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Unity.2D.Tilemap.Extras.Editor.dll.mvfrm 2.5KB

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  1. GridBrush
  2. UnityEditor
  3. GridBrushEditor
  4. GridBrushEditorBase
  5. GridSelection
  6. AdvancedRuleOverrideTile
  7. UnityEngine
  8. RuleOverrideTile
  9. AssetModificationProcessor
  10. Sysroot
  11. UnityEditor
  12. LinuxStandalone
  13. ChannelClient
  14. Unity
  15. MPE
  16. ChannelClientScope
  17. ChannelService
  18. ChannelScope
  19. EventDataSerialization
  20. EventService
  21. RoleProviderAttribute
  22. ProcessEvent
  23. ProcessLevel
  24. ProcessState
  25. RoleCapability
  26. ChannelInfo
  27. ChannelClientInfo
  28. ProcessService
  29. TerrainToolShortcutContext
  30. Experimental
  31. TerrainAPI
  32. TerrainInspectorUtility
  33. BrushGUIEditFlags
  34. RepaintFlags
  35. IOnPaint
  36. IOnSceneGUI
  37. IOnInspectorGUI
  38. TerrainPaintTool<>
  39. TerrainPaintUtilityEditor
  40. NavMeshBuilder
  41. NavMeshVisualizationSettings
  42. PrefabStage
  43. SceneManagement
  44. PrefabStageUtility
  45. CollectImportedDependenciesAttribute
  46. AssetImporters
  47. AssetImportContext
  48. SpriteImportData
  49. TextureGenerationOutput
  50. SourceTextureInformation
  51. TextureGenerationSettings
  52. TextureGenerator
  53. FBXMaterialDescriptionPreprocessor
  54. SketchupMaterialDescriptionPreprocessor
  55. ThreeDSMaterialDescriptionPreprocessor
  56. AssetImporterEditor
  57. AssetImporterEditorPostProcessAsset
  58. ScriptedImporterEditor
  59. ScriptedImporter
  60. ScriptedImporterAttribute
  61. NavMeshPathStatus
  62. UnityEngine
  63. NavMeshPath
  64. ObstacleAvoidanceType
  65. NavMeshAgent
  66. NavMeshObstacleShape
  67. NavMeshObstacle
  68. OffMeshLinkType
  69. OffMeshLinkData
  70. OffMeshLink
  71. NavMeshHit
  72. NavMeshTriangulation
  73. NavMesh
  74. AvatarMaskBodyPart
  75. UnityEditor
  76. Animations
  77. AvatarMask
  78. IAnimationJob
  79. UnityEngine
  80. Experimental
  81. IAnimationJobPlayable
  82. IAnimationWindowPreview
  83. AnimationHumanStream
  84. AnimationScriptPlayable
  85. AnimationStream
  86. TransformStreamHandle
  87. PropertyStreamHandle
  88. TransformSceneHandle
  89. PropertySceneHandle
  90. AnimationSceneHandleUtility
  91. AnimationStreamHandleUtility
  92. CustomStreamPropertyType
  93. AnimatorJobExtensions
  94. MuscleHandle
  95. PixelPerfectRendering
  96. UnityEngine
  97. Experimental
  98. U2D
  99. SpriteBone
  100. Profiler
  101. PhotoCaptureFileOutputFormat
  102. XR
  103. WSA
  104. WebCam
  105. PhotoCapture
  106. PhotoCaptureFrame
  107. VideoCapture
  108. CapturePixelFormat
  109. WebCamMode
  110. CameraParameters
  111. PlayerLoopSystemInternal
  112. LowLevel
  113. PlayerLoopSystem
  114. PlayerLoop
  115. Initialization
  116. EarlyUpdate
  117. FixedUpdate
  118. PreUpdate
  119. Update
  120. PreLateUpdate
  121. PostLateUpdate
  122. ConnectionTarget
  123. Networking
  124. PlayerConnection
  125. IConnectionState
  126. VertexAttribute
  127. Rendering
  128. RenderingThreadingMode
  129. LocalizationAsset
  130. UnityEditor
  131. SpriteShapeParameters
  132. UnityEngine
  133. Experimental
  134. U2D
  135. SpriteShapeSegment
  136. SpriteShapeRenderer
  137. SpriteShapeMetaData
  138. ShapeControlPoint
  139. AngleRangeInfo
  140. SpriteShapeUtility
  141. TerrainCallbacks
  142. UnityEngine
  143. Experimental
  144. TerrainAPI
  145. TerrainUtility
  146. BrushTransform
  147. PaintContext
  148. TerrainPaintUtility
  149. ProgressBar
  150. UnityEditor
  151. UIElements