53C2E5611EFAAD2E4789809C (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method)
  18098. {
  18099. {
  18100. // public virtual bool Stop() { return true; }
  18101. return (bool)1;
  18102. }
  18103. }
  18104. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Deinitialize()
  18105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoader_Deinitialize_m580D09AD16C7026287B08FAC1CDBC97235333B09 (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method)
  18106. {
  18107. {
  18108. // public virtual bool Deinitialize() { return true; }
  18109. return (bool)1;
  18110. }
  18111. }
  18112. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::.ctor()
  18113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceLoader__ctor_m7EEE4F088504AF2B572BDAEAD8D2236E09F97135 (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* __this, const RuntimeMethod* method)
  18114. {
  18115. {
  18116. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  18117. return;
  18118. }
  18119. }
  18120. #ifdef __clang__
  18121. #pragma clang diagnostic pop
  18122. #endif
  18123. #ifdef __clang__
  18124. #pragma clang diagnostic push
  18125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18126. #pragma clang diagnostic ignored "-Wunused-variable"
  18127. #endif
  18128. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper::Deinitialize()
  18129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceLoaderHelper_Deinitialize_mCDC96B6AAD8AE49EF4E011AA78344AE54D18AAC8 (AdaptivePerformanceLoaderHelper_t43D3768280F68D5528D8DCF87E0FC143DCF9A14F* __this, const RuntimeMethod* method)
  18130. {
  18131. static bool s_Il2CppMethodInitialized;
  18132. if (!s_Il2CppMethodInitialized)
  18133. {
  18134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m64E5244EC38185D18BDBBD9843498A15D1FE8455_RuntimeMethod_var);
  18135. s_Il2CppMethodInitialized = true;
  18136. }
  18137. {
  18138. // m_SubsystemInstanceMap.Clear();
  18139. Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C* L_0 = __this->___m_SubsystemInstanceMap_4;
  18140. NullCheck(L_0);
  18141. Dictionary_2_Clear_m64E5244EC38185D18BDBBD9843498A15D1FE8455(L_0, Dictionary_2_Clear_m64E5244EC38185D18BDBBD9843498A15D1FE8455_RuntimeMethod_var);
  18142. // return base.Deinitialize();
  18143. bool L_1;
  18144. L_1 = AdaptivePerformanceLoader_Deinitialize_m580D09AD16C7026287B08FAC1CDBC97235333B09(__this, NULL);
  18145. return L_1;
  18146. }
  18147. }
  18148. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceLoaderHelper::.ctor()
  18149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceLoaderHelper__ctor_mEEA0DF770A2EAB15E711E6FCC9AE3166FFF30863 (AdaptivePerformanceLoaderHelper_t43D3768280F68D5528D8DCF87E0FC143DCF9A14F* __this, const RuntimeMethod* method)
  18150. {
  18151. static bool s_Il2CppMethodInitialized;
  18152. if (!s_Il2CppMethodInitialized)
  18153. {
  18154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mCCAE8E8620E1F7596EBB9710A40F6D0D520EED0F_RuntimeMethod_var);
  18155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C_il2cpp_TypeInfo_var);
  18156. s_Il2CppMethodInitialized = true;
  18157. }
  18158. {
  18159. // protected Dictionary<Type, ISubsystem> m_SubsystemInstanceMap = new Dictionary<Type, ISubsystem>();
  18160. Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C* L_0 = (Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C*)il2cpp_codegen_object_new(Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C_il2cpp_TypeInfo_var);
  18161. NullCheck(L_0);
  18162. Dictionary_2__ctor_mCCAE8E8620E1F7596EBB9710A40F6D0D520EED0F(L_0, Dictionary_2__ctor_mCCAE8E8620E1F7596EBB9710A40F6D0D520EED0F_RuntimeMethod_var);
  18163. __this->___m_SubsystemInstanceMap_4 = L_0;
  18164. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SubsystemInstanceMap_4), (void*)L_0);
  18165. AdaptivePerformanceLoader__ctor_m7EEE4F088504AF2B572BDAEAD8D2236E09F97135(__this, NULL);
  18166. return;
  18167. }
  18168. }
  18169. #ifdef __clang__
  18170. #pragma clang diagnostic pop
  18171. #endif
  18172. #ifdef __clang__
  18173. #pragma clang diagnostic push
  18174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18175. #pragma clang diagnostic ignored "-Wunused-variable"
  18176. #endif
  18177. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_automaticLoading()
  18178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18179. {
  18180. {
  18181. // get { return m_AutomaticLoading; }
  18182. bool L_0 = __this->___m_AutomaticLoading_5;
  18183. return L_0;
  18184. }
  18185. }
  18186. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_automaticLoading(System.Boolean)
  18187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticLoading_m318ED8FC7C590B1A79A8CD6D36CB7E33019ED7E7 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method)
  18188. {
  18189. {
  18190. // set { m_AutomaticLoading = value; }
  18191. bool L_0 = ___0_value;
  18192. __this->___m_AutomaticLoading_5 = L_0;
  18193. // set { m_AutomaticLoading = value; }
  18194. return;
  18195. }
  18196. }
  18197. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_automaticRunning()
  18198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticRunning_m1F62B0DA38D6EE14E10AFAEA3CEA071047624DBE (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18199. {
  18200. {
  18201. // get { return m_AutomaticRunning; }
  18202. bool L_0 = __this->___m_AutomaticRunning_6;
  18203. return L_0;
  18204. }
  18205. }
  18206. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_automaticRunning(System.Boolean)
  18207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticRunning_m1D6A7025D42102641616363F5AC0AAE061F19785 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method)
  18208. {
  18209. {
  18210. // set { m_AutomaticRunning = value; }
  18211. bool L_0 = ___0_value;
  18212. __this->___m_AutomaticRunning_6 = L_0;
  18213. // set { m_AutomaticRunning = value; }
  18214. return;
  18215. }
  18216. }
  18217. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader> UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_loaders()
  18218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* AdaptivePerformanceManagerSettings_get_loaders_m0AF4F7DC01C204E416F5DC027609F74D24D1D35F (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18219. {
  18220. {
  18221. // get { return m_Loaders; }
  18222. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* L_0 = __this->___m_Loaders_7;
  18223. return L_0;
  18224. }
  18225. }
  18226. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_isInitializationComplete()
  18227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_isInitializationComplete_m21C21E3BDCD266224DC543AC4FAA3D96A62FF8CE (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18228. {
  18229. {
  18230. // get { return m_InitializationComplete; }
  18231. bool L_0 = __this->___m_InitializationComplete_4;
  18232. return L_0;
  18233. }
  18234. }
  18235. // UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::get_activeLoader()
  18236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18237. {
  18238. static bool s_Il2CppMethodInitialized;
  18239. if (!s_Il2CppMethodInitialized)
  18240. {
  18241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var);
  18242. s_Il2CppMethodInitialized = true;
  18243. }
  18244. {
  18245. // public AdaptivePerformanceLoader activeLoader { get { return s_ActiveLoader; } private set { s_ActiveLoader = value; } }
  18246. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_0 = ((AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var))->___s_ActiveLoader_8;
  18247. return L_0;
  18248. }
  18249. }
  18250. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::set_activeLoader(UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader)
  18251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* ___0_value, const RuntimeMethod* method)
  18252. {
  18253. static bool s_Il2CppMethodInitialized;
  18254. if (!s_Il2CppMethodInitialized)
  18255. {
  18256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var);
  18257. s_Il2CppMethodInitialized = true;
  18258. }
  18259. {
  18260. // public AdaptivePerformanceLoader activeLoader { get { return s_ActiveLoader; } private set { s_ActiveLoader = value; } }
  18261. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_0 = ___0_value;
  18262. ((AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var))->___s_ActiveLoader_8 = L_0;
  18263. Il2CppCodeGenWriteBarrier((void**)(&((AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var))->___s_ActiveLoader_8), (void*)L_0);
  18264. // public AdaptivePerformanceLoader activeLoader { get { return s_ActiveLoader; } private set { s_ActiveLoader = value; } }
  18265. return;
  18266. }
  18267. }
  18268. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::InitializeLoaderSync()
  18269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_InitializeLoaderSync_m60BE9D01B0733A2479E85B1F855A15F094A1DA74 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18270. {
  18271. static bool s_Il2CppMethodInitialized;
  18272. if (!s_Il2CppMethodInitialized)
  18273. {
  18274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747_RuntimeMethod_var);
  18276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1_RuntimeMethod_var);
  18277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_RuntimeMethod_var);
  18278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A_RuntimeMethod_var);
  18279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0178CF81A82D7476DD59ACDAE896230D11BC90D);
  18281. s_Il2CppMethodInitialized = true;
  18282. }
  18283. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 V_0;
  18284. memset((&V_0), 0, sizeof(V_0));
  18285. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* V_1 = NULL;
  18286. {
  18287. // if (isInitializationComplete && activeLoader != null)
  18288. bool L_0;
  18289. L_0 = AdaptivePerformanceManagerSettings_get_isInitializationComplete_m21C21E3BDCD266224DC543AC4FAA3D96A62FF8CE_inline(__this, NULL);
  18290. if (!L_0)
  18291. {
  18292. goto IL_0021;
  18293. }
  18294. }
  18295. {
  18296. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_1;
  18297. L_1 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18298. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18299. bool L_2;
  18300. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18301. if (!L_2)
  18302. {
  18303. goto IL_0021;
  18304. }
  18305. }
  18306. {
  18307. // Debug.LogWarning(
  18308. // "Adaptive Performance Management has already initialized an active loader in this scene." +
  18309. // "Please make sure to stop all subsystems and deinitialize the active loader before initializing a new one.");
  18310. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18311. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteralE0178CF81A82D7476DD59ACDAE896230D11BC90D, NULL);
  18312. // return;
  18313. return;
  18314. }
  18315. IL_0021:
  18316. {
  18317. // foreach (var loader in loaders)
  18318. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* L_3;
  18319. L_3 = AdaptivePerformanceManagerSettings_get_loaders_m0AF4F7DC01C204E416F5DC027609F74D24D1D35F_inline(__this, NULL);
  18320. NullCheck(L_3);
  18321. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 L_4;
  18322. L_4 = List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A(L_3, List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A_RuntimeMethod_var);
  18323. V_0 = L_4;
  18324. }
  18325. {
  18326. auto __finallyBlock = il2cpp::utils::Finally([&]
  18327. {
  18328. FINALLY_0063:
  18329. {// begin finally (depth: 1)
  18330. Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747((&V_0), Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747_RuntimeMethod_var);
  18331. return;
  18332. }// end finally (depth: 1)
  18333. });
  18334. try
  18335. {// begin try (depth: 1)
  18336. {
  18337. goto IL_0058_1;
  18338. }
  18339. IL_002f_1:
  18340. {
  18341. // foreach (var loader in loaders)
  18342. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_5;
  18343. L_5 = Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_inline((&V_0), Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_RuntimeMethod_var);
  18344. V_1 = L_5;
  18345. // if (loader != null)
  18346. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_6 = V_1;
  18347. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18348. bool L_7;
  18349. L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18350. if (!L_7)
  18351. {
  18352. goto IL_0058_1;
  18353. }
  18354. }
  18355. {
  18356. // if (loader.Initialize())
  18357. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_8 = V_1;
  18358. NullCheck(L_8);
  18359. bool L_9;
  18360. L_9 = VirtualFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Initialize() */, L_8);
  18361. if (!L_9)
  18362. {
  18363. goto IL_0058_1;
  18364. }
  18365. }
  18366. {
  18367. // activeLoader = loader;
  18368. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_10 = V_1;
  18369. AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448(__this, L_10, NULL);
  18370. // m_InitializationComplete = true;
  18371. __this->___m_InitializationComplete_4 = (bool)1;
  18372. // return;
  18373. goto IL_0078;
  18374. }
  18375. IL_0058_1:
  18376. {
  18377. // foreach (var loader in loaders)
  18378. bool L_11;
  18379. L_11 = Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1((&V_0), Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1_RuntimeMethod_var);
  18380. if (L_11)
  18381. {
  18382. goto IL_002f_1;
  18383. }
  18384. }
  18385. {
  18386. goto IL_0071;
  18387. }
  18388. }// end try (depth: 1)
  18389. catch(Il2CppExceptionWrapper& e)
  18390. {
  18391. __finallyBlock.StoreException(e.ex);
  18392. }
  18393. }
  18394. IL_0071:
  18395. {
  18396. // activeLoader = null;
  18397. AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448(__this, (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E*)NULL, NULL);
  18398. }
  18399. IL_0078:
  18400. {
  18401. // }
  18402. return;
  18403. }
  18404. }
  18405. // System.Collections.IEnumerator UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::InitializeLoader()
  18406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AdaptivePerformanceManagerSettings_InitializeLoader_m5A9EF2B54D8456AEC38C5078074AB411B616FEDF (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18407. {
  18408. static bool s_Il2CppMethodInitialized;
  18409. if (!s_Il2CppMethodInitialized)
  18410. {
  18411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF_il2cpp_TypeInfo_var);
  18412. s_Il2CppMethodInitialized = true;
  18413. }
  18414. {
  18415. U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* L_0 = (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF*)il2cpp_codegen_object_new(U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF_il2cpp_TypeInfo_var);
  18416. NullCheck(L_0);
  18417. U3CInitializeLoaderU3Ed__20__ctor_m965B41B568997D02232F284FFEF0812480F3AB7D(L_0, 0, NULL);
  18418. U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* L_1 = L_0;
  18419. NullCheck(L_1);
  18420. L_1->___U3CU3E4__this_2 = __this;
  18421. Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
  18422. return L_1;
  18423. }
  18424. }
  18425. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::StartSubsystems()
  18426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_StartSubsystems_m6CFE991D0D90ED20C5850E48A8BA78740C09BC9E (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18427. {
  18428. static bool s_Il2CppMethodInitialized;
  18429. if (!s_Il2CppMethodInitialized)
  18430. {
  18431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E0AF5D836F93EEE4EF8E5E6828E58CC4ECDD45);
  18434. s_Il2CppMethodInitialized = true;
  18435. }
  18436. {
  18437. // if (!m_InitializationComplete)
  18438. bool L_0 = __this->___m_InitializationComplete_4;
  18439. if (L_0)
  18440. {
  18441. goto IL_0013;
  18442. }
  18443. }
  18444. {
  18445. // Debug.LogWarning(
  18446. // "Call to StartSubsystems without an initialized manager." +
  18447. // "Please make sure to wait for initialization to complete before calling this API.");
  18448. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18449. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral14E0AF5D836F93EEE4EF8E5E6828E58CC4ECDD45, NULL);
  18450. // return;
  18451. return;
  18452. }
  18453. IL_0013:
  18454. {
  18455. // if (activeLoader != null)
  18456. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_1;
  18457. L_1 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18458. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18459. bool L_2;
  18460. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18461. if (!L_2)
  18462. {
  18463. goto IL_002d;
  18464. }
  18465. }
  18466. {
  18467. // activeLoader.Start();
  18468. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  18469. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18470. NullCheck(L_3);
  18471. bool L_4;
  18472. L_4 = VirtualFuncInvoker0< bool >::Invoke(5 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Start() */, L_3);
  18473. }
  18474. IL_002d:
  18475. {
  18476. // }
  18477. return;
  18478. }
  18479. }
  18480. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::StopSubsystems()
  18481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_StopSubsystems_mD685F87FD6E515BAA20156D8AE3B7FCFC7C12BB9 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18482. {
  18483. static bool s_Il2CppMethodInitialized;
  18484. if (!s_Il2CppMethodInitialized)
  18485. {
  18486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE97E39CE91F1F09C058F0C6B4A1E8FF04420857A);
  18489. s_Il2CppMethodInitialized = true;
  18490. }
  18491. {
  18492. // if (!m_InitializationComplete)
  18493. bool L_0 = __this->___m_InitializationComplete_4;
  18494. if (L_0)
  18495. {
  18496. goto IL_0013;
  18497. }
  18498. }
  18499. {
  18500. // Debug.LogWarning(
  18501. // "Call to StopSubsystems without an initialized manager." +
  18502. // "Please make sure to wait for initialization to complete before calling this API.");
  18503. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18504. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteralE97E39CE91F1F09C058F0C6B4A1E8FF04420857A, NULL);
  18505. // return;
  18506. return;
  18507. }
  18508. IL_0013:
  18509. {
  18510. // if (activeLoader != null)
  18511. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_1;
  18512. L_1 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18513. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18514. bool L_2;
  18515. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18516. if (!L_2)
  18517. {
  18518. goto IL_002d;
  18519. }
  18520. }
  18521. {
  18522. // activeLoader.Stop();
  18523. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  18524. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18525. NullCheck(L_3);
  18526. bool L_4;
  18527. L_4 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Stop() */, L_3);
  18528. }
  18529. IL_002d:
  18530. {
  18531. // }
  18532. return;
  18533. }
  18534. }
  18535. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::DeinitializeLoader()
  18536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_DeinitializeLoader_m23DE86B446324F049DC34C81A7EE7225EF47E774 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18537. {
  18538. static bool s_Il2CppMethodInitialized;
  18539. if (!s_Il2CppMethodInitialized)
  18540. {
  18541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B10E1B4A1876CAAB09418C2EB99632134F89518);
  18544. s_Il2CppMethodInitialized = true;
  18545. }
  18546. {
  18547. // if (!m_InitializationComplete)
  18548. bool L_0 = __this->___m_InitializationComplete_4;
  18549. if (L_0)
  18550. {
  18551. goto IL_0013;
  18552. }
  18553. }
  18554. {
  18555. // Debug.LogWarning(
  18556. // "Call to DeinitializeLoader without an initialized manager." +
  18557. // "Please make sure to wait for initialization to complete before calling this API.");
  18558. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18559. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral1B10E1B4A1876CAAB09418C2EB99632134F89518, NULL);
  18560. // return;
  18561. return;
  18562. }
  18563. IL_0013:
  18564. {
  18565. // StopSubsystems();
  18566. AdaptivePerformanceManagerSettings_StopSubsystems_mD685F87FD6E515BAA20156D8AE3B7FCFC7C12BB9(__this, NULL);
  18567. // if (activeLoader != null)
  18568. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_1;
  18569. L_1 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18570. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18571. bool L_2;
  18572. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18573. if (!L_2)
  18574. {
  18575. goto IL_003a;
  18576. }
  18577. }
  18578. {
  18579. // activeLoader.Deinitialize();
  18580. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_3;
  18581. L_3 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(__this, NULL);
  18582. NullCheck(L_3);
  18583. bool L_4;
  18584. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Deinitialize() */, L_3);
  18585. // activeLoader = null;
  18586. AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448(__this, (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E*)NULL, NULL);
  18587. }
  18588. IL_003a:
  18589. {
  18590. // m_InitializationComplete = false;
  18591. __this->___m_InitializationComplete_4 = (bool)0;
  18592. // }
  18593. return;
  18594. }
  18595. }
  18596. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::Start()
  18597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_Start_mD4CC8BCB96EAF1AC3ACB7373A0C53801D54ECDB2 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18598. {
  18599. {
  18600. // if (automaticLoading && automaticRunning)
  18601. bool L_0;
  18602. L_0 = AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5_inline(__this, NULL);
  18603. if (!L_0)
  18604. {
  18605. goto IL_0016;
  18606. }
  18607. }
  18608. {
  18609. bool L_1;
  18610. L_1 = AdaptivePerformanceManagerSettings_get_automaticRunning_m1F62B0DA38D6EE14E10AFAEA3CEA071047624DBE_inline(__this, NULL);
  18611. if (!L_1)
  18612. {
  18613. goto IL_0016;
  18614. }
  18615. }
  18616. {
  18617. // StartSubsystems();
  18618. AdaptivePerformanceManagerSettings_StartSubsystems_m6CFE991D0D90ED20C5850E48A8BA78740C09BC9E(__this, NULL);
  18619. }
  18620. IL_0016:
  18621. {
  18622. // }
  18623. return;
  18624. }
  18625. }
  18626. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::OnDisable()
  18627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_OnDisable_mA8BC12CFBE33C1C3F9B4E1D5E581EA975B7C3934 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18628. {
  18629. {
  18630. // if (automaticLoading && automaticRunning)
  18631. bool L_0;
  18632. L_0 = AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5_inline(__this, NULL);
  18633. if (!L_0)
  18634. {
  18635. goto IL_0016;
  18636. }
  18637. }
  18638. {
  18639. bool L_1;
  18640. L_1 = AdaptivePerformanceManagerSettings_get_automaticRunning_m1F62B0DA38D6EE14E10AFAEA3CEA071047624DBE_inline(__this, NULL);
  18641. if (!L_1)
  18642. {
  18643. goto IL_0016;
  18644. }
  18645. }
  18646. {
  18647. // StopSubsystems();
  18648. AdaptivePerformanceManagerSettings_StopSubsystems_mD685F87FD6E515BAA20156D8AE3B7FCFC7C12BB9(__this, NULL);
  18649. }
  18650. IL_0016:
  18651. {
  18652. // }
  18653. return;
  18654. }
  18655. }
  18656. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::OnDestroy()
  18657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_OnDestroy_mF9B913F9BAAB08972E597C12C83808D22628EAE0 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18658. {
  18659. {
  18660. // if (automaticLoading)
  18661. bool L_0;
  18662. L_0 = AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5_inline(__this, NULL);
  18663. if (!L_0)
  18664. {
  18665. goto IL_000e;
  18666. }
  18667. }
  18668. {
  18669. // DeinitializeLoader();
  18670. AdaptivePerformanceManagerSettings_DeinitializeLoader_m23DE86B446324F049DC34C81A7EE7225EF47E774(__this, NULL);
  18671. }
  18672. IL_000e:
  18673. {
  18674. // }
  18675. return;
  18676. }
  18677. }
  18678. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings::.ctor()
  18679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings__ctor_m68CD9CF06536F90398C9AD80C1D5C7C0430777F1 (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  18680. {
  18681. static bool s_Il2CppMethodInitialized;
  18682. if (!s_Il2CppMethodInitialized)
  18683. {
  18684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m46DA18DA8BBC2BB5B3B9A816B94E4E9F2A7B6C11_RuntimeMethod_var);
  18685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3_il2cpp_TypeInfo_var);
  18686. s_Il2CppMethodInitialized = true;
  18687. }
  18688. {
  18689. // List<AdaptivePerformanceLoader> m_Loaders = new List<AdaptivePerformanceLoader>();
  18690. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* L_0 = (List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3*)il2cpp_codegen_object_new(List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3_il2cpp_TypeInfo_var);
  18691. NullCheck(L_0);
  18692. List_1__ctor_m46DA18DA8BBC2BB5B3B9A816B94E4E9F2A7B6C11(L_0, List_1__ctor_m46DA18DA8BBC2BB5B3B9A816B94E4E9F2A7B6C11_RuntimeMethod_var);
  18693. __this->___m_Loaders_7 = L_0;
  18694. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Loaders_7), (void*)L_0);
  18695. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  18696. return;
  18697. }
  18698. }
  18699. #ifdef __clang__
  18700. #pragma clang diagnostic pop
  18701. #endif
  18702. #ifdef __clang__
  18703. #pragma clang diagnostic push
  18704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18705. #pragma clang diagnostic ignored "-Wunused-variable"
  18706. #endif
  18707. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::.ctor(System.Int32)
  18708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20__ctor_m965B41B568997D02232F284FFEF0812480F3AB7D (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
  18709. {
  18710. {
  18711. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18712. int32_t L_0 = ___0_U3CU3E1__state;
  18713. __this->___U3CU3E1__state_0 = L_0;
  18714. return;
  18715. }
  18716. }
  18717. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::System.IDisposable.Dispose()
  18718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20_System_IDisposable_Dispose_m6CF93E7B0630BF6EBAEF522814345EE1D530DF4D (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  18719. {
  18720. int32_t V_0 = 0;
  18721. {
  18722. int32_t L_0 = __this->___U3CU3E1__state_0;
  18723. V_0 = L_0;
  18724. int32_t L_1 = V_0;
  18725. if ((((int32_t)L_1) == ((int32_t)((int32_t)-3))))
  18726. {
  18727. goto IL_0010;
  18728. }
  18729. }
  18730. {
  18731. int32_t L_2 = V_0;
  18732. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  18733. {
  18734. goto IL_001a;
  18735. }
  18736. }
  18737. IL_0010:
  18738. {
  18739. }
  18740. {
  18741. auto __finallyBlock = il2cpp::utils::Finally([&]
  18742. {
  18743. FINALLY_0013:
  18744. {// begin finally (depth: 1)
  18745. U3CInitializeLoaderU3Ed__20_U3CU3Em__Finally1_m69AC2B4BB58EF247F436A0EB0A40DA47916CF3B8(__this, NULL);
  18746. return;
  18747. }// end finally (depth: 1)
  18748. });
  18749. try
  18750. {// begin try (depth: 1)
  18751. goto IL_001a;
  18752. }// end try (depth: 1)
  18753. catch(Il2CppExceptionWrapper& e)
  18754. {
  18755. __finallyBlock.StoreException(e.ex);
  18756. }
  18757. }
  18758. IL_001a:
  18759. {
  18760. return;
  18761. }
  18762. }
  18763. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::MoveNext()
  18764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CInitializeLoaderU3Ed__20_MoveNext_mF22DCE47A798FF22FA2D684C20D0E49F50D59335 (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  18765. {
  18766. static bool s_Il2CppMethodInitialized;
  18767. if (!s_Il2CppMethodInitialized)
  18768. {
  18769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1_RuntimeMethod_var);
  18771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_RuntimeMethod_var);
  18772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A_RuntimeMethod_var);
  18773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0178CF81A82D7476DD59ACDAE896230D11BC90D);
  18775. s_Il2CppMethodInitialized = true;
  18776. }
  18777. bool V_0 = false;
  18778. int32_t V_1 = 0;
  18779. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* V_2 = NULL;
  18780. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* V_3 = NULL;
  18781. {
  18782. auto __finallyBlock = il2cpp::utils::Fault([&]
  18783. {
  18784. FAULT_00e5:
  18785. {// begin fault (depth: 1)
  18786. U3CInitializeLoaderU3Ed__20_System_IDisposable_Dispose_m6CF93E7B0630BF6EBAEF522814345EE1D530DF4D(__this, NULL);
  18787. return;
  18788. }// end fault
  18789. });
  18790. try
  18791. {// begin try (depth: 1)
  18792. {
  18793. int32_t L_0 = __this->___U3CU3E1__state_0;
  18794. V_1 = L_0;
  18795. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_1 = __this->___U3CU3E4__this_2;
  18796. V_2 = L_1;
  18797. int32_t L_2 = V_1;
  18798. if (!L_2)
  18799. {
  18800. goto IL_001f_1;
  18801. }
  18802. }
  18803. {
  18804. int32_t L_3 = V_1;
  18805. if ((((int32_t)L_3) == ((int32_t)1)))
  18806. {
  18807. goto IL_00a9_1;
  18808. }
  18809. }
  18810. {
  18811. V_0 = (bool)0;
  18812. goto IL_00ec;
  18813. }
  18814. IL_001f_1:
  18815. {
  18816. __this->___U3CU3E1__state_0 = (-1);
  18817. // if (isInitializationComplete && activeLoader != null)
  18818. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_4 = V_2;
  18819. NullCheck(L_4);
  18820. bool L_5;
  18821. L_5 = AdaptivePerformanceManagerSettings_get_isInitializationComplete_m21C21E3BDCD266224DC543AC4FAA3D96A62FF8CE_inline(L_4, NULL);
  18822. if (!L_5)
  18823. {
  18824. goto IL_004d_1;
  18825. }
  18826. }
  18827. {
  18828. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_6 = V_2;
  18829. NullCheck(L_6);
  18830. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_7;
  18831. L_7 = AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline(L_6, NULL);
  18832. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18833. bool L_8;
  18834. L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18835. if (!L_8)
  18836. {
  18837. goto IL_004d_1;
  18838. }
  18839. }
  18840. {
  18841. // Debug.LogWarning(
  18842. // "Adaptive Performance Management has already initialized an active loader in this scene." +
  18843. // "Please make sure to stop all subsystems and deinitialize the active loader before initializing a new one.");
  18844. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18845. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteralE0178CF81A82D7476DD59ACDAE896230D11BC90D, NULL);
  18846. // yield break;
  18847. V_0 = (bool)0;
  18848. goto IL_00ec;
  18849. }
  18850. IL_004d_1:
  18851. {
  18852. // foreach (var loader in loaders)
  18853. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_9 = V_2;
  18854. NullCheck(L_9);
  18855. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* L_10;
  18856. L_10 = AdaptivePerformanceManagerSettings_get_loaders_m0AF4F7DC01C204E416F5DC027609F74D24D1D35F_inline(L_9, NULL);
  18857. NullCheck(L_10);
  18858. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915 L_11;
  18859. L_11 = List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A(L_10, List_1_GetEnumerator_m5E48725ADC5138D0B9D79CE54E0978FB73E7491A_RuntimeMethod_var);
  18860. __this->___U3CU3E7__wrap1_3 = L_11;
  18861. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E7__wrap1_3))->____list_0), (void*)NULL);
  18862. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  18863. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E7__wrap1_3))->____current_3), (void*)NULL);
  18864. #endif
  18865. __this->___U3CU3E1__state_0 = ((int32_t)-3);
  18866. goto IL_00b1_1;
  18867. }
  18868. IL_0068_1:
  18869. {
  18870. // foreach (var loader in loaders)
  18871. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* L_12 = (&__this->___U3CU3E7__wrap1_3);
  18872. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_13;
  18873. L_13 = Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_inline(L_12, Enumerator_get_Current_mED56120DDEA82B0CE63E2AB8A44B4BFA8E8A6103_RuntimeMethod_var);
  18874. V_3 = L_13;
  18875. // if (loader != null)
  18876. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_14 = V_3;
  18877. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18878. bool L_15;
  18879. L_15 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18880. if (!L_15)
  18881. {
  18882. goto IL_0097_1;
  18883. }
  18884. }
  18885. {
  18886. // if (loader.Initialize())
  18887. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_16 = V_3;
  18888. NullCheck(L_16);
  18889. bool L_17;
  18890. L_17 = VirtualFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceLoader::Initialize() */, L_16);
  18891. if (!L_17)
  18892. {
  18893. goto IL_0097_1;
  18894. }
  18895. }
  18896. {
  18897. // activeLoader = loader;
  18898. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_18 = V_2;
  18899. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_19 = V_3;
  18900. NullCheck(L_18);
  18901. AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448(L_18, L_19, NULL);
  18902. // m_InitializationComplete = true;
  18903. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_20 = V_2;
  18904. NullCheck(L_20);
  18905. L_20->___m_InitializationComplete_4 = (bool)1;
  18906. // yield break;
  18907. V_0 = (bool)0;
  18908. goto IL_00c6_1;
  18909. }
  18910. IL_0097_1:
  18911. {
  18912. // yield return null;
  18913. __this->___U3CU3E2__current_1 = NULL;
  18914. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
  18915. __this->___U3CU3E1__state_0 = 1;
  18916. V_0 = (bool)1;
  18917. goto IL_00ec;
  18918. }
  18919. IL_00a9_1:
  18920. {
  18921. __this->___U3CU3E1__state_0 = ((int32_t)-3);
  18922. }
  18923. IL_00b1_1:
  18924. {
  18925. // foreach (var loader in loaders)
  18926. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* L_21 = (&__this->___U3CU3E7__wrap1_3);
  18927. bool L_22;
  18928. L_22 = Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1(L_21, Enumerator_MoveNext_m8C0BCAFC7100732485197B9D292E9DA195FDFFC1_RuntimeMethod_var);
  18929. if (L_22)
  18930. {
  18931. goto IL_0068_1;
  18932. }
  18933. }
  18934. {
  18935. U3CInitializeLoaderU3Ed__20_U3CU3Em__Finally1_m69AC2B4BB58EF247F436A0EB0A40DA47916CF3B8(__this, NULL);
  18936. goto IL_00ce_1;
  18937. }
  18938. IL_00c6_1:
  18939. {
  18940. U3CInitializeLoaderU3Ed__20_U3CU3Em__Finally1_m69AC2B4BB58EF247F436A0EB0A40DA47916CF3B8(__this, NULL);
  18941. goto IL_00ec;
  18942. }
  18943. IL_00ce_1:
  18944. {
  18945. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* L_23 = (&__this->___U3CU3E7__wrap1_3);
  18946. il2cpp_codegen_initobj(L_23, sizeof(Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915));
  18947. // activeLoader = null;
  18948. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_24 = V_2;
  18949. NullCheck(L_24);
  18950. AdaptivePerformanceManagerSettings_set_activeLoader_m9704AA3C0A180F2BEDA4843D73649146C5EBE448(L_24, (AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E*)NULL, NULL);
  18951. // }
  18952. V_0 = (bool)0;
  18953. goto IL_00ec;
  18954. }
  18955. }// end try (depth: 1)
  18956. catch(Il2CppExceptionWrapper& e)
  18957. {
  18958. __finallyBlock.StoreException(e.ex);
  18959. }
  18960. }
  18961. IL_00ec:
  18962. {
  18963. bool L_25 = V_0;
  18964. return L_25;
  18965. }
  18966. }
  18967. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::<>m__Finally1()
  18968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20_U3CU3Em__Finally1_m69AC2B4BB58EF247F436A0EB0A40DA47916CF3B8 (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  18969. {
  18970. static bool s_Il2CppMethodInitialized;
  18971. if (!s_Il2CppMethodInitialized)
  18972. {
  18973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747_RuntimeMethod_var);
  18974. s_Il2CppMethodInitialized = true;
  18975. }
  18976. {
  18977. __this->___U3CU3E1__state_0 = (-1);
  18978. Enumerator_t661AF50E37FDFA6D7576D231EA1F4AA1D8AD2915* L_0 = (&__this->___U3CU3E7__wrap1_3);
  18979. Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747(L_0, Enumerator_Dispose_m70521883F21CCB016423DCEAF28338B0D7735747_RuntimeMethod_var);
  18980. return;
  18981. }
  18982. }
  18983. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  18984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CInitializeLoaderU3Ed__20_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mB8BFA80B63C31B96BCB81EA3251C274C273FEA74 (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  18985. {
  18986. {
  18987. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  18988. return L_0;
  18989. }
  18990. }
  18991. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::System.Collections.IEnumerator.Reset()
  18992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CInitializeLoaderU3Ed__20_System_Collections_IEnumerator_Reset_mEFA6B977DE813BFD340D70D18FE0936B10B6D34D (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  18993. {
  18994. {
  18995. NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
  18996. NullCheck(L_0);
  18997. NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
  18998. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CInitializeLoaderU3Ed__20_System_Collections_IEnumerator_Reset_mEFA6B977DE813BFD340D70D18FE0936B10B6D34D_RuntimeMethod_var)));
  18999. }
  19000. }
  19001. // System.Object UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSettings/<InitializeLoader>d__20::System.Collections.IEnumerator.get_Current()
  19002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CInitializeLoaderU3Ed__20_System_Collections_IEnumerator_get_Current_m1AB1C0E918FF8B3EB1626841BF3E6510A88C8DBD (U3CInitializeLoaderU3Ed__20_t10C63AE15148795971ED0961A658593AA32580BF* __this, const RuntimeMethod* method)
  19003. {
  19004. {
  19005. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  19006. return L_0;
  19007. }
  19008. }
  19009. #ifdef __clang__
  19010. #pragma clang diagnostic pop
  19011. #endif
  19012. #ifdef __clang__
  19013. #pragma clang diagnostic push
  19014. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19015. #pragma clang diagnostic ignored "-Wunused-variable"
  19016. #endif
  19017. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_active()
  19018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexerSettings_get_active_m40145990966F7AB11AB0284546D89C97F3826AD1 (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  19019. {
  19020. {
  19021. // get { return m_Active; }
  19022. bool L_0 = __this->___m_Active_1;
  19023. return L_0;
  19024. }
  19025. }
  19026. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::set_active(System.Boolean)
  19027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexerSettings_set_active_mF4EC88198DFC777F0213A10EF6200EA7C765F88B (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, bool ___0_value, const RuntimeMethod* method)
  19028. {
  19029. {
  19030. // if (m_Active == value)
  19031. bool L_0 = __this->___m_Active_1;
  19032. bool L_1 = ___0_value;
  19033. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  19034. {
  19035. goto IL_000a;
  19036. }
  19037. }
  19038. {
  19039. // return;
  19040. return;
  19041. }
  19042. IL_000a:
  19043. {
  19044. // m_Active = value;
  19045. bool L_2 = ___0_value;
  19046. __this->___m_Active_1 = L_2;
  19047. // }
  19048. return;
  19049. }
  19050. }
  19051. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_thermalActionDelay()
  19052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317 (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  19053. {
  19054. {
  19055. // get { return m_ThermalActionDelay; }
  19056. float L_0 = __this->___m_ThermalActionDelay_2;
  19057. return L_0;
  19058. }
  19059. }
  19060. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::set_thermalActionDelay(System.Single)
  19061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexerSettings_set_thermalActionDelay_m2F97C72C08FCA28817697ACE5F15C63C756E5335 (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, float ___0_value, const RuntimeMethod* method)
  19062. {
  19063. {
  19064. // set { m_ThermalActionDelay = value; }
  19065. float L_0 = ___0_value;
  19066. __this->___m_ThermalActionDelay_2 = L_0;
  19067. // set { m_ThermalActionDelay = value; }
  19068. return;
  19069. }
  19070. }
  19071. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::get_performanceActionDelay()
  19072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_performanceActionDelay_m61BC753B924C5FF95DB65E82D0B82A62D05AD3A2 (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  19073. {
  19074. {
  19075. // get { return m_PerformanceActionDelay; }
  19076. float L_0 = __this->___m_PerformanceActionDelay_3;
  19077. return L_0;
  19078. }
  19079. }
  19080. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::set_performanceActionDelay(System.Single)
  19081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexerSettings_set_performanceActionDelay_mF997B8CBE5FCC368DF8F48DA8EB171552A2DA51E (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, float ___0_value, const RuntimeMethod* method)
  19082. {
  19083. {
  19084. // set { m_PerformanceActionDelay = value; }
  19085. float L_0 = ___0_value;
  19086. __this->___m_PerformanceActionDelay_3 = L_0;
  19087. // set { m_PerformanceActionDelay = value; }
  19088. return;
  19089. }
  19090. }
  19091. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings::.ctor()
  19092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexerSettings__ctor_mBA4361EB195F60E0D43D1372C72B6F8CF8C10AD7 (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  19093. {
  19094. {
  19095. // bool m_Active = true;
  19096. __this->___m_Active_1 = (bool)1;
  19097. // float m_ThermalActionDelay = 10;
  19098. __this->___m_ThermalActionDelay_2 = (10.0f);
  19099. // float m_PerformanceActionDelay = 4;
  19100. __this->___m_PerformanceActionDelay_3 = (4.0f);
  19101. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19102. return;
  19103. }
  19104. }
  19105. #ifdef __clang__
  19106. #pragma clang diagnostic pop
  19107. #endif
  19108. #ifdef __clang__
  19109. #pragma clang diagnostic push
  19110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19111. #pragma clang diagnostic ignored "-Wunused-variable"
  19112. #endif
  19113. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::get_Name()
  19114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301 (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, const RuntimeMethod* method)
  19115. {
  19116. {
  19117. // get { return m_Name; }
  19118. String_t* L_0 = __this->___m_Name_17;
  19119. return L_0;
  19120. }
  19121. }
  19122. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::set_Name(System.String)
  19123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerProfile_set_Name_m1B9931916D99F1F48EAA70B8E640A9B5FBD927A6 (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, String_t* ___0_value, const RuntimeMethod* method)
  19124. {
  19125. {
  19126. // set { m_Name = value; }
  19127. String_t* L_0 = ___0_value;
  19128. __this->___m_Name_17 = L_0;
  19129. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_17), (void*)L_0);
  19130. // set { m_Name = value; }
  19131. return;
  19132. }
  19133. }
  19134. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerProfile::.ctor()
  19135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerProfile__ctor_mD48EEB9C4D4C6A7C58FB951592E486E8ADDABB3E (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, const RuntimeMethod* method)
  19136. {
  19137. static bool s_Il2CppMethodInitialized;
  19138. if (!s_Il2CppMethodInitialized)
  19139. {
  19140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBED550D57559D43CE3857CCC3B820F6DD5FF643B);
  19141. s_Il2CppMethodInitialized = true;
  19142. }
  19143. {
  19144. // string m_Name = "Default Scaler Profile";
  19145. __this->___m_Name_17 = _stringLiteralBED550D57559D43CE3857CCC3B820F6DD5FF643B;
  19146. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_17), (void*)_stringLiteralBED550D57559D43CE3857CCC3B820F6DD5FF643B);
  19147. AdaptivePerformanceScalerSettings__ctor_m5E13CFF62C88E6EFBDACDCABAD6CE21893CAD6D2(__this, NULL);
  19148. return;
  19149. }
  19150. }
  19151. #ifdef __clang__
  19152. #pragma clang diagnostic pop
  19153. #endif
  19154. #ifdef __clang__
  19155. #pragma clang diagnostic push
  19156. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19157. #pragma clang diagnostic ignored "-Wunused-variable"
  19158. #endif
  19159. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::ApplySettings(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings)
  19160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_ApplySettings_m9905A66D484D01BA4C04CFF7459CE7054EED1DB7 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* ___0_settings, const RuntimeMethod* method)
  19161. {
  19162. {
  19163. // if (settings == null)
  19164. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_0 = ___0_settings;
  19165. if (L_0)
  19166. {
  19167. goto IL_0004;
  19168. }
  19169. }
  19170. {
  19171. // return;
  19172. return;
  19173. }
  19174. IL_0004:
  19175. {
  19176. // ApplySettingsBase(AdaptiveFramerate, settings.AdaptiveFramerate);
  19177. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_1;
  19178. L_1 = AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB_inline(__this, NULL);
  19179. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_2 = ___0_settings;
  19180. NullCheck(L_2);
  19181. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3;
  19182. L_3 = AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB_inline(L_2, NULL);
  19183. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_1, L_3, NULL);
  19184. // ApplySettingsBase(AdaptiveBatching, settings.AdaptiveBatching);
  19185. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  19186. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E_inline(__this, NULL);
  19187. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_5 = ___0_settings;
  19188. NullCheck(L_5);
  19189. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_6;
  19190. L_6 = AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E_inline(L_5, NULL);
  19191. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_4, L_6, NULL);
  19192. // ApplySettingsBase(AdaptiveLOD, settings.AdaptiveLOD);
  19193. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_7;
  19194. L_7 = AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C_inline(__this, NULL);
  19195. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_8 = ___0_settings;
  19196. NullCheck(L_8);
  19197. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_9;
  19198. L_9 = AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C_inline(L_8, NULL);
  19199. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_7, L_9, NULL);
  19200. // ApplySettingsBase(AdaptiveLut, settings.AdaptiveLut);
  19201. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_10;
  19202. L_10 = AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1_inline(__this, NULL);
  19203. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_11 = ___0_settings;
  19204. NullCheck(L_11);
  19205. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_12;
  19206. L_12 = AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1_inline(L_11, NULL);
  19207. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_10, L_12, NULL);
  19208. // ApplySettingsBase(AdaptiveMSAA, settings.AdaptiveMSAA);
  19209. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_13;
  19210. L_13 = AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E_inline(__this, NULL);
  19211. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_14 = ___0_settings;
  19212. NullCheck(L_14);
  19213. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_15;
  19214. L_15 = AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E_inline(L_14, NULL);
  19215. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_13, L_15, NULL);
  19216. // ApplySettingsBase(AdaptiveResolution, settings.AdaptiveResolution);
  19217. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_16;
  19218. L_16 = AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62_inline(__this, NULL);
  19219. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_17 = ___0_settings;
  19220. NullCheck(L_17);
  19221. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_18;
  19222. L_18 = AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62_inline(L_17, NULL);
  19223. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_16, L_18, NULL);
  19224. // ApplySettingsBase(AdaptiveShadowCascade, settings.AdaptiveShadowCascade);
  19225. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_19;
  19226. L_19 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline(__this, NULL);
  19227. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_20 = ___0_settings;
  19228. NullCheck(L_20);
  19229. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_21;
  19230. L_21 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline(L_20, NULL);
  19231. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_19, L_21, NULL);
  19232. // ApplySettingsBase(AdaptiveShadowDistance, settings.AdaptiveShadowDistance);
  19233. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_22;
  19234. L_22 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878_inline(__this, NULL);
  19235. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_23 = ___0_settings;
  19236. NullCheck(L_23);
  19237. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_24;
  19238. L_24 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878_inline(L_23, NULL);
  19239. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_22, L_24, NULL);
  19240. // ApplySettingsBase(AdaptiveShadowmapResolution, settings.AdaptiveShadowmapResolution);
  19241. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_25;
  19242. L_25 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8_inline(__this, NULL);
  19243. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_26 = ___0_settings;
  19244. NullCheck(L_26);
  19245. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_27;
  19246. L_27 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8_inline(L_26, NULL);
  19247. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_25, L_27, NULL);
  19248. // ApplySettingsBase(AdaptiveShadowQuality, settings.AdaptiveShadowQuality);
  19249. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_28;
  19250. L_28 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C_inline(__this, NULL);
  19251. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_29 = ___0_settings;
  19252. NullCheck(L_29);
  19253. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_30;
  19254. L_30 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C_inline(L_29, NULL);
  19255. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_28, L_30, NULL);
  19256. // ApplySettingsBase(AdaptiveTransparency, settings.AdaptiveTransparency);
  19257. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_31;
  19258. L_31 = AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0_inline(__this, NULL);
  19259. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_32 = ___0_settings;
  19260. NullCheck(L_32);
  19261. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_33;
  19262. L_33 = AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0_inline(L_32, NULL);
  19263. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_31, L_33, NULL);
  19264. // ApplySettingsBase(AdaptiveSorting, settings.AdaptiveSorting);
  19265. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_34;
  19266. L_34 = AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016_inline(__this, NULL);
  19267. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_35 = ___0_settings;
  19268. NullCheck(L_35);
  19269. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_36;
  19270. L_36 = AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016_inline(L_35, NULL);
  19271. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_34, L_36, NULL);
  19272. // ApplySettingsBase(AdaptiveViewDistance, settings.AdaptiveViewDistance);
  19273. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_37;
  19274. L_37 = AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9_inline(__this, NULL);
  19275. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_38 = ___0_settings;
  19276. NullCheck(L_38);
  19277. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_39;
  19278. L_39 = AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9_inline(L_38, NULL);
  19279. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_37, L_39, NULL);
  19280. // ApplySettingsBase(AdaptivePhysics, settings.AdaptivePhysics);
  19281. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_40;
  19282. L_40 = AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1_inline(__this, NULL);
  19283. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_41 = ___0_settings;
  19284. NullCheck(L_41);
  19285. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_42;
  19286. L_42 = AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1_inline(L_41, NULL);
  19287. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_40, L_42, NULL);
  19288. // ApplySettingsBase(AdaptiveLayerCulling, settings.AdaptiveLayerCulling);
  19289. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_43;
  19290. L_43 = AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE_inline(__this, NULL);
  19291. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_44 = ___0_settings;
  19292. NullCheck(L_44);
  19293. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_45;
  19294. L_45 = AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE_inline(L_44, NULL);
  19295. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_43, L_45, NULL);
  19296. // ApplySettingsBase(AdaptiveDecals, settings.AdaptiveDecals);
  19297. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_46;
  19298. L_46 = AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D_inline(__this, NULL);
  19299. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_47 = ___0_settings;
  19300. NullCheck(L_47);
  19301. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_48;
  19302. L_48 = AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D_inline(L_47, NULL);
  19303. AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B(__this, L_46, L_48, NULL);
  19304. // }
  19305. return;
  19306. }
  19307. }
  19308. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::ApplySettingsBase(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase,UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_ApplySettingsBase_m43C71B67FF805A20EABC3DD835705817D133CC5B (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_destination, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___1_sources, const RuntimeMethod* method)
  19310. {
  19311. {
  19312. // destination.enabled = sources.enabled;
  19313. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_destination;
  19314. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_1 = ___1_sources;
  19315. NullCheck(L_1);
  19316. bool L_2;
  19317. L_2 = AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC_inline(L_1, NULL);
  19318. NullCheck(L_0);
  19319. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_0, L_2, NULL);
  19320. // destination.scale = sources.scale;
  19321. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = ___0_destination;
  19322. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4 = ___1_sources;
  19323. NullCheck(L_4);
  19324. float L_5;
  19325. L_5 = AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A_inline(L_4, NULL);
  19326. NullCheck(L_3);
  19327. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_3, L_5, NULL);
  19328. // destination.visualImpact = sources.visualImpact;
  19329. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_6 = ___0_destination;
  19330. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_7 = ___1_sources;
  19331. NullCheck(L_7);
  19332. int32_t L_8;
  19333. L_8 = AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100_inline(L_7, NULL);
  19334. NullCheck(L_6);
  19335. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_6, L_8, NULL);
  19336. // destination.target = sources.target;
  19337. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_9 = ___0_destination;
  19338. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_10 = ___1_sources;
  19339. NullCheck(L_10);
  19340. int32_t L_11;
  19341. L_11 = AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A_inline(L_10, NULL);
  19342. NullCheck(L_9);
  19343. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_9, L_11, NULL);
  19344. // destination.minBound = sources.minBound;
  19345. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_12 = ___0_destination;
  19346. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_13 = ___1_sources;
  19347. NullCheck(L_13);
  19348. float L_14;
  19349. L_14 = AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370_inline(L_13, NULL);
  19350. NullCheck(L_12);
  19351. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_12, L_14, NULL);
  19352. // destination.maxBound = sources.maxBound;
  19353. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_15 = ___0_destination;
  19354. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_16 = ___1_sources;
  19355. NullCheck(L_16);
  19356. float L_17;
  19357. L_17 = AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729_inline(L_16, NULL);
  19358. NullCheck(L_15);
  19359. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_15, L_17, NULL);
  19360. // destination.maxLevel = sources.maxLevel;
  19361. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_18 = ___0_destination;
  19362. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_19 = ___1_sources;
  19363. NullCheck(L_19);
  19364. int32_t L_20;
  19365. L_20 = AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE_inline(L_19, NULL);
  19366. NullCheck(L_18);
  19367. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_18, L_20, NULL);
  19368. // }
  19369. return;
  19370. }
  19371. }
  19372. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveFramerate()
  19373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19374. {
  19375. {
  19376. // get { return m_AdaptiveFramerate; }
  19377. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveFramerate_0;
  19378. return L_0;
  19379. }
  19380. }
  19381. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveFramerate(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveFramerate_m44EE882FF0B4B19B79823ECC8FF8DE43F23FBEE5 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19383. {
  19384. {
  19385. // set { m_AdaptiveFramerate = value; }
  19386. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19387. __this->___m_AdaptiveFramerate_0 = L_0;
  19388. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveFramerate_0), (void*)L_0);
  19389. // set { m_AdaptiveFramerate = value; }
  19390. return;
  19391. }
  19392. }
  19393. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveResolution()
  19394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19395. {
  19396. {
  19397. // get { return m_AdaptiveResolution; }
  19398. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveResolution_1;
  19399. return L_0;
  19400. }
  19401. }
  19402. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveResolution(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveResolution_m76EFE35D05A19940BDDC6F33684866595840CD40 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19404. {
  19405. {
  19406. // set { m_AdaptiveResolution = value; }
  19407. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19408. __this->___m_AdaptiveResolution_1 = L_0;
  19409. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveResolution_1), (void*)L_0);
  19410. // set { m_AdaptiveResolution = value; }
  19411. return;
  19412. }
  19413. }
  19414. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveBatching()
  19415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19416. {
  19417. {
  19418. // get { return m_AdaptiveBatching; }
  19419. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveBatching_2;
  19420. return L_0;
  19421. }
  19422. }
  19423. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveBatching(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveBatching_m9403934174CFE4B3D9154ED38A315B5A7E3C6B58 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19425. {
  19426. {
  19427. // set { m_AdaptiveBatching = value; }
  19428. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19429. __this->___m_AdaptiveBatching_2 = L_0;
  19430. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveBatching_2), (void*)L_0);
  19431. // set { m_AdaptiveBatching = value; }
  19432. return;
  19433. }
  19434. }
  19435. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLOD()
  19436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19437. {
  19438. {
  19439. // get { return m_AdaptiveLOD; }
  19440. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLOD_3;
  19441. return L_0;
  19442. }
  19443. }
  19444. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveLOD(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveLOD_m2F7DED6B7ED28A09B96E7C1DB626F939F516F181 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19446. {
  19447. {
  19448. // set { m_AdaptiveLOD = value; }
  19449. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19450. __this->___m_AdaptiveLOD_3 = L_0;
  19451. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLOD_3), (void*)L_0);
  19452. // set { m_AdaptiveLOD = value; }
  19453. return;
  19454. }
  19455. }
  19456. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLut()
  19457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19458. {
  19459. {
  19460. // get { return m_AdaptiveLut; }
  19461. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLut_4;
  19462. return L_0;
  19463. }
  19464. }
  19465. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveLut(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveLut_mB9A0EC37A0C76FE115AF49B9958FBE615A979D20 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19467. {
  19468. {
  19469. // set { m_AdaptiveLut = value; }
  19470. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19471. __this->___m_AdaptiveLut_4 = L_0;
  19472. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLut_4), (void*)L_0);
  19473. // set { m_AdaptiveLut = value; }
  19474. return;
  19475. }
  19476. }
  19477. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveMSAA()
  19478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19479. {
  19480. {
  19481. // get { return m_AdaptiveMSAA; }
  19482. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveMSAA_5;
  19483. return L_0;
  19484. }
  19485. }
  19486. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveMSAA(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveMSAA_m791F390C41E45B3CA569608D14ADFB10EADB8F14 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19488. {
  19489. {
  19490. // set { m_AdaptiveMSAA = value; }
  19491. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19492. __this->___m_AdaptiveMSAA_5 = L_0;
  19493. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveMSAA_5), (void*)L_0);
  19494. // set { m_AdaptiveMSAA = value; }
  19495. return;
  19496. }
  19497. }
  19498. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowCascades()
  19499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascades_m64DEA2C55EC84F665D1CCF9B722264EC778FDCFF (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19500. {
  19501. {
  19502. // public AdaptivePerformanceScalerSettingsBase AdaptiveShadowCascades => AdaptiveShadowCascade;
  19503. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0;
  19504. L_0 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline(__this, NULL);
  19505. return L_0;
  19506. }
  19507. }
  19508. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowCascade()
  19509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19510. {
  19511. {
  19512. // get { return m_AdaptiveShadowCascade; }
  19513. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowCascade_6;
  19514. return L_0;
  19515. }
  19516. }
  19517. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveShadowCascade(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveShadowCascade_m50BCB3948329781DFA4AD0C177AEBA5A4E047078 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19519. {
  19520. {
  19521. // set { m_AdaptiveShadowCascade = value; }
  19522. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19523. __this->___m_AdaptiveShadowCascade_6 = L_0;
  19524. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowCascade_6), (void*)L_0);
  19525. // set { m_AdaptiveShadowCascade = value; }
  19526. return;
  19527. }
  19528. }
  19529. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowDistance()
  19530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19531. {
  19532. {
  19533. // get { return m_AdaptiveShadowDistance; }
  19534. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowDistance_8;
  19535. return L_0;
  19536. }
  19537. }
  19538. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveShadowDistance(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveShadowDistance_m8BD7703D6EAB648D8EE78B9D9971898648FC14D0 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19540. {
  19541. {
  19542. // set { m_AdaptiveShadowDistance = value; }
  19543. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19544. __this->___m_AdaptiveShadowDistance_8 = L_0;
  19545. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowDistance_8), (void*)L_0);
  19546. // set { m_AdaptiveShadowDistance = value; }
  19547. return;
  19548. }
  19549. }
  19550. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowmapResolution()
  19551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19552. {
  19553. {
  19554. // get { return m_AdaptiveShadowmapResolution; }
  19555. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowmapResolution_9;
  19556. return L_0;
  19557. }
  19558. }
  19559. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveShadowmapResolution(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveShadowmapResolution_mE8332093D611294320270CB8CFBB3474D5FB8F75 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19561. {
  19562. {
  19563. // set { m_AdaptiveShadowmapResolution = value; }
  19564. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19565. __this->___m_AdaptiveShadowmapResolution_9 = L_0;
  19566. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowmapResolution_9), (void*)L_0);
  19567. // set { m_AdaptiveShadowmapResolution = value; }
  19568. return;
  19569. }
  19570. }
  19571. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveShadowQuality()
  19572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19573. {
  19574. {
  19575. // get { return m_AdaptiveShadowQuality; }
  19576. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowQuality_10;
  19577. return L_0;
  19578. }
  19579. }
  19580. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveShadowQuality(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveShadowQuality_m5501BA6DB7793C0D3A62FA7A8F468BE3E058729E (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19582. {
  19583. {
  19584. // set { m_AdaptiveShadowQuality = value; }
  19585. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19586. __this->___m_AdaptiveShadowQuality_10 = L_0;
  19587. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowQuality_10), (void*)L_0);
  19588. // set { m_AdaptiveShadowQuality = value; }
  19589. return;
  19590. }
  19591. }
  19592. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveSorting()
  19593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19594. {
  19595. {
  19596. // get { return m_AdaptiveSorting; }
  19597. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveSorting_11;
  19598. return L_0;
  19599. }
  19600. }
  19601. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveSorting(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveSorting_m7B04DA92EDB9132A98676FCEC6600431DBE8043B (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19603. {
  19604. {
  19605. // set { m_AdaptiveSorting = value; }
  19606. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19607. __this->___m_AdaptiveSorting_11 = L_0;
  19608. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveSorting_11), (void*)L_0);
  19609. // set { m_AdaptiveSorting = value; }
  19610. return;
  19611. }
  19612. }
  19613. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveTransparency()
  19614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19615. {
  19616. {
  19617. // get { return m_AdaptiveTransparency; }
  19618. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveTransparency_12;
  19619. return L_0;
  19620. }
  19621. }
  19622. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveTransparency(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveTransparency_m1C5ACAA6D00A432E04E929A2C354EA53D33B8352 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19624. {
  19625. {
  19626. // set { m_AdaptiveTransparency = value; }
  19627. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19628. __this->___m_AdaptiveTransparency_12 = L_0;
  19629. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveTransparency_12), (void*)L_0);
  19630. // set { m_AdaptiveTransparency = value; }
  19631. return;
  19632. }
  19633. }
  19634. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveViewDistance()
  19635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19636. {
  19637. {
  19638. // get { return m_AdaptiveViewDistance; }
  19639. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveViewDistance_13;
  19640. return L_0;
  19641. }
  19642. }
  19643. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveViewDistance(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveViewDistance_m1CC39A6BF1FCB255A1DDEECC371591CB3D1B6946 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19645. {
  19646. {
  19647. // set { m_AdaptiveViewDistance = value; }
  19648. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19649. __this->___m_AdaptiveViewDistance_13 = L_0;
  19650. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveViewDistance_13), (void*)L_0);
  19651. // set { m_AdaptiveViewDistance = value; }
  19652. return;
  19653. }
  19654. }
  19655. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptivePhysics()
  19656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19657. {
  19658. {
  19659. // get { return m_AdaptivePhysics; }
  19660. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptivePhysics_14;
  19661. return L_0;
  19662. }
  19663. }
  19664. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptivePhysics(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptivePhysics_m669412ACDAE3915E04D68B9B635D1685DC4DAAB9 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19666. {
  19667. {
  19668. // set { m_AdaptivePhysics = value; }
  19669. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19670. __this->___m_AdaptivePhysics_14 = L_0;
  19671. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptivePhysics_14), (void*)L_0);
  19672. // set { m_AdaptivePhysics = value; }
  19673. return;
  19674. }
  19675. }
  19676. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveDecals()
  19677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19678. {
  19679. {
  19680. // get { return m_AdaptiveDecals; }
  19681. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveDecals_15;
  19682. return L_0;
  19683. }
  19684. }
  19685. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveDecals(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveDecals_m421331C548505EC65177EFA6BA134807AFCF0469 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19687. {
  19688. {
  19689. // set { m_AdaptiveDecals = value; }
  19690. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19691. __this->___m_AdaptiveDecals_15 = L_0;
  19692. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveDecals_15), (void*)L_0);
  19693. // set { m_AdaptiveDecals = value; }
  19694. return;
  19695. }
  19696. }
  19697. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::get_AdaptiveLayerCulling()
  19698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19699. {
  19700. {
  19701. // get { return m_AdaptiveLayerCulling; }
  19702. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLayerCulling_16;
  19703. return L_0;
  19704. }
  19705. }
  19706. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::set_AdaptiveLayerCulling(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase)
  19707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings_set_AdaptiveLayerCulling_m85912776C656CE2B8003EABF739F303E5413BE17 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_value, const RuntimeMethod* method)
  19708. {
  19709. {
  19710. // set { m_AdaptiveLayerCulling = value; }
  19711. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_value;
  19712. __this->___m_AdaptiveLayerCulling_16 = L_0;
  19713. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLayerCulling_16), (void*)L_0);
  19714. // set { m_AdaptiveLayerCulling = value; }
  19715. return;
  19716. }
  19717. }
  19718. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings::.ctor()
  19719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettings__ctor_m5E13CFF62C88E6EFBDACDCABAD6CE21893CAD6D2 (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  19720. {
  19721. static bool s_Il2CppMethodInitialized;
  19722. if (!s_Il2CppMethodInitialized)
  19723. {
  19724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D6D01F990FD92ECA780E51008830C79F8745021);
  19726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D93ED636075E623081409150A223B81D62A0BC4);
  19727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12CA6ADDAD9731A641A05ADAD44E83BB50DC5037);
  19728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B1889DD957D0331955CF5DFFDA9DCE2E54A3201);
  19729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral391ABBEA97397F56825F51B32390FAE173FDA5B9);
  19730. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4CB97CA155405AB24C1707844F9E91B8745C3E8F);
  19731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral72028A36447AF378ACA48B17DE072331555F2935);
  19732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral853A9F890B7A62103E2DA4D88598550FEF14A96C);
  19733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8ADC1761F734FD5D3BA96BD72147C8FD0451F36E);
  19734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9224F1101469CE6402B33995DE063ACE95B27C5);
  19735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC842E98B3298FC326FB5B7C4F396E36AB78A6EA);
  19736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE388D17835332E550F166A86D448DC530F993FF6);
  19737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF0C8B88E789EF2CA8C75105A445BF77B90E19FE3);
  19738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF248FC9A3B99A408838E0C7A1B1019FD7EBCC5AC);
  19739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCAF06E8E1FA175CF619155CB2EEA0D3F8C46ABC);
  19740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFD256C25FFCB5B88B4F3503AB1C2F86C343A3DE7);
  19741. s_Il2CppMethodInitialized = true;
  19742. }
  19743. {
  19744. // AdaptivePerformanceScalerSettingsBase m_AdaptiveFramerate = new AdaptivePerformanceScalerSettingsBase
  19745. // {
  19746. // name = "Adaptive Framerate",
  19747. // enabled = false,
  19748. // scale = 1.0f,
  19749. // visualImpact = ScalerVisualImpact.High,
  19750. // target = ScalerTarget.CPU | ScalerTarget.GPU | ScalerTarget.FillRate,
  19751. // minBound = 15,
  19752. // maxBound = 60,
  19753. // maxLevel = 60 - 15
  19754. // };
  19755. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19756. NullCheck(L_0);
  19757. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_0, NULL);
  19758. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_1 = L_0;
  19759. NullCheck(L_1);
  19760. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_1, _stringLiteral8ADC1761F734FD5D3BA96BD72147C8FD0451F36E, NULL);
  19761. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_2 = L_1;
  19762. NullCheck(L_2);
  19763. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_2, (bool)0, NULL);
  19764. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_3 = L_2;
  19765. NullCheck(L_3);
  19766. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_3, (1.0f), NULL);
  19767. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4 = L_3;
  19768. NullCheck(L_4);
  19769. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_4, 2, NULL);
  19770. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_5 = L_4;
  19771. NullCheck(L_5);
  19772. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_5, 7, NULL);
  19773. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_6 = L_5;
  19774. NullCheck(L_6);
  19775. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_6, (15.0f), NULL);
  19776. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_7 = L_6;
  19777. NullCheck(L_7);
  19778. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_7, (60.0f), NULL);
  19779. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_8 = L_7;
  19780. NullCheck(L_8);
  19781. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_8, ((int32_t)45), NULL);
  19782. __this->___m_AdaptiveFramerate_0 = L_8;
  19783. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveFramerate_0), (void*)L_8);
  19784. // AdaptivePerformanceScalerSettingsBase m_AdaptiveResolution = new AdaptivePerformanceScalerSettingsBase
  19785. // {
  19786. // name = "Adaptive Resolution",
  19787. // enabled = false,
  19788. // scale = 1.0f,
  19789. // visualImpact = ScalerVisualImpact.Low,
  19790. // target = ScalerTarget.FillRate | ScalerTarget.GPU,
  19791. // maxLevel = 9,
  19792. // minBound = 0.5f,
  19793. // maxBound = 1,
  19794. // };
  19795. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_9 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19796. NullCheck(L_9);
  19797. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_9, NULL);
  19798. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_10 = L_9;
  19799. NullCheck(L_10);
  19800. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_10, _stringLiteralF248FC9A3B99A408838E0C7A1B1019FD7EBCC5AC, NULL);
  19801. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_11 = L_10;
  19802. NullCheck(L_11);
  19803. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_11, (bool)0, NULL);
  19804. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_12 = L_11;
  19805. NullCheck(L_12);
  19806. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_12, (1.0f), NULL);
  19807. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_13 = L_12;
  19808. NullCheck(L_13);
  19809. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_13, 0, NULL);
  19810. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_14 = L_13;
  19811. NullCheck(L_14);
  19812. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_14, 6, NULL);
  19813. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_15 = L_14;
  19814. NullCheck(L_15);
  19815. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_15, ((int32_t)9), NULL);
  19816. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_16 = L_15;
  19817. NullCheck(L_16);
  19818. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_16, (0.5f), NULL);
  19819. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_17 = L_16;
  19820. NullCheck(L_17);
  19821. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_17, (1.0f), NULL);
  19822. __this->___m_AdaptiveResolution_1 = L_17;
  19823. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveResolution_1), (void*)L_17);
  19824. // AdaptivePerformanceScalerSettingsBase m_AdaptiveBatching = new AdaptivePerformanceScalerSettingsBase
  19825. // {
  19826. // name = "Adaptive Batching",
  19827. // enabled = false,
  19828. // scale = 1,
  19829. // visualImpact = ScalerVisualImpact.Medium,
  19830. // target = ScalerTarget.CPU,
  19831. // maxLevel = 1,
  19832. // minBound = 0,
  19833. // maxBound = 1,
  19834. // };
  19835. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_18 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19836. NullCheck(L_18);
  19837. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_18, NULL);
  19838. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_19 = L_18;
  19839. NullCheck(L_19);
  19840. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_19, _stringLiteralE388D17835332E550F166A86D448DC530F993FF6, NULL);
  19841. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_20 = L_19;
  19842. NullCheck(L_20);
  19843. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_20, (bool)0, NULL);
  19844. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_21 = L_20;
  19845. NullCheck(L_21);
  19846. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_21, (1.0f), NULL);
  19847. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_22 = L_21;
  19848. NullCheck(L_22);
  19849. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_22, 1, NULL);
  19850. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_23 = L_22;
  19851. NullCheck(L_23);
  19852. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_23, 1, NULL);
  19853. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_24 = L_23;
  19854. NullCheck(L_24);
  19855. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_24, 1, NULL);
  19856. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_25 = L_24;
  19857. NullCheck(L_25);
  19858. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_25, (0.0f), NULL);
  19859. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_26 = L_25;
  19860. NullCheck(L_26);
  19861. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_26, (1.0f), NULL);
  19862. __this->___m_AdaptiveBatching_2 = L_26;
  19863. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveBatching_2), (void*)L_26);
  19864. // AdaptivePerformanceScalerSettingsBase m_AdaptiveLOD = new AdaptivePerformanceScalerSettingsBase
  19865. // {
  19866. // name = "Adaptive LOD",
  19867. // enabled = false,
  19868. // scale = 1,
  19869. // visualImpact = ScalerVisualImpact.High,
  19870. // target = ScalerTarget.GPU,
  19871. // maxLevel = 3,
  19872. // minBound = 0.4f,
  19873. // maxBound = 1,
  19874. // };
  19875. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_27 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19876. NullCheck(L_27);
  19877. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_27, NULL);
  19878. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_28 = L_27;
  19879. NullCheck(L_28);
  19880. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_28, _stringLiteralB9224F1101469CE6402B33995DE063ACE95B27C5, NULL);
  19881. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_29 = L_28;
  19882. NullCheck(L_29);
  19883. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_29, (bool)0, NULL);
  19884. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_30 = L_29;
  19885. NullCheck(L_30);
  19886. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_30, (1.0f), NULL);
  19887. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_31 = L_30;
  19888. NullCheck(L_31);
  19889. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_31, 2, NULL);
  19890. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_32 = L_31;
  19891. NullCheck(L_32);
  19892. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_32, 2, NULL);
  19893. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_33 = L_32;
  19894. NullCheck(L_33);
  19895. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_33, 3, NULL);
  19896. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_34 = L_33;
  19897. NullCheck(L_34);
  19898. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_34, (0.400000006f), NULL);
  19899. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_35 = L_34;
  19900. NullCheck(L_35);
  19901. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_35, (1.0f), NULL);
  19902. __this->___m_AdaptiveLOD_3 = L_35;
  19903. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLOD_3), (void*)L_35);
  19904. // AdaptivePerformanceScalerSettingsBase m_AdaptiveLut = new AdaptivePerformanceScalerSettingsBase
  19905. // {
  19906. // name = "Adaptive Lut",
  19907. // enabled = false,
  19908. // scale = 1,
  19909. // visualImpact = ScalerVisualImpact.Medium,
  19910. // target = ScalerTarget.GPU | ScalerTarget.CPU,
  19911. // maxLevel = 1,
  19912. // minBound = 0,
  19913. // maxBound = 1,
  19914. // };
  19915. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_36 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19916. NullCheck(L_36);
  19917. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_36, NULL);
  19918. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_37 = L_36;
  19919. NullCheck(L_37);
  19920. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_37, _stringLiteralFCAF06E8E1FA175CF619155CB2EEA0D3F8C46ABC, NULL);
  19921. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_38 = L_37;
  19922. NullCheck(L_38);
  19923. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_38, (bool)0, NULL);
  19924. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_39 = L_38;
  19925. NullCheck(L_39);
  19926. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_39, (1.0f), NULL);
  19927. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_40 = L_39;
  19928. NullCheck(L_40);
  19929. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_40, 1, NULL);
  19930. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_41 = L_40;
  19931. NullCheck(L_41);
  19932. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_41, 3, NULL);
  19933. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_42 = L_41;
  19934. NullCheck(L_42);
  19935. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_42, 1, NULL);
  19936. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_43 = L_42;
  19937. NullCheck(L_43);
  19938. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_43, (0.0f), NULL);
  19939. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_44 = L_43;
  19940. NullCheck(L_44);
  19941. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_44, (1.0f), NULL);
  19942. __this->___m_AdaptiveLut_4 = L_44;
  19943. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLut_4), (void*)L_44);
  19944. // AdaptivePerformanceScalerSettingsBase m_AdaptiveMSAA = new AdaptivePerformanceScalerSettingsBase
  19945. // {
  19946. // name = "Adaptive MSAA",
  19947. // enabled = false,
  19948. // scale = 1,
  19949. // visualImpact = ScalerVisualImpact.Medium,
  19950. // target = ScalerTarget.GPU | ScalerTarget.FillRate,
  19951. // maxLevel = 2,
  19952. // minBound = 0,
  19953. // maxBound = 1,
  19954. // };
  19955. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_45 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19956. NullCheck(L_45);
  19957. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_45, NULL);
  19958. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_46 = L_45;
  19959. NullCheck(L_46);
  19960. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_46, _stringLiteral12CA6ADDAD9731A641A05ADAD44E83BB50DC5037, NULL);
  19961. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_47 = L_46;
  19962. NullCheck(L_47);
  19963. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_47, (bool)0, NULL);
  19964. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_48 = L_47;
  19965. NullCheck(L_48);
  19966. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_48, (1.0f), NULL);
  19967. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_49 = L_48;
  19968. NullCheck(L_49);
  19969. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_49, 1, NULL);
  19970. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_50 = L_49;
  19971. NullCheck(L_50);
  19972. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_50, 6, NULL);
  19973. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_51 = L_50;
  19974. NullCheck(L_51);
  19975. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_51, 2, NULL);
  19976. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_52 = L_51;
  19977. NullCheck(L_52);
  19978. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_52, (0.0f), NULL);
  19979. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_53 = L_52;
  19980. NullCheck(L_53);
  19981. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_53, (1.0f), NULL);
  19982. __this->___m_AdaptiveMSAA_5 = L_53;
  19983. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveMSAA_5), (void*)L_53);
  19984. // AdaptivePerformanceScalerSettingsBase m_AdaptiveShadowCascade = new AdaptivePerformanceScalerSettingsBase
  19985. // {
  19986. // name = "Adaptive Shadow Cascade",
  19987. // enabled = false,
  19988. // scale = 1,
  19989. // visualImpact = ScalerVisualImpact.Medium,
  19990. // target = ScalerTarget.GPU | ScalerTarget.CPU,
  19991. // maxLevel = 2,
  19992. // minBound = 0,
  19993. // maxBound = 1,
  19994. // };
  19995. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_54 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  19996. NullCheck(L_54);
  19997. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_54, NULL);
  19998. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_55 = L_54;
  19999. NullCheck(L_55);
  20000. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_55, _stringLiteral853A9F890B7A62103E2DA4D88598550FEF14A96C, NULL);
  20001. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_56 = L_55;
  20002. NullCheck(L_56);
  20003. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_56, (bool)0, NULL);
  20004. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_57 = L_56;
  20005. NullCheck(L_57);
  20006. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_57, (1.0f), NULL);
  20007. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_58 = L_57;
  20008. NullCheck(L_58);
  20009. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_58, 1, NULL);
  20010. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_59 = L_58;
  20011. NullCheck(L_59);
  20012. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_59, 3, NULL);
  20013. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_60 = L_59;
  20014. NullCheck(L_60);
  20015. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_60, 2, NULL);
  20016. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_61 = L_60;
  20017. NullCheck(L_61);
  20018. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_61, (0.0f), NULL);
  20019. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_62 = L_61;
  20020. NullCheck(L_62);
  20021. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_62, (1.0f), NULL);
  20022. __this->___m_AdaptiveShadowCascade_6 = L_62;
  20023. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowCascade_6), (void*)L_62);
  20024. // AdaptivePerformanceScalerSettingsBase m_AdaptiveShadowDistance = new AdaptivePerformanceScalerSettingsBase
  20025. // {
  20026. // name = "Adaptive Shadow Distance",
  20027. // enabled = false,
  20028. // scale = 1,
  20029. // visualImpact = ScalerVisualImpact.Low,
  20030. // target = ScalerTarget.GPU,
  20031. // maxLevel = 3,
  20032. // minBound = 0.15f,
  20033. // maxBound = 1,
  20034. // };
  20035. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_63 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20036. NullCheck(L_63);
  20037. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_63, NULL);
  20038. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_64 = L_63;
  20039. NullCheck(L_64);
  20040. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_64, _stringLiteral0D6D01F990FD92ECA780E51008830C79F8745021, NULL);
  20041. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_65 = L_64;
  20042. NullCheck(L_65);
  20043. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_65, (bool)0, NULL);
  20044. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_66 = L_65;
  20045. NullCheck(L_66);
  20046. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_66, (1.0f), NULL);
  20047. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_67 = L_66;
  20048. NullCheck(L_67);
  20049. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_67, 0, NULL);
  20050. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_68 = L_67;
  20051. NullCheck(L_68);
  20052. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_68, 2, NULL);
  20053. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_69 = L_68;
  20054. NullCheck(L_69);
  20055. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_69, 3, NULL);
  20056. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_70 = L_69;
  20057. NullCheck(L_70);
  20058. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_70, (0.150000006f), NULL);
  20059. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_71 = L_70;
  20060. NullCheck(L_71);
  20061. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_71, (1.0f), NULL);
  20062. __this->___m_AdaptiveShadowDistance_8 = L_71;
  20063. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowDistance_8), (void*)L_71);
  20064. // AdaptivePerformanceScalerSettingsBase m_AdaptiveShadowmapResolution = new AdaptivePerformanceScalerSettingsBase
  20065. // {
  20066. // name = "Adaptive Shadowmap Resolution",
  20067. // enabled = false,
  20068. // scale = 1,
  20069. // visualImpact = ScalerVisualImpact.Low,
  20070. // target = ScalerTarget.GPU,
  20071. // maxLevel = 3,
  20072. // minBound = 0.15f,
  20073. // maxBound = 1,
  20074. // };
  20075. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_72 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20076. NullCheck(L_72);
  20077. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_72, NULL);
  20078. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_73 = L_72;
  20079. NullCheck(L_73);
  20080. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_73, _stringLiteral391ABBEA97397F56825F51B32390FAE173FDA5B9, NULL);
  20081. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_74 = L_73;
  20082. NullCheck(L_74);
  20083. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_74, (bool)0, NULL);
  20084. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_75 = L_74;
  20085. NullCheck(L_75);
  20086. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_75, (1.0f), NULL);
  20087. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_76 = L_75;
  20088. NullCheck(L_76);
  20089. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_76, 0, NULL);
  20090. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_77 = L_76;
  20091. NullCheck(L_77);
  20092. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_77, 2, NULL);
  20093. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_78 = L_77;
  20094. NullCheck(L_78);
  20095. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_78, 3, NULL);
  20096. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_79 = L_78;
  20097. NullCheck(L_79);
  20098. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_79, (0.150000006f), NULL);
  20099. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_80 = L_79;
  20100. NullCheck(L_80);
  20101. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_80, (1.0f), NULL);
  20102. __this->___m_AdaptiveShadowmapResolution_9 = L_80;
  20103. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowmapResolution_9), (void*)L_80);
  20104. // AdaptivePerformanceScalerSettingsBase m_AdaptiveShadowQuality = new AdaptivePerformanceScalerSettingsBase
  20105. // {
  20106. // name = "Adaptive Shadow Quality",
  20107. // enabled = false,
  20108. // scale = 1,
  20109. // visualImpact = ScalerVisualImpact.High,
  20110. // target = ScalerTarget.GPU | ScalerTarget.CPU,
  20111. // maxLevel = 3,
  20112. // minBound = 0,
  20113. // maxBound = 1,
  20114. // };
  20115. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_81 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20116. NullCheck(L_81);
  20117. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_81, NULL);
  20118. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_82 = L_81;
  20119. NullCheck(L_82);
  20120. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_82, _stringLiteralBC842E98B3298FC326FB5B7C4F396E36AB78A6EA, NULL);
  20121. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_83 = L_82;
  20122. NullCheck(L_83);
  20123. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_83, (bool)0, NULL);
  20124. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_84 = L_83;
  20125. NullCheck(L_84);
  20126. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_84, (1.0f), NULL);
  20127. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_85 = L_84;
  20128. NullCheck(L_85);
  20129. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_85, 2, NULL);
  20130. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_86 = L_85;
  20131. NullCheck(L_86);
  20132. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_86, 3, NULL);
  20133. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_87 = L_86;
  20134. NullCheck(L_87);
  20135. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_87, 3, NULL);
  20136. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_88 = L_87;
  20137. NullCheck(L_88);
  20138. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_88, (0.0f), NULL);
  20139. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_89 = L_88;
  20140. NullCheck(L_89);
  20141. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_89, (1.0f), NULL);
  20142. __this->___m_AdaptiveShadowQuality_10 = L_89;
  20143. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveShadowQuality_10), (void*)L_89);
  20144. // AdaptivePerformanceScalerSettingsBase m_AdaptiveSorting = new AdaptivePerformanceScalerSettingsBase
  20145. // {
  20146. // name = "Adaptive Sorting",
  20147. // enabled = false,
  20148. // scale = 1,
  20149. // visualImpact = ScalerVisualImpact.Medium,
  20150. // target = ScalerTarget.CPU,
  20151. // maxLevel = 1,
  20152. // minBound = 0,
  20153. // maxBound = 1,
  20154. // };
  20155. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_90 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20156. NullCheck(L_90);
  20157. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_90, NULL);
  20158. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_91 = L_90;
  20159. NullCheck(L_91);
  20160. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_91, _stringLiteralF0C8B88E789EF2CA8C75105A445BF77B90E19FE3, NULL);
  20161. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_92 = L_91;
  20162. NullCheck(L_92);
  20163. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_92, (bool)0, NULL);
  20164. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_93 = L_92;
  20165. NullCheck(L_93);
  20166. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_93, (1.0f), NULL);
  20167. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_94 = L_93;
  20168. NullCheck(L_94);
  20169. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_94, 1, NULL);
  20170. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_95 = L_94;
  20171. NullCheck(L_95);
  20172. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_95, 1, NULL);
  20173. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_96 = L_95;
  20174. NullCheck(L_96);
  20175. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_96, 1, NULL);
  20176. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_97 = L_96;
  20177. NullCheck(L_97);
  20178. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_97, (0.0f), NULL);
  20179. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_98 = L_97;
  20180. NullCheck(L_98);
  20181. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_98, (1.0f), NULL);
  20182. __this->___m_AdaptiveSorting_11 = L_98;
  20183. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveSorting_11), (void*)L_98);
  20184. // AdaptivePerformanceScalerSettingsBase m_AdaptiveTransparency = new AdaptivePerformanceScalerSettingsBase
  20185. // {
  20186. // name = "Adaptive Transparency",
  20187. // enabled = false,
  20188. // scale = 1,
  20189. // visualImpact = ScalerVisualImpact.High,
  20190. // target = ScalerTarget.GPU,
  20191. // maxLevel = 1,
  20192. // minBound = 0,
  20193. // maxBound = 1,
  20194. // };
  20195. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_99 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20196. NullCheck(L_99);
  20197. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_99, NULL);
  20198. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_100 = L_99;
  20199. NullCheck(L_100);
  20200. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_100, _stringLiteral0D93ED636075E623081409150A223B81D62A0BC4, NULL);
  20201. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_101 = L_100;
  20202. NullCheck(L_101);
  20203. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_101, (bool)0, NULL);
  20204. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_102 = L_101;
  20205. NullCheck(L_102);
  20206. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_102, (1.0f), NULL);
  20207. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_103 = L_102;
  20208. NullCheck(L_103);
  20209. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_103, 2, NULL);
  20210. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_104 = L_103;
  20211. NullCheck(L_104);
  20212. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_104, 2, NULL);
  20213. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_105 = L_104;
  20214. NullCheck(L_105);
  20215. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_105, 1, NULL);
  20216. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_106 = L_105;
  20217. NullCheck(L_106);
  20218. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_106, (0.0f), NULL);
  20219. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_107 = L_106;
  20220. NullCheck(L_107);
  20221. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_107, (1.0f), NULL);
  20222. __this->___m_AdaptiveTransparency_12 = L_107;
  20223. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveTransparency_12), (void*)L_107);
  20224. // AdaptivePerformanceScalerSettingsBase m_AdaptiveViewDistance = new AdaptivePerformanceScalerSettingsBase
  20225. // {
  20226. // name = "Adaptive View Distance",
  20227. // enabled = false,
  20228. // scale = 1,
  20229. // visualImpact = ScalerVisualImpact.High,
  20230. // target = ScalerTarget.GPU,
  20231. // maxLevel = 40,
  20232. // minBound = 50f,
  20233. // maxBound = 1000,
  20234. // };
  20235. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_108 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20236. NullCheck(L_108);
  20237. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_108, NULL);
  20238. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_109 = L_108;
  20239. NullCheck(L_109);
  20240. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_109, _stringLiteral4CB97CA155405AB24C1707844F9E91B8745C3E8F, NULL);
  20241. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_110 = L_109;
  20242. NullCheck(L_110);
  20243. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_110, (bool)0, NULL);
  20244. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_111 = L_110;
  20245. NullCheck(L_111);
  20246. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_111, (1.0f), NULL);
  20247. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_112 = L_111;
  20248. NullCheck(L_112);
  20249. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_112, 2, NULL);
  20250. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_113 = L_112;
  20251. NullCheck(L_113);
  20252. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_113, 2, NULL);
  20253. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_114 = L_113;
  20254. NullCheck(L_114);
  20255. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_114, ((int32_t)40), NULL);
  20256. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_115 = L_114;
  20257. NullCheck(L_115);
  20258. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_115, (50.0f), NULL);
  20259. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_116 = L_115;
  20260. NullCheck(L_116);
  20261. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_116, (1000.0f), NULL);
  20262. __this->___m_AdaptiveViewDistance_13 = L_116;
  20263. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveViewDistance_13), (void*)L_116);
  20264. // AdaptivePerformanceScalerSettingsBase m_AdaptivePhysics = new AdaptivePerformanceScalerSettingsBase
  20265. // {
  20266. // name = "Adaptive Physics",
  20267. // enabled = false,
  20268. // scale = 1,
  20269. // visualImpact = ScalerVisualImpact.Low,
  20270. // target = ScalerTarget.CPU,
  20271. // maxLevel = 5,
  20272. // minBound = 0.5f,
  20273. // maxBound = 1,
  20274. // };
  20275. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_117 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20276. NullCheck(L_117);
  20277. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_117, NULL);
  20278. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_118 = L_117;
  20279. NullCheck(L_118);
  20280. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_118, _stringLiteralFD256C25FFCB5B88B4F3503AB1C2F86C343A3DE7, NULL);
  20281. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_119 = L_118;
  20282. NullCheck(L_119);
  20283. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_119, (bool)0, NULL);
  20284. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_120 = L_119;
  20285. NullCheck(L_120);
  20286. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_120, (1.0f), NULL);
  20287. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_121 = L_120;
  20288. NullCheck(L_121);
  20289. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_121, 0, NULL);
  20290. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_122 = L_121;
  20291. NullCheck(L_122);
  20292. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_122, 1, NULL);
  20293. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_123 = L_122;
  20294. NullCheck(L_123);
  20295. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_123, 5, NULL);
  20296. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_124 = L_123;
  20297. NullCheck(L_124);
  20298. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_124, (0.5f), NULL);
  20299. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_125 = L_124;
  20300. NullCheck(L_125);
  20301. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_125, (1.0f), NULL);
  20302. __this->___m_AdaptivePhysics_14 = L_125;
  20303. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptivePhysics_14), (void*)L_125);
  20304. // AdaptivePerformanceScalerSettingsBase m_AdaptiveDecals = new AdaptivePerformanceScalerSettingsBase
  20305. // {
  20306. // name = "Adaptive Decals",
  20307. // enabled = false,
  20308. // scale = 1,
  20309. // visualImpact = ScalerVisualImpact.Medium,
  20310. // target = ScalerTarget.GPU,
  20311. // maxLevel = 20,
  20312. // minBound = 0.01f,
  20313. // maxBound = 1,
  20314. // };
  20315. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_126 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20316. NullCheck(L_126);
  20317. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_126, NULL);
  20318. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_127 = L_126;
  20319. NullCheck(L_127);
  20320. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_127, _stringLiteral72028A36447AF378ACA48B17DE072331555F2935, NULL);
  20321. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_128 = L_127;
  20322. NullCheck(L_128);
  20323. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_128, (bool)0, NULL);
  20324. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_129 = L_128;
  20325. NullCheck(L_129);
  20326. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_129, (1.0f), NULL);
  20327. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_130 = L_129;
  20328. NullCheck(L_130);
  20329. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_130, 1, NULL);
  20330. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_131 = L_130;
  20331. NullCheck(L_131);
  20332. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_131, 2, NULL);
  20333. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_132 = L_131;
  20334. NullCheck(L_132);
  20335. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_132, ((int32_t)20), NULL);
  20336. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_133 = L_132;
  20337. NullCheck(L_133);
  20338. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_133, (0.00999999978f), NULL);
  20339. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_134 = L_133;
  20340. NullCheck(L_134);
  20341. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_134, (1.0f), NULL);
  20342. __this->___m_AdaptiveDecals_15 = L_134;
  20343. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveDecals_15), (void*)L_134);
  20344. // AdaptivePerformanceScalerSettingsBase m_AdaptiveLayerCulling = new AdaptivePerformanceScalerSettingsBase
  20345. // {
  20346. // name = "Adaptive Layer Culling",
  20347. // enabled = false,
  20348. // scale = 1,
  20349. // visualImpact = ScalerVisualImpact.Medium,
  20350. // target = ScalerTarget.CPU,
  20351. // maxLevel = 40,
  20352. // minBound = 0.01f,
  20353. // maxBound = 1,
  20354. // };
  20355. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_135 = (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)il2cpp_codegen_object_new(AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20356. NullCheck(L_135);
  20357. AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC(L_135, NULL);
  20358. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_136 = L_135;
  20359. NullCheck(L_136);
  20360. AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline(L_136, _stringLiteral1B1889DD957D0331955CF5DFFDA9DCE2E54A3201, NULL);
  20361. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_137 = L_136;
  20362. NullCheck(L_137);
  20363. AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline(L_137, (bool)0, NULL);
  20364. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_138 = L_137;
  20365. NullCheck(L_138);
  20366. AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline(L_138, (1.0f), NULL);
  20367. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_139 = L_138;
  20368. NullCheck(L_139);
  20369. AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline(L_139, 1, NULL);
  20370. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_140 = L_139;
  20371. NullCheck(L_140);
  20372. AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline(L_140, 1, NULL);
  20373. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_141 = L_140;
  20374. NullCheck(L_141);
  20375. AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline(L_141, ((int32_t)40), NULL);
  20376. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_142 = L_141;
  20377. NullCheck(L_142);
  20378. AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline(L_142, (0.00999999978f), NULL);
  20379. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_143 = L_142;
  20380. NullCheck(L_143);
  20381. AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline(L_143, (1.0f), NULL);
  20382. __this->___m_AdaptiveLayerCulling_16 = L_143;
  20383. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdaptiveLayerCulling_16), (void*)L_143);
  20384. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20385. return;
  20386. }
  20387. }
  20388. #ifdef __clang__
  20389. #pragma clang diagnostic pop
  20390. #endif
  20391. #ifdef __clang__
  20392. #pragma clang diagnostic push
  20393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20394. #pragma clang diagnostic ignored "-Wunused-variable"
  20395. #endif
  20396. // System.String UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_name()
  20397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerSettingsBase_get_name_mF13E237177358FB6B1E5EA3FF812C9D3CFF7331A (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20398. {
  20399. {
  20400. // get { return m_Name; }
  20401. String_t* L_0 = __this->___m_Name_0;
  20402. return L_0;
  20403. }
  20404. }
  20405. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_name(System.String)
  20406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, String_t* ___0_value, const RuntimeMethod* method)
  20407. {
  20408. {
  20409. // m_Name = value;
  20410. String_t* L_0 = ___0_value;
  20411. __this->___m_Name_0 = L_0;
  20412. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_0), (void*)L_0);
  20413. // }
  20414. return;
  20415. }
  20416. }
  20417. // System.Boolean UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_enabled()
  20418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20419. {
  20420. {
  20421. // get { return m_Enabled; }
  20422. bool L_0 = __this->___m_Enabled_1;
  20423. return L_0;
  20424. }
  20425. }
  20426. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_enabled(System.Boolean)
  20427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, bool ___0_value, const RuntimeMethod* method)
  20428. {
  20429. {
  20430. // set { m_Enabled = value; }
  20431. bool L_0 = ___0_value;
  20432. __this->___m_Enabled_1 = L_0;
  20433. // set { m_Enabled = value; }
  20434. return;
  20435. }
  20436. }
  20437. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_scale()
  20438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20439. {
  20440. {
  20441. // get { return m_Scale; }
  20442. float L_0 = __this->___m_Scale_2;
  20443. return L_0;
  20444. }
  20445. }
  20446. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_scale(System.Single)
  20447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  20448. {
  20449. {
  20450. // set { m_Scale = value; }
  20451. float L_0 = ___0_value;
  20452. __this->___m_Scale_2 = L_0;
  20453. // set { m_Scale = value; }
  20454. return;
  20455. }
  20456. }
  20457. // UnityEngine.AdaptivePerformance.ScalerVisualImpact UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_visualImpact()
  20458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20459. {
  20460. {
  20461. // get { return m_VisualImpact; }
  20462. int32_t L_0 = __this->___m_VisualImpact_3;
  20463. return L_0;
  20464. }
  20465. }
  20466. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_visualImpact(UnityEngine.AdaptivePerformance.ScalerVisualImpact)
  20467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  20468. {
  20469. {
  20470. // set { m_VisualImpact = value; }
  20471. int32_t L_0 = ___0_value;
  20472. __this->___m_VisualImpact_3 = L_0;
  20473. // set { m_VisualImpact = value; }
  20474. return;
  20475. }
  20476. }
  20477. // UnityEngine.AdaptivePerformance.ScalerTarget UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_target()
  20478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20479. {
  20480. {
  20481. // get { return m_Target; }
  20482. int32_t L_0 = __this->___m_Target_4;
  20483. return L_0;
  20484. }
  20485. }
  20486. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_target(UnityEngine.AdaptivePerformance.ScalerTarget)
  20487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  20488. {
  20489. {
  20490. // set { m_Target = value; }
  20491. int32_t L_0 = ___0_value;
  20492. __this->___m_Target_4 = L_0;
  20493. // set { m_Target = value; }
  20494. return;
  20495. }
  20496. }
  20497. // System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_maxLevel()
  20498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20499. {
  20500. {
  20501. // get { return m_MaxLevel; }
  20502. int32_t L_0 = __this->___m_MaxLevel_5;
  20503. return L_0;
  20504. }
  20505. }
  20506. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_maxLevel(System.Int32)
  20507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  20508. {
  20509. {
  20510. // set { m_MaxLevel = value; }
  20511. int32_t L_0 = ___0_value;
  20512. __this->___m_MaxLevel_5 = L_0;
  20513. // set { m_MaxLevel = value; }
  20514. return;
  20515. }
  20516. }
  20517. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_minBound()
  20518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20519. {
  20520. {
  20521. // get { return m_MinBound; }
  20522. float L_0 = __this->___m_MinBound_6;
  20523. return L_0;
  20524. }
  20525. }
  20526. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_minBound(System.Single)
  20527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  20528. {
  20529. {
  20530. // set { m_MinBound = value; }
  20531. float L_0 = ___0_value;
  20532. __this->___m_MinBound_6 = L_0;
  20533. // set { m_MinBound = value; }
  20534. return;
  20535. }
  20536. }
  20537. // System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::get_maxBound()
  20538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729 (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20539. {
  20540. {
  20541. // get { return m_MaxBound; }
  20542. float L_0 = __this->___m_MaxBound_7;
  20543. return L_0;
  20544. }
  20545. }
  20546. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::set_maxBound(System.Single)
  20547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  20548. {
  20549. {
  20550. // set { m_MaxBound = value; }
  20551. float L_0 = ___0_value;
  20552. __this->___m_MaxBound_7 = L_0;
  20553. // set { m_MaxBound = value; }
  20554. return;
  20555. }
  20556. }
  20557. // System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase::.ctor()
  20558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase__ctor_mCDC77CC950C15F9E0F3843A23EA212695BCFD2EC (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  20559. {
  20560. static bool s_Il2CppMethodInitialized;
  20561. if (!s_Il2CppMethodInitialized)
  20562. {
  20563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9DE6D4768EA039BD98423DCFF6932448B95053AB);
  20564. s_Il2CppMethodInitialized = true;
  20565. }
  20566. {
  20567. // string m_Name = "Base Scaler";
  20568. __this->___m_Name_0 = _stringLiteral9DE6D4768EA039BD98423DCFF6932448B95053AB;
  20569. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_0), (void*)_stringLiteral9DE6D4768EA039BD98423DCFF6932448B95053AB);
  20570. // float m_Scale = -1.0f;
  20571. __this->___m_Scale_2 = (-1.0f);
  20572. // ScalerTarget m_Target = ScalerTarget.CPU;
  20573. __this->___m_Target_4 = 1;
  20574. // int m_MaxLevel = 1;
  20575. __this->___m_MaxLevel_5 = 1;
  20576. // float m_MinBound = -1.0f;
  20577. __this->___m_MinBound_6 = (-1.0f);
  20578. // float m_MaxBound = -1.0f;
  20579. __this->___m_MaxBound_7 = (-1.0f);
  20580. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20581. return;
  20582. }
  20583. }
  20584. #ifdef __clang__
  20585. #pragma clang diagnostic pop
  20586. #endif
  20587. #ifdef __clang__
  20588. #pragma clang diagnostic push
  20589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20590. #pragma clang diagnostic ignored "-Wunused-variable"
  20591. #endif
  20592. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_logging()
  20593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_logging_mB0CC800270863EFBDC55AD11224ECB542CEC862D (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20594. {
  20595. {
  20596. // get { return m_Logging; }
  20597. bool L_0 = __this->___m_Logging_4;
  20598. return L_0;
  20599. }
  20600. }
  20601. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_logging(System.Boolean)
  20602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_logging_mCE73AF887F2CF27D7078E04579699E72C4614C05 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, bool ___0_value, const RuntimeMethod* method)
  20603. {
  20604. {
  20605. // set { m_Logging = value; }
  20606. bool L_0 = ___0_value;
  20607. __this->___m_Logging_4 = L_0;
  20608. // set { m_Logging = value; }
  20609. return;
  20610. }
  20611. }
  20612. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_automaticPerformanceMode()
  20613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_automaticPerformanceMode_m51B5634FEB7E01814D62A2B27A444A477D8A1469 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20614. {
  20615. {
  20616. // get { return m_AutomaticPerformanceModeEnabled; }
  20617. bool L_0 = __this->___m_AutomaticPerformanceModeEnabled_5;
  20618. return L_0;
  20619. }
  20620. }
  20621. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_automaticPerformanceMode(System.Boolean)
  20622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_automaticPerformanceMode_m7D2AE0452E6B78FF6CEC4838B42093BE059F74D0 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, bool ___0_value, const RuntimeMethod* method)
  20623. {
  20624. {
  20625. // set { m_AutomaticPerformanceModeEnabled = value; }
  20626. bool L_0 = ___0_value;
  20627. __this->___m_AutomaticPerformanceModeEnabled_5 = L_0;
  20628. // set { m_AutomaticPerformanceModeEnabled = value; }
  20629. return;
  20630. }
  20631. }
  20632. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_enableBoostOnStartup()
  20633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_enableBoostOnStartup_mF4001AAC1E860EE62EEA2365179EACE6CA771366 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20634. {
  20635. {
  20636. // get { return m_EnableBoostOnStartup; }
  20637. bool L_0 = __this->___m_EnableBoostOnStartup_6;
  20638. return L_0;
  20639. }
  20640. }
  20641. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_enableBoostOnStartup(System.Boolean)
  20642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_enableBoostOnStartup_m5403ECC0AFC0BAC2B13B0375C119FCD3CDDFE729 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, bool ___0_value, const RuntimeMethod* method)
  20643. {
  20644. {
  20645. // set { m_EnableBoostOnStartup = value; }
  20646. bool L_0 = ___0_value;
  20647. __this->___m_EnableBoostOnStartup_6 = L_0;
  20648. // set { m_EnableBoostOnStartup = value; }
  20649. return;
  20650. }
  20651. }
  20652. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_statsLoggingFrequencyInFrames()
  20653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_statsLoggingFrequencyInFrames_m6C987101463434ACA13DAE06388EEBA812B645D0 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20654. {
  20655. {
  20656. // get { return m_StatsLoggingFrequencyInFrames; }
  20657. int32_t L_0 = __this->___m_StatsLoggingFrequencyInFrames_7;
  20658. return L_0;
  20659. }
  20660. }
  20661. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_statsLoggingFrequencyInFrames(System.Int32)
  20662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_statsLoggingFrequencyInFrames_mB02033B0DAC8821E444DD8A3E4FB6974D40172AB (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, int32_t ___0_value, const RuntimeMethod* method)
  20663. {
  20664. {
  20665. // set { m_StatsLoggingFrequencyInFrames = value; }
  20666. int32_t L_0 = ___0_value;
  20667. __this->___m_StatsLoggingFrequencyInFrames_7 = L_0;
  20668. // set { m_StatsLoggingFrequencyInFrames = value; }
  20669. return;
  20670. }
  20671. }
  20672. // UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_indexerSettings()
  20673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20674. {
  20675. {
  20676. // get { return m_IndexerSettings; }
  20677. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_0 = __this->___m_IndexerSettings_8;
  20678. return L_0;
  20679. }
  20680. }
  20681. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_indexerSettings(UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexerSettings)
  20682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_indexerSettings_mC8DE1DCB48C2DDB9F69B1772FE4E305D904578D4 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* ___0_value, const RuntimeMethod* method)
  20683. {
  20684. {
  20685. // set { m_IndexerSettings = value; }
  20686. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_0 = ___0_value;
  20687. __this->___m_IndexerSettings_8 = L_0;
  20688. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_IndexerSettings_8), (void*)L_0);
  20689. // set { m_IndexerSettings = value; }
  20690. return;
  20691. }
  20692. }
  20693. // UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_scalerSettings()
  20694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20695. {
  20696. {
  20697. // get { return m_ScalerSettings; }
  20698. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_0 = __this->___m_ScalerSettings_9;
  20699. return L_0;
  20700. }
  20701. }
  20702. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_scalerSettings(UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings)
  20703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_scalerSettings_mE813366E935093E191DD19E050EBC668224D58F8 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* ___0_value, const RuntimeMethod* method)
  20704. {
  20705. {
  20706. // set { m_ScalerSettings = value; }
  20707. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_0 = ___0_value;
  20708. __this->___m_ScalerSettings_9 = L_0;
  20709. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ScalerSettings_9), (void*)L_0);
  20710. // set { m_ScalerSettings = value; }
  20711. return;
  20712. }
  20713. }
  20714. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::LoadScalerProfile(System.String)
  20715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_LoadScalerProfile_mB90E9C680B7985CAA13611C77181D42831BF9BF9 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, String_t* ___0_scalerProfileName, const RuntimeMethod* method)
  20716. {
  20717. int32_t V_0 = 0;
  20718. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* V_1 = NULL;
  20719. {
  20720. // if (scalerProfileName == null || scalerProfileName.Length <= 0)
  20721. String_t* L_0 = ___0_scalerProfileName;
  20722. if (!L_0)
  20723. {
  20724. goto IL_000c;
  20725. }
  20726. }
  20727. {
  20728. String_t* L_1 = ___0_scalerProfileName;
  20729. NullCheck(L_1);
  20730. int32_t L_2;
  20731. L_2 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_1, NULL);
  20732. if ((((int32_t)L_2) > ((int32_t)0)))
  20733. {
  20734. goto IL_000d;
  20735. }
  20736. }
  20737. IL_000c:
  20738. {
  20739. // return;
  20740. return;
  20741. }
  20742. IL_000d:
  20743. {
  20744. // if (m_scalerProfileList.Length <= 0)
  20745. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_3 = __this->___m_scalerProfileList_10;
  20746. NullCheck(L_3);
  20747. if ((((RuntimeArray*)L_3)->max_length))
  20748. {
  20749. goto IL_0017;
  20750. }
  20751. }
  20752. {
  20753. // return;
  20754. return;
  20755. }
  20756. IL_0017:
  20757. {
  20758. // if (m_scalerProfileList.Length == 1)
  20759. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_4 = __this->___m_scalerProfileList_10;
  20760. NullCheck(L_4);
  20761. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  20762. V_0 = 0;
  20763. goto IL_006a;
  20764. }
  20765. IL_0026:
  20766. {
  20767. // AdaptivePerformanceScalerProfile scalerProfile = m_scalerProfileList[i];
  20768. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_5 = __this->___m_scalerProfileList_10;
  20769. int32_t L_6 = V_0;
  20770. NullCheck(L_5);
  20771. int32_t L_7 = L_6;
  20772. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  20773. V_1 = L_8;
  20774. // if (scalerProfile == null)
  20775. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_9 = V_1;
  20776. if (L_9)
  20777. {
  20778. goto IL_0033;
  20779. }
  20780. }
  20781. {
  20782. // return;
  20783. return;
  20784. }
  20785. IL_0033:
  20786. {
  20787. // if (scalerProfile.Name == null || scalerProfile.Name.Length <= 0)
  20788. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_10 = V_1;
  20789. NullCheck(L_10);
  20790. String_t* L_11;
  20791. L_11 = AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline(L_10, NULL);
  20792. if (!L_11)
  20793. {
  20794. goto IL_0049;
  20795. }
  20796. }
  20797. {
  20798. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_12 = V_1;
  20799. NullCheck(L_12);
  20800. String_t* L_13;
  20801. L_13 = AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline(L_12, NULL);
  20802. NullCheck(L_13);
  20803. int32_t L_14;
  20804. L_14 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_13, NULL);
  20805. if ((((int32_t)L_14) > ((int32_t)0)))
  20806. {
  20807. goto IL_004a;
  20808. }
  20809. }
  20810. IL_0049:
  20811. {
  20812. // return;
  20813. return;
  20814. }
  20815. IL_004a:
  20816. {
  20817. // if (scalerProfile.Name == scalerProfileName)
  20818. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_15 = V_1;
  20819. NullCheck(L_15);
  20820. String_t* L_16;
  20821. L_16 = AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline(L_15, NULL);
  20822. String_t* L_17 = ___0_scalerProfileName;
  20823. bool L_18;
  20824. L_18 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_16, L_17, NULL);
  20825. if (!L_18)
  20826. {
  20827. goto IL_0066;
  20828. }
  20829. }
  20830. {
  20831. // scalerSettings.ApplySettings(scalerProfile);
  20832. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_19;
  20833. L_19 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(__this, NULL);
  20834. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_20 = V_1;
  20835. NullCheck(L_19);
  20836. AdaptivePerformanceScalerSettings_ApplySettings_m9905A66D484D01BA4C04CFF7459CE7054EED1DB7(L_19, L_20, NULL);
  20837. // break;
  20838. goto IL_0075;
  20839. }
  20840. IL_0066:
  20841. {
  20842. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  20843. int32_t L_21 = V_0;
  20844. V_0 = ((int32_t)il2cpp_codegen_add(L_21, 1));
  20845. }
  20846. IL_006a:
  20847. {
  20848. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  20849. int32_t L_22 = V_0;
  20850. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_23 = __this->___m_scalerProfileList_10;
  20851. NullCheck(L_23);
  20852. if ((((int32_t)L_22) < ((int32_t)((int32_t)(((RuntimeArray*)L_23)->max_length)))))
  20853. {
  20854. goto IL_0026;
  20855. }
  20856. }
  20857. IL_0075:
  20858. {
  20859. // if (ApplyScalerProfileToAllScalers())
  20860. bool L_24;
  20861. L_24 = IAdaptivePerformanceSettings_ApplyScalerProfileToAllScalers_m0BB948C40EED00EAD3BEBD382F86FBD4BA14DDB2(__this, NULL);
  20862. // }
  20863. return;
  20864. }
  20865. }
  20866. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::ApplyScalerProfileToAllScalers()
  20867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_ApplyScalerProfileToAllScalers_m0BB948C40EED00EAD3BEBD382F86FBD4BA14DDB2 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  20868. {
  20869. static bool s_Il2CppMethodInitialized;
  20870. if (!s_Il2CppMethodInitialized)
  20871. {
  20872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var);
  20873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8_0_0_0_var);
  20874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  20875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  20876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_m2A476A218D406C7330D31D38E8928FFBD74814D8_RuntimeMethod_var);
  20877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  20878. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  20879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  20880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1_il2cpp_TypeInfo_var);
  20882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  20883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass25_0_U3CApplyScalerProfileToAllScalersU3Eb__0_m1506265FA900F6114FAAA19A73F16C38A6D2426C_RuntimeMethod_var);
  20884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE_il2cpp_TypeInfo_var);
  20885. s_Il2CppMethodInitialized = true;
  20886. }
  20887. bool V_0 = false;
  20888. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* V_1 = NULL;
  20889. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* V_2 = NULL;
  20890. PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* V_3 = NULL;
  20891. int32_t V_4 = 0;
  20892. U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* V_5 = NULL;
  20893. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* V_6 = NULL;
  20894. RuntimeObject* V_7 = NULL;
  20895. {
  20896. // bool success = false;
  20897. V_0 = (bool)0;
  20898. // if (Holder.Instance == null || Holder.Instance.Indexer == null)
  20899. RuntimeObject* L_0;
  20900. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  20901. if (!L_0)
  20902. {
  20903. goto IL_0015;
  20904. }
  20905. }
  20906. {
  20907. RuntimeObject* L_1;
  20908. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  20909. NullCheck(L_1);
  20910. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_2;
  20911. L_2 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_1);
  20912. if (L_2)
  20913. {
  20914. goto IL_0017;
  20915. }
  20916. }
  20917. IL_0015:
  20918. {
  20919. // return success;
  20920. bool L_3 = V_0;
  20921. return L_3;
  20922. }
  20923. IL_0017:
  20924. {
  20925. // List<AdaptivePerformanceScaler> allScalers = new List<AdaptivePerformanceScaler>();
  20926. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_4 = (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*)il2cpp_codegen_object_new(List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  20927. NullCheck(L_4);
  20928. List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2(L_4, List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  20929. V_1 = L_4;
  20930. // List<AdaptivePerformanceScaler> scalers = new List<AdaptivePerformanceScaler>();
  20931. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_5 = (List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B*)il2cpp_codegen_object_new(List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B_il2cpp_TypeInfo_var);
  20932. NullCheck(L_5);
  20933. List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2(L_5, List_1__ctor_m1B0DD2F7ED0C5C537017D8557C2FE6FDDE715DE2_RuntimeMethod_var);
  20934. V_2 = L_5;
  20935. // Holder.Instance.Indexer.GetUnappliedScalers(ref scalers);
  20936. RuntimeObject* L_6;
  20937. L_6 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  20938. NullCheck(L_6);
  20939. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_7;
  20940. L_7 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_6);
  20941. NullCheck(L_7);
  20942. AdaptivePerformanceIndexer_GetUnappliedScalers_m9312768F4B234977041724061FFC2C97AA633D49(L_7, (&V_2), NULL);
  20943. // allScalers.AddRange(scalers);
  20944. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_8 = V_1;
  20945. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_9 = V_2;
  20946. NullCheck(L_8);
  20947. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_8, L_9, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  20948. // Holder.Instance.Indexer.GetAppliedScalers(ref scalers);
  20949. RuntimeObject* L_10;
  20950. L_10 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  20951. NullCheck(L_10);
  20952. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_11;
  20953. L_11 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_10);
  20954. NullCheck(L_11);
  20955. AdaptivePerformanceIndexer_GetAppliedScalers_mC8AA0863E2342001443EF8FD3E77DE94771E83E1(L_11, (&V_2), NULL);
  20956. // allScalers.AddRange(scalers);
  20957. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_12 = V_1;
  20958. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_13 = V_2;
  20959. NullCheck(L_12);
  20960. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_12, L_13, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  20961. // Holder.Instance.Indexer.GetDisabledScalers(ref scalers);
  20962. RuntimeObject* L_14;
  20963. L_14 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  20964. NullCheck(L_14);
  20965. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_15;
  20966. L_15 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_14);
  20967. NullCheck(L_15);
  20968. AdaptivePerformanceIndexer_GetDisabledScalers_m7D6F6077B80B84DC1AF2841B73148A43D585BE9D(L_15, (&V_2), NULL);
  20969. // allScalers.AddRange(scalers);
  20970. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_16 = V_1;
  20971. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_17 = V_2;
  20972. NullCheck(L_16);
  20973. List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70(L_16, L_17, List_1_AddRange_mD9F8AA7F4ECF908D23FB8C3E39094332D2742F70_RuntimeMethod_var);
  20974. // if (allScalers.Count <= 0)
  20975. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_18 = V_1;
  20976. NullCheck(L_18);
  20977. int32_t L_19;
  20978. L_19 = List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_inline(L_18, List_1_get_Count_m17A544C6DAE8677C8A85D00A587614608FA754BF_RuntimeMethod_var);
  20979. if ((((int32_t)L_19) > ((int32_t)0)))
  20980. {
  20981. goto IL_0076;
  20982. }
  20983. }
  20984. {
  20985. // return success;
  20986. bool L_20 = V_0;
  20987. return L_20;
  20988. }
  20989. IL_0076:
  20990. {
  20991. // PropertyInfo[] properties = typeof(AdaptivePerformanceScalerSettings).GetProperties();
  20992. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8_0_0_0_var) };
  20993. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  20994. Type_t* L_22;
  20995. L_22 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_21, NULL);
  20996. NullCheck(L_22);
  20997. PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* L_23;
  20998. L_23 = Type_GetProperties_m090A935168ED8AEE2CE95BDF6D69F3AAAF71B2D6(L_22, NULL);
  20999. // foreach (PropertyInfo property in properties)
  21000. V_3 = L_23;
  21001. V_4 = 0;
  21002. goto IL_0107;
  21003. }
  21004. IL_008b:
  21005. {
  21006. U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* L_24 = (U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE_il2cpp_TypeInfo_var);
  21007. NullCheck(L_24);
  21008. U3CU3Ec__DisplayClass25_0__ctor_m8BF91AC7A7F582FFE5F5EFDDB92AA59940BDC124(L_24, NULL);
  21009. V_5 = L_24;
  21010. // foreach (PropertyInfo property in properties)
  21011. U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* L_25 = V_5;
  21012. PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* L_26 = V_3;
  21013. int32_t L_27 = V_4;
  21014. NullCheck(L_26);
  21015. int32_t L_28 = L_27;
  21016. PropertyInfo_t* L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  21017. NullCheck(L_25);
  21018. L_25->___property_0 = L_29;
  21019. Il2CppCodeGenWriteBarrier((void**)(&L_25->___property_0), (void*)L_29);
  21020. // var aScaler = allScalers.Find(s => s.GetType().ToString().Contains(property.Name));
  21021. List_1_tA9FA703E24B91B854E8744EA2121A940ACD5F17B* L_30 = V_1;
  21022. U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* L_31 = V_5;
  21023. Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1* L_32 = (Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1*)il2cpp_codegen_object_new(Predicate_1_t88AB266B73087D38F84331D364A65E90A57D67B1_il2cpp_TypeInfo_var);
  21024. NullCheck(L_32);
  21025. Predicate_1__ctor_mE0982304EAFBFE8F998BFC12924DDE0116143C0D(L_32, L_31, (intptr_t)((void*)U3CU3Ec__DisplayClass25_0_U3CApplyScalerProfileToAllScalersU3Eb__0_m1506265FA900F6114FAAA19A73F16C38A6D2426C_RuntimeMethod_var), NULL);
  21026. NullCheck(L_30);
  21027. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_33;
  21028. L_33 = List_1_Find_m2A476A218D406C7330D31D38E8928FFBD74814D8(L_30, L_32, List_1_Find_m2A476A218D406C7330D31D38E8928FFBD74814D8_RuntimeMethod_var);
  21029. V_6 = L_33;
  21030. // if (aScaler)
  21031. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_34 = V_6;
  21032. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21033. bool L_35;
  21034. L_35 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_34, NULL);
  21035. if (!L_35)
  21036. {
  21037. goto IL_0101;
  21038. }
  21039. }
  21040. {
  21041. // System.Reflection.PropertyInfo prop = typeof(AdaptivePerformanceScalerSettings).GetProperty(property.Name);
  21042. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_36 = { reinterpret_cast<intptr_t> (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8_0_0_0_var) };
  21043. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  21044. Type_t* L_37;
  21045. L_37 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_36, NULL);
  21046. U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* L_38 = V_5;
  21047. NullCheck(L_38);
  21048. PropertyInfo_t* L_39 = L_38->___property_0;
  21049. NullCheck(L_39);
  21050. String_t* L_40;
  21051. L_40 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_39);
  21052. NullCheck(L_37);
  21053. PropertyInfo_t* L_41;
  21054. L_41 = Type_GetProperty_mD183124FC8A89121E8368058B327A7750B14281D(L_37, L_40, NULL);
  21055. // var value = prop.GetValue(scalerSettings);
  21056. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_42;
  21057. L_42 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(__this, NULL);
  21058. NullCheck(L_41);
  21059. RuntimeObject* L_43;
  21060. L_43 = PropertyInfo_GetValue_m89576462107E2A4DF5B7775216AEC29D74FF6088(L_41, L_42, NULL);
  21061. V_7 = L_43;
  21062. // aScaler.Deactivate();
  21063. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_44 = V_6;
  21064. NullCheck(L_44);
  21065. AdaptivePerformanceScaler_Deactivate_mCCDB4671D348668925269C7E6F973C355CB66070(L_44, NULL);
  21066. // aScaler.ApplyDefaultSetting((AdaptivePerformanceScalerSettingsBase)value);
  21067. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_45 = V_6;
  21068. RuntimeObject* L_46 = V_7;
  21069. NullCheck(L_45);
  21070. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(L_45, ((AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA*)CastclassClass((RuntimeObject*)L_46, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA_il2cpp_TypeInfo_var)), NULL);
  21071. // aScaler.Activate();
  21072. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_47 = V_6;
  21073. NullCheck(L_47);
  21074. AdaptivePerformanceScaler_Activate_m011996E733279ABE5B8AEFBE0CCFA737BB302396(L_47, NULL);
  21075. // success = true;
  21076. V_0 = (bool)1;
  21077. }
  21078. IL_0101:
  21079. {
  21080. int32_t L_48 = V_4;
  21081. V_4 = ((int32_t)il2cpp_codegen_add(L_48, 1));
  21082. }
  21083. IL_0107:
  21084. {
  21085. // foreach (PropertyInfo property in properties)
  21086. int32_t L_49 = V_4;
  21087. PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* L_50 = V_3;
  21088. NullCheck(L_50);
  21089. if ((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))
  21090. {
  21091. goto IL_008b;
  21092. }
  21093. }
  21094. {
  21095. // return success;
  21096. bool L_51 = V_0;
  21097. return L_51;
  21098. }
  21099. }
  21100. // System.String[] UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::GetAvailableScalerProfiles()
  21101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* IAdaptivePerformanceSettings_GetAvailableScalerProfiles_m8C52323F56526234565CCFD22D26F4109C9C3242 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  21102. {
  21103. static bool s_Il2CppMethodInitialized;
  21104. if (!s_Il2CppMethodInitialized)
  21105. {
  21106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
  21107. s_Il2CppMethodInitialized = true;
  21108. }
  21109. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
  21110. int32_t V_1 = 0;
  21111. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* V_2 = NULL;
  21112. {
  21113. // string[] scalerNames = new string[m_scalerProfileList.Length];
  21114. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_0 = __this->___m_scalerProfileList_10;
  21115. NullCheck(L_0);
  21116. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  21117. V_0 = L_1;
  21118. // if (m_scalerProfileList.Length <= 0)
  21119. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_2 = __this->___m_scalerProfileList_10;
  21120. NullCheck(L_2);
  21121. if ((((RuntimeArray*)L_2)->max_length))
  21122. {
  21123. goto IL_0019;
  21124. }
  21125. }
  21126. {
  21127. // return scalerNames;
  21128. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_0;
  21129. return L_3;
  21130. }
  21131. IL_0019:
  21132. {
  21133. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  21134. V_1 = 0;
  21135. goto IL_0033;
  21136. }
  21137. IL_001d:
  21138. {
  21139. // AdaptivePerformanceScalerProfile scalerProfile = m_scalerProfileList[i];
  21140. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_4 = __this->___m_scalerProfileList_10;
  21141. int32_t L_5 = V_1;
  21142. NullCheck(L_4);
  21143. int32_t L_6 = L_5;
  21144. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  21145. V_2 = L_7;
  21146. // scalerNames[i] = scalerProfile.Name;
  21147. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = V_0;
  21148. int32_t L_9 = V_1;
  21149. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_10 = V_2;
  21150. NullCheck(L_10);
  21151. String_t* L_11;
  21152. L_11 = AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline(L_10, NULL);
  21153. NullCheck(L_8);
  21154. ArrayElementTypeCheck (L_8, L_11);
  21155. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (String_t*)L_11);
  21156. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  21157. int32_t L_12 = V_1;
  21158. V_1 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  21159. }
  21160. IL_0033:
  21161. {
  21162. // for (int i = 0; i < m_scalerProfileList.Length; i++)
  21163. int32_t L_13 = V_1;
  21164. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_14 = __this->___m_scalerProfileList_10;
  21165. NullCheck(L_14);
  21166. if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
  21167. {
  21168. goto IL_001d;
  21169. }
  21170. }
  21171. {
  21172. // return scalerNames;
  21173. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = V_0;
  21174. return L_15;
  21175. }
  21176. }
  21177. // System.Int32 UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::get_defaultScalerProfilerIndex()
  21178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_defaultScalerProfilerIndex_mB0572602357F3507BF9558ABD8793951B69CCE4E (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  21179. {
  21180. {
  21181. // get { return m_DefaultScalerProfilerIndex; }
  21182. int32_t L_0 = __this->___m_DefaultScalerProfilerIndex_11;
  21183. return L_0;
  21184. }
  21185. }
  21186. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::set_defaultScalerProfilerIndex(System.Int32)
  21187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_set_defaultScalerProfilerIndex_m8FF2D6846FAD06A3905C2F5E818907DE79A21201 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, int32_t ___0_value, const RuntimeMethod* method)
  21188. {
  21189. {
  21190. // set { m_DefaultScalerProfilerIndex = value; }
  21191. int32_t L_0 = ___0_value;
  21192. __this->___m_DefaultScalerProfilerIndex_11 = L_0;
  21193. // set { m_DefaultScalerProfilerIndex = value; }
  21194. return;
  21195. }
  21196. }
  21197. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::OnEnable()
  21198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings_OnEnable_m6BAE555F89B083A247DA7FD289736EC8A1CD2EBC (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  21199. {
  21200. {
  21201. // }
  21202. return;
  21203. }
  21204. }
  21205. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings::.ctor()
  21206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IAdaptivePerformanceSettings__ctor_mBEEA4933FD88BF7E3C20FAAE1E8BEAF3EBB18379 (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  21207. {
  21208. static bool s_Il2CppMethodInitialized;
  21209. if (!s_Il2CppMethodInitialized)
  21210. {
  21211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7_il2cpp_TypeInfo_var);
  21212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982_il2cpp_TypeInfo_var);
  21213. s_Il2CppMethodInitialized = true;
  21214. }
  21215. {
  21216. // bool m_Logging = true;
  21217. __this->___m_Logging_4 = (bool)1;
  21218. // bool m_AutomaticPerformanceModeEnabled = true;
  21219. __this->___m_AutomaticPerformanceModeEnabled_5 = (bool)1;
  21220. // bool m_EnableBoostOnStartup = true;
  21221. __this->___m_EnableBoostOnStartup_6 = (bool)1;
  21222. // int m_StatsLoggingFrequencyInFrames = 50;
  21223. __this->___m_StatsLoggingFrequencyInFrames_7 = ((int32_t)50);
  21224. // [SerializeField] AdaptivePerformanceScalerProfile[] m_scalerProfileList = new AdaptivePerformanceScalerProfile[] { new AdaptivePerformanceScalerProfile {} };
  21225. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_0 = (AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7*)(AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7*)SZArrayNew(AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7_il2cpp_TypeInfo_var, (uint32_t)1);
  21226. AdaptivePerformanceScalerProfileU5BU5D_t502F55D3686CAB852984FDB6F92431963616F4B7* L_1 = L_0;
  21227. AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* L_2 = (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982*)il2cpp_codegen_object_new(AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982_il2cpp_TypeInfo_var);
  21228. NullCheck(L_2);
  21229. AdaptivePerformanceScalerProfile__ctor_mD48EEB9C4D4C6A7C58FB951592E486E8ADDABB3E(L_2, NULL);
  21230. NullCheck(L_1);
  21231. ArrayElementTypeCheck (L_1, L_2);
  21232. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982*)L_2);
  21233. __this->___m_scalerProfileList_10 = L_1;
  21234. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_scalerProfileList_10), (void*)L_1);
  21235. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  21236. return;
  21237. }
  21238. }
  21239. #ifdef __clang__
  21240. #pragma clang diagnostic pop
  21241. #endif
  21242. #ifdef __clang__
  21243. #pragma clang diagnostic push
  21244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21245. #pragma clang diagnostic ignored "-Wunused-variable"
  21246. #endif
  21247. // System.Void UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0::.ctor()
  21248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass25_0__ctor_m8BF91AC7A7F582FFE5F5EFDDB92AA59940BDC124 (U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* __this, const RuntimeMethod* method)
  21249. {
  21250. {
  21251. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  21252. return;
  21253. }
  21254. }
  21255. // System.Boolean UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings/<>c__DisplayClass25_0::<ApplyScalerProfileToAllScalers>b__0(UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler)
  21256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass25_0_U3CApplyScalerProfileToAllScalersU3Eb__0_m1506265FA900F6114FAAA19A73F16C38A6D2426C (U3CU3Ec__DisplayClass25_0_tACF7A92E9A84BAC54A120CFD50F621593F4F07CE* __this, AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* ___0_s, const RuntimeMethod* method)
  21257. {
  21258. {
  21259. // var aScaler = allScalers.Find(s => s.GetType().ToString().Contains(property.Name));
  21260. AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* L_0 = ___0_s;
  21261. NullCheck(L_0);
  21262. Type_t* L_1;
  21263. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
  21264. NullCheck(L_1);
  21265. String_t* L_2;
  21266. L_2 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_1);
  21267. PropertyInfo_t* L_3 = __this->___property_0;
  21268. NullCheck(L_3);
  21269. String_t* L_4;
  21270. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_3);
  21271. NullCheck(L_2);
  21272. bool L_5;
  21273. L_5 = String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3(L_2, L_4, NULL);
  21274. return L_5;
  21275. }
  21276. }
  21277. #ifdef __clang__
  21278. #pragma clang diagnostic pop
  21279. #endif
  21280. #ifdef __clang__
  21281. #pragma clang diagnostic push
  21282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21283. #pragma clang diagnostic ignored "-Wunused-variable"
  21284. #endif
  21285. // System.Void UnityEngine.AdaptivePerformance.AdaptiveBatching::Awake()
  21286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveBatching_Awake_m6948AFFA23BA3A074DD363C75D00E7FB24264180 (AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72* __this, const RuntimeMethod* method)
  21287. {
  21288. static bool s_Il2CppMethodInitialized;
  21289. if (!s_Il2CppMethodInitialized)
  21290. {
  21291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21292. s_Il2CppMethodInitialized = true;
  21293. }
  21294. {
  21295. // base.Awake();
  21296. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  21297. // if (m_Settings == null)
  21298. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21299. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21300. bool L_1;
  21301. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21302. if (!L_1)
  21303. {
  21304. goto IL_0015;
  21305. }
  21306. }
  21307. {
  21308. // return;
  21309. return;
  21310. }
  21311. IL_0015:
  21312. {
  21313. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveBatching);
  21314. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21315. NullCheck(L_2);
  21316. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  21317. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  21318. NullCheck(L_3);
  21319. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  21320. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E_inline(L_3, NULL);
  21321. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  21322. // }
  21323. return;
  21324. }
  21325. }
  21326. // System.Void UnityEngine.AdaptivePerformance.AdaptiveBatching::OnDisabled()
  21327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveBatching_OnDisabled_m140FB41E01650B5A603ED1B68376B5961EABBAA6 (AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72* __this, const RuntimeMethod* method)
  21328. {
  21329. static bool s_Il2CppMethodInitialized;
  21330. if (!s_Il2CppMethodInitialized)
  21331. {
  21332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21333. s_Il2CppMethodInitialized = true;
  21334. }
  21335. {
  21336. // AdaptivePerformanceRenderSettings.SkipDynamicBatching = m_DefaultState;
  21337. bool L_0 = __this->___m_DefaultState_12;
  21338. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21339. AdaptivePerformanceRenderSettings_set_SkipDynamicBatching_m7EEEBD9DF256D8AAD27513FD65D15D81BE7B92DC_inline(L_0, NULL);
  21340. // }
  21341. return;
  21342. }
  21343. }
  21344. // System.Void UnityEngine.AdaptivePerformance.AdaptiveBatching::OnEnabled()
  21345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveBatching_OnEnabled_m2BBD45D86652AA4179CD812A173612BE1ED92990 (AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72* __this, const RuntimeMethod* method)
  21346. {
  21347. static bool s_Il2CppMethodInitialized;
  21348. if (!s_Il2CppMethodInitialized)
  21349. {
  21350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21351. s_Il2CppMethodInitialized = true;
  21352. }
  21353. {
  21354. // m_DefaultState = AdaptivePerformanceRenderSettings.SkipDynamicBatching;
  21355. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21356. bool L_0;
  21357. L_0 = AdaptivePerformanceRenderSettings_get_SkipDynamicBatching_m939E279451A083DF507A8CFC6CE0449905C3C88A_inline(NULL);
  21358. __this->___m_DefaultState_12 = L_0;
  21359. // }
  21360. return;
  21361. }
  21362. }
  21363. // System.Void UnityEngine.AdaptivePerformance.AdaptiveBatching::OnLevel()
  21364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveBatching_OnLevel_m3400687FE33FFFF82C63F2D76AF9059DEA4E7045 (AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72* __this, const RuntimeMethod* method)
  21365. {
  21366. static bool s_Il2CppMethodInitialized;
  21367. if (!s_Il2CppMethodInitialized)
  21368. {
  21369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21370. s_Il2CppMethodInitialized = true;
  21371. }
  21372. {
  21373. // if (ScaleChanged())
  21374. bool L_0;
  21375. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  21376. if (!L_0)
  21377. {
  21378. goto IL_001a;
  21379. }
  21380. }
  21381. {
  21382. // AdaptivePerformanceRenderSettings.SkipDynamicBatching = (Scale < 1);
  21383. float L_1;
  21384. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  21385. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21386. AdaptivePerformanceRenderSettings_set_SkipDynamicBatching_m7EEEBD9DF256D8AAD27513FD65D15D81BE7B92DC_inline((bool)((((float)L_1) < ((float)(1.0f)))? 1 : 0), NULL);
  21387. }
  21388. IL_001a:
  21389. {
  21390. // }
  21391. return;
  21392. }
  21393. }
  21394. // System.Void UnityEngine.AdaptivePerformance.AdaptiveBatching::.ctor()
  21395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveBatching__ctor_mBD9F7902E00B629DABCC42A16AB905E45FC5E1FB (AdaptiveBatching_t77F425AEC56C7E0DE9E5F5B39F6E7DC6A0420B72* __this, const RuntimeMethod* method)
  21396. {
  21397. {
  21398. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  21399. return;
  21400. }
  21401. }
  21402. #ifdef __clang__
  21403. #pragma clang diagnostic pop
  21404. #endif
  21405. #ifdef __clang__
  21406. #pragma clang diagnostic push
  21407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21408. #pragma clang diagnostic ignored "-Wunused-variable"
  21409. #endif
  21410. // System.Void UnityEngine.AdaptivePerformance.AdaptiveDecals::Awake()
  21411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveDecals_Awake_mB6781592EC0A829E0515E484E76FEE9BDEF28F0C (AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A* __this, const RuntimeMethod* method)
  21412. {
  21413. static bool s_Il2CppMethodInitialized;
  21414. if (!s_Il2CppMethodInitialized)
  21415. {
  21416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21417. s_Il2CppMethodInitialized = true;
  21418. }
  21419. {
  21420. // base.Awake();
  21421. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  21422. // if (m_Settings == null)
  21423. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21424. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21425. bool L_1;
  21426. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21427. if (!L_1)
  21428. {
  21429. goto IL_0015;
  21430. }
  21431. }
  21432. {
  21433. // return;
  21434. return;
  21435. }
  21436. IL_0015:
  21437. {
  21438. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveDecals);
  21439. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21440. NullCheck(L_2);
  21441. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  21442. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  21443. NullCheck(L_3);
  21444. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  21445. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D_inline(L_3, NULL);
  21446. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  21447. // }
  21448. return;
  21449. }
  21450. }
  21451. // System.Void UnityEngine.AdaptivePerformance.AdaptiveDecals::OnDisabled()
  21452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveDecals_OnDisabled_m3C0DB457C18922742A9D040787B71E066B306E53 (AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A* __this, const RuntimeMethod* method)
  21453. {
  21454. static bool s_Il2CppMethodInitialized;
  21455. if (!s_Il2CppMethodInitialized)
  21456. {
  21457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21458. s_Il2CppMethodInitialized = true;
  21459. }
  21460. {
  21461. // AdaptivePerformanceRenderSettings.DecalsDrawDistance = m_DefaultDecalsDistance;
  21462. float L_0 = __this->___m_DefaultDecalsDistance_12;
  21463. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21464. AdaptivePerformanceRenderSettings_set_DecalsDrawDistance_mA0556ADC49BE771D09D277E811EE1C18A3A758C9_inline(L_0, NULL);
  21465. // }
  21466. return;
  21467. }
  21468. }
  21469. // System.Void UnityEngine.AdaptivePerformance.AdaptiveDecals::OnEnabled()
  21470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveDecals_OnEnabled_m1E3B88D091A91FADA4B7BC5A275C3AD630E1CA80 (AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A* __this, const RuntimeMethod* method)
  21471. {
  21472. static bool s_Il2CppMethodInitialized;
  21473. if (!s_Il2CppMethodInitialized)
  21474. {
  21475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21476. s_Il2CppMethodInitialized = true;
  21477. }
  21478. {
  21479. // m_DefaultDecalsDistance = AdaptivePerformanceRenderSettings.DecalsDrawDistance;
  21480. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21481. float L_0;
  21482. L_0 = AdaptivePerformanceRenderSettings_get_DecalsDrawDistance_mC3D298759AD8A364A93E1AE73092C6EE54D42123_inline(NULL);
  21483. __this->___m_DefaultDecalsDistance_12 = L_0;
  21484. // }
  21485. return;
  21486. }
  21487. }
  21488. // System.Void UnityEngine.AdaptivePerformance.AdaptiveDecals::OnLevel()
  21489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveDecals_OnLevel_m9501F1011A3C6C15AF66DC06FB56AFDE91C88606 (AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A* __this, const RuntimeMethod* method)
  21490. {
  21491. static bool s_Il2CppMethodInitialized;
  21492. if (!s_Il2CppMethodInitialized)
  21493. {
  21494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21495. s_Il2CppMethodInitialized = true;
  21496. }
  21497. {
  21498. // if (ScaleChanged())
  21499. bool L_0;
  21500. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  21501. if (!L_0)
  21502. {
  21503. goto IL_001c;
  21504. }
  21505. }
  21506. {
  21507. // AdaptivePerformanceRenderSettings.DecalsDrawDistance = (int)(m_DefaultDecalsDistance * Scale);
  21508. float L_1 = __this->___m_DefaultDecalsDistance_12;
  21509. float L_2;
  21510. L_2 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  21511. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  21512. AdaptivePerformanceRenderSettings_set_DecalsDrawDistance_mA0556ADC49BE771D09D277E811EE1C18A3A758C9_inline(((float)il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(L_1, L_2)))), NULL);
  21513. }
  21514. IL_001c:
  21515. {
  21516. // }
  21517. return;
  21518. }
  21519. }
  21520. // System.Void UnityEngine.AdaptivePerformance.AdaptiveDecals::.ctor()
  21521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveDecals__ctor_m52D1BE1A0A2FCA26DC15818227FC5F6DFD20DEBA (AdaptiveDecals_t8012E665DB185647D65EECBC640BD0637231DD3A* __this, const RuntimeMethod* method)
  21522. {
  21523. {
  21524. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  21525. return;
  21526. }
  21527. }
  21528. #ifdef __clang__
  21529. #pragma clang diagnostic pop
  21530. #endif
  21531. #ifdef __clang__
  21532. #pragma clang diagnostic push
  21533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21534. #pragma clang diagnostic ignored "-Wunused-variable"
  21535. #endif
  21536. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::Awake()
  21537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate_Awake_mEFFD0C457A737B1F637A2BB27E7C468351A7C894 (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21538. {
  21539. static bool s_Il2CppMethodInitialized;
  21540. if (!s_Il2CppMethodInitialized)
  21541. {
  21542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21543. s_Il2CppMethodInitialized = true;
  21544. }
  21545. {
  21546. // base.Awake();
  21547. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  21548. // if (m_Settings == null)
  21549. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21550. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21551. bool L_1;
  21552. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21553. if (!L_1)
  21554. {
  21555. goto IL_0015;
  21556. }
  21557. }
  21558. {
  21559. // return;
  21560. return;
  21561. }
  21562. IL_0015:
  21563. {
  21564. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveFramerate);
  21565. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21566. NullCheck(L_2);
  21567. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  21568. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  21569. NullCheck(L_3);
  21570. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  21571. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB_inline(L_3, NULL);
  21572. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  21573. // }
  21574. return;
  21575. }
  21576. }
  21577. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::OnDisabled()
  21578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate_OnDisabled_m6CA3A4174B1E09B31BEFB70E212B7811C2CF9DD0 (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21579. {
  21580. {
  21581. // Application.targetFrameRate = m_DefaultFPS;
  21582. int32_t L_0 = __this->___m_DefaultFPS_12;
  21583. Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F(L_0, NULL);
  21584. // }
  21585. return;
  21586. }
  21587. }
  21588. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::OnEnabled()
  21589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate_OnEnabled_m83DA60536ADE76F0E290455BF879835B354BA3BD (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21590. {
  21591. {
  21592. // m_DefaultFPS = Application.targetFrameRate;
  21593. int32_t L_0;
  21594. L_0 = Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1(NULL);
  21595. __this->___m_DefaultFPS_12 = L_0;
  21596. // Application.targetFrameRate = (int)MaxBound;
  21597. float L_1;
  21598. L_1 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  21599. Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F(il2cpp_codegen_cast_double_to_int<int32_t>(L_1), NULL);
  21600. // }
  21601. return;
  21602. }
  21603. }
  21604. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::OnLevelIncrease()
  21605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate_OnLevelIncrease_mB4D951DD6A0419CD87F5AE0E5673F06DA8F9500E (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21606. {
  21607. static bool s_Il2CppMethodInitialized;
  21608. if (!s_Il2CppMethodInitialized)
  21609. {
  21610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  21611. s_Il2CppMethodInitialized = true;
  21612. }
  21613. int32_t V_0 = 0;
  21614. int32_t V_1 = 0;
  21615. {
  21616. // base.OnLevelIncrease();
  21617. AdaptivePerformanceScaler_OnLevelIncrease_mA658119D5C1CD66FD563BE27FBBC13C14E560322(__this, NULL);
  21618. // var framerateDecrease = 1;
  21619. V_0 = 1;
  21620. // if (Holder.Instance.Indexer.PerformanceAction == StateAction.FastDecrease)
  21621. RuntimeObject* L_0;
  21622. L_0 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  21623. NullCheck(L_0);
  21624. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_1;
  21625. L_1 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_0);
  21626. NullCheck(L_1);
  21627. int32_t L_2;
  21628. L_2 = AdaptivePerformanceIndexer_get_PerformanceAction_mA6F70560C6A740B6216168E7718184111657E3BA_inline(L_1, NULL);
  21629. if ((!(((uint32_t)L_2) == ((uint32_t)3))))
  21630. {
  21631. goto IL_001c;
  21632. }
  21633. }
  21634. {
  21635. // framerateDecrease = 5;
  21636. V_0 = 5;
  21637. }
  21638. IL_001c:
  21639. {
  21640. // var fps = Application.targetFrameRate - framerateDecrease;
  21641. int32_t L_3;
  21642. L_3 = Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1(NULL);
  21643. int32_t L_4 = V_0;
  21644. V_1 = ((int32_t)il2cpp_codegen_subtract(L_3, L_4));
  21645. // if (fps >= MinBound && fps <= MaxBound)
  21646. int32_t L_5 = V_1;
  21647. float L_6;
  21648. L_6 = VirtualFuncInvoker0< float >::Invoke(16 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound() */, __this);
  21649. if ((!(((float)((float)L_5)) >= ((float)L_6))))
  21650. {
  21651. goto IL_003e;
  21652. }
  21653. }
  21654. {
  21655. int32_t L_7 = V_1;
  21656. float L_8;
  21657. L_8 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  21658. if ((!(((float)((float)L_7)) <= ((float)L_8))))
  21659. {
  21660. goto IL_003e;
  21661. }
  21662. }
  21663. {
  21664. // Application.targetFrameRate = fps;
  21665. int32_t L_9 = V_1;
  21666. Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F(L_9, NULL);
  21667. }
  21668. IL_003e:
  21669. {
  21670. // }
  21671. return;
  21672. }
  21673. }
  21674. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::OnLevelDecrease()
  21675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate_OnLevelDecrease_mD76599BDC1B74CE97FB0BB1467D8446A0D8F8F39 (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21676. {
  21677. int32_t V_0 = 0;
  21678. {
  21679. // base.OnLevelDecrease();
  21680. AdaptivePerformanceScaler_OnLevelDecrease_m0CF0F677788404B2515698BF1EB29615DFC512CC(__this, NULL);
  21681. // var fps = Application.targetFrameRate + 5;
  21682. int32_t L_0;
  21683. L_0 = Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1(NULL);
  21684. V_0 = ((int32_t)il2cpp_codegen_add(L_0, 5));
  21685. // if (fps >= MinBound && fps <= MaxBound)
  21686. int32_t L_1 = V_0;
  21687. float L_2;
  21688. L_2 = VirtualFuncInvoker0< float >::Invoke(16 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound() */, __this);
  21689. if ((!(((float)((float)L_1)) >= ((float)L_2))))
  21690. {
  21691. goto IL_0028;
  21692. }
  21693. }
  21694. {
  21695. int32_t L_3 = V_0;
  21696. float L_4;
  21697. L_4 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  21698. if ((!(((float)((float)L_3)) <= ((float)L_4))))
  21699. {
  21700. goto IL_0028;
  21701. }
  21702. }
  21703. {
  21704. // Application.targetFrameRate = fps;
  21705. int32_t L_5 = V_0;
  21706. Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F(L_5, NULL);
  21707. }
  21708. IL_0028:
  21709. {
  21710. // }
  21711. return;
  21712. }
  21713. }
  21714. // System.Void UnityEngine.AdaptivePerformance.AdaptiveFramerate::.ctor()
  21715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveFramerate__ctor_m4DDA4198D52446513FA0C8CA97BB19FA72C9EBE3 (AdaptiveFramerate_t87F82B3C838B42BFDE5277B446D2A9C4674D6104* __this, const RuntimeMethod* method)
  21716. {
  21717. {
  21718. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  21719. return;
  21720. }
  21721. }
  21722. #ifdef __clang__
  21723. #pragma clang diagnostic pop
  21724. #endif
  21725. #ifdef __clang__
  21726. #pragma clang diagnostic push
  21727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21728. #pragma clang diagnostic ignored "-Wunused-variable"
  21729. #endif
  21730. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::Awake()
  21731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_Awake_mEAE690C5935E1AC6B26B0F1F2BA924EEC7EB850C (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  21732. {
  21733. static bool s_Il2CppMethodInitialized;
  21734. if (!s_Il2CppMethodInitialized)
  21735. {
  21736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21737. s_Il2CppMethodInitialized = true;
  21738. }
  21739. {
  21740. // base.Awake();
  21741. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  21742. // if (m_Settings == null)
  21743. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21744. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21745. bool L_1;
  21746. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21747. if (!L_1)
  21748. {
  21749. goto IL_0015;
  21750. }
  21751. }
  21752. {
  21753. // return;
  21754. return;
  21755. }
  21756. IL_0015:
  21757. {
  21758. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveLayerCulling);
  21759. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  21760. NullCheck(L_2);
  21761. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  21762. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  21763. NullCheck(L_3);
  21764. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  21765. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE_inline(L_3, NULL);
  21766. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  21767. // }
  21768. return;
  21769. }
  21770. }
  21771. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::OnDisabled()
  21772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_OnDisabled_m571359CF3F7B99A54909CEC040F0B0720ED3A1C1 (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  21773. {
  21774. static bool s_Il2CppMethodInitialized;
  21775. if (!s_Il2CppMethodInitialized)
  21776. {
  21777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21778. s_Il2CppMethodInitialized = true;
  21779. }
  21780. {
  21781. // init = false;
  21782. __this->___init_14 = (bool)0;
  21783. // if (!Camera.main || m_defaultDistances == null)
  21784. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  21785. L_0 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21786. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21787. bool L_1;
  21788. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  21789. if (!L_1)
  21790. {
  21791. goto IL_001b;
  21792. }
  21793. }
  21794. {
  21795. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = __this->___m_defaultDistances_12;
  21796. if (L_2)
  21797. {
  21798. goto IL_001c;
  21799. }
  21800. }
  21801. IL_001b:
  21802. {
  21803. // return;
  21804. return;
  21805. }
  21806. IL_001c:
  21807. {
  21808. // Camera.main.layerCullDistances = m_defaultDistances;
  21809. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3;
  21810. L_3 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21811. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = __this->___m_defaultDistances_12;
  21812. NullCheck(L_3);
  21813. Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D(L_3, L_4, NULL);
  21814. // }
  21815. return;
  21816. }
  21817. }
  21818. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::OnEnabled()
  21819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_OnEnabled_m67C703DD3C31813CCCBD6EA63EF9CC50789B770F (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  21820. {
  21821. {
  21822. // AsignDefaultValues();
  21823. AdaptiveLayerCulling_AsignDefaultValues_m9079BC6D1139EF30F58205FE28723D8CDBF5D179(__this, NULL);
  21824. // }
  21825. return;
  21826. }
  21827. }
  21828. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::OnLevel()
  21829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_OnLevel_mC71FEDD315CB35317F98520B06F3FA9AA26341C8 (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  21830. {
  21831. static bool s_Il2CppMethodInitialized;
  21832. if (!s_Il2CppMethodInitialized)
  21833. {
  21834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21835. s_Il2CppMethodInitialized = true;
  21836. }
  21837. int32_t V_0 = 0;
  21838. {
  21839. // if (!Camera.main)
  21840. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  21841. L_0 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21842. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21843. bool L_1;
  21844. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  21845. if (L_1)
  21846. {
  21847. goto IL_000d;
  21848. }
  21849. }
  21850. {
  21851. // return;
  21852. return;
  21853. }
  21854. IL_000d:
  21855. {
  21856. // AsignDefaultValues();
  21857. AdaptiveLayerCulling_AsignDefaultValues_m9079BC6D1139EF30F58205FE28723D8CDBF5D179(__this, NULL);
  21858. // if (ScaleChanged())
  21859. bool L_2;
  21860. L_2 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  21861. if (!L_2)
  21862. {
  21863. goto IL_005e;
  21864. }
  21865. }
  21866. {
  21867. // for (var i = 31; i >= 0; --i)
  21868. V_0 = ((int32_t)31);
  21869. goto IL_004a;
  21870. }
  21871. IL_0020:
  21872. {
  21873. // if (m_defaultDistances[i] == 0)
  21874. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = __this->___m_defaultDistances_12;
  21875. int32_t L_4 = V_0;
  21876. NullCheck(L_3);
  21877. int32_t L_5 = L_4;
  21878. float L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  21879. if ((((float)L_6) == ((float)(0.0f))))
  21880. {
  21881. goto IL_0046;
  21882. }
  21883. }
  21884. {
  21885. // m_scaledDistances[i] = m_defaultDistances[i] * Scale;
  21886. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_7 = __this->___m_scaledDistances_13;
  21887. int32_t L_8 = V_0;
  21888. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_9 = __this->___m_defaultDistances_12;
  21889. int32_t L_10 = V_0;
  21890. NullCheck(L_9);
  21891. int32_t L_11 = L_10;
  21892. float L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  21893. float L_13;
  21894. L_13 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  21895. NullCheck(L_7);
  21896. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (float)((float)il2cpp_codegen_multiply(L_12, L_13)));
  21897. }
  21898. IL_0046:
  21899. {
  21900. // for (var i = 31; i >= 0; --i)
  21901. int32_t L_14 = V_0;
  21902. V_0 = ((int32_t)il2cpp_codegen_subtract(L_14, 1));
  21903. }
  21904. IL_004a:
  21905. {
  21906. // for (var i = 31; i >= 0; --i)
  21907. int32_t L_15 = V_0;
  21908. if ((((int32_t)L_15) >= ((int32_t)0)))
  21909. {
  21910. goto IL_0020;
  21911. }
  21912. }
  21913. {
  21914. // Camera.main.layerCullDistances = m_scaledDistances;
  21915. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16;
  21916. L_16 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21917. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_17 = __this->___m_scaledDistances_13;
  21918. NullCheck(L_16);
  21919. Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D(L_16, L_17, NULL);
  21920. }
  21921. IL_005e:
  21922. {
  21923. // }
  21924. return;
  21925. }
  21926. }
  21927. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::AsignDefaultValues()
  21928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling_AsignDefaultValues_m9079BC6D1139EF30F58205FE28723D8CDBF5D179 (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  21929. {
  21930. static bool s_Il2CppMethodInitialized;
  21931. if (!s_Il2CppMethodInitialized)
  21932. {
  21933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21934. s_Il2CppMethodInitialized = true;
  21935. }
  21936. {
  21937. // if (m_cachedCamera == null || m_cachedCamera != Camera.main)
  21938. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___m_cachedCamera_15;
  21939. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21940. bool L_1;
  21941. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21942. if (L_1)
  21943. {
  21944. goto IL_0020;
  21945. }
  21946. }
  21947. {
  21948. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = __this->___m_cachedCamera_15;
  21949. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3;
  21950. L_3 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21951. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21952. bool L_4;
  21953. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, L_3, NULL);
  21954. if (!L_4)
  21955. {
  21956. goto IL_0032;
  21957. }
  21958. }
  21959. IL_0020:
  21960. {
  21961. // m_cachedCamera = Camera.main;
  21962. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5;
  21963. L_5 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21964. __this->___m_cachedCamera_15 = L_5;
  21965. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_cachedCamera_15), (void*)L_5);
  21966. // init = false;
  21967. __this->___init_14 = (bool)0;
  21968. }
  21969. IL_0032:
  21970. {
  21971. // if (init || !Camera.main)
  21972. bool L_6 = __this->___init_14;
  21973. if (L_6)
  21974. {
  21975. goto IL_0046;
  21976. }
  21977. }
  21978. {
  21979. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7;
  21980. L_7 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21981. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21982. bool L_8;
  21983. L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
  21984. if (L_8)
  21985. {
  21986. goto IL_0047;
  21987. }
  21988. }
  21989. IL_0046:
  21990. {
  21991. // return;
  21992. return;
  21993. }
  21994. IL_0047:
  21995. {
  21996. // m_defaultDistances = Camera.main.layerCullDistances;
  21997. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
  21998. L_9 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  21999. NullCheck(L_9);
  22000. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_10;
  22001. L_10 = Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB(L_9, NULL);
  22002. __this->___m_defaultDistances_12 = L_10;
  22003. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_defaultDistances_12), (void*)L_10);
  22004. // init = true;
  22005. __this->___init_14 = (bool)1;
  22006. // }
  22007. return;
  22008. }
  22009. }
  22010. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLayerCulling::.ctor()
  22011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLayerCulling__ctor_mF4039F8AD4007D0ECF9E23242277EE56F0039DE2 (AdaptiveLayerCulling_t3F39BED1B652723D64174B5CF0E4C555657B046E* __this, const RuntimeMethod* method)
  22012. {
  22013. static bool s_Il2CppMethodInitialized;
  22014. if (!s_Il2CppMethodInitialized)
  22015. {
  22016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
  22017. s_Il2CppMethodInitialized = true;
  22018. }
  22019. {
  22020. // float[] m_defaultDistances = new float[32];
  22021. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32));
  22022. __this->___m_defaultDistances_12 = L_0;
  22023. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_defaultDistances_12), (void*)L_0);
  22024. // float[] m_scaledDistances = new float[32];
  22025. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32));
  22026. __this->___m_scaledDistances_13 = L_1;
  22027. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_scaledDistances_13), (void*)L_1);
  22028. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22029. return;
  22030. }
  22031. }
  22032. #ifdef __clang__
  22033. #pragma clang diagnostic pop
  22034. #endif
  22035. #ifdef __clang__
  22036. #pragma clang diagnostic push
  22037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22038. #pragma clang diagnostic ignored "-Wunused-variable"
  22039. #endif
  22040. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLOD::Awake()
  22041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLOD_Awake_mA0EFFA27274AF6D09A7DD92DBD30C8902998502E (AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049* __this, const RuntimeMethod* method)
  22042. {
  22043. static bool s_Il2CppMethodInitialized;
  22044. if (!s_Il2CppMethodInitialized)
  22045. {
  22046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22047. s_Il2CppMethodInitialized = true;
  22048. }
  22049. {
  22050. // base.Awake();
  22051. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22052. // if (m_Settings == null)
  22053. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22054. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22055. bool L_1;
  22056. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22057. if (!L_1)
  22058. {
  22059. goto IL_0015;
  22060. }
  22061. }
  22062. {
  22063. // return;
  22064. return;
  22065. }
  22066. IL_0015:
  22067. {
  22068. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveLOD);
  22069. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22070. NullCheck(L_2);
  22071. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22072. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22073. NullCheck(L_3);
  22074. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22075. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C_inline(L_3, NULL);
  22076. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22077. // }
  22078. return;
  22079. }
  22080. }
  22081. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLOD::OnDisabled()
  22082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLOD_OnDisabled_mA6B84A786CB3F6EC23C96809BF32C7C6C0FF61C1 (AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049* __this, const RuntimeMethod* method)
  22083. {
  22084. {
  22085. // QualitySettings.lodBias = m_DefaultLodBias;
  22086. float L_0 = __this->___m_DefaultLodBias_12;
  22087. QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B(L_0, NULL);
  22088. // }
  22089. return;
  22090. }
  22091. }
  22092. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLOD::OnEnabled()
  22093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLOD_OnEnabled_m0A9E15DBEAB077C3233FCD1703F287A3B057186D (AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049* __this, const RuntimeMethod* method)
  22094. {
  22095. {
  22096. // m_DefaultLodBias = QualitySettings.lodBias;
  22097. float L_0;
  22098. L_0 = QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD(NULL);
  22099. __this->___m_DefaultLodBias_12 = L_0;
  22100. // }
  22101. return;
  22102. }
  22103. }
  22104. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLOD::OnLevel()
  22105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLOD_OnLevel_mC9BEB3DCD63DC5180CA3E0E88C08C126AB228BA0 (AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049* __this, const RuntimeMethod* method)
  22106. {
  22107. {
  22108. // if (ScaleChanged())
  22109. bool L_0;
  22110. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22111. if (!L_0)
  22112. {
  22113. goto IL_001a;
  22114. }
  22115. }
  22116. {
  22117. // QualitySettings.lodBias = m_DefaultLodBias * Scale;
  22118. float L_1 = __this->___m_DefaultLodBias_12;
  22119. float L_2;
  22120. L_2 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22121. QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B(((float)il2cpp_codegen_multiply(L_1, L_2)), NULL);
  22122. }
  22123. IL_001a:
  22124. {
  22125. // }
  22126. return;
  22127. }
  22128. }
  22129. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLOD::.ctor()
  22130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLOD__ctor_mFC0D8EC2D40332B0BF5F9EE859FE3EB5EFF18959 (AdaptiveLOD_t431D7DB4C0E76F630B4FB64D9D3EB84357E0A049* __this, const RuntimeMethod* method)
  22131. {
  22132. {
  22133. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22134. return;
  22135. }
  22136. }
  22137. #ifdef __clang__
  22138. #pragma clang diagnostic pop
  22139. #endif
  22140. #ifdef __clang__
  22141. #pragma clang diagnostic push
  22142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22143. #pragma clang diagnostic ignored "-Wunused-variable"
  22144. #endif
  22145. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLut::Awake()
  22146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLut_Awake_mBEED018A351A1EDA3679CEC56A8BF3695DBB7C09 (AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478* __this, const RuntimeMethod* method)
  22147. {
  22148. static bool s_Il2CppMethodInitialized;
  22149. if (!s_Il2CppMethodInitialized)
  22150. {
  22151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22152. s_Il2CppMethodInitialized = true;
  22153. }
  22154. {
  22155. // base.Awake();
  22156. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22157. // if (m_Settings == null)
  22158. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22159. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22160. bool L_1;
  22161. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22162. if (!L_1)
  22163. {
  22164. goto IL_0015;
  22165. }
  22166. }
  22167. {
  22168. // return;
  22169. return;
  22170. }
  22171. IL_0015:
  22172. {
  22173. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveLut);
  22174. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22175. NullCheck(L_2);
  22176. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22177. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22178. NullCheck(L_3);
  22179. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22180. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1_inline(L_3, NULL);
  22181. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22182. // }
  22183. return;
  22184. }
  22185. }
  22186. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLut::OnDisabled()
  22187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLut_OnDisabled_mD0120CDBA028536C5D5A03525F042D77C19E6331 (AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478* __this, const RuntimeMethod* method)
  22188. {
  22189. static bool s_Il2CppMethodInitialized;
  22190. if (!s_Il2CppMethodInitialized)
  22191. {
  22192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22193. s_Il2CppMethodInitialized = true;
  22194. }
  22195. {
  22196. // AdaptivePerformanceRenderSettings.LutBias = m_DefaultLutBias;
  22197. float L_0 = __this->___m_DefaultLutBias_12;
  22198. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22199. AdaptivePerformanceRenderSettings_set_LutBias_m87D91BB543BA3016BFA2BABE97AF9E23A605348D_inline(L_0, NULL);
  22200. // }
  22201. return;
  22202. }
  22203. }
  22204. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLut::OnEnabled()
  22205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLut_OnEnabled_m1A5C52F7F2203BB1D1FB59EFAD06D14E7406F5FE (AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478* __this, const RuntimeMethod* method)
  22206. {
  22207. static bool s_Il2CppMethodInitialized;
  22208. if (!s_Il2CppMethodInitialized)
  22209. {
  22210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22211. s_Il2CppMethodInitialized = true;
  22212. }
  22213. {
  22214. // m_DefaultLutBias = AdaptivePerformanceRenderSettings.LutBias;
  22215. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22216. float L_0;
  22217. L_0 = AdaptivePerformanceRenderSettings_get_LutBias_m066C8AE5F8123FE07E7159CC96A465E33968B9C8_inline(NULL);
  22218. __this->___m_DefaultLutBias_12 = L_0;
  22219. // }
  22220. return;
  22221. }
  22222. }
  22223. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLut::OnLevel()
  22224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLut_OnLevel_mD37351D54A72153A446E7CF0F620494205F3ED4F (AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478* __this, const RuntimeMethod* method)
  22225. {
  22226. static bool s_Il2CppMethodInitialized;
  22227. if (!s_Il2CppMethodInitialized)
  22228. {
  22229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22230. s_Il2CppMethodInitialized = true;
  22231. }
  22232. {
  22233. // if (ScaleChanged())
  22234. bool L_0;
  22235. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22236. if (!L_0)
  22237. {
  22238. goto IL_0013;
  22239. }
  22240. }
  22241. {
  22242. // AdaptivePerformanceRenderSettings.LutBias = Scale;
  22243. float L_1;
  22244. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22245. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22246. AdaptivePerformanceRenderSettings_set_LutBias_m87D91BB543BA3016BFA2BABE97AF9E23A605348D_inline(L_1, NULL);
  22247. }
  22248. IL_0013:
  22249. {
  22250. // }
  22251. return;
  22252. }
  22253. }
  22254. // System.Void UnityEngine.AdaptivePerformance.AdaptiveLut::.ctor()
  22255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveLut__ctor_mA70F42AB9D8FECEEE0B87BD79BA9387C86FD3736 (AdaptiveLut_t395FAB268B6C2B89CAE757BEDE26FE8903647478* __this, const RuntimeMethod* method)
  22256. {
  22257. {
  22258. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22259. return;
  22260. }
  22261. }
  22262. #ifdef __clang__
  22263. #pragma clang diagnostic pop
  22264. #endif
  22265. #ifdef __clang__
  22266. #pragma clang diagnostic push
  22267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22268. #pragma clang diagnostic ignored "-Wunused-variable"
  22269. #endif
  22270. // System.Void UnityEngine.AdaptivePerformance.AdaptiveMSAA::Awake()
  22271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveMSAA_Awake_m993214030C7B6B6858DD2613518CCE50A44A8C53 (AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8* __this, const RuntimeMethod* method)
  22272. {
  22273. static bool s_Il2CppMethodInitialized;
  22274. if (!s_Il2CppMethodInitialized)
  22275. {
  22276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22277. s_Il2CppMethodInitialized = true;
  22278. }
  22279. {
  22280. // base.Awake();
  22281. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22282. // if (m_Settings == null)
  22283. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22284. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22285. bool L_1;
  22286. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22287. if (!L_1)
  22288. {
  22289. goto IL_0015;
  22290. }
  22291. }
  22292. {
  22293. // return;
  22294. return;
  22295. }
  22296. IL_0015:
  22297. {
  22298. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveMSAA);
  22299. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22300. NullCheck(L_2);
  22301. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22302. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22303. NullCheck(L_3);
  22304. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22305. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E_inline(L_3, NULL);
  22306. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22307. // }
  22308. return;
  22309. }
  22310. }
  22311. // System.Void UnityEngine.AdaptivePerformance.AdaptiveMSAA::OnDisabled()
  22312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveMSAA_OnDisabled_m2268EA76826D017588CF95C4B2B0A919B70D4D9F (AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8* __this, const RuntimeMethod* method)
  22313. {
  22314. static bool s_Il2CppMethodInitialized;
  22315. if (!s_Il2CppMethodInitialized)
  22316. {
  22317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22318. s_Il2CppMethodInitialized = true;
  22319. }
  22320. {
  22321. // AdaptivePerformanceRenderSettings.AntiAliasingQualityBias = m_DefaultAA;
  22322. int32_t L_0 = __this->___m_DefaultAA_12;
  22323. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22324. AdaptivePerformanceRenderSettings_set_AntiAliasingQualityBias_mFA1BF607115C11AF87722CC2C91C00529AAE5A54_inline(L_0, NULL);
  22325. // }
  22326. return;
  22327. }
  22328. }
  22329. // System.Void UnityEngine.AdaptivePerformance.AdaptiveMSAA::OnEnabled()
  22330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveMSAA_OnEnabled_m4844BBBABA4BEF8FA335B4D34B56DB5B76EBBAA8 (AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8* __this, const RuntimeMethod* method)
  22331. {
  22332. static bool s_Il2CppMethodInitialized;
  22333. if (!s_Il2CppMethodInitialized)
  22334. {
  22335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22336. s_Il2CppMethodInitialized = true;
  22337. }
  22338. {
  22339. // m_DefaultAA = AdaptivePerformanceRenderSettings.AntiAliasingQualityBias;
  22340. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22341. int32_t L_0;
  22342. L_0 = AdaptivePerformanceRenderSettings_get_AntiAliasingQualityBias_mDA59F3EE645D94B63DD3B89AD65925B47C365C5A_inline(NULL);
  22343. __this->___m_DefaultAA_12 = L_0;
  22344. // }
  22345. return;
  22346. }
  22347. }
  22348. // System.Void UnityEngine.AdaptivePerformance.AdaptiveMSAA::OnLevel()
  22349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveMSAA_OnLevel_m3E79E3913D596E3AA776B09C1B1543326D901929 (AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8* __this, const RuntimeMethod* method)
  22350. {
  22351. static bool s_Il2CppMethodInitialized;
  22352. if (!s_Il2CppMethodInitialized)
  22353. {
  22354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22355. s_Il2CppMethodInitialized = true;
  22356. }
  22357. {
  22358. // if (ScaleChanged())
  22359. bool L_0;
  22360. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22361. if (!L_0)
  22362. {
  22363. goto IL_001a;
  22364. }
  22365. }
  22366. {
  22367. // AdaptivePerformanceRenderSettings.AntiAliasingQualityBias = (int)(2 * Scale);
  22368. float L_1;
  22369. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22370. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22371. AdaptivePerformanceRenderSettings_set_AntiAliasingQualityBias_mFA1BF607115C11AF87722CC2C91C00529AAE5A54_inline(il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply((2.0f), L_1))), NULL);
  22372. }
  22373. IL_001a:
  22374. {
  22375. // }
  22376. return;
  22377. }
  22378. }
  22379. // System.Void UnityEngine.AdaptivePerformance.AdaptiveMSAA::.ctor()
  22380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveMSAA__ctor_m26D3EAC836A4CE0D4DD219F5D799E1E126A21D33 (AdaptiveMSAA_tAD23E8AB2F9DBC3A20819AD3D2FFCA632C5F45F8* __this, const RuntimeMethod* method)
  22381. {
  22382. {
  22383. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22384. return;
  22385. }
  22386. }
  22387. #ifdef __clang__
  22388. #pragma clang diagnostic pop
  22389. #endif
  22390. #ifdef __clang__
  22391. #pragma clang diagnostic push
  22392. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22393. #pragma clang diagnostic ignored "-Wunused-variable"
  22394. #endif
  22395. // System.Void UnityEngine.AdaptivePerformance.AdaptivePhysics::Awake()
  22396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePhysics_Awake_mEADD24EAA4073509518A19DA8935E07B4C1ADD9D (AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC* __this, const RuntimeMethod* method)
  22397. {
  22398. static bool s_Il2CppMethodInitialized;
  22399. if (!s_Il2CppMethodInitialized)
  22400. {
  22401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22402. s_Il2CppMethodInitialized = true;
  22403. }
  22404. {
  22405. // base.Awake();
  22406. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22407. // if (m_Settings == null)
  22408. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22409. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22410. bool L_1;
  22411. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22412. if (!L_1)
  22413. {
  22414. goto IL_0015;
  22415. }
  22416. }
  22417. {
  22418. // return;
  22419. return;
  22420. }
  22421. IL_0015:
  22422. {
  22423. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptivePhysics);
  22424. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22425. NullCheck(L_2);
  22426. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22427. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22428. NullCheck(L_3);
  22429. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22430. L_4 = AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1_inline(L_3, NULL);
  22431. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22432. // }
  22433. return;
  22434. }
  22435. }
  22436. // System.Void UnityEngine.AdaptivePerformance.AdaptivePhysics::OnDisabled()
  22437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePhysics_OnDisabled_m8C0EF4C9488E90CB08E2F0C81E1182912B755757 (AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC* __this, const RuntimeMethod* method)
  22438. {
  22439. {
  22440. // Time.fixedDeltaTime = m_fixedDeltaTimeDefault;
  22441. float L_0 = __this->___m_fixedDeltaTimeDefault_12;
  22442. Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F(L_0, NULL);
  22443. // }
  22444. return;
  22445. }
  22446. }
  22447. // System.Void UnityEngine.AdaptivePerformance.AdaptivePhysics::OnEnabled()
  22448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePhysics_OnEnabled_m3EDB248FF27ADC8C1AC2B241C01B9EB121F55E85 (AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC* __this, const RuntimeMethod* method)
  22449. {
  22450. {
  22451. // m_fixedDeltaTimeDefault = Time.fixedDeltaTime;
  22452. float L_0;
  22453. L_0 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
  22454. __this->___m_fixedDeltaTimeDefault_12 = L_0;
  22455. // }
  22456. return;
  22457. }
  22458. }
  22459. // System.Void UnityEngine.AdaptivePerformance.AdaptivePhysics::OnLevel()
  22460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePhysics_OnLevel_mFD9F229508E9C7E7570FE0CA6A6FE087EB2F9409 (AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC* __this, const RuntimeMethod* method)
  22461. {
  22462. {
  22463. // if (ScaleChanged())
  22464. bool L_0;
  22465. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22466. if (!L_0)
  22467. {
  22468. goto IL_001a;
  22469. }
  22470. }
  22471. {
  22472. // Time.fixedDeltaTime = m_fixedDeltaTimeDefault / Scale;
  22473. float L_1 = __this->___m_fixedDeltaTimeDefault_12;
  22474. float L_2;
  22475. L_2 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22476. Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F(((float)(L_1/L_2)), NULL);
  22477. }
  22478. IL_001a:
  22479. {
  22480. // }
  22481. return;
  22482. }
  22483. }
  22484. // System.Void UnityEngine.AdaptivePerformance.AdaptivePhysics::.ctor()
  22485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePhysics__ctor_m1C6E7E7E03F45C68B5B36EB0314D705174DC5218 (AdaptivePhysics_t672F42FEC7114552CC1A7756AD8D6A3822331ACC* __this, const RuntimeMethod* method)
  22486. {
  22487. {
  22488. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22489. return;
  22490. }
  22491. }
  22492. #ifdef __clang__
  22493. #pragma clang diagnostic pop
  22494. #endif
  22495. #ifdef __clang__
  22496. #pragma clang diagnostic push
  22497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22498. #pragma clang diagnostic ignored "-Wunused-variable"
  22499. #endif
  22500. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::Awake()
  22501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_Awake_m318BF00A9B1FD46647B2772D32F6F188083BCA76 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22502. {
  22503. static bool s_Il2CppMethodInitialized;
  22504. if (!s_Il2CppMethodInitialized)
  22505. {
  22506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22507. s_Il2CppMethodInitialized = true;
  22508. }
  22509. {
  22510. // base.Awake();
  22511. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22512. // if (m_Settings == null)
  22513. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22514. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22515. bool L_1;
  22516. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22517. if (!L_1)
  22518. {
  22519. goto IL_0015;
  22520. }
  22521. }
  22522. {
  22523. // return;
  22524. return;
  22525. }
  22526. IL_0015:
  22527. {
  22528. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveResolution);
  22529. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22530. NullCheck(L_2);
  22531. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22532. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22533. NullCheck(L_3);
  22534. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22535. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62_inline(L_3, NULL);
  22536. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22537. // }
  22538. return;
  22539. }
  22540. }
  22541. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnDisabled()
  22542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnDisabled_m07EA79962980F2A7C7899F7E1DADDF6FE11E1872 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22543. {
  22544. {
  22545. // OnDestroy();
  22546. AdaptiveResolution_OnDestroy_m99CE298FD3EACCA1D75876EC942DF6D91011BEF1(__this, NULL);
  22547. // }
  22548. return;
  22549. }
  22550. }
  22551. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnEnabled()
  22552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnEnabled_m44B9331C16C8BDB57E6C7FB8C39B5AB9F30DE6FB (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22553. {
  22554. {
  22555. // protected override void OnEnabled() {}
  22556. return;
  22557. }
  22558. }
  22559. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnValidate()
  22560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnValidate_mB83616576B53B2B8E07D63AC8DC99E34A1BEA137 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22561. {
  22562. {
  22563. // if (MaxLevel < 1)
  22564. int32_t L_0;
  22565. L_0 = VirtualFuncInvoker0< int32_t >::Invoke(14 /* System.Int32 UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxLevel() */, __this);
  22566. if ((((int32_t)L_0) >= ((int32_t)1)))
  22567. {
  22568. goto IL_0010;
  22569. }
  22570. }
  22571. {
  22572. // MaxLevel = 1;
  22573. VirtualActionInvoker1< int32_t >::Invoke(15 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MaxLevel(System.Int32) */, __this, 1);
  22574. }
  22575. IL_0010:
  22576. {
  22577. // MaxBound = Mathf.Clamp(MaxBound, 0.25f, 1.0f);
  22578. float L_1;
  22579. L_1 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  22580. float L_2;
  22581. L_2 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_1, (0.25f), (1.0f), NULL);
  22582. VirtualActionInvoker1< float >::Invoke(19 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MaxBound(System.Single) */, __this, L_2);
  22583. // MinBound = Mathf.Clamp(MinBound, 0.25f, MaxBound);
  22584. float L_3;
  22585. L_3 = VirtualFuncInvoker0< float >::Invoke(16 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MinBound() */, __this);
  22586. float L_4;
  22587. L_4 = VirtualFuncInvoker0< float >::Invoke(18 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_MaxBound() */, __this);
  22588. float L_5;
  22589. L_5 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_3, (0.25f), L_4, NULL);
  22590. VirtualActionInvoker1< float >::Invoke(17 /* System.Void UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::set_MinBound(System.Single) */, __this, L_5);
  22591. // }
  22592. return;
  22593. }
  22594. }
  22595. // System.Boolean UnityEngine.AdaptivePerformance.AdaptiveResolution::IsDynamicResolutionSupported()
  22596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptiveResolution_IsDynamicResolutionSupported_m31E48F2D2D63E4F2ACC321494A09085161F45593 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22597. {
  22598. {
  22599. // return SystemInfo.graphicsDeviceType == GraphicsDeviceType.Vulkan;
  22600. int32_t L_0;
  22601. L_0 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL);
  22602. return (bool)((((int32_t)L_0) == ((int32_t)((int32_t)21)))? 1 : 0);
  22603. }
  22604. }
  22605. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::Start()
  22606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_Start_mD4AD7ACF25405D0270A99CED719F8B2D2B6B81A6 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22607. {
  22608. static bool s_Il2CppMethodInitialized;
  22609. if (!s_Il2CppMethodInitialized)
  22610. {
  22611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var);
  22612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_RuntimeMethod_var);
  22613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  22614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6A2C5A37B65D5C0EE5D4A4D278D7C3E41B679FE1);
  22615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9AECD6CD6D1D6C84754C8902A40C0FC3258E83A8);
  22616. s_Il2CppMethodInitialized = true;
  22617. }
  22618. {
  22619. // ++instanceCount;
  22620. int32_t L_0 = ((AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields*)il2cpp_codegen_static_fields_for(AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var))->___instanceCount_12;
  22621. ((AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields*)il2cpp_codegen_static_fields_for(AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var))->___instanceCount_12 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  22622. // if (instanceCount > 1)
  22623. int32_t L_1 = ((AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields*)il2cpp_codegen_static_fields_for(AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var))->___instanceCount_12;
  22624. if ((((int32_t)L_1) <= ((int32_t)1)))
  22625. {
  22626. goto IL_001e;
  22627. }
  22628. }
  22629. {
  22630. // Debug.LogWarning("Multiple Adaptive Resolution scalers created. They will interfere with each other.");
  22631. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  22632. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral6A2C5A37B65D5C0EE5D4A4D278D7C3E41B679FE1, NULL);
  22633. }
  22634. IL_001e:
  22635. {
  22636. // if (!IsDynamicResolutionSupported())
  22637. bool L_2;
  22638. L_2 = AdaptiveResolution_IsDynamicResolutionSupported_m31E48F2D2D63E4F2ACC321494A09085161F45593(__this, NULL);
  22639. if (L_2)
  22640. {
  22641. goto IL_003a;
  22642. }
  22643. }
  22644. {
  22645. // Debug.Log(string.Format("Dynamic resolution is not supported. Will be using fallback to Render Scale Multiplier."));
  22646. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  22647. L_3 = Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_inline(Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_RuntimeMethod_var);
  22648. String_t* L_4;
  22649. L_4 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral9AECD6CD6D1D6C84754C8902A40C0FC3258E83A8, L_3, NULL);
  22650. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  22651. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_4, NULL);
  22652. }
  22653. IL_003a:
  22654. {
  22655. // }
  22656. return;
  22657. }
  22658. }
  22659. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnDestroy()
  22660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnDestroy_m99CE298FD3EACCA1D75876EC942DF6D91011BEF1 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22661. {
  22662. static bool s_Il2CppMethodInitialized;
  22663. if (!s_Il2CppMethodInitialized)
  22664. {
  22665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var);
  22667. s_Il2CppMethodInitialized = true;
  22668. }
  22669. {
  22670. // --instanceCount;
  22671. int32_t L_0 = ((AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields*)il2cpp_codegen_static_fields_for(AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var))->___instanceCount_12;
  22672. ((AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_StaticFields*)il2cpp_codegen_static_fields_for(AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25_il2cpp_TypeInfo_var))->___instanceCount_12 = ((int32_t)il2cpp_codegen_subtract(L_0, 1));
  22673. // if (Scale == 1.0f)
  22674. float L_1;
  22675. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22676. if ((!(((float)L_1) == ((float)(1.0f)))))
  22677. {
  22678. goto IL_001a;
  22679. }
  22680. }
  22681. {
  22682. // return;
  22683. return;
  22684. }
  22685. IL_001a:
  22686. {
  22687. // if (IsDynamicResolutionSupported())
  22688. bool L_2;
  22689. L_2 = AdaptiveResolution_IsDynamicResolutionSupported_m31E48F2D2D63E4F2ACC321494A09085161F45593(__this, NULL);
  22690. if (!L_2)
  22691. {
  22692. goto IL_0032;
  22693. }
  22694. }
  22695. {
  22696. // ScalableBufferManager.ResizeBuffers(1.0f, 1.0f);
  22697. ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A((1.0f), (1.0f), NULL);
  22698. return;
  22699. }
  22700. IL_0032:
  22701. {
  22702. // AdaptivePerformanceRenderSettings.RenderScaleMultiplier = 1.0f;
  22703. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22704. AdaptivePerformanceRenderSettings_set_RenderScaleMultiplier_mCD329036D85AB4C2BF6F8B5EA50695128E1BF5A3((1.0f), NULL);
  22705. // }
  22706. return;
  22707. }
  22708. }
  22709. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::OnLevel()
  22710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution_OnLevel_mE8B203C29D9F81E85684735FA5F9CEA7AC21BEF5 (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22711. {
  22712. static bool s_Il2CppMethodInitialized;
  22713. if (!s_Il2CppMethodInitialized)
  22714. {
  22715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22716. s_Il2CppMethodInitialized = true;
  22717. }
  22718. bool V_0 = false;
  22719. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_1;
  22720. memset((&V_1), 0, sizeof(V_1));
  22721. {
  22722. // var scaleChange = ScaleChanged();
  22723. bool L_0;
  22724. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22725. V_0 = L_0;
  22726. // if (IsDynamicResolutionSupported())
  22727. bool L_1;
  22728. L_1 = AdaptiveResolution_IsDynamicResolutionSupported_m31E48F2D2D63E4F2ACC321494A09085161F45593(__this, NULL);
  22729. if (!L_1)
  22730. {
  22731. goto IL_0058;
  22732. }
  22733. }
  22734. {
  22735. // if (scaleChange)
  22736. bool L_2 = V_0;
  22737. if (!L_2)
  22738. {
  22739. goto IL_0023;
  22740. }
  22741. }
  22742. {
  22743. // ScalableBufferManager.ResizeBuffers(Scale, Scale);
  22744. float L_3;
  22745. L_3 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22746. float L_4;
  22747. L_4 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22748. ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A(L_3, L_4, NULL);
  22749. }
  22750. IL_0023:
  22751. {
  22752. // int rezWidth = (int)Mathf.Ceil(ScalableBufferManager.widthScaleFactor * Screen.currentResolution.width);
  22753. float L_5;
  22754. L_5 = ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC(NULL);
  22755. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_6;
  22756. L_6 = Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD(NULL);
  22757. V_1 = L_6;
  22758. int32_t L_7;
  22759. L_7 = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24((&V_1), NULL);
  22760. float L_8;
  22761. L_8 = ceilf(((float)il2cpp_codegen_multiply(L_5, ((float)L_7))));
  22762. // int rezHeight = (int)Mathf.Ceil(ScalableBufferManager.heightScaleFactor * Screen.currentResolution.height);
  22763. float L_9;
  22764. L_9 = ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B(NULL);
  22765. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_10;
  22766. L_10 = Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD(NULL);
  22767. V_1 = L_10;
  22768. int32_t L_11;
  22769. L_11 = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B((&V_1), NULL);
  22770. float L_12;
  22771. L_12 = ceilf(((float)il2cpp_codegen_multiply(L_9, ((float)L_11))));
  22772. return;
  22773. }
  22774. IL_0058:
  22775. {
  22776. // AdaptivePerformanceRenderSettings.RenderScaleMultiplier = Scale;
  22777. float L_13;
  22778. L_13 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22779. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22780. AdaptivePerformanceRenderSettings_set_RenderScaleMultiplier_mCD329036D85AB4C2BF6F8B5EA50695128E1BF5A3(L_13, NULL);
  22781. // }
  22782. return;
  22783. }
  22784. }
  22785. // System.Void UnityEngine.AdaptivePerformance.AdaptiveResolution::.ctor()
  22786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveResolution__ctor_mD4F269176BF9F035C89DAED04CC5E64143ED151A (AdaptiveResolution_t5BA5B25A7954EACE90E977D7947241A1EB419F25* __this, const RuntimeMethod* method)
  22787. {
  22788. {
  22789. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22790. return;
  22791. }
  22792. }
  22793. #ifdef __clang__
  22794. #pragma clang diagnostic pop
  22795. #endif
  22796. #ifdef __clang__
  22797. #pragma clang diagnostic push
  22798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22799. #pragma clang diagnostic ignored "-Wunused-variable"
  22800. #endif
  22801. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::Awake()
  22802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowCascade_Awake_mA9507831BFB5C38F642CDC4023AA0119B575106E (AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E* __this, const RuntimeMethod* method)
  22803. {
  22804. static bool s_Il2CppMethodInitialized;
  22805. if (!s_Il2CppMethodInitialized)
  22806. {
  22807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22808. s_Il2CppMethodInitialized = true;
  22809. }
  22810. {
  22811. // base.Awake();
  22812. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22813. // if (m_Settings == null)
  22814. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22815. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22816. bool L_1;
  22817. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22818. if (!L_1)
  22819. {
  22820. goto IL_0015;
  22821. }
  22822. }
  22823. {
  22824. // return;
  22825. return;
  22826. }
  22827. IL_0015:
  22828. {
  22829. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveShadowCascade);
  22830. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22831. NullCheck(L_2);
  22832. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22833. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22834. NullCheck(L_3);
  22835. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22836. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline(L_3, NULL);
  22837. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22838. // }
  22839. return;
  22840. }
  22841. }
  22842. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::OnDisabled()
  22843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowCascade_OnDisabled_m07D7CD1B45FD20E67F008AD3AC769CDCAD22C8AA (AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E* __this, const RuntimeMethod* method)
  22844. {
  22845. static bool s_Il2CppMethodInitialized;
  22846. if (!s_Il2CppMethodInitialized)
  22847. {
  22848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22849. s_Il2CppMethodInitialized = true;
  22850. }
  22851. {
  22852. // AdaptivePerformanceRenderSettings.MainLightShadowCascadesCountBias = m_DefaultCascadeCount;
  22853. int32_t L_0 = __this->___m_DefaultCascadeCount_12;
  22854. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22855. AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F_inline(L_0, NULL);
  22856. // }
  22857. return;
  22858. }
  22859. }
  22860. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::OnEnabled()
  22861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowCascade_OnEnabled_m8AD8C19AEF04356B606F0377CBD0975563CC9BC9 (AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E* __this, const RuntimeMethod* method)
  22862. {
  22863. static bool s_Il2CppMethodInitialized;
  22864. if (!s_Il2CppMethodInitialized)
  22865. {
  22866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22867. s_Il2CppMethodInitialized = true;
  22868. }
  22869. {
  22870. // m_DefaultCascadeCount = AdaptivePerformanceRenderSettings.MainLightShadowCascadesCountBias;
  22871. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22872. int32_t L_0;
  22873. L_0 = AdaptivePerformanceRenderSettings_get_MainLightShadowCascadesCountBias_mFB9E643A5D67393F20BCEAE1FD7C076E93424F8A_inline(NULL);
  22874. __this->___m_DefaultCascadeCount_12 = L_0;
  22875. // }
  22876. return;
  22877. }
  22878. }
  22879. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::OnLevel()
  22880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowCascade_OnLevel_m92869D7ED29907780E84B6C1353A58807B3822DE (AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E* __this, const RuntimeMethod* method)
  22881. {
  22882. static bool s_Il2CppMethodInitialized;
  22883. if (!s_Il2CppMethodInitialized)
  22884. {
  22885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22886. s_Il2CppMethodInitialized = true;
  22887. }
  22888. {
  22889. // if (ScaleChanged())
  22890. bool L_0;
  22891. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  22892. if (!L_0)
  22893. {
  22894. goto IL_001a;
  22895. }
  22896. }
  22897. {
  22898. // AdaptivePerformanceRenderSettings.MainLightShadowCascadesCountBias = (int)(2 * Scale);
  22899. float L_1;
  22900. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  22901. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22902. AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F_inline(il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply((2.0f), L_1))), NULL);
  22903. }
  22904. IL_001a:
  22905. {
  22906. // }
  22907. return;
  22908. }
  22909. }
  22910. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowCascade::.ctor()
  22911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowCascade__ctor_m801D7739AAE49C36B22BA67E5C316B214C6B8DD6 (AdaptiveShadowCascade_t0CFEEE119686B77769DF3A33BCD8CFA90547D35E* __this, const RuntimeMethod* method)
  22912. {
  22913. {
  22914. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  22915. return;
  22916. }
  22917. }
  22918. #ifdef __clang__
  22919. #pragma clang diagnostic pop
  22920. #endif
  22921. #ifdef __clang__
  22922. #pragma clang diagnostic push
  22923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22924. #pragma clang diagnostic ignored "-Wunused-variable"
  22925. #endif
  22926. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::Awake()
  22927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowDistance_Awake_m3EB45C892C9C922817D1F3E8E995B4101A8D39CC (AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0* __this, const RuntimeMethod* method)
  22928. {
  22929. static bool s_Il2CppMethodInitialized;
  22930. if (!s_Il2CppMethodInitialized)
  22931. {
  22932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22933. s_Il2CppMethodInitialized = true;
  22934. }
  22935. {
  22936. // base.Awake();
  22937. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  22938. // if (m_Settings == null)
  22939. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22940. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22941. bool L_1;
  22942. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22943. if (!L_1)
  22944. {
  22945. goto IL_0015;
  22946. }
  22947. }
  22948. {
  22949. // return;
  22950. return;
  22951. }
  22952. IL_0015:
  22953. {
  22954. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveShadowDistance);
  22955. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  22956. NullCheck(L_2);
  22957. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  22958. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  22959. NullCheck(L_3);
  22960. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  22961. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878_inline(L_3, NULL);
  22962. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  22963. // }
  22964. return;
  22965. }
  22966. }
  22967. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::OnDisabled()
  22968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowDistance_OnDisabled_mAA1F49213E73BC42172E57AA08EF05988614E6BB (AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0* __this, const RuntimeMethod* method)
  22969. {
  22970. static bool s_Il2CppMethodInitialized;
  22971. if (!s_Il2CppMethodInitialized)
  22972. {
  22973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22974. s_Il2CppMethodInitialized = true;
  22975. }
  22976. {
  22977. // AdaptivePerformanceRenderSettings.MaxShadowDistanceMultiplier = m_DefaultShadowDistance;
  22978. float L_0 = __this->___m_DefaultShadowDistance_12;
  22979. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22980. AdaptivePerformanceRenderSettings_set_MaxShadowDistanceMultiplier_mE4E339CDF51E898BC7EA1EF348586002238DB700(L_0, NULL);
  22981. // }
  22982. return;
  22983. }
  22984. }
  22985. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::OnEnabled()
  22986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowDistance_OnEnabled_mC5D77778517F64B8A6EF6C7E0A39837122E972DD (AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0* __this, const RuntimeMethod* method)
  22987. {
  22988. static bool s_Il2CppMethodInitialized;
  22989. if (!s_Il2CppMethodInitialized)
  22990. {
  22991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22992. s_Il2CppMethodInitialized = true;
  22993. }
  22994. {
  22995. // m_DefaultShadowDistance = AdaptivePerformanceRenderSettings.MaxShadowDistanceMultiplier;
  22996. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  22997. float L_0;
  22998. L_0 = AdaptivePerformanceRenderSettings_get_MaxShadowDistanceMultiplier_mD8879DD88AE8FF3CB2106FF35910D57E1BCC5D27_inline(NULL);
  22999. __this->___m_DefaultShadowDistance_12 = L_0;
  23000. // }
  23001. return;
  23002. }
  23003. }
  23004. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::OnLevel()
  23005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowDistance_OnLevel_m0A8BECDC65FB66C452766E3D9FC6EF362410C363 (AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0* __this, const RuntimeMethod* method)
  23006. {
  23007. static bool s_Il2CppMethodInitialized;
  23008. if (!s_Il2CppMethodInitialized)
  23009. {
  23010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23011. s_Il2CppMethodInitialized = true;
  23012. }
  23013. {
  23014. // if (ScaleChanged())
  23015. bool L_0;
  23016. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23017. if (!L_0)
  23018. {
  23019. goto IL_0019;
  23020. }
  23021. }
  23022. {
  23023. // AdaptivePerformanceRenderSettings.MaxShadowDistanceMultiplier = 1 * Scale;
  23024. float L_1;
  23025. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23026. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23027. AdaptivePerformanceRenderSettings_set_MaxShadowDistanceMultiplier_mE4E339CDF51E898BC7EA1EF348586002238DB700(((float)il2cpp_codegen_multiply((1.0f), L_1)), NULL);
  23028. }
  23029. IL_0019:
  23030. {
  23031. // }
  23032. return;
  23033. }
  23034. }
  23035. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowDistance::.ctor()
  23036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowDistance__ctor_m90B3A72F2232F29097AF6E95D3CC41E3EC5D4BAC (AdaptiveShadowDistance_t4D0E4E782BD6BD998FB73E0ACCB494468EED90A0* __this, const RuntimeMethod* method)
  23037. {
  23038. {
  23039. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23040. return;
  23041. }
  23042. }
  23043. #ifdef __clang__
  23044. #pragma clang diagnostic pop
  23045. #endif
  23046. #ifdef __clang__
  23047. #pragma clang diagnostic push
  23048. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23049. #pragma clang diagnostic ignored "-Wunused-variable"
  23050. #endif
  23051. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::Awake()
  23052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowmapResolution_Awake_m926BCCAD686E36C9A5198BDBB0D6363A3801B038 (AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE* __this, const RuntimeMethod* method)
  23053. {
  23054. static bool s_Il2CppMethodInitialized;
  23055. if (!s_Il2CppMethodInitialized)
  23056. {
  23057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23058. s_Il2CppMethodInitialized = true;
  23059. }
  23060. {
  23061. // base.Awake();
  23062. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  23063. // if (m_Settings == null)
  23064. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23065. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23066. bool L_1;
  23067. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23068. if (!L_1)
  23069. {
  23070. goto IL_0015;
  23071. }
  23072. }
  23073. {
  23074. // return;
  23075. return;
  23076. }
  23077. IL_0015:
  23078. {
  23079. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveShadowmapResolution);
  23080. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23081. NullCheck(L_2);
  23082. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  23083. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  23084. NullCheck(L_3);
  23085. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  23086. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8_inline(L_3, NULL);
  23087. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  23088. // }
  23089. return;
  23090. }
  23091. }
  23092. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::OnDisabled()
  23093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowmapResolution_OnDisabled_mDEEA7BD10D0958A12063BDD26BBC26A96E5BADBA (AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE* __this, const RuntimeMethod* method)
  23094. {
  23095. static bool s_Il2CppMethodInitialized;
  23096. if (!s_Il2CppMethodInitialized)
  23097. {
  23098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23099. s_Il2CppMethodInitialized = true;
  23100. }
  23101. {
  23102. // AdaptivePerformanceRenderSettings.MainLightShadowmapResolutionMultiplier = m_DefaultShadowmapResolution;
  23103. float L_0 = __this->___m_DefaultShadowmapResolution_12;
  23104. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23105. AdaptivePerformanceRenderSettings_set_MainLightShadowmapResolutionMultiplier_m488203D2976B464F591786A279C6860C9AEC163D(L_0, NULL);
  23106. // }
  23107. return;
  23108. }
  23109. }
  23110. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::OnEnabled()
  23111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowmapResolution_OnEnabled_m350C56BE718240DD95B8CAE1B916939926E7FD34 (AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE* __this, const RuntimeMethod* method)
  23112. {
  23113. static bool s_Il2CppMethodInitialized;
  23114. if (!s_Il2CppMethodInitialized)
  23115. {
  23116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23117. s_Il2CppMethodInitialized = true;
  23118. }
  23119. {
  23120. // m_DefaultShadowmapResolution = AdaptivePerformanceRenderSettings.MainLightShadowmapResolutionMultiplier;
  23121. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23122. float L_0;
  23123. L_0 = AdaptivePerformanceRenderSettings_get_MainLightShadowmapResolutionMultiplier_mE4F508B1B1B29F7D7AE1C1E61A6F251C9F4C55B5_inline(NULL);
  23124. __this->___m_DefaultShadowmapResolution_12 = L_0;
  23125. // }
  23126. return;
  23127. }
  23128. }
  23129. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::OnLevel()
  23130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowmapResolution_OnLevel_m9037773CD9340BF2E0E1FC087B2CADC96A0E217C (AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE* __this, const RuntimeMethod* method)
  23131. {
  23132. static bool s_Il2CppMethodInitialized;
  23133. if (!s_Il2CppMethodInitialized)
  23134. {
  23135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23136. s_Il2CppMethodInitialized = true;
  23137. }
  23138. {
  23139. // if (ScaleChanged())
  23140. bool L_0;
  23141. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23142. if (!L_0)
  23143. {
  23144. goto IL_0019;
  23145. }
  23146. }
  23147. {
  23148. // AdaptivePerformanceRenderSettings.MainLightShadowmapResolutionMultiplier = 1 * Scale;
  23149. float L_1;
  23150. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23151. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23152. AdaptivePerformanceRenderSettings_set_MainLightShadowmapResolutionMultiplier_m488203D2976B464F591786A279C6860C9AEC163D(((float)il2cpp_codegen_multiply((1.0f), L_1)), NULL);
  23153. }
  23154. IL_0019:
  23155. {
  23156. // }
  23157. return;
  23158. }
  23159. }
  23160. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowmapResolution::.ctor()
  23161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowmapResolution__ctor_m9AF41A4F0D0CFC4DCB28853481B2B7CE3B788CCD (AdaptiveShadowmapResolution_t83B2348D9E39A649B9795047F9B696FC9C09D3DE* __this, const RuntimeMethod* method)
  23162. {
  23163. {
  23164. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23165. return;
  23166. }
  23167. }
  23168. #ifdef __clang__
  23169. #pragma clang diagnostic pop
  23170. #endif
  23171. #ifdef __clang__
  23172. #pragma clang diagnostic push
  23173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23174. #pragma clang diagnostic ignored "-Wunused-variable"
  23175. #endif
  23176. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::Awake()
  23177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowQuality_Awake_m1AA444CE730DD9286B5A100407B886404D65CFA2 (AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB* __this, const RuntimeMethod* method)
  23178. {
  23179. static bool s_Il2CppMethodInitialized;
  23180. if (!s_Il2CppMethodInitialized)
  23181. {
  23182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23183. s_Il2CppMethodInitialized = true;
  23184. }
  23185. {
  23186. // base.Awake();
  23187. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  23188. // if (m_Settings == null)
  23189. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23190. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23191. bool L_1;
  23192. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23193. if (!L_1)
  23194. {
  23195. goto IL_0015;
  23196. }
  23197. }
  23198. {
  23199. // return;
  23200. return;
  23201. }
  23202. IL_0015:
  23203. {
  23204. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveShadowQuality);
  23205. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23206. NullCheck(L_2);
  23207. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  23208. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  23209. NullCheck(L_3);
  23210. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  23211. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C_inline(L_3, NULL);
  23212. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  23213. // }
  23214. return;
  23215. }
  23216. }
  23217. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::OnDisabled()
  23218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowQuality_OnDisabled_mE2D4E668B56A7BE8AF61B6DB1AFB95BF2E696673 (AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB* __this, const RuntimeMethod* method)
  23219. {
  23220. static bool s_Il2CppMethodInitialized;
  23221. if (!s_Il2CppMethodInitialized)
  23222. {
  23223. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23224. s_Il2CppMethodInitialized = true;
  23225. }
  23226. {
  23227. // AdaptivePerformanceRenderSettings.ShadowQualityBias = m_DefaultShadowQualityBias;
  23228. int32_t L_0 = __this->___m_DefaultShadowQualityBias_12;
  23229. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23230. AdaptivePerformanceRenderSettings_set_ShadowQualityBias_m99CB51DF27FCBD57A9E5F1DC5D21A3163758B5B2_inline(L_0, NULL);
  23231. // }
  23232. return;
  23233. }
  23234. }
  23235. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::OnEnabled()
  23236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowQuality_OnEnabled_m5A09A1DFE59456370D52E24BA94824ED8AC596C3 (AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB* __this, const RuntimeMethod* method)
  23237. {
  23238. static bool s_Il2CppMethodInitialized;
  23239. if (!s_Il2CppMethodInitialized)
  23240. {
  23241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23242. s_Il2CppMethodInitialized = true;
  23243. }
  23244. {
  23245. // m_DefaultShadowQualityBias = AdaptivePerformanceRenderSettings.ShadowQualityBias;
  23246. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23247. int32_t L_0;
  23248. L_0 = AdaptivePerformanceRenderSettings_get_ShadowQualityBias_mDC7B30DE123707A8EB0BFC6273D087C4B514CDD3_inline(NULL);
  23249. __this->___m_DefaultShadowQualityBias_12 = L_0;
  23250. // }
  23251. return;
  23252. }
  23253. }
  23254. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::OnLevel()
  23255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowQuality_OnLevel_m1275F587161A3A29922F0D917FEE54315585CF09 (AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB* __this, const RuntimeMethod* method)
  23256. {
  23257. static bool s_Il2CppMethodInitialized;
  23258. if (!s_Il2CppMethodInitialized)
  23259. {
  23260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23261. s_Il2CppMethodInitialized = true;
  23262. }
  23263. {
  23264. // if (ScaleChanged())
  23265. bool L_0;
  23266. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23267. if (!L_0)
  23268. {
  23269. goto IL_0020;
  23270. }
  23271. }
  23272. {
  23273. // AdaptivePerformanceRenderSettings.MainLightShadowCascadesCountBias = (int)(3 - 3 * Scale);
  23274. float L_1;
  23275. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23276. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23277. AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F_inline(il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_subtract((3.0f), ((float)il2cpp_codegen_multiply((3.0f), L_1))))), NULL);
  23278. }
  23279. IL_0020:
  23280. {
  23281. // }
  23282. return;
  23283. }
  23284. }
  23285. // System.Void UnityEngine.AdaptivePerformance.AdaptiveShadowQuality::.ctor()
  23286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveShadowQuality__ctor_mD812DCCDE7C96D53A65593C40400E91C0A883FC9 (AdaptiveShadowQuality_t850800F7BE5A8F82FC82D35C11FC4EE70B309EBB* __this, const RuntimeMethod* method)
  23287. {
  23288. {
  23289. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23290. return;
  23291. }
  23292. }
  23293. #ifdef __clang__
  23294. #pragma clang diagnostic pop
  23295. #endif
  23296. #ifdef __clang__
  23297. #pragma clang diagnostic push
  23298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23299. #pragma clang diagnostic ignored "-Wunused-variable"
  23300. #endif
  23301. // System.Void UnityEngine.AdaptivePerformance.AdaptiveSorting::Awake()
  23302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveSorting_Awake_m4879745BFB55A1F9AD5686DDB950A6376077176A (AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E* __this, const RuntimeMethod* method)
  23303. {
  23304. static bool s_Il2CppMethodInitialized;
  23305. if (!s_Il2CppMethodInitialized)
  23306. {
  23307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23308. s_Il2CppMethodInitialized = true;
  23309. }
  23310. {
  23311. // base.Awake();
  23312. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  23313. // if (m_Settings == null)
  23314. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23315. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23316. bool L_1;
  23317. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23318. if (!L_1)
  23319. {
  23320. goto IL_0015;
  23321. }
  23322. }
  23323. {
  23324. // return;
  23325. return;
  23326. }
  23327. IL_0015:
  23328. {
  23329. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveSorting);
  23330. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23331. NullCheck(L_2);
  23332. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  23333. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  23334. NullCheck(L_3);
  23335. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  23336. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016_inline(L_3, NULL);
  23337. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  23338. // }
  23339. return;
  23340. }
  23341. }
  23342. // System.Void UnityEngine.AdaptivePerformance.AdaptiveSorting::OnDisabled()
  23343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveSorting_OnDisabled_m5D10E6F1DBBC06766FD5020FBD7866C3E64086CB (AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E* __this, const RuntimeMethod* method)
  23344. {
  23345. static bool s_Il2CppMethodInitialized;
  23346. if (!s_Il2CppMethodInitialized)
  23347. {
  23348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23349. s_Il2CppMethodInitialized = true;
  23350. }
  23351. {
  23352. // AdaptivePerformanceRenderSettings.SkipFrontToBackSorting = m_DefaultSorting;
  23353. bool L_0 = __this->___m_DefaultSorting_12;
  23354. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23355. AdaptivePerformanceRenderSettings_set_SkipFrontToBackSorting_m7609623ACADF37E2B6DC928EEE6FE9D39624B633_inline(L_0, NULL);
  23356. // }
  23357. return;
  23358. }
  23359. }
  23360. // System.Void UnityEngine.AdaptivePerformance.AdaptiveSorting::OnEnabled()
  23361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveSorting_OnEnabled_mA6492A1FD397BF0EE7487FF5FBF73D702E93DDDE (AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E* __this, const RuntimeMethod* method)
  23362. {
  23363. static bool s_Il2CppMethodInitialized;
  23364. if (!s_Il2CppMethodInitialized)
  23365. {
  23366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23367. s_Il2CppMethodInitialized = true;
  23368. }
  23369. {
  23370. // m_DefaultSorting = AdaptivePerformanceRenderSettings.SkipFrontToBackSorting;
  23371. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23372. bool L_0;
  23373. L_0 = AdaptivePerformanceRenderSettings_get_SkipFrontToBackSorting_mC73182E28DEF80E85310854E7DF9D15E655A4CF9_inline(NULL);
  23374. __this->___m_DefaultSorting_12 = L_0;
  23375. // }
  23376. return;
  23377. }
  23378. }
  23379. // System.Void UnityEngine.AdaptivePerformance.AdaptiveSorting::OnLevel()
  23380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveSorting_OnLevel_m2612F2EA1AD039B48632513108035B6CE75B489C (AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E* __this, const RuntimeMethod* method)
  23381. {
  23382. static bool s_Il2CppMethodInitialized;
  23383. if (!s_Il2CppMethodInitialized)
  23384. {
  23385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23386. s_Il2CppMethodInitialized = true;
  23387. }
  23388. {
  23389. // if (ScaleChanged())
  23390. bool L_0;
  23391. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23392. if (!L_0)
  23393. {
  23394. goto IL_001a;
  23395. }
  23396. }
  23397. {
  23398. // AdaptivePerformanceRenderSettings.SkipFrontToBackSorting = (Scale < 1);
  23399. float L_1;
  23400. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23401. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23402. AdaptivePerformanceRenderSettings_set_SkipFrontToBackSorting_m7609623ACADF37E2B6DC928EEE6FE9D39624B633_inline((bool)((((float)L_1) < ((float)(1.0f)))? 1 : 0), NULL);
  23403. }
  23404. IL_001a:
  23405. {
  23406. // }
  23407. return;
  23408. }
  23409. }
  23410. // System.Void UnityEngine.AdaptivePerformance.AdaptiveSorting::.ctor()
  23411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveSorting__ctor_m4673810B14D2258C0BC37597558AF542CFA56767 (AdaptiveSorting_t7AF813994D0847172CB6DD322303BAAA90ED7C2E* __this, const RuntimeMethod* method)
  23412. {
  23413. {
  23414. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23415. return;
  23416. }
  23417. }
  23418. #ifdef __clang__
  23419. #pragma clang diagnostic pop
  23420. #endif
  23421. #ifdef __clang__
  23422. #pragma clang diagnostic push
  23423. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23424. #pragma clang diagnostic ignored "-Wunused-variable"
  23425. #endif
  23426. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::Awake()
  23427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency_Awake_mD8BCC6A4C4E849694F0B910723AC61D1289C8822 (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method)
  23428. {
  23429. static bool s_Il2CppMethodInitialized;
  23430. if (!s_Il2CppMethodInitialized)
  23431. {
  23432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23433. s_Il2CppMethodInitialized = true;
  23434. }
  23435. {
  23436. // base.Awake();
  23437. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  23438. // if (m_Settings == null)
  23439. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23440. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23441. bool L_1;
  23442. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23443. if (!L_1)
  23444. {
  23445. goto IL_0015;
  23446. }
  23447. }
  23448. {
  23449. // return;
  23450. return;
  23451. }
  23452. IL_0015:
  23453. {
  23454. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveTransparency);
  23455. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23456. NullCheck(L_2);
  23457. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  23458. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  23459. NullCheck(L_3);
  23460. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  23461. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0_inline(L_3, NULL);
  23462. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  23463. // }
  23464. return;
  23465. }
  23466. }
  23467. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::OnDisabled()
  23468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency_OnDisabled_m6DDABB20B8FE7D862272FC0A45B60BC21D52EF77 (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method)
  23469. {
  23470. {
  23471. // OnDestroy();
  23472. AdaptiveTransparency_OnDestroy_m8AEB8C89368C7C64110765F7D2F8C2791F95E4B8(__this, NULL);
  23473. // }
  23474. return;
  23475. }
  23476. }
  23477. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::OnDestroy()
  23478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency_OnDestroy_m8AEB8C89368C7C64110765F7D2F8C2791F95E4B8 (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method)
  23479. {
  23480. static bool s_Il2CppMethodInitialized;
  23481. if (!s_Il2CppMethodInitialized)
  23482. {
  23483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23484. s_Il2CppMethodInitialized = true;
  23485. }
  23486. {
  23487. // AdaptivePerformanceRenderSettings.SkipTransparentObjects = false;
  23488. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23489. AdaptivePerformanceRenderSettings_set_SkipTransparentObjects_m1BE082200B1A25094A5FB1D307995842479B9649_inline((bool)0, NULL);
  23490. // }
  23491. return;
  23492. }
  23493. }
  23494. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::OnLevel()
  23495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency_OnLevel_m71109D86AE8720AB840F00A95B3AC4421F328D48 (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method)
  23496. {
  23497. static bool s_Il2CppMethodInitialized;
  23498. if (!s_Il2CppMethodInitialized)
  23499. {
  23500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23501. s_Il2CppMethodInitialized = true;
  23502. }
  23503. {
  23504. // if (ScaleChanged())
  23505. bool L_0;
  23506. L_0 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23507. if (!L_0)
  23508. {
  23509. goto IL_001a;
  23510. }
  23511. }
  23512. {
  23513. // AdaptivePerformanceRenderSettings.SkipTransparentObjects = (Scale < 1);
  23514. float L_1;
  23515. L_1 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23516. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  23517. AdaptivePerformanceRenderSettings_set_SkipTransparentObjects_m1BE082200B1A25094A5FB1D307995842479B9649_inline((bool)((((float)L_1) < ((float)(1.0f)))? 1 : 0), NULL);
  23518. }
  23519. IL_001a:
  23520. {
  23521. // }
  23522. return;
  23523. }
  23524. }
  23525. // System.Void UnityEngine.AdaptivePerformance.AdaptiveTransparency::.ctor()
  23526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveTransparency__ctor_mE890434F3A96A9016B7F3E86501CE131756D2CBE (AdaptiveTransparency_t32211752A66E6AAFF28754E0E8D3C3BC4372E175* __this, const RuntimeMethod* method)
  23527. {
  23528. {
  23529. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23530. return;
  23531. }
  23532. }
  23533. #ifdef __clang__
  23534. #pragma clang diagnostic pop
  23535. #endif
  23536. #ifdef __clang__
  23537. #pragma clang diagnostic push
  23538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23539. #pragma clang diagnostic ignored "-Wunused-variable"
  23540. #endif
  23541. // System.Void UnityEngine.AdaptivePerformance.AdaptiveViewDistance::Awake()
  23542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveViewDistance_Awake_m657355FF95F7D724D5C3E9B00F701941E6EB5460 (AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7* __this, const RuntimeMethod* method)
  23543. {
  23544. static bool s_Il2CppMethodInitialized;
  23545. if (!s_Il2CppMethodInitialized)
  23546. {
  23547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23548. s_Il2CppMethodInitialized = true;
  23549. }
  23550. {
  23551. // base.Awake();
  23552. AdaptivePerformanceScaler_Awake_m9AFB587F718F1FB523F3F7EC1A5CE083E8AFE576(__this, NULL);
  23553. // if (m_Settings == null)
  23554. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23555. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23556. bool L_1;
  23557. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23558. if (!L_1)
  23559. {
  23560. goto IL_0015;
  23561. }
  23562. }
  23563. {
  23564. // return;
  23565. return;
  23566. }
  23567. IL_0015:
  23568. {
  23569. // ApplyDefaultSetting(m_Settings.scalerSettings.AdaptiveViewDistance);
  23570. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_2 = ((AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC*)__this)->___m_Settings_11;
  23571. NullCheck(L_2);
  23572. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_3;
  23573. L_3 = IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline(L_2, NULL);
  23574. NullCheck(L_3);
  23575. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_4;
  23576. L_4 = AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9_inline(L_3, NULL);
  23577. AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline(__this, L_4, NULL);
  23578. // }
  23579. return;
  23580. }
  23581. }
  23582. // System.Void UnityEngine.AdaptivePerformance.AdaptiveViewDistance::OnDisabled()
  23583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveViewDistance_OnDisabled_m3AA59B1A67474EA468C95AEE6D733C17BB19EE12 (AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7* __this, const RuntimeMethod* method)
  23584. {
  23585. static bool s_Il2CppMethodInitialized;
  23586. if (!s_Il2CppMethodInitialized)
  23587. {
  23588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23589. s_Il2CppMethodInitialized = true;
  23590. }
  23591. {
  23592. // if (!Camera.main || m_DefaultFarClipPlane == -1)
  23593. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23594. L_0 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23595. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23596. bool L_1;
  23597. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  23598. if (!L_1)
  23599. {
  23600. goto IL_0019;
  23601. }
  23602. }
  23603. {
  23604. float L_2 = __this->___m_DefaultFarClipPlane_12;
  23605. if ((!(((float)L_2) == ((float)(-1.0f)))))
  23606. {
  23607. goto IL_001a;
  23608. }
  23609. }
  23610. IL_0019:
  23611. {
  23612. // return;
  23613. return;
  23614. }
  23615. IL_001a:
  23616. {
  23617. // Camera.main.farClipPlane = m_DefaultFarClipPlane;
  23618. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3;
  23619. L_3 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23620. float L_4 = __this->___m_DefaultFarClipPlane_12;
  23621. NullCheck(L_3);
  23622. Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139(L_3, L_4, NULL);
  23623. // }
  23624. return;
  23625. }
  23626. }
  23627. // System.Void UnityEngine.AdaptivePerformance.AdaptiveViewDistance::OnEnabled()
  23628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveViewDistance_OnEnabled_mE3526CC4EEFCB4C1CA8F241748C04ED251B54C3C (AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7* __this, const RuntimeMethod* method)
  23629. {
  23630. static bool s_Il2CppMethodInitialized;
  23631. if (!s_Il2CppMethodInitialized)
  23632. {
  23633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23634. s_Il2CppMethodInitialized = true;
  23635. }
  23636. {
  23637. // if (!Camera.main)
  23638. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23639. L_0 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23640. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23641. bool L_1;
  23642. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  23643. if (L_1)
  23644. {
  23645. goto IL_000d;
  23646. }
  23647. }
  23648. {
  23649. // return;
  23650. return;
  23651. }
  23652. IL_000d:
  23653. {
  23654. // m_DefaultFarClipPlane = Camera.main.farClipPlane;
  23655. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2;
  23656. L_2 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23657. NullCheck(L_2);
  23658. float L_3;
  23659. L_3 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_2, NULL);
  23660. __this->___m_DefaultFarClipPlane_12 = L_3;
  23661. // }
  23662. return;
  23663. }
  23664. }
  23665. // System.Void UnityEngine.AdaptivePerformance.AdaptiveViewDistance::OnLevel()
  23666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveViewDistance_OnLevel_m12914B6E3287E425779D7AB764B17DF2C7D4F010 (AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7* __this, const RuntimeMethod* method)
  23667. {
  23668. static bool s_Il2CppMethodInitialized;
  23669. if (!s_Il2CppMethodInitialized)
  23670. {
  23671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23672. s_Il2CppMethodInitialized = true;
  23673. }
  23674. {
  23675. // if (!Camera.main)
  23676. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23677. L_0 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23678. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23679. bool L_1;
  23680. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  23681. if (L_1)
  23682. {
  23683. goto IL_000d;
  23684. }
  23685. }
  23686. {
  23687. // return;
  23688. return;
  23689. }
  23690. IL_000d:
  23691. {
  23692. // if (m_DefaultFarClipPlane == -1)
  23693. float L_2 = __this->___m_DefaultFarClipPlane_12;
  23694. if ((!(((float)L_2) == ((float)(-1.0f)))))
  23695. {
  23696. goto IL_002a;
  23697. }
  23698. }
  23699. {
  23700. // m_DefaultFarClipPlane = Camera.main.farClipPlane;
  23701. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3;
  23702. L_3 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23703. NullCheck(L_3);
  23704. float L_4;
  23705. L_4 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_3, NULL);
  23706. __this->___m_DefaultFarClipPlane_12 = L_4;
  23707. }
  23708. IL_002a:
  23709. {
  23710. // if (ScaleChanged())
  23711. bool L_5;
  23712. L_5 = AdaptivePerformanceScaler_ScaleChanged_m8CA4C17F6CFFEE7ECBFF95720EB205A2DA01A6BE(__this, NULL);
  23713. if (!L_5)
  23714. {
  23715. goto IL_0042;
  23716. }
  23717. }
  23718. {
  23719. // Camera.main.farClipPlane = Scale;
  23720. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6;
  23721. L_6 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23722. float L_7;
  23723. L_7 = VirtualFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.AdaptivePerformance.AdaptivePerformanceScaler::get_Scale() */, __this);
  23724. NullCheck(L_6);
  23725. Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139(L_6, L_7, NULL);
  23726. }
  23727. IL_0042:
  23728. {
  23729. // }
  23730. return;
  23731. }
  23732. }
  23733. // System.Void UnityEngine.AdaptivePerformance.AdaptiveViewDistance::.ctor()
  23734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptiveViewDistance__ctor_mFBEDAAD1D87BB3E0068A8E18AD6820D6F00CC99E (AdaptiveViewDistance_tC58AE1BFB8F375552BE5FE700AE912039CD69BF7* __this, const RuntimeMethod* method)
  23735. {
  23736. {
  23737. // float m_DefaultFarClipPlane = -1;
  23738. __this->___m_DefaultFarClipPlane_12 = (-1.0f);
  23739. AdaptivePerformanceScaler__ctor_m1DAA2566D0A20850A60AB246C8578D69BB93A5D5(__this, NULL);
  23740. return;
  23741. }
  23742. }
  23743. #ifdef __clang__
  23744. #pragma clang diagnostic pop
  23745. #endif
  23746. #ifdef __clang__
  23747. #pragma clang diagnostic push
  23748. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23749. #pragma clang diagnostic ignored "-Wunused-variable"
  23750. #endif
  23751. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  23752. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_pinvoke(const AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D& unmarshaled, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_pinvoke& marshaled)
  23753. {
  23754. marshaled.___Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___Name_0);
  23755. marshaled.___Level_1 = unmarshaled.___Level_1;
  23756. }
  23757. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_pinvoke_back(const AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_pinvoke& marshaled, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D& unmarshaled)
  23758. {
  23759. unmarshaled.___Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___Name_0);
  23760. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___Name_0));
  23761. int32_t unmarshaledLevel_temp_1 = 0;
  23762. unmarshaledLevel_temp_1 = marshaled.___Level_1;
  23763. unmarshaled.___Level_1 = unmarshaledLevel_temp_1;
  23764. }
  23765. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  23766. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_pinvoke_cleanup(AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_pinvoke& marshaled)
  23767. {
  23768. il2cpp_codegen_marshal_free(marshaled.___Name_0);
  23769. marshaled.___Name_0 = NULL;
  23770. }
  23771. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  23772. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_com(const AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D& unmarshaled, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_com& marshaled)
  23773. {
  23774. marshaled.___Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___Name_0);
  23775. marshaled.___Level_1 = unmarshaled.___Level_1;
  23776. }
  23777. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_com_back(const AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_com& marshaled, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D& unmarshaled)
  23778. {
  23779. unmarshaled.___Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___Name_0);
  23780. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___Name_0));
  23781. int32_t unmarshaledLevel_temp_1 = 0;
  23782. unmarshaledLevel_temp_1 = marshaled.___Level_1;
  23783. unmarshaled.___Level_1 = unmarshaledLevel_temp_1;
  23784. }
  23785. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent
  23786. IL2CPP_EXTERN_C void AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshal_com_cleanup(AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_com& marshaled)
  23787. {
  23788. il2cpp_codegen_marshal_free_bstring(marshaled.___Name_0);
  23789. marshaled.___Name_0 = NULL;
  23790. }
  23791. #ifdef __clang__
  23792. #pragma clang diagnostic pop
  23793. #endif
  23794. #ifdef __clang__
  23795. #pragma clang diagnostic push
  23796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23797. #pragma clang diagnostic ignored "-Wunused-variable"
  23798. #endif
  23799. #ifdef __clang__
  23800. #pragma clang diagnostic pop
  23801. #endif
  23802. #ifdef __clang__
  23803. #pragma clang diagnostic push
  23804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23805. #pragma clang diagnostic ignored "-Wunused-variable"
  23806. #endif
  23807. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::Definition()
  23808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfoUnit_Definition_m8340177ECDD113C403C7CF812BB455B4FC722830 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, const RuntimeMethod* method)
  23809. {
  23810. static bool s_Il2CppMethodInitialized;
  23811. if (!s_Il2CppMethodInitialized)
  23812. {
  23813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClusterInfoUnit_U3CDefinitionU3Eb__6_0_mC0FE05C39B95CDE9098156A6868C4FE9D1BDE198_RuntimeMethod_var);
  23814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClusterInfoUnit_U3CDefinitionU3Eb__6_1_mF61ECF7CA7BCF5424CCC78E03CF3F55654435320_RuntimeMethod_var);
  23815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClusterInfoUnit_U3CDefinitionU3Eb__6_2_m2AC4E0E868FAC779E262EAAF520522CE022C609D_RuntimeMethod_var);
  23816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  23817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  23818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6D8694AAD25E77A79A8298F226AB2C83B96DEAEC);
  23819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB06D9CA6876DFD9DA1213648D6C529CBD37B1491);
  23820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6D787970407530F33F79840CF9AA252F9840A87);
  23821. s_Il2CppMethodInitialized = true;
  23822. }
  23823. {
  23824. // bigCore = ValueOutput<int>("Big Core", (flow) => { UpdateStats(); return BigCore; });
  23825. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_0 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  23826. NullCheck(L_0);
  23827. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_0, __this, (intptr_t)((void*)ClusterInfoUnit_U3CDefinitionU3Eb__6_0_mC0FE05C39B95CDE9098156A6868C4FE9D1BDE198_RuntimeMethod_var), NULL);
  23828. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  23829. L_1 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteralB6D787970407530F33F79840CF9AA252F9840A87, L_0, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  23830. __this->___bigCore_15 = L_1;
  23831. Il2CppCodeGenWriteBarrier((void**)(&__this->___bigCore_15), (void*)L_1);
  23832. // mediumCore = ValueOutput<int>("Medium Core", (flow) => { UpdateStats(); return MediumCore; });
  23833. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_2 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  23834. NullCheck(L_2);
  23835. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_2, __this, (intptr_t)((void*)ClusterInfoUnit_U3CDefinitionU3Eb__6_1_mF61ECF7CA7BCF5424CCC78E03CF3F55654435320_RuntimeMethod_var), NULL);
  23836. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  23837. L_3 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteralB06D9CA6876DFD9DA1213648D6C529CBD37B1491, L_2, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  23838. __this->___mediumCore_16 = L_3;
  23839. Il2CppCodeGenWriteBarrier((void**)(&__this->___mediumCore_16), (void*)L_3);
  23840. // littleCore = ValueOutput<int>("Little Core", (flow) => { UpdateStats(); return LittleCore; });
  23841. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_4 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  23842. NullCheck(L_4);
  23843. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_4, __this, (intptr_t)((void*)ClusterInfoUnit_U3CDefinitionU3Eb__6_2_m2AC4E0E868FAC779E262EAAF520522CE022C609D_RuntimeMethod_var), NULL);
  23844. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  23845. L_5 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteral6D8694AAD25E77A79A8298F226AB2C83B96DEAEC, L_4, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  23846. __this->___littleCore_17 = L_5;
  23847. Il2CppCodeGenWriteBarrier((void**)(&__this->___littleCore_17), (void*)L_5);
  23848. // }
  23849. return;
  23850. }
  23851. }
  23852. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::UpdateStats()
  23853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfoUnit_UpdateStats_m84108F0C50F54578ADC2853A6801253CAA83FD92 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, const RuntimeMethod* method)
  23854. {
  23855. static bool s_Il2CppMethodInitialized;
  23856. if (!s_Il2CppMethodInitialized)
  23857. {
  23858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  23859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  23860. s_Il2CppMethodInitialized = true;
  23861. }
  23862. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 V_0;
  23863. memset((&V_0), 0, sizeof(V_0));
  23864. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_1;
  23865. memset((&V_1), 0, sizeof(V_1));
  23866. {
  23867. // if (Application.isPlaying && Holder.Instance != null)
  23868. bool L_0;
  23869. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  23870. if (!L_0)
  23871. {
  23872. goto IL_004d;
  23873. }
  23874. }
  23875. {
  23876. RuntimeObject* L_1;
  23877. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  23878. if (!L_1)
  23879. {
  23880. goto IL_004d;
  23881. }
  23882. }
  23883. {
  23884. // var ci = Holder.Instance.PerformanceStatus.PerformanceMetrics.ClusterInfo;
  23885. RuntimeObject* L_2;
  23886. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  23887. NullCheck(L_2);
  23888. RuntimeObject* L_3;
  23889. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  23890. NullCheck(L_3);
  23891. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  23892. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  23893. V_1 = L_4;
  23894. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_5;
  23895. L_5 = PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7_inline((&V_1), NULL);
  23896. V_0 = L_5;
  23897. // BigCore = ci.BigCore;
  23898. int32_t L_6;
  23899. L_6 = ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6_inline((&V_0), NULL);
  23900. __this->___BigCore_18 = L_6;
  23901. // MediumCore = ci.MediumCore;
  23902. int32_t L_7;
  23903. L_7 = ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0_inline((&V_0), NULL);
  23904. __this->___MediumCore_19 = L_7;
  23905. // LittleCore = ci.LittleCore;
  23906. int32_t L_8;
  23907. L_8 = ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808_inline((&V_0), NULL);
  23908. __this->___LittleCore_20 = L_8;
  23909. }
  23910. IL_004d:
  23911. {
  23912. // }
  23913. return;
  23914. }
  23915. }
  23916. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::.ctor()
  23917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClusterInfoUnit__ctor_m57384226D2D3F2D9F4681232BAC451AB13A01251 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, const RuntimeMethod* method)
  23918. {
  23919. {
  23920. // int BigCore = -1;
  23921. __this->___BigCore_18 = (-1);
  23922. // int MediumCore = -1;
  23923. __this->___MediumCore_19 = (-1);
  23924. // int LittleCore = -1;
  23925. __this->___LittleCore_20 = (-1);
  23926. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  23927. return;
  23928. }
  23929. }
  23930. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::<Definition>b__6_0(Unity.VisualScripting.Flow)
  23931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfoUnit_U3CDefinitionU3Eb__6_0_mC0FE05C39B95CDE9098156A6868C4FE9D1BDE198 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  23932. {
  23933. {
  23934. // bigCore = ValueOutput<int>("Big Core", (flow) => { UpdateStats(); return BigCore; });
  23935. ClusterInfoUnit_UpdateStats_m84108F0C50F54578ADC2853A6801253CAA83FD92(__this, NULL);
  23936. // bigCore = ValueOutput<int>("Big Core", (flow) => { UpdateStats(); return BigCore; });
  23937. int32_t L_0 = __this->___BigCore_18;
  23938. return L_0;
  23939. }
  23940. }
  23941. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::<Definition>b__6_1(Unity.VisualScripting.Flow)
  23942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfoUnit_U3CDefinitionU3Eb__6_1_mF61ECF7CA7BCF5424CCC78E03CF3F55654435320 (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  23943. {
  23944. {
  23945. // mediumCore = ValueOutput<int>("Medium Core", (flow) => { UpdateStats(); return MediumCore; });
  23946. ClusterInfoUnit_UpdateStats_m84108F0C50F54578ADC2853A6801253CAA83FD92(__this, NULL);
  23947. // mediumCore = ValueOutput<int>("Medium Core", (flow) => { UpdateStats(); return MediumCore; });
  23948. int32_t L_0 = __this->___MediumCore_19;
  23949. return L_0;
  23950. }
  23951. }
  23952. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.ClusterInfoUnit::<Definition>b__6_2(Unity.VisualScripting.Flow)
  23953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ClusterInfoUnit_U3CDefinitionU3Eb__6_2_m2AC4E0E868FAC779E262EAAF520522CE022C609D (ClusterInfoUnit_tED037A378FEFE5EBD8A4AFAAB545D1324D68A8A1* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  23954. {
  23955. {
  23956. // littleCore = ValueOutput<int>("Little Core", (flow) => { UpdateStats(); return LittleCore; });
  23957. ClusterInfoUnit_UpdateStats_m84108F0C50F54578ADC2853A6801253CAA83FD92(__this, NULL);
  23958. // littleCore = ValueOutput<int>("Little Core", (flow) => { UpdateStats(); return LittleCore; });
  23959. int32_t L_0 = __this->___LittleCore_20;
  23960. return L_0;
  23961. }
  23962. }
  23963. #ifdef __clang__
  23964. #pragma clang diagnostic pop
  23965. #endif
  23966. #ifdef __clang__
  23967. #pragma clang diagnostic push
  23968. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23969. #pragma clang diagnostic ignored "-Wunused-variable"
  23970. #endif
  23971. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::Definition()
  23972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSUnit_Definition_mDCB3E5FDEFC45D5A3E3D84B87D37E3C718119D8C (FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900* __this, const RuntimeMethod* method)
  23973. {
  23974. static bool s_Il2CppMethodInitialized;
  23975. if (!s_Il2CppMethodInitialized)
  23976. {
  23977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FPSUnit_U3CDefinitionU3Eb__2_0_m0260D7A4C622F5C73D535715DDD5072635573275_RuntimeMethod_var);
  23978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  23979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  23980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral95DAD4257816ED9B3D6718A6CBD69EFFCF321CAD);
  23981. s_Il2CppMethodInitialized = true;
  23982. }
  23983. {
  23984. // fps = ValueOutput<float>("FPS", (flow) => { UpdateStats(); return FPS; });
  23985. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_0 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  23986. NullCheck(L_0);
  23987. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_0, __this, (intptr_t)((void*)FPSUnit_U3CDefinitionU3Eb__2_0_m0260D7A4C622F5C73D535715DDD5072635573275_RuntimeMethod_var), NULL);
  23988. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  23989. L_1 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral95DAD4257816ED9B3D6718A6CBD69EFFCF321CAD, L_0, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  23990. __this->___fps_15 = L_1;
  23991. Il2CppCodeGenWriteBarrier((void**)(&__this->___fps_15), (void*)L_1);
  23992. // }
  23993. return;
  23994. }
  23995. }
  23996. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::UpdateStats()
  23997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSUnit_UpdateStats_m32EFC5648262B15D83DDA8BDC8046A4536DB635E (FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900* __this, const RuntimeMethod* method)
  23998. {
  23999. static bool s_Il2CppMethodInitialized;
  24000. if (!s_Il2CppMethodInitialized)
  24001. {
  24002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  24004. s_Il2CppMethodInitialized = true;
  24005. }
  24006. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_0;
  24007. memset((&V_0), 0, sizeof(V_0));
  24008. {
  24009. // if (Application.isPlaying && Holder.Instance != null)
  24010. bool L_0;
  24011. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24012. if (!L_0)
  24013. {
  24014. goto IL_0032;
  24015. }
  24016. }
  24017. {
  24018. RuntimeObject* L_1;
  24019. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24020. if (!L_1)
  24021. {
  24022. goto IL_0032;
  24023. }
  24024. }
  24025. {
  24026. // var ft = Holder.Instance.PerformanceStatus.FrameTiming;
  24027. RuntimeObject* L_2;
  24028. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24029. NullCheck(L_2);
  24030. RuntimeObject* L_3;
  24031. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24032. NullCheck(L_3);
  24033. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_4;
  24034. L_4 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  24035. V_0 = L_4;
  24036. // FPS = (int)(1.0f / ft.CurrentFrameTime);
  24037. float L_5;
  24038. L_5 = FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_inline((&V_0), NULL);
  24039. __this->___FPS_16 = il2cpp_codegen_cast_double_to_int<int32_t>(((float)((1.0f)/L_5)));
  24040. }
  24041. IL_0032:
  24042. {
  24043. // }
  24044. return;
  24045. }
  24046. }
  24047. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::.ctor()
  24048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSUnit__ctor_mCD939A9B50026ECFCE707BAE2C42E885639D5EAE (FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900* __this, const RuntimeMethod* method)
  24049. {
  24050. {
  24051. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24052. return;
  24053. }
  24054. }
  24055. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FPSUnit::<Definition>b__2_0(Unity.VisualScripting.Flow)
  24056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FPSUnit_U3CDefinitionU3Eb__2_0_m0260D7A4C622F5C73D535715DDD5072635573275 (FPSUnit_t4D339A9BA221B733E0CD0E09AEBD4586CAA7A900* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24057. {
  24058. {
  24059. // fps = ValueOutput<float>("FPS", (flow) => { UpdateStats(); return FPS; });
  24060. FPSUnit_UpdateStats_m32EFC5648262B15D83DDA8BDC8046A4536DB635E(__this, NULL);
  24061. // fps = ValueOutput<float>("FPS", (flow) => { UpdateStats(); return FPS; });
  24062. int32_t L_0 = __this->___FPS_16;
  24063. return ((float)L_0);
  24064. }
  24065. }
  24066. #ifdef __clang__
  24067. #pragma clang diagnostic pop
  24068. #endif
  24069. #ifdef __clang__
  24070. #pragma clang diagnostic push
  24071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24072. #pragma clang diagnostic ignored "-Wunused-variable"
  24073. #endif
  24074. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::Definition()
  24075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingUnit_Definition_mE4157361A210FEFDC19AA26FCD9F3E2BAE589BD3 (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, const RuntimeMethod* method)
  24076. {
  24077. static bool s_Il2CppMethodInitialized;
  24078. if (!s_Il2CppMethodInitialized)
  24079. {
  24080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_0_m13680A70173C71B65BD4EEA67E386E48BE1C865B_RuntimeMethod_var);
  24081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_1_m5C3CBF6B6F4DDAFB643C03B3ECEDDB5A8D5811ED_RuntimeMethod_var);
  24082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_2_m895A358061ADEB2EF45A1C9AAE9A9FC4D4B94A6B_RuntimeMethod_var);
  24083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_3_m428AA6BF988570C1067EACD1AC9139FBF3116306_RuntimeMethod_var);
  24084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_4_m3AAD64C6D173A1616D3EB3D04106D917F29DD514_RuntimeMethod_var);
  24085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameTimingUnit_U3CDefinitionU3Eb__12_5_m81FDD719C86E1332F6E152C4180DA23FC9E2DAD9_RuntimeMethod_var);
  24086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08B85E8D4093C5C3C14B233180B896CEE451FE37);
  24089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral43DBB616072549816084E0AF8ECB417D3DA6F56C);
  24090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4513274BED293D258EFDF56A4965D130BA8D605E);
  24091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83C0D26BCE2C5FF7904F5EF9E0285DFDB01E0E23);
  24092. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral95E6FE210D006AB296453829EB799F5373CCE3B1);
  24093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD54B6D809EDFCE6B3DF92F64C05E749EDC598F34);
  24094. s_Il2CppMethodInitialized = true;
  24095. }
  24096. {
  24097. // currentFrameTime = ValueOutput<float>("Current Frametime", (flow) => { UpdateStats(); return CurrentFrameTime; });
  24098. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_0 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24099. NullCheck(L_0);
  24100. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_0, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_0_m13680A70173C71B65BD4EEA67E386E48BE1C865B_RuntimeMethod_var), NULL);
  24101. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  24102. L_1 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral08B85E8D4093C5C3C14B233180B896CEE451FE37, L_0, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24103. __this->___currentFrameTime_15 = L_1;
  24104. Il2CppCodeGenWriteBarrier((void**)(&__this->___currentFrameTime_15), (void*)L_1);
  24105. // averageFrameTime = ValueOutput<float>("Average Frametime", (flow) => { UpdateStats(); return AverageFrameTime; });
  24106. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_2 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24107. NullCheck(L_2);
  24108. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_2, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_1_m5C3CBF6B6F4DDAFB643C03B3ECEDDB5A8D5811ED_RuntimeMethod_var), NULL);
  24109. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  24110. L_3 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral83C0D26BCE2C5FF7904F5EF9E0285DFDB01E0E23, L_2, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24111. __this->___averageFrameTime_16 = L_3;
  24112. Il2CppCodeGenWriteBarrier((void**)(&__this->___averageFrameTime_16), (void*)L_3);
  24113. // currentGpuFrameTime = ValueOutput<float>("Current Gpu Frametime", (flow) => { UpdateStats(); return CurrentGpuFrameTime; });
  24114. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_4 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24115. NullCheck(L_4);
  24116. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_4, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_2_m895A358061ADEB2EF45A1C9AAE9A9FC4D4B94A6B_RuntimeMethod_var), NULL);
  24117. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  24118. L_5 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral4513274BED293D258EFDF56A4965D130BA8D605E, L_4, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24119. __this->___currentGpuFrameTime_17 = L_5;
  24120. Il2CppCodeGenWriteBarrier((void**)(&__this->___currentGpuFrameTime_17), (void*)L_5);
  24121. // averageGpuFrameTime = ValueOutput<float>("Average Gpu Frametime", (flow) => { UpdateStats(); return AverageGpuFrameTime; });
  24122. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_6 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24123. NullCheck(L_6);
  24124. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_6, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_3_m428AA6BF988570C1067EACD1AC9139FBF3116306_RuntimeMethod_var), NULL);
  24125. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_7;
  24126. L_7 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral43DBB616072549816084E0AF8ECB417D3DA6F56C, L_6, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24127. __this->___averageGpuFrameTime_18 = L_7;
  24128. Il2CppCodeGenWriteBarrier((void**)(&__this->___averageGpuFrameTime_18), (void*)L_7);
  24129. // currentCpuFrameTime = ValueOutput<float>("Current Cpu Frametime", (flow) => { UpdateStats(); return CurrentCpuFrameTime; });
  24130. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_8 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24131. NullCheck(L_8);
  24132. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_8, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_4_m3AAD64C6D173A1616D3EB3D04106D917F29DD514_RuntimeMethod_var), NULL);
  24133. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_9;
  24134. L_9 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral95E6FE210D006AB296453829EB799F5373CCE3B1, L_8, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24135. __this->___currentCpuFrameTime_19 = L_9;
  24136. Il2CppCodeGenWriteBarrier((void**)(&__this->___currentCpuFrameTime_19), (void*)L_9);
  24137. // averageCpuFrameTime = ValueOutput<float>("Average Cpu Frametime", (flow) => { UpdateStats(); return AverageCpuFrameTime; });
  24138. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_10 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24139. NullCheck(L_10);
  24140. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_10, __this, (intptr_t)((void*)FrameTimingUnit_U3CDefinitionU3Eb__12_5_m81FDD719C86E1332F6E152C4180DA23FC9E2DAD9_RuntimeMethod_var), NULL);
  24141. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_11;
  24142. L_11 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteralD54B6D809EDFCE6B3DF92F64C05E749EDC598F34, L_10, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24143. __this->___averageCpuFrameTime_20 = L_11;
  24144. Il2CppCodeGenWriteBarrier((void**)(&__this->___averageCpuFrameTime_20), (void*)L_11);
  24145. // }
  24146. return;
  24147. }
  24148. }
  24149. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::UpdateStats()
  24150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, const RuntimeMethod* method)
  24151. {
  24152. static bool s_Il2CppMethodInitialized;
  24153. if (!s_Il2CppMethodInitialized)
  24154. {
  24155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  24157. s_Il2CppMethodInitialized = true;
  24158. }
  24159. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 V_0;
  24160. memset((&V_0), 0, sizeof(V_0));
  24161. {
  24162. // if (Application.isPlaying && Holder.Instance != null)
  24163. bool L_0;
  24164. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24165. if (!L_0)
  24166. {
  24167. goto IL_006c;
  24168. }
  24169. }
  24170. {
  24171. RuntimeObject* L_1;
  24172. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24173. if (!L_1)
  24174. {
  24175. goto IL_006c;
  24176. }
  24177. }
  24178. {
  24179. // var ft = Holder.Instance.PerformanceStatus.FrameTiming;
  24180. RuntimeObject* L_2;
  24181. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24182. NullCheck(L_2);
  24183. RuntimeObject* L_3;
  24184. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24185. NullCheck(L_3);
  24186. FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 L_4;
  24187. L_4 = InterfaceFuncInvoker0< FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908 >::Invoke(1 /* UnityEngine.AdaptivePerformance.FrameTiming UnityEngine.AdaptivePerformance.IPerformanceStatus::get_FrameTiming() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  24188. V_0 = L_4;
  24189. // CurrentFrameTime = ft.CurrentFrameTime;
  24190. float L_5;
  24191. L_5 = FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_inline((&V_0), NULL);
  24192. __this->___CurrentFrameTime_21 = L_5;
  24193. // AverageFrameTime = ft.AverageFrameTime;
  24194. float L_6;
  24195. L_6 = FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline((&V_0), NULL);
  24196. __this->___AverageFrameTime_22 = L_6;
  24197. // CurrentGpuFrameTime = ft.CurrentGpuFrameTime;
  24198. float L_7;
  24199. L_7 = FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91_inline((&V_0), NULL);
  24200. __this->___CurrentGpuFrameTime_23 = L_7;
  24201. // AverageGpuFrameTime = ft.AverageGpuFrameTime;
  24202. float L_8;
  24203. L_8 = FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline((&V_0), NULL);
  24204. __this->___AverageGpuFrameTime_24 = L_8;
  24205. // CurrentCpuFrameTime = ft.CurrentCpuFrameTime;
  24206. float L_9;
  24207. L_9 = FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7_inline((&V_0), NULL);
  24208. __this->___CurrentCpuFrameTime_25 = L_9;
  24209. // AverageCpuFrameTime = ft.AverageCpuFrameTime;
  24210. float L_10;
  24211. L_10 = FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline((&V_0), NULL);
  24212. __this->___AverageCpuFrameTime_26 = L_10;
  24213. }
  24214. IL_006c:
  24215. {
  24216. // }
  24217. return;
  24218. }
  24219. }
  24220. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::.ctor()
  24221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingUnit__ctor_m6EEB9373B45915D7C782494153F72A4B51402EFD (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, const RuntimeMethod* method)
  24222. {
  24223. {
  24224. // float CurrentFrameTime = -1.0f;
  24225. __this->___CurrentFrameTime_21 = (-1.0f);
  24226. // float AverageFrameTime = -1.0f;
  24227. __this->___AverageFrameTime_22 = (-1.0f);
  24228. // float CurrentGpuFrameTime = -1.0f;
  24229. __this->___CurrentGpuFrameTime_23 = (-1.0f);
  24230. // float AverageGpuFrameTime = -1.0f;
  24231. __this->___AverageGpuFrameTime_24 = (-1.0f);
  24232. // float CurrentCpuFrameTime = -1.0f;
  24233. __this->___CurrentCpuFrameTime_25 = (-1.0f);
  24234. // float AverageCpuFrameTime = -1.0f;
  24235. __this->___AverageCpuFrameTime_26 = (-1.0f);
  24236. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24237. return;
  24238. }
  24239. }
  24240. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_0(Unity.VisualScripting.Flow)
  24241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_0_m13680A70173C71B65BD4EEA67E386E48BE1C865B (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24242. {
  24243. {
  24244. // currentFrameTime = ValueOutput<float>("Current Frametime", (flow) => { UpdateStats(); return CurrentFrameTime; });
  24245. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24246. // currentFrameTime = ValueOutput<float>("Current Frametime", (flow) => { UpdateStats(); return CurrentFrameTime; });
  24247. float L_0 = __this->___CurrentFrameTime_21;
  24248. return L_0;
  24249. }
  24250. }
  24251. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_1(Unity.VisualScripting.Flow)
  24252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_1_m5C3CBF6B6F4DDAFB643C03B3ECEDDB5A8D5811ED (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24253. {
  24254. {
  24255. // averageFrameTime = ValueOutput<float>("Average Frametime", (flow) => { UpdateStats(); return AverageFrameTime; });
  24256. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24257. // averageFrameTime = ValueOutput<float>("Average Frametime", (flow) => { UpdateStats(); return AverageFrameTime; });
  24258. float L_0 = __this->___AverageFrameTime_22;
  24259. return L_0;
  24260. }
  24261. }
  24262. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_2(Unity.VisualScripting.Flow)
  24263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_2_m895A358061ADEB2EF45A1C9AAE9A9FC4D4B94A6B (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24264. {
  24265. {
  24266. // currentGpuFrameTime = ValueOutput<float>("Current Gpu Frametime", (flow) => { UpdateStats(); return CurrentGpuFrameTime; });
  24267. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24268. // currentGpuFrameTime = ValueOutput<float>("Current Gpu Frametime", (flow) => { UpdateStats(); return CurrentGpuFrameTime; });
  24269. float L_0 = __this->___CurrentGpuFrameTime_23;
  24270. return L_0;
  24271. }
  24272. }
  24273. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_3(Unity.VisualScripting.Flow)
  24274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_3_m428AA6BF988570C1067EACD1AC9139FBF3116306 (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24275. {
  24276. {
  24277. // averageGpuFrameTime = ValueOutput<float>("Average Gpu Frametime", (flow) => { UpdateStats(); return AverageGpuFrameTime; });
  24278. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24279. // averageGpuFrameTime = ValueOutput<float>("Average Gpu Frametime", (flow) => { UpdateStats(); return AverageGpuFrameTime; });
  24280. float L_0 = __this->___AverageGpuFrameTime_24;
  24281. return L_0;
  24282. }
  24283. }
  24284. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_4(Unity.VisualScripting.Flow)
  24285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_4_m3AAD64C6D173A1616D3EB3D04106D917F29DD514 (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24286. {
  24287. {
  24288. // currentCpuFrameTime = ValueOutput<float>("Current Cpu Frametime", (flow) => { UpdateStats(); return CurrentCpuFrameTime; });
  24289. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24290. // currentCpuFrameTime = ValueOutput<float>("Current Cpu Frametime", (flow) => { UpdateStats(); return CurrentCpuFrameTime; });
  24291. float L_0 = __this->___CurrentCpuFrameTime_25;
  24292. return L_0;
  24293. }
  24294. }
  24295. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.FrameTimingUnit::<Definition>b__12_5(Unity.VisualScripting.Flow)
  24296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameTimingUnit_U3CDefinitionU3Eb__12_5_m81FDD719C86E1332F6E152C4180DA23FC9E2DAD9 (FrameTimingUnit_t27A4035BEDB30E86FB1FB2020C905ACA512F9ED8* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24297. {
  24298. {
  24299. // averageCpuFrameTime = ValueOutput<float>("Average Cpu Frametime", (flow) => { UpdateStats(); return AverageCpuFrameTime; });
  24300. FrameTimingUnit_UpdateStats_mB668488DAEBD537A7230C0F38760DCA0EF1000EF(__this, NULL);
  24301. // averageCpuFrameTime = ValueOutput<float>("Average Cpu Frametime", (flow) => { UpdateStats(); return AverageCpuFrameTime; });
  24302. float L_0 = __this->___AverageCpuFrameTime_26;
  24303. return L_0;
  24304. }
  24305. }
  24306. #ifdef __clang__
  24307. #pragma clang diagnostic pop
  24308. #endif
  24309. #ifdef __clang__
  24310. #pragma clang diagnostic push
  24311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24312. #pragma clang diagnostic ignored "-Wunused-variable"
  24313. #endif
  24314. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::Definition()
  24315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetBoostUnit_Definition_mF9A75549D03553ADD9F4480F397909A2FC26E870 (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, const RuntimeMethod* method)
  24316. {
  24317. static bool s_Il2CppMethodInitialized;
  24318. if (!s_Il2CppMethodInitialized)
  24319. {
  24320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetBoostUnit_U3CDefinitionU3Eb__4_0_mF248A78C36ED68B87A5A7329EE5CC7C9790CB303_RuntimeMethod_var);
  24322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetBoostUnit_U3CDefinitionU3Eb__4_1_m62753D247AD0148DCFB727EFBEB8B82622C11621_RuntimeMethod_var);
  24323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE);
  24325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1);
  24326. s_Il2CppMethodInitialized = true;
  24327. }
  24328. {
  24329. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  24330. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_0 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24331. NullCheck(L_0);
  24332. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_0, __this, (intptr_t)((void*)GetBoostUnit_U3CDefinitionU3Eb__4_0_mF248A78C36ED68B87A5A7329EE5CC7C9790CB303_RuntimeMethod_var), NULL);
  24333. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  24334. L_1 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE, L_0, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24335. __this->___cpuBoost_15 = L_1;
  24336. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuBoost_15), (void*)L_1);
  24337. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  24338. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_2 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24339. NullCheck(L_2);
  24340. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_2, __this, (intptr_t)((void*)GetBoostUnit_U3CDefinitionU3Eb__4_1_m62753D247AD0148DCFB727EFBEB8B82622C11621_RuntimeMethod_var), NULL);
  24341. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  24342. L_3 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1, L_2, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24343. __this->___gpuBoost_16 = L_3;
  24344. Il2CppCodeGenWriteBarrier((void**)(&__this->___gpuBoost_16), (void*)L_3);
  24345. // }
  24346. return;
  24347. }
  24348. }
  24349. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::UpdateStats()
  24350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetBoostUnit_UpdateStats_mF217E9B3ADFCCBCDA4BDF57973EEE54ADE4B2C5A (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, const RuntimeMethod* method)
  24351. {
  24352. static bool s_Il2CppMethodInitialized;
  24353. if (!s_Il2CppMethodInitialized)
  24354. {
  24355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  24357. s_Il2CppMethodInitialized = true;
  24358. }
  24359. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_0;
  24360. memset((&V_0), 0, sizeof(V_0));
  24361. {
  24362. // if (Application.isPlaying && Holder.Instance != null)
  24363. bool L_0;
  24364. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24365. if (!L_0)
  24366. {
  24367. goto IL_0038;
  24368. }
  24369. }
  24370. {
  24371. RuntimeObject* L_1;
  24372. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24373. if (!L_1)
  24374. {
  24375. goto IL_0038;
  24376. }
  24377. }
  24378. {
  24379. // var pm = Holder.Instance.PerformanceStatus.PerformanceMetrics;
  24380. RuntimeObject* L_2;
  24381. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24382. NullCheck(L_2);
  24383. RuntimeObject* L_3;
  24384. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24385. NullCheck(L_3);
  24386. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  24387. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  24388. V_0 = L_4;
  24389. // CpuBoost = pm.CpuPerformanceBoost;
  24390. bool L_5;
  24391. L_5 = PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_inline((&V_0), NULL);
  24392. __this->___CpuBoost_17 = L_5;
  24393. // GpuBoost = pm.GpuPerformanceBoost;
  24394. bool L_6;
  24395. L_6 = PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_inline((&V_0), NULL);
  24396. __this->___GpuBoost_18 = L_6;
  24397. }
  24398. IL_0038:
  24399. {
  24400. // }
  24401. return;
  24402. }
  24403. }
  24404. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::.ctor()
  24405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetBoostUnit__ctor_mFE7B325762B57A8F32DB65164CD8C6CC24DD014F (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, const RuntimeMethod* method)
  24406. {
  24407. {
  24408. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24409. return;
  24410. }
  24411. }
  24412. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::<Definition>b__4_0(Unity.VisualScripting.Flow)
  24413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GetBoostUnit_U3CDefinitionU3Eb__4_0_mF248A78C36ED68B87A5A7329EE5CC7C9790CB303 (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24414. {
  24415. {
  24416. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  24417. GetBoostUnit_UpdateStats_mF217E9B3ADFCCBCDA4BDF57973EEE54ADE4B2C5A(__this, NULL);
  24418. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  24419. bool L_0 = __this->___CpuBoost_17;
  24420. return L_0;
  24421. }
  24422. }
  24423. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetBoostUnit::<Definition>b__4_1(Unity.VisualScripting.Flow)
  24424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GetBoostUnit_U3CDefinitionU3Eb__4_1_m62753D247AD0148DCFB727EFBEB8B82622C11621 (GetBoostUnit_tEC23F375EDCBA1A2E35EE4010841B8BC4199F3B4* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24425. {
  24426. {
  24427. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  24428. GetBoostUnit_UpdateStats_mF217E9B3ADFCCBCDA4BDF57973EEE54ADE4B2C5A(__this, NULL);
  24429. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  24430. bool L_0 = __this->___GpuBoost_18;
  24431. return L_0;
  24432. }
  24433. }
  24434. #ifdef __clang__
  24435. #pragma clang diagnostic pop
  24436. #endif
  24437. #ifdef __clang__
  24438. #pragma clang diagnostic push
  24439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24440. #pragma clang diagnostic ignored "-Wunused-variable"
  24441. #endif
  24442. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::Definition()
  24443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetIndexerUnit_Definition_mAF37838602C2549A09B1F3B0DCAAEFA0EB6644D4 (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, const RuntimeMethod* method)
  24444. {
  24445. static bool s_Il2CppMethodInitialized;
  24446. if (!s_Il2CppMethodInitialized)
  24447. {
  24448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598_il2cpp_TypeInfo_var);
  24450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetIndexerUnit_U3CDefinitionU3Eb__6_0_mA1323F1CF278B80011A4DE7B4C8EC2D19C8076E8_RuntimeMethod_var);
  24451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetIndexerUnit_U3CDefinitionU3Eb__6_1_mF577CFF13587E6A9F94FB63D138A3D0874D000A1_RuntimeMethod_var);
  24452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetIndexerUnit_U3CDefinitionU3Eb__6_2_m7E3F9561658430DE5DB3112AC9DEAE709783232A_RuntimeMethod_var);
  24453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B_RuntimeMethod_var);
  24455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral473773F0B6BF43914D478D87B2483FB7893CD347);
  24456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88C62927EDCC7FE008DFF103B740F411E4DAB56F);
  24457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA0700A9A2E43FEDF1012C9415E63AE66D7A76B93);
  24458. s_Il2CppMethodInitialized = true;
  24459. }
  24460. {
  24461. // performanceAction = ValueOutput<StateAction>("Performance Action", (flow) => { UpdateStats(); return PerformanceAction; });
  24462. Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598* L_0 = (Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598*)il2cpp_codegen_object_new(Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598_il2cpp_TypeInfo_var);
  24463. NullCheck(L_0);
  24464. Func_2__ctor_m8AEF237088B97B2028CC962BB3DF83776A43C2A0(L_0, __this, (intptr_t)((void*)GetIndexerUnit_U3CDefinitionU3Eb__6_0_mA1323F1CF278B80011A4DE7B4C8EC2D19C8076E8_RuntimeMethod_var), NULL);
  24465. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  24466. L_1 = Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B(__this, _stringLiteral88C62927EDCC7FE008DFF103B740F411E4DAB56F, L_0, Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B_RuntimeMethod_var);
  24467. __this->___performanceAction_15 = L_1;
  24468. Il2CppCodeGenWriteBarrier((void**)(&__this->___performanceAction_15), (void*)L_1);
  24469. // thermalAction = ValueOutput<StateAction>("Thermal Action", (flow) => { UpdateStats(); return ThermalAction; });
  24470. Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598* L_2 = (Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598*)il2cpp_codegen_object_new(Func_2_tEA54E6849F4A69FC8F03B363514D6269FC0EF598_il2cpp_TypeInfo_var);
  24471. NullCheck(L_2);
  24472. Func_2__ctor_m8AEF237088B97B2028CC962BB3DF83776A43C2A0(L_2, __this, (intptr_t)((void*)GetIndexerUnit_U3CDefinitionU3Eb__6_1_mF577CFF13587E6A9F94FB63D138A3D0874D000A1_RuntimeMethod_var), NULL);
  24473. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  24474. L_3 = Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B(__this, _stringLiteralA0700A9A2E43FEDF1012C9415E63AE66D7A76B93, L_2, Unit_ValueOutput_TisStateAction_t7C06334815CF36CFDC70A02C7FC171EF1BF0C1E0_m34664E624A5DDBD6C7B3009297FAAE3EA93C416B_RuntimeMethod_var);
  24475. __this->___thermalAction_16 = L_3;
  24476. Il2CppCodeGenWriteBarrier((void**)(&__this->___thermalAction_16), (void*)L_3);
  24477. // timeUntilNextAction = ValueOutput<float>("Time until next Action", (flow) => { UpdateStats(); return TimeUntilNextAction; });
  24478. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_4 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24479. NullCheck(L_4);
  24480. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_4, __this, (intptr_t)((void*)GetIndexerUnit_U3CDefinitionU3Eb__6_2_m7E3F9561658430DE5DB3112AC9DEAE709783232A_RuntimeMethod_var), NULL);
  24481. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  24482. L_5 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral473773F0B6BF43914D478D87B2483FB7893CD347, L_4, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24483. __this->___timeUntilNextAction_17 = L_5;
  24484. Il2CppCodeGenWriteBarrier((void**)(&__this->___timeUntilNextAction_17), (void*)L_5);
  24485. // }
  24486. return;
  24487. }
  24488. }
  24489. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::UpdateStats()
  24490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetIndexerUnit_UpdateStats_m8FCB3D7D535F58D5182BD4C839044E24DC6360FC (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, const RuntimeMethod* method)
  24491. {
  24492. static bool s_Il2CppMethodInitialized;
  24493. if (!s_Il2CppMethodInitialized)
  24494. {
  24495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24496. s_Il2CppMethodInitialized = true;
  24497. }
  24498. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* V_0 = NULL;
  24499. {
  24500. // if (Application.isPlaying && Holder.Instance != null)
  24501. bool L_0;
  24502. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24503. if (!L_0)
  24504. {
  24505. goto IL_003d;
  24506. }
  24507. }
  24508. {
  24509. RuntimeObject* L_1;
  24510. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24511. if (!L_1)
  24512. {
  24513. goto IL_003d;
  24514. }
  24515. }
  24516. {
  24517. // var indexer = Holder.Instance.Indexer;
  24518. RuntimeObject* L_2;
  24519. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24520. NullCheck(L_2);
  24521. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_3;
  24522. L_3 = InterfaceFuncInvoker0< AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* >::Invoke(5 /* UnityEngine.AdaptivePerformance.AdaptivePerformanceIndexer UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_Indexer() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24523. V_0 = L_3;
  24524. // PerformanceAction = indexer.PerformanceAction;
  24525. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_4 = V_0;
  24526. NullCheck(L_4);
  24527. int32_t L_5;
  24528. L_5 = AdaptivePerformanceIndexer_get_PerformanceAction_mA6F70560C6A740B6216168E7718184111657E3BA_inline(L_4, NULL);
  24529. __this->___PerformanceAction_18 = L_5;
  24530. // ThermalAction = indexer.ThermalAction;
  24531. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_6 = V_0;
  24532. NullCheck(L_6);
  24533. int32_t L_7;
  24534. L_7 = AdaptivePerformanceIndexer_get_ThermalAction_m0A1DF0C06906C2EBB8B75063E93A661E0D68917C_inline(L_6, NULL);
  24535. __this->___ThermalAction_19 = L_7;
  24536. // TimeUntilNextAction = indexer.TimeUntilNextAction;
  24537. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_8 = V_0;
  24538. NullCheck(L_8);
  24539. float L_9;
  24540. L_9 = AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD_inline(L_8, NULL);
  24541. __this->___TimeUntilNextAction_20 = L_9;
  24542. }
  24543. IL_003d:
  24544. {
  24545. // }
  24546. return;
  24547. }
  24548. }
  24549. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::.ctor()
  24550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetIndexerUnit__ctor_m79B83BFC76FE34009FCCD49AB43757D7A22DF755 (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, const RuntimeMethod* method)
  24551. {
  24552. {
  24553. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24554. return;
  24555. }
  24556. }
  24557. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::<Definition>b__6_0(Unity.VisualScripting.Flow)
  24558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetIndexerUnit_U3CDefinitionU3Eb__6_0_mA1323F1CF278B80011A4DE7B4C8EC2D19C8076E8 (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24559. {
  24560. {
  24561. // performanceAction = ValueOutput<StateAction>("Performance Action", (flow) => { UpdateStats(); return PerformanceAction; });
  24562. GetIndexerUnit_UpdateStats_m8FCB3D7D535F58D5182BD4C839044E24DC6360FC(__this, NULL);
  24563. // performanceAction = ValueOutput<StateAction>("Performance Action", (flow) => { UpdateStats(); return PerformanceAction; });
  24564. int32_t L_0 = __this->___PerformanceAction_18;
  24565. return L_0;
  24566. }
  24567. }
  24568. // UnityEngine.AdaptivePerformance.StateAction UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::<Definition>b__6_1(Unity.VisualScripting.Flow)
  24569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetIndexerUnit_U3CDefinitionU3Eb__6_1_mF577CFF13587E6A9F94FB63D138A3D0874D000A1 (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24570. {
  24571. {
  24572. // thermalAction = ValueOutput<StateAction>("Thermal Action", (flow) => { UpdateStats(); return ThermalAction; });
  24573. GetIndexerUnit_UpdateStats_m8FCB3D7D535F58D5182BD4C839044E24DC6360FC(__this, NULL);
  24574. // thermalAction = ValueOutput<StateAction>("Thermal Action", (flow) => { UpdateStats(); return ThermalAction; });
  24575. int32_t L_0 = __this->___ThermalAction_19;
  24576. return L_0;
  24577. }
  24578. }
  24579. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetIndexerUnit::<Definition>b__6_2(Unity.VisualScripting.Flow)
  24580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GetIndexerUnit_U3CDefinitionU3Eb__6_2_m7E3F9561658430DE5DB3112AC9DEAE709783232A (GetIndexerUnit_tC741E1E281B424AA78027645948FD7EECDBB633C* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24581. {
  24582. {
  24583. // timeUntilNextAction = ValueOutput<float>("Time until next Action", (flow) => { UpdateStats(); return TimeUntilNextAction; });
  24584. GetIndexerUnit_UpdateStats_m8FCB3D7D535F58D5182BD4C839044E24DC6360FC(__this, NULL);
  24585. // timeUntilNextAction = ValueOutput<float>("Time until next Action", (flow) => { UpdateStats(); return TimeUntilNextAction; });
  24586. float L_0 = __this->___TimeUntilNextAction_20;
  24587. return L_0;
  24588. }
  24589. }
  24590. #ifdef __clang__
  24591. #pragma clang diagnostic pop
  24592. #endif
  24593. #ifdef __clang__
  24594. #pragma clang diagnostic push
  24595. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24596. #pragma clang diagnostic ignored "-Wunused-variable"
  24597. #endif
  24598. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::Definition()
  24599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetPerformanceLevelsUnit_Definition_mAB65FEECE7D8C5AFFA2AF5E402084038A1782EAF (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, const RuntimeMethod* method)
  24600. {
  24601. static bool s_Il2CppMethodInitialized;
  24602. if (!s_Il2CppMethodInitialized)
  24603. {
  24604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  24605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m8E7F8ADF28B385FAD7BC624BD494A497661BF1F6_RuntimeMethod_var);
  24606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_1_mDAC0B8FBDAC2A9E95025B100610328232D6BDE66_RuntimeMethod_var);
  24607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  24608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5702570B573859A9720827AF07FB4C80524BC323);
  24609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56);
  24610. s_Il2CppMethodInitialized = true;
  24611. }
  24612. {
  24613. // cpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return CpuLevel; });
  24614. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_0 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  24615. NullCheck(L_0);
  24616. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_0, __this, (intptr_t)((void*)GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m8E7F8ADF28B385FAD7BC624BD494A497661BF1F6_RuntimeMethod_var), NULL);
  24617. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  24618. L_1 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteral5702570B573859A9720827AF07FB4C80524BC323, L_0, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  24619. __this->___cpuLevel_15 = L_1;
  24620. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuLevel_15), (void*)L_1);
  24621. // cpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return GpuLevel; });
  24622. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_2 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  24623. NullCheck(L_2);
  24624. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_2, __this, (intptr_t)((void*)GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_1_mDAC0B8FBDAC2A9E95025B100610328232D6BDE66_RuntimeMethod_var), NULL);
  24625. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  24626. L_3 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56, L_2, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  24627. __this->___cpuLevel_15 = L_3;
  24628. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuLevel_15), (void*)L_3);
  24629. // }
  24630. return;
  24631. }
  24632. }
  24633. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::UpdateStats()
  24634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetPerformanceLevelsUnit_UpdateStats_m56ACE0397204D7C3EA98325267A2E9EDBC9EA2A3 (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, const RuntimeMethod* method)
  24635. {
  24636. static bool s_Il2CppMethodInitialized;
  24637. if (!s_Il2CppMethodInitialized)
  24638. {
  24639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  24641. s_Il2CppMethodInitialized = true;
  24642. }
  24643. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_0;
  24644. memset((&V_0), 0, sizeof(V_0));
  24645. {
  24646. // if (Application.isPlaying && Holder.Instance != null)
  24647. bool L_0;
  24648. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24649. if (!L_0)
  24650. {
  24651. goto IL_0038;
  24652. }
  24653. }
  24654. {
  24655. RuntimeObject* L_1;
  24656. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24657. if (!L_1)
  24658. {
  24659. goto IL_0038;
  24660. }
  24661. }
  24662. {
  24663. // var pm = Holder.Instance.PerformanceStatus.PerformanceMetrics;
  24664. RuntimeObject* L_2;
  24665. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24666. NullCheck(L_2);
  24667. RuntimeObject* L_3;
  24668. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24669. NullCheck(L_3);
  24670. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  24671. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  24672. V_0 = L_4;
  24673. // CpuLevel = pm.CurrentCpuLevel;
  24674. int32_t L_5;
  24675. L_5 = PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_inline((&V_0), NULL);
  24676. __this->___CpuLevel_17 = L_5;
  24677. // GpuLevel = pm.CurrentGpuLevel;
  24678. int32_t L_6;
  24679. L_6 = PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_inline((&V_0), NULL);
  24680. __this->___GpuLevel_18 = L_6;
  24681. }
  24682. IL_0038:
  24683. {
  24684. // }
  24685. return;
  24686. }
  24687. }
  24688. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::.ctor()
  24689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetPerformanceLevelsUnit__ctor_m0B7922A6C615BD0C883E9A8D0DAEEB8DA6519156 (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, const RuntimeMethod* method)
  24690. {
  24691. {
  24692. // int CpuLevel = -1;
  24693. __this->___CpuLevel_17 = (-1);
  24694. // int GpuLevel = -1;
  24695. __this->___GpuLevel_18 = (-1);
  24696. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24697. return;
  24698. }
  24699. }
  24700. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::<Definition>b__4_0(Unity.VisualScripting.Flow)
  24701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m8E7F8ADF28B385FAD7BC624BD494A497661BF1F6 (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24702. {
  24703. {
  24704. // cpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return CpuLevel; });
  24705. GetPerformanceLevelsUnit_UpdateStats_m56ACE0397204D7C3EA98325267A2E9EDBC9EA2A3(__this, NULL);
  24706. // cpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return CpuLevel; });
  24707. int32_t L_0 = __this->___CpuLevel_17;
  24708. return L_0;
  24709. }
  24710. }
  24711. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.GetPerformanceLevelsUnit::<Definition>b__4_1(Unity.VisualScripting.Flow)
  24712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_1_mDAC0B8FBDAC2A9E95025B100610328232D6BDE66 (GetPerformanceLevelsUnit_tC5B88BA0ED2DB022B5997B2392E0257FECDBA135* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24713. {
  24714. {
  24715. // cpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return GpuLevel; });
  24716. GetPerformanceLevelsUnit_UpdateStats_m56ACE0397204D7C3EA98325267A2E9EDBC9EA2A3(__this, NULL);
  24717. // cpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return GpuLevel; });
  24718. int32_t L_0 = __this->___GpuLevel_18;
  24719. return L_0;
  24720. }
  24721. }
  24722. #ifdef __clang__
  24723. #pragma clang diagnostic pop
  24724. #endif
  24725. #ifdef __clang__
  24726. #pragma clang diagnostic push
  24727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24728. #pragma clang diagnostic ignored "-Wunused-variable"
  24729. #endif
  24730. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::get_warningLevel()
  24731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* GetThermalMetricUnit_get_warningLevel_mEDDAFA7763A9D3D54A7EB3C607C86FEBA680892A (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, const RuntimeMethod* method)
  24732. {
  24733. {
  24734. // public ValueOutput warningLevel { get; private set; }
  24735. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CwarningLevelU3Ek__BackingField_15;
  24736. return L_0;
  24737. }
  24738. }
  24739. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::set_warningLevel(Unity.VisualScripting.ValueOutput)
  24740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetThermalMetricUnit_set_warningLevel_mC216B0A542F6403E15DEA5E5315C116D82C3959C (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  24741. {
  24742. {
  24743. // public ValueOutput warningLevel { get; private set; }
  24744. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  24745. __this->___U3CwarningLevelU3Ek__BackingField_15 = L_0;
  24746. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CwarningLevelU3Ek__BackingField_15), (void*)L_0);
  24747. return;
  24748. }
  24749. }
  24750. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::Definition()
  24751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetThermalMetricUnit_Definition_m7C22B0A4CF1F0F06ACE1710D76FD19C8D493C5A3 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, const RuntimeMethod* method)
  24752. {
  24753. static bool s_Il2CppMethodInitialized;
  24754. if (!s_Il2CppMethodInitialized)
  24755. {
  24756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  24758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetThermalMetricUnit_U3CDefinitionU3Eb__13_0_mA1FF8C17F540D27F7B814F9B3394FF17590EFC4D_RuntimeMethod_var);
  24760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetThermalMetricUnit_U3CDefinitionU3Eb__13_1_mA5FF18886F5036493800F5C4030C2F23B090B25C_RuntimeMethod_var);
  24761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetThermalMetricUnit_U3CDefinitionU3Eb__13_2_mF045FD9143A6457D94E83E68BC10792FBFAECF4A_RuntimeMethod_var);
  24762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetThermalMetricUnit_U3CDefinitionU3Eb__13_3_m1C7B93E8EEBE0F7CB4068D26DA06161E6EBB7AB2_RuntimeMethod_var);
  24763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetThermalMetricUnit_U3CDefinitionU3Eb__13_4_m70E80E02133C64BE2CDAF238FFA15C4CA173DA82_RuntimeMethod_var);
  24764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  24767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26AA38F7AAA5BF57D0E3B881EE0C131A9887393A);
  24768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral532C5C172A5DC89F3BEFDA1009C5E892ADDCDCE2);
  24769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79E301C358739B3F1F7F139BA367FB4B14D300E9);
  24770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC37C1C4555D17E2265CBC6C41241BAE5D11B1486);
  24771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFE957E0A0E7C8C8269AEF8F0D6525E66502B29A4);
  24772. s_Il2CppMethodInitialized = true;
  24773. }
  24774. {
  24775. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  24776. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_0 = (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*)il2cpp_codegen_object_new(Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  24777. NullCheck(L_0);
  24778. Func_2__ctor_m49BCFF49FBC3FF61A2D1830D69251634C074A948(L_0, __this, (intptr_t)((void*)GetThermalMetricUnit_U3CDefinitionU3Eb__13_0_mA1FF8C17F540D27F7B814F9B3394FF17590EFC4D_RuntimeMethod_var), NULL);
  24779. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  24780. L_1 = Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63(__this, _stringLiteralC37C1C4555D17E2265CBC6C41241BAE5D11B1486, L_0, Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  24781. GetThermalMetricUnit_set_warningLevel_mC216B0A542F6403E15DEA5E5315C116D82C3959C_inline(__this, L_1, NULL);
  24782. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  24783. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_2 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24784. NullCheck(L_2);
  24785. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_2, __this, (intptr_t)((void*)GetThermalMetricUnit_U3CDefinitionU3Eb__13_1_mA5FF18886F5036493800F5C4030C2F23B090B25C_RuntimeMethod_var), NULL);
  24786. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  24787. L_3 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral26AA38F7AAA5BF57D0E3B881EE0C131A9887393A, L_2, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24788. __this->___throttlingImminent_16 = L_3;
  24789. Il2CppCodeGenWriteBarrier((void**)(&__this->___throttlingImminent_16), (void*)L_3);
  24790. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  24791. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_4 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  24792. NullCheck(L_4);
  24793. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_4, __this, (intptr_t)((void*)GetThermalMetricUnit_U3CDefinitionU3Eb__13_2_mF045FD9143A6457D94E83E68BC10792FBFAECF4A_RuntimeMethod_var), NULL);
  24794. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  24795. L_5 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral79E301C358739B3F1F7F139BA367FB4B14D300E9, L_4, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  24796. __this->___throttling_17 = L_5;
  24797. Il2CppCodeGenWriteBarrier((void**)(&__this->___throttling_17), (void*)L_5);
  24798. // temperatureLevel = ValueOutput<float>("Temperature Level", (flow) => { UpdateStats(); return TemperatureLevel; });
  24799. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_6 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24800. NullCheck(L_6);
  24801. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_6, __this, (intptr_t)((void*)GetThermalMetricUnit_U3CDefinitionU3Eb__13_3_m1C7B93E8EEBE0F7CB4068D26DA06161E6EBB7AB2_RuntimeMethod_var), NULL);
  24802. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_7;
  24803. L_7 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteral532C5C172A5DC89F3BEFDA1009C5E892ADDCDCE2, L_6, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24804. __this->___temperatureLevel_18 = L_7;
  24805. Il2CppCodeGenWriteBarrier((void**)(&__this->___temperatureLevel_18), (void*)L_7);
  24806. // temperatureTrend = ValueOutput<float>("Temperature Trend", (flow) => { UpdateStats(); return TemperatureTrend; });
  24807. Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84* L_8 = (Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84*)il2cpp_codegen_object_new(Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var);
  24808. NullCheck(L_8);
  24809. Func_2__ctor_mF53FFAD9FFFDB7826F1D7F184C8D28EAEFD90F45(L_8, __this, (intptr_t)((void*)GetThermalMetricUnit_U3CDefinitionU3Eb__13_4_m70E80E02133C64BE2CDAF238FFA15C4CA173DA82_RuntimeMethod_var), NULL);
  24810. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_9;
  24811. L_9 = Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862(__this, _stringLiteralFE957E0A0E7C8C8269AEF8F0D6525E66502B29A4, L_8, Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var);
  24812. __this->___temperatureTrend_19 = L_9;
  24813. Il2CppCodeGenWriteBarrier((void**)(&__this->___temperatureTrend_19), (void*)L_9);
  24814. // }
  24815. return;
  24816. }
  24817. }
  24818. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::UpdateStats()
  24819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, const RuntimeMethod* method)
  24820. {
  24821. static bool s_Il2CppMethodInitialized;
  24822. if (!s_Il2CppMethodInitialized)
  24823. {
  24824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  24825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var);
  24826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var);
  24827. s_Il2CppMethodInitialized = true;
  24828. }
  24829. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 V_0;
  24830. memset((&V_0), 0, sizeof(V_0));
  24831. int32_t V_1 = 0;
  24832. {
  24833. // if (Application.isPlaying && Holder.Instance != null)
  24834. bool L_0;
  24835. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24836. if (!L_0)
  24837. {
  24838. goto IL_0073;
  24839. }
  24840. }
  24841. {
  24842. RuntimeObject* L_1;
  24843. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24844. if (!L_1)
  24845. {
  24846. goto IL_0073;
  24847. }
  24848. }
  24849. {
  24850. // var tm = Holder.Instance.ThermalStatus.ThermalMetrics;
  24851. RuntimeObject* L_2;
  24852. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  24853. NullCheck(L_2);
  24854. RuntimeObject* L_3;
  24855. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_ThermalStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  24856. NullCheck(L_3);
  24857. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_4;
  24858. L_4 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_3);
  24859. V_0 = L_4;
  24860. // TemperatureLevel = tm.TemperatureLevel;
  24861. float L_5;
  24862. L_5 = ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline((&V_0), NULL);
  24863. __this->___TemperatureLevel_20 = L_5;
  24864. // TemperatureTrend = tm.TemperatureTrend;
  24865. float L_6;
  24866. L_6 = ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_inline((&V_0), NULL);
  24867. __this->___TemperatureTrend_21 = L_6;
  24868. // ThrottlingImminent = tm.WarningLevel == AdaptivePerformance.WarningLevel.ThrottlingImminent;
  24869. int32_t L_7;
  24870. L_7 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  24871. __this->___ThrottlingImminent_23 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  24872. // Throttling = tm.WarningLevel == AdaptivePerformance.WarningLevel.Throttling;
  24873. int32_t L_8;
  24874. L_8 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  24875. __this->___Throttling_24 = (bool)((((int32_t)L_8) == ((int32_t)2))? 1 : 0);
  24876. // WarningLevel = tm.WarningLevel.ToString();
  24877. int32_t L_9;
  24878. L_9 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  24879. V_1 = L_9;
  24880. Il2CppFakeBox<int32_t> L_10(WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var, (&V_1));
  24881. String_t* L_11;
  24882. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  24883. __this->___WarningLevel_22 = L_11;
  24884. Il2CppCodeGenWriteBarrier((void**)(&__this->___WarningLevel_22), (void*)L_11);
  24885. }
  24886. IL_0073:
  24887. {
  24888. // }
  24889. return;
  24890. }
  24891. }
  24892. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::.ctor()
  24893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetThermalMetricUnit__ctor_mB65DC7947B92FA9D1576044145A6E0319FC5CA17 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, const RuntimeMethod* method)
  24894. {
  24895. static bool s_Il2CppMethodInitialized;
  24896. if (!s_Il2CppMethodInitialized)
  24897. {
  24898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968);
  24899. s_Il2CppMethodInitialized = true;
  24900. }
  24901. {
  24902. // float TemperatureLevel = -1.0f;
  24903. __this->___TemperatureLevel_20 = (-1.0f);
  24904. // float TemperatureTrend = -1.0f;
  24905. __this->___TemperatureTrend_21 = (-1.0f);
  24906. // string WarningLevel = "unknown";
  24907. __this->___WarningLevel_22 = _stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968;
  24908. Il2CppCodeGenWriteBarrier((void**)(&__this->___WarningLevel_22), (void*)_stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968);
  24909. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  24910. return;
  24911. }
  24912. }
  24913. // System.String UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<Definition>b__13_0(Unity.VisualScripting.Flow)
  24914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GetThermalMetricUnit_U3CDefinitionU3Eb__13_0_mA1FF8C17F540D27F7B814F9B3394FF17590EFC4D (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24915. {
  24916. {
  24917. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  24918. GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2(__this, NULL);
  24919. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  24920. String_t* L_0 = __this->___WarningLevel_22;
  24921. return L_0;
  24922. }
  24923. }
  24924. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<Definition>b__13_1(Unity.VisualScripting.Flow)
  24925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GetThermalMetricUnit_U3CDefinitionU3Eb__13_1_mA5FF18886F5036493800F5C4030C2F23B090B25C (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24926. {
  24927. {
  24928. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  24929. GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2(__this, NULL);
  24930. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  24931. bool L_0 = __this->___ThrottlingImminent_23;
  24932. return L_0;
  24933. }
  24934. }
  24935. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<Definition>b__13_2(Unity.VisualScripting.Flow)
  24936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GetThermalMetricUnit_U3CDefinitionU3Eb__13_2_mF045FD9143A6457D94E83E68BC10792FBFAECF4A (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24937. {
  24938. {
  24939. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  24940. GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2(__this, NULL);
  24941. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  24942. bool L_0 = __this->___Throttling_24;
  24943. return L_0;
  24944. }
  24945. }
  24946. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<Definition>b__13_3(Unity.VisualScripting.Flow)
  24947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GetThermalMetricUnit_U3CDefinitionU3Eb__13_3_m1C7B93E8EEBE0F7CB4068D26DA06161E6EBB7AB2 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24948. {
  24949. {
  24950. // temperatureLevel = ValueOutput<float>("Temperature Level", (flow) => { UpdateStats(); return TemperatureLevel; });
  24951. GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2(__this, NULL);
  24952. // temperatureLevel = ValueOutput<float>("Temperature Level", (flow) => { UpdateStats(); return TemperatureLevel; });
  24953. float L_0 = __this->___TemperatureLevel_20;
  24954. return L_0;
  24955. }
  24956. }
  24957. // System.Single UnityEngine.AdaptivePerformance.VisualScripting.GetThermalMetricUnit::<Definition>b__13_4(Unity.VisualScripting.Flow)
  24958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GetThermalMetricUnit_U3CDefinitionU3Eb__13_4_m70E80E02133C64BE2CDAF238FFA15C4CA173DA82 (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  24959. {
  24960. {
  24961. // temperatureTrend = ValueOutput<float>("Temperature Trend", (flow) => { UpdateStats(); return TemperatureTrend; });
  24962. GetThermalMetricUnit_UpdateStats_m2BDE24D894E0540FF7A607C06231B8D8A3FAB7C2(__this, NULL);
  24963. // temperatureTrend = ValueOutput<float>("Temperature Trend", (flow) => { UpdateStats(); return TemperatureTrend; });
  24964. float L_0 = __this->___TemperatureTrend_21;
  24965. return L_0;
  24966. }
  24967. }
  24968. #ifdef __clang__
  24969. #pragma clang diagnostic pop
  24970. #endif
  24971. #ifdef __clang__
  24972. #pragma clang diagnostic push
  24973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24974. #pragma clang diagnostic ignored "-Wunused-variable"
  24975. #endif
  24976. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::get_register()
  24977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnBoostUnit_get_register_m0833DB25A51B3B88D8E8AD7EE828009C60E13C5D (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, const RuntimeMethod* method)
  24978. {
  24979. {
  24980. // protected override bool register => true;
  24981. return (bool)1;
  24982. }
  24983. }
  24984. // Unity.VisualScripting.EventHook UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::GetHook(Unity.VisualScripting.GraphReference)
  24985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 OnBoostUnit_GetHook_mD39F2CAC6763129E8407A48966F879AB405CB6B8 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9* ___0_reference, const RuntimeMethod* method)
  24986. {
  24987. static bool s_Il2CppMethodInitialized;
  24988. if (!s_Il2CppMethodInitialized)
  24989. {
  24990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAFEF2EC068AE7601A5A37B9A09E0B8565435029B);
  24991. s_Il2CppMethodInitialized = true;
  24992. }
  24993. {
  24994. // return new EventHook(AdaptivePerformanceEventHooks.OnBoostEvent);
  24995. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  24996. memset((&L_0), 0, sizeof(L_0));
  24997. EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209((&L_0), _stringLiteralAFEF2EC068AE7601A5A37B9A09E0B8565435029B, NULL, NULL, /*hidden argument*/NULL);
  24998. return L_0;
  24999. }
  25000. }
  25001. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::AssignArguments(Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.PerformanceBoostChangeEventArgs)
  25002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBoostUnit_AssignArguments_m71028F9676285BA9BFE7C8F12F55CD7B3CCA9DB5 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___1_data, const RuntimeMethod* method)
  25003. {
  25004. static bool s_Il2CppMethodInitialized;
  25005. if (!s_Il2CppMethodInitialized)
  25006. {
  25007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var);
  25008. s_Il2CppMethodInitialized = true;
  25009. }
  25010. {
  25011. // flow.SetValue(cpuBoost, data.CpuBoost);
  25012. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_0 = ___0_flow;
  25013. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1 = __this->___cpuBoost_17;
  25014. bool L_2;
  25015. L_2 = PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1_inline((&___1_data), NULL);
  25016. bool L_3 = L_2;
  25017. RuntimeObject* L_4 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_3);
  25018. NullCheck(L_0);
  25019. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_0, L_1, L_4, NULL);
  25020. // flow.SetValue(gpuBoost, data.GpuBoost);
  25021. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_5 = ___0_flow;
  25022. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_6 = __this->___gpuBoost_18;
  25023. bool L_7;
  25024. L_7 = PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56_inline((&___1_data), NULL);
  25025. bool L_8 = L_7;
  25026. RuntimeObject* L_9 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_8);
  25027. NullCheck(L_5);
  25028. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_5, L_6, L_9, NULL);
  25029. // }
  25030. return;
  25031. }
  25032. }
  25033. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::Definition()
  25034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBoostUnit_Definition_m4D637B73E48B749945D0F87D266365E97926BA87 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, const RuntimeMethod* method)
  25035. {
  25036. static bool s_Il2CppMethodInitialized;
  25037. if (!s_Il2CppMethodInitialized)
  25038. {
  25039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133_RuntimeMethod_var);
  25040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnBoostUnit_U3CDefinitionU3Eb__8_0_m88E458F494EA3311A924A4EB338850E5284F988C_RuntimeMethod_var);
  25042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnBoostUnit_U3CDefinitionU3Eb__8_1_mC8B3CF123C460F1BBC367FC67C27866404E05A5E_RuntimeMethod_var);
  25043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE);
  25045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1);
  25046. s_Il2CppMethodInitialized = true;
  25047. }
  25048. {
  25049. // base.Definition();
  25050. EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133(__this, EventUnit_1_Definition_mBCDE5A24B042F4026BFE6872173D44A45FC2E133_RuntimeMethod_var);
  25051. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  25052. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_0 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25053. NullCheck(L_0);
  25054. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_0, __this, (intptr_t)((void*)OnBoostUnit_U3CDefinitionU3Eb__8_0_m88E458F494EA3311A924A4EB338850E5284F988C_RuntimeMethod_var), NULL);
  25055. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  25056. L_1 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE, L_0, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25057. __this->___cpuBoost_17 = L_1;
  25058. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuBoost_17), (void*)L_1);
  25059. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  25060. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_2 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25061. NullCheck(L_2);
  25062. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_2, __this, (intptr_t)((void*)OnBoostUnit_U3CDefinitionU3Eb__8_1_mC8B3CF123C460F1BBC367FC67C27866404E05A5E_RuntimeMethod_var), NULL);
  25063. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  25064. L_3 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1, L_2, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25065. __this->___gpuBoost_18 = L_3;
  25066. Il2CppCodeGenWriteBarrier((void**)(&__this->___gpuBoost_18), (void*)L_3);
  25067. // }
  25068. return;
  25069. }
  25070. }
  25071. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::UpdateStats()
  25072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBoostUnit_UpdateStats_m2D954A4A02A4F8E6DF4D9AA76229BB744F988B34 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, const RuntimeMethod* method)
  25073. {
  25074. static bool s_Il2CppMethodInitialized;
  25075. if (!s_Il2CppMethodInitialized)
  25076. {
  25077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  25078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  25079. s_Il2CppMethodInitialized = true;
  25080. }
  25081. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_0;
  25082. memset((&V_0), 0, sizeof(V_0));
  25083. {
  25084. // if (Application.isPlaying && Holder.Instance != null)
  25085. bool L_0;
  25086. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  25087. if (!L_0)
  25088. {
  25089. goto IL_0038;
  25090. }
  25091. }
  25092. {
  25093. RuntimeObject* L_1;
  25094. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  25095. if (!L_1)
  25096. {
  25097. goto IL_0038;
  25098. }
  25099. }
  25100. {
  25101. // var pm = Holder.Instance.PerformanceStatus.PerformanceMetrics;
  25102. RuntimeObject* L_2;
  25103. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  25104. NullCheck(L_2);
  25105. RuntimeObject* L_3;
  25106. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  25107. NullCheck(L_3);
  25108. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  25109. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  25110. V_0 = L_4;
  25111. // CpuBoost = pm.CpuPerformanceBoost;
  25112. bool L_5;
  25113. L_5 = PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_inline((&V_0), NULL);
  25114. __this->___CpuBoost_19 = L_5;
  25115. // GpuBoost = pm.GpuPerformanceBoost;
  25116. bool L_6;
  25117. L_6 = PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_inline((&V_0), NULL);
  25118. __this->___GpuBoost_20 = L_6;
  25119. }
  25120. IL_0038:
  25121. {
  25122. // }
  25123. return;
  25124. }
  25125. }
  25126. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::.ctor()
  25127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBoostUnit__ctor_m1915C45FF46305A69736C65AAFB41F3A6B11A6C3 (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, const RuntimeMethod* method)
  25128. {
  25129. static bool s_Il2CppMethodInitialized;
  25130. if (!s_Il2CppMethodInitialized)
  25131. {
  25132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519_RuntimeMethod_var);
  25133. s_Il2CppMethodInitialized = true;
  25134. }
  25135. {
  25136. EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519(__this, EventUnit_1__ctor_mFAD1D8B633E93FD5D4954C516EE017ACACDFB519_RuntimeMethod_var);
  25137. return;
  25138. }
  25139. }
  25140. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::<Definition>b__8_0(Unity.VisualScripting.Flow)
  25141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnBoostUnit_U3CDefinitionU3Eb__8_0_m88E458F494EA3311A924A4EB338850E5284F988C (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25142. {
  25143. {
  25144. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  25145. OnBoostUnit_UpdateStats_m2D954A4A02A4F8E6DF4D9AA76229BB744F988B34(__this, NULL);
  25146. // cpuBoost = ValueOutput<bool>("CPU Boost", (flow) => { UpdateStats(); return CpuBoost; });
  25147. bool L_0 = __this->___CpuBoost_19;
  25148. return L_0;
  25149. }
  25150. }
  25151. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBoostUnit::<Definition>b__8_1(Unity.VisualScripting.Flow)
  25152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnBoostUnit_U3CDefinitionU3Eb__8_1_mC8B3CF123C460F1BBC367FC67C27866404E05A5E (OnBoostUnit_t5E5AB2375EBD04BD676464312E44561C98409EB3* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25153. {
  25154. {
  25155. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  25156. OnBoostUnit_UpdateStats_m2D954A4A02A4F8E6DF4D9AA76229BB744F988B34(__this, NULL);
  25157. // gpuBoost = ValueOutput<bool>("GPU Boost", (flow) => { UpdateStats(); return GpuBoost; });
  25158. bool L_0 = __this->___GpuBoost_20;
  25159. return L_0;
  25160. }
  25161. }
  25162. #ifdef __clang__
  25163. #pragma clang diagnostic pop
  25164. #endif
  25165. #ifdef __clang__
  25166. #pragma clang diagnostic push
  25167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25168. #pragma clang diagnostic ignored "-Wunused-variable"
  25169. #endif
  25170. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::get_bottleneck()
  25171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnBottleneckUnit_get_bottleneck_m2E9B5EC1962BBE01235FAE7F27251CD3CD46D955 (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method)
  25172. {
  25173. {
  25174. // public ValueOutput bottleneck { get; private set; }
  25175. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CbottleneckU3Ek__BackingField_17;
  25176. return L_0;
  25177. }
  25178. }
  25179. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::set_bottleneck(Unity.VisualScripting.ValueOutput)
  25180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBottleneckUnit_set_bottleneck_m7EC116D15DA3C5A280F31D90399040DB5170EA8D (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  25181. {
  25182. {
  25183. // public ValueOutput bottleneck { get; private set; }
  25184. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  25185. __this->___U3CbottleneckU3Ek__BackingField_17 = L_0;
  25186. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CbottleneckU3Ek__BackingField_17), (void*)L_0);
  25187. return;
  25188. }
  25189. }
  25190. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::get_register()
  25191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnBottleneckUnit_get_register_m51A404F56A7DBF00D097C52F77F25FD3B638B66B (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method)
  25192. {
  25193. {
  25194. // protected override bool register => true;
  25195. return (bool)1;
  25196. }
  25197. }
  25198. // Unity.VisualScripting.EventHook UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::GetHook(Unity.VisualScripting.GraphReference)
  25199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 OnBottleneckUnit_GetHook_m33C11B934D78E68A27E7085D81245827684158DE (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9* ___0_reference, const RuntimeMethod* method)
  25200. {
  25201. static bool s_Il2CppMethodInitialized;
  25202. if (!s_Il2CppMethodInitialized)
  25203. {
  25204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BBE98B931C5029FDB1B93355C87795C8B508B12);
  25205. s_Il2CppMethodInitialized = true;
  25206. }
  25207. {
  25208. // return new EventHook(AdaptivePerformanceEventHooks.OnBottleneckEvent);
  25209. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  25210. memset((&L_0), 0, sizeof(L_0));
  25211. EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209((&L_0), _stringLiteral5BBE98B931C5029FDB1B93355C87795C8B508B12, NULL, NULL, /*hidden argument*/NULL);
  25212. return L_0;
  25213. }
  25214. }
  25215. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::AssignArguments(Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.PerformanceBottleneck)
  25216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBottleneckUnit_AssignArguments_mE5ED57C2A72581FA2955FAD9E7C64CF50AC13EEC (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, int32_t ___1_data, const RuntimeMethod* method)
  25217. {
  25218. static bool s_Il2CppMethodInitialized;
  25219. if (!s_Il2CppMethodInitialized)
  25220. {
  25221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var);
  25222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_il2cpp_TypeInfo_var);
  25223. s_Il2CppMethodInitialized = true;
  25224. }
  25225. {
  25226. // flow.SetValue(bottleneck, data.ToString());
  25227. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_0 = ___0_flow;
  25228. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  25229. L_1 = OnBottleneckUnit_get_bottleneck_m2E9B5EC1962BBE01235FAE7F27251CD3CD46D955_inline(__this, NULL);
  25230. Il2CppFakeBox<int32_t> L_2(PerformanceBottleneck_t1056FAC76E5B602E8D51330D87282B0C0DF1AA84_il2cpp_TypeInfo_var, (&___1_data));
  25231. String_t* L_3;
  25232. L_3 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_2), NULL);
  25233. NullCheck(L_0);
  25234. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_0, L_1, L_3, NULL);
  25235. // flow.SetValue(cpu, data == PerformanceBottleneck.CPU);
  25236. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_4 = ___0_flow;
  25237. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5 = __this->___cpu_18;
  25238. int32_t L_6 = ___1_data;
  25239. bool L_7 = ((bool)((((int32_t)L_6) == ((int32_t)1))? 1 : 0));
  25240. RuntimeObject* L_8 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_7);
  25241. NullCheck(L_4);
  25242. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_4, L_5, L_8, NULL);
  25243. // flow.SetValue(gpu, data == PerformanceBottleneck.GPU);
  25244. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_9 = ___0_flow;
  25245. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_10 = __this->___gpu_19;
  25246. int32_t L_11 = ___1_data;
  25247. bool L_12 = ((bool)((((int32_t)L_11) == ((int32_t)2))? 1 : 0));
  25248. RuntimeObject* L_13 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_12);
  25249. NullCheck(L_9);
  25250. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_9, L_10, L_13, NULL);
  25251. // flow.SetValue(targetFrameRate, data == PerformanceBottleneck.TargetFrameRate);
  25252. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_14 = ___0_flow;
  25253. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_15 = __this->___targetFrameRate_20;
  25254. int32_t L_16 = ___1_data;
  25255. bool L_17 = ((bool)((((int32_t)L_16) == ((int32_t)3))? 1 : 0));
  25256. RuntimeObject* L_18 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_17);
  25257. NullCheck(L_14);
  25258. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_14, L_15, L_18, NULL);
  25259. // }
  25260. return;
  25261. }
  25262. }
  25263. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::Definition()
  25264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBottleneckUnit_Definition_m4A1A658FB37D9B6DC1538E8B1D96B54129F1D5AD (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method)
  25265. {
  25266. static bool s_Il2CppMethodInitialized;
  25267. if (!s_Il2CppMethodInitialized)
  25268. {
  25269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1_Definition_m16EE49A38370A00D72816EBED7C9C6E61817410C_RuntimeMethod_var);
  25270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  25271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__11_0_mBACA09EBF5C5E59C3DF431A5F3C8B78052917D6C_RuntimeMethod_var);
  25273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__11_1_m6622805D963E80196EE6D78A4B89359BA2553143_RuntimeMethod_var);
  25274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__11_2_mCB06CBFAB648E5BF65E7C6409289D9BE76368AFD_RuntimeMethod_var);
  25275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__11_3_mBC791049942993F1A76016F70758E60111002D85_RuntimeMethod_var);
  25276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  25279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D0FF5E8DD7BAFF34922E7A97F6C66AF34042189);
  25280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AFCFE78D0035460BC15B679E5827F85A0867D6A);
  25281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDC8516CF64DB87BA9D9ADEA1A6290857F6B41B09);
  25282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF47D393F5B939CDC6D733486C9AF31DDDA7DA1D);
  25283. s_Il2CppMethodInitialized = true;
  25284. }
  25285. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* G_B2_0 = NULL;
  25286. String_t* G_B2_1 = NULL;
  25287. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B2_2 = NULL;
  25288. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B2_3 = NULL;
  25289. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* G_B1_0 = NULL;
  25290. String_t* G_B1_1 = NULL;
  25291. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B1_2 = NULL;
  25292. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B1_3 = NULL;
  25293. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B4_0 = NULL;
  25294. String_t* G_B4_1 = NULL;
  25295. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B4_2 = NULL;
  25296. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B4_3 = NULL;
  25297. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B3_0 = NULL;
  25298. String_t* G_B3_1 = NULL;
  25299. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B3_2 = NULL;
  25300. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B3_3 = NULL;
  25301. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B6_0 = NULL;
  25302. String_t* G_B6_1 = NULL;
  25303. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B6_2 = NULL;
  25304. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B6_3 = NULL;
  25305. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B5_0 = NULL;
  25306. String_t* G_B5_1 = NULL;
  25307. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B5_2 = NULL;
  25308. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B5_3 = NULL;
  25309. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B8_0 = NULL;
  25310. String_t* G_B8_1 = NULL;
  25311. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B8_2 = NULL;
  25312. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B8_3 = NULL;
  25313. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* G_B7_0 = NULL;
  25314. String_t* G_B7_1 = NULL;
  25315. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B7_2 = NULL;
  25316. OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* G_B7_3 = NULL;
  25317. {
  25318. // base.Definition();
  25319. EventUnit_1_Definition_m16EE49A38370A00D72816EBED7C9C6E61817410C(__this, EventUnit_1_Definition_m16EE49A38370A00D72816EBED7C9C6E61817410C_RuntimeMethod_var);
  25320. // bottleneck = ValueOutput<String>(nameof(bottleneck), (flow) => "Unknown");
  25321. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25322. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_0 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_0_1;
  25323. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_1 = L_0;
  25324. G_B1_0 = L_1;
  25325. G_B1_1 = _stringLiteral7AFCFE78D0035460BC15B679E5827F85A0867D6A;
  25326. G_B1_2 = __this;
  25327. G_B1_3 = __this;
  25328. if (L_1)
  25329. {
  25330. G_B2_0 = L_1;
  25331. G_B2_1 = _stringLiteral7AFCFE78D0035460BC15B679E5827F85A0867D6A;
  25332. G_B2_2 = __this;
  25333. G_B2_3 = __this;
  25334. goto IL_002c;
  25335. }
  25336. }
  25337. {
  25338. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25339. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* L_2 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25340. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_3 = (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*)il2cpp_codegen_object_new(Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  25341. NullCheck(L_3);
  25342. Func_2__ctor_m49BCFF49FBC3FF61A2D1830D69251634C074A948(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__11_0_mBACA09EBF5C5E59C3DF431A5F3C8B78052917D6C_RuntimeMethod_var), NULL);
  25343. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_4 = L_3;
  25344. ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_0_1 = L_4;
  25345. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_0_1), (void*)L_4);
  25346. G_B2_0 = L_4;
  25347. G_B2_1 = G_B1_1;
  25348. G_B2_2 = G_B1_2;
  25349. G_B2_3 = G_B1_3;
  25350. }
  25351. IL_002c:
  25352. {
  25353. NullCheck(G_B2_2);
  25354. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  25355. L_5 = Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63(G_B2_2, G_B2_1, G_B2_0, Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  25356. NullCheck(G_B2_3);
  25357. OnBottleneckUnit_set_bottleneck_m7EC116D15DA3C5A280F31D90399040DB5170EA8D_inline(G_B2_3, L_5, NULL);
  25358. // cpu = ValueOutput<bool>("Cpu", (flow) => false);
  25359. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25360. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_6 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_1_2;
  25361. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_7 = L_6;
  25362. G_B3_0 = L_7;
  25363. G_B3_1 = _stringLiteral0D0FF5E8DD7BAFF34922E7A97F6C66AF34042189;
  25364. G_B3_2 = __this;
  25365. G_B3_3 = __this;
  25366. if (L_7)
  25367. {
  25368. G_B4_0 = L_7;
  25369. G_B4_1 = _stringLiteral0D0FF5E8DD7BAFF34922E7A97F6C66AF34042189;
  25370. G_B4_2 = __this;
  25371. G_B4_3 = __this;
  25372. goto IL_005c;
  25373. }
  25374. }
  25375. {
  25376. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25377. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* L_8 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25378. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_9 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25379. NullCheck(L_9);
  25380. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_9, L_8, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__11_1_m6622805D963E80196EE6D78A4B89359BA2553143_RuntimeMethod_var), NULL);
  25381. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_10 = L_9;
  25382. ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_1_2 = L_10;
  25383. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_1_2), (void*)L_10);
  25384. G_B4_0 = L_10;
  25385. G_B4_1 = G_B3_1;
  25386. G_B4_2 = G_B3_2;
  25387. G_B4_3 = G_B3_3;
  25388. }
  25389. IL_005c:
  25390. {
  25391. NullCheck(G_B4_2);
  25392. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_11;
  25393. L_11 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(G_B4_2, G_B4_1, G_B4_0, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25394. NullCheck(G_B4_3);
  25395. G_B4_3->___cpu_18 = L_11;
  25396. Il2CppCodeGenWriteBarrier((void**)(&G_B4_3->___cpu_18), (void*)L_11);
  25397. // gpu = ValueOutput<bool>("Gpu", (flow) => false);
  25398. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25399. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_12 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_2_3;
  25400. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_13 = L_12;
  25401. G_B5_0 = L_13;
  25402. G_B5_1 = _stringLiteralEF47D393F5B939CDC6D733486C9AF31DDDA7DA1D;
  25403. G_B5_2 = __this;
  25404. G_B5_3 = __this;
  25405. if (L_13)
  25406. {
  25407. G_B6_0 = L_13;
  25408. G_B6_1 = _stringLiteralEF47D393F5B939CDC6D733486C9AF31DDDA7DA1D;
  25409. G_B6_2 = __this;
  25410. G_B6_3 = __this;
  25411. goto IL_008c;
  25412. }
  25413. }
  25414. {
  25415. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25416. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* L_14 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25417. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_15 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25418. NullCheck(L_15);
  25419. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_15, L_14, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__11_2_mCB06CBFAB648E5BF65E7C6409289D9BE76368AFD_RuntimeMethod_var), NULL);
  25420. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_16 = L_15;
  25421. ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_2_3 = L_16;
  25422. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_2_3), (void*)L_16);
  25423. G_B6_0 = L_16;
  25424. G_B6_1 = G_B5_1;
  25425. G_B6_2 = G_B5_2;
  25426. G_B6_3 = G_B5_3;
  25427. }
  25428. IL_008c:
  25429. {
  25430. NullCheck(G_B6_2);
  25431. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_17;
  25432. L_17 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(G_B6_2, G_B6_1, G_B6_0, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25433. NullCheck(G_B6_3);
  25434. G_B6_3->___gpu_19 = L_17;
  25435. Il2CppCodeGenWriteBarrier((void**)(&G_B6_3->___gpu_19), (void*)L_17);
  25436. // targetFrameRate = ValueOutput<bool>("TargetFrameRate", (flow) => false);
  25437. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25438. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_18 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_3_4;
  25439. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_19 = L_18;
  25440. G_B7_0 = L_19;
  25441. G_B7_1 = _stringLiteralDC8516CF64DB87BA9D9ADEA1A6290857F6B41B09;
  25442. G_B7_2 = __this;
  25443. G_B7_3 = __this;
  25444. if (L_19)
  25445. {
  25446. G_B8_0 = L_19;
  25447. G_B8_1 = _stringLiteralDC8516CF64DB87BA9D9ADEA1A6290857F6B41B09;
  25448. G_B8_2 = __this;
  25449. G_B8_3 = __this;
  25450. goto IL_00bc;
  25451. }
  25452. }
  25453. {
  25454. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25455. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* L_20 = ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25456. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_21 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  25457. NullCheck(L_21);
  25458. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_21, L_20, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__11_3_mBC791049942993F1A76016F70758E60111002D85_RuntimeMethod_var), NULL);
  25459. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_22 = L_21;
  25460. ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_3_4 = L_22;
  25461. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9__11_3_4), (void*)L_22);
  25462. G_B8_0 = L_22;
  25463. G_B8_1 = G_B7_1;
  25464. G_B8_2 = G_B7_2;
  25465. G_B8_3 = G_B7_3;
  25466. }
  25467. IL_00bc:
  25468. {
  25469. NullCheck(G_B8_2);
  25470. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_23;
  25471. L_23 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(G_B8_2, G_B8_1, G_B8_0, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  25472. NullCheck(G_B8_3);
  25473. G_B8_3->___targetFrameRate_20 = L_23;
  25474. Il2CppCodeGenWriteBarrier((void**)(&G_B8_3->___targetFrameRate_20), (void*)L_23);
  25475. // }
  25476. return;
  25477. }
  25478. }
  25479. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit::.ctor()
  25480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnBottleneckUnit__ctor_mA02C2D8206376ABD6887C9B14FC61D7F51B21E1F (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method)
  25481. {
  25482. static bool s_Il2CppMethodInitialized;
  25483. if (!s_Il2CppMethodInitialized)
  25484. {
  25485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1__ctor_m508AE1FCD794BAB90322AB826916F01B4229B9BB_RuntimeMethod_var);
  25486. s_Il2CppMethodInitialized = true;
  25487. }
  25488. {
  25489. EventUnit_1__ctor_m508AE1FCD794BAB90322AB826916F01B4229B9BB(__this, EventUnit_1__ctor_m508AE1FCD794BAB90322AB826916F01B4229B9BB_RuntimeMethod_var);
  25490. return;
  25491. }
  25492. }
  25493. #ifdef __clang__
  25494. #pragma clang diagnostic pop
  25495. #endif
  25496. #ifdef __clang__
  25497. #pragma clang diagnostic push
  25498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25499. #pragma clang diagnostic ignored "-Wunused-variable"
  25500. #endif
  25501. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::.cctor()
  25502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m68517F183903FA1B891BBE50061DDA42C44C369A (const RuntimeMethod* method)
  25503. {
  25504. static bool s_Il2CppMethodInitialized;
  25505. if (!s_Il2CppMethodInitialized)
  25506. {
  25507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25508. s_Il2CppMethodInitialized = true;
  25509. }
  25510. {
  25511. U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* L_0 = (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90*)il2cpp_codegen_object_new(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var);
  25512. NullCheck(L_0);
  25513. U3CU3Ec__ctor_m6A3ED25BCDD7B27F8224A92E0439D78A6727741F(L_0, NULL);
  25514. ((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  25515. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  25516. return;
  25517. }
  25518. }
  25519. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::.ctor()
  25520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m6A3ED25BCDD7B27F8224A92E0439D78A6727741F (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, const RuntimeMethod* method)
  25521. {
  25522. {
  25523. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25524. return;
  25525. }
  25526. }
  25527. // System.String UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<Definition>b__11_0(Unity.VisualScripting.Flow)
  25528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* U3CU3Ec_U3CDefinitionU3Eb__11_0_mBACA09EBF5C5E59C3DF431A5F3C8B78052917D6C (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25529. {
  25530. static bool s_Il2CppMethodInitialized;
  25531. if (!s_Il2CppMethodInitialized)
  25532. {
  25533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C);
  25534. s_Il2CppMethodInitialized = true;
  25535. }
  25536. {
  25537. // bottleneck = ValueOutput<String>(nameof(bottleneck), (flow) => "Unknown");
  25538. return _stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C;
  25539. }
  25540. }
  25541. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<Definition>b__11_1(Unity.VisualScripting.Flow)
  25542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CDefinitionU3Eb__11_1_m6622805D963E80196EE6D78A4B89359BA2553143 (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25543. {
  25544. {
  25545. // cpu = ValueOutput<bool>("Cpu", (flow) => false);
  25546. return (bool)0;
  25547. }
  25548. }
  25549. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<Definition>b__11_2(Unity.VisualScripting.Flow)
  25550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CDefinitionU3Eb__11_2_mCB06CBFAB648E5BF65E7C6409289D9BE76368AFD (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25551. {
  25552. {
  25553. // gpu = ValueOutput<bool>("Gpu", (flow) => false);
  25554. return (bool)0;
  25555. }
  25556. }
  25557. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnBottleneckUnit/<>c::<Definition>b__11_3(Unity.VisualScripting.Flow)
  25558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CDefinitionU3Eb__11_3_mBC791049942993F1A76016F70758E60111002D85 (U3CU3Ec_t7CDADDB68E8E6175275CEC0B5DA4E12FAB1B3F90* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25559. {
  25560. {
  25561. // targetFrameRate = ValueOutput<bool>("TargetFrameRate", (flow) => false);
  25562. return (bool)0;
  25563. }
  25564. }
  25565. #ifdef __clang__
  25566. #pragma clang diagnostic pop
  25567. #endif
  25568. #ifdef __clang__
  25569. #pragma clang diagnostic push
  25570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25571. #pragma clang diagnostic ignored "-Wunused-variable"
  25572. #endif
  25573. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::get_onScalerLevel()
  25574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_onScalerLevel_m7AF23D8DD7593929F1D27856346CFA282FEB0CCC (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  25575. {
  25576. {
  25577. // public ValueOutput onScalerLevel { get; private set; }
  25578. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3ConScalerLevelU3Ek__BackingField_17;
  25579. return L_0;
  25580. }
  25581. }
  25582. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::set_onScalerLevel(Unity.VisualScripting.ValueOutput)
  25583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnLevelUnit_set_onScalerLevel_mF5995F1CBA52A62FDC0CD3E0C4DF6A0D22BB49A2 (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  25584. {
  25585. {
  25586. // public ValueOutput onScalerLevel { get; private set; }
  25587. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  25588. __this->___U3ConScalerLevelU3Ek__BackingField_17 = L_0;
  25589. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ConScalerLevelU3Ek__BackingField_17), (void*)L_0);
  25590. return;
  25591. }
  25592. }
  25593. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::get_scalerLevel()
  25594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_scalerLevel_m5B016D08828C2086A42C8F2A9775666B1B77ABEF (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  25595. {
  25596. {
  25597. // public ValueOutput scalerLevel { get; private set; }
  25598. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CscalerLevelU3Ek__BackingField_18;
  25599. return L_0;
  25600. }
  25601. }
  25602. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::set_scalerLevel(Unity.VisualScripting.ValueOutput)
  25603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnLevelUnit_set_scalerLevel_mABF5F4FB436B1A2D56FCF1BF50DF5E1FB66837B8 (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  25604. {
  25605. {
  25606. // public ValueOutput scalerLevel { get; private set; }
  25607. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  25608. __this->___U3CscalerLevelU3Ek__BackingField_18 = L_0;
  25609. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CscalerLevelU3Ek__BackingField_18), (void*)L_0);
  25610. return;
  25611. }
  25612. }
  25613. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::get_register()
  25614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnLevelUnit_get_register_mD382A296847F7A529C6B54F12D71C6662AD666AE (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  25615. {
  25616. {
  25617. // protected override bool register => true;
  25618. return (bool)1;
  25619. }
  25620. }
  25621. // Unity.VisualScripting.EventHook UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::GetHook(Unity.VisualScripting.GraphReference)
  25622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 OnLevelUnit_GetHook_m882576C0693D605AB7F16561CADE3596A8B35DA4 (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9* ___0_reference, const RuntimeMethod* method)
  25623. {
  25624. static bool s_Il2CppMethodInitialized;
  25625. if (!s_Il2CppMethodInitialized)
  25626. {
  25627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F);
  25628. s_Il2CppMethodInitialized = true;
  25629. }
  25630. {
  25631. // return new EventHook(AdaptivePerformanceEventHooks.OnScalerEvent);
  25632. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  25633. memset((&L_0), 0, sizeof(L_0));
  25634. EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209((&L_0), _stringLiteral7C58DA39C7DE4A951378C863F054C8B233A1790F, NULL, NULL, /*hidden argument*/NULL);
  25635. return L_0;
  25636. }
  25637. }
  25638. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::AssignArguments(Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent)
  25639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnLevelUnit_AssignArguments_m0B8422924081320EAC844A53A3AA4BB0985BDC9A (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D ___1_scalerEvent, const RuntimeMethod* method)
  25640. {
  25641. static bool s_Il2CppMethodInitialized;
  25642. if (!s_Il2CppMethodInitialized)
  25643. {
  25644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  25645. s_Il2CppMethodInitialized = true;
  25646. }
  25647. {
  25648. // flow.SetValue(onScalerLevel, scalerEvent.Name);
  25649. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_0 = ___0_flow;
  25650. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  25651. L_1 = OnLevelUnit_get_onScalerLevel_m7AF23D8DD7593929F1D27856346CFA282FEB0CCC_inline(__this, NULL);
  25652. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D L_2 = ___1_scalerEvent;
  25653. String_t* L_3 = L_2.___Name_0;
  25654. NullCheck(L_0);
  25655. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_0, L_1, L_3, NULL);
  25656. // flow.SetValue(scalerLevel, scalerEvent.Level);
  25657. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_4 = ___0_flow;
  25658. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  25659. L_5 = OnLevelUnit_get_scalerLevel_m5B016D08828C2086A42C8F2A9775666B1B77ABEF_inline(__this, NULL);
  25660. AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D L_6 = ___1_scalerEvent;
  25661. int32_t L_7 = L_6.___Level_1;
  25662. int32_t L_8 = L_7;
  25663. RuntimeObject* L_9 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_8);
  25664. NullCheck(L_4);
  25665. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_4, L_5, L_9, NULL);
  25666. // }
  25667. return;
  25668. }
  25669. }
  25670. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::Definition()
  25671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnLevelUnit_Definition_m8457702EFC68315104190A61A64F5764670DE586 (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  25672. {
  25673. static bool s_Il2CppMethodInitialized;
  25674. if (!s_Il2CppMethodInitialized)
  25675. {
  25676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8_RuntimeMethod_var);
  25677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  25678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  25679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__12_0_m945C31D68D1D2F0BA23C30631EF2F25A41C53503_RuntimeMethod_var);
  25680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CDefinitionU3Eb__12_1_mE34C156CC017AA5D97537C8C45AC54B71F6E1098_RuntimeMethod_var);
  25681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  25683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  25684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral650A039E112F8F5AAD75AA196190A04347DC940D);
  25685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEEDDCED884AF63EBFC6803C8820BDF2631B8543F);
  25686. s_Il2CppMethodInitialized = true;
  25687. }
  25688. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* G_B2_0 = NULL;
  25689. String_t* G_B2_1 = NULL;
  25690. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B2_2 = NULL;
  25691. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B2_3 = NULL;
  25692. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* G_B1_0 = NULL;
  25693. String_t* G_B1_1 = NULL;
  25694. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B1_2 = NULL;
  25695. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B1_3 = NULL;
  25696. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* G_B4_0 = NULL;
  25697. String_t* G_B4_1 = NULL;
  25698. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B4_2 = NULL;
  25699. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B4_3 = NULL;
  25700. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* G_B3_0 = NULL;
  25701. String_t* G_B3_1 = NULL;
  25702. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B3_2 = NULL;
  25703. OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* G_B3_3 = NULL;
  25704. {
  25705. // base.Definition();
  25706. EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8(__this, EventUnit_1_Definition_m0719DFED4E3C7F62A6CF3D83B98996F227CADDA8_RuntimeMethod_var);
  25707. // onScalerLevel = ValueOutput<string>("Scaler Name", (flow) => "");
  25708. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25709. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_0 = ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_0_1;
  25710. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_1 = L_0;
  25711. G_B1_0 = L_1;
  25712. G_B1_1 = _stringLiteralEEDDCED884AF63EBFC6803C8820BDF2631B8543F;
  25713. G_B1_2 = __this;
  25714. G_B1_3 = __this;
  25715. if (L_1)
  25716. {
  25717. G_B2_0 = L_1;
  25718. G_B2_1 = _stringLiteralEEDDCED884AF63EBFC6803C8820BDF2631B8543F;
  25719. G_B2_2 = __this;
  25720. G_B2_3 = __this;
  25721. goto IL_002c;
  25722. }
  25723. }
  25724. {
  25725. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25726. U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* L_2 = ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25727. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_3 = (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*)il2cpp_codegen_object_new(Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  25728. NullCheck(L_3);
  25729. Func_2__ctor_m49BCFF49FBC3FF61A2D1830D69251634C074A948(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__12_0_m945C31D68D1D2F0BA23C30631EF2F25A41C53503_RuntimeMethod_var), NULL);
  25730. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_4 = L_3;
  25731. ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_0_1 = L_4;
  25732. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_0_1), (void*)L_4);
  25733. G_B2_0 = L_4;
  25734. G_B2_1 = G_B1_1;
  25735. G_B2_2 = G_B1_2;
  25736. G_B2_3 = G_B1_3;
  25737. }
  25738. IL_002c:
  25739. {
  25740. NullCheck(G_B2_2);
  25741. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  25742. L_5 = Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63(G_B2_2, G_B2_1, G_B2_0, Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  25743. NullCheck(G_B2_3);
  25744. OnLevelUnit_set_onScalerLevel_mF5995F1CBA52A62FDC0CD3E0C4DF6A0D22BB49A2_inline(G_B2_3, L_5, NULL);
  25745. // scalerLevel = ValueOutput<int>("Scaler Level", (flow) => - 1);
  25746. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25747. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_6 = ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_1_2;
  25748. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_7 = L_6;
  25749. G_B3_0 = L_7;
  25750. G_B3_1 = _stringLiteral650A039E112F8F5AAD75AA196190A04347DC940D;
  25751. G_B3_2 = __this;
  25752. G_B3_3 = __this;
  25753. if (L_7)
  25754. {
  25755. G_B4_0 = L_7;
  25756. G_B4_1 = _stringLiteral650A039E112F8F5AAD75AA196190A04347DC940D;
  25757. G_B4_2 = __this;
  25758. G_B4_3 = __this;
  25759. goto IL_005c;
  25760. }
  25761. }
  25762. {
  25763. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25764. U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* L_8 = ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  25765. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_9 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  25766. NullCheck(L_9);
  25767. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_9, L_8, (intptr_t)((void*)U3CU3Ec_U3CDefinitionU3Eb__12_1_mE34C156CC017AA5D97537C8C45AC54B71F6E1098_RuntimeMethod_var), NULL);
  25768. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_10 = L_9;
  25769. ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_1_2 = L_10;
  25770. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9__12_1_2), (void*)L_10);
  25771. G_B4_0 = L_10;
  25772. G_B4_1 = G_B3_1;
  25773. G_B4_2 = G_B3_2;
  25774. G_B4_3 = G_B3_3;
  25775. }
  25776. IL_005c:
  25777. {
  25778. NullCheck(G_B4_2);
  25779. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_11;
  25780. L_11 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(G_B4_2, G_B4_1, G_B4_0, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  25781. NullCheck(G_B4_3);
  25782. OnLevelUnit_set_scalerLevel_mABF5F4FB436B1A2D56FCF1BF50DF5E1FB66837B8_inline(G_B4_3, L_11, NULL);
  25783. // }
  25784. return;
  25785. }
  25786. }
  25787. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit::.ctor()
  25788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnLevelUnit__ctor_m92B80EC655C4A9E070334AE03CE87CD71CED1214 (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  25789. {
  25790. static bool s_Il2CppMethodInitialized;
  25791. if (!s_Il2CppMethodInitialized)
  25792. {
  25793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897_RuntimeMethod_var);
  25794. s_Il2CppMethodInitialized = true;
  25795. }
  25796. {
  25797. EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897(__this, EventUnit_1__ctor_m093DF243242121AFB9F16E26D8BCEB72746A1897_RuntimeMethod_var);
  25798. return;
  25799. }
  25800. }
  25801. #ifdef __clang__
  25802. #pragma clang diagnostic pop
  25803. #endif
  25804. #ifdef __clang__
  25805. #pragma clang diagnostic push
  25806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25807. #pragma clang diagnostic ignored "-Wunused-variable"
  25808. #endif
  25809. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::.cctor()
  25810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m3312E8750507BD4F4792AEFD30805FDAEFAA4592 (const RuntimeMethod* method)
  25811. {
  25812. static bool s_Il2CppMethodInitialized;
  25813. if (!s_Il2CppMethodInitialized)
  25814. {
  25815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25816. s_Il2CppMethodInitialized = true;
  25817. }
  25818. {
  25819. U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* L_0 = (U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38*)il2cpp_codegen_object_new(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var);
  25820. NullCheck(L_0);
  25821. U3CU3Ec__ctor_mF996BDC87A85890A56A4516E63F27978D5CCD0DC(L_0, NULL);
  25822. ((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  25823. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  25824. return;
  25825. }
  25826. }
  25827. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::.ctor()
  25828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF996BDC87A85890A56A4516E63F27978D5CCD0DC (U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* __this, const RuntimeMethod* method)
  25829. {
  25830. {
  25831. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25832. return;
  25833. }
  25834. }
  25835. // System.String UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::<Definition>b__12_0(Unity.VisualScripting.Flow)
  25836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* U3CU3Ec_U3CDefinitionU3Eb__12_0_m945C31D68D1D2F0BA23C30631EF2F25A41C53503 (U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25837. {
  25838. static bool s_Il2CppMethodInitialized;
  25839. if (!s_Il2CppMethodInitialized)
  25840. {
  25841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  25842. s_Il2CppMethodInitialized = true;
  25843. }
  25844. {
  25845. // onScalerLevel = ValueOutput<string>("Scaler Name", (flow) => "");
  25846. return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  25847. }
  25848. }
  25849. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.OnLevelUnit/<>c::<Definition>b__12_1(Unity.VisualScripting.Flow)
  25850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CDefinitionU3Eb__12_1_mE34C156CC017AA5D97537C8C45AC54B71F6E1098 (U3CU3Ec_t74B26482DB843C8D4DFE19615FFDE3679B4E1F38* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  25851. {
  25852. {
  25853. // scalerLevel = ValueOutput<int>("Scaler Level", (flow) => - 1);
  25854. return (-1);
  25855. }
  25856. }
  25857. #ifdef __clang__
  25858. #pragma clang diagnostic pop
  25859. #endif
  25860. #ifdef __clang__
  25861. #pragma clang diagnostic push
  25862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25863. #pragma clang diagnostic ignored "-Wunused-variable"
  25864. #endif
  25865. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::get_register()
  25866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnPerformanceLevelsUnit_get_register_m1797B3C5862E482F48764A3E7EE58A9484C195C3 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, const RuntimeMethod* method)
  25867. {
  25868. {
  25869. // protected override bool register => true;
  25870. return (bool)1;
  25871. }
  25872. }
  25873. // Unity.VisualScripting.EventHook UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::GetHook(Unity.VisualScripting.GraphReference)
  25874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 OnPerformanceLevelsUnit_GetHook_m3127CF7F0DF33C11C4EA10967A3097F61008D997 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9* ___0_reference, const RuntimeMethod* method)
  25875. {
  25876. static bool s_Il2CppMethodInitialized;
  25877. if (!s_Il2CppMethodInitialized)
  25878. {
  25879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA56E0D1F247ACBD314CCE7C0E51144FCB0908AA7);
  25880. s_Il2CppMethodInitialized = true;
  25881. }
  25882. {
  25883. // return new EventHook(AdaptivePerformanceEventHooks.OnPerformanceLevelEvent);
  25884. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  25885. memset((&L_0), 0, sizeof(L_0));
  25886. EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209((&L_0), _stringLiteralA56E0D1F247ACBD314CCE7C0E51144FCB0908AA7, NULL, NULL, /*hidden argument*/NULL);
  25887. return L_0;
  25888. }
  25889. }
  25890. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::AssignArguments(Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.PerformanceLevelChangeEventArgs)
  25891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformanceLevelsUnit_AssignArguments_m926A27D930A7600BD1CC4826EE07A1A91D036632 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___1_data, const RuntimeMethod* method)
  25892. {
  25893. static bool s_Il2CppMethodInitialized;
  25894. if (!s_Il2CppMethodInitialized)
  25895. {
  25896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  25897. s_Il2CppMethodInitialized = true;
  25898. }
  25899. {
  25900. // flow.SetValue(CpuLevel, data.CpuLevel);
  25901. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_0 = ___0_flow;
  25902. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1 = __this->___CpuLevel_17;
  25903. int32_t L_2;
  25904. L_2 = PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA_inline((&___1_data), NULL);
  25905. int32_t L_3 = L_2;
  25906. RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
  25907. NullCheck(L_0);
  25908. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_0, L_1, L_4, NULL);
  25909. // flow.SetValue(GpuLevel, data.GpuLevel);
  25910. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_5 = ___0_flow;
  25911. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_6 = __this->___GpuLevel_18;
  25912. int32_t L_7;
  25913. L_7 = PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B_inline((&___1_data), NULL);
  25914. int32_t L_8 = L_7;
  25915. RuntimeObject* L_9 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_8);
  25916. NullCheck(L_5);
  25917. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_5, L_6, L_9, NULL);
  25918. // }
  25919. return;
  25920. }
  25921. }
  25922. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::Definition()
  25923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformanceLevelsUnit_Definition_m35E3981E52EAD3F9DD6923D3BFE7CAB83AA31F07 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, const RuntimeMethod* method)
  25924. {
  25925. static bool s_Il2CppMethodInitialized;
  25926. if (!s_Il2CppMethodInitialized)
  25927. {
  25928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D_RuntimeMethod_var);
  25929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  25930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_0_m4B8BF01ADAE4D17AD80B2F7FD70E47AF53647F2A_RuntimeMethod_var);
  25931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_1_mE8C75F975190225CB971CBBB2131DB7309A530A5_RuntimeMethod_var);
  25932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  25933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5702570B573859A9720827AF07FB4C80524BC323);
  25934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56);
  25935. s_Il2CppMethodInitialized = true;
  25936. }
  25937. {
  25938. // base.Definition();
  25939. EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D(__this, EventUnit_1_Definition_m1112634E31676C6816390CD36F63C460DA716F8D_RuntimeMethod_var);
  25940. // CpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return cpuLevel; });
  25941. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_0 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  25942. NullCheck(L_0);
  25943. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_0, __this, (intptr_t)((void*)OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_0_m4B8BF01ADAE4D17AD80B2F7FD70E47AF53647F2A_RuntimeMethod_var), NULL);
  25944. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  25945. L_1 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteral5702570B573859A9720827AF07FB4C80524BC323, L_0, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  25946. __this->___CpuLevel_17 = L_1;
  25947. Il2CppCodeGenWriteBarrier((void**)(&__this->___CpuLevel_17), (void*)L_1);
  25948. // GpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return gpuLevel; });
  25949. Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021* L_2 = (Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021*)il2cpp_codegen_object_new(Func_2_tE15970F2C68502F5A28DDFA80B3B0BAAFCF75021_il2cpp_TypeInfo_var);
  25950. NullCheck(L_2);
  25951. Func_2__ctor_m9D829CC4E84EC5A62F0E18B2C8E596B4BDDDE71E(L_2, __this, (intptr_t)((void*)OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_1_mE8C75F975190225CB971CBBB2131DB7309A530A5_RuntimeMethod_var), NULL);
  25952. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  25953. L_3 = Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9(__this, _stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56, L_2, Unit_ValueOutput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mEF3BA238FEB27E202F7187E645E9ACEF68DD28E9_RuntimeMethod_var);
  25954. __this->___GpuLevel_18 = L_3;
  25955. Il2CppCodeGenWriteBarrier((void**)(&__this->___GpuLevel_18), (void*)L_3);
  25956. // }
  25957. return;
  25958. }
  25959. }
  25960. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::UpdateStats()
  25961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformanceLevelsUnit_UpdateStats_mE5F585AAB1BA4AA3D2F37A7FA254480358F63962 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, const RuntimeMethod* method)
  25962. {
  25963. static bool s_Il2CppMethodInitialized;
  25964. if (!s_Il2CppMethodInitialized)
  25965. {
  25966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  25967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var);
  25968. s_Il2CppMethodInitialized = true;
  25969. }
  25970. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 V_0;
  25971. memset((&V_0), 0, sizeof(V_0));
  25972. {
  25973. // if (Application.isPlaying && Holder.Instance != null)
  25974. bool L_0;
  25975. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  25976. if (!L_0)
  25977. {
  25978. goto IL_0038;
  25979. }
  25980. }
  25981. {
  25982. RuntimeObject* L_1;
  25983. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  25984. if (!L_1)
  25985. {
  25986. goto IL_0038;
  25987. }
  25988. }
  25989. {
  25990. // var pm = Holder.Instance.PerformanceStatus.PerformanceMetrics;
  25991. RuntimeObject* L_2;
  25992. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  25993. NullCheck(L_2);
  25994. RuntimeObject* L_3;
  25995. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(2 /* UnityEngine.AdaptivePerformance.IPerformanceStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_PerformanceStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  25996. NullCheck(L_3);
  25997. PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 L_4;
  25998. L_4 = InterfaceFuncInvoker0< PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6 >::Invoke(0 /* UnityEngine.AdaptivePerformance.PerformanceMetrics UnityEngine.AdaptivePerformance.IPerformanceStatus::get_PerformanceMetrics() */, IPerformanceStatus_t8A4DCF9A34C5D67A0771DE6ED38241E246B7EDF0_il2cpp_TypeInfo_var, L_3);
  25999. V_0 = L_4;
  26000. // cpuLevel = pm.CurrentCpuLevel;
  26001. int32_t L_5;
  26002. L_5 = PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_inline((&V_0), NULL);
  26003. __this->___cpuLevel_19 = L_5;
  26004. // gpuLevel = pm.CurrentGpuLevel;
  26005. int32_t L_6;
  26006. L_6 = PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_inline((&V_0), NULL);
  26007. __this->___gpuLevel_20 = L_6;
  26008. }
  26009. IL_0038:
  26010. {
  26011. // }
  26012. return;
  26013. }
  26014. }
  26015. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::.ctor()
  26016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformanceLevelsUnit__ctor_mB02E927A00D1FDCBBCF0F80C74FA2B08C6B4EAD4 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, const RuntimeMethod* method)
  26017. {
  26018. static bool s_Il2CppMethodInitialized;
  26019. if (!s_Il2CppMethodInitialized)
  26020. {
  26021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960_RuntimeMethod_var);
  26022. s_Il2CppMethodInitialized = true;
  26023. }
  26024. {
  26025. // int cpuLevel = -1;
  26026. __this->___cpuLevel_19 = (-1);
  26027. // int gpuLevel = -1;
  26028. __this->___gpuLevel_20 = (-1);
  26029. EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960(__this, EventUnit_1__ctor_m096C0AC93618DA40B992321958FABBFC4364E960_RuntimeMethod_var);
  26030. return;
  26031. }
  26032. }
  26033. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::<Definition>b__8_0(Unity.VisualScripting.Flow)
  26034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_0_m4B8BF01ADAE4D17AD80B2F7FD70E47AF53647F2A (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26035. {
  26036. {
  26037. // CpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return cpuLevel; });
  26038. OnPerformanceLevelsUnit_UpdateStats_mE5F585AAB1BA4AA3D2F37A7FA254480358F63962(__this, NULL);
  26039. // CpuLevel = ValueOutput<int>("CPU Level", (flow) => { UpdateStats(); return cpuLevel; });
  26040. int32_t L_0 = __this->___cpuLevel_19;
  26041. return L_0;
  26042. }
  26043. }
  26044. // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.OnPerformanceLevelsUnit::<Definition>b__8_1(Unity.VisualScripting.Flow)
  26045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnPerformanceLevelsUnit_U3CDefinitionU3Eb__8_1_mE8C75F975190225CB971CBBB2131DB7309A530A5 (OnPerformanceLevelsUnit_t9A8DD217156C63FD3574D9D7CB9C05EE0013AB28* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26046. {
  26047. {
  26048. // GpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return gpuLevel; });
  26049. OnPerformanceLevelsUnit_UpdateStats_mE5F585AAB1BA4AA3D2F37A7FA254480358F63962(__this, NULL);
  26050. // GpuLevel = ValueOutput<int>("GPU Level", (flow) => { UpdateStats(); return gpuLevel; });
  26051. int32_t L_0 = __this->___gpuLevel_20;
  26052. return L_0;
  26053. }
  26054. }
  26055. #ifdef __clang__
  26056. #pragma clang diagnostic pop
  26057. #endif
  26058. #ifdef __clang__
  26059. #pragma clang diagnostic push
  26060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26061. #pragma clang diagnostic ignored "-Wunused-variable"
  26062. #endif
  26063. // Unity.VisualScripting.ValueOutput UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::get_warningLevel()
  26064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnThermalMetricUnit_get_warningLevel_m1B83A456994FED80356014A6703F60FFEA950138 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  26065. {
  26066. {
  26067. // public ValueOutput warningLevel { get; private set; }
  26068. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CwarningLevelU3Ek__BackingField_17;
  26069. return L_0;
  26070. }
  26071. }
  26072. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::set_warningLevel(Unity.VisualScripting.ValueOutput)
  26073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit_set_warningLevel_m980E90FB332A4243FE3256F1827E64DD5D9A9EE3 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  26074. {
  26075. {
  26076. // public ValueOutput warningLevel { get; private set; }
  26077. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  26078. __this->___U3CwarningLevelU3Ek__BackingField_17 = L_0;
  26079. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CwarningLevelU3Ek__BackingField_17), (void*)L_0);
  26080. return;
  26081. }
  26082. }
  26083. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::get_register()
  26084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnThermalMetricUnit_get_register_m36F8F2F1B05B8BF24593EB08CEE9BD865A9B7116 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  26085. {
  26086. {
  26087. // protected override bool register => true;
  26088. return (bool)1;
  26089. }
  26090. }
  26091. // Unity.VisualScripting.EventHook UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::GetHook(Unity.VisualScripting.GraphReference)
  26092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 OnThermalMetricUnit_GetHook_mD876C32D79F674B68EE5154F9DBAED015A21E900 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, GraphReference_t721C982B418EEAA6BE9FA2BFB6A047A8E9362DA9* ___0_reference, const RuntimeMethod* method)
  26093. {
  26094. static bool s_Il2CppMethodInitialized;
  26095. if (!s_Il2CppMethodInitialized)
  26096. {
  26097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral68977CD98A99C90E071EAF5D6C5DF98D7673E8B2);
  26098. s_Il2CppMethodInitialized = true;
  26099. }
  26100. {
  26101. // return new EventHook(AdaptivePerformanceEventHooks.OnThermalEvent);
  26102. EventHook_t1C9E2570B55940C342214BACB5E9EC889A113157 L_0;
  26103. memset((&L_0), 0, sizeof(L_0));
  26104. EventHook__ctor_m1A17871BCBD01C71D26FCE6875681560AB2F0209((&L_0), _stringLiteral68977CD98A99C90E071EAF5D6C5DF98D7673E8B2, NULL, NULL, /*hidden argument*/NULL);
  26105. return L_0;
  26106. }
  26107. }
  26108. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::AssignArguments(Unity.VisualScripting.Flow,UnityEngine.AdaptivePerformance.WarningLevel)
  26109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit_AssignArguments_m225EE69C0B10E2A3D02293686A0AFC54AA537563 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, int32_t ___1_data, const RuntimeMethod* method)
  26110. {
  26111. static bool s_Il2CppMethodInitialized;
  26112. if (!s_Il2CppMethodInitialized)
  26113. {
  26114. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var);
  26115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var);
  26116. s_Il2CppMethodInitialized = true;
  26117. }
  26118. {
  26119. // flow.SetValue(warningLevel, data.ToString());
  26120. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_0 = ___0_flow;
  26121. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  26122. L_1 = OnThermalMetricUnit_get_warningLevel_m1B83A456994FED80356014A6703F60FFEA950138_inline(__this, NULL);
  26123. Il2CppFakeBox<int32_t> L_2(WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var, (&___1_data));
  26124. String_t* L_3;
  26125. L_3 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_2), NULL);
  26126. NullCheck(L_0);
  26127. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_0, L_1, L_3, NULL);
  26128. // flow.SetValue(throttlingImminent, data == AdaptivePerformance.WarningLevel.ThrottlingImminent);
  26129. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_4 = ___0_flow;
  26130. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5 = __this->___throttlingImminent_18;
  26131. int32_t L_6 = ___1_data;
  26132. bool L_7 = ((bool)((((int32_t)L_6) == ((int32_t)1))? 1 : 0));
  26133. RuntimeObject* L_8 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_7);
  26134. NullCheck(L_4);
  26135. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_4, L_5, L_8, NULL);
  26136. // flow.SetValue(throttling, data == AdaptivePerformance.WarningLevel.Throttling);
  26137. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_9 = ___0_flow;
  26138. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_10 = __this->___throttling_19;
  26139. int32_t L_11 = ___1_data;
  26140. bool L_12 = ((bool)((((int32_t)L_11) == ((int32_t)2))? 1 : 0));
  26141. RuntimeObject* L_13 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_12);
  26142. NullCheck(L_9);
  26143. Flow_SetValue_m635BAF02F51D7C027C4F85157B80E2AB2DFB48A7(L_9, L_10, L_13, NULL);
  26144. // }
  26145. return;
  26146. }
  26147. }
  26148. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::Definition()
  26149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit_Definition_m769F6DC762F68650AFE8B4CB2DDE1655BB5FE755 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  26150. {
  26151. static bool s_Il2CppMethodInitialized;
  26152. if (!s_Il2CppMethodInitialized)
  26153. {
  26154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1_Definition_mB1554408D9B72464A8D779B64C7247AE16FD4C4B_RuntimeMethod_var);
  26155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  26156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  26157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnThermalMetricUnit_U3CDefinitionU3Eb__13_0_m32BC286AA8CB86EC484A6721512A3E170EE9F40E_RuntimeMethod_var);
  26158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnThermalMetricUnit_U3CDefinitionU3Eb__13_1_mB732F5DBA9934A66D686839945259B58507426E0_RuntimeMethod_var);
  26159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnThermalMetricUnit_U3CDefinitionU3Eb__13_2_m3BE8069BC7229F2EF6390531F1281098B8599098_RuntimeMethod_var);
  26160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  26161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  26162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26AA38F7AAA5BF57D0E3B881EE0C131A9887393A);
  26163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79E301C358739B3F1F7F139BA367FB4B14D300E9);
  26164. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC37C1C4555D17E2265CBC6C41241BAE5D11B1486);
  26165. s_Il2CppMethodInitialized = true;
  26166. }
  26167. {
  26168. // base.Definition();
  26169. EventUnit_1_Definition_mB1554408D9B72464A8D779B64C7247AE16FD4C4B(__this, EventUnit_1_Definition_mB1554408D9B72464A8D779B64C7247AE16FD4C4B_RuntimeMethod_var);
  26170. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  26171. Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC* L_0 = (Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC*)il2cpp_codegen_object_new(Func_2_t5CB9E4E05FB5262CE14911745CC793B6C7CD89DC_il2cpp_TypeInfo_var);
  26172. NullCheck(L_0);
  26173. Func_2__ctor_m49BCFF49FBC3FF61A2D1830D69251634C074A948(L_0, __this, (intptr_t)((void*)OnThermalMetricUnit_U3CDefinitionU3Eb__13_0_m32BC286AA8CB86EC484A6721512A3E170EE9F40E_RuntimeMethod_var), NULL);
  26174. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_1;
  26175. L_1 = Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63(__this, _stringLiteralC37C1C4555D17E2265CBC6C41241BAE5D11B1486, L_0, Unit_ValueOutput_TisString_t_m502849F1AB5A0DFE9F3D25C8741FCF3244751C63_RuntimeMethod_var);
  26176. OnThermalMetricUnit_set_warningLevel_m980E90FB332A4243FE3256F1827E64DD5D9A9EE3_inline(__this, L_1, NULL);
  26177. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  26178. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_2 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  26179. NullCheck(L_2);
  26180. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_2, __this, (intptr_t)((void*)OnThermalMetricUnit_U3CDefinitionU3Eb__13_1_mB732F5DBA9934A66D686839945259B58507426E0_RuntimeMethod_var), NULL);
  26181. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_3;
  26182. L_3 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral26AA38F7AAA5BF57D0E3B881EE0C131A9887393A, L_2, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  26183. __this->___throttlingImminent_18 = L_3;
  26184. Il2CppCodeGenWriteBarrier((void**)(&__this->___throttlingImminent_18), (void*)L_3);
  26185. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  26186. Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C* L_4 = (Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C*)il2cpp_codegen_object_new(Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C_il2cpp_TypeInfo_var);
  26187. NullCheck(L_4);
  26188. Func_2__ctor_mD2BC2155AEB75DF62C99620BF592982DFB7F04A6(L_4, __this, (intptr_t)((void*)OnThermalMetricUnit_U3CDefinitionU3Eb__13_2_m3BE8069BC7229F2EF6390531F1281098B8599098_RuntimeMethod_var), NULL);
  26189. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_5;
  26190. L_5 = Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC(__this, _stringLiteral79E301C358739B3F1F7F139BA367FB4B14D300E9, L_4, Unit_ValueOutput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mACEFB45D0AED2FA05F63BA1F1FF949B58D73D9FC_RuntimeMethod_var);
  26191. __this->___throttling_19 = L_5;
  26192. Il2CppCodeGenWriteBarrier((void**)(&__this->___throttling_19), (void*)L_5);
  26193. // }
  26194. return;
  26195. }
  26196. }
  26197. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::UpdateStats()
  26198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit_UpdateStats_m04AA54E96DADA0982C2315F03999F7636AE1B5ED (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  26199. {
  26200. static bool s_Il2CppMethodInitialized;
  26201. if (!s_Il2CppMethodInitialized)
  26202. {
  26203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  26204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var);
  26205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var);
  26206. s_Il2CppMethodInitialized = true;
  26207. }
  26208. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 V_0;
  26209. memset((&V_0), 0, sizeof(V_0));
  26210. int32_t V_1 = 0;
  26211. {
  26212. // if (Application.isPlaying && Holder.Instance != null)
  26213. bool L_0;
  26214. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  26215. if (!L_0)
  26216. {
  26217. goto IL_0059;
  26218. }
  26219. }
  26220. {
  26221. RuntimeObject* L_1;
  26222. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26223. if (!L_1)
  26224. {
  26225. goto IL_0059;
  26226. }
  26227. }
  26228. {
  26229. // var tm = Holder.Instance.ThermalStatus.ThermalMetrics;
  26230. RuntimeObject* L_2;
  26231. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26232. NullCheck(L_2);
  26233. RuntimeObject* L_3;
  26234. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.AdaptivePerformance.IThermalStatus UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_ThermalStatus() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  26235. NullCheck(L_3);
  26236. ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 L_4;
  26237. L_4 = InterfaceFuncInvoker0< ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 >::Invoke(0 /* UnityEngine.AdaptivePerformance.ThermalMetrics UnityEngine.AdaptivePerformance.IThermalStatus::get_ThermalMetrics() */, IThermalStatus_tE6F7FE9ACF41700CF2F9FBF2331FC3B15540AD22_il2cpp_TypeInfo_var, L_3);
  26238. V_0 = L_4;
  26239. // ThrottlingImminent = tm.WarningLevel == AdaptivePerformance.WarningLevel.ThrottlingImminent;
  26240. int32_t L_5;
  26241. L_5 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  26242. __this->___ThrottlingImminent_21 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0);
  26243. // Throttling = tm.WarningLevel == AdaptivePerformance.WarningLevel.Throttling;
  26244. int32_t L_6;
  26245. L_6 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  26246. __this->___Throttling_22 = (bool)((((int32_t)L_6) == ((int32_t)2))? 1 : 0);
  26247. // WarningLevel = tm.WarningLevel.ToString();
  26248. int32_t L_7;
  26249. L_7 = ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline((&V_0), NULL);
  26250. V_1 = L_7;
  26251. Il2CppFakeBox<int32_t> L_8(WarningLevel_t5C5B992767B63159DE16F2E667AECCB6592DB4AC_il2cpp_TypeInfo_var, (&V_1));
  26252. String_t* L_9;
  26253. L_9 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_8), NULL);
  26254. __this->___WarningLevel_20 = L_9;
  26255. Il2CppCodeGenWriteBarrier((void**)(&__this->___WarningLevel_20), (void*)L_9);
  26256. }
  26257. IL_0059:
  26258. {
  26259. // }
  26260. return;
  26261. }
  26262. }
  26263. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::.ctor()
  26264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnThermalMetricUnit__ctor_m0DE9E46D3E0F46B4A9B47D77ED96CBBBC8BCF7C4 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  26265. {
  26266. static bool s_Il2CppMethodInitialized;
  26267. if (!s_Il2CppMethodInitialized)
  26268. {
  26269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventUnit_1__ctor_mB9E8B8B06EAB0F5EB38AF127EB55D7CA63EBFEF3_RuntimeMethod_var);
  26270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968);
  26271. s_Il2CppMethodInitialized = true;
  26272. }
  26273. {
  26274. // string WarningLevel = "unknown";
  26275. __this->___WarningLevel_20 = _stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968;
  26276. Il2CppCodeGenWriteBarrier((void**)(&__this->___WarningLevel_20), (void*)_stringLiteral2C3323E6A37819D4C4AC310608DA4CF7FB13A968);
  26277. EventUnit_1__ctor_mB9E8B8B06EAB0F5EB38AF127EB55D7CA63EBFEF3(__this, EventUnit_1__ctor_mB9E8B8B06EAB0F5EB38AF127EB55D7CA63EBFEF3_RuntimeMethod_var);
  26278. return;
  26279. }
  26280. }
  26281. // System.String UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::<Definition>b__13_0(Unity.VisualScripting.Flow)
  26282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* OnThermalMetricUnit_U3CDefinitionU3Eb__13_0_m32BC286AA8CB86EC484A6721512A3E170EE9F40E (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26283. {
  26284. {
  26285. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  26286. OnThermalMetricUnit_UpdateStats_m04AA54E96DADA0982C2315F03999F7636AE1B5ED(__this, NULL);
  26287. // warningLevel = ValueOutput<String>(nameof(warningLevel), (flow) => { UpdateStats(); return WarningLevel; });
  26288. String_t* L_0 = __this->___WarningLevel_20;
  26289. return L_0;
  26290. }
  26291. }
  26292. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::<Definition>b__13_1(Unity.VisualScripting.Flow)
  26293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnThermalMetricUnit_U3CDefinitionU3Eb__13_1_mB732F5DBA9934A66D686839945259B58507426E0 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26294. {
  26295. {
  26296. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  26297. OnThermalMetricUnit_UpdateStats_m04AA54E96DADA0982C2315F03999F7636AE1B5ED(__this, NULL);
  26298. // throttlingImminent = ValueOutput<bool>("throttlingImminent", (flow) => { UpdateStats(); return ThrottlingImminent; });
  26299. bool L_0 = __this->___ThrottlingImminent_21;
  26300. return L_0;
  26301. }
  26302. }
  26303. // System.Boolean UnityEngine.AdaptivePerformance.VisualScripting.OnThermalMetricUnit::<Definition>b__13_2(Unity.VisualScripting.Flow)
  26304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnThermalMetricUnit_U3CDefinitionU3Eb__13_2_m3BE8069BC7229F2EF6390531F1281098B8599098 (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26305. {
  26306. {
  26307. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  26308. OnThermalMetricUnit_UpdateStats_m04AA54E96DADA0982C2315F03999F7636AE1B5ED(__this, NULL);
  26309. // throttling = ValueOutput<bool>("throttling", (flow) => { UpdateStats(); return Throttling; });
  26310. bool L_0 = __this->___Throttling_22;
  26311. return L_0;
  26312. }
  26313. }
  26314. #ifdef __clang__
  26315. #pragma clang diagnostic pop
  26316. #endif
  26317. #ifdef __clang__
  26318. #pragma clang diagnostic push
  26319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26320. #pragma clang diagnostic ignored "-Wunused-variable"
  26321. #endif
  26322. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::Definition()
  26323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetBoostUnit_Definition_mD5B83F4A1263D82EAB8A8B6ECB87E78C4BC18B14 (SetBoostUnit_t90DB344230E13439B7F792D4A9B62430C6F92C03* __this, const RuntimeMethod* method)
  26324. {
  26325. static bool s_Il2CppMethodInitialized;
  26326. if (!s_Il2CppMethodInitialized)
  26327. {
  26328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8_il2cpp_TypeInfo_var);
  26329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetBoostUnit_U3CDefinitionU3Eb__4_0_mC006E41478D9B3E6F1E8B3F9E9A9657F2EE6260D_RuntimeMethod_var);
  26330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_RuntimeMethod_var);
  26331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE);
  26332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1);
  26333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBEFB2C30FEE4229175FCCA2895CCF02E654829C);
  26334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE1F31FA91E27BDD7187F345C44291049236E78A);
  26335. s_Il2CppMethodInitialized = true;
  26336. }
  26337. {
  26338. // inputTrigger = ControlInput("inputTrigger", (flow) => {
  26339. // if (Application.isPlaying && Holder.Instance != null)
  26340. // {
  26341. // var pc = Holder.Instance.DevicePerformanceControl;
  26342. // var cpuInput = flow.GetValue<bool>(cpuBoostInput);
  26343. // var gpuInput = flow.GetValue<bool>(gpuBoostInput);
  26344. // if (cpuInput)
  26345. // pc.CpuPerformanceBoost = cpuInput;
  26346. // if (gpuInput)
  26347. // pc.GpuPerformanceBoost = gpuInput;
  26348. // }
  26349. //
  26350. // return outputTrigger;
  26351. // });
  26352. Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8* L_0 = (Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8*)il2cpp_codegen_object_new(Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8_il2cpp_TypeInfo_var);
  26353. NullCheck(L_0);
  26354. Func_2__ctor_m36A365D852CA6BD70A68A3A26FF683FB3369DDF4(L_0, __this, (intptr_t)((void*)SetBoostUnit_U3CDefinitionU3Eb__4_0_mC006E41478D9B3E6F1E8B3F9E9A9657F2EE6260D_RuntimeMethod_var), NULL);
  26355. ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE* L_1;
  26356. L_1 = Unit_ControlInput_mF730DABA4FE60423D39B8EADE5DA72F51E6166A5(__this, _stringLiteralBBEFB2C30FEE4229175FCCA2895CCF02E654829C, L_0, NULL);
  26357. __this->___inputTrigger_15 = L_1;
  26358. Il2CppCodeGenWriteBarrier((void**)(&__this->___inputTrigger_15), (void*)L_1);
  26359. // outputTrigger = ControlOutput("outputTrigger");
  26360. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* L_2;
  26361. L_2 = Unit_ControlOutput_mCD76724DFB6AAE10C099E9984A39A5E0FC2824FE(__this, _stringLiteralCE1F31FA91E27BDD7187F345C44291049236E78A, NULL);
  26362. __this->___outputTrigger_16 = L_2;
  26363. Il2CppCodeGenWriteBarrier((void**)(&__this->___outputTrigger_16), (void*)L_2);
  26364. // cpuBoostInput = ValueInput<bool>("CPU Boost", false);
  26365. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_3;
  26366. L_3 = Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E(__this, _stringLiteral00FA8603E37F73D0CB301F5F55E831C64F1B62CE, (bool)0, Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_RuntimeMethod_var);
  26367. __this->___cpuBoostInput_17 = L_3;
  26368. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuBoostInput_17), (void*)L_3);
  26369. // gpuBoostInput = ValueInput<bool>("GPU Boost", false);
  26370. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_4;
  26371. L_4 = Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E(__this, _stringLiteral7F099B772E48B6810ABB64CCEE81ABEF6ABF6CF1, (bool)0, Unit_ValueInput_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m5F57ACB9112ECB996EBF8DF1B7ACE6D313D8905E_RuntimeMethod_var);
  26372. __this->___gpuBoostInput_18 = L_4;
  26373. Il2CppCodeGenWriteBarrier((void**)(&__this->___gpuBoostInput_18), (void*)L_4);
  26374. // }
  26375. return;
  26376. }
  26377. }
  26378. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::.ctor()
  26379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetBoostUnit__ctor_mCD924BFABA8E3A2F87033DA52AAACB5AE72B455C (SetBoostUnit_t90DB344230E13439B7F792D4A9B62430C6F92C03* __this, const RuntimeMethod* method)
  26380. {
  26381. {
  26382. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  26383. return;
  26384. }
  26385. }
  26386. // Unity.VisualScripting.ControlOutput UnityEngine.AdaptivePerformance.VisualScripting.SetBoostUnit::<Definition>b__4_0(Unity.VisualScripting.Flow)
  26387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* SetBoostUnit_U3CDefinitionU3Eb__4_0_mC006E41478D9B3E6F1E8B3F9E9A9657F2EE6260D (SetBoostUnit_t90DB344230E13439B7F792D4A9B62430C6F92C03* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26388. {
  26389. static bool s_Il2CppMethodInitialized;
  26390. if (!s_Il2CppMethodInitialized)
  26391. {
  26392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_RuntimeMethod_var);
  26393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  26394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  26395. s_Il2CppMethodInitialized = true;
  26396. }
  26397. RuntimeObject* V_0 = NULL;
  26398. bool V_1 = false;
  26399. bool V_2 = false;
  26400. {
  26401. // if (Application.isPlaying && Holder.Instance != null)
  26402. bool L_0;
  26403. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  26404. if (!L_0)
  26405. {
  26406. goto IL_0047;
  26407. }
  26408. }
  26409. {
  26410. RuntimeObject* L_1;
  26411. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26412. if (!L_1)
  26413. {
  26414. goto IL_0047;
  26415. }
  26416. }
  26417. {
  26418. // var pc = Holder.Instance.DevicePerformanceControl;
  26419. RuntimeObject* L_2;
  26420. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26421. NullCheck(L_2);
  26422. RuntimeObject* L_3;
  26423. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(3 /* UnityEngine.AdaptivePerformance.IDevicePerformanceControl UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_DevicePerformanceControl() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  26424. V_0 = L_3;
  26425. // var cpuInput = flow.GetValue<bool>(cpuBoostInput);
  26426. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_4 = ___0_flow;
  26427. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_5 = __this->___cpuBoostInput_17;
  26428. NullCheck(L_4);
  26429. bool L_6;
  26430. L_6 = Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813(L_4, L_5, Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_RuntimeMethod_var);
  26431. V_1 = L_6;
  26432. // var gpuInput = flow.GetValue<bool>(gpuBoostInput);
  26433. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_7 = ___0_flow;
  26434. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_8 = __this->___gpuBoostInput_18;
  26435. NullCheck(L_7);
  26436. bool L_9;
  26437. L_9 = Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813(L_7, L_8, Flow_GetValue_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_mC3604EB852C107FEF92DCC5531A2074DFD7F6813_RuntimeMethod_var);
  26438. V_2 = L_9;
  26439. // if (cpuInput)
  26440. bool L_10 = V_1;
  26441. if (!L_10)
  26442. {
  26443. goto IL_003d;
  26444. }
  26445. }
  26446. {
  26447. // pc.CpuPerformanceBoost = cpuInput;
  26448. RuntimeObject* L_11 = V_0;
  26449. bool L_12 = V_1;
  26450. NullCheck(L_11);
  26451. InterfaceActionInvoker1< bool >::Invoke(10 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_CpuPerformanceBoost(System.Boolean) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_11, L_12);
  26452. }
  26453. IL_003d:
  26454. {
  26455. // if (gpuInput)
  26456. bool L_13 = V_2;
  26457. if (!L_13)
  26458. {
  26459. goto IL_0047;
  26460. }
  26461. }
  26462. {
  26463. // pc.GpuPerformanceBoost = gpuInput;
  26464. RuntimeObject* L_14 = V_0;
  26465. bool L_15 = V_2;
  26466. NullCheck(L_14);
  26467. InterfaceActionInvoker1< bool >::Invoke(12 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_GpuPerformanceBoost(System.Boolean) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_14, L_15);
  26468. }
  26469. IL_0047:
  26470. {
  26471. // return outputTrigger;
  26472. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* L_16 = __this->___outputTrigger_16;
  26473. return L_16;
  26474. }
  26475. }
  26476. #ifdef __clang__
  26477. #pragma clang diagnostic pop
  26478. #endif
  26479. #ifdef __clang__
  26480. #pragma clang diagnostic push
  26481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26482. #pragma clang diagnostic ignored "-Wunused-variable"
  26483. #endif
  26484. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::Definition()
  26485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetPerformanceLevelsUnit_Definition_mC506DEF2AD1ADB0858C6C3E0BD466EF64616BF60 (SetPerformanceLevelsUnit_tE86344167BC07ED2549DEC0983994515BD69261C* __this, const RuntimeMethod* method)
  26486. {
  26487. static bool s_Il2CppMethodInitialized;
  26488. if (!s_Il2CppMethodInitialized)
  26489. {
  26490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8_il2cpp_TypeInfo_var);
  26491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m88667C0F6EFE1F487FD64467A2A0730890793E95_RuntimeMethod_var);
  26492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_RuntimeMethod_var);
  26493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5702570B573859A9720827AF07FB4C80524BC323);
  26494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56);
  26495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBEFB2C30FEE4229175FCCA2895CCF02E654829C);
  26496. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE1F31FA91E27BDD7187F345C44291049236E78A);
  26497. s_Il2CppMethodInitialized = true;
  26498. }
  26499. {
  26500. // inputTrigger = ControlInput("inputTrigger", (flow) =>
  26501. // {
  26502. // if (Application.isPlaying && Holder.Instance != null)
  26503. // {
  26504. // var pc = Holder.Instance.DevicePerformanceControl;
  26505. // var cpuInput = flow.GetValue<int>(cpuLevelInput);
  26506. // var gpuInput = flow.GetValue<int>(gpuLevelInput);
  26507. // if (cpuInput >= 0)
  26508. // {
  26509. // pc.CpuLevel = cpuInput;
  26510. // }
  26511. // if (gpuInput >= 0)
  26512. // {
  26513. // pc.GpuLevel = gpuInput;
  26514. // }
  26515. // }
  26516. // return outputTrigger;
  26517. // });
  26518. Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8* L_0 = (Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8*)il2cpp_codegen_object_new(Func_2_tE299C631F0CB2E8E61444D749D446C27349C90B8_il2cpp_TypeInfo_var);
  26519. NullCheck(L_0);
  26520. Func_2__ctor_m36A365D852CA6BD70A68A3A26FF683FB3369DDF4(L_0, __this, (intptr_t)((void*)SetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m88667C0F6EFE1F487FD64467A2A0730890793E95_RuntimeMethod_var), NULL);
  26521. ControlInput_t1AD434958538C865F55A62C66B9C24DA82AD31FE* L_1;
  26522. L_1 = Unit_ControlInput_mF730DABA4FE60423D39B8EADE5DA72F51E6166A5(__this, _stringLiteralBBEFB2C30FEE4229175FCCA2895CCF02E654829C, L_0, NULL);
  26523. __this->___inputTrigger_15 = L_1;
  26524. Il2CppCodeGenWriteBarrier((void**)(&__this->___inputTrigger_15), (void*)L_1);
  26525. // outputTrigger = ControlOutput("outputTrigger");
  26526. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* L_2;
  26527. L_2 = Unit_ControlOutput_mCD76724DFB6AAE10C099E9984A39A5E0FC2824FE(__this, _stringLiteralCE1F31FA91E27BDD7187F345C44291049236E78A, NULL);
  26528. __this->___outputTrigger_16 = L_2;
  26529. Il2CppCodeGenWriteBarrier((void**)(&__this->___outputTrigger_16), (void*)L_2);
  26530. // cpuLevelInput = ValueInput<int>("CPU Level", -1);
  26531. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_3;
  26532. L_3 = Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093(__this, _stringLiteral5702570B573859A9720827AF07FB4C80524BC323, (-1), Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_RuntimeMethod_var);
  26533. __this->___cpuLevelInput_17 = L_3;
  26534. Il2CppCodeGenWriteBarrier((void**)(&__this->___cpuLevelInput_17), (void*)L_3);
  26535. // gpuLevelInput = ValueInput<int>("GPU Level", -1);
  26536. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_4;
  26537. L_4 = Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093(__this, _stringLiteralA07B958ECD8BEA766D91B660EE540985BAC69F56, (-1), Unit_ValueInput_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m0C32FE3BCE5F59CF5B41DB566DB4D1BD54C20093_RuntimeMethod_var);
  26538. __this->___gpuLevelInput_18 = L_4;
  26539. Il2CppCodeGenWriteBarrier((void**)(&__this->___gpuLevelInput_18), (void*)L_4);
  26540. // }
  26541. return;
  26542. }
  26543. }
  26544. // System.Void UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::.ctor()
  26545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetPerformanceLevelsUnit__ctor_m487F8D3E8F08502FA4F54E7650B255460274446C (SetPerformanceLevelsUnit_tE86344167BC07ED2549DEC0983994515BD69261C* __this, const RuntimeMethod* method)
  26546. {
  26547. {
  26548. Unit__ctor_m7C07A3A00D7777361F4B86B45F40073D1A65D8B2(__this, NULL);
  26549. return;
  26550. }
  26551. }
  26552. // Unity.VisualScripting.ControlOutput UnityEngine.AdaptivePerformance.VisualScripting.SetPerformanceLevelsUnit::<Definition>b__4_0(Unity.VisualScripting.Flow)
  26553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* SetPerformanceLevelsUnit_U3CDefinitionU3Eb__4_0_m88667C0F6EFE1F487FD64467A2A0730890793E95 (SetPerformanceLevelsUnit_tE86344167BC07ED2549DEC0983994515BD69261C* __this, Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* ___0_flow, const RuntimeMethod* method)
  26554. {
  26555. static bool s_Il2CppMethodInitialized;
  26556. if (!s_Il2CppMethodInitialized)
  26557. {
  26558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_RuntimeMethod_var);
  26559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var);
  26560. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var);
  26561. s_Il2CppMethodInitialized = true;
  26562. }
  26563. RuntimeObject* V_0 = NULL;
  26564. int32_t V_1 = 0;
  26565. int32_t V_2 = 0;
  26566. {
  26567. // if (Application.isPlaying && Holder.Instance != null)
  26568. bool L_0;
  26569. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  26570. if (!L_0)
  26571. {
  26572. goto IL_0049;
  26573. }
  26574. }
  26575. {
  26576. RuntimeObject* L_1;
  26577. L_1 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26578. if (!L_1)
  26579. {
  26580. goto IL_0049;
  26581. }
  26582. }
  26583. {
  26584. // var pc = Holder.Instance.DevicePerformanceControl;
  26585. RuntimeObject* L_2;
  26586. L_2 = Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline(NULL);
  26587. NullCheck(L_2);
  26588. RuntimeObject* L_3;
  26589. L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(3 /* UnityEngine.AdaptivePerformance.IDevicePerformanceControl UnityEngine.AdaptivePerformance.IAdaptivePerformance::get_DevicePerformanceControl() */, IAdaptivePerformance_tBB12A63019C69A6BB094EB947A51A88D5CB0F2EE_il2cpp_TypeInfo_var, L_2);
  26590. V_0 = L_3;
  26591. // var cpuInput = flow.GetValue<int>(cpuLevelInput);
  26592. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_4 = ___0_flow;
  26593. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_5 = __this->___cpuLevelInput_17;
  26594. NullCheck(L_4);
  26595. int32_t L_6;
  26596. L_6 = Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE(L_4, L_5, Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_RuntimeMethod_var);
  26597. V_1 = L_6;
  26598. // var gpuInput = flow.GetValue<int>(gpuLevelInput);
  26599. Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582* L_7 = ___0_flow;
  26600. ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392* L_8 = __this->___gpuLevelInput_18;
  26601. NullCheck(L_7);
  26602. int32_t L_9;
  26603. L_9 = Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE(L_7, L_8, Flow_GetValue_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3A5084EDD3F31A532C0D277ECD50400F695575FE_RuntimeMethod_var);
  26604. V_2 = L_9;
  26605. // if (cpuInput >= 0)
  26606. int32_t L_10 = V_1;
  26607. if ((((int32_t)L_10) < ((int32_t)0)))
  26608. {
  26609. goto IL_003e;
  26610. }
  26611. }
  26612. {
  26613. // pc.CpuLevel = cpuInput;
  26614. RuntimeObject* L_11 = V_0;
  26615. int32_t L_12 = V_1;
  26616. NullCheck(L_11);
  26617. InterfaceActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_CpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_11, L_12);
  26618. }
  26619. IL_003e:
  26620. {
  26621. // if (gpuInput >= 0)
  26622. int32_t L_13 = V_2;
  26623. if ((((int32_t)L_13) < ((int32_t)0)))
  26624. {
  26625. goto IL_0049;
  26626. }
  26627. }
  26628. {
  26629. // pc.GpuLevel = gpuInput;
  26630. RuntimeObject* L_14 = V_0;
  26631. int32_t L_15 = V_2;
  26632. NullCheck(L_14);
  26633. InterfaceActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.AdaptivePerformance.IDevicePerformanceControl::set_GpuLevel(System.Int32) */, IDevicePerformanceControl_t3F98B954AD9D7F5B9A7FA57A0A68DCFDF3DAF427_il2cpp_TypeInfo_var, L_14, L_15);
  26634. }
  26635. IL_0049:
  26636. {
  26637. // return outputTrigger;
  26638. ControlOutput_t478B71A736EFBCE24B532F0279A9E701C9CDD8B9* L_16 = __this->___outputTrigger_16;
  26639. return L_16;
  26640. }
  26641. }
  26642. #ifdef __clang__
  26643. #pragma clang diagnostic pop
  26644. #endif
  26645. #ifdef __clang__
  26646. #pragma clang diagnostic push
  26647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26648. #pragma clang diagnostic ignored "-Wunused-variable"
  26649. #endif
  26650. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  26651. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_pinvoke(const PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83& unmarshaled, PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_pinvoke& marshaled)
  26652. {
  26653. marshaled.___U3CChangeFlagsU3Ek__BackingField_0 = unmarshaled.___U3CChangeFlagsU3Ek__BackingField_0;
  26654. marshaled.___U3CTemperatureLevelU3Ek__BackingField_1 = unmarshaled.___U3CTemperatureLevelU3Ek__BackingField_1;
  26655. marshaled.___U3CTemperatureTrendU3Ek__BackingField_2 = unmarshaled.___U3CTemperatureTrendU3Ek__BackingField_2;
  26656. marshaled.___U3CWarningLevelU3Ek__BackingField_3 = unmarshaled.___U3CWarningLevelU3Ek__BackingField_3;
  26657. marshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4 = unmarshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  26658. marshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5 = unmarshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  26659. marshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = static_cast<int32_t>(unmarshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6);
  26660. marshaled.___U3CCpuFrameTimeU3Ek__BackingField_7 = unmarshaled.___U3CCpuFrameTimeU3Ek__BackingField_7;
  26661. marshaled.___U3CGpuFrameTimeU3Ek__BackingField_8 = unmarshaled.___U3CGpuFrameTimeU3Ek__BackingField_8;
  26662. marshaled.___U3COverallFrameTimeU3Ek__BackingField_9 = unmarshaled.___U3COverallFrameTimeU3Ek__BackingField_9;
  26663. marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10 = static_cast<int32_t>(unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10);
  26664. marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11 = static_cast<int32_t>(unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11);
  26665. marshaled.___U3CClusterInfoU3Ek__BackingField_12 = unmarshaled.___U3CClusterInfoU3Ek__BackingField_12;
  26666. }
  26667. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_pinvoke_back(const PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_pinvoke& marshaled, PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83& unmarshaled)
  26668. {
  26669. int32_t unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0 = 0;
  26670. unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0 = marshaled.___U3CChangeFlagsU3Ek__BackingField_0;
  26671. unmarshaled.___U3CChangeFlagsU3Ek__BackingField_0 = unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0;
  26672. float unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1 = 0.0f;
  26673. unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1 = marshaled.___U3CTemperatureLevelU3Ek__BackingField_1;
  26674. unmarshaled.___U3CTemperatureLevelU3Ek__BackingField_1 = unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1;
  26675. float unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2 = 0.0f;
  26676. unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2 = marshaled.___U3CTemperatureTrendU3Ek__BackingField_2;
  26677. unmarshaled.___U3CTemperatureTrendU3Ek__BackingField_2 = unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2;
  26678. int32_t unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3 = 0;
  26679. unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3 = marshaled.___U3CWarningLevelU3Ek__BackingField_3;
  26680. unmarshaled.___U3CWarningLevelU3Ek__BackingField_3 = unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3;
  26681. int32_t unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4 = 0;
  26682. unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4 = marshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  26683. unmarshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4 = unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4;
  26684. int32_t unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5 = 0;
  26685. unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5 = marshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  26686. unmarshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5 = unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5;
  26687. bool unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6 = false;
  26688. unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6 = static_cast<bool>(marshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6);
  26689. unmarshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6;
  26690. float unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7 = 0.0f;
  26691. unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7 = marshaled.___U3CCpuFrameTimeU3Ek__BackingField_7;
  26692. unmarshaled.___U3CCpuFrameTimeU3Ek__BackingField_7 = unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7;
  26693. float unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8 = 0.0f;
  26694. unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8 = marshaled.___U3CGpuFrameTimeU3Ek__BackingField_8;
  26695. unmarshaled.___U3CGpuFrameTimeU3Ek__BackingField_8 = unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8;
  26696. float unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9 = 0.0f;
  26697. unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9 = marshaled.___U3COverallFrameTimeU3Ek__BackingField_9;
  26698. unmarshaled.___U3COverallFrameTimeU3Ek__BackingField_9 = unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9;
  26699. bool unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10 = false;
  26700. unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10 = static_cast<bool>(marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10);
  26701. unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10 = unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10;
  26702. bool unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11 = false;
  26703. unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11 = static_cast<bool>(marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11);
  26704. unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11 = unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11;
  26705. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12;
  26706. memset((&unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12), 0, sizeof(unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12));
  26707. unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12 = marshaled.___U3CClusterInfoU3Ek__BackingField_12;
  26708. unmarshaled.___U3CClusterInfoU3Ek__BackingField_12 = unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12;
  26709. }
  26710. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  26711. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_pinvoke_cleanup(PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_pinvoke& marshaled)
  26712. {
  26713. }
  26714. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  26715. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_com(const PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83& unmarshaled, PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_com& marshaled)
  26716. {
  26717. marshaled.___U3CChangeFlagsU3Ek__BackingField_0 = unmarshaled.___U3CChangeFlagsU3Ek__BackingField_0;
  26718. marshaled.___U3CTemperatureLevelU3Ek__BackingField_1 = unmarshaled.___U3CTemperatureLevelU3Ek__BackingField_1;
  26719. marshaled.___U3CTemperatureTrendU3Ek__BackingField_2 = unmarshaled.___U3CTemperatureTrendU3Ek__BackingField_2;
  26720. marshaled.___U3CWarningLevelU3Ek__BackingField_3 = unmarshaled.___U3CWarningLevelU3Ek__BackingField_3;
  26721. marshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4 = unmarshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  26722. marshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5 = unmarshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  26723. marshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = static_cast<int32_t>(unmarshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6);
  26724. marshaled.___U3CCpuFrameTimeU3Ek__BackingField_7 = unmarshaled.___U3CCpuFrameTimeU3Ek__BackingField_7;
  26725. marshaled.___U3CGpuFrameTimeU3Ek__BackingField_8 = unmarshaled.___U3CGpuFrameTimeU3Ek__BackingField_8;
  26726. marshaled.___U3COverallFrameTimeU3Ek__BackingField_9 = unmarshaled.___U3COverallFrameTimeU3Ek__BackingField_9;
  26727. marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10 = static_cast<int32_t>(unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10);
  26728. marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11 = static_cast<int32_t>(unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11);
  26729. marshaled.___U3CClusterInfoU3Ek__BackingField_12 = unmarshaled.___U3CClusterInfoU3Ek__BackingField_12;
  26730. }
  26731. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_com_back(const PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_com& marshaled, PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83& unmarshaled)
  26732. {
  26733. int32_t unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0 = 0;
  26734. unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0 = marshaled.___U3CChangeFlagsU3Ek__BackingField_0;
  26735. unmarshaled.___U3CChangeFlagsU3Ek__BackingField_0 = unmarshaledU3CChangeFlagsU3Ek__BackingField_temp_0;
  26736. float unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1 = 0.0f;
  26737. unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1 = marshaled.___U3CTemperatureLevelU3Ek__BackingField_1;
  26738. unmarshaled.___U3CTemperatureLevelU3Ek__BackingField_1 = unmarshaledU3CTemperatureLevelU3Ek__BackingField_temp_1;
  26739. float unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2 = 0.0f;
  26740. unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2 = marshaled.___U3CTemperatureTrendU3Ek__BackingField_2;
  26741. unmarshaled.___U3CTemperatureTrendU3Ek__BackingField_2 = unmarshaledU3CTemperatureTrendU3Ek__BackingField_temp_2;
  26742. int32_t unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3 = 0;
  26743. unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3 = marshaled.___U3CWarningLevelU3Ek__BackingField_3;
  26744. unmarshaled.___U3CWarningLevelU3Ek__BackingField_3 = unmarshaledU3CWarningLevelU3Ek__BackingField_temp_3;
  26745. int32_t unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4 = 0;
  26746. unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4 = marshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  26747. unmarshaled.___U3CCpuPerformanceLevelU3Ek__BackingField_4 = unmarshaledU3CCpuPerformanceLevelU3Ek__BackingField_temp_4;
  26748. int32_t unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5 = 0;
  26749. unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5 = marshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  26750. unmarshaled.___U3CGpuPerformanceLevelU3Ek__BackingField_5 = unmarshaledU3CGpuPerformanceLevelU3Ek__BackingField_temp_5;
  26751. bool unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6 = false;
  26752. unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6 = static_cast<bool>(marshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6);
  26753. unmarshaled.___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = unmarshaledU3CPerformanceLevelControlAvailableU3Ek__BackingField_temp_6;
  26754. float unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7 = 0.0f;
  26755. unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7 = marshaled.___U3CCpuFrameTimeU3Ek__BackingField_7;
  26756. unmarshaled.___U3CCpuFrameTimeU3Ek__BackingField_7 = unmarshaledU3CCpuFrameTimeU3Ek__BackingField_temp_7;
  26757. float unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8 = 0.0f;
  26758. unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8 = marshaled.___U3CGpuFrameTimeU3Ek__BackingField_8;
  26759. unmarshaled.___U3CGpuFrameTimeU3Ek__BackingField_8 = unmarshaledU3CGpuFrameTimeU3Ek__BackingField_temp_8;
  26760. float unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9 = 0.0f;
  26761. unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9 = marshaled.___U3COverallFrameTimeU3Ek__BackingField_9;
  26762. unmarshaled.___U3COverallFrameTimeU3Ek__BackingField_9 = unmarshaledU3COverallFrameTimeU3Ek__BackingField_temp_9;
  26763. bool unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10 = false;
  26764. unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10 = static_cast<bool>(marshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10);
  26765. unmarshaled.___U3CCpuPerformanceBoostU3Ek__BackingField_10 = unmarshaledU3CCpuPerformanceBoostU3Ek__BackingField_temp_10;
  26766. bool unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11 = false;
  26767. unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11 = static_cast<bool>(marshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11);
  26768. unmarshaled.___U3CGpuPerformanceBoostU3Ek__BackingField_11 = unmarshaledU3CGpuPerformanceBoostU3Ek__BackingField_temp_11;
  26769. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12;
  26770. memset((&unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12), 0, sizeof(unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12));
  26771. unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12 = marshaled.___U3CClusterInfoU3Ek__BackingField_12;
  26772. unmarshaled.___U3CClusterInfoU3Ek__BackingField_12 = unmarshaledU3CClusterInfoU3Ek__BackingField_temp_12;
  26773. }
  26774. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord
  26775. IL2CPP_EXTERN_C void PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshal_com_cleanup(PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83_marshaled_com& marshaled)
  26776. {
  26777. }
  26778. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_ChangeFlags()
  26779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26780. {
  26781. {
  26782. // public Feature ChangeFlags { get; set; }
  26783. int32_t L_0 = __this->___U3CChangeFlagsU3Ek__BackingField_0;
  26784. return L_0;
  26785. }
  26786. }
  26787. IL2CPP_EXTERN_C int32_t PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26788. {
  26789. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26790. int32_t _offset = 1;
  26791. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26792. int32_t _returnValue;
  26793. _returnValue = PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline(_thisAdjusted, method);
  26794. return _returnValue;
  26795. }
  26796. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_ChangeFlags(UnityEngine.AdaptivePerformance.Provider.Feature)
  26797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ChangeFlags_mE99AA127E129C78872D68F5C650D55B8E5D33DC8 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  26798. {
  26799. {
  26800. // public Feature ChangeFlags { get; set; }
  26801. int32_t L_0 = ___0_value;
  26802. __this->___U3CChangeFlagsU3Ek__BackingField_0 = L_0;
  26803. return;
  26804. }
  26805. }
  26806. IL2CPP_EXTERN_C void PerformanceDataRecord_set_ChangeFlags_mE99AA127E129C78872D68F5C650D55B8E5D33DC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  26807. {
  26808. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26809. int32_t _offset = 1;
  26810. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26811. PerformanceDataRecord_set_ChangeFlags_mE99AA127E129C78872D68F5C650D55B8E5D33DC8_inline(_thisAdjusted, ___0_value, method);
  26812. }
  26813. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_TemperatureLevel()
  26814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26815. {
  26816. {
  26817. // public float TemperatureLevel { get; set; }
  26818. float L_0 = __this->___U3CTemperatureLevelU3Ek__BackingField_1;
  26819. return L_0;
  26820. }
  26821. }
  26822. IL2CPP_EXTERN_C float PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26823. {
  26824. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26825. int32_t _offset = 1;
  26826. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26827. float _returnValue;
  26828. _returnValue = PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_inline(_thisAdjusted, method);
  26829. return _returnValue;
  26830. }
  26831. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_TemperatureLevel(System.Single)
  26832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureLevel_mFC2BC8E019EFB0E7611C242D1F5D4EAB76570BB5 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  26833. {
  26834. {
  26835. // public float TemperatureLevel { get; set; }
  26836. float L_0 = ___0_value;
  26837. __this->___U3CTemperatureLevelU3Ek__BackingField_1 = L_0;
  26838. return;
  26839. }
  26840. }
  26841. IL2CPP_EXTERN_C void PerformanceDataRecord_set_TemperatureLevel_mFC2BC8E019EFB0E7611C242D1F5D4EAB76570BB5_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  26842. {
  26843. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26844. int32_t _offset = 1;
  26845. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26846. PerformanceDataRecord_set_TemperatureLevel_mFC2BC8E019EFB0E7611C242D1F5D4EAB76570BB5_inline(_thisAdjusted, ___0_value, method);
  26847. }
  26848. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_TemperatureTrend()
  26849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26850. {
  26851. {
  26852. // public float TemperatureTrend { get; set; }
  26853. float L_0 = __this->___U3CTemperatureTrendU3Ek__BackingField_2;
  26854. return L_0;
  26855. }
  26856. }
  26857. IL2CPP_EXTERN_C float PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26858. {
  26859. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26860. int32_t _offset = 1;
  26861. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26862. float _returnValue;
  26863. _returnValue = PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467_inline(_thisAdjusted, method);
  26864. return _returnValue;
  26865. }
  26866. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_TemperatureTrend(System.Single)
  26867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureTrend_m19AB74C523678555F2FBB9798202DA7F0DFE741F (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  26868. {
  26869. {
  26870. // public float TemperatureTrend { get; set; }
  26871. float L_0 = ___0_value;
  26872. __this->___U3CTemperatureTrendU3Ek__BackingField_2 = L_0;
  26873. return;
  26874. }
  26875. }
  26876. IL2CPP_EXTERN_C void PerformanceDataRecord_set_TemperatureTrend_m19AB74C523678555F2FBB9798202DA7F0DFE741F_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  26877. {
  26878. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26879. int32_t _offset = 1;
  26880. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26881. PerformanceDataRecord_set_TemperatureTrend_m19AB74C523678555F2FBB9798202DA7F0DFE741F_inline(_thisAdjusted, ___0_value, method);
  26882. }
  26883. // UnityEngine.AdaptivePerformance.WarningLevel UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_WarningLevel()
  26884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26885. {
  26886. {
  26887. // public WarningLevel WarningLevel { get; set; }
  26888. int32_t L_0 = __this->___U3CWarningLevelU3Ek__BackingField_3;
  26889. return L_0;
  26890. }
  26891. }
  26892. IL2CPP_EXTERN_C int32_t PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26893. {
  26894. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26895. int32_t _offset = 1;
  26896. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26897. int32_t _returnValue;
  26898. _returnValue = PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35_inline(_thisAdjusted, method);
  26899. return _returnValue;
  26900. }
  26901. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_WarningLevel(UnityEngine.AdaptivePerformance.WarningLevel)
  26902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_WarningLevel_mBC3853B7D0AA1412C41DFD248FA9E7252DAEB5F4 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  26903. {
  26904. {
  26905. // public WarningLevel WarningLevel { get; set; }
  26906. int32_t L_0 = ___0_value;
  26907. __this->___U3CWarningLevelU3Ek__BackingField_3 = L_0;
  26908. return;
  26909. }
  26910. }
  26911. IL2CPP_EXTERN_C void PerformanceDataRecord_set_WarningLevel_mBC3853B7D0AA1412C41DFD248FA9E7252DAEB5F4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  26912. {
  26913. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26914. int32_t _offset = 1;
  26915. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26916. PerformanceDataRecord_set_WarningLevel_mBC3853B7D0AA1412C41DFD248FA9E7252DAEB5F4_inline(_thisAdjusted, ___0_value, method);
  26917. }
  26918. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuPerformanceLevel()
  26919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26920. {
  26921. {
  26922. // public int CpuPerformanceLevel { get; set; }
  26923. int32_t L_0 = __this->___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  26924. return L_0;
  26925. }
  26926. }
  26927. IL2CPP_EXTERN_C int32_t PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26928. {
  26929. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26930. int32_t _offset = 1;
  26931. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26932. int32_t _returnValue;
  26933. _returnValue = PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8_inline(_thisAdjusted, method);
  26934. return _returnValue;
  26935. }
  26936. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuPerformanceLevel(System.Int32)
  26937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceLevel_m8BBB7FA33AF2644ED0DE81CD58CCB07C5F71ED03 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  26938. {
  26939. {
  26940. // public int CpuPerformanceLevel { get; set; }
  26941. int32_t L_0 = ___0_value;
  26942. __this->___U3CCpuPerformanceLevelU3Ek__BackingField_4 = L_0;
  26943. return;
  26944. }
  26945. }
  26946. IL2CPP_EXTERN_C void PerformanceDataRecord_set_CpuPerformanceLevel_m8BBB7FA33AF2644ED0DE81CD58CCB07C5F71ED03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  26947. {
  26948. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26949. int32_t _offset = 1;
  26950. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26951. PerformanceDataRecord_set_CpuPerformanceLevel_m8BBB7FA33AF2644ED0DE81CD58CCB07C5F71ED03_inline(_thisAdjusted, ___0_value, method);
  26952. }
  26953. // System.Int32 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuPerformanceLevel()
  26954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26955. {
  26956. {
  26957. // public int GpuPerformanceLevel { get; set; }
  26958. int32_t L_0 = __this->___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  26959. return L_0;
  26960. }
  26961. }
  26962. IL2CPP_EXTERN_C int32_t PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26963. {
  26964. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26965. int32_t _offset = 1;
  26966. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26967. int32_t _returnValue;
  26968. _returnValue = PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23_inline(_thisAdjusted, method);
  26969. return _returnValue;
  26970. }
  26971. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuPerformanceLevel(System.Int32)
  26972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceLevel_mBA26ABE3F6089BA232022D7F0F38B55B8FA9481A (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  26973. {
  26974. {
  26975. // public int GpuPerformanceLevel { get; set; }
  26976. int32_t L_0 = ___0_value;
  26977. __this->___U3CGpuPerformanceLevelU3Ek__BackingField_5 = L_0;
  26978. return;
  26979. }
  26980. }
  26981. IL2CPP_EXTERN_C void PerformanceDataRecord_set_GpuPerformanceLevel_mBA26ABE3F6089BA232022D7F0F38B55B8FA9481A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  26982. {
  26983. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  26984. int32_t _offset = 1;
  26985. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  26986. PerformanceDataRecord_set_GpuPerformanceLevel_mBA26ABE3F6089BA232022D7F0F38B55B8FA9481A_inline(_thisAdjusted, ___0_value, method);
  26987. }
  26988. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_PerformanceLevelControlAvailable()
  26989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  26990. {
  26991. {
  26992. // public bool PerformanceLevelControlAvailable { get; set; }
  26993. bool L_0 = __this->___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6;
  26994. return L_0;
  26995. }
  26996. }
  26997. IL2CPP_EXTERN_C bool PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26998. {
  26999. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27000. int32_t _offset = 1;
  27001. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27002. bool _returnValue;
  27003. _returnValue = PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F_inline(_thisAdjusted, method);
  27004. return _returnValue;
  27005. }
  27006. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_PerformanceLevelControlAvailable(System.Boolean)
  27007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_PerformanceLevelControlAvailable_m78A1EFC49C88D90E778F7C4C8605662E94B125FF (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  27008. {
  27009. {
  27010. // public bool PerformanceLevelControlAvailable { get; set; }
  27011. bool L_0 = ___0_value;
  27012. __this->___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = L_0;
  27013. return;
  27014. }
  27015. }
  27016. IL2CPP_EXTERN_C void PerformanceDataRecord_set_PerformanceLevelControlAvailable_m78A1EFC49C88D90E778F7C4C8605662E94B125FF_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  27017. {
  27018. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27019. int32_t _offset = 1;
  27020. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27021. PerformanceDataRecord_set_PerformanceLevelControlAvailable_m78A1EFC49C88D90E778F7C4C8605662E94B125FF_inline(_thisAdjusted, ___0_value, method);
  27022. }
  27023. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuFrameTime()
  27024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27025. {
  27026. {
  27027. // public float CpuFrameTime { get; set; }
  27028. float L_0 = __this->___U3CCpuFrameTimeU3Ek__BackingField_7;
  27029. return L_0;
  27030. }
  27031. }
  27032. IL2CPP_EXTERN_C float PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27033. {
  27034. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27035. int32_t _offset = 1;
  27036. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27037. float _returnValue;
  27038. _returnValue = PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE_inline(_thisAdjusted, method);
  27039. return _returnValue;
  27040. }
  27041. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuFrameTime(System.Single)
  27042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuFrameTime_mEC930BB67EC609B14C010F60A94801C3D95D77E8 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  27043. {
  27044. {
  27045. // public float CpuFrameTime { get; set; }
  27046. float L_0 = ___0_value;
  27047. __this->___U3CCpuFrameTimeU3Ek__BackingField_7 = L_0;
  27048. return;
  27049. }
  27050. }
  27051. IL2CPP_EXTERN_C void PerformanceDataRecord_set_CpuFrameTime_mEC930BB67EC609B14C010F60A94801C3D95D77E8_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  27052. {
  27053. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27054. int32_t _offset = 1;
  27055. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27056. PerformanceDataRecord_set_CpuFrameTime_mEC930BB67EC609B14C010F60A94801C3D95D77E8_inline(_thisAdjusted, ___0_value, method);
  27057. }
  27058. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuFrameTime()
  27059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27060. {
  27061. {
  27062. // public float GpuFrameTime { get; set; }
  27063. float L_0 = __this->___U3CGpuFrameTimeU3Ek__BackingField_8;
  27064. return L_0;
  27065. }
  27066. }
  27067. IL2CPP_EXTERN_C float PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27068. {
  27069. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27070. int32_t _offset = 1;
  27071. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27072. float _returnValue;
  27073. _returnValue = PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767_inline(_thisAdjusted, method);
  27074. return _returnValue;
  27075. }
  27076. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuFrameTime(System.Single)
  27077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuFrameTime_mB779C484C185DB05F985A295EA7242EB8DA37299 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  27078. {
  27079. {
  27080. // public float GpuFrameTime { get; set; }
  27081. float L_0 = ___0_value;
  27082. __this->___U3CGpuFrameTimeU3Ek__BackingField_8 = L_0;
  27083. return;
  27084. }
  27085. }
  27086. IL2CPP_EXTERN_C void PerformanceDataRecord_set_GpuFrameTime_mB779C484C185DB05F985A295EA7242EB8DA37299_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  27087. {
  27088. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27089. int32_t _offset = 1;
  27090. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27091. PerformanceDataRecord_set_GpuFrameTime_mB779C484C185DB05F985A295EA7242EB8DA37299_inline(_thisAdjusted, ___0_value, method);
  27092. }
  27093. // System.Single UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_OverallFrameTime()
  27094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27095. {
  27096. {
  27097. // public float OverallFrameTime { get; set; }
  27098. float L_0 = __this->___U3COverallFrameTimeU3Ek__BackingField_9;
  27099. return L_0;
  27100. }
  27101. }
  27102. IL2CPP_EXTERN_C float PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27103. {
  27104. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27105. int32_t _offset = 1;
  27106. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27107. float _returnValue;
  27108. _returnValue = PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90_inline(_thisAdjusted, method);
  27109. return _returnValue;
  27110. }
  27111. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_OverallFrameTime(System.Single)
  27112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_OverallFrameTime_m5B1BCB4A02EFAC8A44DAEDB111526F6BF5DDF9C1 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  27113. {
  27114. {
  27115. // public float OverallFrameTime { get; set; }
  27116. float L_0 = ___0_value;
  27117. __this->___U3COverallFrameTimeU3Ek__BackingField_9 = L_0;
  27118. return;
  27119. }
  27120. }
  27121. IL2CPP_EXTERN_C void PerformanceDataRecord_set_OverallFrameTime_m5B1BCB4A02EFAC8A44DAEDB111526F6BF5DDF9C1_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  27122. {
  27123. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27124. int32_t _offset = 1;
  27125. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27126. PerformanceDataRecord_set_OverallFrameTime_m5B1BCB4A02EFAC8A44DAEDB111526F6BF5DDF9C1_inline(_thisAdjusted, ___0_value, method);
  27127. }
  27128. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_CpuPerformanceBoost()
  27129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27130. {
  27131. {
  27132. // public bool CpuPerformanceBoost { get; set; }
  27133. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_10;
  27134. return L_0;
  27135. }
  27136. }
  27137. IL2CPP_EXTERN_C bool PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27138. {
  27139. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27140. int32_t _offset = 1;
  27141. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27142. bool _returnValue;
  27143. _returnValue = PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline(_thisAdjusted, method);
  27144. return _returnValue;
  27145. }
  27146. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_CpuPerformanceBoost(System.Boolean)
  27147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceBoost_mD8BF1CE74A03B57E81DBCD9A3DDE8DAA27968FF5 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  27148. {
  27149. {
  27150. // public bool CpuPerformanceBoost { get; set; }
  27151. bool L_0 = ___0_value;
  27152. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_10 = L_0;
  27153. return;
  27154. }
  27155. }
  27156. IL2CPP_EXTERN_C void PerformanceDataRecord_set_CpuPerformanceBoost_mD8BF1CE74A03B57E81DBCD9A3DDE8DAA27968FF5_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  27157. {
  27158. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27159. int32_t _offset = 1;
  27160. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27161. PerformanceDataRecord_set_CpuPerformanceBoost_mD8BF1CE74A03B57E81DBCD9A3DDE8DAA27968FF5_inline(_thisAdjusted, ___0_value, method);
  27162. }
  27163. // System.Boolean UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_GpuPerformanceBoost()
  27164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27165. {
  27166. {
  27167. // public bool GpuPerformanceBoost { get; set; }
  27168. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_11;
  27169. return L_0;
  27170. }
  27171. }
  27172. IL2CPP_EXTERN_C bool PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27173. {
  27174. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27175. int32_t _offset = 1;
  27176. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27177. bool _returnValue;
  27178. _returnValue = PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline(_thisAdjusted, method);
  27179. return _returnValue;
  27180. }
  27181. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_GpuPerformanceBoost(System.Boolean)
  27182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceBoost_m0A5764E94B8EC621A0AA51B2F7C24BA1EAF844B9 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  27183. {
  27184. {
  27185. // public bool GpuPerformanceBoost { get; set; }
  27186. bool L_0 = ___0_value;
  27187. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_11 = L_0;
  27188. return;
  27189. }
  27190. }
  27191. IL2CPP_EXTERN_C void PerformanceDataRecord_set_GpuPerformanceBoost_m0A5764E94B8EC621A0AA51B2F7C24BA1EAF844B9_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  27192. {
  27193. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27194. int32_t _offset = 1;
  27195. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27196. PerformanceDataRecord_set_GpuPerformanceBoost_m0A5764E94B8EC621A0AA51B2F7C24BA1EAF844B9_inline(_thisAdjusted, ___0_value, method);
  27197. }
  27198. // UnityEngine.AdaptivePerformance.ClusterInfo UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::get_ClusterInfo()
  27199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187 (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27200. {
  27201. {
  27202. // public ClusterInfo ClusterInfo { get; set; }
  27203. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = __this->___U3CClusterInfoU3Ek__BackingField_12;
  27204. return L_0;
  27205. }
  27206. }
  27207. IL2CPP_EXTERN_C ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27208. {
  27209. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27210. int32_t _offset = 1;
  27211. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27212. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 _returnValue;
  27213. _returnValue = PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187_inline(_thisAdjusted, method);
  27214. return _returnValue;
  27215. }
  27216. // System.Void UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord::set_ClusterInfo(UnityEngine.AdaptivePerformance.ClusterInfo)
  27217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ClusterInfo_m70A3B30678BE28E09161ADF030CBAFE8D5BC9E3E (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  27218. {
  27219. {
  27220. // public ClusterInfo ClusterInfo { get; set; }
  27221. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = ___0_value;
  27222. __this->___U3CClusterInfoU3Ek__BackingField_12 = L_0;
  27223. return;
  27224. }
  27225. }
  27226. IL2CPP_EXTERN_C void PerformanceDataRecord_set_ClusterInfo_m70A3B30678BE28E09161ADF030CBAFE8D5BC9E3E_AdjustorThunk (RuntimeObject* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  27227. {
  27228. PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* _thisAdjusted;
  27229. int32_t _offset = 1;
  27230. _thisAdjusted = reinterpret_cast<PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83*>(__this + _offset);
  27231. PerformanceDataRecord_set_ClusterInfo_m70A3B30678BE28E09161ADF030CBAFE8D5BC9E3E_inline(_thisAdjusted, ___0_value, method);
  27232. }
  27233. #ifdef __clang__
  27234. #pragma clang diagnostic pop
  27235. #endif
  27236. #ifdef __clang__
  27237. #pragma clang diagnostic push
  27238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27239. #pragma clang diagnostic ignored "-Wunused-variable"
  27240. #endif
  27241. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::.ctor()
  27242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystem__ctor_mEEBD3B76AC04711B8088F2E55218C832F490A078 (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, const RuntimeMethod* method)
  27243. {
  27244. {
  27245. // protected AdaptivePerformanceSubsystem()
  27246. AdaptivePerformanceSubsystemBase__ctor_m88A64096DF4CD13F0990A6B446C0C8ACD2C782D2(__this, NULL);
  27247. // }
  27248. return;
  27249. }
  27250. }
  27251. // UnityEngine.AdaptivePerformance.Provider.Feature UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_Capabilities()
  27252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1 (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, const RuntimeMethod* method)
  27253. {
  27254. {
  27255. // public Feature Capabilities { get; protected set; }
  27256. int32_t L_0 = __this->___U3CCapabilitiesU3Ek__BackingField_2;
  27257. return L_0;
  27258. }
  27259. }
  27260. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::set_Capabilities(UnityEngine.AdaptivePerformance.Provider.Feature)
  27261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystem_set_Capabilities_m13719E1250D06D80D0889D1015C9F35078F7414F (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, int32_t ___0_value, const RuntimeMethod* method)
  27262. {
  27263. {
  27264. // public Feature Capabilities { get; protected set; }
  27265. int32_t L_0 = ___0_value;
  27266. __this->___U3CCapabilitiesU3Ek__BackingField_2 = L_0;
  27267. return;
  27268. }
  27269. }
  27270. // System.String UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystem::get_Stats()
  27271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceSubsystem_get_Stats_m77F1C4119D96380224202D25641B051E500C1C75 (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, const RuntimeMethod* method)
  27272. {
  27273. static bool s_Il2CppMethodInitialized;
  27274. if (!s_Il2CppMethodInitialized)
  27275. {
  27276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  27277. s_Il2CppMethodInitialized = true;
  27278. }
  27279. {
  27280. // public virtual string Stats { get { return ""; } }
  27281. return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  27282. }
  27283. }
  27284. #ifdef __clang__
  27285. #pragma clang diagnostic pop
  27286. #endif
  27287. #ifdef __clang__
  27288. #pragma clang diagnostic push
  27289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27290. #pragma clang diagnostic ignored "-Wunused-variable"
  27291. #endif
  27292. // System.Boolean UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::get_running()
  27293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceSubsystemBase_get_running_mD817BA5B377C238D062A25C4B0926FCC4D065DE0 (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method)
  27294. {
  27295. {
  27296. // override public bool running { get { return initialized; } }
  27297. bool L_0;
  27298. L_0 = AdaptivePerformanceSubsystemBase_get_initialized_mD8CA1B7504E7C565ADE1B49E8DB08232A66FA631_inline(__this, NULL);
  27299. return L_0;
  27300. }
  27301. }
  27302. // System.Boolean UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::get_initialized()
  27303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdaptivePerformanceSubsystemBase_get_initialized_mD8CA1B7504E7C565ADE1B49E8DB08232A66FA631 (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method)
  27304. {
  27305. {
  27306. // public bool initialized { get; protected set; }
  27307. bool L_0 = __this->___U3CinitializedU3Ek__BackingField_1;
  27308. return L_0;
  27309. }
  27310. }
  27311. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::set_initialized(System.Boolean)
  27312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystemBase_set_initialized_m7B2B09A90BC940B4903FBF8FB7D4F87581CDFF72 (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, bool ___0_value, const RuntimeMethod* method)
  27313. {
  27314. {
  27315. // public bool initialized { get; protected set; }
  27316. bool L_0 = ___0_value;
  27317. __this->___U3CinitializedU3Ek__BackingField_1 = L_0;
  27318. return;
  27319. }
  27320. }
  27321. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemBase::.ctor()
  27322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystemBase__ctor_m88A64096DF4CD13F0990A6B446C0C8ACD2C782D2 (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method)
  27323. {
  27324. static bool s_Il2CppMethodInitialized;
  27325. if (!s_Il2CppMethodInitialized)
  27326. {
  27327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Subsystem_1__ctor_mD0EE44CF7568246C8102E9816BAD23F668BD62AB_RuntimeMethod_var);
  27328. s_Il2CppMethodInitialized = true;
  27329. }
  27330. {
  27331. Subsystem_1__ctor_mD0EE44CF7568246C8102E9816BAD23F668BD62AB(__this, Subsystem_1__ctor_mD0EE44CF7568246C8102E9816BAD23F668BD62AB_RuntimeMethod_var);
  27332. return;
  27333. }
  27334. }
  27335. #ifdef __clang__
  27336. #pragma clang diagnostic pop
  27337. #endif
  27338. #ifdef __clang__
  27339. #pragma clang diagnostic push
  27340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27341. #pragma clang diagnostic ignored "-Wunused-variable"
  27342. #endif
  27343. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry::RegisterDescriptor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo)
  27344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* AdaptivePerformanceSubsystemRegistry_RegisterDescriptor_mC645DC117F65DD33C2AEE8DD97190A3AAB11B8BA (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB ___0_cinfo, const RuntimeMethod* method)
  27345. {
  27346. static bool s_Il2CppMethodInitialized;
  27347. if (!s_Il2CppMethodInitialized)
  27348. {
  27349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_il2cpp_TypeInfo_var);
  27350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mA12045B209D4CD053F073D33AB0F489FAA334384_RuntimeMethod_var);
  27351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m14CD7D3B0839EA95FCAC902634BDF17844133B2E_RuntimeMethod_var);
  27352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m69BED22DD31F950CB36327DEC1B567630B32DB05_RuntimeMethod_var);
  27353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mA75C25FAA6EB3D5DE48BBEC9F011B1BF3A2B458E_RuntimeMethod_var);
  27354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_il2cpp_TypeInfo_var);
  27355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27356. s_Il2CppMethodInitialized = true;
  27357. }
  27358. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* V_0 = NULL;
  27359. Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07 V_1;
  27360. memset((&V_1), 0, sizeof(V_1));
  27361. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* V_2 = NULL;
  27362. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* V_3 = NULL;
  27363. {
  27364. // var desc = new AdaptivePerformanceSubsystemDescriptor(cinfo);
  27365. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB L_0 = ___0_cinfo;
  27366. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_1 = (AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82*)il2cpp_codegen_object_new(AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_il2cpp_TypeInfo_var);
  27367. NullCheck(L_1);
  27368. AdaptivePerformanceSubsystemDescriptor__ctor_mE204E81D31284A270475711CE9FA8C02E227B144(L_1, L_0, NULL);
  27369. V_0 = L_1;
  27370. // if (SubsystemRegistration.CreateDescriptor(desc))
  27371. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_2 = V_0;
  27372. il2cpp_codegen_runtime_class_init_inline(SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_il2cpp_TypeInfo_var);
  27373. bool L_3;
  27374. L_3 = SubsystemRegistration_CreateDescriptor_mAE58037D16DF7872D67970956CB34FDBB193A62E(L_2, NULL);
  27375. if (!L_3)
  27376. {
  27377. goto IL_0011;
  27378. }
  27379. }
  27380. {
  27381. // return desc;
  27382. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_4 = V_0;
  27383. return L_4;
  27384. }
  27385. IL_0011:
  27386. {
  27387. // var registeredDescriptors = GetRegisteredDescriptors();
  27388. List_1_tBDCF1E0892E8DA197607E498736F867735A73137* L_5;
  27389. L_5 = AdaptivePerformanceSubsystemRegistry_GetRegisteredDescriptors_m993DD548D0867F6720A32260D558E4A0070BA212(NULL);
  27390. // foreach (var d in registeredDescriptors)
  27391. NullCheck(L_5);
  27392. Enumerator_t3BCB0C2CD628C7EEB66E8F5A9DEF4D33026B7C07 L_6;
  27393. L_6 = List_1_GetEnumerator_mA75C25FAA6EB3D5DE48BBEC9F011B1BF3A2B458E(L_5, List_1_GetEnumerator_mA75C25FAA6EB3D5DE48BBEC9F011B1BF3A2B458E_RuntimeMethod_var);
  27394. V_1 = L_6;
  27395. }
  27396. {
  27397. auto __finallyBlock = il2cpp::utils::Finally([&]
  27398. {
  27399. FINALLY_0049:
  27400. {// begin finally (depth: 1)
  27401. Enumerator_Dispose_mA12045B209D4CD053F073D33AB0F489FAA334384((&V_1), Enumerator_Dispose_mA12045B209D4CD053F073D33AB0F489FAA334384_RuntimeMethod_var);
  27402. return;
  27403. }// end finally (depth: 1)
  27404. });
  27405. try
  27406. {// begin try (depth: 1)
  27407. {
  27408. goto IL_003e_1;
  27409. }
  27410. IL_001e_1:
  27411. {
  27412. // foreach (var d in registeredDescriptors)
  27413. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_7;
  27414. L_7 = Enumerator_get_Current_m69BED22DD31F950CB36327DEC1B567630B32DB05_inline((&V_1), Enumerator_get_Current_m69BED22DD31F950CB36327DEC1B567630B32DB05_RuntimeMethod_var);
  27415. V_2 = L_7;
  27416. // if (d.subsystemImplementationType == cinfo.subsystemImplementationType)
  27417. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_8 = V_2;
  27418. NullCheck(L_8);
  27419. Type_t* L_9;
  27420. L_9 = SubsystemDescriptor_get_subsystemImplementationType_m68EB84474574555DDE319A8D5C6C06C5924FFA45_inline(L_8, NULL);
  27421. Type_t* L_10;
  27422. L_10 = Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_inline((&___0_cinfo), NULL);
  27423. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27424. bool L_11;
  27425. L_11 = Type_op_Equality_m99930A0E44E420A685FABA60E60BA1CC5FA0EBDC(L_9, L_10, NULL);
  27426. if (!L_11)
  27427. {
  27428. goto IL_003e_1;
  27429. }
  27430. }
  27431. {
  27432. // return d;
  27433. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_12 = V_2;
  27434. V_3 = L_12;
  27435. goto IL_0059;
  27436. }
  27437. IL_003e_1:
  27438. {
  27439. // foreach (var d in registeredDescriptors)
  27440. bool L_13;
  27441. L_13 = Enumerator_MoveNext_m14CD7D3B0839EA95FCAC902634BDF17844133B2E((&V_1), Enumerator_MoveNext_m14CD7D3B0839EA95FCAC902634BDF17844133B2E_RuntimeMethod_var);
  27442. if (L_13)
  27443. {
  27444. goto IL_001e_1;
  27445. }
  27446. }
  27447. {
  27448. goto IL_0057;
  27449. }
  27450. }// end try (depth: 1)
  27451. catch(Il2CppExceptionWrapper& e)
  27452. {
  27453. __finallyBlock.StoreException(e.ex);
  27454. }
  27455. }
  27456. IL_0057:
  27457. {
  27458. // return null;
  27459. return (AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82*)NULL;
  27460. }
  27461. IL_0059:
  27462. {
  27463. // }
  27464. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_14 = V_3;
  27465. return L_14;
  27466. }
  27467. }
  27468. // System.Collections.Generic.List`1<UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor> UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemRegistry::GetRegisteredDescriptors()
  27469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBDCF1E0892E8DA197607E498736F867735A73137* AdaptivePerformanceSubsystemRegistry_GetRegisteredDescriptors_m993DD548D0867F6720A32260D558E4A0070BA212 (const RuntimeMethod* method)
  27470. {
  27471. static bool s_Il2CppMethodInitialized;
  27472. if (!s_Il2CppMethodInitialized)
  27473. {
  27474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB1225A75BFAF418EF64307D04DBE72CF9246A03_RuntimeMethod_var);
  27475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tBDCF1E0892E8DA197607E498736F867735A73137_il2cpp_TypeInfo_var);
  27476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_GetSubsystemDescriptors_TisAdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_m31A5D9DB9DAD1D33EC7BDDE59C61699BD66FFA04_RuntimeMethod_var);
  27477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_il2cpp_TypeInfo_var);
  27478. s_Il2CppMethodInitialized = true;
  27479. }
  27480. {
  27481. // var perfDescriptors = new List<AdaptivePerformanceSubsystemDescriptor>();
  27482. List_1_tBDCF1E0892E8DA197607E498736F867735A73137* L_0 = (List_1_tBDCF1E0892E8DA197607E498736F867735A73137*)il2cpp_codegen_object_new(List_1_tBDCF1E0892E8DA197607E498736F867735A73137_il2cpp_TypeInfo_var);
  27483. NullCheck(L_0);
  27484. List_1__ctor_mDB1225A75BFAF418EF64307D04DBE72CF9246A03(L_0, List_1__ctor_mDB1225A75BFAF418EF64307D04DBE72CF9246A03_RuntimeMethod_var);
  27485. // SubsystemManager.GetSubsystemDescriptors<AdaptivePerformanceSubsystemDescriptor>(perfDescriptors);
  27486. List_1_tBDCF1E0892E8DA197607E498736F867735A73137* L_1 = L_0;
  27487. il2cpp_codegen_runtime_class_init_inline(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_il2cpp_TypeInfo_var);
  27488. SubsystemManager_GetSubsystemDescriptors_TisAdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_m31A5D9DB9DAD1D33EC7BDDE59C61699BD66FFA04(L_1, SubsystemManager_GetSubsystemDescriptors_TisAdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82_m31A5D9DB9DAD1D33EC7BDDE59C61699BD66FFA04_RuntimeMethod_var);
  27489. // return perfDescriptors;
  27490. return L_1;
  27491. }
  27492. }
  27493. #ifdef __clang__
  27494. #pragma clang diagnostic pop
  27495. #endif
  27496. #ifdef __clang__
  27497. #pragma clang diagnostic push
  27498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27499. #pragma clang diagnostic ignored "-Wunused-variable"
  27500. #endif
  27501. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor::.ctor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo)
  27502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdaptivePerformanceSubsystemDescriptor__ctor_mE204E81D31284A270475711CE9FA8C02E227B144 (AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* __this, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB ___0_cinfo, const RuntimeMethod* method)
  27503. {
  27504. static bool s_Il2CppMethodInitialized;
  27505. if (!s_Il2CppMethodInitialized)
  27506. {
  27507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemDescriptor_1__ctor_mD3C490FE3C20E74165FC628F1D9A8A7CE8C322EE_RuntimeMethod_var);
  27508. s_Il2CppMethodInitialized = true;
  27509. }
  27510. {
  27511. // public AdaptivePerformanceSubsystemDescriptor(Cinfo cinfo)
  27512. SubsystemDescriptor_1__ctor_mD3C490FE3C20E74165FC628F1D9A8A7CE8C322EE(__this, SubsystemDescriptor_1__ctor_mD3C490FE3C20E74165FC628F1D9A8A7CE8C322EE_RuntimeMethod_var);
  27513. // id = cinfo.id;
  27514. String_t* L_0;
  27515. L_0 = Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188_inline((&___0_cinfo), NULL);
  27516. SubsystemDescriptor_set_id_m9EE44E7C8BBF000B1BE2D518620FBBB0F4CB0236_inline(__this, L_0, NULL);
  27517. // subsystemImplementationType = cinfo.subsystemImplementationType;
  27518. Type_t* L_1;
  27519. L_1 = Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_inline((&___0_cinfo), NULL);
  27520. SubsystemDescriptor_set_subsystemImplementationType_m3A2FB7296C79FA765F6A6B972B04504D4D3FA359_inline(__this, L_1, NULL);
  27521. // }
  27522. return;
  27523. }
  27524. }
  27525. // UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor::RegisterDescriptor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo)
  27526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* AdaptivePerformanceSubsystemDescriptor_RegisterDescriptor_m800920584650488044B385B98D26FF6E50CAC0E2 (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB ___0_cinfo, const RuntimeMethod* method)
  27527. {
  27528. {
  27529. // return AdaptivePerformanceSubsystemRegistry.RegisterDescriptor(cinfo);
  27530. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB L_0 = ___0_cinfo;
  27531. AdaptivePerformanceSubsystemDescriptor_t5D0468D8D509E8995FBDCD5DE6EF6F293B16DC82* L_1;
  27532. L_1 = AdaptivePerformanceSubsystemRegistry_RegisterDescriptor_mC645DC117F65DD33C2AEE8DD97190A3AAB11B8BA(L_0, NULL);
  27533. return L_1;
  27534. }
  27535. }
  27536. #ifdef __clang__
  27537. #pragma clang diagnostic pop
  27538. #endif
  27539. #ifdef __clang__
  27540. #pragma clang diagnostic push
  27541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27542. #pragma clang diagnostic ignored "-Wunused-variable"
  27543. #endif
  27544. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  27545. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_pinvoke(const Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB& unmarshaled, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_pinvoke& marshaled)
  27546. {
  27547. Exception_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<subsystemImplementationType>k__BackingField' of type 'Cinfo': Reference type field marshaling is not supported.");
  27548. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception, NULL);
  27549. }
  27550. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_pinvoke_back(const Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_pinvoke& marshaled, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB& unmarshaled)
  27551. {
  27552. Exception_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<subsystemImplementationType>k__BackingField' of type 'Cinfo': Reference type field marshaling is not supported.");
  27553. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception, NULL);
  27554. }
  27555. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  27556. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_pinvoke_cleanup(Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_pinvoke& marshaled)
  27557. {
  27558. }
  27559. // Conversion methods for marshalling of: UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  27560. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_com(const Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB& unmarshaled, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_com& marshaled)
  27561. {
  27562. Exception_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<subsystemImplementationType>k__BackingField' of type 'Cinfo': Reference type field marshaling is not supported.");
  27563. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception, NULL);
  27564. }
  27565. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_com_back(const Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_com& marshaled, Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB& unmarshaled)
  27566. {
  27567. Exception_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<subsystemImplementationType>k__BackingField' of type 'Cinfo': Reference type field marshaling is not supported.");
  27568. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsubsystemImplementationTypeU3Ek__BackingField_1Exception, NULL);
  27569. }
  27570. // Conversion method for clean up from marshalling of: UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo
  27571. IL2CPP_EXTERN_C void Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshal_com_cleanup(Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB_marshaled_com& marshaled)
  27572. {
  27573. }
  27574. // System.String UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::get_id()
  27575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188 (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method)
  27576. {
  27577. {
  27578. // public string id { get; set; }
  27579. String_t* L_0 = __this->___U3CidU3Ek__BackingField_0;
  27580. return L_0;
  27581. }
  27582. }
  27583. IL2CPP_EXTERN_C String_t* Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27584. {
  27585. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* _thisAdjusted;
  27586. int32_t _offset = 1;
  27587. _thisAdjusted = reinterpret_cast<Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB*>(__this + _offset);
  27588. String_t* _returnValue;
  27589. _returnValue = Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188_inline(_thisAdjusted, method);
  27590. return _returnValue;
  27591. }
  27592. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::set_id(System.String)
  27593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cinfo_set_id_m77027979E9BA297A2803C6EA7691881619C35F91 (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, String_t* ___0_value, const RuntimeMethod* method)
  27594. {
  27595. {
  27596. // public string id { get; set; }
  27597. String_t* L_0 = ___0_value;
  27598. __this->___U3CidU3Ek__BackingField_0 = L_0;
  27599. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CidU3Ek__BackingField_0), (void*)L_0);
  27600. return;
  27601. }
  27602. }
  27603. IL2CPP_EXTERN_C void Cinfo_set_id_m77027979E9BA297A2803C6EA7691881619C35F91_AdjustorThunk (RuntimeObject* __this, String_t* ___0_value, const RuntimeMethod* method)
  27604. {
  27605. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* _thisAdjusted;
  27606. int32_t _offset = 1;
  27607. _thisAdjusted = reinterpret_cast<Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB*>(__this + _offset);
  27608. Cinfo_set_id_m77027979E9BA297A2803C6EA7691881619C35F91_inline(_thisAdjusted, ___0_value, method);
  27609. }
  27610. // System.Type UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::get_subsystemImplementationType()
  27611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method)
  27612. {
  27613. {
  27614. // public Type subsystemImplementationType { get; set; }
  27615. Type_t* L_0 = __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  27616. return L_0;
  27617. }
  27618. }
  27619. IL2CPP_EXTERN_C Type_t* Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  27620. {
  27621. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* _thisAdjusted;
  27622. int32_t _offset = 1;
  27623. _thisAdjusted = reinterpret_cast<Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB*>(__this + _offset);
  27624. Type_t* _returnValue;
  27625. _returnValue = Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_inline(_thisAdjusted, method);
  27626. return _returnValue;
  27627. }
  27628. // System.Void UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor/Cinfo::set_subsystemImplementationType(System.Type)
  27629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cinfo_set_subsystemImplementationType_mE5398A3C07C0B759B72027FE49DDBC1FCB50A5B9 (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, Type_t* ___0_value, const RuntimeMethod* method)
  27630. {
  27631. {
  27632. // public Type subsystemImplementationType { get; set; }
  27633. Type_t* L_0 = ___0_value;
  27634. __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1 = L_0;
  27635. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1), (void*)L_0);
  27636. return;
  27637. }
  27638. }
  27639. IL2CPP_EXTERN_C void Cinfo_set_subsystemImplementationType_mE5398A3C07C0B759B72027FE49DDBC1FCB50A5B9_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_value, const RuntimeMethod* method)
  27640. {
  27641. Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* _thisAdjusted;
  27642. int32_t _offset = 1;
  27643. _thisAdjusted = reinterpret_cast<Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB*>(__this + _offset);
  27644. Cinfo_set_subsystemImplementationType_mE5398A3C07C0B759B72027FE49DDBC1FCB50A5B9_inline(_thisAdjusted, ___0_value, method);
  27645. }
  27646. #ifdef __clang__
  27647. #pragma clang diagnostic pop
  27648. #endif
  27649. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  27650. {
  27651. {
  27652. int32_t L_0 = __this->____stringLength_4;
  27653. return L_0;
  27654. }
  27655. }
  27656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* AdaptivePerformanceGeneralSettings_get_Instance_mE2728DFE08F4BB68D6491D67C48ADD37A60D69D9_inline (const RuntimeMethod* method)
  27657. {
  27658. static bool s_Il2CppMethodInitialized;
  27659. if (!s_Il2CppMethodInitialized)
  27660. {
  27661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  27662. s_Il2CppMethodInitialized = true;
  27663. }
  27664. {
  27665. // return s_RuntimeSettingsInstance;
  27666. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var);
  27667. AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* L_0 = ((AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8_il2cpp_TypeInfo_var))->___s_RuntimeSettingsInstance_5;
  27668. return L_0;
  27669. }
  27670. }
  27671. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* AdaptivePerformanceGeneralSettings_get_Manager_mDAE083CC0FAA4D35601D427F634CA2B856177594_inline (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  27672. {
  27673. {
  27674. // get { return m_LoaderManagerInstance; }
  27675. AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* L_0 = __this->___m_LoaderManagerInstance_6;
  27676. return L_0;
  27677. }
  27678. }
  27679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_logging_mB0CC800270863EFBDC55AD11224ECB542CEC862D_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  27680. {
  27681. {
  27682. // get { return m_Logging; }
  27683. bool L_0 = __this->___m_Logging_4;
  27684. return L_0;
  27685. }
  27686. }
  27687. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* AdaptivePerformanceManager_get_Indexer_m9A80DF18F44CA4BF5DE7217B1D095086B97481FC_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  27688. {
  27689. {
  27690. // public AdaptivePerformanceIndexer Indexer { get; private set; }
  27691. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = __this->___U3CIndexerU3Ek__BackingField_23;
  27692. return L_0;
  27693. }
  27694. }
  27695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Holder_set_Instance_m4B4458F854A16D03AECC2FF94AD80423E1FF163F_inline (RuntimeObject* ___0_value, const RuntimeMethod* method)
  27696. {
  27697. static bool s_Il2CppMethodInitialized;
  27698. if (!s_Il2CppMethodInitialized)
  27699. {
  27700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var);
  27701. s_Il2CppMethodInitialized = true;
  27702. }
  27703. {
  27704. // static public IAdaptivePerformance Instance { get; internal set; }
  27705. RuntimeObject* L_0 = ___0_value;
  27706. ((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0 = L_0;
  27707. Il2CppCodeGenWriteBarrier((void**)(&((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0), (void*)L_0);
  27708. return;
  27709. }
  27710. }
  27711. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* AdaptivePerformanceManager_get_Settings_mD410CC2A8243EBFDC33F37A4C085CBDE1832A898_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  27712. {
  27713. {
  27714. // public IAdaptivePerformanceSettings Settings { get { return m_Settings; } private set { m_Settings = value; } }
  27715. IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* L_0 = __this->___m_Settings_24;
  27716. return L_0;
  27717. }
  27718. }
  27719. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_defaultScalerProfilerIndex_mB0572602357F3507BF9558ABD8793951B69CCE4E_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  27720. {
  27721. {
  27722. // get { return m_DefaultScalerProfilerIndex; }
  27723. int32_t L_0 = __this->___m_DefaultScalerProfilerIndex_11;
  27724. return L_0;
  27725. }
  27726. }
  27727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_PerformanceControlMode_m30DE8C384D9081169D9DE6E9CAA8EE8AEA3F1175_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  27728. {
  27729. {
  27730. // public PerformanceControlMode PerformanceControlMode { get; set; }
  27731. int32_t L_0 = __this->___U3CPerformanceControlModeU3Ek__BackingField_1;
  27732. return L_0;
  27733. }
  27734. }
  27735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceSubsystem_get_Capabilities_m3B41A455C5EF85D90A6796AE764E6285E1AF21A1_inline (AdaptivePerformanceSubsystem_t2D41A24C328589A3018DA0478476D2591E9B5C23* __this, const RuntimeMethod* method)
  27736. {
  27737. {
  27738. // public Feature Capabilities { get; protected set; }
  27739. int32_t L_0 = __this->___U3CCapabilitiesU3Ek__BackingField_2;
  27740. return L_0;
  27741. }
  27742. }
  27743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceGeneralSettings_get_InitManagerOnStart_mBE189650CDF3367491ECFC4F7E6AFE9E2AEA4CB9_inline (AdaptivePerformanceGeneralSettings_tB55BA22C43C64C564E1E064B5FA9768EBF8DEFD8* __this, const RuntimeMethod* method)
  27744. {
  27745. {
  27746. // return m_InitManagerOnStart;
  27747. bool L_0 = __this->___m_InitManagerOnStart_7;
  27748. return L_0;
  27749. }
  27750. }
  27751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool IAdaptivePerformanceSettings_get_automaticPerformanceMode_m51B5634FEB7E01814D62A2B27A444A477D8A1469_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  27752. {
  27753. {
  27754. // get { return m_AutomaticPerformanceModeEnabled; }
  27755. bool L_0 = __this->___m_AutomaticPerformanceModeEnabled_5;
  27756. return L_0;
  27757. }
  27758. }
  27759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t IAdaptivePerformanceSettings_get_statsLoggingFrequencyInFrames_m6C987101463434ACA13DAE06388EEBA812B645D0_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  27760. {
  27761. {
  27762. // get { return m_StatsLoggingFrequencyInFrames; }
  27763. int32_t L_0 = __this->___m_StatsLoggingFrequencyInFrames_7;
  27764. return L_0;
  27765. }
  27766. }
  27767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_LoggingFrequencyInFrames_mB80DFAFC7339FCB266B29FA078A0A8635B7965EE_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, int32_t ___0_value, const RuntimeMethod* method)
  27768. {
  27769. {
  27770. // public int LoggingFrequencyInFrames { get; set; }
  27771. int32_t L_0 = ___0_value;
  27772. __this->___U3CLoggingFrequencyInFramesU3Ek__BackingField_20 = L_0;
  27773. return;
  27774. }
  27775. }
  27776. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceSubsystemBase_get_initialized_mD8CA1B7504E7C565ADE1B49E8DB08232A66FA631_inline (AdaptivePerformanceSubsystemBase_t056A2AE227166A477FC9F9536AD7B0F891D32CD9* __this, const RuntimeMethod* method)
  27777. {
  27778. {
  27779. // public bool initialized { get; protected set; }
  27780. bool L_0 = __this->___U3CinitializedU3Ek__BackingField_1;
  27781. return L_0;
  27782. }
  27783. }
  27784. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_PerformanceControlMode_m9779B09D1BAB7183124DDCB1A445428EA67D4D0D_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  27785. {
  27786. {
  27787. // public PerformanceControlMode PerformanceControlMode { get; set; }
  27788. int32_t L_0 = ___0_value;
  27789. __this->___U3CPerformanceControlModeU3Ek__BackingField_1 = L_0;
  27790. return;
  27791. }
  27792. }
  27793. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManager_get_AutomaticPerformanceControl_m696F1ED6547E8B80000C0FCBA48BCB9AC1813697_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  27794. {
  27795. {
  27796. // get { return m_AutomaticPerformanceControl; }
  27797. bool L_0 = __this->___m_AutomaticPerformanceControl_21;
  27798. return L_0;
  27799. }
  27800. }
  27801. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManager_set_Indexer_m76A727AC7FC3420DE8921FE30B2263C46043149C_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* ___0_value, const RuntimeMethod* method)
  27802. {
  27803. {
  27804. // public AdaptivePerformanceIndexer Indexer { get; private set; }
  27805. AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* L_0 = ___0_value;
  27806. __this->___U3CIndexerU3Ek__BackingField_23 = L_0;
  27807. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CIndexerU3Ek__BackingField_23), (void*)L_0);
  27808. return;
  27809. }
  27810. }
  27811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ThermalMetrics_get_WarningLevel_mC6070E7B4C2BF9C39198BF64168D8A036B9C6A75_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  27812. {
  27813. {
  27814. // public WarningLevel WarningLevel { get; set; }
  27815. int32_t L_0 = __this->___U3CWarningLevelU3Ek__BackingField_0;
  27816. return L_0;
  27817. }
  27818. }
  27819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceBottleneckChangeEventArgs_get_PerformanceBottleneck_m0395024C7943AACD22607D5265939B1C88DBABA2_inline (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, const RuntimeMethod* method)
  27820. {
  27821. {
  27822. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  27823. int32_t L_0 = __this->___U3CPerformanceBottleneckU3Ek__BackingField_0;
  27824. return L_0;
  27825. }
  27826. }
  27827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceManager_get_LoggingFrequencyInFrames_m58F2A59ECADB754AACEAF2F3732E87A4955E279C_inline (AdaptivePerformanceManager_tC88D19CCFB59A13F226E4326C51480FCD044928D* __this, const RuntimeMethod* method)
  27828. {
  27829. {
  27830. // public int LoggingFrequencyInFrames { get; set; }
  27831. int32_t L_0 = __this->___U3CLoggingFrequencyInFramesU3Ek__BackingField_20;
  27832. return L_0;
  27833. }
  27834. }
  27835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_WarningLevel_m0C061FD490DF445A1D1347DBC5F798B206B5DB35_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27836. {
  27837. {
  27838. // public WarningLevel WarningLevel { get; set; }
  27839. int32_t L_0 = __this->___U3CWarningLevelU3Ek__BackingField_3;
  27840. return L_0;
  27841. }
  27842. }
  27843. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_WarningLevel_mCF778CD7B517A47526632A2F40E5EB296DACA9EF_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, int32_t ___0_value, const RuntimeMethod* method)
  27844. {
  27845. {
  27846. // public WarningLevel WarningLevel { get; set; }
  27847. int32_t L_0 = ___0_value;
  27848. __this->___U3CWarningLevelU3Ek__BackingField_0 = L_0;
  27849. return;
  27850. }
  27851. }
  27852. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureLevel_mF48F6ECD619E7DD65811410891B4AB7B9B218865_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27853. {
  27854. {
  27855. // public float TemperatureLevel { get; set; }
  27856. float L_0 = __this->___U3CTemperatureLevelU3Ek__BackingField_1;
  27857. return L_0;
  27858. }
  27859. }
  27860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureLevel_m8715ECBCFEE9B5331F84EEF35486B4DD579A5037_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method)
  27861. {
  27862. {
  27863. // public float TemperatureLevel { get; set; }
  27864. float L_0 = ___0_value;
  27865. __this->___U3CTemperatureLevelU3Ek__BackingField_1 = L_0;
  27866. return;
  27867. }
  27868. }
  27869. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_OverallFrameTime_m6ABDF5F1B04E6FF9BDD96AFA00844F84E6570D90_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27870. {
  27871. {
  27872. // public float OverallFrameTime { get; set; }
  27873. float L_0 = __this->___U3COverallFrameTimeU3Ek__BackingField_9;
  27874. return L_0;
  27875. }
  27876. }
  27877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_GpuFrameTime_mFA20351C75C59AF7861FCE6E9A859AE0FD75C767_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27878. {
  27879. {
  27880. // public float GpuFrameTime { get; set; }
  27881. float L_0 = __this->___U3CGpuFrameTimeU3Ek__BackingField_8;
  27882. return L_0;
  27883. }
  27884. }
  27885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_CpuFrameTime_m64C3D3C8D2D7F3670DCC3EE2026B805DADF614BE_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27886. {
  27887. {
  27888. // public float CpuFrameTime { get; set; }
  27889. float L_0 = __this->___U3CCpuFrameTimeU3Ek__BackingField_7;
  27890. return L_0;
  27891. }
  27892. }
  27893. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceDataRecord_get_TemperatureTrend_mF1A3DF7A654F1A20A4D9A70647B4250E734D6467_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27894. {
  27895. {
  27896. // public float TemperatureTrend { get; set; }
  27897. float L_0 = __this->___U3CTemperatureTrendU3Ek__BackingField_2;
  27898. return L_0;
  27899. }
  27900. }
  27901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_ChangeFlags_m83DE31AF3877A2A1507A6703B190533FD166B9B7_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  27902. {
  27903. {
  27904. // public Feature ChangeFlags { get; set; }
  27905. int32_t L_0 = __this->___U3CChangeFlagsU3Ek__BackingField_0;
  27906. return L_0;
  27907. }
  27908. }
  27909. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float TemperatureTrend_get_ThermalTrend_mDEF7F7B3E0BA799158C829AA4D79E958194F82A6_inline (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, const RuntimeMethod* method)
  27910. {
  27911. {
  27912. // public float ThermalTrend { get; private set; }
  27913. float L_0 = __this->___U3CThermalTrendU3Ek__BackingField_14;
  27914. return L_0;
  27915. }
  27916. }
  27917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalMetrics_set_TemperatureTrend_m007B5F0CAF923A9BA54BE4D6B07A9896D75323E7_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, float ___0_value, const RuntimeMethod* method)
  27918. {
  27919. {
  27920. // public float TemperatureTrend { get; set; }
  27921. float L_0 = ___0_value;
  27922. __this->___U3CTemperatureTrendU3Ek__BackingField_2 = L_0;
  27923. return;
  27924. }
  27925. }
  27926. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageFrameTime_mE6D87D99901A84A428BC7EF054D0742D4765B952_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27927. {
  27928. {
  27929. // public float AverageFrameTime { get; set; }
  27930. float L_0 = ___0_value;
  27931. __this->___U3CAverageFrameTimeU3Ek__BackingField_1 = L_0;
  27932. return;
  27933. }
  27934. }
  27935. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentFrameTime_mF8943CE68C11843FA5320F63CB124E8825C287AD_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27936. {
  27937. {
  27938. // public float CurrentFrameTime { get; set; }
  27939. float L_0 = ___0_value;
  27940. __this->___U3CCurrentFrameTimeU3Ek__BackingField_0 = L_0;
  27941. return;
  27942. }
  27943. }
  27944. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageGpuFrameTime_mC5A1232311C2804A5FC137DA0F89AB29536054F2_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27945. {
  27946. {
  27947. // public float AverageGpuFrameTime { get; set; }
  27948. float L_0 = ___0_value;
  27949. __this->___U3CAverageGpuFrameTimeU3Ek__BackingField_3 = L_0;
  27950. return;
  27951. }
  27952. }
  27953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentGpuFrameTime_m27403B1423B1A9E1B98ED12A97920D6A55CE28AB_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27954. {
  27955. {
  27956. // public float CurrentGpuFrameTime { get; set; }
  27957. float L_0 = ___0_value;
  27958. __this->___U3CCurrentGpuFrameTimeU3Ek__BackingField_2 = L_0;
  27959. return;
  27960. }
  27961. }
  27962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_AverageCpuFrameTime_m709771E7D96C7FF28F58F6E713B3DEEE1FF9350B_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27963. {
  27964. {
  27965. // public float AverageCpuFrameTime { get; set; }
  27966. float L_0 = ___0_value;
  27967. __this->___U3CAverageCpuFrameTimeU3Ek__BackingField_5 = L_0;
  27968. return;
  27969. }
  27970. }
  27971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FrameTiming_set_CurrentCpuFrameTime_m2C3673BE2888306184DD6DF977FC884D0B84D972_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, float ___0_value, const RuntimeMethod* method)
  27972. {
  27973. {
  27974. // public float CurrentCpuFrameTime { get; set; }
  27975. float L_0 = ___0_value;
  27976. __this->___U3CCurrentCpuFrameTimeU3Ek__BackingField_4 = L_0;
  27977. return;
  27978. }
  27979. }
  27980. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RunningAverage_GetNumValues_m6EF586C401CE91B628667DE1A94789C8BEAE7A5B_inline (RunningAverage_t1B99B076DA238E4FD60B0E7820BF93B3A3A6BBB0* __this, const RuntimeMethod* method)
  27981. {
  27982. {
  27983. // return m_NumValues;
  27984. int32_t L_0 = __this->___m_NumValues_1;
  27985. return L_0;
  27986. }
  27987. }
  27988. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_PerformanceBottleneck_m071F1E070907F6F1301DB81AF8C9F4387537A9BD_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  27989. {
  27990. {
  27991. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  27992. int32_t L_0 = __this->___U3CPerformanceBottleneckU3Ek__BackingField_2;
  27993. return L_0;
  27994. }
  27995. }
  27996. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageCpuFrameTime_m705848AAE9D6D07C83601369A5363D4307365514_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  27997. {
  27998. {
  27999. // public float AverageCpuFrameTime { get; set; }
  28000. float L_0 = __this->___U3CAverageCpuFrameTimeU3Ek__BackingField_5;
  28001. return L_0;
  28002. }
  28003. }
  28004. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageGpuFrameTime_m4953868704CCDBF526AE44C08D38EE07F7CA100C_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  28005. {
  28006. {
  28007. // public float AverageGpuFrameTime { get; set; }
  28008. float L_0 = __this->___U3CAverageGpuFrameTimeU3Ek__BackingField_3;
  28009. return L_0;
  28010. }
  28011. }
  28012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_AverageFrameTime_m74195198DBAE79F981C42C97F01F44479A5BC77A_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  28013. {
  28014. {
  28015. // public float AverageFrameTime { get; set; }
  28016. float L_0 = __this->___U3CAverageFrameTimeU3Ek__BackingField_1;
  28017. return L_0;
  28018. }
  28019. }
  28020. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_PerformanceBottleneck_m435C419AA5CAA34D14B25B6B7BA5680D9B76C6D0_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  28021. {
  28022. {
  28023. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  28024. int32_t L_0 = ___0_value;
  28025. __this->___U3CPerformanceBottleneckU3Ek__BackingField_2 = L_0;
  28026. return;
  28027. }
  28028. }
  28029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeEventArgs_set_PerformanceBottleneck_m6E3F0F2D2A0A64914359EB02B306B010F4B4AA4D_inline (PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821* __this, int32_t ___0_value, const RuntimeMethod* method)
  28030. {
  28031. {
  28032. // public PerformanceBottleneck PerformanceBottleneck { get; set; }
  28033. int32_t L_0 = ___0_value;
  28034. __this->___U3CPerformanceBottleneckU3Ek__BackingField_0 = L_0;
  28035. return;
  28036. }
  28037. }
  28038. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_CpuPerformanceLevel_mF688EC621C77916A86F96CF7D0DAFD520B6D68E8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28039. {
  28040. {
  28041. // public int CpuPerformanceLevel { get; set; }
  28042. int32_t L_0 = __this->___U3CCpuPerformanceLevelU3Ek__BackingField_4;
  28043. return L_0;
  28044. }
  28045. }
  28046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentCpuLevel_mAD7B372D96F90C35803A147A5ADE5F05A11186EB_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  28047. {
  28048. {
  28049. // public int CurrentCpuLevel { get; set; }
  28050. int32_t L_0 = ___0_value;
  28051. __this->___U3CCurrentCpuLevelU3Ek__BackingField_4 = L_0;
  28052. return;
  28053. }
  28054. }
  28055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceDataRecord_get_GpuPerformanceLevel_mA928B60EF914AB4E7D95291E1357A3FE795DBE23_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28056. {
  28057. {
  28058. // public int GpuPerformanceLevel { get; set; }
  28059. int32_t L_0 = __this->___U3CGpuPerformanceLevelU3Ek__BackingField_5;
  28060. return L_0;
  28061. }
  28062. }
  28063. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CurrentGpuLevel_m05F0EB08FB91FF2388D94544943AFD86F25F09B0_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  28064. {
  28065. {
  28066. // public int CurrentGpuLevel { get; set; }
  28067. int32_t L_0 = ___0_value;
  28068. __this->___U3CCurrentGpuLevelU3Ek__BackingField_5 = L_0;
  28069. return;
  28070. }
  28071. }
  28072. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_PerformanceLevelControlAvailable_mB2379A58631D8AAE1AE389560BF46951ABE7D80F_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28073. {
  28074. {
  28075. // public bool PerformanceLevelControlAvailable { get; set; }
  28076. bool L_0 = __this->___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6;
  28077. return L_0;
  28078. }
  28079. }
  28080. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_TargetFrameTime_mDAE72029F7D79C0800C110EA28987A1DE413D2EF_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28081. {
  28082. {
  28083. // public float TargetFrameTime { get; set; }
  28084. float L_0 = ___0_value;
  28085. __this->___U3CTargetFrameTimeU3Ek__BackingField_11 = L_0;
  28086. return;
  28087. }
  28088. }
  28089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AutoPerformanceLevelController_get_Enabled_mB48F48C244110A622D423283C29A064EC59835AD_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28090. {
  28091. {
  28092. // return m_Enabled;
  28093. bool L_0 = __this->___m_Enabled_9;
  28094. return L_0;
  28095. }
  28096. }
  28097. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_ManualOverride_mB89018FD5AC92C2322074FBED7A5693ED4450CDB_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, bool ___0_value, const RuntimeMethod* method)
  28098. {
  28099. {
  28100. // public bool ManualOverride { get; set; }
  28101. bool L_0 = ___0_value;
  28102. __this->___U3CManualOverrideU3Ek__BackingField_5 = L_0;
  28103. return;
  28104. }
  28105. }
  28106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuLevel_m37835C7484750B26BE91ADEEE3F1B965BCAD61DE_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  28107. {
  28108. {
  28109. // public int CpuLevel { get; set; }
  28110. int32_t L_0 = ___0_value;
  28111. __this->___U3CCpuLevelU3Ek__BackingField_2 = L_0;
  28112. return;
  28113. }
  28114. }
  28115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuLevel_mB659754667A6E7ADC4BFA8295DA74076C8BC8E5D_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, int32_t ___0_value, const RuntimeMethod* method)
  28116. {
  28117. {
  28118. // public int GpuLevel { get; set; }
  28119. int32_t L_0 = ___0_value;
  28120. __this->___U3CGpuLevelU3Ek__BackingField_3 = L_0;
  28121. return;
  28122. }
  28123. }
  28124. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_CpuPerformanceBoost_m224B8F451A656BB47BDE468C52653A08DC8715A6_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28125. {
  28126. {
  28127. // public bool CpuPerformanceBoost { get; set; }
  28128. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_6;
  28129. return L_0;
  28130. }
  28131. }
  28132. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_CpuPerformanceBoost_m55A78568F8E19144717C3CEC17CE90FA766591D2_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28133. {
  28134. {
  28135. // public bool CpuPerformanceBoost { get; set; }
  28136. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_10;
  28137. return L_0;
  28138. }
  28139. }
  28140. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_CpuPerformanceBoost_m1FAB8561F6E092387B30BEF465009DA33701ED1A_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method)
  28141. {
  28142. {
  28143. // public bool CpuPerformanceBoost { get; set; }
  28144. bool L_0 = ___0_value;
  28145. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_6 = L_0;
  28146. return;
  28147. }
  28148. }
  28149. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DevicePerformanceControlImpl_get_GpuPerformanceBoost_mA9DA128F439CFCD7C1A280B109A71C900C6AD304_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28150. {
  28151. {
  28152. // public bool GpuPerformanceBoost { get; set; }
  28153. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_7;
  28154. return L_0;
  28155. }
  28156. }
  28157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceDataRecord_get_GpuPerformanceBoost_mFD01BBFC9A9BE53ED81947089A02691635789B7E_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28158. {
  28159. {
  28160. // public bool GpuPerformanceBoost { get; set; }
  28161. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_11;
  28162. return L_0;
  28163. }
  28164. }
  28165. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DevicePerformanceControlImpl_set_GpuPerformanceBoost_m7070A76B0FB1C5CC010BD84A232EA87F0EDCDFD2_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, bool ___0_value, const RuntimeMethod* method)
  28166. {
  28167. {
  28168. // public bool GpuPerformanceBoost { get; set; }
  28169. bool L_0 = ___0_value;
  28170. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_7 = L_0;
  28171. return;
  28172. }
  28173. }
  28174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeHandler_Invoke_m8A6F67F1883E9C762F42DD4882EA681F95DE7E8E_inline (PerformanceLevelChangeHandler_t5EAB4599B89899249588C08442DED430FB8ACF8B* __this, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838 ___0_levelChangeEventArgs, const RuntimeMethod* method)
  28175. {
  28176. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838, const RuntimeMethod*);
  28177. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_levelChangeEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  28178. }
  28179. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentCpuLevel_mFA08DE80B7F00C883E74C669AA14D6B1B84D0CE8_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28180. {
  28181. {
  28182. // public int CurrentCpuLevel { get; set; }
  28183. int32_t L_0 = __this->___U3CCurrentCpuLevelU3Ek__BackingField_4;
  28184. return L_0;
  28185. }
  28186. }
  28187. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentCpuLevel_mF5FDB1302D30412674B077F2296C965C0372F585_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  28188. {
  28189. {
  28190. // public int CurrentCpuLevel { get; set; }
  28191. int32_t L_0 = ___0_value;
  28192. __this->___U3CCurrentCpuLevelU3Ek__BackingField_0 = L_0;
  28193. return;
  28194. }
  28195. }
  28196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CurrentGpuLevel_mD3F57116D417D7B03EFF1575B395BE553BA52486_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28197. {
  28198. {
  28199. // public int CurrentGpuLevel { get; set; }
  28200. int32_t L_0 = __this->___U3CCurrentGpuLevelU3Ek__BackingField_5;
  28201. return L_0;
  28202. }
  28203. }
  28204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CurrentGpuLevel_m5EED681EBBCB6432D34AAAB7761DAA979D42A916_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, int32_t ___0_value, const RuntimeMethod* method)
  28205. {
  28206. {
  28207. // public int CurrentGpuLevel { get; set; }
  28208. int32_t L_0 = ___0_value;
  28209. __this->___U3CCurrentGpuLevelU3Ek__BackingField_1 = L_0;
  28210. return;
  28211. }
  28212. }
  28213. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_CpuPerformanceBoost_m7439D7EA9FAB8291D849A337FCB162D55069D3AD_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method)
  28214. {
  28215. {
  28216. // public bool CpuPerformanceBoost { get; set; }
  28217. bool L_0 = ___0_value;
  28218. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_3 = L_0;
  28219. return;
  28220. }
  28221. }
  28222. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_GpuPerformanceBoost_mB0C54D250BEFDF68F163E5525BE5A02EDC76766C_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, bool ___0_value, const RuntimeMethod* method)
  28223. {
  28224. {
  28225. // public bool GpuPerformanceBoost { get; set; }
  28226. bool L_0 = ___0_value;
  28227. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_4 = L_0;
  28228. return;
  28229. }
  28230. }
  28231. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceDataRecord_get_ClusterInfo_m6EC3F093AE1024050D8C7FEAECCC7153668CB187_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, const RuntimeMethod* method)
  28232. {
  28233. {
  28234. // public ClusterInfo ClusterInfo { get; set; }
  28235. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = __this->___U3CClusterInfoU3Ek__BackingField_12;
  28236. return L_0;
  28237. }
  28238. }
  28239. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceMetrics_set_ClusterInfo_mA699E5EB646425EFC09BC769F88028F54DC0AD63_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  28240. {
  28241. {
  28242. // public ClusterInfo ClusterInfo { get; set; }
  28243. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = ___0_value;
  28244. __this->___U3CClusterInfoU3Ek__BackingField_5 = L_0;
  28245. return;
  28246. }
  28247. }
  28248. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ThermalEventHandler_Invoke_m7A6989AC43E129751BD74BFC7AE45D061C7E0597_inline (ThermalEventHandler_t87CF1D35B5172D245FBC64DDBE3DA65B2971DA27* __this, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723 ___0_thermalMetrics, const RuntimeMethod* method)
  28249. {
  28250. typedef void (*FunctionPointerType) (RuntimeObject*, ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723, const RuntimeMethod*);
  28251. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_thermalMetrics, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  28252. }
  28253. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBottleneckChangeHandler_Invoke_m9A78E791943F6FC1CE4BC5F8D5E5FEB8F5C0B8F1_inline (PerformanceBottleneckChangeHandler_t518F882C3C63B33DDD6EA909F410EC02322E7F61* __this, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821 ___0_bottleneckEventArgs, const RuntimeMethod* method)
  28254. {
  28255. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBottleneckChangeEventArgs_t25E65A05A194DC5E37E60BD0133D6EB68DAF9821, const RuntimeMethod*);
  28256. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_bottleneckEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  28257. }
  28258. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_CpuBoost_m5CBD7C703CC9425735CC381BF5255AFB771276E0_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method)
  28259. {
  28260. {
  28261. // public bool CpuBoost { get; set; }
  28262. bool L_0 = ___0_value;
  28263. __this->___U3CCpuBoostU3Ek__BackingField_0 = L_0;
  28264. return;
  28265. }
  28266. }
  28267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeEventArgs_set_GpuBoost_mDB42C244A0DF199B69265D01476230654B5743F5_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, bool ___0_value, const RuntimeMethod* method)
  28268. {
  28269. {
  28270. // public bool GpuBoost { get; set; }
  28271. bool L_0 = ___0_value;
  28272. __this->___U3CGpuBoostU3Ek__BackingField_1 = L_0;
  28273. return;
  28274. }
  28275. }
  28276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceBoostChangeHandler_Invoke_mA7FE1E392A09B1C23126CAEFB3CDB37B22699D6E_inline (PerformanceBoostChangeHandler_t2878325EFEEE20AE35ADD54DEE76A30C369F4F68* __this, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6 ___0_boostEventArgs, const RuntimeMethod* method)
  28277. {
  28278. typedef void (*FunctionPointerType) (RuntimeObject*, PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6, const RuntimeMethod*);
  28279. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_boostEventArgs, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  28280. }
  28281. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_UpdateInterval_m79F41A99CC68CDA648E4C7B423613B1649DC04F2_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28282. {
  28283. {
  28284. // public float UpdateInterval { get; set; }
  28285. float L_0 = ___0_value;
  28286. __this->___U3CUpdateIntervalU3Ek__BackingField_16 = L_0;
  28287. return;
  28288. }
  28289. }
  28290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedCpuActiveTimeRatio_m891683BE09359B3343E8B946945776422D4B997D_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28291. {
  28292. {
  28293. // public float AllowedCpuActiveTimeRatio { get; set; }
  28294. float L_0 = ___0_value;
  28295. __this->___U3CAllowedCpuActiveTimeRatioU3Ek__BackingField_12 = L_0;
  28296. return;
  28297. }
  28298. }
  28299. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_AllowedGpuActiveTimeRatio_m0E6B6E15E620AC8F9182F242D9E1217AE3B8C0D0_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28300. {
  28301. {
  28302. // public float AllowedGpuActiveTimeRatio { get; set; }
  28303. float L_0 = ___0_value;
  28304. __this->___U3CAllowedGpuActiveTimeRatioU3Ek__BackingField_13 = L_0;
  28305. return;
  28306. }
  28307. }
  28308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_GpuLevelBounceAvoidanceThreshold_mABC1DE0577A48EB82EAE532F7833C1FE6DF89BF8_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28309. {
  28310. {
  28311. // public float GpuLevelBounceAvoidanceThreshold { get; set; }
  28312. float L_0 = ___0_value;
  28313. __this->___U3CGpuLevelBounceAvoidanceThresholdU3Ek__BackingField_14 = L_0;
  28314. return;
  28315. }
  28316. }
  28317. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_CpuLevelBounceAvoidanceThreshold_mA2191ADC82A355AC0F06E9977DD8F58B8B835E91_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28318. {
  28319. {
  28320. // public float CpuLevelBounceAvoidanceThreshold { get; set; }
  28321. float L_0 = ___0_value;
  28322. __this->___U3CCpuLevelBounceAvoidanceThresholdU3Ek__BackingField_15 = L_0;
  28323. return;
  28324. }
  28325. }
  28326. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MinTargetFrameRateHitTime_mC65BBF0F702B69B62B6F2BAFDFF52DD1D6C778D2_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28327. {
  28328. {
  28329. // public float MinTargetFrameRateHitTime { get; set; }
  28330. float L_0 = ___0_value;
  28331. __this->___U3CMinTargetFrameRateHitTimeU3Ek__BackingField_17 = L_0;
  28332. return;
  28333. }
  28334. }
  28335. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoPerformanceLevelController_set_MaxTemperatureLevel_mFCD0EF2765D894038BE2A4C40A0483D020513A65_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, float ___0_value, const RuntimeMethod* method)
  28336. {
  28337. {
  28338. // public float MaxTemperatureLevel { get; set; }
  28339. float L_0 = ___0_value;
  28340. __this->___U3CMaxTemperatureLevelU3Ek__BackingField_18 = L_0;
  28341. return;
  28342. }
  28343. }
  28344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_UpdateInterval_m5E91316BB5AFC4742120523C005F42C02DC2C467_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28345. {
  28346. {
  28347. // public float UpdateInterval { get; set; }
  28348. float L_0 = __this->___U3CUpdateIntervalU3Ek__BackingField_16;
  28349. return L_0;
  28350. }
  28351. }
  28352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MinTargetFrameRateHitTime_m68B4290A99CE14A955726B6CAFD5272572BCCB1A_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28353. {
  28354. {
  28355. // public float MinTargetFrameRateHitTime { get; set; }
  28356. float L_0 = __this->___U3CMinTargetFrameRateHitTimeU3Ek__BackingField_17;
  28357. return L_0;
  28358. }
  28359. }
  28360. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_CpuLevelBounceAvoidanceThreshold_m502213C34716051CF8846230662A1BB215A493E3_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28361. {
  28362. {
  28363. // public float CpuLevelBounceAvoidanceThreshold { get; set; }
  28364. float L_0 = __this->___U3CCpuLevelBounceAvoidanceThresholdU3Ek__BackingField_15;
  28365. return L_0;
  28366. }
  28367. }
  28368. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_TargetFrameTime_mF7E9BD9AED114892A036B925CDA589B56E63C1A0_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28369. {
  28370. {
  28371. // public float TargetFrameTime { get; set; }
  28372. float L_0 = __this->___U3CTargetFrameTimeU3Ek__BackingField_11;
  28373. return L_0;
  28374. }
  28375. }
  28376. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedCpuActiveTimeRatio_mD2BB6C949C1730623502072743FC9636C6F7C1DE_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28377. {
  28378. {
  28379. // public float AllowedCpuActiveTimeRatio { get; set; }
  28380. float L_0 = __this->___U3CAllowedCpuActiveTimeRatioU3Ek__BackingField_12;
  28381. return L_0;
  28382. }
  28383. }
  28384. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_GpuLevelBounceAvoidanceThreshold_m8E23279796365E87E0664A27D26DF088A07A86FA_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28385. {
  28386. {
  28387. // public float GpuLevelBounceAvoidanceThreshold { get; set; }
  28388. float L_0 = __this->___U3CGpuLevelBounceAvoidanceThresholdU3Ek__BackingField_14;
  28389. return L_0;
  28390. }
  28391. }
  28392. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_AllowedGpuActiveTimeRatio_mCD4B5213275196084EB691E58A1FDFDFC1B3747D_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28393. {
  28394. {
  28395. // public float AllowedGpuActiveTimeRatio { get; set; }
  28396. float L_0 = __this->___U3CAllowedGpuActiveTimeRatioU3Ek__BackingField_13;
  28397. return L_0;
  28398. }
  28399. }
  28400. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureLevel_mA209EA1E3F16E8E1C2384126CE2D710A7510D0DB_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  28401. {
  28402. {
  28403. // public float TemperatureLevel { get; set; }
  28404. float L_0 = __this->___U3CTemperatureLevelU3Ek__BackingField_1;
  28405. return L_0;
  28406. }
  28407. }
  28408. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AutoPerformanceLevelController_get_MaxTemperatureLevel_m306D07DD927CA2A18F4AA1BD12972F87F3C69D3A_inline (AutoPerformanceLevelController_t0453CBF43CF2DF317C742ED8D717A03C223D67AE* __this, const RuntimeMethod* method)
  28409. {
  28410. {
  28411. // public float MaxTemperatureLevel { get; set; }
  28412. float L_0 = __this->___U3CMaxTemperatureLevelU3Ek__BackingField_18;
  28413. return L_0;
  28414. }
  28415. }
  28416. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float MainThreadCpuTime_GetLatestResult_mF6DE9B751BE1D1F93FF2AC0A915DF00FCD8FA520_inline (MainThreadCpuTime_tC1A727A521B5B261A3ED9290BF363C6BD57C4E85* __this, const RuntimeMethod* method)
  28417. {
  28418. {
  28419. // return m_LatestMainthreadCpuTime;
  28420. float L_0 = __this->___m_LatestMainthreadCpuTime_1;
  28421. return L_0;
  28422. }
  28423. }
  28424. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  28425. {
  28426. float V_0 = 0.0f;
  28427. float G_B3_0 = 0.0f;
  28428. {
  28429. float L_0 = ___0_a;
  28430. float L_1 = ___1_b;
  28431. if ((((float)L_0) > ((float)L_1)))
  28432. {
  28433. goto IL_0008;
  28434. }
  28435. }
  28436. {
  28437. float L_2 = ___1_b;
  28438. G_B3_0 = L_2;
  28439. goto IL_0009;
  28440. }
  28441. IL_0008:
  28442. {
  28443. float L_3 = ___0_a;
  28444. G_B3_0 = L_3;
  28445. }
  28446. IL_0009:
  28447. {
  28448. V_0 = G_B3_0;
  28449. goto IL_000c;
  28450. }
  28451. IL_000c:
  28452. {
  28453. float L_4 = V_0;
  28454. return L_4;
  28455. }
  28456. }
  28457. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_PerformanceControlMode_mC9DF077BF69B89D1B5A47CC8C506913B34C7531F_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  28458. {
  28459. {
  28460. // public PerformanceControlMode PerformanceControlMode { get; set; }
  28461. int32_t L_0 = ___0_value;
  28462. __this->___U3CPerformanceControlModeU3Ek__BackingField_4 = L_0;
  28463. return;
  28464. }
  28465. }
  28466. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevel_mD58480B2447A008C7BF599703303A5328422E955_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  28467. {
  28468. {
  28469. // public int CpuLevel { get; set; }
  28470. int32_t L_0 = ___0_value;
  28471. __this->___U3CCpuLevelU3Ek__BackingField_0 = L_0;
  28472. return;
  28473. }
  28474. }
  28475. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevel_mE563A90E537994BA33EB9FE37930984665B5A563_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  28476. {
  28477. {
  28478. // public int GpuLevel { get; set; }
  28479. int32_t L_0 = ___0_value;
  28480. __this->___U3CGpuLevelU3Ek__BackingField_2 = L_0;
  28481. return;
  28482. }
  28483. }
  28484. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_CpuLevelDelta_m00EE4AE98A0474906E1823F5E5BC659AF230EA3E_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  28485. {
  28486. {
  28487. // public int CpuLevelDelta { get; set; }
  28488. int32_t L_0 = ___0_value;
  28489. __this->___U3CCpuLevelDeltaU3Ek__BackingField_1 = L_0;
  28490. return;
  28491. }
  28492. }
  28493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceLevelChangeEventArgs_set_GpuLevelDelta_mCB323667DF1FB52B0F4AF73C96BAC37FDDD4093B_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, int32_t ___0_value, const RuntimeMethod* method)
  28494. {
  28495. {
  28496. // public int GpuLevelDelta { get; set; }
  28497. int32_t L_0 = ___0_value;
  28498. __this->___U3CGpuLevelDeltaU3Ek__BackingField_3 = L_0;
  28499. return;
  28500. }
  28501. }
  28502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_CpuLevel_m8FC6326BB7B7014B261396350E47E6CCEE97433B_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28503. {
  28504. {
  28505. // public int CpuLevel { get; set; }
  28506. int32_t L_0 = __this->___U3CCpuLevelU3Ek__BackingField_2;
  28507. return L_0;
  28508. }
  28509. }
  28510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DevicePerformanceControlImpl_get_GpuLevel_mE6D09A24D5D248F1F26187FDC0B8E5A652354ED3_inline (DevicePerformanceControlImpl_tEB7D163F25D2E50D95FB77546E9C6DA299F90E4D* __this, const RuntimeMethod* method)
  28511. {
  28512. {
  28513. // public int GpuLevel { get; set; }
  28514. int32_t L_0 = __this->___U3CGpuLevelU3Ek__BackingField_3;
  28515. return L_0;
  28516. }
  28517. }
  28518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  28519. {
  28520. int32_t V_0 = 0;
  28521. int32_t G_B3_0 = 0;
  28522. {
  28523. int32_t L_0 = ___0_a;
  28524. int32_t L_1 = ___1_b;
  28525. if ((((int32_t)L_0) < ((int32_t)L_1)))
  28526. {
  28527. goto IL_0008;
  28528. }
  28529. }
  28530. {
  28531. int32_t L_2 = ___1_b;
  28532. G_B3_0 = L_2;
  28533. goto IL_0009;
  28534. }
  28535. IL_0008:
  28536. {
  28537. int32_t L_3 = ___0_a;
  28538. G_B3_0 = L_3;
  28539. }
  28540. IL_0009:
  28541. {
  28542. V_0 = G_B3_0;
  28543. goto IL_000c;
  28544. }
  28545. IL_000c:
  28546. {
  28547. int32_t L_4 = V_0;
  28548. return L_4;
  28549. }
  28550. }
  28551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TemperatureTrend_set_ThermalTrend_m007E47AD14FDEDA21E7EBFB63CD7D491BD8AC31D_inline (TemperatureTrend_tC254F71FC2E21E8809C1CA23A9503A5E67332894* __this, float ___0_value, const RuntimeMethod* method)
  28552. {
  28553. {
  28554. // public float ThermalTrend { get; private set; }
  28555. float L_0 = ___0_value;
  28556. __this->___U3CThermalTrendU3Ek__BackingField_14 = L_0;
  28557. return;
  28558. }
  28559. }
  28560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Holder_get_Instance_m7407844A5E498B5A02207B38E739A4ACBE93010B_inline (const RuntimeMethod* method)
  28561. {
  28562. static bool s_Il2CppMethodInitialized;
  28563. if (!s_Il2CppMethodInitialized)
  28564. {
  28565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var);
  28566. s_Il2CppMethodInitialized = true;
  28567. }
  28568. {
  28569. // static public IAdaptivePerformance Instance { get; internal set; }
  28570. RuntimeObject* L_0 = ((Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_StaticFields*)il2cpp_codegen_static_fields_for(Holder_t2C8DCF470AAEE0B4CA76215B8E5A7E3BAFF76CDC_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_0;
  28571. return L_0;
  28572. }
  28573. }
  28574. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ThermalMetrics_get_TemperatureTrend_mE4FD543C209A2446C88F99A94FF873A8A3CC96A8_inline (ThermalMetrics_t6FA6DDFC4E4C73A2EE63FDDB85CFDB9EE08CA723* __this, const RuntimeMethod* method)
  28575. {
  28576. {
  28577. // public float TemperatureTrend { get; set; }
  28578. float L_0 = __this->___U3CTemperatureTrendU3Ek__BackingField_2;
  28579. return L_0;
  28580. }
  28581. }
  28582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceStateTracker_set_Trend_m9EF024F5AD38939B40AB422762C29E6FC00C3B28_inline (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, float ___0_value, const RuntimeMethod* method)
  28583. {
  28584. {
  28585. // public float Trend { get; set; }
  28586. float L_0 = ___0_value;
  28587. __this->___U3CTrendU3Ek__BackingField_2 = L_0;
  28588. return;
  28589. }
  28590. }
  28591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformanceStateTracker_get_Trend_m5B01BE6B1AFCCF93AA9C39DB6FCB4C92D2343F01_inline (PerformanceStateTracker_tDF46D2D9CE3326E210493B3F4171DD715E6DBB43* __this, const RuntimeMethod* method)
  28592. {
  28593. {
  28594. // public float Trend { get; set; }
  28595. float L_0 = __this->___U3CTrendU3Ek__BackingField_2;
  28596. return L_0;
  28597. }
  28598. }
  28599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_GpuImpact_m0E6FA566E69AC21E1AE65C3CC626CEEC2C7AA797_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  28600. {
  28601. {
  28602. // public int GpuImpact { get; internal set; }
  28603. int32_t L_0 = ___0_value;
  28604. __this->___U3CGpuImpactU3Ek__BackingField_6 = L_0;
  28605. return;
  28606. }
  28607. }
  28608. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CpuImpact_m8FE81E3BDD092C52F009AAE883B4821F633D140F_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  28609. {
  28610. {
  28611. // public int CpuImpact { get; internal set; }
  28612. int32_t L_0 = ___0_value;
  28613. __this->___U3CCpuImpactU3Ek__BackingField_7 = L_0;
  28614. return;
  28615. }
  28616. }
  28617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* IAdaptivePerformanceSettings_get_indexerSettings_mCC957D612FD342B1F04E23311BB30F02CC091590_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  28618. {
  28619. {
  28620. // get { return m_IndexerSettings; }
  28621. AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* L_0 = __this->___m_IndexerSettings_8;
  28622. return L_0;
  28623. }
  28624. }
  28625. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_thermalActionDelay_m7FF7D1C259A3287C224E7F8D8182153F631DC317_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  28626. {
  28627. {
  28628. // get { return m_ThermalActionDelay; }
  28629. float L_0 = __this->___m_ThermalActionDelay_2;
  28630. return L_0;
  28631. }
  28632. }
  28633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_TimeUntilNextAction_m97B977FBB3B31966A40BBE48A4A2C121632B1866_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, float ___0_value, const RuntimeMethod* method)
  28634. {
  28635. {
  28636. // public float TimeUntilNextAction { get; private set; }
  28637. float L_0 = ___0_value;
  28638. __this->___U3CTimeUntilNextActionU3Ek__BackingField_8 = L_0;
  28639. return;
  28640. }
  28641. }
  28642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_OverrideLevel_m4025C0B33E4CB9AF0015618B6ECC85A39C42AA47_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  28643. {
  28644. {
  28645. // get => m_OverrideLevel;
  28646. int32_t L_0 = __this->___m_OverrideLevel_8;
  28647. return L_0;
  28648. }
  28649. }
  28650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScaler_get_CurrentLevel_m4CE8B1FED757CAE1596767FD4BB3ACC274219E30_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, const RuntimeMethod* method)
  28651. {
  28652. {
  28653. // public int CurrentLevel { get; private set; }
  28654. int32_t L_0 = __this->___U3CCurrentLevelU3Ek__BackingField_5;
  28655. return L_0;
  28656. }
  28657. }
  28658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceIndexerSettings_get_active_m40145990966F7AB11AB0284546D89C97F3826AD1_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  28659. {
  28660. {
  28661. // get { return m_Active; }
  28662. bool L_0 = __this->___m_Active_1;
  28663. return L_0;
  28664. }
  28665. }
  28666. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_ThermalAction_m9C68FEA3D0F5ED81D1D2485C8751F9C09AA8F2CF_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method)
  28667. {
  28668. {
  28669. // public StateAction ThermalAction { get; private set; }
  28670. int32_t L_0 = ___0_value;
  28671. __this->___U3CThermalActionU3Ek__BackingField_9 = L_0;
  28672. return;
  28673. }
  28674. }
  28675. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceIndexer_set_PerformanceAction_m051FF6B60B2C606ADC9620116DE8E5DA5E86A3A2_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, int32_t ___0_value, const RuntimeMethod* method)
  28676. {
  28677. {
  28678. // public StateAction PerformanceAction { get; private set; }
  28679. int32_t L_0 = ___0_value;
  28680. __this->___U3CPerformanceActionU3Ek__BackingField_10 = L_0;
  28681. return;
  28682. }
  28683. }
  28684. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexer_get_TimeUntilNextAction_mEB42A55A09868273E35C5B83E7C047EC957945DD_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  28685. {
  28686. {
  28687. // public float TimeUntilNextAction { get; private set; }
  28688. float L_0 = __this->___U3CTimeUntilNextActionU3Ek__BackingField_8;
  28689. return L_0;
  28690. }
  28691. }
  28692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceIndexerSettings_get_performanceActionDelay_m61BC753B924C5FF95DB65E82D0B82A62D05AD3A2_inline (AdaptivePerformanceIndexerSettings_t3D9418B7302C8FCA3344719FF10FBADFD2F1CDC6* __this, const RuntimeMethod* method)
  28693. {
  28694. {
  28695. // get { return m_PerformanceActionDelay; }
  28696. float L_0 = __this->___m_PerformanceActionDelay_3;
  28697. return L_0;
  28698. }
  28699. }
  28700. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  28701. {
  28702. bool V_0 = false;
  28703. float V_1 = 0.0f;
  28704. bool V_2 = false;
  28705. {
  28706. float L_0 = ___0_value;
  28707. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  28708. bool L_1 = V_0;
  28709. if (!L_1)
  28710. {
  28711. goto IL_0015;
  28712. }
  28713. }
  28714. {
  28715. V_1 = (0.0f);
  28716. goto IL_002d;
  28717. }
  28718. IL_0015:
  28719. {
  28720. float L_2 = ___0_value;
  28721. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  28722. bool L_3 = V_2;
  28723. if (!L_3)
  28724. {
  28725. goto IL_0029;
  28726. }
  28727. }
  28728. {
  28729. V_1 = (1.0f);
  28730. goto IL_002d;
  28731. }
  28732. IL_0029:
  28733. {
  28734. float L_4 = ___0_value;
  28735. V_1 = L_4;
  28736. goto IL_002d;
  28737. }
  28738. IL_002d:
  28739. {
  28740. float L_5 = V_1;
  28741. return L_5;
  28742. }
  28743. }
  28744. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerSettingsBase_get_name_mF13E237177358FB6B1E5EA3FF812C9D3CFF7331A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28745. {
  28746. {
  28747. // get { return m_Name; }
  28748. String_t* L_0 = __this->___m_Name_0;
  28749. return L_0;
  28750. }
  28751. }
  28752. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_name_m73718A1BABB2598F102BD8DD2E0B68F3BDC1589F_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, String_t* ___0_value, const RuntimeMethod* method)
  28753. {
  28754. {
  28755. // m_Name = value;
  28756. String_t* L_0 = ___0_value;
  28757. __this->___m_Name_0 = L_0;
  28758. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_0), (void*)L_0);
  28759. // }
  28760. return;
  28761. }
  28762. }
  28763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceScalerSettingsBase_get_enabled_m3C206F801CD595875BBD175B27D6DE0A85C675CC_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28764. {
  28765. {
  28766. // get { return m_Enabled; }
  28767. bool L_0 = __this->___m_Enabled_1;
  28768. return L_0;
  28769. }
  28770. }
  28771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_enabled_m9ED5BD57BEF1EEA325609F4B29288390492797B8_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, bool ___0_value, const RuntimeMethod* method)
  28772. {
  28773. {
  28774. // set { m_Enabled = value; }
  28775. bool L_0 = ___0_value;
  28776. __this->___m_Enabled_1 = L_0;
  28777. // set { m_Enabled = value; }
  28778. return;
  28779. }
  28780. }
  28781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_scale_mC0B010C3248EC3661FC76CA4FE9C63CFF0F9618A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28782. {
  28783. {
  28784. // get { return m_Scale; }
  28785. float L_0 = __this->___m_Scale_2;
  28786. return L_0;
  28787. }
  28788. }
  28789. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_scale_mD056CD78F677AA86D498C3327FF5E21DC585A34A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  28790. {
  28791. {
  28792. // set { m_Scale = value; }
  28793. float L_0 = ___0_value;
  28794. __this->___m_Scale_2 = L_0;
  28795. // set { m_Scale = value; }
  28796. return;
  28797. }
  28798. }
  28799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_visualImpact_mE5FADC25B00CEECAD5349055028C713156A78100_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28800. {
  28801. {
  28802. // get { return m_VisualImpact; }
  28803. int32_t L_0 = __this->___m_VisualImpact_3;
  28804. return L_0;
  28805. }
  28806. }
  28807. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_visualImpact_m423E1A3DBD11AF8DB7EFA9AAD876A05E98B1FEE3_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  28808. {
  28809. {
  28810. // set { m_VisualImpact = value; }
  28811. int32_t L_0 = ___0_value;
  28812. __this->___m_VisualImpact_3 = L_0;
  28813. // set { m_VisualImpact = value; }
  28814. return;
  28815. }
  28816. }
  28817. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_target_m779AFC0CB0E43A351D0129EEDB00DC61F8B7373A_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28818. {
  28819. {
  28820. // get { return m_Target; }
  28821. int32_t L_0 = __this->___m_Target_4;
  28822. return L_0;
  28823. }
  28824. }
  28825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_target_m044C0A8EEFDAD2B2E0468DD543DC6C702D82BAB6_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  28826. {
  28827. {
  28828. // set { m_Target = value; }
  28829. int32_t L_0 = ___0_value;
  28830. __this->___m_Target_4 = L_0;
  28831. // set { m_Target = value; }
  28832. return;
  28833. }
  28834. }
  28835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceScalerSettingsBase_get_maxLevel_m7151F65E2E1588694A55EF6872E420FCC231BEBE_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28836. {
  28837. {
  28838. // get { return m_MaxLevel; }
  28839. int32_t L_0 = __this->___m_MaxLevel_5;
  28840. return L_0;
  28841. }
  28842. }
  28843. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxLevel_m4F42BC7BD2F3BDC1BD1F08BEA675F305AA303C2E_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, int32_t ___0_value, const RuntimeMethod* method)
  28844. {
  28845. {
  28846. // set { m_MaxLevel = value; }
  28847. int32_t L_0 = ___0_value;
  28848. __this->___m_MaxLevel_5 = L_0;
  28849. // set { m_MaxLevel = value; }
  28850. return;
  28851. }
  28852. }
  28853. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_minBound_mA6F4ACD69674DB3BB5F5306D22F349369DF42370_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28854. {
  28855. {
  28856. // get { return m_MinBound; }
  28857. float L_0 = __this->___m_MinBound_6;
  28858. return L_0;
  28859. }
  28860. }
  28861. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_minBound_m07649D03640B405020CBCD1404FF7896C9A14AB7_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  28862. {
  28863. {
  28864. // set { m_MinBound = value; }
  28865. float L_0 = ___0_value;
  28866. __this->___m_MinBound_6 = L_0;
  28867. // set { m_MinBound = value; }
  28868. return;
  28869. }
  28870. }
  28871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceScalerSettingsBase_get_maxBound_m898333F82C63A160DD9B2FE5B2240F85017C6729_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, const RuntimeMethod* method)
  28872. {
  28873. {
  28874. // get { return m_MaxBound; }
  28875. float L_0 = __this->___m_MaxBound_7;
  28876. return L_0;
  28877. }
  28878. }
  28879. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScalerSettingsBase_set_maxBound_m943F82D7696DE8FD7C055600BAC6A24498BF4E2D_inline (AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* __this, float ___0_value, const RuntimeMethod* method)
  28880. {
  28881. {
  28882. // set { m_MaxBound = value; }
  28883. float L_0 = ___0_value;
  28884. __this->___m_MaxBound_7 = L_0;
  28885. // set { m_MaxBound = value; }
  28886. return;
  28887. }
  28888. }
  28889. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_set_CurrentLevel_mCCC4299E8C1C123A3C141348365477166C317DB3_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, int32_t ___0_value, const RuntimeMethod* method)
  28890. {
  28891. {
  28892. // public int CurrentLevel { get; private set; }
  28893. int32_t L_0 = ___0_value;
  28894. __this->___U3CCurrentLevelU3Ek__BackingField_5 = L_0;
  28895. return;
  28896. }
  28897. }
  28898. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_CpuBoost_m8A4E9ADBE730B5736D35C2F1B69D990075FDA8F1_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method)
  28899. {
  28900. {
  28901. // public bool CpuBoost { get; set; }
  28902. bool L_0 = __this->___U3CCpuBoostU3Ek__BackingField_0;
  28903. return L_0;
  28904. }
  28905. }
  28906. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceBoostChangeEventArgs_get_GpuBoost_m39C7AF59354957CE76736EB95D795638198D2D56_inline (PerformanceBoostChangeEventArgs_t766C305C3E16383AFABAD0F319D8BF79432315E6* __this, const RuntimeMethod* method)
  28907. {
  28908. {
  28909. // public bool GpuBoost { get; set; }
  28910. bool L_0 = __this->___U3CGpuBoostU3Ek__BackingField_1;
  28911. return L_0;
  28912. }
  28913. }
  28914. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevel_m0B6F576BD2CEE0978E0BD908E09163F80AF9A6DA_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28915. {
  28916. {
  28917. // public int CpuLevel { get; set; }
  28918. int32_t L_0 = __this->___U3CCpuLevelU3Ek__BackingField_0;
  28919. return L_0;
  28920. }
  28921. }
  28922. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_CpuLevelDelta_m3F981FFE7CF9C5C7DE0E032DB4629DCAA83CB556_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28923. {
  28924. {
  28925. // public int CpuLevelDelta { get; set; }
  28926. int32_t L_0 = __this->___U3CCpuLevelDeltaU3Ek__BackingField_1;
  28927. return L_0;
  28928. }
  28929. }
  28930. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevel_m648A122EA96E4EBD3B2F9845B918F785DB52AA1B_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28931. {
  28932. {
  28933. // public int GpuLevel { get; set; }
  28934. int32_t L_0 = __this->___U3CGpuLevelU3Ek__BackingField_2;
  28935. return L_0;
  28936. }
  28937. }
  28938. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_GpuLevelDelta_m6D495A1FEC5830C0A8A6603FEE65C983CA475C85_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28939. {
  28940. {
  28941. // public int GpuLevelDelta { get; set; }
  28942. int32_t L_0 = __this->___U3CGpuLevelDeltaU3Ek__BackingField_3;
  28943. return L_0;
  28944. }
  28945. }
  28946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceLevelChangeEventArgs_get_PerformanceControlMode_m91748B29F26EF57B474CC8E1D50F2C39B16EC1E1_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28947. {
  28948. {
  28949. // public PerformanceControlMode PerformanceControlMode { get; set; }
  28950. int32_t L_0 = __this->___U3CPerformanceControlModeU3Ek__BackingField_4;
  28951. return L_0;
  28952. }
  28953. }
  28954. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceLevelChangeEventArgs_get_ManualOverride_mADEEB746E519206BAA5FDE37F800842799281E87_inline (PerformanceLevelChangeEventArgs_t2CDED2F277ED6C533AA0BA6F11B790ECBB4B2838* __this, const RuntimeMethod* method)
  28955. {
  28956. {
  28957. // public bool ManualOverride { get; set; }
  28958. bool L_0 = __this->___U3CManualOverrideU3Ek__BackingField_5;
  28959. return L_0;
  28960. }
  28961. }
  28962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentCpuLevel_m42A271D1A5C04AAAAD68579A49966134E6AF7F3B_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  28963. {
  28964. {
  28965. // public int CurrentCpuLevel { get; set; }
  28966. int32_t L_0 = __this->___U3CCurrentCpuLevelU3Ek__BackingField_0;
  28967. return L_0;
  28968. }
  28969. }
  28970. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PerformanceMetrics_get_CurrentGpuLevel_m25F770270C60AC1AE919AAFAB0339AAB847265B5_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  28971. {
  28972. {
  28973. // public int CurrentGpuLevel { get; set; }
  28974. int32_t L_0 = __this->___U3CCurrentGpuLevelU3Ek__BackingField_1;
  28975. return L_0;
  28976. }
  28977. }
  28978. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_CpuPerformanceBoost_m54AC3712FE7F51BD212012AB467F4E57F0490069_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  28979. {
  28980. {
  28981. // public bool CpuPerformanceBoost { get; set; }
  28982. bool L_0 = __this->___U3CCpuPerformanceBoostU3Ek__BackingField_3;
  28983. return L_0;
  28984. }
  28985. }
  28986. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PerformanceMetrics_get_GpuPerformanceBoost_mFA438BA2A89EE34241A6F7A00A7B18DBCA6AF9F3_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  28987. {
  28988. {
  28989. // public bool GpuPerformanceBoost { get; set; }
  28990. bool L_0 = __this->___U3CGpuPerformanceBoostU3Ek__BackingField_4;
  28991. return L_0;
  28992. }
  28993. }
  28994. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 PerformanceMetrics_get_ClusterInfo_mE06334A4896BC33C0AF26B472DD8F4D2169C80B7_inline (PerformanceMetrics_t253967A51B97AF7B1BE1BD660908991513CEFEC6* __this, const RuntimeMethod* method)
  28995. {
  28996. {
  28997. // public ClusterInfo ClusterInfo { get; set; }
  28998. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = __this->___U3CClusterInfoU3Ek__BackingField_5;
  28999. return L_0;
  29000. }
  29001. }
  29002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentFrameTime_mA7929199CEBE3A69FB3677893E60690F66815811_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  29003. {
  29004. {
  29005. // public float CurrentFrameTime { get; set; }
  29006. float L_0 = __this->___U3CCurrentFrameTimeU3Ek__BackingField_0;
  29007. return L_0;
  29008. }
  29009. }
  29010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentGpuFrameTime_m4170E235B898060DC937D46F88D6582BEBE31B91_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  29011. {
  29012. {
  29013. // public float CurrentGpuFrameTime { get; set; }
  29014. float L_0 = __this->___U3CCurrentGpuFrameTimeU3Ek__BackingField_2;
  29015. return L_0;
  29016. }
  29017. }
  29018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FrameTiming_get_CurrentCpuFrameTime_mFAEB817260C455798A50C5B3C653A28E0FB184B7_inline (FrameTiming_t51A697C2455B0C75C345FE7D230103AA2F57B908* __this, const RuntimeMethod* method)
  29019. {
  29020. {
  29021. // public float CurrentCpuFrameTime { get; set; }
  29022. float L_0 = __this->___U3CCurrentCpuFrameTimeU3Ek__BackingField_4;
  29023. return L_0;
  29024. }
  29025. }
  29026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_BigCore_m7D5461E626AE8A34559D50ACE0B71DF88A90E2F6_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  29027. {
  29028. {
  29029. // public int BigCore { get; set; }
  29030. int32_t L_0 = __this->___U3CBigCoreU3Ek__BackingField_0;
  29031. return L_0;
  29032. }
  29033. }
  29034. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_BigCore_m6773CE3416C5DDE25B397D398D60253CA4A913A0_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  29035. {
  29036. {
  29037. // public int BigCore { get; set; }
  29038. int32_t L_0 = ___0_value;
  29039. __this->___U3CBigCoreU3Ek__BackingField_0 = L_0;
  29040. return;
  29041. }
  29042. }
  29043. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_MediumCore_mC26A79BF3E09ADD0595D3E212A66BDF4E11000F0_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  29044. {
  29045. {
  29046. // public int MediumCore { get; set; }
  29047. int32_t L_0 = __this->___U3CMediumCoreU3Ek__BackingField_1;
  29048. return L_0;
  29049. }
  29050. }
  29051. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_MediumCore_mC984A40803648B368E8E998F82E7C89D9E24E126_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  29052. {
  29053. {
  29054. // public int MediumCore { get; set; }
  29055. int32_t L_0 = ___0_value;
  29056. __this->___U3CMediumCoreU3Ek__BackingField_1 = L_0;
  29057. return;
  29058. }
  29059. }
  29060. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ClusterInfo_get_LittleCore_m49B36EE3EF01F929BCAB97391DCB3C10C54E7808_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, const RuntimeMethod* method)
  29061. {
  29062. {
  29063. // public int LittleCore { get; set; }
  29064. int32_t L_0 = __this->___U3CLittleCoreU3Ek__BackingField_2;
  29065. return L_0;
  29066. }
  29067. }
  29068. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ClusterInfo_set_LittleCore_m2B02B46BBEA719EFBDD955DF419EAAC81E69C7AB_inline (ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15* __this, int32_t ___0_value, const RuntimeMethod* method)
  29069. {
  29070. {
  29071. // public int LittleCore { get; set; }
  29072. int32_t L_0 = ___0_value;
  29073. __this->___U3CLittleCoreU3Ek__BackingField_2 = L_0;
  29074. return;
  29075. }
  29076. }
  29077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_displayName_mB28453DF9CE200238524EF75AB729968A7A999B3_inline (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  29078. {
  29079. {
  29080. // public string displayName { get; set; }
  29081. String_t* L_0 = ___0_value;
  29082. __this->___U3CdisplayNameU3Ek__BackingField_0 = L_0;
  29083. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_0), (void*)L_0);
  29084. return;
  29085. }
  29086. }
  29087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceConfigurationDataAttribute_set_buildSettingsKey_mDC1190F309469E28A361C217D8FCA727C7873C81_inline (AdaptivePerformanceConfigurationDataAttribute_t2BF38133BBAA25FF820DFE0A81A6A94A8B7B75FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  29088. {
  29089. {
  29090. // public string buildSettingsKey { get; set; }
  29091. String_t* L_0 = ___0_value;
  29092. __this->___U3CbuildSettingsKeyU3Ek__BackingField_1 = L_0;
  29093. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CbuildSettingsKeyU3Ek__BackingField_1), (void*)L_0);
  29094. return;
  29095. }
  29096. }
  29097. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticLoading_m318ED8FC7C590B1A79A8CD6D36CB7E33019ED7E7_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method)
  29098. {
  29099. {
  29100. // set { m_AutomaticLoading = value; }
  29101. bool L_0 = ___0_value;
  29102. __this->___m_AutomaticLoading_5 = L_0;
  29103. // set { m_AutomaticLoading = value; }
  29104. return;
  29105. }
  29106. }
  29107. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceManagerSettings_set_automaticRunning_m1D6A7025D42102641616363F5AC0AAE061F19785_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, bool ___0_value, const RuntimeMethod* method)
  29108. {
  29109. {
  29110. // set { m_AutomaticRunning = value; }
  29111. bool L_0 = ___0_value;
  29112. __this->___m_AutomaticRunning_6 = L_0;
  29113. // set { m_AutomaticRunning = value; }
  29114. return;
  29115. }
  29116. }
  29117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* AdaptivePerformanceManagerSettings_get_activeLoader_m437ADEEB204181146DAB13B27D6752C74CEACD6F_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  29118. {
  29119. static bool s_Il2CppMethodInitialized;
  29120. if (!s_Il2CppMethodInitialized)
  29121. {
  29122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var);
  29123. s_Il2CppMethodInitialized = true;
  29124. }
  29125. {
  29126. // public AdaptivePerformanceLoader activeLoader { get { return s_ActiveLoader; } private set { s_ActiveLoader = value; } }
  29127. AdaptivePerformanceLoader_tF12F9ABBB7711A0FDE47852B1F358EAD7664F54E* L_0 = ((AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2_il2cpp_TypeInfo_var))->___s_ActiveLoader_8;
  29128. return L_0;
  29129. }
  29130. }
  29131. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_isInitializationComplete_m21C21E3BDCD266224DC543AC4FAA3D96A62FF8CE_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  29132. {
  29133. {
  29134. // get { return m_InitializationComplete; }
  29135. bool L_0 = __this->___m_InitializationComplete_4;
  29136. return L_0;
  29137. }
  29138. }
  29139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* AdaptivePerformanceManagerSettings_get_loaders_m0AF4F7DC01C204E416F5DC027609F74D24D1D35F_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  29140. {
  29141. {
  29142. // get { return m_Loaders; }
  29143. List_1_tD698B2A66D241B0EFFAE6CE4A7882E6E7B3457D3* L_0 = __this->___m_Loaders_7;
  29144. return L_0;
  29145. }
  29146. }
  29147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticLoading_m64F39140D84CA83039D2A8FF1BC73A5C0A9705C5_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  29148. {
  29149. {
  29150. // get { return m_AutomaticLoading; }
  29151. bool L_0 = __this->___m_AutomaticLoading_5;
  29152. return L_0;
  29153. }
  29154. }
  29155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceManagerSettings_get_automaticRunning_m1F62B0DA38D6EE14E10AFAEA3CEA071047624DBE_inline (AdaptivePerformanceManagerSettings_t825765630D775605D6E53BE60D90E50CCDDF30C2* __this, const RuntimeMethod* method)
  29156. {
  29157. {
  29158. // get { return m_AutomaticRunning; }
  29159. bool L_0 = __this->___m_AutomaticRunning_6;
  29160. return L_0;
  29161. }
  29162. }
  29163. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveFramerate_m139C9E39E32D63FA9BC0C37B81B0F1FAE63CDECB_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29164. {
  29165. {
  29166. // get { return m_AdaptiveFramerate; }
  29167. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveFramerate_0;
  29168. return L_0;
  29169. }
  29170. }
  29171. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveBatching_mDC178D42713C75DE1ACF822852B8038D72EA821E_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29172. {
  29173. {
  29174. // get { return m_AdaptiveBatching; }
  29175. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveBatching_2;
  29176. return L_0;
  29177. }
  29178. }
  29179. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLOD_m6A255C8B118A1769FE4DB9B8431F019FC556DA4C_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29180. {
  29181. {
  29182. // get { return m_AdaptiveLOD; }
  29183. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLOD_3;
  29184. return L_0;
  29185. }
  29186. }
  29187. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLut_m2E6C5FF862F16ABF21E2CDC88C07A625F3B56FB1_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29188. {
  29189. {
  29190. // get { return m_AdaptiveLut; }
  29191. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLut_4;
  29192. return L_0;
  29193. }
  29194. }
  29195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveMSAA_mE9B6B36E909157597D81AF42FE785D87DF987C7E_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29196. {
  29197. {
  29198. // get { return m_AdaptiveMSAA; }
  29199. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveMSAA_5;
  29200. return L_0;
  29201. }
  29202. }
  29203. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveResolution_m861CB3DABDDF10571C00579C62F0370AF2314D62_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29204. {
  29205. {
  29206. // get { return m_AdaptiveResolution; }
  29207. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveResolution_1;
  29208. return L_0;
  29209. }
  29210. }
  29211. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowCascade_mBD0680ECA67B38D0E03B61C5167BA1E378359F92_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29212. {
  29213. {
  29214. // get { return m_AdaptiveShadowCascade; }
  29215. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowCascade_6;
  29216. return L_0;
  29217. }
  29218. }
  29219. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowDistance_mDC623CDFB794E162E723A28CF99AC6C2DE55D878_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29220. {
  29221. {
  29222. // get { return m_AdaptiveShadowDistance; }
  29223. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowDistance_8;
  29224. return L_0;
  29225. }
  29226. }
  29227. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowmapResolution_mD0080328CCE0EB1C8E5AA887D368443BD46A8CD8_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29228. {
  29229. {
  29230. // get { return m_AdaptiveShadowmapResolution; }
  29231. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowmapResolution_9;
  29232. return L_0;
  29233. }
  29234. }
  29235. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveShadowQuality_m21DCF0D2F165C7336B14E21BD7884AF8BD693E2C_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29236. {
  29237. {
  29238. // get { return m_AdaptiveShadowQuality; }
  29239. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveShadowQuality_10;
  29240. return L_0;
  29241. }
  29242. }
  29243. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveTransparency_m4DA7C35BF8071924D5C8D9B0ADD7C5DDD5E32CE0_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29244. {
  29245. {
  29246. // get { return m_AdaptiveTransparency; }
  29247. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveTransparency_12;
  29248. return L_0;
  29249. }
  29250. }
  29251. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveSorting_mE5C2FD1CC0AB0A7AF3F6447C2943D50F40BC1016_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29252. {
  29253. {
  29254. // get { return m_AdaptiveSorting; }
  29255. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveSorting_11;
  29256. return L_0;
  29257. }
  29258. }
  29259. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveViewDistance_mE7E45AB3EC0919AAF5B9F80D395C676B7B4143A9_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29260. {
  29261. {
  29262. // get { return m_AdaptiveViewDistance; }
  29263. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveViewDistance_13;
  29264. return L_0;
  29265. }
  29266. }
  29267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptivePhysics_mE5E9D7BEA49BEED8B5F13D87FDE10E890C96FBA1_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29268. {
  29269. {
  29270. // get { return m_AdaptivePhysics; }
  29271. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptivePhysics_14;
  29272. return L_0;
  29273. }
  29274. }
  29275. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveLayerCulling_mC291EA5E26B73A0660A5B333B9DD7D7395F5FFDE_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29276. {
  29277. {
  29278. // get { return m_AdaptiveLayerCulling; }
  29279. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveLayerCulling_16;
  29280. return L_0;
  29281. }
  29282. }
  29283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* AdaptivePerformanceScalerSettings_get_AdaptiveDecals_mBDAA020138E8FED45F7AC1F04DAF53736F5CE38D_inline (AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* __this, const RuntimeMethod* method)
  29284. {
  29285. {
  29286. // get { return m_AdaptiveDecals; }
  29287. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = __this->___m_AdaptiveDecals_15;
  29288. return L_0;
  29289. }
  29290. }
  29291. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AdaptivePerformanceScalerProfile_get_Name_m7DD2D2ADB2EDB1C45AAEF60ACFB235F4587A5301_inline (AdaptivePerformanceScalerProfile_t990EE1A8C24396DC5CFE993F6CE87D55EF730982* __this, const RuntimeMethod* method)
  29292. {
  29293. {
  29294. // get { return m_Name; }
  29295. String_t* L_0 = __this->___m_Name_17;
  29296. return L_0;
  29297. }
  29298. }
  29299. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* IAdaptivePerformanceSettings_get_scalerSettings_mB33C0AAA3A6CA0B05E9B1E205853D1698A088575_inline (IAdaptivePerformanceSettings_tFB49C60F821F093D3F18E8DC115E7D929E6C86C8* __this, const RuntimeMethod* method)
  29300. {
  29301. {
  29302. // get { return m_ScalerSettings; }
  29303. AdaptivePerformanceScalerSettings_tAF8002CE95F36DE71E945DA73AADB6783EB2FFD8* L_0 = __this->___m_ScalerSettings_9;
  29304. return L_0;
  29305. }
  29306. }
  29307. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceScaler_ApplyDefaultSetting_m55A6880662648019B4AABE1E644B8B3C1B1D7D19_inline (AdaptivePerformanceScaler_tB9F76E7E942E332BEF5DC363BE906AD4FD1700BC* __this, AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* ___0_defaultSetting, const RuntimeMethod* method)
  29308. {
  29309. {
  29310. // m_defaultSetting = defaultSetting;
  29311. AdaptivePerformanceScalerSettingsBase_tDF99867134986926CE22505B0B9EE99AD74501AA* L_0 = ___0_defaultSetting;
  29312. __this->___m_defaultSetting_9 = L_0;
  29313. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_defaultSetting_9), (void*)L_0);
  29314. // }
  29315. return;
  29316. }
  29317. }
  29318. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipDynamicBatching_m7EEEBD9DF256D8AAD27513FD65D15D81BE7B92DC_inline (bool ___0_value, const RuntimeMethod* method)
  29319. {
  29320. static bool s_Il2CppMethodInitialized;
  29321. if (!s_Il2CppMethodInitialized)
  29322. {
  29323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29324. s_Il2CppMethodInitialized = true;
  29325. }
  29326. {
  29327. // set;
  29328. bool L_0 = ___0_value;
  29329. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29330. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipDynamicBatchingU3Ek__BackingField_8 = L_0;
  29331. return;
  29332. }
  29333. }
  29334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipDynamicBatching_m939E279451A083DF507A8CFC6CE0449905C3C88A_inline (const RuntimeMethod* method)
  29335. {
  29336. static bool s_Il2CppMethodInitialized;
  29337. if (!s_Il2CppMethodInitialized)
  29338. {
  29339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29340. s_Il2CppMethodInitialized = true;
  29341. }
  29342. {
  29343. // get;
  29344. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29345. bool L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipDynamicBatchingU3Ek__BackingField_8;
  29346. return L_0;
  29347. }
  29348. }
  29349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_DecalsDrawDistance_mA0556ADC49BE771D09D277E811EE1C18A3A758C9_inline (float ___0_value, const RuntimeMethod* method)
  29350. {
  29351. static bool s_Il2CppMethodInitialized;
  29352. if (!s_Il2CppMethodInitialized)
  29353. {
  29354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29355. s_Il2CppMethodInitialized = true;
  29356. }
  29357. {
  29358. // set { s_DecalsMaxDistance = value; }
  29359. float L_0 = ___0_value;
  29360. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29361. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_DecalsMaxDistance_3 = L_0;
  29362. // set { s_DecalsMaxDistance = value; }
  29363. return;
  29364. }
  29365. }
  29366. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_DecalsDrawDistance_mC3D298759AD8A364A93E1AE73092C6EE54D42123_inline (const RuntimeMethod* method)
  29367. {
  29368. static bool s_Il2CppMethodInitialized;
  29369. if (!s_Il2CppMethodInitialized)
  29370. {
  29371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29372. s_Il2CppMethodInitialized = true;
  29373. }
  29374. {
  29375. // get { return s_DecalsMaxDistance; }
  29376. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29377. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_DecalsMaxDistance_3;
  29378. return L_0;
  29379. }
  29380. }
  29381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_PerformanceAction_mA6F70560C6A740B6216168E7718184111657E3BA_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  29382. {
  29383. {
  29384. // public StateAction PerformanceAction { get; private set; }
  29385. int32_t L_0 = __this->___U3CPerformanceActionU3Ek__BackingField_10;
  29386. return L_0;
  29387. }
  29388. }
  29389. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_LutBias_m87D91BB543BA3016BFA2BABE97AF9E23A605348D_inline (float ___0_value, const RuntimeMethod* method)
  29390. {
  29391. static bool s_Il2CppMethodInitialized;
  29392. if (!s_Il2CppMethodInitialized)
  29393. {
  29394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29395. s_Il2CppMethodInitialized = true;
  29396. }
  29397. {
  29398. // set;
  29399. float L_0 = ___0_value;
  29400. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29401. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CLutBiasU3Ek__BackingField_6 = L_0;
  29402. return;
  29403. }
  29404. }
  29405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_LutBias_m066C8AE5F8123FE07E7159CC96A465E33968B9C8_inline (const RuntimeMethod* method)
  29406. {
  29407. static bool s_Il2CppMethodInitialized;
  29408. if (!s_Il2CppMethodInitialized)
  29409. {
  29410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29411. s_Il2CppMethodInitialized = true;
  29412. }
  29413. {
  29414. // get;
  29415. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29416. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CLutBiasU3Ek__BackingField_6;
  29417. return L_0;
  29418. }
  29419. }
  29420. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_AntiAliasingQualityBias_mFA1BF607115C11AF87722CC2C91C00529AAE5A54_inline (int32_t ___0_value, const RuntimeMethod* method)
  29421. {
  29422. static bool s_Il2CppMethodInitialized;
  29423. if (!s_Il2CppMethodInitialized)
  29424. {
  29425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29426. s_Il2CppMethodInitialized = true;
  29427. }
  29428. {
  29429. // set;
  29430. int32_t L_0 = ___0_value;
  29431. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29432. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CAntiAliasingQualityBiasU3Ek__BackingField_7 = L_0;
  29433. return;
  29434. }
  29435. }
  29436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_AntiAliasingQualityBias_mDA59F3EE645D94B63DD3B89AD65925B47C365C5A_inline (const RuntimeMethod* method)
  29437. {
  29438. static bool s_Il2CppMethodInitialized;
  29439. if (!s_Il2CppMethodInitialized)
  29440. {
  29441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29442. s_Il2CppMethodInitialized = true;
  29443. }
  29444. {
  29445. // get;
  29446. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29447. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CAntiAliasingQualityBiasU3Ek__BackingField_7;
  29448. return L_0;
  29449. }
  29450. }
  29451. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  29452. {
  29453. bool V_0 = false;
  29454. bool V_1 = false;
  29455. float V_2 = 0.0f;
  29456. {
  29457. float L_0 = ___0_value;
  29458. float L_1 = ___1_min;
  29459. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  29460. bool L_2 = V_0;
  29461. if (!L_2)
  29462. {
  29463. goto IL_000e;
  29464. }
  29465. }
  29466. {
  29467. float L_3 = ___1_min;
  29468. ___0_value = L_3;
  29469. goto IL_0019;
  29470. }
  29471. IL_000e:
  29472. {
  29473. float L_4 = ___0_value;
  29474. float L_5 = ___2_max;
  29475. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  29476. bool L_6 = V_1;
  29477. if (!L_6)
  29478. {
  29479. goto IL_0019;
  29480. }
  29481. }
  29482. {
  29483. float L_7 = ___2_max;
  29484. ___0_value = L_7;
  29485. }
  29486. IL_0019:
  29487. {
  29488. float L_8 = ___0_value;
  29489. V_2 = L_8;
  29490. goto IL_001d;
  29491. }
  29492. IL_001d:
  29493. {
  29494. float L_9 = V_2;
  29495. return L_9;
  29496. }
  29497. }
  29498. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_MainLightShadowCascadesCountBias_mA0FC793465E40D31F13C2148EBB3282DE0ECF26F_inline (int32_t ___0_value, const RuntimeMethod* method)
  29499. {
  29500. static bool s_Il2CppMethodInitialized;
  29501. if (!s_Il2CppMethodInitialized)
  29502. {
  29503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29504. s_Il2CppMethodInitialized = true;
  29505. }
  29506. {
  29507. // set;
  29508. int32_t L_0 = ___0_value;
  29509. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29510. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CMainLightShadowCascadesCountBiasU3Ek__BackingField_4 = L_0;
  29511. return;
  29512. }
  29513. }
  29514. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_MainLightShadowCascadesCountBias_mFB9E643A5D67393F20BCEAE1FD7C076E93424F8A_inline (const RuntimeMethod* method)
  29515. {
  29516. static bool s_Il2CppMethodInitialized;
  29517. if (!s_Il2CppMethodInitialized)
  29518. {
  29519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29520. s_Il2CppMethodInitialized = true;
  29521. }
  29522. {
  29523. // get;
  29524. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29525. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CMainLightShadowCascadesCountBiasU3Ek__BackingField_4;
  29526. return L_0;
  29527. }
  29528. }
  29529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MaxShadowDistanceMultiplier_mD8879DD88AE8FF3CB2106FF35910D57E1BCC5D27_inline (const RuntimeMethod* method)
  29530. {
  29531. static bool s_Il2CppMethodInitialized;
  29532. if (!s_Il2CppMethodInitialized)
  29533. {
  29534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29535. s_Il2CppMethodInitialized = true;
  29536. }
  29537. {
  29538. // get { return s_MaxShadowDistanceMultiplier; }
  29539. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29540. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_MaxShadowDistanceMultiplier_0;
  29541. return L_0;
  29542. }
  29543. }
  29544. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float AdaptivePerformanceRenderSettings_get_MainLightShadowmapResolutionMultiplier_mE4F508B1B1B29F7D7AE1C1E61A6F251C9F4C55B5_inline (const RuntimeMethod* method)
  29545. {
  29546. static bool s_Il2CppMethodInitialized;
  29547. if (!s_Il2CppMethodInitialized)
  29548. {
  29549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29550. s_Il2CppMethodInitialized = true;
  29551. }
  29552. {
  29553. // get { return s_ShadowResolutionMultiplier; }
  29554. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29555. float L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___s_ShadowResolutionMultiplier_1;
  29556. return L_0;
  29557. }
  29558. }
  29559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_ShadowQualityBias_m99CB51DF27FCBD57A9E5F1DC5D21A3163758B5B2_inline (int32_t ___0_value, const RuntimeMethod* method)
  29560. {
  29561. static bool s_Il2CppMethodInitialized;
  29562. if (!s_Il2CppMethodInitialized)
  29563. {
  29564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29565. s_Il2CppMethodInitialized = true;
  29566. }
  29567. {
  29568. // set;
  29569. int32_t L_0 = ___0_value;
  29570. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29571. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CShadowQualityBiasU3Ek__BackingField_5 = L_0;
  29572. return;
  29573. }
  29574. }
  29575. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceRenderSettings_get_ShadowQualityBias_mDC7B30DE123707A8EB0BFC6273D087C4B514CDD3_inline (const RuntimeMethod* method)
  29576. {
  29577. static bool s_Il2CppMethodInitialized;
  29578. if (!s_Il2CppMethodInitialized)
  29579. {
  29580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29581. s_Il2CppMethodInitialized = true;
  29582. }
  29583. {
  29584. // get;
  29585. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29586. int32_t L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CShadowQualityBiasU3Ek__BackingField_5;
  29587. return L_0;
  29588. }
  29589. }
  29590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipFrontToBackSorting_m7609623ACADF37E2B6DC928EEE6FE9D39624B633_inline (bool ___0_value, const RuntimeMethod* method)
  29591. {
  29592. static bool s_Il2CppMethodInitialized;
  29593. if (!s_Il2CppMethodInitialized)
  29594. {
  29595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29596. s_Il2CppMethodInitialized = true;
  29597. }
  29598. {
  29599. // set;
  29600. bool L_0 = ___0_value;
  29601. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29602. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipFrontToBackSortingU3Ek__BackingField_9 = L_0;
  29603. return;
  29604. }
  29605. }
  29606. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AdaptivePerformanceRenderSettings_get_SkipFrontToBackSorting_mC73182E28DEF80E85310854E7DF9D15E655A4CF9_inline (const RuntimeMethod* method)
  29607. {
  29608. static bool s_Il2CppMethodInitialized;
  29609. if (!s_Il2CppMethodInitialized)
  29610. {
  29611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29612. s_Il2CppMethodInitialized = true;
  29613. }
  29614. {
  29615. // get;
  29616. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29617. bool L_0 = ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipFrontToBackSortingU3Ek__BackingField_9;
  29618. return L_0;
  29619. }
  29620. }
  29621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AdaptivePerformanceRenderSettings_set_SkipTransparentObjects_m1BE082200B1A25094A5FB1D307995842479B9649_inline (bool ___0_value, const RuntimeMethod* method)
  29622. {
  29623. static bool s_Il2CppMethodInitialized;
  29624. if (!s_Il2CppMethodInitialized)
  29625. {
  29626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29627. s_Il2CppMethodInitialized = true;
  29628. }
  29629. {
  29630. // set;
  29631. bool L_0 = ___0_value;
  29632. il2cpp_codegen_runtime_class_init_inline(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var);
  29633. ((AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_StaticFields*)il2cpp_codegen_static_fields_for(AdaptivePerformanceRenderSettings_t1CA7AF4570B08D3E052FE8F176D429C2C15FBD79_il2cpp_TypeInfo_var))->___U3CSkipTransparentObjectsU3Ek__BackingField_10 = L_0;
  29634. return;
  29635. }
  29636. }
  29637. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AdaptivePerformanceIndexer_get_ThermalAction_m0A1DF0C06906C2EBB8B75063E93A661E0D68917C_inline (AdaptivePerformanceIndexer_tE43B4A07AF7944322BA939E2D4F8AE90AD42EF73* __this, const RuntimeMethod* method)
  29638. {
  29639. {
  29640. // public StateAction ThermalAction { get; private set; }
  29641. int32_t L_0 = __this->___U3CThermalActionU3Ek__BackingField_9;
  29642. return L_0;
  29643. }
  29644. }
  29645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GetThermalMetricUnit_set_warningLevel_mC216B0A542F6403E15DEA5E5315C116D82C3959C_inline (GetThermalMetricUnit_tA90B319E46F8B2022F7B5EE6A2EE9FF3FDFBB4A9* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  29646. {
  29647. {
  29648. // public ValueOutput warningLevel { get; private set; }
  29649. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  29650. __this->___U3CwarningLevelU3Ek__BackingField_15 = L_0;
  29651. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CwarningLevelU3Ek__BackingField_15), (void*)L_0);
  29652. return;
  29653. }
  29654. }
  29655. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnBottleneckUnit_get_bottleneck_m2E9B5EC1962BBE01235FAE7F27251CD3CD46D955_inline (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, const RuntimeMethod* method)
  29656. {
  29657. {
  29658. // public ValueOutput bottleneck { get; private set; }
  29659. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CbottleneckU3Ek__BackingField_17;
  29660. return L_0;
  29661. }
  29662. }
  29663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnBottleneckUnit_set_bottleneck_m7EC116D15DA3C5A280F31D90399040DB5170EA8D_inline (OnBottleneckUnit_t74D5195FC3EC560373FE288C9B3363A5ABF4033D* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  29664. {
  29665. {
  29666. // public ValueOutput bottleneck { get; private set; }
  29667. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  29668. __this->___U3CbottleneckU3Ek__BackingField_17 = L_0;
  29669. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CbottleneckU3Ek__BackingField_17), (void*)L_0);
  29670. return;
  29671. }
  29672. }
  29673. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_onScalerLevel_m7AF23D8DD7593929F1D27856346CFA282FEB0CCC_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  29674. {
  29675. {
  29676. // public ValueOutput onScalerLevel { get; private set; }
  29677. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3ConScalerLevelU3Ek__BackingField_17;
  29678. return L_0;
  29679. }
  29680. }
  29681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnLevelUnit_get_scalerLevel_m5B016D08828C2086A42C8F2A9775666B1B77ABEF_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, const RuntimeMethod* method)
  29682. {
  29683. {
  29684. // public ValueOutput scalerLevel { get; private set; }
  29685. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CscalerLevelU3Ek__BackingField_18;
  29686. return L_0;
  29687. }
  29688. }
  29689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnLevelUnit_set_onScalerLevel_mF5995F1CBA52A62FDC0CD3E0C4DF6A0D22BB49A2_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  29690. {
  29691. {
  29692. // public ValueOutput onScalerLevel { get; private set; }
  29693. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  29694. __this->___U3ConScalerLevelU3Ek__BackingField_17 = L_0;
  29695. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ConScalerLevelU3Ek__BackingField_17), (void*)L_0);
  29696. return;
  29697. }
  29698. }
  29699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnLevelUnit_set_scalerLevel_mABF5F4FB436B1A2D56FCF1BF50DF5E1FB66837B8_inline (OnLevelUnit_t7B095E892B9AF7528D031B7E7326EC87168C4618* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  29700. {
  29701. {
  29702. // public ValueOutput scalerLevel { get; private set; }
  29703. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  29704. __this->___U3CscalerLevelU3Ek__BackingField_18 = L_0;
  29705. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CscalerLevelU3Ek__BackingField_18), (void*)L_0);
  29706. return;
  29707. }
  29708. }
  29709. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* OnThermalMetricUnit_get_warningLevel_m1B83A456994FED80356014A6703F60FFEA950138_inline (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, const RuntimeMethod* method)
  29710. {
  29711. {
  29712. // public ValueOutput warningLevel { get; private set; }
  29713. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = __this->___U3CwarningLevelU3Ek__BackingField_17;
  29714. return L_0;
  29715. }
  29716. }
  29717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnThermalMetricUnit_set_warningLevel_m980E90FB332A4243FE3256F1827E64DD5D9A9EE3_inline (OnThermalMetricUnit_t12E07DFEE709B2AF1586575AFEEB699692597A83* __this, ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* ___0_value, const RuntimeMethod* method)
  29718. {
  29719. {
  29720. // public ValueOutput warningLevel { get; private set; }
  29721. ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B* L_0 = ___0_value;
  29722. __this->___U3CwarningLevelU3Ek__BackingField_17 = L_0;
  29723. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CwarningLevelU3Ek__BackingField_17), (void*)L_0);
  29724. return;
  29725. }
  29726. }
  29727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ChangeFlags_mE99AA127E129C78872D68F5C650D55B8E5D33DC8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  29728. {
  29729. {
  29730. // public Feature ChangeFlags { get; set; }
  29731. int32_t L_0 = ___0_value;
  29732. __this->___U3CChangeFlagsU3Ek__BackingField_0 = L_0;
  29733. return;
  29734. }
  29735. }
  29736. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureLevel_mFC2BC8E019EFB0E7611C242D1F5D4EAB76570BB5_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  29737. {
  29738. {
  29739. // public float TemperatureLevel { get; set; }
  29740. float L_0 = ___0_value;
  29741. __this->___U3CTemperatureLevelU3Ek__BackingField_1 = L_0;
  29742. return;
  29743. }
  29744. }
  29745. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_TemperatureTrend_m19AB74C523678555F2FBB9798202DA7F0DFE741F_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  29746. {
  29747. {
  29748. // public float TemperatureTrend { get; set; }
  29749. float L_0 = ___0_value;
  29750. __this->___U3CTemperatureTrendU3Ek__BackingField_2 = L_0;
  29751. return;
  29752. }
  29753. }
  29754. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_WarningLevel_mBC3853B7D0AA1412C41DFD248FA9E7252DAEB5F4_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  29755. {
  29756. {
  29757. // public WarningLevel WarningLevel { get; set; }
  29758. int32_t L_0 = ___0_value;
  29759. __this->___U3CWarningLevelU3Ek__BackingField_3 = L_0;
  29760. return;
  29761. }
  29762. }
  29763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceLevel_m8BBB7FA33AF2644ED0DE81CD58CCB07C5F71ED03_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  29764. {
  29765. {
  29766. // public int CpuPerformanceLevel { get; set; }
  29767. int32_t L_0 = ___0_value;
  29768. __this->___U3CCpuPerformanceLevelU3Ek__BackingField_4 = L_0;
  29769. return;
  29770. }
  29771. }
  29772. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceLevel_mBA26ABE3F6089BA232022D7F0F38B55B8FA9481A_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, int32_t ___0_value, const RuntimeMethod* method)
  29773. {
  29774. {
  29775. // public int GpuPerformanceLevel { get; set; }
  29776. int32_t L_0 = ___0_value;
  29777. __this->___U3CGpuPerformanceLevelU3Ek__BackingField_5 = L_0;
  29778. return;
  29779. }
  29780. }
  29781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_PerformanceLevelControlAvailable_m78A1EFC49C88D90E778F7C4C8605662E94B125FF_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  29782. {
  29783. {
  29784. // public bool PerformanceLevelControlAvailable { get; set; }
  29785. bool L_0 = ___0_value;
  29786. __this->___U3CPerformanceLevelControlAvailableU3Ek__BackingField_6 = L_0;
  29787. return;
  29788. }
  29789. }
  29790. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuFrameTime_mEC930BB67EC609B14C010F60A94801C3D95D77E8_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  29791. {
  29792. {
  29793. // public float CpuFrameTime { get; set; }
  29794. float L_0 = ___0_value;
  29795. __this->___U3CCpuFrameTimeU3Ek__BackingField_7 = L_0;
  29796. return;
  29797. }
  29798. }
  29799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuFrameTime_mB779C484C185DB05F985A295EA7242EB8DA37299_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  29800. {
  29801. {
  29802. // public float GpuFrameTime { get; set; }
  29803. float L_0 = ___0_value;
  29804. __this->___U3CGpuFrameTimeU3Ek__BackingField_8 = L_0;
  29805. return;
  29806. }
  29807. }
  29808. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_OverallFrameTime_m5B1BCB4A02EFAC8A44DAEDB111526F6BF5DDF9C1_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, float ___0_value, const RuntimeMethod* method)
  29809. {
  29810. {
  29811. // public float OverallFrameTime { get; set; }
  29812. float L_0 = ___0_value;
  29813. __this->___U3COverallFrameTimeU3Ek__BackingField_9 = L_0;
  29814. return;
  29815. }
  29816. }
  29817. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_CpuPerformanceBoost_mD8BF1CE74A03B57E81DBCD9A3DDE8DAA27968FF5_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  29818. {
  29819. {
  29820. // public bool CpuPerformanceBoost { get; set; }
  29821. bool L_0 = ___0_value;
  29822. __this->___U3CCpuPerformanceBoostU3Ek__BackingField_10 = L_0;
  29823. return;
  29824. }
  29825. }
  29826. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_GpuPerformanceBoost_m0A5764E94B8EC621A0AA51B2F7C24BA1EAF844B9_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, bool ___0_value, const RuntimeMethod* method)
  29827. {
  29828. {
  29829. // public bool GpuPerformanceBoost { get; set; }
  29830. bool L_0 = ___0_value;
  29831. __this->___U3CGpuPerformanceBoostU3Ek__BackingField_11 = L_0;
  29832. return;
  29833. }
  29834. }
  29835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PerformanceDataRecord_set_ClusterInfo_m70A3B30678BE28E09161ADF030CBAFE8D5BC9E3E_inline (PerformanceDataRecord_tDF1B7607FB8378B49C42DFFA5AE4A64F62C42F83* __this, ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 ___0_value, const RuntimeMethod* method)
  29836. {
  29837. {
  29838. // public ClusterInfo ClusterInfo { get; set; }
  29839. ClusterInfo_tE84F530B1972D0F8712CD136B14D4C4136B0BA15 L_0 = ___0_value;
  29840. __this->___U3CClusterInfoU3Ek__BackingField_12 = L_0;
  29841. return;
  29842. }
  29843. }
  29844. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Type_t* SubsystemDescriptor_get_subsystemImplementationType_m68EB84474574555DDE319A8D5C6C06C5924FFA45_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, const RuntimeMethod* method)
  29845. {
  29846. {
  29847. Type_t* L_0 = __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  29848. return L_0;
  29849. }
  29850. }
  29851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Type_t* Cinfo_get_subsystemImplementationType_mAC768A1F926DCEDB774E198F70381113378372FF_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method)
  29852. {
  29853. {
  29854. // public Type subsystemImplementationType { get; set; }
  29855. Type_t* L_0 = __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  29856. return L_0;
  29857. }
  29858. }
  29859. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Cinfo_get_id_m5FDCB235FD54A50F6AF4BBEA5CFCEFCE07A96188_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, const RuntimeMethod* method)
  29860. {
  29861. {
  29862. // public string id { get; set; }
  29863. String_t* L_0 = __this->___U3CidU3Ek__BackingField_0;
  29864. return L_0;
  29865. }
  29866. }
  29867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubsystemDescriptor_set_id_m9EE44E7C8BBF000B1BE2D518620FBBB0F4CB0236_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, String_t* ___0_value, const RuntimeMethod* method)
  29868. {
  29869. {
  29870. String_t* L_0 = ___0_value;
  29871. __this->___U3CidU3Ek__BackingField_0 = L_0;
  29872. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CidU3Ek__BackingField_0), (void*)L_0);
  29873. return;
  29874. }
  29875. }
  29876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubsystemDescriptor_set_subsystemImplementationType_m3A2FB7296C79FA765F6A6B972B04504D4D3FA359_inline (SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71* __this, Type_t* ___0_value, const RuntimeMethod* method)
  29877. {
  29878. {
  29879. Type_t* L_0 = ___0_value;
  29880. __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1 = L_0;
  29881. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1), (void*)L_0);
  29882. return;
  29883. }
  29884. }
  29885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Cinfo_set_id_m77027979E9BA297A2803C6EA7691881619C35F91_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, String_t* ___0_value, const RuntimeMethod* method)
  29886. {
  29887. {
  29888. // public string id { get; set; }
  29889. String_t* L_0 = ___0_value;
  29890. __this->___U3CidU3Ek__BackingField_0 = L_0;
  29891. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CidU3Ek__BackingField_0), (void*)L_0);
  29892. return;
  29893. }
  29894. }
  29895. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Cinfo_set_subsystemImplementationType_mE5398A3C07C0B759B72027FE49DDBC1FCB50A5B9_inline (Cinfo_t016018D78B642CAAA7B595015B8AF98E5F1008DB* __this, Type_t* ___0_value, const RuntimeMethod* method)
  29896. {
  29897. {
  29898. // public Type subsystemImplementationType { get; set; }
  29899. Type_t* L_0 = ___0_value;
  29900. __this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1 = L_0;
  29901. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsubsystemImplementationTypeU3Ek__BackingField_1), (void*)L_0);
  29902. return;
  29903. }
  29904. }
  29905. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerCounter_1__ctor_mAAC22BFF814164F1109D1329B76B5CAC07690FB2_gshared_inline (ProfilerCounter_1_t68E2CFFB798098E104EA176B2E2ACF696599BB46* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method)
  29906. {
  29907. {
  29908. // }
  29909. return;
  29910. }
  29911. }
  29912. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerCounter_1__ctor_mBD6F70C0E45D5EAE6A9A92C258244F4CA2BB0BEE_gshared_inline (ProfilerCounter_1_t07FB1AFB5D2CF605187740D185C2B1207E99EE2B* __this, ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___0_category, String_t* ___1_name, uint8_t ___2_dataUnit, const RuntimeMethod* method)
  29913. {
  29914. {
  29915. // }
  29916. return;
  29917. }
  29918. }
  29919. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_mA189895F44030B7359A0552C5DFFC061C480A601_gshared_inline (Queue_1_tBB15A96A0BD226BCEDC19339C7F969E4B3A42153* __this, const RuntimeMethod* method)
  29920. {
  29921. {
  29922. int32_t L_0 = (int32_t)__this->____size_3;
  29923. return L_0;
  29924. }
  29925. }
  29926. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  29927. {
  29928. int32_t V_0 = 0;
  29929. {
  29930. int32_t L_0 = (int32_t)__this->____version_3;
  29931. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29932. if (!true)
  29933. {
  29934. goto IL_0035;
  29935. }
  29936. }
  29937. {
  29938. int32_t L_1 = (int32_t)__this->____size_2;
  29939. V_0 = L_1;
  29940. __this->____size_2 = 0;
  29941. int32_t L_2 = V_0;
  29942. if ((((int32_t)L_2) <= ((int32_t)0)))
  29943. {
  29944. goto IL_003c;
  29945. }
  29946. }
  29947. {
  29948. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  29949. int32_t L_4 = V_0;
  29950. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29951. return;
  29952. }
  29953. IL_0035:
  29954. {
  29955. __this->____size_2 = 0;
  29956. }
  29957. IL_003c:
  29958. {
  29959. return;
  29960. }
  29961. }
  29962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  29963. {
  29964. {
  29965. int32_t L_0 = (int32_t)__this->____size_2;
  29966. return L_0;
  29967. }
  29968. }
  29969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  29970. {
  29971. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  29972. int32_t V_1 = 0;
  29973. {
  29974. int32_t L_0 = (int32_t)__this->____version_3;
  29975. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29976. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  29977. V_0 = L_1;
  29978. int32_t L_2 = (int32_t)__this->____size_2;
  29979. V_1 = L_2;
  29980. int32_t L_3 = V_1;
  29981. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  29982. NullCheck(L_4);
  29983. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29984. {
  29985. goto IL_0034;
  29986. }
  29987. }
  29988. {
  29989. int32_t L_5 = V_1;
  29990. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29991. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  29992. int32_t L_7 = V_1;
  29993. RuntimeObject* L_8 = ___0_item;
  29994. NullCheck(L_6);
  29995. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  29996. return;
  29997. }
  29998. IL_0034:
  29999. {
  30000. RuntimeObject* L_9 = ___0_item;
  30001. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  30002. return;
  30003. }
  30004. }
  30005. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
  30006. {
  30007. {
  30008. RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
  30009. return L_0;
  30010. }
  30011. }
  30012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline (const RuntimeMethod* method)
  30013. {
  30014. {
  30015. il2cpp_codegen_runtime_class_init_inline(il2cpp_rgctx_data(method->rgctx_data, 0));
  30016. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = ((EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields*)il2cpp_codegen_static_fields_for(il2cpp_rgctx_data(method->rgctx_data, 0)))->___Value_0;
  30017. return L_0;
  30018. }
  30019. }