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UnityEngine.UIElementsModule10.cpp 1.6MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. template <typename T1>
  9. struct VirtualActionInvoker1
  10. {
  11. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  16. }
  17. };
  18. template <typename R, typename T1, typename T2, typename T3, typename T4>
  19. struct VirtualFuncInvoker4
  20. {
  21. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  22. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  26. }
  27. };
  28. template <typename R>
  29. struct InterfaceFuncInvoker0
  30. {
  31. typedef R (*Func)(void*, const RuntimeMethod*);
  32. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  35. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  36. }
  37. };
  38. template <typename R, typename T1, typename T2>
  39. struct InterfaceFuncInvoker2
  40. {
  41. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  42. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  45. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  46. }
  47. };
  48. // System.Action`1<UnityEngine.Font>
  49. struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC;
  50. // System.Action`1<UnityEngine.UIElements.UIR.GradientRemap>
  51. struct Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6;
  52. // System.Action`1<UnityEngine.UIElements.MeshGenerationContext>
  53. struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B;
  54. // System.Action`1<UnityEngine.UIElements.UIR.MeshHandle>
  55. struct Action_1_t390738D95A0B620166DAF476F4067FBE1A124820;
  56. // System.Action`1<System.Object>
  57. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  58. // System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  59. struct Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F;
  60. // System.Action`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  61. struct Action_1_t2528C58650D318DE010822863ABDC90228124C52;
  62. // System.Action`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  63. struct Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5;
  64. // UnityEngine.UIElements.UIR.BasicNodePool`1<UnityEngine.UIElements.UIR.TextureEntry>
  65. struct BasicNodePool_1_tEF610BEFE1094E5737DC6F71292C727C8FFD0828;
  66. // UnityEngine.UIElements.UIR.BasicNode`1<UnityEngine.UIElements.UIR.TextureEntry>
  67. struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB;
  68. // UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>
  69. struct DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB;
  70. // UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>
  71. struct DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A;
  72. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>
  73. struct Dictionary_2_tB87BEC840CF876F5CE38D31A5FD1BFD7BDCCCD75;
  74. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  75. struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA;
  76. // System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyValue>
  77. struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00;
  78. // System.Collections.Generic.Dictionary`2<UnityEngine.Texture,UnityEngine.UIElements.TextureId>
  79. struct Dictionary_2_t2E14D8B0F76748B5AE00AF497CE45177082B7DA6;
  80. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.UIElements.VisualElement/TypeData>
  81. struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8;
  82. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  83. struct Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E;
  84. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VisualElement,UnityEngine.Vector2>
  85. struct Dictionary_2_t2E2FD115F34FFA7AE5B80FD5398843049FCBF05E;
  86. // System.Func`1<UnityEngine.UIElements.UIR.GradientRemap>
  87. struct Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18;
  88. // System.Func`1<UnityEngine.UIElements.UIR.MeshHandle>
  89. struct Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8;
  90. // System.Func`1<System.Object>
  91. struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4;
  92. // System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  93. struct Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B;
  94. // System.Func`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  95. struct Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9;
  96. // System.Func`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  97. struct Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5;
  98. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<System.UInt16>
  99. struct GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7;
  100. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<UnityEngine.UIElements.Vertex>
  101. struct GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC;
  102. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UIElements.VectorImage>
  103. struct IEqualityComparer_1_tF9F1A8EA49C027FA45CFF34B2360A103EC4B4970;
  104. // System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  105. struct KeyCollection_tB3FAA62F9C12C65FEC51CA27CA6B3F2FCDC5173B;
  106. // System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  107. struct LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1;
  108. // System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  109. struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7;
  110. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.GradientRemap>
  111. struct LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF;
  112. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.MeshHandle>
  113. struct LinkedPoolItem_1_t77597E722F28CEC15E53E9638992FDC40508EB75;
  114. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<System.Object>
  115. struct LinkedPoolItem_1_tD677E54AEDFCA19642ADA7F09E665AC2A79625DF;
  116. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.RenderChainCommand>
  117. struct LinkedPoolItem_1_t0846BE403C5CD2D4DD84BFF16FEB0636BB9118C9;
  118. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  119. struct LinkedPoolItem_1_t966AFC99094156308D1A52BB685B3C177BC6A1F4;
  120. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  121. struct LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B;
  122. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  123. struct LinkedPoolItem_1_t1EEADB3183DB84148A2A6AE200F93F5D51CE51C5;
  124. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>
  125. struct LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83;
  126. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>
  127. struct LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851;
  128. // UnityEngine.UIElements.UIR.LinkedPool`1<System.Object>
  129. struct LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877;
  130. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.RenderChainCommand>
  131. struct LinkedPool_1_t2089E962DBA7DCED47F5B21A93012A52E885E94F;
  132. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  133. struct LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333;
  134. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  135. struct LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E;
  136. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  137. struct LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9;
  138. // System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.PropertyName,System.Object>>
  139. struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260;
  140. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>
  141. struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210;
  142. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>
  143. struct List_1_tA79C35FB5E50135962B53960CB758B9262700632;
  144. // System.Collections.Generic.List`1<Unity.Collections.NativeArray`1<System.UInt16>>
  145. struct List_1_t74C6AEA308C4F693A59399B52C271D29F073582E;
  146. // System.Collections.Generic.List`1<Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>>
  147. struct List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F;
  148. // System.Collections.Generic.List`1<UnityEngine.UIElements.Experimental.IValueAnimationUpdate>
  149. struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA;
  150. // System.Collections.Generic.List`1<UnityEngine.Material>
  151. struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B;
  152. // System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>
  153. struct List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13;
  154. // System.Collections.Generic.List`1<System.Object>
  155. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  156. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>
  157. struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919;
  158. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChainTextEntry>
  159. struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC;
  160. // System.Collections.Generic.List`1<UnityEngine.RenderTexture>
  161. struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B;
  162. // System.Collections.Generic.List`1<System.String>
  163. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  164. // System.Collections.Generic.List`1<UnityEngine.UIElements.StyleSheet>
  165. struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F;
  166. // System.Collections.Generic.List`1<System.UInt32>
  167. struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A;
  168. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>
  169. struct List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00;
  170. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>
  171. struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95;
  172. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>
  173. struct List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D;
  174. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.BitmapAllocator32/Page>
  175. struct List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E;
  176. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChain/RenderNodeData>
  177. struct List_1_tAF3B3F03351330B5C2EA012DB4C7E417DC6551AB;
  178. // System.Collections.Generic.List`1<UnityEngine.UIElements.TextureRegistry/TextureInfo>
  179. struct List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C;
  180. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>
  181. struct List_1_tE6A967BAC61940A70814BDD10C019CC887E70047;
  182. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  183. struct List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15;
  184. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  185. struct List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2;
  186. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.InheritedData>
  187. struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44;
  188. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.LayoutData>
  189. struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1;
  190. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.RareData>
  191. struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD;
  192. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.TransformData>
  193. struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D;
  194. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.TransitionData>
  195. struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9;
  196. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.VisualData>
  197. struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A;
  198. // System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>
  199. struct Stack_1_t9978CB0119EA70B0C3101996FB3D675B2D59025A;
  200. // System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>
  201. struct Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E;
  202. // System.Collections.Generic.Stack`1<UnityEngine.Rect>
  203. struct Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA;
  204. // System.Collections.Generic.Stack`1<UnityEngine.UIElements.TextureId>
  205. struct Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6;
  206. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  207. struct ValueCollection_t00C6C88A65B312A75F26F71381E34B3A6D8AA740;
  208. // System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>[]
  209. struct EntryU5BU5D_tF94CF48764A92F79CAC9630D8B1F4ADB437B18D9;
  210. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>[]
  211. struct List_1U5BU5D_t71E0AFA4A35F98967252A52F1BA711655B94CF24;
  212. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>[]
  213. struct List_1U5BU5D_tA60DD4961B3E0C1873E425BEDCEB03AD0C3B16BE;
  214. // UnityEngine.Color32[]
  215. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  216. // UnityEngine.UIElements.ComputedTransitionProperty[]
  217. struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82;
  218. // System.Delegate[]
  219. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  220. // UnityEngine.UIElements.GradientSettings[]
  221. struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C;
  222. // System.Int32[]
  223. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  224. // System.IntPtr[]
  225. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  226. // UnityEngine.TextCore.Text.LineInfo[]
  227. struct LineInfoU5BU5D_t37598F2175B291797270D1161DC29B6296FB169D;
  228. // UnityEngine.TextCore.Text.LinkInfo[]
  229. struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51;
  230. // UnityEngine.Material[]
  231. struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
  232. // UnityEngine.Matrix4x4[]
  233. struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
  234. // UnityEngine.TextCore.Text.MeshInfo[]
  235. struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6;
  236. // UnityEngine.UIElements.MeshWriteData[]
  237. struct MeshWriteDataU5BU5D_tCF1948F981F6B1B18ADD73AD1EA70BD6845D68BD;
  238. // System.Object[]
  239. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  240. // UnityEngine.TextCore.Text.PageInfo[]
  241. struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4;
  242. // UnityEngine.Rect[]
  243. struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993;
  244. // UnityEngine.RenderTexture[]
  245. struct RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6;
  246. // System.Diagnostics.StackTrace[]
  247. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  248. // System.String[]
  249. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  250. // UnityEngine.TextCore.Text.TextElementInfo[]
  251. struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E;
  252. // UnityEngine.UIElements.TextureId[]
  253. struct TextureIdU5BU5D_t03041DBB5C72B7E6F5F694A36DC5FEA75432188A;
  254. // System.UInt16[]
  255. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  256. // System.UInt32[]
  257. struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA;
  258. // UnityEngine.Vector2[]
  259. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  260. // UnityEngine.Vector3[]
  261. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  262. // UnityEngine.Vector4[]
  263. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  264. // UnityEngine.UIElements.UIR.VectorImageManager[]
  265. struct VectorImageManagerU5BU5D_tED65E2CFA572B3026276D5E87498FCD9EAA5D73B;
  266. // UnityEngine.UIElements.VectorImageVertex[]
  267. struct VectorImageVertexU5BU5D_tA19C37074824265F1A5684A6F2C156559455C1C4;
  268. // UnityEngine.UIElements.Vertex[]
  269. struct VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185;
  270. // UnityEngine.Rendering.VertexAttributeDescriptor[]
  271. struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
  272. // UnityEngine.TextCore.Text.WordInfo[]
  273. struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B;
  274. // UnityEngine.UIElements.UIR.Allocator2D/Area[]
  275. struct AreaU5BU5D_tA4D8B3DEA839DD3B7DEE574B4754ADC9C830CCB3;
  276. // UnityEngine.UIElements.UIR.Allocator2D/Row[]
  277. struct RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D;
  278. // UnityEngine.UIElements.UIR.Tessellation/Edges[]
  279. struct EdgesU5BU5D_t8B9821D7220C0ECED1E7562DC152478ECC253918;
  280. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry[]
  281. struct EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8;
  282. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree[]
  283. struct AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788;
  284. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate[]
  285. struct AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3;
  286. // System.Action
  287. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  288. // UnityEngine.UIElements.UIR.Alloc
  289. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE;
  290. // UnityEngine.UIElements.UIR.Allocator2D
  291. struct Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157;
  292. // UnityEngine.UIElements.AtlasBase
  293. struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC;
  294. // UnityEngine.UIElements.UIR.BaseShaderInfoStorage
  295. struct BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2;
  296. // UnityEngine.UIElements.BaseVisualElementPanel
  297. struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303;
  298. // UnityEngine.UIElements.UIR.BestFitAllocator
  299. struct BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7;
  300. // System.Byte
  301. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
  302. // System.DelegateData
  303. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  304. // UnityEngine.UIElements.UIR.DrawParams
  305. struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443;
  306. // UnityEngine.Event
  307. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB;
  308. // UnityEngine.UIElements.EventCallbackRegistry
  309. struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85;
  310. // System.Exception
  311. struct Exception_t;
  312. // UnityEngine.Font
  313. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6;
  314. // UnityEngine.TextCore.Text.FontAsset
  315. struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958;
  316. // UnityEngine.UIElements.UIR.GPUBufferAllocator
  317. struct GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48;
  318. // UnityEngine.UIElements.UIR.GradientRemap
  319. struct GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307;
  320. // UnityEngine.UIElements.UIR.GradientRemapPool
  321. struct GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B;
  322. // UnityEngine.UIElements.UIR.GradientSettingsAtlas
  323. struct GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A;
  324. // System.Collections.IDictionary
  325. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  326. // System.IDisposable
  327. struct IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5;
  328. // UnityEngine.UIElements.IPanel
  329. struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5;
  330. // UnityEngine.UIElements.IResolvedStyle
  331. struct IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89;
  332. // UnityEngine.UIElements.IStylePainter
  333. struct IStylePainter_t0B2A07F3DA2AD05641C95841817F32B352E464E6;
  334. // UnityEngine.UIElements.ITextHandle
  335. struct ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4;
  336. // UnityEngine.UIElements.ITransform
  337. struct ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4;
  338. // UnityEngine.UIElements.InlineStyleAccess
  339. struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165;
  340. // UnityEngine.Material
  341. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  342. // UnityEngine.MaterialPropertyBlock
  343. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
  344. // UnityEngine.UIElements.MeshGenerationContext
  345. struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62;
  346. // UnityEngine.UIElements.UIR.MeshHandle
  347. struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E;
  348. // UnityEngine.UIElements.MeshWriteData
  349. struct MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9;
  350. // System.Reflection.MethodInfo
  351. struct MethodInfo_t;
  352. // UnityEngine.Object
  353. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  354. // UnityEngine.UIElements.UIR.Page
  355. struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9;
  356. // System.Text.RegularExpressions.Regex
  357. struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772;
  358. // UnityEngine.UIElements.UIR.RenderChain
  359. struct RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363;
  360. // UnityEngine.UIElements.UIR.RenderChainCommand
  361. struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727;
  362. // UnityEngine.RenderTexture
  363. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  364. // System.Runtime.Serialization.SafeSerializationManager
  365. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  366. // System.Runtime.Serialization.SerializationInfo
  367. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  368. // UnityEngine.Shader
  369. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  370. // UnityEngine.Sprite
  371. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
  372. // UnityEngine.UIElements.UIR.State
  373. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB;
  374. // System.String
  375. struct String_t;
  376. // UnityEngine.UIElements.StyleVariableContext
  377. struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527;
  378. // UnityEngine.Texture
  379. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  380. // UnityEngine.Texture2D
  381. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  382. // UnityEngine.UIElements.TextureRegistry
  383. struct TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B;
  384. // UnityEngine.UIElements.UIR.TextureSlotManager
  385. struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D;
  386. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter
  387. struct UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8;
  388. // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter
  389. struct UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F;
  390. // UnityEngine.UIElements.UIR.UIRenderDevice
  391. struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302;
  392. // UnityEngine.UIElements.VectorImage
  393. struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC;
  394. // UnityEngine.UIElements.UIR.VectorImageManager
  395. struct VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED;
  396. // UnityEngine.UIElements.UIR.VectorImageRenderInfo
  397. struct VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458;
  398. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool
  399. struct VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A;
  400. // UnityEngine.UIElements.VisualElement
  401. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115;
  402. // UnityEngine.UIElements.VisualTreeAsset
  403. struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB;
  404. // System.Void
  405. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  406. // UnityEngine.Yoga.YogaNode
  407. struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA;
  408. // UnityEngine.UIElements.UIR.Allocator2D/Area
  409. struct Area_t73C633C1FD6561DA1C71995069E04A9750255AA3;
  410. // UnityEngine.UIElements.UIR.Allocator2D/Row
  411. struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999;
  412. // UnityEngine.UIElements.UIR.BestFitAllocator/Block
  413. struct Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698;
  414. // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool
  415. struct BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878;
  416. // UnityEngine.Font/FontTextureRebuildCallback
  417. struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1;
  418. // UnityEngine.UIElements.UIR.GradientRemapPool/<>c
  419. struct U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300;
  420. // UnityEngine.UIElements.UIR.UIRenderDevice/<>c
  421. struct U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA;
  422. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c
  423. struct U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C;
  424. // UnityEngine.UIElements.VisualElement/CustomStyleAccess
  425. struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1;
  426. // UnityEngine.UIElements.VisualElement/TypeData
  427. struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A;
  428. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator
  429. struct Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3;
  430. IL2CPP_EXTERN_C RuntimeClass* Action_1_t2528C58650D318DE010822863ABDC90228124C52_il2cpp_TypeInfo_var;
  431. IL2CPP_EXTERN_C RuntimeClass* Action_1_t390738D95A0B620166DAF476F4067FBE1A124820_il2cpp_TypeInfo_var;
  432. IL2CPP_EXTERN_C RuntimeClass* Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F_il2cpp_TypeInfo_var;
  433. IL2CPP_EXTERN_C RuntimeClass* Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5_il2cpp_TypeInfo_var;
  434. IL2CPP_EXTERN_C RuntimeClass* Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6_il2cpp_TypeInfo_var;
  435. IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
  436. IL2CPP_EXTERN_C RuntimeClass* Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3_il2cpp_TypeInfo_var;
  437. IL2CPP_EXTERN_C RuntimeClass* Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var;
  438. IL2CPP_EXTERN_C RuntimeClass* BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var;
  439. IL2CPP_EXTERN_C RuntimeClass* BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var;
  440. IL2CPP_EXTERN_C RuntimeClass* BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878_il2cpp_TypeInfo_var;
  441. IL2CPP_EXTERN_C RuntimeClass* Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698_il2cpp_TypeInfo_var;
  442. IL2CPP_EXTERN_C RuntimeClass* CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var;
  443. IL2CPP_EXTERN_C RuntimeClass* DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB_il2cpp_TypeInfo_var;
  444. IL2CPP_EXTERN_C RuntimeClass* DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A_il2cpp_TypeInfo_var;
  445. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  446. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E_il2cpp_TypeInfo_var;
  447. IL2CPP_EXTERN_C RuntimeClass* DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var;
  448. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  449. IL2CPP_EXTERN_C RuntimeClass* Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5_il2cpp_TypeInfo_var;
  450. IL2CPP_EXTERN_C RuntimeClass* Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8_il2cpp_TypeInfo_var;
  451. IL2CPP_EXTERN_C RuntimeClass* Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18_il2cpp_TypeInfo_var;
  452. IL2CPP_EXTERN_C RuntimeClass* Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B_il2cpp_TypeInfo_var;
  453. IL2CPP_EXTERN_C RuntimeClass* Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9_il2cpp_TypeInfo_var;
  454. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  455. IL2CPP_EXTERN_C RuntimeClass* GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B_il2cpp_TypeInfo_var;
  456. IL2CPP_EXTERN_C RuntimeClass* GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307_il2cpp_TypeInfo_var;
  457. IL2CPP_EXTERN_C RuntimeClass* GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A_il2cpp_TypeInfo_var;
  458. IL2CPP_EXTERN_C RuntimeClass* IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var;
  459. IL2CPP_EXTERN_C RuntimeClass* IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var;
  460. IL2CPP_EXTERN_C RuntimeClass* ITextElement_tE112EC0B0BF021B4C4C14EB21132826BD87B09E4_il2cpp_TypeInfo_var;
  461. IL2CPP_EXTERN_C RuntimeClass* ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4_il2cpp_TypeInfo_var;
  462. IL2CPP_EXTERN_C RuntimeClass* ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var;
  463. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  464. IL2CPP_EXTERN_C RuntimeClass* LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7_il2cpp_TypeInfo_var;
  465. IL2CPP_EXTERN_C RuntimeClass* LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E_il2cpp_TypeInfo_var;
  466. IL2CPP_EXTERN_C RuntimeClass* LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851_il2cpp_TypeInfo_var;
  467. IL2CPP_EXTERN_C RuntimeClass* List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13_il2cpp_TypeInfo_var;
  468. IL2CPP_EXTERN_C RuntimeClass* List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B_il2cpp_TypeInfo_var;
  469. IL2CPP_EXTERN_C RuntimeClass* List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15_il2cpp_TypeInfo_var;
  470. IL2CPP_EXTERN_C RuntimeClass* List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2_il2cpp_TypeInfo_var;
  471. IL2CPP_EXTERN_C RuntimeClass* List_1_tA79C35FB5E50135962B53960CB758B9262700632_il2cpp_TypeInfo_var;
  472. IL2CPP_EXTERN_C RuntimeClass* List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00_il2cpp_TypeInfo_var;
  473. IL2CPP_EXTERN_C RuntimeClass* List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210_il2cpp_TypeInfo_var;
  474. IL2CPP_EXTERN_C RuntimeClass* List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D_il2cpp_TypeInfo_var;
  475. IL2CPP_EXTERN_C RuntimeClass* List_1_tE6A967BAC61940A70814BDD10C019CC887E70047_il2cpp_TypeInfo_var;
  476. IL2CPP_EXTERN_C RuntimeClass* List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var;
  477. IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var;
  478. IL2CPP_EXTERN_C RuntimeClass* Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var;
  479. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  480. IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var;
  481. IL2CPP_EXTERN_C RuntimeClass* MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var;
  482. IL2CPP_EXTERN_C RuntimeClass* MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62_il2cpp_TypeInfo_var;
  483. IL2CPP_EXTERN_C RuntimeClass* MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E_il2cpp_TypeInfo_var;
  484. IL2CPP_EXTERN_C RuntimeClass* MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9_il2cpp_TypeInfo_var;
  485. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  486. IL2CPP_EXTERN_C RuntimeClass* Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9_il2cpp_TypeInfo_var;
  487. IL2CPP_EXTERN_C RuntimeClass* RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var;
  488. IL2CPP_EXTERN_C RuntimeClass* RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var;
  489. IL2CPP_EXTERN_C RuntimeClass* RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D_il2cpp_TypeInfo_var;
  490. IL2CPP_EXTERN_C RuntimeClass* Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var;
  491. IL2CPP_EXTERN_C RuntimeClass* Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var;
  492. IL2CPP_EXTERN_C RuntimeClass* Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E_il2cpp_TypeInfo_var;
  493. IL2CPP_EXTERN_C RuntimeClass* Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA_il2cpp_TypeInfo_var;
  494. IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
  495. IL2CPP_EXTERN_C RuntimeClass* Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_il2cpp_TypeInfo_var;
  496. IL2CPP_EXTERN_C RuntimeClass* TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115_il2cpp_TypeInfo_var;
  497. IL2CPP_EXTERN_C RuntimeClass* TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2_il2cpp_TypeInfo_var;
  498. IL2CPP_EXTERN_C RuntimeClass* TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_il2cpp_TypeInfo_var;
  499. IL2CPP_EXTERN_C RuntimeClass* Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var;
  500. IL2CPP_EXTERN_C RuntimeClass* TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var;
  501. IL2CPP_EXTERN_C RuntimeClass* TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var;
  502. IL2CPP_EXTERN_C RuntimeClass* TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D_il2cpp_TypeInfo_var;
  503. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var;
  504. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var;
  505. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var;
  506. IL2CPP_EXTERN_C RuntimeClass* UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_il2cpp_TypeInfo_var;
  507. IL2CPP_EXTERN_C RuntimeClass* UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var;
  508. IL2CPP_EXTERN_C RuntimeClass* UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var;
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  661. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var;
  662. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A_RuntimeMethod_var;
  663. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var;
  664. IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1_RuntimeMethod_var;
  665. IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0_RuntimeMethod_var;
  666. IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851_RuntimeMethod_var;
  667. IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_RuntimeMethod_var;
  668. IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8_RuntimeMethod_var;
  669. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582_RuntimeMethod_var;
  670. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var;
  671. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var;
  672. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_RuntimeMethod_var;
  673. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_RuntimeMethod_var;
  674. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var;
  675. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var;
  676. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9_RuntimeMethod_var;
  677. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50_RuntimeMethod_var;
  678. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_RuntimeMethod_var;
  679. IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D_RuntimeMethod_var;
  680. IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var;
  681. IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var;
  682. IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var;
  683. IL2CPP_EXTERN_C const RuntimeMethod* Row_Create_mF2AF8376908747DA557FDC3409D0DB84F57394C7_RuntimeMethod_var;
  684. IL2CPP_EXTERN_C const RuntimeMethod* Row_Reset_mB79F77A96C7482E5EBBD6A4432E7D2BDBA67A983_RuntimeMethod_var;
  685. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960_RuntimeMethod_var;
  686. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E_RuntimeMethod_var;
  687. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_RuntimeMethod_var;
  688. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var;
  689. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F_RuntimeMethod_var;
  690. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_RuntimeMethod_var;
  691. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_RuntimeMethod_var;
  692. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var;
  693. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2_RuntimeMethod_var;
  694. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3_RuntimeMethod_var;
  695. IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_RuntimeMethod_var;
  696. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var;
  697. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var;
  698. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C_RuntimeMethod_var;
  699. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40_RuntimeMethod_var;
  700. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36_RuntimeMethod_var;
  701. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821_RuntimeMethod_var;
  702. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A_RuntimeMethod_var;
  703. IL2CPP_EXTERN_C const RuntimeMethod* TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370_RuntimeMethod_var;
  704. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__0_0_m51A9DDA7D0DB07C724F819DB3B2B1D1AC982B9FA_RuntimeMethod_var;
  705. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__0_0_mEE3A744C57104E7EB40DCD5DCE12539E145E1365_RuntimeMethod_var;
  706. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__0_1_m0CA1D6924AD1B7491D0E954122AE17258988CAFD_RuntimeMethod_var;
  707. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__0_1_m4C6B270F91D8F357579E26D783E7BFED47034F00_RuntimeMethod_var;
  708. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__53_0_mC2389465CFCE5C41315A4AA2704C899557663346_RuntimeMethod_var;
  709. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__53_1_mF3B926FA90689F29BABABE543D5AD255AC12DCB4_RuntimeMethod_var;
  710. IL2CPP_EXTERN_C const RuntimeMethod* UIRStylePainter_AllocRawVertsIndices_m48F1D779F4929DB89D00945A248278413A11508E_RuntimeMethod_var;
  711. IL2CPP_EXTERN_C const RuntimeMethod* UIRStylePainter_AllocThroughDrawGradients_m9425256C6559AB8EF851C4515DE29E67A7ACF9C6_RuntimeMethod_var;
  712. IL2CPP_EXTERN_C const RuntimeMethod* UIRStylePainter_AllocThroughDrawMesh_mEAAC71B2F7F66A5F8B7A02B7F635D165D757E22B_RuntimeMethod_var;
  713. IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var;
  714. IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_EvaluateChain_mAF7788E8FFD68141C3DFB6EDBA7237910ADED018_RuntimeMethod_var;
  715. IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_OnEngineUpdateGlobal_m2A6A033AD59809CD1A9FC44EF3ACFCB81A1760B9_RuntimeMethod_var;
  716. IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_OnFlushPendingResources_mDD4D89EFCE82EBCFFB1CE69E6CBA291B2A63316B_RuntimeMethod_var;
  717. IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_RuntimeMethod_var;
  718. IL2CPP_EXTERN_C const RuntimeMethod* Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F_RuntimeMethod_var;
  719. IL2CPP_EXTERN_C const RuntimeMethod* Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1_RuntimeMethod_var;
  720. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE;;
  721. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com;
  722. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com;;
  723. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke;
  724. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke;;
  725. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B;
  726. struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com;
  727. struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke;
  728. struct Delegate_t_marshaled_com;
  729. struct Delegate_t_marshaled_pinvoke;
  730. struct Exception_t_marshaled_com;
  731. struct Exception_t_marshaled_pinvoke;
  732. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB;;
  733. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com;
  734. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com;;
  735. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke;
  736. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke;;
  737. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7;
  738. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2;
  739. struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C;
  740. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  741. struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6;
  742. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  743. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  744. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  745. struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA;
  746. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  747. struct VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185;
  748. struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
  749. struct RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D;
  750. struct EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8;
  751. struct AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788;
  752. struct AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3;
  753. IL2CPP_EXTERN_C_BEGIN
  754. IL2CPP_EXTERN_C_END
  755. #ifdef __clang__
  756. #pragma clang diagnostic push
  757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  758. #pragma clang diagnostic ignored "-Wunused-variable"
  759. #endif
  760. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  761. struct Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E : public RuntimeObject
  762. {
  763. // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
  764. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
  765. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
  766. EntryU5BU5D_tF94CF48764A92F79CAC9630D8B1F4ADB437B18D9* ____entries_1;
  767. // System.Int32 System.Collections.Generic.Dictionary`2::_count
  768. int32_t ____count_2;
  769. // System.Int32 System.Collections.Generic.Dictionary`2::_freeList
  770. int32_t ____freeList_3;
  771. // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
  772. int32_t ____freeCount_4;
  773. // System.Int32 System.Collections.Generic.Dictionary`2::_version
  774. int32_t ____version_5;
  775. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
  776. RuntimeObject* ____comparer_6;
  777. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
  778. KeyCollection_tB3FAA62F9C12C65FEC51CA27CA6B3F2FCDC5173B* ____keys_7;
  779. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
  780. ValueCollection_t00C6C88A65B312A75F26F71381E34B3A6D8AA740* ____values_8;
  781. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  782. RuntimeObject* ____syncRoot_9;
  783. };
  784. // System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  785. struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7 : public RuntimeObject
  786. {
  787. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1::head
  788. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* ___head_0;
  789. // System.Int32 System.Collections.Generic.LinkedList`1::count
  790. int32_t ___count_1;
  791. // System.Int32 System.Collections.Generic.LinkedList`1::version
  792. int32_t ___version_2;
  793. // System.Object System.Collections.Generic.LinkedList`1::_syncRoot
  794. RuntimeObject* ____syncRoot_3;
  795. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.LinkedList`1::_siInfo
  796. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_4;
  797. };
  798. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.GradientRemap>
  799. struct LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF : public RuntimeObject
  800. {
  801. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  802. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___poolNext_0;
  803. };
  804. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.MeshHandle>
  805. struct LinkedPoolItem_1_t77597E722F28CEC15E53E9638992FDC40508EB75 : public RuntimeObject
  806. {
  807. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  808. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___poolNext_0;
  809. };
  810. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.RenderChainCommand>
  811. struct LinkedPoolItem_1_t0846BE403C5CD2D4DD84BFF16FEB0636BB9118C9 : public RuntimeObject
  812. {
  813. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  814. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___poolNext_0;
  815. };
  816. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  817. struct LinkedPoolItem_1_t966AFC99094156308D1A52BB685B3C177BC6A1F4 : public RuntimeObject
  818. {
  819. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  820. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* ___poolNext_0;
  821. };
  822. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  823. struct LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B : public RuntimeObject
  824. {
  825. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  826. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___poolNext_0;
  827. };
  828. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  829. struct LinkedPoolItem_1_t1EEADB3183DB84148A2A6AE200F93F5D51CE51C5 : public RuntimeObject
  830. {
  831. // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext
  832. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___poolNext_0;
  833. };
  834. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>
  835. struct LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83 : public RuntimeObject
  836. {
  837. // System.Func`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc
  838. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* ___m_CreateFunc_0;
  839. // System.Action`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction
  840. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* ___m_ResetAction_1;
  841. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit
  842. int32_t ___m_Limit_2;
  843. // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst
  844. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___m_PoolFirst_3;
  845. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::<Count>k__BackingField
  846. int32_t ___U3CCountU3Ek__BackingField_4;
  847. };
  848. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>
  849. struct LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851 : public RuntimeObject
  850. {
  851. // System.Func`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc
  852. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* ___m_CreateFunc_0;
  853. // System.Action`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction
  854. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* ___m_ResetAction_1;
  855. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit
  856. int32_t ___m_Limit_2;
  857. // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst
  858. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___m_PoolFirst_3;
  859. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::<Count>k__BackingField
  860. int32_t ___U3CCountU3Ek__BackingField_4;
  861. };
  862. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  863. struct LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333 : public RuntimeObject
  864. {
  865. // System.Func`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc
  866. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* ___m_CreateFunc_0;
  867. // System.Action`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction
  868. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* ___m_ResetAction_1;
  869. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit
  870. int32_t ___m_Limit_2;
  871. // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst
  872. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* ___m_PoolFirst_3;
  873. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::<Count>k__BackingField
  874. int32_t ___U3CCountU3Ek__BackingField_4;
  875. };
  876. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  877. struct LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E : public RuntimeObject
  878. {
  879. // System.Func`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc
  880. Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9* ___m_CreateFunc_0;
  881. // System.Action`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction
  882. Action_1_t2528C58650D318DE010822863ABDC90228124C52* ___m_ResetAction_1;
  883. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit
  884. int32_t ___m_Limit_2;
  885. // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst
  886. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___m_PoolFirst_3;
  887. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::<Count>k__BackingField
  888. int32_t ___U3CCountU3Ek__BackingField_4;
  889. };
  890. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  891. struct LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9 : public RuntimeObject
  892. {
  893. // System.Func`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc
  894. Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5* ___m_CreateFunc_0;
  895. // System.Action`1<T> UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction
  896. Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5* ___m_ResetAction_1;
  897. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit
  898. int32_t ___m_Limit_2;
  899. // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst
  900. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___m_PoolFirst_3;
  901. // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::<Count>k__BackingField
  902. int32_t ___U3CCountU3Ek__BackingField_4;
  903. };
  904. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>
  905. struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210 : public RuntimeObject
  906. {
  907. // T[] System.Collections.Generic.List`1::_items
  908. List_1U5BU5D_t71E0AFA4A35F98967252A52F1BA711655B94CF24* ____items_1;
  909. // System.Int32 System.Collections.Generic.List`1::_size
  910. int32_t ____size_2;
  911. // System.Int32 System.Collections.Generic.List`1::_version
  912. int32_t ____version_3;
  913. // System.Object System.Collections.Generic.List`1::_syncRoot
  914. RuntimeObject* ____syncRoot_4;
  915. };
  916. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>
  917. struct List_1_tA79C35FB5E50135962B53960CB758B9262700632 : public RuntimeObject
  918. {
  919. // T[] System.Collections.Generic.List`1::_items
  920. List_1U5BU5D_tA60DD4961B3E0C1873E425BEDCEB03AD0C3B16BE* ____items_1;
  921. // System.Int32 System.Collections.Generic.List`1::_size
  922. int32_t ____size_2;
  923. // System.Int32 System.Collections.Generic.List`1::_version
  924. int32_t ____version_3;
  925. // System.Object System.Collections.Generic.List`1::_syncRoot
  926. RuntimeObject* ____syncRoot_4;
  927. };
  928. // System.Collections.Generic.List`1<UnityEngine.Material>
  929. struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B : public RuntimeObject
  930. {
  931. // T[] System.Collections.Generic.List`1::_items
  932. MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ____items_1;
  933. // System.Int32 System.Collections.Generic.List`1::_size
  934. int32_t ____size_2;
  935. // System.Int32 System.Collections.Generic.List`1::_version
  936. int32_t ____version_3;
  937. // System.Object System.Collections.Generic.List`1::_syncRoot
  938. RuntimeObject* ____syncRoot_4;
  939. };
  940. // System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>
  941. struct List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13 : public RuntimeObject
  942. {
  943. // T[] System.Collections.Generic.List`1::_items
  944. MeshWriteDataU5BU5D_tCF1948F981F6B1B18ADD73AD1EA70BD6845D68BD* ____items_1;
  945. // System.Int32 System.Collections.Generic.List`1::_size
  946. int32_t ____size_2;
  947. // System.Int32 System.Collections.Generic.List`1::_version
  948. int32_t ____version_3;
  949. // System.Object System.Collections.Generic.List`1::_syncRoot
  950. RuntimeObject* ____syncRoot_4;
  951. };
  952. // System.Collections.Generic.List`1<System.Object>
  953. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  954. {
  955. // T[] System.Collections.Generic.List`1::_items
  956. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  957. // System.Int32 System.Collections.Generic.List`1::_size
  958. int32_t ____size_2;
  959. // System.Int32 System.Collections.Generic.List`1::_version
  960. int32_t ____version_3;
  961. // System.Object System.Collections.Generic.List`1::_syncRoot
  962. RuntimeObject* ____syncRoot_4;
  963. };
  964. // System.Collections.Generic.List`1<UnityEngine.RenderTexture>
  965. struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B : public RuntimeObject
  966. {
  967. // T[] System.Collections.Generic.List`1::_items
  968. RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6* ____items_1;
  969. // System.Int32 System.Collections.Generic.List`1::_size
  970. int32_t ____size_2;
  971. // System.Int32 System.Collections.Generic.List`1::_version
  972. int32_t ____version_3;
  973. // System.Object System.Collections.Generic.List`1::_syncRoot
  974. RuntimeObject* ____syncRoot_4;
  975. };
  976. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>
  977. struct List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00 : public RuntimeObject
  978. {
  979. // T[] System.Collections.Generic.List`1::_items
  980. VectorImageManagerU5BU5D_tED65E2CFA572B3026276D5E87498FCD9EAA5D73B* ____items_1;
  981. // System.Int32 System.Collections.Generic.List`1::_size
  982. int32_t ____size_2;
  983. // System.Int32 System.Collections.Generic.List`1::_version
  984. int32_t ____version_3;
  985. // System.Object System.Collections.Generic.List`1::_syncRoot
  986. RuntimeObject* ____syncRoot_4;
  987. };
  988. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>
  989. struct List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D : public RuntimeObject
  990. {
  991. // T[] System.Collections.Generic.List`1::_items
  992. AreaU5BU5D_tA4D8B3DEA839DD3B7DEE574B4754ADC9C830CCB3* ____items_1;
  993. // System.Int32 System.Collections.Generic.List`1::_size
  994. int32_t ____size_2;
  995. // System.Int32 System.Collections.Generic.List`1::_version
  996. int32_t ____version_3;
  997. // System.Object System.Collections.Generic.List`1::_syncRoot
  998. RuntimeObject* ____syncRoot_4;
  999. };
  1000. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>
  1001. struct List_1_tE6A967BAC61940A70814BDD10C019CC887E70047 : public RuntimeObject
  1002. {
  1003. // T[] System.Collections.Generic.List`1::_items
  1004. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* ____items_1;
  1005. // System.Int32 System.Collections.Generic.List`1::_size
  1006. int32_t ____size_2;
  1007. // System.Int32 System.Collections.Generic.List`1::_version
  1008. int32_t ____version_3;
  1009. // System.Object System.Collections.Generic.List`1::_syncRoot
  1010. RuntimeObject* ____syncRoot_4;
  1011. };
  1012. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  1013. struct List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15 : public RuntimeObject
  1014. {
  1015. // T[] System.Collections.Generic.List`1::_items
  1016. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* ____items_1;
  1017. // System.Int32 System.Collections.Generic.List`1::_size
  1018. int32_t ____size_2;
  1019. // System.Int32 System.Collections.Generic.List`1::_version
  1020. int32_t ____version_3;
  1021. // System.Object System.Collections.Generic.List`1::_syncRoot
  1022. RuntimeObject* ____syncRoot_4;
  1023. };
  1024. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  1025. struct List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2 : public RuntimeObject
  1026. {
  1027. // T[] System.Collections.Generic.List`1::_items
  1028. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* ____items_1;
  1029. // System.Int32 System.Collections.Generic.List`1::_size
  1030. int32_t ____size_2;
  1031. // System.Int32 System.Collections.Generic.List`1::_version
  1032. int32_t ____version_3;
  1033. // System.Object System.Collections.Generic.List`1::_syncRoot
  1034. RuntimeObject* ____syncRoot_4;
  1035. };
  1036. // System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>
  1037. struct Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E : public RuntimeObject
  1038. {
  1039. // T[] System.Collections.Generic.Stack`1::_array
  1040. Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ____array_0;
  1041. // System.Int32 System.Collections.Generic.Stack`1::_size
  1042. int32_t ____size_1;
  1043. // System.Int32 System.Collections.Generic.Stack`1::_version
  1044. int32_t ____version_2;
  1045. // System.Object System.Collections.Generic.Stack`1::_syncRoot
  1046. RuntimeObject* ____syncRoot_3;
  1047. };
  1048. // System.Collections.Generic.Stack`1<UnityEngine.Rect>
  1049. struct Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA : public RuntimeObject
  1050. {
  1051. // T[] System.Collections.Generic.Stack`1::_array
  1052. RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ____array_0;
  1053. // System.Int32 System.Collections.Generic.Stack`1::_size
  1054. int32_t ____size_1;
  1055. // System.Int32 System.Collections.Generic.Stack`1::_version
  1056. int32_t ____version_2;
  1057. // System.Object System.Collections.Generic.Stack`1::_syncRoot
  1058. RuntimeObject* ____syncRoot_3;
  1059. };
  1060. // UnityEngine.UIElements.AtlasBase
  1061. struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC : public RuntimeObject
  1062. {
  1063. // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.AtlasBase::textureRegistry
  1064. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* ___textureRegistry_0;
  1065. };
  1066. // UnityEngine.UIElements.UIR.BestFitAllocator
  1067. struct BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7 : public RuntimeObject
  1068. {
  1069. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::<totalSize>k__BackingField
  1070. uint32_t ___U3CtotalSizeU3Ek__BackingField_0;
  1071. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::m_FirstBlock
  1072. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___m_FirstBlock_1;
  1073. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::m_FirstAvailableBlock
  1074. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___m_FirstAvailableBlock_2;
  1075. // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool UnityEngine.UIElements.UIR.BestFitAllocator::m_BlockPool
  1076. BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* ___m_BlockPool_3;
  1077. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::m_HighWatermark
  1078. uint32_t ___m_HighWatermark_4;
  1079. };
  1080. // UnityEngine.UIElements.CallbackEventHandler
  1081. struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject
  1082. {
  1083. // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry
  1084. EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0;
  1085. };
  1086. // UnityEngine.UIElements.UIR.GPUBufferAllocator
  1087. struct GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48 : public RuntimeObject
  1088. {
  1089. // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.GPUBufferAllocator::m_Low
  1090. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___m_Low_0;
  1091. // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.GPUBufferAllocator::m_High
  1092. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___m_High_1;
  1093. };
  1094. // UnityEngine.UIElements.MeshGenerationContext
  1095. struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62 : public RuntimeObject
  1096. {
  1097. // UnityEngine.UIElements.IStylePainter UnityEngine.UIElements.MeshGenerationContext::painter
  1098. RuntimeObject* ___painter_0;
  1099. };
  1100. // UnityEngine.UIElements.UIR.Page
  1101. struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9 : public RuntimeObject
  1102. {
  1103. // System.Boolean UnityEngine.UIElements.UIR.Page::<disposed>k__BackingField
  1104. bool ___U3CdisposedU3Ek__BackingField_0;
  1105. // UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Page::vertices
  1106. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* ___vertices_1;
  1107. // UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16> UnityEngine.UIElements.UIR.Page::indices
  1108. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* ___indices_2;
  1109. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.Page::next
  1110. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___next_3;
  1111. // System.Int32 UnityEngine.UIElements.UIR.Page::framesEmpty
  1112. int32_t ___framesEmpty_4;
  1113. };
  1114. // UnityEngine.UIElements.UIR.Implementation.RenderEvents
  1115. struct RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0 : public RuntimeObject
  1116. {
  1117. };
  1118. // UnityEngine.UIElements.UIR.Shaders
  1119. struct Shaders_t84A2F64B101E87AC42866AA74DC014837843389D : public RuntimeObject
  1120. {
  1121. };
  1122. // System.String
  1123. struct String_t : public RuntimeObject
  1124. {
  1125. // System.Int32 System.String::_stringLength
  1126. int32_t ____stringLength_4;
  1127. // System.Char System.String::_firstChar
  1128. Il2CppChar ____firstChar_5;
  1129. };
  1130. // UnityEngine.TextCore.Text.TextShaderUtilities
  1131. struct TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692 : public RuntimeObject
  1132. {
  1133. };
  1134. // UnityEngine.UIElements.TextureRegistry
  1135. struct TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B : public RuntimeObject
  1136. {
  1137. // System.Collections.Generic.List`1<UnityEngine.UIElements.TextureRegistry/TextureInfo> UnityEngine.UIElements.TextureRegistry::m_Textures
  1138. List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C* ___m_Textures_0;
  1139. // System.Collections.Generic.Dictionary`2<UnityEngine.Texture,UnityEngine.UIElements.TextureId> UnityEngine.UIElements.TextureRegistry::m_TextureToId
  1140. Dictionary_2_t2E14D8B0F76748B5AE00AF497CE45177082B7DA6* ___m_TextureToId_1;
  1141. // System.Collections.Generic.Stack`1<UnityEngine.UIElements.TextureId> UnityEngine.UIElements.TextureRegistry::m_FreeIds
  1142. Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6* ___m_FreeIds_2;
  1143. };
  1144. // UnityEngine.UIElements.UIR.TextureSlotManager
  1145. struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D : public RuntimeObject
  1146. {
  1147. // UnityEngine.UIElements.TextureId[] UnityEngine.UIElements.UIR.TextureSlotManager::m_Textures
  1148. TextureIdU5BU5D_t03041DBB5C72B7E6F5F694A36DC5FEA75432188A* ___m_Textures_3;
  1149. // System.Int32[] UnityEngine.UIElements.UIR.TextureSlotManager::m_Tickets
  1150. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_Tickets_4;
  1151. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::m_CurrentTicket
  1152. int32_t ___m_CurrentTicket_5;
  1153. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::m_FirstUsedTicket
  1154. int32_t ___m_FirstUsedTicket_6;
  1155. // UnityEngine.Vector4[] UnityEngine.UIElements.UIR.TextureSlotManager::m_GpuTextures
  1156. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_GpuTextures_7;
  1157. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::<FreeSlots>k__BackingField
  1158. int32_t ___U3CFreeSlotsU3Ek__BackingField_8;
  1159. // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.UIR.TextureSlotManager::textureRegistry
  1160. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* ___textureRegistry_9;
  1161. };
  1162. // UnityEngine.UIElements.UIElementsPackageUtility
  1163. struct UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A : public RuntimeObject
  1164. {
  1165. };
  1166. // UnityEngine.UIElements.UIRUtility
  1167. struct UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C : public RuntimeObject
  1168. {
  1169. };
  1170. // System.ValueType
  1171. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1172. {
  1173. };
  1174. // Native definition for P/Invoke marshalling of System.ValueType
  1175. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1176. {
  1177. };
  1178. // Native definition for COM marshalling of System.ValueType
  1179. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1180. {
  1181. };
  1182. // UnityEngine.UIElements.UIR.GradientRemapPool/<>c
  1183. struct U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300 : public RuntimeObject
  1184. {
  1185. };
  1186. // UnityEngine.UIElements.UIR.UIRenderDevice/<>c
  1187. struct U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA : public RuntimeObject
  1188. {
  1189. };
  1190. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c
  1191. struct U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C : public RuntimeObject
  1192. {
  1193. };
  1194. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.UIR.GfxUpdateBufferRange>
  1195. struct NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E
  1196. {
  1197. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1198. void* ___m_Buffer_0;
  1199. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1200. int32_t ___m_Length_1;
  1201. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1202. int32_t ___m_AllocatorLabel_2;
  1203. };
  1204. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>
  1205. struct NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656
  1206. {
  1207. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1208. void* ___m_Buffer_0;
  1209. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1210. int32_t ___m_Length_1;
  1211. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1212. int32_t ___m_AllocatorLabel_2;
  1213. };
  1214. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.UIR.Transform3x4>
  1215. struct NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51
  1216. {
  1217. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1218. void* ___m_Buffer_0;
  1219. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1220. int32_t ___m_Length_1;
  1221. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1222. int32_t ___m_AllocatorLabel_2;
  1223. };
  1224. // Unity.Collections.NativeArray`1<System.UInt16>
  1225. struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934
  1226. {
  1227. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1228. void* ___m_Buffer_0;
  1229. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1230. int32_t ___m_Length_1;
  1231. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1232. int32_t ___m_AllocatorLabel_2;
  1233. };
  1234. // Unity.Collections.NativeArray`1<UnityEngine.Vector4>
  1235. struct NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8
  1236. {
  1237. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1238. void* ___m_Buffer_0;
  1239. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1240. int32_t ___m_Length_1;
  1241. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1242. int32_t ___m_AllocatorLabel_2;
  1243. };
  1244. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>
  1245. struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81
  1246. {
  1247. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1248. void* ___m_Buffer_0;
  1249. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1250. int32_t ___m_Length_1;
  1251. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1252. int32_t ___m_AllocatorLabel_2;
  1253. };
  1254. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.DrawBufferRange>
  1255. struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974
  1256. {
  1257. // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
  1258. uint8_t* ___m_Buffer_0;
  1259. // System.Int32 Unity.Collections.NativeSlice`1::m_Stride
  1260. int32_t ___m_Stride_1;
  1261. // System.Int32 Unity.Collections.NativeSlice`1::m_Length
  1262. int32_t ___m_Length_2;
  1263. };
  1264. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>
  1265. struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370
  1266. {
  1267. // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
  1268. uint8_t* ___m_Buffer_0;
  1269. // System.Int32 Unity.Collections.NativeSlice`1::m_Stride
  1270. int32_t ___m_Stride_1;
  1271. // System.Int32 Unity.Collections.NativeSlice`1::m_Length
  1272. int32_t ___m_Length_2;
  1273. };
  1274. // Unity.Collections.NativeSlice`1<System.UInt16>
  1275. struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A
  1276. {
  1277. // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
  1278. uint8_t* ___m_Buffer_0;
  1279. // System.Int32 Unity.Collections.NativeSlice`1::m_Stride
  1280. int32_t ___m_Stride_1;
  1281. // System.Int32 Unity.Collections.NativeSlice`1::m_Length
  1282. int32_t ___m_Length_2;
  1283. };
  1284. // Unity.Collections.NativeSlice`1<UnityEngine.Vector4>
  1285. struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F
  1286. {
  1287. // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
  1288. uint8_t* ___m_Buffer_0;
  1289. // System.Int32 Unity.Collections.NativeSlice`1::m_Stride
  1290. int32_t ___m_Stride_1;
  1291. // System.Int32 Unity.Collections.NativeSlice`1::m_Length
  1292. int32_t ___m_Length_2;
  1293. };
  1294. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>
  1295. struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2
  1296. {
  1297. // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
  1298. uint8_t* ___m_Buffer_0;
  1299. // System.Int32 Unity.Collections.NativeSlice`1::m_Stride
  1300. int32_t ___m_Stride_1;
  1301. // System.Int32 Unity.Collections.NativeSlice`1::m_Length
  1302. int32_t ___m_Length_2;
  1303. };
  1304. // System.Nullable`1<System.Boolean>
  1305. struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01
  1306. {
  1307. // System.Boolean System.Nullable`1::hasValue
  1308. bool ___hasValue_0;
  1309. // T System.Nullable`1::value
  1310. bool ___value_1;
  1311. };
  1312. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.InheritedData>
  1313. struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA
  1314. {
  1315. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1316. RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0;
  1317. };
  1318. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.LayoutData>
  1319. struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4
  1320. {
  1321. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1322. RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0;
  1323. };
  1324. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.RareData>
  1325. struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3
  1326. {
  1327. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1328. RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0;
  1329. };
  1330. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransformData>
  1331. struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3
  1332. {
  1333. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1334. RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0;
  1335. };
  1336. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransitionData>
  1337. struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E
  1338. {
  1339. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1340. RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0;
  1341. };
  1342. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.VisualData>
  1343. struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC
  1344. {
  1345. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1346. RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0;
  1347. };
  1348. // UnityEngine.UIElements.UIR.Alloc
  1349. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE
  1350. {
  1351. // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start
  1352. uint32_t ___start_0;
  1353. // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size
  1354. uint32_t ___size_1;
  1355. // System.Object UnityEngine.UIElements.UIR.Alloc::handle
  1356. RuntimeObject* ___handle_2;
  1357. // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived
  1358. bool ___shortLived_3;
  1359. };
  1360. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc
  1361. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke
  1362. {
  1363. uint32_t ___start_0;
  1364. uint32_t ___size_1;
  1365. Il2CppIUnknown* ___handle_2;
  1366. int32_t ___shortLived_3;
  1367. };
  1368. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc
  1369. struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com
  1370. {
  1371. uint32_t ___start_0;
  1372. uint32_t ___size_1;
  1373. Il2CppIUnknown* ___handle_2;
  1374. int32_t ___shortLived_3;
  1375. };
  1376. // UnityEngine.UIElements.UIR.BMPAlloc
  1377. struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30
  1378. {
  1379. // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page
  1380. int32_t ___page_1;
  1381. // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine
  1382. uint16_t ___pageLine_2;
  1383. // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex
  1384. uint8_t ___bitIndex_3;
  1385. // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState
  1386. uint8_t ___ownedState_4;
  1387. };
  1388. // UnityEngine.UIElements.Background
  1389. struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8
  1390. {
  1391. // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture
  1392. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0;
  1393. // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite
  1394. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1;
  1395. // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture
  1396. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2;
  1397. // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage
  1398. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3;
  1399. };
  1400. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background
  1401. struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke
  1402. {
  1403. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0;
  1404. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1;
  1405. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2;
  1406. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3;
  1407. };
  1408. // Native definition for COM marshalling of UnityEngine.UIElements.Background
  1409. struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com
  1410. {
  1411. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0;
  1412. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1;
  1413. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2;
  1414. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3;
  1415. };
  1416. // UnityEngine.UIElements.UIR.BitmapAllocator32
  1417. struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73
  1418. {
  1419. // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_PageHeight
  1420. int32_t ___m_PageHeight_0;
  1421. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.BitmapAllocator32/Page> UnityEngine.UIElements.UIR.BitmapAllocator32::m_Pages
  1422. List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1;
  1423. // System.Collections.Generic.List`1<System.UInt32> UnityEngine.UIElements.UIR.BitmapAllocator32::m_AllocMap
  1424. List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2;
  1425. // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_EntryWidth
  1426. int32_t ___m_EntryWidth_3;
  1427. // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_EntryHeight
  1428. int32_t ___m_EntryHeight_4;
  1429. };
  1430. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.BitmapAllocator32
  1431. struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke
  1432. {
  1433. int32_t ___m_PageHeight_0;
  1434. List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1;
  1435. List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2;
  1436. int32_t ___m_EntryWidth_3;
  1437. int32_t ___m_EntryHeight_4;
  1438. };
  1439. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.BitmapAllocator32
  1440. struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com
  1441. {
  1442. int32_t ___m_PageHeight_0;
  1443. List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1;
  1444. List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2;
  1445. int32_t ___m_EntryWidth_3;
  1446. int32_t ___m_EntryHeight_4;
  1447. };
  1448. // System.Boolean
  1449. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1450. {
  1451. // System.Boolean System.Boolean::m_value
  1452. bool ___m_value_0;
  1453. };
  1454. // System.Byte
  1455. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1456. {
  1457. // System.Byte System.Byte::m_value
  1458. uint8_t ___m_value_0;
  1459. };
  1460. // UnityEngine.UIElements.UIR.ChainBuilderStats
  1461. struct ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C
  1462. {
  1463. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::elementsAdded
  1464. uint32_t ___elementsAdded_0;
  1465. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::elementsRemoved
  1466. uint32_t ___elementsRemoved_1;
  1467. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveClipUpdates
  1468. uint32_t ___recursiveClipUpdates_2;
  1469. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveClipUpdatesExpanded
  1470. uint32_t ___recursiveClipUpdatesExpanded_3;
  1471. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nonRecursiveClipUpdates
  1472. uint32_t ___nonRecursiveClipUpdates_4;
  1473. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveTransformUpdates
  1474. uint32_t ___recursiveTransformUpdates_5;
  1475. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveTransformUpdatesExpanded
  1476. uint32_t ___recursiveTransformUpdatesExpanded_6;
  1477. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveOpacityUpdates
  1478. uint32_t ___recursiveOpacityUpdates_7;
  1479. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveOpacityUpdatesExpanded
  1480. uint32_t ___recursiveOpacityUpdatesExpanded_8;
  1481. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::colorUpdates
  1482. uint32_t ___colorUpdates_9;
  1483. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::colorUpdatesExpanded
  1484. uint32_t ___colorUpdatesExpanded_10;
  1485. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveVisualUpdates
  1486. uint32_t ___recursiveVisualUpdates_11;
  1487. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveVisualUpdatesExpanded
  1488. uint32_t ___recursiveVisualUpdatesExpanded_12;
  1489. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nonRecursiveVisualUpdates
  1490. uint32_t ___nonRecursiveVisualUpdates_13;
  1491. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::dirtyProcessed
  1492. uint32_t ___dirtyProcessed_14;
  1493. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nudgeTransformed
  1494. uint32_t ___nudgeTransformed_15;
  1495. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::boneTransformed
  1496. uint32_t ___boneTransformed_16;
  1497. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::skipTransformed
  1498. uint32_t ___skipTransformed_17;
  1499. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::visualUpdateTransformed
  1500. uint32_t ___visualUpdateTransformed_18;
  1501. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::updatedMeshAllocations
  1502. uint32_t ___updatedMeshAllocations_19;
  1503. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::newMeshAllocations
  1504. uint32_t ___newMeshAllocations_20;
  1505. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::groupTransformElementsChanged
  1506. uint32_t ___groupTransformElementsChanged_21;
  1507. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::immedateRenderersActive
  1508. uint32_t ___immedateRenderersActive_22;
  1509. // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::textUpdates
  1510. uint32_t ___textUpdates_23;
  1511. };
  1512. // UnityEngine.Color
  1513. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1514. {
  1515. // System.Single UnityEngine.Color::r
  1516. float ___r_0;
  1517. // System.Single UnityEngine.Color::g
  1518. float ___g_1;
  1519. // System.Single UnityEngine.Color::b
  1520. float ___b_2;
  1521. // System.Single UnityEngine.Color::a
  1522. float ___a_3;
  1523. };
  1524. // UnityEngine.Color32
  1525. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1526. {
  1527. union
  1528. {
  1529. #pragma pack(push, tp, 1)
  1530. struct
  1531. {
  1532. // System.Int32 UnityEngine.Color32::rgba
  1533. int32_t ___rgba_0;
  1534. };
  1535. #pragma pack(pop, tp)
  1536. struct
  1537. {
  1538. int32_t ___rgba_0_forAlignmentOnly;
  1539. };
  1540. #pragma pack(push, tp, 1)
  1541. struct
  1542. {
  1543. // System.Byte UnityEngine.Color32::r
  1544. uint8_t ___r_1;
  1545. };
  1546. #pragma pack(pop, tp)
  1547. struct
  1548. {
  1549. uint8_t ___r_1_forAlignmentOnly;
  1550. };
  1551. #pragma pack(push, tp, 1)
  1552. struct
  1553. {
  1554. char ___g_2_OffsetPadding[1];
  1555. // System.Byte UnityEngine.Color32::g
  1556. uint8_t ___g_2;
  1557. };
  1558. #pragma pack(pop, tp)
  1559. struct
  1560. {
  1561. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1562. uint8_t ___g_2_forAlignmentOnly;
  1563. };
  1564. #pragma pack(push, tp, 1)
  1565. struct
  1566. {
  1567. char ___b_3_OffsetPadding[2];
  1568. // System.Byte UnityEngine.Color32::b
  1569. uint8_t ___b_3;
  1570. };
  1571. #pragma pack(pop, tp)
  1572. struct
  1573. {
  1574. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1575. uint8_t ___b_3_forAlignmentOnly;
  1576. };
  1577. #pragma pack(push, tp, 1)
  1578. struct
  1579. {
  1580. char ___a_4_OffsetPadding[3];
  1581. // System.Byte UnityEngine.Color32::a
  1582. uint8_t ___a_4;
  1583. };
  1584. #pragma pack(pop, tp)
  1585. struct
  1586. {
  1587. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1588. uint8_t ___a_4_forAlignmentOnly;
  1589. };
  1590. };
  1591. };
  1592. // System.Double
  1593. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1594. {
  1595. // System.Double System.Double::m_value
  1596. double ___m_value_0;
  1597. };
  1598. // UnityEngine.UIElements.UIR.DrawBufferRange
  1599. struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4
  1600. {
  1601. // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex
  1602. int32_t ___firstIndex_0;
  1603. // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount
  1604. int32_t ___indexCount_1;
  1605. // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal
  1606. int32_t ___minIndexVal_2;
  1607. // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced
  1608. int32_t ___vertsReferenced_3;
  1609. };
  1610. // UnityEngine.UIElements.Focusable
  1611. struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4
  1612. {
  1613. // System.Boolean UnityEngine.UIElements.Focusable::<focusable>k__BackingField
  1614. bool ___U3CfocusableU3Ek__BackingField_1;
  1615. // System.Int32 UnityEngine.UIElements.Focusable::<tabIndex>k__BackingField
  1616. int32_t ___U3CtabIndexU3Ek__BackingField_2;
  1617. // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus
  1618. bool ___m_DelegatesFocus_3;
  1619. // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing
  1620. bool ___m_ExcludeFromFocusRing_4;
  1621. // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer
  1622. bool ___isIMGUIContainer_5;
  1623. };
  1624. // UnityEngine.UIElements.FontDefinition
  1625. struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C
  1626. {
  1627. // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font
  1628. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0;
  1629. // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset
  1630. FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1;
  1631. };
  1632. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition
  1633. struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke
  1634. {
  1635. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0;
  1636. FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1;
  1637. };
  1638. // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition
  1639. struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com
  1640. {
  1641. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0;
  1642. FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1;
  1643. };
  1644. // UnityEngine.UIElements.UIR.GradientRemapPool
  1645. struct GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B : public LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83
  1646. {
  1647. };
  1648. // System.Int32
  1649. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  1650. {
  1651. // System.Int32 System.Int32::m_value
  1652. int32_t ___m_value_0;
  1653. };
  1654. // System.IntPtr
  1655. struct IntPtr_t
  1656. {
  1657. // System.Void* System.IntPtr::m_value
  1658. void* ___m_value_0;
  1659. };
  1660. // UnityEngine.UIElements.Length
  1661. struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256
  1662. {
  1663. // System.Single UnityEngine.UIElements.Length::m_Value
  1664. float ___m_Value_1;
  1665. // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit
  1666. int32_t ___m_Unit_2;
  1667. };
  1668. // UnityEngine.Matrix4x4
  1669. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  1670. {
  1671. // System.Single UnityEngine.Matrix4x4::m00
  1672. float ___m00_0;
  1673. // System.Single UnityEngine.Matrix4x4::m10
  1674. float ___m10_1;
  1675. // System.Single UnityEngine.Matrix4x4::m20
  1676. float ___m20_2;
  1677. // System.Single UnityEngine.Matrix4x4::m30
  1678. float ___m30_3;
  1679. // System.Single UnityEngine.Matrix4x4::m01
  1680. float ___m01_4;
  1681. // System.Single UnityEngine.Matrix4x4::m11
  1682. float ___m11_5;
  1683. // System.Single UnityEngine.Matrix4x4::m21
  1684. float ___m21_6;
  1685. // System.Single UnityEngine.Matrix4x4::m31
  1686. float ___m31_7;
  1687. // System.Single UnityEngine.Matrix4x4::m02
  1688. float ___m02_8;
  1689. // System.Single UnityEngine.Matrix4x4::m12
  1690. float ___m12_9;
  1691. // System.Single UnityEngine.Matrix4x4::m22
  1692. float ___m22_10;
  1693. // System.Single UnityEngine.Matrix4x4::m32
  1694. float ___m32_11;
  1695. // System.Single UnityEngine.Matrix4x4::m03
  1696. float ___m03_12;
  1697. // System.Single UnityEngine.Matrix4x4::m13
  1698. float ___m13_13;
  1699. // System.Single UnityEngine.Matrix4x4::m23
  1700. float ___m23_14;
  1701. // System.Single UnityEngine.Matrix4x4::m33
  1702. float ___m33_15;
  1703. };
  1704. // UnityEngine.PropertyName
  1705. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  1706. {
  1707. // System.Int32 UnityEngine.PropertyName::id
  1708. int32_t ___id_0;
  1709. };
  1710. // UnityEngine.Rect
  1711. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  1712. {
  1713. // System.Single UnityEngine.Rect::m_XMin
  1714. float ___m_XMin_0;
  1715. // System.Single UnityEngine.Rect::m_YMin
  1716. float ___m_YMin_1;
  1717. // System.Single UnityEngine.Rect::m_Width
  1718. float ___m_Width_2;
  1719. // System.Single UnityEngine.Rect::m_Height
  1720. float ___m_Height_3;
  1721. };
  1722. // UnityEngine.RectInt
  1723. struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
  1724. {
  1725. // System.Int32 UnityEngine.RectInt::m_XMin
  1726. int32_t ___m_XMin_0;
  1727. // System.Int32 UnityEngine.RectInt::m_YMin
  1728. int32_t ___m_YMin_1;
  1729. // System.Int32 UnityEngine.RectInt::m_Width
  1730. int32_t ___m_Width_2;
  1731. // System.Int32 UnityEngine.RectInt::m_Height
  1732. int32_t ___m_Height_3;
  1733. };
  1734. // System.Single
  1735. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  1736. {
  1737. // System.Single System.Single::m_value
  1738. float ___m_value_0;
  1739. };
  1740. // UnityEngine.Rendering.StencilState
  1741. struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
  1742. {
  1743. // System.Byte UnityEngine.Rendering.StencilState::m_Enabled
  1744. uint8_t ___m_Enabled_0;
  1745. // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
  1746. uint8_t ___m_ReadMask_1;
  1747. // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
  1748. uint8_t ___m_WriteMask_2;
  1749. // System.Byte UnityEngine.Rendering.StencilState::m_Padding
  1750. uint8_t ___m_Padding_3;
  1751. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
  1752. uint8_t ___m_CompareFunctionFront_4;
  1753. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
  1754. uint8_t ___m_PassOperationFront_5;
  1755. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
  1756. uint8_t ___m_FailOperationFront_6;
  1757. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
  1758. uint8_t ___m_ZFailOperationFront_7;
  1759. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
  1760. uint8_t ___m_CompareFunctionBack_8;
  1761. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
  1762. uint8_t ___m_PassOperationBack_9;
  1763. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
  1764. uint8_t ___m_FailOperationBack_10;
  1765. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
  1766. uint8_t ___m_ZFailOperationBack_11;
  1767. };
  1768. // UnityEngine.UIElements.TextureId
  1769. struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58
  1770. {
  1771. // System.Int32 UnityEngine.UIElements.TextureId::m_Index
  1772. int32_t ___m_Index_0;
  1773. };
  1774. // System.UInt16
  1775. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  1776. {
  1777. // System.UInt16 System.UInt16::m_value
  1778. uint16_t ___m_value_0;
  1779. };
  1780. // System.UInt32
  1781. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  1782. {
  1783. // System.UInt32 System.UInt32::m_value
  1784. uint32_t ___m_value_0;
  1785. };
  1786. // UnityEngine.Vector2
  1787. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  1788. {
  1789. // System.Single UnityEngine.Vector2::x
  1790. float ___x_0;
  1791. // System.Single UnityEngine.Vector2::y
  1792. float ___y_1;
  1793. };
  1794. // UnityEngine.Vector2Int
  1795. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  1796. {
  1797. // System.Int32 UnityEngine.Vector2Int::m_X
  1798. int32_t ___m_X_0;
  1799. // System.Int32 UnityEngine.Vector2Int::m_Y
  1800. int32_t ___m_Y_1;
  1801. };
  1802. // UnityEngine.Vector3
  1803. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  1804. {
  1805. // System.Single UnityEngine.Vector3::x
  1806. float ___x_2;
  1807. // System.Single UnityEngine.Vector3::y
  1808. float ___y_3;
  1809. // System.Single UnityEngine.Vector3::z
  1810. float ___z_4;
  1811. };
  1812. // UnityEngine.Vector4
  1813. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  1814. {
  1815. // System.Single UnityEngine.Vector4::x
  1816. float ___x_1;
  1817. // System.Single UnityEngine.Vector4::y
  1818. float ___y_2;
  1819. // System.Single UnityEngine.Vector4::z
  1820. float ___z_3;
  1821. // System.Single UnityEngine.Vector4::w
  1822. float ___w_4;
  1823. };
  1824. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool
  1825. struct VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A : public LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333
  1826. {
  1827. };
  1828. // UnityEngine.Rendering.VertexAttributeDescriptor
  1829. struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
  1830. {
  1831. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
  1832. int32_t ___U3CattributeU3Ek__BackingField_0;
  1833. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
  1834. int32_t ___U3CformatU3Ek__BackingField_1;
  1835. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
  1836. int32_t ___U3CdimensionU3Ek__BackingField_2;
  1837. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
  1838. int32_t ___U3CstreamU3Ek__BackingField_3;
  1839. };
  1840. // System.Void
  1841. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  1842. {
  1843. union
  1844. {
  1845. struct
  1846. {
  1847. };
  1848. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  1849. };
  1850. };
  1851. // UnityEngine.UIElements.UIR.BestFitAllocator/Block
  1852. struct Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698 : public LinkedPoolItem_1_t1EEADB3183DB84148A2A6AE200F93F5D51CE51C5
  1853. {
  1854. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator/Block::start
  1855. uint32_t ___start_1;
  1856. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator/Block::end
  1857. uint32_t ___end_2;
  1858. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator/Block::prev
  1859. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___prev_3;
  1860. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator/Block::next
  1861. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___next_4;
  1862. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator/Block::prevAvailable
  1863. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___prevAvailable_5;
  1864. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator/Block::nextAvailable
  1865. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___nextAvailable_6;
  1866. // System.Boolean UnityEngine.UIElements.UIR.BestFitAllocator/Block::allocated
  1867. bool ___allocated_7;
  1868. };
  1869. // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool
  1870. struct BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878 : public LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9
  1871. {
  1872. };
  1873. // UnityEngine.GUIClip/ParentClipScope
  1874. struct ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52
  1875. {
  1876. // System.Boolean UnityEngine.GUIClip/ParentClipScope::m_Disposed
  1877. bool ___m_Disposed_0;
  1878. };
  1879. // Native definition for P/Invoke marshalling of UnityEngine.GUIClip/ParentClipScope
  1880. struct ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52_marshaled_pinvoke
  1881. {
  1882. int32_t ___m_Disposed_0;
  1883. };
  1884. // Native definition for COM marshalling of UnityEngine.GUIClip/ParentClipScope
  1885. struct ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52_marshaled_com
  1886. {
  1887. int32_t ___m_Disposed_0;
  1888. };
  1889. // UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture
  1890. struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA
  1891. {
  1892. // UnityEngine.Color32[] UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::rgba
  1893. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___rgba_0;
  1894. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::width
  1895. int32_t ___width_1;
  1896. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::height
  1897. int32_t ___height_2;
  1898. };
  1899. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture
  1900. struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA_marshaled_pinvoke
  1901. {
  1902. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___rgba_0;
  1903. int32_t ___width_1;
  1904. int32_t ___height_2;
  1905. };
  1906. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture
  1907. struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA_marshaled_com
  1908. {
  1909. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___rgba_0;
  1910. int32_t ___width_1;
  1911. int32_t ___height_2;
  1912. };
  1913. // UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking
  1914. struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4
  1915. {
  1916. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::heads
  1917. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0;
  1918. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::tails
  1919. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1;
  1920. // System.Int32[] UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::minDepths
  1921. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___minDepths_2;
  1922. // System.Int32[] UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::maxDepths
  1923. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___maxDepths_3;
  1924. // System.UInt32 UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::dirtyID
  1925. uint32_t ___dirtyID_4;
  1926. };
  1927. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking
  1928. struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4_marshaled_pinvoke
  1929. {
  1930. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0;
  1931. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1;
  1932. Il2CppSafeArray/*NONE*/* ___minDepths_2;
  1933. Il2CppSafeArray/*NONE*/* ___maxDepths_3;
  1934. uint32_t ___dirtyID_4;
  1935. };
  1936. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking
  1937. struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4_marshaled_com
  1938. {
  1939. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0;
  1940. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1;
  1941. Il2CppSafeArray/*NONE*/* ___minDepths_2;
  1942. Il2CppSafeArray/*NONE*/* ___maxDepths_3;
  1943. uint32_t ___dirtyID_4;
  1944. };
  1945. // UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  1946. struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B
  1947. {
  1948. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::handle
  1949. uint32_t ___handle_0;
  1950. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::page
  1951. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  1952. };
  1953. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  1954. struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_pinvoke
  1955. {
  1956. uint32_t ___handle_0;
  1957. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  1958. };
  1959. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  1960. struct DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_com
  1961. {
  1962. uint32_t ___handle_0;
  1963. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  1964. };
  1965. // UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics
  1966. struct DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F
  1967. {
  1968. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::currentFrameIndex
  1969. int32_t ___currentFrameIndex_0;
  1970. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::totalIndices
  1971. uint32_t ___totalIndices_1;
  1972. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::commandCount
  1973. uint32_t ___commandCount_2;
  1974. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::drawCommandCount
  1975. uint32_t ___drawCommandCount_3;
  1976. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::materialSetCount
  1977. uint32_t ___materialSetCount_4;
  1978. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::drawRangeCount
  1979. uint32_t ___drawRangeCount_5;
  1980. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::drawRangeCallCount
  1981. uint32_t ___drawRangeCallCount_6;
  1982. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::immediateDraws
  1983. uint32_t ___immediateDraws_7;
  1984. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics::stencilRefChanges
  1985. uint32_t ___stencilRefChanges_8;
  1986. };
  1987. // UnityEngine.UIElements.VisualElement/Hierarchy
  1988. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677
  1989. {
  1990. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner
  1991. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  1992. };
  1993. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy
  1994. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke
  1995. {
  1996. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  1997. };
  1998. // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy
  1999. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com
  2000. {
  2001. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  2002. };
  2003. // UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>
  2004. struct DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB : public RuntimeObject
  2005. {
  2006. // System.Boolean UnityEngine.UIElements.UIR.Page/DataSet`1::<disposed>k__BackingField
  2007. bool ___U3CdisposedU3Ek__BackingField_0;
  2008. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<T> UnityEngine.UIElements.UIR.Page/DataSet`1::gpuData
  2009. GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* ___gpuData_1;
  2010. // Unity.Collections.NativeArray`1<T> UnityEngine.UIElements.UIR.Page/DataSet`1::cpuData
  2011. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___cpuData_2;
  2012. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.UIR.GfxUpdateBufferRange> UnityEngine.UIElements.UIR.Page/DataSet`1::updateRanges
  2013. NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E ___updateRanges_3;
  2014. // UnityEngine.UIElements.UIR.GPUBufferAllocator UnityEngine.UIElements.UIR.Page/DataSet`1::allocator
  2015. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* ___allocator_4;
  2016. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangePoolSize
  2017. uint32_t ___m_UpdateRangePoolSize_5;
  2018. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_ElemStride
  2019. uint32_t ___m_ElemStride_6;
  2020. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangeMin
  2021. uint32_t ___m_UpdateRangeMin_7;
  2022. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangeMax
  2023. uint32_t ___m_UpdateRangeMax_8;
  2024. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesEnqueued
  2025. uint32_t ___m_UpdateRangesEnqueued_9;
  2026. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesBatchStart
  2027. uint32_t ___m_UpdateRangesBatchStart_10;
  2028. // System.Boolean UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesSaturated
  2029. bool ___m_UpdateRangesSaturated_11;
  2030. };
  2031. // UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>
  2032. struct DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A : public RuntimeObject
  2033. {
  2034. // System.Boolean UnityEngine.UIElements.UIR.Page/DataSet`1::<disposed>k__BackingField
  2035. bool ___U3CdisposedU3Ek__BackingField_0;
  2036. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<T> UnityEngine.UIElements.UIR.Page/DataSet`1::gpuData
  2037. GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* ___gpuData_1;
  2038. // Unity.Collections.NativeArray`1<T> UnityEngine.UIElements.UIR.Page/DataSet`1::cpuData
  2039. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___cpuData_2;
  2040. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.UIR.GfxUpdateBufferRange> UnityEngine.UIElements.UIR.Page/DataSet`1::updateRanges
  2041. NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E ___updateRanges_3;
  2042. // UnityEngine.UIElements.UIR.GPUBufferAllocator UnityEngine.UIElements.UIR.Page/DataSet`1::allocator
  2043. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* ___allocator_4;
  2044. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangePoolSize
  2045. uint32_t ___m_UpdateRangePoolSize_5;
  2046. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_ElemStride
  2047. uint32_t ___m_ElemStride_6;
  2048. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangeMin
  2049. uint32_t ___m_UpdateRangeMin_7;
  2050. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangeMax
  2051. uint32_t ___m_UpdateRangeMax_8;
  2052. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesEnqueued
  2053. uint32_t ___m_UpdateRangesEnqueued_9;
  2054. // System.UInt32 UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesBatchStart
  2055. uint32_t ___m_UpdateRangesBatchStart_10;
  2056. // System.Boolean UnityEngine.UIElements.UIR.Page/DataSet`1::m_UpdateRangesSaturated
  2057. bool ___m_UpdateRangesSaturated_11;
  2058. };
  2059. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<System.UInt16>
  2060. struct GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7 : public RuntimeObject
  2061. {
  2062. // System.IntPtr UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::buffer
  2063. intptr_t ___buffer_0;
  2064. // System.Int32 UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::elemCount
  2065. int32_t ___elemCount_1;
  2066. // System.Int32 UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::elemStride
  2067. int32_t ___elemStride_2;
  2068. };
  2069. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<UnityEngine.UIElements.Vertex>
  2070. struct GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC : public RuntimeObject
  2071. {
  2072. // System.IntPtr UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::buffer
  2073. intptr_t ___buffer_0;
  2074. // System.Int32 UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::elemCount
  2075. int32_t ___elemCount_1;
  2076. // System.Int32 UnityEngine.UIElements.UIR.Utility/GPUBuffer`1::elemStride
  2077. int32_t ___elemStride_2;
  2078. };
  2079. // System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  2080. struct LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1 : public RuntimeObject
  2081. {
  2082. // System.Collections.Generic.LinkedList`1<T> System.Collections.Generic.LinkedListNode`1::list
  2083. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* ___list_0;
  2084. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1::next
  2085. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* ___next_1;
  2086. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1::prev
  2087. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* ___prev_2;
  2088. // T System.Collections.Generic.LinkedListNode`1::item
  2089. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B ___item_3;
  2090. };
  2091. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>
  2092. struct TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02
  2093. {
  2094. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::maxPoolElemCount
  2095. int32_t ___maxPoolElemCount_0;
  2096. // Unity.Collections.NativeArray`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::pool
  2097. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___pool_1;
  2098. // System.Collections.Generic.List`1<Unity.Collections.NativeArray`1<T>> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::excess
  2099. List_1_t74C6AEA308C4F693A59399B52C271D29F073582E* ___excess_2;
  2100. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::takenFromPool
  2101. uint32_t ___takenFromPool_3;
  2102. };
  2103. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>
  2104. struct TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D
  2105. {
  2106. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::maxPoolElemCount
  2107. int32_t ___maxPoolElemCount_0;
  2108. // Unity.Collections.NativeArray`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::pool
  2109. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___pool_1;
  2110. // System.Collections.Generic.List`1<Unity.Collections.NativeArray`1<T>> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::excess
  2111. List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F* ___excess_2;
  2112. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::takenFromPool
  2113. uint32_t ___takenFromPool_3;
  2114. };
  2115. // UnityEngine.UIElements.UIR.Allocator2D
  2116. struct Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157 : public RuntimeObject
  2117. {
  2118. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MinSize
  2119. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MinSize_0;
  2120. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MaxSize
  2121. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MaxSize_1;
  2122. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MaxAllocSize
  2123. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MaxAllocSize_2;
  2124. // System.Int32 UnityEngine.UIElements.UIR.Allocator2D::m_RowHeightBias
  2125. int32_t ___m_RowHeightBias_3;
  2126. // UnityEngine.UIElements.UIR.Allocator2D/Row[] UnityEngine.UIElements.UIR.Allocator2D::m_Rows
  2127. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* ___m_Rows_4;
  2128. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area> UnityEngine.UIElements.UIR.Allocator2D::m_Areas
  2129. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___m_Areas_5;
  2130. };
  2131. // UnityEngine.UIElements.ColorPage
  2132. struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0
  2133. {
  2134. // System.Boolean UnityEngine.UIElements.ColorPage::isValid
  2135. bool ___isValid_0;
  2136. // UnityEngine.Color32 UnityEngine.UIElements.ColorPage::pageAndID
  2137. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1;
  2138. };
  2139. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ColorPage
  2140. struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke
  2141. {
  2142. int32_t ___isValid_0;
  2143. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1;
  2144. };
  2145. // Native definition for COM marshalling of UnityEngine.UIElements.ColorPage
  2146. struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com
  2147. {
  2148. int32_t ___isValid_0;
  2149. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1;
  2150. };
  2151. // UnityEngine.UIElements.ComputedStyle
  2152. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C
  2153. {
  2154. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.InheritedData> UnityEngine.UIElements.ComputedStyle::inheritedData
  2155. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  2156. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.LayoutData> UnityEngine.UIElements.ComputedStyle::layoutData
  2157. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  2158. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.RareData> UnityEngine.UIElements.ComputedStyle::rareData
  2159. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  2160. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransformData> UnityEngine.UIElements.ComputedStyle::transformData
  2161. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  2162. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransitionData> UnityEngine.UIElements.ComputedStyle::transitionData
  2163. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  2164. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.VisualData> UnityEngine.UIElements.ComputedStyle::visualData
  2165. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  2166. // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode
  2167. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  2168. // System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyValue> UnityEngine.UIElements.ComputedStyle::customProperties
  2169. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  2170. // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash
  2171. int64_t ___matchingRulesHash_8;
  2172. // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling
  2173. float ___dpiScaling_9;
  2174. // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions
  2175. ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10;
  2176. };
  2177. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle
  2178. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke
  2179. {
  2180. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  2181. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  2182. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  2183. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  2184. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  2185. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  2186. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  2187. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  2188. int64_t ___matchingRulesHash_8;
  2189. float ___dpiScaling_9;
  2190. ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10;
  2191. };
  2192. // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle
  2193. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com
  2194. {
  2195. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  2196. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  2197. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  2198. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  2199. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  2200. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  2201. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  2202. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  2203. int64_t ___matchingRulesHash_8;
  2204. float ___dpiScaling_9;
  2205. ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10;
  2206. };
  2207. // System.Delegate
  2208. struct Delegate_t : public RuntimeObject
  2209. {
  2210. // System.IntPtr System.Delegate::method_ptr
  2211. Il2CppMethodPointer ___method_ptr_0;
  2212. // System.IntPtr System.Delegate::invoke_impl
  2213. intptr_t ___invoke_impl_1;
  2214. // System.Object System.Delegate::m_target
  2215. RuntimeObject* ___m_target_2;
  2216. // System.IntPtr System.Delegate::method
  2217. intptr_t ___method_3;
  2218. // System.IntPtr System.Delegate::delegate_trampoline
  2219. intptr_t ___delegate_trampoline_4;
  2220. // System.IntPtr System.Delegate::extra_arg
  2221. intptr_t ___extra_arg_5;
  2222. // System.IntPtr System.Delegate::method_code
  2223. intptr_t ___method_code_6;
  2224. // System.IntPtr System.Delegate::interp_method
  2225. intptr_t ___interp_method_7;
  2226. // System.IntPtr System.Delegate::interp_invoke_impl
  2227. intptr_t ___interp_invoke_impl_8;
  2228. // System.Reflection.MethodInfo System.Delegate::method_info
  2229. MethodInfo_t* ___method_info_9;
  2230. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2231. MethodInfo_t* ___original_method_info_10;
  2232. // System.DelegateData System.Delegate::data
  2233. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2234. // System.Boolean System.Delegate::method_is_virtual
  2235. bool ___method_is_virtual_12;
  2236. };
  2237. // Native definition for P/Invoke marshalling of System.Delegate
  2238. struct Delegate_t_marshaled_pinvoke
  2239. {
  2240. intptr_t ___method_ptr_0;
  2241. intptr_t ___invoke_impl_1;
  2242. Il2CppIUnknown* ___m_target_2;
  2243. intptr_t ___method_3;
  2244. intptr_t ___delegate_trampoline_4;
  2245. intptr_t ___extra_arg_5;
  2246. intptr_t ___method_code_6;
  2247. intptr_t ___interp_method_7;
  2248. intptr_t ___interp_invoke_impl_8;
  2249. MethodInfo_t* ___method_info_9;
  2250. MethodInfo_t* ___original_method_info_10;
  2251. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2252. int32_t ___method_is_virtual_12;
  2253. };
  2254. // Native definition for COM marshalling of System.Delegate
  2255. struct Delegate_t_marshaled_com
  2256. {
  2257. intptr_t ___method_ptr_0;
  2258. intptr_t ___invoke_impl_1;
  2259. Il2CppIUnknown* ___m_target_2;
  2260. intptr_t ___method_3;
  2261. intptr_t ___delegate_trampoline_4;
  2262. intptr_t ___extra_arg_5;
  2263. intptr_t ___method_code_6;
  2264. intptr_t ___interp_method_7;
  2265. intptr_t ___interp_invoke_impl_8;
  2266. MethodInfo_t* ___method_info_9;
  2267. MethodInfo_t* ___original_method_info_10;
  2268. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2269. int32_t ___method_is_virtual_12;
  2270. };
  2271. // UnityEngine.UIElements.UIR.DrawParams
  2272. struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443 : public RuntimeObject
  2273. {
  2274. // System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4> UnityEngine.UIElements.UIR.DrawParams::view
  2275. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* ___view_2;
  2276. // System.Collections.Generic.Stack`1<UnityEngine.Rect> UnityEngine.UIElements.UIR.DrawParams::scissor
  2277. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* ___scissor_3;
  2278. // System.Collections.Generic.List`1<UnityEngine.RenderTexture> UnityEngine.UIElements.UIR.DrawParams::renderTexture
  2279. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ___renderTexture_4;
  2280. // System.Collections.Generic.List`1<UnityEngine.Material> UnityEngine.UIElements.UIR.DrawParams::defaultMaterial
  2281. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* ___defaultMaterial_5;
  2282. };
  2283. // System.Exception
  2284. struct Exception_t : public RuntimeObject
  2285. {
  2286. // System.String System.Exception::_className
  2287. String_t* ____className_1;
  2288. // System.String System.Exception::_message
  2289. String_t* ____message_2;
  2290. // System.Collections.IDictionary System.Exception::_data
  2291. RuntimeObject* ____data_3;
  2292. // System.Exception System.Exception::_innerException
  2293. Exception_t* ____innerException_4;
  2294. // System.String System.Exception::_helpURL
  2295. String_t* ____helpURL_5;
  2296. // System.Object System.Exception::_stackTrace
  2297. RuntimeObject* ____stackTrace_6;
  2298. // System.String System.Exception::_stackTraceString
  2299. String_t* ____stackTraceString_7;
  2300. // System.String System.Exception::_remoteStackTraceString
  2301. String_t* ____remoteStackTraceString_8;
  2302. // System.Int32 System.Exception::_remoteStackIndex
  2303. int32_t ____remoteStackIndex_9;
  2304. // System.Object System.Exception::_dynamicMethods
  2305. RuntimeObject* ____dynamicMethods_10;
  2306. // System.Int32 System.Exception::_HResult
  2307. int32_t ____HResult_11;
  2308. // System.String System.Exception::_source
  2309. String_t* ____source_12;
  2310. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  2311. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2312. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  2313. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2314. // System.IntPtr[] System.Exception::native_trace_ips
  2315. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  2316. // System.Int32 System.Exception::caught_in_unmanaged
  2317. int32_t ___caught_in_unmanaged_16;
  2318. };
  2319. // Native definition for P/Invoke marshalling of System.Exception
  2320. struct Exception_t_marshaled_pinvoke
  2321. {
  2322. char* ____className_1;
  2323. char* ____message_2;
  2324. RuntimeObject* ____data_3;
  2325. Exception_t_marshaled_pinvoke* ____innerException_4;
  2326. char* ____helpURL_5;
  2327. Il2CppIUnknown* ____stackTrace_6;
  2328. char* ____stackTraceString_7;
  2329. char* ____remoteStackTraceString_8;
  2330. int32_t ____remoteStackIndex_9;
  2331. Il2CppIUnknown* ____dynamicMethods_10;
  2332. int32_t ____HResult_11;
  2333. char* ____source_12;
  2334. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2335. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2336. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2337. int32_t ___caught_in_unmanaged_16;
  2338. };
  2339. // Native definition for COM marshalling of System.Exception
  2340. struct Exception_t_marshaled_com
  2341. {
  2342. Il2CppChar* ____className_1;
  2343. Il2CppChar* ____message_2;
  2344. RuntimeObject* ____data_3;
  2345. Exception_t_marshaled_com* ____innerException_4;
  2346. Il2CppChar* ____helpURL_5;
  2347. Il2CppIUnknown* ____stackTrace_6;
  2348. Il2CppChar* ____stackTraceString_7;
  2349. Il2CppChar* ____remoteStackTraceString_8;
  2350. int32_t ____remoteStackIndex_9;
  2351. Il2CppIUnknown* ____dynamicMethods_10;
  2352. int32_t ____HResult_11;
  2353. Il2CppChar* ____source_12;
  2354. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2355. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2356. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2357. int32_t ___caught_in_unmanaged_16;
  2358. };
  2359. // UnityEngine.UIElements.UIR.GradientRemap
  2360. struct GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307 : public LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF
  2361. {
  2362. // System.Int32 UnityEngine.UIElements.UIR.GradientRemap::origIndex
  2363. int32_t ___origIndex_1;
  2364. // System.Int32 UnityEngine.UIElements.UIR.GradientRemap::destIndex
  2365. int32_t ___destIndex_2;
  2366. // UnityEngine.RectInt UnityEngine.UIElements.UIR.GradientRemap::location
  2367. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___location_3;
  2368. // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.GradientRemap::next
  2369. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___next_4;
  2370. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.GradientRemap::atlas
  2371. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___atlas_5;
  2372. };
  2373. // UnityEngine.UIElements.GradientSettings
  2374. struct GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3
  2375. {
  2376. // UnityEngine.UIElements.GradientType UnityEngine.UIElements.GradientSettings::gradientType
  2377. int32_t ___gradientType_0;
  2378. // UnityEngine.UIElements.AddressMode UnityEngine.UIElements.GradientSettings::addressMode
  2379. int32_t ___addressMode_1;
  2380. // UnityEngine.Vector2 UnityEngine.UIElements.GradientSettings::radialFocus
  2381. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___radialFocus_2;
  2382. // UnityEngine.RectInt UnityEngine.UIElements.GradientSettings::location
  2383. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___location_3;
  2384. };
  2385. // UnityEngine.MaterialPropertyBlock
  2386. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
  2387. {
  2388. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  2389. intptr_t ___m_Ptr_0;
  2390. };
  2391. // UnityEngine.UIElements.UIR.MeshHandle
  2392. struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E : public LinkedPoolItem_1_t77597E722F28CEC15E53E9638992FDC40508EB75
  2393. {
  2394. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.MeshHandle::allocVerts
  2395. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___allocVerts_1;
  2396. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.MeshHandle::allocIndices
  2397. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___allocIndices_2;
  2398. // System.UInt32 UnityEngine.UIElements.UIR.MeshHandle::triangleCount
  2399. uint32_t ___triangleCount_3;
  2400. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.MeshHandle::allocPage
  2401. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___allocPage_4;
  2402. // System.UInt32 UnityEngine.UIElements.UIR.MeshHandle::allocTime
  2403. uint32_t ___allocTime_5;
  2404. // System.UInt32 UnityEngine.UIElements.UIR.MeshHandle::updateAllocID
  2405. uint32_t ___updateAllocID_6;
  2406. };
  2407. // UnityEngine.TextCore.Text.MeshInfo
  2408. struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F
  2409. {
  2410. // System.Int32 UnityEngine.TextCore.Text.MeshInfo::vertexCount
  2411. int32_t ___vertexCount_1;
  2412. // UnityEngine.Vector3[] UnityEngine.TextCore.Text.MeshInfo::vertices
  2413. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___vertices_2;
  2414. // UnityEngine.Vector2[] UnityEngine.TextCore.Text.MeshInfo::uvs0
  2415. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs0_3;
  2416. // UnityEngine.Vector2[] UnityEngine.TextCore.Text.MeshInfo::uvs2
  2417. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs2_4;
  2418. // UnityEngine.Color32[] UnityEngine.TextCore.Text.MeshInfo::colors32
  2419. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors32_5;
  2420. // System.Int32[] UnityEngine.TextCore.Text.MeshInfo::triangles
  2421. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles_6;
  2422. // UnityEngine.Material UnityEngine.TextCore.Text.MeshInfo::material
  2423. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7;
  2424. };
  2425. // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.MeshInfo
  2426. struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F_marshaled_pinvoke
  2427. {
  2428. int32_t ___vertexCount_1;
  2429. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___vertices_2;
  2430. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs0_3;
  2431. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs2_4;
  2432. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___colors32_5;
  2433. Il2CppSafeArray/*NONE*/* ___triangles_6;
  2434. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7;
  2435. };
  2436. // Native definition for COM marshalling of UnityEngine.TextCore.Text.MeshInfo
  2437. struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F_marshaled_com
  2438. {
  2439. int32_t ___vertexCount_1;
  2440. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___vertices_2;
  2441. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs0_3;
  2442. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs2_4;
  2443. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___colors32_5;
  2444. Il2CppSafeArray/*NONE*/* ___triangles_6;
  2445. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7;
  2446. };
  2447. // UnityEngine.UIElements.MeshWriteData
  2448. struct MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9 : public RuntimeObject
  2449. {
  2450. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.MeshWriteData::m_Vertices
  2451. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___m_Vertices_0;
  2452. // Unity.Collections.NativeSlice`1<System.UInt16> UnityEngine.UIElements.MeshWriteData::m_Indices
  2453. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___m_Indices_1;
  2454. // UnityEngine.Rect UnityEngine.UIElements.MeshWriteData::m_UVRegion
  2455. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_UVRegion_2;
  2456. // System.Int32 UnityEngine.UIElements.MeshWriteData::currentIndex
  2457. int32_t ___currentIndex_3;
  2458. // System.Int32 UnityEngine.UIElements.MeshWriteData::currentVertex
  2459. int32_t ___currentVertex_4;
  2460. };
  2461. // UnityEngine.Object
  2462. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  2463. {
  2464. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2465. intptr_t ___m_CachedPtr_0;
  2466. };
  2467. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2468. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2469. {
  2470. intptr_t ___m_CachedPtr_0;
  2471. };
  2472. // Native definition for COM marshalling of UnityEngine.Object
  2473. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2474. {
  2475. intptr_t ___m_CachedPtr_0;
  2476. };
  2477. // Unity.Profiling.ProfilerMarker
  2478. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  2479. {
  2480. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  2481. intptr_t ___m_Ptr_0;
  2482. };
  2483. // UnityEngine.UIElements.UIR.RenderChainVEData
  2484. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847
  2485. {
  2486. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev
  2487. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2488. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next
  2489. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2490. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor
  2491. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2492. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor
  2493. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2494. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty
  2495. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2496. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty
  2497. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2498. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth
  2499. int32_t ___hierarchyDepth_6;
  2500. // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues
  2501. int32_t ___dirtiedValues_7;
  2502. // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID
  2503. uint32_t ___dirtyID_8;
  2504. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand
  2505. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2506. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand
  2507. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2508. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand
  2509. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2510. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand
  2511. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2512. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain
  2513. bool ___isInChain_13;
  2514. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden
  2515. bool ___isHierarchyHidden_14;
  2516. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding
  2517. bool ___localFlipsWinding_15;
  2518. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero
  2519. bool ___localTransformScaleZero_16;
  2520. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding
  2521. bool ___worldFlipsWinding_17;
  2522. // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod
  2523. int32_t ___clipMethod_18;
  2524. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef
  2525. int32_t ___childrenStencilRef_19;
  2526. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth
  2527. int32_t ___childrenMaskDepth_20;
  2528. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging
  2529. bool ___disableNudging_21;
  2530. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText
  2531. bool ___usesLegacyText_22;
  2532. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data
  2533. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2534. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData
  2535. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2536. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace
  2537. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2538. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart
  2539. int32_t ___displacementUVStart_26;
  2540. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd
  2541. int32_t ___displacementUVEnd_27;
  2542. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID
  2543. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2544. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID
  2545. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2546. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID
  2547. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2548. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID
  2549. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2550. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID
  2551. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2552. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID
  2553. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2554. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID
  2555. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2556. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID
  2557. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2558. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID
  2559. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2560. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID
  2561. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2562. // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity
  2563. float ___compositeOpacity_38;
  2564. // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor
  2565. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2566. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText
  2567. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2568. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText
  2569. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2570. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChainTextEntry> UnityEngine.UIElements.UIR.RenderChainVEData::textEntries
  2571. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2572. // UnityEngine.UIElements.UIR.BasicNode`1<UnityEngine.UIElements.UIR.TextureEntry> UnityEngine.UIElements.UIR.RenderChainVEData::textures
  2573. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2574. };
  2575. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData
  2576. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke
  2577. {
  2578. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2579. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2580. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2581. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2582. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2583. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2584. int32_t ___hierarchyDepth_6;
  2585. int32_t ___dirtiedValues_7;
  2586. uint32_t ___dirtyID_8;
  2587. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2588. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2589. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2590. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2591. int32_t ___isInChain_13;
  2592. int32_t ___isHierarchyHidden_14;
  2593. int32_t ___localFlipsWinding_15;
  2594. int32_t ___localTransformScaleZero_16;
  2595. int32_t ___worldFlipsWinding_17;
  2596. int32_t ___clipMethod_18;
  2597. int32_t ___childrenStencilRef_19;
  2598. int32_t ___childrenMaskDepth_20;
  2599. int32_t ___disableNudging_21;
  2600. int32_t ___usesLegacyText_22;
  2601. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2602. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2603. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2604. int32_t ___displacementUVStart_26;
  2605. int32_t ___displacementUVEnd_27;
  2606. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2607. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2608. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2609. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2610. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2611. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2612. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2613. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2614. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2615. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2616. float ___compositeOpacity_38;
  2617. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2618. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2619. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2620. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2621. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2622. };
  2623. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData
  2624. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com
  2625. {
  2626. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2627. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2628. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2629. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2630. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2631. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2632. int32_t ___hierarchyDepth_6;
  2633. int32_t ___dirtiedValues_7;
  2634. uint32_t ___dirtyID_8;
  2635. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2636. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2637. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2638. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2639. int32_t ___isInChain_13;
  2640. int32_t ___isHierarchyHidden_14;
  2641. int32_t ___localFlipsWinding_15;
  2642. int32_t ___localTransformScaleZero_16;
  2643. int32_t ___worldFlipsWinding_17;
  2644. int32_t ___clipMethod_18;
  2645. int32_t ___childrenStencilRef_19;
  2646. int32_t ___childrenMaskDepth_20;
  2647. int32_t ___disableNudging_21;
  2648. int32_t ___usesLegacyText_22;
  2649. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2650. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2651. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2652. int32_t ___displacementUVStart_26;
  2653. int32_t ___displacementUVEnd_27;
  2654. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2655. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2656. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2657. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2658. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2659. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2660. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2661. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2662. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2663. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2664. float ___compositeOpacity_38;
  2665. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2666. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2667. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2668. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2669. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2670. };
  2671. // UnityEngine.UIElements.UIR.State
  2672. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB
  2673. {
  2674. // UnityEngine.Material UnityEngine.UIElements.UIR.State::material
  2675. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0;
  2676. // UnityEngine.Texture UnityEngine.UIElements.UIR.State::font
  2677. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_1;
  2678. // System.Single UnityEngine.UIElements.UIR.State::fontTexSDFScale
  2679. float ___fontTexSDFScale_2;
  2680. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.State::texture
  2681. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_3;
  2682. // System.Int32 UnityEngine.UIElements.UIR.State::stencilRef
  2683. int32_t ___stencilRef_4;
  2684. };
  2685. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.State
  2686. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke
  2687. {
  2688. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0;
  2689. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_1;
  2690. float ___fontTexSDFScale_2;
  2691. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_3;
  2692. int32_t ___stencilRef_4;
  2693. };
  2694. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.State
  2695. struct State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com
  2696. {
  2697. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0;
  2698. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_1;
  2699. float ___fontTexSDFScale_2;
  2700. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_3;
  2701. int32_t ___stencilRef_4;
  2702. };
  2703. // UnityEngine.UIElements.UIR.TextCoreSettings
  2704. struct TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115
  2705. {
  2706. // UnityEngine.Color UnityEngine.UIElements.UIR.TextCoreSettings::faceColor
  2707. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___faceColor_0;
  2708. // UnityEngine.Color UnityEngine.UIElements.UIR.TextCoreSettings::outlineColor
  2709. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___outlineColor_1;
  2710. // System.Single UnityEngine.UIElements.UIR.TextCoreSettings::outlineWidth
  2711. float ___outlineWidth_2;
  2712. // UnityEngine.Color UnityEngine.UIElements.UIR.TextCoreSettings::underlayColor
  2713. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___underlayColor_3;
  2714. // UnityEngine.Vector2 UnityEngine.UIElements.UIR.TextCoreSettings::underlayOffset
  2715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___underlayOffset_4;
  2716. // System.Single UnityEngine.UIElements.UIR.TextCoreSettings::underlaySoftness
  2717. float ___underlaySoftness_5;
  2718. };
  2719. // UnityEngine.TextCore.Text.TextInfo
  2720. struct TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09 : public RuntimeObject
  2721. {
  2722. // System.Int32 UnityEngine.TextCore.Text.TextInfo::characterCount
  2723. int32_t ___characterCount_2;
  2724. // System.Int32 UnityEngine.TextCore.Text.TextInfo::spriteCount
  2725. int32_t ___spriteCount_3;
  2726. // System.Int32 UnityEngine.TextCore.Text.TextInfo::spaceCount
  2727. int32_t ___spaceCount_4;
  2728. // System.Int32 UnityEngine.TextCore.Text.TextInfo::wordCount
  2729. int32_t ___wordCount_5;
  2730. // System.Int32 UnityEngine.TextCore.Text.TextInfo::linkCount
  2731. int32_t ___linkCount_6;
  2732. // System.Int32 UnityEngine.TextCore.Text.TextInfo::lineCount
  2733. int32_t ___lineCount_7;
  2734. // System.Int32 UnityEngine.TextCore.Text.TextInfo::pageCount
  2735. int32_t ___pageCount_8;
  2736. // System.Int32 UnityEngine.TextCore.Text.TextInfo::materialCount
  2737. int32_t ___materialCount_9;
  2738. // UnityEngine.TextCore.Text.TextElementInfo[] UnityEngine.TextCore.Text.TextInfo::textElementInfo
  2739. TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E* ___textElementInfo_10;
  2740. // UnityEngine.TextCore.Text.WordInfo[] UnityEngine.TextCore.Text.TextInfo::wordInfo
  2741. WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B* ___wordInfo_11;
  2742. // UnityEngine.TextCore.Text.LinkInfo[] UnityEngine.TextCore.Text.TextInfo::linkInfo
  2743. LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51* ___linkInfo_12;
  2744. // UnityEngine.TextCore.Text.LineInfo[] UnityEngine.TextCore.Text.TextInfo::lineInfo
  2745. LineInfoU5BU5D_t37598F2175B291797270D1161DC29B6296FB169D* ___lineInfo_13;
  2746. // UnityEngine.TextCore.Text.PageInfo[] UnityEngine.TextCore.Text.TextInfo::pageInfo
  2747. PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4* ___pageInfo_14;
  2748. // UnityEngine.TextCore.Text.MeshInfo[] UnityEngine.TextCore.Text.TextInfo::meshInfo
  2749. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* ___meshInfo_15;
  2750. // System.Boolean UnityEngine.TextCore.Text.TextInfo::isDirty
  2751. bool ___isDirty_16;
  2752. };
  2753. // UnityEngine.UIElements.TextNativeHandle
  2754. struct TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2
  2755. {
  2756. // UnityEngine.Vector2 UnityEngine.UIElements.TextNativeHandle::<MeasuredSizes>k__BackingField
  2757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CMeasuredSizesU3Ek__BackingField_0;
  2758. // UnityEngine.Vector2 UnityEngine.UIElements.TextNativeHandle::<RoundedSizes>k__BackingField
  2759. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CRoundedSizesU3Ek__BackingField_1;
  2760. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex> UnityEngine.UIElements.TextNativeHandle::textVertices
  2761. NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 ___textVertices_2;
  2762. // System.Int32 UnityEngine.UIElements.TextNativeHandle::m_PreviousTextParamsHash
  2763. int32_t ___m_PreviousTextParamsHash_3;
  2764. };
  2765. // UnityEngine.UIElements.TextNativeSettings
  2766. struct TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062
  2767. {
  2768. // System.String UnityEngine.UIElements.TextNativeSettings::text
  2769. String_t* ___text_0;
  2770. // UnityEngine.Font UnityEngine.UIElements.TextNativeSettings::font
  2771. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_1;
  2772. // System.Int32 UnityEngine.UIElements.TextNativeSettings::size
  2773. int32_t ___size_2;
  2774. // System.Single UnityEngine.UIElements.TextNativeSettings::scaling
  2775. float ___scaling_3;
  2776. // UnityEngine.FontStyle UnityEngine.UIElements.TextNativeSettings::style
  2777. int32_t ___style_4;
  2778. // UnityEngine.Color UnityEngine.UIElements.TextNativeSettings::color
  2779. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_5;
  2780. // UnityEngine.TextAnchor UnityEngine.UIElements.TextNativeSettings::anchor
  2781. int32_t ___anchor_6;
  2782. // System.Boolean UnityEngine.UIElements.TextNativeSettings::wordWrap
  2783. bool ___wordWrap_7;
  2784. // System.Single UnityEngine.UIElements.TextNativeSettings::wordWrapWidth
  2785. float ___wordWrapWidth_8;
  2786. // System.Boolean UnityEngine.UIElements.TextNativeSettings::richText
  2787. bool ___richText_9;
  2788. };
  2789. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TextNativeSettings
  2790. struct TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062_marshaled_pinvoke
  2791. {
  2792. char* ___text_0;
  2793. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_1;
  2794. int32_t ___size_2;
  2795. float ___scaling_3;
  2796. int32_t ___style_4;
  2797. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_5;
  2798. int32_t ___anchor_6;
  2799. int32_t ___wordWrap_7;
  2800. float ___wordWrapWidth_8;
  2801. int32_t ___richText_9;
  2802. };
  2803. // Native definition for COM marshalling of UnityEngine.UIElements.TextNativeSettings
  2804. struct TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062_marshaled_com
  2805. {
  2806. Il2CppChar* ___text_0;
  2807. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_1;
  2808. int32_t ___size_2;
  2809. float ___scaling_3;
  2810. int32_t ___style_4;
  2811. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_5;
  2812. int32_t ___anchor_6;
  2813. int32_t ___wordWrap_7;
  2814. float ___wordWrapWidth_8;
  2815. int32_t ___richText_9;
  2816. };
  2817. // UnityEngine.UIElements.UIR.Transform3x4
  2818. struct Transform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F
  2819. {
  2820. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v0
  2821. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0_0;
  2822. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v1
  2823. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v1_1;
  2824. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v2
  2825. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v2_2;
  2826. };
  2827. // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter
  2828. struct UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F : public RuntimeObject
  2829. {
  2830. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_CurrentElement
  2831. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_CurrentElement_0;
  2832. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_TextEntryIndex
  2833. int32_t ___m_TextEntryIndex_1;
  2834. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_DudVerts
  2835. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___m_DudVerts_2;
  2836. // Unity.Collections.NativeArray`1<System.UInt16> UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_DudIndices
  2837. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_DudIndices_3;
  2838. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_MeshDataVerts
  2839. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___m_MeshDataVerts_4;
  2840. // UnityEngine.Color32 UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_XFormClipPages
  2841. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_XFormClipPages_5;
  2842. // UnityEngine.Color32 UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_IDs
  2843. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_IDs_6;
  2844. // UnityEngine.Color32 UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_Flags
  2845. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Flags_7;
  2846. // UnityEngine.Color32 UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::m_OpacityColorPages
  2847. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_OpacityColorPages_8;
  2848. // UnityEngine.UIElements.MeshGenerationContext UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::<meshGenerationContext>k__BackingField
  2849. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* ___U3CmeshGenerationContextU3Ek__BackingField_9;
  2850. };
  2851. // UnityEngine.UIElements.UIR.VectorImageRenderInfo
  2852. struct VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458 : public LinkedPoolItem_1_t966AFC99094156308D1A52BB685B3C177BC6A1F4
  2853. {
  2854. // System.Int32 UnityEngine.UIElements.UIR.VectorImageRenderInfo::useCount
  2855. int32_t ___useCount_1;
  2856. // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.VectorImageRenderInfo::firstGradientRemap
  2857. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___firstGradientRemap_2;
  2858. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.VectorImageRenderInfo::gradientSettingsAlloc
  2859. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___gradientSettingsAlloc_3;
  2860. };
  2861. // UnityEngine.UIElements.Vertex
  2862. struct Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7
  2863. {
  2864. // UnityEngine.Vector3 UnityEngine.UIElements.Vertex::position
  2865. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_1;
  2866. // UnityEngine.Color32 UnityEngine.UIElements.Vertex::tint
  2867. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___tint_2;
  2868. // UnityEngine.Vector2 UnityEngine.UIElements.Vertex::uv
  2869. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_3;
  2870. // UnityEngine.Color32 UnityEngine.UIElements.Vertex::xformClipPages
  2871. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___xformClipPages_4;
  2872. // UnityEngine.Color32 UnityEngine.UIElements.Vertex::ids
  2873. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___ids_5;
  2874. // UnityEngine.Color32 UnityEngine.UIElements.Vertex::flags
  2875. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___flags_6;
  2876. // UnityEngine.Color32 UnityEngine.UIElements.Vertex::opacityColorPages
  2877. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___opacityColorPages_7;
  2878. // UnityEngine.Vector4 UnityEngine.UIElements.Vertex::circle
  2879. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___circle_8;
  2880. // System.Single UnityEngine.UIElements.Vertex::textureId
  2881. float ___textureId_9;
  2882. };
  2883. // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  2884. struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E
  2885. {
  2886. // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::rect
  2887. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0;
  2888. // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::row
  2889. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1;
  2890. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::alloc
  2891. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_2;
  2892. };
  2893. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  2894. struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke
  2895. {
  2896. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0;
  2897. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1;
  2898. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_2;
  2899. };
  2900. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  2901. struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com
  2902. {
  2903. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0;
  2904. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1;
  2905. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_2;
  2906. };
  2907. // UnityEngine.UIElements.UIR.Allocator2D/Area
  2908. struct Area_t73C633C1FD6561DA1C71995069E04A9750255AA3 : public RuntimeObject
  2909. {
  2910. // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Area::rect
  2911. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0;
  2912. // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.Allocator2D/Area::allocator
  2913. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___allocator_1;
  2914. };
  2915. // UnityEngine.UIElements.UIR.Allocator2D/Row
  2916. struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999 : public LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B
  2917. {
  2918. // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Row::rect
  2919. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_1;
  2920. // UnityEngine.UIElements.UIR.Allocator2D/Area UnityEngine.UIElements.UIR.Allocator2D/Row::area
  2921. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* ___area_2;
  2922. // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.Allocator2D/Row::allocator
  2923. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___allocator_3;
  2924. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.Allocator2D/Row::alloc
  2925. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_4;
  2926. // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Row::next
  2927. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___next_5;
  2928. };
  2929. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData
  2930. struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0
  2931. {
  2932. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::alloc
  2933. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* ___alloc_0;
  2934. // UnityEngine.Texture UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::texture
  2935. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1;
  2936. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::svgTexture
  2937. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2;
  2938. // UnityEngine.Material UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::material
  2939. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3;
  2940. // UnityEngine.UIElements.MeshGenerationContext/MeshFlags UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::flags
  2941. int32_t ___flags_4;
  2942. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::colorAlloc
  2943. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5;
  2944. };
  2945. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData
  2946. struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0_marshaled_pinvoke
  2947. {
  2948. Il2CppMethodPointer ___alloc_0;
  2949. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1;
  2950. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2;
  2951. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3;
  2952. int32_t ___flags_4;
  2953. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5;
  2954. };
  2955. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData
  2956. struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0_marshaled_com
  2957. {
  2958. Il2CppMethodPointer ___alloc_0;
  2959. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1;
  2960. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2;
  2961. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3;
  2962. int32_t ___flags_4;
  2963. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5;
  2964. };
  2965. // UnityEngine.UIElements.MeshGenerationContextUtils/TextParams
  2966. struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F
  2967. {
  2968. // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::rect
  2969. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  2970. // System.String UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::text
  2971. String_t* ___text_1;
  2972. // UnityEngine.Font UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::font
  2973. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2;
  2974. // UnityEngine.UIElements.FontDefinition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontDefinition
  2975. FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C ___fontDefinition_3;
  2976. // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontSize
  2977. int32_t ___fontSize_4;
  2978. // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::letterSpacing
  2979. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5;
  2980. // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordSpacing
  2981. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6;
  2982. // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::paragraphSpacing
  2983. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7;
  2984. // UnityEngine.FontStyle UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontStyle
  2985. int32_t ___fontStyle_8;
  2986. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontColor
  2987. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9;
  2988. // UnityEngine.TextAnchor UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::anchor
  2989. int32_t ___anchor_10;
  2990. // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrap
  2991. bool ___wordWrap_11;
  2992. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrapWidth
  2993. float ___wordWrapWidth_12;
  2994. // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::richText
  2995. bool ___richText_13;
  2996. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::playmodeTintColor
  2997. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14;
  2998. // UnityEngine.UIElements.TextOverflow UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflow
  2999. int32_t ___textOverflow_15;
  3000. // UnityEngine.UIElements.TextOverflowPosition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflowPosition
  3001. int32_t ___textOverflowPosition_16;
  3002. // UnityEngine.UIElements.OverflowInternal UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::overflow
  3003. int32_t ___overflow_17;
  3004. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::panel
  3005. RuntimeObject* ___panel_18;
  3006. };
  3007. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams
  3008. struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_pinvoke
  3009. {
  3010. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3011. char* ___text_1;
  3012. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2;
  3013. FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke ___fontDefinition_3;
  3014. int32_t ___fontSize_4;
  3015. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5;
  3016. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6;
  3017. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7;
  3018. int32_t ___fontStyle_8;
  3019. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9;
  3020. int32_t ___anchor_10;
  3021. int32_t ___wordWrap_11;
  3022. float ___wordWrapWidth_12;
  3023. int32_t ___richText_13;
  3024. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14;
  3025. int32_t ___textOverflow_15;
  3026. int32_t ___textOverflowPosition_16;
  3027. int32_t ___overflow_17;
  3028. RuntimeObject* ___panel_18;
  3029. };
  3030. // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams
  3031. struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_com
  3032. {
  3033. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3034. Il2CppChar* ___text_1;
  3035. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2;
  3036. FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com ___fontDefinition_3;
  3037. int32_t ___fontSize_4;
  3038. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5;
  3039. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6;
  3040. Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7;
  3041. int32_t ___fontStyle_8;
  3042. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9;
  3043. int32_t ___anchor_10;
  3044. int32_t ___wordWrap_11;
  3045. float ___wordWrapWidth_12;
  3046. int32_t ___richText_13;
  3047. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14;
  3048. int32_t ___textOverflow_15;
  3049. int32_t ___textOverflowPosition_16;
  3050. int32_t ___overflow_17;
  3051. RuntimeObject* ___panel_18;
  3052. };
  3053. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo
  3054. struct ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14
  3055. {
  3056. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::needsClosing
  3057. bool ___needsClosing_0;
  3058. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::popViewMatrix
  3059. bool ___popViewMatrix_1;
  3060. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::popScissorClip
  3061. bool ___popScissorClip_2;
  3062. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::blitAndPopRenderTexture
  3063. bool ___blitAndPopRenderTexture_3;
  3064. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::PopDefaultMaterial
  3065. bool ___PopDefaultMaterial_4;
  3066. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::clipUnregisterDrawCommand
  3067. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___clipUnregisterDrawCommand_5;
  3068. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::clipperRegisterVertices
  3069. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___clipperRegisterVertices_6;
  3070. // Unity.Collections.NativeSlice`1<System.UInt16> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::clipperRegisterIndices
  3071. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___clipperRegisterIndices_7;
  3072. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::clipperRegisterIndexOffset
  3073. int32_t ___clipperRegisterIndexOffset_8;
  3074. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo::maskStencilRef
  3075. int32_t ___maskStencilRef_9;
  3076. };
  3077. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo
  3078. struct ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14_marshaled_pinvoke
  3079. {
  3080. int32_t ___needsClosing_0;
  3081. int32_t ___popViewMatrix_1;
  3082. int32_t ___popScissorClip_2;
  3083. int32_t ___blitAndPopRenderTexture_3;
  3084. int32_t ___PopDefaultMaterial_4;
  3085. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___clipUnregisterDrawCommand_5;
  3086. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___clipperRegisterVertices_6;
  3087. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___clipperRegisterIndices_7;
  3088. int32_t ___clipperRegisterIndexOffset_8;
  3089. int32_t ___maskStencilRef_9;
  3090. };
  3091. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo
  3092. struct ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14_marshaled_com
  3093. {
  3094. int32_t ___needsClosing_0;
  3095. int32_t ___popViewMatrix_1;
  3096. int32_t ___popScissorClip_2;
  3097. int32_t ___blitAndPopRenderTexture_3;
  3098. int32_t ___PopDefaultMaterial_4;
  3099. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___clipUnregisterDrawCommand_5;
  3100. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___clipperRegisterVertices_6;
  3101. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___clipperRegisterIndices_7;
  3102. int32_t ___clipperRegisterIndexOffset_8;
  3103. int32_t ___maskStencilRef_9;
  3104. };
  3105. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry
  3106. struct Entry_tB8765CA56422E2C92887314844384843688DCB9F
  3107. {
  3108. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::vertices
  3109. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0;
  3110. // Unity.Collections.NativeSlice`1<System.UInt16> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::indices
  3111. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1;
  3112. // UnityEngine.Material UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::material
  3113. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2;
  3114. // UnityEngine.Texture UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::custom
  3115. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3;
  3116. // UnityEngine.Texture UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::font
  3117. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4;
  3118. // System.Single UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::fontTexSDFScale
  3119. float ___fontTexSDFScale_5;
  3120. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::texture
  3121. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6;
  3122. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::customCommand
  3123. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7;
  3124. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::clipRectID
  3125. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8;
  3126. // UnityEngine.UIElements.UIR.VertexFlags UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::addFlags
  3127. int32_t ___addFlags_9;
  3128. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::uvIsDisplacement
  3129. bool ___uvIsDisplacement_10;
  3130. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::isTextEntry
  3131. bool ___isTextEntry_11;
  3132. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::isClipRegisterEntry
  3133. bool ___isClipRegisterEntry_12;
  3134. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::stencilRef
  3135. int32_t ___stencilRef_13;
  3136. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::maskDepth
  3137. int32_t ___maskDepth_14;
  3138. };
  3139. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry
  3140. struct Entry_tB8765CA56422E2C92887314844384843688DCB9F_marshaled_pinvoke
  3141. {
  3142. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0;
  3143. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1;
  3144. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2;
  3145. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3;
  3146. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4;
  3147. float ___fontTexSDFScale_5;
  3148. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6;
  3149. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7;
  3150. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8;
  3151. int32_t ___addFlags_9;
  3152. int32_t ___uvIsDisplacement_10;
  3153. int32_t ___isTextEntry_11;
  3154. int32_t ___isClipRegisterEntry_12;
  3155. int32_t ___stencilRef_13;
  3156. int32_t ___maskDepth_14;
  3157. };
  3158. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry
  3159. struct Entry_tB8765CA56422E2C92887314844384843688DCB9F_marshaled_com
  3160. {
  3161. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0;
  3162. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1;
  3163. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2;
  3164. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3;
  3165. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4;
  3166. float ___fontTexSDFScale_5;
  3167. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6;
  3168. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7;
  3169. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8;
  3170. int32_t ___addFlags_9;
  3171. int32_t ___uvIsDisplacement_10;
  3172. int32_t ___isTextEntry_11;
  3173. int32_t ___isClipRegisterEntry_12;
  3174. int32_t ___stencilRef_13;
  3175. int32_t ___maskDepth_14;
  3176. };
  3177. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  3178. struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8
  3179. {
  3180. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::alloc
  3181. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_0;
  3182. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::page
  3183. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  3184. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::vertices
  3185. bool ___vertices_2;
  3186. };
  3187. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  3188. struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke
  3189. {
  3190. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_0;
  3191. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  3192. int32_t ___vertices_2;
  3193. };
  3194. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  3195. struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com
  3196. {
  3197. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_0;
  3198. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1;
  3199. int32_t ___vertices_2;
  3200. };
  3201. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  3202. struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512
  3203. {
  3204. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::id
  3205. uint32_t ___id_0;
  3206. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::allocTime
  3207. uint32_t ___allocTime_1;
  3208. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::meshHandle
  3209. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2;
  3210. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocVerts
  3211. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocVerts_3;
  3212. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocIndices
  3213. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocIndices_4;
  3214. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permPage
  3215. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5;
  3216. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::copyBackIndices
  3217. bool ___copyBackIndices_6;
  3218. };
  3219. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  3220. struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke
  3221. {
  3222. uint32_t ___id_0;
  3223. uint32_t ___allocTime_1;
  3224. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2;
  3225. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocVerts_3;
  3226. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocIndices_4;
  3227. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5;
  3228. int32_t ___copyBackIndices_6;
  3229. };
  3230. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  3231. struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com
  3232. {
  3233. uint32_t ___id_0;
  3234. uint32_t ___allocTime_1;
  3235. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2;
  3236. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocVerts_3;
  3237. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocIndices_4;
  3238. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5;
  3239. int32_t ___copyBackIndices_6;
  3240. };
  3241. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  3242. struct Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE
  3243. {
  3244. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  3245. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* ____list_0;
  3246. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  3247. int32_t ____index_1;
  3248. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  3249. int32_t ____version_2;
  3250. // T System.Collections.Generic.List`1/Enumerator::_current
  3251. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 ____current_3;
  3252. };
  3253. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  3254. struct Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F
  3255. {
  3256. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  3257. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* ____list_0;
  3258. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  3259. int32_t ____index_1;
  3260. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  3261. int32_t ____version_2;
  3262. // T System.Collections.Generic.List`1/Enumerator::_current
  3263. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ____current_3;
  3264. };
  3265. // UnityEngine.Font
  3266. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3267. {
  3268. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  3269. FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5;
  3270. };
  3271. // UnityEngine.UIElements.UIR.GradientSettingsAtlas
  3272. struct GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A : public RuntimeObject
  3273. {
  3274. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Length
  3275. int32_t ___m_Length_2;
  3276. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_ElemWidth
  3277. int32_t ___m_ElemWidth_3;
  3278. // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Allocator
  3279. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___m_Allocator_4;
  3280. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Atlas
  3281. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Atlas_5;
  3282. // UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_RawAtlas
  3283. RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA ___m_RawAtlas_6;
  3284. // System.Boolean UnityEngine.UIElements.UIR.GradientSettingsAtlas::<disposed>k__BackingField
  3285. bool ___U3CdisposedU3Ek__BackingField_8;
  3286. // System.Boolean UnityEngine.UIElements.UIR.GradientSettingsAtlas::<MustCommit>k__BackingField
  3287. bool ___U3CMustCommitU3Ek__BackingField_9;
  3288. };
  3289. // UnityEngine.Material
  3290. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3291. {
  3292. };
  3293. // System.MulticastDelegate
  3294. struct MulticastDelegate_t : public Delegate_t
  3295. {
  3296. // System.Delegate[] System.MulticastDelegate::delegates
  3297. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3298. };
  3299. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3300. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3301. {
  3302. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3303. };
  3304. // Native definition for COM marshalling of System.MulticastDelegate
  3305. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3306. {
  3307. Delegate_t_marshaled_com** ___delegates_13;
  3308. };
  3309. // UnityEngine.UIElements.UIR.RenderChainCommand
  3310. struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727 : public LinkedPoolItem_1_t0846BE403C5CD2D4DD84BFF16FEB0636BB9118C9
  3311. {
  3312. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainCommand::owner
  3313. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___owner_1;
  3314. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainCommand::prev
  3315. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___prev_2;
  3316. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainCommand::next
  3317. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___next_3;
  3318. // System.Boolean UnityEngine.UIElements.UIR.RenderChainCommand::closing
  3319. bool ___closing_4;
  3320. // UnityEngine.UIElements.UIR.CommandType UnityEngine.UIElements.UIR.RenderChainCommand::type
  3321. int32_t ___type_5;
  3322. // UnityEngine.UIElements.UIR.State UnityEngine.UIElements.UIR.RenderChainCommand::state
  3323. State_tC241510131965D8DE1919EB16A3650E397E5AEAB ___state_6;
  3324. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainCommand::mesh
  3325. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___mesh_7;
  3326. // System.Int32 UnityEngine.UIElements.UIR.RenderChainCommand::indexOffset
  3327. int32_t ___indexOffset_8;
  3328. // System.Int32 UnityEngine.UIElements.UIR.RenderChainCommand::indexCount
  3329. int32_t ___indexCount_9;
  3330. // System.Action UnityEngine.UIElements.UIR.RenderChainCommand::callback
  3331. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___callback_10;
  3332. };
  3333. // UnityEngine.ScriptableObject
  3334. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3335. {
  3336. };
  3337. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3338. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3339. {
  3340. };
  3341. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3342. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3343. {
  3344. };
  3345. // UnityEngine.Shader
  3346. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3347. {
  3348. };
  3349. // UnityEngine.Sprite
  3350. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3351. {
  3352. };
  3353. // UnityEngine.UIElements.UIR.Tessellation
  3354. struct Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31 : public RuntimeObject
  3355. {
  3356. };
  3357. // UnityEngine.Texture
  3358. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3359. {
  3360. };
  3361. // UnityEngine.UIElements.UIElementsUtility
  3362. struct UIElementsUtility_t03323144D50362C6BF96652D3355728749769293 : public RuntimeObject
  3363. {
  3364. };
  3365. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter
  3366. struct UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8 : public RuntimeObject
  3367. {
  3368. // UnityEngine.UIElements.UIR.RenderChain UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_Owner
  3369. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___m_Owner_0;
  3370. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_Entries
  3371. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* ___m_Entries_1;
  3372. // UnityEngine.UIElements.AtlasBase UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_Atlas
  3373. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* ___m_Atlas_2;
  3374. // UnityEngine.UIElements.UIR.VectorImageManager UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_VectorImageManager
  3375. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* ___m_VectorImageManager_3;
  3376. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_CurrentEntry
  3377. Entry_tB8765CA56422E2C92887314844384843688DCB9F ___m_CurrentEntry_4;
  3378. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_ClosingInfo
  3379. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 ___m_ClosingInfo_5;
  3380. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_MaskDepth
  3381. int32_t ___m_MaskDepth_6;
  3382. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_StencilRef
  3383. int32_t ___m_StencilRef_7;
  3384. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_ClipRectID
  3385. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___m_ClipRectID_8;
  3386. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_SVGBackgroundEntryIndex
  3387. int32_t ___m_SVGBackgroundEntryIndex_9;
  3388. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_VertsPool
  3389. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D ___m_VertsPool_10;
  3390. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_IndicesPool
  3391. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02 ___m_IndicesPool_11;
  3392. // System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_MeshWriteDataPool
  3393. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* ___m_MeshWriteDataPool_12;
  3394. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_NextMeshWriteDataPoolItem
  3395. int32_t ___m_NextMeshWriteDataPoolItem_13;
  3396. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_AllocRawVertsIndicesDelegate
  3397. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* ___m_AllocRawVertsIndicesDelegate_14;
  3398. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_AllocThroughDrawMeshDelegate
  3399. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* ___m_AllocThroughDrawMeshDelegate_15;
  3400. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::m_AllocThroughDrawGradientsDelegate
  3401. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* ___m_AllocThroughDrawGradientsDelegate_16;
  3402. // UnityEngine.UIElements.MeshGenerationContext UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::<meshGenerationContext>k__BackingField
  3403. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* ___U3CmeshGenerationContextU3Ek__BackingField_17;
  3404. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::<currentElement>k__BackingField
  3405. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CcurrentElementU3Ek__BackingField_18;
  3406. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::<totalVertices>k__BackingField
  3407. int32_t ___U3CtotalVerticesU3Ek__BackingField_19;
  3408. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::<totalIndices>k__BackingField
  3409. int32_t ___U3CtotalIndicesU3Ek__BackingField_20;
  3410. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::<disposed>k__BackingField
  3411. bool ___U3CdisposedU3Ek__BackingField_21;
  3412. };
  3413. // UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator
  3414. struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF
  3415. {
  3416. // UnityEngine.UIElements.UIR.BaseShaderInfoStorage UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_Storage
  3417. BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0;
  3418. // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_TransformAllocator
  3419. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_TransformAllocator_1;
  3420. // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ClipRectAllocator
  3421. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_ClipRectAllocator_2;
  3422. // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_OpacityAllocator
  3423. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_OpacityAllocator_3;
  3424. // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ColorAllocator
  3425. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_ColorAllocator_4;
  3426. // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_TextSettingsAllocator
  3427. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_TextSettingsAllocator_5;
  3428. // System.Boolean UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_StorageReallyCreated
  3429. bool ___m_StorageReallyCreated_6;
  3430. // System.Boolean UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_VertexTexturingEnabled
  3431. bool ___m_VertexTexturingEnabled_7;
  3432. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.UIR.Transform3x4> UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_Transforms
  3433. NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8;
  3434. // Unity.Collections.NativeArray`1<UnityEngine.Vector4> UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ClipRects
  3435. NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9;
  3436. };
  3437. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator
  3438. struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_marshaled_pinvoke
  3439. {
  3440. BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0;
  3441. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_TransformAllocator_1;
  3442. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_ClipRectAllocator_2;
  3443. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_OpacityAllocator_3;
  3444. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_ColorAllocator_4;
  3445. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_TextSettingsAllocator_5;
  3446. int32_t ___m_StorageReallyCreated_6;
  3447. int32_t ___m_VertexTexturingEnabled_7;
  3448. NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8;
  3449. NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9;
  3450. };
  3451. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator
  3452. struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_marshaled_com
  3453. {
  3454. BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0;
  3455. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_TransformAllocator_1;
  3456. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_ClipRectAllocator_2;
  3457. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_OpacityAllocator_3;
  3458. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_ColorAllocator_4;
  3459. BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_TextSettingsAllocator_5;
  3460. int32_t ___m_StorageReallyCreated_6;
  3461. int32_t ___m_VertexTexturingEnabled_7;
  3462. NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8;
  3463. NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9;
  3464. };
  3465. // UnityEngine.UIElements.UIR.UIRenderDevice
  3466. struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302 : public RuntimeObject
  3467. {
  3468. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::m_MockDevice
  3469. bool ___m_MockDevice_0;
  3470. // System.IntPtr UnityEngine.UIElements.UIR.UIRenderDevice::m_DefaultStencilState
  3471. intptr_t ___m_DefaultStencilState_1;
  3472. // System.IntPtr UnityEngine.UIElements.UIR.UIRenderDevice::m_VertexDecl
  3473. intptr_t ___m_VertexDecl_2;
  3474. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice::m_FirstPage
  3475. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___m_FirstPage_3;
  3476. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::m_NextPageVertexCount
  3477. uint32_t ___m_NextPageVertexCount_4;
  3478. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::m_LargeMeshVertexCount
  3479. uint32_t ___m_LargeMeshVertexCount_5;
  3480. // System.Single UnityEngine.UIElements.UIR.UIRenderDevice::m_IndexToVertexCountRatio
  3481. float ___m_IndexToVertexCountRatio_6;
  3482. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>> UnityEngine.UIElements.UIR.UIRenderDevice::m_DeferredFrees
  3483. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* ___m_DeferredFrees_7;
  3484. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>> UnityEngine.UIElements.UIR.UIRenderDevice::m_Updates
  3485. List_1_tA79C35FB5E50135962B53960CB758B9262700632* ___m_Updates_8;
  3486. // System.UInt32[] UnityEngine.UIElements.UIR.UIRenderDevice::m_Fences
  3487. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___m_Fences_9;
  3488. // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.UIRenderDevice::m_StandardMatProps
  3489. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___m_StandardMatProps_10;
  3490. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::m_FrameIndex
  3491. uint32_t ___m_FrameIndex_11;
  3492. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::m_NextUpdateID
  3493. uint32_t ___m_NextUpdateID_12;
  3494. // UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics UnityEngine.UIElements.UIR.UIRenderDevice::m_DrawStats
  3495. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F ___m_DrawStats_13;
  3496. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle> UnityEngine.UIElements.UIR.UIRenderDevice::m_MeshHandles
  3497. LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* ___m_MeshHandles_14;
  3498. // UnityEngine.UIElements.UIR.DrawParams UnityEngine.UIElements.UIR.UIRenderDevice::m_DrawParams
  3499. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* ___m_DrawParams_15;
  3500. // UnityEngine.UIElements.UIR.TextureSlotManager UnityEngine.UIElements.UIR.UIRenderDevice::m_TextureSlotManager
  3501. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* ___m_TextureSlotManager_16;
  3502. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::<maxVerticesPerPage>k__BackingField
  3503. uint32_t ___U3CmaxVerticesPerPageU3Ek__BackingField_35;
  3504. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::<breakBatches>k__BackingField
  3505. bool ___U3CbreakBatchesU3Ek__BackingField_36;
  3506. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::<disposed>k__BackingField
  3507. bool ___U3CdisposedU3Ek__BackingField_39;
  3508. };
  3509. // UnityEngine.UIElements.UIR.VectorImageManager
  3510. struct VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED : public RuntimeObject
  3511. {
  3512. // UnityEngine.UIElements.AtlasBase UnityEngine.UIElements.UIR.VectorImageManager::m_Atlas
  3513. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* ___m_Atlas_3;
  3514. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo> UnityEngine.UIElements.UIR.VectorImageManager::m_Registered
  3515. Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* ___m_Registered_4;
  3516. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool UnityEngine.UIElements.UIR.VectorImageManager::m_RenderInfoPool
  3517. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* ___m_RenderInfoPool_5;
  3518. // UnityEngine.UIElements.UIR.GradientRemapPool UnityEngine.UIElements.UIR.VectorImageManager::m_GradientRemapPool
  3519. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* ___m_GradientRemapPool_6;
  3520. // UnityEngine.UIElements.UIR.GradientSettingsAtlas UnityEngine.UIElements.UIR.VectorImageManager::m_GradientSettingsAtlas
  3521. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* ___m_GradientSettingsAtlas_7;
  3522. // System.Boolean UnityEngine.UIElements.UIR.VectorImageManager::m_LoggedExhaustedSettingsAtlas
  3523. bool ___m_LoggedExhaustedSettingsAtlas_8;
  3524. // System.Boolean UnityEngine.UIElements.UIR.VectorImageManager::<disposed>k__BackingField
  3525. bool ___U3CdisposedU3Ek__BackingField_9;
  3526. };
  3527. // UnityEngine.UIElements.VisualElement
  3528. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0
  3529. {
  3530. // System.Int32 UnityEngine.UIElements.VisualElement::<UnityEngine.UIElements.IStylePropertyAnimations.runningAnimationCount>k__BackingField
  3531. int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_7;
  3532. // System.Int32 UnityEngine.UIElements.VisualElement::<UnityEngine.UIElements.IStylePropertyAnimations.completedAnimationCount>k__BackingField
  3533. int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_8;
  3534. // System.String UnityEngine.UIElements.VisualElement::m_Name
  3535. String_t* ___m_Name_13;
  3536. // System.Collections.Generic.List`1<System.String> UnityEngine.UIElements.VisualElement::m_ClassList
  3537. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_14;
  3538. // System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.PropertyName,System.Object>> UnityEngine.UIElements.VisualElement::m_PropertyBag
  3539. List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_15;
  3540. // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags
  3541. int32_t ___m_Flags_16;
  3542. // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey
  3543. String_t* ___m_ViewDataKey_17;
  3544. // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints
  3545. int32_t ___m_RenderHints_18;
  3546. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout
  3547. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_19;
  3548. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding
  3549. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_20;
  3550. // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData
  3551. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_21;
  3552. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout
  3553. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_22;
  3554. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox
  3555. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_23;
  3556. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox
  3557. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_24;
  3558. // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache
  3559. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_25;
  3560. // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache
  3561. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_26;
  3562. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip
  3563. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_27;
  3564. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup
  3565. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_28;
  3566. // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite
  3567. bool ___m_WorldClipIsInfinite_29;
  3568. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask
  3569. int32_t ___triggerPseudoMask_31;
  3570. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask
  3571. int32_t ___dependencyPseudoMask_32;
  3572. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates
  3573. int32_t ___m_PseudoStates_33;
  3574. // System.Int32 UnityEngine.UIElements.VisualElement::<containedPointerIds>k__BackingField
  3575. int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_34;
  3576. // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::<pickingMode>k__BackingField
  3577. int32_t ___U3CpickingModeU3Ek__BackingField_35;
  3578. // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::<yogaNode>k__BackingField
  3579. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_36;
  3580. // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style
  3581. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_37;
  3582. // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext
  3583. StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_38;
  3584. // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash
  3585. int32_t ___inheritedStylesHash_39;
  3586. // System.UInt32 UnityEngine.UIElements.VisualElement::controlid
  3587. uint32_t ___controlid_40;
  3588. // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount
  3589. int32_t ___imguiContainerDescendantCount_41;
  3590. // System.Boolean UnityEngine.UIElements.VisualElement::<enabledSelf>k__BackingField
  3591. bool ___U3CenabledSelfU3Ek__BackingField_42;
  3592. // System.Action`1<UnityEngine.UIElements.MeshGenerationContext> UnityEngine.UIElements.VisualElement::<generateVisualContent>k__BackingField
  3593. Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_43;
  3594. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker
  3595. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_44;
  3596. // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode
  3597. int32_t ___m_SubRenderTargetMode_45;
  3598. // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial
  3599. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_47;
  3600. // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData
  3601. TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_49;
  3602. // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::<hierarchy>k__BackingField
  3603. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_51;
  3604. // System.Boolean UnityEngine.UIElements.VisualElement::<isRootVisualContainer>k__BackingField
  3605. bool ___U3CisRootVisualContainerU3Ek__BackingField_52;
  3606. // System.Boolean UnityEngine.UIElements.VisualElement::<cacheAsBitmap>k__BackingField
  3607. bool ___U3CcacheAsBitmapU3Ek__BackingField_53;
  3608. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent
  3609. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_54;
  3610. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent
  3611. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_55;
  3612. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.VisualElement::m_Children
  3613. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_57;
  3614. // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::<elementPanel>k__BackingField
  3615. BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_58;
  3616. // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource
  3617. VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_59;
  3618. // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess
  3619. InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_61;
  3620. // System.Collections.Generic.List`1<UnityEngine.UIElements.StyleSheet> UnityEngine.UIElements.VisualElement::styleSheetList
  3621. List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_62;
  3622. // System.Collections.Generic.List`1<UnityEngine.UIElements.Experimental.IValueAnimationUpdate> UnityEngine.UIElements.VisualElement::m_RunningAnimations
  3623. List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_64;
  3624. };
  3625. // UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams
  3626. struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80
  3627. {
  3628. // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rect
  3629. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3630. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::playmodeTintColor
  3631. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1;
  3632. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftColor
  3633. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2;
  3634. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topColor
  3635. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3;
  3636. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightColor
  3637. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4;
  3638. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomColor
  3639. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5;
  3640. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftWidth
  3641. float ___leftWidth_6;
  3642. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topWidth
  3643. float ___topWidth_7;
  3644. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightWidth
  3645. float ___rightWidth_8;
  3646. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomWidth
  3647. float ___bottomWidth_9;
  3648. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topLeftRadius
  3649. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10;
  3650. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topRightRadius
  3651. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11;
  3652. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomRightRadius
  3653. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12;
  3654. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomLeftRadius
  3655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13;
  3656. // UnityEngine.Material UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::material
  3657. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14;
  3658. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftColorPage
  3659. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___leftColorPage_15;
  3660. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topColorPage
  3661. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___topColorPage_16;
  3662. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightColorPage
  3663. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___rightColorPage_17;
  3664. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomColorPage
  3665. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___bottomColorPage_18;
  3666. };
  3667. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams
  3668. struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80_marshaled_pinvoke
  3669. {
  3670. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3671. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1;
  3672. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2;
  3673. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3;
  3674. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4;
  3675. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5;
  3676. float ___leftWidth_6;
  3677. float ___topWidth_7;
  3678. float ___rightWidth_8;
  3679. float ___bottomWidth_9;
  3680. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10;
  3681. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11;
  3682. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12;
  3683. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13;
  3684. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14;
  3685. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___leftColorPage_15;
  3686. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___topColorPage_16;
  3687. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___rightColorPage_17;
  3688. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___bottomColorPage_18;
  3689. };
  3690. // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams
  3691. struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80_marshaled_com
  3692. {
  3693. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3694. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1;
  3695. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2;
  3696. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3;
  3697. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4;
  3698. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5;
  3699. float ___leftWidth_6;
  3700. float ___topWidth_7;
  3701. float ___rightWidth_8;
  3702. float ___bottomWidth_9;
  3703. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10;
  3704. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11;
  3705. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12;
  3706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13;
  3707. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14;
  3708. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___leftColorPage_15;
  3709. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___topColorPage_16;
  3710. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___rightColorPage_17;
  3711. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___bottomColorPage_18;
  3712. };
  3713. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams
  3714. struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B
  3715. {
  3716. // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rect
  3717. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3718. // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::uv
  3719. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1;
  3720. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::color
  3721. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  3722. // UnityEngine.Texture UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::texture
  3723. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3;
  3724. // UnityEngine.Sprite UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sprite
  3725. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4;
  3726. // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::vectorImage
  3727. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5;
  3728. // UnityEngine.Material UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::material
  3729. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6;
  3730. // UnityEngine.ScaleMode UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::scaleMode
  3731. int32_t ___scaleMode_7;
  3732. // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::playmodeTintColor
  3733. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8;
  3734. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topLeftRadius
  3735. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9;
  3736. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topRightRadius
  3737. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10;
  3738. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomRightRadius
  3739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11;
  3740. // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomLeftRadius
  3741. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12;
  3742. // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::leftSlice
  3743. int32_t ___leftSlice_13;
  3744. // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topSlice
  3745. int32_t ___topSlice_14;
  3746. // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rightSlice
  3747. int32_t ___rightSlice_15;
  3748. // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomSlice
  3749. int32_t ___bottomSlice_16;
  3750. // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sliceScale
  3751. float ___sliceScale_17;
  3752. // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::spriteGeomRect
  3753. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18;
  3754. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::colorPage
  3755. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___colorPage_19;
  3756. // UnityEngine.UIElements.MeshGenerationContext/MeshFlags UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::meshFlags
  3757. int32_t ___meshFlags_20;
  3758. };
  3759. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams
  3760. struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_pinvoke
  3761. {
  3762. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3763. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1;
  3764. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  3765. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3;
  3766. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4;
  3767. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5;
  3768. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6;
  3769. int32_t ___scaleMode_7;
  3770. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8;
  3771. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9;
  3772. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10;
  3773. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11;
  3774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12;
  3775. int32_t ___leftSlice_13;
  3776. int32_t ___topSlice_14;
  3777. int32_t ___rightSlice_15;
  3778. int32_t ___bottomSlice_16;
  3779. float ___sliceScale_17;
  3780. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18;
  3781. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___colorPage_19;
  3782. int32_t ___meshFlags_20;
  3783. };
  3784. // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams
  3785. struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_com
  3786. {
  3787. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0;
  3788. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1;
  3789. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  3790. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3;
  3791. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4;
  3792. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5;
  3793. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6;
  3794. int32_t ___scaleMode_7;
  3795. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8;
  3796. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9;
  3797. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10;
  3798. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11;
  3799. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12;
  3800. int32_t ___leftSlice_13;
  3801. int32_t ___topSlice_14;
  3802. int32_t ___rightSlice_15;
  3803. int32_t ___bottomSlice_16;
  3804. float ___sliceScale_17;
  3805. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18;
  3806. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___colorPage_19;
  3807. int32_t ___meshFlags_20;
  3808. };
  3809. // UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  3810. struct EvaluationState_t91A908747DD184A56AA6402529B965E07E555567
  3811. {
  3812. // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::stateMatProps
  3813. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___stateMatProps_0;
  3814. // UnityEngine.Material UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::defaultMat
  3815. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___defaultMat_1;
  3816. // UnityEngine.UIElements.UIR.State UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::curState
  3817. State_tC241510131965D8DE1919EB16A3650E397E5AEAB ___curState_2;
  3818. // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::curPage
  3819. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___curPage_3;
  3820. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::mustApplyMaterial
  3821. bool ___mustApplyMaterial_4;
  3822. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::mustApplyCommonBlock
  3823. bool ___mustApplyCommonBlock_5;
  3824. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::mustApplyStateBlock
  3825. bool ___mustApplyStateBlock_6;
  3826. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState::mustApplyStencil
  3827. bool ___mustApplyStencil_7;
  3828. };
  3829. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  3830. struct EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_pinvoke
  3831. {
  3832. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___stateMatProps_0;
  3833. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___defaultMat_1;
  3834. State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke ___curState_2;
  3835. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___curPage_3;
  3836. int32_t ___mustApplyMaterial_4;
  3837. int32_t ___mustApplyCommonBlock_5;
  3838. int32_t ___mustApplyStateBlock_6;
  3839. int32_t ___mustApplyStencil_7;
  3840. };
  3841. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  3842. struct EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_com
  3843. {
  3844. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___stateMatProps_0;
  3845. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___defaultMat_1;
  3846. State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com ___curState_2;
  3847. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___curPage_3;
  3848. int32_t ___mustApplyMaterial_4;
  3849. int32_t ___mustApplyCommonBlock_5;
  3850. int32_t ___mustApplyStateBlock_6;
  3851. int32_t ___mustApplyStencil_7;
  3852. };
  3853. // System.Action`1<UnityEngine.UIElements.UIR.GradientRemap>
  3854. struct Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6 : public MulticastDelegate_t
  3855. {
  3856. };
  3857. // System.Action`1<UnityEngine.UIElements.UIR.MeshHandle>
  3858. struct Action_1_t390738D95A0B620166DAF476F4067FBE1A124820 : public MulticastDelegate_t
  3859. {
  3860. };
  3861. // System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  3862. struct Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F : public MulticastDelegate_t
  3863. {
  3864. };
  3865. // System.Action`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  3866. struct Action_1_t2528C58650D318DE010822863ABDC90228124C52 : public MulticastDelegate_t
  3867. {
  3868. };
  3869. // System.Action`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  3870. struct Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5 : public MulticastDelegate_t
  3871. {
  3872. };
  3873. // System.Func`1<UnityEngine.UIElements.UIR.GradientRemap>
  3874. struct Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18 : public MulticastDelegate_t
  3875. {
  3876. };
  3877. // System.Func`1<UnityEngine.UIElements.UIR.MeshHandle>
  3878. struct Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8 : public MulticastDelegate_t
  3879. {
  3880. };
  3881. // System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  3882. struct Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B : public MulticastDelegate_t
  3883. {
  3884. };
  3885. // System.Func`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  3886. struct Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9 : public MulticastDelegate_t
  3887. {
  3888. };
  3889. // System.Func`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  3890. struct Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5 : public MulticastDelegate_t
  3891. {
  3892. };
  3893. // System.Action
  3894. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3895. {
  3896. };
  3897. // UnityEngine.UIElements.UIR.RenderChain
  3898. struct RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363 : public RuntimeObject
  3899. {
  3900. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain::m_FirstCommand
  3901. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___m_FirstCommand_0;
  3902. // UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking UnityEngine.UIElements.UIR.RenderChain::m_DirtyTracker
  3903. DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4 ___m_DirtyTracker_1;
  3904. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.RenderChainCommand> UnityEngine.UIElements.UIR.RenderChain::m_CommandPool
  3905. LinkedPool_1_t2089E962DBA7DCED47F5B21A93012A52E885E94F* ___m_CommandPool_2;
  3906. // UnityEngine.UIElements.UIR.BasicNodePool`1<UnityEngine.UIElements.UIR.TextureEntry> UnityEngine.UIElements.UIR.RenderChain::m_TexturePool
  3907. BasicNodePool_1_tEF610BEFE1094E5737DC6F71292C727C8FFD0828* ___m_TexturePool_3;
  3908. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChain/RenderNodeData> UnityEngine.UIElements.UIR.RenderChain::m_RenderNodesData
  3909. List_1_tAF3B3F03351330B5C2EA012DB4C7E417DC6551AB* ___m_RenderNodesData_4;
  3910. // UnityEngine.Shader UnityEngine.UIElements.UIR.RenderChain::m_DefaultShader
  3911. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_5;
  3912. // UnityEngine.Shader UnityEngine.UIElements.UIR.RenderChain::m_DefaultWorldSpaceShader
  3913. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultWorldSpaceShader_6;
  3914. // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain::m_DefaultMat
  3915. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_DefaultMat_7;
  3916. // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain::m_DefaultWorldSpaceMat
  3917. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_DefaultWorldSpaceMat_8;
  3918. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::m_BlockDirtyRegistration
  3919. bool ___m_BlockDirtyRegistration_9;
  3920. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_StaticIndex
  3921. int32_t ___m_StaticIndex_10;
  3922. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_ActiveRenderNodes
  3923. int32_t ___m_ActiveRenderNodes_11;
  3924. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_CustomMaterialCommands
  3925. int32_t ___m_CustomMaterialCommands_12;
  3926. // UnityEngine.UIElements.UIR.ChainBuilderStats UnityEngine.UIElements.UIR.RenderChain::m_Stats
  3927. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C ___m_Stats_13;
  3928. // System.UInt32 UnityEngine.UIElements.UIR.RenderChain::m_StatsElementsAdded
  3929. uint32_t ___m_StatsElementsAdded_14;
  3930. // System.UInt32 UnityEngine.UIElements.UIR.RenderChain::m_StatsElementsRemoved
  3931. uint32_t ___m_StatsElementsRemoved_15;
  3932. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChain::m_FirstTextElement
  3933. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_FirstTextElement_16;
  3934. // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter UnityEngine.UIElements.UIR.RenderChain::m_TextUpdatePainter
  3935. UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* ___m_TextUpdatePainter_17;
  3936. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_TextElementCount
  3937. int32_t ___m_TextElementCount_18;
  3938. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_DirtyTextStartIndex
  3939. int32_t ___m_DirtyTextStartIndex_19;
  3940. // System.Int32 UnityEngine.UIElements.UIR.RenderChain::m_DirtyTextRemaining
  3941. int32_t ___m_DirtyTextRemaining_20;
  3942. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::m_FontWasReset
  3943. bool ___m_FontWasReset_21;
  3944. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VisualElement,UnityEngine.Vector2> UnityEngine.UIElements.UIR.RenderChain::m_LastGroupTransformElementScale
  3945. Dictionary_2_t2E2FD115F34FFA7AE5B80FD5398843049FCBF05E* ___m_LastGroupTransformElementScale_22;
  3946. // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.UIR.RenderChain::m_TextureRegistry
  3947. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* ___m_TextureRegistry_23;
  3948. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::<disposed>k__BackingField
  3949. bool ___U3CdisposedU3Ek__BackingField_31;
  3950. // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.UIR.RenderChain::<panel>k__BackingField
  3951. BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CpanelU3Ek__BackingField_33;
  3952. // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain::<device>k__BackingField
  3953. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___U3CdeviceU3Ek__BackingField_34;
  3954. // UnityEngine.UIElements.AtlasBase UnityEngine.UIElements.UIR.RenderChain::<atlas>k__BackingField
  3955. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* ___U3CatlasU3Ek__BackingField_35;
  3956. // UnityEngine.UIElements.UIR.VectorImageManager UnityEngine.UIElements.UIR.RenderChain::<vectorImageManager>k__BackingField
  3957. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* ___U3CvectorImageManagerU3Ek__BackingField_36;
  3958. // UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator UnityEngine.UIElements.UIR.RenderChain::shaderInfoAllocator
  3959. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF ___shaderInfoAllocator_37;
  3960. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter UnityEngine.UIElements.UIR.RenderChain::<painter>k__BackingField
  3961. UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* ___U3CpainterU3Ek__BackingField_38;
  3962. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::<drawStats>k__BackingField
  3963. bool ___U3CdrawStatsU3Ek__BackingField_39;
  3964. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::<drawInCameras>k__BackingField
  3965. bool ___U3CdrawInCamerasU3Ek__BackingField_40;
  3966. };
  3967. // UnityEngine.RenderTexture
  3968. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3969. {
  3970. };
  3971. // UnityEngine.Texture2D
  3972. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3973. {
  3974. };
  3975. // UnityEngine.UIElements.VectorImage
  3976. struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3977. {
  3978. // UnityEngine.Texture2D UnityEngine.UIElements.VectorImage::atlas
  3979. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___atlas_4;
  3980. // UnityEngine.UIElements.VectorImageVertex[] UnityEngine.UIElements.VectorImage::vertices
  3981. VectorImageVertexU5BU5D_tA19C37074824265F1A5684A6F2C156559455C1C4* ___vertices_5;
  3982. // System.UInt16[] UnityEngine.UIElements.VectorImage::indices
  3983. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices_6;
  3984. // UnityEngine.UIElements.GradientSettings[] UnityEngine.UIElements.VectorImage::settings
  3985. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* ___settings_7;
  3986. // UnityEngine.Vector2 UnityEngine.UIElements.VectorImage::size
  3987. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size_8;
  3988. };
  3989. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator
  3990. struct Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3 : public MulticastDelegate_t
  3991. {
  3992. };
  3993. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  3994. // System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  3995. // System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  3996. // System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  3997. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.GradientRemap>
  3998. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.GradientRemap>
  3999. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.MeshHandle>
  4000. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.MeshHandle>
  4001. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.RenderChainCommand>
  4002. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.RenderChainCommand>
  4003. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4004. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4005. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4006. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4007. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4008. // UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4009. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>
  4010. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>
  4011. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>
  4012. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>
  4013. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4014. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4015. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4016. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4017. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4018. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4019. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>
  4020. struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210_StaticFields
  4021. {
  4022. // T[] System.Collections.Generic.List`1::s_emptyArray
  4023. List_1U5BU5D_t71E0AFA4A35F98967252A52F1BA711655B94CF24* ___s_emptyArray_5;
  4024. };
  4025. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>
  4026. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>
  4027. struct List_1_tA79C35FB5E50135962B53960CB758B9262700632_StaticFields
  4028. {
  4029. // T[] System.Collections.Generic.List`1::s_emptyArray
  4030. List_1U5BU5D_tA60DD4961B3E0C1873E425BEDCEB03AD0C3B16BE* ___s_emptyArray_5;
  4031. };
  4032. // System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>
  4033. // System.Collections.Generic.List`1<UnityEngine.Material>
  4034. struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B_StaticFields
  4035. {
  4036. // T[] System.Collections.Generic.List`1::s_emptyArray
  4037. MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___s_emptyArray_5;
  4038. };
  4039. // System.Collections.Generic.List`1<UnityEngine.Material>
  4040. // System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>
  4041. struct List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13_StaticFields
  4042. {
  4043. // T[] System.Collections.Generic.List`1::s_emptyArray
  4044. MeshWriteDataU5BU5D_tCF1948F981F6B1B18ADD73AD1EA70BD6845D68BD* ___s_emptyArray_5;
  4045. };
  4046. // System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>
  4047. // System.Collections.Generic.List`1<System.Object>
  4048. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  4049. {
  4050. // T[] System.Collections.Generic.List`1::s_emptyArray
  4051. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  4052. };
  4053. // System.Collections.Generic.List`1<System.Object>
  4054. // System.Collections.Generic.List`1<UnityEngine.RenderTexture>
  4055. struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_StaticFields
  4056. {
  4057. // T[] System.Collections.Generic.List`1::s_emptyArray
  4058. RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6* ___s_emptyArray_5;
  4059. };
  4060. // System.Collections.Generic.List`1<UnityEngine.RenderTexture>
  4061. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>
  4062. struct List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00_StaticFields
  4063. {
  4064. // T[] System.Collections.Generic.List`1::s_emptyArray
  4065. VectorImageManagerU5BU5D_tED65E2CFA572B3026276D5E87498FCD9EAA5D73B* ___s_emptyArray_5;
  4066. };
  4067. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>
  4068. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>
  4069. struct List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D_StaticFields
  4070. {
  4071. // T[] System.Collections.Generic.List`1::s_emptyArray
  4072. AreaU5BU5D_tA4D8B3DEA839DD3B7DEE574B4754ADC9C830CCB3* ___s_emptyArray_5;
  4073. };
  4074. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>
  4075. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>
  4076. struct List_1_tE6A967BAC61940A70814BDD10C019CC887E70047_StaticFields
  4077. {
  4078. // T[] System.Collections.Generic.List`1::s_emptyArray
  4079. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* ___s_emptyArray_5;
  4080. };
  4081. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>
  4082. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  4083. struct List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15_StaticFields
  4084. {
  4085. // T[] System.Collections.Generic.List`1::s_emptyArray
  4086. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* ___s_emptyArray_5;
  4087. };
  4088. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  4089. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  4090. struct List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2_StaticFields
  4091. {
  4092. // T[] System.Collections.Generic.List`1::s_emptyArray
  4093. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* ___s_emptyArray_5;
  4094. };
  4095. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  4096. // System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>
  4097. // System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>
  4098. // System.Collections.Generic.Stack`1<UnityEngine.Rect>
  4099. // System.Collections.Generic.Stack`1<UnityEngine.Rect>
  4100. // UnityEngine.UIElements.AtlasBase
  4101. // UnityEngine.UIElements.AtlasBase
  4102. // UnityEngine.UIElements.UIR.BestFitAllocator
  4103. // UnityEngine.UIElements.UIR.BestFitAllocator
  4104. // UnityEngine.UIElements.UIR.GPUBufferAllocator
  4105. // UnityEngine.UIElements.UIR.GPUBufferAllocator
  4106. // UnityEngine.UIElements.MeshGenerationContext
  4107. // UnityEngine.UIElements.MeshGenerationContext
  4108. // UnityEngine.UIElements.UIR.Page
  4109. // UnityEngine.UIElements.UIR.Page
  4110. // UnityEngine.UIElements.UIR.Implementation.RenderEvents
  4111. struct RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_StaticFields
  4112. {
  4113. // System.Single UnityEngine.UIElements.UIR.Implementation.RenderEvents::VisibilityTreshold
  4114. float ___VisibilityTreshold_0;
  4115. };
  4116. // UnityEngine.UIElements.UIR.Implementation.RenderEvents
  4117. // UnityEngine.UIElements.UIR.Shaders
  4118. struct Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields
  4119. {
  4120. // System.String UnityEngine.UIElements.UIR.Shaders::k_AtlasBlit
  4121. String_t* ___k_AtlasBlit_0;
  4122. // System.String UnityEngine.UIElements.UIR.Shaders::k_Editor
  4123. String_t* ___k_Editor_1;
  4124. // System.String UnityEngine.UIElements.UIR.Shaders::k_Runtime
  4125. String_t* ___k_Runtime_2;
  4126. // System.String UnityEngine.UIElements.UIR.Shaders::k_RuntimeWorld
  4127. String_t* ___k_RuntimeWorld_3;
  4128. // System.String UnityEngine.UIElements.UIR.Shaders::k_GraphView
  4129. String_t* ___k_GraphView_4;
  4130. };
  4131. // UnityEngine.UIElements.UIR.Shaders
  4132. // System.String
  4133. struct String_t_StaticFields
  4134. {
  4135. // System.String System.String::Empty
  4136. String_t* ___Empty_6;
  4137. };
  4138. // System.String
  4139. // UnityEngine.TextCore.Text.TextShaderUtilities
  4140. struct TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_StaticFields
  4141. {
  4142. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MainTex
  4143. int32_t ___ID_MainTex_0;
  4144. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceTex
  4145. int32_t ___ID_FaceTex_1;
  4146. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceColor
  4147. int32_t ___ID_FaceColor_2;
  4148. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceDilate
  4149. int32_t ___ID_FaceDilate_3;
  4150. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Shininess
  4151. int32_t ___ID_Shininess_4;
  4152. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayColor
  4153. int32_t ___ID_UnderlayColor_5;
  4154. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayOffsetX
  4155. int32_t ___ID_UnderlayOffsetX_6;
  4156. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayOffsetY
  4157. int32_t ___ID_UnderlayOffsetY_7;
  4158. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayDilate
  4159. int32_t ___ID_UnderlayDilate_8;
  4160. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlaySoftness
  4161. int32_t ___ID_UnderlaySoftness_9;
  4162. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_WeightNormal
  4163. int32_t ___ID_WeightNormal_10;
  4164. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_WeightBold
  4165. int32_t ___ID_WeightBold_11;
  4166. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineTex
  4167. int32_t ___ID_OutlineTex_12;
  4168. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineWidth
  4169. int32_t ___ID_OutlineWidth_13;
  4170. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineSoftness
  4171. int32_t ___ID_OutlineSoftness_14;
  4172. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineColor
  4173. int32_t ___ID_OutlineColor_15;
  4174. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Outline2Color
  4175. int32_t ___ID_Outline2Color_16;
  4176. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Outline2Width
  4177. int32_t ___ID_Outline2Width_17;
  4178. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Padding
  4179. int32_t ___ID_Padding_18;
  4180. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GradientScale
  4181. int32_t ___ID_GradientScale_19;
  4182. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleX
  4183. int32_t ___ID_ScaleX_20;
  4184. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleY
  4185. int32_t ___ID_ScaleY_21;
  4186. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_PerspectiveFilter
  4187. int32_t ___ID_PerspectiveFilter_22;
  4188. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Sharpness
  4189. int32_t ___ID_Sharpness_23;
  4190. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_TextureWidth
  4191. int32_t ___ID_TextureWidth_24;
  4192. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_TextureHeight
  4193. int32_t ___ID_TextureHeight_25;
  4194. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_BevelAmount
  4195. int32_t ___ID_BevelAmount_26;
  4196. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowColor
  4197. int32_t ___ID_GlowColor_27;
  4198. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowOffset
  4199. int32_t ___ID_GlowOffset_28;
  4200. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowPower
  4201. int32_t ___ID_GlowPower_29;
  4202. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowOuter
  4203. int32_t ___ID_GlowOuter_30;
  4204. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowInner
  4205. int32_t ___ID_GlowInner_31;
  4206. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_LightAngle
  4207. int32_t ___ID_LightAngle_32;
  4208. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMap
  4209. int32_t ___ID_EnvMap_33;
  4210. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMatrix
  4211. int32_t ___ID_EnvMatrix_34;
  4212. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMatrixRotation
  4213. int32_t ___ID_EnvMatrixRotation_35;
  4214. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskCoord
  4215. int32_t ___ID_MaskCoord_36;
  4216. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ClipRect
  4217. int32_t ___ID_ClipRect_37;
  4218. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskSoftnessX
  4219. int32_t ___ID_MaskSoftnessX_38;
  4220. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskSoftnessY
  4221. int32_t ___ID_MaskSoftnessY_39;
  4222. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_VertexOffsetX
  4223. int32_t ___ID_VertexOffsetX_40;
  4224. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_VertexOffsetY
  4225. int32_t ___ID_VertexOffsetY_41;
  4226. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UseClipRect
  4227. int32_t ___ID_UseClipRect_42;
  4228. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilID
  4229. int32_t ___ID_StencilID_43;
  4230. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilOp
  4231. int32_t ___ID_StencilOp_44;
  4232. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilComp
  4233. int32_t ___ID_StencilComp_45;
  4234. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilReadMask
  4235. int32_t ___ID_StencilReadMask_46;
  4236. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilWriteMask
  4237. int32_t ___ID_StencilWriteMask_47;
  4238. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ShaderFlags
  4239. int32_t ___ID_ShaderFlags_48;
  4240. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_A
  4241. int32_t ___ID_ScaleRatio_A_49;
  4242. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_B
  4243. int32_t ___ID_ScaleRatio_B_50;
  4244. // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_C
  4245. int32_t ___ID_ScaleRatio_C_51;
  4246. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Bevel
  4247. String_t* ___Keyword_Bevel_52;
  4248. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Glow
  4249. String_t* ___Keyword_Glow_53;
  4250. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Underlay
  4251. String_t* ___Keyword_Underlay_54;
  4252. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Ratios
  4253. String_t* ___Keyword_Ratios_55;
  4254. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_SOFT
  4255. String_t* ___Keyword_MASK_SOFT_56;
  4256. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_HARD
  4257. String_t* ___Keyword_MASK_HARD_57;
  4258. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_TEX
  4259. String_t* ___Keyword_MASK_TEX_58;
  4260. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Outline
  4261. String_t* ___Keyword_Outline_59;
  4262. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::ShaderTag_ZTestMode
  4263. String_t* ___ShaderTag_ZTestMode_60;
  4264. // System.String UnityEngine.TextCore.Text.TextShaderUtilities::ShaderTag_CullMode
  4265. String_t* ___ShaderTag_CullMode_61;
  4266. // System.Single UnityEngine.TextCore.Text.TextShaderUtilities::m_clamp
  4267. float ___m_clamp_62;
  4268. // System.Boolean UnityEngine.TextCore.Text.TextShaderUtilities::isInitialized
  4269. bool ___isInitialized_63;
  4270. // UnityEngine.Shader UnityEngine.TextCore.Text.TextShaderUtilities::k_ShaderRef_MobileSDF
  4271. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___k_ShaderRef_MobileSDF_64;
  4272. // UnityEngine.Shader UnityEngine.TextCore.Text.TextShaderUtilities::k_ShaderRef_MobileBitmap
  4273. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___k_ShaderRef_MobileBitmap_65;
  4274. };
  4275. // UnityEngine.TextCore.Text.TextShaderUtilities
  4276. // UnityEngine.UIElements.TextureRegistry
  4277. struct TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_StaticFields
  4278. {
  4279. // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.TextureRegistry::<instance>k__BackingField
  4280. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* ___U3CinstanceU3Ek__BackingField_4;
  4281. };
  4282. // UnityEngine.UIElements.TextureRegistry
  4283. // UnityEngine.UIElements.UIR.TextureSlotManager
  4284. struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D_StaticFields
  4285. {
  4286. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::k_SlotCount
  4287. int32_t ___k_SlotCount_0;
  4288. // System.Int32[] UnityEngine.UIElements.UIR.TextureSlotManager::slotIds
  4289. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___slotIds_1;
  4290. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::textureTableId
  4291. int32_t ___textureTableId_2;
  4292. };
  4293. // UnityEngine.UIElements.UIR.TextureSlotManager
  4294. // UnityEngine.UIElements.UIElementsPackageUtility
  4295. struct UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_StaticFields
  4296. {
  4297. // System.String UnityEngine.UIElements.UIElementsPackageUtility::EditorResourcesBasePath
  4298. String_t* ___EditorResourcesBasePath_0;
  4299. // System.Boolean UnityEngine.UIElements.UIElementsPackageUtility::IsUIEPackageLoaded
  4300. bool ___IsUIEPackageLoaded_1;
  4301. };
  4302. // UnityEngine.UIElements.UIElementsPackageUtility
  4303. // UnityEngine.UIElements.UIRUtility
  4304. struct UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_StaticFields
  4305. {
  4306. // System.String UnityEngine.UIElements.UIRUtility::k_DefaultShaderName
  4307. String_t* ___k_DefaultShaderName_0;
  4308. // System.String UnityEngine.UIElements.UIRUtility::k_DefaultWorldSpaceShaderName
  4309. String_t* ___k_DefaultWorldSpaceShaderName_1;
  4310. };
  4311. // UnityEngine.UIElements.UIRUtility
  4312. // UnityEngine.UIElements.UIR.GradientRemapPool/<>c
  4313. struct U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields
  4314. {
  4315. // UnityEngine.UIElements.UIR.GradientRemapPool/<>c UnityEngine.UIElements.UIR.GradientRemapPool/<>c::<>9
  4316. U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* ___U3CU3E9_0;
  4317. // System.Func`1<UnityEngine.UIElements.UIR.GradientRemap> UnityEngine.UIElements.UIR.GradientRemapPool/<>c::<>9__0_0
  4318. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* ___U3CU3E9__0_0_1;
  4319. // System.Action`1<UnityEngine.UIElements.UIR.GradientRemap> UnityEngine.UIElements.UIR.GradientRemapPool/<>c::<>9__0_1
  4320. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* ___U3CU3E9__0_1_2;
  4321. };
  4322. // UnityEngine.UIElements.UIR.GradientRemapPool/<>c
  4323. // UnityEngine.UIElements.UIR.UIRenderDevice/<>c
  4324. struct U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields
  4325. {
  4326. // UnityEngine.UIElements.UIR.UIRenderDevice/<>c UnityEngine.UIElements.UIR.UIRenderDevice/<>c::<>9
  4327. U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* ___U3CU3E9_0;
  4328. // System.Func`1<UnityEngine.UIElements.UIR.MeshHandle> UnityEngine.UIElements.UIR.UIRenderDevice/<>c::<>9__53_0
  4329. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* ___U3CU3E9__53_0_1;
  4330. // System.Action`1<UnityEngine.UIElements.UIR.MeshHandle> UnityEngine.UIElements.UIR.UIRenderDevice/<>c::<>9__53_1
  4331. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* ___U3CU3E9__53_1_2;
  4332. };
  4333. // UnityEngine.UIElements.UIR.UIRenderDevice/<>c
  4334. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c
  4335. struct U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields
  4336. {
  4337. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::<>9
  4338. U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* ___U3CU3E9_0;
  4339. // System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo> UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::<>9__0_0
  4340. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* ___U3CU3E9__0_0_1;
  4341. // System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo> UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::<>9__0_1
  4342. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* ___U3CU3E9__0_1_2;
  4343. };
  4344. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c
  4345. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>
  4346. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>
  4347. // Unity.Collections.NativeArray`1<System.UInt16>
  4348. // Unity.Collections.NativeArray`1<System.UInt16>
  4349. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>
  4350. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>
  4351. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.DrawBufferRange>
  4352. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.DrawBufferRange>
  4353. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>
  4354. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>
  4355. // Unity.Collections.NativeSlice`1<System.UInt16>
  4356. // Unity.Collections.NativeSlice`1<System.UInt16>
  4357. // Unity.Collections.NativeSlice`1<UnityEngine.Vector4>
  4358. // Unity.Collections.NativeSlice`1<UnityEngine.Vector4>
  4359. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>
  4360. // Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>
  4361. // System.Nullable`1<System.Boolean>
  4362. // System.Nullable`1<System.Boolean>
  4363. // UnityEngine.UIElements.UIR.Alloc
  4364. // UnityEngine.UIElements.UIR.Alloc
  4365. // UnityEngine.UIElements.UIR.BMPAlloc
  4366. struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields
  4367. {
  4368. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid
  4369. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0;
  4370. };
  4371. // UnityEngine.UIElements.UIR.BMPAlloc
  4372. // UnityEngine.UIElements.Background
  4373. // UnityEngine.UIElements.Background
  4374. // System.Boolean
  4375. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  4376. {
  4377. // System.String System.Boolean::TrueString
  4378. String_t* ___TrueString_5;
  4379. // System.String System.Boolean::FalseString
  4380. String_t* ___FalseString_6;
  4381. };
  4382. // System.Boolean
  4383. // System.Byte
  4384. // System.Byte
  4385. // UnityEngine.UIElements.UIR.ChainBuilderStats
  4386. // UnityEngine.UIElements.UIR.ChainBuilderStats
  4387. // UnityEngine.Color
  4388. // UnityEngine.Color
  4389. // UnityEngine.Color32
  4390. // UnityEngine.Color32
  4391. // System.Double
  4392. // System.Double
  4393. // UnityEngine.UIElements.UIR.DrawBufferRange
  4394. // UnityEngine.UIElements.UIR.DrawBufferRange
  4395. // UnityEngine.UIElements.UIR.GradientRemapPool
  4396. // UnityEngine.UIElements.UIR.GradientRemapPool
  4397. // System.Int32
  4398. // System.Int32
  4399. // System.IntPtr
  4400. struct IntPtr_t_StaticFields
  4401. {
  4402. // System.IntPtr System.IntPtr::Zero
  4403. intptr_t ___Zero_1;
  4404. };
  4405. // System.IntPtr
  4406. // UnityEngine.Matrix4x4
  4407. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4408. {
  4409. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4410. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4411. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4412. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4413. };
  4414. // UnityEngine.Matrix4x4
  4415. // UnityEngine.Rect
  4416. // UnityEngine.Rect
  4417. // UnityEngine.RectInt
  4418. // UnityEngine.RectInt
  4419. // System.Single
  4420. // System.Single
  4421. // UnityEngine.Rendering.StencilState
  4422. // UnityEngine.Rendering.StencilState
  4423. // UnityEngine.UIElements.TextureId
  4424. struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields
  4425. {
  4426. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.TextureId::invalid
  4427. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___invalid_1;
  4428. };
  4429. // UnityEngine.UIElements.TextureId
  4430. // System.UInt16
  4431. // System.UInt16
  4432. // System.UInt32
  4433. // System.UInt32
  4434. // UnityEngine.Vector2
  4435. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4436. {
  4437. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4438. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4439. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4440. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4441. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4442. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4443. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4444. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4445. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4446. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4447. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4448. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4449. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4450. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4451. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4452. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4453. };
  4454. // UnityEngine.Vector2
  4455. // UnityEngine.Vector2Int
  4456. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  4457. {
  4458. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4459. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  4460. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4461. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  4462. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4463. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  4464. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4465. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  4466. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4467. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  4468. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4469. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  4470. };
  4471. // UnityEngine.Vector2Int
  4472. // UnityEngine.Vector3
  4473. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4474. {
  4475. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4476. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4477. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4478. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4479. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4481. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4482. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4483. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4484. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4485. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4486. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4487. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4488. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4489. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4490. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4491. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4492. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4493. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4494. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4495. };
  4496. // UnityEngine.Vector3
  4497. // UnityEngine.Vector4
  4498. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4499. {
  4500. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4501. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4502. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4503. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4504. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4505. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4506. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4507. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4508. };
  4509. // UnityEngine.Vector4
  4510. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool
  4511. // UnityEngine.UIElements.UIR.VectorImageRenderInfoPool
  4512. // UnityEngine.Rendering.VertexAttributeDescriptor
  4513. // UnityEngine.Rendering.VertexAttributeDescriptor
  4514. // System.Void
  4515. // System.Void
  4516. // UnityEngine.UIElements.UIR.BestFitAllocator/Block
  4517. // UnityEngine.UIElements.UIR.BestFitAllocator/Block
  4518. // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool
  4519. // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool
  4520. // UnityEngine.GUIClip/ParentClipScope
  4521. // UnityEngine.GUIClip/ParentClipScope
  4522. // UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  4523. // UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  4524. // UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics
  4525. // UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics
  4526. // UnityEngine.UIElements.VisualElement/Hierarchy
  4527. // UnityEngine.UIElements.VisualElement/Hierarchy
  4528. // UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>
  4529. // UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>
  4530. // UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>
  4531. // UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>
  4532. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<System.UInt16>
  4533. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<System.UInt16>
  4534. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<UnityEngine.UIElements.Vertex>
  4535. // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<UnityEngine.UIElements.Vertex>
  4536. // System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  4537. // System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>
  4538. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>
  4539. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>
  4540. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>
  4541. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>
  4542. // UnityEngine.UIElements.UIR.Allocator2D
  4543. // UnityEngine.UIElements.UIR.Allocator2D
  4544. // UnityEngine.UIElements.ColorPage
  4545. // UnityEngine.UIElements.ColorPage
  4546. // UnityEngine.UIElements.ComputedStyle
  4547. // UnityEngine.UIElements.ComputedStyle
  4548. // UnityEngine.UIElements.UIR.DrawParams
  4549. struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields
  4550. {
  4551. // UnityEngine.Rect UnityEngine.UIElements.UIR.DrawParams::k_UnlimitedRect
  4552. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___k_UnlimitedRect_0;
  4553. // UnityEngine.Rect UnityEngine.UIElements.UIR.DrawParams::k_FullNormalizedRect
  4554. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___k_FullNormalizedRect_1;
  4555. };
  4556. // UnityEngine.UIElements.UIR.DrawParams
  4557. // System.Exception
  4558. struct Exception_t_StaticFields
  4559. {
  4560. // System.Object System.Exception::s_EDILock
  4561. RuntimeObject* ___s_EDILock_0;
  4562. };
  4563. // System.Exception
  4564. // UnityEngine.UIElements.UIR.GradientRemap
  4565. // UnityEngine.UIElements.UIR.GradientRemap
  4566. // UnityEngine.UIElements.GradientSettings
  4567. // UnityEngine.UIElements.GradientSettings
  4568. // UnityEngine.MaterialPropertyBlock
  4569. // UnityEngine.MaterialPropertyBlock
  4570. // UnityEngine.UIElements.UIR.MeshHandle
  4571. // UnityEngine.UIElements.UIR.MeshHandle
  4572. // UnityEngine.TextCore.Text.MeshInfo
  4573. struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F_StaticFields
  4574. {
  4575. // UnityEngine.Color32 UnityEngine.TextCore.Text.MeshInfo::k_DefaultColor
  4576. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___k_DefaultColor_0;
  4577. };
  4578. // UnityEngine.TextCore.Text.MeshInfo
  4579. // UnityEngine.UIElements.MeshWriteData
  4580. // UnityEngine.UIElements.MeshWriteData
  4581. // UnityEngine.Object
  4582. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4583. {
  4584. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4585. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4586. };
  4587. // UnityEngine.Object
  4588. // Unity.Profiling.ProfilerMarker
  4589. // Unity.Profiling.ProfilerMarker
  4590. // UnityEngine.UIElements.UIR.RenderChainVEData
  4591. // UnityEngine.UIElements.UIR.RenderChainVEData
  4592. // UnityEngine.UIElements.UIR.State
  4593. // UnityEngine.UIElements.UIR.State
  4594. // UnityEngine.UIElements.UIR.TextCoreSettings
  4595. // UnityEngine.UIElements.UIR.TextCoreSettings
  4596. // UnityEngine.TextCore.Text.TextInfo
  4597. struct TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09_StaticFields
  4598. {
  4599. // UnityEngine.Vector2 UnityEngine.TextCore.Text.TextInfo::s_InfinityVectorPositive
  4600. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_InfinityVectorPositive_0;
  4601. // UnityEngine.Vector2 UnityEngine.TextCore.Text.TextInfo::s_InfinityVectorNegative
  4602. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_InfinityVectorNegative_1;
  4603. };
  4604. // UnityEngine.TextCore.Text.TextInfo
  4605. // UnityEngine.UIElements.TextNativeHandle
  4606. // UnityEngine.UIElements.TextNativeHandle
  4607. // UnityEngine.UIElements.TextNativeSettings
  4608. // UnityEngine.UIElements.TextNativeSettings
  4609. // UnityEngine.UIElements.UIR.Transform3x4
  4610. // UnityEngine.UIElements.UIR.Transform3x4
  4611. // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter
  4612. // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter
  4613. // UnityEngine.UIElements.UIR.VectorImageRenderInfo
  4614. // UnityEngine.UIElements.UIR.VectorImageRenderInfo
  4615. // UnityEngine.UIElements.Vertex
  4616. struct Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_StaticFields
  4617. {
  4618. // System.Single UnityEngine.UIElements.Vertex::nearZ
  4619. float ___nearZ_0;
  4620. };
  4621. // UnityEngine.UIElements.Vertex
  4622. // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  4623. // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  4624. // UnityEngine.UIElements.UIR.Allocator2D/Area
  4625. // UnityEngine.UIElements.UIR.Allocator2D/Area
  4626. // UnityEngine.UIElements.UIR.Allocator2D/Row
  4627. struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_StaticFields
  4628. {
  4629. // UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row> UnityEngine.UIElements.UIR.Allocator2D/Row::pool
  4630. LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* ___pool_6;
  4631. };
  4632. // UnityEngine.UIElements.UIR.Allocator2D/Row
  4633. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData
  4634. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData
  4635. // UnityEngine.UIElements.MeshGenerationContextUtils/TextParams
  4636. // UnityEngine.UIElements.MeshGenerationContextUtils/TextParams
  4637. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo
  4638. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo
  4639. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry
  4640. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry
  4641. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  4642. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  4643. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  4644. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  4645. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  4646. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>
  4647. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  4648. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>
  4649. // UnityEngine.Font
  4650. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields
  4651. {
  4652. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  4653. Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___textureRebuilt_4;
  4654. };
  4655. // UnityEngine.Font
  4656. // UnityEngine.UIElements.UIR.GradientSettingsAtlas
  4657. struct GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A_StaticFields
  4658. {
  4659. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.GradientSettingsAtlas::s_MarkerWrite
  4660. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerWrite_0;
  4661. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.GradientSettingsAtlas::s_MarkerCommit
  4662. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerCommit_1;
  4663. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::s_TextureCounter
  4664. int32_t ___s_TextureCounter_7;
  4665. };
  4666. // UnityEngine.UIElements.UIR.GradientSettingsAtlas
  4667. // UnityEngine.Material
  4668. // UnityEngine.Material
  4669. // UnityEngine.UIElements.UIR.RenderChainCommand
  4670. struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_StaticFields
  4671. {
  4672. // System.Int32 UnityEngine.UIElements.UIR.RenderChainCommand::k_ID_MainTex
  4673. int32_t ___k_ID_MainTex_11;
  4674. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChainCommand::s_ImmediateOverheadMarker
  4675. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_ImmediateOverheadMarker_12;
  4676. };
  4677. // UnityEngine.UIElements.UIR.RenderChainCommand
  4678. // UnityEngine.Shader
  4679. // UnityEngine.Shader
  4680. // UnityEngine.Sprite
  4681. // UnityEngine.Sprite
  4682. // UnityEngine.UIElements.UIR.Tessellation
  4683. struct Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_StaticFields
  4684. {
  4685. // System.Single UnityEngine.UIElements.UIR.Tessellation::kEpsilon
  4686. float ___kEpsilon_0;
  4687. // System.Single UnityEngine.UIElements.UIR.Tessellation::kUnusedArc
  4688. float ___kUnusedArc_1;
  4689. // System.UInt16 UnityEngine.UIElements.UIR.Tessellation::kSubdivisions
  4690. uint16_t ___kSubdivisions_2;
  4691. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.Tessellation::s_MarkerTessellateRect
  4692. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerTessellateRect_3;
  4693. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.Tessellation::s_MarkerTessellateBorder
  4694. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerTessellateBorder_4;
  4695. // UnityEngine.UIElements.UIR.Tessellation/Edges[] UnityEngine.UIElements.UIR.Tessellation::s_AllEdges
  4696. EdgesU5BU5D_t8B9821D7220C0ECED1E7562DC152478ECC253918* ___s_AllEdges_5;
  4697. };
  4698. // UnityEngine.UIElements.UIR.Tessellation
  4699. // UnityEngine.Texture
  4700. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4701. {
  4702. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4703. int32_t ___GenerateAllMips_4;
  4704. };
  4705. // UnityEngine.Texture
  4706. // UnityEngine.UIElements.UIElementsUtility
  4707. struct UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields
  4708. {
  4709. // System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer> UnityEngine.UIElements.UIElementsUtility::s_ContainerStack
  4710. Stack_1_t9978CB0119EA70B0C3101996FB3D675B2D59025A* ___s_ContainerStack_0;
  4711. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel> UnityEngine.UIElements.UIElementsUtility::s_UIElementsCache
  4712. Dictionary_2_tB87BEC840CF876F5CE38D31A5FD1BFD7BDCCCD75* ___s_UIElementsCache_1;
  4713. // UnityEngine.Event UnityEngine.UIElements.UIElementsUtility::s_EventInstance
  4714. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___s_EventInstance_2;
  4715. // UnityEngine.Color UnityEngine.UIElements.UIElementsUtility::editorPlayModeTintColor
  4716. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___editorPlayModeTintColor_3;
  4717. // System.Single UnityEngine.UIElements.UIElementsUtility::singleLineHeight
  4718. float ___singleLineHeight_4;
  4719. // UnityEngine.UIElements.UIElementsUtility UnityEngine.UIElements.UIElementsUtility::s_Instance
  4720. UIElementsUtility_t03323144D50362C6BF96652D3355728749769293* ___s_Instance_5;
  4721. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel> UnityEngine.UIElements.UIElementsUtility::s_PanelsIterationList
  4722. List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* ___s_PanelsIterationList_6;
  4723. // System.String UnityEngine.UIElements.UIElementsUtility::s_RepaintProfilerMarkerName
  4724. String_t* ___s_RepaintProfilerMarkerName_7;
  4725. // System.String UnityEngine.UIElements.UIElementsUtility::s_EventProfilerMarkerName
  4726. String_t* ___s_EventProfilerMarkerName_8;
  4727. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIElementsUtility::s_RepaintProfilerMarker
  4728. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_RepaintProfilerMarker_9;
  4729. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIElementsUtility::s_EventProfilerMarker
  4730. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_EventProfilerMarker_10;
  4731. };
  4732. // UnityEngine.UIElements.UIElementsUtility
  4733. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter
  4734. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter
  4735. // UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator
  4736. struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields
  4737. {
  4738. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransformTexel
  4739. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___identityTransformTexel_10;
  4740. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::infiniteClipRectTexel
  4741. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___infiniteClipRectTexel_11;
  4742. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::fullOpacityTexel
  4743. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___fullOpacityTexel_12;
  4744. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::clearColorTexel
  4745. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___clearColorTexel_13;
  4746. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::defaultTextCoreSettingsTexel
  4747. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___defaultTextCoreSettingsTexel_14;
  4748. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransformValue
  4749. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityTransformValue_15;
  4750. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransformRow0Value
  4751. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___identityTransformRow0Value_16;
  4752. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransformRow1Value
  4753. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___identityTransformRow1Value_17;
  4754. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransformRow2Value
  4755. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___identityTransformRow2Value_18;
  4756. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::infiniteClipRectValue
  4757. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___infiniteClipRectValue_19;
  4758. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::fullOpacityValue
  4759. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___fullOpacityValue_20;
  4760. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::clearColorValue
  4761. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___clearColorValue_21;
  4762. // UnityEngine.UIElements.UIR.TextCoreSettings UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::defaultTextCoreSettingsValue
  4763. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___defaultTextCoreSettingsValue_22;
  4764. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::identityTransform
  4765. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___identityTransform_23;
  4766. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::infiniteClipRect
  4767. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___infiniteClipRect_24;
  4768. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::fullOpacity
  4769. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___fullOpacity_25;
  4770. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::clearColor
  4771. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clearColor_26;
  4772. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::defaultTextCoreSettings
  4773. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___defaultTextCoreSettings_27;
  4774. };
  4775. // UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator
  4776. // UnityEngine.UIElements.UIR.UIRenderDevice
  4777. struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields
  4778. {
  4779. // System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree> UnityEngine.UIElements.UIR.UIRenderDevice::m_DeviceFreeQueue
  4780. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* ___m_DeviceFreeQueue_17;
  4781. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::m_ActiveDeviceCount
  4782. int32_t ___m_ActiveDeviceCount_18;
  4783. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::m_SubscribedToNotifications
  4784. bool ___m_SubscribedToNotifications_19;
  4785. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::m_SynchronousFree
  4786. bool ___m_SynchronousFree_20;
  4787. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_FontTexPropID
  4788. int32_t ___s_FontTexPropID_21;
  4789. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_FontTexSDFScaleID
  4790. int32_t ___s_FontTexSDFScaleID_22;
  4791. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_GradientSettingsTexID
  4792. int32_t ___s_GradientSettingsTexID_23;
  4793. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_ShaderInfoTexID
  4794. int32_t ___s_ShaderInfoTexID_24;
  4795. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_TransformsPropID
  4796. int32_t ___s_TransformsPropID_25;
  4797. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_ClipRectsPropID
  4798. int32_t ___s_ClipRectsPropID_26;
  4799. // System.Int32 UnityEngine.UIElements.UIR.UIRenderDevice::s_ClipSpaceParamsID
  4800. int32_t ___s_ClipSpaceParamsID_27;
  4801. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.UIRenderDevice::s_MarkerAllocate
  4802. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerAllocate_28;
  4803. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.UIRenderDevice::s_MarkerFree
  4804. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerFree_29;
  4805. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.UIRenderDevice::s_MarkerAdvanceFrame
  4806. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerAdvanceFrame_30;
  4807. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.UIRenderDevice::s_MarkerFence
  4808. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerFence_31;
  4809. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.UIRenderDevice::s_MarkerBeforeDraw
  4810. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerBeforeDraw_32;
  4811. // System.Nullable`1<System.Boolean> UnityEngine.UIElements.UIR.UIRenderDevice::s_VertexTexturingIsAvailable
  4812. Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 ___s_VertexTexturingIsAvailable_33;
  4813. // System.Nullable`1<System.Boolean> UnityEngine.UIElements.UIR.UIRenderDevice::s_ShaderModelIs35
  4814. Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 ___s_ShaderModelIs35_34;
  4815. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.UIRenderDevice::s_DefaultShaderInfoTexFloat
  4816. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___s_DefaultShaderInfoTexFloat_37;
  4817. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.UIRenderDevice::s_DefaultShaderInfoTexARGB8
  4818. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___s_DefaultShaderInfoTexARGB8_38;
  4819. };
  4820. // UnityEngine.UIElements.UIR.UIRenderDevice
  4821. // UnityEngine.UIElements.UIR.VectorImageManager
  4822. struct VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields
  4823. {
  4824. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager> UnityEngine.UIElements.UIR.VectorImageManager::instances
  4825. List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* ___instances_0;
  4826. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.VectorImageManager::s_MarkerRegister
  4827. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerRegister_1;
  4828. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.VectorImageManager::s_MarkerUnregister
  4829. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerUnregister_2;
  4830. };
  4831. // UnityEngine.UIElements.UIR.VectorImageManager
  4832. // UnityEngine.UIElements.VisualElement
  4833. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_StaticFields
  4834. {
  4835. // UnityEngine.PropertyName UnityEngine.UIElements.VisualElement::tooltipPropertyKey
  4836. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___tooltipPropertyKey_6;
  4837. // System.UInt32 UnityEngine.UIElements.VisualElement::s_NextId
  4838. uint32_t ___s_NextId_9;
  4839. // System.Collections.Generic.List`1<System.String> UnityEngine.UIElements.VisualElement::s_EmptyClassList
  4840. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___s_EmptyClassList_10;
  4841. // UnityEngine.PropertyName UnityEngine.UIElements.VisualElement::userDataPropertyKey
  4842. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___userDataPropertyKey_11;
  4843. // System.String UnityEngine.UIElements.VisualElement::disabledUssClassName
  4844. String_t* ___disabledUssClassName_12;
  4845. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::s_InfiniteRect
  4846. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___s_InfiniteRect_30;
  4847. // UnityEngine.Material UnityEngine.UIElements.VisualElement::s_runtimeMaterial
  4848. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_runtimeMaterial_46;
  4849. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.UIElements.VisualElement/TypeData> UnityEngine.UIElements.VisualElement::s_TypeData
  4850. Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8* ___s_TypeData_48;
  4851. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.VisualElement::s_EmptyList
  4852. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___s_EmptyList_56;
  4853. // UnityEngine.UIElements.VisualElement/CustomStyleAccess UnityEngine.UIElements.VisualElement::s_CustomStyleAccess
  4854. CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1* ___s_CustomStyleAccess_60;
  4855. // System.Text.RegularExpressions.Regex UnityEngine.UIElements.VisualElement::s_InternalStyleSheetPath
  4856. Regex_tE773142C2BE45C5D362B0F815AFF831707A51772* ___s_InternalStyleSheetPath_63;
  4857. };
  4858. // UnityEngine.UIElements.VisualElement
  4859. // UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams
  4860. // UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams
  4861. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams
  4862. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams
  4863. // UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  4864. // UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  4865. // System.Action`1<UnityEngine.UIElements.UIR.GradientRemap>
  4866. // System.Action`1<UnityEngine.UIElements.UIR.GradientRemap>
  4867. // System.Action`1<UnityEngine.UIElements.UIR.MeshHandle>
  4868. // System.Action`1<UnityEngine.UIElements.UIR.MeshHandle>
  4869. // System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4870. // System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4871. // System.Action`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4872. // System.Action`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4873. // System.Action`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4874. // System.Action`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4875. // System.Func`1<UnityEngine.UIElements.UIR.GradientRemap>
  4876. // System.Func`1<UnityEngine.UIElements.UIR.GradientRemap>
  4877. // System.Func`1<UnityEngine.UIElements.UIR.MeshHandle>
  4878. // System.Func`1<UnityEngine.UIElements.UIR.MeshHandle>
  4879. // System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4880. // System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>
  4881. // System.Func`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4882. // System.Func`1<UnityEngine.UIElements.UIR.Allocator2D/Row>
  4883. // System.Func`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4884. // System.Func`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>
  4885. // System.Action
  4886. // System.Action
  4887. // UnityEngine.UIElements.UIR.RenderChain
  4888. struct RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363_StaticFields
  4889. {
  4890. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerProcess
  4891. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerProcess_24;
  4892. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerClipProcessing
  4893. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerClipProcessing_25;
  4894. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerOpacityProcessing
  4895. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerOpacityProcessing_26;
  4896. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerColorsProcessing
  4897. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerColorsProcessing_27;
  4898. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerTransformProcessing
  4899. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerTransformProcessing_28;
  4900. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerVisualsProcessing
  4901. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerVisualsProcessing_29;
  4902. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIR.RenderChain::s_MarkerTextRegen
  4903. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerTextRegen_30;
  4904. // System.Action UnityEngine.UIElements.UIR.RenderChain::OnPreRender
  4905. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnPreRender_32;
  4906. };
  4907. // UnityEngine.UIElements.UIR.RenderChain
  4908. // UnityEngine.RenderTexture
  4909. // UnityEngine.RenderTexture
  4910. // UnityEngine.Texture2D
  4911. // UnityEngine.Texture2D
  4912. // UnityEngine.UIElements.VectorImage
  4913. // UnityEngine.UIElements.VectorImage
  4914. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator
  4915. // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator
  4916. #ifdef __clang__
  4917. #pragma clang diagnostic pop
  4918. #endif
  4919. // UnityEngine.UIElements.UIR.Allocator2D/Row[]
  4920. struct RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D : public RuntimeArray
  4921. {
  4922. ALIGN_FIELD (8) Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* m_Items[1];
  4923. inline Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* GetAt(il2cpp_array_size_t index) const
  4924. {
  4925. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4926. return m_Items[index];
  4927. }
  4928. inline Row_t5CAF04F94A4359C08ADDBA867B0817101F351999** GetAddressAt(il2cpp_array_size_t index)
  4929. {
  4930. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4931. return m_Items + index;
  4932. }
  4933. inline void SetAt(il2cpp_array_size_t index, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* value)
  4934. {
  4935. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4936. m_Items[index] = value;
  4937. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4938. }
  4939. inline Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* GetAtUnchecked(il2cpp_array_size_t index) const
  4940. {
  4941. return m_Items[index];
  4942. }
  4943. inline Row_t5CAF04F94A4359C08ADDBA867B0817101F351999** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4944. {
  4945. return m_Items + index;
  4946. }
  4947. inline void SetAtUnchecked(il2cpp_array_size_t index, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* value)
  4948. {
  4949. m_Items[index] = value;
  4950. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4951. }
  4952. };
  4953. // UnityEngine.UIElements.GradientSettings[]
  4954. struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C : public RuntimeArray
  4955. {
  4956. ALIGN_FIELD (8) GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 m_Items[1];
  4957. inline GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 GetAt(il2cpp_array_size_t index) const
  4958. {
  4959. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4960. return m_Items[index];
  4961. }
  4962. inline GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3* GetAddressAt(il2cpp_array_size_t index)
  4963. {
  4964. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4965. return m_Items + index;
  4966. }
  4967. inline void SetAt(il2cpp_array_size_t index, GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 value)
  4968. {
  4969. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4970. m_Items[index] = value;
  4971. }
  4972. inline GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 GetAtUnchecked(il2cpp_array_size_t index) const
  4973. {
  4974. return m_Items[index];
  4975. }
  4976. inline GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4977. {
  4978. return m_Items + index;
  4979. }
  4980. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 value)
  4981. {
  4982. m_Items[index] = value;
  4983. }
  4984. };
  4985. // UnityEngine.Rendering.VertexAttributeDescriptor[]
  4986. struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2 : public RuntimeArray
  4987. {
  4988. ALIGN_FIELD (8) VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 m_Items[1];
  4989. inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAt(il2cpp_array_size_t index) const
  4990. {
  4991. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4992. return m_Items[index];
  4993. }
  4994. inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAt(il2cpp_array_size_t index)
  4995. {
  4996. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4997. return m_Items + index;
  4998. }
  4999. inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
  5000. {
  5001. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5002. m_Items[index] = value;
  5003. }
  5004. inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAtUnchecked(il2cpp_array_size_t index) const
  5005. {
  5006. return m_Items[index];
  5007. }
  5008. inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5009. {
  5010. return m_Items + index;
  5011. }
  5012. inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
  5013. {
  5014. m_Items[index] = value;
  5015. }
  5016. };
  5017. // System.UInt32[]
  5018. struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA : public RuntimeArray
  5019. {
  5020. ALIGN_FIELD (8) uint32_t m_Items[1];
  5021. inline uint32_t GetAt(il2cpp_array_size_t index) const
  5022. {
  5023. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5024. return m_Items[index];
  5025. }
  5026. inline uint32_t* GetAddressAt(il2cpp_array_size_t index)
  5027. {
  5028. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5029. return m_Items + index;
  5030. }
  5031. inline void SetAt(il2cpp_array_size_t index, uint32_t value)
  5032. {
  5033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5034. m_Items[index] = value;
  5035. }
  5036. inline uint32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5037. {
  5038. return m_Items[index];
  5039. }
  5040. inline uint32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5041. {
  5042. return m_Items + index;
  5043. }
  5044. inline void SetAtUnchecked(il2cpp_array_size_t index, uint32_t value)
  5045. {
  5046. m_Items[index] = value;
  5047. }
  5048. };
  5049. // UnityEngine.TextCore.Text.MeshInfo[]
  5050. struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6 : public RuntimeArray
  5051. {
  5052. ALIGN_FIELD (8) MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F m_Items[1];
  5053. inline MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F GetAt(il2cpp_array_size_t index) const
  5054. {
  5055. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5056. return m_Items[index];
  5057. }
  5058. inline MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F* GetAddressAt(il2cpp_array_size_t index)
  5059. {
  5060. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5061. return m_Items + index;
  5062. }
  5063. inline void SetAt(il2cpp_array_size_t index, MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F value)
  5064. {
  5065. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5066. m_Items[index] = value;
  5067. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___vertices_2), (void*)NULL);
  5068. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5069. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___uvs0_3), (void*)NULL);
  5070. #endif
  5071. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5072. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___uvs2_4), (void*)NULL);
  5073. #endif
  5074. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5075. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___colors32_5), (void*)NULL);
  5076. #endif
  5077. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5078. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___triangles_6), (void*)NULL);
  5079. #endif
  5080. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5081. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___material_7), (void*)NULL);
  5082. #endif
  5083. }
  5084. inline MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F GetAtUnchecked(il2cpp_array_size_t index) const
  5085. {
  5086. return m_Items[index];
  5087. }
  5088. inline MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5089. {
  5090. return m_Items + index;
  5091. }
  5092. inline void SetAtUnchecked(il2cpp_array_size_t index, MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F value)
  5093. {
  5094. m_Items[index] = value;
  5095. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___vertices_2), (void*)NULL);
  5096. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5097. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___uvs0_3), (void*)NULL);
  5098. #endif
  5099. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5100. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___uvs2_4), (void*)NULL);
  5101. #endif
  5102. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5103. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___colors32_5), (void*)NULL);
  5104. #endif
  5105. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5106. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___triangles_6), (void*)NULL);
  5107. #endif
  5108. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5109. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___material_7), (void*)NULL);
  5110. #endif
  5111. }
  5112. };
  5113. // System.UInt16[]
  5114. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
  5115. {
  5116. ALIGN_FIELD (8) uint16_t m_Items[1];
  5117. inline uint16_t GetAt(il2cpp_array_size_t index) const
  5118. {
  5119. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5120. return m_Items[index];
  5121. }
  5122. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  5123. {
  5124. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5125. return m_Items + index;
  5126. }
  5127. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  5128. {
  5129. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5130. m_Items[index] = value;
  5131. }
  5132. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  5133. {
  5134. return m_Items[index];
  5135. }
  5136. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5137. {
  5138. return m_Items + index;
  5139. }
  5140. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  5141. {
  5142. m_Items[index] = value;
  5143. }
  5144. };
  5145. // UnityEngine.Vector2[]
  5146. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  5147. {
  5148. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  5149. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  5150. {
  5151. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5152. return m_Items[index];
  5153. }
  5154. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  5155. {
  5156. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5157. return m_Items + index;
  5158. }
  5159. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5160. {
  5161. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5162. m_Items[index] = value;
  5163. }
  5164. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  5165. {
  5166. return m_Items[index];
  5167. }
  5168. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5169. {
  5170. return m_Items + index;
  5171. }
  5172. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5173. {
  5174. m_Items[index] = value;
  5175. }
  5176. };
  5177. // UnityEngine.UIElements.Vertex[]
  5178. struct VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185 : public RuntimeArray
  5179. {
  5180. ALIGN_FIELD (8) Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 m_Items[1];
  5181. inline Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 GetAt(il2cpp_array_size_t index) const
  5182. {
  5183. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5184. return m_Items[index];
  5185. }
  5186. inline Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7* GetAddressAt(il2cpp_array_size_t index)
  5187. {
  5188. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5189. return m_Items + index;
  5190. }
  5191. inline void SetAt(il2cpp_array_size_t index, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 value)
  5192. {
  5193. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5194. m_Items[index] = value;
  5195. }
  5196. inline Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 GetAtUnchecked(il2cpp_array_size_t index) const
  5197. {
  5198. return m_Items[index];
  5199. }
  5200. inline Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5201. {
  5202. return m_Items + index;
  5203. }
  5204. inline void SetAtUnchecked(il2cpp_array_size_t index, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 value)
  5205. {
  5206. m_Items[index] = value;
  5207. }
  5208. };
  5209. // System.String[]
  5210. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  5211. {
  5212. ALIGN_FIELD (8) String_t* m_Items[1];
  5213. inline String_t* GetAt(il2cpp_array_size_t index) const
  5214. {
  5215. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5216. return m_Items[index];
  5217. }
  5218. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  5219. {
  5220. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5221. return m_Items + index;
  5222. }
  5223. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  5224. {
  5225. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5226. m_Items[index] = value;
  5227. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5228. }
  5229. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5230. {
  5231. return m_Items[index];
  5232. }
  5233. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5234. {
  5235. return m_Items + index;
  5236. }
  5237. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  5238. {
  5239. m_Items[index] = value;
  5240. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5241. }
  5242. };
  5243. // System.Int32[]
  5244. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5245. {
  5246. ALIGN_FIELD (8) int32_t m_Items[1];
  5247. inline int32_t GetAt(il2cpp_array_size_t index) const
  5248. {
  5249. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5250. return m_Items[index];
  5251. }
  5252. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5253. {
  5254. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5255. return m_Items + index;
  5256. }
  5257. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5258. {
  5259. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5260. m_Items[index] = value;
  5261. }
  5262. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5263. {
  5264. return m_Items[index];
  5265. }
  5266. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5267. {
  5268. return m_Items + index;
  5269. }
  5270. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5271. {
  5272. m_Items[index] = value;
  5273. }
  5274. };
  5275. // System.Object[]
  5276. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  5277. {
  5278. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  5279. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  5280. {
  5281. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5282. return m_Items[index];
  5283. }
  5284. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  5285. {
  5286. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5287. return m_Items + index;
  5288. }
  5289. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  5290. {
  5291. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5292. m_Items[index] = value;
  5293. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5294. }
  5295. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  5296. {
  5297. return m_Items[index];
  5298. }
  5299. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5300. {
  5301. return m_Items + index;
  5302. }
  5303. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  5304. {
  5305. m_Items[index] = value;
  5306. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5307. }
  5308. };
  5309. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree[]
  5310. struct AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788 : public RuntimeArray
  5311. {
  5312. ALIGN_FIELD (8) AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 m_Items[1];
  5313. inline AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 GetAt(il2cpp_array_size_t index) const
  5314. {
  5315. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5316. return m_Items[index];
  5317. }
  5318. inline AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8* GetAddressAt(il2cpp_array_size_t index)
  5319. {
  5320. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5321. return m_Items + index;
  5322. }
  5323. inline void SetAt(il2cpp_array_size_t index, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 value)
  5324. {
  5325. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5326. m_Items[index] = value;
  5327. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___alloc_0))->___handle_2), (void*)NULL);
  5328. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5329. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___page_1), (void*)NULL);
  5330. #endif
  5331. }
  5332. inline AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 GetAtUnchecked(il2cpp_array_size_t index) const
  5333. {
  5334. return m_Items[index];
  5335. }
  5336. inline AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5337. {
  5338. return m_Items + index;
  5339. }
  5340. inline void SetAtUnchecked(il2cpp_array_size_t index, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 value)
  5341. {
  5342. m_Items[index] = value;
  5343. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___alloc_0))->___handle_2), (void*)NULL);
  5344. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5345. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___page_1), (void*)NULL);
  5346. #endif
  5347. }
  5348. };
  5349. // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate[]
  5350. struct AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3 : public RuntimeArray
  5351. {
  5352. ALIGN_FIELD (8) AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 m_Items[1];
  5353. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 GetAt(il2cpp_array_size_t index) const
  5354. {
  5355. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5356. return m_Items[index];
  5357. }
  5358. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* GetAddressAt(il2cpp_array_size_t index)
  5359. {
  5360. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5361. return m_Items + index;
  5362. }
  5363. inline void SetAt(il2cpp_array_size_t index, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 value)
  5364. {
  5365. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5366. m_Items[index] = value;
  5367. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___meshHandle_2), (void*)NULL);
  5368. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5369. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___permAllocVerts_3))->___handle_2), (void*)NULL);
  5370. #endif
  5371. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5372. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___permAllocIndices_4))->___handle_2), (void*)NULL);
  5373. #endif
  5374. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5375. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___permPage_5), (void*)NULL);
  5376. #endif
  5377. }
  5378. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 GetAtUnchecked(il2cpp_array_size_t index) const
  5379. {
  5380. return m_Items[index];
  5381. }
  5382. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5383. {
  5384. return m_Items + index;
  5385. }
  5386. inline void SetAtUnchecked(il2cpp_array_size_t index, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 value)
  5387. {
  5388. m_Items[index] = value;
  5389. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___meshHandle_2), (void*)NULL);
  5390. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5391. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___permAllocVerts_3))->___handle_2), (void*)NULL);
  5392. #endif
  5393. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5394. Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___permAllocIndices_4))->___handle_2), (void*)NULL);
  5395. #endif
  5396. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5397. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___permPage_5), (void*)NULL);
  5398. #endif
  5399. }
  5400. };
  5401. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry[]
  5402. struct EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8 : public RuntimeArray
  5403. {
  5404. ALIGN_FIELD (8) Entry_tB8765CA56422E2C92887314844384843688DCB9F m_Items[1];
  5405. inline Entry_tB8765CA56422E2C92887314844384843688DCB9F GetAt(il2cpp_array_size_t index) const
  5406. {
  5407. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5408. return m_Items[index];
  5409. }
  5410. inline Entry_tB8765CA56422E2C92887314844384843688DCB9F* GetAddressAt(il2cpp_array_size_t index)
  5411. {
  5412. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5413. return m_Items + index;
  5414. }
  5415. inline void SetAt(il2cpp_array_size_t index, Entry_tB8765CA56422E2C92887314844384843688DCB9F value)
  5416. {
  5417. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5418. m_Items[index] = value;
  5419. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___material_2), (void*)NULL);
  5420. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5421. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___custom_3), (void*)NULL);
  5422. #endif
  5423. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5424. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___font_4), (void*)NULL);
  5425. #endif
  5426. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5427. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___customCommand_7), (void*)NULL);
  5428. #endif
  5429. }
  5430. inline Entry_tB8765CA56422E2C92887314844384843688DCB9F GetAtUnchecked(il2cpp_array_size_t index) const
  5431. {
  5432. return m_Items[index];
  5433. }
  5434. inline Entry_tB8765CA56422E2C92887314844384843688DCB9F* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5435. {
  5436. return m_Items + index;
  5437. }
  5438. inline void SetAtUnchecked(il2cpp_array_size_t index, Entry_tB8765CA56422E2C92887314844384843688DCB9F value)
  5439. {
  5440. m_Items[index] = value;
  5441. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___material_2), (void*)NULL);
  5442. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5443. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___custom_3), (void*)NULL);
  5444. #endif
  5445. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5446. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___font_4), (void*)NULL);
  5447. #endif
  5448. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5449. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___customCommand_7), (void*)NULL);
  5450. #endif
  5451. }
  5452. };
  5453. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled);
  5454. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke_back(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled);
  5455. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke_cleanup(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled);
  5456. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled);
  5457. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com_back(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled);
  5458. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com_cleanup(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled);
  5459. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled);
  5460. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke_back(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled);
  5461. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke_cleanup(State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled);
  5462. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled);
  5463. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com_back(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled);
  5464. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com_cleanup(State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled);
  5465. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5467. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  5468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5469. // T UnityEngine.UIElements.UIR.LinkedPool`1<System.Object>::Get()
  5470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared (LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877* __this, const RuntimeMethod* method) ;
  5471. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  5472. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5473. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<System.Object>::Return(T)
  5474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedPool_1_Return_mB5D47773080BD9C79B38B18471AB3A4EFEFA511E_gshared (LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5475. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5476. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5477. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<System.Object>::.ctor()
  5478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared (LinkedPoolItem_1_tD677E54AEDFCA19642ADA7F09E665AC2A79625DF* __this, const RuntimeMethod* method) ;
  5479. // System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared (Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5481. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5483. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<System.Object>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  5484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared (LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___0_createFunc, Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method) ;
  5485. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32)
  5486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mF225F49F6BE54C39563CECD7C693F0AE4F0530E8_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5487. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear()
  5488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_mCFB5EA7351D5860D2B91592B91A84CA265A41433_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
  5489. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<System.Object>::Clear()
  5490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedPool_1_Clear_m74E112075977257266888179218C9A3594B4EB22_gshared (LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877* __this, const RuntimeMethod* method) ;
  5491. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  5492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5493. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&)
  5494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___0_key, RuntimeObject** ___1_value, const RuntimeMethod* method) ;
  5495. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(TKey,TValue)
  5496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m1A840355E8EDAECEA9D0C6F5E51B248FAA449CBD_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5497. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  5498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5499. // System.Void System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::.ctor()
  5500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B_gshared (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method) ;
  5501. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::.ctor()
  5502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8_gshared (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method) ;
  5503. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::.ctor()
  5504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663_gshared (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method) ;
  5505. // System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
  5506. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
  5507. // System.Void System.Nullable`1<System.Boolean>::.ctor(T)
  5508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___0_value, const RuntimeMethod* method) ;
  5509. // T System.Nullable`1<System.Boolean>::get_Value()
  5510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_gshared (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
  5511. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::AddLast(T)
  5512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801_gshared (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B ___0_value, const RuntimeMethod* method) ;
  5513. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<UnityEngine.UIElements.Vertex>(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  5514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_gshared (NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___0_thisArray, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5515. // System.Void Unity.Collections.NativeSlice`1<System.UInt16>::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  5516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_gshared (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___0_array, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5517. // T Unity.Collections.NativeSlice`1<System.UInt16>::get_Item(System.Int32)
  5518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_gshared (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5519. // System.Void Unity.Collections.NativeSlice`1<System.UInt16>::set_Item(System.Int32,T)
  5520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_gshared (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, int32_t ___0_index, uint16_t ___1_value, const RuntimeMethod* method) ;
  5521. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<System.UInt16>(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  5522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851_gshared (NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___0_thisArray, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5523. // T System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::get_Item(System.Int32)
  5524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_gshared (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5525. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::set_Item(System.Int32,T)
  5526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_gshared (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, int32_t ___0_index, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ___1_value, const RuntimeMethod* method) ;
  5527. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::RegisterUpdate(System.UInt32,System.UInt32)
  5528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_gshared (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, uint32_t ___0_start, uint32_t ___1_size, const RuntimeMethod* method) ;
  5529. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::RegisterUpdate(System.UInt32,System.UInt32)
  5530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_gshared (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, uint32_t ___0_start, uint32_t ___1_size, const RuntimeMethod* method) ;
  5531. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  5532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___0_array, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5533. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Add(T)
  5534. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_gshared_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 ___0_item, const RuntimeMethod* method) ;
  5535. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Add(T)
  5536. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_gshared_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ___0_item, const RuntimeMethod* method) ;
  5537. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::SendUpdates()
  5538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16_gshared (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, const RuntimeMethod* method) ;
  5539. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::SendUpdates()
  5540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78_gshared (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, const RuntimeMethod* method) ;
  5541. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>::get_Length()
  5542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9_gshared (NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370* __this, const RuntimeMethod* method) ;
  5543. // System.Void UnityEngine.UIElements.UIR.Utility::SetVectorArray<UnityEngine.UIElements.UIR.Transform3x4>(UnityEngine.MaterialPropertyBlock,System.Int32,Unity.Collections.NativeSlice`1<T>)
  5544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F_gshared (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_props, int32_t ___1_name, NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___2_vector4s, const RuntimeMethod* method) ;
  5545. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.Vector4>::get_Length()
  5546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50_gshared (NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F* __this, const RuntimeMethod* method) ;
  5547. // System.Void UnityEngine.UIElements.UIR.Utility::SetVectorArray<UnityEngine.Vector4>(UnityEngine.MaterialPropertyBlock,System.Int32,Unity.Collections.NativeSlice`1<T>)
  5548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1_gshared (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_props, int32_t ___1_name, NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___2_vector4s, const RuntimeMethod* method) ;
  5549. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  5550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5551. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.UIRenderDevice::PtrToSlice<UnityEngine.UIElements.UIR.DrawBufferRange>(System.Void*,System.Int32)
  5552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_gshared (void* ___0_p, int32_t ___1_count, const RuntimeMethod* method) ;
  5553. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::DrawRanges<System.UInt16,UnityEngine.UIElements.Vertex>(UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<I>,UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<T>,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.DrawBufferRange>)
  5554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_gshared (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* ___0_ib, GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* ___1_vb, NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 ___2_ranges, const RuntimeMethod* method) ;
  5555. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::GetEnumerator()
  5556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4_gshared (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method) ;
  5557. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Dispose()
  5558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314_gshared (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method) ;
  5559. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::get_Current()
  5560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_gshared_inline (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method) ;
  5561. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::MoveNext()
  5562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146_gshared (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method) ;
  5563. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Clear()
  5564. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_gshared_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method) ;
  5565. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::GetEnumerator()
  5566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40_gshared (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method) ;
  5567. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Dispose()
  5568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866_gshared (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method) ;
  5569. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::get_Current()
  5570. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_gshared_inline (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method) ;
  5571. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::CopyFrom(Unity.Collections.NativeSlice`1<T>)
  5572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_slice, const RuntimeMethod* method) ;
  5573. // System.Int32 Unity.Collections.NativeSlice`1<System.UInt16>::get_Length()
  5574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_gshared (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, const RuntimeMethod* method) ;
  5575. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::MoveNext()
  5576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7_gshared (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method) ;
  5577. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Clear()
  5578. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_gshared_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method) ;
  5579. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_First()
  5580. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_gshared_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method) ;
  5581. // T System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_Value()
  5582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_gshared_inline (LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* __this, const RuntimeMethod* method) ;
  5583. // System.Void System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::RemoveFirst()
  5584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62_gshared (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method) ;
  5585. // System.Int32 System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_Count()
  5586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_gshared_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method) ;
  5587. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::.ctor(UnityEngine.UIElements.UIR.Utility/GPUBufferType,System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  5588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA_gshared (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, int32_t ___0_bufferType, uint32_t ___1_totalCount, uint32_t ___2_maxQueuedFrameCount, uint32_t ___3_updateRangePoolSize, bool ___4_mockBuffer, const RuntimeMethod* method) ;
  5589. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::.ctor(UnityEngine.UIElements.UIR.Utility/GPUBufferType,System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  5590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC_gshared (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, int32_t ___0_bufferType, uint32_t ___1_totalCount, uint32_t ___2_maxQueuedFrameCount, uint32_t ___3_updateRangePoolSize, bool ___4_mockBuffer, const RuntimeMethod* method) ;
  5591. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::Dispose()
  5592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01_gshared (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, const RuntimeMethod* method) ;
  5593. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::Dispose()
  5594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807_gshared (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, const RuntimeMethod* method) ;
  5595. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Clear()
  5596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E_gshared (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method) ;
  5597. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Push(T)
  5598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_gshared (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_item, const RuntimeMethod* method) ;
  5599. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::Clear()
  5600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960_gshared (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method) ;
  5601. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::Push(T)
  5602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_gshared (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_item, const RuntimeMethod* method) ;
  5603. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  5604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5605. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::.ctor(System.Int32)
  5606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2_gshared (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5607. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::.ctor(System.Int32)
  5608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3_gshared (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5609. // System.Int32 System.Collections.Generic.Stack`1<UnityEngine.Rect>::get_Count()
  5610. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_gshared_inline (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method) ;
  5611. // T System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Peek()
  5612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_gshared (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method) ;
  5613. // T System.Collections.Generic.Stack`1<UnityEngine.Rect>::Peek()
  5614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_gshared (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method) ;
  5615. // T System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Pop()
  5616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F_gshared (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method) ;
  5617. // T System.Collections.Generic.Stack`1<UnityEngine.Rect>::Pop()
  5618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_gshared (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method) ;
  5619. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::Alloc(System.UInt32)
  5620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_gshared (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, uint32_t ___0_count, const RuntimeMethod* method) ;
  5621. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::Alloc(System.UInt32)
  5622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_gshared (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, uint32_t ___0_count, const RuntimeMethod* method) ;
  5623. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::.ctor()
  5624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79_gshared (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method) ;
  5625. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::.ctor(System.Int32)
  5626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A_gshared (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, int32_t ___0_maxPoolElems, const RuntimeMethod* method) ;
  5627. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::.ctor(System.Int32)
  5628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370_gshared (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, int32_t ___0_maxPoolElems, const RuntimeMethod* method) ;
  5629. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::Dispose()
  5630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C_gshared (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, const RuntimeMethod* method) ;
  5631. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::Dispose()
  5632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40_gshared (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, const RuntimeMethod* method) ;
  5633. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::Add(T)
  5634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, Entry_tB8765CA56422E2C92887314844384843688DCB9F ___0_item, const RuntimeMethod* method) ;
  5635. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::get_Length()
  5636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, const RuntimeMethod* method) ;
  5637. // System.Void Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>::Dispose()
  5638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1_gshared (NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656* __this, const RuntimeMethod* method) ;
  5639. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::get_Count()
  5640. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method) ;
  5641. // T System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::get_Item(System.Int32)
  5642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Entry_tB8765CA56422E2C92887314844384843688DCB9F List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_gshared (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5643. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<UnityEngine.UIElements.Vertex>(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
  5644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_thisSlice, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5645. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<System.UInt16>(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
  5646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0_gshared (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___0_thisSlice, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  5647. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::set_Item(System.Int32,T)
  5648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A_gshared (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, int32_t ___0_index, Entry_tB8765CA56422E2C92887314844384843688DCB9F ___1_value, const RuntimeMethod* method) ;
  5649. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::Clear()
  5650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method) ;
  5651. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::SessionDone()
  5652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36_gshared (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, const RuntimeMethod* method) ;
  5653. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::SessionDone()
  5654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821_gshared (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, const RuntimeMethod* method) ;
  5655. // T Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::get_Item(System.Int32)
  5656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5657. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::set_Item(System.Int32,T)
  5658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D_gshared (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, int32_t ___0_index, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 ___1_value, const RuntimeMethod* method) ;
  5659. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>::.ctor()
  5660. inline void List_1__ctor_m40E66DC0BE791C301DF7D695393146E6B520F276 (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* __this, const RuntimeMethod* method)
  5661. {
  5662. (( void (*) (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5663. }
  5664. // System.Void System.Object::.ctor()
  5665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5666. // System.Int32 UnityEngine.Vector2Int::get_x()
  5667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  5668. // System.Int32 UnityEngine.Vector2Int::get_y()
  5669. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  5670. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  5671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) ;
  5672. // System.Int32 UnityEngine.UIElements.UIRUtility::GetNextPow2(System.Int32)
  5673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UIRUtility_GetNextPow2_mFB9EBDD73A53BF72883EEE50829F0449F4A132CE (int32_t ___0_n, const RuntimeMethod* method) ;
  5674. // System.Void UnityEngine.UIElements.UIR.Allocator2D::BuildAreas(System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>,UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  5675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Allocator2D_BuildAreas_m73E5797F108C15826B1DC36319B6E40C1CC7E9FE (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___0_areas, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_minSize, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___2_maxSize, const RuntimeMethod* method) ;
  5676. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::ComputeMaxAllocSize(System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>,System.Int32)
  5677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Allocator2D_ComputeMaxAllocSize_mEE716715C1B66652A3AD990505753EAD6385FC1D (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___0_areas, int32_t ___1_rowHeightBias, const RuntimeMethod* method) ;
  5678. // UnityEngine.UIElements.UIR.Allocator2D/Row[] UnityEngine.UIElements.UIR.Allocator2D::BuildRowArray(System.Int32,System.Int32)
  5679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* Allocator2D_BuildRowArray_m31238A2E45B0EDC9626083113E44FB5DE1712C6E (int32_t ___0_maxRowHeight, int32_t ___1_rowHeightBias, const RuntimeMethod* method) ;
  5680. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  5681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
  5682. // System.Int32 UnityEngine.UIElements.UIRUtility::GetNextPow2Exp(System.Int32)
  5683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UIRUtility_GetNextPow2Exp_m34FE711F73DC22E03DC11A9EEEF7ADCC432C6058 (int32_t ___0_n, const RuntimeMethod* method) ;
  5684. // System.Int32 UnityEngine.RectInt::get_width()
  5685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5686. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.BestFitAllocator::Allocate(System.UInt32)
  5687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method) ;
  5688. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::.ctor(UnityEngine.UIElements.UIR.Allocator2D/Row,UnityEngine.UIElements.UIR.Alloc,System.Int32,System.Int32)
  5689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2 (Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* __this, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___0_row, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___1_alloc, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  5690. // T System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>::get_Item(System.Int32)
  5691. inline Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234 (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* __this, int32_t ___0_index, const RuntimeMethod* method)
  5692. {
  5693. return (( Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* (*) (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5694. }
  5695. // System.Int32 UnityEngine.RectInt::get_height()
  5696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5697. // T UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::Get()
  5698. inline Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* LinkedPool_1_Get_mC2799956CFD71A284533F44570A2E28BA6D98CB1 (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* __this, const RuntimeMethod* method)
  5699. {
  5700. return (( Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* (*) (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E*, const RuntimeMethod*))LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared)(__this, method);
  5701. }
  5702. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::.ctor(System.UInt32)
  5703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method) ;
  5704. // System.Int32 UnityEngine.RectInt::get_xMin()
  5705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5706. // System.Int32 UnityEngine.RectInt::get_yMin()
  5707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5708. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  5709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  5710. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>::get_Count()
  5711. inline int32_t List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_inline (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* __this, const RuntimeMethod* method)
  5712. {
  5713. return (( int32_t (*) (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5714. }
  5715. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::Free(UnityEngine.UIElements.UIR.Alloc)
  5716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___0_alloc, const RuntimeMethod* method) ;
  5717. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::get_highWatermark()
  5718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, const RuntimeMethod* method) ;
  5719. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::Return(T)
  5720. inline void LinkedPool_1_Return_m0D2A17C9817BBFF114577E1B620AA212CDDDD6BF (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* __this, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___0_item, const RuntimeMethod* method)
  5721. {
  5722. (( void (*) (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E*, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*, const RuntimeMethod*))LinkedPool_1_Return_mB5D47773080BD9C79B38B18471AB3A4EFEFA511E_gshared)(__this, ___0_item, method);
  5723. }
  5724. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  5725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
  5726. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Area::.ctor(UnityEngine.RectInt)
  5727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Area__ctor_m6128DC659857264FD4FBF06C01E0C2F04EAA4105 (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_rect, const RuntimeMethod* method) ;
  5728. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>::Add(T)
  5729. inline void List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_inline (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* __this, Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* ___0_item, const RuntimeMethod* method)
  5730. {
  5731. (( void (*) (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D*, Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5732. }
  5733. // System.Int32 UnityEngine.UIElements.UIRUtility::GetPrevPow2(System.Int32)
  5734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UIRUtility_GetPrevPow2_mD538674C49BA9A3575F285EC04B23560B925EE8B (int32_t ___0_n, const RuntimeMethod* method) ;
  5735. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  5736. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
  5737. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Row::.ctor()
  5738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Row__ctor_mAED3DBF6FD647A25A782E8272566D69F161C2303 (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* __this, const RuntimeMethod* method) ;
  5739. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::.ctor()
  5740. inline void LinkedPoolItem_1__ctor_mFAD7ACD69AE91161A4B3732AB5B063160AB45606 (LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B* __this, const RuntimeMethod* method)
  5741. {
  5742. (( void (*) (LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  5743. }
  5744. // System.Void System.Func`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::.ctor(System.Object,System.IntPtr)
  5745. inline void Func_1__ctor_mCFB1C37952678D704532DE72920EFC47B1D76470 (Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5746. {
  5747. (( void (*) (Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___0_object, ___1_method, method);
  5748. }
  5749. // System.Void System.Action`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::.ctor(System.Object,System.IntPtr)
  5750. inline void Action_1__ctor_m54E138BB080FA479179357256BFC291C91ECE9DD (Action_1_t2528C58650D318DE010822863ABDC90228124C52* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5751. {
  5752. (( void (*) (Action_1_t2528C58650D318DE010822863ABDC90228124C52*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5753. }
  5754. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.Allocator2D/Row>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  5755. inline void LinkedPool_1__ctor_mCFE50D4A7F20A76FEDD5645BBA41F6164E45ED78 (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* __this, Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9* ___0_createFunc, Action_1_t2528C58650D318DE010822863ABDC90228124C52* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method)
  5756. {
  5757. (( void (*) (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E*, Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9*, Action_1_t2528C58650D318DE010822863ABDC90228124C52*, int32_t, const RuntimeMethod*))LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared)(__this, ___0_createFunc, ___1_resetAction, ___2_limit, method);
  5758. }
  5759. // System.Boolean UnityEngine.UIElements.UIR.TextCoreSettings::Equals(UnityEngine.UIElements.UIR.TextCoreSettings)
  5760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextCoreSettings_Equals_mCD3C40E96B7F9E933D26701DC7A1485ED753CD1E (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___0_other, const RuntimeMethod* method) ;
  5761. // System.Boolean UnityEngine.UIElements.UIR.TextCoreSettings::Equals(System.Object)
  5762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextCoreSettings_Equals_m2AA97F8B441D49BCE3BC1C4D3ACF270E7236EA3B (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5763. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  5764. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
  5765. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  5766. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  5767. // System.Int32 UnityEngine.Color::GetHashCode()
  5768. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5769. // System.Int32 System.Single::GetHashCode()
  5770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  5771. // System.Int32 UnityEngine.UIElements.UIR.TextCoreSettings::GetHashCode()
  5772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextCoreSettings_GetHashCode_m392468372DAB1B9BE9F4067E89245DCC57735A2F (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, const RuntimeMethod* method) ;
  5773. // System.Void System.Func`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::.ctor(System.Object,System.IntPtr)
  5774. inline void Func_1__ctor_mCC48CB6D9634530961BBADC7BB8BA2C5457794CB (Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5775. {
  5776. (( void (*) (Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___0_object, ___1_method, method);
  5777. }
  5778. // System.Void System.Action`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::.ctor(System.Object,System.IntPtr)
  5779. inline void Action_1__ctor_m5B4A91CEA749E078E9FC5ED60BB45D891FE4B356 (Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5780. {
  5781. (( void (*) (Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5782. }
  5783. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  5784. inline void LinkedPool_1__ctor_m03C57813E771BD0D9FEC106EDC03BC6B37DC4BAA (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333* __this, Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* ___0_createFunc, Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method)
  5785. {
  5786. (( void (*) (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333*, Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B*, Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F*, int32_t, const RuntimeMethod*))LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared)(__this, ___0_createFunc, ___1_resetAction, ___2_limit, method);
  5787. }
  5788. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::.ctor()
  5789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEADD1F78308D864ACC1430EBCE4F68E36BE5ECCF (U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* __this, const RuntimeMethod* method) ;
  5790. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfo::.ctor()
  5791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfo__ctor_mFA021640C734CABA0E412646150B6F97DB80EA96 (VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* __this, const RuntimeMethod* method) ;
  5792. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfo::Reset()
  5793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfo_Reset_m81D42F4FE8D592935960D3D03E08F02E31B89D58 (VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* __this, const RuntimeMethod* method) ;
  5794. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::.ctor()
  5795. inline void LinkedPoolItem_1__ctor_mB71E6B2A41B465EA0507A37903EF48C88336A5B2 (LinkedPoolItem_1_t966AFC99094156308D1A52BB685B3C177BC6A1F4* __this, const RuntimeMethod* method)
  5796. {
  5797. (( void (*) (LinkedPoolItem_1_t966AFC99094156308D1A52BB685B3C177BC6A1F4*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  5798. }
  5799. // System.Void System.Func`1<UnityEngine.UIElements.UIR.GradientRemap>::.ctor(System.Object,System.IntPtr)
  5800. inline void Func_1__ctor_m2C79825F77CF2C2CF16B33EA507E397008AB7CB1 (Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5801. {
  5802. (( void (*) (Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___0_object, ___1_method, method);
  5803. }
  5804. // System.Void System.Action`1<UnityEngine.UIElements.UIR.GradientRemap>::.ctor(System.Object,System.IntPtr)
  5805. inline void Action_1__ctor_mE4F2A9C6A957D1E4F3C5629498F8DE904E06B550 (Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5806. {
  5807. (( void (*) (Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5808. }
  5809. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  5810. inline void LinkedPool_1__ctor_m8EA8B263E8391AD01F4FBE6ED713A479CFAD3ED0 (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83* __this, Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* ___0_createFunc, Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method)
  5811. {
  5812. (( void (*) (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83*, Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18*, Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6*, int32_t, const RuntimeMethod*))LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared)(__this, ___0_createFunc, ___1_resetAction, ___2_limit, method);
  5813. }
  5814. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool/<>c::.ctor()
  5815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEEC29CFF833F1CA531FD0C7F672BEBEE47EFFB2A (U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* __this, const RuntimeMethod* method) ;
  5816. // System.Void UnityEngine.UIElements.UIR.GradientRemap::.ctor()
  5817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemap__ctor_m4DE4368D101429D92FBB0384812961647A7808B8 (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* __this, const RuntimeMethod* method) ;
  5818. // System.Void UnityEngine.UIElements.UIR.GradientRemap::Reset()
  5819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemap_Reset_mD01A646DA4156CA02B4BDA8767B6E0098F58F7AF (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* __this, const RuntimeMethod* method) ;
  5820. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.GradientRemap>::.ctor()
  5821. inline void LinkedPoolItem_1__ctor_m5243A07A20FBDC74BC7073FDF006B7315EFC7F27 (LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF* __this, const RuntimeMethod* method)
  5822. {
  5823. (( void (*) (LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  5824. }
  5825. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.GradientSettingsAtlas::get_atlas()
  5826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GradientSettingsAtlas_get_atlas_m0D754EE8FA774E5D016C3F922907E7C0C3F4C457 (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, const RuntimeMethod* method) ;
  5827. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>::Add(T)
  5828. inline void List_1_Add_m1A51AA71F51CB450DBF9D650605966830695CD5C_inline (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* __this, VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* ___0_item, const RuntimeMethod* method)
  5829. {
  5830. (( void (*) (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00*, VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5831. }
  5832. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>::.ctor(System.Int32)
  5833. inline void Dictionary_2__ctor_mE2475BD7895825D343DFF5F3C6A8CD057B8A8AF4 (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  5834. {
  5835. (( void (*) (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E*, int32_t, const RuntimeMethod*))Dictionary_2__ctor_mF225F49F6BE54C39563CECD7C693F0AE4F0530E8_gshared)(__this, ___0_capacity, method);
  5836. }
  5837. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool::.ctor()
  5838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfoPool__ctor_mD76EBB49C8F106BEDADAFBC5BB742D32B65D9477 (VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* __this, const RuntimeMethod* method) ;
  5839. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool::.ctor()
  5840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemapPool__ctor_m15F94F0B3B17E02566C0A72D083D31B67356994A (GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* __this, const RuntimeMethod* method) ;
  5841. // System.Void UnityEngine.UIElements.UIR.GradientSettingsAtlas::.ctor(System.Int32)
  5842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientSettingsAtlas__ctor_mCBA2EBBB6F83CBD06087C124728B980D0D5ACF52 (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, int32_t ___0_length, const RuntimeMethod* method) ;
  5843. // System.Void System.GC::SuppressFinalize(System.Object)
  5844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5845. // System.Boolean UnityEngine.UIElements.UIR.VectorImageManager::get_disposed()
  5846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65_inline (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method) ;
  5847. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>::Clear()
  5848. inline void Dictionary_2_Clear_mA99F02E6EF69B970279CA5BFF5F15B86343E6F39 (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* __this, const RuntimeMethod* method)
  5849. {
  5850. (( void (*) (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E*, const RuntimeMethod*))Dictionary_2_Clear_mCFB5EA7351D5860D2B91592B91A84CA265A41433_gshared)(__this, method);
  5851. }
  5852. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::Clear()
  5853. inline void LinkedPool_1_Clear_m880CCF66CA33577E149946F3B9A454F8A397BB58 (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333* __this, const RuntimeMethod* method)
  5854. {
  5855. (( void (*) (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333*, const RuntimeMethod*))LinkedPool_1_Clear_m74E112075977257266888179218C9A3594B4EB22_gshared)(__this, method);
  5856. }
  5857. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>::Clear()
  5858. inline void LinkedPool_1_Clear_mBA95E60CE08C330DB3963ACD9A53A3A18F2CC028 (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83* __this, const RuntimeMethod* method)
  5859. {
  5860. (( void (*) (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83*, const RuntimeMethod*))LinkedPool_1_Clear_m74E112075977257266888179218C9A3594B4EB22_gshared)(__this, method);
  5861. }
  5862. // System.Void UnityEngine.UIElements.UIR.GradientSettingsAtlas::Dispose()
  5863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientSettingsAtlas_Dispose_m4C157AEF461F729E64B8D703F1935C7CC9AD6269 (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, const RuntimeMethod* method) ;
  5864. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>::Remove(T)
  5865. inline bool List_1_Remove_m54E01405E504B7C9641412876843BC359400894A (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* __this, VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* ___0_item, const RuntimeMethod* method)
  5866. {
  5867. return (( bool (*) (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00*, VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  5868. }
  5869. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::set_disposed(System.Boolean)
  5870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VectorImageManager_set_disposed_m5FBCCE974810E81BDEEE5B80B315279A6F38A415_inline (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, bool ___0_value, const RuntimeMethod* method) ;
  5871. // System.Void UnityEngine.UIElements.DisposeHelper::NotifyDisposedUsed(System.IDisposable)
  5872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisposeHelper_NotifyDisposedUsed_m7A9C988A4B96B0920E470EEA604BA42C5ABB437F (RuntimeObject* ___0_disposable, const RuntimeMethod* method) ;
  5873. // System.Void UnityEngine.UIElements.UIR.GradientSettingsAtlas::Commit()
  5874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientSettingsAtlas_Commit_m35676ADF2285F3B08217018F5D9597095EE6A5F6 (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, const RuntimeMethod* method) ;
  5875. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  5876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5877. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>::TryGetValue(TKey,TValue&)
  5878. inline bool Dictionary_2_TryGetValue_mB1A5909DB90F0C01C2083550F4E8E7672BF3C33D (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_key, VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458** ___1_value, const RuntimeMethod* method)
  5879. {
  5880. return (( bool (*) (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E*, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC*, VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared)(__this, ___0_key, ___1_value, method);
  5881. }
  5882. // UnityEngine.UIElements.UIR.VectorImageRenderInfo UnityEngine.UIElements.UIR.VectorImageManager::Register(UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.VisualElement)
  5883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* VectorImageManager_Register_m58586125DE952881660564F084D48C1B0587E912 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_vi, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_context, const RuntimeMethod* method) ;
  5884. // T UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.VectorImageRenderInfo>::Get()
  5885. inline VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* LinkedPool_1_Get_mCE24AA4312D844EE376DA34A0FD90DFD654F67C5 (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333* __this, const RuntimeMethod* method)
  5886. {
  5887. return (( VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* (*) (LinkedPool_1_t238DA1A4A4F5F2AA70AFCDF3DE6CE2AB5C654333*, const RuntimeMethod*))LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared)(__this, method);
  5888. }
  5889. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.UIR.VectorImageRenderInfo>::set_Item(TKey,TValue)
  5890. inline void Dictionary_2_set_Item_m1D7B697A94460BD6930BE16FF0A78DF877824C04 (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_key, VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* ___1_value, const RuntimeMethod* method)
  5891. {
  5892. (( void (*) (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E*, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC*, VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458*, const RuntimeMethod*))Dictionary_2_set_Item_m1A840355E8EDAECEA9D0C6F5E51B248FAA449CBD_gshared)(__this, ___0_key, ___1_value, method);
  5893. }
  5894. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.GradientSettingsAtlas::Add(System.Int32)
  5895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE GradientSettingsAtlas_Add_mFB2E6AE2091A7658DDB0F22A0096D6ECB9E77BBE (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, int32_t ___0_count, const RuntimeMethod* method) ;
  5896. // T UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.GradientRemap>::Get()
  5897. inline GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096 (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83* __this, const RuntimeMethod* method)
  5898. {
  5899. return (( GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* (*) (LinkedPool_1_t71B2C5B9496F4931EF97825E4047B965A8B1EC83*, const RuntimeMethod*))LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared)(__this, method);
  5900. }
  5901. // System.Int32 UnityEngine.RectInt::get_x()
  5902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5903. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  5904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5905. // System.Int32 UnityEngine.RectInt::get_y()
  5906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  5907. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  5908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5909. // System.Void UnityEngine.UIElements.UIR.GradientSettingsAtlas::Write(UnityEngine.UIElements.UIR.Alloc,UnityEngine.UIElements.GradientSettings[],UnityEngine.UIElements.UIR.GradientRemap)
  5910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientSettingsAtlas_Write_mC7603726B6BBB05C4B9D353224C56A89954FA9B6 (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___0_alloc, GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* ___1_settings, GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___2_remap, const RuntimeMethod* method) ;
  5911. // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::get_length()
  5912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GradientSettingsAtlas_get_length_m1B3592189141C1B29FBE8A22603E772230E9E5EA (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* __this, const RuntimeMethod* method) ;
  5913. // System.String System.Int32::ToString()
  5914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  5915. // System.String UnityEngine.Object::get_name()
  5916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  5917. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  5918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
  5919. // System.Void UnityEngine.Debug::LogError(System.Object)
  5920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5921. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.VectorImageManager>::.ctor(System.Int32)
  5922. inline void List_1__ctor_mB914BA12D02BD96B9376364BFE9DCDDF54B00ECC (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  5923. {
  5924. (( void (*) (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  5925. }
  5926. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  5927. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  5928. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.MeshHandle>::.ctor()
  5929. inline void LinkedPoolItem_1__ctor_m439AE5EBEA5134583C2F5AE554E61767646769BF (LinkedPoolItem_1_t77597E722F28CEC15E53E9638992FDC40508EB75* __this, const RuntimeMethod* method)
  5930. {
  5931. (( void (*) (LinkedPoolItem_1_t77597E722F28CEC15E53E9638992FDC40508EB75*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  5932. }
  5933. // System.Void System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::.ctor()
  5934. inline void LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  5935. {
  5936. (( void (*) (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*, const RuntimeMethod*))LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B_gshared)(__this, method);
  5937. }
  5938. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  5939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
  5940. // System.Void System.Action::.ctor(System.Object,System.IntPtr)
  5941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5942. // System.Void UnityEngine.UIElements.UIR.Utility::add_EngineUpdate(System.Action)
  5943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_add_EngineUpdate_m06DF99E8301C5BD159A6AAE914BDCF808BA92B32 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) ;
  5944. // System.Void UnityEngine.UIElements.UIR.Utility::add_FlushPendingResources(System.Action)
  5945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_add_FlushPendingResources_m9A930FD6215580544B7AFAB6CA57D9581833FBEA (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) ;
  5946. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::.ctor(System.UInt32,System.UInt32,System.Boolean)
  5947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice__ctor_m204CF7EEC404569F48CE17D6727F4D89CD915060 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_initialVertexCapacity, uint32_t ___1_initialIndexCapacity, bool ___2_mockDevice, const RuntimeMethod* method) ;
  5948. // System.Void System.Func`1<UnityEngine.UIElements.UIR.MeshHandle>::.ctor(System.Object,System.IntPtr)
  5949. inline void Func_1__ctor_m73A316C951A2EC0870E0739A2B468C38CE402F76 (Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5950. {
  5951. (( void (*) (Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___0_object, ___1_method, method);
  5952. }
  5953. // System.Void System.Action`1<UnityEngine.UIElements.UIR.MeshHandle>::.ctor(System.Object,System.IntPtr)
  5954. inline void Action_1__ctor_mBA1EDA77F20FB6C43957CA95899F2D01B71B11FC (Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5955. {
  5956. (( void (*) (Action_1_t390738D95A0B620166DAF476F4067FBE1A124820*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5957. }
  5958. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  5959. inline void LinkedPool_1__ctor_m99D133DC203D7E5E64695A75BEEEE23C1AFE3BE6 (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* __this, Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* ___0_createFunc, Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method)
  5960. {
  5961. (( void (*) (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851*, Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8*, Action_1_t390738D95A0B620166DAF476F4067FBE1A124820*, int32_t, const RuntimeMethod*))LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared)(__this, ___0_createFunc, ___1_resetAction, ___2_limit, method);
  5962. }
  5963. // System.Void UnityEngine.UIElements.UIR.DrawParams::.ctor()
  5964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawParams__ctor_mB32E5A17EE38E8D728A265460BC709DDE4BE95B0 (DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* __this, const RuntimeMethod* method) ;
  5965. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::.ctor()
  5966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSlotManager__ctor_mEBC84CCC93A32AAAF79D89198EE985B002C5C794 (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method) ;
  5967. // System.Void UnityEngine.UIElements.UIR.Utility::NotifyOfUIREvents(System.Boolean)
  5968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_NotifyOfUIREvents_m84DA51777B615A0FA57AE784519A530F23434B47 (bool ___0_subscribe, const RuntimeMethod* method) ;
  5969. // System.UInt32 System.Math::Max(System.UInt32,System.UInt32)
  5970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Math_Max_m6612C5AE2D40056418765878E8787E4828D2ADD7 (uint32_t ___0_val1, uint32_t ___1_val2, const RuntimeMethod* method) ;
  5971. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  5972. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5973. // System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>::.ctor(System.Int32)
  5974. inline void List_1__ctor_m51AFBAFD8A59157600C5A5A8395684FF86FEF331 (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  5975. {
  5976. (( void (*) (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  5977. }
  5978. // System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>::.ctor(System.Int32)
  5979. inline void List_1__ctor_m6142B682C51D80D6945D3AF4D85F402B124A1967 (List_1_tA79C35FB5E50135962B53960CB758B9262700632* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  5980. {
  5981. (( void (*) (List_1_tA79C35FB5E50135962B53960CB758B9262700632*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  5982. }
  5983. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::.ctor()
  5984. inline void List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8 (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method)
  5985. {
  5986. (( void (*) (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, const RuntimeMethod*))List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8_gshared)(__this, method);
  5987. }
  5988. // System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>::Add(T)
  5989. inline void List_1_Add_m4978BAA84C83BB382DCC59A2CB3B5545A19E5F07_inline (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* __this, List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* ___0_item, const RuntimeMethod* method)
  5990. {
  5991. (( void (*) (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210*, List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5992. }
  5993. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::.ctor()
  5994. inline void List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663 (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method)
  5995. {
  5996. (( void (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, const RuntimeMethod*))List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663_gshared)(__this, method);
  5997. }
  5998. // System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>::Add(T)
  5999. inline void List_1_Add_mE647CAC1D5A363EE207D5BBCAFD28C6B3C96C004_inline (List_1_tA79C35FB5E50135962B53960CB758B9262700632* __this, List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* ___0_item, const RuntimeMethod* method)
  6000. {
  6001. (( void (*) (List_1_tA79C35FB5E50135962B53960CB758B9262700632*, List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6002. }
  6003. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  6004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method) ;
  6005. // System.Void UnityEngine.Object::set_name(System.String)
  6006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  6007. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  6008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6009. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  6010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6011. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  6012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
  6013. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  6014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method) ;
  6015. // UnityEngine.Color UnityEngine.Color::get_white()
  6016. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ;
  6017. // UnityEngine.Color UnityEngine.Color::get_clear()
  6018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline (const RuntimeMethod* method) ;
  6019. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  6020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6021. // System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
  6022. inline bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
  6023. {
  6024. return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline)(__this, method);
  6025. }
  6026. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  6027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method) ;
  6028. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  6029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method) ;
  6030. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  6031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6032. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  6033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method) ;
  6034. // System.Void UnityEngine.UIElements.UIRUtility::Destroy(UnityEngine.Object)
  6035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  6036. // System.Boolean System.String::op_Equality(System.String,System.String)
  6037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  6038. // System.Void System.Nullable`1<System.Boolean>::.ctor(T)
  6039. inline void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5 (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___0_value, const RuntimeMethod* method)
  6040. {
  6041. (( void (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, bool, const RuntimeMethod*))Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared)(__this, ___0_value, method);
  6042. }
  6043. // T System.Nullable`1<System.Boolean>::get_Value()
  6044. inline bool Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28 (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
  6045. {
  6046. return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_gshared)(__this, method);
  6047. }
  6048. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ;
  6050. // System.IntPtr UnityEngine.UIElements.UIR.Utility::GetVertexDeclaration(UnityEngine.Rendering.VertexAttributeDescriptor[])
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Utility_GetVertexDeclaration_mB8CDEF6DF2CBA67EE88C0FB666CDC338556F329F (VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___0_vertexAttributes, const RuntimeMethod* method) ;
  6052. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_fullyCreated()
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_fullyCreated_m1026CE6BDC467904FCCB7BAB9C8C10F53902D3EA (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6054. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::InitVertexDeclaration()
  6055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_InitVertexDeclaration_mC1F81AF763D3E9E5497F854C4FBFD98D341CAE31 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6056. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  6057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6058. // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ;
  6060. // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6062. // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6064. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6066. // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6068. // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6070. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
  6071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6072. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6074. // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
  6075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6076. // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6078. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
  6079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6080. // System.IntPtr UnityEngine.UIElements.UIR.Utility::CreateStencilState(UnityEngine.Rendering.StencilState)
  6081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Utility_CreateStencilState_mDC1F4473214745D1BE75D104081E73B52CCD043B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_stencilState, const RuntimeMethod* method) ;
  6082. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_disposed()
  6083. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRenderDevice_get_disposed_mDC422B67D86477F49BB442FB27941FC3D5E04A1F_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6084. // System.UInt32 UnityEngine.UIElements.UIR.Utility::InsertCPUFence()
  6085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Utility_InsertCPUFence_m8FC65EF05973588366BC403C8807897CEE7CF440 (const RuntimeMethod* method) ;
  6086. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::Dispose()
  6087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE (DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* __this, const RuntimeMethod* method) ;
  6088. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::AddLast(T)
  6089. inline LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801 (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B ___0_value, const RuntimeMethod* method)
  6090. {
  6091. return (( LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* (*) (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B, const RuntimeMethod*))LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801_gshared)(__this, ___0_value, method);
  6092. }
  6093. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ProcessDeviceFreeQueue()
  6094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21 (const RuntimeMethod* method) ;
  6095. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::set_disposed(System.Boolean)
  6096. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRenderDevice_set_disposed_mCA915754987CCF0C5BFB214CEE51BD1345B91151_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, bool ___0_value, const RuntimeMethod* method) ;
  6097. // T UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>::Get()
  6098. inline MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* LinkedPool_1_Get_m8E521D36BEDC49C15F899FC92116357D750EAB23 (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* __this, const RuntimeMethod* method)
  6099. {
  6100. return (( MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* (*) (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851*, const RuntimeMethod*))LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared)(__this, method);
  6101. }
  6102. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Allocate(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.Boolean)
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Allocate_m3519AAAA880D45E70AF037163498B5C3DF8CD566 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_meshHandle, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___3_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___4_indexData, bool ___5_shortLived, const RuntimeMethod* method) ;
  6104. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<UnityEngine.UIElements.Vertex>(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  6105. inline NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C (NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___0_thisArray, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  6106. {
  6107. return (( NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 (*) (NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81, int32_t, int32_t, const RuntimeMethod*))NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_gshared)(___0_thisArray, ___1_start, ___2_length, method);
  6108. }
  6109. // System.Void Unity.Collections.NativeSlice`1<System.UInt16>::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  6110. inline void NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28 (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___0_array, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  6111. {
  6112. (( void (*) (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*, NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934, int32_t, int32_t, const RuntimeMethod*))NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_gshared)(__this, ___0_array, ___1_start, ___2_length, method);
  6113. }
  6114. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateAfterGPUUsedData(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.UInt16&,UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate&,System.Boolean)
  6115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateAfterGPUUsedData_mEBAB8DA173F999294078A30383BC9DADE29A975B (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___3_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___4_indexData, uint16_t* ___5_indexOffset, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* ___6_allocToUpdate, bool ___7_copyBackIndices, const RuntimeMethod* method) ;
  6116. // T Unity.Collections.NativeSlice`1<System.UInt16>::get_Item(System.Int32)
  6117. inline uint16_t NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, int32_t ___0_index, const RuntimeMethod* method)
  6118. {
  6119. return (( uint16_t (*) (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*, int32_t, const RuntimeMethod*))NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_gshared)(__this, ___0_index, method);
  6120. }
  6121. // System.Void Unity.Collections.NativeSlice`1<System.UInt16>::set_Item(System.Int32,T)
  6122. inline void NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29 (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, int32_t ___0_index, uint16_t ___1_value, const RuntimeMethod* method)
  6123. {
  6124. (( void (*) (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*, int32_t, uint16_t, const RuntimeMethod*))NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_gshared)(__this, ___0_index, ___1_value, method);
  6125. }
  6126. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<System.UInt16>(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  6127. inline NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851 (NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___0_thisArray, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  6128. {
  6129. return (( NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A (*) (NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934, int32_t, int32_t, const RuntimeMethod*))NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851_gshared)(___0_thisArray, ___1_start, ___2_length, method);
  6130. }
  6131. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateCopyBackIndices(UnityEngine.UIElements.UIR.MeshHandle,System.Boolean)
  6132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateCopyBackIndices_m35FC133333DB4F448D31798652412E11296C1F3D (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, bool ___1_copyBackIndices, const RuntimeMethod* method) ;
  6133. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate> UnityEngine.UIElements.UIR.UIRenderDevice::ActiveUpdatesForMeshHandle(UnityEngine.UIElements.UIR.MeshHandle)
  6134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* UIRenderDevice_ActiveUpdatesForMeshHandle_m296019C73AF3F39D0149B0EFCDE5180E41406788 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, const RuntimeMethod* method) ;
  6135. // T System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::get_Item(System.Int32)
  6136. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049 (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, int32_t ___0_index, const RuntimeMethod* method)
  6137. {
  6138. return (( AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, int32_t, const RuntimeMethod*))List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_gshared)(__this, ___0_index, method);
  6139. }
  6140. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::set_Item(System.Int32,T)
  6141. inline void List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, int32_t ___0_index, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ___1_value, const RuntimeMethod* method)
  6142. {
  6143. (( void (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, int32_t, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512, const RuntimeMethod*))List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_gshared)(__this, ___0_index, ___1_value, method);
  6144. }
  6145. // System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>::get_Count()
  6146. inline int32_t List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_inline (List_1_tA79C35FB5E50135962B53960CB758B9262700632* __this, const RuntimeMethod* method)
  6147. {
  6148. return (( int32_t (*) (List_1_tA79C35FB5E50135962B53960CB758B9262700632*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6149. }
  6150. // T System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>>::get_Item(System.Int32)
  6151. inline List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4 (List_1_tA79C35FB5E50135962B53960CB758B9262700632* __this, int32_t ___0_index, const RuntimeMethod* method)
  6152. {
  6153. return (( List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* (*) (List_1_tA79C35FB5E50135962B53960CB758B9262700632*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6154. }
  6155. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.GPUBufferAllocator::Allocate(System.UInt32,System.Boolean)
  6156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, uint32_t ___0_size, bool ___1_shortLived, const RuntimeMethod* method) ;
  6157. // System.Void UnityEngine.UIElements.UIR.GPUBufferAllocator::Free(UnityEngine.UIElements.UIR.Alloc)
  6158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215 (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___0_alloc, const RuntimeMethod* method) ;
  6159. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::TryAllocFromPage(UnityEngine.UIElements.UIR.Page,System.UInt32,System.UInt32,UnityEngine.UIElements.UIR.Alloc&,UnityEngine.UIElements.UIR.Alloc&,System.Boolean)
  6160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_TryAllocFromPage_m495431D5B0433ED1DD1E33B7D5333B76CF04AF9A (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___0_page, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* ___3_va, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* ___4_ia, bool ___5_shortLived, const RuntimeMethod* method) ;
  6161. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::CompleteCreation()
  6162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_CompleteCreation_m156E3EFF3A4C809E5EE3B1A9B0AF5789A3E34C1C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6163. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::get_maxVerticesPerPage()
  6164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6165. // System.UInt32 System.Math::Min(System.UInt32,System.UInt32)
  6166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Math_Min_m66781C8F3800C6682369B449FFDB62FAD5E87121 (uint32_t ___0_val1, uint32_t ___1_val2, const RuntimeMethod* method) ;
  6167. // System.Void UnityEngine.UIElements.UIR.Page::.ctor(System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  6168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page__ctor_m0EE03510D8F3E0B9679AD16D3D687FF7C1CC9597 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, uint32_t ___0_vertexMaxCount, uint32_t ___1_indexMaxCount, uint32_t ___2_maxQueuedFrameCount, bool ___3_mockPage, const RuntimeMethod* method) ;
  6169. // System.Boolean UnityEngine.UIElements.UIR.Page::get_isEmpty()
  6170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Page_get_isEmpty_m7BD1CAECC7987EC66956E270C4F3C7F8839B975D (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method) ;
  6171. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  6172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ;
  6173. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::RegisterUpdate(System.UInt32,System.UInt32)
  6174. inline void DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085 (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, uint32_t ___0_start, uint32_t ___1_size, const RuntimeMethod* method)
  6175. {
  6176. (( void (*) (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A*, uint32_t, uint32_t, const RuntimeMethod*))DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_gshared)(__this, ___0_start, ___1_size, method);
  6177. }
  6178. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::RegisterUpdate(System.UInt32,System.UInt32)
  6179. inline void DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744 (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, uint32_t ___0_start, uint32_t ___1_size, const RuntimeMethod* method)
  6180. {
  6181. (( void (*) (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB*, uint32_t, uint32_t, const RuntimeMethod*))DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_gshared)(__this, ___0_start, ___1_size, method);
  6182. }
  6183. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
  6184. inline void NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___0_array, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  6185. {
  6186. (( void (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*, NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81, int32_t, int32_t, const RuntimeMethod*))NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_gshared)(__this, ___0_array, ___1_start, ___2_length, method);
  6187. }
  6188. // System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>::get_Count()
  6189. inline int32_t List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* __this, const RuntimeMethod* method)
  6190. {
  6191. return (( int32_t (*) (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6192. }
  6193. // T System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>>::get_Item(System.Int32)
  6194. inline List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* __this, int32_t ___0_index, const RuntimeMethod* method)
  6195. {
  6196. return (( List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* (*) (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6197. }
  6198. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Add(T)
  6199. inline void List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 ___0_item, const RuntimeMethod* method)
  6200. {
  6201. (( void (*) (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8, const RuntimeMethod*))List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_gshared_inline)(__this, ___0_item, method);
  6202. }
  6203. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Add(T)
  6204. inline void List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ___0_item, const RuntimeMethod* method)
  6205. {
  6206. (( void (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512, const RuntimeMethod*))List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_gshared_inline)(__this, ___0_item, method);
  6207. }
  6208. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.MeshHandle>::Return(T)
  6209. inline void LinkedPool_1_Return_m4DCBAE944B1CBF4C66136AB7FDD318F5BF30CD9F (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_item, const RuntimeMethod* method)
  6210. {
  6211. (( void (*) (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851*, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*, const RuntimeMethod*))LinkedPool_1_Return_mB5D47773080BD9C79B38B18471AB3A4EFEFA511E_gshared)(__this, ___0_item, method);
  6212. }
  6213. // UnityEngine.RectInt UnityEngine.UIElements.UIR.Utility::GetActiveViewport()
  6214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 Utility_GetActiveViewport_mDB9165183361EBE3D7D6D673EA147472C7FC9F14 (const RuntimeMethod* method) ;
  6215. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  6216. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  6217. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::AdvanceFrame()
  6218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_AdvanceFrame_mB7A835C08F4B797A6F1847F24A5F4DA684F6C328 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6219. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::SendUpdates()
  6220. inline void DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16 (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, const RuntimeMethod* method)
  6221. {
  6222. (( void (*) (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A*, const RuntimeMethod*))DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16_gshared)(__this, method);
  6223. }
  6224. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::SendUpdates()
  6225. inline void DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78 (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, const RuntimeMethod* method)
  6226. {
  6227. (( void (*) (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB*, const RuntimeMethod*))DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78_gshared)(__this, method);
  6228. }
  6229. // System.Boolean UnityEngine.UIElements.TextureId::op_Inequality(UnityEngine.UIElements.TextureId,UnityEngine.UIElements.TextureId)
  6230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline (TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_left, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___1_right, const RuntimeMethod* method) ;
  6231. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::FindOldestSlot()
  6232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureSlotManager_FindOldestSlot_m671207D54F6A42A0D547BBDC3E4FBC584E38C597 (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method) ;
  6233. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::Bind(UnityEngine.UIElements.TextureId,System.Int32,UnityEngine.MaterialPropertyBlock)
  6234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSlotManager_Bind_m43AA141013C559BD295A0B70B4C64C111B72EE80 (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_id, int32_t ___1_slot, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___2_mat, const RuntimeMethod* method) ;
  6235. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::MarkUsed(System.Int32)
  6236. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureSlotManager_MarkUsed_m6012C3110EBDC75E7B970C814CAA7147D9378126_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, int32_t ___0_slotIndex, const RuntimeMethod* method) ;
  6237. // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
  6238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6239. // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
  6240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ;
  6241. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  6242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method) ;
  6243. // System.Void UnityEngine.UIElements.UIR.Utility::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  6244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SetPropertyBlock_m04316F1E2FCAF1F9DDBEBDFE542EEBC3120C4EA4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_props, const RuntimeMethod* method) ;
  6245. // System.Void UnityEngine.UIElements.UIR.Utility::SetStencilState(System.IntPtr,System.Int32)
  6246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SetStencilState_m6F1F46336FF696C8C6A360B5E0CB344AC193A9E1 (intptr_t ___0_stencilState, int32_t ___1_stencilRef, const RuntimeMethod* method) ;
  6247. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::StartNewBatch()
  6248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSlotManager_StartNewBatch_mF47EF4AC21E2781DC4B92F3FA46859FB48713EDD (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method) ;
  6249. // System.Void UnityEngine.UIElements.UIR.Utility::ProfileDrawChainBegin()
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_ProfileDrawChainBegin_m28C587F98561B8F4C6ED13AEEE83430A25D3F83B (const RuntimeMethod* method) ;
  6251. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_breakBatches()
  6252. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRenderDevice_get_breakBatches_mE0089CEE906C7B9747D0EAFD0BF0594749EFBE20_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6253. // System.Void UnityEngine.UIElements.UIR.DrawParams::Reset()
  6254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawParams_Reset_m235ECFB0268B9DCA813D86AC4F4E183B86A23AA8 (DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* __this, const RuntimeMethod* method) ;
  6255. // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
  6256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method) ;
  6257. // System.Void System.Collections.Generic.List`1<UnityEngine.RenderTexture>::Add(T)
  6258. inline void List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_item, const RuntimeMethod* method)
  6259. {
  6260. (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6261. }
  6262. // System.Void UnityEngine.MaterialPropertyBlock::Clear()
  6263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6264. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::Reset()
  6265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSlotManager_Reset_m43FECB6D32D307D151C8173B6223C7E2BF4484F2 (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method) ;
  6266. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  6267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  6268. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>::get_Length()
  6269. inline int32_t NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9 (NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370* __this, const RuntimeMethod* method)
  6270. {
  6271. return (( int32_t (*) (NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370*, const RuntimeMethod*))NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9_gshared)(__this, method);
  6272. }
  6273. // System.Void UnityEngine.UIElements.UIR.Utility::SetVectorArray<UnityEngine.UIElements.UIR.Transform3x4>(UnityEngine.MaterialPropertyBlock,System.Int32,Unity.Collections.NativeSlice`1<T>)
  6274. inline void Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_props, int32_t ___1_name, NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___2_vector4s, const RuntimeMethod* method)
  6275. {
  6276. (( void (*) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370, const RuntimeMethod*))Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F_gshared)(___0_props, ___1_name, ___2_vector4s, method);
  6277. }
  6278. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.Vector4>::get_Length()
  6279. inline int32_t NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50 (NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F* __this, const RuntimeMethod* method)
  6280. {
  6281. return (( int32_t (*) (NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F*, const RuntimeMethod*))NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50_gshared)(__this, method);
  6282. }
  6283. // System.Void UnityEngine.UIElements.UIR.Utility::SetVectorArray<UnityEngine.Vector4>(UnityEngine.MaterialPropertyBlock,System.Int32,Unity.Collections.NativeSlice`1<T>)
  6284. inline void Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___0_props, int32_t ___1_name, NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___2_vector4s, const RuntimeMethod* method)
  6285. {
  6286. (( void (*) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F, const RuntimeMethod*))Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1_gshared)(___0_props, ___1_name, ___2_vector4s, method);
  6287. }
  6288. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRenderDevice::GetClipSpaceParams()
  6289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 UIRenderDevice_GetClipSpaceParams_mE25C54A79CAA14A9B247E0BB4AF375B4772EBC6E (const RuntimeMethod* method) ;
  6290. // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
  6291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  6292. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::IndexOf(UnityEngine.UIElements.TextureId)
  6293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureSlotManager_IndexOf_m53C156E4C78E731B3035E593E64C2AF517BC9091 (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_id, const RuntimeMethod* method) ;
  6294. // System.Int32 UnityEngine.UIElements.UIR.TextureSlotManager::get_FreeSlots()
  6295. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureSlotManager_get_FreeSlots_m07D624EAB6ED9D3B1F4B4EF33DB2FAB1545871D2_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method) ;
  6296. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ApplyDrawCommandState(UnityEngine.UIElements.UIR.RenderChainCommand,System.Int32,UnityEngine.Material,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState&)
  6297. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRenderDevice_ApplyDrawCommandState_m5585C7D69A031B120216ED74C92237E55C97A4A4_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___0_cmd, int32_t ___1_textureSlot, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_newMat, bool ___3_newMatDiffers, bool ___4_newFontDiffers, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* ___5_st, const RuntimeMethod* method) ;
  6298. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ApplyBatchState(UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState&,System.Boolean)
  6299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_ApplyBatchState_mB92D091856407D85BAF2DEDC2C8CA8ECF1FB9FB0 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* ___0_st, bool ___1_allowMaterialChange, const RuntimeMethod* method) ;
  6300. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::KickRanges(UnityEngine.UIElements.UIR.DrawBufferRange*,System.Int32&,System.Int32&,System.Int32,UnityEngine.UIElements.UIR.Page)
  6301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_KickRanges_m24B9D4E7D87EE377B3DD86143D4B9DDD00CF9B6C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* ___0_ranges, int32_t* ___1_rangesReady, int32_t* ___2_rangesStart, int32_t ___3_rangesCount, Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___4_curPage, const RuntimeMethod* method) ;
  6302. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::ExecuteNonDrawMesh(UnityEngine.UIElements.UIR.DrawParams,System.Single,System.Exception&)
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand_ExecuteNonDrawMesh_m8E3516241CAAC2AAD86E4C72A3CDBD1B5DED19CE (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* ___0_drawParams, float ___1_pixelsPerPoint, Exception_t** ___2_immediateException, const RuntimeMethod* method) ;
  6304. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::get_Count()
  6305. inline int32_t List_1_get_Count_m48BBB83C5F748E6E6FF0731C3682092DEA6A7173_inline (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, const RuntimeMethod* method)
  6306. {
  6307. return (( int32_t (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6308. }
  6309. // T System.Collections.Generic.List`1<UnityEngine.Material>::get_Item(System.Int32)
  6310. inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* List_1_get_Item_m70F5CFC2DEA9332B78C5ADC0EE1CE1B7465B1456 (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, int32_t ___0_index, const RuntimeMethod* method)
  6311. {
  6312. return (( Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6313. }
  6314. // System.Void System.Collections.Generic.List`1<UnityEngine.Material>::RemoveAt(System.Int32)
  6315. inline void List_1_RemoveAt_mD461DC585ED2CF965C6FABF04A941287186E0354 (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, int32_t ___0_index, const RuntimeMethod* method)
  6316. {
  6317. (( void (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  6318. }
  6319. // System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Add(T)
  6320. inline void List_1_Add_m5F62EE992DBCC5323267265794235C9EEE07997B_inline (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_item, const RuntimeMethod* method)
  6321. {
  6322. (( void (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6323. }
  6324. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateFenceValue()
  6325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateFenceValue_m2978F0D972BFFDA9056F0CC42EB800170E2B37BF (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6326. // System.Void UnityEngine.UIElements.UIR.Utility::ProfileDrawChainEnd()
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_ProfileDrawChainEnd_mF3602959ACC39C6EAE6429CC58172A06851E050D (const RuntimeMethod* method) ;
  6328. // System.Int32 System.Threading.Interlocked::CompareExchange(System.Int32&,System.Int32,System.Int32)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_CompareExchange_mB06E8737D3DA41F9FFBC38A6D0583D515EFB5717 (int32_t* ___0_location1, int32_t ___1_value, int32_t ___2_comparand, const RuntimeMethod* method) ;
  6330. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.UIRenderDevice::PtrToSlice<UnityEngine.UIElements.UIR.DrawBufferRange>(System.Void*,System.Int32)
  6331. inline NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303 (void* ___0_p, int32_t ___1_count, const RuntimeMethod* method)
  6332. {
  6333. return (( NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 (*) (void*, int32_t, const RuntimeMethod*))UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_gshared)(___0_p, ___1_count, method);
  6334. }
  6335. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::DrawRanges<System.UInt16,UnityEngine.UIElements.Vertex>(UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<I>,UnityEngine.UIElements.UIR.Utility/GPUBuffer`1<T>,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.DrawBufferRange>)
  6336. inline void UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* ___0_ib, GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* ___1_vb, NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 ___2_ranges, const RuntimeMethod* method)
  6337. {
  6338. (( void (*) (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302*, GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7*, GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC*, NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974, const RuntimeMethod*))UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_gshared)(__this, ___0_ib, ___1_vb, ___2_ranges, method);
  6339. }
  6340. // System.Boolean UnityEngine.UIElements.UIR.Utility::CPUFencePassed(System.UInt32)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Utility_CPUFencePassed_mBF5F842311E4ABF3DE18E9CA26A3684C21D836A5 (uint32_t ___0_fence, const RuntimeMethod* method) ;
  6342. // System.Void UnityEngine.UIElements.UIR.Utility::WaitForCPUFencePassed(System.UInt32)
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_WaitForCPUFencePassed_m5DC66BA62BAA3A503311E5EFE480BA763BA40CBB (uint32_t ___0_fence, const RuntimeMethod* method) ;
  6344. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::WaitOnCpuFence(System.UInt32)
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_WaitOnCpuFence_m0DB3EE0093D36EB4C664CB7B3C616B30F1300F9C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_fence, const RuntimeMethod* method) ;
  6346. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::GetEnumerator()
  6347. inline Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4 (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method)
  6348. {
  6349. return (( Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE (*) (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, const RuntimeMethod*))List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4_gshared)(__this, method);
  6350. }
  6351. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Dispose()
  6352. inline void Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314 (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method)
  6353. {
  6354. (( void (*) (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE*, const RuntimeMethod*))Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314_gshared)(__this, method);
  6355. }
  6356. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::get_Current()
  6357. inline AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_inline (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method)
  6358. {
  6359. return (( AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 (*) (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE*, const RuntimeMethod*))Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_gshared_inline)(__this, method);
  6360. }
  6361. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::MoveNext()
  6362. inline bool Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146 (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method)
  6363. {
  6364. return (( bool (*) (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE*, const RuntimeMethod*))Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146_gshared)(__this, method);
  6365. }
  6366. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree>::Clear()
  6367. inline void List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method)
  6368. {
  6369. (( void (*) (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, const RuntimeMethod*))List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_gshared_inline)(__this, method);
  6370. }
  6371. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::GetEnumerator()
  6372. inline Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40 (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method)
  6373. {
  6374. return (( Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, const RuntimeMethod*))List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40_gshared)(__this, method);
  6375. }
  6376. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Dispose()
  6377. inline void Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866 (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method)
  6378. {
  6379. (( void (*) (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F*, const RuntimeMethod*))Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866_gshared)(__this, method);
  6380. }
  6381. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::get_Current()
  6382. inline AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_inline (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method)
  6383. {
  6384. return (( AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 (*) (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F*, const RuntimeMethod*))Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_gshared_inline)(__this, method);
  6385. }
  6386. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::CopyFrom(Unity.Collections.NativeSlice`1<T>)
  6387. inline void NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582 (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_slice, const RuntimeMethod* method)
  6388. {
  6389. (( void (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2, const RuntimeMethod*))NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582_gshared)(__this, ___0_slice, method);
  6390. }
  6391. // System.Int32 Unity.Collections.NativeSlice`1<System.UInt16>::get_Length()
  6392. inline int32_t NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* __this, const RuntimeMethod* method)
  6393. {
  6394. return (( int32_t (*) (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*, const RuntimeMethod*))NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_gshared)(__this, method);
  6395. }
  6396. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::MoveNext()
  6397. inline bool Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7 (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method)
  6398. {
  6399. return (( bool (*) (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F*, const RuntimeMethod*))Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7_gshared)(__this, method);
  6400. }
  6401. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate>::Clear()
  6402. inline void List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method)
  6403. {
  6404. (( void (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, const RuntimeMethod*))List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_gshared_inline)(__this, method);
  6405. }
  6406. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::PruneUnusedPages()
  6407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_PruneUnusedPages_mECA0A6134811FE8EBFBAE3955037C9132D29BACA (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method) ;
  6408. // System.Void UnityEngine.UIElements.UIR.Page::Dispose()
  6409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page_Dispose_mB00D0535E4ADD98CC764DD9FF43C99E33E3C4B41 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method) ;
  6410. // System.Void UnityEngine.UIElements.UIR.Utility::SyncRenderThread()
  6411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SyncRenderThread_m4A7091ECD29F7A1CEF970D70F52F8C19696D6010 (const RuntimeMethod* method) ;
  6412. // System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_First()
  6413. inline LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  6414. {
  6415. return (( LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* (*) (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*, const RuntimeMethod*))LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_gshared_inline)(__this, method);
  6416. }
  6417. // T System.Collections.Generic.LinkedListNode`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_Value()
  6418. inline DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_inline (LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* __this, const RuntimeMethod* method)
  6419. {
  6420. return (( DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B (*) (LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1*, const RuntimeMethod*))LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_gshared_inline)(__this, method);
  6421. }
  6422. // System.Void System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::RemoveFirst()
  6423. inline void LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62 (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  6424. {
  6425. (( void (*) (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*, const RuntimeMethod*))LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62_gshared)(__this, method);
  6426. }
  6427. // System.Int32 System.Collections.Generic.LinkedList`1<UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree>::get_Count()
  6428. inline int32_t LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  6429. {
  6430. return (( int32_t (*) (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*, const RuntimeMethod*))LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_gshared_inline)(__this, method);
  6431. }
  6432. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/<>c::.ctor()
  6433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m51C86170A6E15FD67E6A4C2CCA63D56F7EC231F3 (U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* __this, const RuntimeMethod* method) ;
  6434. // System.Void UnityEngine.UIElements.UIR.MeshHandle::.ctor()
  6435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshHandle__ctor_m000E1D4AFFFF44FB73C577EBACEAFE307D563BDE (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* __this, const RuntimeMethod* method) ;
  6436. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool::.ctor()
  6437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockPool__ctor_m6692A8FE6D052C519D3C60E69427BCD3FBED3F6A (BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* __this, const RuntimeMethod* method) ;
  6438. // T UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::Get()
  6439. inline Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9* __this, const RuntimeMethod* method)
  6440. {
  6441. return (( Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* (*) (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9*, const RuntimeMethod*))LinkedPool_1_Get_m2D1763C33CC49BD56E56715F9052D6480E1D08FF_gshared)(__this, method);
  6442. }
  6443. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::BestFitFindAvailableBlock(System.UInt32)
  6444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* BestFitAllocator_BestFitFindAvailableBlock_mD62D1F1276CD0306BD7A880B800956F449BFC152 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method) ;
  6445. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator/Block::get_size()
  6446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* __this, const RuntimeMethod* method) ;
  6447. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::SplitBlock(UnityEngine.UIElements.UIR.BestFitAllocator/Block,System.UInt32)
  6448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator_SplitBlock_m248D4E5BCA1AFDDA83CD6BE9BF410B8F87DAECAB (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_block, uint32_t ___1_size, const RuntimeMethod* method) ;
  6449. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::CoalesceBlockWithPrevious(UnityEngine.UIElements.UIR.BestFitAllocator/Block)
  6450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* BestFitAllocator_CoalesceBlockWithPrevious_m6344BE70D0922D9A7D5687D0E0AD1B3B140FE8D2 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_block, const RuntimeMethod* method) ;
  6451. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::Return(T)
  6452. inline void LinkedPool_1_Return_mDC0CD455E41DAF53F9CE0C8BB549BDBADB3D8F67 (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9* __this, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_item, const RuntimeMethod* method)
  6453. {
  6454. (( void (*) (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9*, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*, const RuntimeMethod*))LinkedPool_1_Return_mB5D47773080BD9C79B38B18471AB3A4EFEFA511E_gshared)(__this, ___0_item, method);
  6455. }
  6456. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator/Block::.ctor()
  6457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Block__ctor_m63E8975B0F59FF5EE83E9D95AB86C9AB78823AEF (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* __this, const RuntimeMethod* method) ;
  6458. // System.Void System.Func`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::.ctor(System.Object,System.IntPtr)
  6459. inline void Func_1__ctor_mB91C598BF4B2FC0922F88920C97D3302B39C4E96 (Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  6460. {
  6461. (( void (*) (Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___0_object, ___1_method, method);
  6462. }
  6463. // System.Void System.Action`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::.ctor(System.Object,System.IntPtr)
  6464. inline void Action_1__ctor_mF9B88F224502C968F8174D7D2FBE668DD77CBB8B (Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  6465. {
  6466. (( void (*) (Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  6467. }
  6468. // System.Void UnityEngine.UIElements.UIR.LinkedPool`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::.ctor(System.Func`1<T>,System.Action`1<T>,System.Int32)
  6469. inline void LinkedPool_1__ctor_m05E838E336E1D92A161559B1B8055E2BC1C54DC2 (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9* __this, Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5* ___0_createFunc, Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5* ___1_resetAction, int32_t ___2_limit, const RuntimeMethod* method)
  6470. {
  6471. (( void (*) (LinkedPool_1_t542503E285CA387A7C8801D7DEB81CB54BD660E9*, Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5*, Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5*, int32_t, const RuntimeMethod*))LinkedPool_1__ctor_m9ABF26662D3DAEFD23739726651994DDD69B8A5D_gshared)(__this, ___0_createFunc, ___1_resetAction, ___2_limit, method);
  6472. }
  6473. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.BestFitAllocator/Block>::.ctor()
  6474. inline void LinkedPoolItem_1__ctor_m7F110DA1F7E20E77FC671D179EDC80D82A6FC5DA (LinkedPoolItem_1_t1EEADB3183DB84148A2A6AE200F93F5D51CE51C5* __this, const RuntimeMethod* method)
  6475. {
  6476. (( void (*) (LinkedPoolItem_1_t1EEADB3183DB84148A2A6AE200F93F5D51CE51C5*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  6477. }
  6478. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::get_totalSize()
  6479. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73_inline (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, const RuntimeMethod* method) ;
  6480. // System.Boolean UnityEngine.UIElements.UIR.GPUBufferAllocator::HighLowCollide()
  6481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GPUBufferAllocator_HighLowCollide_mF242CDB10E03C2947A159CA82A86DD0E039A6406 (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, const RuntimeMethod* method) ;
  6482. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::.ctor(UnityEngine.UIElements.UIR.Utility/GPUBufferType,System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  6483. inline void DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, int32_t ___0_bufferType, uint32_t ___1_totalCount, uint32_t ___2_maxQueuedFrameCount, uint32_t ___3_updateRangePoolSize, bool ___4_mockBuffer, const RuntimeMethod* method)
  6484. {
  6485. (( void (*) (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A*, int32_t, uint32_t, uint32_t, uint32_t, bool, const RuntimeMethod*))DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA_gshared)(__this, ___0_bufferType, ___1_totalCount, ___2_maxQueuedFrameCount, ___3_updateRangePoolSize, ___4_mockBuffer, method);
  6486. }
  6487. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::.ctor(UnityEngine.UIElements.UIR.Utility/GPUBufferType,System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  6488. inline void DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, int32_t ___0_bufferType, uint32_t ___1_totalCount, uint32_t ___2_maxQueuedFrameCount, uint32_t ___3_updateRangePoolSize, bool ___4_mockBuffer, const RuntimeMethod* method)
  6489. {
  6490. (( void (*) (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB*, int32_t, uint32_t, uint32_t, uint32_t, bool, const RuntimeMethod*))DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC_gshared)(__this, ___0_bufferType, ___1_totalCount, ___2_maxQueuedFrameCount, ___3_updateRangePoolSize, ___4_mockBuffer, method);
  6491. }
  6492. // System.Boolean UnityEngine.UIElements.UIR.Page::get_disposed()
  6493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Page_get_disposed_mB9D5389FA3CAE94F52E70CF443512732D099E09B_inline (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method) ;
  6494. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<System.UInt16>::Dispose()
  6495. inline void DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01 (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* __this, const RuntimeMethod* method)
  6496. {
  6497. (( void (*) (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB*, const RuntimeMethod*))DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01_gshared)(__this, method);
  6498. }
  6499. // System.Void UnityEngine.UIElements.UIR.Page/DataSet`1<UnityEngine.UIElements.Vertex>::Dispose()
  6500. inline void DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807 (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* __this, const RuntimeMethod* method)
  6501. {
  6502. (( void (*) (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A*, const RuntimeMethod*))DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807_gshared)(__this, method);
  6503. }
  6504. // System.Void UnityEngine.UIElements.UIR.Page::set_disposed(System.Boolean)
  6505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Page_set_disposed_m6AAC6283536E280359ADC7BEB63E8FDC89B58E26_inline (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, bool ___0_value, const RuntimeMethod* method) ;
  6506. // System.Boolean UnityEngine.UIElements.UIR.GPUBufferAllocator::get_isEmpty()
  6507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GPUBufferAllocator_get_isEmpty_m5D8F554F1F77B48F6C6EBE6C8F1BBE4C674F42FA (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, const RuntimeMethod* method) ;
  6508. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Clear()
  6509. inline void Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method)
  6510. {
  6511. (( void (*) (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*, const RuntimeMethod*))Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E_gshared)(__this, method);
  6512. }
  6513. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  6514. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline (const RuntimeMethod* method) ;
  6515. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Push(T)
  6516. inline void Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56 (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_item, const RuntimeMethod* method)
  6517. {
  6518. (( void (*) (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6, const RuntimeMethod*))Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_gshared)(__this, ___0_item, method);
  6519. }
  6520. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::Clear()
  6521. inline void Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960 (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method)
  6522. {
  6523. (( void (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, const RuntimeMethod*))Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960_gshared)(__this, method);
  6524. }
  6525. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::Push(T)
  6526. inline void Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_item, const RuntimeMethod* method)
  6527. {
  6528. (( void (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*))Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_gshared)(__this, ___0_item, method);
  6529. }
  6530. // System.Void System.Collections.Generic.List`1<UnityEngine.RenderTexture>::Clear()
  6531. inline void List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method)
  6532. {
  6533. (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6534. }
  6535. // System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Clear()
  6536. inline void List_1_Clear_mB542E879C436E98D901D3068C891582A25F85711_inline (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, const RuntimeMethod* method)
  6537. {
  6538. (( void (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6539. }
  6540. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::.ctor(System.Int32)
  6541. inline void Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2 (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6542. {
  6543. (( void (*) (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*, int32_t, const RuntimeMethod*))Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2_gshared)(__this, ___0_capacity, method);
  6544. }
  6545. // System.Void System.Collections.Generic.Stack`1<UnityEngine.Rect>::.ctor(System.Int32)
  6546. inline void Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3 (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6547. {
  6548. (( void (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, int32_t, const RuntimeMethod*))Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3_gshared)(__this, ___0_capacity, method);
  6549. }
  6550. // System.Void System.Collections.Generic.List`1<UnityEngine.RenderTexture>::.ctor(System.Int32)
  6551. inline void List_1__ctor_mA1DAC546B5058BBB2F2AF683ECF3430ACFF2FE5C (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6552. {
  6553. (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6554. }
  6555. // System.Void System.Collections.Generic.List`1<UnityEngine.Material>::.ctor(System.Int32)
  6556. inline void List_1__ctor_m05332107DA4D8C8D747D79BDFC45DBE8FCEF8C23 (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6557. {
  6558. (( void (*) (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6559. }
  6560. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  6561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  6562. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::get_worldBound()
  6563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_get_worldBound_m2E4AF689F0B4AB06E1316348A1E10D4DB2412AC3 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6564. // UnityEngine.RectInt UnityEngine.UIElements.UIR.RenderChainCommand::RectPointsToPixelsAndFlipYAxis(UnityEngine.Rect,System.Single)
  6565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, float ___1_pixelsPerPoint, const RuntimeMethod* method) ;
  6566. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  6567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6568. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.Utility::GetUnityProjectionMatrix()
  6569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Utility_GetUnityProjectionMatrix_mDAA7B9D416768C0A81392BE9F27D551650EFF1D9 (const RuntimeMethod* method) ;
  6570. // System.Int32 System.Collections.Generic.Stack`1<UnityEngine.Rect>::get_Count()
  6571. inline int32_t Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_inline (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method)
  6572. {
  6573. return (( int32_t (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, const RuntimeMethod*))Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_gshared_inline)(__this, method);
  6574. }
  6575. // System.Void UnityEngine.UIElements.UIR.Utility::DisableScissor()
  6576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_DisableScissor_m7B52FA0EC1106927817854145DA8A862B3F2624C (const RuntimeMethod* method) ;
  6577. // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::get_worldTransform()
  6578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6579. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::get_worldClip()
  6580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_get_worldClip_m61B2DBE3962B9D3E328933EE88CC7B70DE7B711A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6581. // System.Void UnityEngine.GUIClip/ParentClipScope::.ctor(UnityEngine.Matrix4x4,UnityEngine.Rect)
  6582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParentClipScope__ctor_m5251E311D308625C438134442CA69D75E872DCD4 (ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_objectTransform, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_clipRect, const RuntimeMethod* method) ;
  6583. // System.Void UnityEngine.GUIClip/ParentClipScope::Dispose()
  6584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParentClipScope_Dispose_m39F5E11A8E9346D5ADE850A5A600A675589E786D (ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52* __this, const RuntimeMethod* method) ;
  6585. // System.Void System.Action::Invoke()
  6586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  6587. // T System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Peek()
  6588. inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498 (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method)
  6589. {
  6590. return (( Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 (*) (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*, const RuntimeMethod*))Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_gshared)(__this, method);
  6591. }
  6592. // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
  6593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) ;
  6594. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  6595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method) ;
  6596. // T System.Collections.Generic.Stack`1<UnityEngine.Rect>::Peek()
  6597. inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2 (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method)
  6598. {
  6599. return (( Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, const RuntimeMethod*))Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_gshared)(__this, method);
  6600. }
  6601. // System.Void UnityEngine.UIElements.UIR.Utility::SetScissorRect(UnityEngine.RectInt)
  6602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_scissorRect, const RuntimeMethod* method) ;
  6603. // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::get_hierarchy()
  6604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6605. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::get_parent()
  6606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4 (Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677* __this, const RuntimeMethod* method) ;
  6607. // T System.Collections.Generic.Stack`1<UnityEngine.Matrix4x4>::Pop()
  6608. inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* __this, const RuntimeMethod* method)
  6609. {
  6610. return (( Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 (*) (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*, const RuntimeMethod*))Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F_gshared)(__this, method);
  6611. }
  6612. // T System.Collections.Generic.Stack`1<UnityEngine.Rect>::Pop()
  6613. inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516 (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method)
  6614. {
  6615. return (( Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D (*) (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*, const RuntimeMethod*))Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_gshared)(__this, method);
  6616. }
  6617. // System.Single UnityEngine.Rect::get_x()
  6618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6619. // UnityEngine.Rect UnityEngine.UIElements.UIR.RenderChainCommand::CombineScissorRects(UnityEngine.Rect,UnityEngine.Rect)
  6620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RenderChainCommand_CombineScissorRects_m93A2693B6CCEF47E79FF969265EB01CBF8C68498 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_r0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_r1, const RuntimeMethod* method) ;
  6621. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  6622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method) ;
  6623. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  6624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method) ;
  6625. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  6626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  6627. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  6628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6629. // System.Int32 System.Collections.Generic.List`1<UnityEngine.RenderTexture>::get_Count()
  6630. inline int32_t List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, const RuntimeMethod* method)
  6631. {
  6632. return (( int32_t (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6633. }
  6634. // T System.Collections.Generic.List`1<UnityEngine.RenderTexture>::get_Item(System.Int32)
  6635. inline RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081 (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, int32_t ___0_index, const RuntimeMethod* method)
  6636. {
  6637. return (( RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6638. }
  6639. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  6640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method) ;
  6641. // System.Void System.Collections.Generic.List`1<UnityEngine.RenderTexture>::RemoveAt(System.Int32)
  6642. inline void List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69 (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* __this, int32_t ___0_index, const RuntimeMethod* method)
  6643. {
  6644. (( void (*) (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  6645. }
  6646. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,System.Single)
  6647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand_Blit_m652E7C3FDC5790C317E7FA1772953B1786BD0D3B (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___1_destination, float ___2_depth, const RuntimeMethod* method) ;
  6648. // System.Void UnityEngine.GL::PushMatrix()
  6649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method) ;
  6650. // System.Void UnityEngine.GL::LoadOrtho()
  6651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method) ;
  6652. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  6653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6654. // System.Void UnityEngine.GL::Begin(System.Int32)
  6655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method) ;
  6656. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  6657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  6658. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  6659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6660. // System.Void UnityEngine.GL::End()
  6661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method) ;
  6662. // System.Void UnityEngine.GL::PopMatrix()
  6663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method) ;
  6664. // System.Single System.Math::Max(System.Single,System.Single)
  6665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ;
  6666. // System.Void UnityEngine.Rect::set_x(System.Single)
  6667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6668. // System.Single UnityEngine.Rect::get_y()
  6669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6670. // System.Void UnityEngine.Rect::set_y(System.Single)
  6671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6672. // System.Single UnityEngine.Rect::get_xMax()
  6673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6674. // System.Single System.Math::Min(System.Single,System.Single)
  6675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mE913811A2F7566294BF4649A434282634E7254B3 (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ;
  6676. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  6677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6678. // System.Single UnityEngine.Rect::get_yMax()
  6679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6680. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  6681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6682. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  6683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method) ;
  6684. // System.Single UnityEngine.Rect::get_width()
  6685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6686. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  6687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6688. // System.Single UnityEngine.Rect::get_height()
  6689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6690. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  6691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6692. // System.Void UnityEngine.UIElements.UIR.LinkedPoolItem`1<UnityEngine.UIElements.UIR.RenderChainCommand>::.ctor()
  6693. inline void LinkedPoolItem_1__ctor_mE7EFB14ABCC96D329AAD2A735FE76413EBA739FE (LinkedPoolItem_1_t0846BE403C5CD2D4DD84BFF16FEB0636BB9118C9* __this, const RuntimeMethod* method)
  6694. {
  6695. (( void (*) (LinkedPoolItem_1_t0846BE403C5CD2D4DD84BFF16FEB0636BB9118C9*, const RuntimeMethod*))LinkedPoolItem_1__ctor_mA018ED386AC444CF69EA75D204B24C5CE97FB4A3_gshared)(__this, method);
  6696. }
  6697. // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain::get_device()
  6698. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method) ;
  6699. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnClippingChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.UIRenderDevice,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnClippingChanged_m22C077A0E355E67F65E946C31A7F1D75FC825689 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, bool ___4_hierarchical, bool ___5_isRootOfChange, bool ___6_isPendingHierarchicalRepaint, bool ___7_inheritedClipRectIDChanged, bool ___8_inheritedMaskingChanged, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___9_device, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___10_stats, const RuntimeMethod* method) ;
  6701. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnOpacityChanged(UnityEngine.UIElements.UIR.RenderChain,System.Single,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&,System.Boolean)
  6702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnOpacityChanged_mAE5A6BFEF3CADFD757969803A3895302056C38CC (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, float ___1_parentCompositeOpacity, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, bool ___4_hierarchical, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___5_stats, bool ___6_isDoingFullVertexRegeneration, const RuntimeMethod* method) ;
  6703. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::OnColorChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_OnColorChanged_m398874046A6250E369B7B610560279885A1BADE5 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method) ;
  6705. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnTransformOrSizeChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.UIRenderDevice,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnTransformOrSizeChanged_mEE1B1237D0BE4201B5F846645E9FF5574AE388B3 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___4_device, bool ___5_isAncestorOfChangeSkinned, bool ___6_transformChanged, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___7_stats, const RuntimeMethod* method) ;
  6707. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::IsElementHierarchyHidden(UnityEngine.UIElements.VisualElement)
  6708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_IsElementHierarchyHidden_mD2762927AF77BFB049B0B84900394487A9C200F6 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6709. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnVisualsChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnVisualsChanged_m24CC197485CFBA668EA726E0A6326D8A9BCB2F7C (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, bool ___3_parentHierarchyHidden, bool ___4_hierarchical, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___5_stats, const RuntimeMethod* method) ;
  6711. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::Begin(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.UIR.UIRenderDevice)
  6712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRTextUpdatePainter_Begin_mB5888900FE16DBA4BA5C8E75DFFB8FA0CAA11B18 (UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___1_device, const RuntimeMethod* method) ;
  6713. // UnityEngine.UIElements.MeshGenerationContext UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::get_meshGenerationContext()
  6714. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* UIRTextUpdatePainter_get_meshGenerationContext_m636CD669AAEAEC7305DB369A83578DF7FD9E8EBA_inline (UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* __this, const RuntimeMethod* method) ;
  6715. // System.Void UnityEngine.UIElements.VisualElement::InvokeGenerateVisualContent(UnityEngine.UIElements.MeshGenerationContext)
  6716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualElement_InvokeGenerateVisualContent_m7882F56F4FFEA0E26B9BE1109BF930B5EE43F2DF (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* ___0_mgc, const RuntimeMethod* method) ;
  6717. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter::End()
  6718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRTextUpdatePainter_End_m21CA8049194C21F39A869ECAD92C1D37EBF70BDF (UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* __this, const RuntimeMethod* method) ;
  6719. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::AllocatesID(UnityEngine.UIElements.UIR.BMPAlloc)
  6720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA (BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6721. // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::get_renderHints()
  6722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6723. // UnityEngine.Matrix4x4& UnityEngine.UIElements.VisualElement::get_worldTransformInverse()
  6724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* VisualElement_get_worldTransformInverse_m3F6A138010EDD0ADB850092717003E8E38226980 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6725. // UnityEngine.Matrix4x4& UnityEngine.UIElements.VisualElement::get_worldTransformRef()
  6726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* VisualElement_get_worldTransformRef_m25AB63C70B9C7965FEC38C1711316A47608D5276 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6727. // System.Void UnityEngine.UIElements.VisualElement::MultiplyMatrix34(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  6728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualElement_MultiplyMatrix34_mBDEE644E6CEF9A47F7901CFE215B2682FCCAFDC9 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_rhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_res, const RuntimeMethod* method) ;
  6729. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::get_worldClipMinusGroup()
  6730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_get_worldClipMinusGroup_m94BD6FB2B44142367C06FF15187F7BEE67B3177D (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6731. // System.Void UnityEngine.UIElements.VisualElement::TransformAlignedRect(UnityEngine.Matrix4x4&,UnityEngine.Rect&)
  6732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VisualElement_TransformAlignedRect_m83F60A83A2F69136E513B24BFA697856AE4E3C6C_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, const RuntimeMethod* method) ;
  6733. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  6734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6735. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  6736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6737. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  6738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  6739. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  6740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  6741. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  6742. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353_inline (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method) ;
  6743. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  6744. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  6745. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  6746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method) ;
  6747. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  6748. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  6749. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.VisualElement::get_panel()
  6750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6751. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateLocalFlipsWinding(UnityEngine.UIElements.VisualElement)
  6752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_UpdateLocalFlipsWinding_m29723ACA559EC686A9C3E330D23390020246BDBE (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6753. // System.Void UnityEngine.UIElements.UIR.RenderChain::EnsureFitsDepth(System.Int32)
  6754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_EnsureFitsDepth_m6D531C0DDB7B2C9AC91BE3E63EE852E9630EC81B (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, int32_t ___0_depth, const RuntimeMethod* method) ;
  6755. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::get_Item(System.Int32)
  6756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467 (Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677* __this, int32_t ___0_key, const RuntimeMethod* method) ;
  6757. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetLastDeepestChild(UnityEngine.UIElements.VisualElement)
  6758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* RenderEvents_GetLastDeepestChild_mEFC4AF3EBBCBD1715CF6A851EF83B114DCA29BB6 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6759. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::NeedsTransformID(UnityEngine.UIElements.VisualElement)
  6760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_NeedsTransformID_mB0473F5ED3C182DA00261DC5444EE3511A3FCDC5 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6761. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::AllocTransform()
  6762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 UIRVEShaderInfoAllocator_AllocTransform_mAD5208CBE3D63767C8306E6D3400560CB5B62053 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, const RuntimeMethod* method) ;
  6763. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::NeedsColorID(UnityEngine.UIElements.VisualElement)
  6764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_NeedsColorID_mC21A9C7DE5F02BAEADE4AFA295175F62081707A0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6765. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::InitColorIDs(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_InitColorIDs_m2BBEF2D99944BC99C7809C8E24BFB8E6FBE6DE35 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6767. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::SetColorValues(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_SetColorValues_m9E8EB41BFB03735A4D41DF57AB2BA8450F9A82A1 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6769. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetTransformIDTransformInfo(UnityEngine.UIElements.VisualElement)
  6770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 RenderEvents_GetTransformIDTransformInfo_m9C4D72E3F247946BC61C7452A9D62A5772137F60 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6771. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::SetTransformValue(UnityEngine.UIElements.UIR.BMPAlloc,UnityEngine.Matrix4x4)
  6772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_SetTransformValue_m7CEA33754EB6951EEDCCC2B2364B22B8B81A9F57 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_xform, const RuntimeMethod* method) ;
  6773. // System.Int32 UnityEngine.UIElements.VisualElement/Hierarchy::get_childCount()
  6774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5 (Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677* __this, const RuntimeMethod* method) ;
  6775. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnChildAdded(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.Int32,System.Boolean)
  6776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderEvents_DepthFirstOnChildAdded_m98799048C7F73861738CC9930E657668B469A0C9 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, int32_t ___3_index, bool ___4_resetState, const RuntimeMethod* method) ;
  6777. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnChildRemoving(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderEvents_DepthFirstOnChildRemoving_m86F2944D40D4E921D440ABF03DADD7AB9ECAA7E9 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6779. // System.Void UnityEngine.UIElements.UIR.RenderChain::StopTrackingGroupTransformElement(UnityEngine.UIElements.VisualElement)
  6780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_StopTrackingGroupTransformElement_mC1CC74CC99860D0B48FC3A705BC4EE4997F97638 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6781. // System.Void UnityEngine.UIElements.UIR.RenderChain::ChildWillBeRemoved(UnityEngine.UIElements.VisualElement)
  6782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_ChildWillBeRemoved_m06C2B71733F0773FE428F92C9B58DA1134CE0AD9 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6783. // System.Void UnityEngine.UIElements.UIR.Implementation.CommandGenerator::ResetCommands(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandGenerator_ResetCommands_m4F863CCD40A1ACA9C5EDA17C2409EB7F90DB7FC6 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6785. // System.Void UnityEngine.UIElements.UIR.RenderChain::ResetTextures(UnityEngine.UIElements.VisualElement)
  6786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_ResetTextures_mE683EEDE0CB5ACB56EC4D42345BDE1DD80A5961C (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6787. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::FreeTextCoreSettings(UnityEngine.UIElements.UIR.BMPAlloc)
  6788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_FreeTextCoreSettings_m2D0220AFDD2A9D4B79CD87F1430CDA0096077DF2 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6789. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::FreeOpacity(UnityEngine.UIElements.UIR.BMPAlloc)
  6790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_FreeOpacity_mD97725200B13B4729D41750CDA53C5B5EC909FC4 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6791. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::FreeColor(UnityEngine.UIElements.UIR.BMPAlloc)
  6792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6793. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::FreeClipRect(UnityEngine.UIElements.UIR.BMPAlloc)
  6794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_FreeClipRect_m00341A1A072A2E0C94D259F6CE84147DF054438D (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6795. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::FreeTransform(UnityEngine.UIElements.UIR.BMPAlloc)
  6796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_FreeTransform_m9DF0C6DFD4D440A9552C10C0A15CC2064740DB15 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6797. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Free(UnityEngine.UIElements.UIR.MeshHandle)
  6798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Free_mA976972C22FC00FA5CABBDEAD053A1390F4BDB92 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, const RuntimeMethod* method) ;
  6799. // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.Implementation.RenderEvents::DetermineSelfClipMethod(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderEvents_DetermineSelfClipMethod_mE014E29273CF50662E1594D708C262C053C76888 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6801. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::AllocClipRect()
  6802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 UIRVEShaderInfoAllocator_AllocClipRect_m0C26B2B9BF62E5AB0891B83BA2E3D61945565F65 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, const RuntimeMethod* method) ;
  6803. // System.Boolean UnityEngine.UIElements.UIR.BMPAlloc::IsValid()
  6804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2 (BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* __this, const RuntimeMethod* method) ;
  6805. // System.Boolean UnityEngine.UIElements.UIR.BMPAlloc::Equals(UnityEngine.UIElements.UIR.BMPAlloc)
  6806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BMPAlloc_Equals_mEF900F6B5AD18B63BA66A219DECD6A1BFC83B9A0 (BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_other, const RuntimeMethod* method) ;
  6807. // System.Void UnityEngine.UIElements.UIR.RenderChain::UIEOnVisualsChanged(UnityEngine.UIElements.VisualElement,System.Boolean)
  6808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, bool ___1_hierarchical, const RuntimeMethod* method) ;
  6809. // System.Void UnityEngine.UIElements.UIR.RenderChain::UIEOnTransformOrSizeChanged(UnityEngine.UIElements.VisualElement,System.Boolean,System.Boolean)
  6810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_UIEOnTransformOrSizeChanged_mBC5994CA10EC50475D2101057EA0399E4B2F25EF (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, bool ___1_transformChanged, bool ___2_clipRectSizeChanged, const RuntimeMethod* method) ;
  6811. // UnityEngine.UIElements.IResolvedStyle UnityEngine.UIElements.VisualElement::get_resolvedStyle()
  6812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6813. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::AllocOpacity()
  6814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 UIRVEShaderInfoAllocator_AllocOpacity_mB89055AE8DA28F5C406071B14725FB44B52CD5D2 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, const RuntimeMethod* method) ;
  6815. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::SetOpacityValue(UnityEngine.UIElements.UIR.BMPAlloc,System.Single)
  6816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_SetOpacityValue_m8A9A4001B79EDBCEA1355176EE039380E5511559 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, float ___1_opacity, const RuntimeMethod* method) ;
  6817. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateTextCoreSettings(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  6818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_UpdateTextCoreSettings_m15CB95340AECCD148466BF06DBFBB689D19DCB46 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method) ;
  6819. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetClipRectIDClipInfo(UnityEngine.UIElements.VisualElement)
  6820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 RenderEvents_GetClipRectIDClipInfo_m7EC20324781A510A1FCFF06DEBD382F9FA2DA7C0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6821. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::SetClipRectValue(UnityEngine.UIElements.UIR.BMPAlloc,UnityEngine.Vector4)
  6822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_SetClipRectValue_mB054EC9E7EB8B523E0022AADD215218542B6B7D3 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_clipRect, const RuntimeMethod* method) ;
  6823. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateZeroScaling(UnityEngine.UIElements.VisualElement)
  6824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_UpdateZeroScaling_m024294FECD19563AB2E9BA64F4FAB9DE9CA60B2B (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6825. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::InheritsID(UnityEngine.UIElements.UIR.BMPAlloc)
  6826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderChainVEData_InheritsID_mBDD22C0EE688F7A369C8B6E83BEFCA9FD29CCD46 (BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, const RuntimeMethod* method) ;
  6827. // System.Boolean UnityEngine.UIElements.UIR.Implementation.CommandGenerator::NudgeVerticesToNewSpace(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.UIR.UIRenderDevice)
  6828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandGenerator_NudgeVerticesToNewSpace_m32EBA06EA253F7BA4125832372D8DB937533433F (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___1_device, const RuntimeMethod* method) ;
  6829. // System.Boolean UnityEngine.UIElements.UIR.RenderChain::get_drawInCameras()
  6830. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderChain_get_drawInCameras_m8D80C9B3E4675B9DC4FC81A895C00BFCF7F3482D_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method) ;
  6831. // System.Void UnityEngine.UIElements.VisualElement::EnsureWorldTransformAndClipUpToDate()
  6832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualElement_EnsureWorldTransformAndClipUpToDate_mA58DAF07419D9E1245DE634CA38ACAE618CE3273 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6833. // System.Void UnityEngine.UIElements.UIR.RenderChain::OnGroupTransformElementChangedTransform(UnityEngine.UIElements.VisualElement)
  6834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_OnGroupTransformElementChangedTransform_mC3DFEC282D266AFBBE029D8F1542C8E83CBD1816 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6835. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateWorldFlipsWinding(UnityEngine.UIElements.VisualElement)
  6836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_UpdateWorldFlipsWinding_m4B1C4F229E6ACA468AE658EBBAFB5F3537439E4A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6837. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo UnityEngine.UIElements.UIR.Implementation.CommandGenerator::PaintElement(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 CommandGenerator_PaintElement_mF25FF78C8747AE37F21514DF24C39941877E1787 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___2_stats, const RuntimeMethod* method) ;
  6839. // System.Void UnityEngine.UIElements.UIR.Implementation.CommandGenerator::ClosePaintElement(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo,UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  6840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandGenerator_ClosePaintElement_m4D5F6D1B8EC36C56CCF47EEB3D53A931E9DD83C4 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 ___1_closingInfo, RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___2_renderChain, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method) ;
  6841. // System.Boolean UnityEngine.UIElements.TextUtilities::IsFontAssigned(UnityEngine.UIElements.VisualElement)
  6842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextUtilities_IsFontAssigned_mF8C7AB1EA0F4C0611A680D48F4FD7F2053FE39DB (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6843. // UnityEngine.UIElements.UIR.TextCoreSettings UnityEngine.UIElements.TextUtilities::GetTextCoreSettingsForElement(UnityEngine.UIElements.VisualElement)
  6844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 TextUtilities_GetTextCoreSettingsForElement_mC7C0F92E72317F5F875F8A77E746D4FF8E146943 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6845. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  6846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  6847. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::AllocTextCoreSettings(UnityEngine.UIElements.UIR.TextCoreSettings)
  6848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 UIRVEShaderInfoAllocator_AllocTextCoreSettings_m7245DF038C56D2D59D461353FBBCDC576C14F4A1 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___0_settings, const RuntimeMethod* method) ;
  6849. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
  6850. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method) ;
  6851. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::SetTextCoreSettingValue(UnityEngine.UIElements.UIR.BMPAlloc,UnityEngine.UIElements.UIR.TextCoreSettings)
  6852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_SetTextCoreSettingValue_m7D602BCB22DA80579F639208C0401FBD4502435D (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___1_settings, const RuntimeMethod* method) ;
  6853. // System.Boolean UnityEngine.UIElements.VisualElement::ShouldClip()
  6854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisualElement_ShouldClip_m12585878F77BB029474BA67935AB704D81CE7FE0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6855. // System.Boolean UnityEngine.UIElements.UIRUtility::IsRoundRect(UnityEngine.UIElements.VisualElement)
  6856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRUtility_IsRoundRect_m60294350FB23984A9E98C77E75DF243EA9FE6D8A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6857. // System.Boolean UnityEngine.UIElements.UIRUtility::IsVectorImageBackground(UnityEngine.UIElements.VisualElement)
  6858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRUtility_IsVectorImageBackground_mEE91CC7739188D6ABCDAFA8DA8FA501BD9C1E3E0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method) ;
  6859. // UnityEngine.UIElements.ITransform UnityEngine.UIElements.VisualElement::get_transform()
  6860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VisualElement_get_transform_m3BAB67CC182B8B60920924AEE52826BD736A051D (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6861. // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
  6862. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
  6863. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::AllocColor()
  6864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, const RuntimeMethod* method) ;
  6865. // System.Void UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::SetColorValue(UnityEngine.UIElements.UIR.BMPAlloc,UnityEngine.Color)
  6866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449 (UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* __this, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___0_alloc, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_color, const RuntimeMethod* method) ;
  6867. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>::get_Count()
  6868. inline int32_t List_1_get_Count_m38EF2B3BD05717E9F88E4B2FC6DF01635DEBACDA_inline (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* __this, const RuntimeMethod* method)
  6869. {
  6870. return (( int32_t (*) (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6871. }
  6872. // System.Void UnityEngine.UIElements.MeshWriteData::.ctor()
  6873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData__ctor_mE26BEBE58E1D88629F45BE5122D525CC2D44285D (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, const RuntimeMethod* method) ;
  6874. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>::Add(T)
  6875. inline void List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_inline (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* __this, MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* ___0_item, const RuntimeMethod* method)
  6876. {
  6877. (( void (*) (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13*, MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6878. }
  6879. // T System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>::get_Item(System.Int32)
  6880. inline MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* __this, int32_t ___0_index, const RuntimeMethod* method)
  6881. {
  6882. return (( MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* (*) (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6883. }
  6884. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::Alloc(System.UInt32)
  6885. inline NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430 (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, uint32_t ___0_count, const RuntimeMethod* method)
  6886. {
  6887. return (( NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 (*) (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D*, uint32_t, const RuntimeMethod*))TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_gshared)(__this, ___0_count, method);
  6888. }
  6889. // Unity.Collections.NativeSlice`1<T> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::Alloc(System.UInt32)
  6890. inline NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414 (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, uint32_t ___0_count, const RuntimeMethod* method)
  6891. {
  6892. return (( NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A (*) (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02*, uint32_t, const RuntimeMethod*))TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_gshared)(__this, ___0_count, method);
  6893. }
  6894. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GetPooledMeshWriteData()
  6895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_GetPooledMeshWriteData_m63A73799B10D104E623D5C488C07723CA935F28E (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  6896. // System.Void UnityEngine.UIElements.MeshWriteData::Reset(Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>,Unity.Collections.NativeSlice`1<System.UInt16>)
  6897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_Reset_m6B6FF37F649EF5420127C732171A7647C8AE36DD (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_vertices, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___1_indices, const RuntimeMethod* method) ;
  6898. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawMesh(System.Int32,System.Int32,UnityEngine.Texture,UnityEngine.Material,UnityEngine.UIElements.MeshGenerationContext/MeshFlags)
  6899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_DrawMesh_mA480E5413BAD0DE6D6B9908F696D243A3A3F09FF (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_vertexCount, int32_t ___1_indexCount, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___2_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_flags, const RuntimeMethod* method) ;
  6900. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AddGradientsEntry(System.Int32,System.Int32,UnityEngine.UIElements.TextureId,UnityEngine.Material,UnityEngine.UIElements.MeshGenerationContext/MeshFlags)
  6901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_AddGradientsEntry_mC52591EDE1E60E5DEFB502ED18799BA405679CAA (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_vertexCount, int32_t ___1_indexCount, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___2_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_flags, const RuntimeMethod* method) ;
  6902. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::.ctor()
  6903. inline void List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79 (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method)
  6904. {
  6905. (( void (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, const RuntimeMethod*))List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79_gshared)(__this, method);
  6906. }
  6907. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::.ctor(System.Int32)
  6908. inline void TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, int32_t ___0_maxPoolElems, const RuntimeMethod* method)
  6909. {
  6910. (( void (*) (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D*, int32_t, const RuntimeMethod*))TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A_gshared)(__this, ___0_maxPoolElems, method);
  6911. }
  6912. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::.ctor(System.Int32)
  6913. inline void TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370 (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, int32_t ___0_maxPoolElems, const RuntimeMethod* method)
  6914. {
  6915. (( void (*) (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02*, int32_t, const RuntimeMethod*))TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370_gshared)(__this, ___0_maxPoolElems, method);
  6916. }
  6917. // System.Void UnityEngine.UIElements.MeshGenerationContext::.ctor(UnityEngine.UIElements.IStylePainter)
  6918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshGenerationContext__ctor_m164C9A86871A2AF600C86C21FEBA66D6901552AA (MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* __this, RuntimeObject* ___0_painter, const RuntimeMethod* method) ;
  6919. // UnityEngine.UIElements.AtlasBase UnityEngine.UIElements.UIR.RenderChain::get_atlas()
  6920. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* RenderChain_get_atlas_mF0CDA8A25FE35CAABBFE4AC9294400693D205E6A_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method) ;
  6921. // UnityEngine.UIElements.UIR.VectorImageManager UnityEngine.UIElements.UIR.RenderChain::get_vectorImageManager()
  6922. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* RenderChain_get_vectorImageManager_m6A5F57E470BD67EDA8722E366BD4F41D9FC61C18_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method) ;
  6923. // System.Void UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator::.ctor(System.Object,System.IntPtr)
  6924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Allocator__ctor_m9AAA6A0F5FC11C644C1039BE774BA6500D962B32 (Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  6925. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.MeshWriteData>::.ctor(System.Int32)
  6926. inline void List_1__ctor_mB1C66E719D981BFE5DC22DB62AF228F0F54879AC (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6927. {
  6928. (( void (*) (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6929. }
  6930. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::Dispose(System.Boolean)
  6931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_Dispose_m451F7C00E454B6BC872C79913FD70CE8838E46E5 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, bool ___0_disposing, const RuntimeMethod* method) ;
  6932. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_disposed()
  6933. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRStylePainter_get_disposed_m22753C70A77F93C8D1CDCD0FBEFF9C626F8CE96A_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  6934. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::Dispose()
  6935. inline void TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, const RuntimeMethod* method)
  6936. {
  6937. (( void (*) (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02*, const RuntimeMethod*))TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C_gshared)(__this, method);
  6938. }
  6939. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::Dispose()
  6940. inline void TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40 (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, const RuntimeMethod* method)
  6941. {
  6942. (( void (*) (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D*, const RuntimeMethod*))TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40_gshared)(__this, method);
  6943. }
  6944. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_disposed(System.Boolean)
  6945. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_disposed_mCD08EE6F795D822796550FBE722194CF5336C161_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, bool ___0_value, const RuntimeMethod* method) ;
  6946. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_currentElement(UnityEngine.UIElements.VisualElement)
  6947. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_currentElement_m5E4058261E9B6828ECADBD013F1B348AF679973B_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_value, const RuntimeMethod* method) ;
  6948. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_currentElement()
  6949. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  6950. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain::AllocCommand()
  6951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method) ;
  6952. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::Add(T)
  6953. inline void List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, Entry_tB8765CA56422E2C92887314844384843688DCB9F ___0_item, const RuntimeMethod* method)
  6954. {
  6955. (( void (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, Entry_tB8765CA56422E2C92887314844384843688DCB9F, const RuntimeMethod*))List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_gshared_inline)(__this, ___0_item, method);
  6956. }
  6957. // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::get_subRenderTargetMode()
  6958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisualElement_get_subRenderTargetMode_mD2DC47F60E9266F26F7A67A1FC991B3B571C59AF (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6959. // UnityEngine.Material UnityEngine.UIElements.VisualElement::get_defaultMaterial()
  6960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* VisualElement_get_defaultMaterial_mCEEC94CA30E5A9465E9452CF7B4CDBB71E9B9B55 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  6961. // System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::get_Length()
  6962. inline int32_t NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2 (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, const RuntimeMethod* method)
  6963. {
  6964. return (( int32_t (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*, const RuntimeMethod*))NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_gshared)(__this, method);
  6965. }
  6966. // System.Void UnityEngine.UIElements.MeshWriteData::Reset(Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>,Unity.Collections.NativeSlice`1<System.UInt16>,UnityEngine.Rect)
  6967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_Reset_m9913BC84BDFAAAB9E2E0A8CBD39721175F2A2233 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_vertices, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___1_indices, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_uvRegion, const RuntimeMethod* method) ;
  6968. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_totalVertices()
  6969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  6970. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_totalVertices(System.Int32)
  6971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6972. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_totalIndices()
  6973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  6974. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_totalIndices(System.Int32)
  6975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6976. // System.Void UnityEngine.UIElements.UIR.RenderChain::AppendTexture(UnityEngine.UIElements.VisualElement,UnityEngine.Texture,UnityEngine.UIElements.TextureId,System.Boolean)
  6977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChain_AppendTexture_m3B5FBA045435395B054B50ABE6D30F7E2F817624 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_src, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___2_id, bool ___3_isAtlas, const RuntimeMethod* method) ;
  6978. // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.TextureRegistry::get_instance()
  6979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* TextureRegistry_get_instance_m4E974FC5F20C8DD77920F121ECD4F26FAC01385F_inline (const RuntimeMethod* method) ;
  6980. // UnityEngine.UIElements.TextureId UnityEngine.UIElements.TextureRegistry::Acquire(UnityEngine.Texture)
  6981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 TextureRegistry_Acquire_m01619423C02D5352BBFE67A299A6A972DBBA14D5 (TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ;
  6982. // System.Boolean UnityEngine.UIElements.TextUtilities::IsFontAssigned(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams)
  6983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextUtilities_IsFontAssigned_m0C55FE336283BAE17544C4028FD4E00CF29A9375 (TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, const RuntimeMethod* method) ;
  6984. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawTextNative(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,UnityEngine.UIElements.ITextHandle,System.Single)
  6985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawTextNative_m1652041A50623B5B6051E0D97D890F744059A645 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, RuntimeObject* ___1_handle, float ___2_pixelsPerPoint, const RuntimeMethod* method) ;
  6986. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawTextCore(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,UnityEngine.UIElements.ITextHandle,System.Single)
  6987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawTextCore_m4519FB9743DF605B617C03058CBD93E0EAC1F88C (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, RuntimeObject* ___1_handle, float ___2_pixelsPerPoint, const RuntimeMethod* method) ;
  6988. // System.Single UnityEngine.UIElements.TextUtilities::ComputeTextScaling(UnityEngine.Matrix4x4,System.Single)
  6989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextUtilities_ComputeTextScaling_m94A19D2387829B6A4970FDCA72D4BE08EAD8F136 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_worldMatrix, float ___1_pixelsPerPoint, const RuntimeMethod* method) ;
  6990. // Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex> UnityEngine.UIElements.TextNativeHandle::GetVertices(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,System.Single)
  6991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 TextNativeHandle_GetVertices_m8AE5CB4E80201525F5E36B3648FE1B8670D0652A (TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_parms, float ___1_scaling, const RuntimeMethod* method) ;
  6992. // System.Void Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>::Dispose()
  6993. inline void NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1 (NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656* __this, const RuntimeMethod* method)
  6994. {
  6995. (( void (*) (NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656*, const RuntimeMethod*))NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1_gshared)(__this, method);
  6996. }
  6997. // UnityEngine.UIElements.TextNativeSettings UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::GetTextNativeSettings(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,System.Single)
  6998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062 TextParams_GetTextNativeSettings_m9DB7A56B76F6076566ED602969C517C7A4CB6DC0 (TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, float ___1_scaling, const RuntimeMethod* method) ;
  6999. // UnityEngine.Vector2 UnityEngine.UIElements.TextNative::GetOffset(UnityEngine.UIElements.TextNativeSettings,UnityEngine.Rect)
  7000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 TextNative_GetOffset_mBBAE5C3304645D4295B723ABC9245AD6751ECD36 (TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062 ___0_settings, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_screenRect, const RuntimeMethod* method) ;
  7001. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeText(Unity.Collections.NativeArray`1<UnityEngine.UIElements.TextVertex>,UnityEngine.Vector2,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData)
  7002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeText_m6242A075BE51F76E18878D531D2B3D101F047A00 (NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 ___0_uiVertices, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_offset, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, const RuntimeMethod* method) ;
  7003. // UnityEngine.Material UnityEngine.Font::get_material()
  7004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) ;
  7005. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  7006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  7007. // System.Boolean System.String::Contains(System.String)
  7008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7009. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeText(UnityEngine.TextCore.Text.MeshInfo,UnityEngine.Vector2,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData,UnityEngine.UIElements.UIR.VertexFlags,System.Boolean)
  7010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeText_m711A84C42C5019DEDB437A8AF3FB9D17A7872CDE (MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F ___0_meshInfo, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_offset, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, int32_t ___3_flags, bool ___4_isDynamicColor, const RuntimeMethod* method) ;
  7011. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  7012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  7013. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawVectorImage(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  7014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawVectorImage_mF96A9350BD4A0F9C4CEB2CA60DE5C9A01CEAE128 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method) ;
  7015. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawSprite(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  7016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawSprite_mBDE4EAC69B70288EC5B365A85C2F3F4C476E9855 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method) ;
  7017. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeTexturedRect(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams,System.Single,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData,UnityEngine.UIElements.ColorPage)
  7018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeTexturedRect_m6394823991B5F8A499597B39138C33E09B67F485 (RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, float ___1_posZ, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___3_colorPage, const RuntimeMethod* method) ;
  7019. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeSolidRect(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams,System.Single,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData)
  7020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeSolidRect_m3666B25BBD1D0E5670C23A72CC18EA3580064963 (RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, float ___1_posZ, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, const RuntimeMethod* method) ;
  7021. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeBorder(UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams,System.Single,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData)
  7022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeBorder_m41B0B67E41490CAA008DA560BBF9A5BBE9C9EA2D (BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 ___0_borderParams, float ___1_posZ, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, const RuntimeMethod* method) ;
  7023. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::get_layout()
  7024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  7025. // UnityEngine.UIElements.ComputedStyle& UnityEngine.UIElements.VisualElement::get_computedStyle()
  7026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* VisualElement_get_computedStyle_m8124059EC4D72CCEDE7107FFF72A614131604C3A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  7027. // UnityEngine.Color UnityEngine.UIElements.ComputedStyle::get_backgroundColor()
  7028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ComputedStyle_get_backgroundColor_m504A3843A96727FD70B1ACA523F27EAD1BAF8A21 (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7029. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::get_rect()
  7030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  7031. // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.ColorPage::Init(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.UIR.BMPAlloc)
  7032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___1_alloc, const RuntimeMethod* method) ;
  7033. // System.Void UnityEngine.UIElements.MeshGenerationContextUtils::GetVisualElementRadii(UnityEngine.UIElements.VisualElement,UnityEngine.Vector2&,UnityEngine.Vector2&,UnityEngine.Vector2&,UnityEngine.Vector2&)
  7034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshGenerationContextUtils_GetVisualElementRadii_mFE9E8F24A2AD07A7A8F143AA599BF4F24FD07BE7 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_topLeft, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_bottomLeft, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___3_topRight, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_bottomRight, const RuntimeMethod* method) ;
  7035. // System.Void UnityEngine.UIElements.MeshGenerationContextUtils::AdjustBackgroundSizeForBorders(UnityEngine.UIElements.VisualElement,UnityEngine.Rect&)
  7036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshGenerationContextUtils_AdjustBackgroundSizeForBorders_mA398AD4029744337DD91A5C40AC231229BD66695 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_visualElement, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, const RuntimeMethod* method) ;
  7037. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawRectangle(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  7038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawRectangle_mEB8222C8E224C7B8294BB2AC42E785CBEEB5F878 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method) ;
  7039. // System.Int32 UnityEngine.UIElements.ComputedStyle::get_unitySliceLeft()
  7040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unitySliceLeft_mAF9F39984C608FE1F1FEBCE6779EE1BE77C5D72F (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7041. // System.Int32 UnityEngine.UIElements.ComputedStyle::get_unitySliceTop()
  7042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unitySliceTop_m976A8262A1C8933B052D2311372A2393A59F5A6D (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7043. // System.Int32 UnityEngine.UIElements.ComputedStyle::get_unitySliceRight()
  7044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unitySliceRight_m69474B745D3F01D9D77F262ADF24EF7E1D31AB66 (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7045. // System.Int32 UnityEngine.UIElements.ComputedStyle::get_unitySliceBottom()
  7046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unitySliceBottom_m8C7E80317111D45183392C3C28974D1462D45032 (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7047. // UnityEngine.UIElements.Background UnityEngine.UIElements.ComputedStyle::get_backgroundImage()
  7048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 ComputedStyle_get_backgroundImage_mDA7EAE73F023BAEC1831613F8AE8168E5065E68C (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7049. // UnityEngine.Texture2D UnityEngine.UIElements.Background::get_texture()
  7050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Background_get_texture_mB5F42EF624BBBF324E912C2C0AD9439DAD9C2491 (Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8* __this, const RuntimeMethod* method) ;
  7051. // UnityEngine.Sprite UnityEngine.UIElements.Background::get_sprite()
  7052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Background_get_sprite_m256B207C4821A236775103B4099FFCEF259ABDC4 (Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8* __this, const RuntimeMethod* method) ;
  7053. // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::get_vectorImage()
  7054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* Background_get_vectorImage_mE0E820B1991F56BBCE8A9EE63B7A20BF843BD455 (Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8* __this, const RuntimeMethod* method) ;
  7055. // UnityEngine.RenderTexture UnityEngine.UIElements.Background::get_renderTexture()
  7056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Background_get_renderTexture_m1C191641D51A335D3EAA26C0552D6969BE08B092 (Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8* __this, const RuntimeMethod* method) ;
  7057. // UnityEngine.ScaleMode UnityEngine.UIElements.ComputedStyle::get_unityBackgroundScaleMode()
  7058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unityBackgroundScaleMode_m5727F46FB507084CB2B44DB7B079E07B7EAF9E2D (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7059. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::MakeTextured(UnityEngine.Rect,UnityEngine.Rect,UnityEngine.Texture,UnityEngine.ScaleMode,UnityEngine.UIElements.ContextType)
  7060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B RectangleParams_MakeTextured_mBF847B4D457BCD201129A2D87FAF2A8E98F494E0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_uv, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___2_texture, int32_t ___3_scaleMode, int32_t ___4_panelContext, const RuntimeMethod* method) ;
  7061. // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::HasRadius(System.Single)
  7062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectangleParams_HasRadius_mD5FCED05D5C5D320D0C3925667105DEFD0EDFC02 (RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* __this, float ___0_epsilon, const RuntimeMethod* method) ;
  7063. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::MakeSprite(UnityEngine.Rect,UnityEngine.Rect,UnityEngine.Sprite,UnityEngine.ScaleMode,UnityEngine.UIElements.ContextType,System.Boolean,UnityEngine.Vector4&)
  7064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B RectangleParams_MakeSprite_mEF2D8328126A4A301555AE595B0043966F0C5FE4 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_containerRect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_subRect, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___2_sprite, int32_t ___3_scaleMode, int32_t ___4_panelContext, bool ___5_hasRadius, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_slices, const RuntimeMethod* method) ;
  7065. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_visualElement()
  7066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* UIRStylePainter_get_visualElement_m76F935681F7897F2750C31DA435AFBE478E9385A (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  7067. // System.Single UnityEngine.UIElements.UIElementsUtility::PixelsPerUnitScaleForElement(UnityEngine.UIElements.VisualElement,UnityEngine.Sprite)
  7068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UIElementsUtility_PixelsPerUnitScaleForElement_m56D33CB00F8C563C07A4CEE11A8C92AF503DE231 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___1_sprite, const RuntimeMethod* method) ;
  7069. // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::MakeVectorTextured(UnityEngine.Rect,UnityEngine.Rect,UnityEngine.UIElements.VectorImage,UnityEngine.ScaleMode,UnityEngine.UIElements.ContextType)
  7070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B RectangleParams_MakeVectorTextured_m9E3D5C085D8874C30D90288332B1F198F4247F24 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_uv, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___2_vectorImage, int32_t ___3_scaleMode, int32_t ___4_panelContext, const RuntimeMethod* method) ;
  7071. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  7072. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ;
  7073. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  7074. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
  7075. // UnityEngine.Color UnityEngine.UIElements.ComputedStyle::get_unityBackgroundImageTintColor()
  7076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ComputedStyle_get_unityBackgroundImageTintColor_mA6C8A9BCBC7585D3DD68B1E3EEC7FD3238DD016A (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7077. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawBorder(UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams)
  7078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawBorder_m51426C06169C0FEBD9A8AF5FFF23D42DA87AF33D (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 ___0_borderParams, const RuntimeMethod* method) ;
  7079. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GenerateStencilClipEntryForSVGBackground()
  7080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_GenerateStencilClipEntryForSVGBackground_m4FA1EA86E1E670712E67A72E1E0F3E98A9037DF4 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  7081. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GenerateStencilClipEntryForRoundedRectBackground()
  7082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_GenerateStencilClipEntryForRoundedRectBackground_m77D8E59F0280F6BF7B18FCF0A45D50C55BE47F83 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  7083. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  7084. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  7085. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  7086. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  7087. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7088. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  7089. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  7090. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7091. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  7092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  7093. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  7094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  7095. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  7096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  7097. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  7098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  7099. // System.UInt16[] UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AdjustSpriteWinding(UnityEngine.Vector2[],System.UInt16[])
  7100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* UIRStylePainter_AdjustSpriteWinding_m5F4601A2CFB7D8CF42FDD78DA9268CAE438C0332 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_vertices, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___1_indices, const RuntimeMethod* method) ;
  7101. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::Allocate(System.UInt32,System.UInt32)
  7102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* AllocMeshData_Allocate_mB77ABF867C6F021BDA7422E84B2A790D1DB395F2 (AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* __this, uint32_t ___0_vertexCount, uint32_t ___1_indexCount, const RuntimeMethod* method) ;
  7103. // UnityEngine.Rect UnityEngine.UIElements.MeshWriteData::get_uvRegion()
  7104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D MeshWriteData_get_uvRegion_m6E543500740DE690E1C3DB46DACA44DE9F785353 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, const RuntimeMethod* method) ;
  7105. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7107. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7109. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  7110. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  7111. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  7112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  7113. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  7114. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  7115. // System.Void UnityEngine.UIElements.MeshWriteData::SetAllVertices(UnityEngine.UIElements.Vertex[])
  7116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_SetAllVertices_mB15F3031E85E8D13F4014E7AFF5EFF305D8D1582 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* ___0_vertices, const RuntimeMethod* method) ;
  7117. // System.Void UnityEngine.UIElements.MeshWriteData::SetAllIndices(System.UInt16[])
  7118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_SetAllIndices_m243F1994B53722F1B42639704E5194AC07309CC4 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___0_indices, const RuntimeMethod* method) ;
  7119. // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.VectorImageManager::AddUser(UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.VisualElement)
  7120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* VectorImageManager_AddUser_m3F4161820F0F85C7A51782F28D7BDD6DEF6281F3 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_vi, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_context, const RuntimeMethod* method) ;
  7121. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::get_Count()
  7122. inline int32_t List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method)
  7123. {
  7124. return (( int32_t (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, const RuntimeMethod*))List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_gshared_inline)(__this, method);
  7125. }
  7126. // System.Void UnityEngine.UIElements.UIR.MeshBuilder::MakeVectorGraphics(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams,System.Int32,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData,System.Int32&,System.Int32&)
  7127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshBuilder_MakeVectorGraphics_m3ADD029A1FE00164A25973E96EA764B3AACD2B45 (RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, int32_t ___1_settingIndexOffset, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 ___2_meshAlloc, int32_t* ___3_finalVertexCount, int32_t* ___4_finalIndexCount, const RuntimeMethod* method) ;
  7128. // T System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::get_Item(System.Int32)
  7129. inline Entry_tB8765CA56422E2C92887314844384843688DCB9F List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1 (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, int32_t ___0_index, const RuntimeMethod* method)
  7130. {
  7131. return (( Entry_tB8765CA56422E2C92887314844384843688DCB9F (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, int32_t, const RuntimeMethod*))List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_gshared)(__this, ___0_index, method);
  7132. }
  7133. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<UnityEngine.UIElements.Vertex>(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
  7134. inline NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8 (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_thisSlice, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  7135. {
  7136. return (( NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2, int32_t, int32_t, const RuntimeMethod*))NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8_gshared)(___0_thisSlice, ___1_start, ___2_length, method);
  7137. }
  7138. // Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice<System.UInt16>(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
  7139. inline NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0 (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___0_thisSlice, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  7140. {
  7141. return (( NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A (*) (NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A, int32_t, int32_t, const RuntimeMethod*))NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0_gshared)(___0_thisSlice, ___1_start, ___2_length, method);
  7142. }
  7143. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::set_Item(System.Int32,T)
  7144. inline void List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, int32_t ___0_index, Entry_tB8765CA56422E2C92887314844384843688DCB9F ___1_value, const RuntimeMethod* method)
  7145. {
  7146. (( void (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, int32_t, Entry_tB8765CA56422E2C92887314844384843688DCB9F, const RuntimeMethod*))List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A_gshared)(__this, ___0_index, ___1_value, method);
  7147. }
  7148. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::ValidateMeshWriteData()
  7149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_ValidateMeshWriteData_mFB7D74C514A58AFF54F95EA9310AC65DCB84AF90 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method) ;
  7150. // System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry>::Clear()
  7151. inline void List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method)
  7152. {
  7153. (( void (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, const RuntimeMethod*))List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_gshared_inline)(__this, method);
  7154. }
  7155. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<UnityEngine.UIElements.Vertex>::SessionDone()
  7156. inline void TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36 (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* __this, const RuntimeMethod* method)
  7157. {
  7158. (( void (*) (TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D*, const RuntimeMethod*))TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36_gshared)(__this, method);
  7159. }
  7160. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1<System.UInt16>::SessionDone()
  7161. inline void TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821 (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* __this, const RuntimeMethod* method)
  7162. {
  7163. (( void (*) (TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02*, const RuntimeMethod*))TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821_gshared)(__this, method);
  7164. }
  7165. // System.Int32 UnityEngine.UIElements.MeshWriteData::get_vertexCount()
  7166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshWriteData_get_vertexCount_mC7F08B0C2375FE64C467AB543850F262EB0E5F23 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, const RuntimeMethod* method) ;
  7167. // System.String System.String::Concat(System.String[])
  7168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
  7169. // T Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::get_Item(System.Int32)
  7170. inline Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, int32_t ___0_index, const RuntimeMethod* method)
  7171. {
  7172. return (( Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*, int32_t, const RuntimeMethod*))NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_gshared)(__this, ___0_index, method);
  7173. }
  7174. // System.Void UnityEngine.UIElements.MeshWriteData::SetNextVertex(UnityEngine.UIElements.Vertex)
  7175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_SetNextVertex_m120BCCC7DD2ACF1AA408166C9187500803FCF841 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 ___0_vertex, const RuntimeMethod* method) ;
  7176. // System.Int32 UnityEngine.UIElements.MeshWriteData::get_indexCount()
  7177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshWriteData_get_indexCount_m72A293A2983CF6CA09F2C066B71E227D8C9447F3 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, const RuntimeMethod* method) ;
  7178. // System.Void UnityEngine.UIElements.MeshWriteData::SetNextIndex(System.UInt16)
  7179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshWriteData_SetNextIndex_m9683CE7626B8D48E7C570516C7D668D47DAC21A3 (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* __this, uint16_t ___0_index, const RuntimeMethod* method) ;
  7180. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  7181. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7182. // System.Void UnityEngine.Rect::set_width(System.Single)
  7183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7184. // System.Void UnityEngine.Rect::set_height(System.Single)
  7185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7186. // UnityEngine.UIElements.OverflowClipBox UnityEngine.UIElements.ComputedStyle::get_unityOverflowClipBox()
  7187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputedStyle_get_unityOverflowClipBox_m7AB0AE71E270B55E37AB90856EC2797F99780AF1 (ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* __this, const RuntimeMethod* method) ;
  7188. // System.Void Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>::set_Item(System.Int32,T)
  7189. inline void NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* __this, int32_t ___0_index, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 ___1_value, const RuntimeMethod* method)
  7190. {
  7191. (( void (*) (NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*, int32_t, Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7, const RuntimeMethod*))NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D_gshared)(__this, ___0_index, ___1_value, method);
  7192. }
  7193. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  7194. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  7195. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  7196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
  7197. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7198. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  7199. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  7200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
  7201. // System.Boolean UnityEngine.UIElements.TextureId::op_Equality(UnityEngine.UIElements.TextureId,UnityEngine.UIElements.TextureId)
  7202. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TextureId_op_Equality_mAAAC3B0A2A6F8C3A3D3F55FF521780B93273B29A_inline (TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_left, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___1_right, const RuntimeMethod* method) ;
  7203. // System.Void UnityEngine.UIElements.UIR.TextureSlotManager::set_FreeSlots(System.Int32)
  7204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureSlotManager_set_FreeSlots_m7400CBFEF9DC81345E311C521163C76973DC4255_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7205. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::CalculateConservativeRect(UnityEngine.Matrix4x4&,UnityEngine.Rect)
  7206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D VisualElement_CalculateConservativeRect_mA2F03F761381779D00E25C96C1DCE61A181A77EA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, const RuntimeMethod* method) ;
  7207. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  7208. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7209. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  7211. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  7212. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
  7213. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  7214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  7215. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  7216. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7217. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  7218. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7219. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7220. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  7221. #ifdef __clang__
  7222. #pragma clang diagnostic push
  7223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7224. #pragma clang diagnostic ignored "-Wunused-variable"
  7225. #endif
  7226. // System.Void UnityEngine.UIElements.UIR.Allocator2D::.ctor(UnityEngine.Vector2Int,UnityEngine.Vector2Int,System.Int32)
  7227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Allocator2D__ctor_mF447F3CFE8488ADC58D611C98A44CFC88B5CBEF3 (Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_minSize, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_maxSize, int32_t ___2_rowHeightBias, const RuntimeMethod* method)
  7228. {
  7229. static bool s_Il2CppMethodInitialized;
  7230. if (!s_Il2CppMethodInitialized)
  7231. {
  7232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m40E66DC0BE791C301DF7D695393146E6B520F276_RuntimeMethod_var);
  7234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D_il2cpp_TypeInfo_var);
  7235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7236. s_Il2CppMethodInitialized = true;
  7237. }
  7238. int32_t G_B5_0 = 0;
  7239. int32_t G_B10_0 = 0;
  7240. {
  7241. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_0 = (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D*)il2cpp_codegen_object_new(List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D_il2cpp_TypeInfo_var);
  7242. NullCheck(L_0);
  7243. List_1__ctor_m40E66DC0BE791C301DF7D695393146E6B520F276(L_0, List_1__ctor_m40E66DC0BE791C301DF7D695393146E6B520F276_RuntimeMethod_var);
  7244. __this->___m_Areas_5 = L_0;
  7245. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Areas_5), (void*)L_0);
  7246. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  7247. int32_t L_1;
  7248. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_minSize), NULL);
  7249. if ((((int32_t)L_1) <= ((int32_t)0)))
  7250. {
  7251. goto IL_004c;
  7252. }
  7253. }
  7254. {
  7255. int32_t L_2;
  7256. L_2 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_minSize), NULL);
  7257. int32_t L_3;
  7258. L_3 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_maxSize), NULL);
  7259. if ((((int32_t)L_2) > ((int32_t)L_3)))
  7260. {
  7261. goto IL_004c;
  7262. }
  7263. }
  7264. {
  7265. int32_t L_4;
  7266. L_4 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_minSize), NULL);
  7267. if ((((int32_t)L_4) <= ((int32_t)0)))
  7268. {
  7269. goto IL_004c;
  7270. }
  7271. }
  7272. {
  7273. int32_t L_5;
  7274. L_5 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_minSize), NULL);
  7275. int32_t L_6;
  7276. L_6 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_maxSize), NULL);
  7277. G_B5_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7278. goto IL_004d;
  7279. }
  7280. IL_004c:
  7281. {
  7282. G_B5_0 = 0;
  7283. }
  7284. IL_004d:
  7285. {
  7286. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7287. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B5_0, NULL);
  7288. int32_t L_7;
  7289. L_7 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_minSize), NULL);
  7290. int32_t L_8;
  7291. L_8 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_minSize), NULL);
  7292. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7293. int32_t L_9;
  7294. L_9 = UIRUtility_GetNextPow2_mFB9EBDD73A53BF72883EEE50829F0449F4A132CE(L_8, NULL);
  7295. if ((!(((uint32_t)L_7) == ((uint32_t)L_9))))
  7296. {
  7297. goto IL_00a9;
  7298. }
  7299. }
  7300. {
  7301. int32_t L_10;
  7302. L_10 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_minSize), NULL);
  7303. int32_t L_11;
  7304. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_minSize), NULL);
  7305. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7306. int32_t L_12;
  7307. L_12 = UIRUtility_GetNextPow2_mFB9EBDD73A53BF72883EEE50829F0449F4A132CE(L_11, NULL);
  7308. if ((!(((uint32_t)L_10) == ((uint32_t)L_12))))
  7309. {
  7310. goto IL_00a9;
  7311. }
  7312. }
  7313. {
  7314. int32_t L_13;
  7315. L_13 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_maxSize), NULL);
  7316. int32_t L_14;
  7317. L_14 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_maxSize), NULL);
  7318. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7319. int32_t L_15;
  7320. L_15 = UIRUtility_GetNextPow2_mFB9EBDD73A53BF72883EEE50829F0449F4A132CE(L_14, NULL);
  7321. if ((!(((uint32_t)L_13) == ((uint32_t)L_15))))
  7322. {
  7323. goto IL_00a9;
  7324. }
  7325. }
  7326. {
  7327. int32_t L_16;
  7328. L_16 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_maxSize), NULL);
  7329. int32_t L_17;
  7330. L_17 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_maxSize), NULL);
  7331. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7332. int32_t L_18;
  7333. L_18 = UIRUtility_GetNextPow2_mFB9EBDD73A53BF72883EEE50829F0449F4A132CE(L_17, NULL);
  7334. G_B10_0 = ((((int32_t)L_16) == ((int32_t)L_18))? 1 : 0);
  7335. goto IL_00aa;
  7336. }
  7337. IL_00a9:
  7338. {
  7339. G_B10_0 = 0;
  7340. }
  7341. IL_00aa:
  7342. {
  7343. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7344. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B10_0, NULL);
  7345. int32_t L_19 = ___2_rowHeightBias;
  7346. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((((int32_t)L_19) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  7347. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_20 = ___0_minSize;
  7348. __this->___m_MinSize_0 = L_20;
  7349. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_21 = ___1_maxSize;
  7350. __this->___m_MaxSize_1 = L_21;
  7351. int32_t L_22 = ___2_rowHeightBias;
  7352. __this->___m_RowHeightBias_3 = L_22;
  7353. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_23 = __this->___m_Areas_5;
  7354. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_24 = ___0_minSize;
  7355. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_25 = ___1_maxSize;
  7356. Allocator2D_BuildAreas_m73E5797F108C15826B1DC36319B6E40C1CC7E9FE(L_23, L_24, L_25, NULL);
  7357. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_26 = __this->___m_Areas_5;
  7358. int32_t L_27 = ___2_rowHeightBias;
  7359. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_28;
  7360. L_28 = Allocator2D_ComputeMaxAllocSize_mEE716715C1B66652A3AD990505753EAD6385FC1D(L_26, L_27, NULL);
  7361. __this->___m_MaxAllocSize_2 = L_28;
  7362. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_29 = (&__this->___m_MaxAllocSize_2);
  7363. int32_t L_30;
  7364. L_30 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(L_29, NULL);
  7365. int32_t L_31 = ___2_rowHeightBias;
  7366. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_32;
  7367. L_32 = Allocator2D_BuildRowArray_m31238A2E45B0EDC9626083113E44FB5DE1712C6E(L_30, L_31, NULL);
  7368. __this->___m_Rows_4 = L_32;
  7369. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Rows_4), (void*)L_32);
  7370. return;
  7371. }
  7372. }
  7373. // System.Boolean UnityEngine.UIElements.UIR.Allocator2D::TryAllocate(System.Int32,System.Int32,UnityEngine.UIElements.UIR.Allocator2D/Alloc2D&)
  7374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Allocator2D_TryAllocate_m3362F136C536996E5725228F8E4C9DD0560C0620 (Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157* __this, int32_t ___0_width, int32_t ___1_height, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* ___2_alloc2D, const RuntimeMethod* method)
  7375. {
  7376. static bool s_Il2CppMethodInitialized;
  7377. if (!s_Il2CppMethodInitialized)
  7378. {
  7379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  7380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_mC2799956CFD71A284533F44570A2E28BA6D98CB1_RuntimeMethod_var);
  7382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_RuntimeMethod_var);
  7383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234_RuntimeMethod_var);
  7384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  7385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7386. s_Il2CppMethodInitialized = true;
  7387. }
  7388. int32_t V_0 = 0;
  7389. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* V_1 = NULL;
  7390. int32_t V_2 = 0;
  7391. bool V_3 = false;
  7392. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_4;
  7393. memset((&V_4), 0, sizeof(V_4));
  7394. bool V_5 = false;
  7395. bool V_6 = false;
  7396. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_7;
  7397. memset((&V_7), 0, sizeof(V_7));
  7398. bool V_8 = false;
  7399. bool V_9 = false;
  7400. int32_t V_10 = 0;
  7401. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* V_11 = NULL;
  7402. bool V_12 = false;
  7403. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_13;
  7404. memset((&V_13), 0, sizeof(V_13));
  7405. bool V_14 = false;
  7406. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_15;
  7407. memset((&V_15), 0, sizeof(V_15));
  7408. bool V_16 = false;
  7409. int32_t G_B5_0 = 0;
  7410. int32_t G_B18_0 = 0;
  7411. {
  7412. int32_t L_0 = ___0_width;
  7413. if ((((int32_t)L_0) < ((int32_t)1)))
  7414. {
  7415. goto IL_002f;
  7416. }
  7417. }
  7418. {
  7419. int32_t L_1 = ___0_width;
  7420. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2 = __this->___m_MaxAllocSize_2;
  7421. V_4 = L_2;
  7422. int32_t L_3;
  7423. L_3 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_4), NULL);
  7424. if ((((int32_t)L_1) > ((int32_t)L_3)))
  7425. {
  7426. goto IL_002f;
  7427. }
  7428. }
  7429. {
  7430. int32_t L_4 = ___1_height;
  7431. if ((((int32_t)L_4) < ((int32_t)1)))
  7432. {
  7433. goto IL_002f;
  7434. }
  7435. }
  7436. {
  7437. int32_t L_5 = ___1_height;
  7438. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6 = __this->___m_MaxAllocSize_2;
  7439. V_4 = L_6;
  7440. int32_t L_7;
  7441. L_7 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_4), NULL);
  7442. G_B5_0 = ((((int32_t)L_5) > ((int32_t)L_7))? 1 : 0);
  7443. goto IL_0030;
  7444. }
  7445. IL_002f:
  7446. {
  7447. G_B5_0 = 1;
  7448. }
  7449. IL_0030:
  7450. {
  7451. V_3 = (bool)G_B5_0;
  7452. bool L_8 = V_3;
  7453. if (!L_8)
  7454. {
  7455. goto IL_0044;
  7456. }
  7457. }
  7458. {
  7459. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* L_9 = ___2_alloc2D;
  7460. il2cpp_codegen_initobj(L_9, sizeof(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E));
  7461. V_5 = (bool)0;
  7462. goto IL_022a;
  7463. }
  7464. IL_0044:
  7465. {
  7466. int32_t L_10 = ___1_height;
  7467. int32_t L_11 = __this->___m_RowHeightBias_3;
  7468. int32_t L_12;
  7469. L_12 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(((int32_t)il2cpp_codegen_subtract(L_10, L_11)), 1, NULL);
  7470. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7471. int32_t L_13;
  7472. L_13 = UIRUtility_GetNextPow2Exp_m34FE711F73DC22E03DC11A9EEEF7ADCC432C6058(L_12, NULL);
  7473. V_0 = L_13;
  7474. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_14 = __this->___m_Rows_4;
  7475. int32_t L_15 = V_0;
  7476. NullCheck(L_14);
  7477. int32_t L_16 = L_15;
  7478. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  7479. V_1 = L_17;
  7480. goto IL_00bc;
  7481. }
  7482. IL_0063:
  7483. {
  7484. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_18 = V_1;
  7485. NullCheck(L_18);
  7486. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_19 = (&L_18->___rect_1);
  7487. int32_t L_20;
  7488. L_20 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(L_19, NULL);
  7489. int32_t L_21 = ___0_width;
  7490. V_6 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)L_21))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7491. bool L_22 = V_6;
  7492. if (!L_22)
  7493. {
  7494. goto IL_00b4;
  7495. }
  7496. }
  7497. {
  7498. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_23 = V_1;
  7499. NullCheck(L_23);
  7500. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_24 = L_23->___allocator_3;
  7501. int32_t L_25 = ___0_width;
  7502. NullCheck(L_24);
  7503. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_26;
  7504. L_26 = BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4(L_24, L_25, NULL);
  7505. V_7 = L_26;
  7506. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_27 = V_7;
  7507. uint32_t L_28 = L_27.___size_1;
  7508. V_8 = (bool)((!(((uint32_t)L_28) <= ((uint32_t)0)))? 1 : 0);
  7509. bool L_29 = V_8;
  7510. if (!L_29)
  7511. {
  7512. goto IL_00b3;
  7513. }
  7514. }
  7515. {
  7516. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* L_30 = ___2_alloc2D;
  7517. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_31 = V_1;
  7518. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_32 = V_7;
  7519. int32_t L_33 = ___0_width;
  7520. int32_t L_34 = ___1_height;
  7521. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E L_35;
  7522. memset((&L_35), 0, sizeof(L_35));
  7523. Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2((&L_35), L_31, L_32, L_33, L_34, /*hidden argument*/NULL);
  7524. *(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_30 = L_35;
  7525. Il2CppCodeGenWriteBarrier((void**)&(((Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_30)->___row_1), (void*)NULL);
  7526. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7527. Il2CppCodeGenWriteBarrier((void**)&((&(((Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_30)->___alloc_2))->___handle_2), (void*)NULL);
  7528. #endif
  7529. V_5 = (bool)1;
  7530. goto IL_022a;
  7531. }
  7532. IL_00b3:
  7533. {
  7534. }
  7535. IL_00b4:
  7536. {
  7537. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_36 = V_1;
  7538. NullCheck(L_36);
  7539. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_37 = L_36->___next_5;
  7540. V_1 = L_37;
  7541. }
  7542. IL_00bc:
  7543. {
  7544. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_38 = V_1;
  7545. V_9 = (bool)((!(((RuntimeObject*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  7546. bool L_39 = V_9;
  7547. if (L_39)
  7548. {
  7549. goto IL_0063;
  7550. }
  7551. }
  7552. {
  7553. int32_t L_40 = V_0;
  7554. int32_t L_41 = __this->___m_RowHeightBias_3;
  7555. V_2 = ((int32_t)il2cpp_codegen_add(((int32_t)(1<<((int32_t)(L_40&((int32_t)31))))), L_41));
  7556. int32_t L_42 = V_2;
  7557. int32_t L_43 = ___1_height;
  7558. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7559. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((((int32_t)L_42) < ((int32_t)L_43))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  7560. V_10 = 0;
  7561. goto IL_0206;
  7562. }
  7563. IL_00e9:
  7564. {
  7565. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_44 = __this->___m_Areas_5;
  7566. int32_t L_45 = V_10;
  7567. NullCheck(L_44);
  7568. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_46;
  7569. L_46 = List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234(L_44, L_45, List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234_RuntimeMethod_var);
  7570. V_11 = L_46;
  7571. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_47 = V_11;
  7572. NullCheck(L_47);
  7573. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_48 = (&L_47->___rect_0);
  7574. int32_t L_49;
  7575. L_49 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(L_48, NULL);
  7576. int32_t L_50 = V_2;
  7577. if ((((int32_t)L_49) < ((int32_t)L_50)))
  7578. {
  7579. goto IL_011c;
  7580. }
  7581. }
  7582. {
  7583. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_51 = V_11;
  7584. NullCheck(L_51);
  7585. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_52 = (&L_51->___rect_0);
  7586. int32_t L_53;
  7587. L_53 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(L_52, NULL);
  7588. int32_t L_54 = ___0_width;
  7589. G_B18_0 = ((((int32_t)((((int32_t)L_53) < ((int32_t)L_54))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7590. goto IL_011d;
  7591. }
  7592. IL_011c:
  7593. {
  7594. G_B18_0 = 0;
  7595. }
  7596. IL_011d:
  7597. {
  7598. V_12 = (bool)G_B18_0;
  7599. bool L_55 = V_12;
  7600. if (!L_55)
  7601. {
  7602. goto IL_01ff;
  7603. }
  7604. }
  7605. {
  7606. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_56 = V_11;
  7607. NullCheck(L_56);
  7608. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_57 = L_56->___allocator_1;
  7609. int32_t L_58 = V_2;
  7610. NullCheck(L_57);
  7611. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_59;
  7612. L_59 = BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4(L_57, L_58, NULL);
  7613. V_13 = L_59;
  7614. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_60 = V_13;
  7615. uint32_t L_61 = L_60.___size_1;
  7616. V_14 = (bool)((!(((uint32_t)L_61) <= ((uint32_t)0)))? 1 : 0);
  7617. bool L_62 = V_14;
  7618. if (!L_62)
  7619. {
  7620. goto IL_01fe;
  7621. }
  7622. }
  7623. {
  7624. il2cpp_codegen_runtime_class_init_inline(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  7625. LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* L_63 = ((Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_StaticFields*)il2cpp_codegen_static_fields_for(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var))->___pool_6;
  7626. NullCheck(L_63);
  7627. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_64;
  7628. L_64 = LinkedPool_1_Get_mC2799956CFD71A284533F44570A2E28BA6D98CB1(L_63, LinkedPool_1_Get_mC2799956CFD71A284533F44570A2E28BA6D98CB1_RuntimeMethod_var);
  7629. V_1 = L_64;
  7630. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_65 = V_1;
  7631. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_66 = V_13;
  7632. NullCheck(L_65);
  7633. L_65->___alloc_4 = L_66;
  7634. Il2CppCodeGenWriteBarrier((void**)&(((&L_65->___alloc_4))->___handle_2), (void*)NULL);
  7635. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_67 = V_1;
  7636. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_68 = V_11;
  7637. NullCheck(L_68);
  7638. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_69 = (&L_68->___rect_0);
  7639. int32_t L_70;
  7640. L_70 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(L_69, NULL);
  7641. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_71 = (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)il2cpp_codegen_object_new(BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  7642. NullCheck(L_71);
  7643. BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480(L_71, L_70, NULL);
  7644. NullCheck(L_67);
  7645. L_67->___allocator_3 = L_71;
  7646. Il2CppCodeGenWriteBarrier((void**)(&L_67->___allocator_3), (void*)L_71);
  7647. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_72 = V_1;
  7648. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_73 = V_11;
  7649. NullCheck(L_72);
  7650. L_72->___area_2 = L_73;
  7651. Il2CppCodeGenWriteBarrier((void**)(&L_72->___area_2), (void*)L_73);
  7652. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_74 = V_1;
  7653. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_75 = __this->___m_Rows_4;
  7654. int32_t L_76 = V_0;
  7655. NullCheck(L_75);
  7656. int32_t L_77 = L_76;
  7657. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_78 = (L_75)->GetAt(static_cast<il2cpp_array_size_t>(L_77));
  7658. NullCheck(L_74);
  7659. L_74->___next_5 = L_78;
  7660. Il2CppCodeGenWriteBarrier((void**)(&L_74->___next_5), (void*)L_78);
  7661. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_79 = V_1;
  7662. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_80 = V_11;
  7663. NullCheck(L_80);
  7664. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_81 = (&L_80->___rect_0);
  7665. int32_t L_82;
  7666. L_82 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(L_81, NULL);
  7667. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_83 = V_11;
  7668. NullCheck(L_83);
  7669. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_84 = (&L_83->___rect_0);
  7670. int32_t L_85;
  7671. L_85 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(L_84, NULL);
  7672. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_86 = V_13;
  7673. uint32_t L_87 = L_86.___start_0;
  7674. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_88 = V_11;
  7675. NullCheck(L_88);
  7676. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_89 = (&L_88->___rect_0);
  7677. int32_t L_90;
  7678. L_90 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(L_89, NULL);
  7679. int32_t L_91 = V_2;
  7680. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_92;
  7681. memset((&L_92), 0, sizeof(L_92));
  7682. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&L_92), L_82, ((int32_t)il2cpp_codegen_add(L_85, (int32_t)L_87)), L_90, L_91, /*hidden argument*/NULL);
  7683. NullCheck(L_79);
  7684. L_79->___rect_1 = L_92;
  7685. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_93 = __this->___m_Rows_4;
  7686. int32_t L_94 = V_0;
  7687. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_95 = V_1;
  7688. NullCheck(L_93);
  7689. ArrayElementTypeCheck (L_93, L_95);
  7690. (L_93)->SetAt(static_cast<il2cpp_array_size_t>(L_94), (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_95);
  7691. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_96 = V_1;
  7692. NullCheck(L_96);
  7693. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_97 = L_96->___allocator_3;
  7694. int32_t L_98 = ___0_width;
  7695. NullCheck(L_97);
  7696. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_99;
  7697. L_99 = BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4(L_97, L_98, NULL);
  7698. V_15 = L_99;
  7699. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_100 = V_15;
  7700. uint32_t L_101 = L_100.___size_1;
  7701. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  7702. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((uint32_t)L_101) <= ((uint32_t)0)))? 1 : 0), NULL);
  7703. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* L_102 = ___2_alloc2D;
  7704. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_103 = V_1;
  7705. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_104 = V_15;
  7706. int32_t L_105 = ___0_width;
  7707. int32_t L_106 = ___1_height;
  7708. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E L_107;
  7709. memset((&L_107), 0, sizeof(L_107));
  7710. Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2((&L_107), L_103, L_104, L_105, L_106, /*hidden argument*/NULL);
  7711. *(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_102 = L_107;
  7712. Il2CppCodeGenWriteBarrier((void**)&(((Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_102)->___row_1), (void*)NULL);
  7713. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7714. Il2CppCodeGenWriteBarrier((void**)&((&(((Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*)L_102)->___alloc_2))->___handle_2), (void*)NULL);
  7715. #endif
  7716. V_5 = (bool)1;
  7717. goto IL_022a;
  7718. }
  7719. IL_01fe:
  7720. {
  7721. }
  7722. IL_01ff:
  7723. {
  7724. int32_t L_108 = V_10;
  7725. V_10 = ((int32_t)il2cpp_codegen_add(L_108, 1));
  7726. }
  7727. IL_0206:
  7728. {
  7729. int32_t L_109 = V_10;
  7730. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_110 = __this->___m_Areas_5;
  7731. NullCheck(L_110);
  7732. int32_t L_111;
  7733. L_111 = List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_inline(L_110, List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_RuntimeMethod_var);
  7734. V_16 = (bool)((((int32_t)L_109) < ((int32_t)L_111))? 1 : 0);
  7735. bool L_112 = V_16;
  7736. if (L_112)
  7737. {
  7738. goto IL_00e9;
  7739. }
  7740. }
  7741. {
  7742. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* L_113 = ___2_alloc2D;
  7743. il2cpp_codegen_initobj(L_113, sizeof(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E));
  7744. V_5 = (bool)0;
  7745. goto IL_022a;
  7746. }
  7747. IL_022a:
  7748. {
  7749. bool L_114 = V_5;
  7750. return L_114;
  7751. }
  7752. }
  7753. // System.Void UnityEngine.UIElements.UIR.Allocator2D::Free(UnityEngine.UIElements.UIR.Allocator2D/Alloc2D)
  7754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Allocator2D_Free_m8F67C78992C9E83DA965F0C456A0DA7757ABBA89 (Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157* __this, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E ___0_alloc2D, const RuntimeMethod* method)
  7755. {
  7756. static bool s_Il2CppMethodInitialized;
  7757. if (!s_Il2CppMethodInitialized)
  7758. {
  7759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Return_m0D2A17C9817BBFF114577E1B620AA212CDDDD6BF_RuntimeMethod_var);
  7760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  7761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7762. s_Il2CppMethodInitialized = true;
  7763. }
  7764. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* V_0 = NULL;
  7765. bool V_1 = false;
  7766. bool V_2 = false;
  7767. int32_t V_3 = 0;
  7768. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* V_4 = NULL;
  7769. bool V_5 = false;
  7770. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* V_6 = NULL;
  7771. bool V_7 = false;
  7772. {
  7773. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E L_0 = ___0_alloc2D;
  7774. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_1 = L_0.___alloc_2;
  7775. uint32_t L_2 = L_1.___size_1;
  7776. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  7777. bool L_3 = V_1;
  7778. if (!L_3)
  7779. {
  7780. goto IL_0018;
  7781. }
  7782. }
  7783. {
  7784. goto IL_00d9;
  7785. }
  7786. IL_0018:
  7787. {
  7788. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E L_4 = ___0_alloc2D;
  7789. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_5 = L_4.___row_1;
  7790. V_0 = L_5;
  7791. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_6 = V_0;
  7792. NullCheck(L_6);
  7793. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_7 = L_6->___allocator_3;
  7794. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E L_8 = ___0_alloc2D;
  7795. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_9 = L_8.___alloc_2;
  7796. NullCheck(L_7);
  7797. BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B(L_7, L_9, NULL);
  7798. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_10 = V_0;
  7799. NullCheck(L_10);
  7800. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_11 = L_10->___allocator_3;
  7801. NullCheck(L_11);
  7802. uint32_t L_12;
  7803. L_12 = BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78(L_11, NULL);
  7804. V_2 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  7805. bool L_13 = V_2;
  7806. if (!L_13)
  7807. {
  7808. goto IL_00d9;
  7809. }
  7810. }
  7811. {
  7812. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_14 = V_0;
  7813. NullCheck(L_14);
  7814. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_15 = L_14->___area_2;
  7815. NullCheck(L_15);
  7816. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_16 = L_15->___allocator_1;
  7817. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_17 = V_0;
  7818. NullCheck(L_17);
  7819. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_18 = L_17->___alloc_4;
  7820. NullCheck(L_16);
  7821. BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B(L_16, L_18, NULL);
  7822. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_19 = V_0;
  7823. NullCheck(L_19);
  7824. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_20 = (&L_19->___rect_1);
  7825. int32_t L_21;
  7826. L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(L_20, NULL);
  7827. int32_t L_22 = __this->___m_RowHeightBias_3;
  7828. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  7829. int32_t L_23;
  7830. L_23 = UIRUtility_GetNextPow2Exp_m34FE711F73DC22E03DC11A9EEEF7ADCC432C6058(((int32_t)il2cpp_codegen_subtract(L_21, L_22)), NULL);
  7831. V_3 = L_23;
  7832. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_24 = __this->___m_Rows_4;
  7833. int32_t L_25 = V_3;
  7834. NullCheck(L_24);
  7835. int32_t L_26 = L_25;
  7836. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_27 = (L_24)->GetAt(static_cast<il2cpp_array_size_t>(L_26));
  7837. V_4 = L_27;
  7838. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_28 = V_4;
  7839. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_29 = V_0;
  7840. V_5 = (bool)((((RuntimeObject*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_28) == ((RuntimeObject*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_29))? 1 : 0);
  7841. bool L_30 = V_5;
  7842. if (!L_30)
  7843. {
  7844. goto IL_009b;
  7845. }
  7846. }
  7847. {
  7848. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_31 = __this->___m_Rows_4;
  7849. int32_t L_32 = V_3;
  7850. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_33 = V_0;
  7851. NullCheck(L_33);
  7852. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_34 = L_33->___next_5;
  7853. NullCheck(L_31);
  7854. ArrayElementTypeCheck (L_31, L_34);
  7855. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(L_32), (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_34);
  7856. goto IL_00cc;
  7857. }
  7858. IL_009b:
  7859. {
  7860. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_35 = V_4;
  7861. V_6 = L_35;
  7862. goto IL_00ab;
  7863. }
  7864. IL_00a2:
  7865. {
  7866. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_36 = V_6;
  7867. NullCheck(L_36);
  7868. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_37 = L_36->___next_5;
  7869. V_6 = L_37;
  7870. }
  7871. IL_00ab:
  7872. {
  7873. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_38 = V_6;
  7874. NullCheck(L_38);
  7875. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_39 = L_38->___next_5;
  7876. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_40 = V_0;
  7877. V_7 = (bool)((((int32_t)((((RuntimeObject*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_39) == ((RuntimeObject*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)L_40))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7878. bool L_41 = V_7;
  7879. if (L_41)
  7880. {
  7881. goto IL_00a2;
  7882. }
  7883. }
  7884. {
  7885. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_42 = V_6;
  7886. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_43 = V_0;
  7887. NullCheck(L_43);
  7888. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_44 = L_43->___next_5;
  7889. NullCheck(L_42);
  7890. L_42->___next_5 = L_44;
  7891. Il2CppCodeGenWriteBarrier((void**)(&L_42->___next_5), (void*)L_44);
  7892. }
  7893. IL_00cc:
  7894. {
  7895. il2cpp_codegen_runtime_class_init_inline(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  7896. LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* L_45 = ((Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_StaticFields*)il2cpp_codegen_static_fields_for(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var))->___pool_6;
  7897. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_46 = V_0;
  7898. NullCheck(L_45);
  7899. LinkedPool_1_Return_m0D2A17C9817BBFF114577E1B620AA212CDDDD6BF(L_45, L_46, LinkedPool_1_Return_m0D2A17C9817BBFF114577E1B620AA212CDDDD6BF_RuntimeMethod_var);
  7900. }
  7901. IL_00d9:
  7902. {
  7903. return;
  7904. }
  7905. }
  7906. // System.Void UnityEngine.UIElements.UIR.Allocator2D::BuildAreas(System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>,UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  7907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Allocator2D_BuildAreas_m73E5797F108C15826B1DC36319B6E40C1CC7E9FE (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___0_areas, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_minSize, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___2_maxSize, const RuntimeMethod* method)
  7908. {
  7909. static bool s_Il2CppMethodInitialized;
  7910. if (!s_Il2CppMethodInitialized)
  7911. {
  7912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var);
  7913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_RuntimeMethod_var);
  7914. s_Il2CppMethodInitialized = true;
  7915. }
  7916. int32_t V_0 = 0;
  7917. int32_t V_1 = 0;
  7918. bool V_2 = false;
  7919. bool V_3 = false;
  7920. bool V_4 = false;
  7921. int32_t G_B9_0 = 0;
  7922. {
  7923. int32_t L_0;
  7924. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_minSize), NULL);
  7925. int32_t L_1;
  7926. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_minSize), NULL);
  7927. int32_t L_2;
  7928. L_2 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_0, L_1, NULL);
  7929. V_0 = L_2;
  7930. int32_t L_3 = V_0;
  7931. V_1 = L_3;
  7932. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_4 = ___0_areas;
  7933. int32_t L_5 = V_0;
  7934. int32_t L_6 = V_1;
  7935. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7;
  7936. memset((&L_7), 0, sizeof(L_7));
  7937. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&L_7), 0, 0, L_5, L_6, /*hidden argument*/NULL);
  7938. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_8 = (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*)il2cpp_codegen_object_new(Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var);
  7939. NullCheck(L_8);
  7940. Area__ctor_m6128DC659857264FD4FBF06C01E0C2F04EAA4105(L_8, L_7, NULL);
  7941. NullCheck(L_4);
  7942. List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_inline(L_4, L_8, List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_RuntimeMethod_var);
  7943. goto IL_0082;
  7944. }
  7945. IL_002e:
  7946. {
  7947. int32_t L_9 = V_0;
  7948. int32_t L_10;
  7949. L_10 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___2_maxSize), NULL);
  7950. V_2 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0);
  7951. bool L_11 = V_2;
  7952. if (!L_11)
  7953. {
  7954. goto IL_0058;
  7955. }
  7956. }
  7957. {
  7958. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_12 = ___0_areas;
  7959. int32_t L_13 = V_0;
  7960. int32_t L_14 = V_0;
  7961. int32_t L_15 = V_1;
  7962. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_16;
  7963. memset((&L_16), 0, sizeof(L_16));
  7964. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&L_16), L_13, 0, L_14, L_15, /*hidden argument*/NULL);
  7965. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_17 = (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*)il2cpp_codegen_object_new(Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var);
  7966. NullCheck(L_17);
  7967. Area__ctor_m6128DC659857264FD4FBF06C01E0C2F04EAA4105(L_17, L_16, NULL);
  7968. NullCheck(L_12);
  7969. List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_inline(L_12, L_17, List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_RuntimeMethod_var);
  7970. int32_t L_18 = V_0;
  7971. V_0 = ((int32_t)il2cpp_codegen_multiply(L_18, 2));
  7972. }
  7973. IL_0058:
  7974. {
  7975. int32_t L_19 = V_1;
  7976. int32_t L_20;
  7977. L_20 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___2_maxSize), NULL);
  7978. V_3 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0);
  7979. bool L_21 = V_3;
  7980. if (!L_21)
  7981. {
  7982. goto IL_0081;
  7983. }
  7984. }
  7985. {
  7986. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_22 = ___0_areas;
  7987. int32_t L_23 = V_1;
  7988. int32_t L_24 = V_0;
  7989. int32_t L_25 = V_1;
  7990. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_26;
  7991. memset((&L_26), 0, sizeof(L_26));
  7992. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&L_26), 0, L_23, L_24, L_25, /*hidden argument*/NULL);
  7993. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_27 = (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*)il2cpp_codegen_object_new(Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var);
  7994. NullCheck(L_27);
  7995. Area__ctor_m6128DC659857264FD4FBF06C01E0C2F04EAA4105(L_27, L_26, NULL);
  7996. NullCheck(L_22);
  7997. List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_inline(L_22, L_27, List_1_Add_mB7AF81DF77FDCB65B8C9ABEEEBE94E2F2AA3651E_RuntimeMethod_var);
  7998. int32_t L_28 = V_1;
  7999. V_1 = ((int32_t)il2cpp_codegen_multiply(L_28, 2));
  8000. }
  8001. IL_0081:
  8002. {
  8003. }
  8004. IL_0082:
  8005. {
  8006. int32_t L_29 = V_0;
  8007. int32_t L_30;
  8008. L_30 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___2_maxSize), NULL);
  8009. if ((((int32_t)L_29) < ((int32_t)L_30)))
  8010. {
  8011. goto IL_0098;
  8012. }
  8013. }
  8014. {
  8015. int32_t L_31 = V_1;
  8016. int32_t L_32;
  8017. L_32 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___2_maxSize), NULL);
  8018. G_B9_0 = ((((int32_t)L_31) < ((int32_t)L_32))? 1 : 0);
  8019. goto IL_0099;
  8020. }
  8021. IL_0098:
  8022. {
  8023. G_B9_0 = 1;
  8024. }
  8025. IL_0099:
  8026. {
  8027. V_4 = (bool)G_B9_0;
  8028. bool L_33 = V_4;
  8029. if (L_33)
  8030. {
  8031. goto IL_002e;
  8032. }
  8033. }
  8034. {
  8035. return;
  8036. }
  8037. }
  8038. // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::ComputeMaxAllocSize(System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Allocator2D/Area>,System.Int32)
  8039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Allocator2D_ComputeMaxAllocSize_mEE716715C1B66652A3AD990505753EAD6385FC1D (List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___0_areas, int32_t ___1_rowHeightBias, const RuntimeMethod* method)
  8040. {
  8041. static bool s_Il2CppMethodInitialized;
  8042. if (!s_Il2CppMethodInitialized)
  8043. {
  8044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_RuntimeMethod_var);
  8045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234_RuntimeMethod_var);
  8046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  8047. s_Il2CppMethodInitialized = true;
  8048. }
  8049. int32_t V_0 = 0;
  8050. int32_t V_1 = 0;
  8051. int32_t V_2 = 0;
  8052. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* V_3 = NULL;
  8053. bool V_4 = false;
  8054. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_5;
  8055. memset((&V_5), 0, sizeof(V_5));
  8056. {
  8057. V_0 = 0;
  8058. V_1 = 0;
  8059. V_2 = 0;
  8060. goto IL_003b;
  8061. }
  8062. IL_0009:
  8063. {
  8064. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_0 = ___0_areas;
  8065. int32_t L_1 = V_2;
  8066. NullCheck(L_0);
  8067. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_2;
  8068. L_2 = List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234(L_0, L_1, List_1_get_Item_mF8B61F47645D8DA1389E927174D787AFB95F5234_RuntimeMethod_var);
  8069. V_3 = L_2;
  8070. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_3 = V_3;
  8071. NullCheck(L_3);
  8072. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_4 = (&L_3->___rect_0);
  8073. int32_t L_5;
  8074. L_5 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(L_4, NULL);
  8075. int32_t L_6 = V_0;
  8076. int32_t L_7;
  8077. L_7 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_5, L_6, NULL);
  8078. V_0 = L_7;
  8079. Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* L_8 = V_3;
  8080. NullCheck(L_8);
  8081. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_9 = (&L_8->___rect_0);
  8082. int32_t L_10;
  8083. L_10 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(L_9, NULL);
  8084. int32_t L_11 = V_1;
  8085. int32_t L_12;
  8086. L_12 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_10, L_11, NULL);
  8087. V_1 = L_12;
  8088. int32_t L_13 = V_2;
  8089. V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  8090. }
  8091. IL_003b:
  8092. {
  8093. int32_t L_14 = V_2;
  8094. List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* L_15 = ___0_areas;
  8095. NullCheck(L_15);
  8096. int32_t L_16;
  8097. L_16 = List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_inline(L_15, List_1_get_Count_m8E1BF7C14F0F165883C85A4DBECA6F8621BF2128_RuntimeMethod_var);
  8098. V_4 = (bool)((((int32_t)L_14) < ((int32_t)L_16))? 1 : 0);
  8099. bool L_17 = V_4;
  8100. if (L_17)
  8101. {
  8102. goto IL_0009;
  8103. }
  8104. }
  8105. {
  8106. int32_t L_18 = V_0;
  8107. int32_t L_19 = V_1;
  8108. int32_t L_20 = ___1_rowHeightBias;
  8109. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  8110. int32_t L_21;
  8111. L_21 = UIRUtility_GetPrevPow2_mD538674C49BA9A3575F285EC04B23560B925EE8B(((int32_t)il2cpp_codegen_subtract(L_19, L_20)), NULL);
  8112. int32_t L_22 = ___1_rowHeightBias;
  8113. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_23;
  8114. memset((&L_23), 0, sizeof(L_23));
  8115. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_23), L_18, ((int32_t)il2cpp_codegen_add(L_21, L_22)), /*hidden argument*/NULL);
  8116. V_5 = L_23;
  8117. goto IL_005e;
  8118. }
  8119. IL_005e:
  8120. {
  8121. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_24 = V_5;
  8122. return L_24;
  8123. }
  8124. }
  8125. // UnityEngine.UIElements.UIR.Allocator2D/Row[] UnityEngine.UIElements.UIR.Allocator2D::BuildRowArray(System.Int32,System.Int32)
  8126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* Allocator2D_BuildRowArray_m31238A2E45B0EDC9626083113E44FB5DE1712C6E (int32_t ___0_maxRowHeight, int32_t ___1_rowHeightBias, const RuntimeMethod* method)
  8127. {
  8128. static bool s_Il2CppMethodInitialized;
  8129. if (!s_Il2CppMethodInitialized)
  8130. {
  8131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D_il2cpp_TypeInfo_var);
  8132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  8133. s_Il2CppMethodInitialized = true;
  8134. }
  8135. int32_t V_0 = 0;
  8136. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* V_1 = NULL;
  8137. {
  8138. int32_t L_0 = ___0_maxRowHeight;
  8139. int32_t L_1 = ___1_rowHeightBias;
  8140. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  8141. int32_t L_2;
  8142. L_2 = UIRUtility_GetNextPow2Exp_m34FE711F73DC22E03DC11A9EEEF7ADCC432C6058(((int32_t)il2cpp_codegen_subtract(L_0, L_1)), NULL);
  8143. V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  8144. int32_t L_3 = V_0;
  8145. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_4 = (RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D*)(RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D*)SZArrayNew(RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D_il2cpp_TypeInfo_var, (uint32_t)L_3);
  8146. V_1 = L_4;
  8147. goto IL_0015;
  8148. }
  8149. IL_0015:
  8150. {
  8151. RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* L_5 = V_1;
  8152. return L_5;
  8153. }
  8154. }
  8155. #ifdef __clang__
  8156. #pragma clang diagnostic pop
  8157. #endif
  8158. #ifdef __clang__
  8159. #pragma clang diagnostic push
  8160. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8161. #pragma clang diagnostic ignored "-Wunused-variable"
  8162. #endif
  8163. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Area::.ctor(UnityEngine.RectInt)
  8164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Area__ctor_m6128DC659857264FD4FBF06C01E0C2F04EAA4105 (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_rect, const RuntimeMethod* method)
  8165. {
  8166. static bool s_Il2CppMethodInitialized;
  8167. if (!s_Il2CppMethodInitialized)
  8168. {
  8169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  8170. s_Il2CppMethodInitialized = true;
  8171. }
  8172. {
  8173. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  8174. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_0 = ___0_rect;
  8175. __this->___rect_0 = L_0;
  8176. int32_t L_1;
  8177. L_1 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&___0_rect), NULL);
  8178. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_2 = (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)il2cpp_codegen_object_new(BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  8179. NullCheck(L_2);
  8180. BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480(L_2, L_1, NULL);
  8181. __this->___allocator_1 = L_2;
  8182. Il2CppCodeGenWriteBarrier((void**)(&__this->___allocator_1), (void*)L_2);
  8183. return;
  8184. }
  8185. }
  8186. #ifdef __clang__
  8187. #pragma clang diagnostic pop
  8188. #endif
  8189. #ifdef __clang__
  8190. #pragma clang diagnostic push
  8191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8192. #pragma clang diagnostic ignored "-Wunused-variable"
  8193. #endif
  8194. // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Row::Create()
  8195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* Row_Create_mF2AF8376908747DA557FDC3409D0DB84F57394C7 (const RuntimeMethod* method)
  8196. {
  8197. static bool s_Il2CppMethodInitialized;
  8198. if (!s_Il2CppMethodInitialized)
  8199. {
  8200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  8201. s_Il2CppMethodInitialized = true;
  8202. }
  8203. {
  8204. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_0 = (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)il2cpp_codegen_object_new(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  8205. NullCheck(L_0);
  8206. Row__ctor_mAED3DBF6FD647A25A782E8272566D69F161C2303(L_0, NULL);
  8207. return L_0;
  8208. }
  8209. }
  8210. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Row::Reset(UnityEngine.UIElements.UIR.Allocator2D/Row)
  8211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Row_Reset_mB79F77A96C7482E5EBBD6A4432E7D2BDBA67A983 (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___0_row, const RuntimeMethod* method)
  8212. {
  8213. {
  8214. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_0 = ___0_row;
  8215. NullCheck(L_0);
  8216. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_1 = (&L_0->___rect_1);
  8217. il2cpp_codegen_initobj(L_1, sizeof(RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8));
  8218. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_2 = ___0_row;
  8219. NullCheck(L_2);
  8220. L_2->___area_2 = (Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*)NULL;
  8221. Il2CppCodeGenWriteBarrier((void**)(&L_2->___area_2), (void*)(Area_t73C633C1FD6561DA1C71995069E04A9750255AA3*)NULL);
  8222. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_3 = ___0_row;
  8223. NullCheck(L_3);
  8224. L_3->___allocator_3 = (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)NULL;
  8225. Il2CppCodeGenWriteBarrier((void**)(&L_3->___allocator_3), (void*)(BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)NULL);
  8226. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_4 = ___0_row;
  8227. NullCheck(L_4);
  8228. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_5 = (&L_4->___alloc_4);
  8229. il2cpp_codegen_initobj(L_5, sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  8230. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_6 = ___0_row;
  8231. NullCheck(L_6);
  8232. L_6->___next_5 = (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)NULL;
  8233. Il2CppCodeGenWriteBarrier((void**)(&L_6->___next_5), (void*)(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999*)NULL);
  8234. return;
  8235. }
  8236. }
  8237. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Row::.ctor()
  8238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Row__ctor_mAED3DBF6FD647A25A782E8272566D69F161C2303 (Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* __this, const RuntimeMethod* method)
  8239. {
  8240. static bool s_Il2CppMethodInitialized;
  8241. if (!s_Il2CppMethodInitialized)
  8242. {
  8243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_mFAD7ACD69AE91161A4B3732AB5B063160AB45606_RuntimeMethod_var);
  8244. s_Il2CppMethodInitialized = true;
  8245. }
  8246. {
  8247. LinkedPoolItem_1__ctor_mFAD7ACD69AE91161A4B3732AB5B063160AB45606(__this, LinkedPoolItem_1__ctor_mFAD7ACD69AE91161A4B3732AB5B063160AB45606_RuntimeMethod_var);
  8248. return;
  8249. }
  8250. }
  8251. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Row::.cctor()
  8252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Row__cctor_m8CD0F7B739CEEE7EF11A290786CAE6F14A60C926 (const RuntimeMethod* method)
  8253. {
  8254. static bool s_Il2CppMethodInitialized;
  8255. if (!s_Il2CppMethodInitialized)
  8256. {
  8257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t2528C58650D318DE010822863ABDC90228124C52_il2cpp_TypeInfo_var);
  8258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9_il2cpp_TypeInfo_var);
  8259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1__ctor_mCFE50D4A7F20A76FEDD5645BBA41F6164E45ED78_RuntimeMethod_var);
  8260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E_il2cpp_TypeInfo_var);
  8261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_Create_mF2AF8376908747DA557FDC3409D0DB84F57394C7_RuntimeMethod_var);
  8262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_Reset_mB79F77A96C7482E5EBBD6A4432E7D2BDBA67A983_RuntimeMethod_var);
  8263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var);
  8264. s_Il2CppMethodInitialized = true;
  8265. }
  8266. {
  8267. Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9* L_0 = (Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9*)il2cpp_codegen_object_new(Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9_il2cpp_TypeInfo_var);
  8268. NullCheck(L_0);
  8269. Func_1__ctor_mCFB1C37952678D704532DE72920EFC47B1D76470(L_0, NULL, (intptr_t)((void*)Row_Create_mF2AF8376908747DA557FDC3409D0DB84F57394C7_RuntimeMethod_var), NULL);
  8270. Action_1_t2528C58650D318DE010822863ABDC90228124C52* L_1 = (Action_1_t2528C58650D318DE010822863ABDC90228124C52*)il2cpp_codegen_object_new(Action_1_t2528C58650D318DE010822863ABDC90228124C52_il2cpp_TypeInfo_var);
  8271. NullCheck(L_1);
  8272. Action_1__ctor_m54E138BB080FA479179357256BFC291C91ECE9DD(L_1, NULL, (intptr_t)((void*)Row_Reset_mB79F77A96C7482E5EBBD6A4432E7D2BDBA67A983_RuntimeMethod_var), NULL);
  8273. LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E* L_2 = (LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E*)il2cpp_codegen_object_new(LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E_il2cpp_TypeInfo_var);
  8274. NullCheck(L_2);
  8275. LinkedPool_1__ctor_mCFE50D4A7F20A76FEDD5645BBA41F6164E45ED78(L_2, L_0, L_1, ((int32_t)256), LinkedPool_1__ctor_mCFE50D4A7F20A76FEDD5645BBA41F6164E45ED78_RuntimeMethod_var);
  8276. ((Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_StaticFields*)il2cpp_codegen_static_fields_for(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var))->___pool_6 = L_2;
  8277. Il2CppCodeGenWriteBarrier((void**)(&((Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_StaticFields*)il2cpp_codegen_static_fields_for(Row_t5CAF04F94A4359C08ADDBA867B0817101F351999_il2cpp_TypeInfo_var))->___pool_6), (void*)L_2);
  8278. return;
  8279. }
  8280. }
  8281. #ifdef __clang__
  8282. #pragma clang diagnostic pop
  8283. #endif
  8284. #ifdef __clang__
  8285. #pragma clang diagnostic push
  8286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8287. #pragma clang diagnostic ignored "-Wunused-variable"
  8288. #endif
  8289. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  8290. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_pinvoke(const Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E& unmarshaled, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke& marshaled)
  8291. {
  8292. Exception_t* ___row_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'row' of type 'Alloc2D': Reference type field marshaling is not supported.");
  8293. IL2CPP_RAISE_MANAGED_EXCEPTION(___row_1Exception, NULL);
  8294. }
  8295. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_pinvoke_back(const Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke& marshaled, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E& unmarshaled)
  8296. {
  8297. Exception_t* ___row_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'row' of type 'Alloc2D': Reference type field marshaling is not supported.");
  8298. IL2CPP_RAISE_MANAGED_EXCEPTION(___row_1Exception, NULL);
  8299. }
  8300. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  8301. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_pinvoke_cleanup(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke& marshaled)
  8302. {
  8303. }
  8304. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  8305. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_com(const Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E& unmarshaled, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com& marshaled)
  8306. {
  8307. Exception_t* ___row_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'row' of type 'Alloc2D': Reference type field marshaling is not supported.");
  8308. IL2CPP_RAISE_MANAGED_EXCEPTION(___row_1Exception, NULL);
  8309. }
  8310. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_com_back(const Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com& marshaled, Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E& unmarshaled)
  8311. {
  8312. Exception_t* ___row_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'row' of type 'Alloc2D': Reference type field marshaling is not supported.");
  8313. IL2CPP_RAISE_MANAGED_EXCEPTION(___row_1Exception, NULL);
  8314. }
  8315. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.Allocator2D/Alloc2D
  8316. IL2CPP_EXTERN_C void Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshal_com_cleanup(Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com& marshaled)
  8317. {
  8318. }
  8319. // System.Void UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::.ctor(UnityEngine.UIElements.UIR.Allocator2D/Row,UnityEngine.UIElements.UIR.Alloc,System.Int32,System.Int32)
  8320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2 (Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* __this, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___0_row, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___1_alloc, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  8321. {
  8322. {
  8323. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_0 = ___1_alloc;
  8324. __this->___alloc_2 = L_0;
  8325. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___alloc_2))->___handle_2), (void*)NULL);
  8326. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_1 = ___0_row;
  8327. __this->___row_1 = L_1;
  8328. Il2CppCodeGenWriteBarrier((void**)(&__this->___row_1), (void*)L_1);
  8329. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_2 = ___0_row;
  8330. NullCheck(L_2);
  8331. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_3 = (&L_2->___rect_1);
  8332. int32_t L_4;
  8333. L_4 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(L_3, NULL);
  8334. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_5 = ___1_alloc;
  8335. uint32_t L_6 = L_5.___start_0;
  8336. Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* L_7 = ___0_row;
  8337. NullCheck(L_7);
  8338. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_8 = (&L_7->___rect_1);
  8339. int32_t L_9;
  8340. L_9 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(L_8, NULL);
  8341. int32_t L_10 = ___2_width;
  8342. int32_t L_11 = ___3_height;
  8343. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_12;
  8344. memset((&L_12), 0, sizeof(L_12));
  8345. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&L_12), ((int32_t)il2cpp_codegen_add(L_4, (int32_t)L_6)), L_9, L_10, L_11, /*hidden argument*/NULL);
  8346. __this->___rect_0 = L_12;
  8347. return;
  8348. }
  8349. }
  8350. IL2CPP_EXTERN_C void Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2_AdjustorThunk (RuntimeObject* __this, Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___0_row, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___1_alloc, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  8351. {
  8352. Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E* _thisAdjusted;
  8353. int32_t _offset = 1;
  8354. _thisAdjusted = reinterpret_cast<Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E*>(__this + _offset);
  8355. Alloc2D__ctor_m1C17AFB5107B14438AE6BBBFA43535589C3182F2(_thisAdjusted, ___0_row, ___1_alloc, ___2_width, ___3_height, method);
  8356. }
  8357. #ifdef __clang__
  8358. #pragma clang diagnostic pop
  8359. #endif
  8360. #ifdef __clang__
  8361. #pragma clang diagnostic push
  8362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8363. #pragma clang diagnostic ignored "-Wunused-variable"
  8364. #endif
  8365. // System.Boolean UnityEngine.UIElements.UIR.TextCoreSettings::Equals(System.Object)
  8366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextCoreSettings_Equals_m2AA97F8B441D49BCE3BC1C4D3ACF270E7236EA3B (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  8367. {
  8368. static bool s_Il2CppMethodInitialized;
  8369. if (!s_Il2CppMethodInitialized)
  8370. {
  8371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115_il2cpp_TypeInfo_var);
  8372. s_Il2CppMethodInitialized = true;
  8373. }
  8374. bool V_0 = false;
  8375. int32_t G_B3_0 = 0;
  8376. {
  8377. RuntimeObject* L_0 = ___0_obj;
  8378. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115_il2cpp_TypeInfo_var)))
  8379. {
  8380. goto IL_0017;
  8381. }
  8382. }
  8383. {
  8384. RuntimeObject* L_1 = ___0_obj;
  8385. bool L_2;
  8386. L_2 = TextCoreSettings_Equals_mCD3C40E96B7F9E933D26701DC7A1485ED753CD1E(__this, ((*(TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*)((TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*)(TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*)UnBox(L_1, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115_il2cpp_TypeInfo_var)))), NULL);
  8387. G_B3_0 = ((int32_t)(L_2));
  8388. goto IL_0018;
  8389. }
  8390. IL_0017:
  8391. {
  8392. G_B3_0 = 0;
  8393. }
  8394. IL_0018:
  8395. {
  8396. V_0 = (bool)G_B3_0;
  8397. goto IL_001b;
  8398. }
  8399. IL_001b:
  8400. {
  8401. bool L_3 = V_0;
  8402. return L_3;
  8403. }
  8404. }
  8405. IL2CPP_EXTERN_C bool TextCoreSettings_Equals_m2AA97F8B441D49BCE3BC1C4D3ACF270E7236EA3B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  8406. {
  8407. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* _thisAdjusted;
  8408. int32_t _offset = 1;
  8409. _thisAdjusted = reinterpret_cast<TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*>(__this + _offset);
  8410. bool _returnValue;
  8411. _returnValue = TextCoreSettings_Equals_m2AA97F8B441D49BCE3BC1C4D3ACF270E7236EA3B(_thisAdjusted, ___0_obj, method);
  8412. return _returnValue;
  8413. }
  8414. // System.Boolean UnityEngine.UIElements.UIR.TextCoreSettings::Equals(UnityEngine.UIElements.UIR.TextCoreSettings)
  8415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextCoreSettings_Equals_mCD3C40E96B7F9E933D26701DC7A1485ED753CD1E (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___0_other, const RuntimeMethod* method)
  8416. {
  8417. bool V_0 = false;
  8418. int32_t G_B7_0 = 0;
  8419. {
  8420. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_0 = ___0_other;
  8421. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = L_0.___faceColor_0;
  8422. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = __this->___faceColor_0;
  8423. bool L_3;
  8424. L_3 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_1, L_2, NULL);
  8425. if (!L_3)
  8426. {
  8427. goto IL_006b;
  8428. }
  8429. }
  8430. {
  8431. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_4 = ___0_other;
  8432. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = L_4.___outlineColor_1;
  8433. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = __this->___outlineColor_1;
  8434. bool L_7;
  8435. L_7 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_5, L_6, NULL);
  8436. if (!L_7)
  8437. {
  8438. goto IL_006b;
  8439. }
  8440. }
  8441. {
  8442. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_8 = ___0_other;
  8443. float L_9 = L_8.___outlineWidth_2;
  8444. float L_10 = __this->___outlineWidth_2;
  8445. if ((!(((float)L_9) == ((float)L_10))))
  8446. {
  8447. goto IL_006b;
  8448. }
  8449. }
  8450. {
  8451. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_11 = ___0_other;
  8452. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = L_11.___underlayColor_3;
  8453. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = __this->___underlayColor_3;
  8454. bool L_14;
  8455. L_14 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_12, L_13, NULL);
  8456. if (!L_14)
  8457. {
  8458. goto IL_006b;
  8459. }
  8460. }
  8461. {
  8462. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_15 = ___0_other;
  8463. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = L_15.___underlayOffset_4;
  8464. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = __this->___underlayOffset_4;
  8465. bool L_18;
  8466. L_18 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_16, L_17, NULL);
  8467. if (!L_18)
  8468. {
  8469. goto IL_006b;
  8470. }
  8471. }
  8472. {
  8473. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_19 = ___0_other;
  8474. float L_20 = L_19.___underlaySoftness_5;
  8475. float L_21 = __this->___underlaySoftness_5;
  8476. G_B7_0 = ((((float)L_20) == ((float)L_21))? 1 : 0);
  8477. goto IL_006c;
  8478. }
  8479. IL_006b:
  8480. {
  8481. G_B7_0 = 0;
  8482. }
  8483. IL_006c:
  8484. {
  8485. V_0 = (bool)G_B7_0;
  8486. goto IL_006f;
  8487. }
  8488. IL_006f:
  8489. {
  8490. bool L_22 = V_0;
  8491. return L_22;
  8492. }
  8493. }
  8494. IL2CPP_EXTERN_C bool TextCoreSettings_Equals_mCD3C40E96B7F9E933D26701DC7A1485ED753CD1E_AdjustorThunk (RuntimeObject* __this, TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 ___0_other, const RuntimeMethod* method)
  8495. {
  8496. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* _thisAdjusted;
  8497. int32_t _offset = 1;
  8498. _thisAdjusted = reinterpret_cast<TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*>(__this + _offset);
  8499. bool _returnValue;
  8500. _returnValue = TextCoreSettings_Equals_mCD3C40E96B7F9E933D26701DC7A1485ED753CD1E(_thisAdjusted, ___0_other, method);
  8501. return _returnValue;
  8502. }
  8503. // System.Int32 UnityEngine.UIElements.UIR.TextCoreSettings::GetHashCode()
  8504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextCoreSettings_GetHashCode_m392468372DAB1B9BE9F4067E89245DCC57735A2F (TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* __this, const RuntimeMethod* method)
  8505. {
  8506. int32_t V_0 = 0;
  8507. int32_t V_1 = 0;
  8508. {
  8509. V_0 = ((int32_t)75905159);
  8510. int32_t L_0 = V_0;
  8511. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = (&__this->___faceColor_0);
  8512. int32_t L_2;
  8513. L_2 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_1, NULL);
  8514. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2));
  8515. int32_t L_3 = V_0;
  8516. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_4 = (&__this->___outlineColor_1);
  8517. int32_t L_5;
  8518. L_5 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_4, NULL);
  8519. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)-1521134295))), L_5));
  8520. int32_t L_6 = V_0;
  8521. float* L_7 = (&__this->___outlineWidth_2);
  8522. int32_t L_8;
  8523. L_8 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_7, NULL);
  8524. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)-1521134295))), L_8));
  8525. int32_t L_9 = V_0;
  8526. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_10 = (&__this->___underlayColor_3);
  8527. int32_t L_11;
  8528. L_11 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_10, NULL);
  8529. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)-1521134295))), L_11));
  8530. int32_t L_12 = V_0;
  8531. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_13 = (&__this->___underlayOffset_4);
  8532. float* L_14 = (&L_13->___x_0);
  8533. int32_t L_15;
  8534. L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_14, NULL);
  8535. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)-1521134295))), L_15));
  8536. int32_t L_16 = V_0;
  8537. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_17 = (&__this->___underlayOffset_4);
  8538. float* L_18 = (&L_17->___y_1);
  8539. int32_t L_19;
  8540. L_19 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_18, NULL);
  8541. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)-1521134295))), L_19));
  8542. int32_t L_20 = V_0;
  8543. float* L_21 = (&__this->___underlaySoftness_5);
  8544. int32_t L_22;
  8545. L_22 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_21, NULL);
  8546. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)-1521134295))), L_22));
  8547. int32_t L_23 = V_0;
  8548. V_1 = L_23;
  8549. goto IL_00b3;
  8550. }
  8551. IL_00b3:
  8552. {
  8553. int32_t L_24 = V_1;
  8554. return L_24;
  8555. }
  8556. }
  8557. IL2CPP_EXTERN_C int32_t TextCoreSettings_GetHashCode_m392468372DAB1B9BE9F4067E89245DCC57735A2F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8558. {
  8559. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115* _thisAdjusted;
  8560. int32_t _offset = 1;
  8561. _thisAdjusted = reinterpret_cast<TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115*>(__this + _offset);
  8562. int32_t _returnValue;
  8563. _returnValue = TextCoreSettings_GetHashCode_m392468372DAB1B9BE9F4067E89245DCC57735A2F(_thisAdjusted, method);
  8564. return _returnValue;
  8565. }
  8566. #ifdef __clang__
  8567. #pragma clang diagnostic pop
  8568. #endif
  8569. #ifdef __clang__
  8570. #pragma clang diagnostic push
  8571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8572. #pragma clang diagnostic ignored "-Wunused-variable"
  8573. #endif
  8574. // System.Void UnityEngine.UIElements.UIR.Shaders::.cctor()
  8575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shaders__cctor_m06282ACC2F5344B37C455BC5718897333DB77E3E (const RuntimeMethod* method)
  8576. {
  8577. static bool s_Il2CppMethodInitialized;
  8578. if (!s_Il2CppMethodInitialized)
  8579. {
  8580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var);
  8581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_il2cpp_TypeInfo_var);
  8582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral061277AC0AC8110F9483A8571E64EBBD234A6D12);
  8583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E5FBF1116D12E0B9ABF1B10B568E52AB412DA65);
  8584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F75A09ED8ED4EF0532EC4672939C241E26DB954);
  8585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral37594CEBF850741EA4054D519986CEF23BBBBDB8);
  8586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7469BDBF5F4E5E8E41223FC0AC676FAE6F1F8CEE);
  8587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88D547ADE42A6DF60293F0A7F505D8259FA65457);
  8588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9EFA731452ED196E838DB2DF34A3A3B9208F173A);
  8589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC09044B3946C97EBBAAF84CC9B6B0FE0A0177F3);
  8590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBECB96BBE78F2C579EAA7591364DE176C8B1A277);
  8591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF6BBF34E4010E1EA0F8A775AAFC33C19E7997359);
  8592. s_Il2CppMethodInitialized = true;
  8593. }
  8594. bool V_0 = false;
  8595. {
  8596. il2cpp_codegen_runtime_class_init_inline(UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_il2cpp_TypeInfo_var);
  8597. bool L_0 = ((UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsPackageUtility_tE9E513C85D65D60A1BA9652BBFC6C3C6652C821A_il2cpp_TypeInfo_var))->___IsUIEPackageLoaded_1;
  8598. V_0 = L_0;
  8599. bool L_1 = V_0;
  8600. if (!L_1)
  8601. {
  8602. goto IL_0040;
  8603. }
  8604. }
  8605. {
  8606. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_AtlasBlit_0 = _stringLiteralAC09044B3946C97EBBAAF84CC9B6B0FE0A0177F3;
  8607. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_AtlasBlit_0), (void*)_stringLiteralAC09044B3946C97EBBAAF84CC9B6B0FE0A0177F3);
  8608. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Editor_1 = _stringLiteral7469BDBF5F4E5E8E41223FC0AC676FAE6F1F8CEE;
  8609. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Editor_1), (void*)_stringLiteral7469BDBF5F4E5E8E41223FC0AC676FAE6F1F8CEE);
  8610. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Runtime_2 = _stringLiteral9EFA731452ED196E838DB2DF34A3A3B9208F173A;
  8611. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Runtime_2), (void*)_stringLiteral9EFA731452ED196E838DB2DF34A3A3B9208F173A);
  8612. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_RuntimeWorld_3 = _stringLiteral88D547ADE42A6DF60293F0A7F505D8259FA65457;
  8613. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_RuntimeWorld_3), (void*)_stringLiteral88D547ADE42A6DF60293F0A7F505D8259FA65457);
  8614. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_GraphView_4 = _stringLiteral1E5FBF1116D12E0B9ABF1B10B568E52AB412DA65;
  8615. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_GraphView_4), (void*)_stringLiteral1E5FBF1116D12E0B9ABF1B10B568E52AB412DA65);
  8616. goto IL_0074;
  8617. }
  8618. IL_0040:
  8619. {
  8620. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_AtlasBlit_0 = _stringLiteral37594CEBF850741EA4054D519986CEF23BBBBDB8;
  8621. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_AtlasBlit_0), (void*)_stringLiteral37594CEBF850741EA4054D519986CEF23BBBBDB8);
  8622. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Editor_1 = _stringLiteralF6BBF34E4010E1EA0F8A775AAFC33C19E7997359;
  8623. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Editor_1), (void*)_stringLiteralF6BBF34E4010E1EA0F8A775AAFC33C19E7997359);
  8624. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Runtime_2 = _stringLiteralBECB96BBE78F2C579EAA7591364DE176C8B1A277;
  8625. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_Runtime_2), (void*)_stringLiteralBECB96BBE78F2C579EAA7591364DE176C8B1A277);
  8626. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_RuntimeWorld_3 = _stringLiteral061277AC0AC8110F9483A8571E64EBBD234A6D12;
  8627. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_RuntimeWorld_3), (void*)_stringLiteral061277AC0AC8110F9483A8571E64EBBD234A6D12);
  8628. ((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_GraphView_4 = _stringLiteral2F75A09ED8ED4EF0532EC4672939C241E26DB954;
  8629. Il2CppCodeGenWriteBarrier((void**)(&((Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_StaticFields*)il2cpp_codegen_static_fields_for(Shaders_t84A2F64B101E87AC42866AA74DC014837843389D_il2cpp_TypeInfo_var))->___k_GraphView_4), (void*)_stringLiteral2F75A09ED8ED4EF0532EC4672939C241E26DB954);
  8630. }
  8631. IL_0074:
  8632. {
  8633. return;
  8634. }
  8635. }
  8636. #ifdef __clang__
  8637. #pragma clang diagnostic pop
  8638. #endif
  8639. #ifdef __clang__
  8640. #pragma clang diagnostic push
  8641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8642. #pragma clang diagnostic ignored "-Wunused-variable"
  8643. #endif
  8644. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool::.ctor()
  8645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfoPool__ctor_mD76EBB49C8F106BEDADAFBC5BB742D32B65D9477 (VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* __this, const RuntimeMethod* method)
  8646. {
  8647. static bool s_Il2CppMethodInitialized;
  8648. if (!s_Il2CppMethodInitialized)
  8649. {
  8650. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F_il2cpp_TypeInfo_var);
  8651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B_il2cpp_TypeInfo_var);
  8652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1__ctor_m03C57813E771BD0D9FEC106EDC03BC6B37DC4BAA_RuntimeMethod_var);
  8653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__0_0_mEE3A744C57104E7EB40DCD5DCE12539E145E1365_RuntimeMethod_var);
  8654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__0_1_m0CA1D6924AD1B7491D0E954122AE17258988CAFD_RuntimeMethod_var);
  8655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8656. s_Il2CppMethodInitialized = true;
  8657. }
  8658. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* G_B2_0 = NULL;
  8659. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* G_B2_1 = NULL;
  8660. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* G_B1_0 = NULL;
  8661. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* G_B1_1 = NULL;
  8662. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* G_B4_0 = NULL;
  8663. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* G_B4_1 = NULL;
  8664. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* G_B4_2 = NULL;
  8665. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* G_B3_0 = NULL;
  8666. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* G_B3_1 = NULL;
  8667. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* G_B3_2 = NULL;
  8668. {
  8669. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8670. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* L_0 = ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  8671. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* L_1 = L_0;
  8672. G_B1_0 = L_1;
  8673. G_B1_1 = __this;
  8674. if (L_1)
  8675. {
  8676. G_B2_0 = L_1;
  8677. G_B2_1 = __this;
  8678. goto IL_0020;
  8679. }
  8680. }
  8681. {
  8682. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8683. U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* L_2 = ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  8684. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* L_3 = (Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B*)il2cpp_codegen_object_new(Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B_il2cpp_TypeInfo_var);
  8685. NullCheck(L_3);
  8686. Func_1__ctor_mCC48CB6D9634530961BBADC7BB8BA2C5457794CB(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__0_0_mEE3A744C57104E7EB40DCD5DCE12539E145E1365_RuntimeMethod_var), NULL);
  8687. Func_1_tBCD1755FB5907BF70164C4DDA6F820006B15935B* L_4 = L_3;
  8688. ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_4;
  8689. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_4);
  8690. G_B2_0 = L_4;
  8691. G_B2_1 = G_B1_1;
  8692. }
  8693. IL_0020:
  8694. {
  8695. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8696. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* L_5 = ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2;
  8697. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* L_6 = L_5;
  8698. G_B3_0 = L_6;
  8699. G_B3_1 = G_B2_0;
  8700. G_B3_2 = G_B2_1;
  8701. if (L_6)
  8702. {
  8703. G_B4_0 = L_6;
  8704. G_B4_1 = G_B2_0;
  8705. G_B4_2 = G_B2_1;
  8706. goto IL_003f;
  8707. }
  8708. }
  8709. {
  8710. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8711. U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* L_7 = ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  8712. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* L_8 = (Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F*)il2cpp_codegen_object_new(Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F_il2cpp_TypeInfo_var);
  8713. NullCheck(L_8);
  8714. Action_1__ctor_m5B4A91CEA749E078E9FC5ED60BB45D891FE4B356(L_8, L_7, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__0_1_m0CA1D6924AD1B7491D0E954122AE17258988CAFD_RuntimeMethod_var), NULL);
  8715. Action_1_t82769AFF59A080B0982E2E3CD2F304AFBDFA977F* L_9 = L_8;
  8716. ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2 = L_9;
  8717. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2), (void*)L_9);
  8718. G_B4_0 = L_9;
  8719. G_B4_1 = G_B3_1;
  8720. G_B4_2 = G_B3_2;
  8721. }
  8722. IL_003f:
  8723. {
  8724. LinkedPool_1__ctor_m03C57813E771BD0D9FEC106EDC03BC6B37DC4BAA(G_B4_2, G_B4_1, G_B4_0, ((int32_t)10000), LinkedPool_1__ctor_m03C57813E771BD0D9FEC106EDC03BC6B37DC4BAA_RuntimeMethod_var);
  8725. return;
  8726. }
  8727. }
  8728. #ifdef __clang__
  8729. #pragma clang diagnostic pop
  8730. #endif
  8731. #ifdef __clang__
  8732. #pragma clang diagnostic push
  8733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8734. #pragma clang diagnostic ignored "-Wunused-variable"
  8735. #endif
  8736. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::.cctor()
  8737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5DF3C3FBE9521D0F87DD17E30D4269F88DBAC435 (const RuntimeMethod* method)
  8738. {
  8739. static bool s_Il2CppMethodInitialized;
  8740. if (!s_Il2CppMethodInitialized)
  8741. {
  8742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8743. s_Il2CppMethodInitialized = true;
  8744. }
  8745. {
  8746. U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* L_0 = (U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C*)il2cpp_codegen_object_new(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var);
  8747. NullCheck(L_0);
  8748. U3CU3Ec__ctor_mEADD1F78308D864ACC1430EBCE4F68E36BE5ECCF(L_0, NULL);
  8749. ((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  8750. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  8751. return;
  8752. }
  8753. }
  8754. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::.ctor()
  8755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEADD1F78308D864ACC1430EBCE4F68E36BE5ECCF (U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* __this, const RuntimeMethod* method)
  8756. {
  8757. {
  8758. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  8759. return;
  8760. }
  8761. }
  8762. // UnityEngine.UIElements.UIR.VectorImageRenderInfo UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::<.ctor>b__0_0()
  8763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* U3CU3Ec_U3C_ctorU3Eb__0_0_mEE3A744C57104E7EB40DCD5DCE12539E145E1365 (U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* __this, const RuntimeMethod* method)
  8764. {
  8765. static bool s_Il2CppMethodInitialized;
  8766. if (!s_Il2CppMethodInitialized)
  8767. {
  8768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458_il2cpp_TypeInfo_var);
  8769. s_Il2CppMethodInitialized = true;
  8770. }
  8771. {
  8772. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_0 = (VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458*)il2cpp_codegen_object_new(VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458_il2cpp_TypeInfo_var);
  8773. NullCheck(L_0);
  8774. VectorImageRenderInfo__ctor_mFA021640C734CABA0E412646150B6F97DB80EA96(L_0, NULL);
  8775. return L_0;
  8776. }
  8777. }
  8778. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfoPool/<>c::<.ctor>b__0_1(UnityEngine.UIElements.UIR.VectorImageRenderInfo)
  8779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__0_1_m0CA1D6924AD1B7491D0E954122AE17258988CAFD (U3CU3Ec_t519A3A1D6D22835DFB9374147CE9E4E2682C2D7C* __this, VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* ___0_vectorImageInfo, const RuntimeMethod* method)
  8780. {
  8781. {
  8782. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_0 = ___0_vectorImageInfo;
  8783. NullCheck(L_0);
  8784. VectorImageRenderInfo_Reset_m81D42F4FE8D592935960D3D03E08F02E31B89D58(L_0, NULL);
  8785. return;
  8786. }
  8787. }
  8788. #ifdef __clang__
  8789. #pragma clang diagnostic pop
  8790. #endif
  8791. #ifdef __clang__
  8792. #pragma clang diagnostic push
  8793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8794. #pragma clang diagnostic ignored "-Wunused-variable"
  8795. #endif
  8796. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfo::Reset()
  8797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfo_Reset_m81D42F4FE8D592935960D3D03E08F02E31B89D58 (VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* __this, const RuntimeMethod* method)
  8798. {
  8799. {
  8800. __this->___useCount_1 = 0;
  8801. __this->___firstGradientRemap_2 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL;
  8802. Il2CppCodeGenWriteBarrier((void**)(&__this->___firstGradientRemap_2), (void*)(GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL);
  8803. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_0 = (&__this->___gradientSettingsAlloc_3);
  8804. il2cpp_codegen_initobj(L_0, sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  8805. return;
  8806. }
  8807. }
  8808. // System.Void UnityEngine.UIElements.UIR.VectorImageRenderInfo::.ctor()
  8809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageRenderInfo__ctor_mFA021640C734CABA0E412646150B6F97DB80EA96 (VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* __this, const RuntimeMethod* method)
  8810. {
  8811. static bool s_Il2CppMethodInitialized;
  8812. if (!s_Il2CppMethodInitialized)
  8813. {
  8814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_mB71E6B2A41B465EA0507A37903EF48C88336A5B2_RuntimeMethod_var);
  8815. s_Il2CppMethodInitialized = true;
  8816. }
  8817. {
  8818. LinkedPoolItem_1__ctor_mB71E6B2A41B465EA0507A37903EF48C88336A5B2(__this, LinkedPoolItem_1__ctor_mB71E6B2A41B465EA0507A37903EF48C88336A5B2_RuntimeMethod_var);
  8819. return;
  8820. }
  8821. }
  8822. #ifdef __clang__
  8823. #pragma clang diagnostic pop
  8824. #endif
  8825. #ifdef __clang__
  8826. #pragma clang diagnostic push
  8827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8828. #pragma clang diagnostic ignored "-Wunused-variable"
  8829. #endif
  8830. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool::.ctor()
  8831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemapPool__ctor_m15F94F0B3B17E02566C0A72D083D31B67356994A (GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* __this, const RuntimeMethod* method)
  8832. {
  8833. static bool s_Il2CppMethodInitialized;
  8834. if (!s_Il2CppMethodInitialized)
  8835. {
  8836. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6_il2cpp_TypeInfo_var);
  8837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18_il2cpp_TypeInfo_var);
  8838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1__ctor_m8EA8B263E8391AD01F4FBE6ED713A479CFAD3ED0_RuntimeMethod_var);
  8839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__0_0_m51A9DDA7D0DB07C724F819DB3B2B1D1AC982B9FA_RuntimeMethod_var);
  8840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__0_1_m4C6B270F91D8F357579E26D783E7BFED47034F00_RuntimeMethod_var);
  8841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8842. s_Il2CppMethodInitialized = true;
  8843. }
  8844. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* G_B2_0 = NULL;
  8845. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* G_B2_1 = NULL;
  8846. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* G_B1_0 = NULL;
  8847. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* G_B1_1 = NULL;
  8848. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* G_B4_0 = NULL;
  8849. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* G_B4_1 = NULL;
  8850. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* G_B4_2 = NULL;
  8851. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* G_B3_0 = NULL;
  8852. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* G_B3_1 = NULL;
  8853. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* G_B3_2 = NULL;
  8854. {
  8855. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8856. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* L_0 = ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  8857. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* L_1 = L_0;
  8858. G_B1_0 = L_1;
  8859. G_B1_1 = __this;
  8860. if (L_1)
  8861. {
  8862. G_B2_0 = L_1;
  8863. G_B2_1 = __this;
  8864. goto IL_0020;
  8865. }
  8866. }
  8867. {
  8868. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8869. U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* L_2 = ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  8870. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* L_3 = (Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18*)il2cpp_codegen_object_new(Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18_il2cpp_TypeInfo_var);
  8871. NullCheck(L_3);
  8872. Func_1__ctor_m2C79825F77CF2C2CF16B33EA507E397008AB7CB1(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__0_0_m51A9DDA7D0DB07C724F819DB3B2B1D1AC982B9FA_RuntimeMethod_var), NULL);
  8873. Func_1_t92317F196CFBAA63F3ABEA2ECDB1EDB59A423F18* L_4 = L_3;
  8874. ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_4;
  8875. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_4);
  8876. G_B2_0 = L_4;
  8877. G_B2_1 = G_B1_1;
  8878. }
  8879. IL_0020:
  8880. {
  8881. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8882. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* L_5 = ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2;
  8883. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* L_6 = L_5;
  8884. G_B3_0 = L_6;
  8885. G_B3_1 = G_B2_0;
  8886. G_B3_2 = G_B2_1;
  8887. if (L_6)
  8888. {
  8889. G_B4_0 = L_6;
  8890. G_B4_1 = G_B2_0;
  8891. G_B4_2 = G_B2_1;
  8892. goto IL_003f;
  8893. }
  8894. }
  8895. {
  8896. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8897. U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* L_7 = ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  8898. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* L_8 = (Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6*)il2cpp_codegen_object_new(Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6_il2cpp_TypeInfo_var);
  8899. NullCheck(L_8);
  8900. Action_1__ctor_mE4F2A9C6A957D1E4F3C5629498F8DE904E06B550(L_8, L_7, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__0_1_m4C6B270F91D8F357579E26D783E7BFED47034F00_RuntimeMethod_var), NULL);
  8901. Action_1_tA80D7F2A933CCB808262BB928B2C26230CE6BEE6* L_9 = L_8;
  8902. ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2 = L_9;
  8903. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_2), (void*)L_9);
  8904. G_B4_0 = L_9;
  8905. G_B4_1 = G_B3_1;
  8906. G_B4_2 = G_B3_2;
  8907. }
  8908. IL_003f:
  8909. {
  8910. LinkedPool_1__ctor_m8EA8B263E8391AD01F4FBE6ED713A479CFAD3ED0(G_B4_2, G_B4_1, G_B4_0, ((int32_t)10000), LinkedPool_1__ctor_m8EA8B263E8391AD01F4FBE6ED713A479CFAD3ED0_RuntimeMethod_var);
  8911. return;
  8912. }
  8913. }
  8914. #ifdef __clang__
  8915. #pragma clang diagnostic pop
  8916. #endif
  8917. #ifdef __clang__
  8918. #pragma clang diagnostic push
  8919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8920. #pragma clang diagnostic ignored "-Wunused-variable"
  8921. #endif
  8922. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool/<>c::.cctor()
  8923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mDB7935C1C88DCD369C73E84D3053E81AC0800EA2 (const RuntimeMethod* method)
  8924. {
  8925. static bool s_Il2CppMethodInitialized;
  8926. if (!s_Il2CppMethodInitialized)
  8927. {
  8928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8929. s_Il2CppMethodInitialized = true;
  8930. }
  8931. {
  8932. U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* L_0 = (U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300*)il2cpp_codegen_object_new(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var);
  8933. NullCheck(L_0);
  8934. U3CU3Ec__ctor_mEEC29CFF833F1CA531FD0C7F672BEBEE47EFFB2A(L_0, NULL);
  8935. ((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  8936. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  8937. return;
  8938. }
  8939. }
  8940. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool/<>c::.ctor()
  8941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mEEC29CFF833F1CA531FD0C7F672BEBEE47EFFB2A (U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* __this, const RuntimeMethod* method)
  8942. {
  8943. {
  8944. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  8945. return;
  8946. }
  8947. }
  8948. // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.GradientRemapPool/<>c::<.ctor>b__0_0()
  8949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* U3CU3Ec_U3C_ctorU3Eb__0_0_m51A9DDA7D0DB07C724F819DB3B2B1D1AC982B9FA (U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* __this, const RuntimeMethod* method)
  8950. {
  8951. static bool s_Il2CppMethodInitialized;
  8952. if (!s_Il2CppMethodInitialized)
  8953. {
  8954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307_il2cpp_TypeInfo_var);
  8955. s_Il2CppMethodInitialized = true;
  8956. }
  8957. {
  8958. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_0 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)il2cpp_codegen_object_new(GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307_il2cpp_TypeInfo_var);
  8959. NullCheck(L_0);
  8960. GradientRemap__ctor_m4DE4368D101429D92FBB0384812961647A7808B8(L_0, NULL);
  8961. return L_0;
  8962. }
  8963. }
  8964. // System.Void UnityEngine.UIElements.UIR.GradientRemapPool/<>c::<.ctor>b__0_1(UnityEngine.UIElements.UIR.GradientRemap)
  8965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__0_1_m4C6B270F91D8F357579E26D783E7BFED47034F00 (U3CU3Ec_t86A3A3977709C00E51D4C3412E288BD0FB520300* __this, GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___0_gradientRemap, const RuntimeMethod* method)
  8966. {
  8967. {
  8968. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_0 = ___0_gradientRemap;
  8969. NullCheck(L_0);
  8970. GradientRemap_Reset_mD01A646DA4156CA02B4BDA8767B6E0098F58F7AF(L_0, NULL);
  8971. return;
  8972. }
  8973. }
  8974. #ifdef __clang__
  8975. #pragma clang diagnostic pop
  8976. #endif
  8977. #ifdef __clang__
  8978. #pragma clang diagnostic push
  8979. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8980. #pragma clang diagnostic ignored "-Wunused-variable"
  8981. #endif
  8982. // System.Void UnityEngine.UIElements.UIR.GradientRemap::Reset()
  8983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemap_Reset_mD01A646DA4156CA02B4BDA8767B6E0098F58F7AF (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* __this, const RuntimeMethod* method)
  8984. {
  8985. static bool s_Il2CppMethodInitialized;
  8986. if (!s_Il2CppMethodInitialized)
  8987. {
  8988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  8989. s_Il2CppMethodInitialized = true;
  8990. }
  8991. {
  8992. __this->___origIndex_1 = 0;
  8993. __this->___destIndex_2 = 0;
  8994. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_0 = (&__this->___location_3);
  8995. il2cpp_codegen_initobj(L_0, sizeof(RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8));
  8996. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  8997. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_1 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  8998. __this->___atlas_5 = L_1;
  8999. return;
  9000. }
  9001. }
  9002. // System.Void UnityEngine.UIElements.UIR.GradientRemap::.ctor()
  9003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientRemap__ctor_m4DE4368D101429D92FBB0384812961647A7808B8 (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* __this, const RuntimeMethod* method)
  9004. {
  9005. static bool s_Il2CppMethodInitialized;
  9006. if (!s_Il2CppMethodInitialized)
  9007. {
  9008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_m5243A07A20FBDC74BC7073FDF006B7315EFC7F27_RuntimeMethod_var);
  9009. s_Il2CppMethodInitialized = true;
  9010. }
  9011. {
  9012. LinkedPoolItem_1__ctor_m5243A07A20FBDC74BC7073FDF006B7315EFC7F27(__this, LinkedPoolItem_1__ctor_m5243A07A20FBDC74BC7073FDF006B7315EFC7F27_RuntimeMethod_var);
  9013. return;
  9014. }
  9015. }
  9016. #ifdef __clang__
  9017. #pragma clang diagnostic pop
  9018. #endif
  9019. #ifdef __clang__
  9020. #pragma clang diagnostic push
  9021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9022. #pragma clang diagnostic ignored "-Wunused-variable"
  9023. #endif
  9024. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.VectorImageManager::get_atlas()
  9025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* VectorImageManager_get_atlas_mD507CE14D8083BFE52DC1F44F27CF622AB0A06B6 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method)
  9026. {
  9027. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_0 = NULL;
  9028. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* G_B2_0 = NULL;
  9029. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* G_B1_0 = NULL;
  9030. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_0 = NULL;
  9031. {
  9032. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_0 = __this->___m_GradientSettingsAtlas_7;
  9033. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_1 = L_0;
  9034. G_B1_0 = L_1;
  9035. if (L_1)
  9036. {
  9037. G_B2_0 = L_1;
  9038. goto IL_000e;
  9039. }
  9040. }
  9041. {
  9042. G_B3_0 = ((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)(NULL));
  9043. goto IL_0013;
  9044. }
  9045. IL_000e:
  9046. {
  9047. NullCheck(G_B2_0);
  9048. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_2;
  9049. L_2 = GradientSettingsAtlas_get_atlas_m0D754EE8FA774E5D016C3F922907E7C0C3F4C457(G_B2_0, NULL);
  9050. G_B3_0 = L_2;
  9051. }
  9052. IL_0013:
  9053. {
  9054. V_0 = G_B3_0;
  9055. goto IL_0016;
  9056. }
  9057. IL_0016:
  9058. {
  9059. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3 = V_0;
  9060. return L_3;
  9061. }
  9062. }
  9063. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::.ctor(UnityEngine.UIElements.AtlasBase)
  9064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager__ctor_mE2CD0FB71F0F2B9AE8658276F195686194A20525 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* ___0_atlas, const RuntimeMethod* method)
  9065. {
  9066. static bool s_Il2CppMethodInitialized;
  9067. if (!s_Il2CppMethodInitialized)
  9068. {
  9069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mE2475BD7895825D343DFF5F3C6A8CD057B8A8AF4_RuntimeMethod_var);
  9070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E_il2cpp_TypeInfo_var);
  9071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B_il2cpp_TypeInfo_var);
  9072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A_il2cpp_TypeInfo_var);
  9073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1A51AA71F51CB450DBF9D650605966830695CD5C_RuntimeMethod_var);
  9074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var);
  9075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A_il2cpp_TypeInfo_var);
  9076. s_Il2CppMethodInitialized = true;
  9077. }
  9078. {
  9079. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9080. il2cpp_codegen_runtime_class_init_inline(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var);
  9081. List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* L_0 = ((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___instances_0;
  9082. NullCheck(L_0);
  9083. List_1_Add_m1A51AA71F51CB450DBF9D650605966830695CD5C_inline(L_0, __this, List_1_Add_m1A51AA71F51CB450DBF9D650605966830695CD5C_RuntimeMethod_var);
  9084. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_1 = ___0_atlas;
  9085. __this->___m_Atlas_3 = L_1;
  9086. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Atlas_3), (void*)L_1);
  9087. Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* L_2 = (Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E*)il2cpp_codegen_object_new(Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E_il2cpp_TypeInfo_var);
  9088. NullCheck(L_2);
  9089. Dictionary_2__ctor_mE2475BD7895825D343DFF5F3C6A8CD057B8A8AF4(L_2, ((int32_t)32), Dictionary_2__ctor_mE2475BD7895825D343DFF5F3C6A8CD057B8A8AF4_RuntimeMethod_var);
  9090. __this->___m_Registered_4 = L_2;
  9091. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Registered_4), (void*)L_2);
  9092. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* L_3 = (VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A*)il2cpp_codegen_object_new(VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A_il2cpp_TypeInfo_var);
  9093. NullCheck(L_3);
  9094. VectorImageRenderInfoPool__ctor_mD76EBB49C8F106BEDADAFBC5BB742D32B65D9477(L_3, NULL);
  9095. __this->___m_RenderInfoPool_5 = L_3;
  9096. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderInfoPool_5), (void*)L_3);
  9097. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* L_4 = (GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B*)il2cpp_codegen_object_new(GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B_il2cpp_TypeInfo_var);
  9098. NullCheck(L_4);
  9099. GradientRemapPool__ctor_m15F94F0B3B17E02566C0A72D083D31B67356994A(L_4, NULL);
  9100. __this->___m_GradientRemapPool_6 = L_4;
  9101. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GradientRemapPool_6), (void*)L_4);
  9102. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_5 = (GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A*)il2cpp_codegen_object_new(GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A_il2cpp_TypeInfo_var);
  9103. NullCheck(L_5);
  9104. GradientSettingsAtlas__ctor_mCBA2EBBB6F83CBD06087C124728B980D0D5ACF52(L_5, ((int32_t)4096), NULL);
  9105. __this->___m_GradientSettingsAtlas_7 = L_5;
  9106. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GradientSettingsAtlas_7), (void*)L_5);
  9107. return;
  9108. }
  9109. }
  9110. // System.Boolean UnityEngine.UIElements.UIR.VectorImageManager::get_disposed()
  9111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method)
  9112. {
  9113. {
  9114. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_9;
  9115. return L_0;
  9116. }
  9117. }
  9118. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::set_disposed(System.Boolean)
  9119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager_set_disposed_m5FBCCE974810E81BDEEE5B80B315279A6F38A415 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, bool ___0_value, const RuntimeMethod* method)
  9120. {
  9121. {
  9122. bool L_0 = ___0_value;
  9123. __this->___U3CdisposedU3Ek__BackingField_9 = L_0;
  9124. return;
  9125. }
  9126. }
  9127. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::Dispose()
  9128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager_Dispose_mC3CFC26EB46727B6CF0A91174702C320BFCC2D22 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method)
  9129. {
  9130. static bool s_Il2CppMethodInitialized;
  9131. if (!s_Il2CppMethodInitialized)
  9132. {
  9133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  9134. s_Il2CppMethodInitialized = true;
  9135. }
  9136. {
  9137. VirtualActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.UIElements.UIR.VectorImageManager::Dispose(System.Boolean) */, __this, (bool)1);
  9138. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  9139. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  9140. return;
  9141. }
  9142. }
  9143. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::Dispose(System.Boolean)
  9144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager_Dispose_m344FA66D31A57D2070B855E7CF4E522CC9652E1A (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, bool ___0_disposing, const RuntimeMethod* method)
  9145. {
  9146. static bool s_Il2CppMethodInitialized;
  9147. if (!s_Il2CppMethodInitialized)
  9148. {
  9149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_mA99F02E6EF69B970279CA5BFF5F15B86343E6F39_RuntimeMethod_var);
  9150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Clear_m880CCF66CA33577E149946F3B9A454F8A397BB58_RuntimeMethod_var);
  9151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Clear_mBA95E60CE08C330DB3963ACD9A53A3A18F2CC028_RuntimeMethod_var);
  9152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m54E01405E504B7C9641412876843BC359400894A_RuntimeMethod_var);
  9153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var);
  9154. s_Il2CppMethodInitialized = true;
  9155. }
  9156. bool V_0 = false;
  9157. bool V_1 = false;
  9158. {
  9159. bool L_0;
  9160. L_0 = VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65_inline(__this, NULL);
  9161. V_0 = L_0;
  9162. bool L_1 = V_0;
  9163. if (!L_1)
  9164. {
  9165. goto IL_000d;
  9166. }
  9167. }
  9168. {
  9169. goto IL_005a;
  9170. }
  9171. IL_000d:
  9172. {
  9173. bool L_2 = ___0_disposing;
  9174. V_1 = L_2;
  9175. bool L_3 = V_1;
  9176. if (!L_3)
  9177. {
  9178. goto IL_0052;
  9179. }
  9180. }
  9181. {
  9182. Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* L_4 = __this->___m_Registered_4;
  9183. NullCheck(L_4);
  9184. Dictionary_2_Clear_mA99F02E6EF69B970279CA5BFF5F15B86343E6F39(L_4, Dictionary_2_Clear_mA99F02E6EF69B970279CA5BFF5F15B86343E6F39_RuntimeMethod_var);
  9185. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* L_5 = __this->___m_RenderInfoPool_5;
  9186. NullCheck(L_5);
  9187. LinkedPool_1_Clear_m880CCF66CA33577E149946F3B9A454F8A397BB58(L_5, LinkedPool_1_Clear_m880CCF66CA33577E149946F3B9A454F8A397BB58_RuntimeMethod_var);
  9188. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* L_6 = __this->___m_GradientRemapPool_6;
  9189. NullCheck(L_6);
  9190. LinkedPool_1_Clear_mBA95E60CE08C330DB3963ACD9A53A3A18F2CC028(L_6, LinkedPool_1_Clear_mBA95E60CE08C330DB3963ACD9A53A3A18F2CC028_RuntimeMethod_var);
  9191. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_7 = __this->___m_GradientSettingsAtlas_7;
  9192. NullCheck(L_7);
  9193. GradientSettingsAtlas_Dispose_m4C157AEF461F729E64B8D703F1935C7CC9AD6269(L_7, NULL);
  9194. il2cpp_codegen_runtime_class_init_inline(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var);
  9195. List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* L_8 = ((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___instances_0;
  9196. NullCheck(L_8);
  9197. bool L_9;
  9198. L_9 = List_1_Remove_m54E01405E504B7C9641412876843BC359400894A(L_8, __this, List_1_Remove_m54E01405E504B7C9641412876843BC359400894A_RuntimeMethod_var);
  9199. goto IL_0052;
  9200. }
  9201. IL_0052:
  9202. {
  9203. VectorImageManager_set_disposed_m5FBCCE974810E81BDEEE5B80B315279A6F38A415_inline(__this, (bool)1, NULL);
  9204. }
  9205. IL_005a:
  9206. {
  9207. return;
  9208. }
  9209. }
  9210. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::Commit()
  9211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager_Commit_mD0E417D6D0BF44C9CC1AA28BB79E1A615B26C5CD (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method)
  9212. {
  9213. bool V_0 = false;
  9214. {
  9215. bool L_0;
  9216. L_0 = VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65_inline(__this, NULL);
  9217. V_0 = L_0;
  9218. bool L_1 = V_0;
  9219. if (!L_1)
  9220. {
  9221. goto IL_0015;
  9222. }
  9223. }
  9224. {
  9225. DisposeHelper_NotifyDisposedUsed_m7A9C988A4B96B0920E470EEA604BA42C5ABB437F(__this, NULL);
  9226. goto IL_0021;
  9227. }
  9228. IL_0015:
  9229. {
  9230. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_2 = __this->___m_GradientSettingsAtlas_7;
  9231. NullCheck(L_2);
  9232. GradientSettingsAtlas_Commit_m35676ADF2285F3B08217018F5D9597095EE6A5F6(L_2, NULL);
  9233. }
  9234. IL_0021:
  9235. {
  9236. return;
  9237. }
  9238. }
  9239. // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.VectorImageManager::AddUser(UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.VisualElement)
  9240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* VectorImageManager_AddUser_m3F4161820F0F85C7A51782F28D7BDD6DEF6281F3 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_vi, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_context, const RuntimeMethod* method)
  9241. {
  9242. static bool s_Il2CppMethodInitialized;
  9243. if (!s_Il2CppMethodInitialized)
  9244. {
  9245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mB1A5909DB90F0C01C2083550F4E8E7672BF3C33D_RuntimeMethod_var);
  9246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9247. s_Il2CppMethodInitialized = true;
  9248. }
  9249. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* V_0 = NULL;
  9250. bool V_1 = false;
  9251. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_2 = NULL;
  9252. bool V_3 = false;
  9253. bool V_4 = false;
  9254. {
  9255. bool L_0;
  9256. L_0 = VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65_inline(__this, NULL);
  9257. V_1 = L_0;
  9258. bool L_1 = V_1;
  9259. if (!L_1)
  9260. {
  9261. goto IL_0017;
  9262. }
  9263. }
  9264. {
  9265. DisposeHelper_NotifyDisposedUsed_m7A9C988A4B96B0920E470EEA604BA42C5ABB437F(__this, NULL);
  9266. V_2 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL;
  9267. goto IL_005c;
  9268. }
  9269. IL_0017:
  9270. {
  9271. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_2 = ___0_vi;
  9272. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9273. bool L_3;
  9274. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9275. V_3 = L_3;
  9276. bool L_4 = V_3;
  9277. if (!L_4)
  9278. {
  9279. goto IL_0026;
  9280. }
  9281. }
  9282. {
  9283. V_2 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL;
  9284. goto IL_005c;
  9285. }
  9286. IL_0026:
  9287. {
  9288. Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* L_5 = __this->___m_Registered_4;
  9289. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_6 = ___0_vi;
  9290. NullCheck(L_5);
  9291. bool L_7;
  9292. L_7 = Dictionary_2_TryGetValue_mB1A5909DB90F0C01C2083550F4E8E7672BF3C33D(L_5, L_6, (&V_0), Dictionary_2_TryGetValue_mB1A5909DB90F0C01C2083550F4E8E7672BF3C33D_RuntimeMethod_var);
  9293. V_4 = L_7;
  9294. bool L_8 = V_4;
  9295. if (!L_8)
  9296. {
  9297. goto IL_004a;
  9298. }
  9299. }
  9300. {
  9301. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_9 = V_0;
  9302. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_10 = L_9;
  9303. NullCheck(L_10);
  9304. int32_t L_11 = L_10->___useCount_1;
  9305. NullCheck(L_10);
  9306. L_10->___useCount_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  9307. goto IL_0053;
  9308. }
  9309. IL_004a:
  9310. {
  9311. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_12 = ___0_vi;
  9312. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13 = ___1_context;
  9313. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_14;
  9314. L_14 = VectorImageManager_Register_m58586125DE952881660564F084D48C1B0587E912(__this, L_12, L_13, NULL);
  9315. V_0 = L_14;
  9316. }
  9317. IL_0053:
  9318. {
  9319. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_15 = V_0;
  9320. NullCheck(L_15);
  9321. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_16 = L_15->___firstGradientRemap_2;
  9322. V_2 = L_16;
  9323. goto IL_005c;
  9324. }
  9325. IL_005c:
  9326. {
  9327. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_17 = V_2;
  9328. return L_17;
  9329. }
  9330. }
  9331. // UnityEngine.UIElements.UIR.VectorImageRenderInfo UnityEngine.UIElements.UIR.VectorImageManager::Register(UnityEngine.UIElements.VectorImage,UnityEngine.UIElements.VisualElement)
  9332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* VectorImageManager_Register_m58586125DE952881660564F084D48C1B0587E912 (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___0_vi, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_context, const RuntimeMethod* method)
  9333. {
  9334. static bool s_Il2CppMethodInitialized;
  9335. if (!s_Il2CppMethodInitialized)
  9336. {
  9337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  9338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_set_Item_m1D7B697A94460BD6930BE16FF0A78DF877824C04_RuntimeMethod_var);
  9339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096_RuntimeMethod_var);
  9340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_mCE24AA4312D844EE376DA34A0FD90DFD654F67C5_RuntimeMethod_var);
  9341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  9342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67F126B22005F3C52B6D780651EB3BF4C400BCD0);
  9343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAC5F93439E8A16F9E4415C2CBAD68025707D79E);
  9344. s_Il2CppMethodInitialized = true;
  9345. }
  9346. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* V_0 = NULL;
  9347. bool V_1 = false;
  9348. int32_t V_2 = 0;
  9349. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_3;
  9350. memset((&V_3), 0, sizeof(V_3));
  9351. bool V_4 = false;
  9352. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 V_5;
  9353. memset((&V_5), 0, sizeof(V_5));
  9354. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_6;
  9355. memset((&V_6), 0, sizeof(V_6));
  9356. bool V_7 = false;
  9357. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_8 = NULL;
  9358. int32_t V_9 = 0;
  9359. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_10 = NULL;
  9360. GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 V_11;
  9361. memset((&V_11), 0, sizeof(V_11));
  9362. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_12;
  9363. memset((&V_12), 0, sizeof(V_12));
  9364. bool V_13 = false;
  9365. bool V_14 = false;
  9366. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_15 = NULL;
  9367. int32_t V_16 = 0;
  9368. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_17 = NULL;
  9369. bool V_18 = false;
  9370. bool V_19 = false;
  9371. bool V_20 = false;
  9372. int32_t V_21 = 0;
  9373. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* V_22 = NULL;
  9374. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* G_B2_0 = NULL;
  9375. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* G_B1_0 = NULL;
  9376. int32_t G_B3_0 = 0;
  9377. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B24_0 = NULL;
  9378. String_t* G_B24_1 = NULL;
  9379. String_t* G_B24_2 = NULL;
  9380. String_t* G_B24_3 = NULL;
  9381. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B23_0 = NULL;
  9382. String_t* G_B23_1 = NULL;
  9383. String_t* G_B23_2 = NULL;
  9384. String_t* G_B23_3 = NULL;
  9385. String_t* G_B25_0 = NULL;
  9386. String_t* G_B25_1 = NULL;
  9387. String_t* G_B25_2 = NULL;
  9388. String_t* G_B25_3 = NULL;
  9389. {
  9390. VectorImageRenderInfoPool_t2FB54163D571EC47A0E805A77E41AF4677ACF16A* L_0 = __this->___m_RenderInfoPool_5;
  9391. NullCheck(L_0);
  9392. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_1;
  9393. L_1 = LinkedPool_1_Get_mCE24AA4312D844EE376DA34A0FD90DFD654F67C5(L_0, LinkedPool_1_Get_mCE24AA4312D844EE376DA34A0FD90DFD654F67C5_RuntimeMethod_var);
  9394. V_0 = L_1;
  9395. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_2 = V_0;
  9396. NullCheck(L_2);
  9397. L_2->___useCount_1 = 1;
  9398. Dictionary_2_t5F59261402C2F52C86880104EFB7C84C2AE89B1E* L_3 = __this->___m_Registered_4;
  9399. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_4 = ___0_vi;
  9400. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_5 = V_0;
  9401. NullCheck(L_3);
  9402. Dictionary_2_set_Item_m1D7B697A94460BD6930BE16FF0A78DF877824C04(L_3, L_4, L_5, Dictionary_2_set_Item_m1D7B697A94460BD6930BE16FF0A78DF877824C04_RuntimeMethod_var);
  9403. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_6 = ___0_vi;
  9404. NullCheck(L_6);
  9405. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_7 = L_6->___settings_7;
  9406. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_8 = L_7;
  9407. G_B1_0 = L_8;
  9408. if (L_8)
  9409. {
  9410. G_B2_0 = L_8;
  9411. goto IL_002f;
  9412. }
  9413. }
  9414. {
  9415. G_B3_0 = 0;
  9416. goto IL_0033;
  9417. }
  9418. IL_002f:
  9419. {
  9420. NullCheck(G_B2_0);
  9421. G_B3_0 = ((!(((uint32_t)(((RuntimeArray*)G_B2_0)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  9422. }
  9423. IL_0033:
  9424. {
  9425. V_1 = (bool)G_B3_0;
  9426. bool L_9 = V_1;
  9427. if (!L_9)
  9428. {
  9429. goto IL_0245;
  9430. }
  9431. }
  9432. {
  9433. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_10 = ___0_vi;
  9434. NullCheck(L_10);
  9435. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_11 = L_10->___settings_7;
  9436. NullCheck(L_11);
  9437. V_2 = ((int32_t)(((RuntimeArray*)L_11)->max_length));
  9438. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_12 = __this->___m_GradientSettingsAtlas_7;
  9439. int32_t L_13 = V_2;
  9440. NullCheck(L_12);
  9441. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_14;
  9442. L_14 = GradientSettingsAtlas_Add_mFB2E6AE2091A7658DDB0F22A0096D6ECB9E77BBE(L_12, L_13, NULL);
  9443. V_3 = L_14;
  9444. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_15 = V_3;
  9445. uint32_t L_16 = L_15.___size_1;
  9446. V_4 = (bool)((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  9447. bool L_17 = V_4;
  9448. if (!L_17)
  9449. {
  9450. goto IL_01ea;
  9451. }
  9452. }
  9453. {
  9454. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_18 = __this->___m_Atlas_3;
  9455. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_19 = ___1_context;
  9456. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_20 = ___0_vi;
  9457. NullCheck(L_20);
  9458. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_21 = L_20->___atlas_4;
  9459. NullCheck(L_18);
  9460. bool L_22;
  9461. L_22 = VirtualFuncInvoker4< bool, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58*, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* >::Invoke(4 /* System.Boolean UnityEngine.UIElements.AtlasBase::TryGetAtlas(UnityEngine.UIElements.VisualElement,UnityEngine.Texture2D,UnityEngine.UIElements.TextureId&,UnityEngine.RectInt&) */, L_18, L_19, L_21, (&V_5), (&V_6));
  9462. V_7 = L_22;
  9463. bool L_23 = V_7;
  9464. if (!L_23)
  9465. {
  9466. goto IL_0162;
  9467. }
  9468. }
  9469. {
  9470. V_8 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL;
  9471. V_9 = 0;
  9472. goto IL_0135;
  9473. }
  9474. IL_008f:
  9475. {
  9476. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* L_24 = __this->___m_GradientRemapPool_6;
  9477. NullCheck(L_24);
  9478. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_25;
  9479. L_25 = LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096(L_24, LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096_RuntimeMethod_var);
  9480. V_10 = L_25;
  9481. int32_t L_26 = V_9;
  9482. V_13 = (bool)((((int32_t)L_26) > ((int32_t)0))? 1 : 0);
  9483. bool L_27 = V_13;
  9484. if (!L_27)
  9485. {
  9486. goto IL_00b3;
  9487. }
  9488. }
  9489. {
  9490. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_28 = V_8;
  9491. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_29 = V_10;
  9492. NullCheck(L_28);
  9493. L_28->___next_4 = L_29;
  9494. Il2CppCodeGenWriteBarrier((void**)(&L_28->___next_4), (void*)L_29);
  9495. goto IL_00bb;
  9496. }
  9497. IL_00b3:
  9498. {
  9499. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_30 = V_0;
  9500. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_31 = V_10;
  9501. NullCheck(L_30);
  9502. L_30->___firstGradientRemap_2 = L_31;
  9503. Il2CppCodeGenWriteBarrier((void**)(&L_30->___firstGradientRemap_2), (void*)L_31);
  9504. }
  9505. IL_00bb:
  9506. {
  9507. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_32 = V_10;
  9508. V_8 = L_32;
  9509. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_33 = V_10;
  9510. int32_t L_34 = V_9;
  9511. NullCheck(L_33);
  9512. L_33->___origIndex_1 = L_34;
  9513. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_35 = V_10;
  9514. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_36 = V_3;
  9515. uint32_t L_37 = L_36.___start_0;
  9516. int32_t L_38 = V_9;
  9517. NullCheck(L_35);
  9518. L_35->___destIndex_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, L_38));
  9519. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_39 = ___0_vi;
  9520. NullCheck(L_39);
  9521. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_40 = L_39->___settings_7;
  9522. int32_t L_41 = V_9;
  9523. NullCheck(L_40);
  9524. int32_t L_42 = L_41;
  9525. GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 L_43 = (L_40)->GetAt(static_cast<il2cpp_array_size_t>(L_42));
  9526. V_11 = L_43;
  9527. GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 L_44 = V_11;
  9528. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_45 = L_44.___location_3;
  9529. V_12 = L_45;
  9530. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_46 = (&V_12);
  9531. int32_t L_47;
  9532. L_47 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(L_46, NULL);
  9533. int32_t L_48;
  9534. L_48 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA((&V_6), NULL);
  9535. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(L_46, ((int32_t)il2cpp_codegen_add(L_47, L_48)), NULL);
  9536. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* L_49 = (&V_12);
  9537. int32_t L_50;
  9538. L_50 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(L_49, NULL);
  9539. int32_t L_51;
  9540. L_51 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878((&V_6), NULL);
  9541. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(L_49, ((int32_t)il2cpp_codegen_add(L_50, L_51)), NULL);
  9542. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_52 = V_10;
  9543. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_53 = V_12;
  9544. NullCheck(L_52);
  9545. L_52->___location_3 = L_53;
  9546. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_54 = V_10;
  9547. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_55 = V_5;
  9548. NullCheck(L_54);
  9549. L_54->___atlas_5 = L_55;
  9550. int32_t L_56 = V_9;
  9551. V_9 = ((int32_t)il2cpp_codegen_add(L_56, 1));
  9552. }
  9553. IL_0135:
  9554. {
  9555. int32_t L_57 = V_9;
  9556. int32_t L_58 = V_2;
  9557. V_14 = (bool)((((int32_t)L_57) < ((int32_t)L_58))? 1 : 0);
  9558. bool L_59 = V_14;
  9559. if (L_59)
  9560. {
  9561. goto IL_008f;
  9562. }
  9563. }
  9564. {
  9565. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_60 = __this->___m_GradientSettingsAtlas_7;
  9566. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_61 = V_3;
  9567. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_62 = ___0_vi;
  9568. NullCheck(L_62);
  9569. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_63 = L_62->___settings_7;
  9570. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_64 = V_0;
  9571. NullCheck(L_64);
  9572. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_65 = L_64->___firstGradientRemap_2;
  9573. NullCheck(L_60);
  9574. GradientSettingsAtlas_Write_mC7603726B6BBB05C4B9D353224C56A89954FA9B6(L_60, L_61, L_63, L_65, NULL);
  9575. goto IL_01e7;
  9576. }
  9577. IL_0162:
  9578. {
  9579. V_15 = (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL;
  9580. V_16 = 0;
  9581. goto IL_01c7;
  9582. }
  9583. IL_016b:
  9584. {
  9585. GradientRemapPool_t92123B2D5FEB0D9D60A2DF4BB39A4254B68BCF5B* L_66 = __this->___m_GradientRemapPool_6;
  9586. NullCheck(L_66);
  9587. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_67;
  9588. L_67 = LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096(L_66, LinkedPool_1_Get_mBF59B56726F4C447EE89FACA5736614CB061D096_RuntimeMethod_var);
  9589. V_17 = L_67;
  9590. int32_t L_68 = V_16;
  9591. V_18 = (bool)((((int32_t)L_68) > ((int32_t)0))? 1 : 0);
  9592. bool L_69 = V_18;
  9593. if (!L_69)
  9594. {
  9595. goto IL_018f;
  9596. }
  9597. }
  9598. {
  9599. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_70 = V_15;
  9600. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_71 = V_17;
  9601. NullCheck(L_70);
  9602. L_70->___next_4 = L_71;
  9603. Il2CppCodeGenWriteBarrier((void**)(&L_70->___next_4), (void*)L_71);
  9604. goto IL_0197;
  9605. }
  9606. IL_018f:
  9607. {
  9608. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_72 = V_0;
  9609. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_73 = V_17;
  9610. NullCheck(L_72);
  9611. L_72->___firstGradientRemap_2 = L_73;
  9612. Il2CppCodeGenWriteBarrier((void**)(&L_72->___firstGradientRemap_2), (void*)L_73);
  9613. }
  9614. IL_0197:
  9615. {
  9616. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_74 = V_17;
  9617. V_15 = L_74;
  9618. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_75 = V_17;
  9619. int32_t L_76 = V_16;
  9620. NullCheck(L_75);
  9621. L_75->___origIndex_1 = L_76;
  9622. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_77 = V_17;
  9623. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_78 = V_3;
  9624. uint32_t L_79 = L_78.___start_0;
  9625. int32_t L_80 = V_16;
  9626. NullCheck(L_77);
  9627. L_77->___destIndex_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_79, L_80));
  9628. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_81 = V_17;
  9629. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  9630. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_82 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  9631. NullCheck(L_81);
  9632. L_81->___atlas_5 = L_82;
  9633. int32_t L_83 = V_16;
  9634. V_16 = ((int32_t)il2cpp_codegen_add(L_83, 1));
  9635. }
  9636. IL_01c7:
  9637. {
  9638. int32_t L_84 = V_16;
  9639. int32_t L_85 = V_2;
  9640. V_19 = (bool)((((int32_t)L_84) < ((int32_t)L_85))? 1 : 0);
  9641. bool L_86 = V_19;
  9642. if (L_86)
  9643. {
  9644. goto IL_016b;
  9645. }
  9646. }
  9647. {
  9648. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_87 = __this->___m_GradientSettingsAtlas_7;
  9649. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_88 = V_3;
  9650. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_89 = ___0_vi;
  9651. NullCheck(L_89);
  9652. GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C* L_90 = L_89->___settings_7;
  9653. NullCheck(L_87);
  9654. GradientSettingsAtlas_Write_mC7603726B6BBB05C4B9D353224C56A89954FA9B6(L_87, L_88, L_90, (GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307*)NULL, NULL);
  9655. }
  9656. IL_01e7:
  9657. {
  9658. goto IL_0244;
  9659. }
  9660. IL_01ea:
  9661. {
  9662. bool L_91 = __this->___m_LoggedExhaustedSettingsAtlas_8;
  9663. V_20 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  9664. bool L_92 = V_20;
  9665. if (!L_92)
  9666. {
  9667. goto IL_0243;
  9668. }
  9669. }
  9670. {
  9671. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_93 = __this->___m_GradientSettingsAtlas_7;
  9672. NullCheck(L_93);
  9673. int32_t L_94;
  9674. L_94 = GradientSettingsAtlas_get_length_m1B3592189141C1B29FBE8A22603E772230E9E5EA(L_93, NULL);
  9675. V_21 = L_94;
  9676. String_t* L_95;
  9677. L_95 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_21), NULL);
  9678. GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A* L_96 = __this->___m_GradientSettingsAtlas_7;
  9679. NullCheck(L_96);
  9680. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_97;
  9681. L_97 = GradientSettingsAtlas_get_atlas_m0D754EE8FA774E5D016C3F922907E7C0C3F4C457(L_96, NULL);
  9682. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_98 = L_97;
  9683. G_B23_0 = L_98;
  9684. G_B23_1 = _stringLiteralAAC5F93439E8A16F9E4415C2CBAD68025707D79E;
  9685. G_B23_2 = L_95;
  9686. G_B23_3 = _stringLiteral67F126B22005F3C52B6D780651EB3BF4C400BCD0;
  9687. if (L_98)
  9688. {
  9689. G_B24_0 = L_98;
  9690. G_B24_1 = _stringLiteralAAC5F93439E8A16F9E4415C2CBAD68025707D79E;
  9691. G_B24_2 = L_95;
  9692. G_B24_3 = _stringLiteral67F126B22005F3C52B6D780651EB3BF4C400BCD0;
  9693. goto IL_022b;
  9694. }
  9695. }
  9696. {
  9697. G_B25_0 = ((String_t*)(NULL));
  9698. G_B25_1 = G_B23_1;
  9699. G_B25_2 = G_B23_2;
  9700. G_B25_3 = G_B23_3;
  9701. goto IL_0230;
  9702. }
  9703. IL_022b:
  9704. {
  9705. NullCheck(G_B24_0);
  9706. String_t* L_99;
  9707. L_99 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(G_B24_0, NULL);
  9708. G_B25_0 = L_99;
  9709. G_B25_1 = G_B24_1;
  9710. G_B25_2 = G_B24_2;
  9711. G_B25_3 = G_B24_3;
  9712. }
  9713. IL_0230:
  9714. {
  9715. String_t* L_100;
  9716. L_100 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(G_B25_3, G_B25_2, G_B25_1, G_B25_0, NULL);
  9717. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  9718. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_100, NULL);
  9719. __this->___m_LoggedExhaustedSettingsAtlas_8 = (bool)1;
  9720. }
  9721. IL_0243:
  9722. {
  9723. }
  9724. IL_0244:
  9725. {
  9726. }
  9727. IL_0245:
  9728. {
  9729. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_101 = V_0;
  9730. V_22 = L_101;
  9731. goto IL_024a;
  9732. }
  9733. IL_024a:
  9734. {
  9735. VectorImageRenderInfo_t56FB4C17F872583CE73588023E653D8E233D1458* L_102 = V_22;
  9736. return L_102;
  9737. }
  9738. }
  9739. // System.Void UnityEngine.UIElements.UIR.VectorImageManager::.cctor()
  9740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VectorImageManager__cctor_mB797D1E2F657FF11E0A0DC24535A147D0B4BF68E (const RuntimeMethod* method)
  9741. {
  9742. static bool s_Il2CppMethodInitialized;
  9743. if (!s_Il2CppMethodInitialized)
  9744. {
  9745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB914BA12D02BD96B9376364BFE9DCDDF54B00ECC_RuntimeMethod_var);
  9746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00_il2cpp_TypeInfo_var);
  9747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var);
  9748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB1AF195B08342163FC13F7F466782A6C6D6ECF2);
  9749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDDE3EF859A5D9C724E68CF2D3A667034D0F29E2F);
  9750. s_Il2CppMethodInitialized = true;
  9751. }
  9752. {
  9753. List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00* L_0 = (List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00*)il2cpp_codegen_object_new(List_1_tB5E8DAAC3EDD333B2244E9303B7A6B8A0B0A6E00_il2cpp_TypeInfo_var);
  9754. NullCheck(L_0);
  9755. List_1__ctor_mB914BA12D02BD96B9376364BFE9DCDDF54B00ECC(L_0, ((int32_t)16), List_1__ctor_mB914BA12D02BD96B9376364BFE9DCDDF54B00ECC_RuntimeMethod_var);
  9756. ((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___instances_0 = L_0;
  9757. Il2CppCodeGenWriteBarrier((void**)(&((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___instances_0), (void*)L_0);
  9758. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_1;
  9759. memset((&L_1), 0, sizeof(L_1));
  9760. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_1), _stringLiteralDDE3EF859A5D9C724E68CF2D3A667034D0F29E2F, /*hidden argument*/NULL);
  9761. ((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___s_MarkerRegister_1 = L_1;
  9762. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_2;
  9763. memset((&L_2), 0, sizeof(L_2));
  9764. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_2), _stringLiteralCB1AF195B08342163FC13F7F466782A6C6D6ECF2, /*hidden argument*/NULL);
  9765. ((VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_StaticFields*)il2cpp_codegen_static_fields_for(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED_il2cpp_TypeInfo_var))->___s_MarkerUnregister_2 = L_2;
  9766. return;
  9767. }
  9768. }
  9769. #ifdef __clang__
  9770. #pragma clang diagnostic pop
  9771. #endif
  9772. #ifdef __clang__
  9773. #pragma clang diagnostic push
  9774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9775. #pragma clang diagnostic ignored "-Wunused-variable"
  9776. #endif
  9777. #ifdef __clang__
  9778. #pragma clang diagnostic pop
  9779. #endif
  9780. #ifdef __clang__
  9781. #pragma clang diagnostic push
  9782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9783. #pragma clang diagnostic ignored "-Wunused-variable"
  9784. #endif
  9785. // System.Void UnityEngine.UIElements.UIR.MeshHandle::.ctor()
  9786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshHandle__ctor_m000E1D4AFFFF44FB73C577EBACEAFE307D563BDE (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* __this, const RuntimeMethod* method)
  9787. {
  9788. static bool s_Il2CppMethodInitialized;
  9789. if (!s_Il2CppMethodInitialized)
  9790. {
  9791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_m439AE5EBEA5134583C2F5AE554E61767646769BF_RuntimeMethod_var);
  9792. s_Il2CppMethodInitialized = true;
  9793. }
  9794. {
  9795. LinkedPoolItem_1__ctor_m439AE5EBEA5134583C2F5AE554E61767646769BF(__this, LinkedPoolItem_1__ctor_m439AE5EBEA5134583C2F5AE554E61767646769BF_RuntimeMethod_var);
  9796. return;
  9797. }
  9798. }
  9799. #ifdef __clang__
  9800. #pragma clang diagnostic pop
  9801. #endif
  9802. #ifdef __clang__
  9803. #pragma clang diagnostic push
  9804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9805. #pragma clang diagnostic ignored "-Wunused-variable"
  9806. #endif
  9807. // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice::get_maxVerticesPerPage()
  9808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  9809. {
  9810. {
  9811. uint32_t L_0 = __this->___U3CmaxVerticesPerPageU3Ek__BackingField_35;
  9812. return L_0;
  9813. }
  9814. }
  9815. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_breakBatches()
  9816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_breakBatches_mE0089CEE906C7B9747D0EAFD0BF0594749EFBE20 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  9817. {
  9818. {
  9819. bool L_0 = __this->___U3CbreakBatchesU3Ek__BackingField_36;
  9820. return L_0;
  9821. }
  9822. }
  9823. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::set_breakBatches(System.Boolean)
  9824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_set_breakBatches_m301332D143892B4498E39DED35FE0DC3256880D4 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, bool ___0_value, const RuntimeMethod* method)
  9825. {
  9826. {
  9827. bool L_0 = ___0_value;
  9828. __this->___U3CbreakBatchesU3Ek__BackingField_36 = L_0;
  9829. return;
  9830. }
  9831. }
  9832. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::.cctor()
  9833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice__cctor_mAD850EF6FD7D14FE8F890FC680895471E526E60D (const RuntimeMethod* method)
  9834. {
  9835. static bool s_Il2CppMethodInitialized;
  9836. if (!s_Il2CppMethodInitialized)
  9837. {
  9838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  9839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B_RuntimeMethod_var);
  9840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7_il2cpp_TypeInfo_var);
  9841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_OnEngineUpdateGlobal_m2A6A033AD59809CD1A9FC44EF3ACFCB81A1760B9_RuntimeMethod_var);
  9842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_OnFlushPendingResources_mDD4D89EFCE82EBCFFB1CE69E6CBA291B2A63316B_RuntimeMethod_var);
  9843. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  9844. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  9845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17C22194C41E33E9EEEDE6933DF7F3D75FF9D8C0);
  9846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3607A918FDA5FA408A19CAC416052F29FF217CAA);
  9847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D7C239AFC6736A02BC719DBF9762D7EBE147B4C);
  9848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral50BCE4DC590E32A1C5BFD4CA6DC307CF8D2DE312);
  9849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5B678C509A1F3E532B32ECB90122668F07396F5E);
  9850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60DC1357DE86AEC09CE29A262C20B6A54C35F21A);
  9851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral650D8AED90738575378C56F0AC507E554DC06AF4);
  9852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89971683196E19DDC1E9D0FFA8D31AD5BF642787);
  9853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97D5793AB9661FCB851F82975645D91BB8E384DD);
  9854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC43CBB6B83B708F26AD6195D3B92838D8EFA2F87);
  9855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE81D54CE15DA5FD320A4C088169F5E00A92C4F97);
  9856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9A26983B7BECB7448FB960EFC8654B8D00129F0);
  9857. s_Il2CppMethodInitialized = true;
  9858. }
  9859. {
  9860. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_0 = (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7*)il2cpp_codegen_object_new(LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7_il2cpp_TypeInfo_var);
  9861. NullCheck(L_0);
  9862. LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B(L_0, LinkedList_1__ctor_m177248C72A7DFD82F212ED690BB296BCFC8BC75B_RuntimeMethod_var);
  9863. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17 = L_0;
  9864. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17), (void*)L_0);
  9865. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18 = 0;
  9866. int32_t L_1;
  9867. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralF9A26983B7BECB7448FB960EFC8654B8D00129F0, NULL);
  9868. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexPropID_21 = L_1;
  9869. int32_t L_2;
  9870. L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral5B678C509A1F3E532B32ECB90122668F07396F5E, NULL);
  9871. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexSDFScaleID_22 = L_2;
  9872. int32_t L_3;
  9873. L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral89971683196E19DDC1E9D0FFA8D31AD5BF642787, NULL);
  9874. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_GradientSettingsTexID_23 = L_3;
  9875. int32_t L_4;
  9876. L_4 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE81D54CE15DA5FD320A4C088169F5E00A92C4F97, NULL);
  9877. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ShaderInfoTexID_24 = L_4;
  9878. int32_t L_5;
  9879. L_5 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral97D5793AB9661FCB851F82975645D91BB8E384DD, NULL);
  9880. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_TransformsPropID_25 = L_5;
  9881. int32_t L_6;
  9882. L_6 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralC43CBB6B83B708F26AD6195D3B92838D8EFA2F87, NULL);
  9883. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ClipRectsPropID_26 = L_6;
  9884. int32_t L_7;
  9885. L_7 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral3607A918FDA5FA408A19CAC416052F29FF217CAA, NULL);
  9886. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ClipSpaceParamsID_27 = L_7;
  9887. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_8;
  9888. memset((&L_8), 0, sizeof(L_8));
  9889. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_8), _stringLiteral650D8AED90738575378C56F0AC507E554DC06AF4, /*hidden argument*/NULL);
  9890. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_MarkerAllocate_28 = L_8;
  9891. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_9;
  9892. memset((&L_9), 0, sizeof(L_9));
  9893. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_9), _stringLiteral60DC1357DE86AEC09CE29A262C20B6A54C35F21A, /*hidden argument*/NULL);
  9894. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_MarkerFree_29 = L_9;
  9895. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_10;
  9896. memset((&L_10), 0, sizeof(L_10));
  9897. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_10), _stringLiteral3D7C239AFC6736A02BC719DBF9762D7EBE147B4C, /*hidden argument*/NULL);
  9898. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_MarkerAdvanceFrame_30 = L_10;
  9899. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_11;
  9900. memset((&L_11), 0, sizeof(L_11));
  9901. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_11), _stringLiteral17C22194C41E33E9EEEDE6933DF7F3D75FF9D8C0, /*hidden argument*/NULL);
  9902. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_MarkerFence_31 = L_11;
  9903. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_12;
  9904. memset((&L_12), 0, sizeof(L_12));
  9905. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_12), _stringLiteral50BCE4DC590E32A1C5BFD4CA6DC307CF8D2DE312, /*hidden argument*/NULL);
  9906. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_MarkerBeforeDraw_32 = L_12;
  9907. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_13 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  9908. NullCheck(L_13);
  9909. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_13, NULL, (intptr_t)((void*)UIRenderDevice_OnEngineUpdateGlobal_m2A6A033AD59809CD1A9FC44EF3ACFCB81A1760B9_RuntimeMethod_var), NULL);
  9910. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  9911. Utility_add_EngineUpdate_m06DF99E8301C5BD159A6AAE914BDCF808BA92B32(L_13, NULL);
  9912. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_14 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  9913. NullCheck(L_14);
  9914. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_14, NULL, (intptr_t)((void*)UIRenderDevice_OnFlushPendingResources_mDD4D89EFCE82EBCFFB1CE69E6CBA291B2A63316B_RuntimeMethod_var), NULL);
  9915. Utility_add_FlushPendingResources_m9A930FD6215580544B7AFAB6CA57D9581833FBEA(L_14, NULL);
  9916. return;
  9917. }
  9918. }
  9919. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::.ctor(System.UInt32,System.UInt32)
  9920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice__ctor_m70ADDB23037F79FCC70EFCCAAC58A8032A15494E (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_initialVertexCapacity, uint32_t ___1_initialIndexCapacity, const RuntimeMethod* method)
  9921. {
  9922. {
  9923. uint32_t L_0 = ___0_initialVertexCapacity;
  9924. uint32_t L_1 = ___1_initialIndexCapacity;
  9925. UIRenderDevice__ctor_m204CF7EEC404569F48CE17D6727F4D89CD915060(__this, L_0, L_1, (bool)0, NULL);
  9926. return;
  9927. }
  9928. }
  9929. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::.ctor(System.UInt32,System.UInt32,System.Boolean)
  9930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice__ctor_m204CF7EEC404569F48CE17D6727F4D89CD915060 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_initialVertexCapacity, uint32_t ___1_initialIndexCapacity, bool ___2_mockDevice, const RuntimeMethod* method)
  9931. {
  9932. static bool s_Il2CppMethodInitialized;
  9933. if (!s_Il2CppMethodInitialized)
  9934. {
  9935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t390738D95A0B620166DAF476F4067FBE1A124820_il2cpp_TypeInfo_var);
  9936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  9937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  9938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8_il2cpp_TypeInfo_var);
  9939. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1__ctor_m99D133DC203D7E5E64695A75BEEEE23C1AFE3BE6_RuntimeMethod_var);
  9940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851_il2cpp_TypeInfo_var);
  9941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4978BAA84C83BB382DCC59A2CB3B5545A19E5F07_RuntimeMethod_var);
  9942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE647CAC1D5A363EE207D5BBCAFD28C6B3C96C004_RuntimeMethod_var);
  9943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8_RuntimeMethod_var);
  9944. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m51AFBAFD8A59157600C5A5A8395684FF86FEF331_RuntimeMethod_var);
  9945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6142B682C51D80D6945D3AF4D85F402B124A1967_RuntimeMethod_var);
  9946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663_RuntimeMethod_var);
  9947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15_il2cpp_TypeInfo_var);
  9948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2_il2cpp_TypeInfo_var);
  9949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA79C35FB5E50135962B53960CB758B9262700632_il2cpp_TypeInfo_var);
  9950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210_il2cpp_TypeInfo_var);
  9951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D_il2cpp_TypeInfo_var);
  9953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__53_0_mC2389465CFCE5C41315A4AA2704C899557663346_RuntimeMethod_var);
  9954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__53_1_mF3B926FA90689F29BABABE543D5AD255AC12DCB4_RuntimeMethod_var);
  9955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  9956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  9957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  9958. s_Il2CppMethodInitialized = true;
  9959. }
  9960. bool V_0 = false;
  9961. bool V_1 = false;
  9962. int32_t V_2 = 0;
  9963. bool V_3 = false;
  9964. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* G_B2_0 = NULL;
  9965. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* G_B2_1 = NULL;
  9966. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* G_B1_0 = NULL;
  9967. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* G_B1_1 = NULL;
  9968. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* G_B4_0 = NULL;
  9969. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* G_B4_1 = NULL;
  9970. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* G_B4_2 = NULL;
  9971. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* G_B3_0 = NULL;
  9972. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* G_B3_1 = NULL;
  9973. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* G_B3_2 = NULL;
  9974. int32_t G_B8_0 = 0;
  9975. {
  9976. __this->___m_NextUpdateID_12 = 1;
  9977. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  9978. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* L_0 = ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_0_1;
  9979. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* L_1 = L_0;
  9980. G_B1_0 = L_1;
  9981. G_B1_1 = __this;
  9982. if (L_1)
  9983. {
  9984. G_B2_0 = L_1;
  9985. G_B2_1 = __this;
  9986. goto IL_0027;
  9987. }
  9988. }
  9989. {
  9990. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  9991. U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* L_2 = ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  9992. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* L_3 = (Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8*)il2cpp_codegen_object_new(Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8_il2cpp_TypeInfo_var);
  9993. NullCheck(L_3);
  9994. Func_1__ctor_m73A316C951A2EC0870E0739A2B468C38CE402F76(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__53_0_mC2389465CFCE5C41315A4AA2704C899557663346_RuntimeMethod_var), NULL);
  9995. Func_1_t8D65D629C8C51A932FBFED703C764E27182018B8* L_4 = L_3;
  9996. ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_0_1 = L_4;
  9997. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_0_1), (void*)L_4);
  9998. G_B2_0 = L_4;
  9999. G_B2_1 = G_B1_1;
  10000. }
  10001. IL_0027:
  10002. {
  10003. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  10004. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* L_5 = ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_1_2;
  10005. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* L_6 = L_5;
  10006. G_B3_0 = L_6;
  10007. G_B3_1 = G_B2_0;
  10008. G_B3_2 = G_B2_1;
  10009. if (L_6)
  10010. {
  10011. G_B4_0 = L_6;
  10012. G_B4_1 = G_B2_0;
  10013. G_B4_2 = G_B2_1;
  10014. goto IL_0046;
  10015. }
  10016. }
  10017. {
  10018. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  10019. U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* L_7 = ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  10020. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* L_8 = (Action_1_t390738D95A0B620166DAF476F4067FBE1A124820*)il2cpp_codegen_object_new(Action_1_t390738D95A0B620166DAF476F4067FBE1A124820_il2cpp_TypeInfo_var);
  10021. NullCheck(L_8);
  10022. Action_1__ctor_mBA1EDA77F20FB6C43957CA95899F2D01B71B11FC(L_8, L_7, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__53_1_mF3B926FA90689F29BABABE543D5AD255AC12DCB4_RuntimeMethod_var), NULL);
  10023. Action_1_t390738D95A0B620166DAF476F4067FBE1A124820* L_9 = L_8;
  10024. ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_1_2 = L_9;
  10025. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9__53_1_2), (void*)L_9);
  10026. G_B4_0 = L_9;
  10027. G_B4_1 = G_B3_1;
  10028. G_B4_2 = G_B3_2;
  10029. }
  10030. IL_0046:
  10031. {
  10032. LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* L_10 = (LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851*)il2cpp_codegen_object_new(LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851_il2cpp_TypeInfo_var);
  10033. NullCheck(L_10);
  10034. LinkedPool_1__ctor_m99D133DC203D7E5E64695A75BEEEE23C1AFE3BE6(L_10, G_B4_1, G_B4_0, ((int32_t)10000), LinkedPool_1__ctor_m99D133DC203D7E5E64695A75BEEEE23C1AFE3BE6_RuntimeMethod_var);
  10035. NullCheck(G_B4_2);
  10036. G_B4_2->___m_MeshHandles_14 = L_10;
  10037. Il2CppCodeGenWriteBarrier((void**)(&G_B4_2->___m_MeshHandles_14), (void*)L_10);
  10038. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_11 = (DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443*)il2cpp_codegen_object_new(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  10039. NullCheck(L_11);
  10040. DrawParams__ctor_mB32E5A17EE38E8D728A265460BC709DDE4BE95B0(L_11, NULL);
  10041. __this->___m_DrawParams_15 = L_11;
  10042. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DrawParams_15), (void*)L_11);
  10043. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_12 = (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D*)il2cpp_codegen_object_new(TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D_il2cpp_TypeInfo_var);
  10044. NullCheck(L_12);
  10045. TextureSlotManager__ctor_mEBC84CCC93A32AAAF79D89198EE985B002C5C794(L_12, NULL);
  10046. __this->___m_TextureSlotManager_16 = L_12;
  10047. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TextureSlotManager_16), (void*)L_12);
  10048. __this->___U3CmaxVerticesPerPageU3Ek__BackingField_35 = ((int32_t)65535);
  10049. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10050. bool L_13 = ___2_mockDevice;
  10051. __this->___m_MockDevice_0 = L_13;
  10052. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10053. bool L_14 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SynchronousFree_20;
  10054. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10055. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0), NULL);
  10056. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)1, NULL);
  10057. int32_t L_15 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18;
  10058. int32_t L_16 = L_15;
  10059. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18 = ((int32_t)il2cpp_codegen_add(L_16, 1));
  10060. V_0 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  10061. bool L_17 = V_0;
  10062. if (!L_17)
  10063. {
  10064. goto IL_00d6;
  10065. }
  10066. }
  10067. {
  10068. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10069. bool L_18 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SubscribedToNotifications_19;
  10070. if (L_18)
  10071. {
  10072. goto IL_00c1;
  10073. }
  10074. }
  10075. {
  10076. bool L_19 = __this->___m_MockDevice_0;
  10077. G_B8_0 = ((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
  10078. goto IL_00c2;
  10079. }
  10080. IL_00c1:
  10081. {
  10082. G_B8_0 = 0;
  10083. }
  10084. IL_00c2:
  10085. {
  10086. V_1 = (bool)G_B8_0;
  10087. bool L_20 = V_1;
  10088. if (!L_20)
  10089. {
  10090. goto IL_00d5;
  10091. }
  10092. }
  10093. {
  10094. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10095. Utility_NotifyOfUIREvents_m84DA51777B615A0FA57AE784519A530F23434B47((bool)1, NULL);
  10096. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10097. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SubscribedToNotifications_19 = (bool)1;
  10098. }
  10099. IL_00d5:
  10100. {
  10101. }
  10102. IL_00d6:
  10103. {
  10104. uint32_t L_21 = ___0_initialVertexCapacity;
  10105. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  10106. uint32_t L_22;
  10107. L_22 = Math_Max_m6612C5AE2D40056418765878E8787E4828D2ADD7(L_21, ((int32_t)2048), NULL);
  10108. __this->___m_NextPageVertexCount_4 = L_22;
  10109. uint32_t L_23 = __this->___m_NextPageVertexCount_4;
  10110. __this->___m_LargeMeshVertexCount_5 = L_23;
  10111. uint32_t L_24 = ___1_initialIndexCapacity;
  10112. uint32_t L_25 = ___0_initialVertexCapacity;
  10113. __this->___m_IndexToVertexCountRatio_6 = ((float)(((float)((double)(uint32_t)L_24))/((float)((double)(uint32_t)L_25))));
  10114. float L_26 = __this->___m_IndexToVertexCountRatio_6;
  10115. float L_27;
  10116. L_27 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_26, (2.0f), NULL);
  10117. __this->___m_IndexToVertexCountRatio_6 = L_27;
  10118. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_28 = (List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210*)il2cpp_codegen_object_new(List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210_il2cpp_TypeInfo_var);
  10119. NullCheck(L_28);
  10120. List_1__ctor_m51AFBAFD8A59157600C5A5A8395684FF86FEF331(L_28, 4, List_1__ctor_m51AFBAFD8A59157600C5A5A8395684FF86FEF331_RuntimeMethod_var);
  10121. __this->___m_DeferredFrees_7 = L_28;
  10122. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredFrees_7), (void*)L_28);
  10123. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_29 = (List_1_tA79C35FB5E50135962B53960CB758B9262700632*)il2cpp_codegen_object_new(List_1_tA79C35FB5E50135962B53960CB758B9262700632_il2cpp_TypeInfo_var);
  10124. NullCheck(L_29);
  10125. List_1__ctor_m6142B682C51D80D6945D3AF4D85F402B124A1967(L_29, 4, List_1__ctor_m6142B682C51D80D6945D3AF4D85F402B124A1967_RuntimeMethod_var);
  10126. __this->___m_Updates_8 = L_29;
  10127. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Updates_8), (void*)L_29);
  10128. V_2 = 0;
  10129. goto IL_015a;
  10130. }
  10131. IL_0132:
  10132. {
  10133. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_30 = __this->___m_DeferredFrees_7;
  10134. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_31 = (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*)il2cpp_codegen_object_new(List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15_il2cpp_TypeInfo_var);
  10135. NullCheck(L_31);
  10136. List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8(L_31, List_1__ctor_m0AD2E7BA265F543E575880C0C94460CB920853A8_RuntimeMethod_var);
  10137. NullCheck(L_30);
  10138. List_1_Add_m4978BAA84C83BB382DCC59A2CB3B5545A19E5F07_inline(L_30, L_31, List_1_Add_m4978BAA84C83BB382DCC59A2CB3B5545A19E5F07_RuntimeMethod_var);
  10139. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_32 = __this->___m_Updates_8;
  10140. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_33 = (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*)il2cpp_codegen_object_new(List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2_il2cpp_TypeInfo_var);
  10141. NullCheck(L_33);
  10142. List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663(L_33, List_1__ctor_mB4846F12D974AD97542F789DA2AB3CC555567663_RuntimeMethod_var);
  10143. NullCheck(L_32);
  10144. List_1_Add_mE647CAC1D5A363EE207D5BBCAFD28C6B3C96C004_inline(L_32, L_33, List_1_Add_mE647CAC1D5A363EE207D5BBCAFD28C6B3C96C004_RuntimeMethod_var);
  10145. int32_t L_34 = V_2;
  10146. V_2 = ((int32_t)il2cpp_codegen_add(L_34, 1));
  10147. }
  10148. IL_015a:
  10149. {
  10150. int32_t L_35 = V_2;
  10151. V_3 = (bool)((((int64_t)((int64_t)L_35)) < ((int64_t)((int64_t)4)))? 1 : 0);
  10152. bool L_36 = V_3;
  10153. if (L_36)
  10154. {
  10155. goto IL_0132;
  10156. }
  10157. }
  10158. {
  10159. return;
  10160. }
  10161. }
  10162. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.UIRenderDevice::get_defaultShaderInfoTexFloat()
  10163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* UIRenderDevice_get_defaultShaderInfoTexFloat_m5FE52F28B39A9B022DE99A99A442C5828A354622 (const RuntimeMethod* method)
  10164. {
  10165. static bool s_Il2CppMethodInitialized;
  10166. if (!s_Il2CppMethodInitialized)
  10167. {
  10168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
  10170. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  10171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral80B2BDA8F510E1A84188E0FC7E0C7D78992548CF);
  10173. s_Il2CppMethodInitialized = true;
  10174. }
  10175. bool V_0 = false;
  10176. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_1;
  10177. memset((&V_1), 0, sizeof(V_1));
  10178. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_2 = NULL;
  10179. {
  10180. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10181. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10182. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10183. bool L_1;
  10184. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10185. V_0 = L_1;
  10186. bool L_2 = V_0;
  10187. if (!L_2)
  10188. {
  10189. goto IL_01f9;
  10190. }
  10191. }
  10192. {
  10193. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)il2cpp_codegen_object_new(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
  10194. NullCheck(L_3);
  10195. Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917(L_3, ((int32_t)64), ((int32_t)64), ((int32_t)20), (bool)0, NULL);
  10196. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10197. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37 = L_3;
  10198. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37), (void*)L_3);
  10199. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10200. NullCheck(L_4);
  10201. Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_4, _stringLiteral80B2BDA8F510E1A84188E0FC7E0C7D78992548CF, NULL);
  10202. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10203. NullCheck(L_5);
  10204. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_5, ((int32_t)61), NULL);
  10205. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_6 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10206. NullCheck(L_6);
  10207. Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9(L_6, 0, NULL);
  10208. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_7 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10209. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  10210. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_8 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10211. V_1 = L_8;
  10212. int32_t L_9;
  10213. L_9 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10214. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_10 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10215. V_1 = L_10;
  10216. int32_t L_11;
  10217. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10218. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformRow0Value_16;
  10219. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13;
  10220. L_13 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_12, NULL);
  10221. NullCheck(L_7);
  10222. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_7, L_9, L_11, L_13, NULL);
  10223. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_14 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10224. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_15 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10225. V_1 = L_15;
  10226. int32_t L_16;
  10227. L_16 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10228. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_17 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10229. V_1 = L_17;
  10230. int32_t L_18;
  10231. L_18 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10232. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformRow1Value_17;
  10233. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  10234. L_20 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_19, NULL);
  10235. NullCheck(L_14);
  10236. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_14, L_16, ((int32_t)il2cpp_codegen_add(L_18, 1)), L_20, NULL);
  10237. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_21 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10238. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_22 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10239. V_1 = L_22;
  10240. int32_t L_23;
  10241. L_23 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10242. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_24 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformTexel_10;
  10243. V_1 = L_24;
  10244. int32_t L_25;
  10245. L_25 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10246. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransformRow2Value_18;
  10247. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27;
  10248. L_27 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_26, NULL);
  10249. NullCheck(L_21);
  10250. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_21, L_23, ((int32_t)il2cpp_codegen_add(L_25, 2)), L_27, NULL);
  10251. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_28 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10252. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_29 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRectTexel_11;
  10253. V_1 = L_29;
  10254. int32_t L_30;
  10255. L_30 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10256. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_31 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRectTexel_11;
  10257. V_1 = L_31;
  10258. int32_t L_32;
  10259. L_32 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10260. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRectValue_19;
  10261. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_34;
  10262. L_34 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_33, NULL);
  10263. NullCheck(L_28);
  10264. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_28, L_30, L_32, L_34, NULL);
  10265. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_35 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10266. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_36 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityTexel_12;
  10267. V_1 = L_36;
  10268. int32_t L_37;
  10269. L_37 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10270. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_38 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityTexel_12;
  10271. V_1 = L_38;
  10272. int32_t L_39;
  10273. L_39 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10274. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_40 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityValue_20;
  10275. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41;
  10276. L_41 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_40, NULL);
  10277. NullCheck(L_35);
  10278. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_35, L_37, L_39, L_41, NULL);
  10279. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_42 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10280. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_43 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10281. V_1 = L_43;
  10282. int32_t L_44;
  10283. L_44 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10284. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_45 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10285. V_1 = L_45;
  10286. int32_t L_46;
  10287. L_46 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10288. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_47;
  10289. L_47 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  10290. NullCheck(L_42);
  10291. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_42, L_44, L_46, L_47, NULL);
  10292. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_48 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10293. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_49 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10294. V_1 = L_49;
  10295. int32_t L_50;
  10296. L_50 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10297. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_51 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10298. V_1 = L_51;
  10299. int32_t L_52;
  10300. L_52 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10301. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_53;
  10302. L_53 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10303. NullCheck(L_48);
  10304. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_48, L_50, ((int32_t)il2cpp_codegen_add(L_52, 1)), L_53, NULL);
  10305. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_54 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10306. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_55 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10307. V_1 = L_55;
  10308. int32_t L_56;
  10309. L_56 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10310. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_57 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10311. V_1 = L_57;
  10312. int32_t L_58;
  10313. L_58 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10314. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_59;
  10315. L_59 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10316. NullCheck(L_54);
  10317. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_54, L_56, ((int32_t)il2cpp_codegen_add(L_58, 2)), L_59, NULL);
  10318. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_60 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10319. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_61 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10320. V_1 = L_61;
  10321. int32_t L_62;
  10322. L_62 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10323. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_63 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10324. V_1 = L_63;
  10325. int32_t L_64;
  10326. L_64 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10327. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_65;
  10328. L_65 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10329. NullCheck(L_60);
  10330. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_60, L_62, ((int32_t)il2cpp_codegen_add(L_64, 3)), L_65, NULL);
  10331. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_66 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10332. NullCheck(L_66);
  10333. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(L_66, (bool)0, (bool)1, NULL);
  10334. }
  10335. IL_01f9:
  10336. {
  10337. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10338. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_67 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  10339. V_2 = L_67;
  10340. goto IL_0201;
  10341. }
  10342. IL_0201:
  10343. {
  10344. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_68 = V_2;
  10345. return L_68;
  10346. }
  10347. }
  10348. // UnityEngine.Texture2D UnityEngine.UIElements.UIR.UIRenderDevice::get_defaultShaderInfoTexARGB8()
  10349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* UIRenderDevice_get_defaultShaderInfoTexARGB8_m72435C82B7694629C138D3D182AFCD12DCCAB678 (const RuntimeMethod* method)
  10350. {
  10351. static bool s_Il2CppMethodInitialized;
  10352. if (!s_Il2CppMethodInitialized)
  10353. {
  10354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
  10356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  10357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral96756EF1A793079BCA51748C40A9D476592BF2C8);
  10359. s_Il2CppMethodInitialized = true;
  10360. }
  10361. bool V_0 = false;
  10362. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_1;
  10363. memset((&V_1), 0, sizeof(V_1));
  10364. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_2 = NULL;
  10365. {
  10366. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10367. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10368. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10369. bool L_1;
  10370. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10371. V_0 = L_1;
  10372. bool L_2 = V_0;
  10373. if (!L_2)
  10374. {
  10375. goto IL_0138;
  10376. }
  10377. }
  10378. {
  10379. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)il2cpp_codegen_object_new(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
  10380. NullCheck(L_3);
  10381. Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917(L_3, ((int32_t)64), ((int32_t)64), 4, (bool)0, NULL);
  10382. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10383. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38 = L_3;
  10384. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38), (void*)L_3);
  10385. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10386. NullCheck(L_4);
  10387. Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_4, _stringLiteral96756EF1A793079BCA51748C40A9D476592BF2C8, NULL);
  10388. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10389. NullCheck(L_5);
  10390. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_5, ((int32_t)61), NULL);
  10391. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_6 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10392. NullCheck(L_6);
  10393. Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9(L_6, 0, NULL);
  10394. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_7 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10395. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  10396. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_8 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityTexel_12;
  10397. V_1 = L_8;
  10398. int32_t L_9;
  10399. L_9 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10400. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_10 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityTexel_12;
  10401. V_1 = L_10;
  10402. int32_t L_11;
  10403. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10404. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacityValue_20;
  10405. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13;
  10406. L_13 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_12, NULL);
  10407. NullCheck(L_7);
  10408. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_7, L_9, L_11, L_13, NULL);
  10409. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_14 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10410. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_15 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10411. V_1 = L_15;
  10412. int32_t L_16;
  10413. L_16 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10414. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_17 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10415. V_1 = L_17;
  10416. int32_t L_18;
  10417. L_18 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10418. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19;
  10419. L_19 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  10420. NullCheck(L_14);
  10421. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_14, L_16, L_18, L_19, NULL);
  10422. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_20 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10423. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_21 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10424. V_1 = L_21;
  10425. int32_t L_22;
  10426. L_22 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10427. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_23 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10428. V_1 = L_23;
  10429. int32_t L_24;
  10430. L_24 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10431. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25;
  10432. L_25 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10433. NullCheck(L_20);
  10434. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_20, L_22, ((int32_t)il2cpp_codegen_add(L_24, 1)), L_25, NULL);
  10435. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_26 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10436. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_27 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10437. V_1 = L_27;
  10438. int32_t L_28;
  10439. L_28 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10440. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_29 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10441. V_1 = L_29;
  10442. int32_t L_30;
  10443. L_30 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10444. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31;
  10445. L_31 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10446. NullCheck(L_26);
  10447. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_26, L_28, ((int32_t)il2cpp_codegen_add(L_30, 2)), L_31, NULL);
  10448. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_32 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10449. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_33 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10450. V_1 = L_33;
  10451. int32_t L_34;
  10452. L_34 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL);
  10453. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_35 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettingsTexel_14;
  10454. V_1 = L_35;
  10455. int32_t L_36;
  10456. L_36 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL);
  10457. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_37;
  10458. L_37 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  10459. NullCheck(L_32);
  10460. Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB(L_32, L_34, ((int32_t)il2cpp_codegen_add(L_36, 3)), L_37, NULL);
  10461. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_38 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10462. NullCheck(L_38);
  10463. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(L_38, (bool)0, (bool)1, NULL);
  10464. }
  10465. IL_0138:
  10466. {
  10467. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10468. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_39 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  10469. V_2 = L_39;
  10470. goto IL_0140;
  10471. }
  10472. IL_0140:
  10473. {
  10474. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_40 = V_2;
  10475. return L_40;
  10476. }
  10477. }
  10478. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_vertexTexturingIsAvailable()
  10479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_vertexTexturingIsAvailable_m3F319008C351B2A2BA72C56B9649DD6565B54E0B (const RuntimeMethod* method)
  10480. {
  10481. static bool s_Il2CppMethodInitialized;
  10482. if (!s_Il2CppMethodInitialized)
  10483. {
  10484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  10485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
  10486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
  10487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
  10488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  10489. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3);
  10491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCF22617C66F5B365C769C99E5EC477C1C33FF87);
  10492. s_Il2CppMethodInitialized = true;
  10493. }
  10494. bool V_0 = false;
  10495. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_1 = NULL;
  10496. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_2 = NULL;
  10497. String_t* V_3 = NULL;
  10498. bool V_4 = false;
  10499. {
  10500. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10501. bool L_0;
  10502. L_0 = Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline((&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_VertexTexturingIsAvailable_33), Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
  10503. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10504. bool L_1 = V_0;
  10505. if (!L_1)
  10506. {
  10507. goto IL_005e;
  10508. }
  10509. }
  10510. {
  10511. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  10512. String_t* L_2 = ((UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_StaticFields*)il2cpp_codegen_static_fields_for(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var))->___k_DefaultShaderName_0;
  10513. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3;
  10514. L_3 = Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5(L_2, NULL);
  10515. V_1 = L_3;
  10516. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4 = V_1;
  10517. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)il2cpp_codegen_object_new(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  10518. NullCheck(L_5);
  10519. Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF(L_5, L_4, NULL);
  10520. V_2 = L_5;
  10521. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = V_2;
  10522. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = L_6;
  10523. NullCheck(L_7);
  10524. int32_t L_8;
  10525. L_8 = Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3(L_7, NULL);
  10526. NullCheck(L_7);
  10527. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_7, ((int32_t)((int32_t)L_8|4)), NULL);
  10528. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = V_2;
  10529. NullCheck(L_9);
  10530. String_t* L_10;
  10531. L_10 = Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4(L_9, _stringLiteralFCF22617C66F5B365C769C99E5EC477C1C33FF87, (bool)0, NULL);
  10532. V_3 = L_10;
  10533. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11 = V_2;
  10534. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_11, NULL);
  10535. String_t* L_12 = V_3;
  10536. bool L_13;
  10537. L_13 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_12, _stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3, NULL);
  10538. Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_14;
  10539. memset((&L_14), 0, sizeof(L_14));
  10540. Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5((&L_14), L_13, /*hidden argument*/Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
  10541. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10542. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_VertexTexturingIsAvailable_33 = L_14;
  10543. }
  10544. IL_005e:
  10545. {
  10546. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10547. bool L_15;
  10548. L_15 = Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28((&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_VertexTexturingIsAvailable_33), Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
  10549. V_4 = L_15;
  10550. goto IL_006c;
  10551. }
  10552. IL_006c:
  10553. {
  10554. bool L_16 = V_4;
  10555. return L_16;
  10556. }
  10557. }
  10558. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_shaderModelIs35()
  10559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_shaderModelIs35_mB1DC4A0F22A69064E426271B7AB568046A1342D6 (const RuntimeMethod* method)
  10560. {
  10561. static bool s_Il2CppMethodInitialized;
  10562. if (!s_Il2CppMethodInitialized)
  10563. {
  10564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  10565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
  10566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
  10567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
  10568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  10569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3);
  10571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF66B79918F98031B4DF8000DF3516451CE17192);
  10572. s_Il2CppMethodInitialized = true;
  10573. }
  10574. bool V_0 = false;
  10575. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_1 = NULL;
  10576. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_2 = NULL;
  10577. String_t* V_3 = NULL;
  10578. bool V_4 = false;
  10579. {
  10580. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10581. bool L_0;
  10582. L_0 = Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline((&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ShaderModelIs35_34), Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
  10583. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10584. bool L_1 = V_0;
  10585. if (!L_1)
  10586. {
  10587. goto IL_005e;
  10588. }
  10589. }
  10590. {
  10591. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  10592. String_t* L_2 = ((UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_StaticFields*)il2cpp_codegen_static_fields_for(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var))->___k_DefaultShaderName_0;
  10593. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3;
  10594. L_3 = Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5(L_2, NULL);
  10595. V_1 = L_3;
  10596. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4 = V_1;
  10597. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)il2cpp_codegen_object_new(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  10598. NullCheck(L_5);
  10599. Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF(L_5, L_4, NULL);
  10600. V_2 = L_5;
  10601. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = V_2;
  10602. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = L_6;
  10603. NullCheck(L_7);
  10604. int32_t L_8;
  10605. L_8 = Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3(L_7, NULL);
  10606. NullCheck(L_7);
  10607. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_7, ((int32_t)((int32_t)L_8|4)), NULL);
  10608. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = V_2;
  10609. NullCheck(L_9);
  10610. String_t* L_10;
  10611. L_10 = Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4(L_9, _stringLiteralEF66B79918F98031B4DF8000DF3516451CE17192, (bool)0, NULL);
  10612. V_3 = L_10;
  10613. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11 = V_2;
  10614. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_11, NULL);
  10615. String_t* L_12 = V_3;
  10616. bool L_13;
  10617. L_13 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_12, _stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3, NULL);
  10618. Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_14;
  10619. memset((&L_14), 0, sizeof(L_14));
  10620. Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5((&L_14), L_13, /*hidden argument*/Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
  10621. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10622. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ShaderModelIs35_34 = L_14;
  10623. }
  10624. IL_005e:
  10625. {
  10626. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10627. bool L_15;
  10628. L_15 = Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28((&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ShaderModelIs35_34), Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
  10629. V_4 = L_15;
  10630. goto IL_006c;
  10631. }
  10632. IL_006c:
  10633. {
  10634. bool L_16 = V_4;
  10635. return L_16;
  10636. }
  10637. }
  10638. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::InitVertexDeclaration()
  10639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_InitVertexDeclaration_mC1F81AF763D3E9E5497F854C4FBFD98D341CAE31 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  10640. {
  10641. static bool s_Il2CppMethodInitialized;
  10642. if (!s_Il2CppMethodInitialized)
  10643. {
  10644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2_il2cpp_TypeInfo_var);
  10646. s_Il2CppMethodInitialized = true;
  10647. }
  10648. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* V_0 = NULL;
  10649. {
  10650. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_0 = (VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*)(VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*)SZArrayNew(VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9));
  10651. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_1 = L_0;
  10652. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_2;
  10653. memset((&L_2), 0, sizeof(L_2));
  10654. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_2), 0, 0, 3, 0, /*hidden argument*/NULL);
  10655. NullCheck(L_1);
  10656. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_2);
  10657. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_3 = L_1;
  10658. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_4;
  10659. memset((&L_4), 0, sizeof(L_4));
  10660. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_4), 3, 2, 4, 0, /*hidden argument*/NULL);
  10661. NullCheck(L_3);
  10662. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_4);
  10663. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_5 = L_3;
  10664. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_6;
  10665. memset((&L_6), 0, sizeof(L_6));
  10666. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_6), 4, 0, 2, 0, /*hidden argument*/NULL);
  10667. NullCheck(L_5);
  10668. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_6);
  10669. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_7 = L_5;
  10670. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_8;
  10671. memset((&L_8), 0, sizeof(L_8));
  10672. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_8), 5, 2, 4, 0, /*hidden argument*/NULL);
  10673. NullCheck(L_7);
  10674. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(3), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_8);
  10675. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_9 = L_7;
  10676. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_10;
  10677. memset((&L_10), 0, sizeof(L_10));
  10678. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_10), 6, 2, 4, 0, /*hidden argument*/NULL);
  10679. NullCheck(L_9);
  10680. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_10);
  10681. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_11 = L_9;
  10682. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_12;
  10683. memset((&L_12), 0, sizeof(L_12));
  10684. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_12), 7, 2, 4, 0, /*hidden argument*/NULL);
  10685. NullCheck(L_11);
  10686. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(5), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_12);
  10687. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_13 = L_11;
  10688. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_14;
  10689. memset((&L_14), 0, sizeof(L_14));
  10690. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_14), 8, 2, 4, 0, /*hidden argument*/NULL);
  10691. NullCheck(L_13);
  10692. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(6), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_14);
  10693. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_15 = L_13;
  10694. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_16;
  10695. memset((&L_16), 0, sizeof(L_16));
  10696. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_16), ((int32_t)9), 0, 4, 0, /*hidden argument*/NULL);
  10697. NullCheck(L_15);
  10698. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(7), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_16);
  10699. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_17 = L_15;
  10700. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_18;
  10701. memset((&L_18), 0, sizeof(L_18));
  10702. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A((&L_18), ((int32_t)10), 0, 1, 0, /*hidden argument*/NULL);
  10703. NullCheck(L_17);
  10704. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(8), (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76)L_18);
  10705. V_0 = L_17;
  10706. VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_19 = V_0;
  10707. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10708. intptr_t L_20;
  10709. L_20 = Utility_GetVertexDeclaration_mB8CDEF6DF2CBA67EE88C0FB666CDC338556F329F(L_19, NULL);
  10710. __this->___m_VertexDecl_2 = L_20;
  10711. return;
  10712. }
  10713. }
  10714. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::CompleteCreation()
  10715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_CompleteCreation_m156E3EFF3A4C809E5EE3B1A9B0AF5789A3E34C1C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  10716. {
  10717. static bool s_Il2CppMethodInitialized;
  10718. if (!s_Il2CppMethodInitialized)
  10719. {
  10720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var);
  10721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var);
  10722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10723. s_Il2CppMethodInitialized = true;
  10724. }
  10725. bool V_0 = false;
  10726. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_1;
  10727. memset((&V_1), 0, sizeof(V_1));
  10728. int32_t G_B3_0 = 0;
  10729. {
  10730. bool L_0 = __this->___m_MockDevice_0;
  10731. if (L_0)
  10732. {
  10733. goto IL_0011;
  10734. }
  10735. }
  10736. {
  10737. bool L_1;
  10738. L_1 = UIRenderDevice_get_fullyCreated_m1026CE6BDC467904FCCB7BAB9C8C10F53902D3EA(__this, NULL);
  10739. G_B3_0 = ((int32_t)(L_1));
  10740. goto IL_0012;
  10741. }
  10742. IL_0011:
  10743. {
  10744. G_B3_0 = 1;
  10745. }
  10746. IL_0012:
  10747. {
  10748. V_0 = (bool)G_B3_0;
  10749. bool L_2 = V_0;
  10750. if (!L_2)
  10751. {
  10752. goto IL_001b;
  10753. }
  10754. }
  10755. {
  10756. goto IL_00b8;
  10757. }
  10758. IL_001b:
  10759. {
  10760. UIRenderDevice_InitVertexDeclaration_mC1F81AF763D3E9E5497F854C4FBFD98D341CAE31(__this, NULL);
  10761. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)SZArrayNew(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var, (uint32_t)4);
  10762. __this->___m_Fences_9 = L_3;
  10763. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Fences_9), (void*)L_3);
  10764. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_4 = (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)il2cpp_codegen_object_new(MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var);
  10765. NullCheck(L_4);
  10766. MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB(L_4, NULL);
  10767. __this->___m_StandardMatProps_10 = L_4;
  10768. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StandardMatProps_10), (void*)L_4);
  10769. il2cpp_codegen_initobj((&V_1), sizeof(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9));
  10770. StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564((&V_1), (bool)1, NULL);
  10771. StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B((&V_1), (uint8_t)((int32_t)255), NULL);
  10772. StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65((&V_1), (uint8_t)((int32_t)255), NULL);
  10773. StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC((&V_1), 3, NULL);
  10774. StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB((&V_1), 0, NULL);
  10775. StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6((&V_1), 0, NULL);
  10776. StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6((&V_1), 3, NULL);
  10777. StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D((&V_1), 2, NULL);
  10778. StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220((&V_1), 0, NULL);
  10779. StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A((&V_1), 0, NULL);
  10780. StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864((&V_1), 4, NULL);
  10781. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_5 = V_1;
  10782. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10783. intptr_t L_6;
  10784. L_6 = Utility_CreateStencilState_mDC1F4473214745D1BE75D104081E73B52CCD043B(L_5, NULL);
  10785. __this->___m_DefaultStencilState_1 = L_6;
  10786. }
  10787. IL_00b8:
  10788. {
  10789. return;
  10790. }
  10791. }
  10792. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_fullyCreated()
  10793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_fullyCreated_m1026CE6BDC467904FCCB7BAB9C8C10F53902D3EA (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  10794. {
  10795. bool V_0 = false;
  10796. {
  10797. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_0 = __this->___m_Fences_9;
  10798. V_0 = (bool)((!(((RuntimeObject*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10799. goto IL_000d;
  10800. }
  10801. IL_000d:
  10802. {
  10803. bool L_1 = V_0;
  10804. return L_1;
  10805. }
  10806. }
  10807. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::get_disposed()
  10808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_get_disposed_mDC422B67D86477F49BB442FB27941FC3D5E04A1F (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  10809. {
  10810. {
  10811. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_39;
  10812. return L_0;
  10813. }
  10814. }
  10815. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::set_disposed(System.Boolean)
  10816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_set_disposed_mCA915754987CCF0C5BFB214CEE51BD1345B91151 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, bool ___0_value, const RuntimeMethod* method)
  10817. {
  10818. {
  10819. bool L_0 = ___0_value;
  10820. __this->___U3CdisposedU3Ek__BackingField_39 = L_0;
  10821. return;
  10822. }
  10823. }
  10824. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Dispose()
  10825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Dispose_m701B69F9DF325FBF85B2206D5C9FB812FF5D8125 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  10826. {
  10827. static bool s_Il2CppMethodInitialized;
  10828. if (!s_Il2CppMethodInitialized)
  10829. {
  10830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  10831. s_Il2CppMethodInitialized = true;
  10832. }
  10833. {
  10834. VirtualActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Dispose(System.Boolean) */, __this, (bool)1);
  10835. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  10836. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  10837. return;
  10838. }
  10839. }
  10840. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Dispose(System.Boolean)
  10841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Dispose_m140F091182FA0518E8BBE952128D1EC317725C68 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, bool ___0_disposing, const RuntimeMethod* method)
  10842. {
  10843. static bool s_Il2CppMethodInitialized;
  10844. if (!s_Il2CppMethodInitialized)
  10845. {
  10846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801_RuntimeMethod_var);
  10847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10849. s_Il2CppMethodInitialized = true;
  10850. }
  10851. bool V_0 = false;
  10852. bool V_1 = false;
  10853. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B V_2;
  10854. memset((&V_2), 0, sizeof(V_2));
  10855. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B V_3;
  10856. memset((&V_3), 0, sizeof(V_3));
  10857. bool V_4 = false;
  10858. bool V_5 = false;
  10859. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* G_B5_0 = NULL;
  10860. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* G_B4_0 = NULL;
  10861. uint32_t G_B6_0 = 0;
  10862. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* G_B6_1 = NULL;
  10863. {
  10864. bool L_0;
  10865. L_0 = UIRenderDevice_get_disposed_mDC422B67D86477F49BB442FB27941FC3D5E04A1F_inline(__this, NULL);
  10866. V_0 = L_0;
  10867. bool L_1 = V_0;
  10868. if (!L_1)
  10869. {
  10870. goto IL_0010;
  10871. }
  10872. }
  10873. {
  10874. goto IL_0093;
  10875. }
  10876. IL_0010:
  10877. {
  10878. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10879. int32_t L_2 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18;
  10880. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
  10881. bool L_3 = ___0_disposing;
  10882. V_1 = L_3;
  10883. bool L_4 = V_1;
  10884. if (!L_4)
  10885. {
  10886. goto IL_008b;
  10887. }
  10888. }
  10889. {
  10890. il2cpp_codegen_initobj((&V_3), sizeof(DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B));
  10891. bool L_5 = __this->___m_MockDevice_0;
  10892. G_B4_0 = (&V_3);
  10893. if (L_5)
  10894. {
  10895. G_B5_0 = (&V_3);
  10896. goto IL_003b;
  10897. }
  10898. }
  10899. {
  10900. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  10901. uint32_t L_6;
  10902. L_6 = Utility_InsertCPUFence_m8FC65EF05973588366BC403C8807897CEE7CF440(NULL);
  10903. G_B6_0 = L_6;
  10904. G_B6_1 = G_B4_0;
  10905. goto IL_003c;
  10906. }
  10907. IL_003b:
  10908. {
  10909. G_B6_0 = ((uint32_t)(0));
  10910. G_B6_1 = G_B5_0;
  10911. }
  10912. IL_003c:
  10913. {
  10914. G_B6_1->___handle_0 = G_B6_0;
  10915. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_7 = __this->___m_FirstPage_3;
  10916. (&V_3)->___page_1 = L_7;
  10917. Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___page_1), (void*)L_7);
  10918. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_8 = V_3;
  10919. V_2 = L_8;
  10920. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_9 = V_2;
  10921. uint32_t L_10 = L_9.___handle_0;
  10922. V_4 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  10923. bool L_11 = V_4;
  10924. if (!L_11)
  10925. {
  10926. goto IL_0069;
  10927. }
  10928. }
  10929. {
  10930. DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE((&V_2), NULL);
  10931. goto IL_0088;
  10932. }
  10933. IL_0069:
  10934. {
  10935. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10936. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_12 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17;
  10937. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_13 = V_2;
  10938. NullCheck(L_12);
  10939. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_14;
  10940. L_14 = LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801(L_12, L_13, LinkedList_1_AddLast_m4A85D1442E7A8610FFD5386F9A2366D243DAC801_RuntimeMethod_var);
  10941. bool L_15 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SynchronousFree_20;
  10942. V_5 = L_15;
  10943. bool L_16 = V_5;
  10944. if (!L_16)
  10945. {
  10946. goto IL_0087;
  10947. }
  10948. }
  10949. {
  10950. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  10951. UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21(NULL);
  10952. }
  10953. IL_0087:
  10954. {
  10955. }
  10956. IL_0088:
  10957. {
  10958. goto IL_008b;
  10959. }
  10960. IL_008b:
  10961. {
  10962. UIRenderDevice_set_disposed_mCA915754987CCF0C5BFB214CEE51BD1345B91151_inline(__this, (bool)1, NULL);
  10963. }
  10964. IL_0093:
  10965. {
  10966. return;
  10967. }
  10968. }
  10969. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice::Allocate(System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.UInt16&)
  10970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* UIRenderDevice_Allocate_m0504064141D6EA7F692319462FB0C70C572357FC (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_vertexCount, uint32_t ___1_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___2_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___3_indexData, uint16_t* ___4_indexOffset, const RuntimeMethod* method)
  10971. {
  10972. static bool s_Il2CppMethodInitialized;
  10973. if (!s_Il2CppMethodInitialized)
  10974. {
  10975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_m8E521D36BEDC49C15F899FC92116357D750EAB23_RuntimeMethod_var);
  10976. s_Il2CppMethodInitialized = true;
  10977. }
  10978. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* V_0 = NULL;
  10979. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* V_1 = NULL;
  10980. {
  10981. LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* L_0 = __this->___m_MeshHandles_14;
  10982. NullCheck(L_0);
  10983. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_1;
  10984. L_1 = LinkedPool_1_Get_m8E521D36BEDC49C15F899FC92116357D750EAB23(L_0, LinkedPool_1_Get_m8E521D36BEDC49C15F899FC92116357D750EAB23_RuntimeMethod_var);
  10985. V_0 = L_1;
  10986. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_2 = V_0;
  10987. uint32_t L_3 = ___1_indexCount;
  10988. NullCheck(L_2);
  10989. L_2->___triangleCount_3 = ((int32_t)((uint32_t)(int32_t)L_3/(uint32_t)(int32_t)3));
  10990. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_4 = V_0;
  10991. uint32_t L_5 = ___0_vertexCount;
  10992. uint32_t L_6 = ___1_indexCount;
  10993. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_7 = ___2_vertexData;
  10994. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_8 = ___3_indexData;
  10995. UIRenderDevice_Allocate_m3519AAAA880D45E70AF037163498B5C3DF8CD566(__this, L_4, L_5, L_6, L_7, L_8, (bool)0, NULL);
  10996. uint16_t* L_9 = ___4_indexOffset;
  10997. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_10 = V_0;
  10998. NullCheck(L_10);
  10999. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_11 = (&L_10->___allocVerts_1);
  11000. uint32_t L_12 = L_11->___start_0;
  11001. *((int16_t*)L_9) = (int16_t)((int32_t)(uint16_t)L_12);
  11002. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_13 = V_0;
  11003. V_1 = L_13;
  11004. goto IL_0037;
  11005. }
  11006. IL_0037:
  11007. {
  11008. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_14 = V_1;
  11009. return L_14;
  11010. }
  11011. }
  11012. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Update(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&)
  11013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Update_m66ACAADBD144EF4A82044B18F27010E36445D983 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, uint32_t ___1_vertexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___2_vertexData, const RuntimeMethod* method)
  11014. {
  11015. static bool s_Il2CppMethodInitialized;
  11016. if (!s_Il2CppMethodInitialized)
  11017. {
  11018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_RuntimeMethod_var);
  11020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  11021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_RuntimeMethod_var);
  11022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_RuntimeMethod_var);
  11023. s_Il2CppMethodInitialized = true;
  11024. }
  11025. uint32_t V_0 = 0;
  11026. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_1;
  11027. memset((&V_1), 0, sizeof(V_1));
  11028. uint16_t V_2 = 0;
  11029. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_3;
  11030. memset((&V_3), 0, sizeof(V_3));
  11031. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_4;
  11032. memset((&V_4), 0, sizeof(V_4));
  11033. int32_t V_5 = 0;
  11034. int32_t V_6 = 0;
  11035. bool V_7 = false;
  11036. int32_t V_8 = 0;
  11037. bool V_9 = false;
  11038. {
  11039. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_0 = ___0_mesh;
  11040. NullCheck(L_0);
  11041. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_1 = (&L_0->___allocVerts_1);
  11042. uint32_t L_2 = L_1->___size_1;
  11043. uint32_t L_3 = ___1_vertexCount;
  11044. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11045. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((!(((uint32_t)L_2) >= ((uint32_t)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  11046. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_4 = ___0_mesh;
  11047. NullCheck(L_4);
  11048. uint32_t L_5 = L_4->___allocTime_5;
  11049. uint32_t L_6 = __this->___m_FrameIndex_11;
  11050. V_7 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  11051. bool L_7 = V_7;
  11052. if (!L_7)
  11053. {
  11054. goto IL_0059;
  11055. }
  11056. }
  11057. {
  11058. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_8 = ___2_vertexData;
  11059. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_9 = ___0_mesh;
  11060. NullCheck(L_9);
  11061. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_10 = L_9->___allocPage_4;
  11062. NullCheck(L_10);
  11063. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_11 = L_10->___vertices_1;
  11064. NullCheck(L_11);
  11065. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_12 = L_11->___cpuData_2;
  11066. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_13 = ___0_mesh;
  11067. NullCheck(L_13);
  11068. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_14 = (&L_13->___allocVerts_1);
  11069. uint32_t L_15 = L_14->___start_0;
  11070. uint32_t L_16 = ___1_vertexCount;
  11071. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_17;
  11072. L_17 = NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C(L_12, L_15, L_16, NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_RuntimeMethod_var);
  11073. *(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*)L_8 = L_17;
  11074. goto IL_00ee;
  11075. }
  11076. IL_0059:
  11077. {
  11078. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_18 = ___0_mesh;
  11079. NullCheck(L_18);
  11080. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_19 = (&L_18->___allocVerts_1);
  11081. uint32_t L_20 = L_19->___start_0;
  11082. V_0 = L_20;
  11083. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_21 = ___0_mesh;
  11084. NullCheck(L_21);
  11085. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_22 = L_21->___allocPage_4;
  11086. NullCheck(L_22);
  11087. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_23 = L_22->___indices_2;
  11088. NullCheck(L_23);
  11089. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_24 = L_23->___cpuData_2;
  11090. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_25 = ___0_mesh;
  11091. NullCheck(L_25);
  11092. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_26 = (&L_25->___allocIndices_2);
  11093. uint32_t L_27 = L_26->___start_0;
  11094. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_28 = ___0_mesh;
  11095. NullCheck(L_28);
  11096. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_29 = (&L_28->___allocIndices_2);
  11097. uint32_t L_30 = L_29->___size_1;
  11098. NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28((&V_1), L_24, L_27, L_30, NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  11099. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_31 = ___0_mesh;
  11100. uint32_t L_32 = ___1_vertexCount;
  11101. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_33 = ___0_mesh;
  11102. NullCheck(L_33);
  11103. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_34 = (&L_33->___allocIndices_2);
  11104. uint32_t L_35 = L_34->___size_1;
  11105. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_36 = ___2_vertexData;
  11106. UIRenderDevice_UpdateAfterGPUUsedData_mEBAB8DA173F999294078A30383BC9DADE29A975B(__this, L_31, L_32, L_35, L_36, (&V_3), (&V_2), (&V_4), (bool)0, NULL);
  11107. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_37 = ___0_mesh;
  11108. NullCheck(L_37);
  11109. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_38 = (&L_37->___allocIndices_2);
  11110. uint32_t L_39 = L_38->___size_1;
  11111. V_5 = L_39;
  11112. uint16_t L_40 = V_2;
  11113. uint32_t L_41 = V_0;
  11114. V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)L_41));
  11115. V_8 = 0;
  11116. goto IL_00e2;
  11117. }
  11118. IL_00c5:
  11119. {
  11120. int32_t L_42 = V_8;
  11121. int32_t L_43 = V_8;
  11122. uint16_t L_44;
  11123. L_44 = NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D((&V_1), L_43, NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_RuntimeMethod_var);
  11124. int32_t L_45 = V_6;
  11125. NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29((&V_3), L_42, (uint16_t)((int32_t)(uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_44, L_45))), NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_RuntimeMethod_var);
  11126. int32_t L_46 = V_8;
  11127. V_8 = ((int32_t)il2cpp_codegen_add(L_46, 1));
  11128. }
  11129. IL_00e2:
  11130. {
  11131. int32_t L_47 = V_8;
  11132. int32_t L_48 = V_5;
  11133. V_9 = (bool)((((int32_t)L_47) < ((int32_t)L_48))? 1 : 0);
  11134. bool L_49 = V_9;
  11135. if (L_49)
  11136. {
  11137. goto IL_00c5;
  11138. }
  11139. }
  11140. IL_00ee:
  11141. {
  11142. return;
  11143. }
  11144. }
  11145. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Update(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.UInt16&)
  11146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Update_mDB382A6F3934ACA5E30A204F9749B1B29738F7D6 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___3_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___4_indexData, uint16_t* ___5_indexOffset, const RuntimeMethod* method)
  11147. {
  11148. static bool s_Il2CppMethodInitialized;
  11149. if (!s_Il2CppMethodInitialized)
  11150. {
  11151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851_RuntimeMethod_var);
  11153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_RuntimeMethod_var);
  11154. s_Il2CppMethodInitialized = true;
  11155. }
  11156. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_0;
  11157. memset((&V_0), 0, sizeof(V_0));
  11158. bool V_1 = false;
  11159. {
  11160. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_0 = ___0_mesh;
  11161. NullCheck(L_0);
  11162. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_1 = (&L_0->___allocVerts_1);
  11163. uint32_t L_2 = L_1->___size_1;
  11164. uint32_t L_3 = ___1_vertexCount;
  11165. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11166. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((!(((uint32_t)L_2) >= ((uint32_t)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  11167. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_4 = ___0_mesh;
  11168. NullCheck(L_4);
  11169. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_5 = (&L_4->___allocIndices_2);
  11170. uint32_t L_6 = L_5->___size_1;
  11171. uint32_t L_7 = ___2_indexCount;
  11172. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((!(((uint32_t)L_6) >= ((uint32_t)L_7)))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  11173. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_8 = ___0_mesh;
  11174. NullCheck(L_8);
  11175. uint32_t L_9 = L_8->___allocTime_5;
  11176. uint32_t L_10 = __this->___m_FrameIndex_11;
  11177. V_1 = (bool)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0);
  11178. bool L_11 = V_1;
  11179. if (!L_11)
  11180. {
  11181. goto IL_00ac;
  11182. }
  11183. }
  11184. {
  11185. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_12 = ___3_vertexData;
  11186. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_13 = ___0_mesh;
  11187. NullCheck(L_13);
  11188. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_14 = L_13->___allocPage_4;
  11189. NullCheck(L_14);
  11190. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_15 = L_14->___vertices_1;
  11191. NullCheck(L_15);
  11192. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_16 = L_15->___cpuData_2;
  11193. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_17 = ___0_mesh;
  11194. NullCheck(L_17);
  11195. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_18 = (&L_17->___allocVerts_1);
  11196. uint32_t L_19 = L_18->___start_0;
  11197. uint32_t L_20 = ___1_vertexCount;
  11198. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_21;
  11199. L_21 = NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C(L_16, L_19, L_20, NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m0D7D6BAB64810308797BD6D6C898432E45D4AC4C_RuntimeMethod_var);
  11200. *(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*)L_12 = L_21;
  11201. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_22 = ___4_indexData;
  11202. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_23 = ___0_mesh;
  11203. NullCheck(L_23);
  11204. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_24 = L_23->___allocPage_4;
  11205. NullCheck(L_24);
  11206. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_25 = L_24->___indices_2;
  11207. NullCheck(L_25);
  11208. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_26 = L_25->___cpuData_2;
  11209. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_27 = ___0_mesh;
  11210. NullCheck(L_27);
  11211. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_28 = (&L_27->___allocIndices_2);
  11212. uint32_t L_29 = L_28->___start_0;
  11213. uint32_t L_30 = ___2_indexCount;
  11214. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_31;
  11215. L_31 = NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851(L_26, L_29, L_30, NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mEE155357C8BB83BD4B7D34471587738A86B0D851_RuntimeMethod_var);
  11216. *(NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*)L_22 = L_31;
  11217. uint16_t* L_32 = ___5_indexOffset;
  11218. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_33 = ___0_mesh;
  11219. NullCheck(L_33);
  11220. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_34 = (&L_33->___allocVerts_1);
  11221. uint32_t L_35 = L_34->___start_0;
  11222. *((int16_t*)L_32) = (int16_t)((int32_t)(uint16_t)L_35);
  11223. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_36 = ___0_mesh;
  11224. UIRenderDevice_UpdateCopyBackIndices_m35FC133333DB4F448D31798652412E11296C1F3D(__this, L_36, (bool)1, NULL);
  11225. goto IL_00bf;
  11226. }
  11227. IL_00ac:
  11228. {
  11229. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_37 = ___0_mesh;
  11230. uint32_t L_38 = ___1_vertexCount;
  11231. uint32_t L_39 = ___2_indexCount;
  11232. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_40 = ___3_vertexData;
  11233. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_41 = ___4_indexData;
  11234. uint16_t* L_42 = ___5_indexOffset;
  11235. UIRenderDevice_UpdateAfterGPUUsedData_mEBAB8DA173F999294078A30383BC9DADE29A975B(__this, L_37, L_38, L_39, L_40, L_41, L_42, (&V_0), (bool)1, NULL);
  11236. }
  11237. IL_00bf:
  11238. {
  11239. return;
  11240. }
  11241. }
  11242. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateCopyBackIndices(UnityEngine.UIElements.UIR.MeshHandle,System.Boolean)
  11243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateCopyBackIndices_m35FC133333DB4F448D31798652412E11296C1F3D (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, bool ___1_copyBackIndices, const RuntimeMethod* method)
  11244. {
  11245. static bool s_Il2CppMethodInitialized;
  11246. if (!s_Il2CppMethodInitialized)
  11247. {
  11248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  11249. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  11250. s_Il2CppMethodInitialized = true;
  11251. }
  11252. int32_t V_0 = 0;
  11253. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* V_1 = NULL;
  11254. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_2;
  11255. memset((&V_2), 0, sizeof(V_2));
  11256. bool V_3 = false;
  11257. {
  11258. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_0 = ___0_mesh;
  11259. NullCheck(L_0);
  11260. uint32_t L_1 = L_0->___updateAllocID_6;
  11261. V_3 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  11262. bool L_2 = V_3;
  11263. if (!L_2)
  11264. {
  11265. goto IL_0010;
  11266. }
  11267. }
  11268. {
  11269. goto IL_003a;
  11270. }
  11271. IL_0010:
  11272. {
  11273. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_3 = ___0_mesh;
  11274. NullCheck(L_3);
  11275. uint32_t L_4 = L_3->___updateAllocID_6;
  11276. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, 1));
  11277. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_5 = ___0_mesh;
  11278. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_6;
  11279. L_6 = UIRenderDevice_ActiveUpdatesForMeshHandle_m296019C73AF3F39D0149B0EFCDE5180E41406788(__this, L_5, NULL);
  11280. V_1 = L_6;
  11281. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_7 = V_1;
  11282. int32_t L_8 = V_0;
  11283. NullCheck(L_7);
  11284. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_9;
  11285. L_9 = List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049(L_7, L_8, List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  11286. V_2 = L_9;
  11287. (&V_2)->___copyBackIndices_6 = (bool)1;
  11288. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_10 = V_1;
  11289. int32_t L_11 = V_0;
  11290. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_12 = V_2;
  11291. NullCheck(L_10);
  11292. List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F(L_10, L_11, L_12, List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  11293. }
  11294. IL_003a:
  11295. {
  11296. return;
  11297. }
  11298. }
  11299. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate> UnityEngine.UIElements.UIR.UIRenderDevice::ActiveUpdatesForMeshHandle(UnityEngine.UIElements.UIR.MeshHandle)
  11300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* UIRenderDevice_ActiveUpdatesForMeshHandle_m296019C73AF3F39D0149B0EFCDE5180E41406788 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, const RuntimeMethod* method)
  11301. {
  11302. static bool s_Il2CppMethodInitialized;
  11303. if (!s_Il2CppMethodInitialized)
  11304. {
  11305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  11306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  11307. s_Il2CppMethodInitialized = true;
  11308. }
  11309. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* V_0 = NULL;
  11310. {
  11311. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_0 = __this->___m_Updates_8;
  11312. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_1 = ___0_mesh;
  11313. NullCheck(L_1);
  11314. uint32_t L_2 = L_1->___allocTime_5;
  11315. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_3 = __this->___m_Updates_8;
  11316. NullCheck(L_3);
  11317. int32_t L_4;
  11318. L_4 = List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_inline(L_3, List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  11319. NullCheck(L_0);
  11320. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_5;
  11321. L_5 = List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4(L_0, ((int32_t)((int32_t)L_2%L_4)), List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  11322. V_0 = L_5;
  11323. goto IL_0021;
  11324. }
  11325. IL_0021:
  11326. {
  11327. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_6 = V_0;
  11328. return L_6;
  11329. }
  11330. }
  11331. // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice::TryAllocFromPage(UnityEngine.UIElements.UIR.Page,System.UInt32,System.UInt32,UnityEngine.UIElements.UIR.Alloc&,UnityEngine.UIElements.UIR.Alloc&,System.Boolean)
  11332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRenderDevice_TryAllocFromPage_m495431D5B0433ED1DD1E33B7D5333B76CF04AF9A (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___0_page, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* ___3_va, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* ___4_ia, bool ___5_shortLived, const RuntimeMethod* method)
  11333. {
  11334. bool V_0 = false;
  11335. bool V_1 = false;
  11336. bool V_2 = false;
  11337. {
  11338. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_0 = ___3_va;
  11339. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_1 = ___0_page;
  11340. NullCheck(L_1);
  11341. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_2 = L_1->___vertices_1;
  11342. NullCheck(L_2);
  11343. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_3 = L_2->___allocator_4;
  11344. uint32_t L_4 = ___1_vertexCount;
  11345. bool L_5 = ___5_shortLived;
  11346. NullCheck(L_3);
  11347. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_6;
  11348. L_6 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_3, L_4, L_5, NULL);
  11349. *(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE*)L_0 = L_6;
  11350. Il2CppCodeGenWriteBarrier((void**)&(((Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE*)L_0)->___handle_2), (void*)NULL);
  11351. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_7 = ___3_va;
  11352. uint32_t L_8 = L_7->___size_1;
  11353. V_0 = (bool)((!(((uint32_t)L_8) <= ((uint32_t)0)))? 1 : 0);
  11354. bool L_9 = V_0;
  11355. if (!L_9)
  11356. {
  11357. goto IL_0077;
  11358. }
  11359. }
  11360. {
  11361. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_10 = ___4_ia;
  11362. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_11 = ___0_page;
  11363. NullCheck(L_11);
  11364. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_12 = L_11->___indices_2;
  11365. NullCheck(L_12);
  11366. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_13 = L_12->___allocator_4;
  11367. uint32_t L_14 = ___2_indexCount;
  11368. bool L_15 = ___5_shortLived;
  11369. NullCheck(L_13);
  11370. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_16;
  11371. L_16 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_13, L_14, L_15, NULL);
  11372. *(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE*)L_10 = L_16;
  11373. Il2CppCodeGenWriteBarrier((void**)&(((Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE*)L_10)->___handle_2), (void*)NULL);
  11374. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_17 = ___4_ia;
  11375. uint32_t L_18 = L_17->___size_1;
  11376. V_1 = (bool)((!(((uint32_t)L_18) <= ((uint32_t)0)))? 1 : 0);
  11377. bool L_19 = V_1;
  11378. if (!L_19)
  11379. {
  11380. goto IL_0056;
  11381. }
  11382. }
  11383. {
  11384. V_2 = (bool)1;
  11385. goto IL_007b;
  11386. }
  11387. IL_0056:
  11388. {
  11389. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_20 = ___0_page;
  11390. NullCheck(L_20);
  11391. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_21 = L_20->___vertices_1;
  11392. NullCheck(L_21);
  11393. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_22 = L_21->___allocator_4;
  11394. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_23 = ___3_va;
  11395. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_24 = (*(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE*)L_23);
  11396. NullCheck(L_22);
  11397. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_22, L_24, NULL);
  11398. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_25 = ___3_va;
  11399. L_25->___size_1 = 0;
  11400. }
  11401. IL_0077:
  11402. {
  11403. V_2 = (bool)0;
  11404. goto IL_007b;
  11405. }
  11406. IL_007b:
  11407. {
  11408. bool L_26 = V_2;
  11409. return L_26;
  11410. }
  11411. }
  11412. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Allocate(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.Boolean)
  11413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Allocate_m3519AAAA880D45E70AF037163498B5C3DF8CD566 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_meshHandle, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___3_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___4_indexData, bool ___5_shortLived, const RuntimeMethod* method)
  11414. {
  11415. static bool s_Il2CppMethodInitialized;
  11416. if (!s_Il2CppMethodInitialized)
  11417. {
  11418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  11419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  11420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  11423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  11424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9_il2cpp_TypeInfo_var);
  11425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B781469BAF8C2B040EECFA8C60A59727DFA29F7);
  11426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6386A69FF112EE862C5B77C75A70952F697D491);
  11427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5E811B7F2EA2B5B4BF2B2CF74E2965A5BF6E8C2);
  11428. s_Il2CppMethodInitialized = true;
  11429. }
  11430. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_0 = NULL;
  11431. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_1;
  11432. memset((&V_1), 0, sizeof(V_1));
  11433. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_2;
  11434. memset((&V_2), 0, sizeof(V_2));
  11435. bool V_3 = false;
  11436. bool V_4 = false;
  11437. bool V_5 = false;
  11438. bool V_6 = false;
  11439. uint32_t V_7 = 0;
  11440. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_8 = NULL;
  11441. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_9 = NULL;
  11442. int32_t V_10 = 0;
  11443. int32_t V_11 = 0;
  11444. int32_t V_12 = 0;
  11445. bool V_13 = false;
  11446. bool V_14 = false;
  11447. bool V_15 = false;
  11448. uint32_t V_16 = 0;
  11449. bool V_17 = false;
  11450. bool V_18 = false;
  11451. bool V_19 = false;
  11452. bool V_20 = false;
  11453. int32_t G_B6_0 = 0;
  11454. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* G_B16_0 = NULL;
  11455. int32_t G_B24_0 = 0;
  11456. uint32_t G_B32_0 = 0;
  11457. int32_t G_B40_0 = 0;
  11458. {
  11459. V_0 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  11460. il2cpp_codegen_initobj((&V_1), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  11461. il2cpp_codegen_initobj((&V_2), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  11462. uint32_t L_0 = ___1_vertexCount;
  11463. uint32_t L_1 = __this->___m_LargeMeshVertexCount_5;
  11464. V_3 = (bool)((((int32_t)((!(((uint32_t)L_0) <= ((uint32_t)L_1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11465. bool L_2 = V_3;
  11466. if (!L_2)
  11467. {
  11468. goto IL_0174;
  11469. }
  11470. }
  11471. {
  11472. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_3 = __this->___m_FirstPage_3;
  11473. V_4 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  11474. bool L_4 = V_4;
  11475. if (!L_4)
  11476. {
  11477. goto IL_0073;
  11478. }
  11479. }
  11480. {
  11481. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_5 = __this->___m_FirstPage_3;
  11482. V_0 = L_5;
  11483. goto IL_006e;
  11484. }
  11485. IL_0040:
  11486. {
  11487. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_6 = V_0;
  11488. uint32_t L_7 = ___1_vertexCount;
  11489. uint32_t L_8 = ___2_indexCount;
  11490. bool L_9 = ___5_shortLived;
  11491. bool L_10;
  11492. L_10 = UIRenderDevice_TryAllocFromPage_m495431D5B0433ED1DD1E33B7D5333B76CF04AF9A(__this, L_6, L_7, L_8, (&V_1), (&V_2), L_9, NULL);
  11493. if (L_10)
  11494. {
  11495. goto IL_005d;
  11496. }
  11497. }
  11498. {
  11499. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_11 = V_0;
  11500. NullCheck(L_11);
  11501. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_12 = L_11->___next_3;
  11502. G_B6_0 = ((((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_12) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  11503. goto IL_005e;
  11504. }
  11505. IL_005d:
  11506. {
  11507. G_B6_0 = 1;
  11508. }
  11509. IL_005e:
  11510. {
  11511. V_5 = (bool)G_B6_0;
  11512. bool L_13 = V_5;
  11513. if (!L_13)
  11514. {
  11515. goto IL_0066;
  11516. }
  11517. }
  11518. {
  11519. goto IL_0070;
  11520. }
  11521. IL_0066:
  11522. {
  11523. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_14 = V_0;
  11524. NullCheck(L_14);
  11525. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_15 = L_14->___next_3;
  11526. V_0 = L_15;
  11527. }
  11528. IL_006e:
  11529. {
  11530. goto IL_0040;
  11531. }
  11532. IL_0070:
  11533. {
  11534. goto IL_007a;
  11535. }
  11536. IL_0073:
  11537. {
  11538. UIRenderDevice_CompleteCreation_m156E3EFF3A4C809E5EE3B1A9B0AF5789A3E34C1C(__this, NULL);
  11539. }
  11540. IL_007a:
  11541. {
  11542. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_16 = V_2;
  11543. uint32_t L_17 = L_16.___size_1;
  11544. V_6 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  11545. bool L_18 = V_6;
  11546. if (!L_18)
  11547. {
  11548. goto IL_016e;
  11549. }
  11550. }
  11551. {
  11552. uint32_t L_19 = __this->___m_NextPageVertexCount_4;
  11553. __this->___m_NextPageVertexCount_4 = ((int32_t)((int32_t)L_19<<1));
  11554. uint32_t L_20 = __this->___m_NextPageVertexCount_4;
  11555. uint32_t L_21 = ___1_vertexCount;
  11556. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11557. uint32_t L_22;
  11558. L_22 = Math_Max_m6612C5AE2D40056418765878E8787E4828D2ADD7(L_20, ((int32_t)il2cpp_codegen_multiply((int32_t)L_21, 2)), NULL);
  11559. __this->___m_NextPageVertexCount_4 = L_22;
  11560. uint32_t L_23 = __this->___m_NextPageVertexCount_4;
  11561. uint32_t L_24;
  11562. L_24 = UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49_inline(__this, NULL);
  11563. uint32_t L_25;
  11564. L_25 = Math_Min_m66781C8F3800C6682369B449FFDB62FAD5E87121(L_23, L_24, NULL);
  11565. __this->___m_NextPageVertexCount_4 = L_25;
  11566. uint32_t L_26 = __this->___m_NextPageVertexCount_4;
  11567. float L_27 = __this->___m_IndexToVertexCountRatio_6;
  11568. V_7 = il2cpp_codegen_cast_floating_point<uint32_t, int32_t, float>(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)((double)(uint32_t)L_26)), L_27)), (0.5f))));
  11569. uint32_t L_28 = V_7;
  11570. uint32_t L_29 = ___2_indexCount;
  11571. uint32_t L_30;
  11572. L_30 = Math_Max_m6612C5AE2D40056418765878E8787E4828D2ADD7(L_28, ((int32_t)il2cpp_codegen_multiply((int32_t)L_29, 2)), NULL);
  11573. V_7 = L_30;
  11574. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_31 = V_0;
  11575. if (L_31)
  11576. {
  11577. goto IL_00f0;
  11578. }
  11579. }
  11580. {
  11581. G_B16_0 = ((Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)(NULL));
  11582. goto IL_00f6;
  11583. }
  11584. IL_00f0:
  11585. {
  11586. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_32 = V_0;
  11587. NullCheck(L_32);
  11588. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_33 = L_32->___next_3;
  11589. G_B16_0 = L_33;
  11590. }
  11591. IL_00f6:
  11592. {
  11593. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11594. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)G_B16_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0), NULL);
  11595. uint32_t L_34 = __this->___m_NextPageVertexCount_4;
  11596. uint32_t L_35 = V_7;
  11597. bool L_36 = __this->___m_MockDevice_0;
  11598. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_37 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)il2cpp_codegen_object_new(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9_il2cpp_TypeInfo_var);
  11599. NullCheck(L_37);
  11600. Page__ctor_m0EE03510D8F3E0B9679AD16D3D687FF7C1CC9597(L_37, L_34, L_35, 4, L_36, NULL);
  11601. V_0 = L_37;
  11602. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_38 = V_0;
  11603. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_39 = __this->___m_FirstPage_3;
  11604. NullCheck(L_38);
  11605. L_38->___next_3 = L_39;
  11606. Il2CppCodeGenWriteBarrier((void**)(&L_38->___next_3), (void*)L_39);
  11607. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_40 = V_0;
  11608. __this->___m_FirstPage_3 = L_40;
  11609. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstPage_3), (void*)L_40);
  11610. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_41 = V_0;
  11611. NullCheck(L_41);
  11612. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_42 = L_41->___vertices_1;
  11613. NullCheck(L_42);
  11614. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_43 = L_42->___allocator_4;
  11615. uint32_t L_44 = ___1_vertexCount;
  11616. bool L_45 = ___5_shortLived;
  11617. NullCheck(L_43);
  11618. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_46;
  11619. L_46 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_43, L_44, L_45, NULL);
  11620. V_1 = L_46;
  11621. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_47 = V_0;
  11622. NullCheck(L_47);
  11623. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_48 = L_47->___indices_2;
  11624. NullCheck(L_48);
  11625. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_49 = L_48->___allocator_4;
  11626. uint32_t L_50 = ___2_indexCount;
  11627. bool L_51 = ___5_shortLived;
  11628. NullCheck(L_49);
  11629. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_52;
  11630. L_52 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_49, L_50, L_51, NULL);
  11631. V_2 = L_52;
  11632. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_53 = V_1;
  11633. uint32_t L_54 = L_53.___size_1;
  11634. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((uint32_t)L_54) <= ((uint32_t)0)))? 1 : 0), NULL);
  11635. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_55 = V_2;
  11636. uint32_t L_56 = L_55.___size_1;
  11637. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((uint32_t)L_56) <= ((uint32_t)0)))? 1 : 0), NULL);
  11638. }
  11639. IL_016e:
  11640. {
  11641. goto IL_028b;
  11642. }
  11643. IL_0174:
  11644. {
  11645. UIRenderDevice_CompleteCreation_m156E3EFF3A4C809E5EE3B1A9B0AF5789A3E34C1C(__this, NULL);
  11646. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_57 = __this->___m_FirstPage_3;
  11647. V_8 = L_57;
  11648. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_58 = __this->___m_FirstPage_3;
  11649. V_9 = L_58;
  11650. V_10 = ((int32_t)2147483647LL);
  11651. goto IL_01f9;
  11652. }
  11653. IL_0195:
  11654. {
  11655. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_59 = V_8;
  11656. NullCheck(L_59);
  11657. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_60 = L_59->___vertices_1;
  11658. NullCheck(L_60);
  11659. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81* L_61 = (&L_60->___cpuData_2);
  11660. int32_t L_62;
  11661. L_62 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_61)->___m_Length_1);
  11662. uint32_t L_63 = ___1_vertexCount;
  11663. V_11 = ((int32_t)il2cpp_codegen_subtract(L_62, (int32_t)L_63));
  11664. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_64 = V_8;
  11665. NullCheck(L_64);
  11666. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_65 = L_64->___indices_2;
  11667. NullCheck(L_65);
  11668. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934* L_66 = (&L_65->___cpuData_2);
  11669. int32_t L_67;
  11670. L_67 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_66)->___m_Length_1);
  11671. uint32_t L_68 = ___2_indexCount;
  11672. V_12 = ((int32_t)il2cpp_codegen_subtract(L_67, (int32_t)L_68));
  11673. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_69 = V_8;
  11674. NullCheck(L_69);
  11675. bool L_70;
  11676. L_70 = Page_get_isEmpty_m7BD1CAECC7987EC66956E270C4F3C7F8839B975D(L_69, NULL);
  11677. if (!L_70)
  11678. {
  11679. goto IL_01db;
  11680. }
  11681. }
  11682. {
  11683. int32_t L_71 = V_11;
  11684. if ((((int32_t)L_71) < ((int32_t)0)))
  11685. {
  11686. goto IL_01db;
  11687. }
  11688. }
  11689. {
  11690. int32_t L_72 = V_12;
  11691. if ((((int32_t)L_72) < ((int32_t)0)))
  11692. {
  11693. goto IL_01db;
  11694. }
  11695. }
  11696. {
  11697. int32_t L_73 = V_11;
  11698. int32_t L_74 = V_10;
  11699. G_B24_0 = ((((int32_t)L_73) < ((int32_t)L_74))? 1 : 0);
  11700. goto IL_01dc;
  11701. }
  11702. IL_01db:
  11703. {
  11704. G_B24_0 = 0;
  11705. }
  11706. IL_01dc:
  11707. {
  11708. V_13 = (bool)G_B24_0;
  11709. bool L_75 = V_13;
  11710. if (!L_75)
  11711. {
  11712. goto IL_01eb;
  11713. }
  11714. }
  11715. {
  11716. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_76 = V_8;
  11717. V_0 = L_76;
  11718. int32_t L_77 = V_11;
  11719. V_10 = L_77;
  11720. }
  11721. IL_01eb:
  11722. {
  11723. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_78 = V_8;
  11724. V_9 = L_78;
  11725. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_79 = V_8;
  11726. NullCheck(L_79);
  11727. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_80 = L_79->___next_3;
  11728. V_8 = L_80;
  11729. }
  11730. IL_01f9:
  11731. {
  11732. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_81 = V_8;
  11733. V_14 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_81) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  11734. bool L_82 = V_14;
  11735. if (L_82)
  11736. {
  11737. goto IL_0195;
  11738. }
  11739. }
  11740. {
  11741. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_83 = V_0;
  11742. V_15 = (bool)((((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_83) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  11743. bool L_84 = V_15;
  11744. if (!L_84)
  11745. {
  11746. goto IL_0262;
  11747. }
  11748. }
  11749. {
  11750. uint32_t L_85 = ___1_vertexCount;
  11751. uint32_t L_86;
  11752. L_86 = UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49_inline(__this, NULL);
  11753. if ((!(((uint32_t)L_85) <= ((uint32_t)L_86))))
  11754. {
  11755. goto IL_021b;
  11756. }
  11757. }
  11758. {
  11759. uint32_t L_87 = ___1_vertexCount;
  11760. G_B32_0 = L_87;
  11761. goto IL_021c;
  11762. }
  11763. IL_021b:
  11764. {
  11765. G_B32_0 = ((uint32_t)(2));
  11766. }
  11767. IL_021c:
  11768. {
  11769. V_16 = G_B32_0;
  11770. uint32_t L_88 = ___1_vertexCount;
  11771. uint32_t L_89;
  11772. L_89 = UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49_inline(__this, NULL);
  11773. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11774. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6((bool)((((int32_t)((!(((uint32_t)L_88) <= ((uint32_t)L_89)))? 1 : 0)) == ((int32_t)0))? 1 : 0), _stringLiteralB5E811B7F2EA2B5B4BF2B2CF74E2965A5BF6E8C2, NULL);
  11775. uint32_t L_90 = V_16;
  11776. uint32_t L_91 = ___2_indexCount;
  11777. bool L_92 = __this->___m_MockDevice_0;
  11778. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_93 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)il2cpp_codegen_object_new(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9_il2cpp_TypeInfo_var);
  11779. NullCheck(L_93);
  11780. Page__ctor_m0EE03510D8F3E0B9679AD16D3D687FF7C1CC9597(L_93, L_90, L_91, 4, L_92, NULL);
  11781. V_0 = L_93;
  11782. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_94 = V_9;
  11783. V_17 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_94) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  11784. bool L_95 = V_17;
  11785. if (!L_95)
  11786. {
  11787. goto IL_025a;
  11788. }
  11789. }
  11790. {
  11791. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_96 = V_9;
  11792. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_97 = V_0;
  11793. NullCheck(L_96);
  11794. L_96->___next_3 = L_97;
  11795. Il2CppCodeGenWriteBarrier((void**)(&L_96->___next_3), (void*)L_97);
  11796. goto IL_0261;
  11797. }
  11798. IL_025a:
  11799. {
  11800. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_98 = V_0;
  11801. __this->___m_FirstPage_3 = L_98;
  11802. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstPage_3), (void*)L_98);
  11803. }
  11804. IL_0261:
  11805. {
  11806. }
  11807. IL_0262:
  11808. {
  11809. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_99 = V_0;
  11810. NullCheck(L_99);
  11811. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_100 = L_99->___vertices_1;
  11812. NullCheck(L_100);
  11813. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_101 = L_100->___allocator_4;
  11814. uint32_t L_102 = ___1_vertexCount;
  11815. bool L_103 = ___5_shortLived;
  11816. NullCheck(L_101);
  11817. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_104;
  11818. L_104 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_101, L_102, L_103, NULL);
  11819. V_1 = L_104;
  11820. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_105 = V_0;
  11821. NullCheck(L_105);
  11822. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_106 = L_105->___indices_2;
  11823. NullCheck(L_106);
  11824. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_107 = L_106->___allocator_4;
  11825. uint32_t L_108 = ___2_indexCount;
  11826. bool L_109 = ___5_shortLived;
  11827. NullCheck(L_107);
  11828. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_110;
  11829. L_110 = GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B(L_107, L_108, L_109, NULL);
  11830. V_2 = L_110;
  11831. }
  11832. IL_028b:
  11833. {
  11834. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_111 = V_1;
  11835. uint32_t L_112 = L_111.___size_1;
  11836. uint32_t L_113 = ___1_vertexCount;
  11837. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11838. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6((bool)((((int32_t)L_112) == ((int32_t)L_113))? 1 : 0), _stringLiteral2B781469BAF8C2B040EECFA8C60A59727DFA29F7, NULL);
  11839. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_114 = V_2;
  11840. uint32_t L_115 = L_114.___size_1;
  11841. uint32_t L_116 = ___2_indexCount;
  11842. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6((bool)((((int32_t)L_115) == ((int32_t)L_116))? 1 : 0), _stringLiteralA6386A69FF112EE862C5B77C75A70952F697D491, NULL);
  11843. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_117 = V_1;
  11844. uint32_t L_118 = L_117.___size_1;
  11845. uint32_t L_119 = ___1_vertexCount;
  11846. if ((!(((uint32_t)L_118) == ((uint32_t)L_119))))
  11847. {
  11848. goto IL_02ca;
  11849. }
  11850. }
  11851. {
  11852. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_120 = V_2;
  11853. uint32_t L_121 = L_120.___size_1;
  11854. uint32_t L_122 = ___2_indexCount;
  11855. G_B40_0 = ((((int32_t)((((int32_t)L_121) == ((int32_t)L_122))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11856. goto IL_02cb;
  11857. }
  11858. IL_02ca:
  11859. {
  11860. G_B40_0 = 1;
  11861. }
  11862. IL_02cb:
  11863. {
  11864. V_18 = (bool)G_B40_0;
  11865. bool L_123 = V_18;
  11866. if (!L_123)
  11867. {
  11868. goto IL_0325;
  11869. }
  11870. }
  11871. {
  11872. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_124 = V_1;
  11873. RuntimeObject* L_125 = L_124.___handle_2;
  11874. V_19 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_125) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  11875. bool L_126 = V_19;
  11876. if (!L_126)
  11877. {
  11878. goto IL_02f3;
  11879. }
  11880. }
  11881. {
  11882. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_127 = V_0;
  11883. NullCheck(L_127);
  11884. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_128 = L_127->___vertices_1;
  11885. NullCheck(L_128);
  11886. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_129 = L_128->___allocator_4;
  11887. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_130 = V_1;
  11888. NullCheck(L_129);
  11889. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_129, L_130, NULL);
  11890. }
  11891. IL_02f3:
  11892. {
  11893. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_131 = V_2;
  11894. RuntimeObject* L_132 = L_131.___handle_2;
  11895. V_20 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_132) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  11896. bool L_133 = V_20;
  11897. if (!L_133)
  11898. {
  11899. goto IL_0314;
  11900. }
  11901. }
  11902. {
  11903. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_134 = V_0;
  11904. NullCheck(L_134);
  11905. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_135 = L_134->___vertices_1;
  11906. NullCheck(L_135);
  11907. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_136 = L_135->___allocator_4;
  11908. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_137 = V_2;
  11909. NullCheck(L_136);
  11910. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_136, L_137, NULL);
  11911. }
  11912. IL_0314:
  11913. {
  11914. il2cpp_codegen_initobj((&V_2), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  11915. il2cpp_codegen_initobj((&V_1), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  11916. }
  11917. IL_0325:
  11918. {
  11919. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_138 = V_0;
  11920. NullCheck(L_138);
  11921. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_139 = L_138->___vertices_1;
  11922. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_140 = V_1;
  11923. uint32_t L_141 = L_140.___start_0;
  11924. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_142 = V_1;
  11925. uint32_t L_143 = L_142.___size_1;
  11926. NullCheck(L_139);
  11927. DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085(L_139, L_141, L_143, DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  11928. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_144 = V_0;
  11929. NullCheck(L_144);
  11930. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_145 = L_144->___indices_2;
  11931. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_146 = V_2;
  11932. uint32_t L_147 = L_146.___start_0;
  11933. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_148 = V_2;
  11934. uint32_t L_149 = L_148.___size_1;
  11935. NullCheck(L_145);
  11936. DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744(L_145, L_147, L_149, DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  11937. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_150 = ___3_vertexData;
  11938. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_151 = V_0;
  11939. NullCheck(L_151);
  11940. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_152 = L_151->___vertices_1;
  11941. NullCheck(L_152);
  11942. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_153 = L_152->___cpuData_2;
  11943. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_154 = V_1;
  11944. uint32_t L_155 = L_154.___start_0;
  11945. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_156 = V_1;
  11946. uint32_t L_157 = L_156.___size_1;
  11947. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_158;
  11948. memset((&L_158), 0, sizeof(L_158));
  11949. NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C((&L_158), L_153, L_155, L_157, /*hidden argument*/NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  11950. *(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*)L_150 = L_158;
  11951. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_159 = ___4_indexData;
  11952. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_160 = V_0;
  11953. NullCheck(L_160);
  11954. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_161 = L_160->___indices_2;
  11955. NullCheck(L_161);
  11956. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_162 = L_161->___cpuData_2;
  11957. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_163 = V_2;
  11958. uint32_t L_164 = L_163.___start_0;
  11959. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_165 = V_2;
  11960. uint32_t L_166 = L_165.___size_1;
  11961. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_167;
  11962. memset((&L_167), 0, sizeof(L_167));
  11963. NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28((&L_167), L_162, L_164, L_166, /*hidden argument*/NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  11964. *(NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*)L_159 = L_167;
  11965. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_168 = ___0_meshHandle;
  11966. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_169 = V_0;
  11967. NullCheck(L_168);
  11968. L_168->___allocPage_4 = L_169;
  11969. Il2CppCodeGenWriteBarrier((void**)(&L_168->___allocPage_4), (void*)L_169);
  11970. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_170 = ___0_meshHandle;
  11971. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_171 = V_1;
  11972. NullCheck(L_170);
  11973. L_170->___allocVerts_1 = L_171;
  11974. Il2CppCodeGenWriteBarrier((void**)&(((&L_170->___allocVerts_1))->___handle_2), (void*)NULL);
  11975. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_172 = ___0_meshHandle;
  11976. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_173 = V_2;
  11977. NullCheck(L_172);
  11978. L_172->___allocIndices_2 = L_173;
  11979. Il2CppCodeGenWriteBarrier((void**)&(((&L_172->___allocIndices_2))->___handle_2), (void*)NULL);
  11980. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_174 = ___0_meshHandle;
  11981. uint32_t L_175 = __this->___m_FrameIndex_11;
  11982. NullCheck(L_174);
  11983. L_174->___allocTime_5 = L_175;
  11984. return;
  11985. }
  11986. }
  11987. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateAfterGPUUsedData(UnityEngine.UIElements.UIR.MeshHandle,System.UInt32,System.UInt32,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>&,Unity.Collections.NativeSlice`1<System.UInt16>&,System.UInt16&,UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate&,System.Boolean)
  11988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateAfterGPUUsedData_mEBAB8DA173F999294078A30383BC9DADE29A975B (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, uint32_t ___1_vertexCount, uint32_t ___2_indexCount, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* ___3_vertexData, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* ___4_indexData, uint16_t* ___5_indexOffset, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* ___6_allocToUpdate, bool ___7_copyBackIndices, const RuntimeMethod* method)
  11989. {
  11990. static bool s_Il2CppMethodInitialized;
  11991. if (!s_Il2CppMethodInitialized)
  11992. {
  11993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  11994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  11995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  11996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_RuntimeMethod_var);
  11997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  11998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  11999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  12000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  12002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  12003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  12004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  12005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  12006. s_Il2CppMethodInitialized = true;
  12007. }
  12008. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_0;
  12009. memset((&V_0), 0, sizeof(V_0));
  12010. uint32_t V_1 = 0;
  12011. bool V_2 = false;
  12012. int32_t V_3 = 0;
  12013. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* V_4 = NULL;
  12014. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_5;
  12015. memset((&V_5), 0, sizeof(V_5));
  12016. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* V_6 = NULL;
  12017. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 V_7;
  12018. memset((&V_7), 0, sizeof(V_7));
  12019. bool V_8 = false;
  12020. {
  12021. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_0 = ___6_allocToUpdate;
  12022. il2cpp_codegen_initobj((&V_0), sizeof(AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512));
  12023. uint32_t L_1 = __this->___m_NextUpdateID_12;
  12024. V_1 = L_1;
  12025. uint32_t L_2 = V_1;
  12026. __this->___m_NextUpdateID_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, 1));
  12027. uint32_t L_3 = V_1;
  12028. (&V_0)->___id_0 = L_3;
  12029. uint32_t L_4 = __this->___m_FrameIndex_11;
  12030. (&V_0)->___allocTime_1 = L_4;
  12031. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_5 = ___0_mesh;
  12032. (&V_0)->___meshHandle_2 = L_5;
  12033. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___meshHandle_2), (void*)L_5);
  12034. bool L_6 = ___7_copyBackIndices;
  12035. (&V_0)->___copyBackIndices_6 = L_6;
  12036. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_7 = V_0;
  12037. *(AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_0 = L_7;
  12038. Il2CppCodeGenWriteBarrier((void**)&(((AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_0)->___meshHandle_2), (void*)NULL);
  12039. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12040. Il2CppCodeGenWriteBarrier((void**)&((&(((AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_0)->___permAllocVerts_3))->___handle_2), (void*)NULL);
  12041. #endif
  12042. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12043. Il2CppCodeGenWriteBarrier((void**)&((&(((AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_0)->___permAllocIndices_4))->___handle_2), (void*)NULL);
  12044. #endif
  12045. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12046. Il2CppCodeGenWriteBarrier((void**)&(((AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_0)->___permPage_5), (void*)NULL);
  12047. #endif
  12048. uint32_t L_8 = __this->___m_NextUpdateID_12;
  12049. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12050. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((uint32_t)L_8) <= ((uint32_t)0)))? 1 : 0), NULL);
  12051. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_9 = ___0_mesh;
  12052. NullCheck(L_9);
  12053. uint32_t L_10 = L_9->___updateAllocID_6;
  12054. V_2 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  12055. bool L_11 = V_2;
  12056. if (!L_11)
  12057. {
  12058. goto IL_0091;
  12059. }
  12060. }
  12061. {
  12062. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_12 = ___6_allocToUpdate;
  12063. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_13 = ___0_mesh;
  12064. NullCheck(L_13);
  12065. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_14 = L_13->___allocVerts_1;
  12066. L_12->___permAllocVerts_3 = L_14;
  12067. Il2CppCodeGenWriteBarrier((void**)&(((&L_12->___permAllocVerts_3))->___handle_2), (void*)NULL);
  12068. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_15 = ___6_allocToUpdate;
  12069. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_16 = ___0_mesh;
  12070. NullCheck(L_16);
  12071. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_17 = L_16->___allocIndices_2;
  12072. L_15->___permAllocIndices_4 = L_17;
  12073. Il2CppCodeGenWriteBarrier((void**)&(((&L_15->___permAllocIndices_4))->___handle_2), (void*)NULL);
  12074. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_18 = ___6_allocToUpdate;
  12075. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_19 = ___0_mesh;
  12076. NullCheck(L_19);
  12077. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_20 = L_19->___allocPage_4;
  12078. L_18->___permPage_5 = L_20;
  12079. Il2CppCodeGenWriteBarrier((void**)(&L_18->___permPage_5), (void*)L_20);
  12080. goto IL_01b0;
  12081. }
  12082. IL_0091:
  12083. {
  12084. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_21 = ___0_mesh;
  12085. NullCheck(L_21);
  12086. uint32_t L_22 = L_21->___updateAllocID_6;
  12087. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, 1));
  12088. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_23 = __this->___m_Updates_8;
  12089. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_24 = ___0_mesh;
  12090. NullCheck(L_24);
  12091. uint32_t L_25 = L_24->___allocTime_5;
  12092. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_26 = __this->___m_Updates_8;
  12093. NullCheck(L_26);
  12094. int32_t L_27;
  12095. L_27 = List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_inline(L_26, List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  12096. NullCheck(L_23);
  12097. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_28;
  12098. L_28 = List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4(L_23, ((int32_t)((int32_t)L_25%L_27)), List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  12099. V_4 = L_28;
  12100. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_29 = V_4;
  12101. int32_t L_30 = V_3;
  12102. NullCheck(L_29);
  12103. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_31;
  12104. L_31 = List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049(L_29, L_30, List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  12105. V_5 = L_31;
  12106. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_32 = V_5;
  12107. uint32_t L_33 = L_32.___id_0;
  12108. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_34 = ___0_mesh;
  12109. NullCheck(L_34);
  12110. uint32_t L_35 = L_34->___updateAllocID_6;
  12111. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12112. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_33) == ((int32_t)L_35))? 1 : 0), NULL);
  12113. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_36 = ___6_allocToUpdate;
  12114. bool* L_37 = (&L_36->___copyBackIndices_6);
  12115. bool* L_38 = L_37;
  12116. int32_t L_39 = *((uint8_t*)L_38);
  12117. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_40 = V_5;
  12118. bool L_41 = L_40.___copyBackIndices_6;
  12119. *((int8_t*)L_38) = (int8_t)((int32_t)(L_39|(int32_t)L_41));
  12120. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_42 = ___6_allocToUpdate;
  12121. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_43 = V_5;
  12122. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_44 = L_43.___permAllocVerts_3;
  12123. L_42->___permAllocVerts_3 = L_44;
  12124. Il2CppCodeGenWriteBarrier((void**)&(((&L_42->___permAllocVerts_3))->___handle_2), (void*)NULL);
  12125. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_45 = ___6_allocToUpdate;
  12126. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_46 = V_5;
  12127. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_47 = L_46.___permAllocIndices_4;
  12128. L_45->___permAllocIndices_4 = L_47;
  12129. Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___permAllocIndices_4))->___handle_2), (void*)NULL);
  12130. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_48 = ___6_allocToUpdate;
  12131. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_49 = V_5;
  12132. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_50 = L_49.___permPage_5;
  12133. L_48->___permPage_5 = L_50;
  12134. Il2CppCodeGenWriteBarrier((void**)(&L_48->___permPage_5), (void*)L_50);
  12135. (&V_5)->___allocTime_1 = (-1);
  12136. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_51 = V_4;
  12137. int32_t L_52 = V_3;
  12138. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_53 = V_5;
  12139. NullCheck(L_51);
  12140. List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F(L_51, L_52, L_53, List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  12141. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_54 = __this->___m_DeferredFrees_7;
  12142. uint32_t L_55 = __this->___m_FrameIndex_11;
  12143. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_56 = __this->___m_DeferredFrees_7;
  12144. NullCheck(L_56);
  12145. int32_t L_57;
  12146. L_57 = List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline(L_56, List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  12147. NullCheck(L_54);
  12148. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_58;
  12149. L_58 = List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D(L_54, ((int32_t)((uint32_t)(int32_t)L_55%(uint32_t)(int32_t)L_57)), List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12150. V_6 = L_58;
  12151. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_59 = V_6;
  12152. il2cpp_codegen_initobj((&V_7), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12153. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_60 = ___0_mesh;
  12154. NullCheck(L_60);
  12155. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_61 = L_60->___allocVerts_1;
  12156. (&V_7)->___alloc_0 = L_61;
  12157. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_7)->___alloc_0))->___handle_2), (void*)NULL);
  12158. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_62 = ___0_mesh;
  12159. NullCheck(L_62);
  12160. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_63 = L_62->___allocPage_4;
  12161. (&V_7)->___page_1 = L_63;
  12162. Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___page_1), (void*)L_63);
  12163. (&V_7)->___vertices_2 = (bool)1;
  12164. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_64 = V_7;
  12165. NullCheck(L_59);
  12166. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_59, L_64, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12167. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_65 = V_6;
  12168. il2cpp_codegen_initobj((&V_7), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12169. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_66 = ___0_mesh;
  12170. NullCheck(L_66);
  12171. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_67 = L_66->___allocIndices_2;
  12172. (&V_7)->___alloc_0 = L_67;
  12173. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_7)->___alloc_0))->___handle_2), (void*)NULL);
  12174. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_68 = ___0_mesh;
  12175. NullCheck(L_68);
  12176. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_69 = L_68->___allocPage_4;
  12177. (&V_7)->___page_1 = L_69;
  12178. Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___page_1), (void*)L_69);
  12179. (&V_7)->___vertices_2 = (bool)0;
  12180. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_70 = V_7;
  12181. NullCheck(L_65);
  12182. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_65, L_70, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12183. }
  12184. IL_01b0:
  12185. {
  12186. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_71 = ___0_mesh;
  12187. NullCheck(L_71);
  12188. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_72 = L_71->___allocPage_4;
  12189. uint32_t L_73 = ___1_vertexCount;
  12190. uint32_t L_74 = ___2_indexCount;
  12191. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_75 = ___0_mesh;
  12192. NullCheck(L_75);
  12193. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_76 = (&L_75->___allocVerts_1);
  12194. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_77 = ___0_mesh;
  12195. NullCheck(L_77);
  12196. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_78 = (&L_77->___allocIndices_2);
  12197. bool L_79;
  12198. L_79 = UIRenderDevice_TryAllocFromPage_m495431D5B0433ED1DD1E33B7D5333B76CF04AF9A(__this, L_72, L_73, L_74, L_76, L_78, (bool)1, NULL);
  12199. V_8 = L_79;
  12200. bool L_80 = V_8;
  12201. if (!L_80)
  12202. {
  12203. goto IL_0223;
  12204. }
  12205. }
  12206. {
  12207. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_81 = ___0_mesh;
  12208. NullCheck(L_81);
  12209. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_82 = L_81->___allocPage_4;
  12210. NullCheck(L_82);
  12211. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_83 = L_82->___vertices_1;
  12212. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_84 = ___0_mesh;
  12213. NullCheck(L_84);
  12214. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_85 = (&L_84->___allocVerts_1);
  12215. uint32_t L_86 = L_85->___start_0;
  12216. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_87 = ___0_mesh;
  12217. NullCheck(L_87);
  12218. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_88 = (&L_87->___allocVerts_1);
  12219. uint32_t L_89 = L_88->___size_1;
  12220. NullCheck(L_83);
  12221. DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085(L_83, L_86, L_89, DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  12222. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_90 = ___0_mesh;
  12223. NullCheck(L_90);
  12224. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_91 = L_90->___allocPage_4;
  12225. NullCheck(L_91);
  12226. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_92 = L_91->___indices_2;
  12227. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_93 = ___0_mesh;
  12228. NullCheck(L_93);
  12229. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_94 = (&L_93->___allocIndices_2);
  12230. uint32_t L_95 = L_94->___start_0;
  12231. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_96 = ___0_mesh;
  12232. NullCheck(L_96);
  12233. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_97 = (&L_96->___allocIndices_2);
  12234. uint32_t L_98 = L_97->___size_1;
  12235. NullCheck(L_92);
  12236. DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744(L_92, L_95, L_98, DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  12237. goto IL_0232;
  12238. }
  12239. IL_0223:
  12240. {
  12241. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_99 = ___0_mesh;
  12242. uint32_t L_100 = ___1_vertexCount;
  12243. uint32_t L_101 = ___2_indexCount;
  12244. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_102 = ___3_vertexData;
  12245. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_103 = ___4_indexData;
  12246. UIRenderDevice_Allocate_m3519AAAA880D45E70AF037163498B5C3DF8CD566(__this, L_99, L_100, L_101, L_102, L_103, (bool)1, NULL);
  12247. }
  12248. IL_0232:
  12249. {
  12250. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_104 = ___0_mesh;
  12251. uint32_t L_105 = ___2_indexCount;
  12252. NullCheck(L_104);
  12253. L_104->___triangleCount_3 = ((int32_t)((uint32_t)(int32_t)L_105/(uint32_t)(int32_t)3));
  12254. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_106 = ___0_mesh;
  12255. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_107 = ___6_allocToUpdate;
  12256. uint32_t L_108 = L_107->___id_0;
  12257. NullCheck(L_106);
  12258. L_106->___updateAllocID_6 = L_108;
  12259. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_109 = ___0_mesh;
  12260. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_110 = ___6_allocToUpdate;
  12261. uint32_t L_111 = L_110->___allocTime_1;
  12262. NullCheck(L_109);
  12263. L_109->___allocTime_5 = L_111;
  12264. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_112 = __this->___m_Updates_8;
  12265. uint32_t L_113 = __this->___m_FrameIndex_11;
  12266. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_114 = __this->___m_Updates_8;
  12267. NullCheck(L_114);
  12268. int32_t L_115;
  12269. L_115 = List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_inline(L_114, List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  12270. NullCheck(L_112);
  12271. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_116;
  12272. L_116 = List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4(L_112, ((int32_t)((int64_t)(((int64_t)(uint64_t)L_113)%((int64_t)L_115)))), List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  12273. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512* L_117 = ___6_allocToUpdate;
  12274. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_118 = (*(AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512*)L_117);
  12275. NullCheck(L_116);
  12276. List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_inline(L_116, L_118, List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_RuntimeMethod_var);
  12277. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_119 = ___3_vertexData;
  12278. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_120 = ___0_mesh;
  12279. NullCheck(L_120);
  12280. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_121 = L_120->___allocPage_4;
  12281. NullCheck(L_121);
  12282. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_122 = L_121->___vertices_1;
  12283. NullCheck(L_122);
  12284. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_123 = L_122->___cpuData_2;
  12285. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_124 = ___0_mesh;
  12286. NullCheck(L_124);
  12287. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_125 = (&L_124->___allocVerts_1);
  12288. uint32_t L_126 = L_125->___start_0;
  12289. uint32_t L_127 = ___1_vertexCount;
  12290. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_128;
  12291. memset((&L_128), 0, sizeof(L_128));
  12292. NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C((&L_128), L_123, L_126, L_127, /*hidden argument*/NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  12293. *(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2*)L_119 = L_128;
  12294. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_129 = ___4_indexData;
  12295. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_130 = ___0_mesh;
  12296. NullCheck(L_130);
  12297. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_131 = L_130->___allocPage_4;
  12298. NullCheck(L_131);
  12299. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_132 = L_131->___indices_2;
  12300. NullCheck(L_132);
  12301. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_133 = L_132->___cpuData_2;
  12302. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_134 = ___0_mesh;
  12303. NullCheck(L_134);
  12304. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_135 = (&L_134->___allocIndices_2);
  12305. uint32_t L_136 = L_135->___start_0;
  12306. uint32_t L_137 = ___2_indexCount;
  12307. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_138;
  12308. memset((&L_138), 0, sizeof(L_138));
  12309. NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28((&L_138), L_133, L_136, L_137, /*hidden argument*/NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  12310. *(NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A*)L_129 = L_138;
  12311. uint16_t* L_139 = ___5_indexOffset;
  12312. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_140 = ___0_mesh;
  12313. NullCheck(L_140);
  12314. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_141 = (&L_140->___allocVerts_1);
  12315. uint32_t L_142 = L_141->___start_0;
  12316. *((int16_t*)L_139) = (int16_t)((int32_t)(uint16_t)L_142);
  12317. return;
  12318. }
  12319. }
  12320. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::Free(UnityEngine.UIElements.UIR.MeshHandle)
  12321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_Free_mA976972C22FC00FA5CABBDEAD053A1390F4BDB92 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mesh, const RuntimeMethod* method)
  12322. {
  12323. static bool s_Il2CppMethodInitialized;
  12324. if (!s_Il2CppMethodInitialized)
  12325. {
  12326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Return_m4DCBAE944B1CBF4C66136AB7FDD318F5BF30CD9F_RuntimeMethod_var);
  12328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  12330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  12331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  12333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  12334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  12335. s_Il2CppMethodInitialized = true;
  12336. }
  12337. bool V_0 = false;
  12338. int32_t V_1 = 0;
  12339. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* V_2 = NULL;
  12340. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_3;
  12341. memset((&V_3), 0, sizeof(V_3));
  12342. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* V_4 = NULL;
  12343. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 V_5;
  12344. memset((&V_5), 0, sizeof(V_5));
  12345. bool V_6 = false;
  12346. int32_t V_7 = 0;
  12347. {
  12348. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_0 = ___0_mesh;
  12349. NullCheck(L_0);
  12350. uint32_t L_1 = L_0->___updateAllocID_6;
  12351. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  12352. bool L_2 = V_0;
  12353. if (!L_2)
  12354. {
  12355. goto IL_015b;
  12356. }
  12357. }
  12358. {
  12359. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_3 = ___0_mesh;
  12360. NullCheck(L_3);
  12361. uint32_t L_4 = L_3->___updateAllocID_6;
  12362. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, 1));
  12363. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_5 = __this->___m_Updates_8;
  12364. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_6 = ___0_mesh;
  12365. NullCheck(L_6);
  12366. uint32_t L_7 = L_6->___allocTime_5;
  12367. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_8 = __this->___m_Updates_8;
  12368. NullCheck(L_8);
  12369. int32_t L_9;
  12370. L_9 = List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_inline(L_8, List_1_get_Count_m68EB6812907DC8C45377A3784237676F7AE5A1B1_RuntimeMethod_var);
  12371. NullCheck(L_5);
  12372. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_10;
  12373. L_10 = List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4(L_5, ((int32_t)((int32_t)L_7%L_9)), List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  12374. V_2 = L_10;
  12375. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_11 = V_2;
  12376. int32_t L_12 = V_1;
  12377. NullCheck(L_11);
  12378. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_13;
  12379. L_13 = List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049(L_11, L_12, List_1_get_Item_mD160E82FAAE683BED4FB8100E091F090E0970049_RuntimeMethod_var);
  12380. V_3 = L_13;
  12381. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_14 = V_3;
  12382. uint32_t L_15 = L_14.___id_0;
  12383. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_16 = ___0_mesh;
  12384. NullCheck(L_16);
  12385. uint32_t L_17 = L_16->___updateAllocID_6;
  12386. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12387. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0), NULL);
  12388. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_18 = __this->___m_DeferredFrees_7;
  12389. uint32_t L_19 = __this->___m_FrameIndex_11;
  12390. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_20 = __this->___m_DeferredFrees_7;
  12391. NullCheck(L_20);
  12392. int32_t L_21;
  12393. L_21 = List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline(L_20, List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  12394. NullCheck(L_18);
  12395. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_22;
  12396. L_22 = List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D(L_18, ((int32_t)((uint32_t)(int32_t)L_19%(uint32_t)(int32_t)L_21)), List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12397. V_4 = L_22;
  12398. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_23 = V_4;
  12399. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12400. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_24 = V_3;
  12401. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_25 = L_24.___permAllocVerts_3;
  12402. (&V_5)->___alloc_0 = L_25;
  12403. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12404. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_26 = V_3;
  12405. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_27 = L_26.___permPage_5;
  12406. (&V_5)->___page_1 = L_27;
  12407. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_27);
  12408. (&V_5)->___vertices_2 = (bool)1;
  12409. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_28 = V_5;
  12410. NullCheck(L_23);
  12411. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_23, L_28, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12412. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_29 = V_4;
  12413. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12414. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_30 = V_3;
  12415. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_31 = L_30.___permAllocIndices_4;
  12416. (&V_5)->___alloc_0 = L_31;
  12417. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12418. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_32 = V_3;
  12419. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_33 = L_32.___permPage_5;
  12420. (&V_5)->___page_1 = L_33;
  12421. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_33);
  12422. (&V_5)->___vertices_2 = (bool)0;
  12423. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_34 = V_5;
  12424. NullCheck(L_29);
  12425. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_29, L_34, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12426. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_35 = V_4;
  12427. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12428. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_36 = ___0_mesh;
  12429. NullCheck(L_36);
  12430. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_37 = L_36->___allocVerts_1;
  12431. (&V_5)->___alloc_0 = L_37;
  12432. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12433. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_38 = ___0_mesh;
  12434. NullCheck(L_38);
  12435. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_39 = L_38->___allocPage_4;
  12436. (&V_5)->___page_1 = L_39;
  12437. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_39);
  12438. (&V_5)->___vertices_2 = (bool)1;
  12439. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_40 = V_5;
  12440. NullCheck(L_35);
  12441. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_35, L_40, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12442. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_41 = V_4;
  12443. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12444. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_42 = ___0_mesh;
  12445. NullCheck(L_42);
  12446. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_43 = L_42->___allocIndices_2;
  12447. (&V_5)->___alloc_0 = L_43;
  12448. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12449. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_44 = ___0_mesh;
  12450. NullCheck(L_44);
  12451. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_45 = L_44->___allocPage_4;
  12452. (&V_5)->___page_1 = L_45;
  12453. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_45);
  12454. (&V_5)->___vertices_2 = (bool)0;
  12455. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_46 = V_5;
  12456. NullCheck(L_41);
  12457. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_41, L_46, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12458. (&V_3)->___allocTime_1 = (-1);
  12459. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_47 = V_2;
  12460. int32_t L_48 = V_1;
  12461. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_49 = V_3;
  12462. NullCheck(L_47);
  12463. List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F(L_47, L_48, L_49, List_1_set_Item_mD62ADBD1618B96E3FBEDF0DC64C0CE97CE889B6F_RuntimeMethod_var);
  12464. goto IL_0245;
  12465. }
  12466. IL_015b:
  12467. {
  12468. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_50 = ___0_mesh;
  12469. NullCheck(L_50);
  12470. uint32_t L_51 = L_50->___allocTime_5;
  12471. uint32_t L_52 = __this->___m_FrameIndex_11;
  12472. V_6 = (bool)((((int32_t)((((int32_t)L_51) == ((int32_t)L_52))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12473. bool L_53 = V_6;
  12474. if (!L_53)
  12475. {
  12476. goto IL_020b;
  12477. }
  12478. }
  12479. {
  12480. uint32_t L_54 = __this->___m_FrameIndex_11;
  12481. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_55 = __this->___m_DeferredFrees_7;
  12482. NullCheck(L_55);
  12483. int32_t L_56;
  12484. L_56 = List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline(L_55, List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  12485. V_7 = ((int32_t)((uint32_t)(int32_t)L_54%(uint32_t)(int32_t)L_56));
  12486. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_57 = __this->___m_DeferredFrees_7;
  12487. int32_t L_58 = V_7;
  12488. NullCheck(L_57);
  12489. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_59;
  12490. L_59 = List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D(L_57, L_58, List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12491. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12492. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_60 = ___0_mesh;
  12493. NullCheck(L_60);
  12494. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_61 = L_60->___allocVerts_1;
  12495. (&V_5)->___alloc_0 = L_61;
  12496. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12497. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_62 = ___0_mesh;
  12498. NullCheck(L_62);
  12499. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_63 = L_62->___allocPage_4;
  12500. (&V_5)->___page_1 = L_63;
  12501. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_63);
  12502. (&V_5)->___vertices_2 = (bool)1;
  12503. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_64 = V_5;
  12504. NullCheck(L_59);
  12505. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_59, L_64, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12506. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_65 = __this->___m_DeferredFrees_7;
  12507. int32_t L_66 = V_7;
  12508. NullCheck(L_65);
  12509. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_67;
  12510. L_67 = List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D(L_65, L_66, List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  12511. il2cpp_codegen_initobj((&V_5), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  12512. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_68 = ___0_mesh;
  12513. NullCheck(L_68);
  12514. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_69 = L_68->___allocIndices_2;
  12515. (&V_5)->___alloc_0 = L_69;
  12516. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_5)->___alloc_0))->___handle_2), (void*)NULL);
  12517. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_70 = ___0_mesh;
  12518. NullCheck(L_70);
  12519. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_71 = L_70->___allocPage_4;
  12520. (&V_5)->___page_1 = L_71;
  12521. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___page_1), (void*)L_71);
  12522. (&V_5)->___vertices_2 = (bool)0;
  12523. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_72 = V_5;
  12524. NullCheck(L_67);
  12525. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_67, L_72, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  12526. goto IL_0245;
  12527. }
  12528. IL_020b:
  12529. {
  12530. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_73 = ___0_mesh;
  12531. NullCheck(L_73);
  12532. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_74 = L_73->___allocPage_4;
  12533. NullCheck(L_74);
  12534. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_75 = L_74->___vertices_1;
  12535. NullCheck(L_75);
  12536. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_76 = L_75->___allocator_4;
  12537. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_77 = ___0_mesh;
  12538. NullCheck(L_77);
  12539. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_78 = L_77->___allocVerts_1;
  12540. NullCheck(L_76);
  12541. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_76, L_78, NULL);
  12542. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_79 = ___0_mesh;
  12543. NullCheck(L_79);
  12544. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_80 = L_79->___allocPage_4;
  12545. NullCheck(L_80);
  12546. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_81 = L_80->___indices_2;
  12547. NullCheck(L_81);
  12548. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_82 = L_81->___allocator_4;
  12549. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_83 = ___0_mesh;
  12550. NullCheck(L_83);
  12551. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_84 = L_83->___allocIndices_2;
  12552. NullCheck(L_82);
  12553. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_82, L_84, NULL);
  12554. }
  12555. IL_0245:
  12556. {
  12557. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_85 = ___0_mesh;
  12558. NullCheck(L_85);
  12559. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_86 = (&L_85->___allocVerts_1);
  12560. il2cpp_codegen_initobj(L_86, sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  12561. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_87 = ___0_mesh;
  12562. NullCheck(L_87);
  12563. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_88 = (&L_87->___allocIndices_2);
  12564. il2cpp_codegen_initobj(L_88, sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  12565. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_89 = ___0_mesh;
  12566. NullCheck(L_89);
  12567. L_89->___allocPage_4 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  12568. Il2CppCodeGenWriteBarrier((void**)(&L_89->___allocPage_4), (void*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL);
  12569. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_90 = ___0_mesh;
  12570. NullCheck(L_90);
  12571. L_90->___updateAllocID_6 = 0;
  12572. LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851* L_91 = __this->___m_MeshHandles_14;
  12573. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_92 = ___0_mesh;
  12574. NullCheck(L_91);
  12575. LinkedPool_1_Return_m4DCBAE944B1CBF4C66136AB7FDD318F5BF30CD9F(L_91, L_92, LinkedPool_1_Return_m4DCBAE944B1CBF4C66136AB7FDD318F5BF30CD9F_RuntimeMethod_var);
  12576. return;
  12577. }
  12578. }
  12579. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.UIRenderDevice::GetClipSpaceParams()
  12580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 UIRenderDevice_GetClipSpaceParams_mE25C54A79CAA14A9B247E0BB4AF375B4772EBC6E (const RuntimeMethod* method)
  12581. {
  12582. static bool s_Il2CppMethodInitialized;
  12583. if (!s_Il2CppMethodInitialized)
  12584. {
  12585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12586. s_Il2CppMethodInitialized = true;
  12587. }
  12588. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_0;
  12589. memset((&V_0), 0, sizeof(V_0));
  12590. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
  12591. memset((&V_1), 0, sizeof(V_1));
  12592. {
  12593. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12594. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_0;
  12595. L_0 = Utility_GetActiveViewport_mDB9165183361EBE3D7D6D673EA147472C7FC9F14(NULL);
  12596. V_0 = L_0;
  12597. int32_t L_1;
  12598. L_1 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7((&V_0), NULL);
  12599. int32_t L_2;
  12600. L_2 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&V_0), NULL);
  12601. int32_t L_3;
  12602. L_3 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7((&V_0), NULL);
  12603. int32_t L_4;
  12604. L_4 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&V_0), NULL);
  12605. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  12606. memset((&L_5), 0, sizeof(L_5));
  12607. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), ((float)il2cpp_codegen_multiply(((float)L_1), (0.5f))), ((float)il2cpp_codegen_multiply(((float)L_2), (0.5f))), ((float)((2.0f)/((float)L_3))), ((float)((2.0f)/((float)L_4))), /*hidden argument*/NULL);
  12608. V_1 = L_5;
  12609. goto IL_0047;
  12610. }
  12611. IL_0047:
  12612. {
  12613. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = V_1;
  12614. return L_6;
  12615. }
  12616. }
  12617. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::OnFrameRenderingBegin()
  12618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_OnFrameRenderingBegin_mED35CD0220B6DC106B63532E9D9850F5A7E55B0D (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  12619. {
  12620. static bool s_Il2CppMethodInitialized;
  12621. if (!s_Il2CppMethodInitialized)
  12622. {
  12623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16_RuntimeMethod_var);
  12624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78_RuntimeMethod_var);
  12625. s_Il2CppMethodInitialized = true;
  12626. }
  12627. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_0 = NULL;
  12628. bool V_1 = false;
  12629. {
  12630. UIRenderDevice_AdvanceFrame_mB7A835C08F4B797A6F1847F24A5F4DA684F6C328(__this, NULL);
  12631. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_0 = (&__this->___m_DrawStats_13);
  12632. il2cpp_codegen_initobj(L_0, sizeof(DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F));
  12633. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_1 = (&__this->___m_DrawStats_13);
  12634. uint32_t L_2 = __this->___m_FrameIndex_11;
  12635. L_1->___currentFrameIndex_0 = L_2;
  12636. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_3 = __this->___m_FirstPage_3;
  12637. V_0 = L_3;
  12638. goto IL_004f;
  12639. }
  12640. IL_002e:
  12641. {
  12642. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_4 = V_0;
  12643. NullCheck(L_4);
  12644. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_5 = L_4->___vertices_1;
  12645. NullCheck(L_5);
  12646. DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16(L_5, DataSet_1_SendUpdates_m54AC68C6CC27A8E17D832740AF1818D548F8FC16_RuntimeMethod_var);
  12647. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_6 = V_0;
  12648. NullCheck(L_6);
  12649. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_7 = L_6->___indices_2;
  12650. NullCheck(L_7);
  12651. DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78(L_7, DataSet_1_SendUpdates_mA2707FFFFEEA7BADB5F7EBD5102913D14AB9ED78_RuntimeMethod_var);
  12652. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_8 = V_0;
  12653. NullCheck(L_8);
  12654. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_9 = L_8->___next_3;
  12655. V_0 = L_9;
  12656. }
  12657. IL_004f:
  12658. {
  12659. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_10 = V_0;
  12660. V_1 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  12661. bool L_11 = V_1;
  12662. if (L_11)
  12663. {
  12664. goto IL_002e;
  12665. }
  12666. }
  12667. {
  12668. return;
  12669. }
  12670. }
  12671. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ApplyDrawCommandState(UnityEngine.UIElements.UIR.RenderChainCommand,System.Int32,UnityEngine.Material,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState&)
  12672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_ApplyDrawCommandState_m5585C7D69A031B120216ED74C92237E55C97A4A4 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___0_cmd, int32_t ___1_textureSlot, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_newMat, bool ___3_newMatDiffers, bool ___4_newFontDiffers, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* ___5_st, const RuntimeMethod* method)
  12673. {
  12674. static bool s_Il2CppMethodInitialized;
  12675. if (!s_Il2CppMethodInitialized)
  12676. {
  12677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  12678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  12679. s_Il2CppMethodInitialized = true;
  12680. }
  12681. bool V_0 = false;
  12682. bool V_1 = false;
  12683. bool V_2 = false;
  12684. bool V_3 = false;
  12685. bool V_4 = false;
  12686. {
  12687. bool L_0 = ___3_newMatDiffers;
  12688. V_0 = L_0;
  12689. bool L_1 = V_0;
  12690. if (!L_1)
  12691. {
  12692. goto IL_001e;
  12693. }
  12694. }
  12695. {
  12696. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_2 = ___5_st;
  12697. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_3 = (&L_2->___curState_2);
  12698. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ___2_newMat;
  12699. L_3->___material_0 = L_4;
  12700. Il2CppCodeGenWriteBarrier((void**)(&L_3->___material_0), (void*)L_4);
  12701. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_5 = ___5_st;
  12702. L_5->___mustApplyMaterial_4 = (bool)1;
  12703. }
  12704. IL_001e:
  12705. {
  12706. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_6 = ___5_st;
  12707. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_7 = ___0_cmd;
  12708. NullCheck(L_7);
  12709. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_8 = L_7->___mesh_7;
  12710. NullCheck(L_8);
  12711. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_9 = L_8->___allocPage_4;
  12712. L_6->___curPage_3 = L_9;
  12713. Il2CppCodeGenWriteBarrier((void**)(&L_6->___curPage_3), (void*)L_9);
  12714. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_10 = ___0_cmd;
  12715. NullCheck(L_10);
  12716. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_11 = (&L_10->___state_6);
  12717. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_12 = L_11->___texture_3;
  12718. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  12719. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_13 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  12720. bool L_14;
  12721. L_14 = TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline(L_12, L_13, NULL);
  12722. V_1 = L_14;
  12723. bool L_15 = V_1;
  12724. if (!L_15)
  12725. {
  12726. goto IL_0098;
  12727. }
  12728. }
  12729. {
  12730. int32_t L_16 = ___1_textureSlot;
  12731. V_2 = (bool)((((int32_t)L_16) < ((int32_t)0))? 1 : 0);
  12732. bool L_17 = V_2;
  12733. if (!L_17)
  12734. {
  12735. goto IL_008a;
  12736. }
  12737. }
  12738. {
  12739. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_18 = __this->___m_TextureSlotManager_16;
  12740. NullCheck(L_18);
  12741. int32_t L_19;
  12742. L_19 = TextureSlotManager_FindOldestSlot_m671207D54F6A42A0D547BBDC3E4FBC584E38C597(L_18, NULL);
  12743. ___1_textureSlot = L_19;
  12744. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_20 = __this->___m_TextureSlotManager_16;
  12745. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_21 = ___0_cmd;
  12746. NullCheck(L_21);
  12747. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_22 = (&L_21->___state_6);
  12748. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_23 = L_22->___texture_3;
  12749. int32_t L_24 = ___1_textureSlot;
  12750. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_25 = ___5_st;
  12751. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_26 = L_25->___stateMatProps_0;
  12752. NullCheck(L_20);
  12753. TextureSlotManager_Bind_m43AA141013C559BD295A0B70B4C64C111B72EE80(L_20, L_23, L_24, L_26, NULL);
  12754. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_27 = ___5_st;
  12755. L_27->___mustApplyStateBlock_6 = (bool)1;
  12756. goto IL_0097;
  12757. }
  12758. IL_008a:
  12759. {
  12760. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_28 = __this->___m_TextureSlotManager_16;
  12761. int32_t L_29 = ___1_textureSlot;
  12762. NullCheck(L_28);
  12763. TextureSlotManager_MarkUsed_m6012C3110EBDC75E7B970C814CAA7147D9378126_inline(L_28, L_29, NULL);
  12764. }
  12765. IL_0097:
  12766. {
  12767. }
  12768. IL_0098:
  12769. {
  12770. bool L_30 = ___4_newFontDiffers;
  12771. V_3 = L_30;
  12772. bool L_31 = V_3;
  12773. if (!L_31)
  12774. {
  12775. goto IL_0111;
  12776. }
  12777. }
  12778. {
  12779. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_32 = ___5_st;
  12780. L_32->___mustApplyStateBlock_6 = (bool)1;
  12781. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_33 = ___5_st;
  12782. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_34 = (&L_33->___curState_2);
  12783. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_35 = ___0_cmd;
  12784. NullCheck(L_35);
  12785. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_36 = (&L_35->___state_6);
  12786. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_37 = L_36->___font_1;
  12787. L_34->___font_1 = L_37;
  12788. Il2CppCodeGenWriteBarrier((void**)(&L_34->___font_1), (void*)L_37);
  12789. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_38 = ___5_st;
  12790. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_39 = L_38->___stateMatProps_0;
  12791. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  12792. int32_t L_40 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexPropID_21;
  12793. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_41 = ___0_cmd;
  12794. NullCheck(L_41);
  12795. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_42 = (&L_41->___state_6);
  12796. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_43 = L_42->___font_1;
  12797. NullCheck(L_39);
  12798. MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_39, L_40, L_43, NULL);
  12799. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_44 = ___5_st;
  12800. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_45 = (&L_44->___curState_2);
  12801. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_46 = ___0_cmd;
  12802. NullCheck(L_46);
  12803. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_47 = (&L_46->___state_6);
  12804. float L_48 = L_47->___fontTexSDFScale_2;
  12805. L_45->___fontTexSDFScale_2 = L_48;
  12806. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_49 = ___5_st;
  12807. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_50 = L_49->___stateMatProps_0;
  12808. int32_t L_51 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexSDFScaleID_22;
  12809. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_52 = ___5_st;
  12810. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_53 = (&L_52->___curState_2);
  12811. float L_54 = L_53->___fontTexSDFScale_2;
  12812. NullCheck(L_50);
  12813. MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_50, L_51, L_54, NULL);
  12814. }
  12815. IL_0111:
  12816. {
  12817. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_55 = ___0_cmd;
  12818. NullCheck(L_55);
  12819. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_56 = (&L_55->___state_6);
  12820. int32_t L_57 = L_56->___stencilRef_4;
  12821. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_58 = ___5_st;
  12822. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_59 = (&L_58->___curState_2);
  12823. int32_t L_60 = L_59->___stencilRef_4;
  12824. V_4 = (bool)((((int32_t)((((int32_t)L_57) == ((int32_t)L_60))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12825. bool L_61 = V_4;
  12826. if (!L_61)
  12827. {
  12828. goto IL_0154;
  12829. }
  12830. }
  12831. {
  12832. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_62 = ___5_st;
  12833. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_63 = (&L_62->___curState_2);
  12834. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_64 = ___0_cmd;
  12835. NullCheck(L_64);
  12836. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_65 = (&L_64->___state_6);
  12837. int32_t L_66 = L_65->___stencilRef_4;
  12838. L_63->___stencilRef_4 = L_66;
  12839. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_67 = ___5_st;
  12840. L_67->___mustApplyStencil_7 = (bool)1;
  12841. }
  12842. IL_0154:
  12843. {
  12844. return;
  12845. }
  12846. }
  12847. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ApplyBatchState(UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState&,System.Boolean)
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_ApplyBatchState_mB92D091856407D85BAF2DEDC2C8CA8ECF1FB9FB0 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* ___0_st, bool ___1_allowMaterialChange, const RuntimeMethod* method)
  12849. {
  12850. static bool s_Il2CppMethodInitialized;
  12851. if (!s_Il2CppMethodInitialized)
  12852. {
  12853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8AEC2660EA6E2B1DAE3C9E189463ED8C63123422);
  12856. s_Il2CppMethodInitialized = true;
  12857. }
  12858. bool V_0 = false;
  12859. bool V_1 = false;
  12860. bool V_2 = false;
  12861. bool V_3 = false;
  12862. bool V_4 = false;
  12863. bool V_5 = false;
  12864. {
  12865. bool L_0 = __this->___m_MockDevice_0;
  12866. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  12867. bool L_1 = V_0;
  12868. if (!L_1)
  12869. {
  12870. goto IL_00d5;
  12871. }
  12872. }
  12873. {
  12874. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_2 = ___0_st;
  12875. bool L_3 = L_2->___mustApplyMaterial_4;
  12876. V_1 = L_3;
  12877. bool L_4 = V_1;
  12878. if (!L_4)
  12879. {
  12880. goto IL_0087;
  12881. }
  12882. }
  12883. {
  12884. bool L_5 = ___1_allowMaterialChange;
  12885. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  12886. bool L_6 = V_2;
  12887. if (!L_6)
  12888. {
  12889. goto IL_0036;
  12890. }
  12891. }
  12892. {
  12893. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12894. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral8AEC2660EA6E2B1DAE3C9E189463ED8C63123422, NULL);
  12895. goto IL_00fd;
  12896. }
  12897. IL_0036:
  12898. {
  12899. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_7 = (&__this->___m_DrawStats_13);
  12900. uint32_t* L_8 = (&L_7->___materialSetCount_4);
  12901. uint32_t* L_9 = L_8;
  12902. int32_t L_10 = *((uint32_t*)L_9);
  12903. *((int32_t*)L_9) = (int32_t)((int32_t)il2cpp_codegen_add(L_10, 1));
  12904. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_11 = ___0_st;
  12905. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_12 = (&L_11->___curState_2);
  12906. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = L_12->___material_0;
  12907. NullCheck(L_13);
  12908. bool L_14;
  12909. L_14 = Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE(L_13, 0, NULL);
  12910. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_15 = __this->___m_StandardMatProps_10;
  12911. V_3 = (bool)((!(((RuntimeObject*)(MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)L_15) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  12912. bool L_16 = V_3;
  12913. if (!L_16)
  12914. {
  12915. goto IL_0071;
  12916. }
  12917. }
  12918. {
  12919. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_17 = __this->___m_StandardMatProps_10;
  12920. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12921. Utility_SetPropertyBlock_m04316F1E2FCAF1F9DDBEBDFE542EEBC3120C4EA4(L_17, NULL);
  12922. }
  12923. IL_0071:
  12924. {
  12925. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_18 = ___0_st;
  12926. L_18->___mustApplyCommonBlock_5 = (bool)1;
  12927. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_19 = ___0_st;
  12928. L_19->___mustApplyStateBlock_6 = (bool)1;
  12929. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_20 = ___0_st;
  12930. L_20->___mustApplyStencil_7 = (bool)1;
  12931. }
  12932. IL_0087:
  12933. {
  12934. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_21 = ___0_st;
  12935. bool L_22 = L_21->___mustApplyStateBlock_6;
  12936. V_4 = L_22;
  12937. bool L_23 = V_4;
  12938. if (!L_23)
  12939. {
  12940. goto IL_009f;
  12941. }
  12942. }
  12943. {
  12944. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_24 = ___0_st;
  12945. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_25 = L_24->___stateMatProps_0;
  12946. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12947. Utility_SetPropertyBlock_m04316F1E2FCAF1F9DDBEBDFE542EEBC3120C4EA4(L_25, NULL);
  12948. }
  12949. IL_009f:
  12950. {
  12951. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_26 = ___0_st;
  12952. bool L_27 = L_26->___mustApplyStencil_7;
  12953. V_5 = L_27;
  12954. bool L_28 = V_5;
  12955. if (!L_28)
  12956. {
  12957. goto IL_00d4;
  12958. }
  12959. }
  12960. {
  12961. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_29 = (&__this->___m_DrawStats_13);
  12962. uint32_t* L_30 = (&L_29->___stencilRefChanges_8);
  12963. uint32_t* L_31 = L_30;
  12964. int32_t L_32 = *((uint32_t*)L_31);
  12965. *((int32_t*)L_31) = (int32_t)((int32_t)il2cpp_codegen_add(L_32, 1));
  12966. intptr_t L_33 = __this->___m_DefaultStencilState_1;
  12967. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_34 = ___0_st;
  12968. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_35 = (&L_34->___curState_2);
  12969. int32_t L_36 = L_35->___stencilRef_4;
  12970. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  12971. Utility_SetStencilState_m6F1F46336FF696C8C6A360B5E0CB344AC193A9E1(L_33, L_36, NULL);
  12972. }
  12973. IL_00d4:
  12974. {
  12975. }
  12976. IL_00d5:
  12977. {
  12978. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_37 = ___0_st;
  12979. L_37->___mustApplyMaterial_4 = (bool)0;
  12980. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_38 = ___0_st;
  12981. L_38->___mustApplyCommonBlock_5 = (bool)0;
  12982. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_39 = ___0_st;
  12983. L_39->___mustApplyStateBlock_6 = (bool)0;
  12984. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_40 = ___0_st;
  12985. L_40->___mustApplyStencil_7 = (bool)0;
  12986. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_41 = __this->___m_TextureSlotManager_16;
  12987. NullCheck(L_41);
  12988. TextureSlotManager_StartNewBatch_mF47EF4AC21E2781DC4B92F3FA46859FB48713EDD(L_41, NULL);
  12989. }
  12990. IL_00fd:
  12991. {
  12992. return;
  12993. }
  12994. }
  12995. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::EvaluateChain(UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,System.Single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,System.Boolean,System.Exception&)
  12996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_EvaluateChain_mAF7788E8FFD68141C3DFB6EDBA7237910ADED018 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___0_head, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_initialMat, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_defaultMat, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___3_gradientSettings, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___4_shaderInfo, float ___5_pixelsPerPoint, NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___6_transforms, NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___7_clipRects, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___8_stateMatProps, bool ___9_allowMaterialChange, Exception_t** ___10_immediateException, const RuntimeMethod* method)
  12997. {
  12998. static bool s_Il2CppMethodInitialized;
  12999. if (!s_Il2CppMethodInitialized)
  13000. {
  13001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m5F62EE992DBCC5323267265794235C9EEE07997B_RuntimeMethod_var);
  13003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var);
  13004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mD461DC585ED2CF965C6FABF04A941287186E0354_RuntimeMethod_var);
  13005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m48BBB83C5F748E6E6FF0731C3682092DEA6A7173_RuntimeMethod_var);
  13006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m70F5CFC2DEA9332B78C5ADC0EE1CE1B7465B1456_RuntimeMethod_var);
  13007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9_RuntimeMethod_var);
  13008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50_RuntimeMethod_var);
  13009. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  13011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_EvaluateChain_mAF7788E8FFD68141C3DFB6EDBA7237910ADED018_RuntimeMethod_var);
  13012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F_RuntimeMethod_var);
  13014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1_RuntimeMethod_var);
  13015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  13016. s_Il2CppMethodInitialized = true;
  13017. }
  13018. bool V_0 = false;
  13019. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* V_1 = NULL;
  13020. int32_t V_2 = 0;
  13021. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* V_3 = NULL;
  13022. int32_t V_4 = 0;
  13023. int32_t V_5 = 0;
  13024. int32_t V_6 = 0;
  13025. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 V_7;
  13026. memset((&V_7), 0, sizeof(V_7));
  13027. int32_t V_8 = 0;
  13028. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 V_9;
  13029. memset((&V_9), 0, sizeof(V_9));
  13030. bool V_10 = false;
  13031. bool V_11 = false;
  13032. bool V_12 = false;
  13033. bool V_13 = false;
  13034. bool V_14 = false;
  13035. bool V_15 = false;
  13036. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 V_16;
  13037. memset((&V_16), 0, sizeof(V_16));
  13038. State_tC241510131965D8DE1919EB16A3650E397E5AEAB V_17;
  13039. memset((&V_17), 0, sizeof(V_17));
  13040. bool V_18 = false;
  13041. bool V_19 = false;
  13042. bool V_20 = false;
  13043. bool V_21 = false;
  13044. int32_t V_22 = 0;
  13045. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_23 = NULL;
  13046. bool V_24 = false;
  13047. bool V_25 = false;
  13048. bool V_26 = false;
  13049. bool V_27 = false;
  13050. bool V_28 = false;
  13051. bool V_29 = false;
  13052. bool V_30 = false;
  13053. bool V_31 = false;
  13054. bool V_32 = false;
  13055. bool V_33 = false;
  13056. bool V_34 = false;
  13057. bool V_35 = false;
  13058. bool V_36 = false;
  13059. bool V_37 = false;
  13060. int32_t V_38 = 0;
  13061. bool V_39 = false;
  13062. int32_t V_40 = 0;
  13063. int32_t V_41 = 0;
  13064. int32_t V_42 = 0;
  13065. int32_t V_43 = 0;
  13066. bool V_44 = false;
  13067. int32_t V_45 = 0;
  13068. bool V_46 = false;
  13069. bool V_47 = false;
  13070. bool V_48 = false;
  13071. bool V_49 = false;
  13072. bool V_50 = false;
  13073. bool V_51 = false;
  13074. bool V_52 = false;
  13075. int32_t V_53 = 0;
  13076. bool V_54 = false;
  13077. bool V_55 = false;
  13078. bool V_56 = false;
  13079. bool V_57 = false;
  13080. int32_t V_58 = 0;
  13081. bool V_59 = false;
  13082. int32_t G_B4_0 = 0;
  13083. int32_t G_B18_0 = 0;
  13084. uint32_t* G_B18_1 = NULL;
  13085. int32_t G_B17_0 = 0;
  13086. uint32_t* G_B17_1 = NULL;
  13087. int32_t G_B19_0 = 0;
  13088. int32_t G_B19_1 = 0;
  13089. uint32_t* G_B19_2 = NULL;
  13090. int32_t G_B22_0 = 0;
  13091. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B26_0 = NULL;
  13092. int32_t G_B36_0 = 0;
  13093. int32_t G_B42_0 = 0;
  13094. int32_t G_B76_0 = 0;
  13095. {
  13096. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  13097. Utility_ProfileDrawChainBegin_m28C587F98561B8F4C6ED13AEEE83430A25D3F83B(NULL);
  13098. bool L_0;
  13099. L_0 = UIRenderDevice_get_breakBatches_mE0089CEE906C7B9747D0EAFD0BF0594749EFBE20_inline(__this, NULL);
  13100. V_0 = L_0;
  13101. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_1 = __this->___m_DrawParams_15;
  13102. V_1 = L_1;
  13103. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_2 = V_1;
  13104. NullCheck(L_2);
  13105. DrawParams_Reset_m235ECFB0268B9DCA813D86AC4F4E183B86A23AA8(L_2, NULL);
  13106. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_3 = V_1;
  13107. NullCheck(L_3);
  13108. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_4 = L_3->___renderTexture_4;
  13109. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
  13110. L_5 = RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7(NULL);
  13111. NullCheck(L_4);
  13112. List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline(L_4, L_5, List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var);
  13113. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = ___8_stateMatProps;
  13114. NullCheck(L_6);
  13115. MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253(L_6, NULL);
  13116. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_7 = __this->___m_TextureSlotManager_16;
  13117. NullCheck(L_7);
  13118. TextureSlotManager_Reset_m43FECB6D32D307D151C8173B6223C7E2BF4484F2(L_7, NULL);
  13119. bool L_8;
  13120. L_8 = UIRenderDevice_get_fullyCreated_m1026CE6BDC467904FCCB7BAB9C8C10F53902D3EA(__this, NULL);
  13121. V_10 = L_8;
  13122. bool L_9 = V_10;
  13123. if (!L_9)
  13124. {
  13125. goto IL_0139;
  13126. }
  13127. }
  13128. {
  13129. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_10 = ___0_head;
  13130. if (!L_10)
  13131. {
  13132. goto IL_006b;
  13133. }
  13134. }
  13135. {
  13136. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_11 = ___0_head;
  13137. NullCheck(L_11);
  13138. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_12 = (&L_11->___state_6);
  13139. float L_13 = L_12->___fontTexSDFScale_2;
  13140. G_B4_0 = ((((int32_t)((((float)L_13) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13141. goto IL_006c;
  13142. }
  13143. IL_006b:
  13144. {
  13145. G_B4_0 = 0;
  13146. }
  13147. IL_006c:
  13148. {
  13149. V_11 = (bool)G_B4_0;
  13150. bool L_14 = V_11;
  13151. if (!L_14)
  13152. {
  13153. goto IL_008e;
  13154. }
  13155. }
  13156. {
  13157. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_15 = __this->___m_StandardMatProps_10;
  13158. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13159. int32_t L_16 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexSDFScaleID_22;
  13160. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_17 = ___0_head;
  13161. NullCheck(L_17);
  13162. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_18 = (&L_17->___state_6);
  13163. float L_19 = L_18->___fontTexSDFScale_2;
  13164. NullCheck(L_15);
  13165. MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_15, L_16, L_19, NULL);
  13166. }
  13167. IL_008e:
  13168. {
  13169. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_20 = ___3_gradientSettings;
  13170. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13171. bool L_21;
  13172. L_21 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13173. V_12 = L_21;
  13174. bool L_22 = V_12;
  13175. if (!L_22)
  13176. {
  13177. goto IL_00af;
  13178. }
  13179. }
  13180. {
  13181. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_23 = __this->___m_StandardMatProps_10;
  13182. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13183. int32_t L_24 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_GradientSettingsTexID_23;
  13184. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_25 = ___3_gradientSettings;
  13185. NullCheck(L_23);
  13186. MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_23, L_24, L_25, NULL);
  13187. }
  13188. IL_00af:
  13189. {
  13190. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_26 = ___4_shaderInfo;
  13191. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13192. bool L_27;
  13193. L_27 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_26, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13194. V_13 = L_27;
  13195. bool L_28 = V_13;
  13196. if (!L_28)
  13197. {
  13198. goto IL_00d0;
  13199. }
  13200. }
  13201. {
  13202. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_29 = __this->___m_StandardMatProps_10;
  13203. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13204. int32_t L_30 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ShaderInfoTexID_24;
  13205. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_31 = ___4_shaderInfo;
  13206. NullCheck(L_29);
  13207. MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_29, L_30, L_31, NULL);
  13208. }
  13209. IL_00d0:
  13210. {
  13211. int32_t L_32;
  13212. L_32 = NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9((&___6_transforms), NativeSlice_1_get_Length_mC069C9254C3F61C678293E03E3E7C51F245F52E9_RuntimeMethod_var);
  13213. V_14 = (bool)((((int32_t)L_32) > ((int32_t)0))? 1 : 0);
  13214. bool L_33 = V_14;
  13215. if (!L_33)
  13216. {
  13217. goto IL_00f3;
  13218. }
  13219. }
  13220. {
  13221. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_34 = __this->___m_StandardMatProps_10;
  13222. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13223. int32_t L_35 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_TransformsPropID_25;
  13224. NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 L_36 = ___6_transforms;
  13225. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  13226. Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F(L_34, L_35, L_36, Utility_SetVectorArray_TisTransform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F_mCBEB566543D68CBDCA2A2FA1FF8A7BD94D1F656F_RuntimeMethod_var);
  13227. }
  13228. IL_00f3:
  13229. {
  13230. int32_t L_37;
  13231. L_37 = NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50((&___7_clipRects), NativeSlice_1_get_Length_mED822A5A5476BEBA72E429C395644A7B41F78F50_RuntimeMethod_var);
  13232. V_15 = (bool)((((int32_t)L_37) > ((int32_t)0))? 1 : 0);
  13233. bool L_38 = V_15;
  13234. if (!L_38)
  13235. {
  13236. goto IL_0116;
  13237. }
  13238. }
  13239. {
  13240. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_39 = __this->___m_StandardMatProps_10;
  13241. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13242. int32_t L_40 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ClipRectsPropID_26;
  13243. NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F L_41 = ___7_clipRects;
  13244. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  13245. Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1(L_39, L_40, L_41, Utility_SetVectorArray_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6DAAD8594C53640538DBC160D82921D532523AF1_RuntimeMethod_var);
  13246. }
  13247. IL_0116:
  13248. {
  13249. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_42 = __this->___m_StandardMatProps_10;
  13250. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  13251. int32_t L_43 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_ClipSpaceParamsID_27;
  13252. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_44;
  13253. L_44 = UIRenderDevice_GetClipSpaceParams_mE25C54A79CAA14A9B247E0BB4AF375B4772EBC6E(NULL);
  13254. NullCheck(L_42);
  13255. MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3(L_42, L_43, L_44, NULL);
  13256. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_45 = __this->___m_StandardMatProps_10;
  13257. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  13258. Utility_SetPropertyBlock_m04316F1E2FCAF1F9DDBEBDFE542EEBC3120C4EA4(L_45, NULL);
  13259. }
  13260. IL_0139:
  13261. {
  13262. V_2 = ((int32_t)1024);
  13263. int32_t L_46 = V_2;
  13264. uint32_t L_47 = sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4);
  13265. if ((uintptr_t)((uintptr_t)L_46) * (uintptr_t)L_47 > (uintptr_t)kIl2CppUIntPtrMax)
  13266. IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), UIRenderDevice_EvaluateChain_mAF7788E8FFD68141C3DFB6EDBA7237910ADED018_RuntimeMethod_var);
  13267. intptr_t L_48 = ((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)L_46), (int32_t)L_47));
  13268. int8_t* L_49 = (int8_t*) (L_48 ? alloca(L_48) : NULL);
  13269. memset(L_49, 0, L_48);
  13270. V_3 = (DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)(L_49);
  13271. int32_t L_50 = V_2;
  13272. V_4 = ((int32_t)il2cpp_codegen_subtract(L_50, 1));
  13273. V_5 = 0;
  13274. V_6 = 0;
  13275. il2cpp_codegen_initobj((&V_7), sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4));
  13276. V_8 = (-1);
  13277. il2cpp_codegen_initobj((&V_16), sizeof(EvaluationState_t91A908747DD184A56AA6402529B965E07E555567));
  13278. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_51 = ___8_stateMatProps;
  13279. (&V_16)->___stateMatProps_0 = L_51;
  13280. Il2CppCodeGenWriteBarrier((void**)(&(&V_16)->___stateMatProps_0), (void*)L_51);
  13281. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_52 = ___2_defaultMat;
  13282. (&V_16)->___defaultMat_1 = L_52;
  13283. Il2CppCodeGenWriteBarrier((void**)(&(&V_16)->___defaultMat_1), (void*)L_52);
  13284. il2cpp_codegen_initobj((&V_17), sizeof(State_tC241510131965D8DE1919EB16A3650E397E5AEAB));
  13285. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_53 = ___1_initialMat;
  13286. (&V_17)->___material_0 = L_53;
  13287. Il2CppCodeGenWriteBarrier((void**)(&(&V_17)->___material_0), (void*)L_53);
  13288. State_tC241510131965D8DE1919EB16A3650E397E5AEAB L_54 = V_17;
  13289. (&V_16)->___curState_2 = L_54;
  13290. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_16)->___curState_2))->___material_0), (void*)NULL);
  13291. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13292. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_16)->___curState_2))->___font_1), (void*)NULL);
  13293. #endif
  13294. (&V_16)->___mustApplyCommonBlock_5 = (bool)1;
  13295. (&V_16)->___mustApplyStateBlock_6 = (bool)1;
  13296. (&V_16)->___mustApplyStencil_7 = (bool)1;
  13297. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_55 = V_16;
  13298. V_9 = L_55;
  13299. goto IL_0723;
  13300. }
  13301. IL_01b4:
  13302. {
  13303. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_56 = (&__this->___m_DrawStats_13);
  13304. uint32_t* L_57 = (&L_56->___commandCount_2);
  13305. uint32_t* L_58 = L_57;
  13306. int32_t L_59 = *((uint32_t*)L_58);
  13307. *((int32_t*)L_58) = (int32_t)((int32_t)il2cpp_codegen_add(L_59, 1));
  13308. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_60 = (&__this->___m_DrawStats_13);
  13309. uint32_t* L_61 = (&L_60->___drawCommandCount_3);
  13310. uint32_t* L_62 = L_61;
  13311. int32_t L_63 = *((uint32_t*)L_62);
  13312. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_64 = ___0_head;
  13313. NullCheck(L_64);
  13314. int32_t L_65 = L_64->___type_5;
  13315. G_B17_0 = L_63;
  13316. G_B17_1 = L_62;
  13317. if (!L_65)
  13318. {
  13319. G_B18_0 = L_63;
  13320. G_B18_1 = L_62;
  13321. goto IL_01dd;
  13322. }
  13323. }
  13324. {
  13325. G_B19_0 = 0;
  13326. G_B19_1 = G_B17_0;
  13327. G_B19_2 = G_B17_1;
  13328. goto IL_01de;
  13329. }
  13330. IL_01dd:
  13331. {
  13332. G_B19_0 = 1;
  13333. G_B19_1 = G_B18_0;
  13334. G_B19_2 = G_B18_1;
  13335. }
  13336. IL_01de:
  13337. {
  13338. *((int32_t*)G_B19_2) = (int32_t)((int32_t)il2cpp_codegen_add(G_B19_1, G_B19_0));
  13339. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_66 = V_7;
  13340. int32_t L_67 = L_66.___indexCount_1;
  13341. if ((((int32_t)L_67) <= ((int32_t)0)))
  13342. {
  13343. goto IL_01f3;
  13344. }
  13345. }
  13346. {
  13347. int32_t L_68 = V_6;
  13348. int32_t L_69 = V_2;
  13349. G_B22_0 = ((((int32_t)L_68) == ((int32_t)((int32_t)il2cpp_codegen_subtract(L_69, 1))))? 1 : 0);
  13350. goto IL_01f4;
  13351. }
  13352. IL_01f3:
  13353. {
  13354. G_B22_0 = 0;
  13355. }
  13356. IL_01f4:
  13357. {
  13358. V_18 = (bool)G_B22_0;
  13359. V_19 = (bool)0;
  13360. V_20 = (bool)0;
  13361. V_21 = (bool)0;
  13362. V_22 = (-1);
  13363. V_23 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  13364. V_24 = (bool)0;
  13365. V_25 = (bool)0;
  13366. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_70 = ___0_head;
  13367. NullCheck(L_70);
  13368. int32_t L_71 = L_70->___type_5;
  13369. V_26 = (bool)((((int32_t)L_71) == ((int32_t)0))? 1 : 0);
  13370. bool L_72 = V_26;
  13371. if (!L_72)
  13372. {
  13373. goto IL_039e;
  13374. }
  13375. }
  13376. {
  13377. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_73 = ___0_head;
  13378. NullCheck(L_73);
  13379. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_74 = (&L_73->___state_6);
  13380. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_75 = L_74->___material_0;
  13381. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13382. bool L_76;
  13383. L_76 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_75, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13384. if (L_76)
  13385. {
  13386. goto IL_0234;
  13387. }
  13388. }
  13389. {
  13390. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_77 = ___2_defaultMat;
  13391. G_B26_0 = L_77;
  13392. goto IL_023f;
  13393. }
  13394. IL_0234:
  13395. {
  13396. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_78 = ___0_head;
  13397. NullCheck(L_78);
  13398. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_79 = (&L_78->___state_6);
  13399. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_80 = L_79->___material_0;
  13400. G_B26_0 = L_80;
  13401. }
  13402. IL_023f:
  13403. {
  13404. V_23 = G_B26_0;
  13405. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_81 = V_23;
  13406. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_82 = V_9;
  13407. State_tC241510131965D8DE1919EB16A3650E397E5AEAB L_83 = L_82.___curState_2;
  13408. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_84 = L_83.___material_0;
  13409. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13410. bool L_85;
  13411. L_85 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_81, L_84, NULL);
  13412. V_27 = L_85;
  13413. bool L_86 = V_27;
  13414. if (!L_86)
  13415. {
  13416. goto IL_0268;
  13417. }
  13418. }
  13419. {
  13420. V_21 = (bool)1;
  13421. V_24 = (bool)1;
  13422. V_19 = (bool)1;
  13423. V_20 = (bool)1;
  13424. }
  13425. IL_0268:
  13426. {
  13427. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_87 = ___0_head;
  13428. NullCheck(L_87);
  13429. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_88 = L_87->___mesh_7;
  13430. NullCheck(L_88);
  13431. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_89 = L_88->___allocPage_4;
  13432. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_90 = V_9;
  13433. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_91 = L_90.___curPage_3;
  13434. V_28 = (bool)((((int32_t)((((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_89) == ((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_91))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13435. bool L_92 = V_28;
  13436. if (!L_92)
  13437. {
  13438. goto IL_0292;
  13439. }
  13440. }
  13441. {
  13442. V_21 = (bool)1;
  13443. V_19 = (bool)1;
  13444. V_20 = (bool)1;
  13445. goto IL_02bc;
  13446. }
  13447. IL_0292:
  13448. {
  13449. int32_t L_93 = V_8;
  13450. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_94 = ___0_head;
  13451. NullCheck(L_94);
  13452. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_95 = L_94->___mesh_7;
  13453. NullCheck(L_95);
  13454. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_96 = (&L_95->___allocIndices_2);
  13455. uint32_t L_97 = L_96->___start_0;
  13456. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_98 = ___0_head;
  13457. NullCheck(L_98);
  13458. int32_t L_99 = L_98->___indexOffset_8;
  13459. V_29 = (bool)((((int32_t)((((int64_t)((int64_t)L_93)) == ((int64_t)((int64_t)il2cpp_codegen_add(((int64_t)(uint64_t)L_97), ((int64_t)L_99)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13460. bool L_100 = V_29;
  13461. if (!L_100)
  13462. {
  13463. goto IL_02bc;
  13464. }
  13465. }
  13466. {
  13467. V_19 = (bool)1;
  13468. }
  13469. IL_02bc:
  13470. {
  13471. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_101 = ___0_head;
  13472. NullCheck(L_101);
  13473. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_102 = (&L_101->___state_6);
  13474. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_103 = L_102->___texture_3;
  13475. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  13476. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_104 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  13477. bool L_105;
  13478. L_105 = TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline(L_103, L_104, NULL);
  13479. V_30 = L_105;
  13480. bool L_106 = V_30;
  13481. if (!L_106)
  13482. {
  13483. goto IL_0318;
  13484. }
  13485. }
  13486. {
  13487. V_21 = (bool)1;
  13488. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_107 = __this->___m_TextureSlotManager_16;
  13489. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_108 = ___0_head;
  13490. NullCheck(L_108);
  13491. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_109 = (&L_108->___state_6);
  13492. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_110 = L_109->___texture_3;
  13493. NullCheck(L_107);
  13494. int32_t L_111;
  13495. L_111 = TextureSlotManager_IndexOf_m53C156E4C78E731B3035E593E64C2AF517BC9091(L_107, L_110, NULL);
  13496. V_22 = L_111;
  13497. int32_t L_112 = V_22;
  13498. if ((((int32_t)L_112) >= ((int32_t)0)))
  13499. {
  13500. goto IL_0308;
  13501. }
  13502. }
  13503. {
  13504. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_113 = __this->___m_TextureSlotManager_16;
  13505. NullCheck(L_113);
  13506. int32_t L_114;
  13507. L_114 = TextureSlotManager_get_FreeSlots_m07D624EAB6ED9D3B1F4B4EF33DB2FAB1545871D2_inline(L_113, NULL);
  13508. G_B36_0 = ((((int32_t)L_114) < ((int32_t)1))? 1 : 0);
  13509. goto IL_0309;
  13510. }
  13511. IL_0308:
  13512. {
  13513. G_B36_0 = 0;
  13514. }
  13515. IL_0309:
  13516. {
  13517. V_31 = (bool)G_B36_0;
  13518. bool L_115 = V_31;
  13519. if (!L_115)
  13520. {
  13521. goto IL_0317;
  13522. }
  13523. }
  13524. {
  13525. V_19 = (bool)1;
  13526. V_20 = (bool)1;
  13527. }
  13528. IL_0317:
  13529. {
  13530. }
  13531. IL_0318:
  13532. {
  13533. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_116 = ___0_head;
  13534. NullCheck(L_116);
  13535. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_117 = (&L_116->___state_6);
  13536. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_118 = L_117->___font_1;
  13537. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13538. bool L_119;
  13539. L_119 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_118, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13540. if (!L_119)
  13541. {
  13542. goto IL_0349;
  13543. }
  13544. }
  13545. {
  13546. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_120 = ___0_head;
  13547. NullCheck(L_120);
  13548. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_121 = (&L_120->___state_6);
  13549. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_122 = L_121->___font_1;
  13550. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_123 = V_9;
  13551. State_tC241510131965D8DE1919EB16A3650E397E5AEAB L_124 = L_123.___curState_2;
  13552. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_125 = L_124.___font_1;
  13553. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13554. bool L_126;
  13555. L_126 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_122, L_125, NULL);
  13556. G_B42_0 = ((int32_t)(L_126));
  13557. goto IL_034a;
  13558. }
  13559. IL_0349:
  13560. {
  13561. G_B42_0 = 0;
  13562. }
  13563. IL_034a:
  13564. {
  13565. V_32 = (bool)G_B42_0;
  13566. bool L_127 = V_32;
  13567. if (!L_127)
  13568. {
  13569. goto IL_035e;
  13570. }
  13571. }
  13572. {
  13573. V_21 = (bool)1;
  13574. V_25 = (bool)1;
  13575. V_19 = (bool)1;
  13576. V_20 = (bool)1;
  13577. }
  13578. IL_035e:
  13579. {
  13580. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_128 = ___0_head;
  13581. NullCheck(L_128);
  13582. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_129 = (&L_128->___state_6);
  13583. int32_t L_130 = L_129->___stencilRef_4;
  13584. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_131 = V_9;
  13585. State_tC241510131965D8DE1919EB16A3650E397E5AEAB L_132 = L_131.___curState_2;
  13586. int32_t L_133 = L_132.___stencilRef_4;
  13587. V_33 = (bool)((((int32_t)((((int32_t)L_130) == ((int32_t)L_133))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13588. bool L_134 = V_33;
  13589. if (!L_134)
  13590. {
  13591. goto IL_038b;
  13592. }
  13593. }
  13594. {
  13595. V_21 = (bool)1;
  13596. V_19 = (bool)1;
  13597. V_20 = (bool)1;
  13598. }
  13599. IL_038b:
  13600. {
  13601. bool L_135 = V_19;
  13602. bool L_136 = V_18;
  13603. V_34 = (bool)((int32_t)((int32_t)L_135&(int32_t)L_136));
  13604. bool L_137 = V_34;
  13605. if (!L_137)
  13606. {
  13607. goto IL_039b;
  13608. }
  13609. }
  13610. {
  13611. V_20 = (bool)1;
  13612. }
  13613. IL_039b:
  13614. {
  13615. goto IL_03a6;
  13616. }
  13617. IL_039e:
  13618. {
  13619. V_19 = (bool)1;
  13620. V_20 = (bool)1;
  13621. }
  13622. IL_03a6:
  13623. {
  13624. bool L_138 = V_0;
  13625. V_35 = L_138;
  13626. bool L_139 = V_35;
  13627. if (!L_139)
  13628. {
  13629. goto IL_03b5;
  13630. }
  13631. }
  13632. {
  13633. V_19 = (bool)1;
  13634. V_20 = (bool)1;
  13635. }
  13636. IL_03b5:
  13637. {
  13638. bool L_140 = V_19;
  13639. V_36 = L_140;
  13640. bool L_141 = V_36;
  13641. if (!L_141)
  13642. {
  13643. goto IL_04b3;
  13644. }
  13645. }
  13646. {
  13647. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_142 = V_7;
  13648. int32_t L_143 = L_142.___indexCount_1;
  13649. V_37 = (bool)((((int32_t)L_143) > ((int32_t)0))? 1 : 0);
  13650. bool L_144 = V_37;
  13651. if (!L_144)
  13652. {
  13653. goto IL_041b;
  13654. }
  13655. }
  13656. {
  13657. int32_t L_145 = V_5;
  13658. int32_t L_146 = V_6;
  13659. int32_t L_147 = L_146;
  13660. V_6 = ((int32_t)il2cpp_codegen_add(L_147, 1));
  13661. int32_t L_148 = V_4;
  13662. V_38 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_145, L_147))&L_148));
  13663. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_149 = V_3;
  13664. int32_t L_150 = V_38;
  13665. uint32_t L_151 = sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4);
  13666. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_152 = V_7;
  13667. *(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)((DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)il2cpp_codegen_add((intptr_t)L_149, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_150), (int32_t)L_151)))) = L_152;
  13668. int32_t L_153 = V_6;
  13669. int32_t L_154 = V_2;
  13670. bool L_155 = V_20;
  13671. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13672. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((int32_t)(((((int32_t)L_153) < ((int32_t)L_154))? 1 : 0)|(int32_t)L_155)), NULL);
  13673. il2cpp_codegen_initobj((&V_7), sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4));
  13674. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_156 = (&__this->___m_DrawStats_13);
  13675. uint32_t* L_157 = (&L_156->___drawRangeCount_5);
  13676. uint32_t* L_158 = L_157;
  13677. int32_t L_159 = *((uint32_t*)L_158);
  13678. *((int32_t*)L_158) = (int32_t)((int32_t)il2cpp_codegen_add(L_159, 1));
  13679. }
  13680. IL_041b:
  13681. {
  13682. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_160 = ___0_head;
  13683. NullCheck(L_160);
  13684. int32_t L_161 = L_160->___type_5;
  13685. V_39 = (bool)((((int32_t)L_161) == ((int32_t)0))? 1 : 0);
  13686. bool L_162 = V_39;
  13687. if (!L_162)
  13688. {
  13689. goto IL_04ad;
  13690. }
  13691. }
  13692. {
  13693. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_163 = ___0_head;
  13694. NullCheck(L_163);
  13695. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_164 = L_163->___mesh_7;
  13696. NullCheck(L_164);
  13697. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_165 = (&L_164->___allocIndices_2);
  13698. uint32_t L_166 = L_165->___start_0;
  13699. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_167 = ___0_head;
  13700. NullCheck(L_167);
  13701. int32_t L_168 = L_167->___indexOffset_8;
  13702. (&V_7)->___firstIndex_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_166, L_168));
  13703. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_169 = ___0_head;
  13704. NullCheck(L_169);
  13705. int32_t L_170 = L_169->___indexCount_9;
  13706. (&V_7)->___indexCount_1 = L_170;
  13707. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_171 = ___0_head;
  13708. NullCheck(L_171);
  13709. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_172 = L_171->___mesh_7;
  13710. NullCheck(L_172);
  13711. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_173 = (&L_172->___allocVerts_1);
  13712. uint32_t L_174 = L_173->___size_1;
  13713. (&V_7)->___vertsReferenced_3 = L_174;
  13714. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_175 = ___0_head;
  13715. NullCheck(L_175);
  13716. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_176 = L_175->___mesh_7;
  13717. NullCheck(L_176);
  13718. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_177 = (&L_176->___allocVerts_1);
  13719. uint32_t L_178 = L_177->___start_0;
  13720. (&V_7)->___minIndexVal_2 = L_178;
  13721. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_179 = V_7;
  13722. int32_t L_180 = L_179.___firstIndex_0;
  13723. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_181 = ___0_head;
  13724. NullCheck(L_181);
  13725. int32_t L_182 = L_181->___indexCount_9;
  13726. V_8 = ((int32_t)il2cpp_codegen_add(L_180, L_182));
  13727. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_183 = (&__this->___m_DrawStats_13);
  13728. uint32_t* L_184 = (&L_183->___totalIndices_1);
  13729. uint32_t* L_185 = L_184;
  13730. int32_t L_186 = *((uint32_t*)L_185);
  13731. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_187 = ___0_head;
  13732. NullCheck(L_187);
  13733. int32_t L_188 = L_187->___indexCount_9;
  13734. *((int32_t*)L_185) = (int32_t)((int32_t)il2cpp_codegen_add(L_186, L_188));
  13735. }
  13736. IL_04ad:
  13737. {
  13738. goto IL_05b8;
  13739. }
  13740. IL_04b3:
  13741. {
  13742. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_189 = V_7;
  13743. int32_t L_190 = L_189.___indexCount_1;
  13744. V_44 = (bool)((((int32_t)L_190) == ((int32_t)0))? 1 : 0);
  13745. bool L_191 = V_44;
  13746. if (!L_191)
  13747. {
  13748. goto IL_04e9;
  13749. }
  13750. }
  13751. {
  13752. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_192 = ___0_head;
  13753. NullCheck(L_192);
  13754. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_193 = L_192->___mesh_7;
  13755. NullCheck(L_193);
  13756. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_194 = (&L_193->___allocIndices_2);
  13757. uint32_t L_195 = L_194->___start_0;
  13758. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_196 = ___0_head;
  13759. NullCheck(L_196);
  13760. int32_t L_197 = L_196->___indexOffset_8;
  13761. int32_t L_198 = ((int32_t)il2cpp_codegen_add((int32_t)L_195, L_197));
  13762. V_45 = L_198;
  13763. (&V_7)->___firstIndex_0 = L_198;
  13764. int32_t L_199 = V_45;
  13765. V_8 = L_199;
  13766. }
  13767. IL_04e9:
  13768. {
  13769. int32_t* L_200 = (&(&V_7)->___indexCount_1);
  13770. int32_t* L_201 = L_200;
  13771. int32_t L_202 = *((int32_t*)L_201);
  13772. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_203 = ___0_head;
  13773. NullCheck(L_203);
  13774. int32_t L_204 = L_203->___indexCount_9;
  13775. *((int32_t*)L_201) = (int32_t)((int32_t)il2cpp_codegen_add(L_202, L_204));
  13776. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_205 = V_7;
  13777. int32_t L_206 = L_205.___minIndexVal_2;
  13778. V_40 = L_206;
  13779. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_207 = ___0_head;
  13780. NullCheck(L_207);
  13781. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_208 = L_207->___mesh_7;
  13782. NullCheck(L_208);
  13783. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_209 = (&L_208->___allocVerts_1);
  13784. uint32_t L_210 = L_209->___start_0;
  13785. V_41 = L_210;
  13786. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_211 = V_7;
  13787. int32_t L_212 = L_211.___minIndexVal_2;
  13788. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_213 = V_7;
  13789. int32_t L_214 = L_213.___vertsReferenced_3;
  13790. V_42 = ((int32_t)il2cpp_codegen_add(L_212, L_214));
  13791. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_215 = ___0_head;
  13792. NullCheck(L_215);
  13793. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_216 = L_215->___mesh_7;
  13794. NullCheck(L_216);
  13795. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_217 = (&L_216->___allocVerts_1);
  13796. uint32_t L_218 = L_217->___start_0;
  13797. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_219 = ___0_head;
  13798. NullCheck(L_219);
  13799. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_220 = L_219->___mesh_7;
  13800. NullCheck(L_220);
  13801. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_221 = (&L_220->___allocVerts_1);
  13802. uint32_t L_222 = L_221->___size_1;
  13803. V_43 = ((int32_t)il2cpp_codegen_add((int32_t)L_218, (int32_t)L_222));
  13804. int32_t L_223 = V_40;
  13805. int32_t L_224 = V_41;
  13806. int32_t L_225;
  13807. L_225 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_223, L_224, NULL);
  13808. (&V_7)->___minIndexVal_2 = L_225;
  13809. int32_t L_226 = V_42;
  13810. int32_t L_227 = V_43;
  13811. int32_t L_228;
  13812. L_228 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_226, L_227, NULL);
  13813. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_229 = V_7;
  13814. int32_t L_230 = L_229.___minIndexVal_2;
  13815. (&V_7)->___vertsReferenced_3 = ((int32_t)il2cpp_codegen_subtract(L_228, L_230));
  13816. int32_t L_231 = V_8;
  13817. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_232 = ___0_head;
  13818. NullCheck(L_232);
  13819. int32_t L_233 = L_232->___indexCount_9;
  13820. V_8 = ((int32_t)il2cpp_codegen_add(L_231, L_233));
  13821. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_234 = (&__this->___m_DrawStats_13);
  13822. uint32_t* L_235 = (&L_234->___totalIndices_1);
  13823. uint32_t* L_236 = L_235;
  13824. int32_t L_237 = *((uint32_t*)L_236);
  13825. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_238 = ___0_head;
  13826. NullCheck(L_238);
  13827. int32_t L_239 = L_238->___indexCount_9;
  13828. *((int32_t*)L_236) = (int32_t)((int32_t)il2cpp_codegen_add(L_237, L_239));
  13829. bool L_240 = V_21;
  13830. V_46 = L_240;
  13831. bool L_241 = V_46;
  13832. if (!L_241)
  13833. {
  13834. goto IL_05ab;
  13835. }
  13836. }
  13837. {
  13838. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_242 = ___0_head;
  13839. int32_t L_243 = V_22;
  13840. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_244 = V_23;
  13841. bool L_245 = V_24;
  13842. bool L_246 = V_25;
  13843. UIRenderDevice_ApplyDrawCommandState_m5585C7D69A031B120216ED74C92237E55C97A4A4_inline(__this, L_242, L_243, L_244, L_245, L_246, (&V_9), NULL);
  13844. }
  13845. IL_05ab:
  13846. {
  13847. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_247 = ___0_head;
  13848. NullCheck(L_247);
  13849. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_248 = L_247->___next_3;
  13850. ___0_head = L_248;
  13851. goto IL_0723;
  13852. }
  13853. IL_05b8:
  13854. {
  13855. bool L_249 = V_20;
  13856. V_47 = L_249;
  13857. bool L_250 = V_47;
  13858. if (!L_250)
  13859. {
  13860. goto IL_06f6;
  13861. }
  13862. }
  13863. {
  13864. int32_t L_251 = V_6;
  13865. V_48 = (bool)((((int32_t)L_251) > ((int32_t)0))? 1 : 0);
  13866. bool L_252 = V_48;
  13867. if (!L_252)
  13868. {
  13869. goto IL_05f0;
  13870. }
  13871. }
  13872. {
  13873. bool L_253 = ___9_allowMaterialChange;
  13874. UIRenderDevice_ApplyBatchState_mB92D091856407D85BAF2DEDC2C8CA8ECF1FB9FB0(__this, (&V_9), L_253, NULL);
  13875. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_254 = V_3;
  13876. int32_t L_255 = V_2;
  13877. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_256 = V_9;
  13878. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_257 = L_256.___curPage_3;
  13879. UIRenderDevice_KickRanges_m24B9D4E7D87EE377B3DD86143D4B9DDD00CF9B6C(__this, L_254, (&V_6), (&V_5), L_255, L_257, NULL);
  13880. }
  13881. IL_05f0:
  13882. {
  13883. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_258 = ___0_head;
  13884. NullCheck(L_258);
  13885. int32_t L_259 = L_258->___type_5;
  13886. V_49 = (bool)((!(((uint32_t)L_259) <= ((uint32_t)0)))? 1 : 0);
  13887. bool L_260 = V_49;
  13888. if (!L_260)
  13889. {
  13890. goto IL_06f5;
  13891. }
  13892. }
  13893. {
  13894. bool L_261 = __this->___m_MockDevice_0;
  13895. V_50 = (bool)((((int32_t)L_261) == ((int32_t)0))? 1 : 0);
  13896. bool L_262 = V_50;
  13897. if (!L_262)
  13898. {
  13899. goto IL_061e;
  13900. }
  13901. }
  13902. {
  13903. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_263 = ___0_head;
  13904. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_264 = V_1;
  13905. float L_265 = ___5_pixelsPerPoint;
  13906. Exception_t** L_266 = ___10_immediateException;
  13907. NullCheck(L_263);
  13908. RenderChainCommand_ExecuteNonDrawMesh_m8E3516241CAAC2AAD86E4C72A3CDBD1B5DED19CE(L_263, L_264, L_265, L_266, NULL);
  13909. }
  13910. IL_061e:
  13911. {
  13912. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_267 = ___0_head;
  13913. NullCheck(L_267);
  13914. int32_t L_268 = L_267->___type_5;
  13915. if ((((int32_t)L_268) == ((int32_t)2)))
  13916. {
  13917. goto IL_0659;
  13918. }
  13919. }
  13920. {
  13921. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_269 = ___0_head;
  13922. NullCheck(L_269);
  13923. int32_t L_270 = L_269->___type_5;
  13924. if ((((int32_t)L_270) == ((int32_t)1)))
  13925. {
  13926. goto IL_0659;
  13927. }
  13928. }
  13929. {
  13930. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_271 = ___0_head;
  13931. NullCheck(L_271);
  13932. int32_t L_272 = L_271->___type_5;
  13933. if ((((int32_t)L_272) == ((int32_t)((int32_t)9))))
  13934. {
  13935. goto IL_0659;
  13936. }
  13937. }
  13938. {
  13939. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_273 = ___0_head;
  13940. NullCheck(L_273);
  13941. int32_t L_274 = L_273->___type_5;
  13942. if ((((int32_t)L_274) == ((int32_t)7)))
  13943. {
  13944. goto IL_0659;
  13945. }
  13946. }
  13947. {
  13948. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_275 = ___0_head;
  13949. NullCheck(L_275);
  13950. int32_t L_276 = L_275->___type_5;
  13951. if ((((int32_t)L_276) == ((int32_t)((int32_t)11))))
  13952. {
  13953. goto IL_0659;
  13954. }
  13955. }
  13956. {
  13957. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_277 = ___0_head;
  13958. NullCheck(L_277);
  13959. int32_t L_278 = L_277->___type_5;
  13960. G_B76_0 = ((((int32_t)L_278) == ((int32_t)((int32_t)10)))? 1 : 0);
  13961. goto IL_065a;
  13962. }
  13963. IL_0659:
  13964. {
  13965. G_B76_0 = 1;
  13966. }
  13967. IL_065a:
  13968. {
  13969. V_51 = (bool)G_B76_0;
  13970. bool L_279 = V_51;
  13971. if (!L_279)
  13972. {
  13973. goto IL_06f4;
  13974. }
  13975. }
  13976. {
  13977. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_280 = (&(&V_9)->___curState_2);
  13978. L_280->___material_0 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  13979. Il2CppCodeGenWriteBarrier((void**)(&L_280->___material_0), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
  13980. (&V_9)->___mustApplyMaterial_4 = (bool)0;
  13981. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_281 = (&__this->___m_DrawStats_13);
  13982. uint32_t* L_282 = (&L_281->___immediateDraws_7);
  13983. uint32_t* L_283 = L_282;
  13984. int32_t L_284 = *((uint32_t*)L_283);
  13985. *((int32_t*)L_283) = (int32_t)((int32_t)il2cpp_codegen_add(L_284, 1));
  13986. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_285 = ___0_head;
  13987. NullCheck(L_285);
  13988. int32_t L_286 = L_285->___type_5;
  13989. V_52 = (bool)((((int32_t)L_286) == ((int32_t)((int32_t)11)))? 1 : 0);
  13990. bool L_287 = V_52;
  13991. if (!L_287)
  13992. {
  13993. goto IL_06c7;
  13994. }
  13995. }
  13996. {
  13997. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_288 = V_1;
  13998. NullCheck(L_288);
  13999. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_289 = L_288->___defaultMaterial_5;
  14000. NullCheck(L_289);
  14001. int32_t L_290;
  14002. L_290 = List_1_get_Count_m48BBB83C5F748E6E6FF0731C3682092DEA6A7173_inline(L_289, List_1_get_Count_m48BBB83C5F748E6E6FF0731C3682092DEA6A7173_RuntimeMethod_var);
  14003. V_53 = ((int32_t)il2cpp_codegen_subtract(L_290, 1));
  14004. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_291 = V_1;
  14005. NullCheck(L_291);
  14006. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_292 = L_291->___defaultMaterial_5;
  14007. int32_t L_293 = V_53;
  14008. NullCheck(L_292);
  14009. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_294;
  14010. L_294 = List_1_get_Item_m70F5CFC2DEA9332B78C5ADC0EE1CE1B7465B1456(L_292, L_293, List_1_get_Item_m70F5CFC2DEA9332B78C5ADC0EE1CE1B7465B1456_RuntimeMethod_var);
  14011. ___2_defaultMat = L_294;
  14012. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_295 = V_1;
  14013. NullCheck(L_295);
  14014. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_296 = L_295->___defaultMaterial_5;
  14015. int32_t L_297 = V_53;
  14016. NullCheck(L_296);
  14017. List_1_RemoveAt_mD461DC585ED2CF965C6FABF04A941287186E0354(L_296, L_297, List_1_RemoveAt_mD461DC585ED2CF965C6FABF04A941287186E0354_RuntimeMethod_var);
  14018. }
  14019. IL_06c7:
  14020. {
  14021. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_298 = ___0_head;
  14022. NullCheck(L_298);
  14023. int32_t L_299 = L_298->___type_5;
  14024. V_54 = (bool)((((int32_t)L_299) == ((int32_t)((int32_t)10)))? 1 : 0);
  14025. bool L_300 = V_54;
  14026. if (!L_300)
  14027. {
  14028. goto IL_06f3;
  14029. }
  14030. }
  14031. {
  14032. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_301 = V_1;
  14033. NullCheck(L_301);
  14034. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_302 = L_301->___defaultMaterial_5;
  14035. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_303 = ___2_defaultMat;
  14036. NullCheck(L_302);
  14037. List_1_Add_m5F62EE992DBCC5323267265794235C9EEE07997B_inline(L_302, L_303, List_1_Add_m5F62EE992DBCC5323267265794235C9EEE07997B_RuntimeMethod_var);
  14038. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_304 = ___0_head;
  14039. NullCheck(L_304);
  14040. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_305 = (&L_304->___state_6);
  14041. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_306 = L_305->___material_0;
  14042. ___2_defaultMat = L_306;
  14043. }
  14044. IL_06f3:
  14045. {
  14046. }
  14047. IL_06f4:
  14048. {
  14049. }
  14050. IL_06f5:
  14051. {
  14052. }
  14053. IL_06f6:
  14054. {
  14055. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_307 = ___0_head;
  14056. NullCheck(L_307);
  14057. int32_t L_308 = L_307->___type_5;
  14058. bool L_309 = V_21;
  14059. V_55 = (bool)((int32_t)(((((int32_t)L_308) == ((int32_t)0))? 1 : 0)&(int32_t)L_309));
  14060. bool L_310 = V_55;
  14061. if (!L_310)
  14062. {
  14063. goto IL_071a;
  14064. }
  14065. }
  14066. {
  14067. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_311 = ___0_head;
  14068. int32_t L_312 = V_22;
  14069. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_313 = V_23;
  14070. bool L_314 = V_24;
  14071. bool L_315 = V_25;
  14072. UIRenderDevice_ApplyDrawCommandState_m5585C7D69A031B120216ED74C92237E55C97A4A4_inline(__this, L_311, L_312, L_313, L_314, L_315, (&V_9), NULL);
  14073. }
  14074. IL_071a:
  14075. {
  14076. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_316 = ___0_head;
  14077. NullCheck(L_316);
  14078. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_317 = L_316->___next_3;
  14079. ___0_head = L_317;
  14080. }
  14081. IL_0723:
  14082. {
  14083. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_318 = ___0_head;
  14084. V_56 = (bool)((!(((RuntimeObject*)(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727*)L_318) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14085. bool L_319 = V_56;
  14086. if (L_319)
  14087. {
  14088. goto IL_01b4;
  14089. }
  14090. }
  14091. {
  14092. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_320 = V_7;
  14093. int32_t L_321 = L_320.___indexCount_1;
  14094. V_57 = (bool)((((int32_t)L_321) > ((int32_t)0))? 1 : 0);
  14095. bool L_322 = V_57;
  14096. if (!L_322)
  14097. {
  14098. goto IL_0764;
  14099. }
  14100. }
  14101. {
  14102. int32_t L_323 = V_5;
  14103. int32_t L_324 = V_6;
  14104. int32_t L_325 = L_324;
  14105. V_6 = ((int32_t)il2cpp_codegen_add(L_325, 1));
  14106. int32_t L_326 = V_4;
  14107. V_58 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_323, L_325))&L_326));
  14108. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_327 = V_3;
  14109. int32_t L_328 = V_58;
  14110. uint32_t L_329 = sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4);
  14111. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 L_330 = V_7;
  14112. *(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)((DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)il2cpp_codegen_add((intptr_t)L_327, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_328), (int32_t)L_329)))) = L_330;
  14113. }
  14114. IL_0764:
  14115. {
  14116. int32_t L_331 = V_6;
  14117. V_59 = (bool)((((int32_t)L_331) > ((int32_t)0))? 1 : 0);
  14118. bool L_332 = V_59;
  14119. if (!L_332)
  14120. {
  14121. goto IL_0790;
  14122. }
  14123. }
  14124. {
  14125. bool L_333 = ___9_allowMaterialChange;
  14126. UIRenderDevice_ApplyBatchState_mB92D091856407D85BAF2DEDC2C8CA8ECF1FB9FB0(__this, (&V_9), L_333, NULL);
  14127. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_334 = V_3;
  14128. int32_t L_335 = V_2;
  14129. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567 L_336 = V_9;
  14130. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_337 = L_336.___curPage_3;
  14131. UIRenderDevice_KickRanges_m24B9D4E7D87EE377B3DD86143D4B9DDD00CF9B6C(__this, L_334, (&V_6), (&V_5), L_335, L_337, NULL);
  14132. }
  14133. IL_0790:
  14134. {
  14135. UIRenderDevice_UpdateFenceValue_m2978F0D972BFFDA9056F0CC42EB800170E2B37BF(__this, NULL);
  14136. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14137. Utility_ProfileDrawChainEnd_mF3602959ACC39C6EAE6429CC58172A06851E050D(NULL);
  14138. return;
  14139. }
  14140. }
  14141. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::UpdateFenceValue()
  14142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_UpdateFenceValue_m2978F0D972BFFDA9056F0CC42EB800170E2B37BF (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  14143. {
  14144. static bool s_Il2CppMethodInitialized;
  14145. if (!s_Il2CppMethodInitialized)
  14146. {
  14147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14148. s_Il2CppMethodInitialized = true;
  14149. }
  14150. bool V_0 = false;
  14151. uint32_t V_1 = 0;
  14152. uint32_t* V_2 = NULL;
  14153. uint32_t* V_3 = NULL;
  14154. uint32_t V_4 = 0;
  14155. int32_t V_5 = 0;
  14156. bool V_6 = false;
  14157. bool V_7 = false;
  14158. {
  14159. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_0 = __this->___m_Fences_9;
  14160. V_0 = (bool)((!(((RuntimeObject*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14161. bool L_1 = V_0;
  14162. if (!L_1)
  14163. {
  14164. goto IL_0073;
  14165. }
  14166. }
  14167. {
  14168. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14169. uint32_t L_2;
  14170. L_2 = Utility_InsertCPUFence_m8FC65EF05973588366BC403C8807897CEE7CF440(NULL);
  14171. V_1 = L_2;
  14172. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = __this->___m_Fences_9;
  14173. uint32_t L_4 = __this->___m_FrameIndex_11;
  14174. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_5 = __this->___m_Fences_9;
  14175. NullCheck(L_5);
  14176. NullCheck(L_3);
  14177. V_3 = ((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(((int32_t)((int64_t)(((int64_t)(uint64_t)L_4)%((int64_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))))));
  14178. uint32_t* L_6 = V_3;
  14179. V_2 = (uint32_t*)((uintptr_t)L_6);
  14180. goto IL_006c;
  14181. }
  14182. IL_0039:
  14183. {
  14184. uint32_t* L_7 = V_2;
  14185. int32_t L_8 = *((uint32_t*)L_7);
  14186. V_4 = L_8;
  14187. uint32_t L_9 = V_1;
  14188. uint32_t L_10 = V_4;
  14189. V_6 = (bool)((((int32_t)((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)L_10))) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14190. bool L_11 = V_6;
  14191. if (!L_11)
  14192. {
  14193. goto IL_0050;
  14194. }
  14195. }
  14196. {
  14197. goto IL_006e;
  14198. }
  14199. IL_0050:
  14200. {
  14201. uint32_t* L_12 = V_2;
  14202. uint32_t L_13 = V_1;
  14203. uint32_t L_14 = V_4;
  14204. int32_t L_15;
  14205. L_15 = Interlocked_CompareExchange_mB06E8737D3DA41F9FFBC38A6D0583D515EFB5717((int32_t*)L_12, L_13, L_14, NULL);
  14206. V_5 = L_15;
  14207. int32_t L_16 = V_5;
  14208. uint32_t L_17 = V_4;
  14209. V_7 = (bool)((((int64_t)((int64_t)L_16)) == ((int64_t)((int64_t)(uint64_t)L_17)))? 1 : 0);
  14210. bool L_18 = V_7;
  14211. if (!L_18)
  14212. {
  14213. goto IL_006b;
  14214. }
  14215. }
  14216. {
  14217. goto IL_006e;
  14218. }
  14219. IL_006b:
  14220. {
  14221. }
  14222. IL_006c:
  14223. {
  14224. goto IL_0039;
  14225. }
  14226. IL_006e:
  14227. {
  14228. V_3 = (uint32_t*)((uintptr_t)0);
  14229. }
  14230. IL_0073:
  14231. {
  14232. return;
  14233. }
  14234. }
  14235. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::KickRanges(UnityEngine.UIElements.UIR.DrawBufferRange*,System.Int32&,System.Int32&,System.Int32,UnityEngine.UIElements.UIR.Page)
  14236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_KickRanges_m24B9D4E7D87EE377B3DD86143D4B9DDD00CF9B6C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* ___0_ranges, int32_t* ___1_rangesReady, int32_t* ___2_rangesStart, int32_t ___3_rangesCount, Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___4_curPage, const RuntimeMethod* method)
  14237. {
  14238. static bool s_Il2CppMethodInitialized;
  14239. if (!s_Il2CppMethodInitialized)
  14240. {
  14241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var);
  14243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_RuntimeMethod_var);
  14244. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  14245. s_Il2CppMethodInitialized = true;
  14246. }
  14247. bool V_0 = false;
  14248. bool V_1 = false;
  14249. int32_t V_2 = 0;
  14250. int32_t V_3 = 0;
  14251. bool V_4 = false;
  14252. {
  14253. int32_t* L_0 = ___1_rangesReady;
  14254. int32_t L_1 = *((int32_t*)L_0);
  14255. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14256. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0), NULL);
  14257. int32_t* L_2 = ___2_rangesStart;
  14258. int32_t L_3 = *((int32_t*)L_2);
  14259. int32_t* L_4 = ___1_rangesReady;
  14260. int32_t L_5 = *((int32_t*)L_4);
  14261. int32_t L_6 = ___3_rangesCount;
  14262. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)il2cpp_codegen_add(L_3, L_5))) > ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14263. bool L_7 = V_0;
  14264. if (!L_7)
  14265. {
  14266. goto IL_0072;
  14267. }
  14268. }
  14269. {
  14270. bool L_8 = __this->___m_MockDevice_0;
  14271. V_1 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14272. bool L_9 = V_1;
  14273. if (!L_9)
  14274. {
  14275. goto IL_005c;
  14276. }
  14277. }
  14278. {
  14279. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_10 = ___4_curPage;
  14280. NullCheck(L_10);
  14281. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_11 = L_10->___indices_2;
  14282. NullCheck(L_11);
  14283. GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* L_12 = L_11->___gpuData_1;
  14284. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_13 = ___4_curPage;
  14285. NullCheck(L_13);
  14286. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_14 = L_13->___vertices_1;
  14287. NullCheck(L_14);
  14288. GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* L_15 = L_14->___gpuData_1;
  14289. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_16 = ___0_ranges;
  14290. int32_t* L_17 = ___2_rangesStart;
  14291. int32_t L_18 = *((int32_t*)L_17);
  14292. uint32_t L_19 = sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4);
  14293. int32_t* L_20 = ___1_rangesReady;
  14294. int32_t L_21 = *((int32_t*)L_20);
  14295. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  14296. NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 L_22;
  14297. L_22 = UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303((void*)((DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)il2cpp_codegen_add((intptr_t)L_16, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_18), (int32_t)L_19)))), L_21, UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_RuntimeMethod_var);
  14298. UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2(__this, L_12, L_15, L_22, UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var);
  14299. }
  14300. IL_005c:
  14301. {
  14302. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_23 = (&__this->___m_DrawStats_13);
  14303. uint32_t* L_24 = (&L_23->___drawRangeCallCount_6);
  14304. uint32_t* L_25 = L_24;
  14305. int32_t L_26 = *((uint32_t*)L_25);
  14306. *((int32_t*)L_25) = (int32_t)((int32_t)il2cpp_codegen_add(L_26, 1));
  14307. goto IL_00f7;
  14308. }
  14309. IL_0072:
  14310. {
  14311. int32_t L_27 = ___3_rangesCount;
  14312. int32_t* L_28 = ___2_rangesStart;
  14313. int32_t L_29 = *((int32_t*)L_28);
  14314. V_2 = ((int32_t)il2cpp_codegen_subtract(L_27, L_29));
  14315. int32_t* L_30 = ___1_rangesReady;
  14316. int32_t L_31 = *((int32_t*)L_30);
  14317. int32_t L_32 = V_2;
  14318. V_3 = ((int32_t)il2cpp_codegen_subtract(L_31, L_32));
  14319. bool L_33 = __this->___m_MockDevice_0;
  14320. V_4 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
  14321. bool L_34 = V_4;
  14322. if (!L_34)
  14323. {
  14324. goto IL_00e6;
  14325. }
  14326. }
  14327. {
  14328. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_35 = ___4_curPage;
  14329. NullCheck(L_35);
  14330. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_36 = L_35->___indices_2;
  14331. NullCheck(L_36);
  14332. GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* L_37 = L_36->___gpuData_1;
  14333. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_38 = ___4_curPage;
  14334. NullCheck(L_38);
  14335. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_39 = L_38->___vertices_1;
  14336. NullCheck(L_39);
  14337. GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* L_40 = L_39->___gpuData_1;
  14338. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_41 = ___0_ranges;
  14339. int32_t* L_42 = ___2_rangesStart;
  14340. int32_t L_43 = *((int32_t*)L_42);
  14341. uint32_t L_44 = sizeof(DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4);
  14342. int32_t L_45 = V_2;
  14343. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  14344. NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 L_46;
  14345. L_46 = UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303((void*)((DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4*)il2cpp_codegen_add((intptr_t)L_41, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_43), (int32_t)L_44)))), L_45, UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_RuntimeMethod_var);
  14346. UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2(__this, L_37, L_40, L_46, UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var);
  14347. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_47 = ___4_curPage;
  14348. NullCheck(L_47);
  14349. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_48 = L_47->___indices_2;
  14350. NullCheck(L_48);
  14351. GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7* L_49 = L_48->___gpuData_1;
  14352. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_50 = ___4_curPage;
  14353. NullCheck(L_50);
  14354. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_51 = L_50->___vertices_1;
  14355. NullCheck(L_51);
  14356. GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC* L_52 = L_51->___gpuData_1;
  14357. DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4* L_53 = ___0_ranges;
  14358. int32_t L_54 = V_3;
  14359. NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 L_55;
  14360. L_55 = UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303((void*)L_53, L_54, UIRenderDevice_PtrToSlice_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m5488C0559402FC14CADDEE8C1013F3BE91851303_RuntimeMethod_var);
  14361. UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2(__this, L_49, L_52, L_55, UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var);
  14362. }
  14363. IL_00e6:
  14364. {
  14365. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_56 = (&__this->___m_DrawStats_13);
  14366. uint32_t* L_57 = (&L_56->___drawRangeCallCount_6);
  14367. uint32_t* L_58 = L_57;
  14368. int32_t L_59 = *((uint32_t*)L_58);
  14369. *((int32_t*)L_58) = (int32_t)((int32_t)il2cpp_codegen_add(L_59, 2));
  14370. }
  14371. IL_00f7:
  14372. {
  14373. int32_t* L_60 = ___2_rangesStart;
  14374. int32_t* L_61 = ___2_rangesStart;
  14375. int32_t L_62 = *((int32_t*)L_61);
  14376. int32_t* L_63 = ___1_rangesReady;
  14377. int32_t L_64 = *((int32_t*)L_63);
  14378. int32_t L_65 = ___3_rangesCount;
  14379. *((int32_t*)L_60) = (int32_t)((int32_t)(((int32_t)il2cpp_codegen_add(L_62, L_64))&((int32_t)il2cpp_codegen_subtract(L_65, 1))));
  14380. int32_t* L_66 = ___1_rangesReady;
  14381. *((int32_t*)L_66) = (int32_t)0;
  14382. return;
  14383. }
  14384. }
  14385. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::WaitOnCpuFence(System.UInt32)
  14386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_WaitOnCpuFence_m0DB3EE0093D36EB4C664CB7B3C616B30F1300F9C (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, uint32_t ___0_fence, const RuntimeMethod* method)
  14387. {
  14388. static bool s_Il2CppMethodInitialized;
  14389. if (!s_Il2CppMethodInitialized)
  14390. {
  14391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14392. s_Il2CppMethodInitialized = true;
  14393. }
  14394. bool V_0 = false;
  14395. int32_t G_B3_0 = 0;
  14396. {
  14397. uint32_t L_0 = ___0_fence;
  14398. if (!L_0)
  14399. {
  14400. goto IL_000f;
  14401. }
  14402. }
  14403. {
  14404. uint32_t L_1 = ___0_fence;
  14405. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14406. bool L_2;
  14407. L_2 = Utility_CPUFencePassed_mBF5F842311E4ABF3DE18E9CA26A3684C21D836A5(L_1, NULL);
  14408. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14409. goto IL_0010;
  14410. }
  14411. IL_000f:
  14412. {
  14413. G_B3_0 = 0;
  14414. }
  14415. IL_0010:
  14416. {
  14417. V_0 = (bool)G_B3_0;
  14418. bool L_3 = V_0;
  14419. if (!L_3)
  14420. {
  14421. goto IL_001d;
  14422. }
  14423. }
  14424. {
  14425. uint32_t L_4 = ___0_fence;
  14426. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  14427. Utility_WaitForCPUFencePassed_m5DC66BA62BAA3A503311E5EFE480BA763BA40CBB(L_4, NULL);
  14428. }
  14429. IL_001d:
  14430. {
  14431. return;
  14432. }
  14433. }
  14434. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::AdvanceFrame()
  14435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_AdvanceFrame_mB7A835C08F4B797A6F1847F24A5F4DA684F6C328 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  14436. {
  14437. static bool s_Il2CppMethodInitialized;
  14438. if (!s_Il2CppMethodInitialized)
  14439. {
  14440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  14441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  14442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314_RuntimeMethod_var);
  14443. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866_RuntimeMethod_var);
  14444. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7_RuntimeMethod_var);
  14445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146_RuntimeMethod_var);
  14446. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_RuntimeMethod_var);
  14447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_RuntimeMethod_var);
  14448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  14449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_RuntimeMethod_var);
  14450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_RuntimeMethod_var);
  14451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40_RuntimeMethod_var);
  14452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4_RuntimeMethod_var);
  14453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  14454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  14455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  14456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582_RuntimeMethod_var);
  14457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  14458. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  14459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_RuntimeMethod_var);
  14460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  14461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_RuntimeMethod_var);
  14462. s_Il2CppMethodInitialized = true;
  14463. }
  14464. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* V_0 = NULL;
  14465. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* V_1 = NULL;
  14466. bool V_2 = false;
  14467. int32_t V_3 = 0;
  14468. uint32_t V_4 = 0;
  14469. Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE V_5;
  14470. memset((&V_5), 0, sizeof(V_5));
  14471. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 V_6;
  14472. memset((&V_6), 0, sizeof(V_6));
  14473. bool V_7 = false;
  14474. Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F V_8;
  14475. memset((&V_8), 0, sizeof(V_8));
  14476. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 V_9;
  14477. memset((&V_9), 0, sizeof(V_9));
  14478. bool V_10 = false;
  14479. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 V_11;
  14480. memset((&V_11), 0, sizeof(V_11));
  14481. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 V_12;
  14482. memset((&V_12), 0, sizeof(V_12));
  14483. bool V_13 = false;
  14484. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_14;
  14485. memset((&V_14), 0, sizeof(V_14));
  14486. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_15;
  14487. memset((&V_15), 0, sizeof(V_15));
  14488. int32_t V_16 = 0;
  14489. int32_t V_17 = 0;
  14490. int32_t V_18 = 0;
  14491. bool V_19 = false;
  14492. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 V_20;
  14493. memset((&V_20), 0, sizeof(V_20));
  14494. int32_t G_B16_0 = 0;
  14495. {
  14496. uint32_t L_0 = __this->___m_FrameIndex_11;
  14497. __this->___m_FrameIndex_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, 1));
  14498. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F* L_1 = (&__this->___m_DrawStats_13);
  14499. uint32_t L_2 = __this->___m_FrameIndex_11;
  14500. L_1->___currentFrameIndex_0 = L_2;
  14501. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = __this->___m_Fences_9;
  14502. V_2 = (bool)((!(((RuntimeObject*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14503. bool L_4 = V_2;
  14504. if (!L_4)
  14505. {
  14506. goto IL_005e;
  14507. }
  14508. }
  14509. {
  14510. uint32_t L_5 = __this->___m_FrameIndex_11;
  14511. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_6 = __this->___m_Fences_9;
  14512. NullCheck(L_6);
  14513. V_3 = ((int32_t)((int64_t)(((int64_t)(uint64_t)L_5)%((int64_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))));
  14514. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_7 = __this->___m_Fences_9;
  14515. int32_t L_8 = V_3;
  14516. NullCheck(L_7);
  14517. int32_t L_9 = L_8;
  14518. uint32_t L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  14519. V_4 = L_10;
  14520. uint32_t L_11 = V_4;
  14521. UIRenderDevice_WaitOnCpuFence_m0DB3EE0093D36EB4C664CB7B3C616B30F1300F9C(__this, L_11, NULL);
  14522. UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_12 = __this->___m_Fences_9;
  14523. int32_t L_13 = V_3;
  14524. NullCheck(L_12);
  14525. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_13), (uint32_t)0);
  14526. }
  14527. IL_005e:
  14528. {
  14529. __this->___m_NextUpdateID_12 = 1;
  14530. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_14 = __this->___m_DeferredFrees_7;
  14531. uint32_t L_15 = __this->___m_FrameIndex_11;
  14532. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_16 = __this->___m_DeferredFrees_7;
  14533. NullCheck(L_16);
  14534. int32_t L_17;
  14535. L_17 = List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline(L_16, List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  14536. NullCheck(L_14);
  14537. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_18;
  14538. L_18 = List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D(L_14, ((int32_t)((uint32_t)(int32_t)L_15%(uint32_t)(int32_t)L_17)), List_1_get_Item_m88260DD29DD6AB178C173727E99D2DD7F90EB81D_RuntimeMethod_var);
  14539. V_0 = L_18;
  14540. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_19 = V_0;
  14541. NullCheck(L_19);
  14542. Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE L_20;
  14543. L_20 = List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4(L_19, List_1_GetEnumerator_mAF04500320A4725DCB7917FF0252EC2FA0FFCAE4_RuntimeMethod_var);
  14544. V_5 = L_20;
  14545. }
  14546. {
  14547. auto __finallyBlock = il2cpp::utils::Finally([&]
  14548. {
  14549. FINALLY_00ef:
  14550. {// begin finally (depth: 1)
  14551. Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314((&V_5), Enumerator_Dispose_m018DCAEBF2C4585EF4F76B360063CB48761E7314_RuntimeMethod_var);
  14552. return;
  14553. }// end finally (depth: 1)
  14554. });
  14555. try
  14556. {// begin try (depth: 1)
  14557. {
  14558. goto IL_00e4_1;
  14559. }
  14560. IL_008e_1:
  14561. {
  14562. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_21;
  14563. L_21 = Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_inline((&V_5), Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_RuntimeMethod_var);
  14564. V_6 = L_21;
  14565. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_22 = V_6;
  14566. bool L_23 = L_22.___vertices_2;
  14567. V_7 = L_23;
  14568. bool L_24 = V_7;
  14569. if (!L_24)
  14570. {
  14571. goto IL_00c5_1;
  14572. }
  14573. }
  14574. {
  14575. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_25 = V_6;
  14576. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_26 = L_25.___page_1;
  14577. NullCheck(L_26);
  14578. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_27 = L_26->___vertices_1;
  14579. NullCheck(L_27);
  14580. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_28 = L_27->___allocator_4;
  14581. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_29 = V_6;
  14582. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_30 = L_29.___alloc_0;
  14583. NullCheck(L_28);
  14584. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_28, L_30, NULL);
  14585. goto IL_00e3_1;
  14586. }
  14587. IL_00c5_1:
  14588. {
  14589. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_31 = V_6;
  14590. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_32 = L_31.___page_1;
  14591. NullCheck(L_32);
  14592. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_33 = L_32->___indices_2;
  14593. NullCheck(L_33);
  14594. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_34 = L_33->___allocator_4;
  14595. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_35 = V_6;
  14596. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_36 = L_35.___alloc_0;
  14597. NullCheck(L_34);
  14598. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(L_34, L_36, NULL);
  14599. }
  14600. IL_00e3_1:
  14601. {
  14602. }
  14603. IL_00e4_1:
  14604. {
  14605. bool L_37;
  14606. L_37 = Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146((&V_5), Enumerator_MoveNext_mC17753213EA86CEA1876F4F2068B850BAA515146_RuntimeMethod_var);
  14607. if (L_37)
  14608. {
  14609. goto IL_008e_1;
  14610. }
  14611. }
  14612. {
  14613. goto IL_00fe;
  14614. }
  14615. }// end try (depth: 1)
  14616. catch(Il2CppExceptionWrapper& e)
  14617. {
  14618. __finallyBlock.StoreException(e.ex);
  14619. }
  14620. }
  14621. IL_00fe:
  14622. {
  14623. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_38 = V_0;
  14624. NullCheck(L_38);
  14625. List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_inline(L_38, List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_RuntimeMethod_var);
  14626. List_1_tA79C35FB5E50135962B53960CB758B9262700632* L_39 = __this->___m_Updates_8;
  14627. uint32_t L_40 = __this->___m_FrameIndex_11;
  14628. List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210* L_41 = __this->___m_DeferredFrees_7;
  14629. NullCheck(L_41);
  14630. int32_t L_42;
  14631. L_42 = List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_inline(L_41, List_1_get_Count_mD1630ED758CCFBB1F2E87A74A9C73C8EAE62C341_RuntimeMethod_var);
  14632. NullCheck(L_39);
  14633. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_43;
  14634. L_43 = List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4(L_39, ((int32_t)((uint32_t)(int32_t)L_40%(uint32_t)(int32_t)L_42)), List_1_get_Item_mCE554C02FDE30698BC0627CE297319055E9DA0E4_RuntimeMethod_var);
  14635. V_1 = L_43;
  14636. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_44 = V_1;
  14637. NullCheck(L_44);
  14638. Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F L_45;
  14639. L_45 = List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40(L_44, List_1_GetEnumerator_m200A397E9919759F07759A10D5C0F3825DE96A40_RuntimeMethod_var);
  14640. V_8 = L_45;
  14641. }
  14642. {
  14643. auto __finallyBlock = il2cpp::utils::Finally([&]
  14644. {
  14645. FINALLY_03ff:
  14646. {// begin finally (depth: 1)
  14647. Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866((&V_8), Enumerator_Dispose_mBA15BC305E3F6DA643E0D27AF79174EDB04DD866_RuntimeMethod_var);
  14648. return;
  14649. }// end finally (depth: 1)
  14650. });
  14651. try
  14652. {// begin try (depth: 1)
  14653. {
  14654. goto IL_03f1_1;
  14655. }
  14656. IL_0131_1:
  14657. {
  14658. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_46;
  14659. L_46 = Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_inline((&V_8), Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_RuntimeMethod_var);
  14660. V_9 = L_46;
  14661. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_47 = V_9;
  14662. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_48 = L_47.___meshHandle_2;
  14663. NullCheck(L_48);
  14664. uint32_t L_49 = L_48->___updateAllocID_6;
  14665. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_50 = V_9;
  14666. uint32_t L_51 = L_50.___id_0;
  14667. if ((!(((uint32_t)L_49) == ((uint32_t)L_51))))
  14668. {
  14669. goto IL_0167_1;
  14670. }
  14671. }
  14672. {
  14673. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_52 = V_9;
  14674. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_53 = L_52.___meshHandle_2;
  14675. NullCheck(L_53);
  14676. uint32_t L_54 = L_53->___allocTime_5;
  14677. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_55 = V_9;
  14678. uint32_t L_56 = L_55.___allocTime_1;
  14679. G_B16_0 = ((((int32_t)L_54) == ((int32_t)L_56))? 1 : 0);
  14680. goto IL_0168_1;
  14681. }
  14682. IL_0167_1:
  14683. {
  14684. G_B16_0 = 0;
  14685. }
  14686. IL_0168_1:
  14687. {
  14688. V_10 = (bool)G_B16_0;
  14689. bool L_57 = V_10;
  14690. if (!L_57)
  14691. {
  14692. goto IL_03f0_1;
  14693. }
  14694. }
  14695. {
  14696. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_58 = V_9;
  14697. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_59 = L_58.___meshHandle_2;
  14698. NullCheck(L_59);
  14699. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_60 = L_59->___allocPage_4;
  14700. NullCheck(L_60);
  14701. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_61 = L_60->___vertices_1;
  14702. NullCheck(L_61);
  14703. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_62 = L_61->___cpuData_2;
  14704. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_63 = V_9;
  14705. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_64 = L_63.___meshHandle_2;
  14706. NullCheck(L_64);
  14707. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_65 = (&L_64->___allocVerts_1);
  14708. uint32_t L_66 = L_65->___start_0;
  14709. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_67 = V_9;
  14710. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_68 = L_67.___meshHandle_2;
  14711. NullCheck(L_68);
  14712. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_69 = (&L_68->___allocVerts_1);
  14713. uint32_t L_70 = L_69->___size_1;
  14714. NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C((&V_11), L_62, L_66, L_70, NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  14715. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_71 = V_9;
  14716. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_72 = L_71.___permPage_5;
  14717. NullCheck(L_72);
  14718. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_73 = L_72->___vertices_1;
  14719. NullCheck(L_73);
  14720. NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 L_74 = L_73->___cpuData_2;
  14721. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_75 = V_9;
  14722. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_76 = L_75.___permAllocVerts_3;
  14723. uint32_t L_77 = L_76.___start_0;
  14724. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_78 = V_9;
  14725. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_79 = L_78.___meshHandle_2;
  14726. NullCheck(L_79);
  14727. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_80 = (&L_79->___allocVerts_1);
  14728. uint32_t L_81 = L_80->___size_1;
  14729. NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C((&V_12), L_74, L_77, L_81, NativeSlice_1__ctor_m05A3D6C62D3EF51EBE50158889E9C6B1D214588C_RuntimeMethod_var);
  14730. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_82 = V_11;
  14731. NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582((&V_12), L_82, NativeSlice_1_CopyFrom_m38E9712B6EF119AD79272E5745EE11675BE5D582_RuntimeMethod_var);
  14732. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_83 = V_9;
  14733. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_84 = L_83.___permPage_5;
  14734. NullCheck(L_84);
  14735. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_85 = L_84->___vertices_1;
  14736. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_86 = V_9;
  14737. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_87 = L_86.___permAllocVerts_3;
  14738. uint32_t L_88 = L_87.___start_0;
  14739. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_89 = V_9;
  14740. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_90 = L_89.___meshHandle_2;
  14741. NullCheck(L_90);
  14742. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_91 = (&L_90->___allocVerts_1);
  14743. uint32_t L_92 = L_91->___size_1;
  14744. NullCheck(L_85);
  14745. DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085(L_85, L_88, L_92, DataSet_1_RegisterUpdate_mA4D1CC618747094CDCA3CE176693E52901898085_RuntimeMethod_var);
  14746. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_93 = V_9;
  14747. bool L_94 = L_93.___copyBackIndices_6;
  14748. V_13 = L_94;
  14749. bool L_95 = V_13;
  14750. if (!L_95)
  14751. {
  14752. goto IL_032b_1;
  14753. }
  14754. }
  14755. {
  14756. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_96 = V_9;
  14757. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_97 = L_96.___meshHandle_2;
  14758. NullCheck(L_97);
  14759. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_98 = L_97->___allocPage_4;
  14760. NullCheck(L_98);
  14761. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_99 = L_98->___indices_2;
  14762. NullCheck(L_99);
  14763. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_100 = L_99->___cpuData_2;
  14764. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_101 = V_9;
  14765. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_102 = L_101.___meshHandle_2;
  14766. NullCheck(L_102);
  14767. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_103 = (&L_102->___allocIndices_2);
  14768. uint32_t L_104 = L_103->___start_0;
  14769. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_105 = V_9;
  14770. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_106 = L_105.___meshHandle_2;
  14771. NullCheck(L_106);
  14772. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_107 = (&L_106->___allocIndices_2);
  14773. uint32_t L_108 = L_107->___size_1;
  14774. NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28((&V_14), L_100, L_104, L_108, NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  14775. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_109 = V_9;
  14776. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_110 = L_109.___permPage_5;
  14777. NullCheck(L_110);
  14778. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_111 = L_110->___indices_2;
  14779. NullCheck(L_111);
  14780. NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_112 = L_111->___cpuData_2;
  14781. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_113 = V_9;
  14782. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_114 = L_113.___permAllocIndices_4;
  14783. uint32_t L_115 = L_114.___start_0;
  14784. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_116 = V_9;
  14785. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_117 = L_116.___meshHandle_2;
  14786. NullCheck(L_117);
  14787. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_118 = (&L_117->___allocIndices_2);
  14788. uint32_t L_119 = L_118->___size_1;
  14789. NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28((&V_15), L_112, L_115, L_119, NativeSlice_1__ctor_m665194100AB694EC232EEFDAC3C87C7647CEBE28_RuntimeMethod_var);
  14790. int32_t L_120;
  14791. L_120 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F((&V_15), NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  14792. V_16 = L_120;
  14793. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_121 = V_9;
  14794. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_122 = L_121.___permAllocVerts_3;
  14795. uint32_t L_123 = L_122.___start_0;
  14796. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_124 = V_9;
  14797. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_125 = L_124.___meshHandle_2;
  14798. NullCheck(L_125);
  14799. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_126 = (&L_125->___allocVerts_1);
  14800. uint32_t L_127 = L_126->___start_0;
  14801. V_17 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_123, (int32_t)L_127));
  14802. V_18 = 0;
  14803. goto IL_02ef_1;
  14804. }
  14805. IL_02d2_1:
  14806. {
  14807. int32_t L_128 = V_18;
  14808. int32_t L_129 = V_18;
  14809. uint16_t L_130;
  14810. L_130 = NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D((&V_14), L_129, NativeSlice_1_get_Item_m68B26E5D2BA77AD2C22D55743D46D2CFC1C8935D_RuntimeMethod_var);
  14811. int32_t L_131 = V_17;
  14812. NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29((&V_15), L_128, (uint16_t)((int32_t)(uint16_t)((int32_t)il2cpp_codegen_add((int32_t)L_130, L_131))), NativeSlice_1_set_Item_m4025885DCD245D3315FE1D5E0ABF84004032DF29_RuntimeMethod_var);
  14813. int32_t L_132 = V_18;
  14814. V_18 = ((int32_t)il2cpp_codegen_add(L_132, 1));
  14815. }
  14816. IL_02ef_1:
  14817. {
  14818. int32_t L_133 = V_18;
  14819. int32_t L_134 = V_16;
  14820. V_19 = (bool)((((int32_t)L_133) < ((int32_t)L_134))? 1 : 0);
  14821. bool L_135 = V_19;
  14822. if (L_135)
  14823. {
  14824. goto IL_02d2_1;
  14825. }
  14826. }
  14827. {
  14828. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_136 = V_9;
  14829. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_137 = L_136.___permPage_5;
  14830. NullCheck(L_137);
  14831. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_138 = L_137->___indices_2;
  14832. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_139 = V_9;
  14833. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_140 = L_139.___permAllocIndices_4;
  14834. uint32_t L_141 = L_140.___start_0;
  14835. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_142 = V_9;
  14836. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_143 = L_142.___meshHandle_2;
  14837. NullCheck(L_143);
  14838. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE* L_144 = (&L_143->___allocIndices_2);
  14839. uint32_t L_145 = L_144->___size_1;
  14840. NullCheck(L_138);
  14841. DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744(L_138, L_141, L_145, DataSet_1_RegisterUpdate_mBB1E17474C6B85A5F7E5596EA5C8CF98F9BB1744_RuntimeMethod_var);
  14842. }
  14843. IL_032b_1:
  14844. {
  14845. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_146 = V_0;
  14846. il2cpp_codegen_initobj((&V_20), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  14847. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_147 = V_9;
  14848. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_148 = L_147.___meshHandle_2;
  14849. NullCheck(L_148);
  14850. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_149 = L_148->___allocVerts_1;
  14851. (&V_20)->___alloc_0 = L_149;
  14852. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_20)->___alloc_0))->___handle_2), (void*)NULL);
  14853. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_150 = V_9;
  14854. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_151 = L_150.___meshHandle_2;
  14855. NullCheck(L_151);
  14856. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_152 = L_151->___allocPage_4;
  14857. (&V_20)->___page_1 = L_152;
  14858. Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___page_1), (void*)L_152);
  14859. (&V_20)->___vertices_2 = (bool)1;
  14860. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_153 = V_20;
  14861. NullCheck(L_146);
  14862. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_146, L_153, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  14863. List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* L_154 = V_0;
  14864. il2cpp_codegen_initobj((&V_20), sizeof(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8));
  14865. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_155 = V_9;
  14866. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_156 = L_155.___meshHandle_2;
  14867. NullCheck(L_156);
  14868. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_157 = L_156->___allocIndices_2;
  14869. (&V_20)->___alloc_0 = L_157;
  14870. Il2CppCodeGenWriteBarrier((void**)&(((&(&V_20)->___alloc_0))->___handle_2), (void*)NULL);
  14871. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_158 = V_9;
  14872. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_159 = L_158.___meshHandle_2;
  14873. NullCheck(L_159);
  14874. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_160 = L_159->___allocPage_4;
  14875. (&V_20)->___page_1 = L_160;
  14876. Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___page_1), (void*)L_160);
  14877. (&V_20)->___vertices_2 = (bool)0;
  14878. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_161 = V_20;
  14879. NullCheck(L_154);
  14880. List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_inline(L_154, L_161, List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_RuntimeMethod_var);
  14881. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_162 = V_9;
  14882. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_163 = L_162.___meshHandle_2;
  14883. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_164 = V_9;
  14884. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_165 = L_164.___permAllocVerts_3;
  14885. NullCheck(L_163);
  14886. L_163->___allocVerts_1 = L_165;
  14887. Il2CppCodeGenWriteBarrier((void**)&(((&L_163->___allocVerts_1))->___handle_2), (void*)NULL);
  14888. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_166 = V_9;
  14889. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_167 = L_166.___meshHandle_2;
  14890. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_168 = V_9;
  14891. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_169 = L_168.___permAllocIndices_4;
  14892. NullCheck(L_167);
  14893. L_167->___allocIndices_2 = L_169;
  14894. Il2CppCodeGenWriteBarrier((void**)&(((&L_167->___allocIndices_2))->___handle_2), (void*)NULL);
  14895. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_170 = V_9;
  14896. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_171 = L_170.___meshHandle_2;
  14897. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_172 = V_9;
  14898. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_173 = L_172.___permPage_5;
  14899. NullCheck(L_171);
  14900. L_171->___allocPage_4 = L_173;
  14901. Il2CppCodeGenWriteBarrier((void**)(&L_171->___allocPage_4), (void*)L_173);
  14902. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_174 = V_9;
  14903. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_175 = L_174.___meshHandle_2;
  14904. NullCheck(L_175);
  14905. L_175->___updateAllocID_6 = 0;
  14906. }
  14907. IL_03f0_1:
  14908. {
  14909. }
  14910. IL_03f1_1:
  14911. {
  14912. bool L_176;
  14913. L_176 = Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7((&V_8), Enumerator_MoveNext_m7AAB0ACE9DE436BBDC53873B62FFD6680CB2BDC7_RuntimeMethod_var);
  14914. if (L_176)
  14915. {
  14916. goto IL_0131_1;
  14917. }
  14918. }
  14919. {
  14920. goto IL_040e;
  14921. }
  14922. }// end try (depth: 1)
  14923. catch(Il2CppExceptionWrapper& e)
  14924. {
  14925. __finallyBlock.StoreException(e.ex);
  14926. }
  14927. }
  14928. IL_040e:
  14929. {
  14930. List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* L_177 = V_1;
  14931. NullCheck(L_177);
  14932. List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_inline(L_177, List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_RuntimeMethod_var);
  14933. UIRenderDevice_PruneUnusedPages_mECA0A6134811FE8EBFBAE3955037C9132D29BACA(__this, NULL);
  14934. return;
  14935. }
  14936. }
  14937. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::PruneUnusedPages()
  14938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_PruneUnusedPages_mECA0A6134811FE8EBFBAE3955037C9132D29BACA (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  14939. {
  14940. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_0 = NULL;
  14941. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_1 = NULL;
  14942. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_2 = NULL;
  14943. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_3 = NULL;
  14944. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_4 = NULL;
  14945. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_5 = NULL;
  14946. bool V_6 = false;
  14947. bool V_7 = false;
  14948. bool V_8 = false;
  14949. bool V_9 = false;
  14950. bool V_10 = false;
  14951. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_11 = NULL;
  14952. bool V_12 = false;
  14953. {
  14954. V_4 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  14955. V_3 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  14956. V_2 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  14957. V_1 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  14958. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_0 = __this->___m_FirstPage_3;
  14959. V_0 = L_0;
  14960. goto IL_0096;
  14961. }
  14962. IL_0016:
  14963. {
  14964. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_1 = V_0;
  14965. NullCheck(L_1);
  14966. bool L_2;
  14967. L_2 = Page_get_isEmpty_m7BD1CAECC7987EC66956E270C4F3C7F8839B975D(L_1, NULL);
  14968. V_6 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14969. bool L_3 = V_6;
  14970. if (!L_3)
  14971. {
  14972. goto IL_002f;
  14973. }
  14974. }
  14975. {
  14976. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_4 = V_0;
  14977. NullCheck(L_4);
  14978. L_4->___framesEmpty_4 = 0;
  14979. goto IL_003d;
  14980. }
  14981. IL_002f:
  14982. {
  14983. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_5 = V_0;
  14984. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_6 = L_5;
  14985. NullCheck(L_6);
  14986. int32_t L_7 = L_6->___framesEmpty_4;
  14987. NullCheck(L_6);
  14988. L_6->___framesEmpty_4 = ((int32_t)il2cpp_codegen_add(L_7, 1));
  14989. }
  14990. IL_003d:
  14991. {
  14992. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_8 = V_0;
  14993. NullCheck(L_8);
  14994. int32_t L_9 = L_8->___framesEmpty_4;
  14995. V_7 = (bool)((((int32_t)L_9) < ((int32_t)((int32_t)60)))? 1 : 0);
  14996. bool L_10 = V_7;
  14997. if (!L_10)
  14998. {
  14999. goto IL_0068;
  15000. }
  15001. }
  15002. {
  15003. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_11 = V_1;
  15004. V_8 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_11) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15005. bool L_12 = V_8;
  15006. if (!L_12)
  15007. {
  15008. goto IL_0061;
  15009. }
  15010. }
  15011. {
  15012. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_13 = V_2;
  15013. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_14 = V_0;
  15014. NullCheck(L_13);
  15015. L_13->___next_3 = L_14;
  15016. Il2CppCodeGenWriteBarrier((void**)(&L_13->___next_3), (void*)L_14);
  15017. goto IL_0063;
  15018. }
  15019. IL_0061:
  15020. {
  15021. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_15 = V_0;
  15022. V_1 = L_15;
  15023. }
  15024. IL_0063:
  15025. {
  15026. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_16 = V_0;
  15027. V_2 = L_16;
  15028. goto IL_0083;
  15029. }
  15030. IL_0068:
  15031. {
  15032. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_17 = V_3;
  15033. V_9 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_17) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15034. bool L_18 = V_9;
  15035. if (!L_18)
  15036. {
  15037. goto IL_007d;
  15038. }
  15039. }
  15040. {
  15041. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_19 = V_4;
  15042. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_20 = V_0;
  15043. NullCheck(L_19);
  15044. L_19->___next_3 = L_20;
  15045. Il2CppCodeGenWriteBarrier((void**)(&L_19->___next_3), (void*)L_20);
  15046. goto IL_007f;
  15047. }
  15048. IL_007d:
  15049. {
  15050. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_21 = V_0;
  15051. V_3 = L_21;
  15052. }
  15053. IL_007f:
  15054. {
  15055. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_22 = V_0;
  15056. V_4 = L_22;
  15057. }
  15058. IL_0083:
  15059. {
  15060. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_23 = V_0;
  15061. NullCheck(L_23);
  15062. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_24 = L_23->___next_3;
  15063. V_5 = L_24;
  15064. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_25 = V_0;
  15065. NullCheck(L_25);
  15066. L_25->___next_3 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  15067. Il2CppCodeGenWriteBarrier((void**)(&L_25->___next_3), (void*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL);
  15068. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_26 = V_5;
  15069. V_0 = L_26;
  15070. }
  15071. IL_0096:
  15072. {
  15073. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_27 = V_0;
  15074. V_10 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15075. bool L_28 = V_10;
  15076. if (L_28)
  15077. {
  15078. goto IL_0016;
  15079. }
  15080. }
  15081. {
  15082. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_29 = V_1;
  15083. __this->___m_FirstPage_3 = L_29;
  15084. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstPage_3), (void*)L_29);
  15085. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_30 = V_3;
  15086. V_0 = L_30;
  15087. goto IL_00c9;
  15088. }
  15089. IL_00ae:
  15090. {
  15091. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_31 = V_0;
  15092. NullCheck(L_31);
  15093. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_32 = L_31->___next_3;
  15094. V_11 = L_32;
  15095. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_33 = V_0;
  15096. NullCheck(L_33);
  15097. L_33->___next_3 = (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL;
  15098. Il2CppCodeGenWriteBarrier((void**)(&L_33->___next_3), (void*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)NULL);
  15099. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_34 = V_0;
  15100. NullCheck(L_34);
  15101. Page_Dispose_mB00D0535E4ADD98CC764DD9FF43C99E33E3C4B41(L_34, NULL);
  15102. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_35 = V_11;
  15103. V_0 = L_35;
  15104. }
  15105. IL_00c9:
  15106. {
  15107. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_36 = V_0;
  15108. V_12 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_36) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15109. bool L_37 = V_12;
  15110. if (L_37)
  15111. {
  15112. goto IL_00ae;
  15113. }
  15114. }
  15115. {
  15116. return;
  15117. }
  15118. }
  15119. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::PrepareForGfxDeviceRecreate()
  15120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_PrepareForGfxDeviceRecreate_m8C5A266A0A9DEE740D76E245019A1EFABC599009 (const RuntimeMethod* method)
  15121. {
  15122. static bool s_Il2CppMethodInitialized;
  15123. if (!s_Il2CppMethodInitialized)
  15124. {
  15125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15128. s_Il2CppMethodInitialized = true;
  15129. }
  15130. bool V_0 = false;
  15131. bool V_1 = false;
  15132. {
  15133. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15134. int32_t L_0 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18;
  15135. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  15136. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_1 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  15137. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15138. bool L_2;
  15139. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15140. V_0 = L_2;
  15141. bool L_3 = V_0;
  15142. if (!L_3)
  15143. {
  15144. goto IL_002f;
  15145. }
  15146. }
  15147. {
  15148. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15149. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  15150. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15151. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_4, NULL);
  15152. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
  15153. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
  15154. }
  15155. IL_002f:
  15156. {
  15157. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15158. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  15159. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15160. bool L_6;
  15161. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15162. V_1 = L_6;
  15163. bool L_7 = V_1;
  15164. if (!L_7)
  15165. {
  15166. goto IL_0051;
  15167. }
  15168. }
  15169. {
  15170. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15171. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_8 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  15172. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15173. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_8, NULL);
  15174. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
  15175. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
  15176. }
  15177. IL_0051:
  15178. {
  15179. return;
  15180. }
  15181. }
  15182. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::WrapUpGfxDeviceRecreate()
  15183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_WrapUpGfxDeviceRecreate_m8CE1E440B635FF979A71FF8FFF1A733FDEC80669 (const RuntimeMethod* method)
  15184. {
  15185. static bool s_Il2CppMethodInitialized;
  15186. if (!s_Il2CppMethodInitialized)
  15187. {
  15188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15189. s_Il2CppMethodInitialized = true;
  15190. }
  15191. {
  15192. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15193. int32_t L_0 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18;
  15194. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18 = ((int32_t)il2cpp_codegen_subtract(L_0, 1));
  15195. return;
  15196. }
  15197. }
  15198. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::FlushAllPendingDeviceDisposes()
  15199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_FlushAllPendingDeviceDisposes_m107AC28642A355CDFF2FD1ECA580F588FF5253F0 (const RuntimeMethod* method)
  15200. {
  15201. static bool s_Il2CppMethodInitialized;
  15202. if (!s_Il2CppMethodInitialized)
  15203. {
  15204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15206. s_Il2CppMethodInitialized = true;
  15207. }
  15208. {
  15209. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15210. Utility_SyncRenderThread_m4A7091ECD29F7A1CEF970D70F52F8C19696D6010(NULL);
  15211. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15212. UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21(NULL);
  15213. return;
  15214. }
  15215. }
  15216. // UnityEngine.UIElements.UIR.UIRenderDevice/DrawStatistics UnityEngine.UIElements.UIR.UIRenderDevice::GatherDrawStatistics()
  15217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F UIRenderDevice_GatherDrawStatistics_mB2E2E4EEC9AF2E24442E8B18C9FC36AF547A5B48 (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  15218. {
  15219. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F V_0;
  15220. memset((&V_0), 0, sizeof(V_0));
  15221. {
  15222. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F L_0 = __this->___m_DrawStats_13;
  15223. V_0 = L_0;
  15224. goto IL_000a;
  15225. }
  15226. IL_000a:
  15227. {
  15228. DrawStatistics_t4AF06C67CEC7B97509EBAD48E3EE908301598E6F L_1 = V_0;
  15229. return L_1;
  15230. }
  15231. }
  15232. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::ProcessDeviceFreeQueue()
  15233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21 (const RuntimeMethod* method)
  15234. {
  15235. static bool s_Il2CppMethodInitialized;
  15236. if (!s_Il2CppMethodInitialized)
  15237. {
  15238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_RuntimeMethod_var);
  15240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62_RuntimeMethod_var);
  15241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_RuntimeMethod_var);
  15242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_RuntimeMethod_var);
  15243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15244. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15247. s_Il2CppMethodInitialized = true;
  15248. }
  15249. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* V_0 = NULL;
  15250. bool V_1 = false;
  15251. bool V_2 = false;
  15252. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B V_3;
  15253. memset((&V_3), 0, sizeof(V_3));
  15254. bool V_4 = false;
  15255. bool V_5 = false;
  15256. bool V_6 = false;
  15257. bool V_7 = false;
  15258. int32_t G_B10_0 = 0;
  15259. int32_t G_B13_0 = 0;
  15260. {
  15261. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15262. bool L_0 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SynchronousFree_20;
  15263. V_1 = L_0;
  15264. bool L_1 = V_1;
  15265. if (!L_1)
  15266. {
  15267. goto IL_0010;
  15268. }
  15269. }
  15270. {
  15271. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15272. Utility_SyncRenderThread_m4A7091ECD29F7A1CEF970D70F52F8C19696D6010(NULL);
  15273. }
  15274. IL_0010:
  15275. {
  15276. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15277. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_2 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17;
  15278. NullCheck(L_2);
  15279. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_3;
  15280. L_3 = LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_inline(L_2, LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_RuntimeMethod_var);
  15281. V_0 = L_3;
  15282. goto IL_005d;
  15283. }
  15284. IL_001d:
  15285. {
  15286. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_4 = V_0;
  15287. NullCheck(L_4);
  15288. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_5;
  15289. L_5 = LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_inline(L_4, LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_RuntimeMethod_var);
  15290. uint32_t L_6 = L_5.___handle_0;
  15291. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15292. bool L_7;
  15293. L_7 = Utility_CPUFencePassed_mBF5F842311E4ABF3DE18E9CA26A3684C21D836A5(L_6, NULL);
  15294. V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15295. bool L_8 = V_2;
  15296. if (!L_8)
  15297. {
  15298. goto IL_0037;
  15299. }
  15300. }
  15301. {
  15302. goto IL_0067;
  15303. }
  15304. IL_0037:
  15305. {
  15306. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_9 = V_0;
  15307. NullCheck(L_9);
  15308. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_10;
  15309. L_10 = LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_inline(L_9, LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_RuntimeMethod_var);
  15310. V_3 = L_10;
  15311. DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE((&V_3), NULL);
  15312. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15313. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_11 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17;
  15314. NullCheck(L_11);
  15315. LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62(L_11, LinkedList_1_RemoveFirst_m2B0F066574A1979FD6D4732549A6FD1F23023D62_RuntimeMethod_var);
  15316. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_12 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17;
  15317. NullCheck(L_12);
  15318. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_13;
  15319. L_13 = LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_inline(L_12, LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_RuntimeMethod_var);
  15320. V_0 = L_13;
  15321. }
  15322. IL_005d:
  15323. {
  15324. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_14 = V_0;
  15325. V_4 = (bool)((!(((RuntimeObject*)(LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1*)L_14) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15326. bool L_15 = V_4;
  15327. if (L_15)
  15328. {
  15329. goto IL_001d;
  15330. }
  15331. }
  15332. IL_0067:
  15333. {
  15334. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15335. bool L_16 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SynchronousFree_20;
  15336. if (!L_16)
  15337. {
  15338. goto IL_007d;
  15339. }
  15340. }
  15341. {
  15342. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15343. LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* L_17 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_DeviceFreeQueue_17;
  15344. NullCheck(L_17);
  15345. int32_t L_18;
  15346. L_18 = LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_inline(L_17, LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_RuntimeMethod_var);
  15347. G_B10_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
  15348. goto IL_007e;
  15349. }
  15350. IL_007d:
  15351. {
  15352. G_B10_0 = 1;
  15353. }
  15354. IL_007e:
  15355. {
  15356. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15357. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B10_0, NULL);
  15358. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15359. int32_t L_19 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_ActiveDeviceCount_18;
  15360. if (L_19)
  15361. {
  15362. goto IL_0092;
  15363. }
  15364. }
  15365. {
  15366. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15367. bool L_20 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SubscribedToNotifications_19;
  15368. G_B13_0 = ((int32_t)(L_20));
  15369. goto IL_0093;
  15370. }
  15371. IL_0092:
  15372. {
  15373. G_B13_0 = 0;
  15374. }
  15375. IL_0093:
  15376. {
  15377. V_5 = (bool)G_B13_0;
  15378. bool L_21 = V_5;
  15379. if (!L_21)
  15380. {
  15381. goto IL_00f0;
  15382. }
  15383. }
  15384. {
  15385. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15386. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_22 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  15387. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15388. bool L_23;
  15389. L_23 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_22, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15390. V_6 = L_23;
  15391. bool L_24 = V_6;
  15392. if (!L_24)
  15393. {
  15394. goto IL_00be;
  15395. }
  15396. }
  15397. {
  15398. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15399. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_25 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37;
  15400. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15401. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_25, NULL);
  15402. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
  15403. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexFloat_37), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
  15404. }
  15405. IL_00be:
  15406. {
  15407. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15408. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_26 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  15409. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15410. bool L_27;
  15411. L_27 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_26, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15412. V_7 = L_27;
  15413. bool L_28 = V_7;
  15414. if (!L_28)
  15415. {
  15416. goto IL_00e2;
  15417. }
  15418. }
  15419. {
  15420. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15421. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_29 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38;
  15422. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  15423. UIRUtility_Destroy_m9E925E79E7B4A4853B47C1EFACEF2ED0A7844A23(L_29, NULL);
  15424. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
  15425. Il2CppCodeGenWriteBarrier((void**)(&((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_DefaultShaderInfoTexARGB8_38), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
  15426. }
  15427. IL_00e2:
  15428. {
  15429. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  15430. Utility_NotifyOfUIREvents_m84DA51777B615A0FA57AE784519A530F23434B47((bool)0, NULL);
  15431. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15432. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SubscribedToNotifications_19 = (bool)0;
  15433. }
  15434. IL_00f0:
  15435. {
  15436. return;
  15437. }
  15438. }
  15439. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::OnEngineUpdateGlobal()
  15440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_OnEngineUpdateGlobal_m2A6A033AD59809CD1A9FC44EF3ACFCB81A1760B9 (const RuntimeMethod* method)
  15441. {
  15442. static bool s_Il2CppMethodInitialized;
  15443. if (!s_Il2CppMethodInitialized)
  15444. {
  15445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15446. s_Il2CppMethodInitialized = true;
  15447. }
  15448. {
  15449. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15450. UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21(NULL);
  15451. return;
  15452. }
  15453. }
  15454. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice::OnFlushPendingResources()
  15455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRenderDevice_OnFlushPendingResources_mDD4D89EFCE82EBCFFB1CE69E6CBA291B2A63316B (const RuntimeMethod* method)
  15456. {
  15457. static bool s_Il2CppMethodInitialized;
  15458. if (!s_Il2CppMethodInitialized)
  15459. {
  15460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15461. s_Il2CppMethodInitialized = true;
  15462. }
  15463. {
  15464. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  15465. ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___m_SynchronousFree_20 = (bool)1;
  15466. UIRenderDevice_ProcessDeviceFreeQueue_mAE86D31E256DEB4C438ECCD949C61FD305700A21(NULL);
  15467. return;
  15468. }
  15469. }
  15470. #ifdef __clang__
  15471. #pragma clang diagnostic pop
  15472. #endif
  15473. #ifdef __clang__
  15474. #pragma clang diagnostic push
  15475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15476. #pragma clang diagnostic ignored "-Wunused-variable"
  15477. #endif
  15478. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  15479. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_pinvoke(const AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512& unmarshaled, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke& marshaled)
  15480. {
  15481. Exception_t* ___meshHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'meshHandle' of type 'AllocToUpdate': Reference type field marshaling is not supported.");
  15482. IL2CPP_RAISE_MANAGED_EXCEPTION(___meshHandle_2Exception, NULL);
  15483. }
  15484. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_pinvoke_back(const AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke& marshaled, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512& unmarshaled)
  15485. {
  15486. Exception_t* ___meshHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'meshHandle' of type 'AllocToUpdate': Reference type field marshaling is not supported.");
  15487. IL2CPP_RAISE_MANAGED_EXCEPTION(___meshHandle_2Exception, NULL);
  15488. }
  15489. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  15490. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_pinvoke_cleanup(AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke& marshaled)
  15491. {
  15492. }
  15493. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  15494. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_com(const AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512& unmarshaled, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com& marshaled)
  15495. {
  15496. Exception_t* ___meshHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'meshHandle' of type 'AllocToUpdate': Reference type field marshaling is not supported.");
  15497. IL2CPP_RAISE_MANAGED_EXCEPTION(___meshHandle_2Exception, NULL);
  15498. }
  15499. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_com_back(const AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com& marshaled, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512& unmarshaled)
  15500. {
  15501. Exception_t* ___meshHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'meshHandle' of type 'AllocToUpdate': Reference type field marshaling is not supported.");
  15502. IL2CPP_RAISE_MANAGED_EXCEPTION(___meshHandle_2Exception, NULL);
  15503. }
  15504. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate
  15505. IL2CPP_EXTERN_C void AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshal_com_cleanup(AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com& marshaled)
  15506. {
  15507. }
  15508. #ifdef __clang__
  15509. #pragma clang diagnostic pop
  15510. #endif
  15511. #ifdef __clang__
  15512. #pragma clang diagnostic push
  15513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15514. #pragma clang diagnostic ignored "-Wunused-variable"
  15515. #endif
  15516. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  15517. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_pinvoke(const AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8& unmarshaled, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke& marshaled)
  15518. {
  15519. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'AllocToFree': Reference type field marshaling is not supported.");
  15520. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15521. }
  15522. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_pinvoke_back(const AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke& marshaled, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8& unmarshaled)
  15523. {
  15524. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'AllocToFree': Reference type field marshaling is not supported.");
  15525. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15526. }
  15527. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  15528. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_pinvoke_cleanup(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke& marshaled)
  15529. {
  15530. }
  15531. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  15532. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_com(const AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8& unmarshaled, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com& marshaled)
  15533. {
  15534. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'AllocToFree': Reference type field marshaling is not supported.");
  15535. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15536. }
  15537. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_com_back(const AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com& marshaled, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8& unmarshaled)
  15538. {
  15539. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'AllocToFree': Reference type field marshaling is not supported.");
  15540. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15541. }
  15542. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree
  15543. IL2CPP_EXTERN_C void AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshal_com_cleanup(AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com& marshaled)
  15544. {
  15545. }
  15546. #ifdef __clang__
  15547. #pragma clang diagnostic pop
  15548. #endif
  15549. #ifdef __clang__
  15550. #pragma clang diagnostic push
  15551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15552. #pragma clang diagnostic ignored "-Wunused-variable"
  15553. #endif
  15554. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  15555. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_pinvoke(const DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B& unmarshaled, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_pinvoke& marshaled)
  15556. {
  15557. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'DeviceToFree': Reference type field marshaling is not supported.");
  15558. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15559. }
  15560. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_pinvoke_back(const DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_pinvoke& marshaled, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B& unmarshaled)
  15561. {
  15562. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'DeviceToFree': Reference type field marshaling is not supported.");
  15563. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15564. }
  15565. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  15566. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_pinvoke_cleanup(DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_pinvoke& marshaled)
  15567. {
  15568. }
  15569. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  15570. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_com(const DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B& unmarshaled, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_com& marshaled)
  15571. {
  15572. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'DeviceToFree': Reference type field marshaling is not supported.");
  15573. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15574. }
  15575. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_com_back(const DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_com& marshaled, DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B& unmarshaled)
  15576. {
  15577. Exception_t* ___page_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'page' of type 'DeviceToFree': Reference type field marshaling is not supported.");
  15578. IL2CPP_RAISE_MANAGED_EXCEPTION(___page_1Exception, NULL);
  15579. }
  15580. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree
  15581. IL2CPP_EXTERN_C void DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshal_com_cleanup(DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B_marshaled_com& marshaled)
  15582. {
  15583. }
  15584. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/DeviceToFree::Dispose()
  15585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE (DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* __this, const RuntimeMethod* method)
  15586. {
  15587. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* V_0 = NULL;
  15588. bool V_1 = false;
  15589. {
  15590. goto IL_0024;
  15591. }
  15592. IL_0003:
  15593. {
  15594. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_0 = __this->___page_1;
  15595. V_0 = L_0;
  15596. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_1 = __this->___page_1;
  15597. NullCheck(L_1);
  15598. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_2 = L_1->___next_3;
  15599. __this->___page_1 = L_2;
  15600. Il2CppCodeGenWriteBarrier((void**)(&__this->___page_1), (void*)L_2);
  15601. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_3 = V_0;
  15602. NullCheck(L_3);
  15603. Page_Dispose_mB00D0535E4ADD98CC764DD9FF43C99E33E3C4B41(L_3, NULL);
  15604. }
  15605. IL_0024:
  15606. {
  15607. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_4 = __this->___page_1;
  15608. V_1 = (bool)((!(((RuntimeObject*)(Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  15609. bool L_5 = V_1;
  15610. if (L_5)
  15611. {
  15612. goto IL_0003;
  15613. }
  15614. }
  15615. {
  15616. return;
  15617. }
  15618. }
  15619. IL2CPP_EXTERN_C void DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  15620. {
  15621. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B* _thisAdjusted;
  15622. int32_t _offset = 1;
  15623. _thisAdjusted = reinterpret_cast<DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B*>(__this + _offset);
  15624. DeviceToFree_Dispose_m77269878F0DABBDED05EC935FEAC958DD5444DDE(_thisAdjusted, method);
  15625. }
  15626. #ifdef __clang__
  15627. #pragma clang diagnostic pop
  15628. #endif
  15629. #ifdef __clang__
  15630. #pragma clang diagnostic push
  15631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15632. #pragma clang diagnostic ignored "-Wunused-variable"
  15633. #endif
  15634. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  15635. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_pinvoke(const EvaluationState_t91A908747DD184A56AA6402529B965E07E555567& unmarshaled, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_pinvoke& marshaled)
  15636. {
  15637. Exception_t* ___stateMatProps_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateMatProps' of type 'EvaluationState': Reference type field marshaling is not supported.");
  15638. IL2CPP_RAISE_MANAGED_EXCEPTION(___stateMatProps_0Exception, NULL);
  15639. }
  15640. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_pinvoke_back(const EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_pinvoke& marshaled, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567& unmarshaled)
  15641. {
  15642. Exception_t* ___stateMatProps_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateMatProps' of type 'EvaluationState': Reference type field marshaling is not supported.");
  15643. IL2CPP_RAISE_MANAGED_EXCEPTION(___stateMatProps_0Exception, NULL);
  15644. }
  15645. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  15646. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_pinvoke_cleanup(EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_pinvoke& marshaled)
  15647. {
  15648. }
  15649. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  15650. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_com(const EvaluationState_t91A908747DD184A56AA6402529B965E07E555567& unmarshaled, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_com& marshaled)
  15651. {
  15652. Exception_t* ___stateMatProps_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateMatProps' of type 'EvaluationState': Reference type field marshaling is not supported.");
  15653. IL2CPP_RAISE_MANAGED_EXCEPTION(___stateMatProps_0Exception, NULL);
  15654. }
  15655. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_com_back(const EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_com& marshaled, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567& unmarshaled)
  15656. {
  15657. Exception_t* ___stateMatProps_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateMatProps' of type 'EvaluationState': Reference type field marshaling is not supported.");
  15658. IL2CPP_RAISE_MANAGED_EXCEPTION(___stateMatProps_0Exception, NULL);
  15659. }
  15660. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.UIRenderDevice/EvaluationState
  15661. IL2CPP_EXTERN_C void EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshal_com_cleanup(EvaluationState_t91A908747DD184A56AA6402529B965E07E555567_marshaled_com& marshaled)
  15662. {
  15663. }
  15664. #ifdef __clang__
  15665. #pragma clang diagnostic pop
  15666. #endif
  15667. #ifdef __clang__
  15668. #pragma clang diagnostic push
  15669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15670. #pragma clang diagnostic ignored "-Wunused-variable"
  15671. #endif
  15672. #ifdef __clang__
  15673. #pragma clang diagnostic pop
  15674. #endif
  15675. #ifdef __clang__
  15676. #pragma clang diagnostic push
  15677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15678. #pragma clang diagnostic ignored "-Wunused-variable"
  15679. #endif
  15680. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/<>c::.cctor()
  15681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m7609878CD1E5C5A097E06BF7F2A497CADC96E90A (const RuntimeMethod* method)
  15682. {
  15683. static bool s_Il2CppMethodInitialized;
  15684. if (!s_Il2CppMethodInitialized)
  15685. {
  15686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  15687. s_Il2CppMethodInitialized = true;
  15688. }
  15689. {
  15690. U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* L_0 = (U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA*)il2cpp_codegen_object_new(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var);
  15691. NullCheck(L_0);
  15692. U3CU3Ec__ctor_m51C86170A6E15FD67E6A4C2CCA63D56F7EC231F3(L_0, NULL);
  15693. ((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  15694. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  15695. return;
  15696. }
  15697. }
  15698. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/<>c::.ctor()
  15699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m51C86170A6E15FD67E6A4C2CCA63D56F7EC231F3 (U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* __this, const RuntimeMethod* method)
  15700. {
  15701. {
  15702. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  15703. return;
  15704. }
  15705. }
  15706. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/<>c::<.ctor>b__53_0()
  15707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* U3CU3Ec_U3C_ctorU3Eb__53_0_mC2389465CFCE5C41315A4AA2704C899557663346 (U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* __this, const RuntimeMethod* method)
  15708. {
  15709. static bool s_Il2CppMethodInitialized;
  15710. if (!s_Il2CppMethodInitialized)
  15711. {
  15712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E_il2cpp_TypeInfo_var);
  15713. s_Il2CppMethodInitialized = true;
  15714. }
  15715. {
  15716. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_0 = (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)il2cpp_codegen_object_new(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E_il2cpp_TypeInfo_var);
  15717. NullCheck(L_0);
  15718. MeshHandle__ctor_m000E1D4AFFFF44FB73C577EBACEAFE307D563BDE(L_0, NULL);
  15719. return L_0;
  15720. }
  15721. }
  15722. // System.Void UnityEngine.UIElements.UIR.UIRenderDevice/<>c::<.ctor>b__53_1(UnityEngine.UIElements.UIR.MeshHandle)
  15723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__53_1_mF3B926FA90689F29BABABE543D5AD255AC12DCB4 (U3CU3Ec_tDA9CB20CD341498E664D2FFD3DB25C9328DE72CA* __this, MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___0_mh, const RuntimeMethod* method)
  15724. {
  15725. {
  15726. return;
  15727. }
  15728. }
  15729. #ifdef __clang__
  15730. #pragma clang diagnostic pop
  15731. #endif
  15732. #ifdef __clang__
  15733. #pragma clang diagnostic push
  15734. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15735. #pragma clang diagnostic ignored "-Wunused-variable"
  15736. #endif
  15737. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.Alloc
  15738. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled)
  15739. {
  15740. marshaled.___start_0 = unmarshaled.___start_0;
  15741. marshaled.___size_1 = unmarshaled.___size_1;
  15742. if (unmarshaled.___handle_2 != NULL)
  15743. {
  15744. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___handle_2))
  15745. {
  15746. marshaled.___handle_2 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___handle_2));
  15747. (marshaled.___handle_2)->AddRef();
  15748. }
  15749. else
  15750. {
  15751. marshaled.___handle_2 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___handle_2);
  15752. }
  15753. }
  15754. else
  15755. {
  15756. marshaled.___handle_2 = NULL;
  15757. }
  15758. marshaled.___shortLived_3 = static_cast<int32_t>(unmarshaled.___shortLived_3);
  15759. }
  15760. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke_back(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled)
  15761. {
  15762. static bool s_Il2CppMethodInitialized;
  15763. if (!s_Il2CppMethodInitialized)
  15764. {
  15765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  15766. s_Il2CppMethodInitialized = true;
  15767. }
  15768. uint32_t unmarshaledstart_temp_0 = 0;
  15769. unmarshaledstart_temp_0 = marshaled.___start_0;
  15770. unmarshaled.___start_0 = unmarshaledstart_temp_0;
  15771. uint32_t unmarshaledsize_temp_1 = 0;
  15772. unmarshaledsize_temp_1 = marshaled.___size_1;
  15773. unmarshaled.___size_1 = unmarshaledsize_temp_1;
  15774. if (marshaled.___handle_2 != NULL)
  15775. {
  15776. unmarshaled.___handle_2 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___handle_2, Il2CppComObject_il2cpp_TypeInfo_var);
  15777. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___handle_2), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___handle_2, Il2CppComObject_il2cpp_TypeInfo_var));
  15778. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___handle_2))
  15779. {
  15780. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___handle_2), Il2CppIUnknown::IID, marshaled.___handle_2);
  15781. }
  15782. }
  15783. else
  15784. {
  15785. unmarshaled.___handle_2 = NULL;
  15786. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___handle_2), (void*)NULL);
  15787. }
  15788. bool unmarshaledshortLived_temp_3 = false;
  15789. unmarshaledshortLived_temp_3 = static_cast<bool>(marshaled.___shortLived_3);
  15790. unmarshaled.___shortLived_3 = unmarshaledshortLived_temp_3;
  15791. }
  15792. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.Alloc
  15793. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_pinvoke_cleanup(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke& marshaled)
  15794. {
  15795. if (marshaled.___handle_2 != NULL)
  15796. {
  15797. (marshaled.___handle_2)->Release();
  15798. marshaled.___handle_2 = NULL;
  15799. }
  15800. }
  15801. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.Alloc
  15802. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled)
  15803. {
  15804. marshaled.___start_0 = unmarshaled.___start_0;
  15805. marshaled.___size_1 = unmarshaled.___size_1;
  15806. if (unmarshaled.___handle_2 != NULL)
  15807. {
  15808. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___handle_2))
  15809. {
  15810. marshaled.___handle_2 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___handle_2));
  15811. (marshaled.___handle_2)->AddRef();
  15812. }
  15813. else
  15814. {
  15815. marshaled.___handle_2 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___handle_2);
  15816. }
  15817. }
  15818. else
  15819. {
  15820. marshaled.___handle_2 = NULL;
  15821. }
  15822. marshaled.___shortLived_3 = static_cast<int32_t>(unmarshaled.___shortLived_3);
  15823. }
  15824. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com_back(const Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE& unmarshaled)
  15825. {
  15826. static bool s_Il2CppMethodInitialized;
  15827. if (!s_Il2CppMethodInitialized)
  15828. {
  15829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  15830. s_Il2CppMethodInitialized = true;
  15831. }
  15832. uint32_t unmarshaledstart_temp_0 = 0;
  15833. unmarshaledstart_temp_0 = marshaled.___start_0;
  15834. unmarshaled.___start_0 = unmarshaledstart_temp_0;
  15835. uint32_t unmarshaledsize_temp_1 = 0;
  15836. unmarshaledsize_temp_1 = marshaled.___size_1;
  15837. unmarshaled.___size_1 = unmarshaledsize_temp_1;
  15838. if (marshaled.___handle_2 != NULL)
  15839. {
  15840. unmarshaled.___handle_2 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___handle_2, Il2CppComObject_il2cpp_TypeInfo_var);
  15841. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___handle_2), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___handle_2, Il2CppComObject_il2cpp_TypeInfo_var));
  15842. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___handle_2))
  15843. {
  15844. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___handle_2), Il2CppIUnknown::IID, marshaled.___handle_2);
  15845. }
  15846. }
  15847. else
  15848. {
  15849. unmarshaled.___handle_2 = NULL;
  15850. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___handle_2), (void*)NULL);
  15851. }
  15852. bool unmarshaledshortLived_temp_3 = false;
  15853. unmarshaledshortLived_temp_3 = static_cast<bool>(marshaled.___shortLived_3);
  15854. unmarshaled.___shortLived_3 = unmarshaledshortLived_temp_3;
  15855. }
  15856. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.Alloc
  15857. IL2CPP_EXTERN_C void Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshal_com_cleanup(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com& marshaled)
  15858. {
  15859. if (marshaled.___handle_2 != NULL)
  15860. {
  15861. (marshaled.___handle_2)->Release();
  15862. marshaled.___handle_2 = NULL;
  15863. }
  15864. }
  15865. #ifdef __clang__
  15866. #pragma clang diagnostic pop
  15867. #endif
  15868. #ifdef __clang__
  15869. #pragma clang diagnostic push
  15870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15871. #pragma clang diagnostic ignored "-Wunused-variable"
  15872. #endif
  15873. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::.ctor(System.UInt32)
  15874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method)
  15875. {
  15876. static bool s_Il2CppMethodInitialized;
  15877. if (!s_Il2CppMethodInitialized)
  15878. {
  15879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878_il2cpp_TypeInfo_var);
  15880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF_RuntimeMethod_var);
  15881. s_Il2CppMethodInitialized = true;
  15882. }
  15883. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  15884. {
  15885. BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* L_0 = (BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878*)il2cpp_codegen_object_new(BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878_il2cpp_TypeInfo_var);
  15886. NullCheck(L_0);
  15887. BlockPool__ctor_m6692A8FE6D052C519D3C60E69427BCD3FBED3F6A(L_0, NULL);
  15888. __this->___m_BlockPool_3 = L_0;
  15889. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlockPool_3), (void*)L_0);
  15890. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  15891. uint32_t L_1 = ___0_size;
  15892. __this->___U3CtotalSizeU3Ek__BackingField_0 = L_1;
  15893. BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* L_2 = __this->___m_BlockPool_3;
  15894. NullCheck(L_2);
  15895. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_3;
  15896. L_3 = LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF(L_2, LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF_RuntimeMethod_var);
  15897. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_4 = L_3;
  15898. V_0 = L_4;
  15899. __this->___m_FirstAvailableBlock_2 = L_4;
  15900. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstAvailableBlock_2), (void*)L_4);
  15901. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = V_0;
  15902. __this->___m_FirstBlock_1 = L_5;
  15903. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstBlock_1), (void*)L_5);
  15904. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_6 = __this->___m_FirstAvailableBlock_2;
  15905. uint32_t L_7 = ___0_size;
  15906. NullCheck(L_6);
  15907. L_6->___end_2 = L_7;
  15908. return;
  15909. }
  15910. }
  15911. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::get_totalSize()
  15912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, const RuntimeMethod* method)
  15913. {
  15914. {
  15915. uint32_t L_0 = __this->___U3CtotalSizeU3Ek__BackingField_0;
  15916. return L_0;
  15917. }
  15918. }
  15919. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::get_highWatermark()
  15920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, const RuntimeMethod* method)
  15921. {
  15922. uint32_t V_0 = 0;
  15923. {
  15924. uint32_t L_0 = __this->___m_HighWatermark_4;
  15925. V_0 = L_0;
  15926. goto IL_000a;
  15927. }
  15928. IL_000a:
  15929. {
  15930. uint32_t L_1 = V_0;
  15931. return L_1;
  15932. }
  15933. }
  15934. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.BestFitAllocator::Allocate(System.UInt32)
  15935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method)
  15936. {
  15937. static bool s_Il2CppMethodInitialized;
  15938. if (!s_Il2CppMethodInitialized)
  15939. {
  15940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15941. s_Il2CppMethodInitialized = true;
  15942. }
  15943. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  15944. bool V_1 = false;
  15945. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_2;
  15946. memset((&V_2), 0, sizeof(V_2));
  15947. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_3;
  15948. memset((&V_3), 0, sizeof(V_3));
  15949. bool V_4 = false;
  15950. bool V_5 = false;
  15951. bool V_6 = false;
  15952. bool V_7 = false;
  15953. bool V_8 = false;
  15954. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_9 = NULL;
  15955. {
  15956. uint32_t L_0 = ___0_size;
  15957. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_1;
  15958. L_1 = BestFitAllocator_BestFitFindAvailableBlock_mD62D1F1276CD0306BD7A880B800956F449BFC152(__this, L_0, NULL);
  15959. V_0 = L_1;
  15960. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_2 = V_0;
  15961. V_1 = (bool)((((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  15962. bool L_3 = V_1;
  15963. if (!L_3)
  15964. {
  15965. goto IL_0020;
  15966. }
  15967. }
  15968. {
  15969. il2cpp_codegen_initobj((&V_2), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  15970. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_4 = V_2;
  15971. V_3 = L_4;
  15972. goto IL_0132;
  15973. }
  15974. IL_0020:
  15975. {
  15976. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = V_0;
  15977. NullCheck(L_5);
  15978. uint32_t L_6;
  15979. L_6 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_5, NULL);
  15980. uint32_t L_7 = ___0_size;
  15981. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15982. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((!(((uint32_t)L_6) >= ((uint32_t)L_7)))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  15983. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_8 = V_0;
  15984. NullCheck(L_8);
  15985. bool L_9 = L_8->___allocated_7;
  15986. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0), NULL);
  15987. uint32_t L_10 = ___0_size;
  15988. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_11 = V_0;
  15989. NullCheck(L_11);
  15990. uint32_t L_12;
  15991. L_12 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_11, NULL);
  15992. V_4 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15993. bool L_13 = V_4;
  15994. if (!L_13)
  15995. {
  15996. goto IL_005c;
  15997. }
  15998. }
  15999. {
  16000. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_14 = V_0;
  16001. uint32_t L_15 = ___0_size;
  16002. BestFitAllocator_SplitBlock_m248D4E5BCA1AFDDA83CD6BE9BF410B8F87DAECAB(__this, L_14, L_15, NULL);
  16003. }
  16004. IL_005c:
  16005. {
  16006. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_16 = V_0;
  16007. NullCheck(L_16);
  16008. uint32_t L_17;
  16009. L_17 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_16, NULL);
  16010. uint32_t L_18 = ___0_size;
  16011. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16012. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_17) == ((int32_t)L_18))? 1 : 0), NULL);
  16013. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_19 = V_0;
  16014. NullCheck(L_19);
  16015. uint32_t L_20 = L_19->___end_2;
  16016. uint32_t L_21 = __this->___m_HighWatermark_4;
  16017. V_5 = (bool)((!(((uint32_t)L_20) <= ((uint32_t)L_21)))? 1 : 0);
  16018. bool L_22 = V_5;
  16019. if (!L_22)
  16020. {
  16021. goto IL_008b;
  16022. }
  16023. }
  16024. {
  16025. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_23 = V_0;
  16026. NullCheck(L_23);
  16027. uint32_t L_24 = L_23->___end_2;
  16028. __this->___m_HighWatermark_4 = L_24;
  16029. }
  16030. IL_008b:
  16031. {
  16032. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_25 = V_0;
  16033. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_26 = __this->___m_FirstAvailableBlock_2;
  16034. V_6 = (bool)((((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_25) == ((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_26))? 1 : 0);
  16035. bool L_27 = V_6;
  16036. if (!L_27)
  16037. {
  16038. goto IL_00ab;
  16039. }
  16040. }
  16041. {
  16042. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_28 = __this->___m_FirstAvailableBlock_2;
  16043. NullCheck(L_28);
  16044. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_29 = L_28->___nextAvailable_6;
  16045. __this->___m_FirstAvailableBlock_2 = L_29;
  16046. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstAvailableBlock_2), (void*)L_29);
  16047. }
  16048. IL_00ab:
  16049. {
  16050. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_30 = V_0;
  16051. NullCheck(L_30);
  16052. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_31 = L_30->___prevAvailable_5;
  16053. V_7 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_31) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16054. bool L_32 = V_7;
  16055. if (!L_32)
  16056. {
  16057. goto IL_00cb;
  16058. }
  16059. }
  16060. {
  16061. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_33 = V_0;
  16062. NullCheck(L_33);
  16063. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_34 = L_33->___prevAvailable_5;
  16064. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_35 = V_0;
  16065. NullCheck(L_35);
  16066. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_36 = L_35->___nextAvailable_6;
  16067. NullCheck(L_34);
  16068. L_34->___nextAvailable_6 = L_36;
  16069. Il2CppCodeGenWriteBarrier((void**)(&L_34->___nextAvailable_6), (void*)L_36);
  16070. }
  16071. IL_00cb:
  16072. {
  16073. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_37 = V_0;
  16074. NullCheck(L_37);
  16075. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_38 = L_37->___nextAvailable_6;
  16076. V_8 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16077. bool L_39 = V_8;
  16078. if (!L_39)
  16079. {
  16080. goto IL_00eb;
  16081. }
  16082. }
  16083. {
  16084. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_40 = V_0;
  16085. NullCheck(L_40);
  16086. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_41 = L_40->___nextAvailable_6;
  16087. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_42 = V_0;
  16088. NullCheck(L_42);
  16089. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_43 = L_42->___prevAvailable_5;
  16090. NullCheck(L_41);
  16091. L_41->___prevAvailable_5 = L_43;
  16092. Il2CppCodeGenWriteBarrier((void**)(&L_41->___prevAvailable_5), (void*)L_43);
  16093. }
  16094. IL_00eb:
  16095. {
  16096. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_44 = V_0;
  16097. NullCheck(L_44);
  16098. L_44->___allocated_7 = (bool)1;
  16099. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_45 = V_0;
  16100. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_46 = V_0;
  16101. V_9 = (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)NULL;
  16102. NullCheck(L_46);
  16103. L_46->___nextAvailable_6 = (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)NULL;
  16104. Il2CppCodeGenWriteBarrier((void**)(&L_46->___nextAvailable_6), (void*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)NULL);
  16105. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_47 = V_9;
  16106. NullCheck(L_45);
  16107. L_45->___prevAvailable_5 = L_47;
  16108. Il2CppCodeGenWriteBarrier((void**)(&L_45->___prevAvailable_5), (void*)L_47);
  16109. il2cpp_codegen_initobj((&V_2), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  16110. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_48 = V_0;
  16111. NullCheck(L_48);
  16112. uint32_t L_49 = L_48->___start_1;
  16113. (&V_2)->___start_0 = L_49;
  16114. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_50 = V_0;
  16115. NullCheck(L_50);
  16116. uint32_t L_51;
  16117. L_51 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_50, NULL);
  16118. (&V_2)->___size_1 = L_51;
  16119. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_52 = V_0;
  16120. (&V_2)->___handle_2 = L_52;
  16121. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___handle_2), (void*)L_52);
  16122. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_53 = V_2;
  16123. V_3 = L_53;
  16124. goto IL_0132;
  16125. }
  16126. IL_0132:
  16127. {
  16128. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_54 = V_3;
  16129. return L_54;
  16130. }
  16131. }
  16132. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::Free(UnityEngine.UIElements.UIR.Alloc)
  16133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___0_alloc, const RuntimeMethod* method)
  16134. {
  16135. static bool s_Il2CppMethodInitialized;
  16136. if (!s_Il2CppMethodInitialized)
  16137. {
  16138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698_il2cpp_TypeInfo_var);
  16139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15076573CABF632046535FC56EDEDC9393AC84E6);
  16141. s_Il2CppMethodInitialized = true;
  16142. }
  16143. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  16144. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_1 = NULL;
  16145. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_2 = NULL;
  16146. bool V_3 = false;
  16147. bool V_4 = false;
  16148. bool V_5 = false;
  16149. bool V_6 = false;
  16150. bool V_7 = false;
  16151. bool V_8 = false;
  16152. bool V_9 = false;
  16153. bool V_10 = false;
  16154. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* G_B6_0 = NULL;
  16155. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* G_B5_0 = NULL;
  16156. uint32_t G_B7_0 = 0;
  16157. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* G_B7_1 = NULL;
  16158. int32_t G_B15_0 = 0;
  16159. int32_t G_B24_0 = 0;
  16160. int32_t G_B29_0 = 0;
  16161. {
  16162. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_0 = ___0_alloc;
  16163. RuntimeObject* L_1 = L_0.___handle_2;
  16164. V_0 = ((Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)CastclassClass((RuntimeObject*)L_1, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698_il2cpp_TypeInfo_var));
  16165. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_2 = V_0;
  16166. NullCheck(L_2);
  16167. bool L_3 = L_2->___allocated_7;
  16168. V_3 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  16169. bool L_4 = V_3;
  16170. if (!L_4)
  16171. {
  16172. goto IL_002c;
  16173. }
  16174. }
  16175. {
  16176. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16177. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6((bool)0, _stringLiteral15076573CABF632046535FC56EDEDC9393AC84E6, NULL);
  16178. goto IL_01ac;
  16179. }
  16180. IL_002c:
  16181. {
  16182. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = V_0;
  16183. NullCheck(L_5);
  16184. bool L_6 = L_5->___allocated_7;
  16185. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16186. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_6, NULL);
  16187. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_7 = V_0;
  16188. NullCheck(L_7);
  16189. uint32_t L_8 = L_7->___start_1;
  16190. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_9 = ___0_alloc;
  16191. uint32_t L_10 = L_9.___start_0;
  16192. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_8) == ((int32_t)L_10))? 1 : 0), NULL);
  16193. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_11 = V_0;
  16194. NullCheck(L_11);
  16195. uint32_t L_12;
  16196. L_12 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_11, NULL);
  16197. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_13 = ___0_alloc;
  16198. uint32_t L_14 = L_13.___size_1;
  16199. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_12) == ((int32_t)L_14))? 1 : 0), NULL);
  16200. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_15 = V_0;
  16201. NullCheck(L_15);
  16202. uint32_t L_16 = L_15->___end_2;
  16203. uint32_t L_17 = __this->___m_HighWatermark_4;
  16204. V_4 = (bool)((((int32_t)L_16) == ((int32_t)L_17))? 1 : 0);
  16205. bool L_18 = V_4;
  16206. if (!L_18)
  16207. {
  16208. goto IL_00b9;
  16209. }
  16210. }
  16211. {
  16212. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_19 = V_0;
  16213. NullCheck(L_19);
  16214. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_20 = L_19->___prev_3;
  16215. V_5 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_20) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16216. bool L_21 = V_5;
  16217. if (!L_21)
  16218. {
  16219. goto IL_00b1;
  16220. }
  16221. }
  16222. {
  16223. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_22 = V_0;
  16224. NullCheck(L_22);
  16225. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_23 = L_22->___prev_3;
  16226. NullCheck(L_23);
  16227. bool L_24 = L_23->___allocated_7;
  16228. G_B5_0 = __this;
  16229. if (L_24)
  16230. {
  16231. G_B6_0 = __this;
  16232. goto IL_009f;
  16233. }
  16234. }
  16235. {
  16236. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_25 = V_0;
  16237. NullCheck(L_25);
  16238. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_26 = L_25->___prev_3;
  16239. NullCheck(L_26);
  16240. uint32_t L_27 = L_26->___start_1;
  16241. G_B7_0 = L_27;
  16242. G_B7_1 = G_B5_0;
  16243. goto IL_00aa;
  16244. }
  16245. IL_009f:
  16246. {
  16247. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_28 = V_0;
  16248. NullCheck(L_28);
  16249. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_29 = L_28->___prev_3;
  16250. NullCheck(L_29);
  16251. uint32_t L_30 = L_29->___end_2;
  16252. G_B7_0 = L_30;
  16253. G_B7_1 = G_B6_0;
  16254. }
  16255. IL_00aa:
  16256. {
  16257. NullCheck(G_B7_1);
  16258. G_B7_1->___m_HighWatermark_4 = G_B7_0;
  16259. goto IL_00b8;
  16260. }
  16261. IL_00b1:
  16262. {
  16263. __this->___m_HighWatermark_4 = 0;
  16264. }
  16265. IL_00b8:
  16266. {
  16267. }
  16268. IL_00b9:
  16269. {
  16270. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_31 = V_0;
  16271. NullCheck(L_31);
  16272. L_31->___allocated_7 = (bool)0;
  16273. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_32 = __this->___m_FirstAvailableBlock_2;
  16274. V_1 = L_32;
  16275. V_2 = (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)NULL;
  16276. goto IL_00d6;
  16277. }
  16278. IL_00cb:
  16279. {
  16280. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_33 = V_1;
  16281. V_2 = L_33;
  16282. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_34 = V_1;
  16283. NullCheck(L_34);
  16284. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_35 = L_34->___nextAvailable_6;
  16285. V_1 = L_35;
  16286. }
  16287. IL_00d6:
  16288. {
  16289. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_36 = V_1;
  16290. if (!L_36)
  16291. {
  16292. goto IL_00e9;
  16293. }
  16294. }
  16295. {
  16296. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_37 = V_1;
  16297. NullCheck(L_37);
  16298. uint32_t L_38 = L_37->___start_1;
  16299. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_39 = V_0;
  16300. NullCheck(L_39);
  16301. uint32_t L_40 = L_39->___start_1;
  16302. G_B15_0 = ((!(((uint32_t)L_38) >= ((uint32_t)L_40)))? 1 : 0);
  16303. goto IL_00ea;
  16304. }
  16305. IL_00e9:
  16306. {
  16307. G_B15_0 = 0;
  16308. }
  16309. IL_00ea:
  16310. {
  16311. V_6 = (bool)G_B15_0;
  16312. bool L_41 = V_6;
  16313. if (L_41)
  16314. {
  16315. goto IL_00cb;
  16316. }
  16317. }
  16318. {
  16319. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_42 = V_2;
  16320. V_7 = (bool)((((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_42) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  16321. bool L_43 = V_7;
  16322. if (!L_43)
  16323. {
  16324. goto IL_0120;
  16325. }
  16326. }
  16327. {
  16328. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_44 = V_0;
  16329. NullCheck(L_44);
  16330. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_45 = L_44->___prevAvailable_5;
  16331. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16332. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_45) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0), NULL);
  16333. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_46 = V_0;
  16334. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_47 = __this->___m_FirstAvailableBlock_2;
  16335. NullCheck(L_46);
  16336. L_46->___nextAvailable_6 = L_47;
  16337. Il2CppCodeGenWriteBarrier((void**)(&L_46->___nextAvailable_6), (void*)L_47);
  16338. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_48 = V_0;
  16339. __this->___m_FirstAvailableBlock_2 = L_48;
  16340. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstAvailableBlock_2), (void*)L_48);
  16341. goto IL_013c;
  16342. }
  16343. IL_0120:
  16344. {
  16345. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_49 = V_0;
  16346. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_50 = V_2;
  16347. NullCheck(L_49);
  16348. L_49->___prevAvailable_5 = L_50;
  16349. Il2CppCodeGenWriteBarrier((void**)(&L_49->___prevAvailable_5), (void*)L_50);
  16350. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_51 = V_0;
  16351. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_52 = V_2;
  16352. NullCheck(L_52);
  16353. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_53 = L_52->___nextAvailable_6;
  16354. NullCheck(L_51);
  16355. L_51->___nextAvailable_6 = L_53;
  16356. Il2CppCodeGenWriteBarrier((void**)(&L_51->___nextAvailable_6), (void*)L_53);
  16357. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_54 = V_2;
  16358. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_55 = V_0;
  16359. NullCheck(L_54);
  16360. L_54->___nextAvailable_6 = L_55;
  16361. Il2CppCodeGenWriteBarrier((void**)(&L_54->___nextAvailable_6), (void*)L_55);
  16362. }
  16363. IL_013c:
  16364. {
  16365. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_56 = V_0;
  16366. NullCheck(L_56);
  16367. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_57 = L_56->___nextAvailable_6;
  16368. V_8 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_57) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16369. bool L_58 = V_8;
  16370. if (!L_58)
  16371. {
  16372. goto IL_0157;
  16373. }
  16374. }
  16375. {
  16376. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_59 = V_0;
  16377. NullCheck(L_59);
  16378. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_60 = L_59->___nextAvailable_6;
  16379. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_61 = V_0;
  16380. NullCheck(L_60);
  16381. L_60->___prevAvailable_5 = L_61;
  16382. Il2CppCodeGenWriteBarrier((void**)(&L_60->___prevAvailable_5), (void*)L_61);
  16383. }
  16384. IL_0157:
  16385. {
  16386. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_62 = V_0;
  16387. NullCheck(L_62);
  16388. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_63 = L_62->___prevAvailable_5;
  16389. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_64 = V_0;
  16390. NullCheck(L_64);
  16391. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_65 = L_64->___prev_3;
  16392. if ((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_63) == ((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_65))))
  16393. {
  16394. goto IL_0170;
  16395. }
  16396. }
  16397. {
  16398. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_66 = V_0;
  16399. NullCheck(L_66);
  16400. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_67 = L_66->___prev_3;
  16401. G_B24_0 = ((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_67) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16402. goto IL_0171;
  16403. }
  16404. IL_0170:
  16405. {
  16406. G_B24_0 = 0;
  16407. }
  16408. IL_0171:
  16409. {
  16410. V_9 = (bool)G_B24_0;
  16411. bool L_68 = V_9;
  16412. if (!L_68)
  16413. {
  16414. goto IL_017f;
  16415. }
  16416. }
  16417. {
  16418. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_69 = V_0;
  16419. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_70;
  16420. L_70 = BestFitAllocator_CoalesceBlockWithPrevious_m6344BE70D0922D9A7D5687D0E0AD1B3B140FE8D2(__this, L_69, NULL);
  16421. V_0 = L_70;
  16422. }
  16423. IL_017f:
  16424. {
  16425. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_71 = V_0;
  16426. NullCheck(L_71);
  16427. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_72 = L_71->___nextAvailable_6;
  16428. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_73 = V_0;
  16429. NullCheck(L_73);
  16430. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_74 = L_73->___next_4;
  16431. if ((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_72) == ((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_74))))
  16432. {
  16433. goto IL_0198;
  16434. }
  16435. }
  16436. {
  16437. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_75 = V_0;
  16438. NullCheck(L_75);
  16439. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_76 = L_75->___next_4;
  16440. G_B29_0 = ((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_76) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16441. goto IL_0199;
  16442. }
  16443. IL_0198:
  16444. {
  16445. G_B29_0 = 0;
  16446. }
  16447. IL_0199:
  16448. {
  16449. V_10 = (bool)G_B29_0;
  16450. bool L_77 = V_10;
  16451. if (!L_77)
  16452. {
  16453. goto IL_01ac;
  16454. }
  16455. }
  16456. {
  16457. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_78 = V_0;
  16458. NullCheck(L_78);
  16459. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_79 = L_78->___next_4;
  16460. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_80;
  16461. L_80 = BestFitAllocator_CoalesceBlockWithPrevious_m6344BE70D0922D9A7D5687D0E0AD1B3B140FE8D2(__this, L_79, NULL);
  16462. V_0 = L_80;
  16463. }
  16464. IL_01ac:
  16465. {
  16466. return;
  16467. }
  16468. }
  16469. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::CoalesceBlockWithPrevious(UnityEngine.UIElements.UIR.BestFitAllocator/Block)
  16470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* BestFitAllocator_CoalesceBlockWithPrevious_m6344BE70D0922D9A7D5687D0E0AD1B3B140FE8D2 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_block, const RuntimeMethod* method)
  16471. {
  16472. static bool s_Il2CppMethodInitialized;
  16473. if (!s_Il2CppMethodInitialized)
  16474. {
  16475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Return_mDC0CD455E41DAF53F9CE0C8BB549BDBADB3D8F67_RuntimeMethod_var);
  16477. s_Il2CppMethodInitialized = true;
  16478. }
  16479. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  16480. bool V_1 = false;
  16481. bool V_2 = false;
  16482. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_3 = NULL;
  16483. {
  16484. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_0 = ___0_block;
  16485. NullCheck(L_0);
  16486. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_1 = L_0->___prevAvailable_5;
  16487. NullCheck(L_1);
  16488. uint32_t L_2 = L_1->___end_2;
  16489. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_3 = ___0_block;
  16490. NullCheck(L_3);
  16491. uint32_t L_4 = L_3->___start_1;
  16492. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16493. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_2) == ((int32_t)L_4))? 1 : 0), NULL);
  16494. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = ___0_block;
  16495. NullCheck(L_5);
  16496. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_6 = L_5->___prev_3;
  16497. NullCheck(L_6);
  16498. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_7 = L_6->___nextAvailable_6;
  16499. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_8 = ___0_block;
  16500. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_7) == ((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_8))? 1 : 0), NULL);
  16501. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_9 = ___0_block;
  16502. NullCheck(L_9);
  16503. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_10 = L_9->___prev_3;
  16504. V_0 = L_10;
  16505. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_11 = V_0;
  16506. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_12 = ___0_block;
  16507. NullCheck(L_12);
  16508. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_13 = L_12->___next_4;
  16509. NullCheck(L_11);
  16510. L_11->___next_4 = L_13;
  16511. Il2CppCodeGenWriteBarrier((void**)(&L_11->___next_4), (void*)L_13);
  16512. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_14 = ___0_block;
  16513. NullCheck(L_14);
  16514. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_15 = L_14->___next_4;
  16515. V_1 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_15) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16516. bool L_16 = V_1;
  16517. if (!L_16)
  16518. {
  16519. goto IL_005a;
  16520. }
  16521. }
  16522. {
  16523. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_17 = ___0_block;
  16524. NullCheck(L_17);
  16525. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_18 = L_17->___next_4;
  16526. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_19 = V_0;
  16527. NullCheck(L_18);
  16528. L_18->___prev_3 = L_19;
  16529. Il2CppCodeGenWriteBarrier((void**)(&L_18->___prev_3), (void*)L_19);
  16530. }
  16531. IL_005a:
  16532. {
  16533. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_20 = V_0;
  16534. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_21 = ___0_block;
  16535. NullCheck(L_21);
  16536. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_22 = L_21->___nextAvailable_6;
  16537. NullCheck(L_20);
  16538. L_20->___nextAvailable_6 = L_22;
  16539. Il2CppCodeGenWriteBarrier((void**)(&L_20->___nextAvailable_6), (void*)L_22);
  16540. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_23 = ___0_block;
  16541. NullCheck(L_23);
  16542. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_24 = L_23->___nextAvailable_6;
  16543. V_2 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_24) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16544. bool L_25 = V_2;
  16545. if (!L_25)
  16546. {
  16547. goto IL_0084;
  16548. }
  16549. }
  16550. {
  16551. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_26 = ___0_block;
  16552. NullCheck(L_26);
  16553. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_27 = L_26->___nextAvailable_6;
  16554. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_28 = ___0_block;
  16555. NullCheck(L_28);
  16556. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_29 = L_28->___prevAvailable_5;
  16557. NullCheck(L_27);
  16558. L_27->___prevAvailable_5 = L_29;
  16559. Il2CppCodeGenWriteBarrier((void**)(&L_27->___prevAvailable_5), (void*)L_29);
  16560. }
  16561. IL_0084:
  16562. {
  16563. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_30 = V_0;
  16564. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_31 = ___0_block;
  16565. NullCheck(L_31);
  16566. uint32_t L_32 = L_31->___end_2;
  16567. NullCheck(L_30);
  16568. L_30->___end_2 = L_32;
  16569. BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* L_33 = __this->___m_BlockPool_3;
  16570. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_34 = ___0_block;
  16571. NullCheck(L_33);
  16572. LinkedPool_1_Return_mDC0CD455E41DAF53F9CE0C8BB549BDBADB3D8F67(L_33, L_34, LinkedPool_1_Return_mDC0CD455E41DAF53F9CE0C8BB549BDBADB3D8F67_RuntimeMethod_var);
  16573. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_35 = V_0;
  16574. V_3 = L_35;
  16575. goto IL_00a1;
  16576. }
  16577. IL_00a1:
  16578. {
  16579. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_36 = V_3;
  16580. return L_36;
  16581. }
  16582. }
  16583. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::BestFitFindAvailableBlock(System.UInt32)
  16584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* BestFitAllocator_BestFitFindAvailableBlock_mD62D1F1276CD0306BD7A880B800956F449BFC152 (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, uint32_t ___0_size, const RuntimeMethod* method)
  16585. {
  16586. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  16587. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_1 = NULL;
  16588. uint32_t V_2 = 0;
  16589. bool V_3 = false;
  16590. bool V_4 = false;
  16591. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_5 = NULL;
  16592. int32_t G_B4_0 = 0;
  16593. {
  16594. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_0 = __this->___m_FirstAvailableBlock_2;
  16595. V_0 = L_0;
  16596. V_1 = (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)NULL;
  16597. V_2 = (-1);
  16598. goto IL_003b;
  16599. }
  16600. IL_000e:
  16601. {
  16602. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_1 = V_0;
  16603. NullCheck(L_1);
  16604. uint32_t L_2;
  16605. L_2 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_1, NULL);
  16606. uint32_t L_3 = ___0_size;
  16607. if ((!(((uint32_t)L_2) >= ((uint32_t)L_3))))
  16608. {
  16609. goto IL_0023;
  16610. }
  16611. }
  16612. {
  16613. uint32_t L_4 = V_2;
  16614. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = V_0;
  16615. NullCheck(L_5);
  16616. uint32_t L_6;
  16617. L_6 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_5, NULL);
  16618. G_B4_0 = ((!(((uint32_t)L_4) <= ((uint32_t)L_6)))? 1 : 0);
  16619. goto IL_0024;
  16620. }
  16621. IL_0023:
  16622. {
  16623. G_B4_0 = 0;
  16624. }
  16625. IL_0024:
  16626. {
  16627. V_3 = (bool)G_B4_0;
  16628. bool L_7 = V_3;
  16629. if (!L_7)
  16630. {
  16631. goto IL_0033;
  16632. }
  16633. }
  16634. {
  16635. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_8 = V_0;
  16636. V_1 = L_8;
  16637. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_9 = V_0;
  16638. NullCheck(L_9);
  16639. uint32_t L_10;
  16640. L_10 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_9, NULL);
  16641. V_2 = L_10;
  16642. }
  16643. IL_0033:
  16644. {
  16645. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_11 = V_0;
  16646. NullCheck(L_11);
  16647. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_12 = L_11->___nextAvailable_6;
  16648. V_0 = L_12;
  16649. }
  16650. IL_003b:
  16651. {
  16652. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_13 = V_0;
  16653. V_4 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_13) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16654. bool L_14 = V_4;
  16655. if (L_14)
  16656. {
  16657. goto IL_000e;
  16658. }
  16659. }
  16660. {
  16661. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_15 = V_1;
  16662. V_5 = L_15;
  16663. goto IL_004a;
  16664. }
  16665. IL_004a:
  16666. {
  16667. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_16 = V_5;
  16668. return L_16;
  16669. }
  16670. }
  16671. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator::SplitBlock(UnityEngine.UIElements.UIR.BestFitAllocator/Block,System.UInt32)
  16672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BestFitAllocator_SplitBlock_m248D4E5BCA1AFDDA83CD6BE9BF410B8F87DAECAB (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_block, uint32_t ___1_size, const RuntimeMethod* method)
  16673. {
  16674. static bool s_Il2CppMethodInitialized;
  16675. if (!s_Il2CppMethodInitialized)
  16676. {
  16677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF_RuntimeMethod_var);
  16679. s_Il2CppMethodInitialized = true;
  16680. }
  16681. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  16682. bool V_1 = false;
  16683. bool V_2 = false;
  16684. {
  16685. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_0 = ___0_block;
  16686. NullCheck(L_0);
  16687. uint32_t L_1;
  16688. L_1 = Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD(L_0, NULL);
  16689. uint32_t L_2 = ___1_size;
  16690. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  16691. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((uint32_t)L_1) <= ((uint32_t)L_2)))? 1 : 0), NULL);
  16692. BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* L_3 = __this->___m_BlockPool_3;
  16693. NullCheck(L_3);
  16694. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_4;
  16695. L_4 = LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF(L_3, LinkedPool_1_Get_m37EA59EB524E47E3630D57A5B1C13EA54FB514EF_RuntimeMethod_var);
  16696. V_0 = L_4;
  16697. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_5 = V_0;
  16698. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_6 = ___0_block;
  16699. NullCheck(L_6);
  16700. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_7 = L_6->___next_4;
  16701. NullCheck(L_5);
  16702. L_5->___next_4 = L_7;
  16703. Il2CppCodeGenWriteBarrier((void**)(&L_5->___next_4), (void*)L_7);
  16704. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_8 = V_0;
  16705. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_9 = ___0_block;
  16706. NullCheck(L_9);
  16707. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_10 = L_9->___nextAvailable_6;
  16708. NullCheck(L_8);
  16709. L_8->___nextAvailable_6 = L_10;
  16710. Il2CppCodeGenWriteBarrier((void**)(&L_8->___nextAvailable_6), (void*)L_10);
  16711. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_11 = V_0;
  16712. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_12 = ___0_block;
  16713. NullCheck(L_11);
  16714. L_11->___prev_3 = L_12;
  16715. Il2CppCodeGenWriteBarrier((void**)(&L_11->___prev_3), (void*)L_12);
  16716. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_13 = V_0;
  16717. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_14 = ___0_block;
  16718. NullCheck(L_13);
  16719. L_13->___prevAvailable_5 = L_14;
  16720. Il2CppCodeGenWriteBarrier((void**)(&L_13->___prevAvailable_5), (void*)L_14);
  16721. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_15 = V_0;
  16722. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_16 = ___0_block;
  16723. NullCheck(L_16);
  16724. uint32_t L_17 = L_16->___start_1;
  16725. uint32_t L_18 = ___1_size;
  16726. NullCheck(L_15);
  16727. L_15->___start_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)L_18));
  16728. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_19 = V_0;
  16729. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_20 = ___0_block;
  16730. NullCheck(L_20);
  16731. uint32_t L_21 = L_20->___end_2;
  16732. NullCheck(L_19);
  16733. L_19->___end_2 = L_21;
  16734. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_22 = V_0;
  16735. NullCheck(L_22);
  16736. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_23 = L_22->___next_4;
  16737. V_1 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16738. bool L_24 = V_1;
  16739. if (!L_24)
  16740. {
  16741. goto IL_0075;
  16742. }
  16743. }
  16744. {
  16745. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_25 = V_0;
  16746. NullCheck(L_25);
  16747. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_26 = L_25->___next_4;
  16748. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_27 = V_0;
  16749. NullCheck(L_26);
  16750. L_26->___prev_3 = L_27;
  16751. Il2CppCodeGenWriteBarrier((void**)(&L_26->___prev_3), (void*)L_27);
  16752. }
  16753. IL_0075:
  16754. {
  16755. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_28 = V_0;
  16756. NullCheck(L_28);
  16757. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_29 = L_28->___nextAvailable_6;
  16758. V_2 = (bool)((!(((RuntimeObject*)(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)L_29) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16759. bool L_30 = V_2;
  16760. if (!L_30)
  16761. {
  16762. goto IL_008e;
  16763. }
  16764. }
  16765. {
  16766. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_31 = V_0;
  16767. NullCheck(L_31);
  16768. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_32 = L_31->___nextAvailable_6;
  16769. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_33 = V_0;
  16770. NullCheck(L_32);
  16771. L_32->___prevAvailable_5 = L_33;
  16772. Il2CppCodeGenWriteBarrier((void**)(&L_32->___prevAvailable_5), (void*)L_33);
  16773. }
  16774. IL_008e:
  16775. {
  16776. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_34 = ___0_block;
  16777. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_35 = V_0;
  16778. NullCheck(L_34);
  16779. L_34->___next_4 = L_35;
  16780. Il2CppCodeGenWriteBarrier((void**)(&L_34->___next_4), (void*)L_35);
  16781. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_36 = ___0_block;
  16782. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_37 = V_0;
  16783. NullCheck(L_36);
  16784. L_36->___nextAvailable_6 = L_37;
  16785. Il2CppCodeGenWriteBarrier((void**)(&L_36->___nextAvailable_6), (void*)L_37);
  16786. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_38 = ___0_block;
  16787. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_39 = V_0;
  16788. NullCheck(L_39);
  16789. uint32_t L_40 = L_39->___start_1;
  16790. NullCheck(L_38);
  16791. L_38->___end_2 = L_40;
  16792. return;
  16793. }
  16794. }
  16795. #ifdef __clang__
  16796. #pragma clang diagnostic pop
  16797. #endif
  16798. #ifdef __clang__
  16799. #pragma clang diagnostic push
  16800. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16801. #pragma clang diagnostic ignored "-Wunused-variable"
  16802. #endif
  16803. // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool::CreateBlock()
  16804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* BlockPool_CreateBlock_m0E23B13A365D07CB9A8D1FB2B27F8D97CCD1EC0B (const RuntimeMethod* method)
  16805. {
  16806. static bool s_Il2CppMethodInitialized;
  16807. if (!s_Il2CppMethodInitialized)
  16808. {
  16809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698_il2cpp_TypeInfo_var);
  16810. s_Il2CppMethodInitialized = true;
  16811. }
  16812. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* V_0 = NULL;
  16813. {
  16814. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_0 = (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698*)il2cpp_codegen_object_new(Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698_il2cpp_TypeInfo_var);
  16815. NullCheck(L_0);
  16816. Block__ctor_m63E8975B0F59FF5EE83E9D95AB86C9AB78823AEF(L_0, NULL);
  16817. V_0 = L_0;
  16818. goto IL_0009;
  16819. }
  16820. IL_0009:
  16821. {
  16822. Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* L_1 = V_0;
  16823. return L_1;
  16824. }
  16825. }
  16826. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool::ResetBlock(UnityEngine.UIElements.UIR.BestFitAllocator/Block)
  16827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockPool_ResetBlock_m7A4C3973EC94BB8C20CB724F4BA12041941E7C82 (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___0_block, const RuntimeMethod* method)
  16828. {
  16829. {
  16830. return;
  16831. }
  16832. }
  16833. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool::.ctor()
  16834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockPool__ctor_m6692A8FE6D052C519D3C60E69427BCD3FBED3F6A (BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* __this, const RuntimeMethod* method)
  16835. {
  16836. static bool s_Il2CppMethodInitialized;
  16837. if (!s_Il2CppMethodInitialized)
  16838. {
  16839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5_il2cpp_TypeInfo_var);
  16840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlockPool_CreateBlock_m0E23B13A365D07CB9A8D1FB2B27F8D97CCD1EC0B_RuntimeMethod_var);
  16841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlockPool_ResetBlock_m7A4C3973EC94BB8C20CB724F4BA12041941E7C82_RuntimeMethod_var);
  16842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5_il2cpp_TypeInfo_var);
  16843. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPool_1__ctor_m05E838E336E1D92A161559B1B8055E2BC1C54DC2_RuntimeMethod_var);
  16844. s_Il2CppMethodInitialized = true;
  16845. }
  16846. {
  16847. Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5* L_0 = (Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5*)il2cpp_codegen_object_new(Func_1_t4AC33020F32B9919AFABC2E593B16A92E4DEEEE5_il2cpp_TypeInfo_var);
  16848. NullCheck(L_0);
  16849. Func_1__ctor_mB91C598BF4B2FC0922F88920C97D3302B39C4E96(L_0, NULL, (intptr_t)((void*)BlockPool_CreateBlock_m0E23B13A365D07CB9A8D1FB2B27F8D97CCD1EC0B_RuntimeMethod_var), NULL);
  16850. Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5* L_1 = (Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5*)il2cpp_codegen_object_new(Action_1_tA37ECB651C08AD5DDFF46DF8996415A5FB132ED5_il2cpp_TypeInfo_var);
  16851. NullCheck(L_1);
  16852. Action_1__ctor_mF9B88F224502C968F8174D7D2FBE668DD77CBB8B(L_1, NULL, (intptr_t)((void*)BlockPool_ResetBlock_m7A4C3973EC94BB8C20CB724F4BA12041941E7C82_RuntimeMethod_var), NULL);
  16853. LinkedPool_1__ctor_m05E838E336E1D92A161559B1B8055E2BC1C54DC2(__this, L_0, L_1, ((int32_t)10000), LinkedPool_1__ctor_m05E838E336E1D92A161559B1B8055E2BC1C54DC2_RuntimeMethod_var);
  16854. return;
  16855. }
  16856. }
  16857. #ifdef __clang__
  16858. #pragma clang diagnostic pop
  16859. #endif
  16860. #ifdef __clang__
  16861. #pragma clang diagnostic push
  16862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16863. #pragma clang diagnostic ignored "-Wunused-variable"
  16864. #endif
  16865. // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator/Block::get_size()
  16866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Block_get_size_mAA4F0F88023DA4FF93727B8BD1F72B7544AF47BD (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* __this, const RuntimeMethod* method)
  16867. {
  16868. uint32_t V_0 = 0;
  16869. {
  16870. uint32_t L_0 = __this->___end_2;
  16871. uint32_t L_1 = __this->___start_1;
  16872. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1));
  16873. goto IL_0011;
  16874. }
  16875. IL_0011:
  16876. {
  16877. uint32_t L_2 = V_0;
  16878. return L_2;
  16879. }
  16880. }
  16881. // System.Void UnityEngine.UIElements.UIR.BestFitAllocator/Block::.ctor()
  16882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Block__ctor_m63E8975B0F59FF5EE83E9D95AB86C9AB78823AEF (Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* __this, const RuntimeMethod* method)
  16883. {
  16884. static bool s_Il2CppMethodInitialized;
  16885. if (!s_Il2CppMethodInitialized)
  16886. {
  16887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_m7F110DA1F7E20E77FC671D179EDC80D82A6FC5DA_RuntimeMethod_var);
  16888. s_Il2CppMethodInitialized = true;
  16889. }
  16890. {
  16891. LinkedPoolItem_1__ctor_m7F110DA1F7E20E77FC671D179EDC80D82A6FC5DA(__this, LinkedPoolItem_1__ctor_m7F110DA1F7E20E77FC671D179EDC80D82A6FC5DA_RuntimeMethod_var);
  16892. return;
  16893. }
  16894. }
  16895. #ifdef __clang__
  16896. #pragma clang diagnostic pop
  16897. #endif
  16898. #ifdef __clang__
  16899. #pragma clang diagnostic push
  16900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16901. #pragma clang diagnostic ignored "-Wunused-variable"
  16902. #endif
  16903. // System.Void UnityEngine.UIElements.UIR.GPUBufferAllocator::.ctor(System.UInt32)
  16904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GPUBufferAllocator__ctor_m989E13DFCA8CAA59F399FAD27F7F5E0253C2E62E (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, uint32_t ___0_maxSize, const RuntimeMethod* method)
  16905. {
  16906. static bool s_Il2CppMethodInitialized;
  16907. if (!s_Il2CppMethodInitialized)
  16908. {
  16909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  16910. s_Il2CppMethodInitialized = true;
  16911. }
  16912. {
  16913. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  16914. uint32_t L_0 = ___0_maxSize;
  16915. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_1 = (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)il2cpp_codegen_object_new(BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  16916. NullCheck(L_1);
  16917. BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480(L_1, L_0, NULL);
  16918. __this->___m_Low_0 = L_1;
  16919. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Low_0), (void*)L_1);
  16920. uint32_t L_2 = ___0_maxSize;
  16921. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_3 = (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7*)il2cpp_codegen_object_new(BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var);
  16922. NullCheck(L_3);
  16923. BestFitAllocator__ctor_m7DF0BF6C825993EC0FE08B9A0B59594A9CC45480(L_3, L_2, NULL);
  16924. __this->___m_High_1 = L_3;
  16925. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_High_1), (void*)L_3);
  16926. return;
  16927. }
  16928. }
  16929. // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.GPUBufferAllocator::Allocate(System.UInt32,System.Boolean)
  16930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE GPUBufferAllocator_Allocate_mBA523C4FA94503D884280F3D3E4E34754CD7E13B (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, uint32_t ___0_size, bool ___1_shortLived, const RuntimeMethod* method)
  16931. {
  16932. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_0;
  16933. memset((&V_0), 0, sizeof(V_0));
  16934. bool V_1 = false;
  16935. bool V_2 = false;
  16936. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_3;
  16937. memset((&V_3), 0, sizeof(V_3));
  16938. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE V_4;
  16939. memset((&V_4), 0, sizeof(V_4));
  16940. int32_t G_B6_0 = 0;
  16941. {
  16942. bool L_0 = ___1_shortLived;
  16943. V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16944. bool L_1 = V_1;
  16945. if (!L_1)
  16946. {
  16947. goto IL_0018;
  16948. }
  16949. }
  16950. {
  16951. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_2 = __this->___m_Low_0;
  16952. uint32_t L_3 = ___0_size;
  16953. NullCheck(L_2);
  16954. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_4;
  16955. L_4 = BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4(L_2, L_3, NULL);
  16956. V_0 = L_4;
  16957. goto IL_0047;
  16958. }
  16959. IL_0018:
  16960. {
  16961. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_5 = __this->___m_High_1;
  16962. uint32_t L_6 = ___0_size;
  16963. NullCheck(L_5);
  16964. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_7;
  16965. L_7 = BestFitAllocator_Allocate_mA91E886990BE3F2C7B704F8BF83A8ABEFD00BBA4(L_5, L_6, NULL);
  16966. V_0 = L_7;
  16967. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_8 = __this->___m_High_1;
  16968. NullCheck(L_8);
  16969. uint32_t L_9;
  16970. L_9 = BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73_inline(L_8, NULL);
  16971. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_10 = V_0;
  16972. uint32_t L_11 = L_10.___start_0;
  16973. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_12 = V_0;
  16974. uint32_t L_13 = L_12.___size_1;
  16975. (&V_0)->___start_0 = ((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)L_11)), (int32_t)L_13));
  16976. }
  16977. IL_0047:
  16978. {
  16979. bool L_14 = ___1_shortLived;
  16980. (&V_0)->___shortLived_3 = L_14;
  16981. bool L_15;
  16982. L_15 = GPUBufferAllocator_HighLowCollide_mF242CDB10E03C2947A159CA82A86DD0E039A6406(__this, NULL);
  16983. if (!L_15)
  16984. {
  16985. goto IL_0062;
  16986. }
  16987. }
  16988. {
  16989. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_16 = V_0;
  16990. uint32_t L_17 = L_16.___size_1;
  16991. G_B6_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
  16992. goto IL_0063;
  16993. }
  16994. IL_0062:
  16995. {
  16996. G_B6_0 = 0;
  16997. }
  16998. IL_0063:
  16999. {
  17000. V_2 = (bool)G_B6_0;
  17001. bool L_18 = V_2;
  17002. if (!L_18)
  17003. {
  17004. goto IL_007d;
  17005. }
  17006. }
  17007. {
  17008. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_19 = V_0;
  17009. GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215(__this, L_19, NULL);
  17010. il2cpp_codegen_initobj((&V_3), sizeof(Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE));
  17011. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_20 = V_3;
  17012. V_4 = L_20;
  17013. goto IL_0082;
  17014. }
  17015. IL_007d:
  17016. {
  17017. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_21 = V_0;
  17018. V_4 = L_21;
  17019. goto IL_0082;
  17020. }
  17021. IL_0082:
  17022. {
  17023. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_22 = V_4;
  17024. return L_22;
  17025. }
  17026. }
  17027. // System.Void UnityEngine.UIElements.UIR.GPUBufferAllocator::Free(UnityEngine.UIElements.UIR.Alloc)
  17028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GPUBufferAllocator_Free_m6DA2A5389DCC4834A6814B0BA893F7C10AB27215 (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___0_alloc, const RuntimeMethod* method)
  17029. {
  17030. bool V_0 = false;
  17031. {
  17032. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_0 = ___0_alloc;
  17033. bool L_1 = L_0.___shortLived_3;
  17034. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17035. bool L_2 = V_0;
  17036. if (!L_2)
  17037. {
  17038. goto IL_001d;
  17039. }
  17040. }
  17041. {
  17042. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_3 = __this->___m_Low_0;
  17043. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_4 = ___0_alloc;
  17044. NullCheck(L_3);
  17045. BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B(L_3, L_4, NULL);
  17046. goto IL_004c;
  17047. }
  17048. IL_001d:
  17049. {
  17050. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_5 = __this->___m_High_1;
  17051. NullCheck(L_5);
  17052. uint32_t L_6;
  17053. L_6 = BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73_inline(L_5, NULL);
  17054. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_7 = ___0_alloc;
  17055. uint32_t L_8 = L_7.___start_0;
  17056. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_9 = ___0_alloc;
  17057. uint32_t L_10 = L_9.___size_1;
  17058. (&___0_alloc)->___start_0 = ((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)L_8)), (int32_t)L_10));
  17059. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_11 = __this->___m_High_1;
  17060. Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE L_12 = ___0_alloc;
  17061. NullCheck(L_11);
  17062. BestFitAllocator_Free_mB44B05995E04B7B5CF693DA646FA84218F15B08B(L_11, L_12, NULL);
  17063. }
  17064. IL_004c:
  17065. {
  17066. return;
  17067. }
  17068. }
  17069. // System.Boolean UnityEngine.UIElements.UIR.GPUBufferAllocator::get_isEmpty()
  17070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GPUBufferAllocator_get_isEmpty_m5D8F554F1F77B48F6C6EBE6C8F1BBE4C674F42FA (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, const RuntimeMethod* method)
  17071. {
  17072. bool V_0 = false;
  17073. int32_t G_B3_0 = 0;
  17074. {
  17075. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_0 = __this->___m_Low_0;
  17076. NullCheck(L_0);
  17077. uint32_t L_1;
  17078. L_1 = BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78(L_0, NULL);
  17079. if (L_1)
  17080. {
  17081. goto IL_001e;
  17082. }
  17083. }
  17084. {
  17085. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_2 = __this->___m_High_1;
  17086. NullCheck(L_2);
  17087. uint32_t L_3;
  17088. L_3 = BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78(L_2, NULL);
  17089. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  17090. goto IL_001f;
  17091. }
  17092. IL_001e:
  17093. {
  17094. G_B3_0 = 0;
  17095. }
  17096. IL_001f:
  17097. {
  17098. V_0 = (bool)G_B3_0;
  17099. goto IL_0022;
  17100. }
  17101. IL_0022:
  17102. {
  17103. bool L_4 = V_0;
  17104. return L_4;
  17105. }
  17106. }
  17107. // System.Boolean UnityEngine.UIElements.UIR.GPUBufferAllocator::HighLowCollide()
  17108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GPUBufferAllocator_HighLowCollide_mF242CDB10E03C2947A159CA82A86DD0E039A6406 (GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* __this, const RuntimeMethod* method)
  17109. {
  17110. bool V_0 = false;
  17111. {
  17112. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_0 = __this->___m_Low_0;
  17113. NullCheck(L_0);
  17114. uint32_t L_1;
  17115. L_1 = BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78(L_0, NULL);
  17116. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_2 = __this->___m_High_1;
  17117. NullCheck(L_2);
  17118. uint32_t L_3;
  17119. L_3 = BestFitAllocator_get_highWatermark_mBA19D9590AE4C496C942C8DF8095FA44F6382B78(L_2, NULL);
  17120. BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* L_4 = __this->___m_Low_0;
  17121. NullCheck(L_4);
  17122. uint32_t L_5;
  17123. L_5 = BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73_inline(L_4, NULL);
  17124. V_0 = (bool)((!(((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)L_3))) <= ((uint32_t)L_5)))? 1 : 0);
  17125. goto IL_0028;
  17126. }
  17127. IL_0028:
  17128. {
  17129. bool L_6 = V_0;
  17130. return L_6;
  17131. }
  17132. }
  17133. #ifdef __clang__
  17134. #pragma clang diagnostic pop
  17135. #endif
  17136. #ifdef __clang__
  17137. #pragma clang diagnostic push
  17138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17139. #pragma clang diagnostic ignored "-Wunused-variable"
  17140. #endif
  17141. // System.Void UnityEngine.UIElements.UIR.Page::.ctor(System.UInt32,System.UInt32,System.UInt32,System.Boolean)
  17142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page__ctor_m0EE03510D8F3E0B9679AD16D3D687FF7C1CC9597 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, uint32_t ___0_vertexMaxCount, uint32_t ___1_indexMaxCount, uint32_t ___2_maxQueuedFrameCount, bool ___3_mockPage, const RuntimeMethod* method)
  17143. {
  17144. static bool s_Il2CppMethodInitialized;
  17145. if (!s_Il2CppMethodInitialized)
  17146. {
  17147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC_RuntimeMethod_var);
  17148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA_RuntimeMethod_var);
  17149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB_il2cpp_TypeInfo_var);
  17150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A_il2cpp_TypeInfo_var);
  17151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  17152. s_Il2CppMethodInitialized = true;
  17153. }
  17154. {
  17155. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17156. uint32_t L_0 = ___0_vertexMaxCount;
  17157. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  17158. uint32_t L_1;
  17159. L_1 = Math_Min_m66781C8F3800C6682369B449FFDB62FAD5E87121(L_0, ((int32_t)65536), NULL);
  17160. ___0_vertexMaxCount = L_1;
  17161. uint32_t L_2 = ___0_vertexMaxCount;
  17162. uint32_t L_3 = ___2_maxQueuedFrameCount;
  17163. bool L_4 = ___3_mockPage;
  17164. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_5 = (DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A*)il2cpp_codegen_object_new(DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A_il2cpp_TypeInfo_var);
  17165. NullCheck(L_5);
  17166. DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA(L_5, 0, L_2, L_3, ((int32_t)32), L_4, DataSet_1__ctor_mEB32F6456670E4582A5D1BA4A7CB1572AB669AFA_RuntimeMethod_var);
  17167. __this->___vertices_1 = L_5;
  17168. Il2CppCodeGenWriteBarrier((void**)(&__this->___vertices_1), (void*)L_5);
  17169. uint32_t L_6 = ___1_indexMaxCount;
  17170. uint32_t L_7 = ___2_maxQueuedFrameCount;
  17171. bool L_8 = ___3_mockPage;
  17172. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_9 = (DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB*)il2cpp_codegen_object_new(DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB_il2cpp_TypeInfo_var);
  17173. NullCheck(L_9);
  17174. DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC(L_9, 1, L_6, L_7, ((int32_t)32), L_8, DataSet_1__ctor_m8F940C511B5FF0BC6628ED1FE9A3680A18BF47EC_RuntimeMethod_var);
  17175. __this->___indices_2 = L_9;
  17176. Il2CppCodeGenWriteBarrier((void**)(&__this->___indices_2), (void*)L_9);
  17177. return;
  17178. }
  17179. }
  17180. // System.Boolean UnityEngine.UIElements.UIR.Page::get_disposed()
  17181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Page_get_disposed_mB9D5389FA3CAE94F52E70CF443512732D099E09B (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method)
  17182. {
  17183. {
  17184. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  17185. return L_0;
  17186. }
  17187. }
  17188. // System.Void UnityEngine.UIElements.UIR.Page::set_disposed(System.Boolean)
  17189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page_set_disposed_m6AAC6283536E280359ADC7BEB63E8FDC89B58E26 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, bool ___0_value, const RuntimeMethod* method)
  17190. {
  17191. {
  17192. bool L_0 = ___0_value;
  17193. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  17194. return;
  17195. }
  17196. }
  17197. // System.Void UnityEngine.UIElements.UIR.Page::Dispose()
  17198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page_Dispose_mB00D0535E4ADD98CC764DD9FF43C99E33E3C4B41 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method)
  17199. {
  17200. static bool s_Il2CppMethodInitialized;
  17201. if (!s_Il2CppMethodInitialized)
  17202. {
  17203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  17204. s_Il2CppMethodInitialized = true;
  17205. }
  17206. {
  17207. VirtualActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.UIElements.UIR.Page::Dispose(System.Boolean) */, __this, (bool)1);
  17208. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  17209. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  17210. return;
  17211. }
  17212. }
  17213. // System.Void UnityEngine.UIElements.UIR.Page::Dispose(System.Boolean)
  17214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Page_Dispose_m1733FAAA27E4D61B72880033EC45D4A209F22090 (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, bool ___0_disposing, const RuntimeMethod* method)
  17215. {
  17216. static bool s_Il2CppMethodInitialized;
  17217. if (!s_Il2CppMethodInitialized)
  17218. {
  17219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807_RuntimeMethod_var);
  17220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01_RuntimeMethod_var);
  17221. s_Il2CppMethodInitialized = true;
  17222. }
  17223. bool V_0 = false;
  17224. bool V_1 = false;
  17225. {
  17226. bool L_0;
  17227. L_0 = Page_get_disposed_mB9D5389FA3CAE94F52E70CF443512732D099E09B_inline(__this, NULL);
  17228. V_0 = L_0;
  17229. bool L_1 = V_0;
  17230. if (!L_1)
  17231. {
  17232. goto IL_000d;
  17233. }
  17234. }
  17235. {
  17236. goto IL_0036;
  17237. }
  17238. IL_000d:
  17239. {
  17240. bool L_2 = ___0_disposing;
  17241. V_1 = L_2;
  17242. bool L_3 = V_1;
  17243. if (!L_3)
  17244. {
  17245. goto IL_002e;
  17246. }
  17247. }
  17248. {
  17249. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_4 = __this->___indices_2;
  17250. NullCheck(L_4);
  17251. DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01(L_4, DataSet_1_Dispose_mE9997AB02B091EDA67677B46C117C46B57E2BC01_RuntimeMethod_var);
  17252. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_5 = __this->___vertices_1;
  17253. NullCheck(L_5);
  17254. DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807(L_5, DataSet_1_Dispose_mD12AA80FA56001813C547DECAE9061F84CE98807_RuntimeMethod_var);
  17255. goto IL_002e;
  17256. }
  17257. IL_002e:
  17258. {
  17259. Page_set_disposed_m6AAC6283536E280359ADC7BEB63E8FDC89B58E26_inline(__this, (bool)1, NULL);
  17260. }
  17261. IL_0036:
  17262. {
  17263. return;
  17264. }
  17265. }
  17266. // System.Boolean UnityEngine.UIElements.UIR.Page::get_isEmpty()
  17267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Page_get_isEmpty_m7BD1CAECC7987EC66956E270C4F3C7F8839B975D (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method)
  17268. {
  17269. bool V_0 = false;
  17270. int32_t G_B3_0 = 0;
  17271. {
  17272. DataSet_1_t7AB6378C4975B89560B35C7854DF838C507AD25A* L_0 = __this->___vertices_1;
  17273. NullCheck(L_0);
  17274. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_1 = L_0->___allocator_4;
  17275. NullCheck(L_1);
  17276. bool L_2;
  17277. L_2 = GPUBufferAllocator_get_isEmpty_m5D8F554F1F77B48F6C6EBE6C8F1BBE4C674F42FA(L_1, NULL);
  17278. if (!L_2)
  17279. {
  17280. goto IL_0025;
  17281. }
  17282. }
  17283. {
  17284. DataSet_1_t06E945F9181593E5AF1D52C4F01F64705D0EE1FB* L_3 = __this->___indices_2;
  17285. NullCheck(L_3);
  17286. GPUBufferAllocator_tF80B451375FD15F0C2A169E686269C5312DE9C48* L_4 = L_3->___allocator_4;
  17287. NullCheck(L_4);
  17288. bool L_5;
  17289. L_5 = GPUBufferAllocator_get_isEmpty_m5D8F554F1F77B48F6C6EBE6C8F1BBE4C674F42FA(L_4, NULL);
  17290. G_B3_0 = ((int32_t)(L_5));
  17291. goto IL_0026;
  17292. }
  17293. IL_0025:
  17294. {
  17295. G_B3_0 = 0;
  17296. }
  17297. IL_0026:
  17298. {
  17299. V_0 = (bool)G_B3_0;
  17300. goto IL_0029;
  17301. }
  17302. IL_0029:
  17303. {
  17304. bool L_6 = V_0;
  17305. return L_6;
  17306. }
  17307. }
  17308. #ifdef __clang__
  17309. #pragma clang diagnostic pop
  17310. #endif
  17311. #ifdef __clang__
  17312. #pragma clang diagnostic push
  17313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17314. #pragma clang diagnostic ignored "-Wunused-variable"
  17315. #endif
  17316. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.State
  17317. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled)
  17318. {
  17319. Exception_t* ___material_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'State': Reference type field marshaling is not supported.");
  17320. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_0Exception, NULL);
  17321. }
  17322. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke_back(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled)
  17323. {
  17324. Exception_t* ___material_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'State': Reference type field marshaling is not supported.");
  17325. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_0Exception, NULL);
  17326. }
  17327. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.State
  17328. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_pinvoke_cleanup(State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_pinvoke& marshaled)
  17329. {
  17330. }
  17331. // Conversion methods for marshalling of: UnityEngine.UIElements.UIR.State
  17332. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled)
  17333. {
  17334. Exception_t* ___material_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'State': Reference type field marshaling is not supported.");
  17335. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_0Exception, NULL);
  17336. }
  17337. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com_back(const State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled, State_tC241510131965D8DE1919EB16A3650E397E5AEAB& unmarshaled)
  17338. {
  17339. Exception_t* ___material_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'State': Reference type field marshaling is not supported.");
  17340. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_0Exception, NULL);
  17341. }
  17342. // Conversion method for clean up from marshalling of: UnityEngine.UIElements.UIR.State
  17343. IL2CPP_EXTERN_C void State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshal_com_cleanup(State_tC241510131965D8DE1919EB16A3650E397E5AEAB_marshaled_com& marshaled)
  17344. {
  17345. }
  17346. #ifdef __clang__
  17347. #pragma clang diagnostic pop
  17348. #endif
  17349. #ifdef __clang__
  17350. #pragma clang diagnostic push
  17351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17352. #pragma clang diagnostic ignored "-Wunused-variable"
  17353. #endif
  17354. // System.Void UnityEngine.UIElements.UIR.DrawParams::Reset()
  17355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawParams_Reset_m235ECFB0268B9DCA813D86AC4F4E183B86A23AA8 (DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* __this, const RuntimeMethod* method)
  17356. {
  17357. static bool s_Il2CppMethodInitialized;
  17358. if (!s_Il2CppMethodInitialized)
  17359. {
  17360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var);
  17362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB542E879C436E98D901D3068C891582A25F85711_RuntimeMethod_var);
  17363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960_RuntimeMethod_var);
  17364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E_RuntimeMethod_var);
  17365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_RuntimeMethod_var);
  17366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var);
  17367. s_Il2CppMethodInitialized = true;
  17368. }
  17369. {
  17370. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_0 = __this->___view_2;
  17371. NullCheck(L_0);
  17372. Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E(L_0, Stack_1_Clear_mE760938D1ADEAF722C519115D86462EF392D5F8E_RuntimeMethod_var);
  17373. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_1 = __this->___view_2;
  17374. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2;
  17375. L_2 = Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline(NULL);
  17376. NullCheck(L_1);
  17377. Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56(L_1, L_2, Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_RuntimeMethod_var);
  17378. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_3 = __this->___scissor_3;
  17379. NullCheck(L_3);
  17380. Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960(L_3, Stack_1_Clear_mD2D3759CB5BA49536707C59755691DDAA6C21960_RuntimeMethod_var);
  17381. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_4 = __this->___scissor_3;
  17382. il2cpp_codegen_runtime_class_init_inline(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17383. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_UnlimitedRect_0;
  17384. NullCheck(L_4);
  17385. Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F(L_4, L_5, Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var);
  17386. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_6 = __this->___renderTexture_4;
  17387. NullCheck(L_6);
  17388. List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_inline(L_6, List_1_Clear_m251977459109D48D068772EA3624051434EB6DB0_RuntimeMethod_var);
  17389. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_7 = __this->___defaultMaterial_5;
  17390. NullCheck(L_7);
  17391. List_1_Clear_mB542E879C436E98D901D3068C891582A25F85711_inline(L_7, List_1_Clear_mB542E879C436E98D901D3068C891582A25F85711_RuntimeMethod_var);
  17392. return;
  17393. }
  17394. }
  17395. // System.Void UnityEngine.UIElements.UIR.DrawParams::.ctor()
  17396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawParams__ctor_mB32E5A17EE38E8D728A265460BC709DDE4BE95B0 (DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* __this, const RuntimeMethod* method)
  17397. {
  17398. static bool s_Il2CppMethodInitialized;
  17399. if (!s_Il2CppMethodInitialized)
  17400. {
  17401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m05332107DA4D8C8D747D79BDFC45DBE8FCEF8C23_RuntimeMethod_var);
  17402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA1DAC546B5058BBB2F2AF683ECF3430ACFF2FE5C_RuntimeMethod_var);
  17403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B_il2cpp_TypeInfo_var);
  17404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var);
  17405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2_RuntimeMethod_var);
  17406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3_RuntimeMethod_var);
  17407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E_il2cpp_TypeInfo_var);
  17408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA_il2cpp_TypeInfo_var);
  17409. s_Il2CppMethodInitialized = true;
  17410. }
  17411. {
  17412. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_0 = (Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E*)il2cpp_codegen_object_new(Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E_il2cpp_TypeInfo_var);
  17413. NullCheck(L_0);
  17414. Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2(L_0, 8, Stack_1__ctor_mEA234C0CB558E2C38137325D097689FD7EBFFFF2_RuntimeMethod_var);
  17415. __this->___view_2 = L_0;
  17416. Il2CppCodeGenWriteBarrier((void**)(&__this->___view_2), (void*)L_0);
  17417. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_1 = (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA*)il2cpp_codegen_object_new(Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA_il2cpp_TypeInfo_var);
  17418. NullCheck(L_1);
  17419. Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3(L_1, 8, Stack_1__ctor_mFF546E1DE2E2F989C809B6F382BDF89D49AD1BB3_RuntimeMethod_var);
  17420. __this->___scissor_3 = L_1;
  17421. Il2CppCodeGenWriteBarrier((void**)(&__this->___scissor_3), (void*)L_1);
  17422. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_2 = (List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B*)il2cpp_codegen_object_new(List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B_il2cpp_TypeInfo_var);
  17423. NullCheck(L_2);
  17424. List_1__ctor_mA1DAC546B5058BBB2F2AF683ECF3430ACFF2FE5C(L_2, 8, List_1__ctor_mA1DAC546B5058BBB2F2AF683ECF3430ACFF2FE5C_RuntimeMethod_var);
  17425. __this->___renderTexture_4 = L_2;
  17426. Il2CppCodeGenWriteBarrier((void**)(&__this->___renderTexture_4), (void*)L_2);
  17427. List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B* L_3 = (List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B*)il2cpp_codegen_object_new(List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B_il2cpp_TypeInfo_var);
  17428. NullCheck(L_3);
  17429. List_1__ctor_m05332107DA4D8C8D747D79BDFC45DBE8FCEF8C23(L_3, 8, List_1__ctor_m05332107DA4D8C8D747D79BDFC45DBE8FCEF8C23_RuntimeMethod_var);
  17430. __this->___defaultMaterial_5 = L_3;
  17431. Il2CppCodeGenWriteBarrier((void**)(&__this->___defaultMaterial_5), (void*)L_3);
  17432. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17433. return;
  17434. }
  17435. }
  17436. // System.Void UnityEngine.UIElements.UIR.DrawParams::.cctor()
  17437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawParams__cctor_mE9FAF1F7B82954EB5B4362A861339875410655E0 (const RuntimeMethod* method)
  17438. {
  17439. static bool s_Il2CppMethodInitialized;
  17440. if (!s_Il2CppMethodInitialized)
  17441. {
  17442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17443. s_Il2CppMethodInitialized = true;
  17444. }
  17445. {
  17446. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  17447. memset((&L_0), 0, sizeof(L_0));
  17448. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (-100000.0f), (-100000.0f), (200000.0f), (200000.0f), /*hidden argument*/NULL);
  17449. ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_UnlimitedRect_0 = L_0;
  17450. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  17451. memset((&L_1), 0, sizeof(L_1));
  17452. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_1), (-1.0f), (-1.0f), (2.0f), (2.0f), /*hidden argument*/NULL);
  17453. ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_FullNormalizedRect_1 = L_1;
  17454. return;
  17455. }
  17456. }
  17457. #ifdef __clang__
  17458. #pragma clang diagnostic pop
  17459. #endif
  17460. #ifdef __clang__
  17461. #pragma clang diagnostic push
  17462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17463. #pragma clang diagnostic ignored "-Wunused-variable"
  17464. #endif
  17465. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::Reset()
  17466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand_Reset_mD99E7F5D4C20AA2FD2DB328F5F86D46270D31C19 (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, const RuntimeMethod* method)
  17467. {
  17468. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_0 = NULL;
  17469. int32_t V_1 = 0;
  17470. {
  17471. __this->___owner_1 = (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL;
  17472. Il2CppCodeGenWriteBarrier((void**)(&__this->___owner_1), (void*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL);
  17473. V_0 = (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727*)NULL;
  17474. __this->___next_3 = (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727*)NULL;
  17475. Il2CppCodeGenWriteBarrier((void**)(&__this->___next_3), (void*)(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727*)NULL);
  17476. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_0 = V_0;
  17477. __this->___prev_2 = L_0;
  17478. Il2CppCodeGenWriteBarrier((void**)(&__this->___prev_2), (void*)L_0);
  17479. __this->___closing_4 = (bool)0;
  17480. __this->___type_5 = 0;
  17481. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_1 = (&__this->___state_6);
  17482. il2cpp_codegen_initobj(L_1, sizeof(State_tC241510131965D8DE1919EB16A3650E397E5AEAB));
  17483. __this->___mesh_7 = (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL;
  17484. Il2CppCodeGenWriteBarrier((void**)(&__this->___mesh_7), (void*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL);
  17485. int32_t L_2 = 0;
  17486. V_1 = L_2;
  17487. __this->___indexCount_9 = L_2;
  17488. int32_t L_3 = V_1;
  17489. __this->___indexOffset_8 = L_3;
  17490. __this->___callback_10 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)NULL;
  17491. Il2CppCodeGenWriteBarrier((void**)(&__this->___callback_10), (void*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)NULL);
  17492. return;
  17493. }
  17494. }
  17495. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::ExecuteNonDrawMesh(UnityEngine.UIElements.UIR.DrawParams,System.Single,System.Exception&)
  17496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand_ExecuteNonDrawMesh_m8E3516241CAAC2AAD86E4C72A3CDBD1B5DED19CE (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* ___0_drawParams, float ___1_pixelsPerPoint, Exception_t** ___2_immediateException, const RuntimeMethod* method)
  17497. {
  17498. static bool s_Il2CppMethodInitialized;
  17499. if (!s_Il2CppMethodInitialized)
  17500. {
  17501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var);
  17504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69_RuntimeMethod_var);
  17505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var);
  17506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var);
  17507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_RuntimeMethod_var);
  17510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var);
  17511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F_RuntimeMethod_var);
  17512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_RuntimeMethod_var);
  17513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_RuntimeMethod_var);
  17514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var);
  17515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_RuntimeMethod_var);
  17516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49B1D6326058E038CB9C6C89E4681C6470425770);
  17518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC80843F0678BB79D37F59443380AB5D1E6A44C86);
  17519. s_Il2CppMethodInitialized = true;
  17520. }
  17521. int32_t V_0 = 0;
  17522. int32_t V_1 = 0;
  17523. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_2;
  17524. memset((&V_2), 0, sizeof(V_2));
  17525. bool V_3 = false;
  17526. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_4;
  17527. memset((&V_4), 0, sizeof(V_4));
  17528. bool V_5 = false;
  17529. bool V_6 = false;
  17530. bool V_7 = false;
  17531. ParentClipScope_tDAB1300C623213518730D926A970098BECFD9C52 V_8;
  17532. memset((&V_8), 0, sizeof(V_8));
  17533. Exception_t* V_9 = NULL;
  17534. bool V_10 = false;
  17535. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_11 = NULL;
  17536. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_12;
  17537. memset((&V_12), 0, sizeof(V_12));
  17538. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_13;
  17539. memset((&V_13), 0, sizeof(V_13));
  17540. bool V_14 = false;
  17541. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_15;
  17542. memset((&V_15), 0, sizeof(V_15));
  17543. bool V_16 = false;
  17544. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_17;
  17545. memset((&V_17), 0, sizeof(V_17));
  17546. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_18;
  17547. memset((&V_18), 0, sizeof(V_18));
  17548. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_19;
  17549. memset((&V_19), 0, sizeof(V_19));
  17550. bool V_20 = false;
  17551. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_21;
  17552. memset((&V_21), 0, sizeof(V_21));
  17553. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_22 = NULL;
  17554. int32_t V_23 = 0;
  17555. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_24 = NULL;
  17556. bool V_25 = false;
  17557. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_26 = NULL;
  17558. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_27 = NULL;
  17559. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  17560. {
  17561. int32_t L_0 = __this->___type_5;
  17562. V_1 = L_0;
  17563. int32_t L_1 = V_1;
  17564. V_0 = L_1;
  17565. int32_t L_2 = V_0;
  17566. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, 1)))
  17567. {
  17568. case 0:
  17569. {
  17570. goto IL_0043;
  17571. }
  17572. case 1:
  17573. {
  17574. goto IL_0070;
  17575. }
  17576. case 2:
  17577. {
  17578. goto IL_012d;
  17579. }
  17580. case 3:
  17581. {
  17582. goto IL_01aa;
  17583. }
  17584. case 4:
  17585. {
  17586. goto IL_0219;
  17587. }
  17588. case 5:
  17589. {
  17590. goto IL_0258;
  17591. }
  17592. case 6:
  17593. {
  17594. goto IL_02aa;
  17595. }
  17596. case 7:
  17597. {
  17598. goto IL_030e;
  17599. }
  17600. case 8:
  17601. {
  17602. goto IL_0383;
  17603. }
  17604. case 9:
  17605. {
  17606. goto IL_03e2;
  17607. }
  17608. case 10:
  17609. {
  17610. goto IL_03e4;
  17611. }
  17612. }
  17613. }
  17614. {
  17615. goto IL_03e6;
  17616. }
  17617. IL_0043:
  17618. {
  17619. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3 = __this->___owner_1;
  17620. NullCheck(L_3);
  17621. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  17622. L_4 = VisualElement_get_worldBound_m2E4AF689F0B4AB06E1316348A1E10D4DB2412AC3(L_3, NULL);
  17623. float L_5 = ___1_pixelsPerPoint;
  17624. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17625. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_6;
  17626. L_6 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_4, L_5, NULL);
  17627. V_2 = L_6;
  17628. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17629. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7;
  17630. L_7 = Utility_GetActiveViewport_mDB9165183361EBE3D7D6D673EA147472C7FC9F14(NULL);
  17631. bool L_8;
  17632. L_8 = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE((&V_2), L_7, NULL);
  17633. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  17634. bool L_9 = V_3;
  17635. if (!L_9)
  17636. {
  17637. goto IL_006e;
  17638. }
  17639. }
  17640. {
  17641. goto IL_03e6;
  17642. }
  17643. IL_006e:
  17644. {
  17645. goto IL_0070;
  17646. }
  17647. IL_0070:
  17648. {
  17649. Exception_t** L_10 = ___2_immediateException;
  17650. Exception_t* L_11 = *((Exception_t**)L_10);
  17651. V_6 = (bool)((!(((RuntimeObject*)(Exception_t*)L_11) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17652. bool L_12 = V_6;
  17653. if (!L_12)
  17654. {
  17655. goto IL_0081;
  17656. }
  17657. }
  17658. {
  17659. goto IL_03e6;
  17660. }
  17661. IL_0081:
  17662. {
  17663. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17664. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13;
  17665. L_13 = Utility_GetUnityProjectionMatrix_mDAA7B9D416768C0A81392BE9F27D551650EFF1D9(NULL);
  17666. V_4 = L_13;
  17667. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_14 = ___0_drawParams;
  17668. NullCheck(L_14);
  17669. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_15 = L_14->___scissor_3;
  17670. NullCheck(L_15);
  17671. int32_t L_16;
  17672. L_16 = Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_inline(L_15, Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_RuntimeMethod_var);
  17673. V_5 = (bool)((((int32_t)L_16) > ((int32_t)1))? 1 : 0);
  17674. bool L_17 = V_5;
  17675. V_7 = L_17;
  17676. bool L_18 = V_7;
  17677. if (!L_18)
  17678. {
  17679. goto IL_00a6;
  17680. }
  17681. }
  17682. {
  17683. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17684. Utility_DisableScissor_m7B52FA0EC1106927817854145DA8A862B3F2624C(NULL);
  17685. }
  17686. IL_00a6:
  17687. {
  17688. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_19 = __this->___owner_1;
  17689. NullCheck(L_19);
  17690. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20;
  17691. L_20 = VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A(L_19, NULL);
  17692. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_21 = __this->___owner_1;
  17693. NullCheck(L_21);
  17694. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_22;
  17695. L_22 = VisualElement_get_worldClip_m61B2DBE3962B9D3E328933EE88CC7B70DE7B711A(L_21, NULL);
  17696. ParentClipScope__ctor_m5251E311D308625C438134442CA69D75E872DCD4((&V_8), L_20, L_22, NULL);
  17697. }
  17698. {
  17699. auto __finallyBlock = il2cpp::utils::Finally([&]
  17700. {
  17701. FINALLY_00e1:
  17702. {// begin finally (depth: 1)
  17703. ParentClipScope_Dispose_m39F5E11A8E9346D5ADE850A5A600A675589E786D((&V_8), NULL);
  17704. return;
  17705. }// end finally (depth: 1)
  17706. });
  17707. try
  17708. {// begin try (depth: 1)
  17709. {
  17710. }
  17711. try
  17712. {// begin try (depth: 2)
  17713. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_23 = __this->___callback_10;
  17714. NullCheck(L_23);
  17715. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_23, NULL);
  17716. goto IL_00de_1;
  17717. }// end try (depth: 2)
  17718. catch(Il2CppExceptionWrapper& e)
  17719. {
  17720. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  17721. {
  17722. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  17723. goto CATCH_00d4_1;
  17724. }
  17725. throw e;
  17726. }
  17727. CATCH_00d4_1:
  17728. {// begin catch(System.Exception)
  17729. V_9 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  17730. Exception_t** L_24 = ___2_immediateException;
  17731. Exception_t* L_25 = V_9;
  17732. *((RuntimeObject**)L_24) = (RuntimeObject*)L_25;
  17733. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_24, (void*)(RuntimeObject*)L_25);
  17734. IL2CPP_POP_ACTIVE_EXCEPTION();
  17735. goto IL_00de_1;
  17736. }// end catch (depth: 2)
  17737. IL_00de_1:
  17738. {
  17739. goto IL_00f0;
  17740. }
  17741. }// end try (depth: 1)
  17742. catch(Il2CppExceptionWrapper& e)
  17743. {
  17744. __finallyBlock.StoreException(e.ex);
  17745. }
  17746. }
  17747. IL_00f0:
  17748. {
  17749. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_26 = ___0_drawParams;
  17750. NullCheck(L_26);
  17751. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_27 = L_26->___view_2;
  17752. NullCheck(L_27);
  17753. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28;
  17754. L_28 = Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498(L_27, Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_RuntimeMethod_var);
  17755. GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4(L_28, NULL);
  17756. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_29 = V_4;
  17757. GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD(L_29, NULL);
  17758. bool L_30 = V_5;
  17759. V_10 = L_30;
  17760. bool L_31 = V_10;
  17761. if (!L_31)
  17762. {
  17763. goto IL_0128;
  17764. }
  17765. }
  17766. {
  17767. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_32 = ___0_drawParams;
  17768. NullCheck(L_32);
  17769. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_33 = L_32->___scissor_3;
  17770. NullCheck(L_33);
  17771. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_34;
  17772. L_34 = Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2(L_33, Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var);
  17773. float L_35 = ___1_pixelsPerPoint;
  17774. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17775. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_36;
  17776. L_36 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_34, L_35, NULL);
  17777. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17778. Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049(L_36, NULL);
  17779. }
  17780. IL_0128:
  17781. {
  17782. goto IL_03e6;
  17783. }
  17784. IL_012d:
  17785. {
  17786. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_37 = ___0_drawParams;
  17787. NullCheck(L_37);
  17788. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_38 = L_37->___view_2;
  17789. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_39 = __this->___owner_1;
  17790. NullCheck(L_39);
  17791. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40;
  17792. L_40 = VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A(L_39, NULL);
  17793. NullCheck(L_38);
  17794. Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56(L_38, L_40, Stack_1_Push_m4D734379CC958AED5ED7FF36A9467EDCE6AFDF56_RuntimeMethod_var);
  17795. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_41 = __this->___owner_1;
  17796. NullCheck(L_41);
  17797. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42;
  17798. L_42 = VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A(L_41, NULL);
  17799. GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4(L_42, NULL);
  17800. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_43 = __this->___owner_1;
  17801. NullCheck(L_43);
  17802. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_44;
  17803. L_44 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_43, NULL);
  17804. V_13 = L_44;
  17805. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_45;
  17806. L_45 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_13), NULL);
  17807. V_11 = L_45;
  17808. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_46 = V_11;
  17809. V_14 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_46) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17810. bool L_47 = V_14;
  17811. if (!L_47)
  17812. {
  17813. goto IL_0182;
  17814. }
  17815. }
  17816. {
  17817. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_48 = V_11;
  17818. NullCheck(L_48);
  17819. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_49;
  17820. L_49 = VisualElement_get_worldClip_m61B2DBE3962B9D3E328933EE88CC7B70DE7B711A(L_48, NULL);
  17821. V_12 = L_49;
  17822. goto IL_0189;
  17823. }
  17824. IL_0182:
  17825. {
  17826. il2cpp_codegen_runtime_class_init_inline(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17827. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_50 = ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_FullNormalizedRect_1;
  17828. V_12 = L_50;
  17829. }
  17830. IL_0189:
  17831. {
  17832. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_51 = ___0_drawParams;
  17833. NullCheck(L_51);
  17834. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_52 = L_51->___scissor_3;
  17835. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_53 = V_12;
  17836. NullCheck(L_52);
  17837. Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F(L_52, L_53, Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var);
  17838. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_54 = V_12;
  17839. float L_55 = ___1_pixelsPerPoint;
  17840. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17841. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_56;
  17842. L_56 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_54, L_55, NULL);
  17843. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17844. Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049(L_56, NULL);
  17845. goto IL_03e6;
  17846. }
  17847. IL_01aa:
  17848. {
  17849. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_57 = ___0_drawParams;
  17850. NullCheck(L_57);
  17851. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_58 = L_57->___view_2;
  17852. NullCheck(L_58);
  17853. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_59;
  17854. L_59 = Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F(L_58, Stack_1_Pop_m682D32993E1CB092C642F495A93915B11F401A7F_RuntimeMethod_var);
  17855. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_60 = ___0_drawParams;
  17856. NullCheck(L_60);
  17857. Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E* L_61 = L_60->___view_2;
  17858. NullCheck(L_61);
  17859. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62;
  17860. L_62 = Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498(L_61, Stack_1_Peek_m4C71DF7964D5892AE0F074981907CC29E354C498_RuntimeMethod_var);
  17861. GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4(L_62, NULL);
  17862. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_63 = ___0_drawParams;
  17863. NullCheck(L_63);
  17864. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_64 = L_63->___scissor_3;
  17865. NullCheck(L_64);
  17866. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_65;
  17867. L_65 = Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516(L_64, Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_RuntimeMethod_var);
  17868. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_66 = ___0_drawParams;
  17869. NullCheck(L_66);
  17870. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_67 = L_66->___scissor_3;
  17871. NullCheck(L_67);
  17872. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_68;
  17873. L_68 = Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2(L_67, Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var);
  17874. V_15 = L_68;
  17875. float L_69;
  17876. L_69 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_15), NULL);
  17877. il2cpp_codegen_runtime_class_init_inline(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17878. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_70 = ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_UnlimitedRect_0;
  17879. V_17 = L_70;
  17880. float L_71;
  17881. L_71 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_17), NULL);
  17882. V_16 = (bool)((((float)L_69) == ((float)L_71))? 1 : 0);
  17883. bool L_72 = V_16;
  17884. if (!L_72)
  17885. {
  17886. goto IL_0206;
  17887. }
  17888. }
  17889. {
  17890. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17891. Utility_DisableScissor_m7B52FA0EC1106927817854145DA8A862B3F2624C(NULL);
  17892. goto IL_0214;
  17893. }
  17894. IL_0206:
  17895. {
  17896. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_73 = V_15;
  17897. float L_74 = ___1_pixelsPerPoint;
  17898. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17899. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_75;
  17900. L_75 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_73, L_74, NULL);
  17901. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17902. Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049(L_75, NULL);
  17903. }
  17904. IL_0214:
  17905. {
  17906. goto IL_03e6;
  17907. }
  17908. IL_0219:
  17909. {
  17910. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_76 = __this->___owner_1;
  17911. NullCheck(L_76);
  17912. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_77;
  17913. L_77 = VisualElement_get_worldClip_m61B2DBE3962B9D3E328933EE88CC7B70DE7B711A(L_76, NULL);
  17914. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_78 = ___0_drawParams;
  17915. NullCheck(L_78);
  17916. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_79 = L_78->___scissor_3;
  17917. NullCheck(L_79);
  17918. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_80;
  17919. L_80 = Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2(L_79, Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var);
  17920. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17921. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_81;
  17922. L_81 = RenderChainCommand_CombineScissorRects_m93A2693B6CCEF47E79FF969265EB01CBF8C68498(L_77, L_80, NULL);
  17923. V_18 = L_81;
  17924. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_82 = ___0_drawParams;
  17925. NullCheck(L_82);
  17926. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_83 = L_82->___scissor_3;
  17927. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_84 = V_18;
  17928. NullCheck(L_83);
  17929. Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F(L_83, L_84, Stack_1_Push_mE3EEAE2C77DEA8C3F932C6074FAFCFDA80E6D86F_RuntimeMethod_var);
  17930. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_85 = V_18;
  17931. float L_86 = ___1_pixelsPerPoint;
  17932. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_87;
  17933. L_87 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_85, L_86, NULL);
  17934. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17935. Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049(L_87, NULL);
  17936. goto IL_03e6;
  17937. }
  17938. IL_0258:
  17939. {
  17940. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_88 = ___0_drawParams;
  17941. NullCheck(L_88);
  17942. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_89 = L_88->___scissor_3;
  17943. NullCheck(L_89);
  17944. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_90;
  17945. L_90 = Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516(L_89, Stack_1_Pop_mBABC10C3A66167B8C5202740BEED900AB0FF3516_RuntimeMethod_var);
  17946. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_91 = ___0_drawParams;
  17947. NullCheck(L_91);
  17948. Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* L_92 = L_91->___scissor_3;
  17949. NullCheck(L_92);
  17950. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_93;
  17951. L_93 = Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2(L_92, Stack_1_Peek_mB2B555E4E7CE625B69E74DA48FC6E95B192A62C2_RuntimeMethod_var);
  17952. V_19 = L_93;
  17953. float L_94;
  17954. L_94 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_19), NULL);
  17955. il2cpp_codegen_runtime_class_init_inline(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var);
  17956. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_95 = ((DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_StaticFields*)il2cpp_codegen_static_fields_for(DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443_il2cpp_TypeInfo_var))->___k_UnlimitedRect_0;
  17957. V_17 = L_95;
  17958. float L_96;
  17959. L_96 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_17), NULL);
  17960. V_20 = (bool)((((float)L_94) == ((float)L_96))? 1 : 0);
  17961. bool L_97 = V_20;
  17962. if (!L_97)
  17963. {
  17964. goto IL_0297;
  17965. }
  17966. }
  17967. {
  17968. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17969. Utility_DisableScissor_m7B52FA0EC1106927817854145DA8A862B3F2624C(NULL);
  17970. goto IL_02a5;
  17971. }
  17972. IL_0297:
  17973. {
  17974. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_98 = V_19;
  17975. float L_99 = ___1_pixelsPerPoint;
  17976. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  17977. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_100;
  17978. L_100 = RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD(L_98, L_99, NULL);
  17979. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17980. Utility_SetScissorRect_mFB429FC493F3679035007BF759880159DDBFC049(L_100, NULL);
  17981. }
  17982. IL_02a5:
  17983. {
  17984. goto IL_03e6;
  17985. }
  17986. IL_02aa:
  17987. {
  17988. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  17989. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_101;
  17990. L_101 = Utility_GetActiveViewport_mDB9165183361EBE3D7D6D673EA147472C7FC9F14(NULL);
  17991. V_21 = L_101;
  17992. int32_t L_102;
  17993. L_102 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7((&V_21), NULL);
  17994. int32_t L_103;
  17995. L_103 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&V_21), NULL);
  17996. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_104;
  17997. L_104 = RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11(L_102, L_103, ((int32_t)24), 2, NULL);
  17998. V_22 = L_104;
  17999. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_105 = V_22;
  18000. RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB(L_105, NULL);
  18001. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_106;
  18002. memset((&L_106), 0, sizeof(L_106));
  18003. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_106), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  18004. GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA((bool)1, (bool)1, L_106, (0.99000001f), NULL);
  18005. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_107 = ___0_drawParams;
  18006. NullCheck(L_107);
  18007. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_108 = L_107->___renderTexture_4;
  18008. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_109;
  18009. L_109 = RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7(NULL);
  18010. NullCheck(L_108);
  18011. List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_inline(L_108, L_109, List_1_Add_m9F1BA8EEA06819CC244EC23459573BB8E8D32C78_RuntimeMethod_var);
  18012. goto IL_03e6;
  18013. }
  18014. IL_030e:
  18015. {
  18016. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_110 = ___0_drawParams;
  18017. NullCheck(L_110);
  18018. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_111 = L_110->___renderTexture_4;
  18019. NullCheck(L_111);
  18020. int32_t L_112;
  18021. L_112 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_111, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var);
  18022. V_23 = ((int32_t)il2cpp_codegen_subtract(L_112, 1));
  18023. int32_t L_113 = V_23;
  18024. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18025. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_113) > ((int32_t)0))? 1 : 0), NULL);
  18026. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_114 = ___0_drawParams;
  18027. NullCheck(L_114);
  18028. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_115 = L_114->___renderTexture_4;
  18029. int32_t L_116 = V_23;
  18030. NullCheck(L_115);
  18031. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_117;
  18032. L_117 = List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081(L_115, ((int32_t)il2cpp_codegen_subtract(L_116, 1)), List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var);
  18033. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_118;
  18034. L_118 = RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7(NULL);
  18035. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18036. bool L_119;
  18037. L_119 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_117, L_118, NULL);
  18038. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6(L_119, _stringLiteral49B1D6326058E038CB9C6C89E4681C6470425770, NULL);
  18039. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_120 = ___0_drawParams;
  18040. NullCheck(L_120);
  18041. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_121 = L_120->___renderTexture_4;
  18042. int32_t L_122 = V_23;
  18043. NullCheck(L_121);
  18044. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_123;
  18045. L_123 = List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081(L_121, L_122, List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var);
  18046. V_24 = L_123;
  18047. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_124 = V_24;
  18048. bool L_125;
  18049. L_125 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_124, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18050. V_25 = L_125;
  18051. bool L_126 = V_25;
  18052. if (!L_126)
  18053. {
  18054. goto IL_0372;
  18055. }
  18056. }
  18057. {
  18058. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_127 = V_24;
  18059. RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2(L_127, NULL);
  18060. }
  18061. IL_0372:
  18062. {
  18063. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_128 = ___0_drawParams;
  18064. NullCheck(L_128);
  18065. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_129 = L_128->___renderTexture_4;
  18066. int32_t L_130 = V_23;
  18067. NullCheck(L_129);
  18068. List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69(L_129, L_130, List_1_RemoveAt_m164E41C28FA43F25F51C417135CF61976ECF3B69_RuntimeMethod_var);
  18069. goto IL_03e6;
  18070. }
  18071. IL_0383:
  18072. {
  18073. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_131 = ___0_drawParams;
  18074. NullCheck(L_131);
  18075. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_132 = L_131->___renderTexture_4;
  18076. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_133 = ___0_drawParams;
  18077. NullCheck(L_133);
  18078. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_134 = L_133->___renderTexture_4;
  18079. NullCheck(L_134);
  18080. int32_t L_135;
  18081. L_135 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_134, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var);
  18082. NullCheck(L_132);
  18083. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_136;
  18084. L_136 = List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081(L_132, ((int32_t)il2cpp_codegen_subtract(L_135, 1)), List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var);
  18085. V_26 = L_136;
  18086. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_137 = ___0_drawParams;
  18087. NullCheck(L_137);
  18088. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_138 = L_137->___renderTexture_4;
  18089. DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443* L_139 = ___0_drawParams;
  18090. NullCheck(L_139);
  18091. List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* L_140 = L_139->___renderTexture_4;
  18092. NullCheck(L_140);
  18093. int32_t L_141;
  18094. L_141 = List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_inline(L_140, List_1_get_Count_mDF53F5D42E96D7FDE797826D3902F54BB8B80221_RuntimeMethod_var);
  18095. NullCheck(L_138);
  18096. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_142;
  18097. L_142 = List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081(L_138, ((int32_t)il2cpp_codegen_subtract(L_141, 2)), List_1_get_Item_mFD8C82612D4654B884F2F68C8C1D93B56A1E0081_RuntimeMethod_var);
  18098. V_27 = L_142;
  18099. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_143 = V_26;
  18100. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_144;
  18101. L_144 = RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7(NULL);
  18102. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18103. bool L_145;
  18104. L_145 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_143, L_144, NULL);
  18105. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18106. Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6(L_145, _stringLiteralC80843F0678BB79D37F59443380AB5D1E6A44C86, NULL);
  18107. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_146 = V_26;
  18108. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_147 = V_27;
  18109. RenderChainCommand_Blit_m652E7C3FDC5790C317E7FA1772953B1786BD0D3B(__this, L_146, L_147, (0.0f), NULL);
  18110. goto IL_03e6;
  18111. }
  18112. IL_03e2:
  18113. {
  18114. goto IL_03e6;
  18115. }
  18116. IL_03e4:
  18117. {
  18118. goto IL_03e6;
  18119. }
  18120. IL_03e6:
  18121. {
  18122. return;
  18123. }
  18124. }
  18125. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,System.Single)
  18126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand_Blit_m652E7C3FDC5790C317E7FA1772953B1786BD0D3B (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___1_destination, float ___2_depth, const RuntimeMethod* method)
  18127. {
  18128. static bool s_Il2CppMethodInitialized;
  18129. if (!s_Il2CppMethodInitialized)
  18130. {
  18131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  18132. s_Il2CppMethodInitialized = true;
  18133. }
  18134. {
  18135. GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09(NULL);
  18136. GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC(NULL);
  18137. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___1_destination;
  18138. RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB(L_0, NULL);
  18139. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_1 = (&__this->___state_6);
  18140. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = L_1->___material_0;
  18141. il2cpp_codegen_runtime_class_init_inline(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  18142. int32_t L_3 = ((RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_StaticFields*)il2cpp_codegen_static_fields_for(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var))->___k_ID_MainTex_11;
  18143. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_source;
  18144. NullCheck(L_2);
  18145. Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(L_2, L_3, L_4, NULL);
  18146. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_5 = (&__this->___state_6);
  18147. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = L_5->___material_0;
  18148. NullCheck(L_6);
  18149. bool L_7;
  18150. L_7 = Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE(L_6, 0, NULL);
  18151. GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7(7, NULL);
  18152. GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB((0.0f), (0.0f), NULL);
  18153. float L_8 = ___2_depth;
  18154. GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978((0.0f), (0.0f), L_8, NULL);
  18155. GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB((0.0f), (1.0f), NULL);
  18156. float L_9 = ___2_depth;
  18157. GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978((0.0f), (1.0f), L_9, NULL);
  18158. GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB((1.0f), (1.0f), NULL);
  18159. float L_10 = ___2_depth;
  18160. GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978((1.0f), (1.0f), L_10, NULL);
  18161. GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB((1.0f), (0.0f), NULL);
  18162. float L_11 = ___2_depth;
  18163. GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978((1.0f), (0.0f), L_11, NULL);
  18164. GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36(NULL);
  18165. GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855(NULL);
  18166. return;
  18167. }
  18168. }
  18169. // UnityEngine.Rect UnityEngine.UIElements.UIR.RenderChainCommand::CombineScissorRects(UnityEngine.Rect,UnityEngine.Rect)
  18170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RenderChainCommand_CombineScissorRects_m93A2693B6CCEF47E79FF969265EB01CBF8C68498 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_r0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_r1, const RuntimeMethod* method)
  18171. {
  18172. static bool s_Il2CppMethodInitialized;
  18173. if (!s_Il2CppMethodInitialized)
  18174. {
  18175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  18176. s_Il2CppMethodInitialized = true;
  18177. }
  18178. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  18179. memset((&V_0), 0, sizeof(V_0));
  18180. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  18181. memset((&V_1), 0, sizeof(V_1));
  18182. {
  18183. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&V_0), (0.0f), (0.0f), (0.0f), (0.0f), NULL);
  18184. float L_0;
  18185. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_r0), NULL);
  18186. float L_1;
  18187. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_r1), NULL);
  18188. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  18189. float L_2;
  18190. L_2 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(L_0, L_1, NULL);
  18191. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406((&V_0), L_2, NULL);
  18192. float L_3;
  18193. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_r0), NULL);
  18194. float L_4;
  18195. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_r1), NULL);
  18196. float L_5;
  18197. L_5 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(L_3, L_4, NULL);
  18198. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629((&V_0), L_5, NULL);
  18199. float L_6;
  18200. L_6 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
  18201. float L_7;
  18202. L_7 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_r0), NULL);
  18203. float L_8;
  18204. L_8 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___1_r1), NULL);
  18205. float L_9;
  18206. L_9 = Math_Min_mE913811A2F7566294BF4649A434282634E7254B3(L_7, L_8, NULL);
  18207. float L_10;
  18208. L_10 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(L_6, L_9, NULL);
  18209. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&V_0), L_10, NULL);
  18210. float L_11;
  18211. L_11 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
  18212. float L_12;
  18213. L_12 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_r0), NULL);
  18214. float L_13;
  18215. L_13 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___1_r1), NULL);
  18216. float L_14;
  18217. L_14 = Math_Min_mE913811A2F7566294BF4649A434282634E7254B3(L_12, L_13, NULL);
  18218. float L_15;
  18219. L_15 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(L_11, L_14, NULL);
  18220. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&V_0), L_15, NULL);
  18221. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_16 = V_0;
  18222. V_1 = L_16;
  18223. goto IL_00a4;
  18224. }
  18225. IL_00a4:
  18226. {
  18227. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_17 = V_1;
  18228. return L_17;
  18229. }
  18230. }
  18231. // UnityEngine.RectInt UnityEngine.UIElements.UIR.RenderChainCommand::RectPointsToPixelsAndFlipYAxis(UnityEngine.Rect,System.Single)
  18232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 RenderChainCommand_RectPointsToPixelsAndFlipYAxis_m1DC9A47DDF5C5CEC277C381E30253883612EEFBD (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, float ___1_pixelsPerPoint, const RuntimeMethod* method)
  18233. {
  18234. static bool s_Il2CppMethodInitialized;
  18235. if (!s_Il2CppMethodInitialized)
  18236. {
  18237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  18238. s_Il2CppMethodInitialized = true;
  18239. }
  18240. float V_0 = 0.0f;
  18241. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_1;
  18242. memset((&V_1), 0, sizeof(V_1));
  18243. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_2;
  18244. memset((&V_2), 0, sizeof(V_2));
  18245. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_3;
  18246. memset((&V_3), 0, sizeof(V_3));
  18247. {
  18248. il2cpp_codegen_runtime_class_init_inline(Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var);
  18249. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_0;
  18250. L_0 = Utility_GetActiveViewport_mDB9165183361EBE3D7D6D673EA147472C7FC9F14(NULL);
  18251. V_2 = L_0;
  18252. int32_t L_1;
  18253. L_1 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&V_2), NULL);
  18254. V_0 = ((float)L_1);
  18255. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42((&V_1), 0, 0, 0, 0, NULL);
  18256. float L_2;
  18257. L_2 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_rect), NULL);
  18258. float L_3 = ___1_pixelsPerPoint;
  18259. int32_t L_4;
  18260. L_4 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_2, L_3)), NULL);
  18261. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075((&V_1), L_4, NULL);
  18262. float L_5 = V_0;
  18263. float L_6;
  18264. L_6 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  18265. float L_7 = ___1_pixelsPerPoint;
  18266. int32_t L_8;
  18267. L_8 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_subtract(L_5, ((float)il2cpp_codegen_multiply(L_6, L_7)))), NULL);
  18268. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D((&V_1), L_8, NULL);
  18269. float L_9;
  18270. L_9 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_rect), NULL);
  18271. float L_10 = ___1_pixelsPerPoint;
  18272. int32_t L_11;
  18273. L_11 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_9, L_10)), NULL);
  18274. RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C((&V_1), L_11, NULL);
  18275. float L_12;
  18276. L_12 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_rect), NULL);
  18277. float L_13 = ___1_pixelsPerPoint;
  18278. int32_t L_14;
  18279. L_14 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_12, L_13)), NULL);
  18280. RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6((&V_1), L_14, NULL);
  18281. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_15 = V_1;
  18282. V_3 = L_15;
  18283. goto IL_0079;
  18284. }
  18285. IL_0079:
  18286. {
  18287. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_16 = V_3;
  18288. return L_16;
  18289. }
  18290. }
  18291. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::.ctor()
  18292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand__ctor_m305982AFE24A773C052036C022B909ABC9FC6A1E (RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* __this, const RuntimeMethod* method)
  18293. {
  18294. static bool s_Il2CppMethodInitialized;
  18295. if (!s_Il2CppMethodInitialized)
  18296. {
  18297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LinkedPoolItem_1__ctor_mE7EFB14ABCC96D329AAD2A735FE76413EBA739FE_RuntimeMethod_var);
  18298. s_Il2CppMethodInitialized = true;
  18299. }
  18300. {
  18301. LinkedPoolItem_1__ctor_mE7EFB14ABCC96D329AAD2A735FE76413EBA739FE(__this, LinkedPoolItem_1__ctor_mE7EFB14ABCC96D329AAD2A735FE76413EBA739FE_RuntimeMethod_var);
  18302. return;
  18303. }
  18304. }
  18305. // System.Void UnityEngine.UIElements.UIR.RenderChainCommand::.cctor()
  18306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderChainCommand__cctor_mE23A37D624A9E72D1E2A109E57F8B2C568B46E11 (const RuntimeMethod* method)
  18307. {
  18308. static bool s_Il2CppMethodInitialized;
  18309. if (!s_Il2CppMethodInitialized)
  18310. {
  18311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var);
  18312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21A71E3E4A14AB6ECDEBD98DBF9D4519619DE229);
  18313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  18314. s_Il2CppMethodInitialized = true;
  18315. }
  18316. {
  18317. int32_t L_0;
  18318. L_0 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
  18319. ((RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_StaticFields*)il2cpp_codegen_static_fields_for(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var))->___k_ID_MainTex_11 = L_0;
  18320. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD L_1;
  18321. memset((&L_1), 0, sizeof(L_1));
  18322. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline((&L_1), _stringLiteral21A71E3E4A14AB6ECDEBD98DBF9D4519619DE229, /*hidden argument*/NULL);
  18323. ((RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_StaticFields*)il2cpp_codegen_static_fields_for(RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727_il2cpp_TypeInfo_var))->___s_ImmediateOverheadMarker_12 = L_1;
  18324. return;
  18325. }
  18326. }
  18327. #ifdef __clang__
  18328. #pragma clang diagnostic pop
  18329. #endif
  18330. #ifdef __clang__
  18331. #pragma clang diagnostic push
  18332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18333. #pragma clang diagnostic ignored "-Wunused-variable"
  18334. #endif
  18335. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessOnClippingChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessOnClippingChanged_m8C859C039D6F9A264F08F7B814CEC759F091CDFB (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  18337. {
  18338. static bool s_Il2CppMethodInitialized;
  18339. if (!s_Il2CppMethodInitialized)
  18340. {
  18341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18342. s_Il2CppMethodInitialized = true;
  18343. }
  18344. bool V_0 = false;
  18345. bool V_1 = false;
  18346. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_2;
  18347. memset((&V_2), 0, sizeof(V_2));
  18348. {
  18349. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  18350. NullCheck(L_0);
  18351. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  18352. int32_t L_2 = L_1->___dirtiedValues_7;
  18353. V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_2&8))) <= ((uint32_t)0)))? 1 : 0);
  18354. bool L_3 = V_0;
  18355. V_1 = L_3;
  18356. bool L_4 = V_1;
  18357. if (!L_4)
  18358. {
  18359. goto IL_0024;
  18360. }
  18361. }
  18362. {
  18363. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_5 = ___3_stats;
  18364. uint32_t* L_6 = (&L_5->___recursiveClipUpdates_2);
  18365. uint32_t* L_7 = L_6;
  18366. int32_t L_8 = *((uint32_t*)L_7);
  18367. *((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add(L_8, 1));
  18368. goto IL_002f;
  18369. }
  18370. IL_0024:
  18371. {
  18372. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_9 = ___3_stats;
  18373. uint32_t* L_10 = (&L_9->___nonRecursiveClipUpdates_4);
  18374. uint32_t* L_11 = L_10;
  18375. int32_t L_12 = *((uint32_t*)L_11);
  18376. *((int32_t*)L_11) = (int32_t)((int32_t)il2cpp_codegen_add(L_12, 1));
  18377. }
  18378. IL_002f:
  18379. {
  18380. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_13 = ___0_renderChain;
  18381. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14 = ___1_ve;
  18382. NullCheck(L_14);
  18383. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_15;
  18384. L_15 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_14, NULL);
  18385. V_2 = L_15;
  18386. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16;
  18387. L_16 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_2), NULL);
  18388. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = ___1_ve;
  18389. uint32_t L_18 = ___2_dirtyID;
  18390. bool L_19 = V_0;
  18391. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_20 = ___0_renderChain;
  18392. NullCheck(L_20);
  18393. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_21;
  18394. L_21 = RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline(L_20, NULL);
  18395. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_22 = ___3_stats;
  18396. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18397. RenderEvents_DepthFirstOnClippingChanged_m22C077A0E355E67F65E946C31A7F1D75FC825689(L_13, L_16, L_17, L_18, L_19, (bool)1, (bool)0, (bool)0, (bool)0, L_21, L_22, NULL);
  18398. return;
  18399. }
  18400. }
  18401. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessOnOpacityChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessOnOpacityChanged_m7500646F4DAD8A9AAE15D8E224F949835016D7E8 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  18403. {
  18404. static bool s_Il2CppMethodInitialized;
  18405. if (!s_Il2CppMethodInitialized)
  18406. {
  18407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18408. s_Il2CppMethodInitialized = true;
  18409. }
  18410. bool V_0 = false;
  18411. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_1;
  18412. memset((&V_1), 0, sizeof(V_1));
  18413. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* G_B2_0 = NULL;
  18414. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* G_B1_0 = NULL;
  18415. float G_B3_0 = 0.0f;
  18416. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* G_B3_1 = NULL;
  18417. {
  18418. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  18419. NullCheck(L_0);
  18420. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  18421. int32_t L_2 = L_1->___dirtiedValues_7;
  18422. V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_2&((int32_t)128)))) <= ((uint32_t)0)))? 1 : 0);
  18423. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_3 = ___3_stats;
  18424. uint32_t* L_4 = (&L_3->___recursiveOpacityUpdates_7);
  18425. uint32_t* L_5 = L_4;
  18426. int32_t L_6 = *((uint32_t*)L_5);
  18427. *((int32_t*)L_5) = (int32_t)((int32_t)il2cpp_codegen_add(L_6, 1));
  18428. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_7 = ___0_renderChain;
  18429. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___1_ve;
  18430. NullCheck(L_8);
  18431. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_9;
  18432. L_9 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_8, NULL);
  18433. V_1 = L_9;
  18434. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10;
  18435. L_10 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_1), NULL);
  18436. G_B1_0 = L_7;
  18437. if (L_10)
  18438. {
  18439. G_B2_0 = L_7;
  18440. goto IL_0039;
  18441. }
  18442. }
  18443. {
  18444. G_B3_0 = (1.0f);
  18445. G_B3_1 = G_B1_0;
  18446. goto IL_0051;
  18447. }
  18448. IL_0039:
  18449. {
  18450. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_11 = ___1_ve;
  18451. NullCheck(L_11);
  18452. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_12;
  18453. L_12 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_11, NULL);
  18454. V_1 = L_12;
  18455. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13;
  18456. L_13 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_1), NULL);
  18457. NullCheck(L_13);
  18458. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_14 = (&L_13->___renderChainData_21);
  18459. float L_15 = L_14->___compositeOpacity_38;
  18460. G_B3_0 = L_15;
  18461. G_B3_1 = G_B2_0;
  18462. }
  18463. IL_0051:
  18464. {
  18465. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16 = ___1_ve;
  18466. uint32_t L_17 = ___2_dirtyID;
  18467. bool L_18 = V_0;
  18468. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_19 = ___3_stats;
  18469. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18470. RenderEvents_DepthFirstOnOpacityChanged_mAE5A6BFEF3CADFD757969803A3895302056C38CC(G_B3_1, G_B3_0, L_16, L_17, L_18, L_19, (bool)0, NULL);
  18471. return;
  18472. }
  18473. }
  18474. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessOnColorChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessOnColorChanged_m33E2F731105EEBA134912ED1C2E77C20168CE8A4 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  18476. {
  18477. static bool s_Il2CppMethodInitialized;
  18478. if (!s_Il2CppMethodInitialized)
  18479. {
  18480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18481. s_Il2CppMethodInitialized = true;
  18482. }
  18483. {
  18484. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_0 = ___3_stats;
  18485. uint32_t* L_1 = (&L_0->___colorUpdates_9);
  18486. uint32_t* L_2 = L_1;
  18487. int32_t L_3 = *((uint32_t*)L_2);
  18488. *((int32_t*)L_2) = (int32_t)((int32_t)il2cpp_codegen_add(L_3, 1));
  18489. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_4 = ___0_renderChain;
  18490. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  18491. uint32_t L_6 = ___2_dirtyID;
  18492. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_7 = ___3_stats;
  18493. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18494. RenderEvents_OnColorChanged_m398874046A6250E369B7B610560279885A1BADE5(L_4, L_5, L_6, L_7, NULL);
  18495. return;
  18496. }
  18497. }
  18498. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessOnTransformOrSizeChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessOnTransformOrSizeChanged_m6FC54824C99919CE35EBD9D7E1D70685D6245853 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  18500. {
  18501. static bool s_Il2CppMethodInitialized;
  18502. if (!s_Il2CppMethodInitialized)
  18503. {
  18504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18505. s_Il2CppMethodInitialized = true;
  18506. }
  18507. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_0;
  18508. memset((&V_0), 0, sizeof(V_0));
  18509. {
  18510. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_0 = ___3_stats;
  18511. uint32_t* L_1 = (&L_0->___recursiveTransformUpdates_5);
  18512. uint32_t* L_2 = L_1;
  18513. int32_t L_3 = *((uint32_t*)L_2);
  18514. *((int32_t*)L_2) = (int32_t)((int32_t)il2cpp_codegen_add(L_3, 1));
  18515. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_4 = ___0_renderChain;
  18516. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  18517. NullCheck(L_5);
  18518. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_6;
  18519. L_6 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_5, NULL);
  18520. V_0 = L_6;
  18521. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  18522. L_7 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_0), NULL);
  18523. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___1_ve;
  18524. uint32_t L_9 = ___2_dirtyID;
  18525. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_10 = ___0_renderChain;
  18526. NullCheck(L_10);
  18527. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_11;
  18528. L_11 = RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline(L_10, NULL);
  18529. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_12 = ___3_stats;
  18530. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18531. RenderEvents_DepthFirstOnTransformOrSizeChanged_mEE1B1237D0BE4201B5F846645E9FF5574AE388B3(L_4, L_7, L_8, L_9, L_11, (bool)0, (bool)0, L_12, NULL);
  18532. return;
  18533. }
  18534. }
  18535. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessOnVisualsChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessOnVisualsChanged_mFB4C272C0513E0DF688DD03907B165D1FFF22329 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  18537. {
  18538. static bool s_Il2CppMethodInitialized;
  18539. if (!s_Il2CppMethodInitialized)
  18540. {
  18541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18542. s_Il2CppMethodInitialized = true;
  18543. }
  18544. bool V_0 = false;
  18545. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_1 = NULL;
  18546. bool V_2 = false;
  18547. bool V_3 = false;
  18548. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_4;
  18549. memset((&V_4), 0, sizeof(V_4));
  18550. int32_t G_B7_0 = 0;
  18551. int32_t G_B9_0 = 0;
  18552. {
  18553. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  18554. NullCheck(L_0);
  18555. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  18556. int32_t L_2 = L_1->___dirtiedValues_7;
  18557. V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_2&((int32_t)32)))) <= ((uint32_t)0)))? 1 : 0);
  18558. bool L_3 = V_0;
  18559. V_3 = L_3;
  18560. bool L_4 = V_3;
  18561. if (!L_4)
  18562. {
  18563. goto IL_0025;
  18564. }
  18565. }
  18566. {
  18567. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_5 = ___3_stats;
  18568. uint32_t* L_6 = (&L_5->___recursiveVisualUpdates_11);
  18569. uint32_t* L_7 = L_6;
  18570. int32_t L_8 = *((uint32_t*)L_7);
  18571. *((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add(L_8, 1));
  18572. goto IL_0030;
  18573. }
  18574. IL_0025:
  18575. {
  18576. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_9 = ___3_stats;
  18577. uint32_t* L_10 = (&L_9->___nonRecursiveVisualUpdates_13);
  18578. uint32_t* L_11 = L_10;
  18579. int32_t L_12 = *((uint32_t*)L_11);
  18580. *((int32_t*)L_11) = (int32_t)((int32_t)il2cpp_codegen_add(L_12, 1));
  18581. }
  18582. IL_0030:
  18583. {
  18584. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13 = ___1_ve;
  18585. NullCheck(L_13);
  18586. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_14;
  18587. L_14 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_13, NULL);
  18588. V_4 = L_14;
  18589. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15;
  18590. L_15 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_4), NULL);
  18591. V_1 = L_15;
  18592. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16 = V_1;
  18593. if (!L_16)
  18594. {
  18595. goto IL_005b;
  18596. }
  18597. }
  18598. {
  18599. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = V_1;
  18600. NullCheck(L_17);
  18601. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_18 = (&L_17->___renderChainData_21);
  18602. bool L_19 = L_18->___isHierarchyHidden_14;
  18603. if (L_19)
  18604. {
  18605. goto IL_0058;
  18606. }
  18607. }
  18608. {
  18609. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_20 = V_1;
  18610. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18611. bool L_21;
  18612. L_21 = RenderEvents_IsElementHierarchyHidden_mD2762927AF77BFB049B0B84900394487A9C200F6(L_20, NULL);
  18613. G_B7_0 = ((int32_t)(L_21));
  18614. goto IL_0059;
  18615. }
  18616. IL_0058:
  18617. {
  18618. G_B7_0 = 1;
  18619. }
  18620. IL_0059:
  18621. {
  18622. G_B9_0 = G_B7_0;
  18623. goto IL_005c;
  18624. }
  18625. IL_005b:
  18626. {
  18627. G_B9_0 = 0;
  18628. }
  18629. IL_005c:
  18630. {
  18631. V_2 = (bool)G_B9_0;
  18632. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_22 = ___0_renderChain;
  18633. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___1_ve;
  18634. uint32_t L_24 = ___2_dirtyID;
  18635. bool L_25 = V_2;
  18636. bool L_26 = V_0;
  18637. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_27 = ___3_stats;
  18638. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18639. RenderEvents_DepthFirstOnVisualsChanged_m24CC197485CFBA668EA726E0A6326D8A9BCB2F7C(L_22, L_23, L_24, L_25, L_26, L_27, NULL);
  18640. return;
  18641. }
  18642. }
  18643. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::ProcessRegenText(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter,UnityEngine.UIElements.UIR.UIRenderDevice,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  18644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_ProcessRegenText_m2F18F2241EC4A6ED2363BB7228BBCE66827CA57B (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* ___2_painter, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___3_device, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___4_stats, const RuntimeMethod* method)
  18645. {
  18646. {
  18647. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_0 = ___4_stats;
  18648. uint32_t* L_1 = (&L_0->___textUpdates_23);
  18649. uint32_t* L_2 = L_1;
  18650. int32_t L_3 = *((uint32_t*)L_2);
  18651. *((int32_t*)L_2) = (int32_t)((int32_t)il2cpp_codegen_add(L_3, 1));
  18652. UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* L_4 = ___2_painter;
  18653. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  18654. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_6 = ___3_device;
  18655. NullCheck(L_4);
  18656. UIRTextUpdatePainter_Begin_mB5888900FE16DBA4BA5C8E75DFFB8FA0CAA11B18(L_4, L_5, L_6, NULL);
  18657. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7 = ___1_ve;
  18658. UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* L_8 = ___2_painter;
  18659. NullCheck(L_8);
  18660. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* L_9;
  18661. L_9 = UIRTextUpdatePainter_get_meshGenerationContext_m636CD669AAEAEC7305DB369A83578DF7FD9E8EBA_inline(L_8, NULL);
  18662. NullCheck(L_7);
  18663. VisualElement_InvokeGenerateVisualContent_m7882F56F4FFEA0E26B9BE1109BF930B5EE43F2DF(L_7, L_9, NULL);
  18664. UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* L_10 = ___2_painter;
  18665. NullCheck(L_10);
  18666. UIRTextUpdatePainter_End_m21CA8049194C21F39A869ECAD92C1D37EBF70BDF(L_10, NULL);
  18667. return;
  18668. }
  18669. }
  18670. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetTransformIDTransformInfo(UnityEngine.UIElements.VisualElement)
  18671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 RenderEvents_GetTransformIDTransformInfo_m9C4D72E3F247946BC61C7452A9D62A5772137F60 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  18672. {
  18673. static bool s_Il2CppMethodInitialized;
  18674. if (!s_Il2CppMethodInitialized)
  18675. {
  18676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  18678. s_Il2CppMethodInitialized = true;
  18679. }
  18680. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  18681. memset((&V_0), 0, sizeof(V_0));
  18682. bool V_1 = false;
  18683. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_2;
  18684. memset((&V_2), 0, sizeof(V_2));
  18685. int32_t G_B3_0 = 0;
  18686. {
  18687. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  18688. NullCheck(L_0);
  18689. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  18690. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_2 = L_1->___transformID_28;
  18691. bool L_3;
  18692. L_3 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_2, NULL);
  18693. if (L_3)
  18694. {
  18695. goto IL_0020;
  18696. }
  18697. }
  18698. {
  18699. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_4 = ___0_ve;
  18700. NullCheck(L_4);
  18701. int32_t L_5;
  18702. L_5 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_4, NULL);
  18703. G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_5&1))) <= ((uint32_t)0)))? 1 : 0);
  18704. goto IL_0021;
  18705. }
  18706. IL_0020:
  18707. {
  18708. G_B3_0 = 1;
  18709. }
  18710. IL_0021:
  18711. {
  18712. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18713. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B3_0, NULL);
  18714. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6 = ___0_ve;
  18715. NullCheck(L_6);
  18716. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_7 = (&L_6->___renderChainData_21);
  18717. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = L_7->___groupTransformAncestor_2;
  18718. V_1 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18719. bool L_9 = V_1;
  18720. if (!L_9)
  18721. {
  18722. goto IL_0059;
  18723. }
  18724. }
  18725. {
  18726. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10 = ___0_ve;
  18727. NullCheck(L_10);
  18728. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_11 = (&L_10->___renderChainData_21);
  18729. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = L_11->___groupTransformAncestor_2;
  18730. NullCheck(L_12);
  18731. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_13;
  18732. L_13 = VisualElement_get_worldTransformInverse_m3F6A138010EDD0ADB850092717003E8E38226980(L_12, NULL);
  18733. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14 = ___0_ve;
  18734. NullCheck(L_14);
  18735. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_15;
  18736. L_15 = VisualElement_get_worldTransformRef_m25AB63C70B9C7965FEC38C1711316A47608D5276(L_14, NULL);
  18737. il2cpp_codegen_runtime_class_init_inline(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  18738. VisualElement_MultiplyMatrix34_mBDEE644E6CEF9A47F7901CFE215B2682FCCAFDC9(L_13, L_15, (&V_0), NULL);
  18739. goto IL_0060;
  18740. }
  18741. IL_0059:
  18742. {
  18743. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16 = ___0_ve;
  18744. NullCheck(L_16);
  18745. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17;
  18746. L_17 = VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A(L_16, NULL);
  18747. V_0 = L_17;
  18748. }
  18749. IL_0060:
  18750. {
  18751. (&V_0)->___m22_10 = (1.0f);
  18752. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = V_0;
  18753. V_2 = L_18;
  18754. goto IL_0070;
  18755. }
  18756. IL_0070:
  18757. {
  18758. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19 = V_2;
  18759. return L_19;
  18760. }
  18761. }
  18762. // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetClipRectIDClipInfo(UnityEngine.UIElements.VisualElement)
  18763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 RenderEvents_GetClipRectIDClipInfo_m7EC20324781A510A1FCFF06DEBD382F9FA2DA7C0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  18764. {
  18765. static bool s_Il2CppMethodInitialized;
  18766. if (!s_Il2CppMethodInitialized)
  18767. {
  18768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  18770. s_Il2CppMethodInitialized = true;
  18771. }
  18772. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  18773. memset((&V_0), 0, sizeof(V_0));
  18774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  18775. memset((&V_1), 0, sizeof(V_1));
  18776. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  18777. memset((&V_2), 0, sizeof(V_2));
  18778. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  18779. memset((&V_3), 0, sizeof(V_3));
  18780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
  18781. memset((&V_4), 0, sizeof(V_4));
  18782. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  18783. memset((&V_5), 0, sizeof(V_5));
  18784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_6;
  18785. memset((&V_6), 0, sizeof(V_6));
  18786. bool V_7 = false;
  18787. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_8;
  18788. memset((&V_8), 0, sizeof(V_8));
  18789. {
  18790. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  18791. NullCheck(L_0);
  18792. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  18793. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_2 = L_1->___clipRectID_29;
  18794. bool L_3;
  18795. L_3 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_2, NULL);
  18796. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18797. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_3, NULL);
  18798. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_4 = ___0_ve;
  18799. NullCheck(L_4);
  18800. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_5 = (&L_4->___renderChainData_21);
  18801. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6 = L_5->___groupTransformAncestor_2;
  18802. V_7 = (bool)((((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  18803. bool L_7 = V_7;
  18804. if (!L_7)
  18805. {
  18806. goto IL_0034;
  18807. }
  18808. }
  18809. {
  18810. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___0_ve;
  18811. NullCheck(L_8);
  18812. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_9;
  18813. L_9 = VisualElement_get_worldClip_m61B2DBE3962B9D3E328933EE88CC7B70DE7B711A(L_8, NULL);
  18814. V_0 = L_9;
  18815. goto IL_0055;
  18816. }
  18817. IL_0034:
  18818. {
  18819. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10 = ___0_ve;
  18820. NullCheck(L_10);
  18821. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_11;
  18822. L_11 = VisualElement_get_worldClipMinusGroup_m94BD6FB2B44142367C06FF15187F7BEE67B3177D(L_10, NULL);
  18823. V_0 = L_11;
  18824. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___0_ve;
  18825. NullCheck(L_12);
  18826. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_13 = (&L_12->___renderChainData_21);
  18827. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14 = L_13->___groupTransformAncestor_2;
  18828. NullCheck(L_14);
  18829. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_15;
  18830. L_15 = VisualElement_get_worldTransformInverse_m3F6A138010EDD0ADB850092717003E8E38226980(L_14, NULL);
  18831. il2cpp_codegen_runtime_class_init_inline(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  18832. VisualElement_TransformAlignedRect_m83F60A83A2F69136E513B24BFA697856AE4E3C6C_inline(L_15, (&V_0), NULL);
  18833. }
  18834. IL_0055:
  18835. {
  18836. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  18837. L_16 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC((&V_0), NULL);
  18838. V_1 = L_16;
  18839. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  18840. L_17 = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167((&V_0), NULL);
  18841. V_2 = L_17;
  18842. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = V_2;
  18843. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_1;
  18844. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  18845. L_20 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_18, L_19, NULL);
  18846. V_3 = L_20;
  18847. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_3;
  18848. float L_22 = L_21.___x_0;
  18849. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23 = V_3;
  18850. float L_24 = L_23.___y_1;
  18851. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_4), ((float)((1.0f)/((float)il2cpp_codegen_add(L_22, (9.99999975E-05f))))), ((float)((1.0f)/((float)il2cpp_codegen_add(L_24, (9.99999975E-05f))))), NULL);
  18852. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = V_4;
  18853. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
  18854. L_26 = Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353_inline((2.0f), L_25, NULL);
  18855. V_5 = L_26;
  18856. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27 = V_1;
  18857. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28 = V_2;
  18858. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29;
  18859. L_29 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_27, L_28, NULL);
  18860. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
  18861. L_30 = Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9_inline(L_29, NULL);
  18862. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31 = V_4;
  18863. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
  18864. L_32 = Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442_inline(L_30, L_31, NULL);
  18865. V_6 = L_32;
  18866. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33 = V_5;
  18867. float L_34 = L_33.___x_0;
  18868. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = V_5;
  18869. float L_36 = L_35.___y_1;
  18870. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37 = V_6;
  18871. float L_38 = L_37.___x_0;
  18872. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_6;
  18873. float L_40 = L_39.___y_1;
  18874. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_41;
  18875. memset((&L_41), 0, sizeof(L_41));
  18876. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_41), L_34, L_36, L_38, L_40, /*hidden argument*/NULL);
  18877. V_8 = L_41;
  18878. goto IL_00e0;
  18879. }
  18880. IL_00e0:
  18881. {
  18882. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = V_8;
  18883. return L_42;
  18884. }
  18885. }
  18886. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnChildAdded(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.Int32,System.Boolean)
  18887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderEvents_DepthFirstOnChildAdded_m98799048C7F73861738CC9930E657668B469A0C9 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, int32_t ___3_index, bool ___4_resetState, const RuntimeMethod* method)
  18888. {
  18889. static bool s_Il2CppMethodInitialized;
  18890. if (!s_Il2CppMethodInitialized)
  18891. {
  18892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  18893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  18895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  18896. s_Il2CppMethodInitialized = true;
  18897. }
  18898. int32_t V_0 = 0;
  18899. uint32_t V_1 = 0;
  18900. bool V_2 = false;
  18901. uint32_t V_3 = 0;
  18902. bool V_4 = false;
  18903. bool V_5 = false;
  18904. bool V_6 = false;
  18905. bool V_7 = false;
  18906. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_8;
  18907. memset((&V_8), 0, sizeof(V_8));
  18908. bool V_9 = false;
  18909. bool V_10 = false;
  18910. bool V_11 = false;
  18911. bool V_12 = false;
  18912. bool V_13 = false;
  18913. bool V_14 = false;
  18914. bool V_15 = false;
  18915. int32_t V_16 = 0;
  18916. bool V_17 = false;
  18917. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B15_0 = NULL;
  18918. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B14_0 = NULL;
  18919. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* G_B16_0 = NULL;
  18920. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B16_1 = NULL;
  18921. int32_t G_B29_0 = 0;
  18922. {
  18923. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___2_ve;
  18924. NullCheck(L_0);
  18925. RuntimeObject* L_1;
  18926. L_1 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_0, NULL);
  18927. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  18928. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((RuntimeObject*)(RuntimeObject*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), NULL);
  18929. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_2 = ___2_ve;
  18930. NullCheck(L_2);
  18931. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_3 = (&L_2->___renderChainData_21);
  18932. bool L_4 = L_3->___isInChain_13;
  18933. V_2 = L_4;
  18934. bool L_5 = V_2;
  18935. if (!L_5)
  18936. {
  18937. goto IL_0026;
  18938. }
  18939. }
  18940. {
  18941. V_3 = 0;
  18942. goto IL_03eb;
  18943. }
  18944. IL_0026:
  18945. {
  18946. bool L_6 = ___4_resetState;
  18947. V_4 = L_6;
  18948. bool L_7 = V_4;
  18949. if (!L_7)
  18950. {
  18951. goto IL_003a;
  18952. }
  18953. }
  18954. {
  18955. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___2_ve;
  18956. NullCheck(L_8);
  18957. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_9 = (&L_8->___renderChainData_21);
  18958. il2cpp_codegen_initobj(L_9, sizeof(RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847));
  18959. }
  18960. IL_003a:
  18961. {
  18962. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10 = ___2_ve;
  18963. NullCheck(L_10);
  18964. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_11 = (&L_10->___renderChainData_21);
  18965. L_11->___isInChain_13 = (bool)1;
  18966. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___2_ve;
  18967. NullCheck(L_12);
  18968. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_13 = (&L_12->___renderChainData_21);
  18969. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14;
  18970. L_14 = Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline(NULL);
  18971. L_13->___verticesSpace_25 = L_14;
  18972. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15 = ___2_ve;
  18973. NullCheck(L_15);
  18974. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_16 = (&L_15->___renderChainData_21);
  18975. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  18976. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_17 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransform_23;
  18977. L_16->___transformID_28 = L_17;
  18978. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18 = ___2_ve;
  18979. NullCheck(L_18);
  18980. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_19 = (&L_18->___renderChainData_21);
  18981. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_20 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  18982. L_19->___clipRectID_29 = L_20;
  18983. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_21 = ___2_ve;
  18984. NullCheck(L_21);
  18985. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_22 = (&L_21->___renderChainData_21);
  18986. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_23 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacity_25;
  18987. L_22->___opacityID_30 = L_23;
  18988. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_24 = ___2_ve;
  18989. NullCheck(L_24);
  18990. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_25 = (&L_24->___renderChainData_21);
  18991. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  18992. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_26 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  18993. L_25->___backgroundColorID_32 = L_26;
  18994. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_27 = ___2_ve;
  18995. NullCheck(L_27);
  18996. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_28 = (&L_27->___renderChainData_21);
  18997. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_29 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  18998. L_28->___borderLeftColorID_33 = L_29;
  18999. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_30 = ___2_ve;
  19000. NullCheck(L_30);
  19001. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_31 = (&L_30->___renderChainData_21);
  19002. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_32 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19003. L_31->___borderTopColorID_34 = L_32;
  19004. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_33 = ___2_ve;
  19005. NullCheck(L_33);
  19006. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_34 = (&L_33->___renderChainData_21);
  19007. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_35 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19008. L_34->___borderRightColorID_35 = L_35;
  19009. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_36 = ___2_ve;
  19010. NullCheck(L_36);
  19011. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_37 = (&L_36->___renderChainData_21);
  19012. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_38 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19013. L_37->___borderBottomColorID_36 = L_38;
  19014. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_39 = ___2_ve;
  19015. NullCheck(L_39);
  19016. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_40 = (&L_39->___renderChainData_21);
  19017. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_41 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19018. L_40->___tintColorID_37 = L_41;
  19019. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_42 = ___2_ve;
  19020. NullCheck(L_42);
  19021. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_43 = (&L_42->___renderChainData_21);
  19022. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_44 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettings_27;
  19023. L_43->___textCoreSettingsID_31 = L_44;
  19024. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_45 = ___2_ve;
  19025. NullCheck(L_45);
  19026. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_46 = (&L_45->___renderChainData_21);
  19027. L_46->___compositeOpacity_38 = ((std::numeric_limits<float>::max)());
  19028. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_47 = ___2_ve;
  19029. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19030. bool L_48;
  19031. L_48 = RenderEvents_UpdateLocalFlipsWinding_m29723ACA559EC686A9C3E330D23390020246BDBE(L_47, NULL);
  19032. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_49 = ___1_parent;
  19033. V_5 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_49) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19034. bool L_50 = V_5;
  19035. if (!L_50)
  19036. {
  19037. goto IL_0168;
  19038. }
  19039. }
  19040. {
  19041. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_51 = ___1_parent;
  19042. NullCheck(L_51);
  19043. int32_t L_52;
  19044. L_52 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_51, NULL);
  19045. V_6 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_52&1))) <= ((uint32_t)0)))? 1 : 0);
  19046. bool L_53 = V_6;
  19047. if (!L_53)
  19048. {
  19049. goto IL_0137;
  19050. }
  19051. }
  19052. {
  19053. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_54 = ___2_ve;
  19054. NullCheck(L_54);
  19055. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_55 = (&L_54->___renderChainData_21);
  19056. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_56 = ___1_parent;
  19057. L_55->___groupTransformAncestor_2 = L_56;
  19058. Il2CppCodeGenWriteBarrier((void**)(&L_55->___groupTransformAncestor_2), (void*)L_56);
  19059. goto IL_014d;
  19060. }
  19061. IL_0137:
  19062. {
  19063. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_57 = ___2_ve;
  19064. NullCheck(L_57);
  19065. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_58 = (&L_57->___renderChainData_21);
  19066. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_59 = ___1_parent;
  19067. NullCheck(L_59);
  19068. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_60 = (&L_59->___renderChainData_21);
  19069. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_61 = L_60->___groupTransformAncestor_2;
  19070. L_58->___groupTransformAncestor_2 = L_61;
  19071. Il2CppCodeGenWriteBarrier((void**)(&L_58->___groupTransformAncestor_2), (void*)L_61);
  19072. }
  19073. IL_014d:
  19074. {
  19075. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_62 = ___2_ve;
  19076. NullCheck(L_62);
  19077. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_63 = (&L_62->___renderChainData_21);
  19078. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_64 = ___1_parent;
  19079. NullCheck(L_64);
  19080. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_65 = (&L_64->___renderChainData_21);
  19081. int32_t L_66 = L_65->___hierarchyDepth_6;
  19082. L_63->___hierarchyDepth_6 = ((int32_t)il2cpp_codegen_add(L_66, 1));
  19083. goto IL_0182;
  19084. }
  19085. IL_0168:
  19086. {
  19087. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_67 = ___2_ve;
  19088. NullCheck(L_67);
  19089. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_68 = (&L_67->___renderChainData_21);
  19090. L_68->___groupTransformAncestor_2 = (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL;
  19091. Il2CppCodeGenWriteBarrier((void**)(&L_68->___groupTransformAncestor_2), (void*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL);
  19092. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_69 = ___2_ve;
  19093. NullCheck(L_69);
  19094. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_70 = (&L_69->___renderChainData_21);
  19095. L_70->___hierarchyDepth_6 = 0;
  19096. }
  19097. IL_0182:
  19098. {
  19099. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_71 = ___0_renderChain;
  19100. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_72 = ___2_ve;
  19101. NullCheck(L_72);
  19102. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_73 = (&L_72->___renderChainData_21);
  19103. int32_t L_74 = L_73->___hierarchyDepth_6;
  19104. NullCheck(L_71);
  19105. RenderChain_EnsureFitsDepth_m6D531C0DDB7B2C9AC91BE3E63EE852E9630EC81B(L_71, L_74, NULL);
  19106. int32_t L_75 = ___3_index;
  19107. V_7 = (bool)((((int32_t)L_75) > ((int32_t)0))? 1 : 0);
  19108. bool L_76 = V_7;
  19109. if (!L_76)
  19110. {
  19111. goto IL_01ce;
  19112. }
  19113. }
  19114. {
  19115. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_77 = ___1_parent;
  19116. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19117. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_77) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), NULL);
  19118. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_78 = ___2_ve;
  19119. NullCheck(L_78);
  19120. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_79 = (&L_78->___renderChainData_21);
  19121. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_80 = ___1_parent;
  19122. NullCheck(L_80);
  19123. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_81;
  19124. L_81 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_80, NULL);
  19125. V_8 = L_81;
  19126. int32_t L_82 = ___3_index;
  19127. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_83;
  19128. L_83 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_8), ((int32_t)il2cpp_codegen_subtract(L_82, 1)), NULL);
  19129. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19130. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_84;
  19131. L_84 = RenderEvents_GetLastDeepestChild_mEFC4AF3EBBCBD1715CF6A851EF83B114DCA29BB6(L_83, NULL);
  19132. L_79->___prev_0 = L_84;
  19133. Il2CppCodeGenWriteBarrier((void**)(&L_79->___prev_0), (void*)L_84);
  19134. goto IL_01da;
  19135. }
  19136. IL_01ce:
  19137. {
  19138. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_85 = ___2_ve;
  19139. NullCheck(L_85);
  19140. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_86 = (&L_85->___renderChainData_21);
  19141. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_87 = ___1_parent;
  19142. L_86->___prev_0 = L_87;
  19143. Il2CppCodeGenWriteBarrier((void**)(&L_86->___prev_0), (void*)L_87);
  19144. }
  19145. IL_01da:
  19146. {
  19147. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_88 = ___2_ve;
  19148. NullCheck(L_88);
  19149. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_89 = (&L_88->___renderChainData_21);
  19150. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_90 = ___2_ve;
  19151. NullCheck(L_90);
  19152. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_91 = (&L_90->___renderChainData_21);
  19153. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_92 = L_91->___prev_0;
  19154. G_B14_0 = L_89;
  19155. if (L_92)
  19156. {
  19157. G_B15_0 = L_89;
  19158. goto IL_01f0;
  19159. }
  19160. }
  19161. {
  19162. G_B16_0 = ((VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)(NULL));
  19163. G_B16_1 = G_B14_0;
  19164. goto IL_0205;
  19165. }
  19166. IL_01f0:
  19167. {
  19168. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_93 = ___2_ve;
  19169. NullCheck(L_93);
  19170. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_94 = (&L_93->___renderChainData_21);
  19171. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_95 = L_94->___prev_0;
  19172. NullCheck(L_95);
  19173. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_96 = (&L_95->___renderChainData_21);
  19174. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_97 = L_96->___next_1;
  19175. G_B16_0 = L_97;
  19176. G_B16_1 = G_B15_0;
  19177. }
  19178. IL_0205:
  19179. {
  19180. G_B16_1->___next_1 = G_B16_0;
  19181. Il2CppCodeGenWriteBarrier((void**)(&G_B16_1->___next_1), (void*)G_B16_0);
  19182. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_98 = ___2_ve;
  19183. NullCheck(L_98);
  19184. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_99 = (&L_98->___renderChainData_21);
  19185. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_100 = L_99->___prev_0;
  19186. V_9 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_100) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19187. bool L_101 = V_9;
  19188. if (!L_101)
  19189. {
  19190. goto IL_0234;
  19191. }
  19192. }
  19193. {
  19194. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_102 = ___2_ve;
  19195. NullCheck(L_102);
  19196. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_103 = (&L_102->___renderChainData_21);
  19197. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_104 = L_103->___prev_0;
  19198. NullCheck(L_104);
  19199. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_105 = (&L_104->___renderChainData_21);
  19200. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_106 = ___2_ve;
  19201. L_105->___next_1 = L_106;
  19202. Il2CppCodeGenWriteBarrier((void**)(&L_105->___next_1), (void*)L_106);
  19203. }
  19204. IL_0234:
  19205. {
  19206. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_107 = ___2_ve;
  19207. NullCheck(L_107);
  19208. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_108 = (&L_107->___renderChainData_21);
  19209. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_109 = L_108->___next_1;
  19210. V_10 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_109) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19211. bool L_110 = V_10;
  19212. if (!L_110)
  19213. {
  19214. goto IL_025e;
  19215. }
  19216. }
  19217. {
  19218. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_111 = ___2_ve;
  19219. NullCheck(L_111);
  19220. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_112 = (&L_111->___renderChainData_21);
  19221. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_113 = L_112->___next_1;
  19222. NullCheck(L_113);
  19223. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_114 = (&L_113->___renderChainData_21);
  19224. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_115 = ___2_ve;
  19225. L_114->___prev_0 = L_115;
  19226. Il2CppCodeGenWriteBarrier((void**)(&L_114->___prev_0), (void*)L_115);
  19227. }
  19228. IL_025e:
  19229. {
  19230. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_116 = ___2_ve;
  19231. NullCheck(L_116);
  19232. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_117 = (&L_116->___renderChainData_21);
  19233. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_118 = L_117->___transformID_28;
  19234. bool L_119;
  19235. L_119 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_118, NULL);
  19236. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19237. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_119) == ((int32_t)0))? 1 : 0), NULL);
  19238. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_120 = ___2_ve;
  19239. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19240. bool L_121;
  19241. L_121 = RenderEvents_NeedsTransformID_mB0473F5ED3C182DA00261DC5444EE3511A3FCDC5(L_120, NULL);
  19242. V_11 = L_121;
  19243. bool L_122 = V_11;
  19244. if (!L_122)
  19245. {
  19246. goto IL_029b;
  19247. }
  19248. }
  19249. {
  19250. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_123 = ___2_ve;
  19251. NullCheck(L_123);
  19252. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_124 = (&L_123->___renderChainData_21);
  19253. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_125 = ___0_renderChain;
  19254. NullCheck(L_125);
  19255. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_126 = (&L_125->___shaderInfoAllocator_37);
  19256. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_127;
  19257. L_127 = UIRVEShaderInfoAllocator_AllocTransform_mAD5208CBE3D63767C8306E6D3400560CB5B62053(L_126, NULL);
  19258. L_124->___transformID_28 = L_127;
  19259. goto IL_02ab;
  19260. }
  19261. IL_029b:
  19262. {
  19263. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_128 = ___2_ve;
  19264. NullCheck(L_128);
  19265. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_129 = (&L_128->___renderChainData_21);
  19266. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19267. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_130 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19268. L_129->___transformID_28 = L_130;
  19269. }
  19270. IL_02ab:
  19271. {
  19272. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_131 = ___2_ve;
  19273. NullCheck(L_131);
  19274. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_132 = (&L_131->___renderChainData_21);
  19275. L_132->___boneTransformAncestor_3 = (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL;
  19276. Il2CppCodeGenWriteBarrier((void**)(&L_132->___boneTransformAncestor_3), (void*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL);
  19277. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_133 = ___2_ve;
  19278. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19279. bool L_134;
  19280. L_134 = RenderEvents_NeedsColorID_mC21A9C7DE5F02BAEADE4AFA295175F62081707A0(L_133, NULL);
  19281. V_12 = L_134;
  19282. bool L_135 = V_12;
  19283. if (!L_135)
  19284. {
  19285. goto IL_02d5;
  19286. }
  19287. }
  19288. {
  19289. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_136 = ___0_renderChain;
  19290. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_137 = ___2_ve;
  19291. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19292. bool L_138;
  19293. L_138 = RenderEvents_InitColorIDs_m2BBEF2D99944BC99C7809C8E24BFB8E6FBE6DE35(L_136, L_137, NULL);
  19294. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_139 = ___0_renderChain;
  19295. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_140 = ___2_ve;
  19296. RenderEvents_SetColorValues_m9E8EB41BFB03735A4D41DF57AB2BA8450F9A82A1(L_139, L_140, NULL);
  19297. }
  19298. IL_02d5:
  19299. {
  19300. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_141 = ___2_ve;
  19301. NullCheck(L_141);
  19302. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_142 = (&L_141->___renderChainData_21);
  19303. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_143 = L_142->___transformID_28;
  19304. bool L_144;
  19305. L_144 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_143, NULL);
  19306. V_13 = (bool)((((int32_t)L_144) == ((int32_t)0))? 1 : 0);
  19307. bool L_145 = V_13;
  19308. if (!L_145)
  19309. {
  19310. goto IL_0381;
  19311. }
  19312. }
  19313. {
  19314. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_146 = ___1_parent;
  19315. if (!L_146)
  19316. {
  19317. goto IL_0302;
  19318. }
  19319. }
  19320. {
  19321. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_147 = ___2_ve;
  19322. NullCheck(L_147);
  19323. int32_t L_148;
  19324. L_148 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_147, NULL);
  19325. G_B29_0 = ((((int32_t)((int32_t)((int32_t)L_148&1))) == ((int32_t)0))? 1 : 0);
  19326. goto IL_0303;
  19327. }
  19328. IL_0302:
  19329. {
  19330. G_B29_0 = 0;
  19331. }
  19332. IL_0303:
  19333. {
  19334. V_14 = (bool)G_B29_0;
  19335. bool L_149 = V_14;
  19336. if (!L_149)
  19337. {
  19338. goto IL_036e;
  19339. }
  19340. }
  19341. {
  19342. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_150 = ___1_parent;
  19343. NullCheck(L_150);
  19344. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_151 = (&L_150->___renderChainData_21);
  19345. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_152 = L_151->___transformID_28;
  19346. bool L_153;
  19347. L_153 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_152, NULL);
  19348. V_15 = L_153;
  19349. bool L_154 = V_15;
  19350. if (!L_154)
  19351. {
  19352. goto IL_032e;
  19353. }
  19354. }
  19355. {
  19356. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_155 = ___2_ve;
  19357. NullCheck(L_155);
  19358. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_156 = (&L_155->___renderChainData_21);
  19359. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_157 = ___1_parent;
  19360. L_156->___boneTransformAncestor_3 = L_157;
  19361. Il2CppCodeGenWriteBarrier((void**)(&L_156->___boneTransformAncestor_3), (void*)L_157);
  19362. goto IL_0344;
  19363. }
  19364. IL_032e:
  19365. {
  19366. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_158 = ___2_ve;
  19367. NullCheck(L_158);
  19368. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_159 = (&L_158->___renderChainData_21);
  19369. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_160 = ___1_parent;
  19370. NullCheck(L_160);
  19371. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_161 = (&L_160->___renderChainData_21);
  19372. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_162 = L_161->___boneTransformAncestor_3;
  19373. L_159->___boneTransformAncestor_3 = L_162;
  19374. Il2CppCodeGenWriteBarrier((void**)(&L_159->___boneTransformAncestor_3), (void*)L_162);
  19375. }
  19376. IL_0344:
  19377. {
  19378. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_163 = ___2_ve;
  19379. NullCheck(L_163);
  19380. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_164 = (&L_163->___renderChainData_21);
  19381. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_165 = ___1_parent;
  19382. NullCheck(L_165);
  19383. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_166 = (&L_165->___renderChainData_21);
  19384. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_167 = L_166->___transformID_28;
  19385. L_164->___transformID_28 = L_167;
  19386. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_168 = ___2_ve;
  19387. NullCheck(L_168);
  19388. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_169 = (&L_168->___renderChainData_21);
  19389. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_170 = (&L_169->___transformID_28);
  19390. L_170->___ownedState_4 = 0;
  19391. goto IL_037e;
  19392. }
  19393. IL_036e:
  19394. {
  19395. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_171 = ___2_ve;
  19396. NullCheck(L_171);
  19397. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_172 = (&L_171->___renderChainData_21);
  19398. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19399. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_173 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransform_23;
  19400. L_172->___transformID_28 = L_173;
  19401. }
  19402. IL_037e:
  19403. {
  19404. goto IL_039e;
  19405. }
  19406. IL_0381:
  19407. {
  19408. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_174 = ___0_renderChain;
  19409. NullCheck(L_174);
  19410. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_175 = (&L_174->___shaderInfoAllocator_37);
  19411. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_176 = ___2_ve;
  19412. NullCheck(L_176);
  19413. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_177 = (&L_176->___renderChainData_21);
  19414. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_178 = L_177->___transformID_28;
  19415. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_179 = ___2_ve;
  19416. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19417. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180;
  19418. L_180 = RenderEvents_GetTransformIDTransformInfo_m9C4D72E3F247946BC61C7452A9D62A5772137F60(L_179, NULL);
  19419. UIRVEShaderInfoAllocator_SetTransformValue_m7CEA33754EB6951EEDCCC2B2364B22B8B81A9F57(L_175, L_178, L_180, NULL);
  19420. }
  19421. IL_039e:
  19422. {
  19423. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_181 = ___2_ve;
  19424. NullCheck(L_181);
  19425. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_182;
  19426. L_182 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_181, NULL);
  19427. V_8 = L_182;
  19428. int32_t L_183;
  19429. L_183 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_8), NULL);
  19430. V_0 = L_183;
  19431. V_1 = 0;
  19432. V_16 = 0;
  19433. goto IL_03da;
  19434. }
  19435. IL_03b5:
  19436. {
  19437. uint32_t L_184 = V_1;
  19438. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_185 = ___0_renderChain;
  19439. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_186 = ___2_ve;
  19440. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_187 = ___2_ve;
  19441. NullCheck(L_187);
  19442. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_188;
  19443. L_188 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_187, NULL);
  19444. V_8 = L_188;
  19445. int32_t L_189 = V_16;
  19446. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_190;
  19447. L_190 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_8), L_189, NULL);
  19448. int32_t L_191 = V_16;
  19449. bool L_192 = ___4_resetState;
  19450. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19451. uint32_t L_193;
  19452. L_193 = RenderEvents_DepthFirstOnChildAdded_m98799048C7F73861738CC9930E657668B469A0C9(L_185, L_186, L_190, L_191, L_192, NULL);
  19453. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_184, (int32_t)L_193));
  19454. int32_t L_194 = V_16;
  19455. V_16 = ((int32_t)il2cpp_codegen_add(L_194, 1));
  19456. }
  19457. IL_03da:
  19458. {
  19459. int32_t L_195 = V_16;
  19460. int32_t L_196 = V_0;
  19461. V_17 = (bool)((((int32_t)L_195) < ((int32_t)L_196))? 1 : 0);
  19462. bool L_197 = V_17;
  19463. if (L_197)
  19464. {
  19465. goto IL_03b5;
  19466. }
  19467. }
  19468. {
  19469. uint32_t L_198 = V_1;
  19470. V_3 = ((int32_t)il2cpp_codegen_add(1, (int32_t)L_198));
  19471. goto IL_03eb;
  19472. }
  19473. IL_03eb:
  19474. {
  19475. uint32_t L_199 = V_3;
  19476. return L_199;
  19477. }
  19478. }
  19479. // System.UInt32 UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnChildRemoving(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  19480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderEvents_DepthFirstOnChildRemoving_m86F2944D40D4E921D440ABF03DADD7AB9ECAA7E9 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method)
  19481. {
  19482. static bool s_Il2CppMethodInitialized;
  19483. if (!s_Il2CppMethodInitialized)
  19484. {
  19485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  19487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19489. s_Il2CppMethodInitialized = true;
  19490. }
  19491. int32_t V_0 = 0;
  19492. uint32_t V_1 = 0;
  19493. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_2;
  19494. memset((&V_2), 0, sizeof(V_2));
  19495. bool V_3 = false;
  19496. bool V_4 = false;
  19497. bool V_5 = false;
  19498. bool V_6 = false;
  19499. bool V_7 = false;
  19500. bool V_8 = false;
  19501. bool V_9 = false;
  19502. bool V_10 = false;
  19503. bool V_11 = false;
  19504. bool V_12 = false;
  19505. bool V_13 = false;
  19506. bool V_14 = false;
  19507. bool V_15 = false;
  19508. bool V_16 = false;
  19509. bool V_17 = false;
  19510. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_18 = NULL;
  19511. bool V_19 = false;
  19512. bool V_20 = false;
  19513. uint32_t V_21 = 0;
  19514. {
  19515. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  19516. NullCheck(L_0);
  19517. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_1;
  19518. L_1 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_0, NULL);
  19519. V_2 = L_1;
  19520. int32_t L_2;
  19521. L_2 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_2), NULL);
  19522. V_0 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
  19523. V_1 = 0;
  19524. goto IL_0032;
  19525. }
  19526. IL_0016:
  19527. {
  19528. uint32_t L_3 = V_1;
  19529. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_4 = ___0_renderChain;
  19530. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  19531. NullCheck(L_5);
  19532. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_6;
  19533. L_6 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_5, NULL);
  19534. V_2 = L_6;
  19535. int32_t L_7 = V_0;
  19536. int32_t L_8 = L_7;
  19537. V_0 = ((int32_t)il2cpp_codegen_subtract(L_8, 1));
  19538. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_9;
  19539. L_9 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_2), L_8, NULL);
  19540. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  19541. uint32_t L_10;
  19542. L_10 = RenderEvents_DepthFirstOnChildRemoving_m86F2944D40D4E921D440ABF03DADD7AB9ECAA7E9(L_4, L_9, NULL);
  19543. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)L_10));
  19544. }
  19545. IL_0032:
  19546. {
  19547. int32_t L_11 = V_0;
  19548. V_3 = (bool)((((int32_t)((((int32_t)L_11) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19549. bool L_12 = V_3;
  19550. if (L_12)
  19551. {
  19552. goto IL_0016;
  19553. }
  19554. }
  19555. {
  19556. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13 = ___1_ve;
  19557. NullCheck(L_13);
  19558. int32_t L_14;
  19559. L_14 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_13, NULL);
  19560. V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_14&1))) <= ((uint32_t)0)))? 1 : 0);
  19561. bool L_15 = V_4;
  19562. if (!L_15)
  19563. {
  19564. goto IL_0056;
  19565. }
  19566. }
  19567. {
  19568. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_16 = ___0_renderChain;
  19569. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = ___1_ve;
  19570. NullCheck(L_16);
  19571. RenderChain_StopTrackingGroupTransformElement_mC1CC74CC99860D0B48FC3A705BC4EE4997F97638(L_16, L_17, NULL);
  19572. }
  19573. IL_0056:
  19574. {
  19575. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18 = ___1_ve;
  19576. NullCheck(L_18);
  19577. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_19 = (&L_18->___renderChainData_21);
  19578. bool L_20 = L_19->___isInChain_13;
  19579. V_5 = L_20;
  19580. bool L_21 = V_5;
  19581. if (!L_21)
  19582. {
  19583. goto IL_0408;
  19584. }
  19585. }
  19586. {
  19587. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_22 = ___0_renderChain;
  19588. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___1_ve;
  19589. NullCheck(L_22);
  19590. RenderChain_ChildWillBeRemoved_m06C2B71733F0773FE428F92C9B58DA1134CE0AD9(L_22, L_23, NULL);
  19591. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_24 = ___0_renderChain;
  19592. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_25 = ___1_ve;
  19593. il2cpp_codegen_runtime_class_init_inline(CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  19594. CommandGenerator_ResetCommands_m4F863CCD40A1ACA9C5EDA17C2409EB7F90DB7FC6(L_24, L_25, NULL);
  19595. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_26 = ___0_renderChain;
  19596. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_27 = ___1_ve;
  19597. NullCheck(L_26);
  19598. RenderChain_ResetTextures_mE683EEDE0CB5ACB56EC4D42345BDE1DD80A5961C(L_26, L_27, NULL);
  19599. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28 = ___1_ve;
  19600. NullCheck(L_28);
  19601. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_29 = (&L_28->___renderChainData_21);
  19602. L_29->___isInChain_13 = (bool)0;
  19603. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_30 = ___1_ve;
  19604. NullCheck(L_30);
  19605. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_31 = (&L_30->___renderChainData_21);
  19606. L_31->___clipMethod_18 = 0;
  19607. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_32 = ___1_ve;
  19608. NullCheck(L_32);
  19609. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_33 = (&L_32->___renderChainData_21);
  19610. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34 = L_33->___next_1;
  19611. V_6 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_34) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19612. bool L_35 = V_6;
  19613. if (!L_35)
  19614. {
  19615. goto IL_00cf;
  19616. }
  19617. }
  19618. {
  19619. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_36 = ___1_ve;
  19620. NullCheck(L_36);
  19621. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_37 = (&L_36->___renderChainData_21);
  19622. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_38 = L_37->___next_1;
  19623. NullCheck(L_38);
  19624. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_39 = (&L_38->___renderChainData_21);
  19625. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40 = ___1_ve;
  19626. NullCheck(L_40);
  19627. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_41 = (&L_40->___renderChainData_21);
  19628. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_42 = L_41->___prev_0;
  19629. L_39->___prev_0 = L_42;
  19630. Il2CppCodeGenWriteBarrier((void**)(&L_39->___prev_0), (void*)L_42);
  19631. }
  19632. IL_00cf:
  19633. {
  19634. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_43 = ___1_ve;
  19635. NullCheck(L_43);
  19636. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_44 = (&L_43->___renderChainData_21);
  19637. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_45 = L_44->___prev_0;
  19638. V_7 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_45) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19639. bool L_46 = V_7;
  19640. if (!L_46)
  19641. {
  19642. goto IL_0103;
  19643. }
  19644. }
  19645. {
  19646. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_47 = ___1_ve;
  19647. NullCheck(L_47);
  19648. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_48 = (&L_47->___renderChainData_21);
  19649. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_49 = L_48->___prev_0;
  19650. NullCheck(L_49);
  19651. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_50 = (&L_49->___renderChainData_21);
  19652. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_51 = ___1_ve;
  19653. NullCheck(L_51);
  19654. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_52 = (&L_51->___renderChainData_21);
  19655. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_53 = L_52->___next_1;
  19656. L_50->___next_1 = L_53;
  19657. Il2CppCodeGenWriteBarrier((void**)(&L_50->___next_1), (void*)L_53);
  19658. }
  19659. IL_0103:
  19660. {
  19661. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_54 = ___1_ve;
  19662. NullCheck(L_54);
  19663. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_55 = (&L_54->___renderChainData_21);
  19664. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_56 = L_55->___textCoreSettingsID_31;
  19665. bool L_57;
  19666. L_57 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_56, NULL);
  19667. V_8 = L_57;
  19668. bool L_58 = V_8;
  19669. if (!L_58)
  19670. {
  19671. goto IL_0142;
  19672. }
  19673. }
  19674. {
  19675. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_59 = ___0_renderChain;
  19676. NullCheck(L_59);
  19677. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_60 = (&L_59->___shaderInfoAllocator_37);
  19678. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_61 = ___1_ve;
  19679. NullCheck(L_61);
  19680. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_62 = (&L_61->___renderChainData_21);
  19681. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_63 = L_62->___textCoreSettingsID_31;
  19682. UIRVEShaderInfoAllocator_FreeTextCoreSettings_m2D0220AFDD2A9D4B79CD87F1430CDA0096077DF2(L_60, L_63, NULL);
  19683. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_64 = ___1_ve;
  19684. NullCheck(L_64);
  19685. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_65 = (&L_64->___renderChainData_21);
  19686. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19687. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_66 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettings_27;
  19688. L_65->___textCoreSettingsID_31 = L_66;
  19689. }
  19690. IL_0142:
  19691. {
  19692. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_67 = ___1_ve;
  19693. NullCheck(L_67);
  19694. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_68 = (&L_67->___renderChainData_21);
  19695. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_69 = L_68->___opacityID_30;
  19696. bool L_70;
  19697. L_70 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_69, NULL);
  19698. V_9 = L_70;
  19699. bool L_71 = V_9;
  19700. if (!L_71)
  19701. {
  19702. goto IL_0181;
  19703. }
  19704. }
  19705. {
  19706. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_72 = ___0_renderChain;
  19707. NullCheck(L_72);
  19708. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_73 = (&L_72->___shaderInfoAllocator_37);
  19709. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_74 = ___1_ve;
  19710. NullCheck(L_74);
  19711. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_75 = (&L_74->___renderChainData_21);
  19712. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_76 = L_75->___opacityID_30;
  19713. UIRVEShaderInfoAllocator_FreeOpacity_mD97725200B13B4729D41750CDA53C5B5EC909FC4(L_73, L_76, NULL);
  19714. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_77 = ___1_ve;
  19715. NullCheck(L_77);
  19716. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_78 = (&L_77->___renderChainData_21);
  19717. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19718. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_79 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___fullOpacity_25;
  19719. L_78->___opacityID_30 = L_79;
  19720. }
  19721. IL_0181:
  19722. {
  19723. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_80 = ___1_ve;
  19724. NullCheck(L_80);
  19725. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_81 = (&L_80->___renderChainData_21);
  19726. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_82 = L_81->___backgroundColorID_32;
  19727. bool L_83;
  19728. L_83 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_82, NULL);
  19729. V_10 = L_83;
  19730. bool L_84 = V_10;
  19731. if (!L_84)
  19732. {
  19733. goto IL_01c0;
  19734. }
  19735. }
  19736. {
  19737. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_85 = ___0_renderChain;
  19738. NullCheck(L_85);
  19739. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_86 = (&L_85->___shaderInfoAllocator_37);
  19740. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_87 = ___1_ve;
  19741. NullCheck(L_87);
  19742. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_88 = (&L_87->___renderChainData_21);
  19743. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_89 = L_88->___backgroundColorID_32;
  19744. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_86, L_89, NULL);
  19745. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_90 = ___1_ve;
  19746. NullCheck(L_90);
  19747. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_91 = (&L_90->___renderChainData_21);
  19748. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19749. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_92 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19750. L_91->___backgroundColorID_32 = L_92;
  19751. }
  19752. IL_01c0:
  19753. {
  19754. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_93 = ___1_ve;
  19755. NullCheck(L_93);
  19756. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_94 = (&L_93->___renderChainData_21);
  19757. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_95 = L_94->___borderLeftColorID_33;
  19758. bool L_96;
  19759. L_96 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_95, NULL);
  19760. V_11 = L_96;
  19761. bool L_97 = V_11;
  19762. if (!L_97)
  19763. {
  19764. goto IL_01ff;
  19765. }
  19766. }
  19767. {
  19768. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_98 = ___0_renderChain;
  19769. NullCheck(L_98);
  19770. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_99 = (&L_98->___shaderInfoAllocator_37);
  19771. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_100 = ___1_ve;
  19772. NullCheck(L_100);
  19773. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_101 = (&L_100->___renderChainData_21);
  19774. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_102 = L_101->___borderLeftColorID_33;
  19775. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_99, L_102, NULL);
  19776. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_103 = ___1_ve;
  19777. NullCheck(L_103);
  19778. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_104 = (&L_103->___renderChainData_21);
  19779. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19780. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_105 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19781. L_104->___borderLeftColorID_33 = L_105;
  19782. }
  19783. IL_01ff:
  19784. {
  19785. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_106 = ___1_ve;
  19786. NullCheck(L_106);
  19787. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_107 = (&L_106->___renderChainData_21);
  19788. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_108 = L_107->___borderTopColorID_34;
  19789. bool L_109;
  19790. L_109 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_108, NULL);
  19791. V_12 = L_109;
  19792. bool L_110 = V_12;
  19793. if (!L_110)
  19794. {
  19795. goto IL_023e;
  19796. }
  19797. }
  19798. {
  19799. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_111 = ___0_renderChain;
  19800. NullCheck(L_111);
  19801. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_112 = (&L_111->___shaderInfoAllocator_37);
  19802. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_113 = ___1_ve;
  19803. NullCheck(L_113);
  19804. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_114 = (&L_113->___renderChainData_21);
  19805. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_115 = L_114->___borderTopColorID_34;
  19806. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_112, L_115, NULL);
  19807. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_116 = ___1_ve;
  19808. NullCheck(L_116);
  19809. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_117 = (&L_116->___renderChainData_21);
  19810. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19811. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_118 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19812. L_117->___borderTopColorID_34 = L_118;
  19813. }
  19814. IL_023e:
  19815. {
  19816. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_119 = ___1_ve;
  19817. NullCheck(L_119);
  19818. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_120 = (&L_119->___renderChainData_21);
  19819. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_121 = L_120->___borderRightColorID_35;
  19820. bool L_122;
  19821. L_122 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_121, NULL);
  19822. V_13 = L_122;
  19823. bool L_123 = V_13;
  19824. if (!L_123)
  19825. {
  19826. goto IL_027d;
  19827. }
  19828. }
  19829. {
  19830. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_124 = ___0_renderChain;
  19831. NullCheck(L_124);
  19832. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_125 = (&L_124->___shaderInfoAllocator_37);
  19833. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_126 = ___1_ve;
  19834. NullCheck(L_126);
  19835. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_127 = (&L_126->___renderChainData_21);
  19836. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_128 = L_127->___borderRightColorID_35;
  19837. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_125, L_128, NULL);
  19838. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_129 = ___1_ve;
  19839. NullCheck(L_129);
  19840. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_130 = (&L_129->___renderChainData_21);
  19841. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19842. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_131 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19843. L_130->___borderRightColorID_35 = L_131;
  19844. }
  19845. IL_027d:
  19846. {
  19847. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_132 = ___1_ve;
  19848. NullCheck(L_132);
  19849. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_133 = (&L_132->___renderChainData_21);
  19850. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_134 = L_133->___borderBottomColorID_36;
  19851. bool L_135;
  19852. L_135 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_134, NULL);
  19853. V_14 = L_135;
  19854. bool L_136 = V_14;
  19855. if (!L_136)
  19856. {
  19857. goto IL_02bc;
  19858. }
  19859. }
  19860. {
  19861. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_137 = ___0_renderChain;
  19862. NullCheck(L_137);
  19863. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_138 = (&L_137->___shaderInfoAllocator_37);
  19864. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_139 = ___1_ve;
  19865. NullCheck(L_139);
  19866. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_140 = (&L_139->___renderChainData_21);
  19867. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_141 = L_140->___borderBottomColorID_36;
  19868. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_138, L_141, NULL);
  19869. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_142 = ___1_ve;
  19870. NullCheck(L_142);
  19871. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_143 = (&L_142->___renderChainData_21);
  19872. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19873. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_144 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19874. L_143->___borderBottomColorID_36 = L_144;
  19875. }
  19876. IL_02bc:
  19877. {
  19878. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_145 = ___1_ve;
  19879. NullCheck(L_145);
  19880. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_146 = (&L_145->___renderChainData_21);
  19881. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_147 = L_146->___tintColorID_37;
  19882. bool L_148;
  19883. L_148 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_147, NULL);
  19884. V_15 = L_148;
  19885. bool L_149 = V_15;
  19886. if (!L_149)
  19887. {
  19888. goto IL_02fb;
  19889. }
  19890. }
  19891. {
  19892. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_150 = ___0_renderChain;
  19893. NullCheck(L_150);
  19894. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_151 = (&L_150->___shaderInfoAllocator_37);
  19895. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_152 = ___1_ve;
  19896. NullCheck(L_152);
  19897. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_153 = (&L_152->___renderChainData_21);
  19898. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_154 = L_153->___tintColorID_37;
  19899. UIRVEShaderInfoAllocator_FreeColor_m28FCF7D9AA8B76869FE32877EB63675C7C5A7B8F(L_151, L_154, NULL);
  19900. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_155 = ___1_ve;
  19901. NullCheck(L_155);
  19902. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_156 = (&L_155->___renderChainData_21);
  19903. il2cpp_codegen_runtime_class_init_inline(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var);
  19904. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_157 = ((BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields*)il2cpp_codegen_static_fields_for(BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_il2cpp_TypeInfo_var))->___Invalid_0;
  19905. L_156->___tintColorID_37 = L_157;
  19906. }
  19907. IL_02fb:
  19908. {
  19909. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_158 = ___1_ve;
  19910. NullCheck(L_158);
  19911. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_159 = (&L_158->___renderChainData_21);
  19912. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_160 = L_159->___clipRectID_29;
  19913. bool L_161;
  19914. L_161 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_160, NULL);
  19915. V_16 = L_161;
  19916. bool L_162 = V_16;
  19917. if (!L_162)
  19918. {
  19919. goto IL_033a;
  19920. }
  19921. }
  19922. {
  19923. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_163 = ___0_renderChain;
  19924. NullCheck(L_163);
  19925. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_164 = (&L_163->___shaderInfoAllocator_37);
  19926. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_165 = ___1_ve;
  19927. NullCheck(L_165);
  19928. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_166 = (&L_165->___renderChainData_21);
  19929. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_167 = L_166->___clipRectID_29;
  19930. UIRVEShaderInfoAllocator_FreeClipRect_m00341A1A072A2E0C94D259F6CE84147DF054438D(L_164, L_167, NULL);
  19931. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_168 = ___1_ve;
  19932. NullCheck(L_168);
  19933. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_169 = (&L_168->___renderChainData_21);
  19934. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19935. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_170 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  19936. L_169->___clipRectID_29 = L_170;
  19937. }
  19938. IL_033a:
  19939. {
  19940. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_171 = ___1_ve;
  19941. NullCheck(L_171);
  19942. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_172 = (&L_171->___renderChainData_21);
  19943. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_173 = L_172->___transformID_28;
  19944. bool L_174;
  19945. L_174 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_173, NULL);
  19946. V_17 = L_174;
  19947. bool L_175 = V_17;
  19948. if (!L_175)
  19949. {
  19950. goto IL_0379;
  19951. }
  19952. }
  19953. {
  19954. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_176 = ___0_renderChain;
  19955. NullCheck(L_176);
  19956. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_177 = (&L_176->___shaderInfoAllocator_37);
  19957. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_178 = ___1_ve;
  19958. NullCheck(L_178);
  19959. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_179 = (&L_178->___renderChainData_21);
  19960. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_180 = L_179->___transformID_28;
  19961. UIRVEShaderInfoAllocator_FreeTransform_m9DF0C6DFD4D440A9552C10C0A15CC2064740DB15(L_177, L_180, NULL);
  19962. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_181 = ___1_ve;
  19963. NullCheck(L_181);
  19964. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_182 = (&L_181->___renderChainData_21);
  19965. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  19966. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_183 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___identityTransform_23;
  19967. L_182->___transformID_28 = L_183;
  19968. }
  19969. IL_0379:
  19970. {
  19971. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_184 = ___1_ve;
  19972. NullCheck(L_184);
  19973. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_185 = (&L_184->___renderChainData_21);
  19974. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_186 = ___1_ve;
  19975. NullCheck(L_186);
  19976. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_187 = (&L_186->___renderChainData_21);
  19977. V_18 = (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL;
  19978. L_187->___groupTransformAncestor_2 = (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL;
  19979. Il2CppCodeGenWriteBarrier((void**)(&L_187->___groupTransformAncestor_2), (void*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL);
  19980. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_188 = V_18;
  19981. L_185->___boneTransformAncestor_3 = L_188;
  19982. Il2CppCodeGenWriteBarrier((void**)(&L_185->___boneTransformAncestor_3), (void*)L_188);
  19983. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_189 = ___1_ve;
  19984. NullCheck(L_189);
  19985. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_190 = (&L_189->___renderChainData_21);
  19986. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_191 = L_190->___closingData_24;
  19987. V_19 = (bool)((!(((RuntimeObject*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)L_191) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19988. bool L_192 = V_19;
  19989. if (!L_192)
  19990. {
  19991. goto IL_03ce;
  19992. }
  19993. }
  19994. {
  19995. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_193 = ___0_renderChain;
  19996. NullCheck(L_193);
  19997. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_194;
  19998. L_194 = RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline(L_193, NULL);
  19999. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_195 = ___1_ve;
  20000. NullCheck(L_195);
  20001. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_196 = (&L_195->___renderChainData_21);
  20002. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_197 = L_196->___closingData_24;
  20003. NullCheck(L_194);
  20004. UIRenderDevice_Free_mA976972C22FC00FA5CABBDEAD053A1390F4BDB92(L_194, L_197, NULL);
  20005. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_198 = ___1_ve;
  20006. NullCheck(L_198);
  20007. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_199 = (&L_198->___renderChainData_21);
  20008. L_199->___closingData_24 = (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL;
  20009. Il2CppCodeGenWriteBarrier((void**)(&L_199->___closingData_24), (void*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL);
  20010. }
  20011. IL_03ce:
  20012. {
  20013. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_200 = ___1_ve;
  20014. NullCheck(L_200);
  20015. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_201 = (&L_200->___renderChainData_21);
  20016. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_202 = L_201->___data_23;
  20017. V_20 = (bool)((!(((RuntimeObject*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)L_202) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20018. bool L_203 = V_20;
  20019. if (!L_203)
  20020. {
  20021. goto IL_0407;
  20022. }
  20023. }
  20024. {
  20025. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_204 = ___0_renderChain;
  20026. NullCheck(L_204);
  20027. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_205;
  20028. L_205 = RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline(L_204, NULL);
  20029. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_206 = ___1_ve;
  20030. NullCheck(L_206);
  20031. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_207 = (&L_206->___renderChainData_21);
  20032. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_208 = L_207->___data_23;
  20033. NullCheck(L_205);
  20034. UIRenderDevice_Free_mA976972C22FC00FA5CABBDEAD053A1390F4BDB92(L_205, L_208, NULL);
  20035. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_209 = ___1_ve;
  20036. NullCheck(L_209);
  20037. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_210 = (&L_209->___renderChainData_21);
  20038. L_210->___data_23 = (MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL;
  20039. Il2CppCodeGenWriteBarrier((void**)(&L_210->___data_23), (void*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)NULL);
  20040. }
  20041. IL_0407:
  20042. {
  20043. }
  20044. IL_0408:
  20045. {
  20046. uint32_t L_211 = V_1;
  20047. V_21 = ((int32_t)il2cpp_codegen_add((int32_t)L_211, 1));
  20048. goto IL_040f;
  20049. }
  20050. IL_040f:
  20051. {
  20052. uint32_t L_212 = V_21;
  20053. return L_212;
  20054. }
  20055. }
  20056. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnClippingChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.UIRenderDevice,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  20057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnClippingChanged_m22C077A0E355E67F65E946C31A7F1D75FC825689 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, bool ___4_hierarchical, bool ___5_isRootOfChange, bool ___6_isPendingHierarchicalRepaint, bool ___7_inheritedClipRectIDChanged, bool ___8_inheritedMaskingChanged, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___9_device, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___10_stats, const RuntimeMethod* method)
  20058. {
  20059. static bool s_Il2CppMethodInitialized;
  20060. if (!s_Il2CppMethodInitialized)
  20061. {
  20062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  20063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  20064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  20065. s_Il2CppMethodInitialized = true;
  20066. }
  20067. bool V_0 = false;
  20068. bool V_1 = false;
  20069. bool V_2 = false;
  20070. bool V_3 = false;
  20071. bool V_4 = false;
  20072. bool V_5 = false;
  20073. bool V_6 = false;
  20074. bool V_7 = false;
  20075. int32_t V_8 = 0;
  20076. int32_t V_9 = 0;
  20077. bool V_10 = false;
  20078. bool V_11 = false;
  20079. bool V_12 = false;
  20080. bool V_13 = false;
  20081. bool V_14 = false;
  20082. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 V_15;
  20083. memset((&V_15), 0, sizeof(V_15));
  20084. bool V_16 = false;
  20085. bool V_17 = false;
  20086. bool V_18 = false;
  20087. bool V_19 = false;
  20088. bool V_20 = false;
  20089. bool V_21 = false;
  20090. bool V_22 = false;
  20091. bool V_23 = false;
  20092. bool V_24 = false;
  20093. bool V_25 = false;
  20094. bool V_26 = false;
  20095. int32_t V_27 = 0;
  20096. int32_t V_28 = 0;
  20097. bool V_29 = false;
  20098. bool V_30 = false;
  20099. bool V_31 = false;
  20100. bool V_32 = false;
  20101. bool V_33 = false;
  20102. bool V_34 = false;
  20103. bool V_35 = false;
  20104. bool V_36 = false;
  20105. bool V_37 = false;
  20106. int32_t V_38 = 0;
  20107. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_39;
  20108. memset((&V_39), 0, sizeof(V_39));
  20109. int32_t V_40 = 0;
  20110. bool V_41 = false;
  20111. int32_t G_B4_0 = 0;
  20112. int32_t G_B11_0 = 0;
  20113. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 G_B25_0;
  20114. memset((&G_B25_0), 0, sizeof(G_B25_0));
  20115. int32_t G_B30_0 = 0;
  20116. int32_t G_B35_0 = 0;
  20117. int32_t G_B40_0 = 0;
  20118. int32_t G_B46_0 = 0;
  20119. int32_t G_B48_0 = 0;
  20120. int32_t G_B62_0 = 0;
  20121. int32_t G_B68_0 = 0;
  20122. int32_t G_B76_0 = 0;
  20123. {
  20124. uint32_t L_0 = ___3_dirtyID;
  20125. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___2_ve;
  20126. NullCheck(L_1);
  20127. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  20128. uint32_t L_3 = L_2->___dirtyID_8;
  20129. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_3))? 1 : 0);
  20130. bool L_4 = V_0;
  20131. if (!L_4)
  20132. {
  20133. goto IL_001e;
  20134. }
  20135. }
  20136. {
  20137. bool L_5 = ___7_inheritedClipRectIDChanged;
  20138. if (L_5)
  20139. {
  20140. goto IL_001e;
  20141. }
  20142. }
  20143. {
  20144. bool L_6 = ___8_inheritedMaskingChanged;
  20145. G_B4_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  20146. goto IL_001f;
  20147. }
  20148. IL_001e:
  20149. {
  20150. G_B4_0 = 0;
  20151. }
  20152. IL_001f:
  20153. {
  20154. V_12 = (bool)G_B4_0;
  20155. bool L_7 = V_12;
  20156. if (!L_7)
  20157. {
  20158. goto IL_002a;
  20159. }
  20160. }
  20161. {
  20162. goto IL_03a0;
  20163. }
  20164. IL_002a:
  20165. {
  20166. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___2_ve;
  20167. NullCheck(L_8);
  20168. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_9 = (&L_8->___renderChainData_21);
  20169. uint32_t L_10 = ___3_dirtyID;
  20170. L_9->___dirtyID_8 = L_10;
  20171. bool L_11 = ___5_isRootOfChange;
  20172. V_13 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  20173. bool L_12 = V_13;
  20174. if (!L_12)
  20175. {
  20176. goto IL_004d;
  20177. }
  20178. }
  20179. {
  20180. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_13 = ___10_stats;
  20181. uint32_t* L_14 = (&L_13->___recursiveClipUpdatesExpanded_3);
  20182. uint32_t* L_15 = L_14;
  20183. int32_t L_16 = *((uint32_t*)L_15);
  20184. *((int32_t*)L_15) = (int32_t)((int32_t)il2cpp_codegen_add(L_16, 1));
  20185. }
  20186. IL_004d:
  20187. {
  20188. bool L_17 = ___6_isPendingHierarchicalRepaint;
  20189. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18 = ___2_ve;
  20190. NullCheck(L_18);
  20191. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_19 = (&L_18->___renderChainData_21);
  20192. int32_t L_20 = L_19->___dirtiedValues_7;
  20193. ___6_isPendingHierarchicalRepaint = (bool)((int32_t)((int32_t)L_17|((!(((uint32_t)((int32_t)((int32_t)L_20&((int32_t)32)))) <= ((uint32_t)0)))? 1 : 0)));
  20194. bool L_21 = ___4_hierarchical;
  20195. bool L_22 = ___5_isRootOfChange;
  20196. bool L_23 = ___7_inheritedClipRectIDChanged;
  20197. V_1 = (bool)((int32_t)(((int32_t)((int32_t)L_21|(int32_t)L_22))|(int32_t)L_23));
  20198. bool L_24 = ___4_hierarchical;
  20199. bool L_25 = ___5_isRootOfChange;
  20200. V_2 = (bool)((int32_t)((int32_t)L_24|(int32_t)L_25));
  20201. bool L_26 = ___4_hierarchical;
  20202. bool L_27 = ___5_isRootOfChange;
  20203. bool L_28 = ___8_inheritedMaskingChanged;
  20204. V_3 = (bool)((int32_t)(((int32_t)((int32_t)L_26|(int32_t)L_27))|(int32_t)L_28));
  20205. V_4 = (bool)0;
  20206. V_5 = (bool)0;
  20207. V_6 = (bool)0;
  20208. bool L_29 = ___4_hierarchical;
  20209. V_7 = L_29;
  20210. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_30 = ___2_ve;
  20211. NullCheck(L_30);
  20212. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_31 = (&L_30->___renderChainData_21);
  20213. int32_t L_32 = L_31->___clipMethod_18;
  20214. V_8 = L_32;
  20215. bool L_33 = V_2;
  20216. if (L_33)
  20217. {
  20218. goto IL_009c;
  20219. }
  20220. }
  20221. {
  20222. int32_t L_34 = V_8;
  20223. G_B11_0 = L_34;
  20224. goto IL_00a3;
  20225. }
  20226. IL_009c:
  20227. {
  20228. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_35 = ___0_renderChain;
  20229. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_36 = ___2_ve;
  20230. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  20231. int32_t L_37;
  20232. L_37 = RenderEvents_DetermineSelfClipMethod_mE014E29273CF50662E1594D708C262C053C76888(L_35, L_36, NULL);
  20233. G_B11_0 = L_37;
  20234. }
  20235. IL_00a3:
  20236. {
  20237. V_9 = G_B11_0;
  20238. V_10 = (bool)0;
  20239. bool L_38 = V_1;
  20240. V_14 = L_38;
  20241. bool L_39 = V_14;
  20242. if (!L_39)
  20243. {
  20244. goto IL_01b6;
  20245. }
  20246. }
  20247. {
  20248. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40 = ___2_ve;
  20249. NullCheck(L_40);
  20250. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_41 = (&L_40->___renderChainData_21);
  20251. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_42 = L_41->___clipRectID_29;
  20252. V_15 = L_42;
  20253. int32_t L_43 = V_9;
  20254. V_16 = (bool)((((int32_t)L_43) == ((int32_t)3))? 1 : 0);
  20255. bool L_44 = V_16;
  20256. if (!L_44)
  20257. {
  20258. goto IL_0113;
  20259. }
  20260. }
  20261. {
  20262. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_45 = ___2_ve;
  20263. NullCheck(L_45);
  20264. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_46 = (&L_45->___renderChainData_21);
  20265. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_47 = L_46->___clipRectID_29;
  20266. bool L_48;
  20267. L_48 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_47, NULL);
  20268. V_17 = (bool)((((int32_t)L_48) == ((int32_t)0))? 1 : 0);
  20269. bool L_49 = V_17;
  20270. if (!L_49)
  20271. {
  20272. goto IL_0110;
  20273. }
  20274. }
  20275. {
  20276. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_50 = ___0_renderChain;
  20277. NullCheck(L_50);
  20278. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_51 = (&L_50->___shaderInfoAllocator_37);
  20279. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_52;
  20280. L_52 = UIRVEShaderInfoAllocator_AllocClipRect_m0C26B2B9BF62E5AB0891B83BA2E3D61945565F65(L_51, NULL);
  20281. V_15 = L_52;
  20282. bool L_53;
  20283. L_53 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2((&V_15), NULL);
  20284. V_18 = (bool)((((int32_t)L_53) == ((int32_t)0))? 1 : 0);
  20285. bool L_54 = V_18;
  20286. if (!L_54)
  20287. {
  20288. goto IL_010f;
  20289. }
  20290. }
  20291. {
  20292. V_9 = 2;
  20293. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  20294. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_55 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  20295. V_15 = L_55;
  20296. }
  20297. IL_010f:
  20298. {
  20299. }
  20300. IL_0110:
  20301. {
  20302. goto IL_0179;
  20303. }
  20304. IL_0113:
  20305. {
  20306. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_56 = ___2_ve;
  20307. NullCheck(L_56);
  20308. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_57 = (&L_56->___renderChainData_21);
  20309. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_58 = L_57->___clipRectID_29;
  20310. bool L_59;
  20311. L_59 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_58, NULL);
  20312. V_19 = L_59;
  20313. bool L_60 = V_19;
  20314. if (!L_60)
  20315. {
  20316. goto IL_0141;
  20317. }
  20318. }
  20319. {
  20320. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_61 = ___0_renderChain;
  20321. NullCheck(L_61);
  20322. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_62 = (&L_61->___shaderInfoAllocator_37);
  20323. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_63 = ___2_ve;
  20324. NullCheck(L_63);
  20325. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_64 = (&L_63->___renderChainData_21);
  20326. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_65 = L_64->___clipRectID_29;
  20327. UIRVEShaderInfoAllocator_FreeClipRect_m00341A1A072A2E0C94D259F6CE84147DF054438D(L_62, L_65, NULL);
  20328. }
  20329. IL_0141:
  20330. {
  20331. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_66 = ___2_ve;
  20332. NullCheck(L_66);
  20333. int32_t L_67;
  20334. L_67 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_66, NULL);
  20335. V_20 = (bool)((((int32_t)((int32_t)((int32_t)L_67&1))) == ((int32_t)0))? 1 : 0);
  20336. bool L_68 = V_20;
  20337. if (!L_68)
  20338. {
  20339. goto IL_0178;
  20340. }
  20341. }
  20342. {
  20343. int32_t L_69 = V_9;
  20344. if ((((int32_t)L_69) == ((int32_t)2)))
  20345. {
  20346. goto IL_015b;
  20347. }
  20348. }
  20349. {
  20350. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_70 = ___1_parent;
  20351. if (L_70)
  20352. {
  20353. goto IL_0162;
  20354. }
  20355. }
  20356. IL_015b:
  20357. {
  20358. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  20359. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_71 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  20360. G_B25_0 = L_71;
  20361. goto IL_016d;
  20362. }
  20363. IL_0162:
  20364. {
  20365. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_72 = ___1_parent;
  20366. NullCheck(L_72);
  20367. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_73 = (&L_72->___renderChainData_21);
  20368. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_74 = L_73->___clipRectID_29;
  20369. G_B25_0 = L_74;
  20370. }
  20371. IL_016d:
  20372. {
  20373. V_15 = G_B25_0;
  20374. (&V_15)->___ownedState_4 = 0;
  20375. }
  20376. IL_0178:
  20377. {
  20378. }
  20379. IL_0179:
  20380. {
  20381. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_75 = ___2_ve;
  20382. NullCheck(L_75);
  20383. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_76 = (&L_75->___renderChainData_21);
  20384. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_77 = (&L_76->___clipRectID_29);
  20385. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_78 = V_15;
  20386. bool L_79;
  20387. L_79 = BMPAlloc_Equals_mEF900F6B5AD18B63BA66A219DECD6A1BFC83B9A0(L_77, L_78, NULL);
  20388. V_10 = (bool)((((int32_t)L_79) == ((int32_t)0))? 1 : 0);
  20389. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_80 = ___2_ve;
  20390. NullCheck(L_80);
  20391. int32_t L_81;
  20392. L_81 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_80, NULL);
  20393. if (!((int32_t)((int32_t)L_81&1)))
  20394. {
  20395. goto IL_01a1;
  20396. }
  20397. }
  20398. {
  20399. bool L_82 = V_10;
  20400. G_B30_0 = ((((int32_t)L_82) == ((int32_t)0))? 1 : 0);
  20401. goto IL_01a2;
  20402. }
  20403. IL_01a1:
  20404. {
  20405. G_B30_0 = 1;
  20406. }
  20407. IL_01a2:
  20408. {
  20409. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  20410. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B30_0, NULL);
  20411. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_83 = ___2_ve;
  20412. NullCheck(L_83);
  20413. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_84 = (&L_83->___renderChainData_21);
  20414. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_85 = V_15;
  20415. L_84->___clipRectID_29 = L_85;
  20416. }
  20417. IL_01b6:
  20418. {
  20419. V_11 = (bool)0;
  20420. int32_t L_86 = V_8;
  20421. int32_t L_87 = V_9;
  20422. V_21 = (bool)((((int32_t)((((int32_t)L_86) == ((int32_t)L_87))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20423. bool L_88 = V_21;
  20424. if (!L_88)
  20425. {
  20426. goto IL_0230;
  20427. }
  20428. }
  20429. {
  20430. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_89 = ___2_ve;
  20431. NullCheck(L_89);
  20432. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_90 = (&L_89->___renderChainData_21);
  20433. int32_t L_91 = V_9;
  20434. L_90->___clipMethod_18 = L_91;
  20435. int32_t L_92 = V_8;
  20436. if ((((int32_t)L_92) == ((int32_t)4)))
  20437. {
  20438. goto IL_01e2;
  20439. }
  20440. }
  20441. {
  20442. int32_t L_93 = V_9;
  20443. G_B35_0 = ((((int32_t)L_93) == ((int32_t)4))? 1 : 0);
  20444. goto IL_01e3;
  20445. }
  20446. IL_01e2:
  20447. {
  20448. G_B35_0 = 1;
  20449. }
  20450. IL_01e3:
  20451. {
  20452. V_22 = (bool)G_B35_0;
  20453. bool L_94 = V_22;
  20454. if (!L_94)
  20455. {
  20456. goto IL_01f0;
  20457. }
  20458. }
  20459. {
  20460. V_11 = (bool)1;
  20461. V_3 = (bool)1;
  20462. }
  20463. IL_01f0:
  20464. {
  20465. int32_t L_95 = V_8;
  20466. if ((((int32_t)L_95) == ((int32_t)2)))
  20467. {
  20468. goto IL_01fc;
  20469. }
  20470. }
  20471. {
  20472. int32_t L_96 = V_9;
  20473. G_B40_0 = ((((int32_t)L_96) == ((int32_t)2))? 1 : 0);
  20474. goto IL_01fd;
  20475. }
  20476. IL_01fc:
  20477. {
  20478. G_B40_0 = 1;
  20479. }
  20480. IL_01fd:
  20481. {
  20482. V_23 = (bool)G_B40_0;
  20483. bool L_97 = V_23;
  20484. if (!L_97)
  20485. {
  20486. goto IL_0206;
  20487. }
  20488. }
  20489. {
  20490. V_4 = (bool)1;
  20491. }
  20492. IL_0206:
  20493. {
  20494. int32_t L_98 = V_9;
  20495. if ((((int32_t)L_98) == ((int32_t)3)))
  20496. {
  20497. goto IL_0225;
  20498. }
  20499. }
  20500. {
  20501. int32_t L_99 = V_8;
  20502. if ((!(((uint32_t)L_99) == ((uint32_t)3))))
  20503. {
  20504. goto IL_0222;
  20505. }
  20506. }
  20507. {
  20508. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_100 = ___2_ve;
  20509. NullCheck(L_100);
  20510. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_101 = (&L_100->___renderChainData_21);
  20511. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_102 = L_101->___clipRectID_29;
  20512. bool L_103;
  20513. L_103 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_102, NULL);
  20514. G_B46_0 = ((int32_t)(L_103));
  20515. goto IL_0223;
  20516. }
  20517. IL_0222:
  20518. {
  20519. G_B46_0 = 0;
  20520. }
  20521. IL_0223:
  20522. {
  20523. G_B48_0 = G_B46_0;
  20524. goto IL_0226;
  20525. }
  20526. IL_0225:
  20527. {
  20528. G_B48_0 = 1;
  20529. }
  20530. IL_0226:
  20531. {
  20532. V_24 = (bool)G_B48_0;
  20533. bool L_104 = V_24;
  20534. if (!L_104)
  20535. {
  20536. goto IL_022f;
  20537. }
  20538. }
  20539. {
  20540. V_6 = (bool)1;
  20541. }
  20542. IL_022f:
  20543. {
  20544. }
  20545. IL_0230:
  20546. {
  20547. bool L_105 = V_10;
  20548. V_25 = L_105;
  20549. bool L_106 = V_25;
  20550. if (!L_106)
  20551. {
  20552. goto IL_0240;
  20553. }
  20554. }
  20555. {
  20556. V_7 = (bool)1;
  20557. V_5 = (bool)1;
  20558. }
  20559. IL_0240:
  20560. {
  20561. bool L_107 = V_3;
  20562. V_26 = L_107;
  20563. bool L_108 = V_26;
  20564. if (!L_108)
  20565. {
  20566. goto IL_0301;
  20567. }
  20568. }
  20569. {
  20570. V_27 = 0;
  20571. V_28 = 0;
  20572. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_109 = ___1_parent;
  20573. V_29 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_109) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20574. bool L_110 = V_29;
  20575. if (!L_110)
  20576. {
  20577. goto IL_02b9;
  20578. }
  20579. }
  20580. {
  20581. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_111 = ___1_parent;
  20582. NullCheck(L_111);
  20583. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_112 = (&L_111->___renderChainData_21);
  20584. int32_t L_113 = L_112->___childrenMaskDepth_20;
  20585. V_27 = L_113;
  20586. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_114 = ___1_parent;
  20587. NullCheck(L_114);
  20588. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_115 = (&L_114->___renderChainData_21);
  20589. int32_t L_116 = L_115->___childrenStencilRef_19;
  20590. V_28 = L_116;
  20591. int32_t L_117 = V_9;
  20592. V_30 = (bool)((((int32_t)L_117) == ((int32_t)4))? 1 : 0);
  20593. bool L_118 = V_30;
  20594. if (!L_118)
  20595. {
  20596. goto IL_029b;
  20597. }
  20598. }
  20599. {
  20600. int32_t L_119 = V_27;
  20601. int32_t L_120 = V_28;
  20602. V_31 = (bool)((((int32_t)L_119) > ((int32_t)L_120))? 1 : 0);
  20603. bool L_121 = V_31;
  20604. if (!L_121)
  20605. {
  20606. goto IL_0294;
  20607. }
  20608. }
  20609. {
  20610. int32_t L_122 = V_28;
  20611. V_28 = ((int32_t)il2cpp_codegen_add(L_122, 1));
  20612. }
  20613. IL_0294:
  20614. {
  20615. int32_t L_123 = V_27;
  20616. V_27 = ((int32_t)il2cpp_codegen_add(L_123, 1));
  20617. }
  20618. IL_029b:
  20619. {
  20620. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_124 = ___2_ve;
  20621. NullCheck(L_124);
  20622. int32_t L_125;
  20623. L_125 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_124, NULL);
  20624. if ((!(((uint32_t)((int32_t)((int32_t)L_125&8))) == ((uint32_t)8))))
  20625. {
  20626. goto IL_02ad;
  20627. }
  20628. }
  20629. {
  20630. int32_t L_126 = V_27;
  20631. G_B62_0 = ((((int32_t)L_126) < ((int32_t)7))? 1 : 0);
  20632. goto IL_02ae;
  20633. }
  20634. IL_02ad:
  20635. {
  20636. G_B62_0 = 0;
  20637. }
  20638. IL_02ae:
  20639. {
  20640. V_32 = (bool)G_B62_0;
  20641. bool L_127 = V_32;
  20642. if (!L_127)
  20643. {
  20644. goto IL_02b8;
  20645. }
  20646. }
  20647. {
  20648. int32_t L_128 = V_27;
  20649. V_28 = L_128;
  20650. }
  20651. IL_02b8:
  20652. {
  20653. }
  20654. IL_02b9:
  20655. {
  20656. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_129 = ___2_ve;
  20657. NullCheck(L_129);
  20658. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_130 = (&L_129->___renderChainData_21);
  20659. int32_t L_131 = L_130->___childrenMaskDepth_20;
  20660. int32_t L_132 = V_27;
  20661. if ((!(((uint32_t)L_131) == ((uint32_t)L_132))))
  20662. {
  20663. goto IL_02dc;
  20664. }
  20665. }
  20666. {
  20667. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_133 = ___2_ve;
  20668. NullCheck(L_133);
  20669. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_134 = (&L_133->___renderChainData_21);
  20670. int32_t L_135 = L_134->___childrenStencilRef_19;
  20671. int32_t L_136 = V_28;
  20672. G_B68_0 = ((((int32_t)((((int32_t)L_135) == ((int32_t)L_136))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20673. goto IL_02dd;
  20674. }
  20675. IL_02dc:
  20676. {
  20677. G_B68_0 = 1;
  20678. }
  20679. IL_02dd:
  20680. {
  20681. V_33 = (bool)G_B68_0;
  20682. bool L_137 = V_33;
  20683. if (!L_137)
  20684. {
  20685. goto IL_02e6;
  20686. }
  20687. }
  20688. {
  20689. V_11 = (bool)1;
  20690. }
  20691. IL_02e6:
  20692. {
  20693. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_138 = ___2_ve;
  20694. NullCheck(L_138);
  20695. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_139 = (&L_138->___renderChainData_21);
  20696. int32_t L_140 = V_27;
  20697. L_139->___childrenMaskDepth_20 = L_140;
  20698. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_141 = ___2_ve;
  20699. NullCheck(L_141);
  20700. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_142 = (&L_141->___renderChainData_21);
  20701. int32_t L_143 = V_28;
  20702. L_142->___childrenStencilRef_19 = L_143;
  20703. }
  20704. IL_0301:
  20705. {
  20706. bool L_144 = V_11;
  20707. V_34 = L_144;
  20708. bool L_145 = V_34;
  20709. if (!L_145)
  20710. {
  20711. goto IL_0311;
  20712. }
  20713. }
  20714. {
  20715. V_7 = (bool)1;
  20716. V_5 = (bool)1;
  20717. }
  20718. IL_0311:
  20719. {
  20720. bool L_146 = V_4;
  20721. bool L_147 = V_5;
  20722. if (!((int32_t)((int32_t)L_146|(int32_t)L_147)))
  20723. {
  20724. goto IL_031f;
  20725. }
  20726. }
  20727. {
  20728. bool L_148 = ___6_isPendingHierarchicalRepaint;
  20729. G_B76_0 = ((((int32_t)L_148) == ((int32_t)0))? 1 : 0);
  20730. goto IL_0320;
  20731. }
  20732. IL_031f:
  20733. {
  20734. G_B76_0 = 0;
  20735. }
  20736. IL_0320:
  20737. {
  20738. V_35 = (bool)G_B76_0;
  20739. bool L_149 = V_35;
  20740. if (!L_149)
  20741. {
  20742. goto IL_0335;
  20743. }
  20744. }
  20745. {
  20746. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_150 = ___0_renderChain;
  20747. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_151 = ___2_ve;
  20748. bool L_152 = V_5;
  20749. NullCheck(L_150);
  20750. RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB(L_150, L_151, L_152, NULL);
  20751. ___6_isPendingHierarchicalRepaint = (bool)1;
  20752. }
  20753. IL_0335:
  20754. {
  20755. bool L_153 = V_6;
  20756. V_36 = L_153;
  20757. bool L_154 = V_36;
  20758. if (!L_154)
  20759. {
  20760. goto IL_0347;
  20761. }
  20762. }
  20763. {
  20764. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_155 = ___0_renderChain;
  20765. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_156 = ___2_ve;
  20766. NullCheck(L_155);
  20767. RenderChain_UIEOnTransformOrSizeChanged_mBC5994CA10EC50475D2101057EA0399E4B2F25EF(L_155, L_156, (bool)0, (bool)1, NULL);
  20768. }
  20769. IL_0347:
  20770. {
  20771. bool L_157 = V_7;
  20772. V_37 = L_157;
  20773. bool L_158 = V_37;
  20774. if (!L_158)
  20775. {
  20776. goto IL_03a0;
  20777. }
  20778. }
  20779. {
  20780. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_159 = ___2_ve;
  20781. NullCheck(L_159);
  20782. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_160;
  20783. L_160 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_159, NULL);
  20784. V_39 = L_160;
  20785. int32_t L_161;
  20786. L_161 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_39), NULL);
  20787. V_38 = L_161;
  20788. V_40 = 0;
  20789. goto IL_0393;
  20790. }
  20791. IL_0366:
  20792. {
  20793. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_162 = ___0_renderChain;
  20794. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_163 = ___2_ve;
  20795. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_164 = ___2_ve;
  20796. NullCheck(L_164);
  20797. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_165;
  20798. L_165 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_164, NULL);
  20799. V_39 = L_165;
  20800. int32_t L_166 = V_40;
  20801. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_167;
  20802. L_167 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_39), L_166, NULL);
  20803. uint32_t L_168 = ___3_dirtyID;
  20804. bool L_169 = ___4_hierarchical;
  20805. bool L_170 = ___6_isPendingHierarchicalRepaint;
  20806. bool L_171 = V_10;
  20807. bool L_172 = V_11;
  20808. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_173 = ___9_device;
  20809. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_174 = ___10_stats;
  20810. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  20811. RenderEvents_DepthFirstOnClippingChanged_m22C077A0E355E67F65E946C31A7F1D75FC825689(L_162, L_163, L_167, L_168, L_169, (bool)0, L_170, L_171, L_172, L_173, L_174, NULL);
  20812. int32_t L_175 = V_40;
  20813. V_40 = ((int32_t)il2cpp_codegen_add(L_175, 1));
  20814. }
  20815. IL_0393:
  20816. {
  20817. int32_t L_176 = V_40;
  20818. int32_t L_177 = V_38;
  20819. V_41 = (bool)((((int32_t)L_176) < ((int32_t)L_177))? 1 : 0);
  20820. bool L_178 = V_41;
  20821. if (L_178)
  20822. {
  20823. goto IL_0366;
  20824. }
  20825. }
  20826. {
  20827. }
  20828. IL_03a0:
  20829. {
  20830. return;
  20831. }
  20832. }
  20833. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnOpacityChanged(UnityEngine.UIElements.UIR.RenderChain,System.Single,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&,System.Boolean)
  20834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnOpacityChanged_mAE5A6BFEF3CADFD757969803A3895302056C38CC (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, float ___1_parentCompositeOpacity, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, bool ___4_hierarchical, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___5_stats, bool ___6_isDoingFullVertexRegeneration, const RuntimeMethod* method)
  20835. {
  20836. static bool s_Il2CppMethodInitialized;
  20837. if (!s_Il2CppMethodInitialized)
  20838. {
  20839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  20840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  20841. s_Il2CppMethodInitialized = true;
  20842. }
  20843. float V_0 = 0.0f;
  20844. float V_1 = 0.0f;
  20845. bool V_2 = false;
  20846. bool V_3 = false;
  20847. bool V_4 = false;
  20848. bool V_5 = false;
  20849. bool V_6 = false;
  20850. bool V_7 = false;
  20851. bool V_8 = false;
  20852. bool V_9 = false;
  20853. bool V_10 = false;
  20854. bool V_11 = false;
  20855. bool V_12 = false;
  20856. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_13;
  20857. memset((&V_13), 0, sizeof(V_13));
  20858. bool V_14 = false;
  20859. bool V_15 = false;
  20860. bool V_16 = false;
  20861. bool V_17 = false;
  20862. int32_t V_18 = 0;
  20863. int32_t V_19 = 0;
  20864. bool V_20 = false;
  20865. int32_t G_B10_0 = 0;
  20866. int32_t G_B17_0 = 0;
  20867. int32_t G_B23_0 = 0;
  20868. int32_t G_B31_0 = 0;
  20869. {
  20870. uint32_t L_0 = ___3_dirtyID;
  20871. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___2_ve;
  20872. NullCheck(L_1);
  20873. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  20874. uint32_t L_3 = L_2->___dirtyID_8;
  20875. V_6 = (bool)((((int32_t)L_0) == ((int32_t)L_3))? 1 : 0);
  20876. bool L_4 = V_6;
  20877. if (!L_4)
  20878. {
  20879. goto IL_001a;
  20880. }
  20881. }
  20882. {
  20883. goto IL_0272;
  20884. }
  20885. IL_001a:
  20886. {
  20887. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___2_ve;
  20888. NullCheck(L_5);
  20889. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_6 = (&L_5->___renderChainData_21);
  20890. uint32_t L_7 = ___3_dirtyID;
  20891. L_6->___dirtyID_8 = L_7;
  20892. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_8 = ___5_stats;
  20893. uint32_t* L_9 = (&L_8->___recursiveOpacityUpdatesExpanded_8);
  20894. uint32_t* L_10 = L_9;
  20895. int32_t L_11 = *((uint32_t*)L_10);
  20896. *((int32_t*)L_10) = (int32_t)((int32_t)il2cpp_codegen_add(L_11, 1));
  20897. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___2_ve;
  20898. NullCheck(L_12);
  20899. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_13 = (&L_12->___renderChainData_21);
  20900. float L_14 = L_13->___compositeOpacity_38;
  20901. V_0 = L_14;
  20902. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15 = ___2_ve;
  20903. NullCheck(L_15);
  20904. RuntimeObject* L_16;
  20905. L_16 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_15, NULL);
  20906. NullCheck(L_16);
  20907. float L_17;
  20908. L_17 = InterfaceFuncInvoker0< float >::Invoke(26 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_opacity() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_16);
  20909. float L_18 = ___1_parentCompositeOpacity;
  20910. V_1 = ((float)il2cpp_codegen_multiply(L_17, L_18));
  20911. float L_19 = V_0;
  20912. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  20913. float L_20 = ((RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_StaticFields*)il2cpp_codegen_static_fields_for(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var))->___VisibilityTreshold_0;
  20914. float L_21 = V_1;
  20915. float L_22 = ((RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_StaticFields*)il2cpp_codegen_static_fields_for(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var))->___VisibilityTreshold_0;
  20916. V_2 = (bool)((int32_t)(((((float)L_19) < ((float)L_20))? 1 : 0)^((((float)L_21) < ((float)L_22))? 1 : 0)));
  20917. float L_23 = V_0;
  20918. float L_24 = V_1;
  20919. float L_25;
  20920. L_25 = fabsf(((float)il2cpp_codegen_subtract(L_23, L_24)));
  20921. bool L_26 = V_2;
  20922. V_3 = (bool)((int32_t)(((((float)L_25) > ((float)(9.99999975E-05f)))? 1 : 0)|(int32_t)L_26));
  20923. bool L_27 = V_3;
  20924. V_7 = L_27;
  20925. bool L_28 = V_7;
  20926. if (!L_28)
  20927. {
  20928. goto IL_0085;
  20929. }
  20930. }
  20931. {
  20932. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_29 = ___2_ve;
  20933. NullCheck(L_29);
  20934. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_30 = (&L_29->___renderChainData_21);
  20935. float L_31 = V_1;
  20936. L_30->___compositeOpacity_38 = L_31;
  20937. }
  20938. IL_0085:
  20939. {
  20940. V_4 = (bool)0;
  20941. float L_32 = V_1;
  20942. float L_33 = ___1_parentCompositeOpacity;
  20943. V_5 = (bool)((((float)L_32) < ((float)((float)il2cpp_codegen_subtract(L_33, (9.99999975E-05f)))))? 1 : 0);
  20944. bool L_34 = V_5;
  20945. V_8 = L_34;
  20946. bool L_35 = V_8;
  20947. if (!L_35)
  20948. {
  20949. goto IL_010e;
  20950. }
  20951. }
  20952. {
  20953. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_36 = ___2_ve;
  20954. NullCheck(L_36);
  20955. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_37 = (&L_36->___renderChainData_21);
  20956. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_38 = (&L_37->___opacityID_30);
  20957. uint8_t L_39 = L_38->___ownedState_4;
  20958. V_9 = (bool)((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
  20959. bool L_40 = V_9;
  20960. if (!L_40)
  20961. {
  20962. goto IL_00d1;
  20963. }
  20964. }
  20965. {
  20966. V_4 = (bool)1;
  20967. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_41 = ___2_ve;
  20968. NullCheck(L_41);
  20969. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_42 = (&L_41->___renderChainData_21);
  20970. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_43 = ___0_renderChain;
  20971. NullCheck(L_43);
  20972. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_44 = (&L_43->___shaderInfoAllocator_37);
  20973. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_45;
  20974. L_45 = UIRVEShaderInfoAllocator_AllocOpacity_mB89055AE8DA28F5C406071B14725FB44B52CD5D2(L_44, NULL);
  20975. L_42->___opacityID_30 = L_45;
  20976. }
  20977. IL_00d1:
  20978. {
  20979. bool L_46 = V_4;
  20980. bool L_47 = V_3;
  20981. if (!((int32_t)((int32_t)L_46|(int32_t)L_47)))
  20982. {
  20983. goto IL_00e9;
  20984. }
  20985. }
  20986. {
  20987. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_48 = ___2_ve;
  20988. NullCheck(L_48);
  20989. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_49 = (&L_48->___renderChainData_21);
  20990. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_50 = (&L_49->___opacityID_30);
  20991. bool L_51;
  20992. L_51 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_50, NULL);
  20993. G_B10_0 = ((int32_t)(L_51));
  20994. goto IL_00ea;
  20995. }
  20996. IL_00e9:
  20997. {
  20998. G_B10_0 = 0;
  20999. }
  21000. IL_00ea:
  21001. {
  21002. V_10 = (bool)G_B10_0;
  21003. bool L_52 = V_10;
  21004. if (!L_52)
  21005. {
  21006. goto IL_0108;
  21007. }
  21008. }
  21009. {
  21010. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_53 = ___0_renderChain;
  21011. NullCheck(L_53);
  21012. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_54 = (&L_53->___shaderInfoAllocator_37);
  21013. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_55 = ___2_ve;
  21014. NullCheck(L_55);
  21015. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_56 = (&L_55->___renderChainData_21);
  21016. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_57 = L_56->___opacityID_30;
  21017. float L_58 = V_1;
  21018. UIRVEShaderInfoAllocator_SetOpacityValue_m8A9A4001B79EDBCEA1355176EE039380E5511559(L_54, L_57, L_58, NULL);
  21019. }
  21020. IL_0108:
  21021. {
  21022. goto IL_01e4;
  21023. }
  21024. IL_010e:
  21025. {
  21026. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_59 = ___2_ve;
  21027. NullCheck(L_59);
  21028. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_60 = (&L_59->___renderChainData_21);
  21029. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_61 = (&L_60->___opacityID_30);
  21030. uint8_t L_62 = L_61->___ownedState_4;
  21031. V_11 = (bool)((((int32_t)L_62) == ((int32_t)0))? 1 : 0);
  21032. bool L_63 = V_11;
  21033. if (!L_63)
  21034. {
  21035. goto IL_01ae;
  21036. }
  21037. }
  21038. {
  21039. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_64 = ___2_ve;
  21040. NullCheck(L_64);
  21041. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_65;
  21042. L_65 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_64, NULL);
  21043. V_13 = L_65;
  21044. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_66;
  21045. L_66 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_13), NULL);
  21046. if (!L_66)
  21047. {
  21048. goto IL_016a;
  21049. }
  21050. }
  21051. {
  21052. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_67 = ___2_ve;
  21053. NullCheck(L_67);
  21054. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_68 = (&L_67->___renderChainData_21);
  21055. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_69 = (&L_68->___opacityID_30);
  21056. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_70 = ___2_ve;
  21057. NullCheck(L_70);
  21058. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_71;
  21059. L_71 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_70, NULL);
  21060. V_13 = L_71;
  21061. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_72;
  21062. L_72 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_13), NULL);
  21063. NullCheck(L_72);
  21064. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_73 = (&L_72->___renderChainData_21);
  21065. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_74 = L_73->___opacityID_30;
  21066. bool L_75;
  21067. L_75 = BMPAlloc_Equals_mEF900F6B5AD18B63BA66A219DECD6A1BFC83B9A0(L_69, L_74, NULL);
  21068. G_B17_0 = ((((int32_t)L_75) == ((int32_t)0))? 1 : 0);
  21069. goto IL_016b;
  21070. }
  21071. IL_016a:
  21072. {
  21073. G_B17_0 = 0;
  21074. }
  21075. IL_016b:
  21076. {
  21077. V_12 = (bool)G_B17_0;
  21078. bool L_76 = V_12;
  21079. if (!L_76)
  21080. {
  21081. goto IL_01ab;
  21082. }
  21083. }
  21084. {
  21085. V_4 = (bool)1;
  21086. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_77 = ___2_ve;
  21087. NullCheck(L_77);
  21088. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_78 = (&L_77->___renderChainData_21);
  21089. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_79 = ___2_ve;
  21090. NullCheck(L_79);
  21091. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_80;
  21092. L_80 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_79, NULL);
  21093. V_13 = L_80;
  21094. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_81;
  21095. L_81 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_13), NULL);
  21096. NullCheck(L_81);
  21097. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_82 = (&L_81->___renderChainData_21);
  21098. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_83 = L_82->___opacityID_30;
  21099. L_78->___opacityID_30 = L_83;
  21100. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_84 = ___2_ve;
  21101. NullCheck(L_84);
  21102. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_85 = (&L_84->___renderChainData_21);
  21103. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_86 = (&L_85->___opacityID_30);
  21104. L_86->___ownedState_4 = 0;
  21105. }
  21106. IL_01ab:
  21107. {
  21108. goto IL_01e4;
  21109. }
  21110. IL_01ae:
  21111. {
  21112. bool L_87 = V_3;
  21113. if (!L_87)
  21114. {
  21115. goto IL_01c4;
  21116. }
  21117. }
  21118. {
  21119. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_88 = ___2_ve;
  21120. NullCheck(L_88);
  21121. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_89 = (&L_88->___renderChainData_21);
  21122. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_90 = (&L_89->___opacityID_30);
  21123. bool L_91;
  21124. L_91 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_90, NULL);
  21125. G_B23_0 = ((int32_t)(L_91));
  21126. goto IL_01c5;
  21127. }
  21128. IL_01c4:
  21129. {
  21130. G_B23_0 = 0;
  21131. }
  21132. IL_01c5:
  21133. {
  21134. V_14 = (bool)G_B23_0;
  21135. bool L_92 = V_14;
  21136. if (!L_92)
  21137. {
  21138. goto IL_01e3;
  21139. }
  21140. }
  21141. {
  21142. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_93 = ___0_renderChain;
  21143. NullCheck(L_93);
  21144. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_94 = (&L_93->___shaderInfoAllocator_37);
  21145. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_95 = ___2_ve;
  21146. NullCheck(L_95);
  21147. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_96 = (&L_95->___renderChainData_21);
  21148. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_97 = L_96->___opacityID_30;
  21149. float L_98 = V_1;
  21150. UIRVEShaderInfoAllocator_SetOpacityValue_m8A9A4001B79EDBCEA1355176EE039380E5511559(L_94, L_97, L_98, NULL);
  21151. }
  21152. IL_01e3:
  21153. {
  21154. }
  21155. IL_01e4:
  21156. {
  21157. bool L_99 = ___6_isDoingFullVertexRegeneration;
  21158. V_15 = L_99;
  21159. bool L_100 = V_15;
  21160. if (!L_100)
  21161. {
  21162. goto IL_01f0;
  21163. }
  21164. }
  21165. {
  21166. goto IL_0219;
  21167. }
  21168. IL_01f0:
  21169. {
  21170. bool L_101 = V_4;
  21171. if (!L_101)
  21172. {
  21173. goto IL_0207;
  21174. }
  21175. }
  21176. {
  21177. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_102 = ___2_ve;
  21178. NullCheck(L_102);
  21179. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_103 = (&L_102->___renderChainData_21);
  21180. int32_t L_104 = L_103->___dirtiedValues_7;
  21181. G_B31_0 = ((((int32_t)((int32_t)((int32_t)L_104&((int32_t)16)))) == ((int32_t)0))? 1 : 0);
  21182. goto IL_0208;
  21183. }
  21184. IL_0207:
  21185. {
  21186. G_B31_0 = 0;
  21187. }
  21188. IL_0208:
  21189. {
  21190. V_16 = (bool)G_B31_0;
  21191. bool L_105 = V_16;
  21192. if (!L_105)
  21193. {
  21194. goto IL_0219;
  21195. }
  21196. }
  21197. {
  21198. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_106 = ___0_renderChain;
  21199. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_107 = ___2_ve;
  21200. NullCheck(L_106);
  21201. RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB(L_106, L_107, (bool)0, NULL);
  21202. }
  21203. IL_0219:
  21204. {
  21205. bool L_108 = V_3;
  21206. bool L_109 = V_4;
  21207. bool L_110 = ___4_hierarchical;
  21208. V_17 = (bool)((int32_t)(((int32_t)((int32_t)L_108|(int32_t)L_109))|(int32_t)L_110));
  21209. bool L_111 = V_17;
  21210. if (!L_111)
  21211. {
  21212. goto IL_0272;
  21213. }
  21214. }
  21215. {
  21216. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_112 = ___2_ve;
  21217. NullCheck(L_112);
  21218. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_113;
  21219. L_113 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_112, NULL);
  21220. V_13 = L_113;
  21221. int32_t L_114;
  21222. L_114 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_13), NULL);
  21223. V_18 = L_114;
  21224. V_19 = 0;
  21225. goto IL_0265;
  21226. }
  21227. IL_023d:
  21228. {
  21229. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_115 = ___0_renderChain;
  21230. float L_116 = V_1;
  21231. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_117 = ___2_ve;
  21232. NullCheck(L_117);
  21233. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_118;
  21234. L_118 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_117, NULL);
  21235. V_13 = L_118;
  21236. int32_t L_119 = V_19;
  21237. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_120;
  21238. L_120 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_13), L_119, NULL);
  21239. uint32_t L_121 = ___3_dirtyID;
  21240. bool L_122 = ___4_hierarchical;
  21241. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_123 = ___5_stats;
  21242. bool L_124 = ___6_isDoingFullVertexRegeneration;
  21243. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21244. RenderEvents_DepthFirstOnOpacityChanged_mAE5A6BFEF3CADFD757969803A3895302056C38CC(L_115, L_116, L_120, L_121, L_122, L_123, L_124, NULL);
  21245. int32_t L_125 = V_19;
  21246. V_19 = ((int32_t)il2cpp_codegen_add(L_125, 1));
  21247. }
  21248. IL_0265:
  21249. {
  21250. int32_t L_126 = V_19;
  21251. int32_t L_127 = V_18;
  21252. V_20 = (bool)((((int32_t)L_126) < ((int32_t)L_127))? 1 : 0);
  21253. bool L_128 = V_20;
  21254. if (L_128)
  21255. {
  21256. goto IL_023d;
  21257. }
  21258. }
  21259. {
  21260. }
  21261. IL_0272:
  21262. {
  21263. return;
  21264. }
  21265. }
  21266. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::OnColorChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  21267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_OnColorChanged_m398874046A6250E369B7B610560279885A1BADE5 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___3_stats, const RuntimeMethod* method)
  21268. {
  21269. static bool s_Il2CppMethodInitialized;
  21270. if (!s_Il2CppMethodInitialized)
  21271. {
  21272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  21273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITextElement_tE112EC0B0BF021B4C4C14EB21132826BD87B09E4_il2cpp_TypeInfo_var);
  21274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21275. s_Il2CppMethodInitialized = true;
  21276. }
  21277. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  21278. memset((&V_0), 0, sizeof(V_0));
  21279. bool V_1 = false;
  21280. bool V_2 = false;
  21281. bool V_3 = false;
  21282. bool V_4 = false;
  21283. bool V_5 = false;
  21284. bool V_6 = false;
  21285. int32_t G_B8_0 = 0;
  21286. {
  21287. uint32_t L_0 = ___2_dirtyID;
  21288. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___1_ve;
  21289. NullCheck(L_1);
  21290. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  21291. uint32_t L_3 = L_2->___dirtyID_8;
  21292. V_2 = (bool)((((int32_t)L_0) == ((int32_t)L_3))? 1 : 0);
  21293. bool L_4 = V_2;
  21294. if (!L_4)
  21295. {
  21296. goto IL_0018;
  21297. }
  21298. }
  21299. {
  21300. goto IL_00a4;
  21301. }
  21302. IL_0018:
  21303. {
  21304. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  21305. NullCheck(L_5);
  21306. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_6 = (&L_5->___renderChainData_21);
  21307. uint32_t L_7 = ___2_dirtyID;
  21308. L_6->___dirtyID_8 = L_7;
  21309. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_8 = ___3_stats;
  21310. uint32_t* L_9 = (&L_8->___colorUpdatesExpanded_10);
  21311. uint32_t* L_10 = L_9;
  21312. int32_t L_11 = *((uint32_t*)L_10);
  21313. *((int32_t*)L_10) = (int32_t)((int32_t)il2cpp_codegen_add(L_11, 1));
  21314. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___1_ve;
  21315. NullCheck(L_12);
  21316. RuntimeObject* L_13;
  21317. L_13 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_12, NULL);
  21318. NullCheck(L_13);
  21319. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14;
  21320. L_14 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(0 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_backgroundColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_13);
  21321. V_0 = L_14;
  21322. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15 = ___1_ve;
  21323. NullCheck(L_15);
  21324. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_16 = (&L_15->___renderChainData_21);
  21325. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  21326. L_16->___backgroundColor_39 = L_17;
  21327. V_1 = (bool)0;
  21328. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18 = ___1_ve;
  21329. NullCheck(L_18);
  21330. int32_t L_19;
  21331. L_19 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_18, NULL);
  21332. V_3 = (bool)((((int32_t)((int32_t)((int32_t)L_19&((int32_t)16)))) == ((int32_t)((int32_t)16)))? 1 : 0);
  21333. bool L_20 = V_3;
  21334. if (!L_20)
  21335. {
  21336. goto IL_0092;
  21337. }
  21338. }
  21339. {
  21340. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_21 = ___0_renderChain;
  21341. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_22 = ___1_ve;
  21342. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21343. bool L_23;
  21344. L_23 = RenderEvents_InitColorIDs_m2BBEF2D99944BC99C7809C8E24BFB8E6FBE6DE35(L_21, L_22, NULL);
  21345. V_4 = L_23;
  21346. bool L_24 = V_4;
  21347. if (!L_24)
  21348. {
  21349. goto IL_006a;
  21350. }
  21351. }
  21352. {
  21353. V_1 = (bool)1;
  21354. }
  21355. IL_006a:
  21356. {
  21357. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_25 = ___0_renderChain;
  21358. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_26 = ___1_ve;
  21359. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21360. RenderEvents_SetColorValues_m9E8EB41BFB03735A4D41DF57AB2BA8450F9A82A1(L_25, L_26, NULL);
  21361. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_27 = ___1_ve;
  21362. if (!((RuntimeObject*)IsInst((RuntimeObject*)L_27, ITextElement_tE112EC0B0BF021B4C4C14EB21132826BD87B09E4_il2cpp_TypeInfo_var)))
  21363. {
  21364. goto IL_0086;
  21365. }
  21366. }
  21367. {
  21368. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_28 = ___0_renderChain;
  21369. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_29 = ___1_ve;
  21370. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21371. bool L_30;
  21372. L_30 = RenderEvents_UpdateTextCoreSettings_m15CB95340AECCD148466BF06DBFBB689D19DCB46(L_28, L_29, NULL);
  21373. G_B8_0 = ((((int32_t)L_30) == ((int32_t)0))? 1 : 0);
  21374. goto IL_0087;
  21375. }
  21376. IL_0086:
  21377. {
  21378. G_B8_0 = 0;
  21379. }
  21380. IL_0087:
  21381. {
  21382. V_5 = (bool)G_B8_0;
  21383. bool L_31 = V_5;
  21384. if (!L_31)
  21385. {
  21386. goto IL_008f;
  21387. }
  21388. }
  21389. {
  21390. V_1 = (bool)1;
  21391. }
  21392. IL_008f:
  21393. {
  21394. goto IL_0094;
  21395. }
  21396. IL_0092:
  21397. {
  21398. V_1 = (bool)1;
  21399. }
  21400. IL_0094:
  21401. {
  21402. bool L_32 = V_1;
  21403. V_6 = L_32;
  21404. bool L_33 = V_6;
  21405. if (!L_33)
  21406. {
  21407. goto IL_00a4;
  21408. }
  21409. }
  21410. {
  21411. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_34 = ___0_renderChain;
  21412. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_35 = ___1_ve;
  21413. NullCheck(L_34);
  21414. RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB(L_34, L_35, (bool)0, NULL);
  21415. }
  21416. IL_00a4:
  21417. {
  21418. return;
  21419. }
  21420. }
  21421. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnTransformOrSizeChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,System.UInt32,UnityEngine.UIElements.UIR.UIRenderDevice,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  21422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnTransformOrSizeChanged_mEE1B1237D0BE4201B5F846645E9FF5574AE388B3 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_parent, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___2_ve, uint32_t ___3_dirtyID, UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___4_device, bool ___5_isAncestorOfChangeSkinned, bool ___6_transformChanged, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___7_stats, const RuntimeMethod* method)
  21423. {
  21424. static bool s_Il2CppMethodInitialized;
  21425. if (!s_Il2CppMethodInitialized)
  21426. {
  21427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  21428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  21429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21430. s_Il2CppMethodInitialized = true;
  21431. }
  21432. bool V_0 = false;
  21433. bool V_1 = false;
  21434. bool V_2 = false;
  21435. bool V_3 = false;
  21436. bool V_4 = false;
  21437. bool V_5 = false;
  21438. bool V_6 = false;
  21439. bool V_7 = false;
  21440. bool V_8 = false;
  21441. bool V_9 = false;
  21442. bool V_10 = false;
  21443. bool V_11 = false;
  21444. bool V_12 = false;
  21445. bool V_13 = false;
  21446. int32_t V_14 = 0;
  21447. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_15;
  21448. memset((&V_15), 0, sizeof(V_15));
  21449. int32_t V_16 = 0;
  21450. bool V_17 = false;
  21451. int32_t G_B7_0 = 0;
  21452. int32_t G_B22_0 = 0;
  21453. int32_t G_B26_0 = 0;
  21454. {
  21455. uint32_t L_0 = ___3_dirtyID;
  21456. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___2_ve;
  21457. NullCheck(L_1);
  21458. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  21459. uint32_t L_3 = L_2->___dirtyID_8;
  21460. V_1 = (bool)((((int32_t)L_0) == ((int32_t)L_3))? 1 : 0);
  21461. bool L_4 = V_1;
  21462. if (!L_4)
  21463. {
  21464. goto IL_0018;
  21465. }
  21466. }
  21467. {
  21468. goto IL_023f;
  21469. }
  21470. IL_0018:
  21471. {
  21472. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_5 = ___7_stats;
  21473. uint32_t* L_6 = (&L_5->___recursiveTransformUpdatesExpanded_6);
  21474. uint32_t* L_7 = L_6;
  21475. int32_t L_8 = *((uint32_t*)L_7);
  21476. *((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add(L_8, 1));
  21477. bool L_9 = ___6_transformChanged;
  21478. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10 = ___2_ve;
  21479. NullCheck(L_10);
  21480. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_11 = (&L_10->___renderChainData_21);
  21481. int32_t L_12 = L_11->___dirtiedValues_7;
  21482. ___6_transformChanged = (bool)((int32_t)((int32_t)L_9|((!(((uint32_t)((int32_t)((int32_t)L_12&1))) <= ((uint32_t)0)))? 1 : 0)));
  21483. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13 = ___2_ve;
  21484. NullCheck(L_13);
  21485. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_14 = (&L_13->___renderChainData_21);
  21486. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_15 = L_14->___clipRectID_29;
  21487. bool L_16;
  21488. L_16 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_15, NULL);
  21489. V_2 = L_16;
  21490. bool L_17 = V_2;
  21491. if (!L_17)
  21492. {
  21493. goto IL_006a;
  21494. }
  21495. }
  21496. {
  21497. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_18 = ___0_renderChain;
  21498. NullCheck(L_18);
  21499. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_19 = (&L_18->___shaderInfoAllocator_37);
  21500. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_20 = ___2_ve;
  21501. NullCheck(L_20);
  21502. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_21 = (&L_20->___renderChainData_21);
  21503. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_22 = L_21->___clipRectID_29;
  21504. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___2_ve;
  21505. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21506. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24;
  21507. L_24 = RenderEvents_GetClipRectIDClipInfo_m7EC20324781A510A1FCFF06DEBD382F9FA2DA7C0(L_23, NULL);
  21508. UIRVEShaderInfoAllocator_SetClipRectValue_mB054EC9E7EB8B523E0022AADD215218542B6B7D3(L_19, L_22, L_24, NULL);
  21509. }
  21510. IL_006a:
  21511. {
  21512. bool L_25 = ___6_transformChanged;
  21513. if (!L_25)
  21514. {
  21515. goto IL_0076;
  21516. }
  21517. }
  21518. {
  21519. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_26 = ___2_ve;
  21520. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21521. bool L_27;
  21522. L_27 = RenderEvents_UpdateLocalFlipsWinding_m29723ACA559EC686A9C3E330D23390020246BDBE(L_26, NULL);
  21523. G_B7_0 = ((int32_t)(L_27));
  21524. goto IL_0077;
  21525. }
  21526. IL_0076:
  21527. {
  21528. G_B7_0 = 0;
  21529. }
  21530. IL_0077:
  21531. {
  21532. V_3 = (bool)G_B7_0;
  21533. bool L_28 = V_3;
  21534. if (!L_28)
  21535. {
  21536. goto IL_0084;
  21537. }
  21538. }
  21539. {
  21540. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_29 = ___0_renderChain;
  21541. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_30 = ___2_ve;
  21542. NullCheck(L_29);
  21543. RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB(L_29, L_30, (bool)1, NULL);
  21544. }
  21545. IL_0084:
  21546. {
  21547. bool L_31 = ___6_transformChanged;
  21548. V_4 = L_31;
  21549. bool L_32 = V_4;
  21550. if (!L_32)
  21551. {
  21552. goto IL_0095;
  21553. }
  21554. }
  21555. {
  21556. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_33 = ___2_ve;
  21557. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21558. RenderEvents_UpdateZeroScaling_m024294FECD19563AB2E9BA64F4FAB9DE9CA60B2B(L_33, NULL);
  21559. }
  21560. IL_0095:
  21561. {
  21562. V_0 = (bool)1;
  21563. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34 = ___2_ve;
  21564. NullCheck(L_34);
  21565. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_35 = (&L_34->___renderChainData_21);
  21566. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_36 = L_35->___transformID_28;
  21567. bool L_37;
  21568. L_37 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_36, NULL);
  21569. V_5 = L_37;
  21570. bool L_38 = V_5;
  21571. if (!L_38)
  21572. {
  21573. goto IL_00e0;
  21574. }
  21575. }
  21576. {
  21577. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_39 = ___0_renderChain;
  21578. NullCheck(L_39);
  21579. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_40 = (&L_39->___shaderInfoAllocator_37);
  21580. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_41 = ___2_ve;
  21581. NullCheck(L_41);
  21582. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_42 = (&L_41->___renderChainData_21);
  21583. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_43 = L_42->___transformID_28;
  21584. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_44 = ___2_ve;
  21585. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21586. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_45;
  21587. L_45 = RenderEvents_GetTransformIDTransformInfo_m9C4D72E3F247946BC61C7452A9D62A5772137F60(L_44, NULL);
  21588. UIRVEShaderInfoAllocator_SetTransformValue_m7CEA33754EB6951EEDCCC2B2364B22B8B81A9F57(L_40, L_43, L_45, NULL);
  21589. ___5_isAncestorOfChangeSkinned = (bool)1;
  21590. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_46 = ___7_stats;
  21591. uint32_t* L_47 = (&L_46->___boneTransformed_16);
  21592. uint32_t* L_48 = L_47;
  21593. int32_t L_49 = *((uint32_t*)L_48);
  21594. *((int32_t*)L_48) = (int32_t)((int32_t)il2cpp_codegen_add(L_49, 1));
  21595. goto IL_01b2;
  21596. }
  21597. IL_00e0:
  21598. {
  21599. bool L_50 = ___6_transformChanged;
  21600. V_6 = (bool)((((int32_t)L_50) == ((int32_t)0))? 1 : 0);
  21601. bool L_51 = V_6;
  21602. if (!L_51)
  21603. {
  21604. goto IL_00f2;
  21605. }
  21606. }
  21607. {
  21608. goto IL_01b2;
  21609. }
  21610. IL_00f2:
  21611. {
  21612. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_52 = ___2_ve;
  21613. NullCheck(L_52);
  21614. int32_t L_53;
  21615. L_53 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_52, NULL);
  21616. V_7 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_53&1))) <= ((uint32_t)0)))? 1 : 0);
  21617. bool L_54 = V_7;
  21618. if (!L_54)
  21619. {
  21620. goto IL_0116;
  21621. }
  21622. }
  21623. {
  21624. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_55 = ___7_stats;
  21625. uint32_t* L_56 = (&L_55->___groupTransformElementsChanged_21);
  21626. uint32_t* L_57 = L_56;
  21627. int32_t L_58 = *((uint32_t*)L_57);
  21628. *((int32_t*)L_57) = (int32_t)((int32_t)il2cpp_codegen_add(L_58, 1));
  21629. goto IL_01b2;
  21630. }
  21631. IL_0116:
  21632. {
  21633. bool L_59 = ___5_isAncestorOfChangeSkinned;
  21634. V_8 = L_59;
  21635. bool L_60 = V_8;
  21636. if (!L_60)
  21637. {
  21638. goto IL_0146;
  21639. }
  21640. }
  21641. {
  21642. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_61 = ___2_ve;
  21643. NullCheck(L_61);
  21644. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_62 = (&L_61->___renderChainData_21);
  21645. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_63 = L_62->___transformID_28;
  21646. bool L_64;
  21647. L_64 = RenderChainVEData_InheritsID_mBDD22C0EE688F7A369C8B6E83BEFCA9FD29CCD46(L_63, NULL);
  21648. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  21649. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_64, NULL);
  21650. V_0 = (bool)0;
  21651. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_65 = ___7_stats;
  21652. uint32_t* L_66 = (&L_65->___skipTransformed_17);
  21653. uint32_t* L_67 = L_66;
  21654. int32_t L_68 = *((uint32_t*)L_67);
  21655. *((int32_t*)L_67) = (int32_t)((int32_t)il2cpp_codegen_add(L_68, 1));
  21656. goto IL_01b2;
  21657. }
  21658. IL_0146:
  21659. {
  21660. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_69 = ___2_ve;
  21661. NullCheck(L_69);
  21662. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_70 = (&L_69->___renderChainData_21);
  21663. int32_t L_71 = L_70->___dirtiedValues_7;
  21664. if (((int32_t)((int32_t)L_71&((int32_t)48))))
  21665. {
  21666. goto IL_0166;
  21667. }
  21668. }
  21669. {
  21670. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_72 = ___2_ve;
  21671. NullCheck(L_72);
  21672. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_73 = (&L_72->___renderChainData_21);
  21673. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_74 = L_73->___data_23;
  21674. G_B22_0 = ((!(((RuntimeObject*)(MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E*)L_74) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21675. goto IL_0167;
  21676. }
  21677. IL_0166:
  21678. {
  21679. G_B22_0 = 0;
  21680. }
  21681. IL_0167:
  21682. {
  21683. V_9 = (bool)G_B22_0;
  21684. bool L_75 = V_9;
  21685. if (!L_75)
  21686. {
  21687. goto IL_01b2;
  21688. }
  21689. }
  21690. {
  21691. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_76 = ___2_ve;
  21692. NullCheck(L_76);
  21693. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_77 = (&L_76->___renderChainData_21);
  21694. bool L_78 = L_77->___disableNudging_21;
  21695. if (L_78)
  21696. {
  21697. goto IL_0185;
  21698. }
  21699. }
  21700. {
  21701. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_79 = ___2_ve;
  21702. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_80 = ___4_device;
  21703. il2cpp_codegen_runtime_class_init_inline(CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  21704. bool L_81;
  21705. L_81 = CommandGenerator_NudgeVerticesToNewSpace_m32EBA06EA253F7BA4125832372D8DB937533433F(L_79, L_80, NULL);
  21706. G_B26_0 = ((int32_t)(L_81));
  21707. goto IL_0186;
  21708. }
  21709. IL_0185:
  21710. {
  21711. G_B26_0 = 0;
  21712. }
  21713. IL_0186:
  21714. {
  21715. V_10 = (bool)G_B26_0;
  21716. bool L_82 = V_10;
  21717. if (!L_82)
  21718. {
  21719. goto IL_019a;
  21720. }
  21721. }
  21722. {
  21723. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_83 = ___7_stats;
  21724. uint32_t* L_84 = (&L_83->___nudgeTransformed_15);
  21725. uint32_t* L_85 = L_84;
  21726. int32_t L_86 = *((uint32_t*)L_85);
  21727. *((int32_t*)L_85) = (int32_t)((int32_t)il2cpp_codegen_add(L_86, 1));
  21728. goto IL_01b1;
  21729. }
  21730. IL_019a:
  21731. {
  21732. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_87 = ___0_renderChain;
  21733. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_88 = ___2_ve;
  21734. NullCheck(L_87);
  21735. RenderChain_UIEOnVisualsChanged_mB8B0E7AF7739388D1948D2949C47AA57453EF7FB(L_87, L_88, (bool)0, NULL);
  21736. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_89 = ___7_stats;
  21737. uint32_t* L_90 = (&L_89->___visualUpdateTransformed_18);
  21738. uint32_t* L_91 = L_90;
  21739. int32_t L_92 = *((uint32_t*)L_91);
  21740. *((int32_t*)L_91) = (int32_t)((int32_t)il2cpp_codegen_add(L_92, 1));
  21741. }
  21742. IL_01b1:
  21743. {
  21744. }
  21745. IL_01b2:
  21746. {
  21747. bool L_93 = V_0;
  21748. V_11 = L_93;
  21749. bool L_94 = V_11;
  21750. if (!L_94)
  21751. {
  21752. goto IL_01c5;
  21753. }
  21754. }
  21755. {
  21756. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_95 = ___2_ve;
  21757. NullCheck(L_95);
  21758. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_96 = (&L_95->___renderChainData_21);
  21759. uint32_t L_97 = ___3_dirtyID;
  21760. L_96->___dirtyID_8 = L_97;
  21761. }
  21762. IL_01c5:
  21763. {
  21764. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_98 = ___0_renderChain;
  21765. NullCheck(L_98);
  21766. bool L_99;
  21767. L_99 = RenderChain_get_drawInCameras_m8D80C9B3E4675B9DC4FC81A895C00BFCF7F3482D_inline(L_98, NULL);
  21768. V_12 = L_99;
  21769. bool L_100 = V_12;
  21770. if (!L_100)
  21771. {
  21772. goto IL_01d8;
  21773. }
  21774. }
  21775. {
  21776. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_101 = ___2_ve;
  21777. NullCheck(L_101);
  21778. VisualElement_EnsureWorldTransformAndClipUpToDate_mA58DAF07419D9E1245DE634CA38ACAE618CE3273(L_101, NULL);
  21779. }
  21780. IL_01d8:
  21781. {
  21782. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_102 = ___2_ve;
  21783. NullCheck(L_102);
  21784. int32_t L_103;
  21785. L_103 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_102, NULL);
  21786. V_13 = (bool)((((int32_t)((int32_t)((int32_t)L_103&1))) == ((int32_t)0))? 1 : 0);
  21787. bool L_104 = V_13;
  21788. if (!L_104)
  21789. {
  21790. goto IL_0237;
  21791. }
  21792. }
  21793. {
  21794. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_105 = ___2_ve;
  21795. NullCheck(L_105);
  21796. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_106;
  21797. L_106 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_105, NULL);
  21798. V_15 = L_106;
  21799. int32_t L_107;
  21800. L_107 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_15), NULL);
  21801. V_14 = L_107;
  21802. V_16 = 0;
  21803. goto IL_0228;
  21804. }
  21805. IL_0200:
  21806. {
  21807. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_108 = ___0_renderChain;
  21808. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_109 = ___2_ve;
  21809. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_110 = ___2_ve;
  21810. NullCheck(L_110);
  21811. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_111;
  21812. L_111 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_110, NULL);
  21813. V_15 = L_111;
  21814. int32_t L_112 = V_16;
  21815. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_113;
  21816. L_113 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_15), L_112, NULL);
  21817. uint32_t L_114 = ___3_dirtyID;
  21818. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_115 = ___4_device;
  21819. bool L_116 = ___5_isAncestorOfChangeSkinned;
  21820. bool L_117 = ___6_transformChanged;
  21821. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_118 = ___7_stats;
  21822. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21823. RenderEvents_DepthFirstOnTransformOrSizeChanged_mEE1B1237D0BE4201B5F846645E9FF5574AE388B3(L_108, L_109, L_113, L_114, L_115, L_116, L_117, L_118, NULL);
  21824. int32_t L_119 = V_16;
  21825. V_16 = ((int32_t)il2cpp_codegen_add(L_119, 1));
  21826. }
  21827. IL_0228:
  21828. {
  21829. int32_t L_120 = V_16;
  21830. int32_t L_121 = V_14;
  21831. V_17 = (bool)((((int32_t)L_120) < ((int32_t)L_121))? 1 : 0);
  21832. bool L_122 = V_17;
  21833. if (L_122)
  21834. {
  21835. goto IL_0200;
  21836. }
  21837. }
  21838. {
  21839. goto IL_023f;
  21840. }
  21841. IL_0237:
  21842. {
  21843. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_123 = ___0_renderChain;
  21844. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_124 = ___2_ve;
  21845. NullCheck(L_123);
  21846. RenderChain_OnGroupTransformElementChangedTransform_mC3DFEC282D266AFBBE029D8F1542C8E83CBD1816(L_123, L_124, NULL);
  21847. }
  21848. IL_023f:
  21849. {
  21850. return;
  21851. }
  21852. }
  21853. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::DepthFirstOnVisualsChanged(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement,System.UInt32,System.Boolean,System.Boolean,UnityEngine.UIElements.UIR.ChainBuilderStats&)
  21854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_DepthFirstOnVisualsChanged_m24CC197485CFBA668EA726E0A6326D8A9BCB2F7C (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, uint32_t ___2_dirtyID, bool ___3_parentHierarchyHidden, bool ___4_hierarchical, ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* ___5_stats, const RuntimeMethod* method)
  21855. {
  21856. static bool s_Il2CppMethodInitialized;
  21857. if (!s_Il2CppMethodInitialized)
  21858. {
  21859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  21860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  21861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITextElement_tE112EC0B0BF021B4C4C14EB21132826BD87B09E4_il2cpp_TypeInfo_var);
  21862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21863. s_Il2CppMethodInitialized = true;
  21864. }
  21865. bool V_0 = false;
  21866. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 V_1;
  21867. memset((&V_1), 0, sizeof(V_1));
  21868. bool V_2 = false;
  21869. bool V_3 = false;
  21870. bool V_4 = false;
  21871. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_5;
  21872. memset((&V_5), 0, sizeof(V_5));
  21873. bool V_6 = false;
  21874. bool V_7 = false;
  21875. int32_t V_8 = 0;
  21876. int32_t V_9 = 0;
  21877. bool V_10 = false;
  21878. bool V_11 = false;
  21879. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B6_0 = NULL;
  21880. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B5_0 = NULL;
  21881. int32_t G_B7_0 = 0;
  21882. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* G_B7_1 = NULL;
  21883. int32_t G_B14_0 = 0;
  21884. {
  21885. uint32_t L_0 = ___2_dirtyID;
  21886. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___1_ve;
  21887. NullCheck(L_1);
  21888. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  21889. uint32_t L_3 = L_2->___dirtyID_8;
  21890. V_2 = (bool)((((int32_t)L_0) == ((int32_t)L_3))? 1 : 0);
  21891. bool L_4 = V_2;
  21892. if (!L_4)
  21893. {
  21894. goto IL_0018;
  21895. }
  21896. }
  21897. {
  21898. goto IL_016d;
  21899. }
  21900. IL_0018:
  21901. {
  21902. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5 = ___1_ve;
  21903. NullCheck(L_5);
  21904. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_6 = (&L_5->___renderChainData_21);
  21905. uint32_t L_7 = ___2_dirtyID;
  21906. L_6->___dirtyID_8 = L_7;
  21907. bool L_8 = ___4_hierarchical;
  21908. V_3 = L_8;
  21909. bool L_9 = V_3;
  21910. if (!L_9)
  21911. {
  21912. goto IL_0036;
  21913. }
  21914. }
  21915. {
  21916. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_10 = ___5_stats;
  21917. uint32_t* L_11 = (&L_10->___recursiveVisualUpdatesExpanded_12);
  21918. uint32_t* L_12 = L_11;
  21919. int32_t L_13 = *((uint32_t*)L_12);
  21920. *((int32_t*)L_12) = (int32_t)((int32_t)il2cpp_codegen_add(L_13, 1));
  21921. }
  21922. IL_0036:
  21923. {
  21924. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14 = ___1_ve;
  21925. NullCheck(L_14);
  21926. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_15 = (&L_14->___renderChainData_21);
  21927. bool L_16 = L_15->___isHierarchyHidden_14;
  21928. V_0 = L_16;
  21929. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = ___1_ve;
  21930. NullCheck(L_17);
  21931. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_18 = (&L_17->___renderChainData_21);
  21932. bool L_19 = ___3_parentHierarchyHidden;
  21933. G_B5_0 = L_18;
  21934. if (L_19)
  21935. {
  21936. G_B6_0 = L_18;
  21937. goto IL_0053;
  21938. }
  21939. }
  21940. {
  21941. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_20 = ___1_ve;
  21942. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21943. bool L_21;
  21944. L_21 = RenderEvents_IsElementHierarchyHidden_mD2762927AF77BFB049B0B84900394487A9C200F6(L_20, NULL);
  21945. G_B7_0 = ((int32_t)(L_21));
  21946. G_B7_1 = G_B5_0;
  21947. goto IL_0054;
  21948. }
  21949. IL_0053:
  21950. {
  21951. G_B7_0 = 1;
  21952. G_B7_1 = G_B6_0;
  21953. }
  21954. IL_0054:
  21955. {
  21956. G_B7_1->___isHierarchyHidden_14 = (bool)G_B7_0;
  21957. bool L_22 = V_0;
  21958. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___1_ve;
  21959. NullCheck(L_23);
  21960. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_24 = (&L_23->___renderChainData_21);
  21961. bool L_25 = L_24->___isHierarchyHidden_14;
  21962. V_4 = (bool)((((int32_t)((((int32_t)L_22) == ((int32_t)L_25))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21963. bool L_26 = V_4;
  21964. if (!L_26)
  21965. {
  21966. goto IL_0073;
  21967. }
  21968. }
  21969. {
  21970. ___4_hierarchical = (bool)1;
  21971. }
  21972. IL_0073:
  21973. {
  21974. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_27 = ___1_ve;
  21975. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  21976. RenderEvents_UpdateWorldFlipsWinding_m4B1C4F229E6ACA468AE658EBBAFB5F3537439E4A(L_27, NULL);
  21977. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28 = ___1_ve;
  21978. NullCheck(L_28);
  21979. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_29 = (&L_28->___renderChainData_21);
  21980. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_30 = L_29->___transformID_28;
  21981. bool L_31;
  21982. L_31 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_30, NULL);
  21983. if (L_31)
  21984. {
  21985. goto IL_00d5;
  21986. }
  21987. }
  21988. {
  21989. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_32 = ___1_ve;
  21990. NullCheck(L_32);
  21991. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_33;
  21992. L_33 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_32, NULL);
  21993. V_5 = L_33;
  21994. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34;
  21995. L_34 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_5), NULL);
  21996. if (!L_34)
  21997. {
  21998. goto IL_00d5;
  21999. }
  22000. }
  22001. {
  22002. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_35 = ___1_ve;
  22003. NullCheck(L_35);
  22004. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_36 = (&L_35->___renderChainData_21);
  22005. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_37 = (&L_36->___transformID_28);
  22006. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_38 = ___1_ve;
  22007. NullCheck(L_38);
  22008. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_39;
  22009. L_39 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_38, NULL);
  22010. V_5 = L_39;
  22011. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40;
  22012. L_40 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_5), NULL);
  22013. NullCheck(L_40);
  22014. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_41 = (&L_40->___renderChainData_21);
  22015. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_42 = L_41->___transformID_28;
  22016. bool L_43;
  22017. L_43 = BMPAlloc_Equals_mEF900F6B5AD18B63BA66A219DECD6A1BFC83B9A0(L_37, L_42, NULL);
  22018. if (L_43)
  22019. {
  22020. goto IL_00d5;
  22021. }
  22022. }
  22023. {
  22024. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_44 = ___1_ve;
  22025. NullCheck(L_44);
  22026. int32_t L_45;
  22027. L_45 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_44, NULL);
  22028. G_B14_0 = ((!(((uint32_t)((int32_t)((int32_t)L_45&1))) <= ((uint32_t)0)))? 1 : 0);
  22029. goto IL_00d6;
  22030. }
  22031. IL_00d5:
  22032. {
  22033. G_B14_0 = 1;
  22034. }
  22035. IL_00d6:
  22036. {
  22037. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  22038. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)G_B14_0, NULL);
  22039. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_46 = ___1_ve;
  22040. V_6 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_46, ITextElement_tE112EC0B0BF021B4C4C14EB21132826BD87B09E4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22041. bool L_47 = V_6;
  22042. if (!L_47)
  22043. {
  22044. goto IL_00f3;
  22045. }
  22046. }
  22047. {
  22048. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_48 = ___0_renderChain;
  22049. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_49 = ___1_ve;
  22050. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  22051. bool L_50;
  22052. L_50 = RenderEvents_UpdateTextCoreSettings_m15CB95340AECCD148466BF06DBFBB689D19DCB46(L_48, L_49, NULL);
  22053. }
  22054. IL_00f3:
  22055. {
  22056. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_51 = ___0_renderChain;
  22057. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_52 = ___1_ve;
  22058. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_53 = ___5_stats;
  22059. il2cpp_codegen_runtime_class_init_inline(CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  22060. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 L_54;
  22061. L_54 = CommandGenerator_PaintElement_mF25FF78C8747AE37F21514DF24C39941877E1787(L_51, L_52, L_53, NULL);
  22062. V_1 = L_54;
  22063. bool L_55 = ___4_hierarchical;
  22064. V_7 = L_55;
  22065. bool L_56 = V_7;
  22066. if (!L_56)
  22067. {
  22068. goto IL_0156;
  22069. }
  22070. }
  22071. {
  22072. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_57 = ___1_ve;
  22073. NullCheck(L_57);
  22074. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_58;
  22075. L_58 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_57, NULL);
  22076. V_5 = L_58;
  22077. int32_t L_59;
  22078. L_59 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_5), NULL);
  22079. V_8 = L_59;
  22080. V_9 = 0;
  22081. goto IL_0149;
  22082. }
  22083. IL_011c:
  22084. {
  22085. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_60 = ___0_renderChain;
  22086. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_61 = ___1_ve;
  22087. NullCheck(L_61);
  22088. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_62;
  22089. L_62 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_61, NULL);
  22090. V_5 = L_62;
  22091. int32_t L_63 = V_9;
  22092. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_64;
  22093. L_64 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_5), L_63, NULL);
  22094. uint32_t L_65 = ___2_dirtyID;
  22095. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_66 = ___1_ve;
  22096. NullCheck(L_66);
  22097. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_67 = (&L_66->___renderChainData_21);
  22098. bool L_68 = L_67->___isHierarchyHidden_14;
  22099. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_69 = ___5_stats;
  22100. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  22101. RenderEvents_DepthFirstOnVisualsChanged_m24CC197485CFBA668EA726E0A6326D8A9BCB2F7C(L_60, L_64, L_65, L_68, (bool)1, L_69, NULL);
  22102. int32_t L_70 = V_9;
  22103. V_9 = ((int32_t)il2cpp_codegen_add(L_70, 1));
  22104. }
  22105. IL_0149:
  22106. {
  22107. int32_t L_71 = V_9;
  22108. int32_t L_72 = V_8;
  22109. V_10 = (bool)((((int32_t)L_71) < ((int32_t)L_72))? 1 : 0);
  22110. bool L_73 = V_10;
  22111. if (L_73)
  22112. {
  22113. goto IL_011c;
  22114. }
  22115. }
  22116. {
  22117. }
  22118. IL_0156:
  22119. {
  22120. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 L_74 = V_1;
  22121. bool L_75 = L_74.___needsClosing_0;
  22122. V_11 = L_75;
  22123. bool L_76 = V_11;
  22124. if (!L_76)
  22125. {
  22126. goto IL_016d;
  22127. }
  22128. }
  22129. {
  22130. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_77 = ___1_ve;
  22131. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 L_78 = V_1;
  22132. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_79 = ___0_renderChain;
  22133. ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C* L_80 = ___5_stats;
  22134. il2cpp_codegen_runtime_class_init_inline(CommandGenerator_tEB698150C6CD0EFB8486F3F674ED77AF89B1D98D_il2cpp_TypeInfo_var);
  22135. CommandGenerator_ClosePaintElement_m4D5F6D1B8EC36C56CCF47EEB3D53A931E9DD83C4(L_77, L_78, L_79, L_80, NULL);
  22136. }
  22137. IL_016d:
  22138. {
  22139. return;
  22140. }
  22141. }
  22142. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateTextCoreSettings(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  22143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_UpdateTextCoreSettings_m15CB95340AECCD148466BF06DBFBB689D19DCB46 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method)
  22144. {
  22145. static bool s_Il2CppMethodInitialized;
  22146. if (!s_Il2CppMethodInitialized)
  22147. {
  22148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var);
  22149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  22150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  22151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  22152. s_Il2CppMethodInitialized = true;
  22153. }
  22154. bool V_0 = false;
  22155. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 V_1;
  22156. memset((&V_1), 0, sizeof(V_1));
  22157. bool V_2 = false;
  22158. bool V_3 = false;
  22159. bool V_4 = false;
  22160. bool V_5 = false;
  22161. bool V_6 = false;
  22162. bool V_7 = false;
  22163. bool V_8 = false;
  22164. int32_t G_B3_0 = 0;
  22165. int32_t G_B11_0 = 0;
  22166. {
  22167. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  22168. if (!L_0)
  22169. {
  22170. goto IL_000f;
  22171. }
  22172. }
  22173. {
  22174. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = ___1_ve;
  22175. bool L_2;
  22176. L_2 = TextUtilities_IsFontAssigned_mF8C7AB1EA0F4C0611A680D48F4FD7F2053FE39DB(L_1, NULL);
  22177. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  22178. goto IL_0010;
  22179. }
  22180. IL_000f:
  22181. {
  22182. G_B3_0 = 1;
  22183. }
  22184. IL_0010:
  22185. {
  22186. V_3 = (bool)G_B3_0;
  22187. bool L_3 = V_3;
  22188. if (!L_3)
  22189. {
  22190. goto IL_001c;
  22191. }
  22192. }
  22193. {
  22194. V_4 = (bool)0;
  22195. goto IL_0156;
  22196. }
  22197. IL_001c:
  22198. {
  22199. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_4 = ___1_ve;
  22200. NullCheck(L_4);
  22201. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_5 = (&L_4->___renderChainData_21);
  22202. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_6 = L_5->___textCoreSettingsID_31;
  22203. bool L_7;
  22204. L_7 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_6, NULL);
  22205. V_0 = L_7;
  22206. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___1_ve;
  22207. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_9;
  22208. L_9 = TextUtilities_GetTextCoreSettingsForElement_mC7C0F92E72317F5F875F8A77E746D4FF8E146943(L_8, NULL);
  22209. V_1 = L_9;
  22210. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_10 = ___1_ve;
  22211. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  22212. bool L_11;
  22213. L_11 = RenderEvents_NeedsColorID_mC21A9C7DE5F02BAEADE4AFA295175F62081707A0(L_10, NULL);
  22214. V_2 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  22215. bool L_12 = V_2;
  22216. if (!L_12)
  22217. {
  22218. goto IL_0073;
  22219. }
  22220. }
  22221. {
  22222. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_13 = V_1;
  22223. float L_14 = L_13.___outlineWidth_2;
  22224. if ((!(((float)L_14) == ((float)(0.0f)))))
  22225. {
  22226. goto IL_0073;
  22227. }
  22228. }
  22229. {
  22230. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_15 = V_1;
  22231. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = L_15.___underlayOffset_4;
  22232. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  22233. L_17 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  22234. bool L_18;
  22235. L_18 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_16, L_17, NULL);
  22236. if (!L_18)
  22237. {
  22238. goto IL_0073;
  22239. }
  22240. }
  22241. {
  22242. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_19 = V_1;
  22243. float L_20 = L_19.___underlaySoftness_5;
  22244. if ((!(((float)L_20) == ((float)(0.0f)))))
  22245. {
  22246. goto IL_0073;
  22247. }
  22248. }
  22249. {
  22250. bool L_21 = V_0;
  22251. G_B11_0 = ((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
  22252. goto IL_0074;
  22253. }
  22254. IL_0073:
  22255. {
  22256. G_B11_0 = 0;
  22257. }
  22258. IL_0074:
  22259. {
  22260. V_5 = (bool)G_B11_0;
  22261. bool L_22 = V_5;
  22262. if (!L_22)
  22263. {
  22264. goto IL_0093;
  22265. }
  22266. }
  22267. {
  22268. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___1_ve;
  22269. NullCheck(L_23);
  22270. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_24 = (&L_23->___renderChainData_21);
  22271. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  22272. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_25 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___defaultTextCoreSettings_27;
  22273. L_24->___textCoreSettingsID_31 = L_25;
  22274. V_4 = (bool)1;
  22275. goto IL_0156;
  22276. }
  22277. IL_0093:
  22278. {
  22279. bool L_26 = V_0;
  22280. V_6 = (bool)((((int32_t)L_26) == ((int32_t)0))? 1 : 0);
  22281. bool L_27 = V_6;
  22282. if (!L_27)
  22283. {
  22284. goto IL_00b4;
  22285. }
  22286. }
  22287. {
  22288. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28 = ___1_ve;
  22289. NullCheck(L_28);
  22290. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_29 = (&L_28->___renderChainData_21);
  22291. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_30 = ___0_renderChain;
  22292. NullCheck(L_30);
  22293. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_31 = (&L_30->___shaderInfoAllocator_37);
  22294. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_32 = V_1;
  22295. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_33;
  22296. L_33 = UIRVEShaderInfoAllocator_AllocTextCoreSettings_m7245DF038C56D2D59D461353FBBCDC576C14F4A1(L_31, L_32, NULL);
  22297. L_29->___textCoreSettingsID_31 = L_33;
  22298. }
  22299. IL_00b4:
  22300. {
  22301. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34 = ___1_ve;
  22302. NullCheck(L_34);
  22303. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_35 = (&L_34->___renderChainData_21);
  22304. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_36 = L_35->___textCoreSettingsID_31;
  22305. bool L_37;
  22306. L_37 = RenderChainVEData_AllocatesID_m68C7BDB36734B4F1633D1501DD71165DF6EB4FAA(L_36, NULL);
  22307. V_7 = L_37;
  22308. bool L_38 = V_7;
  22309. if (!L_38)
  22310. {
  22311. goto IL_0151;
  22312. }
  22313. }
  22314. {
  22315. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_39 = ___1_ve;
  22316. NullCheck(L_39);
  22317. RuntimeObject* L_40;
  22318. L_40 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_39, NULL);
  22319. NullCheck(L_40);
  22320. int32_t L_41;
  22321. L_41 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_40);
  22322. V_8 = (bool)((((int32_t)L_41) == ((int32_t)1))? 1 : 0);
  22323. bool L_42 = V_8;
  22324. if (!L_42)
  22325. {
  22326. goto IL_0138;
  22327. }
  22328. }
  22329. {
  22330. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_43 = (&(&V_1)->___faceColor_0);
  22331. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_44 = L_43;
  22332. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_45 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_44);
  22333. il2cpp_codegen_runtime_class_init_inline(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  22334. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_46 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  22335. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_47;
  22336. L_47 = Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758_inline(L_45, L_46, NULL);
  22337. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_44 = L_47;
  22338. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_48 = (&(&V_1)->___outlineColor_1);
  22339. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_49 = L_48;
  22340. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_50 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_49);
  22341. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_51 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  22342. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_52;
  22343. L_52 = Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758_inline(L_50, L_51, NULL);
  22344. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_49 = L_52;
  22345. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_53 = (&(&V_1)->___underlayColor_3);
  22346. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_54 = L_53;
  22347. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_55 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_54);
  22348. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_56 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  22349. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_57;
  22350. L_57 = Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758_inline(L_55, L_56, NULL);
  22351. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_54 = L_57;
  22352. }
  22353. IL_0138:
  22354. {
  22355. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_58 = ___0_renderChain;
  22356. NullCheck(L_58);
  22357. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_59 = (&L_58->___shaderInfoAllocator_37);
  22358. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_60 = ___1_ve;
  22359. NullCheck(L_60);
  22360. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_61 = (&L_60->___renderChainData_21);
  22361. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_62 = L_61->___textCoreSettingsID_31;
  22362. TextCoreSettings_t3D724CD0811298B5AB1EA2041CE799CC25CDD115 L_63 = V_1;
  22363. UIRVEShaderInfoAllocator_SetTextCoreSettingValue_m7D602BCB22DA80579F639208C0401FBD4502435D(L_59, L_62, L_63, NULL);
  22364. }
  22365. IL_0151:
  22366. {
  22367. V_4 = (bool)1;
  22368. goto IL_0156;
  22369. }
  22370. IL_0156:
  22371. {
  22372. bool L_64 = V_4;
  22373. return L_64;
  22374. }
  22375. }
  22376. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::IsElementHierarchyHidden(UnityEngine.UIElements.VisualElement)
  22377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_IsElementHierarchyHidden_mD2762927AF77BFB049B0B84900394487A9C200F6 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22378. {
  22379. static bool s_Il2CppMethodInitialized;
  22380. if (!s_Il2CppMethodInitialized)
  22381. {
  22382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  22383. s_Il2CppMethodInitialized = true;
  22384. }
  22385. bool V_0 = false;
  22386. {
  22387. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22388. NullCheck(L_0);
  22389. RuntimeObject* L_1;
  22390. L_1 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_0, NULL);
  22391. NullCheck(L_1);
  22392. int32_t L_2;
  22393. L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(15 /* UnityEngine.UIElements.DisplayStyle UnityEngine.UIElements.IResolvedStyle::get_display() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_1);
  22394. V_0 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  22395. goto IL_0012;
  22396. }
  22397. IL_0012:
  22398. {
  22399. bool L_3 = V_0;
  22400. return L_3;
  22401. }
  22402. }
  22403. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.RenderEvents::GetLastDeepestChild(UnityEngine.UIElements.VisualElement)
  22404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* RenderEvents_GetLastDeepestChild_mEFC4AF3EBBCBD1715CF6A851EF83B114DCA29BB6 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22405. {
  22406. int32_t V_0 = 0;
  22407. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_1;
  22408. memset((&V_1), 0, sizeof(V_1));
  22409. bool V_2 = false;
  22410. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_3 = NULL;
  22411. {
  22412. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22413. NullCheck(L_0);
  22414. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_1;
  22415. L_1 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_0, NULL);
  22416. V_1 = L_1;
  22417. int32_t L_2;
  22418. L_2 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_1), NULL);
  22419. V_0 = L_2;
  22420. goto IL_0036;
  22421. }
  22422. IL_0012:
  22423. {
  22424. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3 = ___0_ve;
  22425. NullCheck(L_3);
  22426. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_4;
  22427. L_4 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_3, NULL);
  22428. V_1 = L_4;
  22429. int32_t L_5 = V_0;
  22430. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6;
  22431. L_6 = Hierarchy_get_Item_mBA5811C28D9E7FA48D0F10603A95F8CF248C3467((&V_1), ((int32_t)il2cpp_codegen_subtract(L_5, 1)), NULL);
  22432. ___0_ve = L_6;
  22433. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7 = ___0_ve;
  22434. NullCheck(L_7);
  22435. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_8;
  22436. L_8 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_7, NULL);
  22437. V_1 = L_8;
  22438. int32_t L_9;
  22439. L_9 = Hierarchy_get_childCount_mAD31B42C0FF9B64AAF6A8CF23F22024B3F9542D5((&V_1), NULL);
  22440. V_0 = L_9;
  22441. }
  22442. IL_0036:
  22443. {
  22444. int32_t L_10 = V_0;
  22445. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  22446. bool L_11 = V_2;
  22447. if (L_11)
  22448. {
  22449. goto IL_0012;
  22450. }
  22451. }
  22452. {
  22453. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___0_ve;
  22454. V_3 = L_12;
  22455. goto IL_0042;
  22456. }
  22457. IL_0042:
  22458. {
  22459. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13 = V_3;
  22460. return L_13;
  22461. }
  22462. }
  22463. // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.Implementation.RenderEvents::DetermineSelfClipMethod(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  22464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderEvents_DetermineSelfClipMethod_mE014E29273CF50662E1594D708C262C053C76888 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method)
  22465. {
  22466. static bool s_Il2CppMethodInitialized;
  22467. if (!s_Il2CppMethodInitialized)
  22468. {
  22469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  22470. s_Il2CppMethodInitialized = true;
  22471. }
  22472. bool V_0 = false;
  22473. int32_t V_1 = 0;
  22474. int32_t V_2 = 0;
  22475. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_3 = NULL;
  22476. bool V_4 = false;
  22477. int32_t V_5 = 0;
  22478. bool V_6 = false;
  22479. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_7;
  22480. memset((&V_7), 0, sizeof(V_7));
  22481. bool V_8 = false;
  22482. bool V_9 = false;
  22483. int32_t G_B5_0 = 0;
  22484. int32_t G_B8_0 = 0;
  22485. int32_t G_B17_0 = 0;
  22486. {
  22487. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  22488. NullCheck(L_0);
  22489. bool L_1;
  22490. L_1 = VisualElement_ShouldClip_m12585878F77BB029474BA67935AB704D81CE7FE0(L_0, NULL);
  22491. V_4 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22492. bool L_2 = V_4;
  22493. if (!L_2)
  22494. {
  22495. goto IL_0015;
  22496. }
  22497. }
  22498. {
  22499. V_5 = 1;
  22500. goto IL_008f;
  22501. }
  22502. IL_0015:
  22503. {
  22504. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3 = ___1_ve;
  22505. NullCheck(L_3);
  22506. int32_t L_4;
  22507. L_4 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_3, NULL);
  22508. V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_4&5))) <= ((uint32_t)0)))? 1 : 0);
  22509. bool L_5 = V_0;
  22510. if (L_5)
  22511. {
  22512. goto IL_0027;
  22513. }
  22514. }
  22515. {
  22516. G_B5_0 = 3;
  22517. goto IL_0028;
  22518. }
  22519. IL_0027:
  22520. {
  22521. G_B5_0 = 2;
  22522. }
  22523. IL_0028:
  22524. {
  22525. V_1 = G_B5_0;
  22526. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6 = ___1_ve;
  22527. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  22528. bool L_7;
  22529. L_7 = UIRUtility_IsRoundRect_m60294350FB23984A9E98C77E75DF243EA9FE6D8A(L_6, NULL);
  22530. if (L_7)
  22531. {
  22532. goto IL_003c;
  22533. }
  22534. }
  22535. {
  22536. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = ___1_ve;
  22537. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  22538. bool L_9;
  22539. L_9 = UIRUtility_IsVectorImageBackground_mEE91CC7739188D6ABCDAFA8DA8FA501BD9C1E3E0(L_8, NULL);
  22540. G_B8_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  22541. goto IL_003d;
  22542. }
  22543. IL_003c:
  22544. {
  22545. G_B8_0 = 0;
  22546. }
  22547. IL_003d:
  22548. {
  22549. V_6 = (bool)G_B8_0;
  22550. bool L_10 = V_6;
  22551. if (!L_10)
  22552. {
  22553. goto IL_0048;
  22554. }
  22555. }
  22556. {
  22557. int32_t L_11 = V_1;
  22558. V_5 = L_11;
  22559. goto IL_008f;
  22560. }
  22561. IL_0048:
  22562. {
  22563. V_2 = 0;
  22564. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_12 = ___1_ve;
  22565. NullCheck(L_12);
  22566. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_13;
  22567. L_13 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_12, NULL);
  22568. V_7 = L_13;
  22569. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14;
  22570. L_14 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_7), NULL);
  22571. V_3 = L_14;
  22572. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15 = V_3;
  22573. V_8 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_15) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22574. bool L_16 = V_8;
  22575. if (!L_16)
  22576. {
  22577. goto IL_0070;
  22578. }
  22579. }
  22580. {
  22581. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = V_3;
  22582. NullCheck(L_17);
  22583. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_18 = (&L_17->___renderChainData_21);
  22584. int32_t L_19 = L_18->___childrenMaskDepth_20;
  22585. V_2 = L_19;
  22586. }
  22587. IL_0070:
  22588. {
  22589. int32_t L_20 = V_2;
  22590. V_9 = (bool)((((int32_t)L_20) == ((int32_t)7))? 1 : 0);
  22591. bool L_21 = V_9;
  22592. if (!L_21)
  22593. {
  22594. goto IL_007f;
  22595. }
  22596. }
  22597. {
  22598. int32_t L_22 = V_1;
  22599. V_5 = L_22;
  22600. goto IL_008f;
  22601. }
  22602. IL_007f:
  22603. {
  22604. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_23 = ___0_renderChain;
  22605. NullCheck(L_23);
  22606. bool L_24;
  22607. L_24 = RenderChain_get_drawInCameras_m8D80C9B3E4675B9DC4FC81A895C00BFCF7F3482D_inline(L_23, NULL);
  22608. if (L_24)
  22609. {
  22610. goto IL_008a;
  22611. }
  22612. }
  22613. {
  22614. G_B17_0 = 4;
  22615. goto IL_008b;
  22616. }
  22617. IL_008a:
  22618. {
  22619. int32_t L_25 = V_1;
  22620. G_B17_0 = ((int32_t)(L_25));
  22621. }
  22622. IL_008b:
  22623. {
  22624. V_5 = G_B17_0;
  22625. goto IL_008f;
  22626. }
  22627. IL_008f:
  22628. {
  22629. int32_t L_26 = V_5;
  22630. return L_26;
  22631. }
  22632. }
  22633. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateLocalFlipsWinding(UnityEngine.UIElements.VisualElement)
  22634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_UpdateLocalFlipsWinding_m29723ACA559EC686A9C3E330D23390020246BDBE (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22635. {
  22636. static bool s_Il2CppMethodInitialized;
  22637. if (!s_Il2CppMethodInitialized)
  22638. {
  22639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var);
  22640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  22641. s_Il2CppMethodInitialized = true;
  22642. }
  22643. bool V_0 = false;
  22644. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  22645. memset((&V_1), 0, sizeof(V_1));
  22646. float V_2 = 0.0f;
  22647. bool V_3 = false;
  22648. bool V_4 = false;
  22649. bool V_5 = false;
  22650. bool V_6 = false;
  22651. {
  22652. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22653. NullCheck(L_0);
  22654. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  22655. bool L_2 = L_1->___localFlipsWinding_15;
  22656. V_0 = L_2;
  22657. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3 = ___0_ve;
  22658. NullCheck(L_3);
  22659. RuntimeObject* L_4;
  22660. L_4 = VisualElement_get_transform_m3BAB67CC182B8B60920924AEE52826BD736A051D(L_3, NULL);
  22661. NullCheck(L_4);
  22662. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  22663. L_5 = InterfaceFuncInvoker0< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(2 /* UnityEngine.Vector3 UnityEngine.UIElements.ITransform::get_scale() */, ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var, L_4);
  22664. V_1 = L_5;
  22665. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_1;
  22666. float L_7 = L_6.___x_2;
  22667. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_1;
  22668. float L_9 = L_8.___y_3;
  22669. V_2 = ((float)il2cpp_codegen_multiply(L_7, L_9));
  22670. float L_10 = V_2;
  22671. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  22672. float L_11;
  22673. L_11 = fabsf(L_10);
  22674. V_4 = (bool)((((float)L_11) < ((float)(0.00100000005f)))? 1 : 0);
  22675. bool L_12 = V_4;
  22676. if (!L_12)
  22677. {
  22678. goto IL_0040;
  22679. }
  22680. }
  22681. {
  22682. V_5 = (bool)0;
  22683. goto IL_006d;
  22684. }
  22685. IL_0040:
  22686. {
  22687. float L_13 = V_2;
  22688. V_3 = (bool)((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  22689. bool L_14 = V_0;
  22690. bool L_15 = V_3;
  22691. V_6 = (bool)((((int32_t)((((int32_t)L_14) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22692. bool L_16 = V_6;
  22693. if (!L_16)
  22694. {
  22695. goto IL_0068;
  22696. }
  22697. }
  22698. {
  22699. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_17 = ___0_ve;
  22700. NullCheck(L_17);
  22701. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_18 = (&L_17->___renderChainData_21);
  22702. bool L_19 = V_3;
  22703. L_18->___localFlipsWinding_15 = L_19;
  22704. V_5 = (bool)1;
  22705. goto IL_006d;
  22706. }
  22707. IL_0068:
  22708. {
  22709. V_5 = (bool)0;
  22710. goto IL_006d;
  22711. }
  22712. IL_006d:
  22713. {
  22714. bool L_20 = V_5;
  22715. return L_20;
  22716. }
  22717. }
  22718. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateWorldFlipsWinding(UnityEngine.UIElements.VisualElement)
  22719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_UpdateWorldFlipsWinding_m4B1C4F229E6ACA468AE658EBBAFB5F3537439E4A (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22720. {
  22721. bool V_0 = false;
  22722. bool V_1 = false;
  22723. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_2 = NULL;
  22724. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_3;
  22725. memset((&V_3), 0, sizeof(V_3));
  22726. bool V_4 = false;
  22727. {
  22728. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22729. NullCheck(L_0);
  22730. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  22731. bool L_2 = L_1->___localFlipsWinding_15;
  22732. V_0 = L_2;
  22733. V_1 = (bool)0;
  22734. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3 = ___0_ve;
  22735. NullCheck(L_3);
  22736. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_4;
  22737. L_4 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_3, NULL);
  22738. V_3 = L_4;
  22739. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5;
  22740. L_5 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_3), NULL);
  22741. V_2 = L_5;
  22742. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6 = V_2;
  22743. V_4 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22744. bool L_7 = V_4;
  22745. if (!L_7)
  22746. {
  22747. goto IL_0034;
  22748. }
  22749. }
  22750. {
  22751. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8 = V_2;
  22752. NullCheck(L_8);
  22753. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_9 = (&L_8->___renderChainData_21);
  22754. bool L_10 = L_9->___worldFlipsWinding_17;
  22755. V_1 = L_10;
  22756. }
  22757. IL_0034:
  22758. {
  22759. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_11 = ___0_ve;
  22760. NullCheck(L_11);
  22761. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_12 = (&L_11->___renderChainData_21);
  22762. bool L_13 = V_1;
  22763. bool L_14 = V_0;
  22764. L_12->___worldFlipsWinding_17 = (bool)((int32_t)((int32_t)L_13^(int32_t)L_14));
  22765. return;
  22766. }
  22767. }
  22768. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::UpdateZeroScaling(UnityEngine.UIElements.VisualElement)
  22769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_UpdateZeroScaling_m024294FECD19563AB2E9BA64F4FAB9DE9CA60B2B (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22770. {
  22771. static bool s_Il2CppMethodInitialized;
  22772. if (!s_Il2CppMethodInitialized)
  22773. {
  22774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var);
  22775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  22776. s_Il2CppMethodInitialized = true;
  22777. }
  22778. {
  22779. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22780. NullCheck(L_0);
  22781. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  22782. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_2 = ___0_ve;
  22783. NullCheck(L_2);
  22784. RuntimeObject* L_3;
  22785. L_3 = VisualElement_get_transform_m3BAB67CC182B8B60920924AEE52826BD736A051D(L_2, NULL);
  22786. NullCheck(L_3);
  22787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  22788. L_4 = InterfaceFuncInvoker0< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(2 /* UnityEngine.Vector3 UnityEngine.UIElements.ITransform::get_scale() */, ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var, L_3);
  22789. float L_5 = L_4.___x_2;
  22790. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_6 = ___0_ve;
  22791. NullCheck(L_6);
  22792. RuntimeObject* L_7;
  22793. L_7 = VisualElement_get_transform_m3BAB67CC182B8B60920924AEE52826BD736A051D(L_6, NULL);
  22794. NullCheck(L_7);
  22795. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  22796. L_8 = InterfaceFuncInvoker0< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(2 /* UnityEngine.Vector3 UnityEngine.UIElements.ITransform::get_scale() */, ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4_il2cpp_TypeInfo_var, L_7);
  22797. float L_9 = L_8.___y_3;
  22798. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  22799. float L_10;
  22800. L_10 = fabsf(((float)il2cpp_codegen_multiply(L_5, L_9)));
  22801. L_1->___localTransformScaleZero_16 = (bool)((((float)L_10) < ((float)(0.00100000005f)))? 1 : 0);
  22802. return;
  22803. }
  22804. }
  22805. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::NeedsTransformID(UnityEngine.UIElements.VisualElement)
  22806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_NeedsTransformID_mB0473F5ED3C182DA00261DC5444EE3511A3FCDC5 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22807. {
  22808. bool V_0 = false;
  22809. int32_t G_B3_0 = 0;
  22810. {
  22811. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22812. NullCheck(L_0);
  22813. int32_t L_1;
  22814. L_1 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_0, NULL);
  22815. if (((int32_t)((int32_t)L_1&1)))
  22816. {
  22817. goto IL_0018;
  22818. }
  22819. }
  22820. {
  22821. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_2 = ___0_ve;
  22822. NullCheck(L_2);
  22823. int32_t L_3;
  22824. L_3 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_2, NULL);
  22825. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_3&2))) == ((int32_t)2))? 1 : 0);
  22826. goto IL_0019;
  22827. }
  22828. IL_0018:
  22829. {
  22830. G_B3_0 = 0;
  22831. }
  22832. IL_0019:
  22833. {
  22834. V_0 = (bool)G_B3_0;
  22835. goto IL_001c;
  22836. }
  22837. IL_001c:
  22838. {
  22839. bool L_4 = V_0;
  22840. return L_4;
  22841. }
  22842. }
  22843. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::NeedsColorID(UnityEngine.UIElements.VisualElement)
  22844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_NeedsColorID_mC21A9C7DE5F02BAEADE4AFA295175F62081707A0 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  22845. {
  22846. bool V_0 = false;
  22847. {
  22848. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  22849. NullCheck(L_0);
  22850. int32_t L_1;
  22851. L_1 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_0, NULL);
  22852. V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_1&((int32_t)16)))) == ((int32_t)((int32_t)16)))? 1 : 0);
  22853. goto IL_0011;
  22854. }
  22855. IL_0011:
  22856. {
  22857. bool L_2 = V_0;
  22858. return L_2;
  22859. }
  22860. }
  22861. // System.Boolean UnityEngine.UIElements.UIR.Implementation.RenderEvents::InitColorIDs(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  22862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderEvents_InitColorIDs_m2BBEF2D99944BC99C7809C8E24BFB8E6FBE6DE35 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method)
  22863. {
  22864. static bool s_Il2CppMethodInitialized;
  22865. if (!s_Il2CppMethodInitialized)
  22866. {
  22867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  22868. s_Il2CppMethodInitialized = true;
  22869. }
  22870. RuntimeObject* V_0 = NULL;
  22871. bool V_1 = false;
  22872. bool V_2 = false;
  22873. bool V_3 = false;
  22874. bool V_4 = false;
  22875. bool V_5 = false;
  22876. bool V_6 = false;
  22877. bool V_7 = false;
  22878. bool V_8 = false;
  22879. int32_t G_B3_0 = 0;
  22880. int32_t G_B8_0 = 0;
  22881. int32_t G_B13_0 = 0;
  22882. int32_t G_B18_0 = 0;
  22883. int32_t G_B23_0 = 0;
  22884. int32_t G_B28_0 = 0;
  22885. {
  22886. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  22887. NullCheck(L_0);
  22888. RuntimeObject* L_1;
  22889. L_1 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_0, NULL);
  22890. V_0 = L_1;
  22891. V_1 = (bool)0;
  22892. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_2 = ___1_ve;
  22893. NullCheck(L_2);
  22894. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_3 = (&L_2->___renderChainData_21);
  22895. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_4 = (&L_3->___backgroundColorID_32);
  22896. bool L_5;
  22897. L_5 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_4, NULL);
  22898. if (L_5)
  22899. {
  22900. goto IL_002e;
  22901. }
  22902. }
  22903. {
  22904. RuntimeObject* L_6 = V_0;
  22905. NullCheck(L_6);
  22906. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  22907. L_7 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(0 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_backgroundColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_6);
  22908. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  22909. L_8 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  22910. bool L_9;
  22911. L_9 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_7, L_8, NULL);
  22912. G_B3_0 = ((int32_t)(L_9));
  22913. goto IL_002f;
  22914. }
  22915. IL_002e:
  22916. {
  22917. G_B3_0 = 0;
  22918. }
  22919. IL_002f:
  22920. {
  22921. V_2 = (bool)G_B3_0;
  22922. bool L_10 = V_2;
  22923. if (!L_10)
  22924. {
  22925. goto IL_004d;
  22926. }
  22927. }
  22928. {
  22929. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_11 = ___1_ve;
  22930. NullCheck(L_11);
  22931. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_12 = (&L_11->___renderChainData_21);
  22932. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_13 = ___0_renderChain;
  22933. NullCheck(L_13);
  22934. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_14 = (&L_13->___shaderInfoAllocator_37);
  22935. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_15;
  22936. L_15 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_14, NULL);
  22937. L_12->___backgroundColorID_32 = L_15;
  22938. V_1 = (bool)1;
  22939. }
  22940. IL_004d:
  22941. {
  22942. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16 = ___1_ve;
  22943. NullCheck(L_16);
  22944. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_17 = (&L_16->___renderChainData_21);
  22945. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_18 = (&L_17->___borderLeftColorID_33);
  22946. bool L_19;
  22947. L_19 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_18, NULL);
  22948. if (L_19)
  22949. {
  22950. goto IL_006e;
  22951. }
  22952. }
  22953. {
  22954. RuntimeObject* L_20 = V_0;
  22955. NullCheck(L_20);
  22956. float L_21;
  22957. L_21 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderLeftWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_20);
  22958. G_B8_0 = ((((float)L_21) > ((float)(0.0f)))? 1 : 0);
  22959. goto IL_006f;
  22960. }
  22961. IL_006e:
  22962. {
  22963. G_B8_0 = 0;
  22964. }
  22965. IL_006f:
  22966. {
  22967. V_3 = (bool)G_B8_0;
  22968. bool L_22 = V_3;
  22969. if (!L_22)
  22970. {
  22971. goto IL_008d;
  22972. }
  22973. }
  22974. {
  22975. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_23 = ___1_ve;
  22976. NullCheck(L_23);
  22977. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_24 = (&L_23->___renderChainData_21);
  22978. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_25 = ___0_renderChain;
  22979. NullCheck(L_25);
  22980. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_26 = (&L_25->___shaderInfoAllocator_37);
  22981. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_27;
  22982. L_27 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_26, NULL);
  22983. L_24->___borderLeftColorID_33 = L_27;
  22984. V_1 = (bool)1;
  22985. }
  22986. IL_008d:
  22987. {
  22988. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28 = ___1_ve;
  22989. NullCheck(L_28);
  22990. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_29 = (&L_28->___renderChainData_21);
  22991. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_30 = (&L_29->___borderTopColorID_34);
  22992. bool L_31;
  22993. L_31 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_30, NULL);
  22994. if (L_31)
  22995. {
  22996. goto IL_00ae;
  22997. }
  22998. }
  22999. {
  23000. RuntimeObject* L_32 = V_0;
  23001. NullCheck(L_32);
  23002. float L_33;
  23003. L_33 = InterfaceFuncInvoker0< float >::Invoke(12 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderTopWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_32);
  23004. G_B13_0 = ((((float)L_33) > ((float)(0.0f)))? 1 : 0);
  23005. goto IL_00af;
  23006. }
  23007. IL_00ae:
  23008. {
  23009. G_B13_0 = 0;
  23010. }
  23011. IL_00af:
  23012. {
  23013. V_4 = (bool)G_B13_0;
  23014. bool L_34 = V_4;
  23015. if (!L_34)
  23016. {
  23017. goto IL_00cf;
  23018. }
  23019. }
  23020. {
  23021. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_35 = ___1_ve;
  23022. NullCheck(L_35);
  23023. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_36 = (&L_35->___renderChainData_21);
  23024. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_37 = ___0_renderChain;
  23025. NullCheck(L_37);
  23026. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_38 = (&L_37->___shaderInfoAllocator_37);
  23027. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_39;
  23028. L_39 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_38, NULL);
  23029. L_36->___borderTopColorID_34 = L_39;
  23030. V_1 = (bool)1;
  23031. }
  23032. IL_00cf:
  23033. {
  23034. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40 = ___1_ve;
  23035. NullCheck(L_40);
  23036. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_41 = (&L_40->___renderChainData_21);
  23037. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_42 = (&L_41->___borderRightColorID_35);
  23038. bool L_43;
  23039. L_43 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_42, NULL);
  23040. if (L_43)
  23041. {
  23042. goto IL_00f0;
  23043. }
  23044. }
  23045. {
  23046. RuntimeObject* L_44 = V_0;
  23047. NullCheck(L_44);
  23048. float L_45;
  23049. L_45 = InterfaceFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderRightWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_44);
  23050. G_B18_0 = ((((float)L_45) > ((float)(0.0f)))? 1 : 0);
  23051. goto IL_00f1;
  23052. }
  23053. IL_00f0:
  23054. {
  23055. G_B18_0 = 0;
  23056. }
  23057. IL_00f1:
  23058. {
  23059. V_5 = (bool)G_B18_0;
  23060. bool L_46 = V_5;
  23061. if (!L_46)
  23062. {
  23063. goto IL_0111;
  23064. }
  23065. }
  23066. {
  23067. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_47 = ___1_ve;
  23068. NullCheck(L_47);
  23069. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_48 = (&L_47->___renderChainData_21);
  23070. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_49 = ___0_renderChain;
  23071. NullCheck(L_49);
  23072. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_50 = (&L_49->___shaderInfoAllocator_37);
  23073. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_51;
  23074. L_51 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_50, NULL);
  23075. L_48->___borderRightColorID_35 = L_51;
  23076. V_1 = (bool)1;
  23077. }
  23078. IL_0111:
  23079. {
  23080. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_52 = ___1_ve;
  23081. NullCheck(L_52);
  23082. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_53 = (&L_52->___renderChainData_21);
  23083. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_54 = (&L_53->___borderBottomColorID_36);
  23084. bool L_55;
  23085. L_55 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_54, NULL);
  23086. if (L_55)
  23087. {
  23088. goto IL_0132;
  23089. }
  23090. }
  23091. {
  23092. RuntimeObject* L_56 = V_0;
  23093. NullCheck(L_56);
  23094. float L_57;
  23095. L_57 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderBottomWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_56);
  23096. G_B23_0 = ((((float)L_57) > ((float)(0.0f)))? 1 : 0);
  23097. goto IL_0133;
  23098. }
  23099. IL_0132:
  23100. {
  23101. G_B23_0 = 0;
  23102. }
  23103. IL_0133:
  23104. {
  23105. V_6 = (bool)G_B23_0;
  23106. bool L_58 = V_6;
  23107. if (!L_58)
  23108. {
  23109. goto IL_0153;
  23110. }
  23111. }
  23112. {
  23113. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_59 = ___1_ve;
  23114. NullCheck(L_59);
  23115. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_60 = (&L_59->___renderChainData_21);
  23116. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_61 = ___0_renderChain;
  23117. NullCheck(L_61);
  23118. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_62 = (&L_61->___shaderInfoAllocator_37);
  23119. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_63;
  23120. L_63 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_62, NULL);
  23121. L_60->___borderBottomColorID_36 = L_63;
  23122. V_1 = (bool)1;
  23123. }
  23124. IL_0153:
  23125. {
  23126. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_64 = ___1_ve;
  23127. NullCheck(L_64);
  23128. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_65 = (&L_64->___renderChainData_21);
  23129. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_66 = (&L_65->___tintColorID_37);
  23130. bool L_67;
  23131. L_67 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_66, NULL);
  23132. if (L_67)
  23133. {
  23134. goto IL_0177;
  23135. }
  23136. }
  23137. {
  23138. RuntimeObject* L_68 = V_0;
  23139. NullCheck(L_68);
  23140. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_69;
  23141. L_69 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(36 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_unityBackgroundImageTintColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_68);
  23142. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_70;
  23143. L_70 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  23144. bool L_71;
  23145. L_71 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_69, L_70, NULL);
  23146. G_B28_0 = ((int32_t)(L_71));
  23147. goto IL_0178;
  23148. }
  23149. IL_0177:
  23150. {
  23151. G_B28_0 = 0;
  23152. }
  23153. IL_0178:
  23154. {
  23155. V_7 = (bool)G_B28_0;
  23156. bool L_72 = V_7;
  23157. if (!L_72)
  23158. {
  23159. goto IL_0198;
  23160. }
  23161. }
  23162. {
  23163. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_73 = ___1_ve;
  23164. NullCheck(L_73);
  23165. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_74 = (&L_73->___renderChainData_21);
  23166. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_75 = ___0_renderChain;
  23167. NullCheck(L_75);
  23168. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_76 = (&L_75->___shaderInfoAllocator_37);
  23169. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_77;
  23170. L_77 = UIRVEShaderInfoAllocator_AllocColor_mF57B9588AAB845336D427B90C7F72E495800944F(L_76, NULL);
  23171. L_74->___tintColorID_37 = L_77;
  23172. V_1 = (bool)1;
  23173. }
  23174. IL_0198:
  23175. {
  23176. bool L_78 = V_1;
  23177. V_8 = L_78;
  23178. goto IL_019d;
  23179. }
  23180. IL_019d:
  23181. {
  23182. bool L_79 = V_8;
  23183. return L_79;
  23184. }
  23185. }
  23186. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::SetColorValues(UnityEngine.UIElements.UIR.RenderChain,UnityEngine.UIElements.VisualElement)
  23187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents_SetColorValues_m9E8EB41BFB03735A4D41DF57AB2BA8450F9A82A1 (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___1_ve, const RuntimeMethod* method)
  23188. {
  23189. static bool s_Il2CppMethodInitialized;
  23190. if (!s_Il2CppMethodInitialized)
  23191. {
  23192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  23193. s_Il2CppMethodInitialized = true;
  23194. }
  23195. RuntimeObject* V_0 = NULL;
  23196. bool V_1 = false;
  23197. bool V_2 = false;
  23198. bool V_3 = false;
  23199. bool V_4 = false;
  23200. bool V_5 = false;
  23201. bool V_6 = false;
  23202. {
  23203. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___1_ve;
  23204. NullCheck(L_0);
  23205. RuntimeObject* L_1;
  23206. L_1 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_0, NULL);
  23207. V_0 = L_1;
  23208. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_2 = ___1_ve;
  23209. NullCheck(L_2);
  23210. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_3 = (&L_2->___renderChainData_21);
  23211. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_4 = (&L_3->___backgroundColorID_32);
  23212. bool L_5;
  23213. L_5 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_4, NULL);
  23214. V_1 = L_5;
  23215. bool L_6 = V_1;
  23216. if (!L_6)
  23217. {
  23218. goto IL_0039;
  23219. }
  23220. }
  23221. {
  23222. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_7 = ___0_renderChain;
  23223. NullCheck(L_7);
  23224. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_8 = (&L_7->___shaderInfoAllocator_37);
  23225. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_9 = ___1_ve;
  23226. NullCheck(L_9);
  23227. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_10 = (&L_9->___renderChainData_21);
  23228. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_11 = L_10->___backgroundColorID_32;
  23229. RuntimeObject* L_12 = V_0;
  23230. NullCheck(L_12);
  23231. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13;
  23232. L_13 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(0 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_backgroundColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_12);
  23233. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_8, L_11, L_13, NULL);
  23234. }
  23235. IL_0039:
  23236. {
  23237. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14 = ___1_ve;
  23238. NullCheck(L_14);
  23239. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_15 = (&L_14->___renderChainData_21);
  23240. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_16 = (&L_15->___borderLeftColorID_33);
  23241. bool L_17;
  23242. L_17 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_16, NULL);
  23243. V_2 = L_17;
  23244. bool L_18 = V_2;
  23245. if (!L_18)
  23246. {
  23247. goto IL_006a;
  23248. }
  23249. }
  23250. {
  23251. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_19 = ___0_renderChain;
  23252. NullCheck(L_19);
  23253. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_20 = (&L_19->___shaderInfoAllocator_37);
  23254. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_21 = ___1_ve;
  23255. NullCheck(L_21);
  23256. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_22 = (&L_21->___renderChainData_21);
  23257. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_23 = L_22->___borderLeftColorID_33;
  23258. RuntimeObject* L_24 = V_0;
  23259. NullCheck(L_24);
  23260. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25;
  23261. L_25 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(5 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderLeftColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_24);
  23262. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_20, L_23, L_25, NULL);
  23263. }
  23264. IL_006a:
  23265. {
  23266. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_26 = ___1_ve;
  23267. NullCheck(L_26);
  23268. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_27 = (&L_26->___renderChainData_21);
  23269. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_28 = (&L_27->___borderTopColorID_34);
  23270. bool L_29;
  23271. L_29 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_28, NULL);
  23272. V_3 = L_29;
  23273. bool L_30 = V_3;
  23274. if (!L_30)
  23275. {
  23276. goto IL_009b;
  23277. }
  23278. }
  23279. {
  23280. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_31 = ___0_renderChain;
  23281. NullCheck(L_31);
  23282. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_32 = (&L_31->___shaderInfoAllocator_37);
  23283. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_33 = ___1_ve;
  23284. NullCheck(L_33);
  23285. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_34 = (&L_33->___renderChainData_21);
  23286. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_35 = L_34->___borderTopColorID_34;
  23287. RuntimeObject* L_36 = V_0;
  23288. NullCheck(L_36);
  23289. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_37;
  23290. L_37 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(9 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderTopColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_36);
  23291. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_32, L_35, L_37, NULL);
  23292. }
  23293. IL_009b:
  23294. {
  23295. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_38 = ___1_ve;
  23296. NullCheck(L_38);
  23297. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_39 = (&L_38->___renderChainData_21);
  23298. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_40 = (&L_39->___borderRightColorID_35);
  23299. bool L_41;
  23300. L_41 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_40, NULL);
  23301. V_4 = L_41;
  23302. bool L_42 = V_4;
  23303. if (!L_42)
  23304. {
  23305. goto IL_00ce;
  23306. }
  23307. }
  23308. {
  23309. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_43 = ___0_renderChain;
  23310. NullCheck(L_43);
  23311. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_44 = (&L_43->___shaderInfoAllocator_37);
  23312. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_45 = ___1_ve;
  23313. NullCheck(L_45);
  23314. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_46 = (&L_45->___renderChainData_21);
  23315. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_47 = L_46->___borderRightColorID_35;
  23316. RuntimeObject* L_48 = V_0;
  23317. NullCheck(L_48);
  23318. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_49;
  23319. L_49 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(7 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderRightColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_48);
  23320. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_44, L_47, L_49, NULL);
  23321. }
  23322. IL_00ce:
  23323. {
  23324. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_50 = ___1_ve;
  23325. NullCheck(L_50);
  23326. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_51 = (&L_50->___renderChainData_21);
  23327. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_52 = (&L_51->___borderBottomColorID_36);
  23328. bool L_53;
  23329. L_53 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_52, NULL);
  23330. V_5 = L_53;
  23331. bool L_54 = V_5;
  23332. if (!L_54)
  23333. {
  23334. goto IL_0101;
  23335. }
  23336. }
  23337. {
  23338. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_55 = ___0_renderChain;
  23339. NullCheck(L_55);
  23340. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_56 = (&L_55->___shaderInfoAllocator_37);
  23341. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_57 = ___1_ve;
  23342. NullCheck(L_57);
  23343. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_58 = (&L_57->___renderChainData_21);
  23344. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_59 = L_58->___borderBottomColorID_36;
  23345. RuntimeObject* L_60 = V_0;
  23346. NullCheck(L_60);
  23347. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_61;
  23348. L_61 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(1 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderBottomColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_60);
  23349. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_56, L_59, L_61, NULL);
  23350. }
  23351. IL_0101:
  23352. {
  23353. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_62 = ___1_ve;
  23354. NullCheck(L_62);
  23355. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_63 = (&L_62->___renderChainData_21);
  23356. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30* L_64 = (&L_63->___tintColorID_37);
  23357. bool L_65;
  23358. L_65 = BMPAlloc_IsValid_m648020D59EAA7E536876AD2E5774E91417A65BB2(L_64, NULL);
  23359. V_6 = L_65;
  23360. bool L_66 = V_6;
  23361. if (!L_66)
  23362. {
  23363. goto IL_0134;
  23364. }
  23365. }
  23366. {
  23367. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_67 = ___0_renderChain;
  23368. NullCheck(L_67);
  23369. UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF* L_68 = (&L_67->___shaderInfoAllocator_37);
  23370. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_69 = ___1_ve;
  23371. NullCheck(L_69);
  23372. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_70 = (&L_69->___renderChainData_21);
  23373. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_71 = L_70->___tintColorID_37;
  23374. RuntimeObject* L_72 = V_0;
  23375. NullCheck(L_72);
  23376. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_73;
  23377. L_73 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(36 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_unityBackgroundImageTintColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_72);
  23378. UIRVEShaderInfoAllocator_SetColorValue_m8246EA58FA06A05B865A19D650A39C49C06D2449(L_68, L_71, L_73, NULL);
  23379. }
  23380. IL_0134:
  23381. {
  23382. return;
  23383. }
  23384. }
  23385. // System.Void UnityEngine.UIElements.UIR.Implementation.RenderEvents::.cctor()
  23386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderEvents__cctor_mCF5821DC43B1B10859FDF49F97ADD76C7592492D (const RuntimeMethod* method)
  23387. {
  23388. static bool s_Il2CppMethodInitialized;
  23389. if (!s_Il2CppMethodInitialized)
  23390. {
  23391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  23392. s_Il2CppMethodInitialized = true;
  23393. }
  23394. {
  23395. ((RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_StaticFields*)il2cpp_codegen_static_fields_for(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var))->___VisibilityTreshold_0 = (1.0E-30f);
  23396. return;
  23397. }
  23398. }
  23399. #ifdef __clang__
  23400. #pragma clang diagnostic pop
  23401. #endif
  23402. #ifdef __clang__
  23403. #pragma clang diagnostic push
  23404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23405. #pragma clang diagnostic ignored "-Wunused-variable"
  23406. #endif
  23407. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GetPooledMeshWriteData()
  23408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_GetPooledMeshWriteData_m63A73799B10D104E623D5C488C07723CA935F28E (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23409. {
  23410. static bool s_Il2CppMethodInitialized;
  23411. if (!s_Il2CppMethodInitialized)
  23412. {
  23413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_RuntimeMethod_var);
  23414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EF2B3BD05717E9F88E4B2FC6DF01635DEBACDA_RuntimeMethod_var);
  23415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C_RuntimeMethod_var);
  23416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9_il2cpp_TypeInfo_var);
  23417. s_Il2CppMethodInitialized = true;
  23418. }
  23419. bool V_0 = false;
  23420. int32_t V_1 = 0;
  23421. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_2 = NULL;
  23422. {
  23423. int32_t L_0 = __this->___m_NextMeshWriteDataPoolItem_13;
  23424. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_1 = __this->___m_MeshWriteDataPool_12;
  23425. NullCheck(L_1);
  23426. int32_t L_2;
  23427. L_2 = List_1_get_Count_m38EF2B3BD05717E9F88E4B2FC6DF01635DEBACDA_inline(L_1, List_1_get_Count_m38EF2B3BD05717E9F88E4B2FC6DF01635DEBACDA_RuntimeMethod_var);
  23428. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  23429. bool L_3 = V_0;
  23430. if (!L_3)
  23431. {
  23432. goto IL_0029;
  23433. }
  23434. }
  23435. {
  23436. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_4 = __this->___m_MeshWriteDataPool_12;
  23437. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_5 = (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9*)il2cpp_codegen_object_new(MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9_il2cpp_TypeInfo_var);
  23438. NullCheck(L_5);
  23439. MeshWriteData__ctor_mE26BEBE58E1D88629F45BE5122D525CC2D44285D(L_5, NULL);
  23440. NullCheck(L_4);
  23441. List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_inline(L_4, L_5, List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_RuntimeMethod_var);
  23442. }
  23443. IL_0029:
  23444. {
  23445. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_6 = __this->___m_MeshWriteDataPool_12;
  23446. int32_t L_7 = __this->___m_NextMeshWriteDataPoolItem_13;
  23447. V_1 = L_7;
  23448. int32_t L_8 = V_1;
  23449. __this->___m_NextMeshWriteDataPoolItem_13 = ((int32_t)il2cpp_codegen_add(L_8, 1));
  23450. int32_t L_9 = V_1;
  23451. NullCheck(L_6);
  23452. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_10;
  23453. L_10 = List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C(L_6, L_9, List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C_RuntimeMethod_var);
  23454. V_2 = L_10;
  23455. goto IL_0048;
  23456. }
  23457. IL_0048:
  23458. {
  23459. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_11 = V_2;
  23460. return L_11;
  23461. }
  23462. }
  23463. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AllocRawVertsIndices(System.UInt32,System.UInt32,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData&)
  23464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_AllocRawVertsIndices_m48F1D779F4929DB89D00945A248278413A11508E (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, uint32_t ___0_vertexCount, uint32_t ___1_indexCount, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* ___2_allocatorData, const RuntimeMethod* method)
  23465. {
  23466. static bool s_Il2CppMethodInitialized;
  23467. if (!s_Il2CppMethodInitialized)
  23468. {
  23469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  23470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  23471. s_Il2CppMethodInitialized = true;
  23472. }
  23473. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_0 = NULL;
  23474. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_1 = NULL;
  23475. {
  23476. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_0 = (&__this->___m_CurrentEntry_4);
  23477. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_1 = (&__this->___m_VertsPool_10);
  23478. uint32_t L_2 = ___0_vertexCount;
  23479. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_3;
  23480. L_3 = TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430(L_1, L_2, TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  23481. L_0->___vertices_0 = L_3;
  23482. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_4 = (&__this->___m_CurrentEntry_4);
  23483. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* L_5 = (&__this->___m_IndicesPool_11);
  23484. uint32_t L_6 = ___1_indexCount;
  23485. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_7;
  23486. L_7 = TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414(L_5, L_6, TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  23487. L_4->___indices_1 = L_7;
  23488. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_8;
  23489. L_8 = UIRStylePainter_GetPooledMeshWriteData_m63A73799B10D104E623D5C488C07723CA935F28E(__this, NULL);
  23490. V_0 = L_8;
  23491. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_9 = V_0;
  23492. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_10 = (&__this->___m_CurrentEntry_4);
  23493. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_11 = L_10->___vertices_0;
  23494. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_12 = (&__this->___m_CurrentEntry_4);
  23495. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_13 = L_12->___indices_1;
  23496. NullCheck(L_9);
  23497. MeshWriteData_Reset_m6B6FF37F649EF5420127C732171A7647C8AE36DD(L_9, L_11, L_13, NULL);
  23498. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_14 = V_0;
  23499. V_1 = L_14;
  23500. goto IL_0057;
  23501. }
  23502. IL_0057:
  23503. {
  23504. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_15 = V_1;
  23505. return L_15;
  23506. }
  23507. }
  23508. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AllocThroughDrawMesh(System.UInt32,System.UInt32,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData&)
  23509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_AllocThroughDrawMesh_mEAAC71B2F7F66A5F8B7A02B7F635D165D757E22B (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, uint32_t ___0_vertexCount, uint32_t ___1_indexCount, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* ___2_allocatorData, const RuntimeMethod* method)
  23510. {
  23511. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_0 = NULL;
  23512. {
  23513. uint32_t L_0 = ___0_vertexCount;
  23514. uint32_t L_1 = ___1_indexCount;
  23515. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_2 = ___2_allocatorData;
  23516. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = L_2->___texture_1;
  23517. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_4 = ___2_allocatorData;
  23518. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = L_4->___material_3;
  23519. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_6 = ___2_allocatorData;
  23520. int32_t L_7 = L_6->___flags_4;
  23521. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_8;
  23522. L_8 = UIRStylePainter_DrawMesh_mA480E5413BAD0DE6D6B9908F696D243A3A3F09FF(__this, L_0, L_1, L_3, L_5, L_7, NULL);
  23523. V_0 = L_8;
  23524. goto IL_001e;
  23525. }
  23526. IL_001e:
  23527. {
  23528. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_9 = V_0;
  23529. return L_9;
  23530. }
  23531. }
  23532. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AllocThroughDrawGradients(System.UInt32,System.UInt32,UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData&)
  23533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_AllocThroughDrawGradients_m9425256C6559AB8EF851C4515DE29E67A7ACF9C6 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, uint32_t ___0_vertexCount, uint32_t ___1_indexCount, AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* ___2_allocatorData, const RuntimeMethod* method)
  23534. {
  23535. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_0 = NULL;
  23536. {
  23537. uint32_t L_0 = ___0_vertexCount;
  23538. uint32_t L_1 = ___1_indexCount;
  23539. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_2 = ___2_allocatorData;
  23540. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_3 = L_2->___svgTexture_2;
  23541. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_4 = ___2_allocatorData;
  23542. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = L_4->___material_3;
  23543. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0* L_6 = ___2_allocatorData;
  23544. int32_t L_7 = L_6->___flags_4;
  23545. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_8;
  23546. L_8 = UIRStylePainter_AddGradientsEntry_mC52591EDE1E60E5DEFB502ED18799BA405679CAA(__this, L_0, L_1, L_3, L_5, L_7, NULL);
  23547. V_0 = L_8;
  23548. goto IL_001e;
  23549. }
  23550. IL_001e:
  23551. {
  23552. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_9 = V_0;
  23553. return L_9;
  23554. }
  23555. }
  23556. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::.ctor(UnityEngine.UIElements.UIR.RenderChain)
  23557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter__ctor_m7B7D655AAE041B4540B24C60524F5BB981022C4B (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___0_renderChain, const RuntimeMethod* method)
  23558. {
  23559. static bool s_Il2CppMethodInitialized;
  23560. if (!s_Il2CppMethodInitialized)
  23561. {
  23562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3_il2cpp_TypeInfo_var);
  23563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_RuntimeMethod_var);
  23564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB1C66E719D981BFE5DC22DB62AF228F0F54879AC_RuntimeMethod_var);
  23565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79_RuntimeMethod_var);
  23566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13_il2cpp_TypeInfo_var);
  23567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE6A967BAC61940A70814BDD10C019CC887E70047_il2cpp_TypeInfo_var);
  23568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62_il2cpp_TypeInfo_var);
  23569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9_il2cpp_TypeInfo_var);
  23570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A_RuntimeMethod_var);
  23571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370_RuntimeMethod_var);
  23572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRStylePainter_AllocRawVertsIndices_m48F1D779F4929DB89D00945A248278413A11508E_RuntimeMethod_var);
  23573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRStylePainter_AllocThroughDrawGradients_m9425256C6559AB8EF851C4515DE29E67A7ACF9C6_RuntimeMethod_var);
  23574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRStylePainter_AllocThroughDrawMesh_mEAAC71B2F7F66A5F8B7A02B7F635D165D757E22B_RuntimeMethod_var);
  23575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  23576. s_Il2CppMethodInitialized = true;
  23577. }
  23578. int32_t V_0 = 0;
  23579. int32_t V_1 = 0;
  23580. bool V_2 = false;
  23581. {
  23582. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_0 = (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*)il2cpp_codegen_object_new(List_1_tE6A967BAC61940A70814BDD10C019CC887E70047_il2cpp_TypeInfo_var);
  23583. NullCheck(L_0);
  23584. List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79(L_0, List_1__ctor_mBEA6A1F9691514C467D6EC409CD28B9B54AC0F79_RuntimeMethod_var);
  23585. __this->___m_Entries_1 = L_0;
  23586. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Entries_1), (void*)L_0);
  23587. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  23588. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_1 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  23589. __this->___m_ClipRectID_8 = L_1;
  23590. __this->___m_SVGBackgroundEntryIndex_9 = (-1);
  23591. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D L_2;
  23592. memset((&L_2), 0, sizeof(L_2));
  23593. TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A((&L_2), ((int32_t)8192), /*hidden argument*/TempDataAlloc_1__ctor_m5C8EFB7406DF9F45E0E4197D518C95BCF90F503A_RuntimeMethod_var);
  23594. __this->___m_VertsPool_10 = L_2;
  23595. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_VertsPool_10))->___excess_2), (void*)NULL);
  23596. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02 L_3;
  23597. memset((&L_3), 0, sizeof(L_3));
  23598. TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370((&L_3), ((int32_t)16384), /*hidden argument*/TempDataAlloc_1__ctor_m7384E45640A9F8534A6F83F540E28154EE24A370_RuntimeMethod_var);
  23599. __this->___m_IndicesPool_11 = L_3;
  23600. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_IndicesPool_11))->___excess_2), (void*)NULL);
  23601. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  23602. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_4 = ___0_renderChain;
  23603. __this->___m_Owner_0 = L_4;
  23604. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Owner_0), (void*)L_4);
  23605. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* L_5 = (MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62*)il2cpp_codegen_object_new(MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62_il2cpp_TypeInfo_var);
  23606. NullCheck(L_5);
  23607. MeshGenerationContext__ctor_m164C9A86871A2AF600C86C21FEBA66D6901552AA(L_5, __this, NULL);
  23608. __this->___U3CmeshGenerationContextU3Ek__BackingField_17 = L_5;
  23609. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CmeshGenerationContextU3Ek__BackingField_17), (void*)L_5);
  23610. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_6 = ___0_renderChain;
  23611. NullCheck(L_6);
  23612. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_7;
  23613. L_7 = RenderChain_get_atlas_mF0CDA8A25FE35CAABBFE4AC9294400693D205E6A_inline(L_6, NULL);
  23614. __this->___m_Atlas_2 = L_7;
  23615. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Atlas_2), (void*)L_7);
  23616. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_8 = ___0_renderChain;
  23617. NullCheck(L_8);
  23618. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* L_9;
  23619. L_9 = RenderChain_get_vectorImageManager_m6A5F57E470BD67EDA8722E366BD4F41D9FC61C18_inline(L_8, NULL);
  23620. __this->___m_VectorImageManager_3 = L_9;
  23621. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VectorImageManager_3), (void*)L_9);
  23622. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_10 = (Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3*)il2cpp_codegen_object_new(Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3_il2cpp_TypeInfo_var);
  23623. NullCheck(L_10);
  23624. Allocator__ctor_m9AAA6A0F5FC11C644C1039BE774BA6500D962B32(L_10, __this, (intptr_t)((void*)UIRStylePainter_AllocRawVertsIndices_m48F1D779F4929DB89D00945A248278413A11508E_RuntimeMethod_var), NULL);
  23625. __this->___m_AllocRawVertsIndicesDelegate_14 = L_10;
  23626. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AllocRawVertsIndicesDelegate_14), (void*)L_10);
  23627. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_11 = (Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3*)il2cpp_codegen_object_new(Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3_il2cpp_TypeInfo_var);
  23628. NullCheck(L_11);
  23629. Allocator__ctor_m9AAA6A0F5FC11C644C1039BE774BA6500D962B32(L_11, __this, (intptr_t)((void*)UIRStylePainter_AllocThroughDrawMesh_mEAAC71B2F7F66A5F8B7A02B7F635D165D757E22B_RuntimeMethod_var), NULL);
  23630. __this->___m_AllocThroughDrawMeshDelegate_15 = L_11;
  23631. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AllocThroughDrawMeshDelegate_15), (void*)L_11);
  23632. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_12 = (Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3*)il2cpp_codegen_object_new(Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3_il2cpp_TypeInfo_var);
  23633. NullCheck(L_12);
  23634. Allocator__ctor_m9AAA6A0F5FC11C644C1039BE774BA6500D962B32(L_12, __this, (intptr_t)((void*)UIRStylePainter_AllocThroughDrawGradients_m9425256C6559AB8EF851C4515DE29E67A7ACF9C6_RuntimeMethod_var), NULL);
  23635. __this->___m_AllocThroughDrawGradientsDelegate_16 = L_12;
  23636. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AllocThroughDrawGradientsDelegate_16), (void*)L_12);
  23637. V_0 = ((int32_t)32);
  23638. int32_t L_13 = V_0;
  23639. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_14 = (List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13*)il2cpp_codegen_object_new(List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13_il2cpp_TypeInfo_var);
  23640. NullCheck(L_14);
  23641. List_1__ctor_mB1C66E719D981BFE5DC22DB62AF228F0F54879AC(L_14, L_13, List_1__ctor_mB1C66E719D981BFE5DC22DB62AF228F0F54879AC_RuntimeMethod_var);
  23642. __this->___m_MeshWriteDataPool_12 = L_14;
  23643. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MeshWriteDataPool_12), (void*)L_14);
  23644. V_1 = 0;
  23645. goto IL_00ce;
  23646. }
  23647. IL_00b9:
  23648. {
  23649. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_15 = __this->___m_MeshWriteDataPool_12;
  23650. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_16 = (MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9*)il2cpp_codegen_object_new(MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9_il2cpp_TypeInfo_var);
  23651. NullCheck(L_16);
  23652. MeshWriteData__ctor_mE26BEBE58E1D88629F45BE5122D525CC2D44285D(L_16, NULL);
  23653. NullCheck(L_15);
  23654. List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_inline(L_15, L_16, List_1_Add_mA5979938E34FA0A04880E7E5471C0BD46F9BEB59_RuntimeMethod_var);
  23655. int32_t L_17 = V_1;
  23656. V_1 = ((int32_t)il2cpp_codegen_add(L_17, 1));
  23657. }
  23658. IL_00ce:
  23659. {
  23660. int32_t L_18 = V_1;
  23661. int32_t L_19 = V_0;
  23662. V_2 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  23663. bool L_20 = V_2;
  23664. if (L_20)
  23665. {
  23666. goto IL_00b9;
  23667. }
  23668. }
  23669. {
  23670. return;
  23671. }
  23672. }
  23673. // UnityEngine.UIElements.MeshGenerationContext UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_meshGenerationContext()
  23674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* UIRStylePainter_get_meshGenerationContext_mB63F25D7A6C4D1C9DBA9CD05ABB9F07DF3E99E94 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23675. {
  23676. {
  23677. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* L_0 = __this->___U3CmeshGenerationContextU3Ek__BackingField_17;
  23678. return L_0;
  23679. }
  23680. }
  23681. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_currentElement()
  23682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23683. {
  23684. {
  23685. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = __this->___U3CcurrentElementU3Ek__BackingField_18;
  23686. return L_0;
  23687. }
  23688. }
  23689. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_currentElement(UnityEngine.UIElements.VisualElement)
  23690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_set_currentElement_m5E4058261E9B6828ECADBD013F1B348AF679973B (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_value, const RuntimeMethod* method)
  23691. {
  23692. {
  23693. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_value;
  23694. __this->___U3CcurrentElementU3Ek__BackingField_18 = L_0;
  23695. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcurrentElementU3Ek__BackingField_18), (void*)L_0);
  23696. return;
  23697. }
  23698. }
  23699. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_entries()
  23700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* UIRStylePainter_get_entries_m51C037F9235EC5C23FF492A71ADDDF40DA2A0F03 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23701. {
  23702. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* V_0 = NULL;
  23703. {
  23704. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_0 = __this->___m_Entries_1;
  23705. V_0 = L_0;
  23706. goto IL_000a;
  23707. }
  23708. IL_000a:
  23709. {
  23710. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_1 = V_0;
  23711. return L_1;
  23712. }
  23713. }
  23714. // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/ClosingInfo UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_closingInfo()
  23715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 UIRStylePainter_get_closingInfo_m75295781B091FB4E49BC9E20D4EF23BABAB9CA0B (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23716. {
  23717. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 V_0;
  23718. memset((&V_0), 0, sizeof(V_0));
  23719. {
  23720. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 L_0 = __this->___m_ClosingInfo_5;
  23721. V_0 = L_0;
  23722. goto IL_000a;
  23723. }
  23724. IL_000a:
  23725. {
  23726. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14 L_1 = V_0;
  23727. return L_1;
  23728. }
  23729. }
  23730. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_totalVertices()
  23731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23732. {
  23733. {
  23734. int32_t L_0 = __this->___U3CtotalVerticesU3Ek__BackingField_19;
  23735. return L_0;
  23736. }
  23737. }
  23738. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_totalVertices(System.Int32)
  23739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23740. {
  23741. {
  23742. int32_t L_0 = ___0_value;
  23743. __this->___U3CtotalVerticesU3Ek__BackingField_19 = L_0;
  23744. return;
  23745. }
  23746. }
  23747. // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_totalIndices()
  23748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23749. {
  23750. {
  23751. int32_t L_0 = __this->___U3CtotalIndicesU3Ek__BackingField_20;
  23752. return L_0;
  23753. }
  23754. }
  23755. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_totalIndices(System.Int32)
  23756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23757. {
  23758. {
  23759. int32_t L_0 = ___0_value;
  23760. __this->___U3CtotalIndicesU3Ek__BackingField_20 = L_0;
  23761. return;
  23762. }
  23763. }
  23764. // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_disposed()
  23765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIRStylePainter_get_disposed_m22753C70A77F93C8D1CDCD0FBEFF9C626F8CE96A (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23766. {
  23767. {
  23768. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_21;
  23769. return L_0;
  23770. }
  23771. }
  23772. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::set_disposed(System.Boolean)
  23773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_set_disposed_mCD08EE6F795D822796550FBE722194CF5336C161 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, bool ___0_value, const RuntimeMethod* method)
  23774. {
  23775. {
  23776. bool L_0 = ___0_value;
  23777. __this->___U3CdisposedU3Ek__BackingField_21 = L_0;
  23778. return;
  23779. }
  23780. }
  23781. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::Dispose()
  23782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_Dispose_m10F336357861E65749317AF0C3DEE94FD8675D59 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  23783. {
  23784. static bool s_Il2CppMethodInitialized;
  23785. if (!s_Il2CppMethodInitialized)
  23786. {
  23787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  23788. s_Il2CppMethodInitialized = true;
  23789. }
  23790. {
  23791. UIRStylePainter_Dispose_m451F7C00E454B6BC872C79913FD70CE8838E46E5(__this, (bool)1, NULL);
  23792. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  23793. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  23794. return;
  23795. }
  23796. }
  23797. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::Dispose(System.Boolean)
  23798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_Dispose_m451F7C00E454B6BC872C79913FD70CE8838E46E5 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, bool ___0_disposing, const RuntimeMethod* method)
  23799. {
  23800. static bool s_Il2CppMethodInitialized;
  23801. if (!s_Il2CppMethodInitialized)
  23802. {
  23803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C_RuntimeMethod_var);
  23804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40_RuntimeMethod_var);
  23805. s_Il2CppMethodInitialized = true;
  23806. }
  23807. bool V_0 = false;
  23808. bool V_1 = false;
  23809. {
  23810. bool L_0;
  23811. L_0 = UIRStylePainter_get_disposed_m22753C70A77F93C8D1CDCD0FBEFF9C626F8CE96A_inline(__this, NULL);
  23812. V_0 = L_0;
  23813. bool L_1 = V_0;
  23814. if (!L_1)
  23815. {
  23816. goto IL_000d;
  23817. }
  23818. }
  23819. {
  23820. goto IL_0036;
  23821. }
  23822. IL_000d:
  23823. {
  23824. bool L_2 = ___0_disposing;
  23825. V_1 = L_2;
  23826. bool L_3 = V_1;
  23827. if (!L_3)
  23828. {
  23829. goto IL_002e;
  23830. }
  23831. }
  23832. {
  23833. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* L_4 = (&__this->___m_IndicesPool_11);
  23834. TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C(L_4, TempDataAlloc_1_Dispose_m3288C9252867094CFABD4D5C5F81EBEDB2FFAD5C_RuntimeMethod_var);
  23835. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_5 = (&__this->___m_VertsPool_10);
  23836. TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40(L_5, TempDataAlloc_1_Dispose_mEB2F7EDDCA767A4D5CD140391D4B7403D53DDB40_RuntimeMethod_var);
  23837. goto IL_002e;
  23838. }
  23839. IL_002e:
  23840. {
  23841. UIRStylePainter_set_disposed_mCD08EE6F795D822796550FBE722194CF5336C161_inline(__this, (bool)1, NULL);
  23842. }
  23843. IL_0036:
  23844. {
  23845. return;
  23846. }
  23847. }
  23848. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::Begin(UnityEngine.UIElements.VisualElement)
  23849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_Begin_mBE0C74673300BC57241BC91A046FB5A299137377 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_ve, const RuntimeMethod* method)
  23850. {
  23851. static bool s_Il2CppMethodInitialized;
  23852. if (!s_Il2CppMethodInitialized)
  23853. {
  23854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  23855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  23856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  23858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral50F58AFFBE03184F7FA9FDE5764A80ACD76DD366);
  23859. s_Il2CppMethodInitialized = true;
  23860. }
  23861. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_0 = NULL;
  23862. bool V_1 = false;
  23863. bool V_2 = false;
  23864. int32_t V_3 = 0;
  23865. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 V_4;
  23866. memset((&V_4), 0, sizeof(V_4));
  23867. bool V_5 = false;
  23868. bool V_6 = false;
  23869. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_7 = NULL;
  23870. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_8;
  23871. memset((&V_8), 0, sizeof(V_8));
  23872. bool V_9 = false;
  23873. bool V_10 = false;
  23874. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_11 = NULL;
  23875. bool V_12 = false;
  23876. bool V_13 = false;
  23877. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_14 = NULL;
  23878. UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* G_B7_0 = NULL;
  23879. UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* G_B6_0 = NULL;
  23880. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 G_B8_0;
  23881. memset((&G_B8_0), 0, sizeof(G_B8_0));
  23882. UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* G_B8_1 = NULL;
  23883. int32_t G_B14_0 = 0;
  23884. {
  23885. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_ve;
  23886. UIRStylePainter_set_currentElement_m5E4058261E9B6828ECADBD013F1B348AF679973B_inline(__this, L_0, NULL);
  23887. __this->___m_NextMeshWriteDataPoolItem_13 = 0;
  23888. __this->___m_SVGBackgroundEntryIndex_9 = (-1);
  23889. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1;
  23890. L_1 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23891. NullCheck(L_1);
  23892. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_2 = (&L_1->___renderChainData_21);
  23893. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3;
  23894. L_3 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23895. NullCheck(L_3);
  23896. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_4 = (&L_3->___renderChainData_21);
  23897. int32_t L_5 = 0;
  23898. V_2 = (bool)L_5;
  23899. L_4->___disableNudging_21 = (bool)L_5;
  23900. bool L_6 = V_2;
  23901. L_2->___usesLegacyText_22 = L_6;
  23902. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  23903. L_7 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23904. NullCheck(L_7);
  23905. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_8 = (&L_7->___renderChainData_21);
  23906. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_9;
  23907. L_9 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23908. NullCheck(L_9);
  23909. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_10 = (&L_9->___renderChainData_21);
  23910. int32_t L_11 = 0;
  23911. V_3 = L_11;
  23912. L_10->___displacementUVEnd_27 = L_11;
  23913. int32_t L_12 = V_3;
  23914. L_8->___displacementUVStart_26 = L_12;
  23915. __this->___m_MaskDepth_6 = 0;
  23916. __this->___m_StencilRef_7 = 0;
  23917. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_13;
  23918. L_13 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23919. NullCheck(L_13);
  23920. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_14;
  23921. L_14 = VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline(L_13, NULL);
  23922. V_4 = L_14;
  23923. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_15;
  23924. L_15 = Hierarchy_get_parent_m1CB3F7548632A5B5747041AF64B12BB0E0F402D4((&V_4), NULL);
  23925. V_0 = L_15;
  23926. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16 = V_0;
  23927. V_5 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_16) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  23928. bool L_17 = V_5;
  23929. if (!L_17)
  23930. {
  23931. goto IL_00b0;
  23932. }
  23933. }
  23934. {
  23935. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18 = V_0;
  23936. NullCheck(L_18);
  23937. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_19 = (&L_18->___renderChainData_21);
  23938. int32_t L_20 = L_19->___childrenMaskDepth_20;
  23939. __this->___m_MaskDepth_6 = L_20;
  23940. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_21 = V_0;
  23941. NullCheck(L_21);
  23942. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_22 = (&L_21->___renderChainData_21);
  23943. int32_t L_23 = L_22->___childrenStencilRef_19;
  23944. __this->___m_StencilRef_7 = L_23;
  23945. }
  23946. IL_00b0:
  23947. {
  23948. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_24;
  23949. L_24 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23950. NullCheck(L_24);
  23951. int32_t L_25;
  23952. L_25 = VisualElement_get_renderHints_m8D75B152BC6DFD5BB57EAF00270109EE6B993114(L_24, NULL);
  23953. V_1 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_25&1))) <= ((uint32_t)0)))? 1 : 0);
  23954. bool L_26 = V_1;
  23955. V_6 = L_26;
  23956. bool L_27 = V_6;
  23957. if (!L_27)
  23958. {
  23959. goto IL_0125;
  23960. }
  23961. }
  23962. {
  23963. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_28 = __this->___m_Owner_0;
  23964. NullCheck(L_28);
  23965. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_29;
  23966. L_29 = RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130(L_28, NULL);
  23967. V_7 = L_29;
  23968. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_30 = V_7;
  23969. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_31;
  23970. L_31 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  23971. NullCheck(L_30);
  23972. L_30->___owner_1 = L_31;
  23973. Il2CppCodeGenWriteBarrier((void**)(&L_30->___owner_1), (void*)L_31);
  23974. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_32 = V_7;
  23975. NullCheck(L_32);
  23976. L_32->___type_5 = 3;
  23977. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_33 = __this->___m_Entries_1;
  23978. il2cpp_codegen_initobj((&V_8), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  23979. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_34 = V_7;
  23980. (&V_8)->___customCommand_7 = L_34;
  23981. Il2CppCodeGenWriteBarrier((void**)(&(&V_8)->___customCommand_7), (void*)L_34);
  23982. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_35 = V_8;
  23983. NullCheck(L_33);
  23984. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_33, L_35, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  23985. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_36 = (&__this->___m_ClosingInfo_5);
  23986. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_37 = (&__this->___m_ClosingInfo_5);
  23987. int32_t L_38 = 1;
  23988. V_2 = (bool)L_38;
  23989. L_37->___popViewMatrix_1 = (bool)L_38;
  23990. bool L_39 = V_2;
  23991. L_36->___needsClosing_0 = L_39;
  23992. }
  23993. IL_0125:
  23994. {
  23995. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40 = V_0;
  23996. V_9 = (bool)((!(((RuntimeObject*)(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)L_40) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  23997. bool L_41 = V_9;
  23998. if (!L_41)
  23999. {
  24000. goto IL_014c;
  24001. }
  24002. }
  24003. {
  24004. bool L_42 = V_1;
  24005. G_B6_0 = __this;
  24006. if (L_42)
  24007. {
  24008. G_B7_0 = __this;
  24009. goto IL_0140;
  24010. }
  24011. }
  24012. {
  24013. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_43 = V_0;
  24014. NullCheck(L_43);
  24015. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_44 = (&L_43->___renderChainData_21);
  24016. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_45 = L_44->___clipRectID_29;
  24017. G_B8_0 = L_45;
  24018. G_B8_1 = G_B6_0;
  24019. goto IL_0145;
  24020. }
  24021. IL_0140:
  24022. {
  24023. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  24024. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_46 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  24025. G_B8_0 = L_46;
  24026. G_B8_1 = G_B7_0;
  24027. }
  24028. IL_0145:
  24029. {
  24030. NullCheck(G_B8_1);
  24031. G_B8_1->___m_ClipRectID_8 = G_B8_0;
  24032. goto IL_0157;
  24033. }
  24034. IL_014c:
  24035. {
  24036. il2cpp_codegen_runtime_class_init_inline(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var);
  24037. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_47 = ((UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_StaticFields*)il2cpp_codegen_static_fields_for(UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_il2cpp_TypeInfo_var))->___infiniteClipRect_24;
  24038. __this->___m_ClipRectID_8 = L_47;
  24039. }
  24040. IL_0157:
  24041. {
  24042. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_48 = ___0_ve;
  24043. NullCheck(L_48);
  24044. int32_t L_49;
  24045. L_49 = VisualElement_get_subRenderTargetMode_mD2DC47F60E9266F26F7A67A1FC991B3B571C59AF(L_48, NULL);
  24046. V_10 = (bool)((!(((uint32_t)L_49) <= ((uint32_t)0)))? 1 : 0);
  24047. bool L_50 = V_10;
  24048. if (!L_50)
  24049. {
  24050. goto IL_01ec;
  24051. }
  24052. }
  24053. {
  24054. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_51 = __this->___m_Owner_0;
  24055. NullCheck(L_51);
  24056. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_52;
  24057. L_52 = RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130(L_51, NULL);
  24058. V_11 = L_52;
  24059. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_53 = V_11;
  24060. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_54;
  24061. L_54 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24062. NullCheck(L_53);
  24063. L_53->___owner_1 = L_54;
  24064. Il2CppCodeGenWriteBarrier((void**)(&L_53->___owner_1), (void*)L_54);
  24065. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_55 = V_11;
  24066. NullCheck(L_55);
  24067. L_55->___type_5 = 7;
  24068. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_56 = __this->___m_Entries_1;
  24069. il2cpp_codegen_initobj((&V_8), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24070. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_57 = V_11;
  24071. (&V_8)->___customCommand_7 = L_57;
  24072. Il2CppCodeGenWriteBarrier((void**)(&(&V_8)->___customCommand_7), (void*)L_57);
  24073. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_58 = V_8;
  24074. NullCheck(L_56);
  24075. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_56, L_58, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24076. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_59 = (&__this->___m_ClosingInfo_5);
  24077. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_60 = (&__this->___m_ClosingInfo_5);
  24078. int32_t L_61 = 1;
  24079. V_2 = (bool)L_61;
  24080. L_60->___blitAndPopRenderTexture_3 = (bool)L_61;
  24081. bool L_62 = V_2;
  24082. L_59->___needsClosing_0 = L_62;
  24083. int32_t L_63 = __this->___m_MaskDepth_6;
  24084. if ((((int32_t)L_63) > ((int32_t)0)))
  24085. {
  24086. goto IL_01d9;
  24087. }
  24088. }
  24089. {
  24090. int32_t L_64 = __this->___m_StencilRef_7;
  24091. G_B14_0 = ((((int32_t)L_64) > ((int32_t)0))? 1 : 0);
  24092. goto IL_01da;
  24093. }
  24094. IL_01d9:
  24095. {
  24096. G_B14_0 = 1;
  24097. }
  24098. IL_01da:
  24099. {
  24100. V_12 = (bool)G_B14_0;
  24101. bool L_65 = V_12;
  24102. if (!L_65)
  24103. {
  24104. goto IL_01eb;
  24105. }
  24106. }
  24107. {
  24108. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24109. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral50F58AFFBE03184F7FA9FDE5764A80ACD76DD366, NULL);
  24110. }
  24111. IL_01eb:
  24112. {
  24113. }
  24114. IL_01ec:
  24115. {
  24116. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_66 = ___0_ve;
  24117. NullCheck(L_66);
  24118. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_67;
  24119. L_67 = VisualElement_get_defaultMaterial_mCEEC94CA30E5A9465E9452CF7B4CDBB71E9B9B55(L_66, NULL);
  24120. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24121. bool L_68;
  24122. L_68 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_67, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  24123. V_13 = L_68;
  24124. bool L_69 = V_13;
  24125. if (!L_69)
  24126. {
  24127. goto IL_026e;
  24128. }
  24129. }
  24130. {
  24131. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_70 = __this->___m_Owner_0;
  24132. NullCheck(L_70);
  24133. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_71;
  24134. L_71 = RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130(L_70, NULL);
  24135. V_14 = L_71;
  24136. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_72 = V_14;
  24137. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_73;
  24138. L_73 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24139. NullCheck(L_72);
  24140. L_72->___owner_1 = L_73;
  24141. Il2CppCodeGenWriteBarrier((void**)(&L_72->___owner_1), (void*)L_73);
  24142. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_74 = V_14;
  24143. NullCheck(L_74);
  24144. L_74->___type_5 = ((int32_t)10);
  24145. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_75 = V_14;
  24146. NullCheck(L_75);
  24147. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_76 = (&L_75->___state_6);
  24148. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_77 = ___0_ve;
  24149. NullCheck(L_77);
  24150. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_78;
  24151. L_78 = VisualElement_get_defaultMaterial_mCEEC94CA30E5A9465E9452CF7B4CDBB71E9B9B55(L_77, NULL);
  24152. L_76->___material_0 = L_78;
  24153. Il2CppCodeGenWriteBarrier((void**)(&L_76->___material_0), (void*)L_78);
  24154. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_79 = __this->___m_Entries_1;
  24155. il2cpp_codegen_initobj((&V_8), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24156. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_80 = V_14;
  24157. (&V_8)->___customCommand_7 = L_80;
  24158. Il2CppCodeGenWriteBarrier((void**)(&(&V_8)->___customCommand_7), (void*)L_80);
  24159. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_81 = V_8;
  24160. NullCheck(L_79);
  24161. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_79, L_81, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24162. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_82 = (&__this->___m_ClosingInfo_5);
  24163. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_83 = (&__this->___m_ClosingInfo_5);
  24164. int32_t L_84 = 1;
  24165. V_2 = (bool)L_84;
  24166. L_83->___PopDefaultMaterial_4 = (bool)L_84;
  24167. bool L_85 = V_2;
  24168. L_82->___needsClosing_0 = L_85;
  24169. }
  24170. IL_026e:
  24171. {
  24172. return;
  24173. }
  24174. }
  24175. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::LandClipUnregisterMeshDrawCommand(UnityEngine.UIElements.UIR.RenderChainCommand)
  24176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_LandClipUnregisterMeshDrawCommand_mF9234C5CA2E869318FFA362A118DC4FF6DA492E6 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___0_cmd, const RuntimeMethod* method)
  24177. {
  24178. static bool s_Il2CppMethodInitialized;
  24179. if (!s_Il2CppMethodInitialized)
  24180. {
  24181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24182. s_Il2CppMethodInitialized = true;
  24183. }
  24184. {
  24185. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_0 = (&__this->___m_ClosingInfo_5);
  24186. bool L_1 = L_0->___needsClosing_0;
  24187. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24188. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_1, NULL);
  24189. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_2 = (&__this->___m_ClosingInfo_5);
  24190. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_3 = ___0_cmd;
  24191. L_2->___clipUnregisterDrawCommand_5 = L_3;
  24192. Il2CppCodeGenWriteBarrier((void**)(&L_2->___clipUnregisterDrawCommand_5), (void*)L_3);
  24193. return;
  24194. }
  24195. }
  24196. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::LandClipRegisterMesh(Unity.Collections.NativeSlice`1<UnityEngine.UIElements.Vertex>,Unity.Collections.NativeSlice`1<System.UInt16>,System.Int32)
  24197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_LandClipRegisterMesh_mE332BC477324B0524ED01ABAE61E0BC8F4654736 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___0_vertices, NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___1_indices, int32_t ___2_indexOffset, const RuntimeMethod* method)
  24198. {
  24199. static bool s_Il2CppMethodInitialized;
  24200. if (!s_Il2CppMethodInitialized)
  24201. {
  24202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24203. s_Il2CppMethodInitialized = true;
  24204. }
  24205. {
  24206. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_0 = (&__this->___m_ClosingInfo_5);
  24207. bool L_1 = L_0->___needsClosing_0;
  24208. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24209. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_1, NULL);
  24210. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_2 = (&__this->___m_ClosingInfo_5);
  24211. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_3 = ___0_vertices;
  24212. L_2->___clipperRegisterVertices_6 = L_3;
  24213. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_4 = (&__this->___m_ClosingInfo_5);
  24214. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_5 = ___1_indices;
  24215. L_4->___clipperRegisterIndices_7 = L_5;
  24216. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_6 = (&__this->___m_ClosingInfo_5);
  24217. int32_t L_7 = ___2_indexOffset;
  24218. L_6->___clipperRegisterIndexOffset_8 = L_7;
  24219. return;
  24220. }
  24221. }
  24222. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AddGradientsEntry(System.Int32,System.Int32,UnityEngine.UIElements.TextureId,UnityEngine.Material,UnityEngine.UIElements.MeshGenerationContext/MeshFlags)
  24223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_AddGradientsEntry_mC52591EDE1E60E5DEFB502ED18799BA405679CAA (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_vertexCount, int32_t ___1_indexCount, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___2_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_flags, const RuntimeMethod* method)
  24224. {
  24225. static bool s_Il2CppMethodInitialized;
  24226. if (!s_Il2CppMethodInitialized)
  24227. {
  24228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24230. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  24233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  24234. s_Il2CppMethodInitialized = true;
  24235. }
  24236. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_0 = NULL;
  24237. bool V_1 = false;
  24238. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 V_2;
  24239. memset((&V_2), 0, sizeof(V_2));
  24240. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_3;
  24241. memset((&V_3), 0, sizeof(V_3));
  24242. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_4 = NULL;
  24243. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_5;
  24244. memset((&V_5), 0, sizeof(V_5));
  24245. int32_t G_B3_0 = 0;
  24246. {
  24247. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_0;
  24248. L_0 = UIRStylePainter_GetPooledMeshWriteData_m63A73799B10D104E623D5C488C07723CA935F28E(__this, NULL);
  24249. V_0 = L_0;
  24250. int32_t L_1 = ___0_vertexCount;
  24251. if (!L_1)
  24252. {
  24253. goto IL_0011;
  24254. }
  24255. }
  24256. {
  24257. int32_t L_2 = ___1_indexCount;
  24258. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24259. goto IL_0012;
  24260. }
  24261. IL_0011:
  24262. {
  24263. G_B3_0 = 1;
  24264. }
  24265. IL_0012:
  24266. {
  24267. V_1 = (bool)G_B3_0;
  24268. bool L_3 = V_1;
  24269. if (!L_3)
  24270. {
  24271. goto IL_0038;
  24272. }
  24273. }
  24274. {
  24275. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_4 = V_0;
  24276. il2cpp_codegen_initobj((&V_2), sizeof(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2));
  24277. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_5 = V_2;
  24278. il2cpp_codegen_initobj((&V_3), sizeof(NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A));
  24279. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_6 = V_3;
  24280. NullCheck(L_4);
  24281. MeshWriteData_Reset_m6B6FF37F649EF5420127C732171A7647C8AE36DD(L_4, L_5, L_6, NULL);
  24282. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_7 = V_0;
  24283. V_4 = L_7;
  24284. goto IL_0175;
  24285. }
  24286. IL_0038:
  24287. {
  24288. il2cpp_codegen_initobj((&V_5), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24289. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_8 = (&__this->___m_VertsPool_10);
  24290. int32_t L_9 = ___0_vertexCount;
  24291. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_10;
  24292. L_10 = TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430(L_8, L_9, TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  24293. (&V_5)->___vertices_0 = L_10;
  24294. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* L_11 = (&__this->___m_IndicesPool_11);
  24295. int32_t L_12 = ___1_indexCount;
  24296. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_13;
  24297. L_13 = TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414(L_11, L_12, TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  24298. (&V_5)->___indices_1 = L_13;
  24299. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = ___3_material;
  24300. (&V_5)->___material_2 = L_14;
  24301. Il2CppCodeGenWriteBarrier((void**)(&(&V_5)->___material_2), (void*)L_14);
  24302. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_15 = ___2_texture;
  24303. (&V_5)->___texture_6 = L_15;
  24304. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_16 = __this->___m_ClipRectID_8;
  24305. (&V_5)->___clipRectID_8 = L_16;
  24306. int32_t L_17 = __this->___m_StencilRef_7;
  24307. (&V_5)->___stencilRef_13 = L_17;
  24308. int32_t L_18 = __this->___m_MaskDepth_6;
  24309. (&V_5)->___maskDepth_14 = L_18;
  24310. (&V_5)->___addFlags_9 = 4;
  24311. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_19 = V_5;
  24312. __this->___m_CurrentEntry_4 = L_19;
  24313. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___material_2), (void*)NULL);
  24314. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24315. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___custom_3), (void*)NULL);
  24316. #endif
  24317. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24318. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___font_4), (void*)NULL);
  24319. #endif
  24320. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24321. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___customCommand_7), (void*)NULL);
  24322. #endif
  24323. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_20 = (&__this->___m_CurrentEntry_4);
  24324. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_21 = (&L_20->___vertices_0);
  24325. int32_t L_22;
  24326. L_22 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_21, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24327. int32_t L_23 = ___0_vertexCount;
  24328. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24329. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_22) == ((int32_t)L_23))? 1 : 0), NULL);
  24330. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_24 = (&__this->___m_CurrentEntry_4);
  24331. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_25 = (&L_24->___indices_1);
  24332. int32_t L_26;
  24333. L_26 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_25, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24334. int32_t L_27 = ___1_indexCount;
  24335. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_26) == ((int32_t)L_27))? 1 : 0), NULL);
  24336. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_28 = V_0;
  24337. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_29 = (&__this->___m_CurrentEntry_4);
  24338. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_30 = L_29->___vertices_0;
  24339. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_31 = (&__this->___m_CurrentEntry_4);
  24340. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_32 = L_31->___indices_1;
  24341. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_33;
  24342. memset((&L_33), 0, sizeof(L_33));
  24343. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_33), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  24344. NullCheck(L_28);
  24345. MeshWriteData_Reset_m9913BC84BDFAAAB9E2E0A8CBD39721175F2A2233(L_28, L_30, L_32, L_33, NULL);
  24346. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_34 = __this->___m_Entries_1;
  24347. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_35 = __this->___m_CurrentEntry_4;
  24348. NullCheck(L_34);
  24349. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_34, L_35, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24350. int32_t L_36;
  24351. L_36 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  24352. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_37 = (&__this->___m_CurrentEntry_4);
  24353. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_38 = (&L_37->___vertices_0);
  24354. int32_t L_39;
  24355. L_39 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_38, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24356. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_36, L_39)), NULL);
  24357. int32_t L_40;
  24358. L_40 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  24359. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_41 = (&__this->___m_CurrentEntry_4);
  24360. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_42 = (&L_41->___indices_1);
  24361. int32_t L_43;
  24362. L_43 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_42, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24363. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_40, L_43)), NULL);
  24364. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_44 = (&__this->___m_CurrentEntry_4);
  24365. il2cpp_codegen_initobj(L_44, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24366. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_45 = V_0;
  24367. V_4 = L_45;
  24368. goto IL_0175;
  24369. }
  24370. IL_0175:
  24371. {
  24372. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_46 = V_4;
  24373. return L_46;
  24374. }
  24375. }
  24376. // UnityEngine.UIElements.MeshWriteData UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawMesh(System.Int32,System.Int32,UnityEngine.Texture,UnityEngine.Material,UnityEngine.UIElements.MeshGenerationContext/MeshFlags)
  24377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* UIRStylePainter_DrawMesh_mA480E5413BAD0DE6D6B9908F696D243A3A3F09FF (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_vertexCount, int32_t ___1_indexCount, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___2_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_flags, const RuntimeMethod* method)
  24378. {
  24379. static bool s_Il2CppMethodInitialized;
  24380. if (!s_Il2CppMethodInitialized)
  24381. {
  24382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  24388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  24389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
  24390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  24391. s_Il2CppMethodInitialized = true;
  24392. }
  24393. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_0 = NULL;
  24394. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  24395. memset((&V_1), 0, sizeof(V_1));
  24396. bool V_2 = false;
  24397. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 V_3;
  24398. memset((&V_3), 0, sizeof(V_3));
  24399. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A V_4;
  24400. memset((&V_4), 0, sizeof(V_4));
  24401. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_5 = NULL;
  24402. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_6;
  24403. memset((&V_6), 0, sizeof(V_6));
  24404. bool V_7 = false;
  24405. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 V_8;
  24406. memset((&V_8), 0, sizeof(V_8));
  24407. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 V_9;
  24408. memset((&V_9), 0, sizeof(V_9));
  24409. bool V_10 = false;
  24410. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 V_11;
  24411. memset((&V_11), 0, sizeof(V_11));
  24412. int32_t G_B3_0 = 0;
  24413. int32_t G_B10_0 = 0;
  24414. {
  24415. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_0;
  24416. L_0 = UIRStylePainter_GetPooledMeshWriteData_m63A73799B10D104E623D5C488C07723CA935F28E(__this, NULL);
  24417. V_0 = L_0;
  24418. int32_t L_1 = ___0_vertexCount;
  24419. if (!L_1)
  24420. {
  24421. goto IL_0011;
  24422. }
  24423. }
  24424. {
  24425. int32_t L_2 = ___1_indexCount;
  24426. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24427. goto IL_0012;
  24428. }
  24429. IL_0011:
  24430. {
  24431. G_B3_0 = 1;
  24432. }
  24433. IL_0012:
  24434. {
  24435. V_2 = (bool)G_B3_0;
  24436. bool L_3 = V_2;
  24437. if (!L_3)
  24438. {
  24439. goto IL_0039;
  24440. }
  24441. }
  24442. {
  24443. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_4 = V_0;
  24444. il2cpp_codegen_initobj((&V_3), sizeof(NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2));
  24445. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_5 = V_3;
  24446. il2cpp_codegen_initobj((&V_4), sizeof(NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A));
  24447. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_6 = V_4;
  24448. NullCheck(L_4);
  24449. MeshWriteData_Reset_m6B6FF37F649EF5420127C732171A7647C8AE36DD(L_4, L_5, L_6, NULL);
  24450. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_7 = V_0;
  24451. V_5 = L_7;
  24452. goto IL_025c;
  24453. }
  24454. IL_0039:
  24455. {
  24456. il2cpp_codegen_initobj((&V_6), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24457. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_8 = (&__this->___m_VertsPool_10);
  24458. int32_t L_9 = ___0_vertexCount;
  24459. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_10;
  24460. L_10 = TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430(L_8, L_9, TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  24461. (&V_6)->___vertices_0 = L_10;
  24462. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* L_11 = (&__this->___m_IndicesPool_11);
  24463. int32_t L_12 = ___1_indexCount;
  24464. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_13;
  24465. L_13 = TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414(L_11, L_12, TempDataAlloc_1_Alloc_m436621F00E80CCFA1A53995B784BF8D225062414_RuntimeMethod_var);
  24466. (&V_6)->___indices_1 = L_13;
  24467. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = ___3_material;
  24468. (&V_6)->___material_2 = L_14;
  24469. Il2CppCodeGenWriteBarrier((void**)(&(&V_6)->___material_2), (void*)L_14);
  24470. int32_t L_15 = ___4_flags;
  24471. (&V_6)->___uvIsDisplacement_10 = (bool)((((int32_t)((int32_t)((int32_t)L_15&1))) == ((int32_t)1))? 1 : 0);
  24472. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_16 = __this->___m_ClipRectID_8;
  24473. (&V_6)->___clipRectID_8 = L_16;
  24474. int32_t L_17 = __this->___m_StencilRef_7;
  24475. (&V_6)->___stencilRef_13 = L_17;
  24476. int32_t L_18 = __this->___m_MaskDepth_6;
  24477. (&V_6)->___maskDepth_14 = L_18;
  24478. (&V_6)->___addFlags_9 = 0;
  24479. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_19 = V_6;
  24480. __this->___m_CurrentEntry_4 = L_19;
  24481. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___material_2), (void*)NULL);
  24482. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24483. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___custom_3), (void*)NULL);
  24484. #endif
  24485. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24486. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___font_4), (void*)NULL);
  24487. #endif
  24488. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  24489. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_CurrentEntry_4))->___customCommand_7), (void*)NULL);
  24490. #endif
  24491. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_20 = (&__this->___m_CurrentEntry_4);
  24492. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_21 = (&L_20->___vertices_0);
  24493. int32_t L_22;
  24494. L_22 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_21, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24495. int32_t L_23 = ___0_vertexCount;
  24496. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  24497. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_22) == ((int32_t)L_23))? 1 : 0), NULL);
  24498. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_24 = (&__this->___m_CurrentEntry_4);
  24499. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_25 = (&L_24->___indices_1);
  24500. int32_t L_26;
  24501. L_26 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_25, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24502. int32_t L_27 = ___1_indexCount;
  24503. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_26) == ((int32_t)L_27))? 1 : 0), NULL);
  24504. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&V_1), (0.0f), (0.0f), (1.0f), (1.0f), NULL);
  24505. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_28 = ___2_texture;
  24506. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24507. bool L_29;
  24508. L_29 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  24509. V_7 = L_29;
  24510. bool L_30 = V_7;
  24511. if (!L_30)
  24512. {
  24513. goto IL_01df;
  24514. }
  24515. }
  24516. {
  24517. int32_t L_31 = ___4_flags;
  24518. if ((((int32_t)((int32_t)((int32_t)L_31&2))) == ((int32_t)2)))
  24519. {
  24520. goto IL_013f;
  24521. }
  24522. }
  24523. {
  24524. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_32 = __this->___m_Atlas_2;
  24525. if (!L_32)
  24526. {
  24527. goto IL_013f;
  24528. }
  24529. }
  24530. {
  24531. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_33 = __this->___m_Atlas_2;
  24532. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34;
  24533. L_34 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24534. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_35 = ___2_texture;
  24535. NullCheck(L_33);
  24536. bool L_36;
  24537. L_36 = VirtualFuncInvoker4< bool, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58*, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* >::Invoke(4 /* System.Boolean UnityEngine.UIElements.AtlasBase::TryGetAtlas(UnityEngine.UIElements.VisualElement,UnityEngine.Texture2D,UnityEngine.UIElements.TextureId&,UnityEngine.RectInt&) */, L_33, L_34, ((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)IsInstSealed((RuntimeObject*)L_35, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var)), (&V_8), (&V_9));
  24538. G_B10_0 = ((int32_t)(L_36));
  24539. goto IL_0140;
  24540. }
  24541. IL_013f:
  24542. {
  24543. G_B10_0 = 0;
  24544. }
  24545. IL_0140:
  24546. {
  24547. V_10 = (bool)G_B10_0;
  24548. bool L_37 = V_10;
  24549. if (!L_37)
  24550. {
  24551. goto IL_01a0;
  24552. }
  24553. }
  24554. {
  24555. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_38 = (&__this->___m_CurrentEntry_4);
  24556. L_38->___addFlags_9 = 3;
  24557. int32_t L_39;
  24558. L_39 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA((&V_9), NULL);
  24559. int32_t L_40;
  24560. L_40 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878((&V_9), NULL);
  24561. int32_t L_41;
  24562. L_41 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7((&V_9), NULL);
  24563. int32_t L_42;
  24564. L_42 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C((&V_9), NULL);
  24565. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&V_1), ((float)L_39), ((float)L_40), ((float)L_41), ((float)L_42), NULL);
  24566. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_43 = (&__this->___m_CurrentEntry_4);
  24567. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_44 = V_8;
  24568. L_43->___texture_6 = L_44;
  24569. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_45 = __this->___m_Owner_0;
  24570. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_46;
  24571. L_46 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24572. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_47 = ___2_texture;
  24573. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_48 = V_8;
  24574. NullCheck(L_45);
  24575. RenderChain_AppendTexture_m3B5FBA045435395B054B50ABE6D30F7E2F817624(L_45, L_46, L_47, L_48, (bool)1, NULL);
  24576. goto IL_01de;
  24577. }
  24578. IL_01a0:
  24579. {
  24580. il2cpp_codegen_runtime_class_init_inline(TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  24581. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* L_49;
  24582. L_49 = TextureRegistry_get_instance_m4E974FC5F20C8DD77920F121ECD4F26FAC01385F_inline(NULL);
  24583. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_50 = ___2_texture;
  24584. NullCheck(L_49);
  24585. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_51;
  24586. L_51 = TextureRegistry_Acquire_m01619423C02D5352BBFE67A299A6A972DBBA14D5(L_49, L_50, NULL);
  24587. V_11 = L_51;
  24588. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_52 = (&__this->___m_CurrentEntry_4);
  24589. L_52->___addFlags_9 = 2;
  24590. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_53 = (&__this->___m_CurrentEntry_4);
  24591. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_54 = V_11;
  24592. L_53->___texture_6 = L_54;
  24593. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_55 = __this->___m_Owner_0;
  24594. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_56;
  24595. L_56 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24596. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_57 = ___2_texture;
  24597. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_58 = V_11;
  24598. NullCheck(L_55);
  24599. RenderChain_AppendTexture_m3B5FBA045435395B054B50ABE6D30F7E2F817624(L_55, L_56, L_57, L_58, (bool)0, NULL);
  24600. }
  24601. IL_01de:
  24602. {
  24603. }
  24604. IL_01df:
  24605. {
  24606. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_59 = V_0;
  24607. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_60 = (&__this->___m_CurrentEntry_4);
  24608. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_61 = L_60->___vertices_0;
  24609. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_62 = (&__this->___m_CurrentEntry_4);
  24610. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_63 = L_62->___indices_1;
  24611. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_64 = V_1;
  24612. NullCheck(L_59);
  24613. MeshWriteData_Reset_m9913BC84BDFAAAB9E2E0A8CBD39721175F2A2233(L_59, L_61, L_63, L_64, NULL);
  24614. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_65 = __this->___m_Entries_1;
  24615. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_66 = __this->___m_CurrentEntry_4;
  24616. NullCheck(L_65);
  24617. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_65, L_66, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24618. int32_t L_67;
  24619. L_67 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  24620. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_68 = (&__this->___m_CurrentEntry_4);
  24621. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_69 = (&L_68->___vertices_0);
  24622. int32_t L_70;
  24623. L_70 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_69, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24624. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_67, L_70)), NULL);
  24625. int32_t L_71;
  24626. L_71 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  24627. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_72 = (&__this->___m_CurrentEntry_4);
  24628. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_73 = (&L_72->___indices_1);
  24629. int32_t L_74;
  24630. L_74 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_73, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24631. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_71, L_74)), NULL);
  24632. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_75 = (&__this->___m_CurrentEntry_4);
  24633. il2cpp_codegen_initobj(L_75, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24634. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_76 = V_0;
  24635. V_5 = L_76;
  24636. goto IL_025c;
  24637. }
  24638. IL_025c:
  24639. {
  24640. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_77 = V_5;
  24641. return L_77;
  24642. }
  24643. }
  24644. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawText(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,UnityEngine.UIElements.ITextHandle,System.Single)
  24645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawText_mD10147BAE602480592BC283B361A974565AB9CED (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, RuntimeObject* ___1_handle, float ___2_pixelsPerPoint, const RuntimeMethod* method)
  24646. {
  24647. static bool s_Il2CppMethodInitialized;
  24648. if (!s_Il2CppMethodInitialized)
  24649. {
  24650. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4_il2cpp_TypeInfo_var);
  24651. s_Il2CppMethodInitialized = true;
  24652. }
  24653. bool V_0 = false;
  24654. bool V_1 = false;
  24655. {
  24656. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_0 = ___0_textParams;
  24657. bool L_1;
  24658. L_1 = TextUtilities_IsFontAssigned_m0C55FE336283BAE17544C4028FD4E00CF29A9375(L_0, NULL);
  24659. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  24660. bool L_2 = V_0;
  24661. if (!L_2)
  24662. {
  24663. goto IL_0010;
  24664. }
  24665. }
  24666. {
  24667. goto IL_0030;
  24668. }
  24669. IL_0010:
  24670. {
  24671. RuntimeObject* L_3 = ___1_handle;
  24672. NullCheck(L_3);
  24673. bool L_4;
  24674. L_4 = InterfaceFuncInvoker0< bool >::Invoke(5 /* System.Boolean UnityEngine.UIElements.ITextHandle::IsLegacy() */, ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4_il2cpp_TypeInfo_var, L_3);
  24675. V_1 = L_4;
  24676. bool L_5 = V_1;
  24677. if (!L_5)
  24678. {
  24679. goto IL_0026;
  24680. }
  24681. }
  24682. {
  24683. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_6 = ___0_textParams;
  24684. RuntimeObject* L_7 = ___1_handle;
  24685. float L_8 = ___2_pixelsPerPoint;
  24686. UIRStylePainter_DrawTextNative_m1652041A50623B5B6051E0D97D890F744059A645(__this, L_6, L_7, L_8, NULL);
  24687. goto IL_0030;
  24688. }
  24689. IL_0026:
  24690. {
  24691. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_9 = ___0_textParams;
  24692. RuntimeObject* L_10 = ___1_handle;
  24693. float L_11 = ___2_pixelsPerPoint;
  24694. UIRStylePainter_DrawTextCore_m4519FB9743DF605B617C03058CBD93E0EAC1F88C(__this, L_9, L_10, L_11, NULL);
  24695. }
  24696. IL_0030:
  24697. {
  24698. return;
  24699. }
  24700. }
  24701. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawTextNative(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,UnityEngine.UIElements.ITextHandle,System.Single)
  24702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawTextNative_m1652041A50623B5B6051E0D97D890F744059A645 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, RuntimeObject* ___1_handle, float ___2_pixelsPerPoint, const RuntimeMethod* method)
  24703. {
  24704. static bool s_Il2CppMethodInitialized;
  24705. if (!s_Il2CppMethodInitialized)
  24706. {
  24707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  24709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1_RuntimeMethod_var);
  24710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2_il2cpp_TypeInfo_var);
  24713. s_Il2CppMethodInitialized = true;
  24714. }
  24715. float V_0 = 0.0f;
  24716. NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 V_1;
  24717. memset((&V_1), 0, sizeof(V_1));
  24718. TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2 V_2;
  24719. memset((&V_2), 0, sizeof(V_2));
  24720. TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062 V_3;
  24721. memset((&V_3), 0, sizeof(V_3));
  24722. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
  24723. memset((&V_4), 0, sizeof(V_4));
  24724. bool V_5 = false;
  24725. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_6;
  24726. memset((&V_6), 0, sizeof(V_6));
  24727. {
  24728. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  24729. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24730. NullCheck(L_0);
  24731. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
  24732. L_1 = VisualElement_get_worldTransform_m706C9ADA6ADFBA381EDCAD418040C9F30D42E96A(L_0, NULL);
  24733. float L_2 = ___2_pixelsPerPoint;
  24734. float L_3;
  24735. L_3 = TextUtilities_ComputeTextScaling_m94A19D2387829B6A4970FDCA72D4BE08EAD8F136(L_1, L_2, NULL);
  24736. V_0 = L_3;
  24737. RuntimeObject* L_4 = ___1_handle;
  24738. V_2 = ((*(TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2*)((TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2*)(TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2*)UnBox(L_4, TextNativeHandle_t395D81DA6D082099C05B04608D954C9616A254E2_il2cpp_TypeInfo_var))));
  24739. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_5 = ___0_textParams;
  24740. float L_6 = V_0;
  24741. NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 L_7;
  24742. L_7 = TextNativeHandle_GetVertices_m8AE5CB4E80201525F5E36B3648FE1B8670D0652A((&V_2), L_5, L_6, NULL);
  24743. V_1 = L_7;
  24744. }
  24745. {
  24746. auto __finallyBlock = il2cpp::utils::Finally([&]
  24747. {
  24748. FINALLY_0149:
  24749. {// begin finally (depth: 1)
  24750. NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1((&V_1), NativeArray_1_Dispose_m00F78DC1166400B28889399F5407F3069C17E4E1_RuntimeMethod_var);
  24751. return;
  24752. }// end finally (depth: 1)
  24753. });
  24754. try
  24755. {// begin try (depth: 1)
  24756. {
  24757. int32_t L_8;
  24758. L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&V_1))->___m_Length_1);
  24759. V_5 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  24760. bool L_9 = V_5;
  24761. if (!L_9)
  24762. {
  24763. goto IL_003a_1;
  24764. }
  24765. }
  24766. {
  24767. goto IL_0158;
  24768. }
  24769. IL_003a_1:
  24770. {
  24771. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_10 = ___0_textParams;
  24772. float L_11 = V_0;
  24773. TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062 L_12;
  24774. L_12 = TextParams_GetTextNativeSettings_m9DB7A56B76F6076566ED602969C517C7A4CB6DC0(L_10, L_11, NULL);
  24775. V_3 = L_12;
  24776. TextNativeSettings_tE9D302AD381537B4FD42C3D02583F719CFF40062 L_13 = V_3;
  24777. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_14 = ___0_textParams;
  24778. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_15 = L_14.___rect_0;
  24779. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  24780. L_16 = TextNative_GetOffset_mBBAE5C3304645D4295B723ABC9245AD6751ECD36(L_13, L_15, NULL);
  24781. V_4 = L_16;
  24782. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_17 = (&__this->___m_CurrentEntry_4);
  24783. L_17->___isTextEntry_11 = (bool)1;
  24784. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_18 = (&__this->___m_CurrentEntry_4);
  24785. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_19 = __this->___m_ClipRectID_8;
  24786. L_18->___clipRectID_8 = L_19;
  24787. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_20 = (&__this->___m_CurrentEntry_4);
  24788. int32_t L_21 = __this->___m_StencilRef_7;
  24789. L_20->___stencilRef_13 = L_21;
  24790. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_22 = (&__this->___m_CurrentEntry_4);
  24791. int32_t L_23 = __this->___m_MaskDepth_6;
  24792. L_22->___maskDepth_14 = L_23;
  24793. NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 L_24 = V_1;
  24794. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = V_4;
  24795. il2cpp_codegen_initobj((&V_6), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  24796. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_26 = __this->___m_AllocRawVertsIndicesDelegate_14;
  24797. (&V_6)->___alloc_0 = L_26;
  24798. Il2CppCodeGenWriteBarrier((void**)(&(&V_6)->___alloc_0), (void*)L_26);
  24799. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_27 = V_6;
  24800. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  24801. MeshBuilder_MakeText_m6242A075BE51F76E18878D531D2B3D101F047A00(L_24, L_25, L_27, NULL);
  24802. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_28 = (&__this->___m_CurrentEntry_4);
  24803. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_29 = ___0_textParams;
  24804. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_30 = L_29.___font_2;
  24805. NullCheck(L_30);
  24806. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_31;
  24807. L_31 = Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364(L_30, NULL);
  24808. NullCheck(L_31);
  24809. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_32;
  24810. L_32 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_31, NULL);
  24811. L_28->___font_4 = L_32;
  24812. Il2CppCodeGenWriteBarrier((void**)(&L_28->___font_4), (void*)L_32);
  24813. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_33 = __this->___m_Entries_1;
  24814. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_34 = __this->___m_CurrentEntry_4;
  24815. NullCheck(L_33);
  24816. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_33, L_34, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24817. int32_t L_35;
  24818. L_35 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  24819. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_36 = (&__this->___m_CurrentEntry_4);
  24820. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_37 = (&L_36->___vertices_0);
  24821. int32_t L_38;
  24822. L_38 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_37, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24823. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_35, L_38)), NULL);
  24824. int32_t L_39;
  24825. L_39 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  24826. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_40 = (&__this->___m_CurrentEntry_4);
  24827. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_41 = (&L_40->___indices_1);
  24828. int32_t L_42;
  24829. L_42 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_41, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24830. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_39, L_42)), NULL);
  24831. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_43 = (&__this->___m_CurrentEntry_4);
  24832. il2cpp_codegen_initobj(L_43, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  24833. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_44;
  24834. L_44 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24835. NullCheck(L_44);
  24836. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_45 = (&L_44->___renderChainData_21);
  24837. L_45->___usesLegacyText_22 = (bool)1;
  24838. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_46;
  24839. L_46 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24840. NullCheck(L_46);
  24841. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_47 = (&L_46->___renderChainData_21);
  24842. L_47->___disableNudging_21 = (bool)1;
  24843. goto IL_0158;
  24844. }
  24845. }// end try (depth: 1)
  24846. catch(Il2CppExceptionWrapper& e)
  24847. {
  24848. __finallyBlock.StoreException(e.ex);
  24849. }
  24850. }
  24851. IL_0158:
  24852. {
  24853. return;
  24854. }
  24855. }
  24856. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawTextCore(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,UnityEngine.UIElements.ITextHandle,System.Single)
  24857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawTextCore_m4519FB9743DF605B617C03058CBD93E0EAC1F88C (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F ___0_textParams, RuntimeObject* ___1_handle, float ___2_pixelsPerPoint, const RuntimeMethod* method)
  24858. {
  24859. static bool s_Il2CppMethodInitialized;
  24860. if (!s_Il2CppMethodInitialized)
  24861. {
  24862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4_il2cpp_TypeInfo_var);
  24863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  24864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  24865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  24866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  24867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  24868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_il2cpp_TypeInfo_var);
  24869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  24870. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75DD2D44571F44B6F1140AB52193761B47728B9B);
  24871. s_Il2CppMethodInitialized = true;
  24872. }
  24873. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* V_0 = NULL;
  24874. int32_t V_1 = 0;
  24875. bool V_2 = false;
  24876. bool V_3 = false;
  24877. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_4 = NULL;
  24878. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 V_5;
  24879. memset((&V_5), 0, sizeof(V_5));
  24880. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_6;
  24881. memset((&V_6), 0, sizeof(V_6));
  24882. bool V_7 = false;
  24883. bool V_8 = false;
  24884. {
  24885. RuntimeObject* L_0 = ___1_handle;
  24886. TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F L_1 = ___0_textParams;
  24887. float L_2 = ___2_pixelsPerPoint;
  24888. NullCheck(L_0);
  24889. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_3;
  24890. L_3 = InterfaceFuncInvoker2< TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09*, TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F, float >::Invoke(4 /* UnityEngine.TextCore.Text.TextInfo UnityEngine.UIElements.ITextHandle::Update(UnityEngine.UIElements.MeshGenerationContextUtils/TextParams,System.Single) */, ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  24891. V_0 = L_3;
  24892. V_1 = 0;
  24893. goto IL_020a;
  24894. }
  24895. IL_0011:
  24896. {
  24897. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_4 = V_0;
  24898. NullCheck(L_4);
  24899. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_5 = L_4->___meshInfo_15;
  24900. int32_t L_6 = V_1;
  24901. NullCheck(L_5);
  24902. int32_t L_7 = ((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6)))->___vertexCount_1;
  24903. V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  24904. bool L_8 = V_2;
  24905. if (!L_8)
  24906. {
  24907. goto IL_002f;
  24908. }
  24909. }
  24910. {
  24911. goto IL_0206;
  24912. }
  24913. IL_002f:
  24914. {
  24915. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_9 = (&__this->___m_CurrentEntry_4);
  24916. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_10 = __this->___m_ClipRectID_8;
  24917. L_9->___clipRectID_8 = L_10;
  24918. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_11 = (&__this->___m_CurrentEntry_4);
  24919. int32_t L_12 = __this->___m_StencilRef_7;
  24920. L_11->___stencilRef_13 = L_12;
  24921. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_13 = (&__this->___m_CurrentEntry_4);
  24922. int32_t L_14 = __this->___m_MaskDepth_6;
  24923. L_13->___maskDepth_14 = L_14;
  24924. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_15 = V_0;
  24925. NullCheck(L_15);
  24926. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_16 = L_15->___meshInfo_15;
  24927. int32_t L_17 = V_1;
  24928. NullCheck(L_16);
  24929. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_17)))->___material_7;
  24930. NullCheck(L_18);
  24931. String_t* L_19;
  24932. L_19 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_18, NULL);
  24933. NullCheck(L_19);
  24934. bool L_20;
  24935. L_20 = String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3(L_19, _stringLiteral75DD2D44571F44B6F1140AB52193761B47728B9B, NULL);
  24936. V_3 = L_20;
  24937. bool L_21 = V_3;
  24938. if (!L_21)
  24939. {
  24940. goto IL_0111;
  24941. }
  24942. }
  24943. {
  24944. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_22 = V_0;
  24945. NullCheck(L_22);
  24946. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_23 = L_22->___meshInfo_15;
  24947. int32_t L_24 = V_1;
  24948. NullCheck(L_23);
  24949. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_25 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24)))->___material_7;
  24950. NullCheck(L_25);
  24951. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_26;
  24952. L_26 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_25, NULL);
  24953. V_4 = L_26;
  24954. il2cpp_codegen_runtime_class_init_inline(TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  24955. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* L_27;
  24956. L_27 = TextureRegistry_get_instance_m4E974FC5F20C8DD77920F121ECD4F26FAC01385F_inline(NULL);
  24957. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_28 = V_4;
  24958. NullCheck(L_27);
  24959. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_29;
  24960. L_29 = TextureRegistry_Acquire_m01619423C02D5352BBFE67A299A6A972DBBA14D5(L_27, L_28, NULL);
  24961. V_5 = L_29;
  24962. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_30 = (&__this->___m_CurrentEntry_4);
  24963. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_31 = V_5;
  24964. L_30->___texture_6 = L_31;
  24965. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_32 = __this->___m_Owner_0;
  24966. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_33;
  24967. L_33 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  24968. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_34 = V_4;
  24969. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_35 = V_5;
  24970. NullCheck(L_32);
  24971. RenderChain_AppendTexture_m3B5FBA045435395B054B50ABE6D30F7E2F817624(L_32, L_33, L_34, L_35, (bool)0, NULL);
  24972. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_36 = V_0;
  24973. NullCheck(L_36);
  24974. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_37 = L_36->___meshInfo_15;
  24975. int32_t L_38 = V_1;
  24976. NullCheck(L_37);
  24977. int32_t L_39 = L_38;
  24978. MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F L_40 = (L_37)->GetAt(static_cast<il2cpp_array_size_t>(L_39));
  24979. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_41 = (&(&___0_textParams)->___rect_0);
  24980. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  24981. L_42 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(L_41, NULL);
  24982. il2cpp_codegen_initobj((&V_6), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  24983. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_43 = __this->___m_AllocRawVertsIndicesDelegate_14;
  24984. (&V_6)->___alloc_0 = L_43;
  24985. Il2CppCodeGenWriteBarrier((void**)(&(&V_6)->___alloc_0), (void*)L_43);
  24986. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_44 = V_6;
  24987. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  24988. MeshBuilder_MakeText_m711A84C42C5019DEDB437A8AF3FB9D17A7872CDE(L_40, L_42, L_44, 2, (bool)0, NULL);
  24989. goto IL_01ab;
  24990. }
  24991. IL_0111:
  24992. {
  24993. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_45 = (&__this->___m_CurrentEntry_4);
  24994. L_45->___isTextEntry_11 = (bool)1;
  24995. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_46 = (&__this->___m_CurrentEntry_4);
  24996. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_47 = V_0;
  24997. NullCheck(L_47);
  24998. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_48 = L_47->___meshInfo_15;
  24999. int32_t L_49 = V_1;
  25000. NullCheck(L_48);
  25001. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_50 = ((L_48)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_49)))->___material_7;
  25002. il2cpp_codegen_runtime_class_init_inline(TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_il2cpp_TypeInfo_var);
  25003. int32_t L_51 = ((TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_StaticFields*)il2cpp_codegen_static_fields_for(TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_il2cpp_TypeInfo_var))->___ID_GradientScale_19;
  25004. NullCheck(L_50);
  25005. float L_52;
  25006. L_52 = Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932(L_50, L_51, NULL);
  25007. L_46->___fontTexSDFScale_5 = L_52;
  25008. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_53 = (&__this->___m_CurrentEntry_4);
  25009. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_54 = V_0;
  25010. NullCheck(L_54);
  25011. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_55 = L_54->___meshInfo_15;
  25012. int32_t L_56 = V_1;
  25013. NullCheck(L_55);
  25014. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_57 = ((L_55)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_56)))->___material_7;
  25015. NullCheck(L_57);
  25016. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_58;
  25017. L_58 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_57, NULL);
  25018. L_53->___font_4 = L_58;
  25019. Il2CppCodeGenWriteBarrier((void**)(&L_53->___font_4), (void*)L_58);
  25020. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_59;
  25021. L_59 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25022. il2cpp_codegen_runtime_class_init_inline(RenderEvents_t6101D5BE36B25F757307468FF57441E632B2DAE0_il2cpp_TypeInfo_var);
  25023. bool L_60;
  25024. L_60 = RenderEvents_NeedsColorID_mC21A9C7DE5F02BAEADE4AFA295175F62081707A0(L_59, NULL);
  25025. V_7 = L_60;
  25026. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_61 = V_0;
  25027. NullCheck(L_61);
  25028. MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6* L_62 = L_61->___meshInfo_15;
  25029. int32_t L_63 = V_1;
  25030. NullCheck(L_62);
  25031. int32_t L_64 = L_63;
  25032. MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F L_65 = (L_62)->GetAt(static_cast<il2cpp_array_size_t>(L_64));
  25033. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_66 = (&(&___0_textParams)->___rect_0);
  25034. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67;
  25035. L_67 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(L_66, NULL);
  25036. il2cpp_codegen_initobj((&V_6), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  25037. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_68 = __this->___m_AllocRawVertsIndicesDelegate_14;
  25038. (&V_6)->___alloc_0 = L_68;
  25039. Il2CppCodeGenWriteBarrier((void**)(&(&V_6)->___alloc_0), (void*)L_68);
  25040. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_69 = V_6;
  25041. bool L_70 = V_7;
  25042. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25043. MeshBuilder_MakeText_m711A84C42C5019DEDB437A8AF3FB9D17A7872CDE(L_65, L_67, L_69, 1, L_70, NULL);
  25044. }
  25045. IL_01ab:
  25046. {
  25047. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_71 = __this->___m_Entries_1;
  25048. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_72 = __this->___m_CurrentEntry_4;
  25049. NullCheck(L_71);
  25050. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_71, L_72, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  25051. int32_t L_73;
  25052. L_73 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  25053. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_74 = (&__this->___m_CurrentEntry_4);
  25054. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_75 = (&L_74->___vertices_0);
  25055. int32_t L_76;
  25056. L_76 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_75, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  25057. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_73, L_76)), NULL);
  25058. int32_t L_77;
  25059. L_77 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  25060. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_78 = (&__this->___m_CurrentEntry_4);
  25061. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_79 = (&L_78->___indices_1);
  25062. int32_t L_80;
  25063. L_80 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_79, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  25064. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_77, L_80)), NULL);
  25065. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_81 = (&__this->___m_CurrentEntry_4);
  25066. il2cpp_codegen_initobj(L_81, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  25067. }
  25068. IL_0206:
  25069. {
  25070. int32_t L_82 = V_1;
  25071. V_1 = ((int32_t)il2cpp_codegen_add(L_82, 1));
  25072. }
  25073. IL_020a:
  25074. {
  25075. int32_t L_83 = V_1;
  25076. TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09* L_84 = V_0;
  25077. NullCheck(L_84);
  25078. int32_t L_85 = L_84->___materialCount_9;
  25079. V_8 = (bool)((((int32_t)L_83) < ((int32_t)L_85))? 1 : 0);
  25080. bool L_86 = V_8;
  25081. if (L_86)
  25082. {
  25083. goto IL_0011;
  25084. }
  25085. }
  25086. {
  25087. return;
  25088. }
  25089. }
  25090. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawRectangle(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  25091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawRectangle_mEB8222C8E224C7B8294BB2AC42E785CBEEB5F878 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method)
  25092. {
  25093. static bool s_Il2CppMethodInitialized;
  25094. if (!s_Il2CppMethodInitialized)
  25095. {
  25096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25098. s_Il2CppMethodInitialized = true;
  25099. }
  25100. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_0;
  25101. memset((&V_0), 0, sizeof(V_0));
  25102. bool V_1 = false;
  25103. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_2;
  25104. memset((&V_2), 0, sizeof(V_2));
  25105. bool V_3 = false;
  25106. bool V_4 = false;
  25107. bool V_5 = false;
  25108. int32_t G_B3_0 = 0;
  25109. {
  25110. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_0 = (&(&___0_rectParams)->___rect_0);
  25111. float L_1;
  25112. L_1 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_0, NULL);
  25113. if ((((float)L_1) < ((float)(1.0E-30f))))
  25114. {
  25115. goto IL_0029;
  25116. }
  25117. }
  25118. {
  25119. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_2 = (&(&___0_rectParams)->___rect_0);
  25120. float L_3;
  25121. L_3 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_2, NULL);
  25122. G_B3_0 = ((((float)L_3) < ((float)(1.0E-30f)))? 1 : 0);
  25123. goto IL_002a;
  25124. }
  25125. IL_0029:
  25126. {
  25127. G_B3_0 = 1;
  25128. }
  25129. IL_002a:
  25130. {
  25131. V_1 = (bool)G_B3_0;
  25132. bool L_4 = V_1;
  25133. if (!L_4)
  25134. {
  25135. goto IL_0033;
  25136. }
  25137. }
  25138. {
  25139. goto IL_00db;
  25140. }
  25141. IL_0033:
  25142. {
  25143. il2cpp_codegen_initobj((&V_2), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  25144. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_5 = __this->___m_AllocThroughDrawMeshDelegate_15;
  25145. (&V_2)->___alloc_0 = L_5;
  25146. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___alloc_0), (void*)L_5);
  25147. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_6 = ___0_rectParams;
  25148. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7 = L_6.___texture_3;
  25149. (&V_2)->___texture_1 = L_7;
  25150. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___texture_1), (void*)L_7);
  25151. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_8 = ___0_rectParams;
  25152. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = L_8.___material_6;
  25153. (&V_2)->___material_3 = L_9;
  25154. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___material_3), (void*)L_9);
  25155. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_10 = ___0_rectParams;
  25156. int32_t L_11 = L_10.___meshFlags_20;
  25157. (&V_2)->___flags_4 = L_11;
  25158. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_12 = V_2;
  25159. V_0 = L_12;
  25160. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_13 = ___0_rectParams;
  25161. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_14 = L_13.___vectorImage_5;
  25162. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25163. bool L_15;
  25164. L_15 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25165. V_3 = L_15;
  25166. bool L_16 = V_3;
  25167. if (!L_16)
  25168. {
  25169. goto IL_008b;
  25170. }
  25171. }
  25172. {
  25173. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_17 = ___0_rectParams;
  25174. UIRStylePainter_DrawVectorImage_mF96A9350BD4A0F9C4CEB2CA60DE5C9A01CEAE128(__this, L_17, NULL);
  25175. goto IL_00db;
  25176. }
  25177. IL_008b:
  25178. {
  25179. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_18 = ___0_rectParams;
  25180. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_19 = L_18.___sprite_4;
  25181. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25182. bool L_20;
  25183. L_20 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25184. V_4 = L_20;
  25185. bool L_21 = V_4;
  25186. if (!L_21)
  25187. {
  25188. goto IL_00a7;
  25189. }
  25190. }
  25191. {
  25192. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_22 = ___0_rectParams;
  25193. UIRStylePainter_DrawSprite_mBDE4EAC69B70288EC5B365A85C2F3F4C476E9855(__this, L_22, NULL);
  25194. goto IL_00db;
  25195. }
  25196. IL_00a7:
  25197. {
  25198. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_23 = ___0_rectParams;
  25199. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_24 = L_23.___texture_3;
  25200. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25201. bool L_25;
  25202. L_25 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_24, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25203. V_5 = L_25;
  25204. bool L_26 = V_5;
  25205. if (!L_26)
  25206. {
  25207. goto IL_00ce;
  25208. }
  25209. }
  25210. {
  25211. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_27 = ___0_rectParams;
  25212. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_28 = V_0;
  25213. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_29 = ___0_rectParams;
  25214. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_30 = L_29.___colorPage_19;
  25215. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25216. MeshBuilder_MakeTexturedRect_m6394823991B5F8A499597B39138C33E09B67F485(L_27, (0.0f), L_28, L_30, NULL);
  25217. goto IL_00db;
  25218. }
  25219. IL_00ce:
  25220. {
  25221. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_31 = ___0_rectParams;
  25222. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_32 = V_0;
  25223. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25224. MeshBuilder_MakeSolidRect_m3666B25BBD1D0E5670C23A72CC18EA3580064963(L_31, (0.0f), L_32, NULL);
  25225. }
  25226. IL_00db:
  25227. {
  25228. return;
  25229. }
  25230. }
  25231. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawBorder(UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams)
  25232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawBorder_m51426C06169C0FEBD9A8AF5FFF23D42DA87AF33D (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 ___0_borderParams, const RuntimeMethod* method)
  25233. {
  25234. static bool s_Il2CppMethodInitialized;
  25235. if (!s_Il2CppMethodInitialized)
  25236. {
  25237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25238. s_Il2CppMethodInitialized = true;
  25239. }
  25240. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_0;
  25241. memset((&V_0), 0, sizeof(V_0));
  25242. {
  25243. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 L_0 = ___0_borderParams;
  25244. il2cpp_codegen_initobj((&V_0), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  25245. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_1 = __this->___m_AllocThroughDrawMeshDelegate_15;
  25246. (&V_0)->___alloc_0 = L_1;
  25247. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___alloc_0), (void*)L_1);
  25248. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 L_2 = ___0_borderParams;
  25249. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3 = L_2.___material_14;
  25250. (&V_0)->___material_3 = L_3;
  25251. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___material_3), (void*)L_3);
  25252. (&V_0)->___texture_1 = (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL;
  25253. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___texture_1), (void*)(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL);
  25254. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_4 = V_0;
  25255. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  25256. MeshBuilder_MakeBorder_m41B0B67E41490CAA008DA560BBF9A5BBE9C9EA2D(L_0, (0.0f), L_4, NULL);
  25257. return;
  25258. }
  25259. }
  25260. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawImmediate(System.Action,System.Boolean)
  25261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawImmediate_mB251DA87B43F75DF4CE49034EE98FAE09AD2EA3A (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_callback, bool ___1_cullingEnabled, const RuntimeMethod* method)
  25262. {
  25263. static bool s_Il2CppMethodInitialized;
  25264. if (!s_Il2CppMethodInitialized)
  25265. {
  25266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  25267. s_Il2CppMethodInitialized = true;
  25268. }
  25269. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_0 = NULL;
  25270. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_1;
  25271. memset((&V_1), 0, sizeof(V_1));
  25272. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* G_B2_0 = NULL;
  25273. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* G_B1_0 = NULL;
  25274. int32_t G_B3_0 = 0;
  25275. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* G_B3_1 = NULL;
  25276. {
  25277. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_0 = __this->___m_Owner_0;
  25278. NullCheck(L_0);
  25279. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_1;
  25280. L_1 = RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130(L_0, NULL);
  25281. V_0 = L_1;
  25282. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_2 = V_0;
  25283. bool L_3 = ___1_cullingEnabled;
  25284. G_B1_0 = L_2;
  25285. if (L_3)
  25286. {
  25287. G_B2_0 = L_2;
  25288. goto IL_0014;
  25289. }
  25290. }
  25291. {
  25292. G_B3_0 = 2;
  25293. G_B3_1 = G_B1_0;
  25294. goto IL_0015;
  25295. }
  25296. IL_0014:
  25297. {
  25298. G_B3_0 = 1;
  25299. G_B3_1 = G_B2_0;
  25300. }
  25301. IL_0015:
  25302. {
  25303. NullCheck(G_B3_1);
  25304. G_B3_1->___type_5 = G_B3_0;
  25305. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_4 = V_0;
  25306. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_5;
  25307. L_5 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25308. NullCheck(L_4);
  25309. L_4->___owner_1 = L_5;
  25310. Il2CppCodeGenWriteBarrier((void**)(&L_4->___owner_1), (void*)L_5);
  25311. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_6 = V_0;
  25312. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = ___0_callback;
  25313. NullCheck(L_6);
  25314. L_6->___callback_10 = L_7;
  25315. Il2CppCodeGenWriteBarrier((void**)(&L_6->___callback_10), (void*)L_7);
  25316. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_8 = __this->___m_Entries_1;
  25317. il2cpp_codegen_initobj((&V_1), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  25318. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_9 = V_0;
  25319. (&V_1)->___customCommand_7 = L_9;
  25320. Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___customCommand_7), (void*)L_9);
  25321. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_10 = V_1;
  25322. NullCheck(L_8);
  25323. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_8, L_10, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  25324. return;
  25325. }
  25326. }
  25327. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::get_visualElement()
  25328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* UIRStylePainter_get_visualElement_m76F935681F7897F2750C31DA435AFBE478E9385A (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  25329. {
  25330. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_0 = NULL;
  25331. {
  25332. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  25333. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25334. V_0 = L_0;
  25335. goto IL_000a;
  25336. }
  25337. IL_000a:
  25338. {
  25339. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_1 = V_0;
  25340. return L_1;
  25341. }
  25342. }
  25343. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawVisualElementBackground()
  25344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawVisualElementBackground_mDD504747ED58E0E8E9DC0A1FE462A5D7B311587F (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  25345. {
  25346. static bool s_Il2CppMethodInitialized;
  25347. if (!s_Il2CppMethodInitialized)
  25348. {
  25349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var);
  25350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_il2cpp_TypeInfo_var);
  25352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  25353. s_Il2CppMethodInitialized = true;
  25354. }
  25355. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C V_0;
  25356. memset((&V_0), 0, sizeof(V_0));
  25357. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
  25358. memset((&V_1), 0, sizeof(V_1));
  25359. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_2;
  25360. memset((&V_2), 0, sizeof(V_2));
  25361. Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 V_3;
  25362. memset((&V_3), 0, sizeof(V_3));
  25363. bool V_4 = false;
  25364. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_5;
  25365. memset((&V_5), 0, sizeof(V_5));
  25366. bool V_6 = false;
  25367. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_7;
  25368. memset((&V_7), 0, sizeof(V_7));
  25369. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_8;
  25370. memset((&V_8), 0, sizeof(V_8));
  25371. bool V_9 = false;
  25372. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_10;
  25373. memset((&V_10), 0, sizeof(V_10));
  25374. float V_11 = 0.0f;
  25375. bool V_12 = false;
  25376. bool V_13 = false;
  25377. bool V_14 = false;
  25378. bool V_15 = false;
  25379. bool V_16 = false;
  25380. int32_t G_B3_0 = 0;
  25381. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B8_0 = NULL;
  25382. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B7_0 = NULL;
  25383. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B9_0;
  25384. memset((&G_B9_0), 0, sizeof(G_B9_0));
  25385. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B9_1 = NULL;
  25386. int32_t G_B15_0 = 0;
  25387. {
  25388. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  25389. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25390. NullCheck(L_0);
  25391. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  25392. L_1 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_0, NULL);
  25393. V_5 = L_1;
  25394. float L_2;
  25395. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_5), NULL);
  25396. if ((((float)L_2) <= ((float)(1.0E-30f))))
  25397. {
  25398. goto IL_003c;
  25399. }
  25400. }
  25401. {
  25402. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3;
  25403. L_3 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25404. NullCheck(L_3);
  25405. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25406. L_4 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_3, NULL);
  25407. V_5 = L_4;
  25408. float L_5;
  25409. L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_5), NULL);
  25410. G_B3_0 = ((((int32_t)((!(((float)L_5) <= ((float)(1.0E-30f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25411. goto IL_003d;
  25412. }
  25413. IL_003c:
  25414. {
  25415. G_B3_0 = 1;
  25416. }
  25417. IL_003d:
  25418. {
  25419. V_4 = (bool)G_B3_0;
  25420. bool L_6 = V_4;
  25421. if (!L_6)
  25422. {
  25423. goto IL_0048;
  25424. }
  25425. }
  25426. {
  25427. goto IL_0470;
  25428. }
  25429. IL_0048:
  25430. {
  25431. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  25432. L_7 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25433. NullCheck(L_7);
  25434. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* L_8;
  25435. L_8 = VisualElement_get_computedStyle_m8124059EC4D72CCEDE7107FFF72A614131604C3A(L_7, NULL);
  25436. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C L_9 = (*(ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C*)L_8);
  25437. V_0 = L_9;
  25438. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10;
  25439. L_10 = ComputedStyle_get_backgroundColor_m504A3843A96727FD70B1ACA523F27EAD1BAF8A21((&V_0), NULL);
  25440. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
  25441. L_11 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  25442. bool L_12;
  25443. L_12 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_10, L_11, NULL);
  25444. V_6 = L_12;
  25445. bool L_13 = V_6;
  25446. if (!L_13)
  25447. {
  25448. goto IL_012d;
  25449. }
  25450. }
  25451. {
  25452. il2cpp_codegen_initobj((&V_8), sizeof(RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B));
  25453. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_14;
  25454. L_14 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25455. NullCheck(L_14);
  25456. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_15;
  25457. L_15 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_14, NULL);
  25458. (&V_8)->___rect_0 = L_15;
  25459. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  25460. L_16 = ComputedStyle_get_backgroundColor_m504A3843A96727FD70B1ACA523F27EAD1BAF8A21((&V_0), NULL);
  25461. (&V_8)->___color_2 = L_16;
  25462. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_17 = __this->___m_Owner_0;
  25463. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18;
  25464. L_18 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25465. NullCheck(L_18);
  25466. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_19 = (&L_18->___renderChainData_21);
  25467. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_20 = L_19->___backgroundColorID_32;
  25468. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_21;
  25469. L_21 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_17, L_20, NULL);
  25470. (&V_8)->___colorPage_19 = L_21;
  25471. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_22;
  25472. L_22 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25473. NullCheck(L_22);
  25474. RuntimeObject* L_23;
  25475. L_23 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_22, NULL);
  25476. NullCheck(L_23);
  25477. int32_t L_24;
  25478. L_24 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_23);
  25479. G_B7_0 = (&V_8);
  25480. if ((((int32_t)L_24) == ((int32_t)1)))
  25481. {
  25482. G_B8_0 = (&V_8);
  25483. goto IL_00da;
  25484. }
  25485. }
  25486. {
  25487. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25;
  25488. L_25 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  25489. G_B9_0 = L_25;
  25490. G_B9_1 = G_B7_0;
  25491. goto IL_00df;
  25492. }
  25493. IL_00da:
  25494. {
  25495. il2cpp_codegen_runtime_class_init_inline(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  25496. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  25497. G_B9_0 = L_26;
  25498. G_B9_1 = G_B8_0;
  25499. }
  25500. IL_00df:
  25501. {
  25502. G_B9_1->___playmodeTintColor_8 = G_B9_0;
  25503. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_27 = V_8;
  25504. V_7 = L_27;
  25505. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28;
  25506. L_28 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25507. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_29 = (&(&V_7)->___topLeftRadius_9);
  25508. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_30 = (&(&V_7)->___bottomLeftRadius_12);
  25509. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_31 = (&(&V_7)->___topRightRadius_10);
  25510. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_32 = (&(&V_7)->___bottomRightRadius_11);
  25511. MeshGenerationContextUtils_GetVisualElementRadii_mFE9E8F24A2AD07A7A8F143AA599BF4F24FD07BE7(L_28, L_29, L_30, L_31, L_32, NULL);
  25512. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_33;
  25513. L_33 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25514. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_34 = (&(&V_7)->___rect_0);
  25515. MeshGenerationContextUtils_AdjustBackgroundSizeForBorders_mA398AD4029744337DD91A5C40AC231229BD66695(L_33, L_34, NULL);
  25516. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_35 = V_7;
  25517. UIRStylePainter_DrawRectangle_mEB8222C8E224C7B8294BB2AC42E785CBEEB5F878(__this, L_35, NULL);
  25518. }
  25519. IL_012d:
  25520. {
  25521. int32_t L_36;
  25522. L_36 = ComputedStyle_get_unitySliceLeft_mAF9F39984C608FE1F1FEBCE6779EE1BE77C5D72F((&V_0), NULL);
  25523. int32_t L_37;
  25524. L_37 = ComputedStyle_get_unitySliceTop_m976A8262A1C8933B052D2311372A2393A59F5A6D((&V_0), NULL);
  25525. int32_t L_38;
  25526. L_38 = ComputedStyle_get_unitySliceRight_m69474B745D3F01D9D77F262ADF24EF7E1D31AB66((&V_0), NULL);
  25527. int32_t L_39;
  25528. L_39 = ComputedStyle_get_unitySliceBottom_m8C7E80317111D45183392C3C28974D1462D45032((&V_0), NULL);
  25529. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_1), ((float)L_36), ((float)L_37), ((float)L_38), ((float)L_39), NULL);
  25530. il2cpp_codegen_initobj((&V_2), sizeof(RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B));
  25531. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_40;
  25532. L_40 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25533. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_41 = (&(&V_2)->___topLeftRadius_9);
  25534. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_42 = (&(&V_2)->___bottomLeftRadius_12);
  25535. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_43 = (&(&V_2)->___topRightRadius_10);
  25536. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_44 = (&(&V_2)->___bottomRightRadius_11);
  25537. MeshGenerationContextUtils_GetVisualElementRadii_mFE9E8F24A2AD07A7A8F143AA599BF4F24FD07BE7(L_40, L_41, L_42, L_43, L_44, NULL);
  25538. Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 L_45;
  25539. L_45 = ComputedStyle_get_backgroundImage_mDA7EAE73F023BAEC1831613F8AE8168E5065E68C((&V_0), NULL);
  25540. V_3 = L_45;
  25541. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_46;
  25542. L_46 = Background_get_texture_mB5F42EF624BBBF324E912C2C0AD9439DAD9C2491((&V_3), NULL);
  25543. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25544. bool L_47;
  25545. L_47 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_46, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25546. if (L_47)
  25547. {
  25548. goto IL_01c8;
  25549. }
  25550. }
  25551. {
  25552. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_48;
  25553. L_48 = Background_get_sprite_m256B207C4821A236775103B4099FFCEF259ABDC4((&V_3), NULL);
  25554. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25555. bool L_49;
  25556. L_49 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_48, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25557. if (L_49)
  25558. {
  25559. goto IL_01c8;
  25560. }
  25561. }
  25562. {
  25563. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_50;
  25564. L_50 = Background_get_vectorImage_mE0E820B1991F56BBCE8A9EE63B7A20BF843BD455((&V_3), NULL);
  25565. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25566. bool L_51;
  25567. L_51 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_50, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25568. if (L_51)
  25569. {
  25570. goto IL_01c8;
  25571. }
  25572. }
  25573. {
  25574. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_52;
  25575. L_52 = Background_get_renderTexture_m1C191641D51A335D3EAA26C0552D6969BE08B092((&V_3), NULL);
  25576. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25577. bool L_53;
  25578. L_53 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_52, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25579. G_B15_0 = ((int32_t)(L_53));
  25580. goto IL_01c9;
  25581. }
  25582. IL_01c8:
  25583. {
  25584. G_B15_0 = 1;
  25585. }
  25586. IL_01c9:
  25587. {
  25588. V_9 = (bool)G_B15_0;
  25589. bool L_54 = V_9;
  25590. if (!L_54)
  25591. {
  25592. goto IL_0470;
  25593. }
  25594. }
  25595. {
  25596. il2cpp_codegen_initobj((&V_10), sizeof(RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B));
  25597. V_11 = (1.0f);
  25598. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_55;
  25599. L_55 = Background_get_texture_mB5F42EF624BBBF324E912C2C0AD9439DAD9C2491((&V_3), NULL);
  25600. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25601. bool L_56;
  25602. L_56 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_55, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25603. V_12 = L_56;
  25604. bool L_57 = V_12;
  25605. if (!L_57)
  25606. {
  25607. goto IL_0245;
  25608. }
  25609. }
  25610. {
  25611. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_58;
  25612. L_58 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25613. NullCheck(L_58);
  25614. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_59;
  25615. L_59 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_58, NULL);
  25616. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_60;
  25617. memset((&L_60), 0, sizeof(L_60));
  25618. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_60), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  25619. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_61;
  25620. L_61 = Background_get_texture_mB5F42EF624BBBF324E912C2C0AD9439DAD9C2491((&V_3), NULL);
  25621. int32_t L_62;
  25622. L_62 = ComputedStyle_get_unityBackgroundScaleMode_m5727F46FB507084CB2B44DB7B079E07B7EAF9E2D((&V_0), NULL);
  25623. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_63;
  25624. L_63 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25625. NullCheck(L_63);
  25626. RuntimeObject* L_64;
  25627. L_64 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_63, NULL);
  25628. NullCheck(L_64);
  25629. int32_t L_65;
  25630. L_65 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_64);
  25631. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_66;
  25632. L_66 = RectangleParams_MakeTextured_mBF847B4D457BCD201129A2D87FAF2A8E98F494E0(L_59, L_60, L_61, L_62, L_65, NULL);
  25633. V_10 = L_66;
  25634. goto IL_038b;
  25635. }
  25636. IL_0245:
  25637. {
  25638. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_67;
  25639. L_67 = Background_get_sprite_m256B207C4821A236775103B4099FFCEF259ABDC4((&V_3), NULL);
  25640. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25641. bool L_68;
  25642. L_68 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_67, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25643. V_13 = L_68;
  25644. bool L_69 = V_13;
  25645. if (!L_69)
  25646. {
  25647. goto IL_02cd;
  25648. }
  25649. }
  25650. {
  25651. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_70;
  25652. L_70 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25653. NullCheck(L_70);
  25654. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_71;
  25655. L_71 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_70, NULL);
  25656. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_72;
  25657. memset((&L_72), 0, sizeof(L_72));
  25658. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_72), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  25659. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_73;
  25660. L_73 = Background_get_sprite_m256B207C4821A236775103B4099FFCEF259ABDC4((&V_3), NULL);
  25661. int32_t L_74;
  25662. L_74 = ComputedStyle_get_unityBackgroundScaleMode_m5727F46FB507084CB2B44DB7B079E07B7EAF9E2D((&V_0), NULL);
  25663. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_75;
  25664. L_75 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25665. NullCheck(L_75);
  25666. RuntimeObject* L_76;
  25667. L_76 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_75, NULL);
  25668. NullCheck(L_76);
  25669. int32_t L_77;
  25670. L_77 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_76);
  25671. il2cpp_codegen_runtime_class_init_inline(Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_il2cpp_TypeInfo_var);
  25672. float L_78 = ((Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_StaticFields*)il2cpp_codegen_static_fields_for(Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31_il2cpp_TypeInfo_var))->___kEpsilon_0;
  25673. bool L_79;
  25674. L_79 = RectangleParams_HasRadius_mD5FCED05D5C5D320D0C3925667105DEFD0EDFC02((&V_2), L_78, NULL);
  25675. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_80;
  25676. L_80 = RectangleParams_MakeSprite_mEF2D8328126A4A301555AE595B0043966F0C5FE4(L_71, L_72, L_73, L_74, L_77, L_79, (&V_1), NULL);
  25677. V_10 = L_80;
  25678. float L_81 = V_11;
  25679. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_82;
  25680. L_82 = UIRStylePainter_get_visualElement_m76F935681F7897F2750C31DA435AFBE478E9385A(__this, NULL);
  25681. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_83;
  25682. L_83 = Background_get_sprite_m256B207C4821A236775103B4099FFCEF259ABDC4((&V_3), NULL);
  25683. il2cpp_codegen_runtime_class_init_inline(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  25684. float L_84;
  25685. L_84 = UIElementsUtility_PixelsPerUnitScaleForElement_m56D33CB00F8C563C07A4CEE11A8C92AF503DE231(L_82, L_83, NULL);
  25686. V_11 = ((float)il2cpp_codegen_multiply(L_81, L_84));
  25687. goto IL_038b;
  25688. }
  25689. IL_02cd:
  25690. {
  25691. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_85;
  25692. L_85 = Background_get_renderTexture_m1C191641D51A335D3EAA26C0552D6969BE08B092((&V_3), NULL);
  25693. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25694. bool L_86;
  25695. L_86 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_85, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25696. V_14 = L_86;
  25697. bool L_87 = V_14;
  25698. if (!L_87)
  25699. {
  25700. goto IL_032d;
  25701. }
  25702. }
  25703. {
  25704. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_88;
  25705. L_88 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25706. NullCheck(L_88);
  25707. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_89;
  25708. L_89 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_88, NULL);
  25709. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_90;
  25710. memset((&L_90), 0, sizeof(L_90));
  25711. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_90), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  25712. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_91;
  25713. L_91 = Background_get_renderTexture_m1C191641D51A335D3EAA26C0552D6969BE08B092((&V_3), NULL);
  25714. int32_t L_92;
  25715. L_92 = ComputedStyle_get_unityBackgroundScaleMode_m5727F46FB507084CB2B44DB7B079E07B7EAF9E2D((&V_0), NULL);
  25716. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_93;
  25717. L_93 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25718. NullCheck(L_93);
  25719. RuntimeObject* L_94;
  25720. L_94 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_93, NULL);
  25721. NullCheck(L_94);
  25722. int32_t L_95;
  25723. L_95 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_94);
  25724. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_96;
  25725. L_96 = RectangleParams_MakeTextured_mBF847B4D457BCD201129A2D87FAF2A8E98F494E0(L_89, L_90, L_91, L_92, L_95, NULL);
  25726. V_10 = L_96;
  25727. goto IL_038b;
  25728. }
  25729. IL_032d:
  25730. {
  25731. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_97;
  25732. L_97 = Background_get_vectorImage_mE0E820B1991F56BBCE8A9EE63B7A20BF843BD455((&V_3), NULL);
  25733. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  25734. bool L_98;
  25735. L_98 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_97, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  25736. V_15 = L_98;
  25737. bool L_99 = V_15;
  25738. if (!L_99)
  25739. {
  25740. goto IL_038b;
  25741. }
  25742. }
  25743. {
  25744. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_100;
  25745. L_100 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25746. NullCheck(L_100);
  25747. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_101;
  25748. L_101 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_100, NULL);
  25749. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_102;
  25750. memset((&L_102), 0, sizeof(L_102));
  25751. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_102), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  25752. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_103;
  25753. L_103 = Background_get_vectorImage_mE0E820B1991F56BBCE8A9EE63B7A20BF843BD455((&V_3), NULL);
  25754. int32_t L_104;
  25755. L_104 = ComputedStyle_get_unityBackgroundScaleMode_m5727F46FB507084CB2B44DB7B079E07B7EAF9E2D((&V_0), NULL);
  25756. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_105;
  25757. L_105 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25758. NullCheck(L_105);
  25759. RuntimeObject* L_106;
  25760. L_106 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_105, NULL);
  25761. NullCheck(L_106);
  25762. int32_t L_107;
  25763. L_107 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_106);
  25764. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_108;
  25765. L_108 = RectangleParams_MakeVectorTextured_m9E3D5C085D8874C30D90288332B1F198F4247F24(L_101, L_102, L_103, L_104, L_107, NULL);
  25766. V_10 = L_108;
  25767. }
  25768. IL_038b:
  25769. {
  25770. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_109 = V_2;
  25771. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_110 = L_109.___topLeftRadius_9;
  25772. (&V_10)->___topLeftRadius_9 = L_110;
  25773. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_111 = V_2;
  25774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_112 = L_111.___topRightRadius_10;
  25775. (&V_10)->___topRightRadius_10 = L_112;
  25776. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_113 = V_2;
  25777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_114 = L_113.___bottomRightRadius_11;
  25778. (&V_10)->___bottomRightRadius_11 = L_114;
  25779. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_115 = V_2;
  25780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_116 = L_115.___bottomLeftRadius_12;
  25781. (&V_10)->___bottomLeftRadius_12 = L_116;
  25782. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_117 = V_1;
  25783. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_118;
  25784. L_118 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  25785. bool L_119;
  25786. L_119 = Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142_inline(L_117, L_118, NULL);
  25787. V_16 = L_119;
  25788. bool L_120 = V_16;
  25789. if (!L_120)
  25790. {
  25791. goto IL_041a;
  25792. }
  25793. }
  25794. {
  25795. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_121 = V_1;
  25796. float L_122 = L_121.___x_1;
  25797. int32_t L_123;
  25798. L_123 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(L_122, NULL);
  25799. (&V_10)->___leftSlice_13 = L_123;
  25800. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_124 = V_1;
  25801. float L_125 = L_124.___y_2;
  25802. int32_t L_126;
  25803. L_126 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(L_125, NULL);
  25804. (&V_10)->___topSlice_14 = L_126;
  25805. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_127 = V_1;
  25806. float L_128 = L_127.___z_3;
  25807. int32_t L_129;
  25808. L_129 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(L_128, NULL);
  25809. (&V_10)->___rightSlice_15 = L_129;
  25810. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_130 = V_1;
  25811. float L_131 = L_130.___w_4;
  25812. int32_t L_132;
  25813. L_132 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(L_131, NULL);
  25814. (&V_10)->___bottomSlice_16 = L_132;
  25815. }
  25816. IL_041a:
  25817. {
  25818. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_133;
  25819. L_133 = ComputedStyle_get_unityBackgroundImageTintColor_mA6C8A9BCBC7585D3DD68B1E3EEC7FD3238DD016A((&V_0), NULL);
  25820. (&V_10)->___color_2 = L_133;
  25821. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_134 = __this->___m_Owner_0;
  25822. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_135;
  25823. L_135 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25824. NullCheck(L_135);
  25825. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_136 = (&L_135->___renderChainData_21);
  25826. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_137 = L_136->___tintColorID_37;
  25827. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_138;
  25828. L_138 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_134, L_137, NULL);
  25829. (&V_10)->___colorPage_19 = L_138;
  25830. float L_139 = V_11;
  25831. (&V_10)->___sliceScale_17 = L_139;
  25832. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_140;
  25833. L_140 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25834. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_141 = (&(&V_10)->___rect_0);
  25835. MeshGenerationContextUtils_AdjustBackgroundSizeForBorders_mA398AD4029744337DD91A5C40AC231229BD66695(L_140, L_141, NULL);
  25836. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_142 = V_10;
  25837. UIRStylePainter_DrawRectangle_mEB8222C8E224C7B8294BB2AC42E785CBEEB5F878(__this, L_142, NULL);
  25838. }
  25839. IL_0470:
  25840. {
  25841. return;
  25842. }
  25843. }
  25844. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawVisualElementBorder()
  25845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawVisualElementBorder_m11F9885D7E1D7E1618ED1C167B7F2A3353EA7C62 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  25846. {
  25847. static bool s_Il2CppMethodInitialized;
  25848. if (!s_Il2CppMethodInitialized)
  25849. {
  25850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var);
  25851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  25852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  25853. s_Il2CppMethodInitialized = true;
  25854. }
  25855. bool V_0 = false;
  25856. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  25857. memset((&V_1), 0, sizeof(V_1));
  25858. RuntimeObject* V_2 = NULL;
  25859. bool V_3 = false;
  25860. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 V_4;
  25861. memset((&V_4), 0, sizeof(V_4));
  25862. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 V_5;
  25863. memset((&V_5), 0, sizeof(V_5));
  25864. int32_t G_B3_0 = 0;
  25865. int32_t G_B13_0 = 0;
  25866. int32_t G_B15_0 = 0;
  25867. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80* G_B18_0 = NULL;
  25868. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80* G_B17_0 = NULL;
  25869. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B19_0;
  25870. memset((&G_B19_0), 0, sizeof(G_B19_0));
  25871. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80* G_B19_1 = NULL;
  25872. {
  25873. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  25874. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25875. NullCheck(L_0);
  25876. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  25877. L_1 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_0, NULL);
  25878. V_1 = L_1;
  25879. float L_2;
  25880. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL);
  25881. if ((!(((float)L_2) >= ((float)(1.0E-30f)))))
  25882. {
  25883. goto IL_003a;
  25884. }
  25885. }
  25886. {
  25887. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3;
  25888. L_3 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25889. NullCheck(L_3);
  25890. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25891. L_4 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_3, NULL);
  25892. V_1 = L_4;
  25893. float L_5;
  25894. L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL);
  25895. G_B3_0 = ((((int32_t)((!(((float)L_5) >= ((float)(1.0E-30f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25896. goto IL_003b;
  25897. }
  25898. IL_003a:
  25899. {
  25900. G_B3_0 = 0;
  25901. }
  25902. IL_003b:
  25903. {
  25904. V_0 = (bool)G_B3_0;
  25905. bool L_6 = V_0;
  25906. if (!L_6)
  25907. {
  25908. goto IL_0240;
  25909. }
  25910. }
  25911. {
  25912. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  25913. L_7 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  25914. NullCheck(L_7);
  25915. RuntimeObject* L_8;
  25916. L_8 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_7, NULL);
  25917. V_2 = L_8;
  25918. RuntimeObject* L_9 = V_2;
  25919. NullCheck(L_9);
  25920. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10;
  25921. L_10 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(5 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderLeftColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_9);
  25922. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
  25923. L_11 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  25924. bool L_12;
  25925. L_12 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_10, L_11, NULL);
  25926. if (!L_12)
  25927. {
  25928. goto IL_006e;
  25929. }
  25930. }
  25931. {
  25932. RuntimeObject* L_13 = V_2;
  25933. NullCheck(L_13);
  25934. float L_14;
  25935. L_14 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderLeftWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_13);
  25936. if ((((float)L_14) > ((float)(0.0f))))
  25937. {
  25938. goto IL_00d0;
  25939. }
  25940. }
  25941. IL_006e:
  25942. {
  25943. RuntimeObject* L_15 = V_2;
  25944. NullCheck(L_15);
  25945. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  25946. L_16 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(9 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderTopColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_15);
  25947. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17;
  25948. L_17 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  25949. bool L_18;
  25950. L_18 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_16, L_17, NULL);
  25951. if (!L_18)
  25952. {
  25953. goto IL_008d;
  25954. }
  25955. }
  25956. {
  25957. RuntimeObject* L_19 = V_2;
  25958. NullCheck(L_19);
  25959. float L_20;
  25960. L_20 = InterfaceFuncInvoker0< float >::Invoke(12 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderTopWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_19);
  25961. if ((((float)L_20) > ((float)(0.0f))))
  25962. {
  25963. goto IL_00d0;
  25964. }
  25965. }
  25966. IL_008d:
  25967. {
  25968. RuntimeObject* L_21 = V_2;
  25969. NullCheck(L_21);
  25970. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  25971. L_22 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(7 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderRightColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_21);
  25972. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23;
  25973. L_23 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  25974. bool L_24;
  25975. L_24 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_22, L_23, NULL);
  25976. if (!L_24)
  25977. {
  25978. goto IL_00ac;
  25979. }
  25980. }
  25981. {
  25982. RuntimeObject* L_25 = V_2;
  25983. NullCheck(L_25);
  25984. float L_26;
  25985. L_26 = InterfaceFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderRightWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_25);
  25986. if ((((float)L_26) > ((float)(0.0f))))
  25987. {
  25988. goto IL_00d0;
  25989. }
  25990. }
  25991. IL_00ac:
  25992. {
  25993. RuntimeObject* L_27 = V_2;
  25994. NullCheck(L_27);
  25995. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
  25996. L_28 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(1 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderBottomColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_27);
  25997. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29;
  25998. L_29 = Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline(NULL);
  25999. bool L_30;
  26000. L_30 = Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline(L_28, L_29, NULL);
  26001. if (!L_30)
  26002. {
  26003. goto IL_00cd;
  26004. }
  26005. }
  26006. {
  26007. RuntimeObject* L_31 = V_2;
  26008. NullCheck(L_31);
  26009. float L_32;
  26010. L_32 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderBottomWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_31);
  26011. G_B13_0 = ((((float)L_32) > ((float)(0.0f)))? 1 : 0);
  26012. goto IL_00ce;
  26013. }
  26014. IL_00cd:
  26015. {
  26016. G_B13_0 = 0;
  26017. }
  26018. IL_00ce:
  26019. {
  26020. G_B15_0 = G_B13_0;
  26021. goto IL_00d1;
  26022. }
  26023. IL_00d0:
  26024. {
  26025. G_B15_0 = 1;
  26026. }
  26027. IL_00d1:
  26028. {
  26029. V_3 = (bool)G_B15_0;
  26030. bool L_33 = V_3;
  26031. if (!L_33)
  26032. {
  26033. goto IL_023f;
  26034. }
  26035. }
  26036. {
  26037. il2cpp_codegen_initobj((&V_5), sizeof(BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80));
  26038. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_34;
  26039. L_34 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26040. NullCheck(L_34);
  26041. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_35;
  26042. L_35 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_34, NULL);
  26043. (&V_5)->___rect_0 = L_35;
  26044. RuntimeObject* L_36 = V_2;
  26045. NullCheck(L_36);
  26046. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_37;
  26047. L_37 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(5 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderLeftColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_36);
  26048. (&V_5)->___leftColor_2 = L_37;
  26049. RuntimeObject* L_38 = V_2;
  26050. NullCheck(L_38);
  26051. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39;
  26052. L_39 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(9 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderTopColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_38);
  26053. (&V_5)->___topColor_3 = L_39;
  26054. RuntimeObject* L_40 = V_2;
  26055. NullCheck(L_40);
  26056. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41;
  26057. L_41 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(7 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderRightColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_40);
  26058. (&V_5)->___rightColor_4 = L_41;
  26059. RuntimeObject* L_42 = V_2;
  26060. NullCheck(L_42);
  26061. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43;
  26062. L_43 = InterfaceFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(1 /* UnityEngine.Color UnityEngine.UIElements.IResolvedStyle::get_borderBottomColor() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_42);
  26063. (&V_5)->___bottomColor_5 = L_43;
  26064. RuntimeObject* L_44 = V_2;
  26065. NullCheck(L_44);
  26066. float L_45;
  26067. L_45 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderLeftWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_44);
  26068. (&V_5)->___leftWidth_6 = L_45;
  26069. RuntimeObject* L_46 = V_2;
  26070. NullCheck(L_46);
  26071. float L_47;
  26072. L_47 = InterfaceFuncInvoker0< float >::Invoke(12 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderTopWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_46);
  26073. (&V_5)->___topWidth_7 = L_47;
  26074. RuntimeObject* L_48 = V_2;
  26075. NullCheck(L_48);
  26076. float L_49;
  26077. L_49 = InterfaceFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderRightWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_48);
  26078. (&V_5)->___rightWidth_8 = L_49;
  26079. RuntimeObject* L_50 = V_2;
  26080. NullCheck(L_50);
  26081. float L_51;
  26082. L_51 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderBottomWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_50);
  26083. (&V_5)->___bottomWidth_9 = L_51;
  26084. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_52 = __this->___m_Owner_0;
  26085. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_53;
  26086. L_53 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26087. NullCheck(L_53);
  26088. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_54 = (&L_53->___renderChainData_21);
  26089. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_55 = L_54->___borderLeftColorID_33;
  26090. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_56;
  26091. L_56 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_52, L_55, NULL);
  26092. (&V_5)->___leftColorPage_15 = L_56;
  26093. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_57 = __this->___m_Owner_0;
  26094. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_58;
  26095. L_58 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26096. NullCheck(L_58);
  26097. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_59 = (&L_58->___renderChainData_21);
  26098. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_60 = L_59->___borderTopColorID_34;
  26099. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_61;
  26100. L_61 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_57, L_60, NULL);
  26101. (&V_5)->___topColorPage_16 = L_61;
  26102. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_62 = __this->___m_Owner_0;
  26103. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_63;
  26104. L_63 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26105. NullCheck(L_63);
  26106. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_64 = (&L_63->___renderChainData_21);
  26107. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_65 = L_64->___borderRightColorID_35;
  26108. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_66;
  26109. L_66 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_62, L_65, NULL);
  26110. (&V_5)->___rightColorPage_17 = L_66;
  26111. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_67 = __this->___m_Owner_0;
  26112. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_68;
  26113. L_68 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26114. NullCheck(L_68);
  26115. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_69 = (&L_68->___renderChainData_21);
  26116. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_70 = L_69->___borderBottomColorID_36;
  26117. ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 L_71;
  26118. L_71 = ColorPage_Init_mEA6F419F7742C3DBABBF584C9D3B2E4952D020AC(L_67, L_70, NULL);
  26119. (&V_5)->___bottomColorPage_18 = L_71;
  26120. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_72;
  26121. L_72 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26122. NullCheck(L_72);
  26123. RuntimeObject* L_73;
  26124. L_73 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_72, NULL);
  26125. NullCheck(L_73);
  26126. int32_t L_74;
  26127. L_74 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_73);
  26128. G_B17_0 = (&V_5);
  26129. if ((((int32_t)L_74) == ((int32_t)1)))
  26130. {
  26131. G_B18_0 = (&V_5);
  26132. goto IL_01ff;
  26133. }
  26134. }
  26135. {
  26136. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_75;
  26137. L_75 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  26138. G_B19_0 = L_75;
  26139. G_B19_1 = G_B17_0;
  26140. goto IL_0204;
  26141. }
  26142. IL_01ff:
  26143. {
  26144. il2cpp_codegen_runtime_class_init_inline(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  26145. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_76 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  26146. G_B19_0 = L_76;
  26147. G_B19_1 = G_B18_0;
  26148. }
  26149. IL_0204:
  26150. {
  26151. G_B19_1->___playmodeTintColor_1 = G_B19_0;
  26152. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 L_77 = V_5;
  26153. V_4 = L_77;
  26154. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_78;
  26155. L_78 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26156. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_79 = (&(&V_4)->___topLeftRadius_10);
  26157. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_80 = (&(&V_4)->___bottomLeftRadius_13);
  26158. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_81 = (&(&V_4)->___topRightRadius_11);
  26159. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_82 = (&(&V_4)->___bottomRightRadius_12);
  26160. MeshGenerationContextUtils_GetVisualElementRadii_mFE9E8F24A2AD07A7A8F143AA599BF4F24FD07BE7(L_78, L_79, L_80, L_81, L_82, NULL);
  26161. BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 L_83 = V_4;
  26162. UIRStylePainter_DrawBorder_m51426C06169C0FEBD9A8AF5FFF23D42DA87AF33D(__this, L_83, NULL);
  26163. }
  26164. IL_023f:
  26165. {
  26166. }
  26167. IL_0240:
  26168. {
  26169. return;
  26170. }
  26171. }
  26172. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::ApplyVisualElementClipping()
  26173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_ApplyVisualElementClipping_mA6E8513568A8A5BB6A53571C9BF7DBBB38D240F0 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  26174. {
  26175. static bool s_Il2CppMethodInitialized;
  26176. if (!s_Il2CppMethodInitialized)
  26177. {
  26178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  26179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  26180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  26181. s_Il2CppMethodInitialized = true;
  26182. }
  26183. bool V_0 = false;
  26184. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* V_1 = NULL;
  26185. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_2;
  26186. memset((&V_2), 0, sizeof(V_2));
  26187. bool V_3 = false;
  26188. bool V_4 = false;
  26189. bool V_5 = false;
  26190. bool V_6 = false;
  26191. {
  26192. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  26193. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26194. NullCheck(L_0);
  26195. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_1 = (&L_0->___renderChainData_21);
  26196. int32_t L_2 = L_1->___clipMethod_18;
  26197. V_0 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  26198. bool L_3 = V_0;
  26199. if (!L_3)
  26200. {
  26201. goto IL_0075;
  26202. }
  26203. }
  26204. {
  26205. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_4 = __this->___m_Owner_0;
  26206. NullCheck(L_4);
  26207. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_5;
  26208. L_5 = RenderChain_AllocCommand_m8BD8EF8B829A28F9C35286AE568A43AC91662130(L_4, NULL);
  26209. V_1 = L_5;
  26210. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_6 = V_1;
  26211. NullCheck(L_6);
  26212. L_6->___type_5 = 5;
  26213. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_7 = V_1;
  26214. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_8;
  26215. L_8 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26216. NullCheck(L_7);
  26217. L_7->___owner_1 = L_8;
  26218. Il2CppCodeGenWriteBarrier((void**)(&L_7->___owner_1), (void*)L_8);
  26219. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_9 = __this->___m_Entries_1;
  26220. il2cpp_codegen_initobj((&V_2), sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  26221. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_10 = V_1;
  26222. (&V_2)->___customCommand_7 = L_10;
  26223. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___customCommand_7), (void*)L_10);
  26224. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_11 = V_2;
  26225. NullCheck(L_9);
  26226. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_9, L_11, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  26227. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_12 = (&__this->___m_ClosingInfo_5);
  26228. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_13 = (&__this->___m_ClosingInfo_5);
  26229. int32_t L_14 = 1;
  26230. V_3 = (bool)L_14;
  26231. L_13->___popScissorClip_2 = (bool)L_14;
  26232. bool L_15 = V_3;
  26233. L_12->___needsClosing_0 = L_15;
  26234. goto IL_0108;
  26235. }
  26236. IL_0075:
  26237. {
  26238. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_16;
  26239. L_16 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26240. NullCheck(L_16);
  26241. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_17 = (&L_16->___renderChainData_21);
  26242. int32_t L_18 = L_17->___clipMethod_18;
  26243. V_4 = (bool)((((int32_t)L_18) == ((int32_t)4))? 1 : 0);
  26244. bool L_19 = V_4;
  26245. if (!L_19)
  26246. {
  26247. goto IL_0108;
  26248. }
  26249. }
  26250. {
  26251. int32_t L_20 = __this->___m_MaskDepth_6;
  26252. int32_t L_21 = __this->___m_StencilRef_7;
  26253. V_5 = (bool)((((int32_t)L_20) > ((int32_t)L_21))? 1 : 0);
  26254. bool L_22 = V_5;
  26255. if (!L_22)
  26256. {
  26257. goto IL_00c7;
  26258. }
  26259. }
  26260. {
  26261. int32_t L_23 = __this->___m_StencilRef_7;
  26262. __this->___m_StencilRef_7 = ((int32_t)il2cpp_codegen_add(L_23, 1));
  26263. int32_t L_24 = __this->___m_MaskDepth_6;
  26264. int32_t L_25 = __this->___m_StencilRef_7;
  26265. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  26266. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_24) == ((int32_t)L_25))? 1 : 0), NULL);
  26267. }
  26268. IL_00c7:
  26269. {
  26270. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_26 = (&__this->___m_ClosingInfo_5);
  26271. int32_t L_27 = __this->___m_StencilRef_7;
  26272. L_26->___maskStencilRef_9 = L_27;
  26273. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_28;
  26274. L_28 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26275. il2cpp_codegen_runtime_class_init_inline(UIRUtility_tBBCA94052EAE57F0A59876553C582FFCF52E706C_il2cpp_TypeInfo_var);
  26276. bool L_29;
  26277. L_29 = UIRUtility_IsVectorImageBackground_mEE91CC7739188D6ABCDAFA8DA8FA501BD9C1E3E0(L_28, NULL);
  26278. V_6 = L_29;
  26279. bool L_30 = V_6;
  26280. if (!L_30)
  26281. {
  26282. goto IL_00f2;
  26283. }
  26284. }
  26285. {
  26286. UIRStylePainter_GenerateStencilClipEntryForSVGBackground_m4FA1EA86E1E670712E67A72E1E0F3E98A9037DF4(__this, NULL);
  26287. goto IL_00f9;
  26288. }
  26289. IL_00f2:
  26290. {
  26291. UIRStylePainter_GenerateStencilClipEntryForRoundedRectBackground_m77D8E59F0280F6BF7B18FCF0A45D50C55BE47F83(__this, NULL);
  26292. }
  26293. IL_00f9:
  26294. {
  26295. int32_t L_31 = __this->___m_MaskDepth_6;
  26296. __this->___m_MaskDepth_6 = ((int32_t)il2cpp_codegen_add(L_31, 1));
  26297. }
  26298. IL_0108:
  26299. {
  26300. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_32;
  26301. L_32 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26302. NullCheck(L_32);
  26303. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847* L_33 = (&L_32->___renderChainData_21);
  26304. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_34 = L_33->___clipRectID_29;
  26305. __this->___m_ClipRectID_8 = L_34;
  26306. return;
  26307. }
  26308. }
  26309. // System.UInt16[] UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::AdjustSpriteWinding(UnityEngine.Vector2[],System.UInt16[])
  26310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* UIRStylePainter_AdjustSpriteWinding_m5F4601A2CFB7D8CF42FDD78DA9268CAE438C0332 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_vertices, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___1_indices, const RuntimeMethod* method)
  26311. {
  26312. static bool s_Il2CppMethodInitialized;
  26313. if (!s_Il2CppMethodInitialized)
  26314. {
  26315. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var);
  26316. s_Il2CppMethodInitialized = true;
  26317. }
  26318. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_0 = NULL;
  26319. int32_t V_1 = 0;
  26320. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  26321. memset((&V_2), 0, sizeof(V_2));
  26322. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
  26323. memset((&V_3), 0, sizeof(V_3));
  26324. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4;
  26325. memset((&V_4), 0, sizeof(V_4));
  26326. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
  26327. memset((&V_5), 0, sizeof(V_5));
  26328. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
  26329. memset((&V_6), 0, sizeof(V_6));
  26330. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_7;
  26331. memset((&V_7), 0, sizeof(V_7));
  26332. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_8;
  26333. memset((&V_8), 0, sizeof(V_8));
  26334. bool V_9 = false;
  26335. bool V_10 = false;
  26336. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_11 = NULL;
  26337. {
  26338. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_0 = ___1_indices;
  26339. NullCheck(L_0);
  26340. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_1 = (UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)SZArrayNew(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  26341. V_0 = L_1;
  26342. V_1 = 0;
  26343. goto IL_00ca;
  26344. }
  26345. IL_0011:
  26346. {
  26347. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_2 = ___0_vertices;
  26348. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_3 = ___1_indices;
  26349. int32_t L_4 = V_1;
  26350. NullCheck(L_3);
  26351. int32_t L_5 = L_4;
  26352. uint16_t L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  26353. NullCheck(L_2);
  26354. uint16_t L_7 = L_6;
  26355. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  26356. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  26357. L_9 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_8, NULL);
  26358. V_2 = L_9;
  26359. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_10 = ___0_vertices;
  26360. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_11 = ___1_indices;
  26361. int32_t L_12 = V_1;
  26362. NullCheck(L_11);
  26363. int32_t L_13 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  26364. uint16_t L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  26365. NullCheck(L_10);
  26366. uint16_t L_15 = L_14;
  26367. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  26368. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  26369. L_17 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_16, NULL);
  26370. V_3 = L_17;
  26371. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_18 = ___0_vertices;
  26372. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_19 = ___1_indices;
  26373. int32_t L_20 = V_1;
  26374. NullCheck(L_19);
  26375. int32_t L_21 = ((int32_t)il2cpp_codegen_add(L_20, 2));
  26376. uint16_t L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  26377. NullCheck(L_18);
  26378. uint16_t L_23 = L_22;
  26379. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
  26380. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
  26381. L_25 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_24, NULL);
  26382. V_4 = L_25;
  26383. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = V_3;
  26384. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_2;
  26385. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
  26386. L_28 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_26, L_27, NULL);
  26387. V_8 = L_28;
  26388. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
  26389. L_29 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_8), NULL);
  26390. V_5 = L_29;
  26391. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_4;
  26392. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_2;
  26393. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
  26394. L_32 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_30, L_31, NULL);
  26395. V_8 = L_32;
  26396. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
  26397. L_33 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_8), NULL);
  26398. V_6 = L_33;
  26399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_5;
  26400. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = V_6;
  26401. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36;
  26402. L_36 = Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline(L_34, L_35, NULL);
  26403. V_7 = L_36;
  26404. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = V_7;
  26405. float L_38 = L_37.___z_4;
  26406. V_9 = (bool)((((int32_t)((!(((float)L_38) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26407. bool L_39 = V_9;
  26408. if (!L_39)
  26409. {
  26410. goto IL_00a9;
  26411. }
  26412. }
  26413. {
  26414. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_40 = V_0;
  26415. int32_t L_41 = V_1;
  26416. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_42 = ___1_indices;
  26417. int32_t L_43 = V_1;
  26418. NullCheck(L_42);
  26419. int32_t L_44 = ((int32_t)il2cpp_codegen_add(L_43, 1));
  26420. uint16_t L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
  26421. NullCheck(L_40);
  26422. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(L_41), (uint16_t)L_45);
  26423. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_46 = V_0;
  26424. int32_t L_47 = V_1;
  26425. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_48 = ___1_indices;
  26426. int32_t L_49 = V_1;
  26427. NullCheck(L_48);
  26428. int32_t L_50 = L_49;
  26429. uint16_t L_51 = (L_48)->GetAt(static_cast<il2cpp_array_size_t>(L_50));
  26430. NullCheck(L_46);
  26431. (L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_47, 1))), (uint16_t)L_51);
  26432. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_52 = V_0;
  26433. int32_t L_53 = V_1;
  26434. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_54 = ___1_indices;
  26435. int32_t L_55 = V_1;
  26436. NullCheck(L_54);
  26437. int32_t L_56 = ((int32_t)il2cpp_codegen_add(L_55, 2));
  26438. uint16_t L_57 = (L_54)->GetAt(static_cast<il2cpp_array_size_t>(L_56));
  26439. NullCheck(L_52);
  26440. (L_52)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_53, 2))), (uint16_t)L_57);
  26441. goto IL_00c5;
  26442. }
  26443. IL_00a9:
  26444. {
  26445. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_58 = V_0;
  26446. int32_t L_59 = V_1;
  26447. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_60 = ___1_indices;
  26448. int32_t L_61 = V_1;
  26449. NullCheck(L_60);
  26450. int32_t L_62 = L_61;
  26451. uint16_t L_63 = (L_60)->GetAt(static_cast<il2cpp_array_size_t>(L_62));
  26452. NullCheck(L_58);
  26453. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(L_59), (uint16_t)L_63);
  26454. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_64 = V_0;
  26455. int32_t L_65 = V_1;
  26456. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_66 = ___1_indices;
  26457. int32_t L_67 = V_1;
  26458. NullCheck(L_66);
  26459. int32_t L_68 = ((int32_t)il2cpp_codegen_add(L_67, 1));
  26460. uint16_t L_69 = (L_66)->GetAt(static_cast<il2cpp_array_size_t>(L_68));
  26461. NullCheck(L_64);
  26462. (L_64)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_65, 1))), (uint16_t)L_69);
  26463. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_70 = V_0;
  26464. int32_t L_71 = V_1;
  26465. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_72 = ___1_indices;
  26466. int32_t L_73 = V_1;
  26467. NullCheck(L_72);
  26468. int32_t L_74 = ((int32_t)il2cpp_codegen_add(L_73, 2));
  26469. uint16_t L_75 = (L_72)->GetAt(static_cast<il2cpp_array_size_t>(L_74));
  26470. NullCheck(L_70);
  26471. (L_70)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_71, 2))), (uint16_t)L_75);
  26472. }
  26473. IL_00c5:
  26474. {
  26475. int32_t L_76 = V_1;
  26476. V_1 = ((int32_t)il2cpp_codegen_add(L_76, 3));
  26477. }
  26478. IL_00ca:
  26479. {
  26480. int32_t L_77 = V_1;
  26481. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_78 = ___1_indices;
  26482. NullCheck(L_78);
  26483. V_10 = (bool)((((int32_t)L_77) < ((int32_t)((int32_t)(((RuntimeArray*)L_78)->max_length))))? 1 : 0);
  26484. bool L_79 = V_10;
  26485. if (L_79)
  26486. {
  26487. goto IL_0011;
  26488. }
  26489. }
  26490. {
  26491. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_80 = V_0;
  26492. V_11 = L_80;
  26493. goto IL_00de;
  26494. }
  26495. IL_00de:
  26496. {
  26497. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_81 = V_11;
  26498. return L_81;
  26499. }
  26500. }
  26501. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawSprite(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  26502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawSprite_mBDE4EAC69B70288EC5B365A85C2F3F4C476E9855 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method)
  26503. {
  26504. static bool s_Il2CppMethodInitialized;
  26505. if (!s_Il2CppMethodInitialized)
  26506. {
  26507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185_il2cpp_TypeInfo_var);
  26509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_il2cpp_TypeInfo_var);
  26510. s_Il2CppMethodInitialized = true;
  26511. }
  26512. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
  26513. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_1;
  26514. memset((&V_1), 0, sizeof(V_1));
  26515. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_2 = NULL;
  26516. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_3 = NULL;
  26517. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_4 = NULL;
  26518. int32_t V_5 = 0;
  26519. VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* V_6 = NULL;
  26520. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_7 = NULL;
  26521. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_8 = NULL;
  26522. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_9;
  26523. memset((&V_9), 0, sizeof(V_9));
  26524. bool V_10 = false;
  26525. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_11;
  26526. memset((&V_11), 0, sizeof(V_11));
  26527. int32_t V_12 = 0;
  26528. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_13;
  26529. memset((&V_13), 0, sizeof(V_13));
  26530. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_14;
  26531. memset((&V_14), 0, sizeof(V_14));
  26532. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 V_15;
  26533. memset((&V_15), 0, sizeof(V_15));
  26534. bool V_16 = false;
  26535. int32_t G_B3_0 = 0;
  26536. {
  26537. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_0 = ___0_rectParams;
  26538. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = L_0.___sprite_4;
  26539. V_0 = L_1;
  26540. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2 = V_0;
  26541. NullCheck(L_2);
  26542. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3;
  26543. L_3 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_2, NULL);
  26544. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26545. bool L_4;
  26546. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26547. if (L_4)
  26548. {
  26549. goto IL_0022;
  26550. }
  26551. }
  26552. {
  26553. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5 = V_0;
  26554. NullCheck(L_5);
  26555. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_6;
  26556. L_6 = Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4(L_5, NULL);
  26557. NullCheck(L_6);
  26558. G_B3_0 = ((((int32_t)(((RuntimeArray*)L_6)->max_length)) == ((int32_t)0))? 1 : 0);
  26559. goto IL_0023;
  26560. }
  26561. IL_0022:
  26562. {
  26563. G_B3_0 = 1;
  26564. }
  26565. IL_0023:
  26566. {
  26567. V_10 = (bool)G_B3_0;
  26568. bool L_7 = V_10;
  26569. if (!L_7)
  26570. {
  26571. goto IL_002e;
  26572. }
  26573. }
  26574. {
  26575. goto IL_01ca;
  26576. }
  26577. IL_002e:
  26578. {
  26579. il2cpp_codegen_initobj((&V_11), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  26580. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_8 = __this->___m_AllocThroughDrawMeshDelegate_15;
  26581. (&V_11)->___alloc_0 = L_8;
  26582. Il2CppCodeGenWriteBarrier((void**)(&(&V_11)->___alloc_0), (void*)L_8);
  26583. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = V_0;
  26584. NullCheck(L_9);
  26585. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_10;
  26586. L_10 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_9, NULL);
  26587. (&V_11)->___texture_1 = L_10;
  26588. Il2CppCodeGenWriteBarrier((void**)(&(&V_11)->___texture_1), (void*)L_10);
  26589. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_11 = ___0_rectParams;
  26590. int32_t L_12 = L_11.___meshFlags_20;
  26591. (&V_11)->___flags_4 = L_12;
  26592. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_13 = V_11;
  26593. V_1 = L_13;
  26594. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_14 = V_0;
  26595. NullCheck(L_14);
  26596. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_15;
  26597. L_15 = Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31(L_14, NULL);
  26598. V_2 = L_15;
  26599. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_16 = V_0;
  26600. NullCheck(L_16);
  26601. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_17;
  26602. L_17 = Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4(L_16, NULL);
  26603. V_3 = L_17;
  26604. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_18 = V_0;
  26605. NullCheck(L_18);
  26606. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_19;
  26607. L_19 = Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF(L_18, NULL);
  26608. V_4 = L_19;
  26609. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_20 = V_0;
  26610. NullCheck(L_20);
  26611. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_21;
  26612. L_21 = Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31(L_20, NULL);
  26613. NullCheck(L_21);
  26614. V_5 = ((int32_t)(((RuntimeArray*)L_21)->max_length));
  26615. int32_t L_22 = V_5;
  26616. VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* L_23 = (VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185*)(VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185*)SZArrayNew(VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185_il2cpp_TypeInfo_var, (uint32_t)L_22);
  26617. V_6 = L_23;
  26618. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_24 = V_2;
  26619. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_25 = V_3;
  26620. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_26;
  26621. L_26 = UIRStylePainter_AdjustSpriteWinding_m5F4601A2CFB7D8CF42FDD78DA9268CAE438C0332(__this, L_24, L_25, NULL);
  26622. V_7 = L_26;
  26623. VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* L_27 = V_6;
  26624. NullCheck(L_27);
  26625. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_28 = V_7;
  26626. NullCheck(L_28);
  26627. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_29;
  26628. L_29 = AllocMeshData_Allocate_mB77ABF867C6F021BDA7422E84B2A790D1DB395F2((&V_1), ((int32_t)(((RuntimeArray*)L_27)->max_length)), ((int32_t)(((RuntimeArray*)L_28)->max_length)), NULL);
  26629. V_8 = L_29;
  26630. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_30 = V_8;
  26631. NullCheck(L_30);
  26632. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_31;
  26633. L_31 = MeshWriteData_get_uvRegion_m6E543500740DE690E1C3DB46DACA44DE9F785353(L_30, NULL);
  26634. V_9 = L_31;
  26635. V_12 = 0;
  26636. goto IL_01a7;
  26637. }
  26638. IL_00b5:
  26639. {
  26640. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_32 = V_2;
  26641. int32_t L_33 = V_12;
  26642. NullCheck(L_32);
  26643. int32_t L_34 = L_33;
  26644. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = (L_32)->GetAt(static_cast<il2cpp_array_size_t>(L_34));
  26645. V_13 = L_35;
  26646. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_13;
  26647. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_37 = (&(&___0_rectParams)->___spriteGeomRect_18);
  26648. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_38;
  26649. L_38 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(L_37, NULL);
  26650. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
  26651. L_39 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_36, L_38, NULL);
  26652. V_13 = L_39;
  26653. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40 = V_13;
  26654. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_41 = (&(&___0_rectParams)->___spriteGeomRect_18);
  26655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  26656. L_42 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(L_41, NULL);
  26657. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_43;
  26658. L_43 = Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF_inline(L_40, L_42, NULL);
  26659. V_13 = L_43;
  26660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44 = V_13;
  26661. float L_45 = L_44.___y_1;
  26662. (&V_13)->___y_1 = ((float)il2cpp_codegen_subtract((1.0f), L_45));
  26663. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_46 = V_13;
  26664. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_47 = (&(&___0_rectParams)->___rect_0);
  26665. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
  26666. L_48 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(L_47, NULL);
  26667. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_49;
  26668. L_49 = Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442_inline(L_46, L_48, NULL);
  26669. V_13 = L_49;
  26670. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50 = V_13;
  26671. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_51 = (&(&___0_rectParams)->___rect_0);
  26672. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
  26673. L_52 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(L_51, NULL);
  26674. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_53;
  26675. L_53 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_50, L_52, NULL);
  26676. V_13 = L_53;
  26677. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_54 = V_4;
  26678. int32_t L_55 = V_12;
  26679. NullCheck(L_54);
  26680. int32_t L_56 = L_55;
  26681. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57 = (L_54)->GetAt(static_cast<il2cpp_array_size_t>(L_56));
  26682. V_14 = L_57;
  26683. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_58 = V_14;
  26684. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
  26685. L_59 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_9), NULL);
  26686. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_60;
  26687. L_60 = Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442_inline(L_58, L_59, NULL);
  26688. V_14 = L_60;
  26689. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61 = V_14;
  26690. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_62;
  26691. L_62 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_9), NULL);
  26692. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_63;
  26693. L_63 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_61, L_62, NULL);
  26694. V_14 = L_63;
  26695. VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* L_64 = V_6;
  26696. int32_t L_65 = V_12;
  26697. il2cpp_codegen_initobj((&V_15), sizeof(Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7));
  26698. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_66 = V_13;
  26699. float L_67 = L_66.___x_0;
  26700. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68 = V_13;
  26701. float L_69 = L_68.___y_1;
  26702. float L_70 = ((Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_StaticFields*)il2cpp_codegen_static_fields_for(Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_il2cpp_TypeInfo_var))->___nearZ_0;
  26703. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71;
  26704. memset((&L_71), 0, sizeof(L_71));
  26705. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_71), L_67, L_69, L_70, /*hidden argument*/NULL);
  26706. (&V_15)->___position_1 = L_71;
  26707. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_72 = ___0_rectParams;
  26708. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_73 = L_72.___color_2;
  26709. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_74;
  26710. L_74 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_73, NULL);
  26711. (&V_15)->___tint_2 = L_74;
  26712. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75 = V_14;
  26713. (&V_15)->___uv_3 = L_75;
  26714. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 L_76 = V_15;
  26715. NullCheck(L_64);
  26716. (L_64)->SetAt(static_cast<il2cpp_array_size_t>(L_65), (Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7)L_76);
  26717. int32_t L_77 = V_12;
  26718. V_12 = ((int32_t)il2cpp_codegen_add(L_77, 1));
  26719. }
  26720. IL_01a7:
  26721. {
  26722. int32_t L_78 = V_12;
  26723. int32_t L_79 = V_5;
  26724. V_16 = (bool)((((int32_t)L_78) < ((int32_t)L_79))? 1 : 0);
  26725. bool L_80 = V_16;
  26726. if (L_80)
  26727. {
  26728. goto IL_00b5;
  26729. }
  26730. }
  26731. {
  26732. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_81 = V_8;
  26733. VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185* L_82 = V_6;
  26734. NullCheck(L_81);
  26735. MeshWriteData_SetAllVertices_mB15F3031E85E8D13F4014E7AFF5EFF305D8D1582(L_81, L_82, NULL);
  26736. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_83 = V_8;
  26737. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_84 = V_7;
  26738. NullCheck(L_83);
  26739. MeshWriteData_SetAllIndices_m243F1994B53722F1B42639704E5194AC07309CC4(L_83, L_84, NULL);
  26740. }
  26741. IL_01ca:
  26742. {
  26743. return;
  26744. }
  26745. }
  26746. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::DrawVectorImage(UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams)
  26747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_DrawVectorImage_mF96A9350BD4A0F9C4CEB2CA60DE5C9A01CEAE128 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B ___0_rectParams, const RuntimeMethod* method)
  26748. {
  26749. static bool s_Il2CppMethodInitialized;
  26750. if (!s_Il2CppMethodInitialized)
  26751. {
  26752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  26753. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_RuntimeMethod_var);
  26754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_RuntimeMethod_var);
  26755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A_RuntimeMethod_var);
  26756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  26757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0_RuntimeMethod_var);
  26758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8_RuntimeMethod_var);
  26759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  26761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  26762. s_Il2CppMethodInitialized = true;
  26763. }
  26764. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* V_0 = NULL;
  26765. int32_t V_1 = 0;
  26766. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_2;
  26767. memset((&V_2), 0, sizeof(V_2));
  26768. int32_t V_3 = 0;
  26769. int32_t V_4 = 0;
  26770. int32_t V_5 = 0;
  26771. bool V_6 = false;
  26772. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* V_7 = NULL;
  26773. bool V_8 = false;
  26774. bool V_9 = false;
  26775. bool V_10 = false;
  26776. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_11;
  26777. memset((&V_11), 0, sizeof(V_11));
  26778. int32_t G_B3_0 = 0;
  26779. int32_t G_B13_0 = 0;
  26780. {
  26781. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_0 = ___0_rectParams;
  26782. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_1 = L_0.___vectorImage_5;
  26783. V_0 = L_1;
  26784. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_2 = V_0;
  26785. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26786. bool L_3;
  26787. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26788. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  26789. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D(L_3, NULL);
  26790. V_1 = 0;
  26791. il2cpp_codegen_initobj((&V_2), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  26792. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_4 = V_0;
  26793. NullCheck(L_4);
  26794. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5 = L_4->___atlas_4;
  26795. bool L_6;
  26796. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26797. if (!L_6)
  26798. {
  26799. goto IL_0038;
  26800. }
  26801. }
  26802. {
  26803. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* L_7 = __this->___m_VectorImageManager_3;
  26804. G_B3_0 = ((!(((RuntimeObject*)(VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  26805. goto IL_0039;
  26806. }
  26807. IL_0038:
  26808. {
  26809. G_B3_0 = 0;
  26810. }
  26811. IL_0039:
  26812. {
  26813. V_6 = (bool)G_B3_0;
  26814. bool L_8 = V_6;
  26815. if (!L_8)
  26816. {
  26817. goto IL_00ce;
  26818. }
  26819. }
  26820. {
  26821. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* L_9 = __this->___m_VectorImageManager_3;
  26822. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_10 = V_0;
  26823. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_11;
  26824. L_11 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26825. NullCheck(L_9);
  26826. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_12;
  26827. L_12 = VectorImageManager_AddUser_m3F4161820F0F85C7A51782F28D7BDD6DEF6281F3(L_9, L_10, L_11, NULL);
  26828. V_7 = L_12;
  26829. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_13 = V_7;
  26830. NullCheck(L_13);
  26831. int32_t L_14 = L_13->___destIndex_2;
  26832. V_1 = L_14;
  26833. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_15 = V_7;
  26834. NullCheck(L_15);
  26835. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_16 = L_15->___atlas_5;
  26836. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  26837. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_17 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  26838. bool L_18;
  26839. L_18 = TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline(L_16, L_17, NULL);
  26840. V_8 = L_18;
  26841. bool L_19 = V_8;
  26842. if (!L_19)
  26843. {
  26844. goto IL_0086;
  26845. }
  26846. }
  26847. {
  26848. GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* L_20 = V_7;
  26849. NullCheck(L_20);
  26850. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_21 = L_20->___atlas_5;
  26851. (&V_2)->___svgTexture_2 = L_21;
  26852. goto IL_00be;
  26853. }
  26854. IL_0086:
  26855. {
  26856. il2cpp_codegen_runtime_class_init_inline(TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  26857. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* L_22;
  26858. L_22 = TextureRegistry_get_instance_m4E974FC5F20C8DD77920F121ECD4F26FAC01385F_inline(NULL);
  26859. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_23 = V_0;
  26860. NullCheck(L_23);
  26861. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_24 = L_23->___atlas_4;
  26862. NullCheck(L_22);
  26863. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_25;
  26864. L_25 = TextureRegistry_Acquire_m01619423C02D5352BBFE67A299A6A972DBBA14D5(L_22, L_24, NULL);
  26865. (&V_2)->___svgTexture_2 = L_25;
  26866. RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* L_26 = __this->___m_Owner_0;
  26867. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_27;
  26868. L_27 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  26869. VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* L_28 = V_0;
  26870. NullCheck(L_28);
  26871. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_29 = L_28->___atlas_4;
  26872. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_30 = V_2;
  26873. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_31 = L_30.___svgTexture_2;
  26874. NullCheck(L_26);
  26875. RenderChain_AppendTexture_m3B5FBA045435395B054B50ABE6D30F7E2F817624(L_26, L_27, L_29, L_31, (bool)0, NULL);
  26876. }
  26877. IL_00be:
  26878. {
  26879. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_32 = __this->___m_AllocThroughDrawGradientsDelegate_16;
  26880. (&V_2)->___alloc_0 = L_32;
  26881. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___alloc_0), (void*)L_32);
  26882. goto IL_00dd;
  26883. }
  26884. IL_00ce:
  26885. {
  26886. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_33 = __this->___m_AllocThroughDrawMeshDelegate_15;
  26887. (&V_2)->___alloc_0 = L_33;
  26888. Il2CppCodeGenWriteBarrier((void**)(&(&V_2)->___alloc_0), (void*)L_33);
  26889. }
  26890. IL_00dd:
  26891. {
  26892. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_34 = __this->___m_Entries_1;
  26893. NullCheck(L_34);
  26894. int32_t L_35;
  26895. L_35 = List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_inline(L_34, List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_RuntimeMethod_var);
  26896. V_3 = L_35;
  26897. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_36 = ___0_rectParams;
  26898. int32_t L_37 = V_1;
  26899. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_38 = V_2;
  26900. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  26901. MeshBuilder_MakeVectorGraphics_m3ADD029A1FE00164A25973E96EA764B3AACD2B45(L_36, L_37, L_38, (&V_4), (&V_5), NULL);
  26902. int32_t L_39 = V_3;
  26903. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_40 = __this->___m_Entries_1;
  26904. NullCheck(L_40);
  26905. int32_t L_41;
  26906. L_41 = List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_inline(L_40, List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_RuntimeMethod_var);
  26907. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  26908. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((((int32_t)L_39) > ((int32_t)((int32_t)il2cpp_codegen_add(L_41, 1))))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
  26909. int32_t L_42 = V_3;
  26910. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_43 = __this->___m_Entries_1;
  26911. NullCheck(L_43);
  26912. int32_t L_44;
  26913. L_44 = List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_inline(L_43, List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_RuntimeMethod_var);
  26914. V_9 = (bool)((((int32_t)((((int32_t)L_42) == ((int32_t)L_44))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26915. bool L_45 = V_9;
  26916. if (!L_45)
  26917. {
  26918. goto IL_01a2;
  26919. }
  26920. }
  26921. {
  26922. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_46 = __this->___m_Entries_1;
  26923. NullCheck(L_46);
  26924. int32_t L_47;
  26925. L_47 = List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_inline(L_46, List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_RuntimeMethod_var);
  26926. __this->___m_SVGBackgroundEntryIndex_9 = ((int32_t)il2cpp_codegen_subtract(L_47, 1));
  26927. int32_t L_48 = V_4;
  26928. if (!L_48)
  26929. {
  26930. goto IL_0145;
  26931. }
  26932. }
  26933. {
  26934. int32_t L_49 = V_5;
  26935. G_B13_0 = ((!(((uint32_t)L_49) <= ((uint32_t)0)))? 1 : 0);
  26936. goto IL_0146;
  26937. }
  26938. IL_0145:
  26939. {
  26940. G_B13_0 = 0;
  26941. }
  26942. IL_0146:
  26943. {
  26944. V_10 = (bool)G_B13_0;
  26945. bool L_50 = V_10;
  26946. if (!L_50)
  26947. {
  26948. goto IL_01a1;
  26949. }
  26950. }
  26951. {
  26952. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_51 = __this->___m_Entries_1;
  26953. int32_t L_52 = __this->___m_SVGBackgroundEntryIndex_9;
  26954. NullCheck(L_51);
  26955. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_53;
  26956. L_53 = List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1(L_51, L_52, List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_RuntimeMethod_var);
  26957. V_11 = L_53;
  26958. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_54 = V_11;
  26959. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_55 = L_54.___vertices_0;
  26960. int32_t L_56 = V_4;
  26961. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_57;
  26962. L_57 = NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8(L_55, 0, L_56, NativeSliceExtensions_Slice_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_mC340C2ABEA2EC5CF29A25C4305EBA75B0A7A6EA8_RuntimeMethod_var);
  26963. (&V_11)->___vertices_0 = L_57;
  26964. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_58 = V_11;
  26965. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_59 = L_58.___indices_1;
  26966. int32_t L_60 = V_5;
  26967. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_61;
  26968. L_61 = NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0(L_59, 0, L_60, NativeSliceExtensions_Slice_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m8C003428C63E7D5CEFE423856A5C7DBAB9C048F0_RuntimeMethod_var);
  26969. (&V_11)->___indices_1 = L_61;
  26970. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_62 = __this->___m_Entries_1;
  26971. int32_t L_63 = __this->___m_SVGBackgroundEntryIndex_9;
  26972. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_64 = V_11;
  26973. NullCheck(L_62);
  26974. List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A(L_62, L_63, L_64, List_1_set_Item_m8D425C32FEC0FBCA87844D0A849074104202E95A_RuntimeMethod_var);
  26975. }
  26976. IL_01a1:
  26977. {
  26978. }
  26979. IL_01a2:
  26980. {
  26981. return;
  26982. }
  26983. }
  26984. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::Reset()
  26985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_Reset_mCAFAAC3F4D78C6CE94FAF786A028A171C2116A1B (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  26986. {
  26987. static bool s_Il2CppMethodInitialized;
  26988. if (!s_Il2CppMethodInitialized)
  26989. {
  26990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_RuntimeMethod_var);
  26991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36_RuntimeMethod_var);
  26992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821_RuntimeMethod_var);
  26993. s_Il2CppMethodInitialized = true;
  26994. }
  26995. bool V_0 = false;
  26996. int32_t V_1 = 0;
  26997. {
  26998. bool L_0;
  26999. L_0 = UIRStylePainter_get_disposed_m22753C70A77F93C8D1CDCD0FBEFF9C626F8CE96A_inline(__this, NULL);
  27000. V_0 = L_0;
  27001. bool L_1 = V_0;
  27002. if (!L_1)
  27003. {
  27004. goto IL_0015;
  27005. }
  27006. }
  27007. {
  27008. DisposeHelper_NotifyDisposedUsed_m7A9C988A4B96B0920E470EEA604BA42C5ABB437F(__this, NULL);
  27009. goto IL_006d;
  27010. }
  27011. IL_0015:
  27012. {
  27013. UIRStylePainter_ValidateMeshWriteData_mFB7D74C514A58AFF54F95EA9310AC65DCB84AF90(__this, NULL);
  27014. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_2 = __this->___m_Entries_1;
  27015. NullCheck(L_2);
  27016. List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_inline(L_2, List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_RuntimeMethod_var);
  27017. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_3 = (&__this->___m_VertsPool_10);
  27018. TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36(L_3, TempDataAlloc_1_SessionDone_m121946E6DFDA79A7E475CF4B1B47E34035B71B36_RuntimeMethod_var);
  27019. TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02* L_4 = (&__this->___m_IndicesPool_11);
  27020. TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821(L_4, TempDataAlloc_1_SessionDone_m9305AB601658E736B92227E8D11E485550396821_RuntimeMethod_var);
  27021. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_5 = (&__this->___m_ClosingInfo_5);
  27022. il2cpp_codegen_initobj(L_5, sizeof(ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14));
  27023. __this->___m_NextMeshWriteDataPoolItem_13 = 0;
  27024. UIRStylePainter_set_currentElement_m5E4058261E9B6828ECADBD013F1B348AF679973B_inline(__this, (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)NULL, NULL);
  27025. int32_t L_6 = 0;
  27026. V_1 = L_6;
  27027. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, L_6, NULL);
  27028. int32_t L_7 = V_1;
  27029. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, L_7, NULL);
  27030. }
  27031. IL_006d:
  27032. {
  27033. return;
  27034. }
  27035. }
  27036. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::ValidateMeshWriteData()
  27037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_ValidateMeshWriteData_mFB7D74C514A58AFF54F95EA9310AC65DCB84AF90 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  27038. {
  27039. static bool s_Il2CppMethodInitialized;
  27040. if (!s_Il2CppMethodInitialized)
  27041. {
  27042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C_RuntimeMethod_var);
  27044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_RuntimeMethod_var);
  27045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
  27046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral05DDD76455A96FF1C33B876CBE269F326EFC62FF);
  27047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C8E2EBDD4CFBDFCD1D6E32196ACF656E1D50A64);
  27048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  27049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF02A3E66DE72A501EB4F90E55DD3002024BBC83F);
  27050. s_Il2CppMethodInitialized = true;
  27051. }
  27052. int32_t V_0 = 0;
  27053. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* V_1 = NULL;
  27054. bool V_2 = false;
  27055. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 V_3;
  27056. memset((&V_3), 0, sizeof(V_3));
  27057. int32_t V_4 = 0;
  27058. bool V_5 = false;
  27059. bool V_6 = false;
  27060. bool V_7 = false;
  27061. bool V_8 = false;
  27062. int32_t G_B4_0 = 0;
  27063. int32_t G_B12_0 = 0;
  27064. {
  27065. V_0 = 0;
  27066. goto IL_0138;
  27067. }
  27068. IL_0008:
  27069. {
  27070. List_1_t05E9D64FA04264FFFD8318E39EE4EFC55D386E13* L_0 = __this->___m_MeshWriteDataPool_12;
  27071. int32_t L_1 = V_0;
  27072. NullCheck(L_0);
  27073. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_2;
  27074. L_2 = List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C(L_0, L_1, List_1_get_Item_mEE28E100B3AEFEA230C90D2632081FA3CE125D9C_RuntimeMethod_var);
  27075. V_1 = L_2;
  27076. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_3 = V_1;
  27077. NullCheck(L_3);
  27078. int32_t L_4;
  27079. L_4 = MeshWriteData_get_vertexCount_mC7F08B0C2375FE64C467AB543850F262EB0E5F23(L_3, NULL);
  27080. if ((((int32_t)L_4) <= ((int32_t)0)))
  27081. {
  27082. goto IL_002f;
  27083. }
  27084. }
  27085. {
  27086. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_5 = V_1;
  27087. NullCheck(L_5);
  27088. int32_t L_6 = L_5->___currentVertex_4;
  27089. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_7 = V_1;
  27090. NullCheck(L_7);
  27091. int32_t L_8;
  27092. L_8 = MeshWriteData_get_vertexCount_mC7F08B0C2375FE64C467AB543850F262EB0E5F23(L_7, NULL);
  27093. G_B4_0 = ((((int32_t)L_6) < ((int32_t)L_8))? 1 : 0);
  27094. goto IL_0030;
  27095. }
  27096. IL_002f:
  27097. {
  27098. G_B4_0 = 0;
  27099. }
  27100. IL_0030:
  27101. {
  27102. V_2 = (bool)G_B4_0;
  27103. bool L_9 = V_2;
  27104. if (!L_9)
  27105. {
  27106. goto IL_00aa;
  27107. }
  27108. }
  27109. {
  27110. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5);
  27111. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10;
  27112. NullCheck(L_11);
  27113. ArrayElementTypeCheck (L_11, _stringLiteral3C8E2EBDD4CFBDFCD1D6E32196ACF656E1D50A64);
  27114. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral3C8E2EBDD4CFBDFCD1D6E32196ACF656E1D50A64);
  27115. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = L_11;
  27116. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_13 = V_1;
  27117. NullCheck(L_13);
  27118. int32_t L_14;
  27119. L_14 = MeshWriteData_get_vertexCount_mC7F08B0C2375FE64C467AB543850F262EB0E5F23(L_13, NULL);
  27120. V_4 = L_14;
  27121. String_t* L_15;
  27122. L_15 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_4), NULL);
  27123. NullCheck(L_12);
  27124. ArrayElementTypeCheck (L_12, L_15);
  27125. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_15);
  27126. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_12;
  27127. NullCheck(L_16);
  27128. ArrayElementTypeCheck (L_16, _stringLiteral05DDD76455A96FF1C33B876CBE269F326EFC62FF);
  27129. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral05DDD76455A96FF1C33B876CBE269F326EFC62FF);
  27130. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
  27131. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_18 = V_1;
  27132. NullCheck(L_18);
  27133. int32_t* L_19 = (&L_18->___currentVertex_4);
  27134. String_t* L_20;
  27135. L_20 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_19, NULL);
  27136. NullCheck(L_17);
  27137. ArrayElementTypeCheck (L_17, L_20);
  27138. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_20);
  27139. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_17;
  27140. NullCheck(L_21);
  27141. ArrayElementTypeCheck (L_21, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  27142. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  27143. String_t* L_22;
  27144. L_22 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_21, NULL);
  27145. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27146. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_22, NULL);
  27147. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_23 = V_1;
  27148. NullCheck(L_23);
  27149. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_24 = (&L_23->___m_Vertices_0);
  27150. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 L_25;
  27151. L_25 = NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE(L_24, 0, NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_RuntimeMethod_var);
  27152. V_3 = L_25;
  27153. goto IL_0095;
  27154. }
  27155. IL_008d:
  27156. {
  27157. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_26 = V_1;
  27158. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 L_27 = V_3;
  27159. NullCheck(L_26);
  27160. MeshWriteData_SetNextVertex_m120BCCC7DD2ACF1AA408166C9187500803FCF841(L_26, L_27, NULL);
  27161. }
  27162. IL_0095:
  27163. {
  27164. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_28 = V_1;
  27165. NullCheck(L_28);
  27166. int32_t L_29 = L_28->___currentVertex_4;
  27167. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_30 = V_1;
  27168. NullCheck(L_30);
  27169. int32_t L_31;
  27170. L_31 = MeshWriteData_get_vertexCount_mC7F08B0C2375FE64C467AB543850F262EB0E5F23(L_30, NULL);
  27171. V_5 = (bool)((((int32_t)L_29) < ((int32_t)L_31))? 1 : 0);
  27172. bool L_32 = V_5;
  27173. if (L_32)
  27174. {
  27175. goto IL_008d;
  27176. }
  27177. }
  27178. {
  27179. }
  27180. IL_00aa:
  27181. {
  27182. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_33 = V_1;
  27183. NullCheck(L_33);
  27184. int32_t L_34;
  27185. L_34 = MeshWriteData_get_indexCount_m72A293A2983CF6CA09F2C066B71E227D8C9447F3(L_33, NULL);
  27186. if ((((int32_t)L_34) <= ((int32_t)0)))
  27187. {
  27188. goto IL_00c3;
  27189. }
  27190. }
  27191. {
  27192. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_35 = V_1;
  27193. NullCheck(L_35);
  27194. int32_t L_36 = L_35->___currentIndex_3;
  27195. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_37 = V_1;
  27196. NullCheck(L_37);
  27197. int32_t L_38;
  27198. L_38 = MeshWriteData_get_indexCount_m72A293A2983CF6CA09F2C066B71E227D8C9447F3(L_37, NULL);
  27199. G_B12_0 = ((((int32_t)L_36) < ((int32_t)L_38))? 1 : 0);
  27200. goto IL_00c4;
  27201. }
  27202. IL_00c3:
  27203. {
  27204. G_B12_0 = 0;
  27205. }
  27206. IL_00c4:
  27207. {
  27208. V_6 = (bool)G_B12_0;
  27209. bool L_39 = V_6;
  27210. if (!L_39)
  27211. {
  27212. goto IL_0133;
  27213. }
  27214. }
  27215. {
  27216. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_40 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5);
  27217. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_41 = L_40;
  27218. NullCheck(L_41);
  27219. ArrayElementTypeCheck (L_41, _stringLiteralF02A3E66DE72A501EB4F90E55DD3002024BBC83F);
  27220. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteralF02A3E66DE72A501EB4F90E55DD3002024BBC83F);
  27221. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_42 = L_41;
  27222. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_43 = V_1;
  27223. NullCheck(L_43);
  27224. int32_t L_44;
  27225. L_44 = MeshWriteData_get_indexCount_m72A293A2983CF6CA09F2C066B71E227D8C9447F3(L_43, NULL);
  27226. V_4 = L_44;
  27227. String_t* L_45;
  27228. L_45 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_4), NULL);
  27229. NullCheck(L_42);
  27230. ArrayElementTypeCheck (L_42, L_45);
  27231. (L_42)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_45);
  27232. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = L_42;
  27233. NullCheck(L_46);
  27234. ArrayElementTypeCheck (L_46, _stringLiteral05DDD76455A96FF1C33B876CBE269F326EFC62FF);
  27235. (L_46)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral05DDD76455A96FF1C33B876CBE269F326EFC62FF);
  27236. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_47 = L_46;
  27237. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_48 = V_1;
  27238. NullCheck(L_48);
  27239. int32_t* L_49 = (&L_48->___currentIndex_3);
  27240. String_t* L_50;
  27241. L_50 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_49, NULL);
  27242. NullCheck(L_47);
  27243. ArrayElementTypeCheck (L_47, L_50);
  27244. (L_47)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_50);
  27245. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_51 = L_47;
  27246. NullCheck(L_51);
  27247. ArrayElementTypeCheck (L_51, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  27248. (L_51)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  27249. String_t* L_52;
  27250. L_52 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_51, NULL);
  27251. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27252. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_52, NULL);
  27253. goto IL_011e;
  27254. }
  27255. IL_0116:
  27256. {
  27257. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_53 = V_1;
  27258. NullCheck(L_53);
  27259. MeshWriteData_SetNextIndex_m9683CE7626B8D48E7C570516C7D668D47DAC21A3(L_53, (uint16_t)0, NULL);
  27260. }
  27261. IL_011e:
  27262. {
  27263. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_54 = V_1;
  27264. NullCheck(L_54);
  27265. int32_t L_55 = L_54->___currentIndex_3;
  27266. MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9* L_56 = V_1;
  27267. NullCheck(L_56);
  27268. int32_t L_57;
  27269. L_57 = MeshWriteData_get_indexCount_m72A293A2983CF6CA09F2C066B71E227D8C9447F3(L_56, NULL);
  27270. V_7 = (bool)((((int32_t)L_55) < ((int32_t)L_57))? 1 : 0);
  27271. bool L_58 = V_7;
  27272. if (L_58)
  27273. {
  27274. goto IL_0116;
  27275. }
  27276. }
  27277. {
  27278. }
  27279. IL_0133:
  27280. {
  27281. int32_t L_59 = V_0;
  27282. V_0 = ((int32_t)il2cpp_codegen_add(L_59, 1));
  27283. }
  27284. IL_0138:
  27285. {
  27286. int32_t L_60 = V_0;
  27287. int32_t L_61 = __this->___m_NextMeshWriteDataPoolItem_13;
  27288. V_8 = (bool)((((int32_t)L_60) < ((int32_t)L_61))? 1 : 0);
  27289. bool L_62 = V_8;
  27290. if (L_62)
  27291. {
  27292. goto IL_0008;
  27293. }
  27294. }
  27295. {
  27296. return;
  27297. }
  27298. }
  27299. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GenerateStencilClipEntryForRoundedRectBackground()
  27300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_GenerateStencilClipEntryForRoundedRectBackground_m77D8E59F0280F6BF7B18FCF0A45D50C55BE47F83 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  27301. {
  27302. static bool s_Il2CppMethodInitialized;
  27303. if (!s_Il2CppMethodInitialized)
  27304. {
  27305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var);
  27306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var);
  27307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  27308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  27309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  27312. s_Il2CppMethodInitialized = true;
  27313. }
  27314. RuntimeObject* V_0 = NULL;
  27315. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  27316. memset((&V_1), 0, sizeof(V_1));
  27317. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  27318. memset((&V_2), 0, sizeof(V_2));
  27319. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  27320. memset((&V_3), 0, sizeof(V_3));
  27321. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
  27322. memset((&V_4), 0, sizeof(V_4));
  27323. float V_5 = 0.0f;
  27324. float V_6 = 0.0f;
  27325. float V_7 = 0.0f;
  27326. float V_8 = 0.0f;
  27327. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_9;
  27328. memset((&V_9), 0, sizeof(V_9));
  27329. bool V_10 = false;
  27330. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11;
  27331. memset((&V_11), 0, sizeof(V_11));
  27332. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B V_12;
  27333. memset((&V_12), 0, sizeof(V_12));
  27334. bool V_13 = false;
  27335. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 V_14;
  27336. memset((&V_14), 0, sizeof(V_14));
  27337. bool V_15 = false;
  27338. int32_t G_B3_0 = 0;
  27339. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B7_0 = NULL;
  27340. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B6_0 = NULL;
  27341. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B8_0;
  27342. memset((&G_B8_0), 0, sizeof(G_B8_0));
  27343. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B* G_B8_1 = NULL;
  27344. int32_t G_B13_0 = 0;
  27345. {
  27346. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0;
  27347. L_0 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27348. NullCheck(L_0);
  27349. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  27350. L_1 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_0, NULL);
  27351. V_11 = L_1;
  27352. float L_2;
  27353. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_11), NULL);
  27354. if ((((float)L_2) <= ((float)(1.0E-30f))))
  27355. {
  27356. goto IL_003c;
  27357. }
  27358. }
  27359. {
  27360. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_3;
  27361. L_3 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27362. NullCheck(L_3);
  27363. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  27364. L_4 = VisualElement_get_layout_m71851CB694EE1348CDCA83353FFF3C1FB2F69C1A(L_3, NULL);
  27365. V_11 = L_4;
  27366. float L_5;
  27367. L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_11), NULL);
  27368. G_B3_0 = ((((int32_t)((!(((float)L_5) <= ((float)(1.0E-30f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27369. goto IL_003d;
  27370. }
  27371. IL_003c:
  27372. {
  27373. G_B3_0 = 1;
  27374. }
  27375. IL_003d:
  27376. {
  27377. V_10 = (bool)G_B3_0;
  27378. bool L_6 = V_10;
  27379. if (!L_6)
  27380. {
  27381. goto IL_0048;
  27382. }
  27383. }
  27384. {
  27385. goto IL_0342;
  27386. }
  27387. IL_0048:
  27388. {
  27389. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  27390. L_7 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27391. NullCheck(L_7);
  27392. RuntimeObject* L_8;
  27393. L_8 = VisualElement_get_resolvedStyle_m3885B7534A94E0BCE024A9621465A0F273DA0AEB(L_7, NULL);
  27394. V_0 = L_8;
  27395. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_9;
  27396. L_9 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27397. MeshGenerationContextUtils_GetVisualElementRadii_mFE9E8F24A2AD07A7A8F143AA599BF4F24FD07BE7(L_9, (&V_1), (&V_3), (&V_2), (&V_4), NULL);
  27398. RuntimeObject* L_10 = V_0;
  27399. NullCheck(L_10);
  27400. float L_11;
  27401. L_11 = InterfaceFuncInvoker0< float >::Invoke(12 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderTopWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_10);
  27402. V_5 = L_11;
  27403. RuntimeObject* L_12 = V_0;
  27404. NullCheck(L_12);
  27405. float L_13;
  27406. L_13 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderLeftWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_12);
  27407. V_6 = L_13;
  27408. RuntimeObject* L_14 = V_0;
  27409. NullCheck(L_14);
  27410. float L_15;
  27411. L_15 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderBottomWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_14);
  27412. V_7 = L_15;
  27413. RuntimeObject* L_16 = V_0;
  27414. NullCheck(L_16);
  27415. float L_17;
  27416. L_17 = InterfaceFuncInvoker0< float >::Invoke(8 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_borderRightWidth() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_16);
  27417. V_8 = L_17;
  27418. il2cpp_codegen_initobj((&V_12), sizeof(RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B));
  27419. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_18;
  27420. L_18 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27421. NullCheck(L_18);
  27422. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19;
  27423. L_19 = VisualElement_get_rect_m07659FED0F69F3DDE74DBC5A2F694FA22139E087(L_18, NULL);
  27424. (&V_12)->___rect_0 = L_19;
  27425. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27426. L_20 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  27427. (&V_12)->___color_2 = L_20;
  27428. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
  27429. L_21 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  27430. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_1;
  27431. float L_23 = V_6;
  27432. float L_24 = V_5;
  27433. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25;
  27434. memset((&L_25), 0, sizeof(L_25));
  27435. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_25), L_23, L_24, /*hidden argument*/NULL);
  27436. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
  27437. L_26 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_22, L_25, NULL);
  27438. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27;
  27439. L_27 = Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline(L_21, L_26, NULL);
  27440. (&V_12)->___topLeftRadius_9 = L_27;
  27441. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28;
  27442. L_28 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  27443. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29 = V_2;
  27444. float L_30 = V_8;
  27445. float L_31 = V_5;
  27446. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
  27447. memset((&L_32), 0, sizeof(L_32));
  27448. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_32), L_30, L_31, /*hidden argument*/NULL);
  27449. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33;
  27450. L_33 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_29, L_32, NULL);
  27451. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34;
  27452. L_34 = Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline(L_28, L_33, NULL);
  27453. (&V_12)->___topRightRadius_10 = L_34;
  27454. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35;
  27455. L_35 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  27456. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_3;
  27457. float L_37 = V_6;
  27458. float L_38 = V_7;
  27459. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
  27460. memset((&L_39), 0, sizeof(L_39));
  27461. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_39), L_37, L_38, /*hidden argument*/NULL);
  27462. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
  27463. L_40 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_36, L_39, NULL);
  27464. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41;
  27465. L_41 = Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline(L_35, L_40, NULL);
  27466. (&V_12)->___bottomLeftRadius_12 = L_41;
  27467. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  27468. L_42 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  27469. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_43 = V_4;
  27470. float L_44 = V_8;
  27471. float L_45 = V_7;
  27472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_46;
  27473. memset((&L_46), 0, sizeof(L_46));
  27474. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_46), L_44, L_45, /*hidden argument*/NULL);
  27475. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_47;
  27476. L_47 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_43, L_46, NULL);
  27477. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
  27478. L_48 = Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline(L_42, L_47, NULL);
  27479. (&V_12)->___bottomRightRadius_11 = L_48;
  27480. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_49;
  27481. L_49 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27482. NullCheck(L_49);
  27483. RuntimeObject* L_50;
  27484. L_50 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_49, NULL);
  27485. NullCheck(L_50);
  27486. int32_t L_51;
  27487. L_51 = InterfaceFuncInvoker0< int32_t >::Invoke(2 /* UnityEngine.UIElements.ContextType UnityEngine.UIElements.IPanel::get_contextType() */, IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var, L_50);
  27488. G_B6_0 = (&V_12);
  27489. if ((((int32_t)L_51) == ((int32_t)1)))
  27490. {
  27491. G_B7_0 = (&V_12);
  27492. goto IL_014b;
  27493. }
  27494. }
  27495. {
  27496. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_52;
  27497. L_52 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  27498. G_B8_0 = L_52;
  27499. G_B8_1 = G_B6_0;
  27500. goto IL_0150;
  27501. }
  27502. IL_014b:
  27503. {
  27504. il2cpp_codegen_runtime_class_init_inline(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var);
  27505. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_53 = ((UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsUtility_t03323144D50362C6BF96652D3355728749769293_il2cpp_TypeInfo_var))->___editorPlayModeTintColor_3;
  27506. G_B8_0 = L_53;
  27507. G_B8_1 = G_B7_0;
  27508. }
  27509. IL_0150:
  27510. {
  27511. G_B8_1->___playmodeTintColor_8 = G_B8_0;
  27512. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_54 = V_12;
  27513. V_9 = L_54;
  27514. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_55 = (&(&V_9)->___rect_0);
  27515. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_56 = L_55;
  27516. float L_57;
  27517. L_57 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_56, NULL);
  27518. float L_58 = V_6;
  27519. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_56, ((float)il2cpp_codegen_add(L_57, L_58)), NULL);
  27520. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_59 = (&(&V_9)->___rect_0);
  27521. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_60 = L_59;
  27522. float L_61;
  27523. L_61 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_60, NULL);
  27524. float L_62 = V_5;
  27525. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_60, ((float)il2cpp_codegen_add(L_61, L_62)), NULL);
  27526. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_63 = (&(&V_9)->___rect_0);
  27527. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_64 = L_63;
  27528. float L_65;
  27529. L_65 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_64, NULL);
  27530. float L_66 = V_6;
  27531. float L_67 = V_8;
  27532. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_64, ((float)il2cpp_codegen_subtract(L_65, ((float)il2cpp_codegen_add(L_66, L_67)))), NULL);
  27533. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_68 = (&(&V_9)->___rect_0);
  27534. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_69 = L_68;
  27535. float L_70;
  27536. L_70 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_69, NULL);
  27537. float L_71 = V_5;
  27538. float L_72 = V_7;
  27539. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_69, ((float)il2cpp_codegen_subtract(L_70, ((float)il2cpp_codegen_add(L_71, L_72)))), NULL);
  27540. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_73;
  27541. L_73 = UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline(__this, NULL);
  27542. NullCheck(L_73);
  27543. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C* L_74;
  27544. L_74 = VisualElement_get_computedStyle_m8124059EC4D72CCEDE7107FFF72A614131604C3A(L_73, NULL);
  27545. int32_t L_75;
  27546. L_75 = ComputedStyle_get_unityOverflowClipBox_m7AB0AE71E270B55E37AB90856EC2797F99780AF1(L_74, NULL);
  27547. V_13 = (bool)((((int32_t)L_75) == ((int32_t)1))? 1 : 0);
  27548. bool L_76 = V_13;
  27549. if (!L_76)
  27550. {
  27551. goto IL_0248;
  27552. }
  27553. }
  27554. {
  27555. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_77 = (&(&V_9)->___rect_0);
  27556. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_78 = L_77;
  27557. float L_79;
  27558. L_79 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_78, NULL);
  27559. RuntimeObject* L_80 = V_0;
  27560. NullCheck(L_80);
  27561. float L_81;
  27562. L_81 = InterfaceFuncInvoker0< float >::Invoke(28 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingLeft() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_80);
  27563. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_78, ((float)il2cpp_codegen_add(L_79, L_81)), NULL);
  27564. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_82 = (&(&V_9)->___rect_0);
  27565. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_83 = L_82;
  27566. float L_84;
  27567. L_84 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_83, NULL);
  27568. RuntimeObject* L_85 = V_0;
  27569. NullCheck(L_85);
  27570. float L_86;
  27571. L_86 = InterfaceFuncInvoker0< float >::Invoke(30 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingTop() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_85);
  27572. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_83, ((float)il2cpp_codegen_add(L_84, L_86)), NULL);
  27573. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_87 = (&(&V_9)->___rect_0);
  27574. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_88 = L_87;
  27575. float L_89;
  27576. L_89 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_88, NULL);
  27577. RuntimeObject* L_90 = V_0;
  27578. NullCheck(L_90);
  27579. float L_91;
  27580. L_91 = InterfaceFuncInvoker0< float >::Invoke(28 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingLeft() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_90);
  27581. RuntimeObject* L_92 = V_0;
  27582. NullCheck(L_92);
  27583. float L_93;
  27584. L_93 = InterfaceFuncInvoker0< float >::Invoke(29 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingRight() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_92);
  27585. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_88, ((float)il2cpp_codegen_subtract(L_89, ((float)il2cpp_codegen_add(L_91, L_93)))), NULL);
  27586. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_94 = (&(&V_9)->___rect_0);
  27587. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_95 = L_94;
  27588. float L_96;
  27589. L_96 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_95, NULL);
  27590. RuntimeObject* L_97 = V_0;
  27591. NullCheck(L_97);
  27592. float L_98;
  27593. L_98 = InterfaceFuncInvoker0< float >::Invoke(30 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingTop() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_97);
  27594. RuntimeObject* L_99 = V_0;
  27595. NullCheck(L_99);
  27596. float L_100;
  27597. L_100 = InterfaceFuncInvoker0< float >::Invoke(27 /* System.Single UnityEngine.UIElements.IResolvedStyle::get_paddingBottom() */, IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89_il2cpp_TypeInfo_var, L_99);
  27598. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_95, ((float)il2cpp_codegen_subtract(L_96, ((float)il2cpp_codegen_add(L_98, L_100)))), NULL);
  27599. }
  27600. IL_0248:
  27601. {
  27602. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_101 = (&__this->___m_CurrentEntry_4);
  27603. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_102 = __this->___m_ClipRectID_8;
  27604. L_101->___clipRectID_8 = L_102;
  27605. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_103 = (&__this->___m_CurrentEntry_4);
  27606. int32_t L_104 = __this->___m_StencilRef_7;
  27607. L_103->___stencilRef_13 = L_104;
  27608. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_105 = (&__this->___m_CurrentEntry_4);
  27609. int32_t L_106 = __this->___m_MaskDepth_6;
  27610. L_105->___maskDepth_14 = L_106;
  27611. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_107 = (&__this->___m_CurrentEntry_4);
  27612. L_107->___isClipRegisterEntry_12 = (bool)1;
  27613. RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B L_108 = V_9;
  27614. il2cpp_codegen_initobj((&V_14), sizeof(AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0));
  27615. Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* L_109 = __this->___m_AllocRawVertsIndicesDelegate_14;
  27616. (&V_14)->___alloc_0 = L_109;
  27617. Il2CppCodeGenWriteBarrier((void**)(&(&V_14)->___alloc_0), (void*)L_109);
  27618. AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 L_110 = V_14;
  27619. il2cpp_codegen_runtime_class_init_inline(MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F_il2cpp_TypeInfo_var);
  27620. MeshBuilder_MakeSolidRect_m3666B25BBD1D0E5670C23A72CC18EA3580064963(L_108, (1.0f), L_110, NULL);
  27621. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_111 = (&__this->___m_CurrentEntry_4);
  27622. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_112 = (&L_111->___vertices_0);
  27623. int32_t L_113;
  27624. L_113 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_112, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27625. if ((((int32_t)L_113) <= ((int32_t)0)))
  27626. {
  27627. goto IL_02d3;
  27628. }
  27629. }
  27630. {
  27631. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_114 = (&__this->___m_CurrentEntry_4);
  27632. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_115 = (&L_114->___indices_1);
  27633. int32_t L_116;
  27634. L_116 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_115, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27635. G_B13_0 = ((((int32_t)L_116) > ((int32_t)0))? 1 : 0);
  27636. goto IL_02d4;
  27637. }
  27638. IL_02d3:
  27639. {
  27640. G_B13_0 = 0;
  27641. }
  27642. IL_02d4:
  27643. {
  27644. V_15 = (bool)G_B13_0;
  27645. bool L_117 = V_15;
  27646. if (!L_117)
  27647. {
  27648. goto IL_0336;
  27649. }
  27650. }
  27651. {
  27652. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_118 = __this->___m_Entries_1;
  27653. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_119 = __this->___m_CurrentEntry_4;
  27654. NullCheck(L_118);
  27655. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_118, L_119, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  27656. int32_t L_120;
  27657. L_120 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  27658. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_121 = (&__this->___m_CurrentEntry_4);
  27659. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_122 = (&L_121->___vertices_0);
  27660. int32_t L_123;
  27661. L_123 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_122, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27662. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_120, L_123)), NULL);
  27663. int32_t L_124;
  27664. L_124 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  27665. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_125 = (&__this->___m_CurrentEntry_4);
  27666. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_126 = (&L_125->___indices_1);
  27667. int32_t L_127;
  27668. L_127 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_126, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27669. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_124, L_127)), NULL);
  27670. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_128 = (&__this->___m_ClosingInfo_5);
  27671. L_128->___needsClosing_0 = (bool)1;
  27672. }
  27673. IL_0336:
  27674. {
  27675. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_129 = (&__this->___m_CurrentEntry_4);
  27676. il2cpp_codegen_initobj(L_129, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  27677. }
  27678. IL_0342:
  27679. {
  27680. return;
  27681. }
  27682. }
  27683. // System.Void UnityEngine.UIElements.UIR.Implementation.UIRStylePainter::GenerateStencilClipEntryForSVGBackground()
  27684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRStylePainter_GenerateStencilClipEntryForSVGBackground_m4FA1EA86E1E670712E67A72E1E0F3E98A9037DF4 (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  27685. {
  27686. static bool s_Il2CppMethodInitialized;
  27687. if (!s_Il2CppMethodInitialized)
  27688. {
  27689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  27691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_RuntimeMethod_var);
  27692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_RuntimeMethod_var);
  27693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D_RuntimeMethod_var);
  27696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  27697. s_Il2CppMethodInitialized = true;
  27698. }
  27699. Entry_tB8765CA56422E2C92887314844384843688DCB9F V_0;
  27700. memset((&V_0), 0, sizeof(V_0));
  27701. int32_t V_1 = 0;
  27702. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 V_2;
  27703. memset((&V_2), 0, sizeof(V_2));
  27704. bool V_3 = false;
  27705. int32_t V_4 = 0;
  27706. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 V_5;
  27707. memset((&V_5), 0, sizeof(V_5));
  27708. bool V_6 = false;
  27709. {
  27710. int32_t L_0 = __this->___m_SVGBackgroundEntryIndex_9;
  27711. V_3 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0);
  27712. bool L_1 = V_3;
  27713. if (!L_1)
  27714. {
  27715. goto IL_0013;
  27716. }
  27717. }
  27718. {
  27719. goto IL_019a;
  27720. }
  27721. IL_0013:
  27722. {
  27723. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_2 = __this->___m_Entries_1;
  27724. int32_t L_3 = __this->___m_SVGBackgroundEntryIndex_9;
  27725. NullCheck(L_2);
  27726. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_4;
  27727. L_4 = List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1(L_2, L_3, List_1_get_Item_m38FA92E3BB617988CD14E0680076408C90D67BE1_RuntimeMethod_var);
  27728. V_0 = L_4;
  27729. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_5 = (&(&V_0)->___vertices_0);
  27730. int32_t L_6;
  27731. L_6 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_5, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27732. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27733. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0), NULL);
  27734. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_7 = (&(&V_0)->___indices_1);
  27735. int32_t L_8;
  27736. L_8 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_7, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27737. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)L_8) > ((int32_t)0))? 1 : 0), NULL);
  27738. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_9 = (&__this->___m_CurrentEntry_4);
  27739. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_10 = V_0;
  27740. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_11 = L_10.___vertices_0;
  27741. L_9->___vertices_0 = L_11;
  27742. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_12 = (&__this->___m_CurrentEntry_4);
  27743. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_13 = V_0;
  27744. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A L_14 = L_13.___indices_1;
  27745. L_12->___indices_1 = L_14;
  27746. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_15 = (&__this->___m_CurrentEntry_4);
  27747. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_16 = V_0;
  27748. bool L_17 = L_16.___uvIsDisplacement_10;
  27749. L_15->___uvIsDisplacement_10 = L_17;
  27750. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_18 = (&__this->___m_CurrentEntry_4);
  27751. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 L_19 = __this->___m_ClipRectID_8;
  27752. L_18->___clipRectID_8 = L_19;
  27753. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_20 = (&__this->___m_CurrentEntry_4);
  27754. int32_t L_21 = __this->___m_StencilRef_7;
  27755. L_20->___stencilRef_13 = L_21;
  27756. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_22 = (&__this->___m_CurrentEntry_4);
  27757. int32_t L_23 = __this->___m_MaskDepth_6;
  27758. L_22->___maskDepth_14 = L_23;
  27759. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_24 = (&__this->___m_CurrentEntry_4);
  27760. L_24->___isClipRegisterEntry_12 = (bool)1;
  27761. ClosingInfo_t2DD9FDAA81DB13384355D75E956D24D1594C9D14* L_25 = (&__this->___m_ClosingInfo_5);
  27762. L_25->___needsClosing_0 = (bool)1;
  27763. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_26 = (&__this->___m_CurrentEntry_4);
  27764. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_27 = (&L_26->___vertices_0);
  27765. int32_t L_28;
  27766. L_28 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_27, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27767. V_1 = L_28;
  27768. TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D* L_29 = (&__this->___m_VertsPool_10);
  27769. int32_t L_30 = V_1;
  27770. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_31;
  27771. L_31 = TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430(L_29, L_30, TempDataAlloc_1_Alloc_m917D48B2BEEF1E7735B9AEACECB8E4DB71343430_RuntimeMethod_var);
  27772. V_2 = L_31;
  27773. V_4 = 0;
  27774. goto IL_0129;
  27775. }
  27776. IL_00f0:
  27777. {
  27778. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_32 = (&__this->___m_CurrentEntry_4);
  27779. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_33 = (&L_32->___vertices_0);
  27780. int32_t L_34 = V_4;
  27781. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 L_35;
  27782. L_35 = NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE(L_33, L_34, NativeSlice_1_get_Item_m08F5F8AF3DA06C1AB32A86563E2FCF3D934470AE_RuntimeMethod_var);
  27783. V_5 = L_35;
  27784. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_36 = (&(&V_5)->___position_1);
  27785. L_36->___z_4 = (1.0f);
  27786. int32_t L_37 = V_4;
  27787. Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 L_38 = V_5;
  27788. NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D((&V_2), L_37, L_38, NativeSlice_1_set_Item_mA399DFB2E256B56A7CFF60590B546F63F036C29D_RuntimeMethod_var);
  27789. int32_t L_39 = V_4;
  27790. V_4 = ((int32_t)il2cpp_codegen_add(L_39, 1));
  27791. }
  27792. IL_0129:
  27793. {
  27794. int32_t L_40 = V_4;
  27795. int32_t L_41 = V_1;
  27796. V_6 = (bool)((((int32_t)L_40) < ((int32_t)L_41))? 1 : 0);
  27797. bool L_42 = V_6;
  27798. if (L_42)
  27799. {
  27800. goto IL_00f0;
  27801. }
  27802. }
  27803. {
  27804. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_43 = (&__this->___m_CurrentEntry_4);
  27805. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 L_44 = V_2;
  27806. L_43->___vertices_0 = L_44;
  27807. int32_t L_45;
  27808. L_45 = UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline(__this, NULL);
  27809. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_46 = (&__this->___m_CurrentEntry_4);
  27810. NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2* L_47 = (&L_46->___vertices_0);
  27811. int32_t L_48;
  27812. L_48 = NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2(L_47, NativeSlice_1_get_Length_m1D81D3247A86590A8FAE91D1E30F47BA2E3037C2_RuntimeMethod_var);
  27813. UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline(__this, ((int32_t)il2cpp_codegen_add(L_45, L_48)), NULL);
  27814. int32_t L_49;
  27815. L_49 = UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline(__this, NULL);
  27816. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_50 = (&__this->___m_CurrentEntry_4);
  27817. NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A* L_51 = (&L_50->___indices_1);
  27818. int32_t L_52;
  27819. L_52 = NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F(L_51, NativeSlice_1_get_Length_m420F85C71480DC99C551B9188D5BDD7A6B8A8C2F_RuntimeMethod_var);
  27820. UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline(__this, ((int32_t)il2cpp_codegen_add(L_49, L_52)), NULL);
  27821. List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* L_53 = __this->___m_Entries_1;
  27822. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_54 = __this->___m_CurrentEntry_4;
  27823. NullCheck(L_53);
  27824. List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_inline(L_53, L_54, List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_RuntimeMethod_var);
  27825. Entry_tB8765CA56422E2C92887314844384843688DCB9F* L_55 = (&__this->___m_CurrentEntry_4);
  27826. il2cpp_codegen_initobj(L_55, sizeof(Entry_tB8765CA56422E2C92887314844384843688DCB9F));
  27827. }
  27828. IL_019a:
  27829. {
  27830. return;
  27831. }
  27832. }
  27833. #ifdef __clang__
  27834. #pragma clang diagnostic pop
  27835. #endif
  27836. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  27837. {
  27838. int32_t V_0 = 0;
  27839. {
  27840. int32_t L_0 = __this->___m_X_0;
  27841. V_0 = L_0;
  27842. goto IL_000a;
  27843. }
  27844. IL_000a:
  27845. {
  27846. int32_t L_1 = V_0;
  27847. return L_1;
  27848. }
  27849. }
  27850. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  27851. {
  27852. int32_t V_0 = 0;
  27853. {
  27854. int32_t L_0 = __this->___m_Y_1;
  27855. V_0 = L_0;
  27856. goto IL_000a;
  27857. }
  27858. IL_000a:
  27859. {
  27860. int32_t L_1 = V_0;
  27861. return L_1;
  27862. }
  27863. }
  27864. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  27865. {
  27866. int32_t V_0 = 0;
  27867. int32_t G_B3_0 = 0;
  27868. {
  27869. int32_t L_0 = ___0_a;
  27870. int32_t L_1 = ___1_b;
  27871. if ((((int32_t)L_0) > ((int32_t)L_1)))
  27872. {
  27873. goto IL_0008;
  27874. }
  27875. }
  27876. {
  27877. int32_t L_2 = ___1_b;
  27878. G_B3_0 = L_2;
  27879. goto IL_0009;
  27880. }
  27881. IL_0008:
  27882. {
  27883. int32_t L_3 = ___0_a;
  27884. G_B3_0 = L_3;
  27885. }
  27886. IL_0009:
  27887. {
  27888. V_0 = G_B3_0;
  27889. goto IL_000c;
  27890. }
  27891. IL_000c:
  27892. {
  27893. int32_t L_4 = V_0;
  27894. return L_4;
  27895. }
  27896. }
  27897. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  27898. {
  27899. int32_t V_0 = 0;
  27900. int32_t G_B3_0 = 0;
  27901. {
  27902. int32_t L_0 = ___0_a;
  27903. int32_t L_1 = ___1_b;
  27904. if ((((int32_t)L_0) < ((int32_t)L_1)))
  27905. {
  27906. goto IL_0008;
  27907. }
  27908. }
  27909. {
  27910. int32_t L_2 = ___1_b;
  27911. G_B3_0 = L_2;
  27912. goto IL_0009;
  27913. }
  27914. IL_0008:
  27915. {
  27916. int32_t L_3 = ___0_a;
  27917. G_B3_0 = L_3;
  27918. }
  27919. IL_0009:
  27920. {
  27921. V_0 = G_B3_0;
  27922. goto IL_000c;
  27923. }
  27924. IL_000c:
  27925. {
  27926. int32_t L_4 = V_0;
  27927. return L_4;
  27928. }
  27929. }
  27930. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  27931. {
  27932. {
  27933. int32_t L_0 = ___0_x;
  27934. __this->___m_X_0 = L_0;
  27935. int32_t L_1 = ___1_y;
  27936. __this->___m_Y_1 = L_1;
  27937. return;
  27938. }
  27939. }
  27940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  27941. {
  27942. bool V_0 = false;
  27943. {
  27944. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  27945. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  27946. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  27947. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
  27948. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  27949. L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
  27950. bool L_4;
  27951. L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
  27952. V_0 = L_4;
  27953. goto IL_0015;
  27954. }
  27955. IL_0015:
  27956. {
  27957. bool L_5 = V_0;
  27958. return L_5;
  27959. }
  27960. }
  27961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  27962. {
  27963. float V_0 = 0.0f;
  27964. float V_1 = 0.0f;
  27965. bool V_2 = false;
  27966. {
  27967. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  27968. float L_1 = L_0.___x_0;
  27969. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  27970. float L_3 = L_2.___x_0;
  27971. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  27972. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  27973. float L_5 = L_4.___y_1;
  27974. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  27975. float L_7 = L_6.___y_1;
  27976. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  27977. float L_8 = V_0;
  27978. float L_9 = V_0;
  27979. float L_10 = V_1;
  27980. float L_11 = V_1;
  27981. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  27982. goto IL_002e;
  27983. }
  27984. IL_002e:
  27985. {
  27986. bool L_12 = V_2;
  27987. return L_12;
  27988. }
  27989. }
  27990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  27991. {
  27992. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  27993. memset((&V_0), 0, sizeof(V_0));
  27994. int32_t V_1 = 0;
  27995. {
  27996. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
  27997. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  27998. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  27999. V_0 = L_1;
  28000. int32_t L_2;
  28001. L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  28002. V_1 = L_2;
  28003. goto IL_001d;
  28004. }
  28005. IL_001d:
  28006. {
  28007. int32_t L_3 = V_1;
  28008. return L_3;
  28009. }
  28010. }
  28011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool VectorImageManager_get_disposed_m7C126E130A4018C000E1F6F292E9CB43E0FC6D65_inline (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, const RuntimeMethod* method)
  28012. {
  28013. {
  28014. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_9;
  28015. return L_0;
  28016. }
  28017. }
  28018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VectorImageManager_set_disposed_m5FBCCE974810E81BDEEE5B80B315279A6F38A415_inline (VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* __this, bool ___0_value, const RuntimeMethod* method)
  28019. {
  28020. {
  28021. bool L_0 = ___0_value;
  28022. __this->___U3CdisposedU3Ek__BackingField_9 = L_0;
  28023. return;
  28024. }
  28025. }
  28026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  28027. {
  28028. {
  28029. String_t* L_0 = ___0_name;
  28030. intptr_t L_1;
  28031. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  28032. __this->___m_Ptr_0 = L_1;
  28033. return;
  28034. }
  28035. }
  28036. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  28037. {
  28038. float V_0 = 0.0f;
  28039. float G_B3_0 = 0.0f;
  28040. {
  28041. float L_0 = ___0_a;
  28042. float L_1 = ___1_b;
  28043. if ((((float)L_0) > ((float)L_1)))
  28044. {
  28045. goto IL_0008;
  28046. }
  28047. }
  28048. {
  28049. float L_2 = ___1_b;
  28050. G_B3_0 = L_2;
  28051. goto IL_0009;
  28052. }
  28053. IL_0008:
  28054. {
  28055. float L_3 = ___0_a;
  28056. G_B3_0 = L_3;
  28057. }
  28058. IL_0009:
  28059. {
  28060. V_0 = G_B3_0;
  28061. goto IL_000c;
  28062. }
  28063. IL_000c:
  28064. {
  28065. float L_4 = V_0;
  28066. return L_4;
  28067. }
  28068. }
  28069. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  28070. {
  28071. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28072. memset((&V_0), 0, sizeof(V_0));
  28073. {
  28074. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  28075. float L_1 = L_0.___x_1;
  28076. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  28077. float L_3 = L_2.___y_2;
  28078. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  28079. float L_5 = L_4.___z_3;
  28080. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  28081. float L_7 = L_6.___w_4;
  28082. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  28083. memset((&L_8), 0, sizeof(L_8));
  28084. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  28085. V_0 = L_8;
  28086. goto IL_0021;
  28087. }
  28088. IL_0021:
  28089. {
  28090. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  28091. return L_9;
  28092. }
  28093. }
  28094. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method)
  28095. {
  28096. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28097. memset((&V_0), 0, sizeof(V_0));
  28098. {
  28099. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  28100. memset((&L_0), 0, sizeof(L_0));
  28101. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  28102. V_0 = L_0;
  28103. goto IL_001d;
  28104. }
  28105. IL_001d:
  28106. {
  28107. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  28108. return L_1;
  28109. }
  28110. }
  28111. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D_inline (const RuntimeMethod* method)
  28112. {
  28113. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28114. memset((&V_0), 0, sizeof(V_0));
  28115. {
  28116. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  28117. memset((&L_0), 0, sizeof(L_0));
  28118. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  28119. V_0 = L_0;
  28120. goto IL_001d;
  28121. }
  28122. IL_001d:
  28123. {
  28124. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  28125. return L_1;
  28126. }
  28127. }
  28128. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRenderDevice_get_disposed_mDC422B67D86477F49BB442FB27941FC3D5E04A1F_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  28129. {
  28130. {
  28131. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_39;
  28132. return L_0;
  28133. }
  28134. }
  28135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRenderDevice_set_disposed_mCA915754987CCF0C5BFB214CEE51BD1345B91151_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, bool ___0_value, const RuntimeMethod* method)
  28136. {
  28137. {
  28138. bool L_0 = ___0_value;
  28139. __this->___U3CdisposedU3Ek__BackingField_39 = L_0;
  28140. return;
  28141. }
  28142. }
  28143. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t UIRenderDevice_get_maxVerticesPerPage_mFFA8429A499398EFF83CFBD5A786D3BFFF430C49_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  28144. {
  28145. {
  28146. uint32_t L_0 = __this->___U3CmaxVerticesPerPageU3Ek__BackingField_35;
  28147. return L_0;
  28148. }
  28149. }
  28150. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  28151. {
  28152. {
  28153. float L_0 = ___0_x;
  28154. __this->___x_1 = L_0;
  28155. float L_1 = ___1_y;
  28156. __this->___y_2 = L_1;
  28157. float L_2 = ___2_z;
  28158. __this->___z_3 = L_2;
  28159. float L_3 = ___3_w;
  28160. __this->___w_4 = L_3;
  28161. return;
  28162. }
  28163. }
  28164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline (TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_left, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___1_right, const RuntimeMethod* method)
  28165. {
  28166. static bool s_Il2CppMethodInitialized;
  28167. if (!s_Il2CppMethodInitialized)
  28168. {
  28169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  28170. s_Il2CppMethodInitialized = true;
  28171. }
  28172. bool V_0 = false;
  28173. {
  28174. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_0 = ___0_left;
  28175. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_1 = ___1_right;
  28176. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  28177. bool L_2;
  28178. L_2 = TextureId_op_Equality_mAAAC3B0A2A6F8C3A3D3F55FF521780B93273B29A_inline(L_0, L_1, NULL);
  28179. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  28180. goto IL_000e;
  28181. }
  28182. IL_000e:
  28183. {
  28184. bool L_3 = V_0;
  28185. return L_3;
  28186. }
  28187. }
  28188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureSlotManager_MarkUsed_m6012C3110EBDC75E7B970C814CAA7147D9378126_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, int32_t ___0_slotIndex, const RuntimeMethod* method)
  28189. {
  28190. int32_t V_0 = 0;
  28191. bool V_1 = false;
  28192. int32_t V_2 = 0;
  28193. {
  28194. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->___m_Tickets_4;
  28195. int32_t L_1 = ___0_slotIndex;
  28196. NullCheck(L_0);
  28197. int32_t L_2 = L_1;
  28198. int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  28199. V_0 = L_3;
  28200. int32_t L_4 = V_0;
  28201. int32_t L_5 = __this->___m_FirstUsedTicket_6;
  28202. V_1 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  28203. bool L_6 = V_1;
  28204. if (!L_6)
  28205. {
  28206. goto IL_0028;
  28207. }
  28208. }
  28209. {
  28210. int32_t L_7;
  28211. L_7 = TextureSlotManager_get_FreeSlots_m07D624EAB6ED9D3B1F4B4EF33DB2FAB1545871D2_inline(__this, NULL);
  28212. V_2 = ((int32_t)il2cpp_codegen_subtract(L_7, 1));
  28213. int32_t L_8 = V_2;
  28214. TextureSlotManager_set_FreeSlots_m7400CBFEF9DC81345E311C521163C76973DC4255_inline(__this, L_8, NULL);
  28215. }
  28216. IL_0028:
  28217. {
  28218. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = __this->___m_Tickets_4;
  28219. int32_t L_10 = ___0_slotIndex;
  28220. int32_t L_11 = __this->___m_CurrentTicket_5;
  28221. V_2 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  28222. int32_t L_12 = V_2;
  28223. __this->___m_CurrentTicket_5 = L_12;
  28224. int32_t L_13 = V_2;
  28225. NullCheck(L_9);
  28226. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(L_10), (int32_t)L_13);
  28227. return;
  28228. }
  28229. }
  28230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRenderDevice_get_breakBatches_mE0089CEE906C7B9747D0EAFD0BF0594749EFBE20_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, const RuntimeMethod* method)
  28231. {
  28232. {
  28233. bool L_0 = __this->___U3CbreakBatchesU3Ek__BackingField_36;
  28234. return L_0;
  28235. }
  28236. }
  28237. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureSlotManager_get_FreeSlots_m07D624EAB6ED9D3B1F4B4EF33DB2FAB1545871D2_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, const RuntimeMethod* method)
  28238. {
  28239. {
  28240. int32_t L_0 = __this->___U3CFreeSlotsU3Ek__BackingField_8;
  28241. return L_0;
  28242. }
  28243. }
  28244. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRenderDevice_ApplyDrawCommandState_m5585C7D69A031B120216ED74C92237E55C97A4A4_inline (UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* __this, RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___0_cmd, int32_t ___1_textureSlot, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_newMat, bool ___3_newMatDiffers, bool ___4_newFontDiffers, EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* ___5_st, const RuntimeMethod* method)
  28245. {
  28246. static bool s_Il2CppMethodInitialized;
  28247. if (!s_Il2CppMethodInitialized)
  28248. {
  28249. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  28250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  28251. s_Il2CppMethodInitialized = true;
  28252. }
  28253. bool V_0 = false;
  28254. bool V_1 = false;
  28255. bool V_2 = false;
  28256. bool V_3 = false;
  28257. bool V_4 = false;
  28258. {
  28259. bool L_0 = ___3_newMatDiffers;
  28260. V_0 = L_0;
  28261. bool L_1 = V_0;
  28262. if (!L_1)
  28263. {
  28264. goto IL_001e;
  28265. }
  28266. }
  28267. {
  28268. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_2 = ___5_st;
  28269. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_3 = (&L_2->___curState_2);
  28270. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ___2_newMat;
  28271. L_3->___material_0 = L_4;
  28272. Il2CppCodeGenWriteBarrier((void**)(&L_3->___material_0), (void*)L_4);
  28273. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_5 = ___5_st;
  28274. L_5->___mustApplyMaterial_4 = (bool)1;
  28275. }
  28276. IL_001e:
  28277. {
  28278. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_6 = ___5_st;
  28279. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_7 = ___0_cmd;
  28280. NullCheck(L_7);
  28281. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* L_8 = L_7->___mesh_7;
  28282. NullCheck(L_8);
  28283. Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* L_9 = L_8->___allocPage_4;
  28284. L_6->___curPage_3 = L_9;
  28285. Il2CppCodeGenWriteBarrier((void**)(&L_6->___curPage_3), (void*)L_9);
  28286. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_10 = ___0_cmd;
  28287. NullCheck(L_10);
  28288. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_11 = (&L_10->___state_6);
  28289. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_12 = L_11->___texture_3;
  28290. il2cpp_codegen_runtime_class_init_inline(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var);
  28291. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_13 = ((TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields*)il2cpp_codegen_static_fields_for(TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_il2cpp_TypeInfo_var))->___invalid_1;
  28292. bool L_14;
  28293. L_14 = TextureId_op_Inequality_m875B4887888A51A70E2CCEFC9CE6AE40A383EFF3_inline(L_12, L_13, NULL);
  28294. V_1 = L_14;
  28295. bool L_15 = V_1;
  28296. if (!L_15)
  28297. {
  28298. goto IL_0098;
  28299. }
  28300. }
  28301. {
  28302. int32_t L_16 = ___1_textureSlot;
  28303. V_2 = (bool)((((int32_t)L_16) < ((int32_t)0))? 1 : 0);
  28304. bool L_17 = V_2;
  28305. if (!L_17)
  28306. {
  28307. goto IL_008a;
  28308. }
  28309. }
  28310. {
  28311. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_18 = __this->___m_TextureSlotManager_16;
  28312. NullCheck(L_18);
  28313. int32_t L_19;
  28314. L_19 = TextureSlotManager_FindOldestSlot_m671207D54F6A42A0D547BBDC3E4FBC584E38C597(L_18, NULL);
  28315. ___1_textureSlot = L_19;
  28316. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_20 = __this->___m_TextureSlotManager_16;
  28317. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_21 = ___0_cmd;
  28318. NullCheck(L_21);
  28319. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_22 = (&L_21->___state_6);
  28320. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_23 = L_22->___texture_3;
  28321. int32_t L_24 = ___1_textureSlot;
  28322. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_25 = ___5_st;
  28323. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_26 = L_25->___stateMatProps_0;
  28324. NullCheck(L_20);
  28325. TextureSlotManager_Bind_m43AA141013C559BD295A0B70B4C64C111B72EE80(L_20, L_23, L_24, L_26, NULL);
  28326. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_27 = ___5_st;
  28327. L_27->___mustApplyStateBlock_6 = (bool)1;
  28328. goto IL_0097;
  28329. }
  28330. IL_008a:
  28331. {
  28332. TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* L_28 = __this->___m_TextureSlotManager_16;
  28333. int32_t L_29 = ___1_textureSlot;
  28334. NullCheck(L_28);
  28335. TextureSlotManager_MarkUsed_m6012C3110EBDC75E7B970C814CAA7147D9378126_inline(L_28, L_29, NULL);
  28336. }
  28337. IL_0097:
  28338. {
  28339. }
  28340. IL_0098:
  28341. {
  28342. bool L_30 = ___4_newFontDiffers;
  28343. V_3 = L_30;
  28344. bool L_31 = V_3;
  28345. if (!L_31)
  28346. {
  28347. goto IL_0111;
  28348. }
  28349. }
  28350. {
  28351. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_32 = ___5_st;
  28352. L_32->___mustApplyStateBlock_6 = (bool)1;
  28353. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_33 = ___5_st;
  28354. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_34 = (&L_33->___curState_2);
  28355. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_35 = ___0_cmd;
  28356. NullCheck(L_35);
  28357. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_36 = (&L_35->___state_6);
  28358. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_37 = L_36->___font_1;
  28359. L_34->___font_1 = L_37;
  28360. Il2CppCodeGenWriteBarrier((void**)(&L_34->___font_1), (void*)L_37);
  28361. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_38 = ___5_st;
  28362. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_39 = L_38->___stateMatProps_0;
  28363. il2cpp_codegen_runtime_class_init_inline(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var);
  28364. int32_t L_40 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexPropID_21;
  28365. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_41 = ___0_cmd;
  28366. NullCheck(L_41);
  28367. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_42 = (&L_41->___state_6);
  28368. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_43 = L_42->___font_1;
  28369. NullCheck(L_39);
  28370. MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_39, L_40, L_43, NULL);
  28371. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_44 = ___5_st;
  28372. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_45 = (&L_44->___curState_2);
  28373. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_46 = ___0_cmd;
  28374. NullCheck(L_46);
  28375. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_47 = (&L_46->___state_6);
  28376. float L_48 = L_47->___fontTexSDFScale_2;
  28377. L_45->___fontTexSDFScale_2 = L_48;
  28378. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_49 = ___5_st;
  28379. MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_50 = L_49->___stateMatProps_0;
  28380. int32_t L_51 = ((UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_StaticFields*)il2cpp_codegen_static_fields_for(UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302_il2cpp_TypeInfo_var))->___s_FontTexSDFScaleID_22;
  28381. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_52 = ___5_st;
  28382. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_53 = (&L_52->___curState_2);
  28383. float L_54 = L_53->___fontTexSDFScale_2;
  28384. NullCheck(L_50);
  28385. MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_50, L_51, L_54, NULL);
  28386. }
  28387. IL_0111:
  28388. {
  28389. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_55 = ___0_cmd;
  28390. NullCheck(L_55);
  28391. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_56 = (&L_55->___state_6);
  28392. int32_t L_57 = L_56->___stencilRef_4;
  28393. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_58 = ___5_st;
  28394. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_59 = (&L_58->___curState_2);
  28395. int32_t L_60 = L_59->___stencilRef_4;
  28396. V_4 = (bool)((((int32_t)((((int32_t)L_57) == ((int32_t)L_60))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28397. bool L_61 = V_4;
  28398. if (!L_61)
  28399. {
  28400. goto IL_0154;
  28401. }
  28402. }
  28403. {
  28404. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_62 = ___5_st;
  28405. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_63 = (&L_62->___curState_2);
  28406. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* L_64 = ___0_cmd;
  28407. NullCheck(L_64);
  28408. State_tC241510131965D8DE1919EB16A3650E397E5AEAB* L_65 = (&L_64->___state_6);
  28409. int32_t L_66 = L_65->___stencilRef_4;
  28410. L_63->___stencilRef_4 = L_66;
  28411. EvaluationState_t91A908747DD184A56AA6402529B965E07E555567* L_67 = ___5_st;
  28412. L_67->___mustApplyStencil_7 = (bool)1;
  28413. }
  28414. IL_0154:
  28415. {
  28416. return;
  28417. }
  28418. }
  28419. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint32_t BestFitAllocator_get_totalSize_mCBA39078AE7200F14A3D2F474A8523CDCCFF3F73_inline (BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* __this, const RuntimeMethod* method)
  28420. {
  28421. {
  28422. uint32_t L_0 = __this->___U3CtotalSizeU3Ek__BackingField_0;
  28423. return L_0;
  28424. }
  28425. }
  28426. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Page_get_disposed_mB9D5389FA3CAE94F52E70CF443512732D099E09B_inline (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, const RuntimeMethod* method)
  28427. {
  28428. {
  28429. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  28430. return L_0;
  28431. }
  28432. }
  28433. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Page_set_disposed_m6AAC6283536E280359ADC7BEB63E8FDC89B58E26_inline (Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* __this, bool ___0_value, const RuntimeMethod* method)
  28434. {
  28435. {
  28436. bool L_0 = ___0_value;
  28437. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  28438. return;
  28439. }
  28440. }
  28441. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline (const RuntimeMethod* method)
  28442. {
  28443. static bool s_Il2CppMethodInitialized;
  28444. if (!s_Il2CppMethodInitialized)
  28445. {
  28446. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  28447. s_Il2CppMethodInitialized = true;
  28448. }
  28449. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  28450. memset((&V_0), 0, sizeof(V_0));
  28451. {
  28452. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
  28453. V_0 = L_0;
  28454. goto IL_0009;
  28455. }
  28456. IL_0009:
  28457. {
  28458. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
  28459. return L_1;
  28460. }
  28461. }
  28462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  28463. {
  28464. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  28465. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  28466. }
  28467. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 VisualElement_get_hierarchy_m2E897DE4CFD349E65CFA38EFF6BAAFECE2F4E3E4_inline (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method)
  28468. {
  28469. {
  28470. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 L_0 = __this->___U3ChierarchyU3Ek__BackingField_51;
  28471. return L_0;
  28472. }
  28473. }
  28474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  28475. {
  28476. {
  28477. float L_0 = ___0_r;
  28478. __this->___r_0 = L_0;
  28479. float L_1 = ___1_g;
  28480. __this->___g_1 = L_1;
  28481. float L_2 = ___2_b;
  28482. __this->___b_2 = L_2;
  28483. float L_3 = ___3_a;
  28484. __this->___a_3 = L_3;
  28485. return;
  28486. }
  28487. }
  28488. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method)
  28489. {
  28490. static bool s_Il2CppMethodInitialized;
  28491. if (!s_Il2CppMethodInitialized)
  28492. {
  28493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  28494. s_Il2CppMethodInitialized = true;
  28495. }
  28496. int32_t V_0 = 0;
  28497. {
  28498. float L_0 = ___0_f;
  28499. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  28500. double L_1;
  28501. L_1 = bankers_round(((double)L_0));
  28502. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  28503. goto IL_000c;
  28504. }
  28505. IL_000c:
  28506. {
  28507. int32_t L_2 = V_0;
  28508. return L_2;
  28509. }
  28510. }
  28511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* RenderChain_get_device_mE233A5AAED65A1A9F5BD04A4BBB58D10D59B352A_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method)
  28512. {
  28513. {
  28514. UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* L_0 = __this->___U3CdeviceU3Ek__BackingField_34;
  28515. return L_0;
  28516. }
  28517. }
  28518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* UIRTextUpdatePainter_get_meshGenerationContext_m636CD669AAEAEC7305DB369A83578DF7FD9E8EBA_inline (UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F* __this, const RuntimeMethod* method)
  28519. {
  28520. {
  28521. MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62* L_0 = __this->___U3CmeshGenerationContextU3Ek__BackingField_9;
  28522. return L_0;
  28523. }
  28524. }
  28525. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VisualElement_TransformAlignedRect_m83F60A83A2F69136E513B24BFA697856AE4E3C6C_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, const RuntimeMethod* method)
  28526. {
  28527. static bool s_Il2CppMethodInitialized;
  28528. if (!s_Il2CppMethodInitialized)
  28529. {
  28530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  28531. s_Il2CppMethodInitialized = true;
  28532. }
  28533. {
  28534. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_0 = ___1_rect;
  28535. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_1 = ___0_matrix;
  28536. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_2 = ___1_rect;
  28537. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)L_2);
  28538. il2cpp_codegen_runtime_class_init_inline(VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  28539. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  28540. L_4 = VisualElement_CalculateConservativeRect_mA2F03F761381779D00E25C96C1DCE61A181A77EA(L_1, L_3, NULL);
  28541. *(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)L_0 = L_4;
  28542. return;
  28543. }
  28544. }
  28545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  28546. {
  28547. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28548. memset((&V_0), 0, sizeof(V_0));
  28549. {
  28550. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28551. float L_1 = L_0.___x_0;
  28552. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  28553. float L_3 = L_2.___x_0;
  28554. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  28555. float L_5 = L_4.___y_1;
  28556. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  28557. float L_7 = L_6.___y_1;
  28558. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  28559. memset((&L_8), 0, sizeof(L_8));
  28560. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  28561. V_0 = L_8;
  28562. goto IL_0023;
  28563. }
  28564. IL_0023:
  28565. {
  28566. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  28567. return L_9;
  28568. }
  28569. }
  28570. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  28571. {
  28572. {
  28573. float L_0 = ___0_x;
  28574. __this->___x_0 = L_0;
  28575. float L_1 = ___1_y;
  28576. __this->___y_1 = L_1;
  28577. return;
  28578. }
  28579. }
  28580. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353_inline (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
  28581. {
  28582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28583. memset((&V_0), 0, sizeof(V_0));
  28584. {
  28585. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
  28586. float L_1 = L_0.___x_0;
  28587. float L_2 = ___0_d;
  28588. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
  28589. float L_4 = L_3.___y_1;
  28590. float L_5 = ___0_d;
  28591. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  28592. memset((&L_6), 0, sizeof(L_6));
  28593. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  28594. V_0 = L_6;
  28595. goto IL_0019;
  28596. }
  28597. IL_0019:
  28598. {
  28599. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  28600. return L_7;
  28601. }
  28602. }
  28603. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  28604. {
  28605. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28606. memset((&V_0), 0, sizeof(V_0));
  28607. {
  28608. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28609. float L_1 = L_0.___x_0;
  28610. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  28611. float L_3 = L_2.___x_0;
  28612. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  28613. float L_5 = L_4.___y_1;
  28614. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  28615. float L_7 = L_6.___y_1;
  28616. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  28617. memset((&L_8), 0, sizeof(L_8));
  28618. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  28619. V_0 = L_8;
  28620. goto IL_0023;
  28621. }
  28622. IL_0023:
  28623. {
  28624. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  28625. return L_9;
  28626. }
  28627. }
  28628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
  28629. {
  28630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28631. memset((&V_0), 0, sizeof(V_0));
  28632. {
  28633. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28634. float L_1 = L_0.___x_0;
  28635. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  28636. float L_3 = L_2.___y_1;
  28637. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  28638. memset((&L_4), 0, sizeof(L_4));
  28639. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  28640. V_0 = L_4;
  28641. goto IL_0017;
  28642. }
  28643. IL_0017:
  28644. {
  28645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  28646. return L_5;
  28647. }
  28648. }
  28649. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  28650. {
  28651. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28652. memset((&V_0), 0, sizeof(V_0));
  28653. {
  28654. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28655. float L_1 = L_0.___x_0;
  28656. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  28657. float L_3 = L_2.___x_0;
  28658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  28659. float L_5 = L_4.___y_1;
  28660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  28661. float L_7 = L_6.___y_1;
  28662. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  28663. memset((&L_8), 0, sizeof(L_8));
  28664. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  28665. V_0 = L_8;
  28666. goto IL_0023;
  28667. }
  28668. IL_0023:
  28669. {
  28670. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  28671. return L_9;
  28672. }
  28673. }
  28674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderChain_get_drawInCameras_m8D80C9B3E4675B9DC4FC81A895C00BFCF7F3482D_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method)
  28675. {
  28676. {
  28677. bool L_0 = __this->___U3CdrawInCamerasU3Ek__BackingField_40;
  28678. return L_0;
  28679. }
  28680. }
  28681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  28682. {
  28683. static bool s_Il2CppMethodInitialized;
  28684. if (!s_Il2CppMethodInitialized)
  28685. {
  28686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  28687. s_Il2CppMethodInitialized = true;
  28688. }
  28689. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28690. memset((&V_0), 0, sizeof(V_0));
  28691. {
  28692. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  28693. V_0 = L_0;
  28694. goto IL_0009;
  28695. }
  28696. IL_0009:
  28697. {
  28698. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  28699. return L_1;
  28700. }
  28701. }
  28702. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
  28703. {
  28704. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28705. memset((&V_0), 0, sizeof(V_0));
  28706. {
  28707. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  28708. float L_1 = L_0.___r_0;
  28709. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  28710. float L_3 = L_2.___r_0;
  28711. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  28712. float L_5 = L_4.___g_1;
  28713. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
  28714. float L_7 = L_6.___g_1;
  28715. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
  28716. float L_9 = L_8.___b_2;
  28717. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
  28718. float L_11 = L_10.___b_2;
  28719. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
  28720. float L_13 = L_12.___a_3;
  28721. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
  28722. float L_15 = L_14.___a_3;
  28723. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  28724. memset((&L_16), 0, sizeof(L_16));
  28725. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
  28726. V_0 = L_16;
  28727. goto IL_003d;
  28728. }
  28729. IL_003d:
  28730. {
  28731. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  28732. return L_17;
  28733. }
  28734. }
  28735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  28736. {
  28737. bool V_0 = false;
  28738. {
  28739. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  28740. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_rhs;
  28741. bool L_2;
  28742. L_2 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_0, L_1, NULL);
  28743. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  28744. goto IL_000e;
  28745. }
  28746. IL_000e:
  28747. {
  28748. bool L_3 = V_0;
  28749. return L_3;
  28750. }
  28751. }
  28752. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* RenderChain_get_atlas_mF0CDA8A25FE35CAABBFE4AC9294400693D205E6A_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method)
  28753. {
  28754. {
  28755. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* L_0 = __this->___U3CatlasU3Ek__BackingField_35;
  28756. return L_0;
  28757. }
  28758. }
  28759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* RenderChain_get_vectorImageManager_m6A5F57E470BD67EDA8722E366BD4F41D9FC61C18_inline (RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* __this, const RuntimeMethod* method)
  28760. {
  28761. {
  28762. VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED* L_0 = __this->___U3CvectorImageManagerU3Ek__BackingField_36;
  28763. return L_0;
  28764. }
  28765. }
  28766. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UIRStylePainter_get_disposed_m22753C70A77F93C8D1CDCD0FBEFF9C626F8CE96A_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  28767. {
  28768. {
  28769. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_21;
  28770. return L_0;
  28771. }
  28772. }
  28773. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_disposed_mCD08EE6F795D822796550FBE722194CF5336C161_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, bool ___0_value, const RuntimeMethod* method)
  28774. {
  28775. {
  28776. bool L_0 = ___0_value;
  28777. __this->___U3CdisposedU3Ek__BackingField_21 = L_0;
  28778. return;
  28779. }
  28780. }
  28781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_currentElement_m5E4058261E9B6828ECADBD013F1B348AF679973B_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___0_value, const RuntimeMethod* method)
  28782. {
  28783. {
  28784. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = ___0_value;
  28785. __this->___U3CcurrentElementU3Ek__BackingField_18 = L_0;
  28786. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcurrentElementU3Ek__BackingField_18), (void*)L_0);
  28787. return;
  28788. }
  28789. }
  28790. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* UIRStylePainter_get_currentElement_m89399D0B9F246ACF2D267D7E6040857DDE3C52F1_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  28791. {
  28792. {
  28793. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_0 = __this->___U3CcurrentElementU3Ek__BackingField_18;
  28794. return L_0;
  28795. }
  28796. }
  28797. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalVertices_m5AFD529608D8868F003819E31AE71E2A03F1A55D_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  28798. {
  28799. {
  28800. int32_t L_0 = __this->___U3CtotalVerticesU3Ek__BackingField_19;
  28801. return L_0;
  28802. }
  28803. }
  28804. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalVertices_m4003102C2B1765CDC25D6028CBCE621A19AA250F_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method)
  28805. {
  28806. {
  28807. int32_t L_0 = ___0_value;
  28808. __this->___U3CtotalVerticesU3Ek__BackingField_19 = L_0;
  28809. return;
  28810. }
  28811. }
  28812. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UIRStylePainter_get_totalIndices_m89E54AF329BED34FB7FD8437030DA2A079D77ACD_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, const RuntimeMethod* method)
  28813. {
  28814. {
  28815. int32_t L_0 = __this->___U3CtotalIndicesU3Ek__BackingField_20;
  28816. return L_0;
  28817. }
  28818. }
  28819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIRStylePainter_set_totalIndices_mDD08CCB15BC86465DF0E251C5A067C61EBA502A0_inline (UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8* __this, int32_t ___0_value, const RuntimeMethod* method)
  28820. {
  28821. {
  28822. int32_t L_0 = ___0_value;
  28823. __this->___U3CtotalIndicesU3Ek__BackingField_20 = L_0;
  28824. return;
  28825. }
  28826. }
  28827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* TextureRegistry_get_instance_m4E974FC5F20C8DD77920F121ECD4F26FAC01385F_inline (const RuntimeMethod* method)
  28828. {
  28829. static bool s_Il2CppMethodInitialized;
  28830. if (!s_Il2CppMethodInitialized)
  28831. {
  28832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  28833. s_Il2CppMethodInitialized = true;
  28834. }
  28835. {
  28836. il2cpp_codegen_runtime_class_init_inline(TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var);
  28837. TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* L_0 = ((TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_StaticFields*)il2cpp_codegen_static_fields_for(TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B_il2cpp_TypeInfo_var))->___U3CinstanceU3Ek__BackingField_4;
  28838. return L_0;
  28839. }
  28840. }
  28841. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method)
  28842. {
  28843. static bool s_Il2CppMethodInitialized;
  28844. if (!s_Il2CppMethodInitialized)
  28845. {
  28846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  28847. s_Il2CppMethodInitialized = true;
  28848. }
  28849. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  28850. memset((&V_0), 0, sizeof(V_0));
  28851. {
  28852. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  28853. V_0 = L_0;
  28854. goto IL_0009;
  28855. }
  28856. IL_0009:
  28857. {
  28858. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  28859. return L_1;
  28860. }
  28861. }
  28862. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  28863. {
  28864. bool V_0 = false;
  28865. {
  28866. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  28867. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_rhs;
  28868. bool L_2;
  28869. L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
  28870. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  28871. goto IL_000e;
  28872. }
  28873. IL_000e:
  28874. {
  28875. bool L_3 = V_0;
  28876. return L_3;
  28877. }
  28878. }
  28879. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  28880. {
  28881. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28882. memset((&V_0), 0, sizeof(V_0));
  28883. {
  28884. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  28885. float L_1 = L_0.___x_0;
  28886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  28887. float L_3 = L_2.___y_1;
  28888. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  28889. memset((&L_4), 0, sizeof(L_4));
  28890. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  28891. V_0 = L_4;
  28892. goto IL_001a;
  28893. }
  28894. IL_001a:
  28895. {
  28896. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  28897. return L_5;
  28898. }
  28899. }
  28900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  28901. {
  28902. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28903. memset((&V_0), 0, sizeof(V_0));
  28904. {
  28905. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  28906. float L_1 = L_0.___x_2;
  28907. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  28908. float L_3 = L_2.___x_2;
  28909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  28910. float L_5 = L_4.___y_3;
  28911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  28912. float L_7 = L_6.___y_3;
  28913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  28914. float L_9 = L_8.___z_4;
  28915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  28916. float L_11 = L_10.___z_4;
  28917. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  28918. memset((&L_12), 0, sizeof(L_12));
  28919. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  28920. V_0 = L_12;
  28921. goto IL_0030;
  28922. }
  28923. IL_0030:
  28924. {
  28925. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  28926. return L_13;
  28927. }
  28928. }
  28929. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  28930. {
  28931. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28932. memset((&V_0), 0, sizeof(V_0));
  28933. {
  28934. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  28935. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  28936. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  28937. V_0 = L_1;
  28938. goto IL_000f;
  28939. }
  28940. IL_000f:
  28941. {
  28942. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  28943. return L_2;
  28944. }
  28945. }
  28946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  28947. {
  28948. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28949. memset((&V_0), 0, sizeof(V_0));
  28950. {
  28951. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  28952. float L_1 = L_0.___y_3;
  28953. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  28954. float L_3 = L_2.___z_4;
  28955. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  28956. float L_5 = L_4.___z_4;
  28957. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  28958. float L_7 = L_6.___y_3;
  28959. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  28960. float L_9 = L_8.___z_4;
  28961. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  28962. float L_11 = L_10.___x_2;
  28963. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs;
  28964. float L_13 = L_12.___x_2;
  28965. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs;
  28966. float L_15 = L_14.___z_4;
  28967. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs;
  28968. float L_17 = L_16.___x_2;
  28969. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs;
  28970. float L_19 = L_18.___y_3;
  28971. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs;
  28972. float L_21 = L_20.___y_3;
  28973. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs;
  28974. float L_23 = L_22.___x_2;
  28975. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
  28976. memset((&L_24), 0, sizeof(L_24));
  28977. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
  28978. V_0 = L_24;
  28979. goto IL_005a;
  28980. }
  28981. IL_005a:
  28982. {
  28983. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
  28984. return L_25;
  28985. }
  28986. }
  28987. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  28988. {
  28989. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28990. memset((&V_0), 0, sizeof(V_0));
  28991. {
  28992. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28993. float L_1 = L_0.___x_0;
  28994. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  28995. float L_3 = L_2.___x_0;
  28996. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  28997. float L_5 = L_4.___y_1;
  28998. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  28999. float L_7 = L_6.___y_1;
  29000. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  29001. memset((&L_8), 0, sizeof(L_8));
  29002. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
  29003. V_0 = L_8;
  29004. goto IL_0023;
  29005. }
  29006. IL_0023:
  29007. {
  29008. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  29009. return L_9;
  29010. }
  29011. }
  29012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  29013. {
  29014. {
  29015. float L_0 = ___0_x;
  29016. __this->___x_2 = L_0;
  29017. float L_1 = ___1_y;
  29018. __this->___y_3 = L_1;
  29019. float L_2 = ___2_z;
  29020. __this->___z_4 = L_2;
  29021. return;
  29022. }
  29023. }
  29024. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  29025. {
  29026. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  29027. memset((&V_0), 0, sizeof(V_0));
  29028. {
  29029. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  29030. float L_1 = L_0.___r_0;
  29031. float L_2;
  29032. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  29033. float L_3;
  29034. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
  29035. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  29036. float L_5 = L_4.___g_1;
  29037. float L_6;
  29038. L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
  29039. float L_7;
  29040. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
  29041. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
  29042. float L_9 = L_8.___b_2;
  29043. float L_10;
  29044. L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
  29045. float L_11;
  29046. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
  29047. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
  29048. float L_13 = L_12.___a_3;
  29049. float L_14;
  29050. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
  29051. float L_15;
  29052. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
  29053. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
  29054. memset((&L_16), 0, sizeof(L_16));
  29055. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  29056. V_0 = L_16;
  29057. goto IL_0065;
  29058. }
  29059. IL_0065:
  29060. {
  29061. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
  29062. return L_17;
  29063. }
  29064. }
  29065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  29066. {
  29067. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  29068. memset((&V_0), 0, sizeof(V_0));
  29069. {
  29070. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  29071. float L_1 = L_0.___x_0;
  29072. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  29073. float L_3 = L_2.___x_0;
  29074. float L_4;
  29075. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  29076. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  29077. float L_6 = L_5.___y_1;
  29078. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  29079. float L_8 = L_7.___y_1;
  29080. float L_9;
  29081. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  29082. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  29083. memset((&L_10), 0, sizeof(L_10));
  29084. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  29085. V_0 = L_10;
  29086. goto IL_002b;
  29087. }
  29088. IL_002b:
  29089. {
  29090. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  29091. return L_11;
  29092. }
  29093. }
  29094. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  29095. {
  29096. {
  29097. int32_t L_0 = (int32_t)__this->____size_2;
  29098. return L_0;
  29099. }
  29100. }
  29101. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  29102. {
  29103. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  29104. int32_t V_1 = 0;
  29105. {
  29106. int32_t L_0 = (int32_t)__this->____version_3;
  29107. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29108. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  29109. V_0 = L_1;
  29110. int32_t L_2 = (int32_t)__this->____size_2;
  29111. V_1 = L_2;
  29112. int32_t L_3 = V_1;
  29113. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  29114. NullCheck(L_4);
  29115. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29116. {
  29117. goto IL_0034;
  29118. }
  29119. }
  29120. {
  29121. int32_t L_5 = V_1;
  29122. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29123. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  29124. int32_t L_7 = V_1;
  29125. RuntimeObject* L_8 = ___0_item;
  29126. NullCheck(L_6);
  29127. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  29128. return;
  29129. }
  29130. IL_0034:
  29131. {
  29132. RuntimeObject* L_9 = ___0_item;
  29133. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29134. return;
  29135. }
  29136. }
  29137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
  29138. {
  29139. {
  29140. bool L_0 = (bool)__this->___hasValue_0;
  29141. return L_0;
  29142. }
  29143. }
  29144. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m89153E089F70ADC5E476C33D08531C4989BAA943_gshared_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 ___0_item, const RuntimeMethod* method)
  29145. {
  29146. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* V_0 = NULL;
  29147. int32_t V_1 = 0;
  29148. {
  29149. int32_t L_0 = (int32_t)__this->____version_3;
  29150. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29151. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* L_1 = (AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788*)__this->____items_1;
  29152. V_0 = L_1;
  29153. int32_t L_2 = (int32_t)__this->____size_2;
  29154. V_1 = L_2;
  29155. int32_t L_3 = V_1;
  29156. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* L_4 = V_0;
  29157. NullCheck(L_4);
  29158. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29159. {
  29160. goto IL_0034;
  29161. }
  29162. }
  29163. {
  29164. int32_t L_5 = V_1;
  29165. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29166. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* L_6 = V_0;
  29167. int32_t L_7 = V_1;
  29168. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_8 = ___0_item;
  29169. NullCheck(L_6);
  29170. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8)L_8);
  29171. return;
  29172. }
  29173. IL_0034:
  29174. {
  29175. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_9 = ___0_item;
  29176. (( void (*) (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15*, AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29177. return;
  29178. }
  29179. }
  29180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m104238356C938EAB72AC1CF2B72B2929B954A70E_gshared_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 ___0_item, const RuntimeMethod* method)
  29181. {
  29182. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* V_0 = NULL;
  29183. int32_t V_1 = 0;
  29184. {
  29185. int32_t L_0 = (int32_t)__this->____version_3;
  29186. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29187. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* L_1 = (AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3*)__this->____items_1;
  29188. V_0 = L_1;
  29189. int32_t L_2 = (int32_t)__this->____size_2;
  29190. V_1 = L_2;
  29191. int32_t L_3 = V_1;
  29192. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* L_4 = V_0;
  29193. NullCheck(L_4);
  29194. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29195. {
  29196. goto IL_0034;
  29197. }
  29198. }
  29199. {
  29200. int32_t L_5 = V_1;
  29201. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29202. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* L_6 = V_0;
  29203. int32_t L_7 = V_1;
  29204. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_8 = ___0_item;
  29205. NullCheck(L_6);
  29206. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512)L_8);
  29207. return;
  29208. }
  29209. IL_0034:
  29210. {
  29211. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_9 = ___0_item;
  29212. (( void (*) (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2*, AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29213. return;
  29214. }
  29215. }
  29216. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 Enumerator_get_Current_m92270EB265E83DD324AFA6D33426C759A6767D5F_gshared_inline (Enumerator_tCC38BAB78CBC68B7067B37FA9ACFA5DA74C432CE* __this, const RuntimeMethod* method)
  29217. {
  29218. {
  29219. AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 L_0 = (AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8)__this->____current_3;
  29220. return L_0;
  29221. }
  29222. }
  29223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mB4041E3E2B33AFB7A9448B50FEE815DD58084106_gshared_inline (List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15* __this, const RuntimeMethod* method)
  29224. {
  29225. int32_t V_0 = 0;
  29226. {
  29227. int32_t L_0 = (int32_t)__this->____version_3;
  29228. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29229. if (!true)
  29230. {
  29231. goto IL_0035;
  29232. }
  29233. }
  29234. {
  29235. int32_t L_1 = (int32_t)__this->____size_2;
  29236. V_0 = L_1;
  29237. __this->____size_2 = 0;
  29238. int32_t L_2 = V_0;
  29239. if ((((int32_t)L_2) <= ((int32_t)0)))
  29240. {
  29241. goto IL_003c;
  29242. }
  29243. }
  29244. {
  29245. AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788* L_3 = (AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788*)__this->____items_1;
  29246. int32_t L_4 = V_0;
  29247. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29248. return;
  29249. }
  29250. IL_0035:
  29251. {
  29252. __this->____size_2 = 0;
  29253. }
  29254. IL_003c:
  29255. {
  29256. return;
  29257. }
  29258. }
  29259. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 Enumerator_get_Current_m11E3E45D6B485C396D61DA752A6DD01C6FB5EC46_gshared_inline (Enumerator_tD1DF711FBC6D61B92AA993EA1E6D75FD20CA726F* __this, const RuntimeMethod* method)
  29260. {
  29261. {
  29262. AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 L_0 = (AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512)__this->____current_3;
  29263. return L_0;
  29264. }
  29265. }
  29266. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m03ACED6607341CC98EE05208FEF3A149F467DCEC_gshared_inline (List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2* __this, const RuntimeMethod* method)
  29267. {
  29268. int32_t V_0 = 0;
  29269. {
  29270. int32_t L_0 = (int32_t)__this->____version_3;
  29271. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29272. if (!true)
  29273. {
  29274. goto IL_0035;
  29275. }
  29276. }
  29277. {
  29278. int32_t L_1 = (int32_t)__this->____size_2;
  29279. V_0 = L_1;
  29280. __this->____size_2 = 0;
  29281. int32_t L_2 = V_0;
  29282. if ((((int32_t)L_2) <= ((int32_t)0)))
  29283. {
  29284. goto IL_003c;
  29285. }
  29286. }
  29287. {
  29288. AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3* L_3 = (AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3*)__this->____items_1;
  29289. int32_t L_4 = V_0;
  29290. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29291. return;
  29292. }
  29293. IL_0035:
  29294. {
  29295. __this->____size_2 = 0;
  29296. }
  29297. IL_003c:
  29298. {
  29299. return;
  29300. }
  29301. }
  29302. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* LinkedList_1_get_First_mEE920FDB7A2B024EA52F8681FBFF088117A6D4A8_gshared_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  29303. {
  29304. {
  29305. LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* L_0 = (LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1*)__this->___head_0;
  29306. return L_0;
  29307. }
  29308. }
  29309. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B LinkedListNode_1_get_Value_m0C19C4C9A383610892992EC1C047C4DC9C887D71_gshared_inline (LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1* __this, const RuntimeMethod* method)
  29310. {
  29311. {
  29312. DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B L_0 = (DeviceToFree_tF2AD2D5F5C1936F25516AEF0736CF4BCA1B3052B)__this->___item_3;
  29313. return L_0;
  29314. }
  29315. }
  29316. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t LinkedList_1_get_Count_m3AA55D20D258A7BF6A95309F71C5F7FF7907215C_gshared_inline (LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7* __this, const RuntimeMethod* method)
  29317. {
  29318. {
  29319. int32_t L_0 = (int32_t)__this->___count_1;
  29320. return L_0;
  29321. }
  29322. }
  29323. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  29324. {
  29325. int32_t V_0 = 0;
  29326. {
  29327. int32_t L_0 = (int32_t)__this->____version_3;
  29328. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29329. if (!true)
  29330. {
  29331. goto IL_0035;
  29332. }
  29333. }
  29334. {
  29335. int32_t L_1 = (int32_t)__this->____size_2;
  29336. V_0 = L_1;
  29337. __this->____size_2 = 0;
  29338. int32_t L_2 = V_0;
  29339. if ((((int32_t)L_2) <= ((int32_t)0)))
  29340. {
  29341. goto IL_003c;
  29342. }
  29343. }
  29344. {
  29345. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  29346. int32_t L_4 = V_0;
  29347. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29348. return;
  29349. }
  29350. IL_0035:
  29351. {
  29352. __this->____size_2 = 0;
  29353. }
  29354. IL_003c:
  29355. {
  29356. return;
  29357. }
  29358. }
  29359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_m6352E8A1C75FAF97C0127210A3241D92172561AD_gshared_inline (Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA* __this, const RuntimeMethod* method)
  29360. {
  29361. {
  29362. int32_t L_0 = (int32_t)__this->____size_1;
  29363. return L_0;
  29364. }
  29365. }
  29366. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mB9181919D49F8E7F71C882BCB77A35CF276680D1_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, Entry_tB8765CA56422E2C92887314844384843688DCB9F ___0_item, const RuntimeMethod* method)
  29367. {
  29368. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* V_0 = NULL;
  29369. int32_t V_1 = 0;
  29370. {
  29371. int32_t L_0 = (int32_t)__this->____version_3;
  29372. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29373. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* L_1 = (EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8*)__this->____items_1;
  29374. V_0 = L_1;
  29375. int32_t L_2 = (int32_t)__this->____size_2;
  29376. V_1 = L_2;
  29377. int32_t L_3 = V_1;
  29378. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* L_4 = V_0;
  29379. NullCheck(L_4);
  29380. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29381. {
  29382. goto IL_0034;
  29383. }
  29384. }
  29385. {
  29386. int32_t L_5 = V_1;
  29387. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29388. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* L_6 = V_0;
  29389. int32_t L_7 = V_1;
  29390. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_8 = ___0_item;
  29391. NullCheck(L_6);
  29392. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Entry_tB8765CA56422E2C92887314844384843688DCB9F)L_8);
  29393. return;
  29394. }
  29395. IL_0034:
  29396. {
  29397. Entry_tB8765CA56422E2C92887314844384843688DCB9F L_9 = ___0_item;
  29398. (( void (*) (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047*, Entry_tB8765CA56422E2C92887314844384843688DCB9F, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29399. return;
  29400. }
  29401. }
  29402. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2FF71F8AF37FB378FE0EB6570228A61F7A529998_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method)
  29403. {
  29404. {
  29405. int32_t L_0 = (int32_t)__this->____size_2;
  29406. return L_0;
  29407. }
  29408. }
  29409. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m682AEEF718B53C0111D4EDC8A8B50A4EF3363717_gshared_inline (List_1_tE6A967BAC61940A70814BDD10C019CC887E70047* __this, const RuntimeMethod* method)
  29410. {
  29411. int32_t V_0 = 0;
  29412. {
  29413. int32_t L_0 = (int32_t)__this->____version_3;
  29414. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29415. if (!true)
  29416. {
  29417. goto IL_0035;
  29418. }
  29419. }
  29420. {
  29421. int32_t L_1 = (int32_t)__this->____size_2;
  29422. V_0 = L_1;
  29423. __this->____size_2 = 0;
  29424. int32_t L_2 = V_0;
  29425. if ((((int32_t)L_2) <= ((int32_t)0)))
  29426. {
  29427. goto IL_003c;
  29428. }
  29429. }
  29430. {
  29431. EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8* L_3 = (EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8*)__this->____items_1;
  29432. int32_t L_4 = V_0;
  29433. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29434. return;
  29435. }
  29436. IL_0035:
  29437. {
  29438. __this->____size_2 = 0;
  29439. }
  29440. IL_003c:
  29441. {
  29442. return;
  29443. }
  29444. }
  29445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  29446. {
  29447. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  29448. memset((&V_0), 0, sizeof(V_0));
  29449. {
  29450. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  29451. float L_1 = L_0.___r_0;
  29452. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  29453. float L_3 = L_2.___g_1;
  29454. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  29455. float L_5 = L_4.___b_2;
  29456. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  29457. float L_7 = L_6.___a_3;
  29458. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  29459. memset((&L_8), 0, sizeof(L_8));
  29460. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  29461. V_0 = L_8;
  29462. goto IL_0021;
  29463. }
  29464. IL_0021:
  29465. {
  29466. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  29467. return L_9;
  29468. }
  29469. }
  29470. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  29471. {
  29472. float V_0 = 0.0f;
  29473. float V_1 = 0.0f;
  29474. float V_2 = 0.0f;
  29475. float V_3 = 0.0f;
  29476. float V_4 = 0.0f;
  29477. bool V_5 = false;
  29478. {
  29479. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  29480. float L_1 = L_0.___x_1;
  29481. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  29482. float L_3 = L_2.___x_1;
  29483. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  29484. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
  29485. float L_5 = L_4.___y_2;
  29486. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
  29487. float L_7 = L_6.___y_2;
  29488. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  29489. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
  29490. float L_9 = L_8.___z_3;
  29491. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
  29492. float L_11 = L_10.___z_3;
  29493. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  29494. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
  29495. float L_13 = L_12.___w_4;
  29496. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
  29497. float L_15 = L_14.___w_4;
  29498. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  29499. float L_16 = V_0;
  29500. float L_17 = V_0;
  29501. float L_18 = V_1;
  29502. float L_19 = V_1;
  29503. float L_20 = V_2;
  29504. float L_21 = V_2;
  29505. float L_22 = V_3;
  29506. float L_23 = V_3;
  29507. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  29508. float L_24 = V_4;
  29509. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  29510. goto IL_0057;
  29511. }
  29512. IL_0057:
  29513. {
  29514. bool L_25 = V_5;
  29515. return L_25;
  29516. }
  29517. }
  29518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  29519. {
  29520. int32_t V_0 = 0;
  29521. {
  29522. float* L_0 = (&__this->___x_1);
  29523. int32_t L_1;
  29524. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  29525. float* L_2 = (&__this->___y_2);
  29526. int32_t L_3;
  29527. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  29528. float* L_4 = (&__this->___z_3);
  29529. int32_t L_5;
  29530. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  29531. float* L_6 = (&__this->___w_4);
  29532. int32_t L_7;
  29533. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  29534. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  29535. goto IL_0039;
  29536. }
  29537. IL_0039:
  29538. {
  29539. int32_t L_8 = V_0;
  29540. return L_8;
  29541. }
  29542. }
  29543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TextureId_op_Equality_mAAAC3B0A2A6F8C3A3D3F55FF521780B93273B29A_inline (TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___0_left, TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___1_right, const RuntimeMethod* method)
  29544. {
  29545. bool V_0 = false;
  29546. {
  29547. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_0 = ___0_left;
  29548. int32_t L_1 = L_0.___m_Index_0;
  29549. TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 L_2 = ___1_right;
  29550. int32_t L_3 = L_2.___m_Index_0;
  29551. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  29552. goto IL_0012;
  29553. }
  29554. IL_0012:
  29555. {
  29556. bool L_4 = V_0;
  29557. return L_4;
  29558. }
  29559. }
  29560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureSlotManager_set_FreeSlots_m7400CBFEF9DC81345E311C521163C76973DC4255_inline (TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D* __this, int32_t ___0_value, const RuntimeMethod* method)
  29561. {
  29562. {
  29563. int32_t L_0 = ___0_value;
  29564. __this->___U3CFreeSlotsU3Ek__BackingField_8 = L_0;
  29565. return;
  29566. }
  29567. }
  29568. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  29569. {
  29570. float V_0 = 0.0f;
  29571. bool V_1 = false;
  29572. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  29573. memset((&V_2), 0, sizeof(V_2));
  29574. {
  29575. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  29576. float L_1;
  29577. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  29578. V_0 = L_1;
  29579. float L_2 = V_0;
  29580. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  29581. bool L_3 = V_1;
  29582. if (!L_3)
  29583. {
  29584. goto IL_001e;
  29585. }
  29586. }
  29587. {
  29588. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  29589. float L_5 = V_0;
  29590. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  29591. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  29592. V_2 = L_6;
  29593. goto IL_0026;
  29594. }
  29595. IL_001e:
  29596. {
  29597. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  29598. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  29599. V_2 = L_7;
  29600. goto IL_0026;
  29601. }
  29602. IL_0026:
  29603. {
  29604. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  29605. return L_8;
  29606. }
  29607. }
  29608. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  29609. {
  29610. bool V_0 = false;
  29611. float V_1 = 0.0f;
  29612. bool V_2 = false;
  29613. {
  29614. float L_0 = ___0_value;
  29615. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  29616. bool L_1 = V_0;
  29617. if (!L_1)
  29618. {
  29619. goto IL_0015;
  29620. }
  29621. }
  29622. {
  29623. V_1 = (0.0f);
  29624. goto IL_002d;
  29625. }
  29626. IL_0015:
  29627. {
  29628. float L_2 = ___0_value;
  29629. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  29630. bool L_3 = V_2;
  29631. if (!L_3)
  29632. {
  29633. goto IL_0029;
  29634. }
  29635. }
  29636. {
  29637. V_1 = (1.0f);
  29638. goto IL_002d;
  29639. }
  29640. IL_0029:
  29641. {
  29642. float L_4 = ___0_value;
  29643. V_1 = L_4;
  29644. goto IL_002d;
  29645. }
  29646. IL_002d:
  29647. {
  29648. float L_5 = V_1;
  29649. return L_5;
  29650. }
  29651. }
  29652. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  29653. {
  29654. {
  29655. __this->___rgba_0 = 0;
  29656. uint8_t L_0 = ___0_r;
  29657. __this->___r_1 = L_0;
  29658. uint8_t L_1 = ___1_g;
  29659. __this->___g_2 = L_1;
  29660. uint8_t L_2 = ___2_b;
  29661. __this->___b_3 = L_2;
  29662. uint8_t L_3 = ___3_a;
  29663. __this->___a_4 = L_3;
  29664. return;
  29665. }
  29666. }
  29667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  29668. {
  29669. static bool s_Il2CppMethodInitialized;
  29670. if (!s_Il2CppMethodInitialized)
  29671. {
  29672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  29673. s_Il2CppMethodInitialized = true;
  29674. }
  29675. float V_0 = 0.0f;
  29676. {
  29677. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  29678. float L_1 = L_0.___x_2;
  29679. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  29680. float L_3 = L_2.___x_2;
  29681. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  29682. float L_5 = L_4.___y_3;
  29683. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  29684. float L_7 = L_6.___y_3;
  29685. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  29686. float L_9 = L_8.___z_4;
  29687. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  29688. float L_11 = L_10.___z_4;
  29689. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  29690. double L_12;
  29691. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  29692. V_0 = ((float)L_12);
  29693. goto IL_0034;
  29694. }
  29695. IL_0034:
  29696. {
  29697. float L_13 = V_0;
  29698. return L_13;
  29699. }
  29700. }
  29701. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  29702. {
  29703. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  29704. memset((&V_0), 0, sizeof(V_0));
  29705. {
  29706. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  29707. float L_1 = L_0.___x_2;
  29708. float L_2 = ___1_d;
  29709. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  29710. float L_4 = L_3.___y_3;
  29711. float L_5 = ___1_d;
  29712. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  29713. float L_7 = L_6.___z_4;
  29714. float L_8 = ___1_d;
  29715. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  29716. memset((&L_9), 0, sizeof(L_9));
  29717. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  29718. V_0 = L_9;
  29719. goto IL_0021;
  29720. }
  29721. IL_0021:
  29722. {
  29723. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  29724. return L_10;
  29725. }
  29726. }
  29727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  29728. {
  29729. static bool s_Il2CppMethodInitialized;
  29730. if (!s_Il2CppMethodInitialized)
  29731. {
  29732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  29733. s_Il2CppMethodInitialized = true;
  29734. }
  29735. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  29736. memset((&V_0), 0, sizeof(V_0));
  29737. {
  29738. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  29739. V_0 = L_0;
  29740. goto IL_0009;
  29741. }
  29742. IL_0009:
  29743. {
  29744. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  29745. return L_1;
  29746. }
  29747. }